Frame 2
temp1 = Number(_level0.getBytesLoaded());
temp2 = Number(_level0.getBytesTotal());
temp = (100 * (temp1 + 1)) / (temp2 + 1);
temp = int(temp);
tellTarget ("_level0/loader") {
gotoAndStop(this.temp);
};
play();
Frame 3
if (temp < 100) {
gotoAndPlay (2);
} else {
gotoAndPlay (4);
}
Frame 23
stop();
Symbol 4 MovieClip Frame 1
stop();
Symbol 20 Button
on (press) {
getURL ("http://www.innovedia.nl", "_blank");
}
Symbol 23 Button
on (press) {
getURL ("http://www.innovedia.nl/i-pong", "_blank");
}
Symbol 25 Button
on (press) {
gotoAndPlay (307);
}
Symbol 34 MovieClip Frame 400
gotoAndPlay (51);
Symbol 35 Button
on (press) {
if (/blazer/ballmovie:status == 0) {
tellTarget ("../ballmovie") {
gotoAndPlay (2);
};
}
}
Symbol 45 MovieClip Frame 1
stop();
temp = random(3);
if (1 < temp) {
play();
Set("../:status", 2);
}
Symbol 45 MovieClip Frame 7
tellTarget ("../") {
gotoAndStop (7);
};
Symbol 49 MovieClip Frame 1
status = "0";
stop();
Symbol 49 MovieClip Frame 2
status = 0;
stop();
Symbol 49 MovieClip Frame 3
status = 0;
stop();
Symbol 49 MovieClip Frame 4
status = 0;
stop();
Symbol 49 MovieClip Frame 5
status = 0;
stop();
Symbol 49 MovieClip Frame 6
status = 0;
stop();
Symbol 49 MovieClip Frame 7
status = 2;
stop();
Symbol 49 MovieClip Frame 8
status = 1;
stop();
Symbol 49 MovieClip Frame 9
status = 3;
stop();
Symbol 49 MovieClip Frame 10
Status = 4;
stop();
Symbol 49 MovieClip Frame 11
status = 2;
stop();
Symbol 49 MovieClip Frame 12
status = 0;
stop();
Symbol 49 MovieClip Frame 13
stop();
status = 5;
Symbol 49 MovieClip Frame 14
status = 0;
stop();
Symbol 49 MovieClip Frame 15
status = 2;
stop();
Symbol 49 MovieClip Frame 16
status = 0;
stop();
Symbol 49 MovieClip Frame 17
stop();
status = 5;
Symbol 49 MovieClip Frame 18
status = 0;
stop();
Symbol 49 MovieClip Frame 19
status = 0;
stop();
Symbol 49 MovieClip Frame 20
status = 2;
stop();
Symbol 49 MovieClip Frame 21
status = 0;
stop();
Symbol 49 MovieClip Frame 22
stop();
status = 5;
Symbol 49 MovieClip Frame 23
status = 0;
stop();
Symbol 49 MovieClip Frame 24
status = 0;
stop();
Symbol 49 MovieClip Frame 25
status = 2;
stop();
Symbol 49 MovieClip Frame 26
stop();
status = 5;
Symbol 49 MovieClip Frame 27
status = 2;
stop();
Symbol 49 MovieClip Frame 28
status = 0;
stop();
Symbol 49 MovieClip Frame 29
status = 0;
stop();
Symbol 49 MovieClip Frame 30
status = 0;
stop();
Symbol 49 MovieClip Frame 31
status = 2;
stop();
Symbol 49 MovieClip Frame 32
status = 0;
stop();
Symbol 49 MovieClip Frame 33
status = 2;
stop();
Symbol 49 MovieClip Frame 34
status = 0;
stop();
Symbol 49 MovieClip Frame 35
status = 0;
stop();
Symbol 49 MovieClip Frame 36
status = 0;
stop();
Symbol 49 MovieClip Frame 37
status = 0;
stop();
Symbol 49 MovieClip Frame 38
status = 0;
stop();
Symbol 49 MovieClip Frame 39
status = 0;
stop();
Symbol 49 MovieClip Frame 40
status = 0;
stop();
Symbol 49 MovieClip Frame 41
status = 0;
stop();
Symbol 49 MovieClip Frame 42
status = 0;
stop();
Symbol 49 MovieClip Frame 43
status = 0;
stop();
Symbol 49 MovieClip Frame 44
status = 0;
stop();
Symbol 50 MovieClip Frame 7
gotoAndPlay (1);
Symbol 58 MovieClip Frame 1
stop();
status = 0;
Symbol 58 MovieClip Frame 2
status = 1;
Symbol 58 MovieClip Frame 20
status = 0;
Symbol 58 MovieClip Frame 31
gotoAndStop (1);
Symbol 58 MovieClip Frame 35
status = 1;
play();
Set("_level0:motion", 1);
Set("_level0:offset", 0);
if (Number(_level0:lives) < 1) {
tellTarget ("_level0/blazer") {
gotoAndPlay ("gameover");
};
}
Symbol 58 MovieClip Frame 77
status = 0;
Symbol 58 MovieClip Frame 88
gotoAndStop (1);
Symbol 58 MovieClip Frame 110
status = 1;
play();
Symbol 58 MovieClip Frame 126
Set("_level0:lives", Number(_level0:lives) - 1);
gotoAndPlay (35);
Symbol 58 MovieClip Frame 135
play();
Symbol 58 MovieClip Frame 147
gotoAndStop (1);
Symbol 58 MovieClip Frame 160
status = 1;
Symbol 58 MovieClip Frame 170
play();
Symbol 58 MovieClip Frame 184
gotoAndStop (1);
Symbol 58 MovieClip Frame 195
play();
Symbol 58 MovieClip Frame 212
gotoAndStop (1);
Symbol 58 MovieClip Frame 216
status = 1;
Symbol 58 MovieClip Frame 219
Set("_level0:offset", Number(_level0:offset) + 80);
Symbol 58 MovieClip Frame 223
gotoAndStop (1);
Symbol 76 MovieClip Frame 43
tellTarget ("_level0/blazer") {
gotoAndStop ("start");
};
counter = 0;
Symbol 76 MovieClip Frame 44
play();
counter = counter + 1;
Symbol 76 MovieClip Frame 45
if (counter < 500) {
prevFrame();
}
Symbol 76 MovieClip Frame 48
Set("_level0:difficulty", 0);
tellTarget ("_level0/blazer") {
gotoAndStop ("newlevel");
};
tellTarget ("_level/blazer/ballmovie") {
gotoAndStop ("noball");
};
Symbol 76 MovieClip Frame 89
Set("_level0:level", Number(_level0:level) + 1);
Symbol 76 MovieClip Frame 142
tellTarget ("_level0/blazer") {
gotoAndStop ("start");
};
counter = 0;
Symbol 76 MovieClip Frame 143
play();
Symbol 76 MovieClip Frame 144
if (_level0:score < 15) {
prevFrame();
}
Symbol 76 MovieClip Frame 146
Set("_level0:difficulty", 0);
tellTarget ("_level0/blazer") {
gotoAndStop ("newlevel");
};
tellTarget ("_level/blazer/ballmovie") {
gotoAndStop ("noball");
};
Symbol 76 MovieClip Frame 187
Set("_level0:level", Number(_level0:level) + 1);
Symbol 76 MovieClip Frame 243
tellTarget ("_level0/blazer") {
gotoAndStop ("start");
};
counter = 0;
Symbol 76 MovieClip Frame 244
play();
counter = counter + 1;
Symbol 76 MovieClip Frame 245
if (counter < 900) {
prevFrame();
}
Symbol 76 MovieClip Frame 247
Set("_level0:difficulty", 0);
tellTarget ("_level0/blazer") {
gotoAndStop ("newlevel");
};
tellTarget ("_level/blazer/ballmovie") {
gotoAndStop ("noball");
};
Symbol 76 MovieClip Frame 288
Set("_level0:level", Number(_level0:level) + 1);
Symbol 76 MovieClip Frame 343
tellTarget ("_level0/blazer") {
gotoAndStop ("start");
};
counter = 0;
Symbol 76 MovieClip Frame 344
play();
counter = counter + 1;
Symbol 76 MovieClip Frame 345
if (counter < 900) {
prevFrame();
}
Symbol 76 MovieClip Frame 347
Set("_level0:difficulty", 0);
tellTarget ("_level0/blazer") {
gotoAndStop ("newlevel");
};
tellTarget ("_level/blazer/ballmovie") {
gotoAndStop ("noball");
};
Symbol 76 MovieClip Frame 388
Set("_level0:level", Number(_level0:level) + 1);
Symbol 76 MovieClip Frame 442
tellTarget ("_level0/blazer") {
gotoAndStop ("start");
};
counter = 0;
Symbol 76 MovieClip Frame 443
play();
counter = counter + 1;
Symbol 76 MovieClip Frame 444
if (counter < 900) {
prevFrame();
}
Symbol 76 MovieClip Frame 447
Set("_level0:difficulty", 0);
tellTarget ("_level0/blazer") {
gotoAndStop ("newlevel");
};
tellTarget ("_level/blazer/ballmovie") {
gotoAndStop ("noball");
};
Symbol 76 MovieClip Frame 488
Set("_level0:level", Number(_level0:level) + 1);
Symbol 76 MovieClip Frame 542
tellTarget ("_level0/blazer") {
gotoAndStop ("start");
};
counter = 0;
Symbol 76 MovieClip Frame 543
play();
counter = counter + 1;
Symbol 76 MovieClip Frame 544
if (counter < 900) {
prevFrame();
}
Symbol 76 MovieClip Frame 547
Set("_level0:difficulty", 0);
tellTarget ("_level0/blazer") {
gotoAndStop ("newlevel");
};
tellTarget ("_level/blazer/ballmovie") {
gotoAndStop ("noball");
};
Symbol 76 MovieClip Frame 588
Set("_level0:level", Number(_level0:level) + 1);
Symbol 76 MovieClip Frame 642
tellTarget ("_level0/blazer") {
gotoAndStop ("start");
};
counter = 0;
Symbol 76 MovieClip Frame 643
play();
counter = counter + 1;
Symbol 76 MovieClip Frame 644
if (counter < 900) {
prevFrame();
}
Symbol 76 MovieClip Frame 647
Set("_level0:difficulty", 0);
tellTarget ("_level0/blazer") {
gotoAndStop ("newlevel");
};
tellTarget ("_level/blazer/ballmovie") {
gotoAndStop ("noball");
};
Symbol 76 MovieClip Frame 688
Set("_level0:level", Number(_level0:level) + 1);
Symbol 76 MovieClip Frame 742
tellTarget ("_level0/blazer") {
gotoAndStop ("start");
};
counter = 0;
Symbol 76 MovieClip Frame 743
play();
counter = counter + 1;
Symbol 76 MovieClip Frame 744
if (counter < 900) {
prevFrame();
}
Symbol 76 MovieClip Frame 747
Set("_level0:difficulty", 0);
tellTarget ("_level0/blazer") {
gotoAndStop ("newlevel");
};
tellTarget ("_level/blazer/ballmovie") {
gotoAndStop ("noball");
};
Symbol 76 MovieClip Frame 788
Set("_level0:level", Number(_level0:level) + 1);
Symbol 76 MovieClip Frame 842
tellTarget ("_level0/blazer") {
gotoAndStop ("start");
};
counter = 0;
Symbol 76 MovieClip Frame 843
play();
counter = counter + 1;
Symbol 76 MovieClip Frame 844
if (counter < 900) {
prevFrame();
}
Symbol 76 MovieClip Frame 847
Set("_level0:difficulty", 0);
tellTarget ("_level0/blazer") {
gotoAndStop ("newlevel");
};
tellTarget ("_level/blazer/ballmovie") {
gotoAndStop ("noball");
};
Symbol 76 MovieClip Frame 888
Set("_level0:level", Number(_level0:level) + 1);
Symbol 76 MovieClip Frame 897
gotoAndPlay (800);
Symbol 80 MovieClip Frame 1
temp = getProperty("/blazer/mousetracker", _x);
setProperty("/blazer/ballmovie", _x , Number(_level0:offset) + (temp * Number(_level0:motion)));
Symbol 80 MovieClip Frame 2
temp = getProperty("/blazer/mousetracker", _x);
setProperty("/blazer/ballmovie", _x , Number(_level0:offset) + (temp * Number(_level0:motion)));
temp = getProperty("_level0/blazer/ballmovie", _x);
if (temp < -255) {
if (_level0/blazer/ballmovie:status == 0) {
tellTarget ("/blazer/ballmovie") {
gotoAndPlay ("balllost");
};
}
}
if (255 < temp) {
if (_level0/blazer/ballmovie:status == 0) {
tellTarget ("/blazer/ballmovie") {
gotoAndPlay ("balllost");
};
}
}
status = /blazer/m1/vak:status;
if (temp < -85) {
status = /blazer/l1/vak:status;
}
if (85 < temp) {
status = /blazer/r1/vak:status;
}
status = status * (1 - /blazer/ballmovie:status);
if (status == 1) {
Set("_level0:score", Number(_level0:score) + 1);
tellTarget ("/blazer/ballmovie") {
gotoAndPlay ("score1");
};
}
if (status == 2) {
tellTarget ("/blazer/ballmovie") {
gotoAndPlay ("balllost");
};
}
if (status == 3) {
Set("_level0:lives", Number(_level0:lives) + 1);
tellTarget ("/blazer/ballmovie") {
gotoAndPlay ("extraball");
};
}
if (status == 4) {
Set("_level0:motion", -1);
tellTarget ("/blazer/ballmovie") {
gotoAndPlay ("sickness");
};
}
if (status == 5) {
tellTarget ("/blazer/ballmovie") {
gotoAndPlay ("rotate");
};
}
Symbol 80 MovieClip Frame 3
temp = getProperty("/blazer/mousetracker", _x);
setProperty("/blazer/ballmovie", _x , Number(_level0:offset) + (temp * Number(_level0:motion)));
Symbol 80 MovieClip Frame 4
temp = getProperty("/blazer/mousetracker", _x);
setProperty("/blazer/ballmovie", _x , Number(_level0:offset) + (temp * Number(_level0:motion)));
temp = getProperty("_level0/blazer/ballmovie", _x);
if (temp < -255) {
if (_level0/blazer/ballmovie:status == 0) {
tellTarget ("/blazer/ballmovie") {
gotoAndPlay ("balllost");
};
}
}
if (255 < temp) {
if (_level0/blazer/ballmovie:status == 0) {
tellTarget ("/blazer/ballmovie") {
gotoAndPlay ("balllost");
};
}
}
status = /blazer/m1/vak:status;
if (temp < -85) {
status = /blazer/l1/vak:status;
}
if (85 < temp) {
status = /blazer/r1/vak:status;
}
status = status * (1 - /blazer/ballmovie:status);
if (status == 2) {
tellTarget ("/blazer/ballmovie") {
gotoAndPlay ("balllost");
};
}
if (status == 4) {
Set("_level0:motion", -1);
tellTarget ("/blazer/ballmovie") {
gotoAndPlay ("sickness");
};
}
if (status == 5) {
tellTarget ("/blazer/ballmovie") {
gotoAndPlay ("rotate");
};
}
Symbol 80 MovieClip Frame 5
temp = getProperty("/blazer/mousetracker", _x);
setProperty("/blazer/ballmovie", _x , Number(_level0:offset) + (temp * Number(_level0:motion)));
Symbol 80 MovieClip Frame 6
temp = getProperty("/blazer/mousetracker", _x);
setProperty("/blazer/ballmovie", _x , Number(_level0:offset) + (temp * Number(_level0:motion)));
temp = getProperty("_level0/blazer/ballmovie", _x);
if (temp < -255) {
if (_level0/blazer/ballmovie:status == 0) {
tellTarget ("/blazer/ballmovie") {
gotoAndPlay ("balllost");
};
}
}
if (255 < temp) {
if (_level0/blazer/ballmovie:status == 0) {
tellTarget ("/blazer/ballmovie") {
gotoAndPlay ("balllost");
};
}
}
status = /blazer/m1/vak:status;
if (temp < -85) {
status = /blazer/l1/vak:status;
}
if (85 < temp) {
status = /blazer/r1/vak:status;
}
status = status * (1 - /blazer/ballmovie:status);
if (status == 2) {
tellTarget ("/blazer/ballmovie") {
gotoAndPlay ("balllost");
};
}
if (status == 4) {
Set("_level0:motion", -1);
tellTarget ("/blazer/ballmovie") {
gotoAndPlay ("sickness");
};
}
if (status == 5) {
tellTarget ("/blazer/ballmovie") {
gotoAndPlay ("rotate");
};
}
Symbol 80 MovieClip Frame 7
temp = getProperty("/blazer/mousetracker", _x);
setProperty("/blazer/ballmovie", _x , Number(_level0:offset) + (temp * Number(_level0:motion)));
temp = getProperty("../l2/vak", _currentframe);
tellTarget ("../l1/vak") {
gotoAndStop(this.temp);
};
temp = getProperty("../l3/vak", _currentframe);
tellTarget ("../l2/vak") {
gotoAndStop(this.temp);
};
temp = getProperty("../l4/vak", _currentframe);
tellTarget ("../l3/vak") {
gotoAndStop(this.temp);
};
temp = getProperty("../l5/vak", _currentframe);
tellTarget ("../l4/vak") {
gotoAndStop(this.temp);
};
temp = random(_level0:difficulty) + 2;
tellTarget ("../l5/vak") {
gotoAndStop(this.temp);
};
temp = getProperty("../m2/vak", _currentframe);
tellTarget ("../m1/vak") {
gotoAndStop(this.temp);
};
temp = getProperty("../m3/vak", _currentframe);
tellTarget ("../m2/vak") {
gotoAndStop(this.temp);
};
temp = getProperty("../m4/vak", _currentframe);
tellTarget ("../m3/vak") {
gotoAndStop(this.temp);
};
temp = getProperty("../m5/vak", _currentframe);
tellTarget ("../m4/vak") {
gotoAndStop(this.temp);
};
temp = random(_level0:difficulty) + 2;
tellTarget ("../m5/vak") {
gotoAndStop(this.temp);
};
temp = getProperty("../r2/vak", _currentframe);
tellTarget ("../r1/vak") {
gotoAndStop(this.temp);
};
temp = getProperty("../r3/vak", _currentframe);
tellTarget ("../r2/vak") {
gotoAndStop(this.temp);
};
temp = getProperty("../r4/vak", _currentframe);
tellTarget ("../r3/vak") {
gotoAndStop(this.temp);
};
temp = getProperty("../r5/vak", _currentframe);
tellTarget ("../r4/vak") {
gotoAndStop(this.temp);
};
temp = random(_level0:difficulty) + 2;
tellTarget ("../r5/vak") {
gotoAndStop(this.temp);
};
gotoAndPlay (1);
Symbol 84 MovieClip Frame 20
stop();
Symbol 85 Button
on (press) {
gotoAndPlay (1);
}
Symbol 87 MovieClip Frame 1
loadMovieNum ("http://www.kontrabandcontent.co.uk/1/graphics/games/trailblazer_soundtrack_intro.swf", 1);
Symbol 87 MovieClip Frame 306
stop();
Symbol 87 MovieClip Frame 307
unloadMovieNum (1);
Set("_level0:score", 0);
Set("_level0:lives", 3);
Set("_level0:level", 1);
Set("_level0:difficulty", 0);
Set("_level0:motion", 1);
Set("_level0:offset", 0);
Symbol 87 MovieClip Frame 308
stop();
tellTarget ("/blazer/ballmovie") {
gotoAndStop ("noball");
};
Symbol 87 MovieClip Frame 309
Set("_level0:motion", 1);
Set("_level0:difficulty", Number(_level0:level) + 5);
stop();
startDrag ("mousetracker", true);
tellTarget ("/blazer/ballmovie") {
gotoAndPlay ("newball");
};
Mouse.hide();
Symbol 87 MovieClip Frame 342
Set("_level0:difficulty", 0);
play();
tellTarget ("/blazer/ballmovie") {
gotoAndStop ("noball");
};
stopAllSounds();
Symbol 87 MovieClip Frame 343
stop();
Mouse.show();