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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/34212102?noj=FRM34212102-22DC" width="1" height="1"></div>

Trail Blazer.swf

This is the info page for
Flash #22989

(Click the ID number above for more basic data on this flash file.)


Text
blazer

trail

Trail blazer was created by Innovedia

Want to play another game? Try

http://www.innovedia.nl

http://www.innovedia.nl

I-pong (http://www.innovedia.nl/i-pong)

I-pong (http://www.innovedia.nl/i-pong)

Click mouse to start

(c) 2000 Innovedia

Programming & Design:
Jeroen Breebaart

Sound FX
Mark Houben & Jeroen Breebaart

Art director
Glenn Kneefel

Beta testers
Dennis Eijkelboom    Glenn Kneefel    Elise van den Hoven

Soundtracks
Jeroen Breebaart

score:

lifes:

level:

Level

000

All beginnings come to an end...

Level complete!

Make yourself popular and hit 15 white fields!

You ain't got balls enough!

Ohoh.... Motion sickness!!!!

In a bit of a hole

Open, Sesame!

Now it is your turn!

Hole in one!

You are on your own, son...

0000

0000

0000

Game over!

ActionScript [AS1/AS2]

Frame 2
temp1 = Number(_level0.getBytesLoaded()); temp2 = Number(_level0.getBytesTotal()); temp = (100 * (temp1 + 1)) / (temp2 + 1); temp = int(temp); tellTarget ("_level0/loader") { gotoAndStop(this.temp); }; play();
Frame 3
if (temp < 100) { gotoAndPlay (2); } else { gotoAndPlay (4); }
Frame 23
stop();
Symbol 4 MovieClip Frame 1
stop();
Symbol 20 Button
on (press) { getURL ("http://www.innovedia.nl", "_blank"); }
Symbol 23 Button
on (press) { getURL ("http://www.innovedia.nl/i-pong", "_blank"); }
Symbol 25 Button
on (press) { gotoAndPlay (307); }
Symbol 34 MovieClip Frame 400
gotoAndPlay (51);
Symbol 35 Button
on (press) { if (/blazer/ballmovie:status == 0) { tellTarget ("../ballmovie") { gotoAndPlay (2); }; } }
Symbol 45 MovieClip Frame 1
stop(); temp = random(3); if (1 < temp) { play(); Set("../:status", 2); }
Symbol 45 MovieClip Frame 7
tellTarget ("../") { gotoAndStop (7); };
Symbol 49 MovieClip Frame 1
status = "0"; stop();
Symbol 49 MovieClip Frame 2
status = 0; stop();
Symbol 49 MovieClip Frame 3
status = 0; stop();
Symbol 49 MovieClip Frame 4
status = 0; stop();
Symbol 49 MovieClip Frame 5
status = 0; stop();
Symbol 49 MovieClip Frame 6
status = 0; stop();
Symbol 49 MovieClip Frame 7
status = 2; stop();
Symbol 49 MovieClip Frame 8
status = 1; stop();
Symbol 49 MovieClip Frame 9
status = 3; stop();
Symbol 49 MovieClip Frame 10
Status = 4; stop();
Symbol 49 MovieClip Frame 11
status = 2; stop();
Symbol 49 MovieClip Frame 12
status = 0; stop();
Symbol 49 MovieClip Frame 13
stop(); status = 5;
Symbol 49 MovieClip Frame 14
status = 0; stop();
Symbol 49 MovieClip Frame 15
status = 2; stop();
Symbol 49 MovieClip Frame 16
status = 0; stop();
Symbol 49 MovieClip Frame 17
stop(); status = 5;
Symbol 49 MovieClip Frame 18
status = 0; stop();
Symbol 49 MovieClip Frame 19
status = 0; stop();
Symbol 49 MovieClip Frame 20
status = 2; stop();
Symbol 49 MovieClip Frame 21
status = 0; stop();
Symbol 49 MovieClip Frame 22
stop(); status = 5;
Symbol 49 MovieClip Frame 23
status = 0; stop();
Symbol 49 MovieClip Frame 24
status = 0; stop();
Symbol 49 MovieClip Frame 25
status = 2; stop();
Symbol 49 MovieClip Frame 26
stop(); status = 5;
Symbol 49 MovieClip Frame 27
status = 2; stop();
Symbol 49 MovieClip Frame 28
status = 0; stop();
Symbol 49 MovieClip Frame 29
status = 0; stop();
Symbol 49 MovieClip Frame 30
status = 0; stop();
Symbol 49 MovieClip Frame 31
status = 2; stop();
Symbol 49 MovieClip Frame 32
status = 0; stop();
Symbol 49 MovieClip Frame 33
status = 2; stop();
Symbol 49 MovieClip Frame 34
status = 0; stop();
Symbol 49 MovieClip Frame 35
status = 0; stop();
Symbol 49 MovieClip Frame 36
status = 0; stop();
Symbol 49 MovieClip Frame 37
status = 0; stop();
Symbol 49 MovieClip Frame 38
status = 0; stop();
Symbol 49 MovieClip Frame 39
status = 0; stop();
Symbol 49 MovieClip Frame 40
status = 0; stop();
Symbol 49 MovieClip Frame 41
status = 0; stop();
Symbol 49 MovieClip Frame 42
status = 0; stop();
Symbol 49 MovieClip Frame 43
status = 0; stop();
Symbol 49 MovieClip Frame 44
status = 0; stop();
Symbol 50 MovieClip Frame 7
gotoAndPlay (1);
Symbol 58 MovieClip Frame 1
stop(); status = 0;
Symbol 58 MovieClip Frame 2
status = 1;
Symbol 58 MovieClip Frame 20
status = 0;
Symbol 58 MovieClip Frame 31
gotoAndStop (1);
Symbol 58 MovieClip Frame 35
status = 1; play(); Set("_level0:motion", 1); Set("_level0:offset", 0); if (Number(_level0:lives) < 1) { tellTarget ("_level0/blazer") { gotoAndPlay ("gameover"); }; }
Symbol 58 MovieClip Frame 77
status = 0;
Symbol 58 MovieClip Frame 88
gotoAndStop (1);
Symbol 58 MovieClip Frame 110
status = 1; play();
Symbol 58 MovieClip Frame 126
Set("_level0:lives", Number(_level0:lives) - 1); gotoAndPlay (35);
Symbol 58 MovieClip Frame 135
play();
Symbol 58 MovieClip Frame 147
gotoAndStop (1);
Symbol 58 MovieClip Frame 160
status = 1;
Symbol 58 MovieClip Frame 170
play();
Symbol 58 MovieClip Frame 184
gotoAndStop (1);
Symbol 58 MovieClip Frame 195
play();
Symbol 58 MovieClip Frame 212
gotoAndStop (1);
Symbol 58 MovieClip Frame 216
status = 1;
Symbol 58 MovieClip Frame 219
Set("_level0:offset", Number(_level0:offset) + 80);
Symbol 58 MovieClip Frame 223
gotoAndStop (1);
Symbol 76 MovieClip Frame 43
tellTarget ("_level0/blazer") { gotoAndStop ("start"); }; counter = 0;
Symbol 76 MovieClip Frame 44
play(); counter = counter + 1;
Symbol 76 MovieClip Frame 45
if (counter < 500) { prevFrame(); }
Symbol 76 MovieClip Frame 48
Set("_level0:difficulty", 0); tellTarget ("_level0/blazer") { gotoAndStop ("newlevel"); }; tellTarget ("_level/blazer/ballmovie") { gotoAndStop ("noball"); };
Symbol 76 MovieClip Frame 89
Set("_level0:level", Number(_level0:level) + 1);
Symbol 76 MovieClip Frame 142
tellTarget ("_level0/blazer") { gotoAndStop ("start"); }; counter = 0;
Symbol 76 MovieClip Frame 143
play();
Symbol 76 MovieClip Frame 144
if (_level0:score < 15) { prevFrame(); }
Symbol 76 MovieClip Frame 146
Set("_level0:difficulty", 0); tellTarget ("_level0/blazer") { gotoAndStop ("newlevel"); }; tellTarget ("_level/blazer/ballmovie") { gotoAndStop ("noball"); };
Symbol 76 MovieClip Frame 187
Set("_level0:level", Number(_level0:level) + 1);
Symbol 76 MovieClip Frame 243
tellTarget ("_level0/blazer") { gotoAndStop ("start"); }; counter = 0;
Symbol 76 MovieClip Frame 244
play(); counter = counter + 1;
Symbol 76 MovieClip Frame 245
if (counter < 900) { prevFrame(); }
Symbol 76 MovieClip Frame 247
Set("_level0:difficulty", 0); tellTarget ("_level0/blazer") { gotoAndStop ("newlevel"); }; tellTarget ("_level/blazer/ballmovie") { gotoAndStop ("noball"); };
Symbol 76 MovieClip Frame 288
Set("_level0:level", Number(_level0:level) + 1);
Symbol 76 MovieClip Frame 343
tellTarget ("_level0/blazer") { gotoAndStop ("start"); }; counter = 0;
Symbol 76 MovieClip Frame 344
play(); counter = counter + 1;
Symbol 76 MovieClip Frame 345
if (counter < 900) { prevFrame(); }
Symbol 76 MovieClip Frame 347
Set("_level0:difficulty", 0); tellTarget ("_level0/blazer") { gotoAndStop ("newlevel"); }; tellTarget ("_level/blazer/ballmovie") { gotoAndStop ("noball"); };
Symbol 76 MovieClip Frame 388
Set("_level0:level", Number(_level0:level) + 1);
Symbol 76 MovieClip Frame 442
tellTarget ("_level0/blazer") { gotoAndStop ("start"); }; counter = 0;
Symbol 76 MovieClip Frame 443
play(); counter = counter + 1;
Symbol 76 MovieClip Frame 444
if (counter < 900) { prevFrame(); }
Symbol 76 MovieClip Frame 447
Set("_level0:difficulty", 0); tellTarget ("_level0/blazer") { gotoAndStop ("newlevel"); }; tellTarget ("_level/blazer/ballmovie") { gotoAndStop ("noball"); };
Symbol 76 MovieClip Frame 488
Set("_level0:level", Number(_level0:level) + 1);
Symbol 76 MovieClip Frame 542
tellTarget ("_level0/blazer") { gotoAndStop ("start"); }; counter = 0;
Symbol 76 MovieClip Frame 543
play(); counter = counter + 1;
Symbol 76 MovieClip Frame 544
if (counter < 900) { prevFrame(); }
Symbol 76 MovieClip Frame 547
Set("_level0:difficulty", 0); tellTarget ("_level0/blazer") { gotoAndStop ("newlevel"); }; tellTarget ("_level/blazer/ballmovie") { gotoAndStop ("noball"); };
Symbol 76 MovieClip Frame 588
Set("_level0:level", Number(_level0:level) + 1);
Symbol 76 MovieClip Frame 642
tellTarget ("_level0/blazer") { gotoAndStop ("start"); }; counter = 0;
Symbol 76 MovieClip Frame 643
play(); counter = counter + 1;
Symbol 76 MovieClip Frame 644
if (counter < 900) { prevFrame(); }
Symbol 76 MovieClip Frame 647
Set("_level0:difficulty", 0); tellTarget ("_level0/blazer") { gotoAndStop ("newlevel"); }; tellTarget ("_level/blazer/ballmovie") { gotoAndStop ("noball"); };
Symbol 76 MovieClip Frame 688
Set("_level0:level", Number(_level0:level) + 1);
Symbol 76 MovieClip Frame 742
tellTarget ("_level0/blazer") { gotoAndStop ("start"); }; counter = 0;
Symbol 76 MovieClip Frame 743
play(); counter = counter + 1;
Symbol 76 MovieClip Frame 744
if (counter < 900) { prevFrame(); }
Symbol 76 MovieClip Frame 747
Set("_level0:difficulty", 0); tellTarget ("_level0/blazer") { gotoAndStop ("newlevel"); }; tellTarget ("_level/blazer/ballmovie") { gotoAndStop ("noball"); };
Symbol 76 MovieClip Frame 788
Set("_level0:level", Number(_level0:level) + 1);
Symbol 76 MovieClip Frame 842
tellTarget ("_level0/blazer") { gotoAndStop ("start"); }; counter = 0;
Symbol 76 MovieClip Frame 843
play(); counter = counter + 1;
Symbol 76 MovieClip Frame 844
if (counter < 900) { prevFrame(); }
Symbol 76 MovieClip Frame 847
Set("_level0:difficulty", 0); tellTarget ("_level0/blazer") { gotoAndStop ("newlevel"); }; tellTarget ("_level/blazer/ballmovie") { gotoAndStop ("noball"); };
Symbol 76 MovieClip Frame 888
Set("_level0:level", Number(_level0:level) + 1);
Symbol 76 MovieClip Frame 897
gotoAndPlay (800);
Symbol 80 MovieClip Frame 1
temp = getProperty("/blazer/mousetracker", _x); setProperty("/blazer/ballmovie", _x , Number(_level0:offset) + (temp * Number(_level0:motion)));
Symbol 80 MovieClip Frame 2
temp = getProperty("/blazer/mousetracker", _x); setProperty("/blazer/ballmovie", _x , Number(_level0:offset) + (temp * Number(_level0:motion))); temp = getProperty("_level0/blazer/ballmovie", _x); if (temp < -255) { if (_level0/blazer/ballmovie:status == 0) { tellTarget ("/blazer/ballmovie") { gotoAndPlay ("balllost"); }; } } if (255 < temp) { if (_level0/blazer/ballmovie:status == 0) { tellTarget ("/blazer/ballmovie") { gotoAndPlay ("balllost"); }; } } status = /blazer/m1/vak:status; if (temp < -85) { status = /blazer/l1/vak:status; } if (85 < temp) { status = /blazer/r1/vak:status; } status = status * (1 - /blazer/ballmovie:status); if (status == 1) { Set("_level0:score", Number(_level0:score) + 1); tellTarget ("/blazer/ballmovie") { gotoAndPlay ("score1"); }; } if (status == 2) { tellTarget ("/blazer/ballmovie") { gotoAndPlay ("balllost"); }; } if (status == 3) { Set("_level0:lives", Number(_level0:lives) + 1); tellTarget ("/blazer/ballmovie") { gotoAndPlay ("extraball"); }; } if (status == 4) { Set("_level0:motion", -1); tellTarget ("/blazer/ballmovie") { gotoAndPlay ("sickness"); }; } if (status == 5) { tellTarget ("/blazer/ballmovie") { gotoAndPlay ("rotate"); }; }
Symbol 80 MovieClip Frame 3
temp = getProperty("/blazer/mousetracker", _x); setProperty("/blazer/ballmovie", _x , Number(_level0:offset) + (temp * Number(_level0:motion)));
Symbol 80 MovieClip Frame 4
temp = getProperty("/blazer/mousetracker", _x); setProperty("/blazer/ballmovie", _x , Number(_level0:offset) + (temp * Number(_level0:motion))); temp = getProperty("_level0/blazer/ballmovie", _x); if (temp < -255) { if (_level0/blazer/ballmovie:status == 0) { tellTarget ("/blazer/ballmovie") { gotoAndPlay ("balllost"); }; } } if (255 < temp) { if (_level0/blazer/ballmovie:status == 0) { tellTarget ("/blazer/ballmovie") { gotoAndPlay ("balllost"); }; } } status = /blazer/m1/vak:status; if (temp < -85) { status = /blazer/l1/vak:status; } if (85 < temp) { status = /blazer/r1/vak:status; } status = status * (1 - /blazer/ballmovie:status); if (status == 2) { tellTarget ("/blazer/ballmovie") { gotoAndPlay ("balllost"); }; } if (status == 4) { Set("_level0:motion", -1); tellTarget ("/blazer/ballmovie") { gotoAndPlay ("sickness"); }; } if (status == 5) { tellTarget ("/blazer/ballmovie") { gotoAndPlay ("rotate"); }; }
Symbol 80 MovieClip Frame 5
temp = getProperty("/blazer/mousetracker", _x); setProperty("/blazer/ballmovie", _x , Number(_level0:offset) + (temp * Number(_level0:motion)));
Symbol 80 MovieClip Frame 6
temp = getProperty("/blazer/mousetracker", _x); setProperty("/blazer/ballmovie", _x , Number(_level0:offset) + (temp * Number(_level0:motion))); temp = getProperty("_level0/blazer/ballmovie", _x); if (temp < -255) { if (_level0/blazer/ballmovie:status == 0) { tellTarget ("/blazer/ballmovie") { gotoAndPlay ("balllost"); }; } } if (255 < temp) { if (_level0/blazer/ballmovie:status == 0) { tellTarget ("/blazer/ballmovie") { gotoAndPlay ("balllost"); }; } } status = /blazer/m1/vak:status; if (temp < -85) { status = /blazer/l1/vak:status; } if (85 < temp) { status = /blazer/r1/vak:status; } status = status * (1 - /blazer/ballmovie:status); if (status == 2) { tellTarget ("/blazer/ballmovie") { gotoAndPlay ("balllost"); }; } if (status == 4) { Set("_level0:motion", -1); tellTarget ("/blazer/ballmovie") { gotoAndPlay ("sickness"); }; } if (status == 5) { tellTarget ("/blazer/ballmovie") { gotoAndPlay ("rotate"); }; }
Symbol 80 MovieClip Frame 7
temp = getProperty("/blazer/mousetracker", _x); setProperty("/blazer/ballmovie", _x , Number(_level0:offset) + (temp * Number(_level0:motion))); temp = getProperty("../l2/vak", _currentframe); tellTarget ("../l1/vak") { gotoAndStop(this.temp); }; temp = getProperty("../l3/vak", _currentframe); tellTarget ("../l2/vak") { gotoAndStop(this.temp); }; temp = getProperty("../l4/vak", _currentframe); tellTarget ("../l3/vak") { gotoAndStop(this.temp); }; temp = getProperty("../l5/vak", _currentframe); tellTarget ("../l4/vak") { gotoAndStop(this.temp); }; temp = random(_level0:difficulty) + 2; tellTarget ("../l5/vak") { gotoAndStop(this.temp); }; temp = getProperty("../m2/vak", _currentframe); tellTarget ("../m1/vak") { gotoAndStop(this.temp); }; temp = getProperty("../m3/vak", _currentframe); tellTarget ("../m2/vak") { gotoAndStop(this.temp); }; temp = getProperty("../m4/vak", _currentframe); tellTarget ("../m3/vak") { gotoAndStop(this.temp); }; temp = getProperty("../m5/vak", _currentframe); tellTarget ("../m4/vak") { gotoAndStop(this.temp); }; temp = random(_level0:difficulty) + 2; tellTarget ("../m5/vak") { gotoAndStop(this.temp); }; temp = getProperty("../r2/vak", _currentframe); tellTarget ("../r1/vak") { gotoAndStop(this.temp); }; temp = getProperty("../r3/vak", _currentframe); tellTarget ("../r2/vak") { gotoAndStop(this.temp); }; temp = getProperty("../r4/vak", _currentframe); tellTarget ("../r3/vak") { gotoAndStop(this.temp); }; temp = getProperty("../r5/vak", _currentframe); tellTarget ("../r4/vak") { gotoAndStop(this.temp); }; temp = random(_level0:difficulty) + 2; tellTarget ("../r5/vak") { gotoAndStop(this.temp); }; gotoAndPlay (1);
Symbol 84 MovieClip Frame 20
stop();
Symbol 85 Button
on (press) { gotoAndPlay (1); }
Symbol 87 MovieClip Frame 1
loadMovieNum ("http://www.kontrabandcontent.co.uk/1/graphics/games/trailblazer_soundtrack_intro.swf", 1);
Symbol 87 MovieClip Frame 306
stop();
Symbol 87 MovieClip Frame 307
unloadMovieNum (1); Set("_level0:score", 0); Set("_level0:lives", 3); Set("_level0:level", 1); Set("_level0:difficulty", 0); Set("_level0:motion", 1); Set("_level0:offset", 0);
Symbol 87 MovieClip Frame 308
stop(); tellTarget ("/blazer/ballmovie") { gotoAndStop ("noball"); };
Symbol 87 MovieClip Frame 309
Set("_level0:motion", 1); Set("_level0:difficulty", Number(_level0:level) + 5); stop(); startDrag ("mousetracker", true); tellTarget ("/blazer/ballmovie") { gotoAndPlay ("newball"); }; Mouse.hide();
Symbol 87 MovieClip Frame 342
Set("_level0:difficulty", 0); play(); tellTarget ("/blazer/ballmovie") { gotoAndStop ("noball"); }; stopAllSounds();
Symbol 87 MovieClip Frame 343
stop(); Mouse.show();

Library Items

Symbol 1 ShapeTweeningUsed by:4
Symbol 2 GraphicUsed by:4
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:1 2 3Used by:Timeline
Symbol 5 GraphicUsed by:11 58
Symbol 6 FontUsed by:7 29 30 31 32 33 38 39 40 63 68 69 70 71 72 73 74 75 82
Symbol 7 TextUses:6Used by:8
Symbol 8 MovieClipUses:7Used by:11
Symbol 9 FontUsed by:10 15 16 17 18 21 22 26 28 29 30 31 32 33 59 60 65 77 78 79
Symbol 10 TextUses:9Used by:11
Symbol 11 MovieClipUses:5 8 10Used by:34 87  Timeline
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:87
Symbol 14 GraphicUsed by:87
Symbol 15 TextUses:9Used by:87
Symbol 16 TextUses:9Used by:87
Symbol 17 TextUses:9Used by:20 87
Symbol 18 TextUses:9Used by:20
Symbol 19 GraphicUsed by:20 23 45 49
Symbol 20 ButtonUses:17 18 19Used by:87
Symbol 21 TextUses:9Used by:23 87
Symbol 22 TextUses:9Used by:23
Symbol 23 ButtonUses:21 22 19Used by:87
Symbol 24 GraphicUsed by:25 35 85
Symbol 25 ButtonUses:24Used by:87
Symbol 26 TextUses:9Used by:27
Symbol 27 MovieClipUses:26Used by:34
Symbol 28 TextUses:9Used by:34
Symbol 29 TextUses:9 6Used by:34
Symbol 30 TextUses:9 6Used by:34
Symbol 31 TextUses:9 6Used by:34
Symbol 32 TextUses:9 6Used by:34
Symbol 33 TextUses:9 6Used by:34
Symbol 34 MovieClipUses:11 27 28 29 30 31 32 33Used by:87
Symbol 35 ButtonUses:24Used by:36
Symbol 36 MovieClipUses:35Used by:87
Symbol 37 GraphicUsed by:87
Symbol 38 TextUses:6Used by:87
Symbol 39 TextUses:6Used by:87
Symbol 40 TextUses:6Used by:87
Symbol 41 GraphicUsed by:49
Symbol 42 GraphicUsed by:49
Symbol 43 GraphicUsed by:49
Symbol 44 GraphicUsed by:49
Symbol 45 MovieClipUses:19Used by:49
Symbol 46 ShapeTweeningUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:46 47Used by:49
Symbol 49 MovieClipUses:41 19 42 43 44 45 48Used by:50
Symbol 50 MovieClipUses:49Used by:87
Symbol 51 GraphicUsed by:58
Symbol 52 SoundUsed by:58
Symbol 53 SoundUsed by:58 87
Symbol 54 SoundUsed by:58
Symbol 55 SoundUsed by:58
Symbol 56 SoundUsed by:58
Symbol 57 SoundUsed by:58
Symbol 58 MovieClipUses:51 5 52 53 54 55 56 57Used by:87
Symbol 59 TextUses:9Used by:61 64
Symbol 60 EditableTextUses:9Used by:61 64
Symbol 61 MovieClipUses:59 60Used by:76
Symbol 62 SoundUsed by:76
Symbol 63 TextUses:6Used by:76
Symbol 64 MovieClipUses:59 60Used by:76
Symbol 65 TextUses:9Used by:66
Symbol 66 MovieClipUses:65Used by:76
Symbol 67 SoundUsed by:76
Symbol 68 TextUses:6Used by:76
Symbol 69 TextUses:6Used by:76
Symbol 70 TextUses:6Used by:76
Symbol 71 TextUses:6Used by:76
Symbol 72 TextUses:6Used by:76
Symbol 73 TextUses:6Used by:76
Symbol 74 TextUses:6Used by:76
Symbol 75 TextUses:6Used by:76
Symbol 76 MovieClipUses:61 62 63 64 66 67 68 69 70 71 72 73 74 75Used by:87
Symbol 77 EditableTextUses:9Used by:80
Symbol 78 EditableTextUses:9Used by:80
Symbol 79 EditableTextUses:9Used by:80
Symbol 80 MovieClipUses:77 78 79Used by:87
Symbol 81 SoundUsed by:87
Symbol 82 TextUses:6Used by:83
Symbol 83 MovieClipUses:82Used by:84
Symbol 84 MovieClipUses:83Used by:87
Symbol 85 ButtonUses:24Used by:87
Symbol 86 SoundUsed by:87
Symbol 87 MovieClipUses:13 14 15 16 20 23 25 34 36 37 38 39 40 11 17 21 50 58 76 80 53 81 84 85 86Used by:Timeline

Instance Names

"loader"Frame 1Symbol 4 MovieClip
"blazer"Frame 23Symbol 87 MovieClip
"vak"Symbol 50 MovieClip Frame 1Symbol 49 MovieClip
"levelnames"Symbol 76 MovieClip Frame 1Symbol 61 MovieClip
"levelnames"Symbol 76 MovieClip Frame 42Symbol 64 MovieClip
"levelnames"Symbol 76 MovieClip Frame 101Symbol 61 MovieClip
"levelnames"Symbol 76 MovieClip Frame 141Symbol 64 MovieClip
"levelnames"Symbol 76 MovieClip Frame 201Symbol 61 MovieClip
"levelnames"Symbol 76 MovieClip Frame 242Symbol 64 MovieClip
"levelnames"Symbol 76 MovieClip Frame 301Symbol 61 MovieClip
"levelnames"Symbol 76 MovieClip Frame 342Symbol 64 MovieClip
"levelnames"Symbol 76 MovieClip Frame 400Symbol 61 MovieClip
"levelnames"Symbol 76 MovieClip Frame 441Symbol 64 MovieClip
"levelnames"Symbol 76 MovieClip Frame 500Symbol 61 MovieClip
"levelnames"Symbol 76 MovieClip Frame 541Symbol 64 MovieClip
"levelnames"Symbol 76 MovieClip Frame 600Symbol 61 MovieClip
"levelnames"Symbol 76 MovieClip Frame 641Symbol 64 MovieClip
"levelnames"Symbol 76 MovieClip Frame 700Symbol 61 MovieClip
"levelnames"Symbol 76 MovieClip Frame 741Symbol 64 MovieClip
"levelnames"Symbol 76 MovieClip Frame 800Symbol 61 MovieClip
"levelnames"Symbol 76 MovieClip Frame 841Symbol 64 MovieClip
"mousetracker"Symbol 87 MovieClip Frame 307Symbol 36 MovieClip
"m5"Symbol 87 MovieClip Frame 308Symbol 50 MovieClip
"r5"Symbol 87 MovieClip Frame 308Symbol 50 MovieClip
"l5"Symbol 87 MovieClip Frame 308Symbol 50 MovieClip
"m4"Symbol 87 MovieClip Frame 308Symbol 50 MovieClip
"r4"Symbol 87 MovieClip Frame 308Symbol 50 MovieClip
"l4"Symbol 87 MovieClip Frame 308Symbol 50 MovieClip
"m3"Symbol 87 MovieClip Frame 308Symbol 50 MovieClip
"r3"Symbol 87 MovieClip Frame 308Symbol 50 MovieClip
"l3"Symbol 87 MovieClip Frame 308Symbol 50 MovieClip
"m2"Symbol 87 MovieClip Frame 308Symbol 50 MovieClip
"r2"Symbol 87 MovieClip Frame 308Symbol 50 MovieClip
"l2"Symbol 87 MovieClip Frame 308Symbol 50 MovieClip
"m1"Symbol 87 MovieClip Frame 308Symbol 50 MovieClip
"r1"Symbol 87 MovieClip Frame 308Symbol 50 MovieClip
"l1"Symbol 87 MovieClip Frame 308Symbol 50 MovieClip
"ballmovie"Symbol 87 MovieClip Frame 308Symbol 58 MovieClip
"mousetracker"Symbol 87 MovieClip Frame 309Symbol 36 MovieClip

Labels

"rust"Symbol 58 MovieClip Frame 1
"newball"Symbol 58 MovieClip Frame 35
"balllost"Symbol 58 MovieClip Frame 110
"score1"Symbol 58 MovieClip Frame 135
"noball"Symbol 58 MovieClip Frame 160
"extraball"Symbol 58 MovieClip Frame 170
"sickness"Symbol 58 MovieClip Frame 195
"rotate"Symbol 58 MovieClip Frame 216
"init"Symbol 87 MovieClip Frame 307
"newlevel"Symbol 87 MovieClip Frame 308
"start"Symbol 87 MovieClip Frame 309
"gameover"Symbol 87 MovieClip Frame 342

Dynamic Text Variables

_level0:levelSymbol 60 EditableText"000"
_level0:scoreSymbol 77 EditableText"0000"
_level0:livesSymbol 78 EditableText"0000"
_level0:levelSymbol 79 EditableText"0000"




http://swfchan.com/5/22989/info.shtml
Created: 26/5 -2019 13:23:42 Last modified: 26/5 -2019 13:23:42 Server time: 22/12 -2024 16:30:46