STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/11437470?noj=FRM11437470-23DC" width="1" height="1"></div>

Jockstrap Slingshot.swf

This is the info page for
Flash #23075

(Click the ID number above for more basic data on this flash file.)


Text
INSTRUCTIONS

PLAY

10%

HEALTH

Score:

BACK

NEXT

<p align="left"><font face="Tahoma" size="18" color="#ffff00" letterSpacing="0.500000" kerning="0"><b>1. Tom gets hit by more than 3 falling items</b></font></p><p align="left"><font face="Tahoma" size="18" color="#ffff00" letterSpacing="0.500000" kerning="0"><b>2. Tom shoots Helmet</b></font></p><p align="left"><font face="Tahoma" size="18" color="#ffff00" letterSpacing="0.500000" kerning="0"><b>3. Tom is hit by the falling Helmet</b></font></p>

<p align="left"><font face="Tahoma" size="15" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>KEY FOR FIRING</b></font></p>

<p align="left"><font face="Tahoma" size="15" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>GAME END RULES</b></font></p>

<p align="left"><font face="Tahoma" size="15" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>KEYS FOR MOVING </b></font></p>

<p align="center"><font face="Tahoma" size="15" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>KEYS FOR SLINGSHOT ANGLE</b></font></p>

<p align="left"><font face="Tahoma" size="21" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>GAME RULES AND NAVIGATIONAL CONTROLS</b></font></p>

<p align="center"><font face="Tahoma" size="15" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>LEFT</b></font></p>

<p align="center"><font face="Tahoma" size="15" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>RIGHT</b></font></p>

<p align="center"><font face="Tahoma" size="15" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>INREASING</b></font></p>

<p align="center"><font face="Tahoma" size="15" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>DECREASING</b></font></p>

Try Again

5

10

20

25

30

50

75

100

250

350

500

1000

PLAY

BACK

SCORES ARE GAINED BY PLAYER WHEN HE HITS THE DROPPING OBJECTS WITH THE SOAP PELLET POINTS AGAINST EACH ITEM ARE GIVEN BELOW

SCORING AND POWERUPS

ActionScript [AS1/AS2]

Frame 1
stop(); playsButton.onPress = function () { gotoAndStop ("load"); }; instructionButton.onPress = function () { gotoAndStop ("ins"); }; var keyListener = new Object(); Key.addListener(keyListener);
Frame 2
var loading = 0; var loadval = 3; this.onEnterFrame = function () { loading = loading + loadval; loading_mc.percentage_txt.text = loading + "%"; if (loading > 100) { delete this.onEnterFrame; gotoAndStop ("game"); } };
Frame 3
function fn_trial() { if (game.getItemsList().length <= game.getItemCounter()) { game.setItemCounter(-1); } game.setItemCounter(game.getItemCounter() + 1); clearInterval(clear_int); clear_int = setInterval(fn_trial, random(game.getItemSpawn()) + 100); _root.stage_mc.attachMovie("drop" + game.getItemsList()[game.getItemCounter()], "drop" + game.getItemCounter(), _root.stage_mc.getNextHighestDepth()); _root.stage_mc["drop" + game.getItemCounter()]._xscale = 70; New_Falling_Obj = new Linen(_root.stage_mc["drop" + game.getItemCounter()], false); } function fn_return(pp, std) { if (std == true) { switch (_root.game.getItemsList()[pp]) { case 1 : game.addScore(SCORE_SOAP_BUBBLE); break; case 6 : game.addScore(SCORE_SOAP_UNDER_SHIRT); break; case 3 : game.addScore(SCORE_SOAP_SHIRT); break; case 4 : game.addScore(SCORE_SOAP_PANTS); break; case 2 : game.addScore(SCORE_SOAP_SOCKS); break; case 5 : game.addScore(SCORE_SOAP_JOCK_STRAP); break; case 7 : game.addScore(SCORE_SOAP_UNDER_PANTS); break; case 9 : game.addScore(SCORE_SOAP_SUPER_STAIN); break; case 8 : game.addScore(SCORE_SOAP_STANK_MONSTER); break; case 14 : game.addScore(300); break; case 10 : game.addScore(SCORE_SOAP_BRONZE_UNDER_PANTS); break; case 11 : game.addScore(SCORE_SOAP_GOLDEN_UNDER_PANTS); break; case 12 : game.addScore(SCORE_SOAP_PLATINUM_UNDER_PANTS); } } else { switch (_root.game.getItemsList()[pp]) { case 18 : _root.game.setBombType(1); break; case 19 : _root.game.setBombType(2); break; case 20 : _root.game.setBombType(3); break; case 21 : _root.game.setBombType(4); } } if (_root.game.getItemsList()[pp] > 17) { return(false); } return(true); } function fn_helmet() { hel_counter++; _root.stage_mc.attachMovie("drop22", "hel" + hel_counter, _root.stage_mc.getNextHighestDepth()); _root.stage_mc["hel" + hel_counter]._xscale = 70; New_Falling_Obj1 = new Linen(_root.stage_mc["hel" + hel_counter], true); } function bomb_generate(bombType, angle) { _root.stage_mc.bomb.bombType = bombType; _root.stage_mc.bomb1.bombType = bombType; _root.stage_mc.bomb2.bombType = bombType; _root.stage_mc.bomb3.bombType = bombType; _root.stage_mc.bomb4.bombType = bombType; _root.stage_mc.bomb5.bombType = bombType; _root.stage_mc.shooter_mc.man_mc.play(); var _local3 = new Object(); _local3.X = _root.stage_mc.shooter_mc._x; _local3.Y = _root.stage_mc.shooter_mc._y; _local3.V = false; _local3.R = angle; if (bombType == 0) { _global.mybomType = true; _global.bombSetXpos = false; _global.myvalue = true; _global.bomb_counter = _global.bomb_counter + 1; _root.stage_mc.attachMovie("bomb6", "bomb" + bomb_counter, _root.stage_mc.getNextHighestDepth()); xDisplacement = (_local3.R / 90) * game.getBombSpeed(); yDisplacement = game.getBombSpeed() - xDisplacement; if (_root.game.getIsLeft() == true) { xDisplacement = xDisplacement * -1; } New_Bonb = new Pellet(_root.stage_mc["bomb" + bomb_counter], _local3, xDisplacement, yDisplacement); } _root.stage_mc["bomb" + bomb_counter].gotoAndStop(2); if (bombType == 1) { xDisplacement = (_local3.R / 90) * (game.getBombSpeed() * 1); yDisplacement = (game.getBombSpeed() * 1) - xDisplacement; New_Bonb4 = new Pellet(_root.stage_mc.bomb4, _local3, xDisplacement, yDisplacement); _root.stage_mc.bomb4.gotoAndStop(2); } if (_root.game.getIsLeft() == true) { xDisplacement = xDisplacement * -1; } if (bombType == 2) { _global.mybomType = false; _global.bombSetXpos = false; _global.myvalue = false; _local3.R = _local3.R + 10; xDisplacement = (_local3.R / 90) * game.getBombSpeed(); yDisplacement = game.getBombSpeed() - xDisplacement; if (_root.game.getIsLeft() == true) { _local3.R = _local3.R - 15; xDisplacement = (_local3.R / 90) * game.getBombSpeed(); yDisplacement = game.getBombSpeed() - xDisplacement; xDisplacement = xDisplacement * -1; New_Bonb = new Pellet(_root.stage_mc.bomb, _local3, xDisplacement, yDisplacement); New_Bonb1 = new Pellet(_root.stage_mc.bomb1, _local3, xDisplacement + 12.5, yDisplacement - 12.5); New_Bonb2 = new Pellet(_root.stage_mc.bomb2, _local3, xDisplacement + 10, yDisplacement - 10); New_Bonb3 = new Pellet(_root.stage_mc.bomb3, _local3, xDisplacement + 7.5, yDisplacement - 7.5); New_Bonb4 = new Pellet(_root.stage_mc.bomb4, _local3, xDisplacement + 5, yDisplacement - 5); New_Bonb5 = new Pellet(_root.stage_mc.bomb5, _local3, xDisplacement + 2.5, yDisplacement - 2.5); _root.stage_mc.bomb.gotoAndStop(2); _root.stage_mc.bomb1.gotoAndStop(2); _root.stage_mc.bomb2.gotoAndStop(2); _root.stage_mc.bomb3.gotoAndStop(2); _root.stage_mc.bomb4.gotoAndStop(2); _root.stage_mc.bomb5.gotoAndStop(2); } if (_root.game.getIsLeft() == false) { xDisplacement = xDisplacement * 1; New_Bonb = new Pellet(_root.stage_mc.bomb, _local3, xDisplacement, yDisplacement); New_Bonb1 = new Pellet(_root.stage_mc.bomb1, _local3, xDisplacement + 2.5, yDisplacement + 2.5); New_Bonb2 = new Pellet(_root.stage_mc.bomb2, _local3, xDisplacement + 5, yDisplacement + 5); New_Bonb3 = new Pellet(_root.stage_mc.bomb3, _local3, xDisplacement + 7.5, yDisplacement + 7.5); New_Bonb4 = new Pellet(_root.stage_mc.bomb4, _local3, xDisplacement + 10, yDisplacement + 10); New_Bonb5 = new Pellet(_root.stage_mc.bomb5, _local3, xDisplacement + 12.5, yDisplacement + 12.5); _root.stage_mc.bomb.gotoAndStop(2); _root.stage_mc.bomb1.gotoAndStop(2); _root.stage_mc.bomb2.gotoAndStop(2); _root.stage_mc.bomb3.gotoAndStop(2); _root.stage_mc.bomb4.gotoAndStop(2); _root.stage_mc.bomb5.gotoAndStop(2); } } if (bombType == 3) { _root.stage_mc.bomb._xscale = 100 * game.megaSoapSize; _root.stage_mc.bomb._yscale = 100 * game.megaSoapSize; if (_root.game.getIsLeft() == true) { xDisplacement = xDisplacement * -1; } New_Bonb = new Pellet(_root.stage_mc.bomb, _local3, xDisplacement, yDisplacement); _root.stage_mc.bomb.gotoAndStop(2); } else { _root.stage_mc.bomb._xscale = 100; _root.stage_mc.bomb._yscale = 100; } if (bombType == 4) { xDisplacement = (_local3.R / 90) * (game.getBombSpeed() * game.lightningSoapSpeed); yDisplacement = (game.getBombSpeed() * game.lightningSoapSpeed) - xDisplacement; New_Bonb4 = new Pellet(_root.stage_mc.bomb4, _local3, xDisplacement, yDisplacement); _root.stage_mc.bomb4.gotoAndStop(2); } if (_root.game.getIsLeft() == true) { xDisplacement = xDisplacement * -1; } } var SCORE_SOAP_BUBBLE = 5; var SCORE_SOAP_UNDER_SHIRT = 10; var SCORE_SOAP_SHIRT = 20; var SCORE_SOAP_PANTS = 25; var SCORE_SOAP_SOCKS = 30; var SCORE_SOAP_JOCK_STRAP = 50; var SCORE_SOAP_UNDER_PANTS = 75; var SCORE_SOAP_SUPER_STAIN = 100; var SCORE_SOAP_STANK_MONSTER = 250; var SCORE_SOAP_BRONZE_UNDER_PANTS = 350; var SCORE_SOAP_GOLDEN_UNDER_PANTS = 500; var SCORE_SOAP_PLATINUM_UNDER_PANTS = 1000; var mybul = true; var game = new BSGame(); game.initVars(); var displayScore = 0; var mycount = 0; _root.stage_mc.shooter_mc.man_mc._rotation = game.getMinAngle(); _global.bomb_counter = 6; _global.bombSetXpos = true; _global.Hitting = false; this.stage_mc.onEnterFrame = function () { if (_global.bombSetXpos == true) { _root.stage_mc.bomb._xscale = 70; _root.stage_mc.bomb1._xscale = 70; _root.stage_mc.bomb2._xscale = 70; _root.stage_mc.bomb3._xscale = 70; _root.stage_mc.bomb4._xscale = 70; _root.stage_mc.bomb5._xscale = 70; } _root.stage_mc.drop20._xscale = 70; _root.stage_mc.drop21._xscale = 70; _root.stage_mc.drop8._xscale = 70; keyListener.onKeyDown = function () { if (Key.isDown(32)) { if ((_root.stage_mc.shooter_mc.man_mc._currentframe == 1) and mybul) { mybul = false; _root.bomb_generate(_root.game.getBombType(), _root.stage_mc.shooter_mc.man_mc._rotation); _root.game.setBombType(0); mybul = true; } } }; if (Key.isDown(37) || (Key.isDown(65))) { _root.stage_mc.shooter_mc._xscale = -60; if (_root.stage_mc.shooter_mc.hitTest(_root.stage_mc.leftBorder_mc) != true) { if (_root.game.getIsLeft() == true) { _root.stage_mc.shooter_mc._x = _root.stage_mc.shooter_mc._x - (_root.game.getGameSpeed() * game.tomSpeed); } } _root.game.setIsLeft(true); } else if (Key.isDown(39) || (Key.isDown(68))) { _root.stage_mc.shooter_mc._xscale = 60; if (_root.stage_mc.shooter_mc.hitTest(_root.stage_mc.rightBorder_mc) != true) { if (_root.game.getIsLeft() == false) { _root.stage_mc.shooter_mc._x = _root.stage_mc.shooter_mc._x + (_root.game.getGameSpeed() * game.tomSpeed); } } _root.game.setIsLeft(false); } if (Key.isDown(38) || (Key.isDown(87))) { if (_root.stage_mc.shooter_mc.man_mc._rotation > _root.game.getMinAngle()) { trace("min:" + _root.game.getMinAngle()); _root.stage_mc.shooter_mc.man_mc._rotation = _root.stage_mc.shooter_mc.man_mc._rotation - game.rateofAngle; } } else if (Key.isDown(40) || (Key.isDown(83))) { if (_root.stage_mc.shooter_mc.man_mc._rotation < _root.game.getMaxAngle()) { trace("max:" + _root.game.getMaxAngle()); _root.stage_mc.shooter_mc.man_mc._rotation = _root.stage_mc.shooter_mc.man_mc._rotation + game.rateofAngle; } } i = 0; while (i < _root.game.getItemsList().length) { _root.stage_mc["drop" + i]._xscale = 70; if (_root.stage_mc.shooter_mc.tray.hitTest(_root.stage_mc["drop" + i])) { if (_root.fn_return(i, false) == false) { _root.stage_mc["drop" + i].removeMovieClip(); _root.stage_mc.attachMovie("Power_ani", "Power_ani", _root.stage_mc.getNextHighestDepth()); _root.stage_mc.Power_ani.gotoAndPlay(2); _root.stage_mc.Power_ani._xscale = 70; _root.stage_mc.Power_ani._x = _root.stage_mc.shooter_mc._x; _root.stage_mc.Power_ani._y = _root.stage_mc.shooter_mc._y; } else { _root.stage_mc["drop" + i].removeMovieClip(); _root.stage_mc["drop" + i]._visible = false; game.setGameError(game.getGameError() + 1); trace(game.getGameError()); pr_mc.gotoAndStop(game.getGameError()); if (game.getGameError() >= game.getMaxHit()) { game.gameOver(); _root.gotoAndPlay("fr_game_over"); clearInterval(inter_fn_helmet); clearInterval(clear_int); delete this.onEnterFrame; } if (_root.stage_mc.shooter_mc.tray.hitTest(_root.stage_mc.drop22)) { game.gameOver(); _root.gotoAndPlay("fr_game_over"); clearInterval(inter_fn_helmet); clearInterval(clear_int); delete this.onEnterFrame; } } } i++; } }; clear_int = setInterval(fn_trial, 100); var hel_counter = 0; inter_fn_helmet = setInterval(fn_helmet, game.getHelmetSpawn());
Frame 4
playsButton.onPress = function () { gotoAndStop ("load"); }; backsButton.onPress = function () { gotoAndStop (1); }; nextButton.onPress = function () { gotoAndStop (131); };
Frame 6
Frame 83
mNow.onRelease = function () { trace("/rzbeta"); if (urlLoc1 == undefined) { getURL ("/rzbeta"); } else { getURL (urlLoc1); } }; stop();
Frame 129
stop(); replay_btn.onRelease = function () { gotoAndStop ("game"); }; inst_btn.onPress = function () { gotoAndStop ("ins"); };
Frame 131
playsButton3.onPress = function () { gotoAndStop ("load"); }; backsButton2.onPress = function () { gotoAndStop ("ins"); };
Symbol 13 MovieClip [Sy_score_dis] Frame 1
stop();
Symbol 13 MovieClip [Sy_score_dis] Frame 2
score_txt.text = _global.myCount; play();
Symbol 13 MovieClip [Sy_score_dis] Frame 17
this.removeMovieClip();
Symbol 16 MovieClip [Power_ani] Frame 1
stop();
Symbol 16 MovieClip [Power_ani] Frame 17
this.removeMovieClip();
Symbol 68 MovieClip [bomb6] Frame 1
stop();
Symbol 68 MovieClip [bomb6] Frame 2
Symbol 278 MovieClip [__Packages.Pellet] Frame 0
class Pellet { function Pellet (sud, mv_obj_1, xDisplacement, yDisplacement) { var countTime = 0; var i; sud._x = mv_obj_1.X; sud._y = mv_obj_1.Y; sud._rotation = mv_obj_1.R; sud._visible = mv_obj_1.V; sud.xDisplacement = xDisplacement; sud.yDisplacement = yDisplacement; _global.myXvalue = 0; _global.myYvalue = 0; sud.onEnterFrame = function () { if (countTime > 5) { this._visible = true; } else { countTime++; } if (this._x > 800) { this._x = 790; this.xDisplacement = this.xDisplacement * -1; } if (this._x < -250) { this._x = -240; this.xDisplacement = this.xDisplacement * -1; } if (this._y < -600) { _root.game.setBombRelease(true); delete this.onEnterFrame; this._x = -1000; this._y = 0; } this._x = this._x + this.xDisplacement; this._y = this._y - this.yDisplacement; i = 0; while (i < _root.game.getItemsList().length) { if (this.hitTest(_root.stage_mc["drop" + i])) { _global.myXvalue = _root.stage_mc["drop" + i]._x; _global.myYvalue = _root.stage_mc["drop" + i]._y; if (_root.fn_return(i, true)) { _root.stage_mc["drop" + i].removeMovieClip(); if (this.bombType != 1) { _root.game.setBombRelease(true); delete this.onEnterFrame; if (_global.myYvalue <= 200) { _global.bomb_counter = _global.bomb_counter - 1; } this._x = -1000; this._y = 0; } } } i++; } }; } }
Symbol 279 MovieClip [__Packages.BSGame] Frame 0
class BSGame { var difX, difY, countTime, displayScore; function BSGame () { } function initVars() { gameSpeed = 20; incrementSpeed = 2; minAngle = 40; maxAngle = 75; bombType = 0; rateofAngle = 5; bombSpeed = 60; lightningSoapSpeed = 3; megaSoapSize = 3; maxHit = 4; (difX);// not popped (difY);// not popped (countTime);// not popped itemCounter = -1; gameError = 0; bombRelease = true; isLeft = false; helmetSpawn = 60000; helmetSpeedMultiplier = 4; itemSpawn = 2000; tomSpeed = 3; displayScore = 0; score = 0; val = 0; _root.displayScore = 0; } function getGameSpeed() { return(gameSpeed); } function setGameSpeed(gameSpeed) { this.gameSpeed = gameSpeed; } function getIncrementSpeed() { return(incrementSpeed); } function setIncrementSpeed(incrementSpeed) { this.incrementSpeed = incrementSpeed; } function getMinAngle() { return(minAngle); } function setMinAngle(minAngle) { this.minAngle = minAngle; } function getMaxAngle() { return(maxAngle); } function setMaxAngle(maxAngle) { this.maxAngle = maxAngle; } function getBombType() { return(bombType); } function setBombType(bombType) { this.bombType = bombType; } function getBombSpeed() { return(bombSpeed); } function setBombSpeed(bombSpeed) { this.bombSpeed = bombSpeed; } function getMaxHit() { return(maxHit); } function setMaxHit(maxHit) { this.maxHit = maxHit; } function getDifX() { return(difX); } function setDifX(difX) { this.difX = difX; } function getDifY() { return(difY); } function setDifY(difY) { this.difY = difY; } function getCountTime() { return(countTime); } function setCountTime(countTime) { this.countTime = countTime; } function getItemCounter() { return(itemCounter); } function setItemCounter(itemCounter) { this.itemCounter = itemCounter; } function getGameError() { return(gameError); } function setGameError(gameError) { this.gameError = gameError; } function getBombRelease() { return(bombRelease); } function setBombRelease(bombRelease) { this.bombRelease = bombRelease; } function getIsLeft() { return(isLeft); } function setIsLeft(isLeft) { this.isLeft = isLeft; } function getHelmetSpawn() { return(helmetSpawn); } function setHelmetSpawn(helmetSpawn) { this.helmetSpawn = helmetSpawn; } function getHelmetSpeedMultiplier() { return(helmetSpeedMultiplier); } function setHelmetSpeedMultiplier(helmetSpeedMultiplier) { this.helmetSpeedMultiplier = helmetSpeedMultiplier; } function getItemSpawn() { return(itemSpawn); } function setItemSpawn(itemSpawn) { this.itemSpawn = itemSpawn; } function getScore() { return(score); } function setScore(score, i) { this.score = score; _root.displayScore = this.score; _root.stage_mc.attachMovie("Sy_score_dis", "Sy_score_dis", _root.stage_mc.getNextHighestDepth()); _root.stage_mc.Sy_score_dis.gotoAndPlay(2); _root.stage_mc.Sy_score_dis._xscale = 70; _root.stage_mc.Sy_score_dis._x = _global.myXvalue; _root.stage_mc.Sy_score_dis._y = _global.myYvalue; } function addScore(score) { setScore(this.score + score); _global.myCount = score; } function getItemsList() { return(itemsList); } function gameOver() { } function resetGame() { initVars(); } var gameSpeed = 20; var incrementSpeed = 2; var minAngle = 35; var maxAngle = 75; var bombType = 0; var rateofAngle = 2; var bombSpeed = 30; var lightningSoapSpeed = 3; var megaSoapSize = 3; var maxHit = 4; var itemCounter = -1; var gameError = 0; var bombRelease = true; var isLeft = false; var helmetSpawn = 60000; var helmetSpeedMultiplier = 4; var itemSpawn = 2000; var tomSpeed = 2; var score = 0; var val = 0; var itemsList = [1, 5, 7, 9, 1, 6, 3, 4, 2, 1, 6, 1, 6, 3, 4, 2, 5, 8, 18, 19, 20, 21, 1, 7, 9, 14, 1, 6, 3, 4, 2, 1, 6, 3, 4, 5, 1, 6, 2, 8, 18, 19, 20, 21, 10, 11, 1, 3, 4, 7, 9, 1, 6, 3, 4, 2, 5, 14, 1, 6, 1, 6, 3, 4, 2, 8, 18, 19, 20, 21, 1, 3, 4, 5, 7, 9, 1, 6, 2, 1, 6, 3, 4, 14, 1, 6, 3, 4, 2, 5, 7, 9, 8, 18, 19, 20, 21, 10, 11, 12]; }
Symbol 280 MovieClip [__Packages.Linen] Frame 0
class Linen { var the_movie; function Linen (droppedItem, dropped) { var game = false; the_movie = droppedItem; the_movie._x = random(760) - 180; the_movie._y = -1800; the_movie.onEnterFrame = function () { if (this._y > 1300) { if (dropped == true) { _root.game.setGameSpeed(_root.game.getGameSpeed() * _root.game.getIncrementSpeed()); _root.game.setItemSpawn(_root.game.getItemSpawn() / _root.game.getIncrementSpeed()); } this.removeMovieClip(); } if (dropped == true) { this._y = this._y + (_root.game.getGameSpeed() * _root.game.getHelmetSpeedMultiplier()); game = false; if (this.hitTest(_root.stage_mc.bomb)) { game = true; delete _root.stage_mc.bomb0.onEnterFrame; this._x = -1800; this._y = 0; } if (this.hitTest(_root.stage_mc.bomb1)) { game = true; delete _root.stage_mc.bomb1.onEnterFrame; this._x = -1800; this._y = 0; } if (this.hitTest(_root.stage_mc.bomb2)) { game = true; delete _root.stage_mc.bomb2.onEnterFrame; this._x = -1800; this._y = 0; } if (this.hitTest(_root.stage_mc.bomb3)) { game = true; delete _root.stage_mc.bomb3.onEnterFrame; this._x = -1800; this._y = 0; } if (this.hitTest(_root.stage_mc.bomb4)) { game = true; delete _root.stage_mc.bomb4.onEnterFrame; this._x = -1800; this._y = 0; } if (this.hitTest(_root.stage_mc.bomb5)) { game = true; delete _root.stage_mc.bomb5.onEnterFrame; this._x = -1800; this._y = 0; } if (this.hitTest(_root.stage_mc.shooter_mc)) { game = true; } if (game == true) { _root.gotoAndPlay("fr_game_over"); clearInterval(_root.inter_fn_helmet); clearInterval(_root.clear_int); } } else { this._y = this._y + _root.game.getGameSpeed(); } }; } }
Symbol 149 MovieClip Frame 1
stop();
Symbol 161 MovieClip Frame 1
shooter_mc._xscale = 60;
Symbol 174 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 2
stop();
Symbol 174 MovieClip Frame 3
stop();
Symbol 174 MovieClip Frame 4
stop();
Symbol 174 MovieClip Frame 5
stop();
Symbol 236 MovieClip Frame 27
stop();

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:3
Symbol 3 MovieClipUses:2Used by:4
Symbol 4 MovieClipUses:3Used by:13
Symbol 5 FontUsed by:6
Symbol 6 EditableTextUses:5Used by:13
Symbol 7 GraphicUsed by:13
Symbol 8 GraphicUsed by:13
Symbol 9 GraphicUsed by:13
Symbol 10 GraphicUsed by:13
Symbol 11 GraphicUsed by:13
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClip [Sy_score_dis]Uses:4 6 7 8 9 10 11 12
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:16
Symbol 16 MovieClip [Power_ani]Uses:15
Symbol 17 GraphicUsed by:24
Symbol 18 GraphicUsed by:24
Symbol 19 GraphicUsed by:24
Symbol 20 GraphicUsed by:24
Symbol 21 GraphicUsed by:24
Symbol 22 GraphicUsed by:24
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClip [drop16]Uses:17 18 19 20 21 22 23
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClip [drop22]Uses:25
Symbol 27 GraphicUsed by:31
Symbol 28 GraphicUsed by:31
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:31
Symbol 31 MovieClip [drop3]Uses:27 28 30Used by:Timeline
Symbol 32 GraphicUsed by:35
Symbol 33 GraphicUsed by:35
Symbol 34 GraphicUsed by:35 51 53
Symbol 35 MovieClip [drop10]Uses:32 33 34Used by:Timeline
Symbol 36 GraphicUsed by:40
Symbol 37 GraphicUsed by:39
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:37 38Used by:40 42
Symbol 40 MovieClip [drop20]Uses:36 39Used by:Timeline
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClip [drop21]Uses:41 39Used by:Timeline
Symbol 43 GraphicUsed by:47
Symbol 44 GraphicUsed by:46
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:44 45Used by:47 49 171
Symbol 47 MovieClip [drop19]Uses:43 46Used by:Timeline
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClip [drop18]Uses:48 46Used by:Timeline
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClip [drop12]Uses:50 34Used by:Timeline
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClip [drop11]Uses:52 34Used by:Timeline
Symbol 54 GraphicUsed by:55 174
Symbol 55 MovieClip [drop9]Uses:54Used by:Timeline
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClip [drop5]Uses:56Used by:Timeline
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:60
Symbol 60 MovieClip [drop2]Uses:59Used by:Timeline
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClip [drop4]Uses:61Used by:Timeline
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClip [drop6]Uses:63Used by:Timeline
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClip [drop1]Uses:65Used by:Timeline
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClip [bomb6]Uses:67Used by:161 236  Timeline
Symbol 69 GraphicUsed by:75
Symbol 70 GraphicUsed by:75
Symbol 71 GraphicUsed by:75
Symbol 72 GraphicUsed by:75
Symbol 73 GraphicUsed by:75
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClip [drop7]Uses:69 70 71 72 73 74Used by:Timeline
Symbol 76 GraphicUsed by:80
Symbol 77 GraphicUsed by:80
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClip [drop8]Uses:76 77 78 79Used by:Timeline
Symbol 81 GraphicUsed by:Timeline
Symbol 82 GraphicUsed by:Timeline
Symbol 83 GraphicUsed by:Timeline
Symbol 84 GraphicUsed by:161  Timeline
Symbol 85 GraphicUsed by:161  Timeline
Symbol 86 GraphicUsed by:Timeline
Symbol 87 GraphicUsed by:161  Timeline
Symbol 88 GraphicUsed by:161  Timeline
Symbol 89 GraphicUsed by:161  Timeline
Symbol 90 GraphicUsed by:161  Timeline
Symbol 91 GraphicUsed by:Timeline
Symbol 92 GraphicUsed by:95
Symbol 93 FontUsed by:94
Symbol 94 TextUses:93Used by:95
Symbol 95 ButtonUses:92 94Used by:Timeline
Symbol 96 GraphicUsed by:100
Symbol 97 FontUsed by:98 187 258 274
Symbol 98 TextUses:97Used by:100 184
Symbol 99 SoundUsed by:100 259
Symbol 100 ButtonUses:96 98 99Used by:Timeline
Symbol 278 MovieClip [__Packages.Pellet]
Symbol 279 MovieClip [__Packages.BSGame]
Symbol 280 MovieClip [__Packages.Linen]
Symbol 101 GraphicUsed by:161
Symbol 102 GraphicUsed by:161  Timeline
Symbol 103 GraphicUsed by:161  Timeline
Symbol 104 GraphicUsed by:161  Timeline
Symbol 105 GraphicUsed by:161  Timeline
Symbol 106 GraphicUsed by:161  Timeline
Symbol 107 GraphicUsed by:161  Timeline
Symbol 108 GraphicUsed by:161  Timeline
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:161
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:161  Timeline
Symbol 113 GraphicUsed by:114 154
Symbol 114 MovieClipUses:113Used by:161  Timeline
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:149 236
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:149 236
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:149 236
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:149 236
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:149 236
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:149
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:149 236
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:149 236
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:149 236
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:149 236
Symbol 135 SoundUsed by:149
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:149
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:149
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140Used by:149
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:149
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:149
Symbol 146 GraphicUsed by:149
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:149
Symbol 149 MovieClipUses:116 118 120 122 124 126 128 130 132 134 135 137 139 141 143 145 146 148Used by:155
Symbol 150 GraphicUsed by:155 236
Symbol 151 GraphicUsed by:155 236
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:155 236
Symbol 154 MovieClipUses:113Used by:155
Symbol 155 MovieClipUses:149 150 151 153 154Used by:161
Symbol 156 GraphicUsed by:157 158
Symbol 157 MovieClipUses:156Used by:161  Timeline
Symbol 158 MovieClipUses:156Used by:161  Timeline
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:159Used by:161  Timeline
Symbol 161 MovieClipUses:101 85 84 87 88 89 90 102 103 68 104 105 106 107 108 110 112 114 155 157 158 160Used by:Timeline
Symbol 162 GraphicUsed by:Timeline
Symbol 163 GraphicUsed by:Timeline
Symbol 164 GraphicUsed by:171
Symbol 165 FontUsed by:166
Symbol 166 EditableTextUses:165Used by:171
Symbol 167 GraphicUsed by:169
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:167 168Used by:171
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:164 46 166 169 170Used by:Timeline
Symbol 172 GraphicUsed by:Timeline
Symbol 173 SoundUsed by:174
Symbol 174 MovieClipUses:54 173Used by:Timeline
Symbol 175 FontUsed by:176
Symbol 176 TextUses:175Used by:Timeline
Symbol 177 GraphicUsed by:Timeline
Symbol 178 FontUsed by:179
Symbol 179 TextUses:178Used by:Timeline
Symbol 180 FontUsed by:181 256
Symbol 181 EditableTextUses:180Used by:Timeline
Symbol 182 GraphicUsed by:Timeline
Symbol 183 GraphicUsed by:184
Symbol 184 ButtonUses:183 98Used by:Timeline
Symbol 185 GraphicUsed by:186 188
Symbol 186 MovieClipUses:185Used by:188 275
Symbol 187 TextUses:97Used by:188
Symbol 188 ButtonUses:186 187 185Used by:Timeline
Symbol 189 GraphicUsed by:192 273
Symbol 190 FontUsed by:191 260 261 262 263 264 265 266 267 268 269 270 271 272
Symbol 191 TextUses:190Used by:192
Symbol 192 ButtonUses:189 191Used by:Timeline
Symbol 193 FontUsed by:194 197 198 205 206 207 208 209 210 211 276 277
Symbol 194 EditableTextUses:193Used by:Timeline
Symbol 195 BitmapUsed by:196
Symbol 196 GraphicUses:195Used by:Timeline
Symbol 197 EditableTextUses:193Used by:Timeline
Symbol 198 EditableTextUses:193Used by:Timeline
Symbol 199 BitmapUsed by:204
Symbol 200 BitmapUsed by:204
Symbol 201 BitmapUsed by:204
Symbol 202 BitmapUsed by:204
Symbol 203 BitmapUsed by:204
Symbol 204 GraphicUses:199 200 201 202 203Used by:Timeline
Symbol 205 EditableTextUses:193Used by:Timeline
Symbol 206 EditableTextUses:193Used by:Timeline
Symbol 207 EditableTextUses:193Used by:Timeline
Symbol 208 EditableTextUses:193Used by:Timeline
Symbol 209 EditableTextUses:193Used by:Timeline
Symbol 210 EditableTextUses:193Used by:Timeline
Symbol 211 EditableTextUses:193Used by:Timeline
Symbol 212 GraphicUsed by:Timeline
Symbol 213 GraphicUsed by:Timeline
Symbol 214 GraphicUsed by:236
Symbol 215 GraphicUsed by:236
Symbol 216 GraphicUsed by:236
Symbol 217 GraphicUsed by:236
Symbol 218 GraphicUsed by:236
Symbol 219 GraphicUsed by:236
Symbol 220 GraphicUsed by:236
Symbol 221 GraphicUsed by:236
Symbol 222 GraphicUsed by:236
Symbol 223 GraphicUsed by:236
Symbol 224 GraphicUsed by:236
Symbol 225 SoundUsed by:236
Symbol 226 GraphicUsed by:236
Symbol 227 GraphicUsed by:236
Symbol 228 GraphicUsed by:236
Symbol 229 GraphicUsed by:236
Symbol 230 GraphicUsed by:236
Symbol 231 GraphicUsed by:236
Symbol 232 GraphicUsed by:236
Symbol 233 GraphicUsed by:236
Symbol 234 GraphicUsed by:236
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:214 150 151 118 116 120 122 124 215 68 128 130 132 134 153 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235Used by:Timeline
Symbol 237 GraphicUsed by:Timeline
Symbol 238 GraphicUsed by:Timeline
Symbol 239 GraphicUsed by:Timeline
Symbol 240 GraphicUsed by:Timeline
Symbol 241 GraphicUsed by:Timeline
Symbol 242 GraphicUsed by:Timeline
Symbol 243 GraphicUsed by:Timeline
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:244Used by:Timeline
Symbol 246 SoundUsed by:Timeline
Symbol 247 GraphicUsed by:Timeline
Symbol 248 GraphicUsed by:Timeline
Symbol 249 GraphicUsed by:Timeline
Symbol 250 GraphicUsed by:Timeline
Symbol 251 GraphicUsed by:Timeline
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:Timeline
Symbol 254 GraphicUsed by:255
Symbol 255 ButtonUses:254Used by:Timeline
Symbol 256 EditableTextUses:180Used by:Timeline
Symbol 257 GraphicUsed by:259
Symbol 258 TextUses:97Used by:259
Symbol 259 ButtonUses:257 258 99Used by:Timeline
Symbol 260 TextUses:190Used by:Timeline
Symbol 261 TextUses:190Used by:Timeline
Symbol 262 TextUses:190Used by:Timeline
Symbol 263 TextUses:190Used by:Timeline
Symbol 264 TextUses:190Used by:Timeline
Symbol 265 TextUses:190Used by:Timeline
Symbol 266 TextUses:190Used by:Timeline
Symbol 267 TextUses:190Used by:Timeline
Symbol 268 TextUses:190Used by:Timeline
Symbol 269 TextUses:190Used by:Timeline
Symbol 270 TextUses:190Used by:Timeline
Symbol 271 TextUses:190Used by:Timeline
Symbol 272 TextUses:190Used by:273
Symbol 273 MovieClipUses:189 272Used by:Timeline
Symbol 274 TextUses:97Used by:275
Symbol 275 MovieClipUses:186 274Used by:Timeline
Symbol 276 EditableTextUses:193Used by:Timeline
Symbol 277 EditableTextUses:193Used by:Timeline

Instance Names

"stankmonster"Frame 1Symbol 80 MovieClip [drop8]
"superstain"Frame 1Symbol 75 MovieClip [drop7]
"instructionButton"Frame 1Symbol 95 Button
"playsButton"Frame 1Symbol 100 Button
"stage_mc"Frame 2Symbol 161 MovieClip
"bomb"Frame 2Symbol 68 MovieClip [bomb6]
"bomb2"Frame 2Symbol 68 MovieClip [bomb6]
"bomb1"Frame 2Symbol 68 MovieClip [bomb6]
"bomb3"Frame 2Symbol 68 MovieClip [bomb6]
"bomb4"Frame 2Symbol 68 MovieClip [bomb6]
"bomb5"Frame 2Symbol 68 MovieClip [bomb6]
"loading_mc"Frame 2Symbol 171 MovieClip
"pr_mc"Frame 3Symbol 174 MovieClip
"stankmonster"Frame 4Symbol 80 MovieClip [drop8]
"superstain"Frame 4Symbol 75 MovieClip [drop7]
"playsButton"Frame 4Symbol 184 Button
"backsButton"Frame 4Symbol 188 Button
"nextButton"Frame 4Symbol 192 Button
"bomb"Frame 6Symbol 68 MovieClip [bomb6]
"bomb2"Frame 6Symbol 68 MovieClip [bomb6]
"bomb1"Frame 6Symbol 68 MovieClip [bomb6]
"bomb3"Frame 6Symbol 68 MovieClip [bomb6]
"bomb4"Frame 6Symbol 68 MovieClip [bomb6]
"bomb5"Frame 6Symbol 68 MovieClip [bomb6]
"topBorder_mc"Frame 6Symbol 114 MovieClip
"container1"Frame 6Symbol 157 MovieClip
"container2"Frame 6Symbol 158 MovieClip
"container1"Frame 6Symbol 157 MovieClip
"leftBorder_mc"Frame 6Symbol 160 MovieClip
"rightBorder_mc"Frame 6Symbol 160 MovieClip
"bomb"Frame 6Symbol 68 MovieClip [bomb6]
"bomb2"Frame 6Symbol 68 MovieClip [bomb6]
"bomb1"Frame 6Symbol 68 MovieClip [bomb6]
"bomb3"Frame 6Symbol 68 MovieClip [bomb6]
"bomb4"Frame 6Symbol 68 MovieClip [bomb6]
"bomb5"Frame 6Symbol 68 MovieClip [bomb6]
"dieshootet_mc"Frame 6Symbol 236 MovieClip
"weight_mc"Frame 60Symbol 245 MovieClip
"mNow"Frame 83Symbol 255 Button
"inst_btn"Frame 128Symbol 95 Button
"replay_btn"Frame 128Symbol 259 Button
"stankmonster"Frame 131Symbol 80 MovieClip [drop8]
"superstain"Frame 131Symbol 75 MovieClip [drop7]
"playsButton3"Frame 131Symbol 273 MovieClip
"backsButton2"Frame 131Symbol 275 MovieClip
"score_txt"Symbol 13 MovieClip [Sy_score_dis] Frame 2Symbol 6 EditableText
"hand_mc"Symbol 149 MovieClip Frame 1Symbol 130 MovieClip
"direction_mc"Symbol 149 MovieClip Frame 1Symbol 132 MovieClip
"man_mc"Symbol 155 MovieClip Frame 1Symbol 149 MovieClip
"tray"Symbol 155 MovieClip Frame 1Symbol 153 MovieClip
"hitman_mc"Symbol 155 MovieClip Frame 1Symbol 154 MovieClip
"bomb"Symbol 161 MovieClip Frame 1Symbol 68 MovieClip [bomb6]
"bomb2"Symbol 161 MovieClip Frame 1Symbol 68 MovieClip [bomb6]
"bomb1"Symbol 161 MovieClip Frame 1Symbol 68 MovieClip [bomb6]
"bomb3"Symbol 161 MovieClip Frame 1Symbol 68 MovieClip [bomb6]
"bomb4"Symbol 161 MovieClip Frame 1Symbol 68 MovieClip [bomb6]
"bomb5"Symbol 161 MovieClip Frame 1Symbol 68 MovieClip [bomb6]
"pathmc"Symbol 161 MovieClip Frame 1Symbol 110 MovieClip
"topBorder_mc"Symbol 161 MovieClip Frame 1Symbol 114 MovieClip
"shooter_mc"Symbol 161 MovieClip Frame 1Symbol 155 MovieClip
"container1"Symbol 161 MovieClip Frame 1Symbol 157 MovieClip
"container2"Symbol 161 MovieClip Frame 1Symbol 158 MovieClip
"container1"Symbol 161 MovieClip Frame 1Symbol 157 MovieClip
"leftBorder_mc"Symbol 161 MovieClip Frame 1Symbol 160 MovieClip
"rightBorder_mc"Symbol 161 MovieClip Frame 1Symbol 160 MovieClip
"percentage_txt"Symbol 171 MovieClip Frame 1Symbol 166 EditableText
"back_btn"Symbol 275 MovieClip Frame 1Symbol 186 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 13 as "Sy_score_dis"
ExportAssets (56)Timeline Frame 1Symbol 16 as "Power_ani"
ExportAssets (56)Timeline Frame 1Symbol 24 as "drop16"
ExportAssets (56)Timeline Frame 1Symbol 26 as "drop22"
ExportAssets (56)Timeline Frame 1Symbol 31 as "drop3"
ExportAssets (56)Timeline Frame 1Symbol 35 as "drop10"
ExportAssets (56)Timeline Frame 1Symbol 40 as "drop20"
ExportAssets (56)Timeline Frame 1Symbol 42 as "drop21"
ExportAssets (56)Timeline Frame 1Symbol 47 as "drop19"
ExportAssets (56)Timeline Frame 1Symbol 49 as "drop18"
ExportAssets (56)Timeline Frame 1Symbol 51 as "drop12"
ExportAssets (56)Timeline Frame 1Symbol 53 as "drop11"
ExportAssets (56)Timeline Frame 1Symbol 55 as "drop9"
ExportAssets (56)Timeline Frame 1Symbol 57 as "drop5"
ExportAssets (56)Timeline Frame 1Symbol 60 as "drop2"
ExportAssets (56)Timeline Frame 1Symbol 62 as "drop4"
ExportAssets (56)Timeline Frame 1Symbol 64 as "drop6"
ExportAssets (56)Timeline Frame 1Symbol 66 as "drop1"
ExportAssets (56)Timeline Frame 1Symbol 68 as "bomb6"
ExportAssets (56)Timeline Frame 1Symbol 75 as "drop7"
ExportAssets (56)Timeline Frame 1Symbol 80 as "drop8"
ExportAssets (56)Timeline Frame 1Symbol 278 as "__Packages.Pellet"
ExportAssets (56)Timeline Frame 1Symbol 279 as "__Packages.BSGame"
ExportAssets (56)Timeline Frame 1Symbol 280 as "__Packages.Linen"

Labels

"load"Frame 2
"game"Frame 3
"ins"Frame 4
"instructions"Frame 4
"newplay_btn"Frame 4
"fr_game_over"Frame 6
"right"Symbol 155 MovieClip Frame 1

Dynamic Text Variables

displayScoreSymbol 181 EditableText""
displayScoreSymbol 256 EditableText""




http://swfchan.com/5/23075/info.shtml
Created: 26/5 -2019 12:16:06 Last modified: 26/5 -2019 12:16:06 Server time: 23/12 -2024 01:10:27