STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
A Very Merry Christmas! |
This is the info page for Flash #23071 |
play |
play |
Kornman |
GamEs |
a |
production |
presents |
terrorist hunt v3.0 |
target practice |
start |
start |
instructions |
instructions |
credits |
credits |
www.kornmangames.tk |
for more terrorist hunt |
instructions |
your objective is to shoot as many targets as possible before the time runs out. you will be given 30 seconds per round. each target is worth 100 points, bullseyes add 50 points, and misses subtract 200 points. to aim, use the mouse to shoot, left click |
X |
korn - falling away from me |
music |
enter your name: |
MISS!! -200!! |
score: |
NICE SHOT!! +50!! |
NICE SHOT!! +50!! |
NICE SHOT!! +50!! |
NICE SHOT!! +50!! |
NICE SHOT!! +50!! |
NICE SHOT!! +50!! |
NICE SHOT!! +50!! |
NICE SHOT!! +50!! |
NICE SHOT!! +50!! |
NICE SHOT!! +50!! |
game over |
your score: |
submit! |
submit! |
note: submitting not available on NG. |
main menu |
main menu |
credits game design and creator luke hagerty production luke hagerty art and animation luke hagerty sounds counter strike others special thanks counter strike macromedia flash newgrounds korn www.kornmangames.tk |
ActionScript [AS1/AS2]
Frame 2stop();Frame 3stop();Instance of Symbol 52 MovieClip in Frame 3onClipEvent (enterFrame) { Mouse.hide(); } onClipEvent (load) { startDrag ("", true); }Frame 4stop();Frame 5name = name; counter = 0;Instance of Symbol 90 MovieClip "bullet" in Frame 5onClipEvent (mouseDown) { if (!_root.lastFrame) { i++; this.duplicateMovieClip("bulletnew", i); _root.crosshair.play(); } } onClipEvent (load) { if (!_root.lastFrame) { this._x = _root._xmouse; this._y = _root._ymouse; } }Instance of Symbol 94 MovieClip "crosshair" in Frame 5onClipEvent (enterFrame) { Mouse.hide(); } onClipEvent (load) { startDrag ("", true); }Frame 31stop(); score = counter; name = name;Instance of Symbol 52 MovieClip in Frame 31onClipEvent (enterFrame) { Mouse.hide(); } onClipEvent (load) { startDrag ("", true); }Frame 32stop();Symbol 9 Buttonon (release) { _root.play(); }Symbol 10 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop (3); }Symbol 10 MovieClip Frame 2gotoAndPlay (1);Symbol 18 MovieClip Frame 96tellTarget ("_parent") { gotoAndPlay (3); };Symbol 27 Buttonon (release) { gotoAndStop (4); }Symbol 30 Buttonon (release) { tellTarget (_root.instr) { play(); }; }Symbol 33 Buttonon (release) { gotoAndStop (32); }Symbol 36 Buttonon (release) { getURL ("http://www.kornmangames.tk", "_self"); }Symbol 42 Buttonon (release) { play(); }Symbol 44 MovieClip Frame 1stop();Symbol 44 MovieClip Frame 6stop();Symbol 44 MovieClip Frame 11gotoAndStop (1);Symbol 50 MovieClip Frame 55stop();Symbol 57 Buttonon (release) { gotoAndStop (5); }Symbol 58 Buttonon (release) { tellTarget (_root.bs) { play(); }; }Symbol 62 MovieClip Frame 1stop();Symbol 62 MovieClip Frame 20_root.counter = _root.counter - 200; tellTarget (_root.BS) { play(); }; gotoAndStop (1);Symbol 65 Buttonon (release) { tellTarget ("/Display") { gotoAndStop ("Start"); }; } on (press) { gotoAndPlay (15); }Symbol 67 Buttonon (press) { gotoAndPlay (21); }Symbol 68 MovieClip Frame 14stop();Symbol 68 MovieClip Frame 20_root.counter = _root.counter + 100; tellTarget ("_parent") { nextFrame(); }; gotoAndPlay (1);Symbol 68 MovieClip Frame 26_root.counter = _root.counter + 150; tellTarget (_root.NS) { play(); }; tellTarget ("_parent") { nextFrame(); }; gotoAnPlay(1);Symbol 83 MovieClip Frame 1stop();Symbol 88 MovieClip Frame 601tellTarget ("_parent") { gotoAndStop (31); };Symbol 94 MovieClip Frame 1stop();Symbol 95 Buttonon (press) { tellTarget (_root.bs) { play(); }; }Symbol 106 Buttonon (release) { gotoAndStop (3); }Symbol 109 MovieClip Frame 151gotoAndPlay (1);
Library Items
Symbol 1 Graphic | Used by:2 88 | ||
Symbol 2 MovieClip | Uses:1 | Used by:10 | |
Symbol 3 Graphic | Used by:10 | ||
Symbol 4 Graphic | Used by:9 27 30 33 36 57 58 93 95 101 106 | ||
Symbol 5 Font | Used by:6 7 21 22 25 26 28 29 31 32 34 35 38 39 41 46 47 55 56 69 70 71 73 74 75 76 77 78 79 80 81 82 96 97 98 99 100 102 103 104 105 | ||
Symbol 6 Text | Uses:5 | Used by:9 | |
Symbol 7 Text | Uses:5 | Used by:9 | |
Symbol 8 Sound | Used by:9 27 30 33 57 101 106 | ||
Symbol 9 Button | Uses:4 6 7 8 | Used by:10 | |
Symbol 10 MovieClip | Uses:2 3 9 | Used by:Timeline | |
Symbol 11 Font | Used by:12 13 15 16 17 | ||
Symbol 12 Text | Uses:11 | Used by:18 | |
Symbol 13 Text | Uses:11 | Used by:18 | |
Symbol 14 Sound | Used by:18 | ||
Symbol 15 Text | Uses:11 | Used by:18 | |
Symbol 16 Text | Uses:11 | Used by:18 | |
Symbol 17 Text | Uses:11 | Used by:18 | |
Symbol 18 MovieClip | Uses:12 13 14 15 16 17 | Used by:Timeline | |
Symbol 19 Sound | Used by:Timeline | ||
Symbol 20 Graphic | Used by:Timeline | ||
Symbol 21 Text | Uses:5 | Used by:Timeline | |
Symbol 22 Text | Uses:5 | Used by:Timeline | |
Symbol 23 Graphic | Used by:24 | ||
Symbol 24 MovieClip | Uses:23 | Used by:Timeline | |
Symbol 25 Text | Uses:5 | Used by:27 57 | |
Symbol 26 Text | Uses:5 | Used by:27 57 | |
Symbol 27 Button | Uses:4 25 26 8 | Used by:Timeline | |
Symbol 28 Text | Uses:5 | Used by:30 | |
Symbol 29 Text | Uses:5 | Used by:30 | |
Symbol 30 Button | Uses:4 28 29 8 | Used by:Timeline | |
Symbol 31 Text | Uses:5 | Used by:33 | |
Symbol 32 Text | Uses:5 | Used by:33 | |
Symbol 33 Button | Uses:4 31 32 8 | Used by:Timeline | |
Symbol 34 Text | Uses:5 | Used by:Timeline | |
Symbol 35 Text | Uses:5 | Used by:Timeline | |
Symbol 36 Button | Uses:4 | Used by:Timeline | |
Symbol 37 Graphic | Used by:44 | ||
Symbol 38 Text | Uses:5 | Used by:44 | |
Symbol 39 Text | Uses:5 | Used by:44 | |
Symbol 40 Graphic | Used by:42 | ||
Symbol 41 Text | Uses:5 | Used by:42 | |
Symbol 42 Button | Uses:40 41 | Used by:44 | |
Symbol 43 Sound | Used by:44 | ||
Symbol 44 MovieClip | Uses:37 38 39 42 43 | Used by:Timeline | |
Symbol 45 Graphic | Used by:50 | ||
Symbol 46 Text | Uses:5 | Used by:50 | |
Symbol 47 Text | Uses:5 | Used by:50 | |
Symbol 48 Sound | Used by:50 68 | ||
Symbol 49 Sound | Used by:50 68 | ||
Symbol 50 MovieClip | Uses:45 46 47 48 49 | Used by:Timeline | |
Symbol 51 Graphic | Used by:52 | ||
Symbol 52 MovieClip | Uses:51 | Used by:Timeline | |
Symbol 53 Graphic | Used by:Timeline | ||
Symbol 54 Graphic | Used by:Timeline | ||
Symbol 55 Text | Uses:5 | Used by:Timeline | |
Symbol 56 EditableText | Uses:5 | Used by:Timeline | |
Symbol 57 Button | Uses:4 25 26 8 | Used by:Timeline | |
Symbol 58 Button | Uses:4 | Used by:Timeline | |
Symbol 59 Sound | Used by:62 | ||
Symbol 60 Font | Used by:61 | ||
Symbol 61 Text | Uses:60 | Used by:62 | |
Symbol 62 MovieClip | Uses:59 61 | Used by:Timeline | |
Symbol 63 Graphic | Used by:68 | ||
Symbol 64 Graphic | Used by:65 | ||
Symbol 65 Button | Uses:64 | Used by:68 | |
Symbol 66 Graphic | Used by:67 | ||
Symbol 67 Button | Uses:66 | Used by:68 | |
Symbol 68 MovieClip | Uses:63 65 48 67 49 | Used by:Timeline | |
Symbol 69 EditableText | Uses:5 | Used by:Timeline | |
Symbol 70 Text | Uses:5 | Used by:Timeline | |
Symbol 71 EditableText | Uses:5 | Used by:Timeline | |
Symbol 72 Sound | Used by:83 | ||
Symbol 73 EditableText | Uses:5 | Used by:83 | |
Symbol 74 EditableText | Uses:5 | Used by:83 | |
Symbol 75 EditableText | Uses:5 | Used by:83 | |
Symbol 76 EditableText | Uses:5 | Used by:83 | |
Symbol 77 EditableText | Uses:5 | Used by:83 | |
Symbol 78 EditableText | Uses:5 | Used by:83 | |
Symbol 79 EditableText | Uses:5 | Used by:83 | |
Symbol 80 EditableText | Uses:5 | Used by:83 | |
Symbol 81 EditableText | Uses:5 | Used by:83 | |
Symbol 82 EditableText | Uses:5 | Used by:83 | |
Symbol 83 MovieClip | Uses:72 73 74 75 76 77 78 79 80 81 82 | Used by:Timeline | |
Symbol 84 Graphic | Used by:88 | ||
Symbol 85 Sound | Used by:88 | ||
Symbol 86 Graphic | Used by:88 | ||
Symbol 87 Sound | Used by:88 | ||
Symbol 88 MovieClip | Uses:1 84 85 86 87 | Used by:Timeline | |
Symbol 89 Graphic | Used by:90 | ||
Symbol 90 MovieClip | Uses:89 | Used by:Timeline | |
Symbol 91 Graphic | Used by:94 | ||
Symbol 92 Sound | Used by:94 | ||
Symbol 93 Button | Uses:4 | Used by:94 | |
Symbol 94 MovieClip | Uses:91 92 93 | Used by:Timeline | |
Symbol 95 Button | Uses:4 | Used by:Timeline | |
Symbol 96 Text | Uses:5 | Used by:Timeline | |
Symbol 97 Text | Uses:5 | Used by:Timeline | |
Symbol 98 EditableText | Uses:5 | Used by:Timeline | |
Symbol 99 Text | Uses:5 | Used by:101 | |
Symbol 100 Text | Uses:5 | Used by:101 | |
Symbol 101 Button | Uses:4 99 100 8 | Used by:Timeline | |
Symbol 102 Text | Uses:5 | Used by:Timeline | |
Symbol 103 EditableText | Uses:5 | Used by:Timeline | |
Symbol 104 Text | Uses:5 | Used by:106 | |
Symbol 105 Text | Uses:5 | Used by:106 | |
Symbol 106 Button | Uses:4 104 105 8 | Used by:Timeline | |
Symbol 107 Font | Used by:108 | ||
Symbol 108 Text | Uses:107 | Used by:109 | |
Symbol 109 MovieClip | Uses:108 | Used by:Timeline |
Instance Names
"instr" | Frame 3 | Symbol 44 MovieClip |
"BS" | Frame 5 | Symbol 62 MovieClip |
"counter" | Frame 5 | Symbol 71 EditableText |
"ns" | Frame 5 | Symbol 83 MovieClip |
"bullet" | Frame 5 | Symbol 90 MovieClip |
"crosshair" | Frame 5 | Symbol 94 MovieClip |
"bar" | Symbol 10 MovieClip Frame 1 | Symbol 2 MovieClip |
Labels
"loaded" | Symbol 10 MovieClip Frame 3 |
"die" | Symbol 68 MovieClip Frame 15 |
"die2" | Symbol 68 MovieClip Frame 21 |
Dynamic Text Variables
name | Symbol 56 EditableText | "" |
name | Symbol 69 EditableText | "" |
counter | Symbol 71 EditableText | "" |
score | Symbol 98 EditableText | "" |
name | Symbol 103 EditableText | "" |
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