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229595
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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/11437470?noj=FRM11437470-23DC" width="1" height="1"></div>

Prison Escape.swf

This is the info page for
Flash #23081

(Click the ID number above for more basic data on this flash file.)


Text
egde_ur

enter

<p align="center"><font face="Arial Baltic" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>e</b></font></p>

sound

box

loader

<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">Area</font></p>

<p align="left"><font face="Arial_20pt_st" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">26</font></p>

bed

tong

exit

controller2

0

3L

0

5L

8L

8

3

7

13

17

19

23

37

91

101

39

87

9

69

27

70

15

94

81

51

85

201

47

31

3

7

13

17

19

23

37

91

101

39

87

9

69

27

70

15

94

81

51

85

201

47

31

Ken's Diary

There is an access under the bed.

X

soldiers uniforms!

an empty box

a dagger

Continue

Main menu

Save game

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Add this game to your site

the correct order is by the following logical order

Allied Forth
(German's great leader)

Wrong!

Go to your position!

<p align="left"></p>

EXIT

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

144

121

100

81

125

64

27

8

16

24

32

1

2

3

1 2 3 4 5 6

Wrong!

Right!

OK

Private!! You're late!
What's the password tonight?

Allied Forth
(anagram of a German leader)

Wrong!You are not my soldier!

<p align="left"></p>

OK

credits

"BOW DOWN" by BeAtBrEaKeR187
"Victorious Glory" by Cajete
"Newgrounds Anthem" by kamakazi-AKA-crazy
"Crushin' The Opposition" by Cajete
"Warrior's Purpose" by Poetic-Reven

Music Credits:

BACK

Copyright 2006 freeworldgroup.com

bgm1

Area Select

SKiP

START

Main Menu

Retry

Area:

msgTimer

Main menu

More online games

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You’re Free!

You’re Free!

ActionScript [AS1/AS2]

Frame 1
onEnterFrame = function () { var _local5 = _root.getBytesLoaded(); var _local4 = _root.getBytesTotal(); var _local3 = int((_local5 / _local4) * 100); bar.gotoAndStop((_local3 / 100) * bar._totalframes); if (_local3 == 100) { delete this.onEnterFrame; play(); } };
Frame 3
if (_root.getBytesLoaded() == _root.getBytesTotal()) { play(); } else { stop(); }
Frame 36
stop();
Frame 37
Frame 121
function sound_start(snd) { var _local2 = this[snd]; this[snd + "_start"] = true; _local2.onSoundComplete = function () { this[snd + "_start"] = false; trace("sound_start:" + this[snd + "_start"]); }; trace("sound_start:" + this[snd + "_start"]); _local2.start(); } function addStage() { sceneName = sceneArray[sceneID]; Obj_loader = this.attachMovie("scene_" + sceneName, "Obj_loader", 100); Obj_loader.area._visible = false; msg_mc.stageID_txt.text = sceneID + 1; showHint_scene(); loadData(); } function addRole(obj) { var _local1; if (Obj_loader.type == "ice") { _local1 = "role_ice"; } else if (inBox) { _local1 = "role_box"; } else if (inSuit) { _local1 = "role_suit"; } else if (inKnife) { _local1 = "role_knife"; } else { _local1 = "role"; } role = Obj_loader.attachMovie(_local1, "role", 150); role.init(obj._x, obj._y); } function addObj() { var _local1; for (_local1 in obj_active) { obj_active[_local1].init(); } } function addEnemy(type, x, y, moveType, dirX, dirY, dis, startPause) { var _local1 = Obj_loader.getNextHighestDepth(); var _local2 = Obj_loader.attachMovie(type, "enemy_" + _local1, _local1); _local2.init(x, y, moveType, dirX, dirY, dis, startPause); } function addEnemy2(type, x, y, moveType, dirX, dirY, dis) { var _local1 = Obj_loader.getNextHighestDepth(); var _local2 = Obj_loader.attachMovie(type, "enemy_" + _local1, _local1); _local2.init(x, y, moveType, dirX, dirY, dis, startPause); } function UI_pazzle(p_name) { inPazzle = true; var _local3 = _root.getNextHighestDepth(); puzzle = this.attachMovie(p_name, "puzzle" + _local3, _local3); showHint_puzzle(p_name); game_pause(); } function end_pazzle() { inPazzle = false; game_pause_end(); msg_mc.msg_txt.text = "Wow I am so clever!"; trace("end_pazzle"); } function getItem(obj) { showItem(obj); } function end_getItem() { inItem = false; game_pause_end(); trace("end_getItem"); } function useItem(obj) { clearItem(); if (obj == "box") { var _local4 = role.getDepth(); var _local2 = role._x; var _local1 = role._y; var _local6 = role.map_x; var _local5 = role.map_y; role = Obj_loader.attachMovie("role_box", "role", _local4); role.replace(_local2, _local1, _local6, _local5); inBox = true; } else if (obj == "suit") { var _local4 = role.getDepth(); var _local2 = role._x; var _local1 = role._y; var _local6 = role.map_x; var _local5 = role.map_y; role = Obj_loader.attachMovie("role_suit", "role", _local4); role.replace(_local2, _local1, _local6, _local5); inSuit = true; } else if (obj == "knife") { var _local4 = role.getDepth(); var _local2 = role._x; var _local1 = role._y; var _local6 = role.map_x; var _local5 = role.map_y; role = Obj_loader.attachMovie("role_knife", "role", _local4); role.replace(_local2, _local1, _local6, _local5); inKnife = true; } } function stopUseItem(obj) { itemArray[obj].inUse = false; if (obj == "box") { var _local3 = role.getDepth(); var _local2 = role._x; var _local1 = role._y; role = Obj_loader.attachMovie("role", "role", _local3); role.init(_local2, _local1); } } function clearItem() { inSuit = false; inBox = false; inKnife = false; } function depthSort(obj) { var _local2 = int((obj._y * 1000) - (obj._x * 7)); obj.swapDepths(_local2); } function getMapPos(obj) { var _local4 = _root.Obj_loader.area; var _local3 = (obj._y - _local4._y) * _root.tan_angle; obj.map_x = obj._x - _local3; obj.map_y = obj._y; } function moveY(V, obj) { obj._y = obj._y + V; var _local2 = (obj._y - Obj_loader.area._y) * tan_angle; obj._x = obj.map_x + _local2; } function transPos(obj) { var _local1 = (obj._y - Obj_loader.area._y) * tan_angle; obj._x = obj.map_x + _local1; } function sceneStart() { gamePause = false; } function nextScene() { sceneID++; if (sceneID >= sceneArray.length) { game_clearDate(); gotoAndStop ("win"); return(undefined); } addStage(); trace("sceneID:" + sceneID); } function enterDoor() { if (inGameOver) { return(undefined); } this.attachMovie("screen_enter", "screen_enter", this.getNextHighestDepth()); gamePause = true; scene_clearDate(); role.mc.stop(); game_save(); } function toScence(pos) { toPos = pos; if (inGameOver) { return(undefined); } this.attachMovie("screen_toPos", "screen_toPos", this.getNextHighestDepth()); gamePause = true; scene_clearDate(); role.mc.stop(); } function nextPos() { Obj_loader = this.attachMovie("scene_" + toPos, "Obj_loader", 100); trace("toPos:" + toPos); } function scene_clearDate() { clearMsg(); now_item = ""; enemyArray = []; obj_active = []; stop_eventSound(); } function showHint_obj(obj) { var _local1 = objMsg[obj]; msg_mc.msg_txt.text = _local1; } function showHint_scene() { var _local1 = sceneMsg[sceneName]; if (_local1 == undefined) { return(undefined); } msg_mc.msg_txt.text = _local1; trace("showHint_scene:" + _local1); } function showHint_puzzle(p_name) { var _local1 = puzzleMsg[p_name]; if (_local1 == undefined) { return(undefined); } msg_mc.msg_txt.text = _local1; } function showHint_random() { if (msg_mc.msg_txt.text != "") { return(undefined); } var _local2 = randomMsg.length; var _local3 = int(Math.random() * _local2); var _local1 = randomMsg[_local3]; msg_mc.msg_txt.text = _local1; trace("showHint_random::::::::::::::::::::::" + _local1); } function clearMsg() { msg_mc.msg_txt.text = ""; } function showDiary(id) { diary = attachMovie("screen_diary", "screen_diary", _root.getNextHighestDepth()); diary.gotoAndPlay(id); diary.onMouseDown = function () { this.play(); }; } function showItem(obj) { inItem = true; if (now_item == obj) { return(undefined); } now_item = obj; screen_item = attachMovie("screen_item", "screen_item", _root.getNextHighestDepth()); item.onMouseDown = function () { this.play(); }; game_pause(); } function stop_eventSound() { } function game_save() { var _local1 = save_date.data.save_sceneID; if (sceneID < _local1) { return(undefined); } if (sceneID >= (sceneArray.length - 1)) { return(undefined); } save_sceneID = sceneID + 1; save_date.data.save_sceneID = save_sceneID; save_date.flush(); trace((("game_save:" + save_date.data.save_sceneID) + " ") + save_date); } function game_load() { trace((("game_load:" + save_date.data.save_sceneID) + " ") + save_date); if (save_date.data.save_sceneID == undefined) { return(false); } save_sceneID = save_date.data.save_sceneID; return(true); } function game_sceneSelect(id) { sceneID = id; if (sceneID == 0) { _root.gotoAndStop("movie"); } else { gotoAndPlay ("start"); } } function loadData() { var _local1 = sceneArray[sceneID]; if ((_local1 == "ground3") || (sceneName == "ground4")) { inBox = true; } else if (_local1 == "room_number") { inSuit = true; } else if (sceneID >= 23) { inKnife = true; } } function game_toMainMenu() { game_clearDate(); _root.gotoAndPlay("main"); } function game_start() { if (game_load()) { _root.gotoAndStop("load"); } else { _root.gotoAndStop("movie"); } } function game_pause() { gamePause = true; role.mc.stop(); } function game_pause_end() { gamePause = false; role.mc.play(); trace("game_pause_end"); } function game_over() { this.attachMovie("screen_over", "screen_over", this.getNextHighestDepth()); inGameOver = true; gamePause = true; trace("game_over"); } function game_continue() { gotoAndPlay ("start"); } function game_end() { gotoAndPlay ("main"); } function game_clearDate() { inGameOver = flase; gamePause = flase; enemyArray = []; obj_active = []; clearMsg(); puzzle.removeMovieClip(); screen_item.removeMovieClip(); msg_mc.removeMovieClip(); stopAllSounds(); stop_eventSound(); now_item = ""; Obj_loader.removeMovieClip(); } function game_retry() { game_clearDate(); screen_over.removeMovieClip(); gotoAndPlay ("addStage"); } function game_win() { game_clearDate(); this.attachMovie("screen_win", "screen_win", this.getNextHighestDepth()); inGameWin = true; gamePause = true; trace("game_win"); } function setSound() { if (soundOn == false) { snd_music.setVolume(30); soundOn = true; msg_mc.sound_mc.gotoAndStop(1); } else if (soundOn) { snd_music.setVolume(0); soundOn = false; msg_mc.sound_mc.gotoAndStop(2); } } var key_up = 87; var key_down = 83; var key_left = 65; var key_right = 68; var key_space = 32; var stage_w = 550; var stage_h = 400; var stage_cX = (stage_w / 2); var stage_cY = (stage_h / 2); var gamePause = false; var inGameOver = false; var obj_active = new Array(); var dirPoint = new Array(); var enemyArray = new Array(); var itemArray0 = new Object(); var itemArray = new Object(); var now_item; var toPos = ""; var inBox = false; var inSuit = false; var inKnife = false; var inPazzle = false; var inItem = false; var depth_msg = 200; var depth_screenStart = 300; var soundOn = true; var snd_music = new Sound(); var now_bgSnd = 0; var ball_snd = new Sound(); ball_snd.attachSound("rocks1.mp3"); ball_snd.setVolume(30); var run_snd = new Sound(); run_snd.attachSound("running.wav"); run_snd.setVolume(30); var water_snd = new Sound(); water_snd.attachSound("water sound.wav"); var bg1_snd = new Sound(); bg1_snd.attachSound("bg1.mp3"); var save_date = SharedObject.getLocal("pb"); var save_sceneID; var sceneArray = new Array("room1", "box1", "aisle1", "room2_0", "room2_1", "room3_1", "room3_2", "aisle0", "pumbRoom", "ice", "ice2", "ice3", "aisle3", "ironBall", "underground0", "darkroom", "underground1", "underground2", "ground1", "ground1_2", "ground3", "ground4", "room_number", "aisle4", "room_floor", "ironBall2", "room_kill"); var sceneID = 0; var sceneName; var sceneMsg = new Object(); sceneMsg.room1 = "Use 'A' 'D' 'W' and 'S' keys to move. Remember you can move objects around by simply walking up to them and pushing them in the direction you want them to move."; sceneMsg.aisle1 = "Avoid being seen by the guards -- you\u2019ll be ok if they are not looking at you directly."; sceneMsg.pumbRoom = "Water torture?"; sceneMsg.room_floor = "Prime numbers?"; sceneMsg.ground1_2 = "Crud! 2 spot lights! How the heck can I get through this? (Remember to look around for helpful objects!)"; sceneMsg.ground3 = "Hiding in a box won\u2019t help you get through this -- make sure the soldiers don\u2019t see you move or see the box for that matter!"; sceneMsg.ground4 = "I\u2019ve got to get rid of this box -- it won\u2019t help me get passed those soldiers. Ah, the medical clinic, there might be something useful in there."; sceneMsg.ironBall2 = "How the heck do I get passed that guard? Hmmm rocks..."; sceneMsg.room_kill = "Remember you can move any \u2018object\u2019."; var puzzleMsg = new Object(); puzzleMsg.number = "Enter the number in the empty space and then click on the lever to check your answer."; puzzleMsg.button = "Holy Carp! Not another puzzle... Damn Nazis'"; puzzleMsg.number2 = "The following numbers(1, 2, 3, 4, 5, 6) can only be used once per empty space so that each connected row adds up to 9."; puzzleMsg.password = "This is starting to get annoying."; puzzleMsg.pumb = "ah, this looks familiar. I need to move the water around so that one of these containers has only 4 litres of water. Click on a container tap with water, then on the one you want water to go in."; var randomMsg = new Array(); randomMsg.push("What the hell?"); randomMsg.push("Shite, why can't life be easy?"); randomMsg.push("How the hell do I get through this?"); randomMsg.push("This is starting to get annoying."); randomMsg.push("I want to go home!"); randomMsg.push("Ok, so this is getting ridiculous..."); var random_p = new Array(); randomMsg_p.push("Holy Carp! Not another puzzle... Damn Nazis'"); randomMsg_p.push("hmmm this is confusing."); randomMsg_p.push("What deranged mind came up with this?"); randomMsg_p.push("This is starting to get annoying."); randomMsg_p.push("Damn I think they beat the intelligence out of me."); randomMsg_p.push("Think brain think!"); randomMsg_p.push("Ok, so this is getting ridiculous..."); var objMsg = new Object(); objMsg.hole = "There is a hole, but it's too small to get through!"; objMsg.box = "An empty box! hmmm might be a good idea to hide in it."; objMsg.uniforms = "hmmmm, a cupboard with uniforms in it - this gives me an idea...."; objMsg.knife = "A knife! It can be used by pressing the spacebar when you are behind a guard."; var angle1 = 0.523598775598299; var tan_angle = Math.tan(angle1); stop();
Frame 122
stop();
Frame 123
stop();
Frame 125
stop();
Frame 127
stopAllSounds();
Frame 131
addStage();
Frame 132
stop(); addObj(); bg1_snd.start(0, 100);
Frame 133
stop();
Symbol 5 MovieClip [q_mian] Frame 1
#initclip 19 Object.registerClass("q_mian", Bg); #endinitclip
Symbol 7 MovieClip [q_qiang2] Frame 1
#initclip 14 Object.registerClass("q_qiang2", Bg); #endinitclip
Symbol 10 MovieClip Frame 1
this._visible = false;
Symbol 12 MovieClip Frame 1
Symbol 15 MovieClip Frame 1
this._visible = false; _root.addRole(this);
Symbol 17 MovieClip [obj_box2] Frame 1
#initclip 15 Object.registerClass("obj_box2", Obj); #endinitclip stop(); objName = "obj_box"; msg = "Wooden Box";
Symbol 19 MovieClip Frame 1
this._visible = false; this._name = "area";
Symbol 20 MovieClip Frame 1
stop();
Symbol 20 MovieClip Frame 9
stop();
Symbol 25 MovieClip Frame 1
this._visible = false; this._name = "area";
Symbol 27 MovieClip Frame 8
stop();
Symbol 28 MovieClip [obj_switch_stand] Frame 1
#initclip 16 Object.registerClass("obj_switch_stand", Switch); #endinitclip stop(); objName = "switch_stand";
Symbol 28 MovieClip [obj_switch_stand] Frame 2
stop();
Symbol 30 MovieClip Frame 1
stop(); _root.dirPoint.push(this); this._visible = false;
Symbol 34 MovieClip Frame 1
this._visible = false;
Symbol 34 MovieClip Frame 3
_root.addEnemy(type, _x, _y, moveType, dirX, dirY, dis, startPause); this.swapDepths(_parent.getNextHighestDepth()); this.removeMovieClip();
Symbol 35 MovieClip [Obj_loader4] Frame 1
stop(); this._name = "Obj_loader"; id = 0;
Instance of Symbol 28 MovieClip [obj_switch_stand] in Symbol 35 MovieClip [Obj_loader4] Frame 1
//component parameters onClipEvent (construct) { eventObj = ""; }
Instance of Symbol 30 MovieClip "bb" in Symbol 35 MovieClip [Obj_loader4] Frame 1
//component parameters onClipEvent (construct) { id = 1; up = true; down = false; right = true; left = false; }
Instance of Symbol 30 MovieClip "cc" in Symbol 35 MovieClip [Obj_loader4] Frame 1
//component parameters onClipEvent (construct) { id = 2; up = false; down = true; right = true; left = true; }
Instance of Symbol 30 MovieClip "dd" in Symbol 35 MovieClip [Obj_loader4] Frame 1
//component parameters onClipEvent (construct) { id = 3; up = false; down = true; right = true; left = false; }
Instance of Symbol 30 MovieClip "ee" in Symbol 35 MovieClip [Obj_loader4] Frame 1
//component parameters onClipEvent (construct) { id = 4; up = true; down = false; right = false; left = true; }
Instance of Symbol 30 MovieClip in Symbol 35 MovieClip [Obj_loader4] Frame 1
//component parameters onClipEvent (construct) { id = 5; up = false; down = false; right = true; left = false; }
Instance of Symbol 30 MovieClip in Symbol 35 MovieClip [Obj_loader4] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = false; left = true; }
Instance of Symbol 34 MovieClip in Symbol 35 MovieClip [Obj_loader4] Frame 1
//component parameters onClipEvent (construct) { type = "enemy1"; moveType = "circle"; dirX = -1; dirY = 0; dis = 0; startPause = 0; }
Instance of Symbol 30 MovieClip in Symbol 35 MovieClip [Obj_loader4] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = true; right = false; left = true; }
Instance of Symbol 30 MovieClip in Symbol 35 MovieClip [Obj_loader4] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = true; left = true; }
Symbol 37 MovieClip Frame 1
Symbol 38 MovieClip [Obj_loader3] Frame 1
stop(); this._name = "Obj_loader"; id = 0;
Instance of Symbol 28 MovieClip [obj_switch_stand] in Symbol 38 MovieClip [Obj_loader3] Frame 1
//component parameters onClipEvent (construct) { eventObj = ""; }
Instance of Symbol 30 MovieClip "bb" in Symbol 38 MovieClip [Obj_loader3] Frame 1
//component parameters onClipEvent (construct) { id = 1; up = true; down = false; right = true; left = false; }
Instance of Symbol 30 MovieClip "cc" in Symbol 38 MovieClip [Obj_loader3] Frame 1
//component parameters onClipEvent (construct) { id = 2; up = false; down = true; right = false; left = true; }
Instance of Symbol 30 MovieClip "dd" in Symbol 38 MovieClip [Obj_loader3] Frame 1
//component parameters onClipEvent (construct) { id = 3; up = false; down = true; right = true; left = false; }
Instance of Symbol 30 MovieClip "ee" in Symbol 38 MovieClip [Obj_loader3] Frame 1
//component parameters onClipEvent (construct) { id = 4; up = true; down = false; right = false; left = true; }
Instance of Symbol 30 MovieClip in Symbol 38 MovieClip [Obj_loader3] Frame 1
//component parameters onClipEvent (construct) { id = 5; up = false; down = false; right = true; left = false; }
Instance of Symbol 30 MovieClip "aa" in Symbol 38 MovieClip [Obj_loader3] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = false; right = false; left = true; }
Instance of Symbol 34 MovieClip in Symbol 38 MovieClip [Obj_loader3] Frame 1
//component parameters onClipEvent (construct) { type = "enemy1"; moveType = "circle"; dirX = -1; dirY = 0; dis = 0; startPause = 0; }
Symbol 40 MovieClip Frame 1
Symbol 53 MovieClip Frame 1
stop(); this._visible = false;
Symbol 53 MovieClip Frame 2
this._visible = true;
Symbol 53 MovieClip Frame 19
gotoAndStop (1);
Symbol 53 MovieClip Frame 20
this._visible = true;
Symbol 53 MovieClip Frame 40
gotoAndStop (1);
Symbol 53 MovieClip Frame 41
this._visible = true;
Symbol 53 MovieClip Frame 71
gotoAndStop (1);
Symbol 75 MovieClip Frame 1
this._visible = false;
Symbol 75 MovieClip Frame 42
gotoAndPlay (2);
Symbol 112 MovieClip Frame 21
_parent.lookDir("d");
Symbol 112 MovieClip Frame 41
_parent.lookDir();
Symbol 112 MovieClip Frame 64
_parent.lookDir("u");
Symbol 112 MovieClip Frame 85
_parent.lookAround_end();
Symbol 116 MovieClip Frame 22
_parent.lookDir("r");
Symbol 116 MovieClip Frame 40
_parent.lookDir();
Symbol 116 MovieClip Frame 62
_parent.lookDir("l");
Symbol 116 MovieClip Frame 91
_parent.lookAround_end();
Symbol 118 MovieClip Frame 24
_parent.lookDir("l");
Symbol 118 MovieClip Frame 46
_parent.lookDir();
Symbol 118 MovieClip Frame 68
_parent.lookDir("r");
Symbol 118 MovieClip Frame 95
_parent.lookAround_end();
Symbol 120 MovieClip Frame 1
this._visible = false; this._name = "body";
Symbol 122 MovieClip Frame 5
stop();
Symbol 124 MovieClip Frame 5
stop();
Symbol 125 MovieClip [enemy1] Frame 1
#initclip 17 Object.registerClass("enemy1", Enemy); #endinitclip stop();
Symbol 125 MovieClip [enemy1] Frame 2
stop();
Symbol 125 MovieClip [enemy1] Frame 9
stop();
Symbol 125 MovieClip [enemy1] Frame 15
stop();
Symbol 125 MovieClip [enemy1] Frame 16
stop();
Symbol 125 MovieClip [enemy1] Frame 23
stop();
Symbol 125 MovieClip [enemy1] Frame 29
stop();
Symbol 125 MovieClip [enemy1] Frame 30
stop();
Symbol 125 MovieClip [enemy1] Frame 37
stop();
Symbol 125 MovieClip [enemy1] Frame 43
stop();
Symbol 125 MovieClip [enemy1] Frame 44
stop();
Symbol 125 MovieClip [enemy1] Frame 51
stop();
Symbol 125 MovieClip [enemy1] Frame 57
stop();
Symbol 125 MovieClip [enemy1] Frame 63
stop();
Symbol 125 MovieClip [enemy1] Frame 69
stop();
Symbol 125 MovieClip [enemy1] Frame 76
stop();
Symbol 125 MovieClip [enemy1] Frame 83
stop();
Symbol 125 MovieClip [enemy1] Frame 89
stop();
Symbol 125 MovieClip [enemy1] Frame 95
stop();
Symbol 125 MovieClip [enemy1] Frame 101
stop();
Symbol 128 MovieClip [obj_box_shape] Frame 1
this._visible = false;
Symbol 129 MovieClip [obj_box] Frame 1
#initclip 18 Object.registerClass("obj_box", Obj); #endinitclip stop(); objName = "obj_box"; can_push = true; msg = "Wooden Box";
Symbol 130 MovieClip [Obj_loader2_2] Frame 1
stop(); this._name = "Obj_loader"; id = 0;
Instance of Symbol 28 MovieClip [obj_switch_stand] in Symbol 130 MovieClip [Obj_loader2_2] Frame 1
//component parameters onClipEvent (construct) { eventObj = ""; }
Instance of Symbol 125 MovieClip [enemy1] in Symbol 130 MovieClip [Obj_loader2_2] Frame 1
//component parameters onClipEvent (construct) { moveType = "random"; dirX = -1; dirY = 0; }
Symbol 134 MovieClip Frame 1
stop();
Symbol 134 MovieClip Frame 100
stop();
Symbol 1655 MovieClip [__Packages.Bg] Frame 0
class Bg extends MovieClip { var cacheAsBitmap, objName, shape, _y, _x; function Bg () { super(); cacheAsBitmap = true; _root.depthSort(this); _root.obj_active.push(this); } function init() { if (objName == undefined) { return(undefined); } var _local3 = _root.Obj_loader.area; var _local4 = _local3.getNextHighestDepth(); shape = _local3.attachMovie(objName + "_shape", objName + _local4, _local4); var _local5 = (_y - _local3._y) * _root.tan_angle; shape._x = (_x - _local3._x) - _local5; shape._y = _y - _local3._y; } }
Symbol 1656 MovieClip [__Packages.Obj] Frame 0
class Obj extends MovieClip { var cacheAsBitmap, V, Vx, Vy, can_block, can_push, can_pull, shape, objName, _y, map_x, _x, map_y, _parent, globalX, globalY, msg, dirX, dirY; function Obj () { super(); cacheAsBitmap = true; V = 2; Vx = 2; Vy = 1.5; _root.obj_active.push(this); can_block = true; can_push = false; can_pull = false; _root.depthSort(this); } function init() { var _local3 = _root.Obj_loader.area; var _local5 = _local3.getNextHighestDepth(); shape = _local3.attachMovie(objName + "_shape", objName + _local5, _local5); var _local4 = (_y - _local3._y) * _root.tan_angle; map_x = _x - _local4; map_y = _y; shape._x = (_x - _local3._x) - _local4; shape._y = _y - _local3._y; } function getPos() { var _local2 = new Object(); _local2.x = _x; _local2.y = _y; _parent.localToGlobal(_local2); globalX = _local2.x; globalY = _local2.y; } function btnRollOver() { if (msg != undefined) { _root.showMsg(msg); } } function btnRollOut() { _root.clearMsg(); } function btnPress() { } function btnRelease() { } function doTouch() { if (startMove() == false) { return(false); } } function startEvent() { } function startMove() { dirX = _root.role.dirX; dirY = _root.role.dirY; if (checkBlock(dirX, dirY, Vx, Vy)) { return(false); } if ((dirX != 0) && (dirY == 0)) { var _local3 = dirX * Vx; _x = _x + _local3; map_x = map_x + _local3; shape._x = shape._x + _local3; _root.role.moveX(Vx); } if ((dirY != 0) && (dirX == 0)) { var _local4 = dirY * Vy; _root.moveY(_local4, this); _root.role.moveY(Vy); _root.depthSort(this); shape._y = _y - _root.Obj_loader.area._y; } } function checkBlock(dirX, dirY, vx, vy) { getPos(); var _local7 = _root.Obj_loader.area; var _local5 = map_x + _root.Obj_loader._x; var _local4 = globalY; var _local3 = shape.getBounds(_root); if (dirX == 1) { _local5 = _local3.xMax + vx; } else if (dirX == -1) { _local5 = _local3.xMin - vx; } else if (dirY == 1) { _local4 = _local3.yMax + vy; } else if (dirY == -1) { _local4 = _local3.yMin - vy; } var _local6 = 5; if (_local7.hitTest(_local5, _local4, true)) { var _local10 = checkBlock_obj(_local5, _local4); if (_local10 == "block") { return(true); } return(true); } if (_local7.hitTest(_local3.xMax - _local6, _local4, true) && (dirY != 0)) { var _local10 = checkBlock_obj(_local3.xMax - _local6, _local4); if (_local10 == "block") { return(true); } return(true); } if (_local7.hitTest(_local3.xMin + _local6, _local4, true) && (dirY != 0)) { var _local10 = checkBlock_obj(_local3.xMin + _local6, _local4); if (_local10 == "block") { return(true); } return(true); } if (_local7.hitTest(_local5, _local3.yMin + _local6, true) && (dirX != 0)) { var _local10 = checkBlock_obj(_local5, _local3.yMin + _local6); if (_local10 == "block") { return(true); } return(true); } if (_local7.hitTest(_local5, _local3.yMax - _local6, true) && (dirX != 0)) { var _local10 = checkBlock_obj(_local5, _local3.yMax - _local6); if (_local10 == "block") { return(true); } return(true); } } function checkBlock_obj(posx, posy) { if (_root.obj_active != []) { for (var _local6 in _root.obj_active) { var _local3 = _root.obj_active[_local6]; if (_local3 == this) { return(undefined); } if (_local3.shape.hitTest(posx, posy, true)) { if (_local3.can_block) { return("block"); } } } } } }
Symbol 1657 MovieClip [__Packages.Switch] Frame 0
class Switch extends MovieClip { var eventStarted, _y, onEnterFrame, gotoAndStop, eventObj, _parent; function Switch () { super(); _root.obj_active.push(this); eventStarted = false; } function init() { checkTouch(); } function checkTouch() { var _local3 = _root.Obj_loader.area; var dx = ((_y - _local3._y) * _root.tan_angle); onEnterFrame = function () { if (_root.role.area.hitTest(this.area)) { this.eventStart(); } else if (_root.Obj_loader.area.hitTest((this._x - dx) + _root.Obj_loader._x, this._y + _root.Obj_loader._y, true)) { this.eventStart(); } else { this.eventEnd(); } }; } function eventStart() { if (eventStarted) { return(undefined); } eventStarted = true; gotoAndStop(2); _parent[eventObj].eventStart(); trace("eventStart"); } function eventEnd() { if (eventStarted == false) { return(undefined); } eventStarted = false; gotoAndStop(1); _parent[eventObj].eventEnd(); trace("eventEnd"); } }
Symbol 1658 MovieClip [__Packages.Enemy] Frame 0
class Enemy extends MovieClip { var V, Vx1, Vy1, Vx2, Vy2, V_2, scale, d_angle, dirArray, dirPointActive, followRate, movePause, inDeath, inCatch, inFollow, inLookAround, shape, dirY, dirX, timer1, inDiscover, _parent, onEnterFrame, gotoAndStop, map_x, map_y, pauseTimer, Vx, Vy, inWalk, _x, _y, offsetX, offsetY, globalY, dirX_role, dirY_role, moveType, moveDis, startPause, status_1, globalX, emotion_mc; function Enemy () { super(); V = 2; Vx1 = 2; Vy1 = 1.5; Vx2 = 4; Vy2 = 3; V_2 = 3.5; scale = 100; d_angle = 57.2957795130823; _root.enemyArray.push(this); dirArray = new Array(); dirPointActive = new Array(); followRate = 1; if (movePause == undefined) { movePause = 1000; } } function discover() { if (inDeath) { return(undefined); } if (_root.gamePause) { return(undefined); } if (inCatch) { return(undefined); } if (checkView() == false) { return(undefined); } if (inFollow != true) { toEmotion("e2"); if (inLookAround) { inLookAround = false; if (shape.dir == "u") { dirY = -1; dirX = 0; } else if (shape.dir == "d") { dirY = 1; dirX = 0; } else if (shape.dir == "l") { dirY = 0; dirX = -1; } else if (shape.dir == "r") { dirY = 0; dirX = 1; } } else { toStand(); } clearInterval(timer1); timer1 = setInterval(this, "follow", 1000); inFollow = true; alert(); } else { checkCatch(); } _root.inSight = true; } function discover_end() { _root.inSight = false; inDiscover = false; } function checkView() { var _local11 = _root.role.shape._x - shape._x; var _local14 = _root.role.shape._y - shape._y; var _local10 = Math.atan(_local14 / _local11); var _local12 = _local10 * d_angle; var _local9; if (_local11 < 0) { _local9 = -1; _local12 = _local12 + 180; } else if (_local11 > 0) { _local9 = 1; } shape.v._rotation = _local12; var _local4 = shape._x + _parent._x; var _local3 = shape._y + _parent._y; var _local13 = 1; var _local7 = (_local13 * Math.cos(_local10 * _local9)) * _local9; var _local6 = _local13 * Math.sin(_local10 * _local9); var _local5 = _root.Obj_loader.area; var _local8 = _root.role.shape; do { _local4 = _local4 + _local7; _local3 = _local3 + _local6; if (_local5.hitTest(_local4, _local3, true)) { discover_end(); return(false); } } while (!_local8.hitTest(_local4, _local3, true)); } function lookAround() { inLookAround = true; inFollow = false; delete onEnterFrame; if (dirX == 1) { (gotoAndStop("look_r"));// not popped shape.gotoAndStop("r"); } else if (dirX == -1) { (gotoAndStop("look_l"));// not popped shape.gotoAndStop("l"); } else if (dirY == -1) { (gotoAndStop("look_u"));// not popped shape.gotoAndStop("u"); } else if (dirY == 1) { (gotoAndStop("look_d"));// not popped shape.gotoAndStop("d"); } toEmotion("e2"); shape.view.gotoAndStop("s1"); } function lookDir(dir) { if (dir == undefined) { dir = getlookDir(); } shape.gotoAndStop(dir); shape.dir = dir; } function getlookDir() { var _local2; if (dirX == 1) { _local2 = "r"; } else if (dirX == -1) { _local2 = "l"; } else if (dirY == 1) { _local2 = "d"; } else if (dirY == -1) { _local2 = "u"; } return(_local2); } function lookAround_end() { trace("lookAround_end"); inLookAround = false; var _local3 = Math.random(); if (_local3 > followRate) { getPoint(map_x + _root.Obj_loader._x, map_y + _root.Obj_loader._y); } else { _local3 = Math.random(); if (_local3 < 0.5) { changeDir_line(); } else { checkMove(); } } shape.view.gotoAndStop("s1"); } function follow() { trace("follow========="); clearInterval(timer1); if (inCatch) { return(undefined); } checkCatch(); shape.view.gotoAndStop("s2"); toEmotion("e1"); checkMove(); } function follow_end() { } function checkMove() { clearInterval(pauseTimer); if (inFollow) { Vx = Vx2; Vy = Vy2; } else { Vx = Vx1; Vy = Vy1; } if (dirX == 1) { moveRight(); } else if (dirX == -1) { moveLeft(); } else if (dirY == -1) { moveUp(); } else if (dirY == 1) { moveDown(); } active_dirPoint(); } function moveBack() { } function active_dirPoint() { if (_root.dirPoint == []) { return(undefined); } dirPointActive = []; var _local5; var _local4 = 50; for (_local5 in _root.dirPoint) { var _local3 = _root.dirPoint[_local5]; if (dirX == 1) { if ((Math.abs(map_y - _local3._y) < _local4) && ((_local3._x - map_x) > _local4)) { dirPointActive.push(_local3); } } else if (dirX == -1) { if ((Math.abs(map_y - _local3._y) < _local4) && ((_local3._x - map_x) < (-_local4))) { dirPointActive.push(_local3); } } else if (dirY == -1) { if ((Math.abs(map_x - _local3._x) < _local4) && ((_local3._y - map_y) < (-_local4))) { dirPointActive.push(_local3); } } else if (dirY == 1) { if ((Math.abs(map_x - _local3._x) < _local4) && ((_local3._y - map_y) > _local4)) { dirPointActive.push(_local3); } } } } function moveRight() { inWalk = true; if (inFollow) { (gotoAndStop("run_r"));// not popped } else { (gotoAndStop("move_r"));// not popped } shape.gotoAndStop("r"); dirX = 1; dirY = 0; start_moveX(); trace("move:" + inFollow); } function moveLeft() { inWalk = true; if (inFollow) { (gotoAndStop("run_l"));// not popped } else { (gotoAndStop("move_l"));// not popped } shape.gotoAndStop("l"); dirX = -1; dirY = 0; start_moveX(); trace("move:" + inFollow); } function moveUp() { inWalk = true; if (inFollow) { (gotoAndStop("run_u"));// not popped } else { (gotoAndStop("move_u"));// not popped } shape.gotoAndStop("u"); dirX = 0; dirY = -1; start_moveY(); trace("move:" + inFollow); } function moveDown() { inWalk = true; if (inFollow) { (gotoAndStop("run_d"));// not popped } else { (gotoAndStop("move_d"));// not popped } shape.gotoAndStop("d"); dirX = 0; dirY = 1; start_moveY(); trace("move:" + inFollow); } function start_moveX() { onEnterFrame = function () { if (this.checkBlock(this.dirX, this.dirY)) { this.changeDir(); return(undefined); } this.moveX(this.dirX * this.Vx); }; } function start_moveY() { onEnterFrame = function () { if (this.checkBlock(this.dirX, this.dirY)) { this.changeDir(); return(undefined); } this.moveY(this.dirY * this.Vy); }; } function moveX(V) { _x = _x + V; map_x = map_x + V; shape._x = map_x; } function moveY(V) { _root.moveY(V, this); map_y = _y; shape._y = _y; _root.depthSort(this); } function checkBlock(dirX, dirY) { getPos(); var _local5 = _root.Obj_loader.area; var _local4 = (map_x + _root.Obj_loader._x) + (offsetX * dirX); var _local3 = globalY + (offsetY * dirY); if (_local5.hitTest(_local4, _local3, true)) { return(true); } checkPoint(_local4, _local3); } function checkPoint(posx, posy) { if (dirPointActive == []) { return(undefined); } var _local3; for (_local3 in dirPointActive) { var _local2 = dirPointActive[_local3]; if (_local2.hitTest(posx, posy, true)) { if ((Math.abs(map_x - _local2._x) < 10) && (dirX != 0)) { if (inFollow) { changeDir_point(_local2); } else { toStand(); clearInterval(pauseTimer); pauseTimer = setInterval(this, "changeDir_point", movePause, _local2); } } else if ((Math.abs(map_y - _local2._y) < 10) && (dirY != 0)) { if (inFollow) { changeDir_point(_local2); } else { toStand(); clearInterval(pauseTimer); pauseTimer = setInterval(this, "changeDir_point", movePause, _local2); trace("movePause:" + movePause); } } } } } function getPoint(posx, posy) { if (dirPointActive == []) { return(undefined); } var _local3; for (_local3 in dirPointActive) { var _local2 = dirPointActive[_local3]; if (_local2.hitTest(posx, posy, true)) { changeDir_point(_local2); } } } function changeDir() { dirArray = []; if (inFollow) { getRoleDir(); dirX = dirX_role; dirY = dirY_role; if (checkBlock(dirX, dirY) != true) { checkMove(); trace((("changeDir:" + dirX) + " ") + dirY); return(undefined); } } if (dirX != 0) { if (checkBlock(-dirX, 0) != true) { dirArray.push([-dirX, 0]); } if (checkBlock(0, 1) != true) { dirArray.push([0, 1]); } if (checkBlock(0, -1) != true) { dirArray.push([0, -1]); } } else if (dirY != 0) { if (checkBlock(0, -dirY) != true) { dirArray.push([0, -dirY]); } if (checkBlock(1, 0) != true) { dirArray.push([1, 0]); } if (checkBlock(-1, 0) != true) { dirArray.push([-1, 0]); } } var _local3 = dirArray.length; var _local4 = int(Math.random() * _local3); var _local2 = dirArray[_local4]; dirX = _local2[0]; dirY = _local2[1]; checkMove(); } function changeDir_line() { trace((("changeDir_line1111:" + dirX) + " ") + dirY); dirX = -dirX; dirY = -dirY; checkMove(); trace((("changeDir_line2222:" + dirX) + " ") + dirY); } function changeDir_circle(obj) { dirArray = []; if (obj.up && (dirY != 1)) { dirArray.push([0, -1]); } if (obj.down && (dirY != -1)) { dirArray.push([0, 1]); } if (obj.left && (dirX != 1)) { dirArray.push([-1, 0]); } if (obj.right && (dirX != -1)) { dirArray.push([1, 0]); } if (dirArray.length == 0) { changeDir_line(); return(undefined); } if (dirArray.length == 2) { if (obj.up && (obj.down)) { } else if (obj.left && (obj.right)) { } else { if (dirX != 0) { dirY = dir[1]; dirX = 0; checkMove(); return(undefined); } if (dirY != 0) { dirX = dir[0]; dirY = 0; checkMove(); return(undefined); } } } var _local3 = dirArray.length; var _local4 = int(Math.random() * _local3); var dir = dirArray[_local4]; if (dir == undefined) { return(undefined); } dirX = dir[0]; dirY = dir[1]; checkMove(); } function changeDir_follow(obj) { getRoleDir(); dirArray = []; if ((obj.up && (dirY_role == -1)) && (dirY != 1)) { dirArray.push([0, -1]); } if ((obj.down && (dirY_role == 1)) && (dirY != -1)) { dirArray.push([0, 1]); } if ((obj.left && (dirX_role == -1)) && (dirX != 1)) { dirArray.push([-1, 0]); } if ((obj.right && (dirX_role == 1)) && (dirX != -1)) { dirArray.push([1, 0]); } if (dirArray.length == 0) { trace("\u8DDF\u4E22--\u5DE1\u89C6"); lookAround(); return(undefined); } var _local4 = dirArray.length; var _local5 = int(Math.random() * _local4); var _local2 = dirArray[_local5]; if (_local2 == undefined) { return(undefined); } dirX = _local2[0]; dirY = _local2[1]; trace((("changeDir_follow:" + dirArray) + "=====") + _local2); if (checkView() != false) { trace("\u7EE7\u7EED\u8FFD\u8E2A"); checkMove(); } else if (dirArray.length == 1) { checkMove(); } else { trace("\u5BFB\u89C6"); lookAround(); } } function changeDir_point(obj) { trace("changeDir_point:" + moveType); clearInterval(pauseTimer); if (inFollow) { changeDir_follow(obj); return(undefined); } if (moveType == "line") { changeDir_line(); return(undefined); } if (moveType == "circle") { changeDir_circle(obj); return(undefined); } dirArray = []; if (obj.up) { dirArray.push([0, -1]); } if (obj.down) { dirArray.push([0, 1]); } if (obj.left) { dirArray.push([-1, 0]); } if (obj.right) { dirArray.push([1, 0]); } var _local4 = dirArray.length; var _local5 = int(Math.random() * _local4); var _local3 = dirArray[_local5]; if (_local3 == undefined) { return(undefined); } dirX = _local3[0]; dirY = _local3[1]; checkMove(); } function init(x, y, _moveType, _dirX, _dirY, dis, sp) { _x = x; _y = y; moveType = _moveType; dirX = _dirX; dirY = _dirY; moveDis = dis; startPause = sp; map_x = x; map_y = y; _root.transPos(this); _root.depthSort(this); var _local3 = _parent.getNextHighestDepth(); shape = _parent.attachMovie("enemy_shape", "shape_" + _local3, _local3); shape._x = map_x; shape._y = map_y; shape.enemy = this; offsetX = shape._width / 2; offsetY = shape._height / 2; if (moveType == "stand") { toStand(); } else if ((startPause == 0) || (startPause == undefined)) { checkMove(); } else { toStand(); clearInterval(pauseTimer); pauseTimer = setInterval(this, "checkMove", startPause); } } function enemyStart() { } function killed() { delete onEnterFrame; clearInterval(pauseTimer); var _local2; if ((dirX == 1) || (status_1 == "face_r")) { _local2 = "die_l"; } else if ((dirX == -1) || (status_1 == "face_l")) { _local2 = "die_l"; } else if ((dirY = -1 || (status_1 == "face_u"))) { _local2 = "die_u"; } else if ((dirY == 1) || (status_1 == "face_d")) { _local2 = "die_u"; } status_1 = _local2; gotoAndStop(_local2); shape.gotoAndStop(1); delete shape.onEnterFrame; inDeath = true; } function getPos() { var _local2 = new Object(); _local2.x = _x; _local2.y = _y; _parent.localToGlobal(_local2); globalX = _local2.x; globalY = _local2.y; } function toEmotion(e) { if (_root.inGameOver) { return(undefined); } emotion_mc.gotoAndPlay(e); } function toStand() { delete onEnterFrame; var _local2; if (dirX == 1) { _local2 = "r"; } else if (dirX == -1) { _local2 = "l"; } else if (dirY == -1) { _local2 = "u"; } else if (dirY == 1) { _local2 = "d"; } status_1 = "face_" + _local2; (gotoAndStop(status_1));// not popped shape.gotoAndStop(_local2); } function getRoleDir() { var _local3 = 50; dirX_role = 0; dirY_role = 0; if ((_root.role.map_x - map_x) > _local3) { dirX_role = 1; } else if ((_root.role.map_x - map_x) < (-_local3)) { dirX_role = -1; } if ((_root.role.map_y - map_y) > _local3) { dirY_role = 1; } else if ((_root.role.map_y - map_y) < (-_local3)) { dirY_role = -1; } } function getRoleDis() { var _local4 = _root.role.map_x - map_x; var _local3 = _root.role.map_y - map_y; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); return(_local5); } function checkRoleDis() { var _local4 = Math.abs(_root.role.map_x - map_x); var _local3 = Math.abs(_root.role.map_y - map_y); if ((_local4 < 80) && (_local3 < 20)) { return(true); } if ((_local3 < 80) && (_local4 < 20)) { return(true); } } function checkCatch() { if (_root.inGameOver) { toStand(); return(undefined); } if (getRoleDis() < 70) { inCatch = true; _root.role.catched(); toEmotion("handsup"); _root.game_over(); toStand(); return(true); } if (checkRoleDis()) { inCatch = true; _root.role.catched(); toEmotion("handsup"); _root.game_over(); toStand(); return(true); } } function alert() { trace("alert==============:" + _root.enemyArray); var _local3 = 0; while (_local3 < _root.enemyArray.length) { var _local4 = _root.enemyArray[_local3]; trace((("alert::::::::::::" + _local4) + " ") + _local3); if (_local4 != this) { _local4.get_alert(); } _local3++; } } function get_alert() { inFollow = true; toStand(); clearInterval(timer1); timer1 = setInterval(this, "alert_search", 1000); trace("get_alert:" + this); } function alert_search() { getRoleDir(); dirX = dirX_role; dirY = dirY_role; trace((("dirX:" + dirX) + " dirY:") + dirY); follow(); } }
Symbol 1659 MovieClip [__Packages.Switch_once] Frame 0
class Switch_once extends Switch { var onEnterFrame; function Switch_once () { super(); } function checkTouch() { onEnterFrame = function () { trace("checkTouch"); if (_root.role.area.hitTest(this.area)) { this.eventStart(); trace("eventStart"); } }; } }
Symbol 1660 MovieClip [__Packages.Obj_ball] Frame 0
class Obj_ball extends Obj { var Vx, Vy, _currentframe, dirX, dirY, checkBlock, gotoAndPlay, mc, onEnterFrame, targetObj, _parent, hitTest; function Obj_ball () { super(); Vx = 1; Vy = 1; } function doTouch() { if (_currentframe > 1) { return(undefined); } dirX = _root.role.dirX; dirY = _root.role.dirY; if (checkBlock(dirX, dirY, 5, 4) == false) { return(false); } gotoAndPlay("move"); } function startMove() { if (dirX == 1) { mc.gotoAndStop("r"); } else if (dirX == -1) { mc.gotoAndStop("l"); } else if (dirY == -1) { mc.gotoAndStop("u"); } else if (dirY == 1) { mc.gotoAndStop("d"); } onEnterFrame = function () { this.Vx = this.Vx + 0.25; this.Vy = this.Vy + 0.2; if (this.Vx > 10) { this.Vx = 10; } if (this.Vy > 8) { this.Vy = 8; } var _local3 = this.dirX * this.Vx; var _local4 = this.dirY * this.Vy; if (this.checkBlock(this.dirX, this.dirY, 1, 1)) { delete this.onEnterFrame; this.adjust(); this.checkHit(); this.mc.gotoAndStop(1); return(false); } if ((this.dirX != 0) && (this.dirY == 0)) { this._x = this._x + _local3; this.map_x = this.map_x + _local3; this.shape._x = this.shape._x + _local3; } if ((this.dirY != 0) && (this.dirX == 0)) { _root.moveY(_local4, this); _root.depthSort(this); this.shape._y = this._y - _root.Obj_loader.area._y; } }; } function adjust() { Vx = 1; Vy = 1; onEnterFrame = function () { if (this.checkBlock(this.dirX, this.dirY, 1, 1)) { if ((this.dirX != 0) && (this.dirY == 0)) { this._x = this._x - (1 * this.dirX); this.map_x = this.map_x - (1 * this.dirX); this.shape._x = this.shape._x - (1 * this.dirX); } if ((this.dirY != 0) && (this.dirX == 0)) { _root.moveY(-1 * this.dirY, this); _root.depthSort(this); this.shape._y = this._y - _root.Obj_loader.area._y; } } else { delete this.onEnterFrame; this.dirX = 0; this.dirY = 0; } }; } function checkHit() { var _local2 = _parent[targetObj]; if (hitTest(_local2)) { _local2.startEvent(); } } }
Symbol 1661 MovieClip [__Packages.Switch_stand_enemy] Frame 0
class Switch_stand_enemy extends Switch { var _y, onEnterFrame; function Switch_stand_enemy () { super(); } function checkTouch() { var _local5 = _root.Obj_loader.area; var _local6 = (_y - _local5._y) * _root.tan_angle; onEnterFrame = function () { if (_root.role.area.hitTest(this.area)) { this.eventStart(); } else { for (var _local4 in _root.enemyArray) { var _local3 = _root.enemyArray[_local4]; if (_local3.area.hitTest(this.area)) { this.eventStart(); return(undefined); } } this.eventEnd(); } }; } }
Symbol 1662 MovieClip [__Packages.Role] Frame 0
class Role extends MovieClip { var V, Vx, Vy, V_2, V_side, V_sideY, scale, map_x, map_y, _x, _y, _parent, shape, offsetX, offsetY, onEnterFrame, inWalk, dirX, dirY, inCling, inPush, status_1, gotoAndStop, globalX, globalY, dragObj, objDrag, getDepth, swapDepths, inKill, dir_face, dir_cling, inCatch; function Role () { super(); V = 5; Vx = 5; Vy = 4; V_2 = 3.5; V_side = 2; V_sideY = 1.5; scale = 100; } function init(x, y) { map_x = x; map_y = y; _x = map_x; _y = map_y; _root.transPos(this); var _local3 = _parent.getNextHighestDepth(); shape = _parent.attachMovie("role_shape", "role_shape", _local3); shape._x = map_x; shape._y = map_y; offsetX = shape._width / 2; offsetY = shape._height / 2; _root.depthSort(this); control(); } function control() { onEnterFrame = function () { if (_root.gamePause) { return(undefined); } if (this.inCatch) { return(undefined); } if (this.inKill) { return(undefined); } this.checkMove(); }; } function checkMove() { if (Key.isDown(_root.key_up) && (Key.isDown(_root.key_down))) { } else if (Key.isDown(_root.key_left) && (Key.isDown(_root.key_right))) { } else if (Key.isDown(_root.key_up) && (Key.isDown(_root.key_left))) { moveUL(); } else if (Key.isDown(_root.key_up) && (Key.isDown(_root.key_right))) { moveUR(); } else if (Key.isDown(_root.key_down) && (Key.isDown(_root.key_left))) { moveDL(); } else if (Key.isDown(_root.key_down) && (Key.isDown(_root.key_right))) { moveDR(); } else if (Key.isDown(_root.key_up)) { moveUp(); } else if (Key.isDown(_root.key_down)) { moveDown(); } else if (Key.isDown(_root.key_left)) { moveLeft(); } else if (Key.isDown(_root.key_right)) { moveRight(); } else { stop_move(); } if (Key.isDown(_root.key_space)) { doKill(); } } function stop_move() { inWalk = false; dirX = 0; dirY = 0; if (inCling) { stop_cling(); return(undefined); } if (inPush) { stop_push(); return(undefined); } var _local2; if (status_1 == "move_r") { _local2 = "face_r"; } else if (status_1 == "move_l") { _local2 = "face_l"; } else if (status_1 == "move_u") { _local2 = "face_u"; } else if (status_1 == "move_d") { _local2 = "face_d"; } (gotoAndStop(_local2));// not popped status_1 = _local2; } function getPos() { var _local2 = new Object(); _local2.x = _x; _local2.y = _y; _parent.localToGlobal(_local2); globalX = _local2.x; globalY = _local2.y; } function moveObj(obj, flag) { dragObj = flag; objDrag = obj; } function moveX(_v) { var _local3; if (dirX == 0) { _local3 = _v; } else if (_v != undefined) { _local3 = dirX * _v; } else { _local3 = dirX * Vx; } var _local4 = _root.Obj_loader._x; var _local5 = _local4 + _root.Obj_loader.egde_R._x; var _local6 = _local4 + _root.Obj_loader.egde_L._x; if (((globalX > _root.stage_cX) && (_local3 > 0)) && (_local5 > _root.stage_w)) { _root.Obj_loader._x = _root.Obj_loader._x - _local3; _x = _x + _local3; map_x = map_x + _local3; } else if (((globalX < _root.stage_cX) && (_local3 < 0)) && (_local6 < 0)) { _root.Obj_loader._x = _root.Obj_loader._x - _local3; _x = _x + _local3; map_x = map_x + _local3; } else { _x = _x + _local3; map_x = map_x + _local3; } shape._x = map_x; } function moveY(_v) { var _local3; if (dirY == 0) { _local3 = _v; } else if (_v != undefined) { _local3 = dirY * _v; } else { _local3 = dirY * Vy; } var _local4 = _root.Obj_loader._y; var _local7 = _local4 + _root.Obj_loader.egde_U._y; var _local5 = _local4 + _root.Obj_loader.egde_D._y; if (((globalY > _root.stage_cY) && (_local3 > 0)) && (_local5 > _root.stage_h)) { _root.Obj_loader._y = _root.Obj_loader._y - _local3; moveYControl(_local3); } else if (((globalY < _root.stage_cY) && (_local3 < 0)) && (_local7 < 0)) { _root.Obj_loader._y = _root.Obj_loader._y - _local3; moveYControl(_local3); } else { moveYControl(_local3); } map_y = _y; shape._y = map_y; _root.depthSort(this); } function moveYControl(vy) { _y = _y + vy; var _local3 = vy * _root.tan_angle; trace((_local3 + " ") + Vy); var _local4 = _root.Obj_loader._x; var _local5 = _local4 + _root.Obj_loader.egde_R._x; var _local6 = _local4 + _root.Obj_loader.egde_L._x; if (((globalX > _root.stage_cX) && (_local3 > 0)) && (_local5 > _root.stage_w)) { _root.Obj_loader._x = _root.Obj_loader._x - _local3; _x = _x + _local3; } else if (((globalX < _root.stage_cX) && (_local3 < 0)) && (_local6 < 0)) { _root.Obj_loader._x = _root.Obj_loader._x - _local3; _x = _x + _local3; } else { _x = _x + _local3; } } function depthSwap(obj) { if (dirX == 0) { return(undefined); } var _local5 = obj.shape.getBounds(_root); if ((map_x > obj.map_x) && (_y < _local5.yMax)) { var _local4 = obj.getDepth(); if (getDepth() > _local4) { swapDepths(_local4 - 1); } } else if ((map_x < obj.map_x) && (_y < obj._y)) { var _local4 = obj.getDepth(); if (getDepth() < _local4) { swapDepths(_local4 + 1); } } } function doKill() { if (_root.inKnife != true) { return(undefined); } if (inKill) { return(undefined); } var _local3; if ((dir_face == "r") || (dir_cling == "cling_l")) { _local3 = "kill_r"; } else if ((dir_face == "l") || (dir_cling == "cling_r")) { _local3 = "kill_l"; } else if ((dir_face == "d") || (dir_cling == "cling_u")) { _local3 = "kill_d"; } else if ((dir_face == "u") || (dir_cling == "cling_d")) { _local3 = "kill_u"; } (gotoAndStop(_local3));// not popped status_1 = _local3; inKill = true; } function stopKill() { var _local2; if (dir_face == "r") { _local2 = "face_r"; } else if (dir_face == "l") { _local2 = "face_l"; } else if (dir_face == "d") { _local2 = "face_d"; } else if (dir_face == "u") { _local2 = "face_u"; } (gotoAndStop(_local2));// not popped status_1 = _local2; inKill = false; } function doPush() { if (inPush) { return(undefined); } var _local3; if (dirX == 1) { _local3 = "push_r"; } else if (dirX == -1) { _local3 = "push_l"; } else if (dirY == -1) { _local3 = "push_u"; } else if (dirY == 1) { if (_root.sceneID == 0) { _local3 = "push_d2"; } else { _local3 = "push_d"; } } (gotoAndStop(_local3));// not popped status_1 = _local3; inPush = true; } function stop_push() { var _local2; if (dir_face == "r") { _local2 = "face_r"; } else if (dir_face == "l") { _local2 = "face_l"; } else if (dir_face == "d") { _local2 = "face_d"; } else if (dir_face == "u") { _local2 = "face_u"; } (gotoAndStop(_local2));// not popped status_1 = _local2; inPush = false; } function do_cling() { var _local2; if (dirX == 1) { _local2 = "cling_r"; } else if (dirX == -1) { _local2 = "cling_l"; } else if (dirY == -1) { _local2 = "cling_u"; } else if (dirY == 1) { _local2 = "cling_d"; } (gotoAndStop(_local2));// not popped status_1 = _local2; inCling = true; dir_cling = _local2; } function stop_cling() { var _local2; if (dir_cling == "cling_r") { _local2 = "face_l"; } else if (dir_cling == "cling_l") { _local2 = "face_r"; } else if (dir_cling == "cling_u") { _local2 = "face_d"; } else if (dir_cling == "cling_d") { _local2 = "face_u"; } (gotoAndStop(_local2));// not popped status_1 = _local2; inCling = false; } function clingMoveRight(dir_back) { inWalk = true; dirX = 1; dirY = 0; if (dir_back == "up") { status_1 = "cling_u_move_r"; } else if (dir_back == "down") { status_1 = "cling_d_move_r"; } (gotoAndStop(status_1));// not popped status_1 = status_1; if (checkBlock(dirX, dirY)) { return(undefined); } moveX(V_side); } function clingMoveLeft(dir_back) { inWalk = true; dirX = -1; dirY = 0; if (dir_back == "up") { status_1 = "cling_u_move_l"; } else if (dir_back == "down") { status_1 = "cling_d_move_l"; } (gotoAndStop(status_1));// not popped status_1 = status_1; if (checkBlock(dirX, dirY)) { return(undefined); } moveX(V_side); } function clingMoveUp(dir_back) { inWalk = true; dirX = 0; dirY = -1; if (dir_back == "right") { status_1 = "cling_r_move_u"; } else if (dir_back == "left") { status_1 = "cling_l_move_u"; } (gotoAndStop(status_1));// not popped status_1 = status_1; if (checkBlock(dirX, dirY)) { return(undefined); } moveY(V_sideY); } function clingMoveDown(dir_back) { inWalk = true; dirX = 0; dirY = 1; if (dir_back == "right") { status_1 = "cling_r_move_d"; } else if (dir_back == "left") { status_1 = "cling_l_move_d"; } (gotoAndStop(status_1));// not popped status_1 = status_1; if (checkBlock(dirX, dirY)) { return(undefined); } moveY(V_sideY); } function moveRight() { inWalk = true; dirX = 1; dirY = 0; dir_face = "r"; if (checkBlock(dirX, dirY)) { return(undefined); } if (_root.inSight && (status_1 != "move_r")) { recodePath(); } status_1 = "move_r"; (gotoAndStop("move_r"));// not popped status_1 = "move_r"; moveX(); } function moveLeft() { inWalk = true; dirX = -1; dirY = 0; dir_face = "l"; if (checkBlock(dirX, dirY)) { return(undefined); } if (_root.inSight && (status_1 != "move_l")) { recodePath(); } (gotoAndStop("move_l"));// not popped status_1 = "move_l"; moveX(); } function moveUp() { inWalk = true; dirX = 0; dirY = -1; dir_face = "u"; if (checkBlock(dirX, dirY)) { return(undefined); } if (_root.inSight && (status_1 != "move_u")) { recodePath(); } (gotoAndStop("move_u"));// not popped status_1 = "move_u"; moveY(); } function moveDown() { inWalk = true; dirX = 0; dirY = 1; dir_face = "d"; if (checkBlock(dirX, dirY)) { return(undefined); } if (_root.inSight && (status_1 != "move_d")) { recodePath(); } (gotoAndStop("move_d"));// not popped status_1 = "move_d"; moveY(); } function moveUL() { if (inCling) { if (dir_cling == "cling_u") { clingMoveLeft("up"); } else if (dir_cling == "cling_l") { clingMoveUp("left"); } } else { moveLeft(); } } function moveUR() { if (inCling) { if (dir_cling == "cling_u") { clingMoveRight("up"); } else if (dir_cling == "cling_r") { clingMoveUp("right"); } } else { moveRight(); } } function moveDR() { if (inCling) { if (dir_cling == "cling_d") { clingMoveRight("down"); } else if (dir_cling == "cling_r") { clingMoveDown("right"); } } else { moveDown(); } } function moveDL() { if (inCling) { if (dir_cling == "cling_d") { clingMoveLeft("down"); } else if (dir_cling == "cling_l") { clingMoveDown("left"); } } else { moveDown(); } } function recodePath() { _root.dirArray.push([dirX, dirY]); _root.posArray.push([map_x, map_y]); } function checkBlock(dirX, dirY) { getPos(); var _local3 = _root.Obj_loader.area; var _local4 = map_x + _root.Obj_loader._x; var _local7 = _local4 + (offsetX * dirX); var _local6 = globalY + (offsetY * dirY); var _local9; var _local11; var _local10; var _local8; _local9 = (map_x + _root.Obj_loader._x) + offsetX; _local11 = (map_x + _root.Obj_loader._x) - offsetX; _local10 = globalY + offsetY; _local8 = globalY - offsetY; if (_local3.hitTest(_local7, _local6, true)) { var _local5 = checkBlock_obj(_local7, _local6); trace("action:" + _local5); if (_local5 == "push") { doPush(); return(true); } if (_local5 != "none") { do_cling(); return(true); } } else if (_local3.hitTest(_local9, globalY, true) && (dirY != 0)) { moveX(-2); } else if (_local3.hitTest(_local11, globalY, true) && (dirY != 0)) { moveX(2); } else if (_local3.hitTest(_local4, _local8, true) && (dirX != 0)) { moveY(2); } else if (_local3.hitTest(_local4, _local10, true) && (dirX != 0)) { moveY(-2); } } function checkBlock_obj(posx, posy) { if (_root.obj_active != []) { for (var _local6 in _root.obj_active) { var _local3 = _root.obj_active[_local6]; if (_local3.shape.hitTest(posx, posy, true)) { depthSwap(_local3); if (_local3.can_push) { if (_local3.doTouch() != false) { return("push"); } return("block"); } if (_local3.can_block) { return("block"); } return("none"); } } } } function catched() { var _local2; _local2 = "handsup_u"; (gotoAndStop(_local2));// not popped inCatch = true; } }
Symbol 1663 MovieClip [__Packages.Role_box] Frame 0
class Role_box extends Role { var inBox, map_x, map_y, _x, _y, _parent, shape, offsetX, offsetY, control; function Role_box () { super(); inBox = true; } function init(x, y) { map_x = x; map_y = y; _x = map_x; _y = map_y; _root.transPos(this); var _local3 = _parent.getNextHighestDepth(); shape = _parent.attachMovie("role_box_shape", "role_shape", _local3); shape._x = map_x; shape._y = map_y; offsetX = shape._width / 2; offsetY = shape._height / 2; _root.depthSort(this); control(); } function replace(x, y, m_x, m_y) { _x = x; _y = y; shape = _parent.role_shape; var _local5 = shape._x; var _local4 = shape._y; map_x = m_x; map_y = m_y; shape.removeMovieClip(); var _local3 = _parent.getNextHighestDepth(); shape = _parent.attachMovie("role_box_shape", "role_box_shape", _local3); shape._x = _local5; shape._y = _local4; offsetX = shape._width / 2; offsetY = shape._height / 2; _root.depthSort(this); control(); } function do_cling() { } }
Symbol 1664 MovieClip [__Packages.Role_ice] Frame 0
class Role_ice extends Role { var Vx, Vy, onEnterFrame, inWalk, dirX, dirY, status_1, gotoAndStop, globalX, _x, map_x, shape, globalY, map_y, _y, dir_face, getPos, offsetX, offsetY, depthSwap; function Role_ice () { super(); Vx = 7.5; Vy = 6; } function control() { onEnterFrame = function () { if (_root.root_pause) { return(undefined); } this.checkMove(); }; } function checkMove() { if (Key.isDown(_root.key_up)) { moveUp(); } else if (Key.isDown(_root.key_down)) { moveDown(); } else if (Key.isDown(_root.key_left)) { moveLeft(); } else if (Key.isDown(_root.key_right)) { moveRight(); } } function stop_move() { inWalk = false; dirX = 0; dirY = 0; var _local2; if (status_1 == "move_r") { _local2 = "face_r"; } else if (status_1 == "move_l") { _local2 = "face_l"; } else if (status_1 == "move_u") { _local2 = "face_u"; } else if (status_1 == "move_d") { _local2 = "face_d"; } (gotoAndStop(_local2));// not popped status_1 = _local2; onEnterFrame = control; } function moveX(_v) { var _local3; if (dirX == 0) { _local3 = _v; } else if (_v != undefined) { _local3 = dirX * _v; } else { _local3 = dirX * Vx; } var _local4 = _root.Obj_loader._x; var _local5 = _local4 + _root.Obj_loader.egde_R._x; var _local6 = _local4 + _root.Obj_loader.egde_L._x; if (((globalX > _root.stage_cX) && (_local3 > 0)) && (_local5 > _root.stage_w)) { _root.Obj_loader._x = _root.Obj_loader._x - _local3; _x = _x + _local3; map_x = map_x + _local3; } else if (((globalX < _root.stage_cX) && (_local3 < 0)) && (_local6 < 0)) { _root.Obj_loader._x = _root.Obj_loader._x - _local3; _x = _x + _local3; map_x = map_x + _local3; } else { _x = _x + _local3; map_x = map_x + _local3; } shape._x = map_x; } function moveY(_v) { var _local3; if (dirY == 0) { _local3 = _v; } else if (_v != undefined) { _local3 = dirY * _v; } else { _local3 = dirY * Vy; } var _local4 = _root.Obj_loader._y; var _local7 = _local4 + _root.Obj_loader.egde_U._y; var _local5 = _local4 + _root.Obj_loader.egde_D._y; if (((globalY > _root.stage_cY) && (_local3 > 0)) && (_local5 > _root.stage_h)) { _root.Obj_loader._y = _root.Obj_loader._y - _local3; _root.moveY(_local3, this); } else if (((globalY < _root.stage_cY) && (_local3 < 0)) && (_local7 < 0)) { _root.Obj_loader._y = _root.Obj_loader._y - _local3; _root.moveY(_local3, this); } else { _root.moveY(_local3, this); } map_y = _y; shape._y = map_y; _root.depthSort(this); } function moveRight() { inWalk = true; dirX = 1; dirY = 0; dir_face = "r"; if (checkBlock(dirX, dirY)) { return(undefined); } status_1 = "move_r"; (gotoAndStop(status_1));// not popped onEnterFrame = function () { if (this.checkBlock(this.dirX, this.dirY)) { delete this.onEnterFrame; this.stop_move(); return(undefined); } this.moveX(); }; } function moveLeft() { inWalk = true; dirX = -1; dirY = 0; dir_face = "l"; if (checkBlock(dirX, dirY)) { return(undefined); } status_1 = "move_l"; (gotoAndStop(status_1));// not popped onEnterFrame = function () { if (this.checkBlock(this.dirX, this.dirY)) { delete this.onEnterFrame; this.stop_move(); return(undefined); } this.moveX(); }; } function moveUp() { inWalk = true; dirX = 0; dirY = -1; dir_face = "u"; if (checkBlock(dirX, dirY)) { return(undefined); } status_1 = "move_u"; (gotoAndStop(status_1));// not popped onEnterFrame = function () { if (this.checkBlock(this.dirX, this.dirY)) { delete this.onEnterFrame; this.stop_move(); return(undefined); } this.moveY(); }; } function moveDown() { inWalk = true; dirX = 0; dirY = 1; dir_face = "d"; if (checkBlock(dirX, dirY)) { return(undefined); } status_1 = "move_d"; (gotoAndStop(status_1));// not popped onEnterFrame = function () { if (this.checkBlock(this.dirX, this.dirY)) { delete this.onEnterFrame; this.stop_move(); return(undefined); } this.moveY(); }; } function checkBlock(dirX, dirY) { getPos(); var _local3 = _root.Obj_loader.area; var _local4 = map_x + _root.Obj_loader._x; var _local6 = _local4 + (offsetX * dirX); var _local5 = globalY + (offsetY * dirY); var _local8; var _local10; var _local9; var _local7; _local8 = (map_x + _root.Obj_loader._x) + offsetX; _local10 = (map_x + _root.Obj_loader._x) - offsetX; _local9 = globalY + offsetY; _local7 = globalY - offsetY; if (_local3.hitTest(_local6, _local5, true)) { var _local11 = checkBlock_obj(_local6, _local5); if (_local11 == "push") { return(true); } return(true); } if (_local3.hitTest(_local8, globalY, true) && (dirY != 0)) { moveX(-2); } else if (_local3.hitTest(_local10, globalY, true) && (dirY != 0)) { moveX(2); } else if (_local3.hitTest(_local4, _local7, true) && (dirX != 0)) { moveY(2); } else if (_local3.hitTest(_local4, _local9, true) && (dirX != 0)) { moveY(-2); } } function checkBlock_obj(posx, posy) { if (_root.obj_active != []) { for (var _local6 in _root.obj_active) { var _local3 = _root.obj_active[_local6]; if (_local3.shape.hitTest(posx, posy, true)) { depthSwap(_local3); if (_local3.can_push) { if (_local3.doTouch() != false) { return("push"); } return("block"); } if (_local3.can_block) { return("block"); } } } } } }
Symbol 1665 MovieClip [__Packages.Role_knife] Frame 0
class Role_knife extends Role { var _x, _y, shape, _parent, map_x, map_y, offsetX, offsetY, control, getPos, globalY, checkBlock_obj, doPush, do_cling, moveX, moveY, dirX, dirY, status_1, gotoAndStop, inWalk, inCling, stop_cling, inPush, stop_push; function Role_knife () { super(); } function replace(x, y, m_x, m_y) { _x = x; _y = y; shape = _parent.role_shape; map_x = m_x; map_y = m_y; offsetX = shape._width / 2; offsetY = shape._height / 2; _root.depthSort(this); control(); } function checkBlock(dirX, dirY) { getPos(); var _local3 = _root.Obj_loader.area; var _local5 = map_x + _root.Obj_loader._x; var _local6 = _local5 + (offsetX * dirX); var _local4 = globalY + (offsetY * dirY); var _local11; var _local13; var _local12; var _local10; _local11 = (map_x + _root.Obj_loader._x) + offsetX; _local13 = (map_x + _root.Obj_loader._x) - offsetX; _local12 = globalY + offsetY; _local10 = globalY - offsetY; if (_local3.hitTest(_local6, _local4, true)) { var _local7 = checkBlock_obj(_local6, _local4); if (_local7 == "push") { doPush(); return(true); } if (_local7 != "none") { do_cling(); return(true); } } else if (_local3.hitTest(_local11, globalY, true) && (dirY != 0)) { moveX(-2); } else if (_local3.hitTest(_local13, globalY, true) && (dirY != 0)) { moveX(2); } else if (_local3.hitTest(_local5, _local10, true) && (dirX != 0)) { moveY(2); } else if (_local3.hitTest(_local5, _local12, true) && (dirX != 0)) { moveY(-2); } else if (checkBlock_enemy(_local6, _local4)) { doMoveBody(dirX, dirY); return(true); } } function checkBlock_enemy(posx, posy) { if (_root.enemyArray != []) { for (var _local5 in _root.enemyArray) { var _local2 = _root.enemyArray[_local5]; if (_local2.shape.area2.hitTest(posx, posy, true)) { _local2.bodyTouch(); return(true); } } } } function doMoveBody() { var _local2; if (dirX == 1) { _local2 = "mBody_r"; } else if (dirX == -1) { _local2 = "mBody_l"; } else if (dirY == -1) { _local2 = "move_u"; } else if (dirY == 1) { _local2 = "move_d"; } status_1 = _local2; (gotoAndStop(status_1));// not popped trace(status_1); } function stop_move() { inWalk = false; dirX = 0; dirY = 0; if (inCling) { stop_cling(); return(undefined); } if (inPush) { stop_push(); return(undefined); } var _local2; if (status_1 == "move_r") { _local2 = "face_r"; } else if (status_1 == "move_l") { _local2 = "face_l"; } else if (status_1 == "move_u") { _local2 = "face_u"; } else if (status_1 == "move_d") { _local2 = "face_d"; } if (status_1 == "mBody_r") { _local2 = "face_r"; } else if (status_1 == "mBody_l") { _local2 = "face_l"; } else if (status_1 == "mBody_u") { _local2 = "face_u"; } else if (status_1 == "mBody_d") { _local2 = "face_d"; } (gotoAndStop(_local2));// not popped status_1 = _local2; } }
Symbol 1666 MovieClip [__Packages.Role_suit] Frame 0
class Role_suit extends Role { var inSuit, Vx, Vy, _x, _y, shape, _parent, map_x, map_y, offsetX, offsetY, control; function Role_suit () { super(); inSuit = true; Vx = 4; Vy = 3; } function replace(x, y, m_x, m_y) { _x = x; _y = y; shape = _parent.role_shape; var _local5 = shape._x; var _local4 = shape._y; map_x = m_x; map_y = m_y; shape.removeMovieClip(); var _local3 = _parent.getNextHighestDepth(); shape = _parent.attachMovie("role_shape", "role_shape", _local3); shape._x = _local5; shape._y = _local4; offsetX = shape._width / 2; offsetY = shape._height / 2; _root.depthSort(this); control(); trace((map_x + " ") + map_y); } function doPush() { } function do_cling() { } }
Symbol 1667 MovieClip [__Packages.Enemy_push] Frame 0
class Enemy_push extends Enemy { var _x, _y, moveType, dirX, dirY, moveDis, startPause, map_x, map_y, _parent, shape, offsetX, offsetY, toStand, checkMove, pauseTimer, onEnterFrame, checkBlock, Vx, Vy, status_1, Vx1, Vy1; function Enemy_push () { super(); } function init(x, y, _moveType, _dirX, _dirY, dis, sp) { _x = x; _y = y; moveType = _moveType; dirX = _dirX; dirY = _dirY; moveDis = dis; startPause = sp; map_x = x; map_y = y; _root.transPos(this); _root.depthSort(this); var _local3 = _parent.getNextHighestDepth(); shape = _parent.attachMovie("enemy_push_shape", "shape_" + _local3, _local3); shape._x = map_x; shape._y = map_y; shape.enemy = this; offsetX = shape._width / 2; offsetY = shape._height / 2; if (moveType == "stand") { toStand(); } else if ((startPause == 0) || (startPause == undefined)) { checkMove(); } else { toStand(); clearInterval(pauseTimer); pauseTimer = setInterval(this, "checkMove", startPause); } } function bodyTouch() { clearInterval(pauseTimer); delete onEnterFrame; if (bodyMove() == false) { return(false); } } function bodyMove() { dirX = _root.role.dirX; dirY = _root.role.dirY; if (checkBlock(dirX, dirY, Vx, Vy)) { return(false); } if ((dirX != 0) && (dirY == 0)) { if (status_1 == "die_u") { return(false); } var _local3 = dirX * Vx1; _x = _x + _local3; map_x = map_x + _local3; shape._x = shape._x + _local3; _root.role.moveX(Vx); } if ((dirY != 0) && (dirX == 0)) { if (status_1 == "die_l") { return(false); } var _local4 = dirY * Vy1; _root.moveY(_local4, this); _root.role.moveY(Vy); _root.depthSort(this); shape._y = _y - _root.Obj_loader.area._y; } } }
Symbol 160 MovieClip Frame 26
stop();
Symbol 162 Button
on (release) { getURL ("http://www.freeworldgroup.com/", _blank); }
Symbol 164 MovieClip Frame 5
stop();
Symbol 165 MovieClip [enemy_push] Frame 1
#initclip 51 Object.registerClass("enemy_push", Enemy_push); #endinitclip stop();
Symbol 165 MovieClip [enemy_push] Frame 2
stop();
Symbol 165 MovieClip [enemy_push] Frame 9
stop();
Symbol 165 MovieClip [enemy_push] Frame 15
stop();
Symbol 165 MovieClip [enemy_push] Frame 16
stop();
Symbol 165 MovieClip [enemy_push] Frame 23
stop();
Symbol 165 MovieClip [enemy_push] Frame 29
stop();
Symbol 165 MovieClip [enemy_push] Frame 30
stop();
Symbol 165 MovieClip [enemy_push] Frame 37
stop();
Symbol 165 MovieClip [enemy_push] Frame 43
stop();
Symbol 165 MovieClip [enemy_push] Frame 44
stop();
Symbol 165 MovieClip [enemy_push] Frame 51
stop();
Symbol 165 MovieClip [enemy_push] Frame 57
stop();
Symbol 165 MovieClip [enemy_push] Frame 63
stop();
Symbol 165 MovieClip [enemy_push] Frame 69
stop();
Symbol 165 MovieClip [enemy_push] Frame 76
stop();
Symbol 165 MovieClip [enemy_push] Frame 83
stop();
Symbol 165 MovieClip [enemy_push] Frame 89
stop();
Symbol 165 MovieClip [enemy_push] Frame 95
stop();
Symbol 165 MovieClip [enemy_push] Frame 101
stop();
Symbol 166 MovieClip Frame 1
Symbol 169 MovieClip Frame 1
this._visible = false; stop();
Symbol 169 MovieClip Frame 2
stop();
Symbol 169 MovieClip Frame 3
stop();
Symbol 172 MovieClip [enemy_push_shape] Frame 1
this._alpha = 40; this._visible = false;
Symbol 172 MovieClip [enemy_push_shape] Frame 4
stop(); this.onEnterFrame = function () { var _local3 = _root.role.shape; var _local4 = _local3._x + _parent._x; var _local5 = _local3._y + _parent._y; if (view.hitTest(_local4, _local5, true)) { enemy.discover(); } else { enemy.discover_end(); } };
Symbol 172 MovieClip [enemy_push_shape] Frame 5
this.onEnterFrame = function () { var _local3 = _root.role.shape; var _local4 = _local3._x + _parent._x; var _local5 = _local3._y + _parent._y; if (view.hitTest(_local4, _local5, true)) { enemy.discover(); } else { enemy.discover_end(); } };
Symbol 172 MovieClip [enemy_push_shape] Frame 6
this.onEnterFrame = function () { var _local3 = _root.role.shape; var _local4 = _local3._x + _parent._x; var _local5 = _local3._y + _parent._y; if (view.hitTest(_local4, _local5, true)) { enemy.discover(); } else { enemy.discover_end(); } };
Symbol 172 MovieClip [enemy_push_shape] Frame 7
this.onEnterFrame = function () { var _local3 = _root.role.shape; var _local4 = _local3._x + _parent._x; var _local5 = _local3._y + _parent._y; if (view.hitTest(_local4, _local5, true)) { enemy.discover(); } else { enemy.discover_end(); } };
Symbol 173 MovieClip [enemy_shape] Frame 1
this._alpha = 40; this._visible = false;
Symbol 173 MovieClip [enemy_shape] Frame 4
stop(); this.onEnterFrame = function () { var _local3 = _root.role.shape; var _local4 = _local3._x + _parent._x; var _local5 = _local3._y + _parent._y; if (view.hitTest(_local4, _local5, true)) { enemy.discover(); } else { enemy.discover_end(); } };
Symbol 173 MovieClip [enemy_shape] Frame 5
this.onEnterFrame = function () { var _local3 = _root.role.shape; var _local4 = _local3._x + _parent._x; var _local5 = _local3._y + _parent._y; if (view.hitTest(_local4, _local5, true)) { enemy.discover(); } else { enemy.discover_end(); } };
Symbol 173 MovieClip [enemy_shape] Frame 6
this.onEnterFrame = function () { var _local3 = _root.role.shape; var _local4 = _local3._x + _parent._x; var _local5 = _local3._y + _parent._y; if (view.hitTest(_local4, _local5, true)) { enemy.discover(); } else { enemy.discover_end(); } };
Symbol 173 MovieClip [enemy_shape] Frame 7
this.onEnterFrame = function () { var _local3 = _root.role.shape; var _local4 = _local3._x + _parent._x; var _local5 = _local3._y + _parent._y; if (view.hitTest(_local4, _local5, true)) { enemy.discover(); } else { enemy.discover_end(); } };
Symbol 179 Button
on (release) { _root.game_sceneSelect(id_txt.text - 1); }
Symbol 181 MovieClip [obj_ball_shape] Frame 1
Symbol 182 MovieClip [obj_ball2_shape] Frame 1
Symbol 184 MovieClip [obj_bed_shape] Frame 1
Symbol 185 MovieClip [obj_box_big_shape] Frame 1
this._visible = false;
Symbol 187 MovieClip [obj_box_get_shape] Frame 1
this._visible = false;
Symbol 188 MovieClip [obj_box_get] Frame 1
#initclip 20 Object.registerClass("obj_box_get", Obj); #endinitclip stop(); if (_root.inBox) { gotoAndStop (2); } objName = "obj_box_get"; can_push = true; msg = "Empty box"; this.onEnterFrame = function () { if (_root.role.area.hitTest(this)) { if (standOn) { return(undefined); } standOn = true; _root.getItem("box"); this.shape.removeMovieClip(); this.removeMovieClip(); } else { standOn = false; } };
Symbol 188 MovieClip [obj_box_get] Frame 2
stop(); shape.removeMovieClip();
Symbol 189 MovieClip [obj_box1_3_shape] Frame 1
Symbol 190 MovieClip [obj_box3_big_shape] Frame 1
Symbol 191 MovieClip [obj_box3_shape] Frame 1
this._visible = false;
Symbol 192 MovieClip [obj_box5_shape] Frame 1
Symbol 193 MovieClip [obj_box6_shape] Frame 1
this._visible = false;
Symbol 194 MovieClip [obj_box7_shape] Frame 1
this._visible = false;
Symbol 195 MovieClip [obj_box8_shape] Frame 1
this._visible = false;
Symbol 196 MovieClip [obj_desk_shape] Frame 1
this._visible = false;
Symbol 197 MovieClip [obj_electricty_shape] Frame 1
Symbol 198 MovieClip [obj_ice_shape] Frame 1
Symbol 199 MovieClip [obj_pingfeng_shape] Frame 1
this._visible = false;
Symbol 200 MovieClip [obj_stone_shape] Frame 1
Symbol 202 MovieClip [obj_tong_shape] Frame 1
Symbol 203 MovieClip [obj_zhuzi_shape] Frame 1
Symbol 204 MovieClip [zhuzi_shape] Frame 1
Symbol 220 MovieClip [wall_hv] Frame 1
#initclip 21 Object.registerClass("wall_hv", Bg); #endinitclip
Symbol 221 MovieClip Frame 1
Symbol 223 MovieClip Frame 1
this._visible = false; this.onEnterFrame = function () { if (_root.role.area.hitTest(this)) { _root.enterDoor(); delete this.onEnterFrame; } };
Symbol 226 MovieClip [zhuzi] Frame 1
#initclip 22 Object.registerClass("zhuzi", Obj); #endinitclip objName = "zhuzi";
Symbol 229 MovieClip [obj_desk] Frame 1
#initclip 23 Object.registerClass("obj_desk", Obj); #endinitclip stop(); objName = "obj_desk";
Symbol 230 MovieClip [obj_desk2] Frame 1
#initclip 24 Object.registerClass("obj_desk2", Obj); #endinitclip stop(); objName = "obj_desk";
Symbol 232 MovieClip [scene_aisle0] Frame 1
stop(); this._name = "Obj_loader"; id = 0;
Instance of Symbol 30 MovieClip in Symbol 232 MovieClip [scene_aisle0] Frame 1
//component parameters onClipEvent (construct) { id = 3; up = false; down = false; right = true; left = false; }
Instance of Symbol 30 MovieClip in Symbol 232 MovieClip [scene_aisle0] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = true; left = true; }
Instance of Symbol 30 MovieClip in Symbol 232 MovieClip [scene_aisle0] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = true; left = true; }
Instance of Symbol 30 MovieClip in Symbol 232 MovieClip [scene_aisle0] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = true; left = true; }
Instance of Symbol 30 MovieClip in Symbol 232 MovieClip [scene_aisle0] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = false; right = false; left = true; }
Instance of Symbol 34 MovieClip in Symbol 232 MovieClip [scene_aisle0] Frame 1
//component parameters onClipEvent (construct) { type = "enemy1"; moveType = "line"; dirX = 1; dirY = 0; dis = 0; startPause = 0; }
Instance of Symbol 30 MovieClip in Symbol 232 MovieClip [scene_aisle0] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = true; right = false; left = false; }
Instance of Symbol 34 MovieClip in Symbol 232 MovieClip [scene_aisle0] Frame 1
//component parameters onClipEvent (construct) { type = "enemy1"; moveType = "line"; dirX = 1; dirY = 0; dis = 0; startPause = 0; }
Instance of Symbol 30 MovieClip in Symbol 232 MovieClip [scene_aisle0] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = true; right = false; left = false; }
Symbol 238 MovieClip Frame 1
this.swapDepths(_parent.getNextHighestDepth());
Symbol 239 MovieClip Frame 1
Symbol 241 MovieClip [tong] Frame 1
#initclip 25 Object.registerClass("tong", Obj); #endinitclip function btnRelease() { } objName = "obj_tong";
Symbol 245 MovieClip [scene_aisle1] Frame 1
stop(); this._name = "Obj_loader"; id = 0;
Instance of Symbol 30 MovieClip "aa" in Symbol 245 MovieClip [scene_aisle1] Frame 1
//component parameters onClipEvent (construct) { id = 3; up = true; down = false; right = true; left = false; }
Instance of Symbol 30 MovieClip in Symbol 245 MovieClip [scene_aisle1] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = false; right = false; left = true; }
Instance of Symbol 30 MovieClip "dd" in Symbol 245 MovieClip [scene_aisle1] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = true; left = false; }
Instance of Symbol 30 MovieClip in Symbol 245 MovieClip [scene_aisle1] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = true; left = true; }
Instance of Symbol 34 MovieClip in Symbol 245 MovieClip [scene_aisle1] Frame 1
//component parameters onClipEvent (construct) { type = "enemy1"; moveType = "line"; dirX = -1; dirY = 0; dis = 0; startPause = 0; }
Instance of Symbol 30 MovieClip "bb" in Symbol 245 MovieClip [scene_aisle1] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = true; right = false; left = true; }
Instance of Symbol 30 MovieClip in Symbol 245 MovieClip [scene_aisle1] Frame 1
//component parameters onClipEvent (construct) { id = 3; up = false; down = true; right = false; left = false; }
Instance of Symbol 30 MovieClip in Symbol 245 MovieClip [scene_aisle1] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = true; right = false; left = false; }
Instance of Symbol 30 MovieClip in Symbol 245 MovieClip [scene_aisle1] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = true; right = false; left = false; }
Instance of Symbol 34 MovieClip in Symbol 245 MovieClip [scene_aisle1] Frame 1
//component parameters onClipEvent (construct) { type = "enemy1"; moveType = "line"; dirX = 0; dirY = 1; dis = 0; startPause = 4000; }
Symbol 250 MovieClip Frame 1
this._visible = false;
Symbol 252 MovieClip [z_ceqiang_obj] Frame 1
#initclip 26 Object.registerClass("z_ceqiang_obj", Bg); #endinitclip
Symbol 253 MovieClip [z_qiang_obj] Frame 1
#initclip 27 Object.registerClass("z_qiang_obj", Bg); #endinitclip
Symbol 254 MovieClip [scene_aisle3] Frame 1
stop(); this._name = "Obj_loader"; id = 0;
Instance of Symbol 30 MovieClip "ee" in Symbol 254 MovieClip [scene_aisle3] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = false; right = false; left = true; }
Instance of Symbol 30 MovieClip "aa" in Symbol 254 MovieClip [scene_aisle3] Frame 1
//component parameters onClipEvent (construct) { id = 3; up = false; down = false; right = true; left = false; }
Instance of Symbol 30 MovieClip "dd" in Symbol 254 MovieClip [scene_aisle3] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = true; left = false; }
Instance of Symbol 30 MovieClip "cc" in Symbol 254 MovieClip [scene_aisle3] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = true; right = false; left = true; }
Instance of Symbol 34 MovieClip in Symbol 254 MovieClip [scene_aisle3] Frame 1
//component parameters onClipEvent (construct) { type = "enemy1"; moveType = "line"; dirX = 1; dirY = 0; dis = 0; startPause = 2000; }
Instance of Symbol 30 MovieClip "bb" in Symbol 254 MovieClip [scene_aisle3] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = false; right = true; left = true; }
Instance of Symbol 34 MovieClip in Symbol 254 MovieClip [scene_aisle3] Frame 1
//component parameters onClipEvent (construct) { type = "enemy1"; moveType = "circle"; dirX = -1; dirY = 0; dis = 0; startPause = 10000; }
Symbol 256 MovieClip Frame 1
Symbol 257 MovieClip [scene_aisle4] Frame 1
stop(); this._name = "Obj_loader"; id = 0;
Instance of Symbol 30 MovieClip in Symbol 257 MovieClip [scene_aisle4] Frame 1
//component parameters onClipEvent (construct) { id = 3; up = false; down = false; right = true; left = false; }
Instance of Symbol 30 MovieClip in Symbol 257 MovieClip [scene_aisle4] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = false; right = false; left = true; }
Instance of Symbol 34 MovieClip in Symbol 257 MovieClip [scene_aisle4] Frame 1
//component parameters onClipEvent (construct) { type = "enemy1"; moveType = "line"; dirX = -1; dirY = 0; dis = 0; startPause = 1000; }
Symbol 273 MovieClip Frame 1
function eventStart() { gotoAndPlay ("open"); } function eventEnd() { gotoAndPlay ("close"); } stop();
Symbol 273 MovieClip Frame 8
stop();
Symbol 273 MovieClip Frame 15
stop();
Symbol 274 MovieClip Frame 1
this._visible = false;
Symbol 277 MovieClip [obj_box3] Frame 1
#initclip 28 Object.registerClass("obj_box3", Obj); #endinitclip stop(); objName = "obj_box3"; msg = "Container";
Symbol 278 MovieClip [scene_box1] Frame 1
stop(); this._name = "Obj_loader"; id = 0;
Instance of Symbol 28 MovieClip [obj_switch_stand] in Symbol 278 MovieClip [scene_box1] Frame 1
//component parameters onClipEvent (construct) { eventObj = "door1"; }
Symbol 296 MovieClip Frame 1
Symbol 302 MovieClip [searchlight_mc] Frame 1
function moveX() { if (dirX == 1) { dirX = -1; light_mc._x = (_root.stage_w + 200) - _parent._x; } else { dirX = 1; light_mc._x = -200 - _parent._x; } startMoveX(); this._visible = true; _root.depthSort(this); } function moveY() { if (dirY == 1) { dirY = -1; light_mc._y = (_root.stage_h + 100) - _parent._y; } else { dirY = 1; light_mc._y = -100 - _parent._y; } startMoveY(); this._visible = true; } function startMoveX() { light_mc._y = _root.role._y; onEnterFrame = function () { light_mc._x = light_mc._x + (Vx * dirX); var _local5 = _root.role._x + _root.Obj_loader._x; var _local4 = _root.role._y + _root.Obj_loader._y; if (light_mc.area.hitTest(_local5, _local4, true)) { if (_root.role.inBox) { if (_root.role.inWalk) { discover(); } } else { discover(); } } if ((light_mc._x > ((_root.stage_w + 200) - _parent._x)) || (light_mc._x < (-200 - _parent._x))) { stopMove(); } if (_root.inGameOver) { delete this.onEnterFrame; } }; } function startMoveY() { light_mc._x = _root.role._x; onEnterFrame = function () { light_mc._y = light_mc._y + (Vy * dirY); if (light_mc.area.hitTest(_root.role.area)) { discover(); } if ((light_mc._y > ((_root.stage_h + 100) - _parent._y)) || (light_mc._y < (-100 - _parent._y))) { stopMove(); } }; } function stopMove() { delete this.onEnterFrame; this._visible = false; gotoAndPlay ("start"); } function discover() { if (_root.inGameOver) { return(undefined); } _root.role.catched(); _root.game_over(); delete this.onEnterFrame; } function startControl() { gotoAndPlay ("start"); } stop(); light_mc = this; this.swapDepths(_parent.getNextHighestDepth()); onEnterFrame = function () { if (_root.role._x > 400) { delete this.onEnterFrame; moveX(); } }; var dirX = 1; var dirY = 1;
Symbol 302 MovieClip [searchlight_mc] Frame 59
stop(); moveX();
Symbol 304 MovieClip [obj_box6] Frame 1
#initclip 29 Object.registerClass("obj_box6", Obj); #endinitclip stop(); objName = "obj_box6";
Symbol 306 MovieClip [obj_box7] Frame 1
#initclip 30 Object.registerClass("obj_box7", Obj); #endinitclip stop(); objName = "obj_box7";
Symbol 307 MovieClip [scene_ground1] Frame 1
stop(); this._name = "Obj_loader"; id = 0; bg_snd = 2;
Instance of Symbol 302 MovieClip [searchlight_mc] in Symbol 307 MovieClip [scene_ground1] Frame 1
//component parameters onClipEvent (construct) { Vx = 10; }
Symbol 309 MovieClip Frame 1
Symbol 311 MovieClip [obj_box3_big] Frame 1
#initclip 31 Object.registerClass("obj_box3_big", Obj); #endinitclip stop(); objName = "obj_box3_big";
Symbol 313 MovieClip Frame 1
function moveX() { if (dirX == 1) { dirX = -1; } else { dirX = 1; } startMoveX(); } function moveY() { if (dirY == 1) { dirY = -1; light_mc._y = (_root.stage_h + 100) - _parent._y; } else { dirY = 1; light_mc._y = -100 - _parent._y; } startMoveY(); this._visible = true; } function startMoveX() { var S = 0; onEnterFrame = function () { light_mc._x = light_mc._x + (Vx * dirX); S = S + Vx; var _local4 = _root.role._x + _root.Obj_loader._x; var _local3 = _root.role._y + _root.Obj_loader._y; if (light_mc.area.hitTest(_local4, _local3, true)) { if (_root.role.inBox) { if (_root.role.inWalk) { discover(); } } else { discover(); } } if (S > 400) { stopMove(); } if (_root.inGameOver) { delete this.onEnterFrame; } }; } function startMoveY() { light_mc._x = _root.role._x; onEnterFrame = function () { light_mc._y = light_mc._y + (Vy * dirY); if (light_mc.area.hitTest(_root.role.area)) { discover(); } if ((light_mc._y > ((_root.stage_h + 100) - _parent._y)) || (light_mc._y < (-100 - _parent._y))) { stopMove(); } }; } function stopMove() { delete this.onEnterFrame; gotoAndPlay ("start"); } function discover() { if (_root.inGameOver) { return(undefined); } _root.role.catched(); _root.game_over(); delete this.onEnterFrame; } function startControl() { gotoAndPlay ("start"); } this.swapDepths(_parent.getNextHighestDepth() + 650000); var Vx = 4; var Vy = 8; var dirX = 1; var dirY = 1;
Symbol 313 MovieClip Frame 64
stop(); moveX();
Symbol 314 MovieClip [scene_ground1_2] Frame 1
stop(); this._name = "Obj_loader"; id = 0; bg_snd = 2;
Instance of Symbol 302 MovieClip [searchlight_mc] in Symbol 314 MovieClip [scene_ground1_2] Frame 1
//component parameters onClipEvent (construct) { Vx = 7; }
Symbol 316 MovieClip Frame 1
Symbol 321 MovieClip Frame 21
stop();
Symbol 325 MovieClip Frame 21
stop();
Symbol 326 MovieClip Frame 1
stop(); _root.depthSort(this);
Symbol 326 MovieClip Frame 2
stop();
Symbol 326 MovieClip Frame 16
stop();
Symbol 335 MovieClip Frame 1
this._visible = false;
Symbol 336 MovieClip Frame 1
function turn(d) { if (_root.inGameOver) { return(undefined); } dir = d; u_mc._visible = false; d_mc._visible = false; l_mc._visible = false; r_mc._visible = false; this[dir + "_mc"]._visible = true; gotoAndStop(d); } function checkView() { onEnterFrame = function () { if (area.hitTest(_root.role.area)) { discover(); } }; } function discover() { delete this.onEnterFrame; if (_root.inGameOver) { return(undefined); } emotion._visible = true; _root.role.catched(); _root.game_over(); } stop(); _root.depthSort(this); turn("u");
Symbol 336 MovieClip Frame 2
checkView();
Symbol 336 MovieClip Frame 3
checkView();
Symbol 336 MovieClip Frame 4
checkView();
Symbol 336 MovieClip Frame 5
checkView();
Symbol 336 MovieClip Frame 6
gotoAndStop (1);
Symbol 338 MovieClip Frame 1
function getDir() { dir = dirArray[step]; step++; if (step == 4) { step = 0; } } var dir; var dirArray1 = new Array("r", "d", "l", "u"); var dirArray2 = new Array("l", "d", "r", "u"); var dirArray; if (type == 1) { dirArray = dirArray1; } else { dirArray = dirArray2; } var step = 0; var step_snd = new Sound(); step_snd.attachSound("step.wav"); role = _parent[roleName]; role2 = _parent[roleName2];
Symbol 338 MovieClip Frame 98
getDir(); if (role.dir == dir) { gotoAndPlay ("start"); } else { if (role == _parent.e1) { step_snd.start(); } role2.gotoAndStop(dir); role.turn(dir); }
Symbol 338 MovieClip Frame 147
gotoAndPlay ("start");
Symbol 338 MovieClip Frame 189
gotoAndPlay ("start");
Symbol 339 MovieClip [obj_box8] Frame 1
#initclip 32 Object.registerClass("obj_box8", Obj); #endinitclip stop(); objName = "obj_box8"; msg = "Wooden Box";
Symbol 340 MovieClip [scene_ground3] Frame 1
stop(); this._name = "Obj_loader"; id = 0; bg_snd = 2;
Instance of Symbol 338 MovieClip in Symbol 340 MovieClip [scene_ground3] Frame 1
//component parameters onClipEvent (construct) { roleName = "e1"; roleName2 = "o1"; type = 1; }
Instance of Symbol 338 MovieClip in Symbol 340 MovieClip [scene_ground3] Frame 1
//component parameters onClipEvent (construct) { roleName = "e2"; roleName2 = "o2"; type = -1; }
Instance of Symbol 338 MovieClip in Symbol 340 MovieClip [scene_ground3] Frame 1
//component parameters onClipEvent (construct) { roleName = "e3"; roleName2 = "o3"; type = 1; }
Symbol 346 MovieClip Frame 1
this._visible = false;
Symbol 348 MovieClip Frame 1
function discover() { if (_root.inSuit) { if (_root.role._y > _y) { gotoAndPlay ("u"); } else { gotoAndPlay ("d"); } } else { if (_root.role._y > _y) { gotoAndStop ("u"); } else { gotoAndStop ("d"); } if (_root.inGameOver) { return(undefined); } _root.role.catched(); _root.game_over(); } } stop(); _root.depthSort(this); onEnterFrame = function () { if (area.hitTest(_root.role.area)) { discover(); delete this.onEnterFrame; } };
Symbol 348 MovieClip Frame 19
stop(); _root.UI_pazzle("password");
Symbol 348 MovieClip Frame 38
stop(); _root.UI_pazzle("password");
Symbol 349 MovieClip Frame 1
function turn(d) { if (_root.inGameOver) { return(undefined); } gotoAndStop(d); dir = d; } function checkView() { onEnterFrame = function () { if (area.hitTest(_root.role.area)) { discover(); } }; } function discover() { delete this.onEnterFrame; if (_root.inGameOver) { return(undefined); } emotion._visible = true; _root.role.catched(); _root.game_over(); } stop(); _root.depthSort(this); turn("u");
Symbol 349 MovieClip Frame 2
checkView();
Symbol 349 MovieClip Frame 3
checkView();
Symbol 349 MovieClip Frame 4
checkView();
Symbol 349 MovieClip Frame 5
checkView();
Symbol 349 MovieClip Frame 6
stop();
Symbol 350 MovieClip Frame 1
this._visible = false; this.onEnterFrame = function () { if (_root.role.area.hitTest(this)) { _root.toScence(pos); delete this.onEnterFrame; } };
Symbol 351 MovieClip [scene_ground4] Frame 1
stop(); this._name = "Obj_loader"; id = 0; type = "suit"; bg_snd = 2;
Instance of Symbol 350 MovieClip in Symbol 351 MovieClip [scene_ground4] Frame 1
//component parameters onClipEvent (construct) { pos = "yiyuan"; }
Symbol 359 MovieClip Frame 1
this._visible = false;
Symbol 361 MovieClip [obj_ice] Frame 1
#initclip 33 Object.registerClass("obj_ice", Obj); #endinitclip stop(); objName = "obj_ice"; msg = "Ice";
Symbol 367 MovieClip [scene_ice] Frame 1
stop(); this._name = "Obj_loader"; id = 0; type = "ice";
Symbol 371 MovieClip Frame 1
this._visible = false;
Symbol 373 MovieClip [obj_box5] Frame 1
#initclip 34 Object.registerClass("obj_box5", Obj); #endinitclip stop(); objName = "obj_box5";
Symbol 374 MovieClip [scene_ice2] Frame 1
stop(); this._name = "Obj_loader"; id = 0; type = "ice";
Symbol 380 MovieClip Frame 1
this._visible = false;
Symbol 383 MovieClip Frame 1
function eventStart() { gotoAndPlay ("open"); } stop();
Symbol 383 MovieClip Frame 8
stop();
Symbol 383 MovieClip Frame 15
stop();
Symbol 385 MovieClip Frame 8
stop();
Symbol 386 MovieClip [switch_once] Frame 1
#initclip 35 Object.registerClass("switch_once", Switch_once); #endinitclip stop(); objName = "switch_once";
Symbol 386 MovieClip [switch_once] Frame 2
stop();
Symbol 387 MovieClip [scene_ice3] Frame 1
stop(); this._name = "Obj_loader"; id = 0; type = "ice";
Instance of Symbol 386 MovieClip [switch_once] in Symbol 387 MovieClip [scene_ice3] Frame 1
//component parameters onClipEvent (construct) { eventObj = "door"; }
Symbol 389 MovieClip Frame 1
Symbol 390 Button
on (rollOver) { btnRollOver(); } on (rollOut) { btnRollOut(); }
Symbol 392 MovieClip Frame 1
this._visible = false; this.onEnterFrame = function () { if (_root.role.area.hitTest(this)) { if (standOn) { return(undefined); } standOn = true; _root.showHint_obj(obj); } else { standOn = false; } };
Symbol 395 MovieClip [hole_2] Frame 1
#initclip 36 Object.registerClass("hole_2", Obj); #endinitclip function startEvent() { _parent.ironBall._x = _parent.ironBall._x + 100; _parent.ironBall.shape._x = _parent.ironBall.shape._x + 100; this.gotoAndStop(2); } stop(); objName = "obj_hole"; msg = "There is a hole,but it's too small to get across.";
Instance of Symbol 392 MovieClip "touch_mc" in Symbol 395 MovieClip [hole_2] Frame 1
//component parameters onClipEvent (construct) { obj = "hole"; }
Symbol 395 MovieClip [hole_2] Frame 2
stop(); msg = "It's a big hole";
Symbol 414 MovieClip Frame 1
this._visible = false;
Symbol 414 MovieClip Frame 15
gotoAndPlay (2);
Symbol 435 MovieClip Frame 1
stop();
Symbol 436 MovieClip [obj_ball] Frame 1
#initclip 37 Object.registerClass("obj_ball", Obj_ball); #endinitclip stop(); objName = "obj_ball"; can_push = true;
Symbol 436 MovieClip [obj_ball] Frame 2
Symbol 436 MovieClip [obj_ball] Frame 6
startMove(); gotoAndStop (1);
Symbol 437 MovieClip [scene_ironBall] Frame 1
stop(); this._name = "Obj_loader"; id = 0;
Instance of Symbol 436 MovieClip [obj_ball] "ironBall" in Symbol 437 MovieClip [scene_ironBall] Frame 1
//component parameters onClipEvent (construct) { targetObj = "hole"; }
Symbol 445 MovieClip Frame 1
this._visible = false;
Symbol 446 MovieClip Frame 1
function startEvent() { trace("tartEven"); delete this.onEnterFrame; gotoAndStop ("die_d"); } function discover() { if (_root.inGameOver) { return(undefined); } _root.role.catched(); _root.game_over(); delete this.onEnterFrame; gotoAndStop ("discover"); } stop(); onEnterFrame = function () { if (area.hitTest(_root.role.area)) { discover(); } };
Symbol 446 MovieClip Frame 2
stop();
Symbol 446 MovieClip Frame 3
stop();
Symbol 448 MovieClip [door_highDepth] Frame 1
#initclip 38 Object.registerClass("door_highDepth", Bg); #endinitclip
Symbol 449 MovieClip [scene_ironBall2] Frame 1
stop(); this._name = "Obj_loader"; id = 0;
Instance of Symbol 436 MovieClip [obj_ball] in Symbol 449 MovieClip [scene_ironBall2] Frame 1
//component parameters onClipEvent (construct) { targetObj = "enemy"; }
Instance of Symbol 436 MovieClip [obj_ball] in Symbol 449 MovieClip [scene_ironBall2] Frame 1
//component parameters onClipEvent (construct) { targetObj = "enemy"; }
Instance of Symbol 436 MovieClip [obj_ball] in Symbol 449 MovieClip [scene_ironBall2] Frame 1
//component parameters onClipEvent (construct) { targetObj = "enemy"; }
Instance of Symbol 446 MovieClip "enemy" in Symbol 449 MovieClip [scene_ironBall2] Frame 1
//component parameters onClipEvent (construct) { moveType = "stand"; dirX = 0; dirY = -1; }
Symbol 457 MovieClip Frame 1
this._visible = false;
Symbol 458 MovieClip Frame 1
function checkEvent() { if (type == "puzzle") { _root.UI_pazzle(obj); } else if (type == "item") { _root.getItem(obj); } } this._visible = false; this.onEnterFrame = function () { if (_root.role.area.hitTest(this)) { if (standOn) { return(undefined); } standOn = true; checkEvent(); } else { standOn = false; } };
Symbol 473 MovieClip Frame 1
function down(num) { var toHeight = (num * p); onEnterFrame = function () { water._height--; if (water._height <= toHeight) { delete this.onEnterFrame; } }; } function up(num) { var toHeight = (num * p); onEnterFrame = function () { water._height++; if (water._height >= toHeight) { delete this.onEnterFrame; } }; } var w_all = 3; var w_now = 0; var w_left = 3; var p = (water._height / 3); water._height = 1;
Symbol 482 MovieClip Frame 1
function down(num) { var toHeight = (num * p); onEnterFrame = function () { water._height--; if (water._height <= toHeight) { delete this.onEnterFrame; if (w_now == 4) { _root.puzzle.OK = true; _root.puzzle.play(); } } }; } function up(num) { var toHeight = (num * p); onEnterFrame = function () { water._height++; if (water._height >= toHeight) { delete this.onEnterFrame; if (w_now == 4) { _root.puzzle.OK = true; _root.puzzle.play(); } } }; } var w_all = 5; var w_now = 0; var w_left = 5; var p = (water._height / 5); water._height = 1;
Symbol 491 MovieClip Frame 1
function down(num) { var toHeight = (num * p); onEnterFrame = function () { water._height--; if (water._height <= toHeight) { delete this.onEnterFrame; if (w_now == 4) { _root.puzzle.OK = true; _root.puzzle.play(); } } }; } function up(num) { var toHeight = (num * p); onEnterFrame = function () { water._height++; if (water._height >= toHeight) { delete this.onEnterFrame; if (w_now == 4) { _root.puzzle.OK = true; _root.puzzle.play(); } } }; } stop(); var w_all = 8; var w_now = 8; var w_left = 0; var p = (water._height / 8);
Symbol 494 MovieClip Frame 1
this._visible = false; stop();
Symbol 494 MovieClip Frame 2
this._visible = true;
Symbol 494 MovieClip Frame 10
gotoAndPlay (2);
Symbol 495 Button
on (release) { _parent.getPumb(8, this); }
Symbol 496 MovieClip Frame 1
stop();
Symbol 496 MovieClip Frame 25
gotoAndStop (1);
Symbol 497 Button
on (release) { _parent.getPumb(5, this); }
Symbol 498 MovieClip Frame 1
stop();
Symbol 498 MovieClip Frame 25
gotoAndStop (1);
Symbol 498 MovieClip Frame 50
gotoAndStop (1);
Symbol 499 Button
on (release) { _parent.getPumb(3, this); }
Symbol 500 MovieClip Frame 1
stop();
Symbol 500 MovieClip Frame 25
gotoAndStop (1);
Symbol 504 MovieClip [scene_pumbRoom] Frame 1
function pass() { door.eventStart(); delete touch_mc.onEnterFrame; } stop(); this._name = "Obj_loader"; id = 0;
Instance of Symbol 458 MovieClip "touch_mc" in Symbol 504 MovieClip [scene_pumbRoom] Frame 1
//component parameters onClipEvent (construct) { type = "puzzle"; obj = "pumb"; }
Symbol 509 MovieClip Frame 1
stop();
Symbol 512 MovieClip Frame 1
this._visible = false;
Symbol 524 MovieClip Frame 1
stop(); this.onEnterFrame = function () { if (_root.role.area.hitTest(area)) { if (standOn) { return(undefined); } standOn = true; delete this.onEnterFrame; _root.role._visible = false; play(); } };
Symbol 524 MovieClip Frame 12
stop(); _root.game_over();
Symbol 574 MovieClip Frame 1
this._visible = false;
Symbol 575 MovieClip [scene_room_floor] Frame 1
function pass() { chest.play(); door.eventStart(); delete p_num.onEnterFrame; } stop(); this._name = "Obj_loader"; id = 0;
Symbol 577 MovieClip Frame 1
this._visible = false;
Symbol 578 MovieClip [switch_stand_enemy] Frame 1
#initclip 39 Object.registerClass("switch_stand_enemy", Switch_stand_enemy); #endinitclip stop(); objName = "switch_stand";
Symbol 578 MovieClip [switch_stand_enemy] Frame 2
stop();
Symbol 579 MovieClip [scene_room_kill] Frame 1
stop(); this._name = "Obj_loader"; id = 0; bg_snd = 2; type = "knife";
Instance of Symbol 30 MovieClip in Symbol 579 MovieClip [scene_room_kill] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = true; right = true; left = false; }
Instance of Symbol 578 MovieClip [switch_stand_enemy] in Symbol 579 MovieClip [scene_room_kill] Frame 1
//component parameters onClipEvent (construct) { eventObj = "door"; standObj = "enemy"; }
Instance of Symbol 30 MovieClip in Symbol 579 MovieClip [scene_room_kill] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = true; right = false; left = true; }
Instance of Symbol 30 MovieClip in Symbol 579 MovieClip [scene_room_kill] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = true; left = false; }
Instance of Symbol 30 MovieClip in Symbol 579 MovieClip [scene_room_kill] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = false; left = true; }
Instance of Symbol 34 MovieClip in Symbol 579 MovieClip [scene_room_kill] Frame 1
//component parameters onClipEvent (construct) { type = "enemy_push"; moveType = "line"; dirX = 1; dirY = 0; dis = 0; startPause = 0; }
Symbol 581 MovieClip Frame 1
this._visible = false;
Symbol 590 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.role.area.hitTest(this)) { if (standOn) { return(undefined); } standOn = true; _root.UI_pazzle("number2"); } else { standOn = false; } };
Symbol 593 MovieClip Frame 1
stop();
Symbol 593 MovieClip Frame 5
_root.getItem("knife");
Symbol 593 MovieClip Frame 12
stop(); _root.gamePause = false;
Symbol 594 MovieClip [scene_room_number] Frame 1
function pass() { chest.play(); door.eventStart(); delete p_num.onEnterFrame; } stop(); this._name = "Obj_loader"; id = 0;
Symbol 597 MovieClip Frame 1
this._visible = false;
Symbol 601 MovieClip [obj_bed] Frame 1
#initclip 40 Object.registerClass("obj_bed", Obj); #endinitclip function btnRelease() { _root.showDiary(1); } stop(); objName = "obj_bed"; can_push = true; msg = "It's a bed.\n Something seems to be under the pillow.";
Symbol 602 MovieClip [scene_room1] Frame 1
stop(); this._name = "Obj_loader"; id = 0;
Symbol 604 MovieClip Frame 1
Symbol 605 MovieClip [scene_room2_0] Frame 1
stop(); this._name = "Obj_loader"; id = 0; bg_snd = 2;
Instance of Symbol 30 MovieClip in Symbol 605 MovieClip [scene_room2_0] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = true; left = false; }
Instance of Symbol 30 MovieClip in Symbol 605 MovieClip [scene_room2_0] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = false; left = true; }
Instance of Symbol 34 MovieClip in Symbol 605 MovieClip [scene_room2_0] Frame 1
//component parameters onClipEvent (construct) { type = "enemy1"; moveType = "stand"; dirX = -1; dirY = 0; dis = 0; startPause = 0; }
Instance of Symbol 30 MovieClip in Symbol 605 MovieClip [scene_room2_0] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = true; right = false; left = true; }
Instance of Symbol 34 MovieClip in Symbol 605 MovieClip [scene_room2_0] Frame 1
//component parameters onClipEvent (construct) { type = "enemy1"; moveType = "circle"; dirX = 0; dirY = -1; dis = 0; startPause = 0; }
Instance of Symbol 30 MovieClip in Symbol 605 MovieClip [scene_room2_0] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = true; left = false; }
Instance of Symbol 30 MovieClip in Symbol 605 MovieClip [scene_room2_0] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = true; right = true; left = false; }
Symbol 607 MovieClip Frame 1
this._visible = false;
Symbol 608 MovieClip [scene_room2_1] Frame 1
stop(); this._name = "Obj_loader"; id = 0; bg_snd = 2;
Instance of Symbol 30 MovieClip in Symbol 608 MovieClip [scene_room2_1] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = true; right = true; left = false; }
Instance of Symbol 30 MovieClip in Symbol 608 MovieClip [scene_room2_1] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = false; left = true; }
Instance of Symbol 30 MovieClip in Symbol 608 MovieClip [scene_room2_1] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = true; right = false; left = true; }
Instance of Symbol 30 MovieClip in Symbol 608 MovieClip [scene_room2_1] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = true; right = false; left = true; }
Instance of Symbol 30 MovieClip in Symbol 608 MovieClip [scene_room2_1] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = true; left = false; }
Instance of Symbol 30 MovieClip in Symbol 608 MovieClip [scene_room2_1] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = false; left = true; }
Instance of Symbol 34 MovieClip in Symbol 608 MovieClip [scene_room2_1] Frame 1
//component parameters onClipEvent (construct) { type = "enemy1"; moveType = "circle"; dirX = 0; dirY = -1; dis = 0; startPause = 0; }
Instance of Symbol 34 MovieClip in Symbol 608 MovieClip [scene_room2_1] Frame 1
//component parameters onClipEvent (construct) { type = "enemy1"; moveType = "circle"; dirX = 0; dirY = 1; dis = 0; startPause = 0; }
Instance of Symbol 34 MovieClip in Symbol 608 MovieClip [scene_room2_1] Frame 1
//component parameters onClipEvent (construct) { type = "enemy1"; moveType = "line"; dirX = 0; dirY = -1; dis = 0; startPause = 0; }
Symbol 610 MovieClip Frame 1
this._visible = false;
Symbol 611 MovieClip [scene_room3_1] Frame 1
stop(); this._name = "Obj_loader"; id = 0; bg_snd = 2;
Instance of Symbol 30 MovieClip in Symbol 611 MovieClip [scene_room3_1] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = true; right = true; left = false; }
Instance of Symbol 30 MovieClip in Symbol 611 MovieClip [scene_room3_1] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = true; left = true; }
Instance of Symbol 30 MovieClip in Symbol 611 MovieClip [scene_room3_1] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = true; right = false; left = true; }
Instance of Symbol 30 MovieClip in Symbol 611 MovieClip [scene_room3_1] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = true; left = false; }
Instance of Symbol 30 MovieClip in Symbol 611 MovieClip [scene_room3_1] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = false; left = true; }
Instance of Symbol 34 MovieClip in Symbol 611 MovieClip [scene_room3_1] Frame 1
//component parameters onClipEvent (construct) { type = "enemy1"; moveType = "circle"; dirX = -1; dirY = 0; dis = 0; startPause = 0; }
Instance of Symbol 34 MovieClip in Symbol 611 MovieClip [scene_room3_1] Frame 1
//component parameters onClipEvent (construct) { type = "enemy1"; moveType = "circle"; dirX = 1; dirY = 0; dis = 0; startPause = 0; }
Instance of Symbol 34 MovieClip in Symbol 611 MovieClip [scene_room3_1] Frame 1
//component parameters onClipEvent (construct) { type = "enemy1"; moveType = "circle"; dirX = 0; dirY = -1; dis = 0; startPause = 0; }
Symbol 613 MovieClip Frame 1
this._visible = false;
Symbol 614 MovieClip [scene_room3_2] Frame 1
stop(); this._name = "Obj_loader"; id = 0; bg_snd = 2;
Instance of Symbol 30 MovieClip in Symbol 614 MovieClip [scene_room3_2] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = true; left = true; }
Instance of Symbol 30 MovieClip in Symbol 614 MovieClip [scene_room3_2] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = true; right = false; left = true; }
Instance of Symbol 30 MovieClip in Symbol 614 MovieClip [scene_room3_2] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = true; left = false; }
Instance of Symbol 30 MovieClip in Symbol 614 MovieClip [scene_room3_2] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = false; left = true; }
Instance of Symbol 34 MovieClip in Symbol 614 MovieClip [scene_room3_2] Frame 1
//component parameters onClipEvent (construct) { type = "enemy1"; moveType = "circle"; dirX = -1; dirY = 0; dis = 0; startPause = 0; }
Instance of Symbol 34 MovieClip in Symbol 614 MovieClip [scene_room3_2] Frame 1
//component parameters onClipEvent (construct) { type = "enemy1"; moveType = "circle"; dirX = 0; dirY = -1; dis = 0; startPause = 3000; }
Instance of Symbol 30 MovieClip in Symbol 614 MovieClip [scene_room3_2] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = true; right = false; left = true; }
Instance of Symbol 34 MovieClip in Symbol 614 MovieClip [scene_room3_2] Frame 1
//component parameters onClipEvent (construct) { type = "enemy1"; moveType = "circle"; dirX = -1; dirY = 0; dis = 0; startPause = 0; }
Instance of Symbol 30 MovieClip in Symbol 614 MovieClip [scene_room3_2] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = true; right = true; left = false; }
Instance of Symbol 30 MovieClip in Symbol 614 MovieClip [scene_room3_2] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = true; right = true; left = false; }
Instance of Symbol 30 MovieClip in Symbol 614 MovieClip [scene_room3_2] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = true; left = true; }
Instance of Symbol 30 MovieClip in Symbol 614 MovieClip [scene_room3_2] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = true; left = false; }
Instance of Symbol 30 MovieClip in Symbol 614 MovieClip [scene_room3_2] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = true; right = true; left = false; }
Instance of Symbol 30 MovieClip in Symbol 614 MovieClip [scene_room3_2] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = true; right = false; left = true; }
Instance of Symbol 30 MovieClip in Symbol 614 MovieClip [scene_room3_2] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = true; down = false; right = false; left = true; }
Instance of Symbol 34 MovieClip in Symbol 614 MovieClip [scene_room3_2] Frame 1
//component parameters onClipEvent (construct) { type = "enemy1"; moveType = "circle"; dirX = 1; dirY = 0; dis = 0; startPause = 0; }
Instance of Symbol 30 MovieClip in Symbol 614 MovieClip [scene_room3_2] Frame 1
//component parameters onClipEvent (construct) { id = 0; up = false; down = true; right = true; left = true; }
Symbol 617 MovieClip Frame 1
this._visible = false;
Symbol 619 MovieClip Frame 1
this.swapDepths(_parent.getNextHighestDepth());
Symbol 621 MovieClip Frame 1
_parent.setMask(this); onEnterFrame = function () { var _local5 = _root.role._x; var _local4 = _root.role._y; this._x = _local5; this._y = _local4; _parent.light_mc._x = _local5; _parent.light_mc._y = _local4; };
Symbol 627 MovieClip [obj_electrcity] Frame 1
#initclip 41 Object.registerClass("obj_electrcity", Obj); #endinitclip stop(); objName = "obj_electricty"; msg = "electricty control";
Symbol 630 MovieClip Frame 1
this._visible = false;
Symbol 631 Button
on (release) { _root.UI_pazzle("button"); }
Symbol 633 MovieClip Frame 1
stop();
Symbol 633 MovieClip Frame 25
stop();
Symbol 634 MovieClip [scene_darkroom] Frame 1
function lightOn() { light_mc.swapDepths(this.getNextHighestDepth()); mask_mc.swapDepths(this.getNextHighestDepth()); light_mc.removeMovieClip(); mask_mc.removeMovieClip(); lightOn_mc.play(); p_onwall._visible = true; delete touch_mc1.onEnterFrame; } function pass() { door.eventStart(); delete touch_mc.onEnterFrame; } stop(); this._name = "Obj_loader"; id = 0;
Instance of Symbol 458 MovieClip "touch_mc" in Symbol 634 MovieClip [scene_darkroom] Frame 1
//component parameters onClipEvent (construct) { type = "puzzle"; obj = "button"; }
Instance of Symbol 458 MovieClip "touch_mc1" in Symbol 634 MovieClip [scene_darkroom] Frame 1
//component parameters onClipEvent (construct) { type = "puzzle"; obj = "number"; }
Symbol 659 MovieClip Frame 1
this.swapDepths(5011111);
Symbol 660 MovieClip Frame 1
this._visible = false;
Symbol 661 MovieClip [scene_underground0] Frame 1
stop(); this._name = "Obj_loader"; id = 0;
Symbol 664 MovieClip Frame 1
this._visible = false;
Symbol 667 MovieClip [obj_stone] Frame 1
#initclip 42 Object.registerClass("obj_stone", Obj); #endinitclip stop(); objName = "obj_stone";
Symbol 668 MovieClip [scene_underground1] Frame 1
stop(); this._name = "Obj_loader"; id = 0;
Instance of Symbol 436 MovieClip [obj_ball] in Symbol 668 MovieClip [scene_underground1] Frame 1
//component parameters onClipEvent (construct) { targetObj = "defaultValue"; }
Instance of Symbol 28 MovieClip [obj_switch_stand] in Symbol 668 MovieClip [scene_underground1] Frame 1
//component parameters onClipEvent (construct) { eventObj = "door"; }
Instance of Symbol 436 MovieClip [obj_ball] in Symbol 668 MovieClip [scene_underground1] Frame 1
//component parameters onClipEvent (construct) { targetObj = "defaultValue"; }
Instance of Symbol 436 MovieClip [obj_ball] in Symbol 668 MovieClip [scene_underground1] Frame 1
//component parameters onClipEvent (construct) { targetObj = "defaultValue"; }
Symbol 671 MovieClip Frame 1
Symbol 672 MovieClip [obj_ball2] Frame 1
#initclip 43 Object.registerClass("obj_ball2", Obj); #endinitclip function eventStart() { if (_currentframe > 1) { return(undefined); } play(); } function eventEnd() { } function startMove() { function checkHit(main) { var _local2 = _parent[targetObj]; if (shape.hitTest(_local2.shape)) { _local2.eventStart(); } } var Vx = 0; var Vy = 0; var dirX = 0; var dirY = 1; this.onEnterFrame = function () { Vy = Vy + 0.2; if (Vy > 4) { Vy = 4; } var _local6 = dirX * Vx; var _local5 = dirY * Vy; _root.moveY(_local5, this); shape._y = _y - _root.Obj_loader.area._y; checkHit(this); if (shape.hitTest(_root.role.shape) && (_root.inGameOver != true)) { _root.role.gotoAndStop("die"); var _local4 = _parent.getNextHighestDepth(); _root.role.swapDepths(_local4); this.swapDepths(_local4 + 10); _root.game_over(); } if (_root.inGameOver != true) { _root.depthSort(this); } if ((_y + _parent._y) > 700) { delete this.onEnterFrame; gotoAndStop (1); this.swapDepths(_parent.getNextHighestDepth()); shape.removeMovieClip(); this.removeMovieClip(); } }; } stop(); objName = "obj_ball2"; can_push = false;
Symbol 672 MovieClip [obj_ball2] Frame 6
startMove(); stop();
Symbol 673 MovieClip [obj_zhuzi] Frame 1
#initclip 44 Object.registerClass("obj_zhuzi", Obj); #endinitclip stop(); this._visible = false; objName = "obj_zhuzi"; can_block = false; onEnterFrame = function () { if (((_root.role._y + 60) > _y) && (_currentframe == 1)) { gotoAndPlay ("out"); } if (shape.hitTest(_parent.ball.shape)) { gotoAndPlay ("in"); delete this.onEnterFrame; } };
Symbol 673 MovieClip [obj_zhuzi] Frame 2
this._visible = true; var i = Math.random(); if (i < 0.3) { gotoAndPlay ("out"); }
Symbol 673 MovieClip [obj_zhuzi] Frame 7
if (i < 0.6) { gotoAndPlay ("out"); }
Symbol 673 MovieClip [obj_zhuzi] Frame 12
this._visible = true; can_block = true;
Symbol 673 MovieClip [obj_zhuzi] Frame 35
stop();
Symbol 673 MovieClip [obj_zhuzi] Frame 36
can_block = false; shape.removeMovieClip();
Symbol 673 MovieClip [obj_zhuzi] Frame 41
stop();
Symbol 674 MovieClip [scene_underground2] Frame 1
stop(); this._name = "Obj_loader"; id = 0;
Instance of Symbol 28 MovieClip [obj_switch_stand] in Symbol 674 MovieClip [scene_underground2] Frame 1
//component parameters onClipEvent (construct) { eventObj = "ball"; }
Instance of Symbol 672 MovieClip [obj_ball2] "ball" in Symbol 674 MovieClip [scene_underground2] Frame 1
//component parameters onClipEvent (construct) { targetObj = "wall"; }
Symbol 682 MovieClip Frame 1
this._visible = false;
Symbol 684 MovieClip [obj_pingfeng] Frame 1
#initclip 45 Object.registerClass("obj_pingfeng", Obj); #endinitclip stop(); objName = "obj_pingfeng";
Symbol 693 MovieClip Frame 1
stop(); objName = "obj_guizi"; msg = "Clothes chest"; this.onEnterFrame = function () { if (_root.role.area.hitTest(this)) { if (standOn) { return(undefined); } standOn = true; _root.getItem("suit"); delete this.onEnterFrame; } else { standOn = false; } };
Symbol 694 MovieClip [scene_yiyuan] Frame 1
stop(); this._name = "Obj_loader"; id = 0;
Instance of Symbol 350 MovieClip in Symbol 694 MovieClip [scene_yiyuan] Frame 1
//component parameters onClipEvent (construct) { pos = "ground4"; }
Symbol 704 Button
on (release) { play(); }
Symbol 705 MovieClip [screen_diary] Frame 11
stop();
Symbol 705 MovieClip [screen_diary] Frame 23
this.removeMovieClip();
Symbol 706 MovieClip [screen_enter] Frame 8
_root.nextScene();
Symbol 706 MovieClip [screen_enter] Frame 12
_root.addObj();
Symbol 706 MovieClip [screen_enter] Frame 20
_root.sceneStart(); this.removeMovieClip();
Symbol 720 MovieClip Frame 1
gotoAndStop(_root.now_item);
Symbol 720 MovieClip Frame 2
_root.showHint_obj("uniforms");
Symbol 720 MovieClip Frame 3
_root.showHint_obj("box");
Symbol 720 MovieClip Frame 4
_root.showHint_obj("knife");
Symbol 721 MovieClip [screen_item] Frame 11
stop(); _root.useItem(_root.now_item);
Symbol 721 MovieClip [screen_item] Frame 23
_root.end_getItem(); this.removeMovieClip();
Symbol 772 MovieClip Frame 80
stop();
Symbol 791 MovieClip Frame 55
stop();
Symbol 808 MovieClip Frame 1
stop();
Symbol 808 MovieClip Frame 30
Symbol 808 MovieClip Frame 200
stop(); stopAllSounds(); _root.game_toMainMenu(); _parent.play();
Symbol 809 Button
on (release) { getURL ("http://www.freeworldgroup.com/koalafiles.htm", "_blank"); }
Symbol 816 Button
on (release) { _root.game_continue(); play(); }
Symbol 817 Button
on (release) { movie_mc.play(); }
Symbol 818 Button
on (release) { _root.game_save(); }
Symbol 819 Button
on (release) { getURL ("http://www.freeworldgroup.com/", _blank); }
Symbol 820 Button
on (release) { getURL ("http://www.ifungames.com", _blank); }
Symbol 821 MovieClip [screen_over] Frame 44
stop(); _root.game_clearDate();
Symbol 821 MovieClip [screen_over] Frame 55
this.removeMovieClip();
Symbol 822 MovieClip [screen_start] Frame 20
_root.sceneStart(); this.removeMovieClip();
Symbol 823 MovieClip [screen_toPos] Frame 8
_root.nextPos();
Symbol 823 MovieClip [screen_toPos] Frame 12
_root.addObj();
Symbol 823 MovieClip [screen_toPos] Frame 20
_root.sceneStart(); this.removeMovieClip();
Symbol 828 MovieClip Frame 1
stop();
Symbol 828 MovieClip Frame 66
stop();
Symbol 828 MovieClip Frame 67
Symbol 828 MovieClip Frame 103
stop(); _parent._parent.play();
Symbol 828 MovieClip Frame 141
stop(); _parent._parent.play();
Symbol 829 Button
on (release) { exit(); }
Symbol 832 MovieClip Frame 1
stop();
Symbol 832 MovieClip Frame 6
stop();
Symbol 834 MovieClip Frame 1
stop();
Symbol 834 MovieClip Frame 6
stop();
Symbol 836 MovieClip Frame 1
stop();
Symbol 836 MovieClip Frame 6
stop();
Symbol 838 MovieClip Frame 1
stop();
Symbol 838 MovieClip Frame 6
stop();
Symbol 840 MovieClip Frame 1
function pressBtn(obj, id) { obj.play(); pushArray.push(id); if (pushArray.length == 4) { checkNum(); } } function checkNum() { if (pushArray.toString() == rightArray.toString()) { _parent.OK = true; _parent.play(); } else { reSet(); } } function reSet() { pushArray = []; b1.gotoAndStop(1); b2.gotoAndStop(1); b3.gotoAndStop(1); b4.gotoAndStop(1); } function exit() { _parent.play(); } var pushArray = new Array(); var rightArray = new Array(3, 1, 2, 4);
Instance of Symbol 832 MovieClip "b4" in Symbol 840 MovieClip Frame 1
on (release) { _parent.pressBtn(this, 4); }
Instance of Symbol 834 MovieClip "b3" in Symbol 840 MovieClip Frame 1
on (release) { _parent.pressBtn(this, 3); }
Instance of Symbol 836 MovieClip "b2" in Symbol 840 MovieClip Frame 1
on (release) { _parent.pressBtn(this, 2); }
Instance of Symbol 838 MovieClip "b1" in Symbol 840 MovieClip Frame 1
on (release) { _parent.pressBtn(this, 1); }
Symbol 841 MovieClip [button] Frame 1
this._visible = false;
Symbol 841 MovieClip [button] Frame 2
this._visible = true;
Symbol 841 MovieClip [button] Frame 8
stop();
Symbol 841 MovieClip [button] Frame 15
_root.end_pazzle(); if (OK) { _root.Obj_loader.pass(); }
Symbol 841 MovieClip [button] Frame 16
this.removeMovieClip();
Symbol 843 MovieClip Frame 1
stop();
Symbol 843 MovieClip Frame 11
gotoAndStop (1);
Symbol 844 Button
on (release) { checkNum(num_txt.text); }
Symbol 865 MovieClip Frame 1
stop();
Symbol 865 MovieClip Frame 2
stop();
Symbol 865 MovieClip Frame 3
stop();
Symbol 865 MovieClip Frame 4
stop();
Symbol 867 MovieClip Frame 1
stop(); this._visible = false;
Symbol 867 MovieClip Frame 6
gotoAndStop (1);
Symbol 868 MovieClip Frame 1
function checkNum(num) { if (num == answerArray[id - 1]) { if (id == 4) { OK(); } else { id++; nextNum(); } } else { snd_mc.play(); } num_txt.text = ""; } function nextNum() { m1.play(); m2.play(); m3.play(); m4.play(); m5.play(); num_mc.nextFrame(); } function OK() { _parent.OK = true; _parent.play(); } function exit() { _parent.play(); } var id = 1; var answerArray = new Array(64, 1, 40, 5);
Symbol 869 MovieClip [number] Frame 1
this._visible = false;
Symbol 869 MovieClip [number] Frame 2
this._visible = true;
Symbol 869 MovieClip [number] Frame 8
stop();
Symbol 869 MovieClip [number] Frame 15
_root.end_pazzle(); if (OK) { _root.Obj_loader.lightOn(); }
Symbol 869 MovieClip [number] Frame 16
this.removeMovieClip();
Symbol 880 MovieClip Frame 1
stop();
Symbol 880 MovieClip Frame 2
trace("fffff");
Symbol 880 MovieClip Frame 38
gotoAndStop (1);
Symbol 880 MovieClip Frame 39
trace("fffff");
Symbol 880 MovieClip Frame 76
stop(); _parent.exit();
Symbol 889 Button
on (release) { checkNum(); }
Symbol 890 MovieClip Frame 1
function checkNum() { if (((((Number(t1.text) + Number(t2.text)) + Number(t3.text)) == 9) && (((Number(t3.text) + Number(t4.text)) + Number(t5.text)) == 9)) && (((Number(t5.text) + Number(t6.text)) + Number(t1.text)) == 9)) { _parent._parent.OK = true; exit(); } } function exit() { _parent._parent.play(); } stop();
Symbol 892 MovieClip [number2] Frame 1
this._visible = false;
Symbol 892 MovieClip [number2] Frame 2
this._visible = true;
Symbol 892 MovieClip [number2] Frame 8
stop();
Symbol 892 MovieClip [number2] Frame 15
_root.end_pazzle(); if (OK) { _root.Obj_loader.pass(); }
Symbol 892 MovieClip [number2] Frame 16
this.removeMovieClip();
Symbol 896 MovieClip Frame 77
stop();
Symbol 896 MovieClip Frame 78
Symbol 896 MovieClip Frame 114
stop(); _parent._parent.play();
Symbol 896 MovieClip Frame 152
stop(); _parent._parent.play();
Symbol 899 MovieClip Frame 1
function checkNum() { var _local2 = num_txt.text; if ((_local2 == "Adolf Hitler") || (_local2 == "adolf hitler")) { _parent.OK = true; msg2.gotoAndPlay("right"); } else { msg2.gotoAndPlay("wrong"); } } function exit() { _parent.play(); } _root.focusManager.setFocus(num_txt);
Symbol 900 MovieClip [password] Frame 1
this._visible = false;
Symbol 900 MovieClip [password] Frame 2
this._visible = true;
Symbol 900 MovieClip [password] Frame 8
stop();
Symbol 900 MovieClip [password] Frame 15
_root.end_pazzle(); if (OK) { } else { _root.role.catched(); _root.game_over(); }
Symbol 900 MovieClip [password] Frame 16
this.removeMovieClip();
Symbol 901 MovieClip Frame 1
function getPumb(id, obj) { if (c == 1) { pumb_form(id, obj); c = 2; obj.show.play(); } else { pumb_to(id, obj); c = 1; h_from.show.gotoAndStop(1); } } function pumb_form(id, obj) { p_from = this["mc" + id].mc; h_from = this["handle" + id]; } function pumb_to(id, obj) { p_to = this["mc" + id].mc; if (p_to == p_from) { return(undefined); } if (p_from.w_now == 0) { trace("\u7A7A"); return(undefined); } if (p_to.w_left == 0) { trace("\u6EE1"); return(undefined); } _root.water_snd.start(); if ((p_from == mc5.mc) && (p_to == mc3.mc)) { handle5.gotoAndPlay("l"); } else if ((p_from == mc5.mc) && (p_to == mc8.mc)) { handle5.gotoAndPlay("r"); } else if (p_from == mc3.mc) { handle3.play(); } else if (p_from == mc8.mc) { handle8.play(); } if (p_from.w_now < p_to.w_left) { p_to.w_now = p_to.w_now + p_from.w_now; p_from.w_now = 0; p_from.w_left = p_from.w_all; p_to.w_left = p_to.w_all - p_to.w_now; } else if (p_from.w_now >= p_to.w_left) { p_from.w_now = p_from.w_now - p_to.w_left; p_to.w_now = p_to.w_all; p_from.w_left = p_from.w_all - p_from.w_now; p_to.w_left = 0; } p_from.num_txt.text = p_from.w_now; p_to.num_txt.text = p_to.w_now; p_from.down(p_from.w_now); p_to.up(p_to.w_now); } function down(num) { var toHeight = (num * p); onEnterFrame = function () { water._height--; if (water._height <= toHeight) { delete this.onEnterFrame; } }; } function up(num) { var toHeight = (num * p); onEnterFrame = function () { water._height++; if (water._height >= toHeight) { delete this.onEnterFrame; } }; } var c = 1;
Symbol 902 Button
on (release) { _parent.play(); }
Symbol 904 MovieClip [pumb] Frame 1
this._visible = false;
Symbol 904 MovieClip [pumb] Frame 2
this._visible = true;
Symbol 904 MovieClip [pumb] Frame 8
stop();
Symbol 904 MovieClip [pumb] Frame 15
_root.end_pazzle(); if (OK) { _root.Obj_loader.pass(); }
Symbol 904 MovieClip [pumb] Frame 16
this.removeMovieClip();
Symbol 998 MovieClip Frame 1
this._visible = false; this.onEnterFrame = function () { for (var _local4 in _root.enemyArray) { var _local3 = _root.enemyArray[_local4]; if (_local3.hitTest(this)) { _local3.killed(); delete this.onEnterFrame; } } };
Symbol 999 MovieClip Frame 11
_parent.stopKill();
Symbol 1006 MovieClip Frame 11
_parent.stopKill();
Symbol 1016 MovieClip Frame 11
_parent.stopKill();
Symbol 1017 MovieClip [role] Frame 1
#initclip 46 Object.registerClass("role", Role); #endinitclip stop();
Symbol 1017 MovieClip [role] Frame 2
stop();
Symbol 1017 MovieClip [role] Frame 10
stop();
Symbol 1017 MovieClip [role] Frame 11
stop();
Symbol 1017 MovieClip [role] Frame 19
stop();
Symbol 1017 MovieClip [role] Frame 20
stop();
Symbol 1017 MovieClip [role] Frame 27
stop();
Symbol 1017 MovieClip [role] Frame 28
stop();
Symbol 1017 MovieClip [role] Frame 35
stop();
Symbol 1017 MovieClip [role] Frame 36
stop();
Symbol 1017 MovieClip [role] Frame 44
stop();
Symbol 1017 MovieClip [role] Frame 53
stop();
Symbol 1017 MovieClip [role] Frame 54
stop();
Symbol 1017 MovieClip [role] Frame 62
stop();
Symbol 1017 MovieClip [role] Frame 70
stop();
Symbol 1017 MovieClip [role] Frame 71
stop();
Symbol 1017 MovieClip [role] Frame 79
stop();
Symbol 1017 MovieClip [role] Frame 87
stop(); trace("ddddd");
Symbol 1017 MovieClip [role] Frame 94
stop();
Symbol 1017 MovieClip [role] Frame 101
stop();
Symbol 1017 MovieClip [role] Frame 109
stop();
Symbol 1017 MovieClip [role] Frame 116
stop();
Symbol 1017 MovieClip [role] Frame 123
stop();
Symbol 1017 MovieClip [role] Frame 131
stop();
Symbol 1017 MovieClip [role] Frame 138
stop();
Symbol 1017 MovieClip [role] Frame 145
stop();
Symbol 1017 MovieClip [role] Frame 152
stop();
Symbol 1017 MovieClip [role] Frame 162
stop();
Symbol 1017 MovieClip [role] Frame 171
stop();
Symbol 1017 MovieClip [role] Frame 180
stop();
Symbol 1017 MovieClip [role] Frame 181
stop();
Symbol 1017 MovieClip [role] Frame 186
stop();
Symbol 1017 MovieClip [role] Frame 192
stop();
Symbol 1017 MovieClip [role] Frame 198
stop();
Symbol 1019 MovieClip [role_box] Frame 1
#initclip 47 Object.registerClass("role_box", Role_box); #endinitclip stop();
Symbol 1019 MovieClip [role_box] Frame 2
stop();
Symbol 1019 MovieClip [role_box] Frame 10
stop();
Symbol 1019 MovieClip [role_box] Frame 11
stop();
Symbol 1019 MovieClip [role_box] Frame 19
stop();
Symbol 1019 MovieClip [role_box] Frame 20
stop();
Symbol 1019 MovieClip [role_box] Frame 27
stop();
Symbol 1019 MovieClip [role_box] Frame 28
stop();
Symbol 1019 MovieClip [role_box] Frame 35
stop();
Symbol 1019 MovieClip [role_box] Frame 36
stop();
Symbol 1019 MovieClip [role_box] Frame 44
stop();
Symbol 1019 MovieClip [role_box] Frame 53
stop();
Symbol 1019 MovieClip [role_box] Frame 54
stop();
Symbol 1019 MovieClip [role_box] Frame 62
stop();
Symbol 1019 MovieClip [role_box] Frame 70
stop();
Symbol 1019 MovieClip [role_box] Frame 71
stop();
Symbol 1019 MovieClip [role_box] Frame 79
stop();
Symbol 1019 MovieClip [role_box] Frame 87
stop(); trace("ddddd");
Symbol 1019 MovieClip [role_box] Frame 94
stop();
Symbol 1019 MovieClip [role_box] Frame 101
stop();
Symbol 1019 MovieClip [role_box] Frame 109
stop();
Symbol 1019 MovieClip [role_box] Frame 117
stop();
Symbol 1019 MovieClip [role_box] Frame 125
stop();
Symbol 1019 MovieClip [role_box] Frame 132
stop();
Symbol 1019 MovieClip [role_box] Frame 139
stop();
Symbol 1019 MovieClip [role_box] Frame 146
stop();
Symbol 1019 MovieClip [role_box] Frame 156
stop();
Symbol 1019 MovieClip [role_box] Frame 165
stop();
Symbol 1020 MovieClip [role_box_shape] Frame 1
this._visible = false;
Symbol 1030 MovieClip [role_ice] Frame 1
#initclip 48 Object.registerClass("role_ice", Role_ice); #endinitclip stop();
Symbol 1030 MovieClip [role_ice] Frame 2
stop();
Symbol 1030 MovieClip [role_ice] Frame 10
stop();
Symbol 1030 MovieClip [role_ice] Frame 11
stop();
Symbol 1030 MovieClip [role_ice] Frame 19
stop();
Symbol 1030 MovieClip [role_ice] Frame 20
stop();
Symbol 1030 MovieClip [role_ice] Frame 27
stop();
Symbol 1030 MovieClip [role_ice] Frame 28
stop();
Symbol 1030 MovieClip [role_ice] Frame 35
stop();
Symbol 1030 MovieClip [role_ice] Frame 36
stop();
Symbol 1030 MovieClip [role_ice] Frame 44
stop();
Symbol 1030 MovieClip [role_ice] Frame 53
stop();
Symbol 1030 MovieClip [role_ice] Frame 54
stop();
Symbol 1030 MovieClip [role_ice] Frame 62
stop();
Symbol 1030 MovieClip [role_ice] Frame 70
stop();
Symbol 1030 MovieClip [role_ice] Frame 71
stop();
Symbol 1030 MovieClip [role_ice] Frame 79
stop();
Symbol 1030 MovieClip [role_ice] Frame 87
stop(); trace("ddddd");
Symbol 1030 MovieClip [role_ice] Frame 94
stop();
Symbol 1030 MovieClip [role_ice] Frame 101
stop();
Symbol 1030 MovieClip [role_ice] Frame 109
stop();
Symbol 1030 MovieClip [role_ice] Frame 117
stop();
Symbol 1030 MovieClip [role_ice] Frame 125
stop();
Symbol 1030 MovieClip [role_ice] Frame 132
stop();
Symbol 1030 MovieClip [role_ice] Frame 139
stop();
Symbol 1030 MovieClip [role_ice] Frame 146
stop();
Symbol 1030 MovieClip [role_ice] Frame 156
stop();
Symbol 1030 MovieClip [role_ice] Frame 165
stop();
Symbol 1032 MovieClip [role_knife] Frame 1
#initclip 49 Object.registerClass("role_knife", Role_knife); #endinitclip stop();
Symbol 1032 MovieClip [role_knife] Frame 2
stop();
Symbol 1032 MovieClip [role_knife] Frame 10
stop();
Symbol 1032 MovieClip [role_knife] Frame 11
stop();
Symbol 1032 MovieClip [role_knife] Frame 19
stop();
Symbol 1032 MovieClip [role_knife] Frame 20
stop();
Symbol 1032 MovieClip [role_knife] Frame 27
stop();
Symbol 1032 MovieClip [role_knife] Frame 28
stop();
Symbol 1032 MovieClip [role_knife] Frame 35
stop();
Symbol 1032 MovieClip [role_knife] Frame 36
stop();
Symbol 1032 MovieClip [role_knife] Frame 44
stop();
Symbol 1032 MovieClip [role_knife] Frame 53
stop();
Symbol 1032 MovieClip [role_knife] Frame 54
stop();
Symbol 1032 MovieClip [role_knife] Frame 62
stop();
Symbol 1032 MovieClip [role_knife] Frame 70
stop();
Symbol 1032 MovieClip [role_knife] Frame 71
stop();
Symbol 1032 MovieClip [role_knife] Frame 79
stop();
Symbol 1032 MovieClip [role_knife] Frame 87
stop(); trace("ddddd");
Symbol 1032 MovieClip [role_knife] Frame 94
stop();
Symbol 1032 MovieClip [role_knife] Frame 101
stop();
Symbol 1032 MovieClip [role_knife] Frame 109
stop();
Symbol 1032 MovieClip [role_knife] Frame 116
stop();
Symbol 1032 MovieClip [role_knife] Frame 123
stop();
Symbol 1032 MovieClip [role_knife] Frame 131
stop();
Symbol 1032 MovieClip [role_knife] Frame 138
stop();
Symbol 1032 MovieClip [role_knife] Frame 145
stop();
Symbol 1032 MovieClip [role_knife] Frame 152
stop();
Symbol 1032 MovieClip [role_knife] Frame 162
stop();
Symbol 1032 MovieClip [role_knife] Frame 171
stop();
Symbol 1032 MovieClip [role_knife] Frame 180
stop();
Symbol 1032 MovieClip [role_knife] Frame 181
stop();
Symbol 1032 MovieClip [role_knife] Frame 186
stop();
Symbol 1032 MovieClip [role_knife] Frame 192
stop();
Symbol 1032 MovieClip [role_knife] Frame 198
stop();
Symbol 1032 MovieClip [role_knife] Frame 204
stop();
Symbol 1032 MovieClip [role_knife] Frame 212
stop();
Symbol 1033 MovieClip [role_shape] Frame 1
this._visible = false;
Symbol 1071 MovieClip [role_suit] Frame 1
#initclip 50 Object.registerClass("role_suit", Role_suit); #endinitclip stop();
Symbol 1071 MovieClip [role_suit] Frame 2
stop();
Symbol 1071 MovieClip [role_suit] Frame 10
stop();
Symbol 1071 MovieClip [role_suit] Frame 11
stop();
Symbol 1071 MovieClip [role_suit] Frame 19
stop();
Symbol 1071 MovieClip [role_suit] Frame 20
stop();
Symbol 1071 MovieClip [role_suit] Frame 27
stop();
Symbol 1071 MovieClip [role_suit] Frame 28
stop();
Symbol 1071 MovieClip [role_suit] Frame 35
stop();
Symbol 1071 MovieClip [role_suit] Frame 36
stop();
Symbol 1071 MovieClip [role_suit] Frame 44
stop();
Symbol 1071 MovieClip [role_suit] Frame 53
stop();
Symbol 1071 MovieClip [role_suit] Frame 54
stop();
Symbol 1071 MovieClip [role_suit] Frame 62
stop();
Symbol 1071 MovieClip [role_suit] Frame 70
stop();
Symbol 1071 MovieClip [role_suit] Frame 71
stop();
Symbol 1071 MovieClip [role_suit] Frame 79
stop();
Symbol 1071 MovieClip [role_suit] Frame 87
stop(); trace("ddddd");
Symbol 1071 MovieClip [role_suit] Frame 94
stop();
Symbol 1071 MovieClip [role_suit] Frame 101
stop();
Symbol 1071 MovieClip [role_suit] Frame 109
stop();
Symbol 1071 MovieClip [role_suit] Frame 116
stop();
Symbol 1071 MovieClip [role_suit] Frame 123
stop();
Symbol 1071 MovieClip [role_suit] Frame 131
stop();
Symbol 1071 MovieClip [role_suit] Frame 138
stop();
Symbol 1071 MovieClip [role_suit] Frame 145
stop();
Symbol 1071 MovieClip [role_suit] Frame 152
stop();
Symbol 1071 MovieClip [role_suit] Frame 162
stop();
Symbol 1071 MovieClip [role_suit] Frame 171
stop();
Symbol 1071 MovieClip [role_suit] Frame 180
stop();
Symbol 1072 MovieClip Frame 1
stop(); this._visible = false;
Instance of Symbol 165 MovieClip [enemy_push] in Symbol 1072 MovieClip Frame 2
//component parameters onClipEvent (construct) { moveType = "random"; dirX = -1; dirY = 0; }
Instance of Symbol 125 MovieClip [enemy1] in Symbol 1072 MovieClip Frame 2
//component parameters onClipEvent (construct) { moveType = "random"; dirX = -1; dirY = 0; }
Instance of Symbol 302 MovieClip [searchlight_mc] in Symbol 1072 MovieClip Frame 11
//component parameters onClipEvent (construct) { Vx = 5; }
Symbol 1159 MovieClip Frame 272
stop();
Symbol 1160 MovieClip Frame 322
_parent.play();
Symbol 1237 Button
on (release) { _root.game_start(); }
Symbol 1241 Button
on (release) { getURL ("http://www.freeworldgroup.com/", _blank); }
Symbol 1245 Button
on (release) { getURL ("http://www.ifungames.com", _blank); }
Symbol 1248 Button
on (release) { getURL ("http://www.freeworldgroup.com/koalafiles.htm", "_blank"); }
Symbol 1253 Button
on (press) { gotoAndStop (2); }
Symbol 1258 Button
on (release) { gotoAndStop (1); }
Symbol 1259 MovieClip Frame 1
stop();
Symbol 1259 MovieClip Frame 2
stop();
Symbol 1261 Button
on (press) { getURL ("http://www.freeworldgroup.com/", _blank); }
Symbol 1264 MovieClip Frame 1
this._visible = false;
Symbol 1264 MovieClip Frame 52
stop();
Symbol 1266 MovieClip Frame 1
var sceneNum = (_root.save_sceneID + 1); var i = 0; while (i < sceneNum) { var mc = this.attachMovie("levelID_mc", "levelID_mc" + i, 100 + i); mc._x = 155; mc._y = 0 + (30 * i); mc.id_txt.text = i + 1; trace(i); i++; }
Symbol 1272 Button
on (rollOver) { down(); } on (rollOut) { stopScroll(); }
Symbol 1276 Button
on (rollOver) { up(); } on (rollOut) { stopScroll(); }
Symbol 1277 MovieClip Frame 1
function up() { onEnterFrame = function () { if ((mc._y + mc._height) < 390) { return(undefined); } mc._y = mc._y - v; trace("gggg:" + (mc._y + mc._height)); }; } function down() { onEnterFrame = function () { if (mc._y > 100) { return(undefined); } mc._y = mc._y + v; trace("ffff:" + mc._y); }; } function stopScroll() { delete this.onEnterFrame; } var v = 10;
Symbol 1277 MovieClip Frame 11
stop();
Symbol 1277 MovieClip Frame 23
this.removeMovieClip();
Symbol 1296 Button
on (release) { _parent.play(); }
Symbol 1528 MovieClip Frame 1
function go() { nextFrame(); } stop(); var p = setInterval(this, "go", 50);
Symbol 1528 MovieClip Frame 558
stop(); _parent.play();
Symbol 1530 Button
on (release) { this._parent.play(); }
Symbol 1535 MovieClip Frame 1
function up() { onEnterFrame = function () { if ((mc._y + mc._height) < 320) { return(undefined); } mc._y = mc._y - v2; }; } function down() { onEnterFrame = function () { if (mc._y > 100) { return(undefined); } mc._y = mc._y + v2; }; } function stopScroll() { delete this.onEnterFrame; } var v = 0.5; var v2 = 4; onEnterFrame = function () { if ((mc._y + mc._height) < 320) { return(undefined); } mc._y = mc._y - v; };
Symbol 1545 MovieClip Frame 1
this._visible = false;
Symbol 1545 MovieClip Frame 300
_root.showHint_random(); gotoAndPlay (2);
Symbol 1546 Button
on (release) { _root.game_toMainMenu(); }
Symbol 1547 Button
on (release) { _root.game_retry(); }
Symbol 1549 Button
on (press) { play(); }
Symbol 1555 MovieClip Frame 1
stop();
Symbol 1555 MovieClip Frame 2
stop();
Symbol 1555 MovieClip Frame 3
gotoAndStop (1);
Symbol 1556 MovieClip Frame 1
this.swapDepths(_root.depth_msg);
Instance of Symbol 1555 MovieClip "sound_mc" in Symbol 1556 MovieClip Frame 1
on (release) { _root.setSound(); }
Symbol 1651 Button
on (release) { stopAllSounds(); _root.game_toMainMenu(); }
Symbol 1653 MovieClip Frame 1
function go() { nextFrame(); } stop(); var p = setInterval(this, "go", 50);
Symbol 1653 MovieClip Frame 210
stop(); clearInterval(p);

Library Items

Symbol 1 GraphicUsed by:35
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:35 38 130
Symbol 4 GraphicUsed by:5 35 38 130
Symbol 5 MovieClip [q_mian]Uses:4Used by:35 38 130
Symbol 6 GraphicUsed by:7 35 38 130
Symbol 7 MovieClip [q_qiang2]Uses:6Used by:35 38
Symbol 8 FontUsed by:9 127 163 183 201 337 825 826 827 845 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 893 894 895 897 898
Symbol 9 TextUses:8Used by:10
Symbol 10 MovieClipUses:9Used by:35 38 130 232 245 254 257 278 307 314 340 351 367 374 387 437 449 504 575 579 594 602 605 608 611 614 634 661 668 674 694
Symbol 11 GraphicUsed by:12 15 37 40 221 223 239 250 256 274 296 309 316 346 350 359 371 380 389 445 457 574 577 581 597 604 607 610 613 617 660 664 671 682
Symbol 12 MovieClipUses:11Used by:35
Symbol 13 FontUsed by:14 222
Symbol 14 TextUses:13Used by:15
Symbol 15 MovieClipUses:11 14Used by:35 38 130 232 245 254 257 278 307 314 340 351 367 374 387 437 449 504 575 579 594 602 605 608 611 614 634 661 668 674 694
Symbol 16 GraphicUsed by:17 129
Symbol 17 MovieClip [obj_box2]Uses:16Used by:35 38 130 608 611 614
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:20
Symbol 20 MovieClipUses:19Used by:35 38 130 1072
Symbol 21 GraphicUsed by:27 28 385 386 578
Symbol 22 GraphicUsed by:27 28 385 386 578
Symbol 23 GraphicUsed by:27 28 578
Symbol 24 GraphicUsed by:25 26 120 166 179 390 495 497 499 512 631 632 704 809 816 817 818 819 820 829 832 834 836 838 844 889 899 902 1237 1241 1245 1248 1258 1296 1321 1358 1528 1530 1546 1547 1651 1652 1653
Symbol 25 MovieClipUses:24Used by:26 390 495 497 499 631 844
Symbol 26 ButtonUses:25 24Used by:28 367 374 386 387 578
Symbol 27 MovieClipUses:21 22 23Used by:28 578
Symbol 28 MovieClip [obj_switch_stand]Uses:21 22 23 26 27Used by:35 38 130 278 668 674
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:35 38 232 245 254 257 579 605 608 611 614
Symbol 31 GraphicUsed by:34
Symbol 32 FontUsed by:33
Symbol 33 EditableTextUses:32Used by:34
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Symbol 1541 TextUses:715Used by:1556
Symbol 1542 TextUses:715Used by:1556
Symbol 1543 EditableTextUses:715Used by:1556
Symbol 1544 EditableTextUses:715Used by:1545
Symbol 1545 MovieClipUses:1544Used by:1556
Symbol 1546 ButtonUses:24Used by:1556
Symbol 1547 ButtonUses:24Used by:1556
Symbol 1548 GraphicUsed by:1549
Symbol 1549 ButtonUses:1548Used by:1555
Symbol 1550 GraphicUsed by:1553
Symbol 1551 GraphicUsed by:1553
Symbol 1552 GraphicUsed by:1553
Symbol 1553 MovieClipUses:1550 1551 1552Used by:1555
Symbol 1554 GraphicUsed by:1555
Symbol 1555 MovieClipUses:1549 1553 1554Used by:1556
Symbol 1556 MovieClipUses:1537 1539 1540 1541 1542 1543 1545 1546 1547 1555Used by:Timeline
Symbol 1557 GraphicUsed by:1653
Symbol 1558 GraphicUsed by:1653
Symbol 1559 GraphicUsed by:1653
Symbol 1560 GraphicUsed by:1653
Symbol 1561 GraphicUsed by:1653
Symbol 1562 GraphicUsed by:1653
Symbol 1563 GraphicUsed by:1653
Symbol 1564 GraphicUsed by:1653
Symbol 1565 GraphicUsed by:1653
Symbol 1566 GraphicUsed by:1653
Symbol 1567 GraphicUsed by:1653
Symbol 1568 GraphicUsed by:1653
Symbol 1569 GraphicUsed by:1653
Symbol 1570 GraphicUsed by:1653
Symbol 1571 GraphicUsed by:1653
Symbol 1572 GraphicUsed by:1653
Symbol 1573 GraphicUsed by:1653
Symbol 1574 GraphicUsed by:1653
Symbol 1575 GraphicUsed by:1653
Symbol 1576 GraphicUsed by:1653
Symbol 1577 GraphicUsed by:1653
Symbol 1578 GraphicUsed by:1653
Symbol 1579 GraphicUsed by:1653
Symbol 1580 GraphicUsed by:1653
Symbol 1581 GraphicUsed by:1653
Symbol 1582 GraphicUsed by:1653
Symbol 1583 GraphicUsed by:1653
Symbol 1584 GraphicUsed by:1653
Symbol 1585 GraphicUsed by:1653
Symbol 1586 GraphicUsed by:1653
Symbol 1587 GraphicUsed by:1594
Symbol 1588 GraphicUsed by:1594
Symbol 1589 GraphicUsed by:1594 1653
Symbol 1590 GraphicUsed by:1594 1653
Symbol 1591 GraphicUsed by:1594 1653
Symbol 1592 GraphicUsed by:1594 1653
Symbol 1593 GraphicUsed by:1594 1653
Symbol 1594 MovieClipUses:1587 1588 1589 1590 1591 1592 1593Used by:1653
Symbol 1595 GraphicUsed by:1653
Symbol 1596 GraphicUsed by:1653
Symbol 1597 GraphicUsed by:1653
Symbol 1598 GraphicUsed by:1653
Symbol 1599 GraphicUsed by:1653
Symbol 1600 GraphicUsed by:1653
Symbol 1601 GraphicUsed by:1653
Symbol 1602 GraphicUsed by:1653
Symbol 1603 GraphicUsed by:1653
Symbol 1604 GraphicUsed by:1653
Symbol 1605 GraphicUsed by:1653
Symbol 1606 GraphicUsed by:1653
Symbol 1607 GraphicUsed by:1653
Symbol 1608 GraphicUsed by:1653
Symbol 1609 GraphicUsed by:1653
Symbol 1610 GraphicUsed by:1653
Symbol 1611 GraphicUsed by:1653
Symbol 1612 GraphicUsed by:1653
Symbol 1613 GraphicUsed by:1653
Symbol 1614 GraphicUsed by:1653
Symbol 1615 GraphicUsed by:1653
Symbol 1616 GraphicUsed by:1653
Symbol 1617 GraphicUsed by:1653
Symbol 1618 GraphicUsed by:1653
Symbol 1619 GraphicUsed by:1653
Symbol 1620 GraphicUsed by:1653
Symbol 1621 GraphicUsed by:1653
Symbol 1622 GraphicUsed by:1653
Symbol 1623 GraphicUsed by:1653
Symbol 1624 GraphicUsed by:1653
Symbol 1625 BitmapUsed by:1626
Symbol 1626 GraphicUses:1625Used by:1653
Symbol 1627 BitmapUsed by:1628
Symbol 1628 GraphicUses:1627Used by:1653
Symbol 1629 GraphicUsed by:1634
Symbol 1630 GraphicUsed by:1631
Symbol 1631 MovieClipUses:1630Used by:1634
Symbol 1632 GraphicUsed by:1633
Symbol 1633 MovieClipUses:1632Used by:1634
Symbol 1634 MovieClipUses:1629 1631 1633Used by:1653
Symbol 1635 GraphicUsed by:1639
Symbol 1636 GraphicUsed by:1639
Symbol 1637 GraphicUsed by:1639
Symbol 1638 GraphicUsed by:1639
Symbol 1639 MovieClipUses:1635 1636 1637 1638Used by:1653
Symbol 1640 GraphicUsed by:1643
Symbol 1641 GraphicUsed by:1643
Symbol 1642 GraphicUsed by:1643
Symbol 1643 MovieClipUses:1640 1641 1642Used by:1653
Symbol 1644 TextUses:72Used by:1653
Symbol 1645 TextUses:72Used by:1653
Symbol 1646 TextUses:72Used by:1653
Symbol 1647 TextUses:72Used by:1653
Symbol 1648 FontUsed by:1649 1650
Symbol 1649 TextUses:1648Used by:1653
Symbol 1650 TextUses:1648Used by:1653
Symbol 1651 ButtonUses:24Used by:1653
Symbol 1652 MovieClipUses:24Used by:1653
Symbol 1653 MovieClipUses:1278 161 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1594 1595 1596 1597 930 1592 1593 1598 1599 1600 1590 1591 1601 1602 1603 1604 1589 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 24 1624 1626 1628 1634 1639 1643 1644 1645 1646 1647 1649 1650 809 1651 819 820 1652Used by:Timeline
Symbol 1654 SoundUsed by:Timeline

Instance Names

"bar"Frame 1Symbol 134 MovieClip
"move_mc"Frame 123Symbol 1528 MovieClip
"msg_mc"Frame 131Symbol 1556 MovieClip
"area"Symbol 20 MovieClip Frame 1Symbol 19 MovieClip
"area"Symbol 28 MovieClip [obj_switch_stand] Frame 1Symbol 26 Button
"egde_R"Symbol 35 MovieClip [Obj_loader4] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 35 MovieClip [Obj_loader4] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 35 MovieClip [Obj_loader4] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 35 MovieClip [Obj_loader4] Frame 1Symbol 10 MovieClip
"area"Symbol 35 MovieClip [Obj_loader4] Frame 1Symbol 12 MovieClip
"door_mc"Symbol 35 MovieClip [Obj_loader4] Frame 1Symbol 20 MovieClip
"bb"Symbol 35 MovieClip [Obj_loader4] Frame 1Symbol 30 MovieClip
"cc"Symbol 35 MovieClip [Obj_loader4] Frame 1Symbol 30 MovieClip
"dd"Symbol 35 MovieClip [Obj_loader4] Frame 1Symbol 30 MovieClip
"ee"Symbol 35 MovieClip [Obj_loader4] Frame 1Symbol 30 MovieClip
"egde_R"Symbol 38 MovieClip [Obj_loader3] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 38 MovieClip [Obj_loader3] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 38 MovieClip [Obj_loader3] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 38 MovieClip [Obj_loader3] Frame 1Symbol 10 MovieClip
"area"Symbol 38 MovieClip [Obj_loader3] Frame 1Symbol 37 MovieClip
"door_mc"Symbol 38 MovieClip [Obj_loader3] Frame 1Symbol 20 MovieClip
"bb"Symbol 38 MovieClip [Obj_loader3] Frame 1Symbol 30 MovieClip
"cc"Symbol 38 MovieClip [Obj_loader3] Frame 1Symbol 30 MovieClip
"dd"Symbol 38 MovieClip [Obj_loader3] Frame 1Symbol 30 MovieClip
"ee"Symbol 38 MovieClip [Obj_loader3] Frame 1Symbol 30 MovieClip
"aa"Symbol 38 MovieClip [Obj_loader3] Frame 1Symbol 30 MovieClip
"area"Symbol 125 MovieClip [enemy1] Frame 1Symbol 43 MovieClip
"emotion_mc"Symbol 125 MovieClip [enemy1] Frame 1Symbol 53 MovieClip
"area"Symbol 129 MovieClip [obj_box] Frame 1Symbol 128 MovieClip [obj_box_shape]
"egde_R"Symbol 130 MovieClip [Obj_loader2_2] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 130 MovieClip [Obj_loader2_2] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 130 MovieClip [Obj_loader2_2] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 130 MovieClip [Obj_loader2_2] Frame 1Symbol 10 MovieClip
"area"Symbol 130 MovieClip [Obj_loader2_2] Frame 1Symbol 40 MovieClip
"door_mc"Symbol 130 MovieClip [Obj_loader2_2] Frame 1Symbol 20 MovieClip
"ee"Symbol 130 MovieClip [Obj_loader2_2] Frame 1Symbol 129 MovieClip [obj_box]
"mc"Symbol 152 MovieClip Frame 1Symbol 143 MovieClip
"area"Symbol 165 MovieClip [enemy_push] Frame 1Symbol 43 MovieClip
"emotion_mc"Symbol 165 MovieClip [enemy_push] Frame 1Symbol 53 MovieClip
"area2"Symbol 172 MovieClip [enemy_push_shape] Frame 1Symbol 166 MovieClip
"view"Symbol 172 MovieClip [enemy_push_shape] Frame 4Symbol 169 MovieClip
"v"Symbol 172 MovieClip [enemy_push_shape] Frame 4Symbol 171 MovieClip
"view"Symbol 173 MovieClip [enemy_shape] Frame 4Symbol 169 MovieClip
"v"Symbol 173 MovieClip [enemy_shape] Frame 4Symbol 171 MovieClip
"id_txt"Symbol 180 MovieClip [levelID_mc] Frame 1Symbol 178 EditableText
"area"Symbol 188 MovieClip [obj_box_get] Frame 1Symbol 187 MovieClip [obj_box_get_shape]
"area"Symbol 229 MovieClip [obj_desk] Frame 1Symbol 196 MovieClip [obj_desk_shape]
"area"Symbol 230 MovieClip [obj_desk2] Frame 1Symbol 196 MovieClip [obj_desk_shape]
"egde_R"Symbol 232 MovieClip [scene_aisle0] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 232 MovieClip [scene_aisle0] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 232 MovieClip [scene_aisle0] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 232 MovieClip [scene_aisle0] Frame 1Symbol 10 MovieClip
"area"Symbol 232 MovieClip [scene_aisle0] Frame 1Symbol 221 MovieClip
"egde_R"Symbol 245 MovieClip [scene_aisle1] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 245 MovieClip [scene_aisle1] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 245 MovieClip [scene_aisle1] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 245 MovieClip [scene_aisle1] Frame 1Symbol 10 MovieClip
"area"Symbol 245 MovieClip [scene_aisle1] Frame 1Symbol 239 MovieClip
"aa"Symbol 245 MovieClip [scene_aisle1] Frame 1Symbol 30 MovieClip
"dd"Symbol 245 MovieClip [scene_aisle1] Frame 1Symbol 30 MovieClip
"bb"Symbol 245 MovieClip [scene_aisle1] Frame 1Symbol 30 MovieClip
"egde_R"Symbol 254 MovieClip [scene_aisle3] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 254 MovieClip [scene_aisle3] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 254 MovieClip [scene_aisle3] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 254 MovieClip [scene_aisle3] Frame 1Symbol 10 MovieClip
"area"Symbol 254 MovieClip [scene_aisle3] Frame 1Symbol 250 MovieClip
"ee"Symbol 254 MovieClip [scene_aisle3] Frame 1Symbol 30 MovieClip
"aa"Symbol 254 MovieClip [scene_aisle3] Frame 1Symbol 30 MovieClip
"dd"Symbol 254 MovieClip [scene_aisle3] Frame 1Symbol 30 MovieClip
"cc"Symbol 254 MovieClip [scene_aisle3] Frame 1Symbol 30 MovieClip
"bb"Symbol 254 MovieClip [scene_aisle3] Frame 1Symbol 30 MovieClip
"egde_R"Symbol 257 MovieClip [scene_aisle4] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 257 MovieClip [scene_aisle4] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 257 MovieClip [scene_aisle4] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 257 MovieClip [scene_aisle4] Frame 1Symbol 10 MovieClip
"area"Symbol 257 MovieClip [scene_aisle4] Frame 1Symbol 256 MovieClip
"door"Symbol 273 MovieClip Frame 1Symbol 271 MovieClip
"door1"Symbol 278 MovieClip [scene_box1] Frame 1Symbol 273 MovieClip
"egde_R"Symbol 278 MovieClip [scene_box1] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 278 MovieClip [scene_box1] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 278 MovieClip [scene_box1] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 278 MovieClip [scene_box1] Frame 1Symbol 10 MovieClip
"area"Symbol 278 MovieClip [scene_box1] Frame 1Symbol 274 MovieClip
"obj1"Symbol 278 MovieClip [scene_box1] Frame 1Symbol 129 MovieClip [obj_box]
"area"Symbol 301 MovieClip Frame 1Symbol 300 MovieClip
"light_mc"Symbol 302 MovieClip [searchlight_mc] Frame 1Symbol 301 MovieClip
"area"Symbol 302 MovieClip [searchlight_mc] Frame 1Symbol 300 MovieClip
"area"Symbol 304 MovieClip [obj_box6] Frame 1Symbol 193 MovieClip [obj_box6_shape]
"area"Symbol 306 MovieClip [obj_box7] Frame 1Symbol 194 MovieClip [obj_box7_shape]
"egde_R"Symbol 307 MovieClip [scene_ground1] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 307 MovieClip [scene_ground1] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 307 MovieClip [scene_ground1] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 307 MovieClip [scene_ground1] Frame 1Symbol 10 MovieClip
"area"Symbol 307 MovieClip [scene_ground1] Frame 1Symbol 296 MovieClip
"area"Symbol 312 MovieClip Frame 1Symbol 300 MovieClip
"light_mc"Symbol 313 MovieClip Frame 1Symbol 312 MovieClip
"egde_R"Symbol 314 MovieClip [scene_ground1_2] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 314 MovieClip [scene_ground1_2] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 314 MovieClip [scene_ground1_2] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 314 MovieClip [scene_ground1_2] Frame 1Symbol 10 MovieClip
"area"Symbol 314 MovieClip [scene_ground1_2] Frame 1Symbol 309 MovieClip
"u_mc"Symbol 336 MovieClip Frame 1Symbol 328 MovieClip
"d_mc"Symbol 336 MovieClip Frame 1Symbol 330 MovieClip
"r_mc"Symbol 336 MovieClip Frame 1Symbol 332 MovieClip
"l_mc"Symbol 336 MovieClip Frame 1Symbol 334 MovieClip
"emotion"Symbol 336 MovieClip Frame 1Symbol 335 MovieClip
"area"Symbol 336 MovieClip Frame 2Symbol 169 MovieClip
"area"Symbol 339 MovieClip [obj_box8] Frame 1Symbol 195 MovieClip [obj_box8_shape]
"egde_R"Symbol 340 MovieClip [scene_ground3] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 340 MovieClip [scene_ground3] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 340 MovieClip [scene_ground3] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 340 MovieClip [scene_ground3] Frame 1Symbol 10 MovieClip
"area"Symbol 340 MovieClip [scene_ground3] Frame 1Symbol 316 MovieClip
"o1"Symbol 340 MovieClip [scene_ground3] Frame 1Symbol 326 MovieClip
"e1"Symbol 340 MovieClip [scene_ground3] Frame 1Symbol 336 MovieClip
"o2"Symbol 340 MovieClip [scene_ground3] Frame 1Symbol 326 MovieClip
"e2"Symbol 340 MovieClip [scene_ground3] Frame 1Symbol 336 MovieClip
"o3"Symbol 340 MovieClip [scene_ground3] Frame 1Symbol 326 MovieClip
"e3"Symbol 340 MovieClip [scene_ground3] Frame 1Symbol 336 MovieClip
"area"Symbol 348 MovieClip Frame 1Symbol 169 MovieClip
"emotion"Symbol 349 MovieClip Frame 1Symbol 335 MovieClip
"area"Symbol 349 MovieClip Frame 2Symbol 169 MovieClip
"egde_R"Symbol 351 MovieClip [scene_ground4] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 351 MovieClip [scene_ground4] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 351 MovieClip [scene_ground4] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 351 MovieClip [scene_ground4] Frame 1Symbol 10 MovieClip
"area"Symbol 351 MovieClip [scene_ground4] Frame 1Symbol 346 MovieClip
"o1"Symbol 351 MovieClip [scene_ground4] Frame 1Symbol 348 MovieClip
"area"Symbol 361 MovieClip [obj_ice] Frame 1Symbol 198 MovieClip [obj_ice_shape]
"egde_R"Symbol 367 MovieClip [scene_ice] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 367 MovieClip [scene_ice] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 367 MovieClip [scene_ice] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 367 MovieClip [scene_ice] Frame 1Symbol 10 MovieClip
"area"Symbol 367 MovieClip [scene_ice] Frame 1Symbol 359 MovieClip
"area"Symbol 373 MovieClip [obj_box5] Frame 1Symbol 192 MovieClip [obj_box5_shape]
"egde_R"Symbol 374 MovieClip [scene_ice2] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 374 MovieClip [scene_ice2] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 374 MovieClip [scene_ice2] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 374 MovieClip [scene_ice2] Frame 1Symbol 10 MovieClip
"area"Symbol 374 MovieClip [scene_ice2] Frame 1Symbol 371 MovieClip
"door"Symbol 383 MovieClip Frame 1Symbol 382 MovieClip
"area"Symbol 386 MovieClip [switch_once] Frame 1Symbol 26 Button
"egde_R"Symbol 387 MovieClip [scene_ice3] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 387 MovieClip [scene_ice3] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 387 MovieClip [scene_ice3] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 387 MovieClip [scene_ice3] Frame 1Symbol 10 MovieClip
"area"Symbol 387 MovieClip [scene_ice3] Frame 1Symbol 380 MovieClip
"door"Symbol 387 MovieClip [scene_ice3] Frame 1Symbol 383 MovieClip
"touch_mc"Symbol 395 MovieClip [hole_2] Frame 1Symbol 392 MovieClip
"mc"Symbol 436 MovieClip [obj_ball] Frame 1Symbol 435 MovieClip
"area"Symbol 436 MovieClip [obj_ball] Frame 1Symbol 181 MovieClip [obj_ball_shape]
"egde_R"Symbol 437 MovieClip [scene_ironBall] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 437 MovieClip [scene_ironBall] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 437 MovieClip [scene_ironBall] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 437 MovieClip [scene_ironBall] Frame 1Symbol 10 MovieClip
"area"Symbol 437 MovieClip [scene_ironBall] Frame 1Symbol 389 MovieClip
"hole"Symbol 437 MovieClip [scene_ironBall] Frame 1Symbol 395 MovieClip [hole_2]
"ironBall"Symbol 437 MovieClip [scene_ironBall] Frame 1Symbol 436 MovieClip [obj_ball]
"area"Symbol 446 MovieClip Frame 1Symbol 169 MovieClip
"egde_R"Symbol 449 MovieClip [scene_ironBall2] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 449 MovieClip [scene_ironBall2] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 449 MovieClip [scene_ironBall2] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 449 MovieClip [scene_ironBall2] Frame 1Symbol 10 MovieClip
"area"Symbol 449 MovieClip [scene_ironBall2] Frame 1Symbol 445 MovieClip
"door"Symbol 449 MovieClip [scene_ironBall2] Frame 1Symbol 273 MovieClip
"enemy"Symbol 449 MovieClip [scene_ironBall2] Frame 1Symbol 446 MovieClip
"water"Symbol 473 MovieClip Frame 1Symbol 467 MovieClip
"num_txt"Symbol 473 MovieClip Frame 1Symbol 472 EditableText
"mc"Symbol 477 MovieClip Frame 1Symbol 473 MovieClip
"water"Symbol 482 MovieClip Frame 1Symbol 467 MovieClip
"num_txt"Symbol 482 MovieClip Frame 1Symbol 481 EditableText
"mc"Symbol 485 MovieClip Frame 1Symbol 482 MovieClip
"water"Symbol 491 MovieClip Frame 1Symbol 467 MovieClip
"num_txt"Symbol 491 MovieClip Frame 1Symbol 490 EditableText
"mc"Symbol 492 MovieClip Frame 1Symbol 491 MovieClip
"show"Symbol 496 MovieClip Frame 1Symbol 494 MovieClip
"show"Symbol 498 MovieClip Frame 1Symbol 494 MovieClip
"show"Symbol 500 MovieClip Frame 1Symbol 494 MovieClip
"egde_R"Symbol 504 MovieClip [scene_pumbRoom] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 504 MovieClip [scene_pumbRoom] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 504 MovieClip [scene_pumbRoom] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 504 MovieClip [scene_pumbRoom] Frame 1Symbol 10 MovieClip
"area"Symbol 504 MovieClip [scene_pumbRoom] Frame 1Symbol 457 MovieClip
"door"Symbol 504 MovieClip [scene_pumbRoom] Frame 1Symbol 273 MovieClip
"touch_mc"Symbol 504 MovieClip [scene_pumbRoom] Frame 1Symbol 458 MovieClip
"mc3"Symbol 504 MovieClip [scene_pumbRoom] Frame 1Symbol 477 MovieClip
"mc5"Symbol 504 MovieClip [scene_pumbRoom] Frame 1Symbol 485 MovieClip
"mc8"Symbol 504 MovieClip [scene_pumbRoom] Frame 1Symbol 492 MovieClip
"handle8"Symbol 504 MovieClip [scene_pumbRoom] Frame 1Symbol 496 MovieClip
"handle5"Symbol 504 MovieClip [scene_pumbRoom] Frame 1Symbol 498 MovieClip
"handle3"Symbol 504 MovieClip [scene_pumbRoom] Frame 1Symbol 500 MovieClip
"area"Symbol 524 MovieClip Frame 1Symbol 512 MovieClip
"egde_R"Symbol 575 MovieClip [scene_room_floor] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 575 MovieClip [scene_room_floor] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 575 MovieClip [scene_room_floor] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 575 MovieClip [scene_room_floor] Frame 1Symbol 10 MovieClip
"area"Symbol 575 MovieClip [scene_room_floor] Frame 1Symbol 574 MovieClip
"door"Symbol 575 MovieClip [scene_room_floor] Frame 1Symbol 271 MovieClip
"area"Symbol 578 MovieClip [switch_stand_enemy] Frame 1Symbol 26 Button
"egde_R"Symbol 579 MovieClip [scene_room_kill] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 579 MovieClip [scene_room_kill] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 579 MovieClip [scene_room_kill] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 579 MovieClip [scene_room_kill] Frame 1Symbol 10 MovieClip
"area"Symbol 579 MovieClip [scene_room_kill] Frame 1Symbol 577 MovieClip
"door"Symbol 579 MovieClip [scene_room_kill] Frame 1Symbol 273 MovieClip
"door"Symbol 594 MovieClip [scene_room_number] Frame 1Symbol 273 MovieClip
"egde_R"Symbol 594 MovieClip [scene_room_number] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 594 MovieClip [scene_room_number] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 594 MovieClip [scene_room_number] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 594 MovieClip [scene_room_number] Frame 1Symbol 10 MovieClip
"area"Symbol 594 MovieClip [scene_room_number] Frame 1Symbol 581 MovieClip
"p_num"Symbol 594 MovieClip [scene_room_number] Frame 1Symbol 590 MovieClip
"chest"Symbol 594 MovieClip [scene_room_number] Frame 1Symbol 593 MovieClip
"egde_R"Symbol 602 MovieClip [scene_room1] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 602 MovieClip [scene_room1] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 602 MovieClip [scene_room1] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 602 MovieClip [scene_room1] Frame 1Symbol 10 MovieClip
"area"Symbol 602 MovieClip [scene_room1] Frame 1Symbol 597 MovieClip
"ss"Symbol 602 MovieClip [scene_room1] Frame 1Symbol 601 MovieClip [obj_bed]
"egde_R"Symbol 605 MovieClip [scene_room2_0] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 605 MovieClip [scene_room2_0] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 605 MovieClip [scene_room2_0] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 605 MovieClip [scene_room2_0] Frame 1Symbol 10 MovieClip
"area"Symbol 605 MovieClip [scene_room2_0] Frame 1Symbol 604 MovieClip
"egde_R"Symbol 608 MovieClip [scene_room2_1] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 608 MovieClip [scene_room2_1] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 608 MovieClip [scene_room2_1] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 608 MovieClip [scene_room2_1] Frame 1Symbol 10 MovieClip
"area"Symbol 608 MovieClip [scene_room2_1] Frame 1Symbol 607 MovieClip
"egde_R"Symbol 611 MovieClip [scene_room3_1] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 611 MovieClip [scene_room3_1] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 611 MovieClip [scene_room3_1] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 611 MovieClip [scene_room3_1] Frame 1Symbol 10 MovieClip
"area"Symbol 611 MovieClip [scene_room3_1] Frame 1Symbol 610 MovieClip
"egde_R"Symbol 614 MovieClip [scene_room3_2] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 614 MovieClip [scene_room3_2] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 614 MovieClip [scene_room3_2] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 614 MovieClip [scene_room3_2] Frame 1Symbol 10 MovieClip
"area"Symbol 614 MovieClip [scene_room3_2] Frame 1Symbol 613 MovieClip
"egde_R"Symbol 634 MovieClip [scene_darkroom] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 634 MovieClip [scene_darkroom] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 634 MovieClip [scene_darkroom] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 634 MovieClip [scene_darkroom] Frame 1Symbol 10 MovieClip
"area"Symbol 634 MovieClip [scene_darkroom] Frame 1Symbol 617 MovieClip
"door"Symbol 634 MovieClip [scene_darkroom] Frame 1Symbol 273 MovieClip
"light_mc"Symbol 634 MovieClip [scene_darkroom] Frame 1Symbol 619 MovieClip
"mask_mc"Symbol 634 MovieClip [scene_darkroom] Frame 1Symbol 621 MovieClip
"elec"Symbol 634 MovieClip [scene_darkroom] Frame 1Symbol 627 MovieClip [obj_electrcity]
"p_onwall"Symbol 634 MovieClip [scene_darkroom] Frame 1Symbol 630 MovieClip
"touch_mc"Symbol 634 MovieClip [scene_darkroom] Frame 1Symbol 458 MovieClip
"touch_mc1"Symbol 634 MovieClip [scene_darkroom] Frame 1Symbol 458 MovieClip
"lightOn_mc"Symbol 634 MovieClip [scene_darkroom] Frame 1Symbol 633 MovieClip
"egde_R"Symbol 661 MovieClip [scene_underground0] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 661 MovieClip [scene_underground0] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 661 MovieClip [scene_underground0] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 661 MovieClip [scene_underground0] Frame 1Symbol 10 MovieClip
"area"Symbol 661 MovieClip [scene_underground0] Frame 1Symbol 660 MovieClip
"light_mc"Symbol 661 MovieClip [scene_underground0] Frame 1Symbol 619 MovieClip
"egde_R"Symbol 668 MovieClip [scene_underground1] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 668 MovieClip [scene_underground1] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 668 MovieClip [scene_underground1] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 668 MovieClip [scene_underground1] Frame 1Symbol 10 MovieClip
"area"Symbol 668 MovieClip [scene_underground1] Frame 1Symbol 664 MovieClip
"door"Symbol 668 MovieClip [scene_underground1] Frame 1Symbol 273 MovieClip
"area"Symbol 672 MovieClip [obj_ball2] Frame 1Symbol 182 MovieClip [obj_ball2_shape]
"area"Symbol 673 MovieClip [obj_zhuzi] Frame 1Symbol 203 MovieClip [obj_zhuzi_shape]
"egde_R"Symbol 674 MovieClip [scene_underground2] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 674 MovieClip [scene_underground2] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 674 MovieClip [scene_underground2] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 674 MovieClip [scene_underground2] Frame 1Symbol 10 MovieClip
"area"Symbol 674 MovieClip [scene_underground2] Frame 1Symbol 671 MovieClip
"ball"Symbol 674 MovieClip [scene_underground2] Frame 1Symbol 672 MovieClip [obj_ball2]
"area"Symbol 684 MovieClip [obj_pingfeng] Frame 1Symbol 199 MovieClip [obj_pingfeng_shape]
"egde_R"Symbol 694 MovieClip [scene_yiyuan] Frame 1Symbol 10 MovieClip
"egde_L"Symbol 694 MovieClip [scene_yiyuan] Frame 1Symbol 10 MovieClip
"egde_D"Symbol 694 MovieClip [scene_yiyuan] Frame 1Symbol 10 MovieClip
"egde_U"Symbol 694 MovieClip [scene_yiyuan] Frame 1Symbol 10 MovieClip
"area"Symbol 694 MovieClip [scene_yiyuan] Frame 1Symbol 682 MovieClip
"movie_mc"Symbol 821 MovieClip [screen_over] Frame 44Symbol 808 MovieClip
"msg2"Symbol 840 MovieClip Frame 1Symbol 828 MovieClip
"b4"Symbol 840 MovieClip Frame 1Symbol 832 MovieClip
"b3"Symbol 840 MovieClip Frame 1Symbol 834 MovieClip
"b2"Symbol 840 MovieClip Frame 1Symbol 836 MovieClip
"b1"Symbol 840 MovieClip Frame 1Symbol 838 MovieClip
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"num_txt"Symbol 865 MovieClip Frame 1Symbol 848 EditableText
"num_txt"Symbol 865 MovieClip Frame 1Symbol 849 EditableText
"num_txt"Symbol 865 MovieClip Frame 1Symbol 850 EditableText
"m3"Symbol 868 MovieClip Frame 1Symbol 843 MovieClip
"m2"Symbol 868 MovieClip Frame 1Symbol 843 MovieClip
"m1"Symbol 868 MovieClip Frame 1Symbol 843 MovieClip
"m4"Symbol 868 MovieClip Frame 1Symbol 843 MovieClip
"m5"Symbol 868 MovieClip Frame 1Symbol 843 MovieClip
"num_txt"Symbol 868 MovieClip Frame 1Symbol 845 EditableText
"num_mc"Symbol 868 MovieClip Frame 1Symbol 865 MovieClip
"snd_mc"Symbol 868 MovieClip Frame 1Symbol 867 MovieClip
"msg"Symbol 890 MovieClip Frame 1Symbol 876 MovieClip
"msg2"Symbol 890 MovieClip Frame 1Symbol 880 MovieClip
"t1"Symbol 890 MovieClip Frame 1Symbol 882 EditableText
"t2"Symbol 890 MovieClip Frame 1Symbol 883 EditableText
"t6"Symbol 890 MovieClip Frame 1Symbol 884 EditableText
"t3"Symbol 890 MovieClip Frame 1Symbol 885 EditableText
"t4"Symbol 890 MovieClip Frame 1Symbol 886 EditableText
"t5"Symbol 890 MovieClip Frame 1Symbol 887 EditableText
"msg2"Symbol 899 MovieClip Frame 1Symbol 896 MovieClip
"num_txt"Symbol 899 MovieClip Frame 1Symbol 897 EditableText
"mc3"Symbol 901 MovieClip Frame 1Symbol 477 MovieClip
"mc5"Symbol 901 MovieClip Frame 1Symbol 485 MovieClip
"mc8"Symbol 901 MovieClip Frame 1Symbol 492 MovieClip
"handle8"Symbol 901 MovieClip Frame 1Symbol 496 MovieClip
"handle5"Symbol 901 MovieClip Frame 1Symbol 498 MovieClip
"handle3"Symbol 901 MovieClip Frame 1Symbol 500 MovieClip
"area"Symbol 1017 MovieClip [role] Frame 1Symbol 43 MovieClip
"mc"Symbol 1017 MovieClip [role] Frame 2Symbol 924 MovieClip
"mc"Symbol 1017 MovieClip [role] Frame 11Symbol 936 MovieClip
"mc"Symbol 1017 MovieClip [role] Frame 20Symbol 947 MovieClip
"mc"Symbol 1017 MovieClip [role] Frame 28Symbol 947 MovieClip
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"mc"Symbol 1017 MovieClip [role] Frame 54Symbol 951 MovieClip
"mc"Symbol 1017 MovieClip [role] Frame 62Symbol 952 MovieClip
"mc"Symbol 1017 MovieClip [role] Frame 71Symbol 953 MovieClip
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"mc"Symbol 1017 MovieClip [role] Frame 109Symbol 960 MovieClip
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"mc"Symbol 1017 MovieClip [role] Frame 123Symbol 973 MovieClip
"mc"Symbol 1017 MovieClip [role] Frame 131Symbol 980 MovieClip
"mc"Symbol 1017 MovieClip [role] Frame 138Symbol 985 MovieClip
"area"Symbol 1017 MovieClip [role] Frame 181Symbol 43 MovieClip
"mc"Symbol 1017 MovieClip [role] Frame 181Symbol 999 MovieClip
"mc"Symbol 1017 MovieClip [role] Frame 192Symbol 1006 MovieClip
"mc"Symbol 1017 MovieClip [role] Frame 198Symbol 1016 MovieClip
"area"Symbol 1019 MovieClip [role_box] Frame 1Symbol 43 MovieClip
"area"Symbol 1030 MovieClip [role_ice] Frame 1Symbol 43 MovieClip
"area"Symbol 1032 MovieClip [role_knife] Frame 1Symbol 43 MovieClip
"mc"Symbol 1032 MovieClip [role_knife] Frame 2Symbol 924 MovieClip
"mc"Symbol 1032 MovieClip [role_knife] Frame 11Symbol 936 MovieClip
"mc"Symbol 1032 MovieClip [role_knife] Frame 20Symbol 947 MovieClip
"mc"Symbol 1032 MovieClip [role_knife] Frame 28Symbol 947 MovieClip
"mc"Symbol 1032 MovieClip [role_knife] Frame 44Symbol 950 MovieClip
"mc"Symbol 1032 MovieClip [role_knife] Frame 54Symbol 951 MovieClip
"mc"Symbol 1032 MovieClip [role_knife] Frame 62Symbol 952 MovieClip
"mc"Symbol 1032 MovieClip [role_knife] Frame 71Symbol 953 MovieClip
"mc"Symbol 1032 MovieClip [role_knife] Frame 79Symbol 954 MovieClip
"mc"Symbol 1032 MovieClip [role_knife] Frame 87Symbol 955 MovieClip
"mc"Symbol 1032 MovieClip [role_knife] Frame 101Symbol 958 MovieClip
"mc"Symbol 1032 MovieClip [role_knife] Frame 109Symbol 960 MovieClip
"mc"Symbol 1032 MovieClip [role_knife] Frame 116Symbol 966 MovieClip
"mc"Symbol 1032 MovieClip [role_knife] Frame 123Symbol 973 MovieClip
"mc"Symbol 1032 MovieClip [role_knife] Frame 131Symbol 980 MovieClip
"mc"Symbol 1032 MovieClip [role_knife] Frame 138Symbol 985 MovieClip
"area"Symbol 1032 MovieClip [role_knife] Frame 181Symbol 43 MovieClip
"mc"Symbol 1032 MovieClip [role_knife] Frame 181Symbol 999 MovieClip
"mc"Symbol 1032 MovieClip [role_knife] Frame 192Symbol 1006 MovieClip
"mc"Symbol 1032 MovieClip [role_knife] Frame 198Symbol 1016 MovieClip
"mc"Symbol 1032 MovieClip [role_knife] Frame 204Symbol 1031 MovieClip
"area"Symbol 1071 MovieClip [role_suit] Frame 1Symbol 43 MovieClip
"mc"Symbol 1071 MovieClip [role_suit] Frame 44Symbol 950 MovieClip
"mc"Symbol 1071 MovieClip [role_suit] Frame 54Symbol 951 MovieClip
"mc"Symbol 1071 MovieClip [role_suit] Frame 62Symbol 952 MovieClip
"mc"Symbol 1071 MovieClip [role_suit] Frame 71Symbol 953 MovieClip
"mc"Symbol 1071 MovieClip [role_suit] Frame 79Symbol 954 MovieClip
"mc"Symbol 1071 MovieClip [role_suit] Frame 87Symbol 955 MovieClip
"mc"Symbol 1071 MovieClip [role_suit] Frame 101Symbol 958 MovieClip
"mc"Symbol 1071 MovieClip [role_suit] Frame 109Symbol 960 MovieClip
"mc"Symbol 1071 MovieClip [role_suit] Frame 116Symbol 966 MovieClip
"mc"Symbol 1071 MovieClip [role_suit] Frame 123Symbol 973 MovieClip
"mc"Symbol 1071 MovieClip [role_suit] Frame 131Symbol 980 MovieClip
"mc"Symbol 1071 MovieClip [role_suit] Frame 138Symbol 985 MovieClip
"credits_btn"Symbol 1259 MovieClip Frame 1Symbol 1253 Button
"mc"Symbol 1277 MovieClip Frame 1Symbol 1266 MovieClip
"mc"Symbol 1535 MovieClip Frame 1Symbol 1534 MovieClip
"msg_txt"Symbol 1556 MovieClip Frame 1Symbol 1539 EditableText
"stageID_txt"Symbol 1556 MovieClip Frame 1Symbol 1543 EditableText
"sound_mc"Symbol 1556 MovieClip Frame 1Symbol 1555 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 5 as "q_mian"
ExportAssets (56)Timeline Frame 1Symbol 7 as "q_qiang2"
ExportAssets (56)Timeline Frame 1Symbol 17 as "obj_box2"
ExportAssets (56)Timeline Frame 1Symbol 28 as "obj_switch_stand"
ExportAssets (56)Timeline Frame 1Symbol 35 as "Obj_loader4"
ExportAssets (56)Timeline Frame 1Symbol 38 as "Obj_loader3"
ExportAssets (56)Timeline Frame 1Symbol 125 as "enemy1"
ExportAssets (56)Timeline Frame 1Symbol 128 as "obj_box_shape"
ExportAssets (56)Timeline Frame 1Symbol 129 as "obj_box"
ExportAssets (56)Timeline Frame 1Symbol 130 as "Obj_loader2_2"
ExportAssets (56)Timeline Frame 1Symbol 1655 as "__Packages.Bg"
ExportAssets (56)Timeline Frame 1Symbol 1656 as "__Packages.Obj"
ExportAssets (56)Timeline Frame 1Symbol 1657 as "__Packages.Switch"
ExportAssets (56)Timeline Frame 1Symbol 1658 as "__Packages.Enemy"
ExportAssets (56)Timeline Frame 1Symbol 1659 as "__Packages.Switch_once"
ExportAssets (56)Timeline Frame 1Symbol 1660 as "__Packages.Obj_ball"
ExportAssets (56)Timeline Frame 1Symbol 1661 as "__Packages.Switch_stand_enemy"
ExportAssets (56)Timeline Frame 1Symbol 1662 as "__Packages.Role"
ExportAssets (56)Timeline Frame 1Symbol 1663 as "__Packages.Role_box"
ExportAssets (56)Timeline Frame 1Symbol 1664 as "__Packages.Role_ice"
ExportAssets (56)Timeline Frame 1Symbol 1665 as "__Packages.Role_knife"
ExportAssets (56)Timeline Frame 1Symbol 1666 as "__Packages.Role_suit"
ExportAssets (56)Timeline Frame 1Symbol 1667 as "__Packages.Enemy_push"
ExportAssets (56)Timeline Frame 11Symbol 165 as "enemy_push"
ExportAssets (56)Timeline Frame 11Symbol 172 as "enemy_push_shape"
ExportAssets (56)Timeline Frame 11Symbol 173 as "enemy_shape"
ExportAssets (56)Timeline Frame 11Symbol 180 as "levelID_mc"
ExportAssets (56)Timeline Frame 11Symbol 181 as "obj_ball_shape"
ExportAssets (56)Timeline Frame 11Symbol 182 as "obj_ball2_shape"
ExportAssets (56)Timeline Frame 11Symbol 184 as "obj_bed_shape"
ExportAssets (56)Timeline Frame 11Symbol 185 as "obj_box_big_shape"
ExportAssets (56)Timeline Frame 11Symbol 187 as "obj_box_get_shape"
ExportAssets (56)Timeline Frame 11Symbol 188 as "obj_box_get"
ExportAssets (56)Timeline Frame 11Symbol 189 as "obj_box1_3_shape"
ExportAssets (56)Timeline Frame 11Symbol 190 as "obj_box3_big_shape"
ExportAssets (56)Timeline Frame 11Symbol 191 as "obj_box3_shape"
ExportAssets (56)Timeline Frame 11Symbol 192 as "obj_box5_shape"
ExportAssets (56)Timeline Frame 11Symbol 193 as "obj_box6_shape"
ExportAssets (56)Timeline Frame 11Symbol 194 as "obj_box7_shape"
ExportAssets (56)Timeline Frame 11Symbol 195 as "obj_box8_shape"
ExportAssets (56)Timeline Frame 11Symbol 196 as "obj_desk_shape"
ExportAssets (56)Timeline Frame 11Symbol 197 as "obj_electricty_shape"
ExportAssets (56)Timeline Frame 11Symbol 198 as "obj_ice_shape"
ExportAssets (56)Timeline Frame 11Symbol 199 as "obj_pingfeng_shape"
ExportAssets (56)Timeline Frame 11Symbol 200 as "obj_stone_shape"
ExportAssets (56)Timeline Frame 11Symbol 202 as "obj_tong_shape"
ExportAssets (56)Timeline Frame 11Symbol 203 as "obj_zhuzi_shape"
ExportAssets (56)Timeline Frame 11Symbol 204 as "zhuzi_shape"
ExportAssets (56)Timeline Frame 11Symbol 220 as "wall_hv"
ExportAssets (56)Timeline Frame 11Symbol 226 as "zhuzi"
ExportAssets (56)Timeline Frame 11Symbol 229 as "obj_desk"
ExportAssets (56)Timeline Frame 11Symbol 230 as "obj_desk2"
ExportAssets (56)Timeline Frame 11Symbol 232 as "scene_aisle0"
ExportAssets (56)Timeline Frame 11Symbol 241 as "tong"
ExportAssets (56)Timeline Frame 11Symbol 245 as "scene_aisle1"
ExportAssets (56)Timeline Frame 11Symbol 252 as "z_ceqiang_obj"
ExportAssets (56)Timeline Frame 11Symbol 253 as "z_qiang_obj"
ExportAssets (56)Timeline Frame 11Symbol 254 as "scene_aisle3"
ExportAssets (56)Timeline Frame 11Symbol 257 as "scene_aisle4"
ExportAssets (56)Timeline Frame 11Symbol 277 as "obj_box3"
ExportAssets (56)Timeline Frame 11Symbol 278 as "scene_box1"
ExportAssets (56)Timeline Frame 11Symbol 302 as "searchlight_mc"
ExportAssets (56)Timeline Frame 11Symbol 304 as "obj_box6"
ExportAssets (56)Timeline Frame 11Symbol 306 as "obj_box7"
ExportAssets (56)Timeline Frame 11Symbol 307 as "scene_ground1"
ExportAssets (56)Timeline Frame 11Symbol 311 as "obj_box3_big"
ExportAssets (56)Timeline Frame 11Symbol 314 as "scene_ground1_2"
ExportAssets (56)Timeline Frame 11Symbol 339 as "obj_box8"
ExportAssets (56)Timeline Frame 11Symbol 340 as "scene_ground3"
ExportAssets (56)Timeline Frame 11Symbol 351 as "scene_ground4"
ExportAssets (56)Timeline Frame 11Symbol 361 as "obj_ice"
ExportAssets (56)Timeline Frame 11Symbol 367 as "scene_ice"
ExportAssets (56)Timeline Frame 11Symbol 373 as "obj_box5"
ExportAssets (56)Timeline Frame 11Symbol 374 as "scene_ice2"
ExportAssets (56)Timeline Frame 11Symbol 386 as "switch_once"
ExportAssets (56)Timeline Frame 11Symbol 387 as "scene_ice3"
ExportAssets (56)Timeline Frame 11Symbol 395 as "hole_2"
ExportAssets (56)Timeline Frame 11Symbol 436 as "obj_ball"
ExportAssets (56)Timeline Frame 11Symbol 437 as "scene_ironBall"
ExportAssets (56)Timeline Frame 11Symbol 448 as "door_highDepth"
ExportAssets (56)Timeline Frame 11Symbol 449 as "scene_ironBall2"
ExportAssets (56)Timeline Frame 11Symbol 504 as "scene_pumbRoom"
ExportAssets (56)Timeline Frame 11Symbol 575 as "scene_room_floor"
ExportAssets (56)Timeline Frame 11Symbol 578 as "switch_stand_enemy"
ExportAssets (56)Timeline Frame 11Symbol 579 as "scene_room_kill"
ExportAssets (56)Timeline Frame 11Symbol 594 as "scene_room_number"
ExportAssets (56)Timeline Frame 11Symbol 601 as "obj_bed"
ExportAssets (56)Timeline Frame 11Symbol 602 as "scene_room1"
ExportAssets (56)Timeline Frame 11Symbol 605 as "scene_room2_0"
ExportAssets (56)Timeline Frame 11Symbol 608 as "scene_room2_1"
ExportAssets (56)Timeline Frame 11Symbol 611 as "scene_room3_1"
ExportAssets (56)Timeline Frame 11Symbol 614 as "scene_room3_2"
ExportAssets (56)Timeline Frame 11Symbol 627 as "obj_electrcity"
ExportAssets (56)Timeline Frame 11Symbol 634 as "scene_darkroom"
ExportAssets (56)Timeline Frame 11Symbol 661 as "scene_underground0"
ExportAssets (56)Timeline Frame 11Symbol 667 as "obj_stone"
ExportAssets (56)Timeline Frame 11Symbol 668 as "scene_underground1"
ExportAssets (56)Timeline Frame 11Symbol 672 as "obj_ball2"
ExportAssets (56)Timeline Frame 11Symbol 673 as "obj_zhuzi"
ExportAssets (56)Timeline Frame 11Symbol 674 as "scene_underground2"
ExportAssets (56)Timeline Frame 11Symbol 684 as "obj_pingfeng"
ExportAssets (56)Timeline Frame 11Symbol 694 as "scene_yiyuan"
ExportAssets (56)Timeline Frame 11Symbol 695 as "bg1.mp3"
ExportAssets (56)Timeline Frame 11Symbol 696 as "running.wav"
ExportAssets (56)Timeline Frame 11Symbol 697 as "step.wav"
ExportAssets (56)Timeline Frame 11Symbol 698 as "water sound.wav"
ExportAssets (56)Timeline Frame 11Symbol 705 as "screen_diary"
ExportAssets (56)Timeline Frame 11Symbol 706 as "screen_enter"
ExportAssets (56)Timeline Frame 11Symbol 721 as "screen_item"
ExportAssets (56)Timeline Frame 11Symbol 821 as "screen_over"
ExportAssets (56)Timeline Frame 11Symbol 822 as "screen_start"
ExportAssets (56)Timeline Frame 11Symbol 823 as "screen_toPos"
ExportAssets (56)Timeline Frame 11Symbol 841 as "button"
ExportAssets (56)Timeline Frame 11Symbol 869 as "number"
ExportAssets (56)Timeline Frame 11Symbol 892 as "number2"
ExportAssets (56)Timeline Frame 11Symbol 900 as "password"
ExportAssets (56)Timeline Frame 11Symbol 904 as "pumb"
ExportAssets (56)Timeline Frame 11Symbol 1017 as "role"
ExportAssets (56)Timeline Frame 11Symbol 1019 as "role_box"
ExportAssets (56)Timeline Frame 11Symbol 1020 as "role_box_shape"
ExportAssets (56)Timeline Frame 11Symbol 1030 as "role_ice"
ExportAssets (56)Timeline Frame 11Symbol 1032 as "role_knife"
ExportAssets (56)Timeline Frame 11Symbol 1033 as "role_shape"
ExportAssets (56)Timeline Frame 11Symbol 1071 as "role_suit"

Labels

"logo2"Frame 36
"main"Frame 121
"load"Frame 122
"movie"Frame 123
"story"Frame 125
"start"Frame 127
"addStage"Frame 131
"win"Frame 133
"e1"Symbol 53 MovieClip Frame 2
"e2"Symbol 53 MovieClip Frame 20
"handsup"Symbol 53 MovieClip Frame 41
"face_d"Symbol 125 MovieClip [enemy1] Frame 1
"move_d"Symbol 125 MovieClip [enemy1] Frame 2
"run_d"Symbol 125 MovieClip [enemy1] Frame 9
"face_u"Symbol 125 MovieClip [enemy1] Frame 15
"move_u"Symbol 125 MovieClip [enemy1] Frame 16
"run_u"Symbol 125 MovieClip [enemy1] Frame 23
"face_r"Symbol 125 MovieClip [enemy1] Frame 29
"move_r"Symbol 125 MovieClip [enemy1] Frame 30
"run_r"Symbol 125 MovieClip [enemy1] Frame 37
"face_l"Symbol 125 MovieClip [enemy1] Frame 43
"move_l"Symbol 125 MovieClip [enemy1] Frame 44
"run_l"Symbol 125 MovieClip [enemy1] Frame 51
"look_r"Symbol 125 MovieClip [enemy1] Frame 57
"look_l"Symbol 125 MovieClip [enemy1] Frame 63
"look_u"Symbol 125 MovieClip [enemy1] Frame 69
"look_d"Symbol 125 MovieClip [enemy1] Frame 76
"die_l"Symbol 125 MovieClip [enemy1] Frame 83
"die_r"Symbol 125 MovieClip [enemy1] Frame 89
"die_d"Symbol 125 MovieClip [enemy1] Frame 95
"die_u"Symbol 125 MovieClip [enemy1] Frame 101
"face_d"Symbol 165 MovieClip [enemy_push] Frame 1
"move_d"Symbol 165 MovieClip [enemy_push] Frame 2
"run_d"Symbol 165 MovieClip [enemy_push] Frame 9
"face_u"Symbol 165 MovieClip [enemy_push] Frame 15
"move_u"Symbol 165 MovieClip [enemy_push] Frame 16
"run_u"Symbol 165 MovieClip [enemy_push] Frame 23
"face_r"Symbol 165 MovieClip [enemy_push] Frame 29
"move_r"Symbol 165 MovieClip [enemy_push] Frame 30
"run_r"Symbol 165 MovieClip [enemy_push] Frame 37
"face_l"Symbol 165 MovieClip [enemy_push] Frame 43
"move_l"Symbol 165 MovieClip [enemy_push] Frame 44
"run_l"Symbol 165 MovieClip [enemy_push] Frame 51
"look_r"Symbol 165 MovieClip [enemy_push] Frame 57
"look_l"Symbol 165 MovieClip [enemy_push] Frame 63
"look_u"Symbol 165 MovieClip [enemy_push] Frame 69
"look_d"Symbol 165 MovieClip [enemy_push] Frame 76
"die_l"Symbol 165 MovieClip [enemy_push] Frame 83
"die_r"Symbol 165 MovieClip [enemy_push] Frame 89
"die_d"Symbol 165 MovieClip [enemy_push] Frame 95
"die_u"Symbol 165 MovieClip [enemy_push] Frame 101
"s1"Symbol 169 MovieClip Frame 1
"s2"Symbol 169 MovieClip Frame 2
"s3"Symbol 169 MovieClip Frame 3
"u"Symbol 172 MovieClip [enemy_push_shape] Frame 4
"d"Symbol 172 MovieClip [enemy_push_shape] Frame 5
"l"Symbol 172 MovieClip [enemy_push_shape] Frame 6
"r"Symbol 172 MovieClip [enemy_push_shape] Frame 7
"u"Symbol 173 MovieClip [enemy_shape] Frame 4
"d"Symbol 173 MovieClip [enemy_shape] Frame 5
"l"Symbol 173 MovieClip [enemy_shape] Frame 6
"r"Symbol 173 MovieClip [enemy_shape] Frame 7
"open"Symbol 273 MovieClip Frame 2
"close"Symbol 273 MovieClip Frame 9
"start"Symbol 302 MovieClip [searchlight_mc] Frame 27
"start"Symbol 313 MovieClip Frame 27
"u"Symbol 326 MovieClip Frame 1
"l"Symbol 326 MovieClip Frame 2
"r"Symbol 326 MovieClip Frame 16
"u"Symbol 336 MovieClip Frame 2
"d"Symbol 336 MovieClip Frame 3
"l"Symbol 336 MovieClip Frame 4
"r"Symbol 336 MovieClip Frame 5
"discover"Symbol 336 MovieClip Frame 6
"start"Symbol 338 MovieClip Frame 98
"u"Symbol 348 MovieClip Frame 2
"d"Symbol 348 MovieClip Frame 20
"u"Symbol 349 MovieClip Frame 2
"d"Symbol 349 MovieClip Frame 3
"r"Symbol 349 MovieClip Frame 4
"l"Symbol 349 MovieClip Frame 5
"discover"Symbol 349 MovieClip Frame 6
"open"Symbol 383 MovieClip Frame 2
"close"Symbol 383 MovieClip Frame 9
"d"Symbol 435 MovieClip Frame 2
"u"Symbol 435 MovieClip Frame 3
"r"Symbol 435 MovieClip Frame 4
"l"Symbol 435 MovieClip Frame 5
"move"Symbol 436 MovieClip [obj_ball] Frame 2
"face_u"Symbol 446 MovieClip Frame 1
"discover"Symbol 446 MovieClip Frame 2
"die_d"Symbol 446 MovieClip Frame 3
"r"Symbol 498 MovieClip Frame 1
"l"Symbol 498 MovieClip Frame 26
"move"Symbol 672 MovieClip [obj_ball2] Frame 2
"start"Symbol 673 MovieClip [obj_zhuzi] Frame 2
"out"Symbol 673 MovieClip [obj_zhuzi] Frame 12
"in"Symbol 673 MovieClip [obj_zhuzi] Frame 36
"suit"Symbol 720 MovieClip Frame 2
"box"Symbol 720 MovieClip Frame 3
"knife"Symbol 720 MovieClip Frame 4
"wrong"Symbol 828 MovieClip Frame 67
"right"Symbol 828 MovieClip Frame 104
"ok"Symbol 841 MovieClip [button] Frame 8
"ok"Symbol 869 MovieClip [number] Frame 8
"wrong"Symbol 880 MovieClip Frame 2
"right"Symbol 880 MovieClip Frame 39
"ok"Symbol 892 MovieClip [number2] Frame 8
"wrong"Symbol 896 MovieClip Frame 78
"right"Symbol 896 MovieClip Frame 115
"ok"Symbol 900 MovieClip [password] Frame 8
"ok"Symbol 904 MovieClip [pumb] Frame 8
"face_d"Symbol 1017 MovieClip [role] Frame 1
"move_d"Symbol 1017 MovieClip [role] Frame 2
"face_u"Symbol 1017 MovieClip [role] Frame 10
"move_u"Symbol 1017 MovieClip [role] Frame 11
"face_r"Symbol 1017 MovieClip [role] Frame 19
"move_r"Symbol 1017 MovieClip [role] Frame 20
"face_l"Symbol 1017 MovieClip [role] Frame 27
"move_l"Symbol 1017 MovieClip [role] Frame 28
"cling_u"Symbol 1017 MovieClip [role] Frame 35
"cling_u_move_l"Symbol 1017 MovieClip [role] Frame 36
"cling_u_move_r"Symbol 1017 MovieClip [role] Frame 44
"cling_r"Symbol 1017 MovieClip [role] Frame 53
"cling_r_move_u"Symbol 1017 MovieClip [role] Frame 54
"cling_r_move_d"Symbol 1017 MovieClip [role] Frame 62
"cling_l"Symbol 1017 MovieClip [role] Frame 70
"cling_l_move_u"Symbol 1017 MovieClip [role] Frame 71
"cling_l_move_d"Symbol 1017 MovieClip [role] Frame 79
"push_r"Symbol 1017 MovieClip [role] Frame 87
"push_l"Symbol 1017 MovieClip [role] Frame 94
"push_u"Symbol 1017 MovieClip [role] Frame 101
"push_d"Symbol 1017 MovieClip [role] Frame 109
"push_d2"Symbol 1017 MovieClip [role] Frame 116
"crawl_d"Symbol 1017 MovieClip [role] Frame 123
"crawl_u"Symbol 1017 MovieClip [role] Frame 131
"crawl_l"Symbol 1017 MovieClip [role] Frame 138
"crawl_r"Symbol 1017 MovieClip [role] Frame 145
"handsup_u"Symbol 1017 MovieClip [role] Frame 152
"handsup_l"Symbol 1017 MovieClip [role] Frame 162
"handsup_r"Symbol 1017 MovieClip [role] Frame 171
"die"Symbol 1017 MovieClip [role] Frame 180
"kill_r"Symbol 1017 MovieClip [role] Frame 181
"kill_l"Symbol 1017 MovieClip [role] Frame 186
"kill_u"Symbol 1017 MovieClip [role] Frame 192
"kill_d"Symbol 1017 MovieClip [role] Frame 198
"face_d"Symbol 1019 MovieClip [role_box] Frame 1
"move_d"Symbol 1019 MovieClip [role_box] Frame 2
"face_u"Symbol 1019 MovieClip [role_box] Frame 10
"move_u"Symbol 1019 MovieClip [role_box] Frame 11
"face_r"Symbol 1019 MovieClip [role_box] Frame 19
"move_r"Symbol 1019 MovieClip [role_box] Frame 20
"face_l"Symbol 1019 MovieClip [role_box] Frame 27
"move_l"Symbol 1019 MovieClip [role_box] Frame 28
"cling_u"Symbol 1019 MovieClip [role_box] Frame 35
"cling_u_move_l"Symbol 1019 MovieClip [role_box] Frame 36
"cling_u_move_r"Symbol 1019 MovieClip [role_box] Frame 44
"cling_r"Symbol 1019 MovieClip [role_box] Frame 53
"cling_r_move_u"Symbol 1019 MovieClip [role_box] Frame 54
"cling_r_move_d"Symbol 1019 MovieClip [role_box] Frame 62
"cling_l"Symbol 1019 MovieClip [role_box] Frame 70
"cling_l_move_u"Symbol 1019 MovieClip [role_box] Frame 71
"cling_l_move_d"Symbol 1019 MovieClip [role_box] Frame 79
"push_r"Symbol 1019 MovieClip [role_box] Frame 87
"push_l"Symbol 1019 MovieClip [role_box] Frame 94
"push_u"Symbol 1019 MovieClip [role_box] Frame 101
"push_d"Symbol 1019 MovieClip [role_box] Frame 109
"crawl_d"Symbol 1019 MovieClip [role_box] Frame 117
"crawl_u"Symbol 1019 MovieClip [role_box] Frame 125
"crawl_l"Symbol 1019 MovieClip [role_box] Frame 132
"crawl_r"Symbol 1019 MovieClip [role_box] Frame 139
"handsup_u"Symbol 1019 MovieClip [role_box] Frame 146
"handsup_l"Symbol 1019 MovieClip [role_box] Frame 156
"handsup_r"Symbol 1019 MovieClip [role_box] Frame 165
"face_d"Symbol 1030 MovieClip [role_ice] Frame 1
"move_d"Symbol 1030 MovieClip [role_ice] Frame 2
"face_u"Symbol 1030 MovieClip [role_ice] Frame 10
"move_u"Symbol 1030 MovieClip [role_ice] Frame 11
"face_r"Symbol 1030 MovieClip [role_ice] Frame 19
"move_r"Symbol 1030 MovieClip [role_ice] Frame 20
"face_l"Symbol 1030 MovieClip [role_ice] Frame 27
"move_l"Symbol 1030 MovieClip [role_ice] Frame 28
"cling_u"Symbol 1030 MovieClip [role_ice] Frame 35
"cling_u_move_l"Symbol 1030 MovieClip [role_ice] Frame 36
"cling_u_move_r"Symbol 1030 MovieClip [role_ice] Frame 44
"cling_r"Symbol 1030 MovieClip [role_ice] Frame 53
"cling_r_move_u"Symbol 1030 MovieClip [role_ice] Frame 54
"cling_r_move_d"Symbol 1030 MovieClip [role_ice] Frame 62
"cling_l"Symbol 1030 MovieClip [role_ice] Frame 70
"cling_l_move_u"Symbol 1030 MovieClip [role_ice] Frame 71
"cling_l_move_d"Symbol 1030 MovieClip [role_ice] Frame 79
"push_r"Symbol 1030 MovieClip [role_ice] Frame 87
"push_l"Symbol 1030 MovieClip [role_ice] Frame 94
"push_u"Symbol 1030 MovieClip [role_ice] Frame 101
"push_d"Symbol 1030 MovieClip [role_ice] Frame 109
"crawl_d"Symbol 1030 MovieClip [role_ice] Frame 117
"crawl_u"Symbol 1030 MovieClip [role_ice] Frame 125
"crawl_l"Symbol 1030 MovieClip [role_ice] Frame 132
"crawl_r"Symbol 1030 MovieClip [role_ice] Frame 139
"handsup_u"Symbol 1030 MovieClip [role_ice] Frame 146
"handsup_l"Symbol 1030 MovieClip [role_ice] Frame 156
"handsup_r"Symbol 1030 MovieClip [role_ice] Frame 165
"face_d"Symbol 1032 MovieClip [role_knife] Frame 1
"move_d"Symbol 1032 MovieClip [role_knife] Frame 2
"face_u"Symbol 1032 MovieClip [role_knife] Frame 10
"move_u"Symbol 1032 MovieClip [role_knife] Frame 11
"face_r"Symbol 1032 MovieClip [role_knife] Frame 19
"move_r"Symbol 1032 MovieClip [role_knife] Frame 20
"face_l"Symbol 1032 MovieClip [role_knife] Frame 27
"move_l"Symbol 1032 MovieClip [role_knife] Frame 28
"cling_u"Symbol 1032 MovieClip [role_knife] Frame 35
"cling_u_move_l"Symbol 1032 MovieClip [role_knife] Frame 36
"cling_u_move_r"Symbol 1032 MovieClip [role_knife] Frame 44
"cling_r"Symbol 1032 MovieClip [role_knife] Frame 53
"cling_r_move_u"Symbol 1032 MovieClip [role_knife] Frame 54
"cling_r_move_d"Symbol 1032 MovieClip [role_knife] Frame 62
"cling_l"Symbol 1032 MovieClip [role_knife] Frame 70
"cling_l_move_u"Symbol 1032 MovieClip [role_knife] Frame 71
"cling_l_move_d"Symbol 1032 MovieClip [role_knife] Frame 79
"push_r"Symbol 1032 MovieClip [role_knife] Frame 87
"push_l"Symbol 1032 MovieClip [role_knife] Frame 94
"push_u"Symbol 1032 MovieClip [role_knife] Frame 101
"push_d"Symbol 1032 MovieClip [role_knife] Frame 109
"push_d2"Symbol 1032 MovieClip [role_knife] Frame 116
"crawl_d"Symbol 1032 MovieClip [role_knife] Frame 123
"crawl_u"Symbol 1032 MovieClip [role_knife] Frame 131
"crawl_l"Symbol 1032 MovieClip [role_knife] Frame 138
"crawl_r"Symbol 1032 MovieClip [role_knife] Frame 145
"handsup_u"Symbol 1032 MovieClip [role_knife] Frame 152
"handsup_l"Symbol 1032 MovieClip [role_knife] Frame 162
"handsup_r"Symbol 1032 MovieClip [role_knife] Frame 171
"die"Symbol 1032 MovieClip [role_knife] Frame 180
"kill_r"Symbol 1032 MovieClip [role_knife] Frame 181
"kill_l"Symbol 1032 MovieClip [role_knife] Frame 186
"kill_u"Symbol 1032 MovieClip [role_knife] Frame 192
"kill_d"Symbol 1032 MovieClip [role_knife] Frame 198
"mBody_r"Symbol 1032 MovieClip [role_knife] Frame 204
"mBody_l"Symbol 1032 MovieClip [role_knife] Frame 212
"face_d"Symbol 1071 MovieClip [role_suit] Frame 1
"move_d"Symbol 1071 MovieClip [role_suit] Frame 2
"face_u"Symbol 1071 MovieClip [role_suit] Frame 10
"move_u"Symbol 1071 MovieClip [role_suit] Frame 11
"face_r"Symbol 1071 MovieClip [role_suit] Frame 19
"move_r"Symbol 1071 MovieClip [role_suit] Frame 20
"face_l"Symbol 1071 MovieClip [role_suit] Frame 27
"move_l"Symbol 1071 MovieClip [role_suit] Frame 28
"cling_u"Symbol 1071 MovieClip [role_suit] Frame 35
"cling_u_move_l"Symbol 1071 MovieClip [role_suit] Frame 36
"cling_u_move_r"Symbol 1071 MovieClip [role_suit] Frame 44
"cling_r"Symbol 1071 MovieClip [role_suit] Frame 53
"cling_r_move_u"Symbol 1071 MovieClip [role_suit] Frame 54
"cling_r_move_d"Symbol 1071 MovieClip [role_suit] Frame 62
"cling_l"Symbol 1071 MovieClip [role_suit] Frame 70
"cling_l_move_u"Symbol 1071 MovieClip [role_suit] Frame 71
"cling_l_move_d"Symbol 1071 MovieClip [role_suit] Frame 79
"push_r"Symbol 1071 MovieClip [role_suit] Frame 87
"push_l"Symbol 1071 MovieClip [role_suit] Frame 94
"push_u"Symbol 1071 MovieClip [role_suit] Frame 101
"push_d"Symbol 1071 MovieClip [role_suit] Frame 109
"push_d2"Symbol 1071 MovieClip [role_suit] Frame 116
"crawl_d"Symbol 1071 MovieClip [role_suit] Frame 123
"crawl_u"Symbol 1071 MovieClip [role_suit] Frame 131
"crawl_l"Symbol 1071 MovieClip [role_suit] Frame 138
"crawl_r"Symbol 1071 MovieClip [role_suit] Frame 145
"handsup_u"Symbol 1071 MovieClip [role_suit] Frame 152
"handsup_l"Symbol 1071 MovieClip [role_suit] Frame 162
"handsup_r"Symbol 1071 MovieClip [role_suit] Frame 171
"die"Symbol 1071 MovieClip [role_suit] Frame 180




http://swfchan.com/5/23081/info.shtml
Created: 26/5 -2019 12:13:32 Last modified: 26/5 -2019 12:13:32 Server time: 23/12 -2024 01:20:44