Frame 1
loaded = int((_root.getBytesLoaded() * 100) / _root.getBytesTotal());
ll = loaded + "%";
if (loaded >= 20) {
duplicateMovieClip ("kkk", "kkk1", 20);
setProperty("kkk1", _x , 161.8);
}
if (loaded >= 40) {
duplicateMovieClip ("kkk", "kkk2", 40);
setProperty("kkk2", _x , 238.6);
}
if (loaded >= 60) {
duplicateMovieClip ("kkk", "kkk3", 60);
setProperty("kkk3", _x , 315.6);
}
if (loaded >= 80) {
duplicateMovieClip ("kkk", "kkk4", 80);
setProperty("kkk4", _x , 392.6);
}
if (loaded >= 99) {
duplicateMovieClip ("kkk", "kkk5", 100);
setProperty("kkk5", _x , 469.6);
}
if (loaded == 100) {
gotoAndStop (15);
}
Frame 2
gotoAndPlay (1);
Frame 15
i = 1;
while (5 >= i) {
_root["kkk" + i].removeMovieClip();
i++;
}
Frame 30
i = 0;
while (i < gridsize) {
_root["object" + i].removeMovieClip();
i++;
}
i = 1;
while (6 >= i) {
_root["e" + i].removeMovieClip();
i++;
}
_root.door.removeMovieClip();
_root.dead.removeMovieClip();
_root.rdead.removeMovieClip();
_root.black.removeMovieClip();
_root.ball.removeMovieClip();
_root.ren.removeMovieClip();
_root.gaov.removeMovieClip();
if (level == 0) {
gotoAndPlay (582);
}
if (level == 1) {
gotoAndPlay (584);
}
if (level == 2) {
gotoAndPlay (585);
}
if (level == 3) {
gotoAndPlay (586);
}
if (level == 4) {
gotoAndPlay (587);
}
Frame 578
gotoAndStop (579);
Frame 579
stop();
Frame 580
stop();
Frame 581
stop();
Frame 582
level = 1;
fscommand ("showmenu", "fasle");
gridx = 15;
gridy = 13;
gridsize = gridx * gridy;
playerlife = 3;
stopAllSounds();
Frame 583
levelmap1 = "111111111111111100002222202201101212101010101122200202020221121210101210121102020000000021101212101212121100002022220001101212121010101102202202020201121012101210101102000222200001111111111111111";
groundobj = new Array();
i = 0;
while (i < gridsize) {
groundobj[i] = _root["levelmap" + level].substr(i, 1);
i++;
}
bonusmap = "000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000";
groundbonus = new Array();
i = 0;
while (i < gridsize) {
groundbonus[i] = bonusmap.substr(i, 1);
i++;
}
do {
x = random(gridsize);
} while ((groundobj[x] != 2) or (groundbonus[x] != 0));
groundbonus[x] = 3;
do {
x = random(gridsize);
} while ((groundobj[x] != 2) or (groundbonus[x] != 0));
groundbonus[x] = 4;
do {
x = random(gridsize);
} while ((groundobj[x] != 2) or (groundbonus[x] != 0));
groundbonus[x] = 5;
do {
x = random(gridsize);
} while ((groundobj[x] != 2) or (groundbonus[x] != 0));
groundbonus[x] = 6;
x = 1;
y = 1;
i = 0;
while (i < gridsize) {
itemtype = groundobj[i];
attachMovie("item" + itemtype, "object" + i, i);
_root["object" + i]._x = ((x * 50) + 25) - 100;
_root["object" + i]._y = (y * 50) - 25;
_root["object" + i].pos = i;
x = x + 1;
if (gridx < x) {
x = 1;
y = y + 1;
}
i++;
}
enemynum = 4;
dooropen = false;
giventime = 240;
stop();
Instance of Symbol 136 MovieClip "door" in Frame 583
onClipEvent (load) {
this.swapDepths(998);
}
Instance of Symbol 144 MovieClip "e2" in Frame 583
onClipEvent (load) {
playerx = 12;
playery = 12;
stand = true;
this._x = ((playerx - 1) * 50) - 25;
this._y = ((playery - 1) * 50) + 20;
this.swapDepths((10000 * this.playery) + this.playerx);
}
onClipEvent (enterFrame) {
if (_root.ball.exp.hitTest(this._x, this._y, true)) {
_root.enemynum = _root.enemynum - 1;
if (0 >= _root.enemynum) {
_root.door.gotoAndPlay(2);
}
deadx = this._x;
deady = this._y;
this._x = (playerx - 1) * 5000;
duplicateMovieClip ("_root.dead", "dead1", 100045);
setProperty("_root.dead1", _x , deadx);
setProperty("_root.dead1", _y , deady);
tellTarget ("_root.dead1") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) {
_root.playerlife = _root.playerlife - 1;
_root.ren.stand = false;
_root.ren.hitable = false;
_root.ren.deadx = _root.ren._x;
_root.ren.deady = _root.ren._y;
_root.ren._x = (_root.ren.playerx - 1) * 5000;
setProperty("_root.rdead", _x , _root.ren.deadx);
setProperty("_root.rdead", _y , _root.ren.deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
}
}
Instance of Symbol 145 MovieClip "e1" in Frame 583
onClipEvent (load) {
stand = true;
playerx = 8;
playery = 6;
this._x = ((playerx - 1) * 50) - 25;
this._y = ((playery - 1) * 50) + 20;
this.swapDepths((10000 * this.playery) + this.playerx);
}
onClipEvent (enterFrame) {
this.swapDepths((10000 * playery) + 2);
if (_root.ball.exp.hitTest(this._x, this._y, true)) {
_root.enemynum = _root.enemynum - 1;
if (0 >= _root.enemynum) {
_root.door.gotoAndPlay(2);
}
deadx = this._x;
deady = this._y;
this._x = (playerx - 1) * 5000;
duplicateMovieClip ("_root.dead", "dead1", 100045);
setProperty("_root.dead1", _x , deadx);
setProperty("_root.dead1", _y , deady);
tellTarget ("_root.dead1") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) {
_root.playerlife = _root.playerlife - 1;
_root.ren.stand = false;
_root.ren.hitable = false;
_root.ren.deadx = _root.ren._x;
_root.ren.deady = _root.ren._y;
_root.ren._x = (_root.ren.playerx - 1) * 5000;
setProperty("_root.rdead", _x , _root.ren.deadx);
setProperty("_root.rdead", _y , _root.ren.deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
}
}
Instance of Symbol 146 MovieClip "e3" in Frame 583
onClipEvent (load) {
playerx = 2;
playery = 8;
stand = true;
this._x = ((playerx - 1) * 50) - 25;
this._y = ((playery - 1) * 50) + 20;
this.swapDepths((10000 * this.playery) + this.playerx);
}
onClipEvent (enterFrame) {
if (_root.ball.exp.hitTest(this._x, this._y, true)) {
_root.enemynum = _root.enemynum - 1;
if (0 >= _root.enemynum) {
_root.door.gotoAndPlay(2);
}
deadx = this._x;
deady = this._y;
this._x = (playerx - 1) * 5000;
duplicateMovieClip ("_root.dead", "dead1", 100045);
setProperty("_root.dead1", _x , deadx);
setProperty("_root.dead1", _y , deady);
tellTarget ("_root.dead1") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) {
_root.playerlife = _root.playerlife - 1;
_root.ren.stand = false;
_root.ren.hitable = false;
_root.ren.deadx = _root.ren._x;
_root.ren.deady = _root.ren._y;
_root.ren._x = (_root.ren.playerx - 1) * 5000;
setProperty("_root.rdead", _x , _root.ren.deadx);
setProperty("_root.rdead", _y , _root.ren.deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
}
}
Instance of Symbol 147 MovieClip "e4" in Frame 583
onClipEvent (load) {
playerx = 10;
playery = 6;
stand = true;
this._x = ((playerx - 1) * 50) - 25;
this._y = ((playery - 1) * 50) + 20;
this.swapDepths((10000 * this.playery) + this.playerx);
}
onClipEvent (enterFrame) {
if (_root.ball.exp.hitTest(this._x, this._y, true)) {
_root.enemynum = _root.enemynum - 1;
if (0 >= _root.enemynum) {
_root.door.gotoAndPlay(2);
}
deadx = this._x;
deady = this._y;
this._x = (playerx - 1) * 5000;
duplicateMovieClip ("_root.dead", "dead1", 100045);
setProperty("_root.dead1", _x , deadx);
setProperty("_root.dead1", _y , deady);
tellTarget ("_root.dead1") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) {
_root.playerlife = _root.playerlife - 1;
_root.ren.stand = false;
_root.ren.hitable = false;
_root.ren.deadx = _root.ren._x;
_root.ren.deady = _root.ren._y;
_root.ren._x = (_root.ren.playerx - 1) * 5000;
setProperty("_root.rdead", _x , _root.ren.deadx);
setProperty("_root.rdead", _y , _root.ren.deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
}
}
Instance of Symbol 183 MovieClip "ren" in Frame 583
onClipEvent (load) {
playery = 2;
playerx = 2;
stand = true;
moveable = true;
hitable = true;
this._x = ((playerx - 1) * 50) - 25;
this._y = ((playery - 1) * 50) + 30;
this.swapDepths(1000);
power = 1;
bombset = false;
}
onClipEvent (enterFrame) {
if ((Key.isDown(Key.RIGHT) and stand) and moveable) {
if (_root.groundobj[((playery - 1) * 15) + playerx] == 0) {
_root.ren.r.speed = 12.5;
_root.ren.r.step = 1;
_root.ren.gotoAndPlay(22);
_root.ren.r.play();
} else {
_root.ren.r.speed = 0;
_root.ren.r.step = 0;
_root.ren.gotoAndPlay(22);
_root.ren.r.play();
}
}
if ((Key.isDown(Key.LEFT) and stand) and moveable) {
if (_root.groundobj[((playery - 1) * 15) + (playerx - 2)] == 0) {
_root.ren.r.speed = 12.5;
_root.ren.r.step = 1;
_root.ren.r.play();
_root.ren.gotoAndPlay(32);
} else {
_root.ren.r.speed = 0;
_root.ren.r.step = 0;
_root.ren.r.play();
_root.ren.gotoAndPlay(32);
}
}
if ((Key.isDown(Key.UP) and stand) and moveable) {
if (_root.groundobj[((playery - 2) * 15) + (playerx - 1)] == 0) {
this.swapDepths((10000 * playery) + 1);
_root.ren.r.speed = 12.5;
_root.ren.r.step = 1;
_root.ren.r.play();
_root.ren.gotoAndPlay(12);
} else {
_root.ren.r.speed = 0;
_root.ren.r.step = 0;
_root.ren.r.play();
_root.ren.gotoAndPlay(12);
}
}
if ((Key.isDown(Key.DOWN) and stand) and moveable) {
if (_root.groundobj[(playery * 15) + (playerx - 1)] == 0) {
this.swapDepths((10000 * playery) + 1);
_root.ren.r.speed = 12.5;
_root.ren.r.step = 1;
_root.ren.r.play();
_root.ren.gotoAndPlay(2);
} else {
_root.ren.r.speed = 0;
_root.ren.r.step = 0;
_root.ren.r.play();
_root.ren.gotoAndPlay(2);
}
}
if (((Key.isDown(Key.SPACE) and stand) and (bombset == false)) and moveable) {
setProperty("/ball", _x , getProperty(this, _x));
setProperty("/ball", _y , getProperty(this, _y));
_root.ball.gotoAndPlay(2);
}
if (_root.ball.exp.hitTest(this._x, this._y, true) and (_root.ren.hitable == true)) {
_root.playerlife = _root.playerlife - 1;
stand = false;
hitable = false;
deadx = this._x;
deady = this._y;
this._x = (playerx - 1) * 5000;
setProperty("_root.rdead", _x , deadx);
setProperty("_root.rdead", _y , deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
}
if (_root.power.hitTest(_root.ren._x, _root.ren._y, true)) {
power = 2;
_root.pick.play();
_root.power._x = -200;
_root.power._y = -200;
}
if (_root.clock.hitTest(_root.ren._x, _root.ren._y, true)) {
_root.giventime = _root.giventime + 30;
_root.pick.play();
_root.clock._x = -200;
_root.clock._y = -200;
}
if (_root.life.hitTest(_root.ren._x, _root.ren._y, true)) {
_root.playerlife = _root.playerlife + 1;
_root.pick.play();
_root.life._x = -200;
_root.life._y = -200;
}
if (_root.ren.hitTest(_root.door._x, _root.door._y, true) and (_root.dooropen == true)) {
_root.pick.play();
_root.gotoAndStop(30);
}
}
Instance of Symbol 189 MovieClip "black" in Frame 583
onClipEvent (load) {
this.swapDepths(999);
}
Instance of Symbol 205 MovieClip "ball" in Frame 583
onClipEvent (load) {
this.swapDepths(10003);
}
Instance of Symbol 222 MovieClip "gaov" in Frame 583
onClipEvent (load) {
this.swapDepths(160000);
}
Instance of Symbol 234 MovieClip in Frame 583
onClipEvent (load) {
this.swapDepths(1000000);
}
Frame 584
levelmap2 = "111111111111111100020000002221101121101121121122222202220001121101101121101122222202220001101121121121121100022222220021101121101121121122220022222221121101101121121120002200022221111111111111111";
level = 2;
groundobj = new Array();
i = 0;
while (i < gridsize) {
groundobj[i] = _root["levelmap" + level].substr(i, 1);
i++;
}
bonusmap = "000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000";
groundbonus = new Array();
i = 0;
while (i < gridsize) {
groundbonus[i] = bonusmap.substr(i, 1);
i++;
}
do {
x = random(gridsize);
} while ((groundobj[x] != 2) or (groundbonus[x] != 0));
groundbonus[x] = 3;
do {
x = random(gridsize);
} while ((groundobj[x] != 2) or (groundbonus[x] != 0));
groundbonus[x] = 4;
do {
x = random(gridsize);
} while ((groundobj[x] != 2) or (groundbonus[x] != 0));
groundbonus[x] = 5;
do {
x = random(gridsize);
} while ((groundobj[x] != 2) or (groundbonus[x] != 0));
groundbonus[x] = 6;
x = 1;
y = 1;
i = 0;
while (i < gridsize) {
itemtype = groundobj[i];
attachMovie("item" + itemtype, "object" + i, i);
_root["object" + i]._x = ((x * 50) + 25) - 100;
_root["object" + i]._y = (y * 50) - 25;
_root["object" + i].pos = i;
x = x + 1;
if (gridx < x) {
x = 1;
y = y + 1;
}
i++;
}
enemynum = 4;
dooropen = false;
giventime = 240;
stop();
Instance of Symbol 136 MovieClip "door" in Frame 584
onClipEvent (load) {
this.swapDepths(998);
}
Instance of Symbol 237 MovieClip "e2" in Frame 584
onClipEvent (load) {
playerx = 2;
playery = 8;
stand = true;
this._x = ((playerx - 1) * 50) - 25;
this._y = ((playery - 1) * 50) + 20;
this.swapDepths(((10000 * this.playery) + this.playerx) + 1);
}
onClipEvent (enterFrame) {
if (_root.ball.exp.hitTest(this._x, this._y, true)) {
_root.enemynum = _root.enemynum - 1;
if (0 >= _root.enemynum) {
_root.door.gotoAndPlay(2);
}
deadx = this._x;
deady = this._y;
this._x = (playerx - 1) * 5000;
duplicateMovieClip ("_root.dead", "dead1", 100045);
setProperty("_root.dead1", _x , deadx);
setProperty("_root.dead1", _y , deady);
tellTarget ("_root.dead1") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) {
_root.playerlife = _root.playerlife - 1;
_root.ren.stand = false;
_root.ren.hitable = false;
_root.ren.deadx = _root.ren._x;
_root.ren.deady = _root.ren._y;
_root.ren._x = (_root.ren.playerx - 1) * 5000;
setProperty("_root.rdead", _x , _root.ren.deadx);
setProperty("_root.rdead", _y , _root.ren.deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
}
}
Instance of Symbol 238 MovieClip "e1" in Frame 584
onClipEvent (load) {
stand = true;
playerx = 8;
playery = 2;
this._x = ((playerx - 1) * 50) - 25;
this._y = ((playery - 1) * 50) + 20;
this.swapDepths((10000 * this.playery) + this.playerx);
}
onClipEvent (enterFrame) {
this.swapDepths((10000 * playery) + 2);
if (_root.ball.exp.hitTest(this._x, this._y, true)) {
_root.enemynum = _root.enemynum - 1;
if (0 >= _root.enemynum) {
_root.door.gotoAndPlay(2);
}
deadx = this._x;
deady = this._y;
this._x = (playerx - 1) * 5000;
duplicateMovieClip ("_root.dead", "dead1", 100045);
setProperty("_root.dead1", _x , deadx);
setProperty("_root.dead1", _y , deady);
tellTarget ("_root.dead1") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) {
_root.playerlife = _root.playerlife - 1;
_root.ren.stand = false;
_root.ren.hitable = false;
_root.ren.deadx = _root.ren._x;
_root.ren.deady = _root.ren._y;
_root.ren._x = (_root.ren.playerx - 1) * 5000;
setProperty("_root.rdead", _x , _root.ren.deadx);
setProperty("_root.rdead", _y , _root.ren.deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
}
}
Instance of Symbol 239 MovieClip "e3" in Frame 584
onClipEvent (load) {
playerx = 14;
playery = 5;
stand = true;
this._x = ((playerx - 1) * 50) - 25;
this._y = ((playery - 1) * 50) + 20;
this.swapDepths((10000 * this.playery) + this.playerx);
}
onClipEvent (enterFrame) {
if (_root.ball.exp.hitTest(this._x, this._y, true)) {
_root.enemynum = _root.enemynum - 1;
if (0 >= _root.enemynum) {
_root.door.gotoAndPlay(2);
}
deadx = this._x;
deady = this._y;
this._x = (playerx - 1) * 5000;
duplicateMovieClip ("_root.dead", "dead1", 100045);
setProperty("_root.dead1", _x , deadx);
setProperty("_root.dead1", _y , deady);
tellTarget ("_root.dead1") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) {
_root.playerlife = _root.playerlife - 1;
_root.ren.stand = false;
_root.ren.hitable = false;
_root.ren.deadx = _root.ren._x;
_root.ren.deady = _root.ren._y;
_root.ren._x = (_root.ren.playerx - 1) * 5000;
setProperty("_root.rdead", _x , _root.ren.deadx);
setProperty("_root.rdead", _y , _root.ren.deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
}
}
Instance of Symbol 240 MovieClip "e4" in Frame 584
onClipEvent (load) {
playerx = 8;
playery = 12;
stand = true;
this._x = ((playerx - 1) * 50) - 25;
this._y = ((playery - 1) * 50) + 20;
this.swapDepths((10000 * this.playery) + this.playerx);
}
onClipEvent (enterFrame) {
if (_root.ball.exp.hitTest(this._x, this._y, true)) {
_root.enemynum = _root.enemynum - 1;
if (0 >= _root.enemynum) {
_root.door.gotoAndPlay(2);
}
deadx = this._x;
deady = this._y;
this._x = (playerx - 1) * 5000;
duplicateMovieClip ("_root.dead", "dead1", 100045);
setProperty("_root.dead1", _x , deadx);
setProperty("_root.dead1", _y , deady);
tellTarget ("_root.dead1") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) {
_root.playerlife = _root.playerlife - 1;
_root.ren.stand = false;
_root.ren.hitable = false;
_root.ren.deadx = _root.ren._x;
_root.ren.deady = _root.ren._y;
_root.ren._x = (_root.ren.playerx - 1) * 5000;
setProperty("_root.rdead", _x , _root.ren.deadx);
setProperty("_root.rdead", _y , _root.ren.deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
}
}
Instance of Symbol 242 MovieClip "ren" in Frame 584
onClipEvent (load) {
playery = 2;
playerx = 2;
stand = true;
moveable = true;
hitable = true;
this._x = ((playerx - 1) * 50) - 25;
this._y = ((playery - 1) * 50) + 30;
this.swapDepths(1000);
power = 1;
bombset = false;
}
onClipEvent (enterFrame) {
if ((Key.isDown(Key.RIGHT) and stand) and moveable) {
if (_root.groundobj[((playery - 1) * 15) + playerx] == 0) {
_root.ren.r.speed = 12.5;
_root.ren.r.step = 1;
_root.ren.gotoAndPlay(22);
_root.ren.r.play();
} else {
_root.ren.r.speed = 0;
_root.ren.r.step = 0;
_root.ren.gotoAndPlay(22);
_root.ren.r.play();
}
}
if ((Key.isDown(Key.LEFT) and stand) and moveable) {
if (_root.groundobj[((playery - 1) * 15) + (playerx - 2)] == 0) {
_root.ren.r.speed = 12.5;
_root.ren.r.step = 1;
_root.ren.r.play();
_root.ren.gotoAndPlay(32);
} else {
_root.ren.r.speed = 0;
_root.ren.r.step = 0;
_root.ren.r.play();
_root.ren.gotoAndPlay(32);
}
}
if ((Key.isDown(Key.UP) and stand) and moveable) {
if (_root.groundobj[((playery - 2) * 15) + (playerx - 1)] == 0) {
this.swapDepths((10000 * playery) + 1);
_root.ren.r.speed = 12.5;
_root.ren.r.step = 1;
_root.ren.r.play();
_root.ren.gotoAndPlay(12);
} else {
_root.ren.r.speed = 0;
_root.ren.r.step = 0;
_root.ren.r.play();
_root.ren.gotoAndPlay(12);
}
}
if ((Key.isDown(Key.DOWN) and stand) and moveable) {
if (_root.groundobj[(playery * 15) + (playerx - 1)] == 0) {
this.swapDepths((10000 * playery) + 1);
_root.ren.r.speed = 12.5;
_root.ren.r.step = 1;
_root.ren.r.play();
_root.ren.gotoAndPlay(2);
} else {
_root.ren.r.speed = 0;
_root.ren.r.step = 0;
_root.ren.r.play();
_root.ren.gotoAndPlay(2);
}
}
if (((Key.isDown(Key.SPACE) and stand) and (bombset == false)) and moveable) {
setProperty("/ball", _x , getProperty(this, _x));
setProperty("/ball", _y , getProperty(this, _y));
_root.ball.gotoAndPlay(2);
}
if (_root.ball.exp.hitTest(this._x, this._y, true) and (_root.ren.hitable == true)) {
_root.playerlife = _root.playerlife - 1;
stand = false;
hitable = false;
deadx = this._x;
deady = this._y;
this._x = (playerx - 1) * 5000;
setProperty("_root.rdead", _x , deadx);
setProperty("_root.rdead", _y , deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
}
if (_root.power.hitTest(_root.ren._x, _root.ren._y, true)) {
_root.pick.play();
power = 2;
_root.power._x = -200;
_root.power._y = -200;
}
if (_root.clock.hitTest(_root.ren._x, _root.ren._y, true)) {
_root.pick.play();
_root.giventime = _root.giventime + 30;
_root.clock._x = -200;
_root.clock._y = -200;
}
if (_root.life.hitTest(_root.ren._x, _root.ren._y, true)) {
_root.pick.play();
_root.playerlife = _root.playerlife + 1;
_root.life._x = -200;
_root.life._y = -200;
}
if (_root.ren.hitTest(_root.door._x, _root.door._y, true) and (_root.dooropen == true)) {
_root.pick.play();
_root.gotoAndPlay(30);
}
}
Instance of Symbol 189 MovieClip "black" in Frame 584
onClipEvent (load) {
this.swapDepths(999);
}
Instance of Symbol 205 MovieClip "ball" in Frame 584
onClipEvent (load) {
this.swapDepths(10003);
}
Instance of Symbol 222 MovieClip "gaov" in Frame 584
onClipEvent (load) {
this.swapDepths(160000);
}
Instance of Symbol 234 MovieClip in Frame 584
onClipEvent (load) {
this.swapDepths(1000000);
}
Frame 585
levelmap3 = "111111111111111100220022002221101111111111121120222000222121121211111110121121210000010101101010111212101101210000220121101011111110101121000222000121121111111111121122022200002221111111111111111";
level = 3;
groundobj = new Array();
i = 0;
while (i < gridsize) {
groundobj[i] = _root["levelmap" + level].substr(i, 1);
i++;
}
bonusmap = "000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000";
groundbonus = new Array();
i = 0;
while (i < gridsize) {
groundbonus[i] = bonusmap.substr(i, 1);
i++;
}
do {
x = random(gridsize);
} while ((groundobj[x] != 2) or (groundbonus[x] != 0));
groundbonus[x] = 3;
do {
x = random(gridsize);
} while ((groundobj[x] != 2) or (groundbonus[x] != 0));
groundbonus[x] = 4;
do {
x = random(gridsize);
} while ((groundobj[x] != 2) or (groundbonus[x] != 0));
groundbonus[x] = 5;
do {
x = random(gridsize);
} while ((groundobj[x] != 2) or (groundbonus[x] != 0));
groundbonus[x] = 6;
x = 1;
y = 1;
i = 0;
while (i < gridsize) {
itemtype = groundobj[i];
attachMovie("item" + itemtype, "object" + i, i);
_root["object" + i]._x = ((x * 50) + 25) - 100;
_root["object" + i]._y = (y * 50) - 25;
_root["object" + i].pos = i;
x = x + 1;
if (gridx < x) {
x = 1;
y = y + 1;
}
i++;
}
enemynum = 5;
dooropen = false;
giventime = 240;
stop();
Instance of Symbol 136 MovieClip "door" in Frame 585
onClipEvent (load) {
this.swapDepths(998);
}
Instance of Symbol 244 MovieClip "e2" in Frame 585
onClipEvent (load) {
playerx = 4;
playery = 12;
stand = true;
this._x = ((playerx - 1) * 50) - 25;
this._y = ((playery - 1) * 50) + 20;
this.swapDepths(((10000 * this.playery) + this.playerx) + 1);
}
onClipEvent (enterFrame) {
if (_root.ball.exp.hitTest(this._x, this._y, true)) {
_root.enemynum = _root.enemynum - 1;
if (0 >= _root.enemynum) {
_root.door.gotoAndPlay(2);
}
deadx = this._x;
deady = this._y;
this._x = (playerx - 1) * 5000;
duplicateMovieClip ("_root.dead", "dead1", 100045);
setProperty("_root.dead1", _x , deadx);
setProperty("_root.dead1", _y , deady);
tellTarget ("_root.dead1") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) {
_root.playerlife = _root.playerlife - 1;
_root.ren.stand = false;
_root.ren.hitable = false;
_root.ren.deadx = _root.ren._x;
_root.ren.deady = _root.ren._y;
_root.ren._x = (_root.ren.playerx - 1) * 5000;
setProperty("_root.rdead", _x , _root.ren.deadx);
setProperty("_root.rdead", _y , _root.ren.deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
}
}
Instance of Symbol 245 MovieClip "e1" in Frame 585
onClipEvent (load) {
stand = true;
playerx = 8;
playery = 6;
this._x = ((playerx - 1) * 50) - 25;
this._y = ((playery - 1) * 50) + 20;
this.swapDepths((10000 * this.playery) + this.playerx);
}
onClipEvent (enterFrame) {
this.swapDepths((10000 * playery) + 2);
if (_root.ball.exp.hitTest(this._x, this._y, true)) {
_root.enemynum = _root.enemynum - 1;
if (0 >= _root.enemynum) {
_root.door.gotoAndPlay(2);
}
deadx = this._x;
deady = this._y;
this._x = (playerx - 1) * 5000;
duplicateMovieClip ("_root.dead", "dead1", 100045);
setProperty("_root.dead1", _x , deadx);
setProperty("_root.dead1", _y , deady);
tellTarget ("_root.dead1") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) {
_root.playerlife = _root.playerlife - 1;
_root.ren.stand = false;
_root.ren.hitable = false;
_root.ren.deadx = _root.ren._x;
_root.ren.deady = _root.ren._y;
_root.ren._x = (_root.ren.playerx - 1) * 5000;
setProperty("_root.rdead", _x , _root.ren.deadx);
setProperty("_root.rdead", _y , _root.ren.deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
}
}
Instance of Symbol 246 MovieClip "e3" in Frame 585
onClipEvent (load) {
playerx = 12;
playery = 10;
stand = true;
this._x = ((playerx - 1) * 50) - 25;
this._y = ((playery - 1) * 50) + 20;
this.swapDepths((10000 * this.playery) + this.playerx);
}
onClipEvent (enterFrame) {
if (_root.ball.exp.hitTest(this._x, this._y, true)) {
_root.enemynum = _root.enemynum - 1;
if (0 >= _root.enemynum) {
_root.door.gotoAndPlay(2);
}
deadx = this._x;
deady = this._y;
this._x = (playerx - 1) * 5000;
duplicateMovieClip ("_root.dead", "dead1", 100045);
setProperty("_root.dead1", _x , deadx);
setProperty("_root.dead1", _y , deady);
tellTarget ("_root.dead1") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) {
_root.playerlife = _root.playerlife - 1;
_root.ren.stand = false;
_root.ren.hitable = false;
_root.ren.deadx = _root.ren._x;
_root.ren.deady = _root.ren._y;
_root.ren._x = (_root.ren.playerx - 1) * 5000;
setProperty("_root.rdead", _x , _root.ren.deadx);
setProperty("_root.rdead", _y , _root.ren.deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
}
}
Instance of Symbol 247 MovieClip "e4" in Frame 585
onClipEvent (load) {
playerx = 4;
playery = 10;
stand = true;
this._x = ((playerx - 1) * 50) - 25;
this._y = ((playery - 1) * 50) + 20;
this.swapDepths((10000 * this.playery) + this.playerx);
}
onClipEvent (enterFrame) {
if (_root.ball.exp.hitTest(this._x, this._y, true)) {
_root.enemynum = _root.enemynum - 1;
if (0 >= _root.enemynum) {
_root.door.gotoAndPlay(2);
}
deadx = this._x;
deady = this._y;
this._x = (playerx - 1) * 5000;
duplicateMovieClip ("_root.dead", "dead1", 100045);
setProperty("_root.dead1", _x , deadx);
setProperty("_root.dead1", _y , deady);
tellTarget ("_root.dead1") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) {
_root.playerlife = _root.playerlife - 1;
_root.ren.stand = false;
_root.ren.hitable = false;
_root.ren.deadx = _root.ren._x;
_root.ren.deady = _root.ren._y;
_root.ren._x = (_root.ren.playerx - 1) * 5000;
setProperty("_root.rdead", _x , _root.ren.deadx);
setProperty("_root.rdead", _y , _root.ren.deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
}
}
Instance of Symbol 248 MovieClip "e5" in Frame 585
onClipEvent (load) {
playerx = 14;
playery = 6;
stand = true;
this._x = ((playerx - 1) * 50) - 25;
this._y = ((playery - 1) * 50) + 20;
this.swapDepths((10000 * this.playery) + this.playerx);
}
onClipEvent (enterFrame) {
if (_root.ball.exp.hitTest(this._x, this._y, true)) {
_root.enemynum = _root.enemynum - 1;
if (0 >= _root.enemynum) {
_root.door.gotoAndPlay(2);
}
deadx = this._x;
deady = this._y;
this._x = (playerx - 1) * 5000;
duplicateMovieClip ("_root.dead", "dead1", 100045);
setProperty("_root.dead1", _x , deadx);
setProperty("_root.dead1", _y , deady);
tellTarget ("_root.dead1") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) {
_root.playerlife = _root.playerlife - 1;
_root.ren.stand = false;
_root.ren.hitable = false;
_root.ren.deadx = _root.ren._x;
_root.ren.deady = _root.ren._y;
_root.ren._x = (_root.ren.playerx - 1) * 5000;
setProperty("_root.rdead", _x , _root.ren.deadx);
setProperty("_root.rdead", _y , _root.ren.deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
}
}
Instance of Symbol 249 MovieClip "ren" in Frame 585
onClipEvent (load) {
playery = 2;
playerx = 2;
stand = true;
moveable = true;
hitable = true;
this._x = ((playerx - 1) * 50) - 25;
this._y = ((playery - 1) * 50) + 30;
this.swapDepths(1000);
power = 1;
bombset = false;
}
onClipEvent (enterFrame) {
if ((Key.isDown(Key.RIGHT) and stand) and moveable) {
if (_root.groundobj[((playery - 1) * 15) + playerx] == 0) {
_root.ren.r.speed = 12.5;
_root.ren.r.step = 1;
_root.ren.gotoAndPlay(22);
_root.ren.r.play();
} else {
_root.ren.r.speed = 0;
_root.ren.r.step = 0;
_root.ren.gotoAndPlay(22);
_root.ren.r.play();
}
}
if ((Key.isDown(Key.LEFT) and stand) and moveable) {
if (_root.groundobj[((playery - 1) * 15) + (playerx - 2)] == 0) {
_root.ren.r.speed = 12.5;
_root.ren.r.step = 1;
_root.ren.r.play();
_root.ren.gotoAndPlay(32);
} else {
_root.ren.r.speed = 0;
_root.ren.r.step = 0;
_root.ren.r.play();
_root.ren.gotoAndPlay(32);
}
}
if ((Key.isDown(Key.UP) and stand) and moveable) {
if (_root.groundobj[((playery - 2) * 15) + (playerx - 1)] == 0) {
this.swapDepths((10000 * playery) + 1);
_root.ren.r.speed = 12.5;
_root.ren.r.step = 1;
_root.ren.r.play();
_root.ren.gotoAndPlay(12);
} else {
_root.ren.r.speed = 0;
_root.ren.r.step = 0;
_root.ren.r.play();
_root.ren.gotoAndPlay(12);
}
}
if ((Key.isDown(Key.DOWN) and stand) and moveable) {
if (_root.groundobj[(playery * 15) + (playerx - 1)] == 0) {
this.swapDepths((10000 * playery) + 1);
_root.ren.r.speed = 12.5;
_root.ren.r.step = 1;
_root.ren.r.play();
_root.ren.gotoAndPlay(2);
} else {
_root.ren.r.speed = 0;
_root.ren.r.step = 0;
_root.ren.r.play();
_root.ren.gotoAndPlay(2);
}
}
if (((Key.isDown(Key.SPACE) and stand) and (bombset == false)) and moveable) {
setProperty("/ball", _x , getProperty(this, _x));
setProperty("/ball", _y , getProperty(this, _y));
_root.ball.gotoAndPlay(2);
}
if (_root.ball.exp.hitTest(this._x, this._y, true) and (_root.ren.hitable == true)) {
_root.playerlife = _root.playerlife - 1;
stand = false;
hitable = false;
deadx = this._x;
deady = this._y;
this._x = (playerx - 1) * 5000;
setProperty("_root.rdead", _x , deadx);
setProperty("_root.rdead", _y , deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
}
if (_root.power.hitTest(_root.ren._x, _root.ren._y, true)) {
power = 2;
_root.pick.play();
_root.power._x = -200;
_root.power._y = -200;
}
if (_root.clock.hitTest(_root.ren._x, _root.ren._y, true)) {
_root.pick.play();
_root.giventime = _root.giventime + 30;
_root.clock._x = -200;
_root.clock._y = -200;
}
if (_root.life.hitTest(_root.ren._x, _root.ren._y, true)) {
_root.pick.play();
_root.playerlife = _root.playerlife + 1;
_root.life._x = -200;
_root.life._y = -200;
}
if (_root.ren.hitTest(_root.door._x, _root.door._y, true) and (_root.dooropen == true)) {
_root.pick.play();
_root.gotoAndStop(30);
}
}
Instance of Symbol 189 MovieClip "black" in Frame 585
onClipEvent (load) {
this.swapDepths(999);
}
Instance of Symbol 205 MovieClip "ball" in Frame 585
onClipEvent (load) {
this.swapDepths(10003);
}
Instance of Symbol 222 MovieClip "gaov" in Frame 585
onClipEvent (load) {
this.swapDepths(160000);
}
Instance of Symbol 234 MovieClip in Frame 585
onClipEvent (load) {
this.swapDepths(1000000);
}
Frame 586
levelmap4 = "111111111111111100002220002021102201111102201102222222202201122121121121221120121000121021120122000221021120121000121021120121121121021100002222200001120001111100021122200020002221111111111111111";
level = 4;
groundobj = new Array();
i = 0;
while (i < gridsize) {
groundobj[i] = _root["levelmap" + level].substr(i, 1);
i++;
}
bonusmap = "000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000";
groundbonus = new Array();
i = 0;
while (i < gridsize) {
groundbonus[i] = bonusmap.substr(i, 1);
i++;
}
do {
x = random(gridsize);
} while ((groundobj[x] != 2) or (groundbonus[x] != 0));
groundbonus[x] = 3;
do {
x = random(gridsize);
} while ((groundobj[x] != 2) or (groundbonus[x] != 0));
groundbonus[x] = 4;
do {
x = random(gridsize);
} while ((groundobj[x] != 2) or (groundbonus[x] != 0));
groundbonus[x] = 5;
do {
x = random(gridsize);
} while ((groundobj[x] != 2) or (groundbonus[x] != 0));
groundbonus[x] = 6;
x = 1;
y = 1;
i = 0;
while (i < gridsize) {
itemtype = groundobj[i];
attachMovie("item" + itemtype, "object" + i, i);
_root["object" + i]._x = ((x * 50) + 25) - 100;
_root["object" + i]._y = (y * 50) - 25;
_root["object" + i].pos = i;
x = x + 1;
if (gridx < x) {
x = 1;
y = y + 1;
}
i++;
}
enemynum = 6;
dooropen = false;
giventime = 240;
stop();
Instance of Symbol 136 MovieClip "door" in Frame 586
onClipEvent (load) {
this.swapDepths(998);
}
Instance of Symbol 250 MovieClip "e2" in Frame 586
onClipEvent (load) {
playerx = 9;
playery = 7;
stand = true;
this._x = ((playerx - 1) * 50) - 25;
this._y = ((playery - 1) * 50) + 20;
this.swapDepths(((10000 * this.playery) + this.playerx) + 1);
}
onClipEvent (enterFrame) {
if (_root.ball.exp.hitTest(this._x, this._y, true)) {
_root.enemynum = _root.enemynum - 1;
if (0 >= _root.enemynum) {
_root.door.gotoAndPlay(2);
}
deadx = this._x;
deady = this._y;
this._x = (playerx - 1) * 5000;
duplicateMovieClip ("_root.dead", "dead1", 100045);
setProperty("_root.dead1", _x , deadx);
setProperty("_root.dead1", _y , deady);
tellTarget ("_root.dead1") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) {
_root.playerlife = _root.playerlife - 1;
_root.ren.stand = false;
_root.ren.hitable = false;
_root.ren.deadx = _root.ren._x;
_root.ren.deady = _root.ren._y;
_root.ren._x = (_root.ren.playerx - 1) * 5000;
setProperty("_root.rdead", _x , _root.ren.deadx);
setProperty("_root.rdead", _y , _root.ren.deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
}
}
Instance of Symbol 251 MovieClip "e1" in Frame 586
onClipEvent (load) {
stand = true;
playerx = 8;
playery = 7;
this._x = ((playerx - 1) * 50) - 25;
this._y = ((playery - 1) * 50) + 20;
this.swapDepths((10000 * this.playery) + this.playerx);
}
onClipEvent (enterFrame) {
this.swapDepths((10000 * playery) + 2);
if (_root.ball.exp.hitTest(this._x, this._y, true)) {
_root.enemynum = _root.enemynum - 1;
if (0 >= _root.enemynum) {
_root.door.gotoAndPlay(2);
}
deadx = this._x;
deady = this._y;
this._x = (playerx - 1) * 5000;
duplicateMovieClip ("_root.dead", "dead1", 100045);
setProperty("_root.dead1", _x , deadx);
setProperty("_root.dead1", _y , deady);
tellTarget ("_root.dead1") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) {
_root.playerlife = _root.playerlife - 1;
_root.ren.stand = false;
_root.ren.hitable = false;
_root.ren.deadx = _root.ren._x;
_root.ren.deady = _root.ren._y;
_root.ren._x = (_root.ren.playerx - 1) * 5000;
setProperty("_root.rdead", _x , _root.ren.deadx);
setProperty("_root.rdead", _y , _root.ren.deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
}
}
Instance of Symbol 252 MovieClip "e3" in Frame 586
onClipEvent (load) {
playerx = 6;
playery = 12;
stand = true;
this._x = ((playerx - 1) * 50) - 25;
this._y = ((playery - 1) * 50) + 20;
this.swapDepths((10000 * this.playery) + this.playerx);
}
onClipEvent (enterFrame) {
if (_root.ball.exp.hitTest(this._x, this._y, true)) {
_root.enemynum = _root.enemynum - 1;
if (0 >= _root.enemynum) {
_root.door.gotoAndPlay(2);
}
deadx = this._x;
deady = this._y;
this._x = (playerx - 1) * 5000;
duplicateMovieClip ("_root.dead", "dead1", 100045);
setProperty("_root.dead1", _x , deadx);
setProperty("_root.dead1", _y , deady);
tellTarget ("_root.dead1") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) {
_root.playerlife = _root.playerlife - 1;
_root.ren.stand = false;
_root.ren.hitable = false;
_root.ren.deadx = _root.ren._x;
_root.ren.deady = _root.ren._y;
_root.ren._x = (_root.ren.playerx - 1) * 5000;
setProperty("_root.rdead", _x , _root.ren.deadx);
setProperty("_root.rdead", _y , _root.ren.deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
}
}
Instance of Symbol 253 MovieClip "e4" in Frame 586
onClipEvent (load) {
playerx = 10;
playery = 12;
stand = true;
this._x = ((playerx - 1) * 50) - 25;
this._y = ((playery - 1) * 50) + 20;
this.swapDepths((10000 * this.playery) + this.playerx);
}
onClipEvent (enterFrame) {
if (_root.ball.exp.hitTest(this._x, this._y, true)) {
_root.enemynum = _root.enemynum - 1;
if (0 >= _root.enemynum) {
_root.door.gotoAndPlay(2);
}
deadx = this._x;
deady = this._y;
this._x = (playerx - 1) * 5000;
duplicateMovieClip ("_root.dead", "dead1", 100045);
setProperty("_root.dead1", _x , deadx);
setProperty("_root.dead1", _y , deady);
tellTarget ("_root.dead1") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) {
_root.playerlife = _root.playerlife - 1;
_root.ren.stand = false;
_root.ren.hitable = false;
_root.ren.deadx = _root.ren._x;
_root.ren.deady = _root.ren._y;
_root.ren._x = (_root.ren.playerx - 1) * 5000;
setProperty("_root.rdead", _x , _root.ren.deadx);
setProperty("_root.rdead", _y , _root.ren.deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
}
}
Instance of Symbol 254 MovieClip "e5" in Frame 586
onClipEvent (load) {
playerx = 13;
playery = 2;
stand = true;
this._x = ((playerx - 1) * 50) - 25;
this._y = ((playery - 1) * 50) + 20;
this.swapDepths((10000 * this.playery) + this.playerx);
}
onClipEvent (enterFrame) {
if (_root.ball.exp.hitTest(this._x, this._y, true)) {
_root.enemynum = _root.enemynum - 1;
if (0 >= _root.enemynum) {
_root.door.gotoAndPlay(2);
}
deadx = this._x;
deady = this._y;
this._x = (playerx - 1) * 5000;
duplicateMovieClip ("_root.dead", "dead1", 100045);
setProperty("_root.dead1", _x , deadx);
setProperty("_root.dead1", _y , deady);
tellTarget ("_root.dead1") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) {
_root.playerlife = _root.playerlife - 1;
_root.ren.stand = false;
_root.ren.hitable = false;
_root.ren.deadx = _root.ren._x;
_root.ren.deady = _root.ren._y;
_root.ren._x = (_root.ren.playerx - 1) * 5000;
setProperty("_root.rdead", _x , _root.ren.deadx);
setProperty("_root.rdead", _y , _root.ren.deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
}
}
Instance of Symbol 255 MovieClip "e6" in Frame 586
onClipEvent (load) {
playerx = 11;
playery = 3;
stand = true;
this._x = ((playerx - 1) * 50) - 25;
this._y = ((playery - 1) * 50) + 20;
this.swapDepths((10000 * this.playery) + this.playerx);
}
onClipEvent (enterFrame) {
if (_root.ball.exp.hitTest(this._x, this._y, true)) {
_root.enemynum = _root.enemynum - 1;
if (0 >= _root.enemynum) {
_root.door.gotoAndPlay(2);
}
deadx = this._x;
deady = this._y;
this._x = (playerx - 1) * 5000;
duplicateMovieClip ("_root.dead", "dead1", 100045);
setProperty("_root.dead1", _x , deadx);
setProperty("_root.dead1", _y , deady);
tellTarget ("_root.dead1") {
gotoAndPlay (2);
};
}
if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) {
_root.playerlife = _root.playerlife - 1;
_root.ren.stand = false;
_root.ren.hitable = false;
_root.ren.deadx = _root.ren._x;
_root.ren.deady = _root.ren._y;
_root.ren._x = (_root.ren.playerx - 1) * 5000;
setProperty("_root.rdead", _x , _root.ren.deadx);
setProperty("_root.rdead", _y , _root.ren.deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
}
}
Instance of Symbol 256 MovieClip "ren" in Frame 586
onClipEvent (load) {
playery = 2;
playerx = 2;
stand = true;
moveable = true;
hitable = true;
this._x = ((playerx - 1) * 50) - 25;
this._y = ((playery - 1) * 50) + 30;
this.swapDepths(1000);
power = 1;
bombset = false;
}
onClipEvent (enterFrame) {
if ((Key.isDown(Key.RIGHT) and stand) and moveable) {
if (_root.groundobj[((playery - 1) * 15) + playerx] == 0) {
_root.ren.r.speed = 12.5;
_root.ren.r.step = 1;
_root.ren.gotoAndPlay(22);
_root.ren.r.play();
} else {
_root.ren.r.speed = 0;
_root.ren.r.step = 0;
_root.ren.gotoAndPlay(22);
_root.ren.r.play();
}
}
if ((Key.isDown(Key.LEFT) and stand) and moveable) {
if (_root.groundobj[((playery - 1) * 15) + (playerx - 2)] == 0) {
_root.ren.r.speed = 12.5;
_root.ren.r.step = 1;
_root.ren.r.play();
_root.ren.gotoAndPlay(32);
} else {
_root.ren.r.speed = 0;
_root.ren.r.step = 0;
_root.ren.r.play();
_root.ren.gotoAndPlay(32);
}
}
if ((Key.isDown(Key.UP) and stand) and moveable) {
if (_root.groundobj[((playery - 2) * 15) + (playerx - 1)] == 0) {
this.swapDepths((10000 * playery) + 1);
_root.ren.r.speed = 12.5;
_root.ren.r.step = 1;
_root.ren.r.play();
_root.ren.gotoAndPlay(12);
} else {
_root.ren.r.speed = 0;
_root.ren.r.step = 0;
_root.ren.r.play();
_root.ren.gotoAndPlay(12);
}
}
if ((Key.isDown(Key.DOWN) and stand) and moveable) {
if (_root.groundobj[(playery * 15) + (playerx - 1)] == 0) {
this.swapDepths((10000 * playery) + 1);
_root.ren.r.speed = 12.5;
_root.ren.r.step = 1;
_root.ren.r.play();
_root.ren.gotoAndPlay(2);
} else {
_root.ren.r.speed = 0;
_root.ren.r.step = 0;
_root.ren.r.play();
_root.ren.gotoAndPlay(2);
}
}
if (((Key.isDown(Key.SPACE) and stand) and (bombset == false)) and moveable) {
setProperty("/ball", _x , getProperty(this, _x));
setProperty("/ball", _y , getProperty(this, _y));
_root.ball.gotoAndPlay(2);
}
if (_root.ball.exp.hitTest(this._x, this._y, true) and (_root.ren.hitable == true)) {
_root.playerlife = _root.playerlife - 1;
stand = false;
hitable = false;
deadx = this._x;
deady = this._y;
this._x = (playerx - 1) * 5000;
setProperty("_root.rdead", _x , deadx);
setProperty("_root.rdead", _y , deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
}
if (_root.power.hitTest(_root.ren._x, _root.ren._y, true)) {
power = 2;
_root.power._x = -200;
_root.power._y = -200;
_root.pick.play();
}
if (_root.clock.hitTest(_root.ren._x, _root.ren._y, true)) {
_root.giventime = _root.giventime + 30;
_root.clock._x = -200;
_root.clock._y = -200;
_root.pick.play();
}
if (_root.life.hitTest(_root.ren._x, _root.ren._y, true)) {
_root.playerlife = _root.playerlife + 1;
_root.life._x = -200;
_root.life._y = -200;
_root.pick.play();
}
if (_root.ren.hitTest(_root.door._x, _root.door._y, true) and (_root.dooropen == true)) {
_root.pick.play();
_root.gotoAndStop(30);
}
}
Instance of Symbol 189 MovieClip "black" in Frame 586
onClipEvent (load) {
this.swapDepths(999);
}
Instance of Symbol 205 MovieClip "ball" in Frame 586
onClipEvent (load) {
this.swapDepths(10003);
}
Instance of Symbol 222 MovieClip "gaov" in Frame 586
onClipEvent (load) {
this.swapDepths(160000);
}
Instance of Symbol 234 MovieClip in Frame 586
onClipEvent (load) {
this.swapDepths(1000000);
}
Frame 636
stop();
Symbol 3 MovieClip [item2] Frame 1
stop();
Symbol 3 MovieClip [item2] Frame 11
if (_root.groundbonus[this.pos] == 3) {
setProperty("_root.clock", _x , this._x);
setProperty("_root.clock", _y , this._y);
}
if (_root.groundbonus[this.pos] == 4) {
setProperty("_root.power", _x , this._x);
setProperty("_root.power", _y , this._y);
}
if (_root.groundbonus[this.pos] == 5) {
setProperty("_root.life", _x , this._x);
setProperty("_root.life", _y , this._y);
}
if (_root.groundbonus[this.pos] == 6) {
setProperty("_root.door", _x , this._x);
setProperty("_root.door", _y , this._y);
}
stop();
Symbol 39 Button
on (release) {
toggleHighQuality();
gotoAndStop (16);
}
Symbol 43 Button
on (release) {
gotoAndPlay (31);
}
Symbol 46 Button
on (release) {
toggleHighQuality();
gotoAndStop (15);
}
Symbol 54 Button
on (release) {
gotoAndStop (579);
}
Symbol 69 MovieClip Frame 80
stop();
Symbol 81 Button
on (release) {
gotoAndPlay (582);
}
Symbol 85 Button
on (release) {
gotoAndStop (580);
}
Symbol 89 Button
on (release) {
gotoAndStop (581);
}
Symbol 95 Button
on (release) {
gotoAndStop (579);
}
Symbol 119 MovieClip Frame 1
stop();
Symbol 119 MovieClip Frame 20
stop();
_root.dooropen = true;
Symbol 131 Button
on (release) {
getURL ("http://kenny008.51.net");
}
Symbol 136 MovieClip Frame 1
stop();
Symbol 136 MovieClip Frame 20
stop();
_root.dooropen = true;
Symbol 138 MovieClip Frame 1
stop();
Symbol 144 MovieClip Frame 1
r = random(4);
Symbol 144 MovieClip Frame 2
if (r == 0) {
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
}
if (r == 1) {
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
}
if (r == 2) {
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
}
if (r == 3) {
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
}
Symbol 144 MovieClip Frame 3
this.stand = false;
loop = 1;
Symbol 144 MovieClip Frame 4
this._x = this._x + 6.25;
loop = loop + 1;
Symbol 144 MovieClip Frame 5
if (loop < 9) {
gotoAndPlay (4);
}
Symbol 144 MovieClip Frame 6
this.stand = true;
this.playerx = this.playerx + 1;
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
Symbol 144 MovieClip Frame 10
this.stand = false;
loop = 1;
Symbol 144 MovieClip Frame 11
this._x = this._x - 6.25;
loop = loop + 1;
Symbol 144 MovieClip Frame 12
if (loop < 9) {
gotoAndPlay (11);
}
Symbol 144 MovieClip Frame 13
this.stand = true;
this.playerx = this.playerx - 1;
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
Symbol 144 MovieClip Frame 20
this.stand = false;
loop = 1;
Symbol 144 MovieClip Frame 21
this._y = this._y - 6.25;
loop = loop + 1;
Symbol 144 MovieClip Frame 22
if (loop < 9) {
gotoAndPlay (21);
}
Symbol 144 MovieClip Frame 23
this.stand = true;
this.playery = this.playery - 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
Symbol 144 MovieClip Frame 30
this.stand = false;
loop = 1;
Symbol 144 MovieClip Frame 31
this._y = this._y + 6.25;
loop = loop + 1;
Symbol 144 MovieClip Frame 32
if (loop < 9) {
gotoAndPlay (31);
}
Symbol 144 MovieClip Frame 33
this.stand = true;
this.playery = this.playery + 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
Symbol 145 MovieClip Frame 1
r = random(4);
Symbol 145 MovieClip Frame 2
if (r == 0) {
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
}
if (r == 1) {
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
}
if (r == 2) {
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
}
if (r == 3) {
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
}
Symbol 145 MovieClip Frame 3
this.stand = false;
loop = 1;
Symbol 145 MovieClip Frame 4
this._x = this._x + 6.25;
loop = loop + 1;
Symbol 145 MovieClip Frame 5
if (loop < 9) {
gotoAndPlay (4);
}
Symbol 145 MovieClip Frame 6
this.stand = true;
this.playerx = this.playerx + 1;
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
Symbol 145 MovieClip Frame 10
this.stand = false;
loop = 1;
Symbol 145 MovieClip Frame 11
this._x = this._x - 6.25;
loop = loop + 1;
Symbol 145 MovieClip Frame 12
if (loop < 9) {
gotoAndPlay (11);
}
Symbol 145 MovieClip Frame 13
this.stand = true;
this.playerx = this.playerx - 1;
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
Symbol 145 MovieClip Frame 20
this.stand = false;
loop = 1;
Symbol 145 MovieClip Frame 21
this._y = this._y - 6.25;
loop = loop + 1;
Symbol 145 MovieClip Frame 22
if (loop < 9) {
gotoAndPlay (21);
}
Symbol 145 MovieClip Frame 23
this.stand = true;
this.playery = this.playery - 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
Symbol 145 MovieClip Frame 30
this.stand = false;
loop = 1;
Symbol 145 MovieClip Frame 31
this._y = this._y + 6.25;
loop = loop + 1;
Symbol 145 MovieClip Frame 32
if (loop < 9) {
gotoAndPlay (31);
}
Symbol 145 MovieClip Frame 33
this.stand = true;
this.playery = this.playery + 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
Symbol 146 MovieClip Frame 1
r = random(4);
Symbol 146 MovieClip Frame 2
if (r == 0) {
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
}
if (r == 1) {
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
}
if (r == 2) {
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
}
if (r == 3) {
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
}
Symbol 146 MovieClip Frame 3
this.stand = false;
loop = 1;
Symbol 146 MovieClip Frame 4
this._x = this._x + 6.25;
loop = loop + 1;
Symbol 146 MovieClip Frame 5
if (loop < 9) {
gotoAndPlay (4);
}
Symbol 146 MovieClip Frame 6
this.stand = true;
this.playerx = this.playerx + 1;
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
Symbol 146 MovieClip Frame 10
this.stand = false;
loop = 1;
Symbol 146 MovieClip Frame 11
this._x = this._x - 6.25;
loop = loop + 1;
Symbol 146 MovieClip Frame 12
if (loop < 9) {
gotoAndPlay (11);
}
Symbol 146 MovieClip Frame 13
this.stand = true;
this.playerx = this.playerx - 1;
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
Symbol 146 MovieClip Frame 20
this.stand = false;
loop = 1;
Symbol 146 MovieClip Frame 21
this._y = this._y - 6.25;
loop = loop + 1;
Symbol 146 MovieClip Frame 22
if (loop < 9) {
gotoAndPlay (21);
}
Symbol 146 MovieClip Frame 23
this.stand = true;
this.playery = this.playery - 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
Symbol 146 MovieClip Frame 30
this.stand = false;
loop = 1;
Symbol 146 MovieClip Frame 31
this._y = this._y + 6.25;
loop = loop + 1;
Symbol 146 MovieClip Frame 32
if (loop < 9) {
gotoAndPlay (31);
}
Symbol 146 MovieClip Frame 33
this.stand = true;
this.playery = this.playery + 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
Symbol 147 MovieClip Frame 1
r = random(4);
Symbol 147 MovieClip Frame 2
if (r == 0) {
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
}
if (r == 1) {
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
}
if (r == 2) {
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
}
if (r == 3) {
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
}
Symbol 147 MovieClip Frame 3
this.stand = false;
loop = 1;
Symbol 147 MovieClip Frame 4
this._x = this._x + 6.25;
loop = loop + 1;
Symbol 147 MovieClip Frame 5
if (loop < 9) {
gotoAndPlay (4);
}
Symbol 147 MovieClip Frame 6
this.stand = true;
this.playerx = this.playerx + 1;
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
Symbol 147 MovieClip Frame 10
this.stand = false;
loop = 1;
Symbol 147 MovieClip Frame 11
this._x = this._x - 6.25;
loop = loop + 1;
Symbol 147 MovieClip Frame 12
if (loop < 9) {
gotoAndPlay (11);
}
Symbol 147 MovieClip Frame 13
this.stand = true;
this.playerx = this.playerx - 1;
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
Symbol 147 MovieClip Frame 20
this.stand = false;
loop = 1;
Symbol 147 MovieClip Frame 21
this._y = this._y - 6.25;
loop = loop + 1;
Symbol 147 MovieClip Frame 22
if (loop < 9) {
gotoAndPlay (21);
}
Symbol 147 MovieClip Frame 23
this.stand = true;
this.playery = this.playery - 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
Symbol 147 MovieClip Frame 30
this.stand = false;
loop = 1;
Symbol 147 MovieClip Frame 31
this._y = this._y + 6.25;
loop = loop + 1;
Symbol 147 MovieClip Frame 32
if (loop < 9) {
gotoAndPlay (31);
}
Symbol 147 MovieClip Frame 33
this.stand = true;
this.playery = this.playery + 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
Symbol 152 MovieClip Frame 1
stop();
Symbol 152 MovieClip Frame 2
play();
Symbol 160 MovieClip Frame 1
stop();
Symbol 160 MovieClip Frame 2
_root.ren._y = _root.ren._y + speed;
_root.ren.stand = false;
Symbol 160 MovieClip Frame 4
_root.ren._y = _root.ren._y + speed;
Symbol 160 MovieClip Frame 6
_root.ren._y = _root.ren._y + speed;
Symbol 160 MovieClip Frame 8
_root.ren._y = _root.ren._y + speed;
Symbol 160 MovieClip Frame 9
_root.ren.playery = _root.ren.playery + step;
_root.ren.swapDepths((10000 * _root.ren.playery) + _root.ren.playerx);
_root.ren.stand = true;
Symbol 168 MovieClip Frame 1
stop();
Symbol 168 MovieClip Frame 2
_root.ren._y = _root.ren._y - speed;
_root.ren.stand = false;
Symbol 168 MovieClip Frame 4
_root.ren._y = _root.ren._y - speed;
Symbol 168 MovieClip Frame 6
_root.ren._y = _root.ren._y - speed;
Symbol 168 MovieClip Frame 8
_root.ren._y = _root.ren._y - speed;
Symbol 168 MovieClip Frame 9
_root.ren.playery = _root.ren.playery - step;
_root.ren.stand = true;
_root.ren.swapDepths((10000 * _root.ren.playery) + _root.ren.playerx);
Symbol 176 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 2
_root.ren._x = _root.ren._x + speed;
_root.ren.stand = false;
Symbol 176 MovieClip Frame 4
_root.ren._x = _root.ren._x + speed;
Symbol 176 MovieClip Frame 6
_root.ren._x = _root.ren._x + speed;
Symbol 176 MovieClip Frame 8
_root.ren._x = _root.ren._x + speed;
Symbol 176 MovieClip Frame 9
_root.ren.playerx = _root.ren.playerx + step;
_root.ren.stand = true;
Symbol 182 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 2
_root.ren._x = _root.ren._x - speed;
_root.ren.stand = false;
Symbol 182 MovieClip Frame 4
_root.ren._x = _root.ren._x - speed;
Symbol 182 MovieClip Frame 6
_root.ren._x = _root.ren._x - speed;
Symbol 182 MovieClip Frame 8
_root.ren._x = _root.ren._x - speed;
Symbol 182 MovieClip Frame 9
_root.ren.playerx = _root.ren.playerx - step;
_root.ren.stand = true;
Symbol 183 MovieClip Frame 1
stop();
Instance of Symbol 160 MovieClip "r" in Symbol 183 MovieClip Frame 1
/* no clip actions */
Symbol 183 MovieClip Frame 9
gotoAndPlay (2);
Symbol 183 MovieClip Frame 11
stop();
Symbol 183 MovieClip Frame 19
gotoAndPlay (12);
Symbol 183 MovieClip Frame 21
stop();
Symbol 183 MovieClip Frame 29
gotoAndPlay (22);
Symbol 183 MovieClip Frame 31
stop();
Symbol 183 MovieClip Frame 39
gotoAndPlay (32);
Symbol 205 MovieClip Frame 1
stop();
Symbol 205 MovieClip Frame 2
play();
_root.ren.bombset = true;
_root.ren.bally = _root.ren.playery;
_root.ren.ballx = _root.ren.playerx;
_root.groundobj[((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 1)] = 1;
Symbol 205 MovieClip Frame 47
if (_root.ren.power == 1) {
gotoAndPlay (48);
} else {
gotoAndPlay (58);
}
Symbol 205 MovieClip Frame 48
if (_root.groundobj[((_root.ren.bally - 1) * 15) + _root.ren.ballx] == 2) {
_root.groundobj[((_root.ren.bally - 1) * 15) + _root.ren.ballx] = "0";
_root["object" + (((_root.ren.bally - 1) * 15) + _root.ren.ballx)].play();
}
if (_root.groundobj[((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 2)] == 2) {
_root["object" + (((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 2))].play();
_root.groundobj[((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 2)] = "0";
}
if (_root.groundobj[((_root.ren.bally - 2) * 15) + (_root.ren.ballx - 1)] == 2) {
_root["object" + (((_root.ren.bally - 2) * 15) + (_root.ren.ballx - 1))].play();
_root.groundobj[((_root.ren.bally - 2) * 15) + (_root.ren.ballx - 1)] = "0";
}
if (_root.groundobj[(_root.ren.bally * 15) + (_root.ren.ballx - 1)] == 2) {
_root["object" + ((_root.ren.bally * 15) + (_root.ren.ballx - 1))].play();
_root.groundobj[(_root.ren.bally * 15) + (_root.ren.ballx - 1)] = "0";
}
Symbol 205 MovieClip Frame 57
_root.groundobj[((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 1)] = 0;
_root.ren.bombset = false;
gotoAndStop (1);
Symbol 205 MovieClip Frame 58
if (_root.groundobj[((_root.ren.bally - 1) * 15) + _root.ren.ballx] == 2) {
_root.groundobj[((_root.ren.bally - 1) * 15) + _root.ren.ballx] = 0;
_root["object" + (((_root.ren.bally - 1) * 15) + _root.ren.ballx)].play();
}
if (_root.groundobj[((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 2)] == 2) {
_root["object" + (((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 2))].play();
_root.groundobj[((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 2)] = 0;
}
if (_root.groundobj[((_root.ren.bally - 2) * 15) + (_root.ren.ballx - 1)] == 2) {
_root["object" + (((_root.ren.bally - 2) * 15) + (_root.ren.ballx - 1))].play();
_root.groundobj[((_root.ren.bally - 2) * 15) + (_root.ren.ballx - 1)] = 0;
}
if (_root.groundobj[(_root.ren.bally * 15) + (_root.ren.ballx - 1)] == 2) {
_root["object" + ((_root.ren.bally * 15) + (_root.ren.ballx - 1))].play();
_root.groundobj[(_root.ren.bally * 15) + (_root.ren.ballx - 1)] = 0;
}
if (_root.groundobj[(((_root.ren.bally - 1) * 15) + _root.ren.ballx) + 1] == 2) {
_root.groundobj[(((_root.ren.bally - 1) * 15) + _root.ren.ballx) + 1] = 0;
_root["object" + ((((_root.ren.bally - 1) * 15) + _root.ren.ballx) + 1)].play();
}
if (_root.groundobj[((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 3)] == 2) {
_root["object" + (((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 3))].play();
_root.groundobj[((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 3)] = 0;
}
if (_root.groundobj[((_root.ren.bally - 3) * 15) + (_root.ren.ballx - 1)] == 2) {
_root["object" + (((_root.ren.bally - 3) * 15) + (_root.ren.ballx - 1))].play();
_root.groundobj[((_root.ren.bally - 3) * 15) + (_root.ren.ballx - 1)] = 0;
}
if (_root.groundobj[((_root.ren.bally + 1) * 15) + (_root.ren.ballx - 1)] == 2) {
_root["object" + (((_root.ren.bally + 1) * 15) + (_root.ren.ballx - 1))].play();
_root.groundobj[((_root.ren.bally + 1) * 15) + (_root.ren.ballx - 1)] = 0;
}
Symbol 205 MovieClip Frame 67
_root.groundobj[((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 1)] = 0;
_root.ren.bombset = false;
gotoAndStop (1);
Symbol 213 MovieClip Frame 1
stop();
Symbol 213 MovieClip Frame 2
_root.ren.moveable = false;
this.swapDepths((10000 * _root.ren.playery) + _root.ren.playerx);
Symbol 213 MovieClip Frame 35
if (0 < _root.playerlife) {
_root.ren.playery = 2;
_root.ren.playerx = 2;
setProperty("_root.ren", _x , ((_root.ren.playerx - 1) * 50) - 25);
setProperty("_root.ren", _y , ((_root.ren.playerx - 1) * 50) + 30);
_root.ren.swapDepths(1000);
setProperty("_root.ren", _alpha , "70");
_root.ren.hitable = false;
_root.ren.power = 1;
_root.ren.moveable = true;
_root.ren.stand = true;
}
Symbol 213 MovieClip Frame 45
if (0 >= _root.playerlife) {
_root.gaov.gotoAndStop(1);
_root.gaov._x = 325;
_root.gaov._y = 300;
}
Symbol 213 MovieClip Frame 85
setProperty("_root.ren", _alpha , "100");
_root.ren.hitable = true;
Symbol 217 Button
on (release) {
_root.level = 0;
_root.gotoAndPlay(30);
}
Symbol 220 Button
on (release) {
fscommand ("quit");
}
Symbol 222 MovieClip Frame 1
stop();
Symbol 222 MovieClip Frame 25
stop();
Symbol 223 MovieClip Frame 1
Set("/:start_time", int(getTimer() / 1000));
Symbol 223 MovieClip Frame 2
Set("/:timepast", int(getTimer() / 1000) - /:start_time);
Set("/:timeleft", /:giventime - /:timepast);
if ((/:timeleft == 0) and (0 < /:playerlife)) {
_root.ren.stand = false;
_root.ren.hitable = false;
_root.ren.deadx = _root.ren._x;
_root.ren.deady = _root.ren._y;
_root.ren._x = (playerx - 1) * 5000;
setProperty("_root.rdead", _x , _root.ren.deadx);
setProperty("_root.rdead", _y , _root.ren.deady - 25);
tellTarget ("_root.rdead") {
gotoAndPlay (2);
};
_root.gaov._x = 325;
_root.gaov._y = 300;
_root.gaov.gotoAndPlay(2);
Set("/:playerlife", /:playerlife - 1);
Set("/:start_time", /:start_time + /:giventime);
}
if (/:timeleft < 0) {
Set("/:timeleft", 0);
}
Set("/:min", int(/:timeleft / 60));
Set("/:sec", /:timeleft - (/:min * 60));
if (/:min < 10) {
Set("/:min", 0 add /:min);
} else {
Set("/:min", /:min);
}
if (/:sec < 10) {
Set("/:sec", 0 add /:sec);
} else {
Set("/:sec", /:sec);
}
Set("/:time", (/:min add ":") add /:sec);
Symbol 223 MovieClip Frame 3
gotoAndPlay (2);
Symbol 234 MovieClip Frame 9
if (/:level == 1) {
gotoAndPlay (20);
}
if (/:level == 2) {
gotoAndPlay (50);
}
if (/:level == 3) {
gotoAndPlay (80);
}
if (/:level == 4) {
gotoAndPlay (110);
}
if (4 < /:level) {
stop();
}
Symbol 234 MovieClip Frame 40
stop();
Symbol 234 MovieClip Frame 70
stop();
Symbol 234 MovieClip Frame 100
stop();
Symbol 234 MovieClip Frame 130
stop();
Symbol 237 MovieClip Frame 1
r = random(4);
Symbol 237 MovieClip Frame 2
if (r == 0) {
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
}
if (r == 1) {
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
}
if (r == 2) {
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
}
if (r == 3) {
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
}
Symbol 237 MovieClip Frame 3
this.stand = false;
loop = 1;
Symbol 237 MovieClip Frame 4
this._x = this._x + 6.25;
loop = loop + 1;
Symbol 237 MovieClip Frame 5
if (loop < 9) {
gotoAndPlay (4);
}
Symbol 237 MovieClip Frame 6
this.stand = true;
this.playerx = this.playerx + 1;
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
Symbol 237 MovieClip Frame 10
this.stand = false;
loop = 1;
Symbol 237 MovieClip Frame 11
this._x = this._x - 6.25;
loop = loop + 1;
Symbol 237 MovieClip Frame 12
if (loop < 9) {
gotoAndPlay (11);
}
Symbol 237 MovieClip Frame 13
this.stand = true;
this.playerx = this.playerx - 1;
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
Symbol 237 MovieClip Frame 20
this.stand = false;
loop = 1;
Symbol 237 MovieClip Frame 21
this._y = this._y - 6.25;
loop = loop + 1;
Symbol 237 MovieClip Frame 22
if (loop < 9) {
gotoAndPlay (21);
}
Symbol 237 MovieClip Frame 23
this.stand = true;
this.playery = this.playery - 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
Symbol 237 MovieClip Frame 30
this.stand = false;
loop = 1;
Symbol 237 MovieClip Frame 31
this._y = this._y + 6.25;
loop = loop + 1;
Symbol 237 MovieClip Frame 32
if (loop < 9) {
gotoAndPlay (31);
}
Symbol 237 MovieClip Frame 33
this.stand = true;
this.playery = this.playery + 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
Symbol 238 MovieClip Frame 1
r = random(4);
Symbol 238 MovieClip Frame 2
if (r == 0) {
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
}
if (r == 1) {
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
}
if (r == 2) {
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
}
if (r == 3) {
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
}
Symbol 238 MovieClip Frame 3
this.stand = false;
loop = 1;
Symbol 238 MovieClip Frame 4
this._x = this._x + 6.25;
loop = loop + 1;
Symbol 238 MovieClip Frame 5
if (loop < 9) {
gotoAndPlay (4);
}
Symbol 238 MovieClip Frame 6
this.stand = true;
this.playerx = this.playerx + 1;
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
Symbol 238 MovieClip Frame 10
this.stand = false;
loop = 1;
Symbol 238 MovieClip Frame 11
this._x = this._x - 6.25;
loop = loop + 1;
Symbol 238 MovieClip Frame 12
if (loop < 9) {
gotoAndPlay (11);
}
Symbol 238 MovieClip Frame 13
this.stand = true;
this.playerx = this.playerx - 1;
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
Symbol 238 MovieClip Frame 20
this.stand = false;
loop = 1;
Symbol 238 MovieClip Frame 21
this._y = this._y - 6.25;
loop = loop + 1;
Symbol 238 MovieClip Frame 22
if (loop < 9) {
gotoAndPlay (21);
}
Symbol 238 MovieClip Frame 23
this.stand = true;
this.playery = this.playery - 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
Symbol 238 MovieClip Frame 30
this.stand = false;
loop = 1;
Symbol 238 MovieClip Frame 31
this._y = this._y + 6.25;
loop = loop + 1;
Symbol 238 MovieClip Frame 32
if (loop < 9) {
gotoAndPlay (31);
}
Symbol 238 MovieClip Frame 33
this.stand = true;
this.playery = this.playery + 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
Symbol 239 MovieClip Frame 1
r = random(4);
Symbol 239 MovieClip Frame 2
if (r == 0) {
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
}
if (r == 1) {
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
}
if (r == 2) {
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
}
if (r == 3) {
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
}
Symbol 239 MovieClip Frame 3
this.stand = false;
loop = 1;
Symbol 239 MovieClip Frame 4
this._x = this._x + 6.25;
loop = loop + 1;
Symbol 239 MovieClip Frame 5
if (loop < 9) {
gotoAndPlay (4);
}
Symbol 239 MovieClip Frame 6
this.stand = true;
this.playerx = this.playerx + 1;
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
Symbol 239 MovieClip Frame 10
this.stand = false;
loop = 1;
Symbol 239 MovieClip Frame 11
this._x = this._x - 6.25;
loop = loop + 1;
Symbol 239 MovieClip Frame 12
if (loop < 9) {
gotoAndPlay (11);
}
Symbol 239 MovieClip Frame 13
this.stand = true;
this.playerx = this.playerx - 1;
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
Symbol 239 MovieClip Frame 20
this.stand = false;
loop = 1;
Symbol 239 MovieClip Frame 21
this._y = this._y - 6.25;
loop = loop + 1;
Symbol 239 MovieClip Frame 22
if (loop < 9) {
gotoAndPlay (21);
}
Symbol 239 MovieClip Frame 23
this.stand = true;
this.playery = this.playery - 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
Symbol 239 MovieClip Frame 30
this.stand = false;
loop = 1;
Symbol 239 MovieClip Frame 31
this._y = this._y + 6.25;
loop = loop + 1;
Symbol 239 MovieClip Frame 32
if (loop < 9) {
gotoAndPlay (31);
}
Symbol 239 MovieClip Frame 33
this.stand = true;
this.playery = this.playery + 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
Symbol 240 MovieClip Frame 1
r = random(4);
Symbol 240 MovieClip Frame 2
if (r == 0) {
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
}
if (r == 1) {
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
}
if (r == 2) {
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
}
if (r == 3) {
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
}
Symbol 240 MovieClip Frame 3
this.stand = false;
loop = 1;
Symbol 240 MovieClip Frame 4
this._x = this._x + 6.25;
loop = loop + 1;
Symbol 240 MovieClip Frame 5
if (loop < 9) {
gotoAndPlay (4);
}
Symbol 240 MovieClip Frame 6
this.stand = true;
this.playerx = this.playerx + 1;
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
Symbol 240 MovieClip Frame 10
this.stand = false;
loop = 1;
Symbol 240 MovieClip Frame 11
this._x = this._x - 6.25;
loop = loop + 1;
Symbol 240 MovieClip Frame 12
if (loop < 9) {
gotoAndPlay (11);
}
Symbol 240 MovieClip Frame 13
this.stand = true;
this.playerx = this.playerx - 1;
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
Symbol 240 MovieClip Frame 20
this.stand = false;
loop = 1;
Symbol 240 MovieClip Frame 21
this._y = this._y - 6.25;
loop = loop + 1;
Symbol 240 MovieClip Frame 22
if (loop < 9) {
gotoAndPlay (21);
}
Symbol 240 MovieClip Frame 23
this.stand = true;
this.playery = this.playery - 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
Symbol 240 MovieClip Frame 30
this.stand = false;
loop = 1;
Symbol 240 MovieClip Frame 31
this._y = this._y + 6.25;
loop = loop + 1;
Symbol 240 MovieClip Frame 32
if (loop < 9) {
gotoAndPlay (31);
}
Symbol 240 MovieClip Frame 33
this.stand = true;
this.playery = this.playery + 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
Symbol 241 MovieClip Frame 1
stop();
Symbol 241 MovieClip Frame 2
play();
Symbol 242 MovieClip Frame 1
stop();
Instance of Symbol 160 MovieClip "r" in Symbol 242 MovieClip Frame 1
/* no clip actions */
Symbol 242 MovieClip Frame 9
gotoAndPlay (2);
Symbol 242 MovieClip Frame 11
stop();
Symbol 242 MovieClip Frame 19
gotoAndPlay (12);
Symbol 242 MovieClip Frame 21
stop();
Symbol 242 MovieClip Frame 29
gotoAndPlay (22);
Symbol 242 MovieClip Frame 31
stop();
Symbol 242 MovieClip Frame 39
gotoAndPlay (32);
Symbol 243 MovieClip Frame 1
stop();
Symbol 243 MovieClip Frame 2
_root.ren.moveable = false;
this.swapDepths((10000 * _root.ren.playery) + _root.ren.playerx);
Symbol 243 MovieClip Frame 35
if (0 < _root.playerlife) {
_root.ren.playery = 2;
_root.ren.playerx = 2;
setProperty("_root.ren", _x , ((_root.ren.playerx - 1) * 50) - 25);
setProperty("_root.ren", _y , ((_root.ren.playerx - 1) * 50) + 30);
_root.ren.swapDepths(1000);
setProperty("_root.ren", _alpha , "70");
_root.ren.hitable = false;
_root.ren.power = 1;
_root.ren.moveable = true;
_root.ren.stand = true;
}
Symbol 243 MovieClip Frame 45
if (0 >= _root.playerlife) {
_root.gaov.gotoAndStop(1);
_root.gaov._x = 325;
_root.gaov._y = 300;
}
Symbol 243 MovieClip Frame 85
setProperty("_root.ren", _alpha , "100");
_root.ren.hitable = true;
Symbol 244 MovieClip Frame 1
r = random(4);
Symbol 244 MovieClip Frame 2
if (r == 0) {
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
}
if (r == 1) {
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
}
if (r == 2) {
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
}
if (r == 3) {
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
}
Symbol 244 MovieClip Frame 3
this.stand = false;
loop = 1;
Symbol 244 MovieClip Frame 4
this._x = this._x + 6.25;
loop = loop + 1;
Symbol 244 MovieClip Frame 5
if (loop < 9) {
gotoAndPlay (4);
}
Symbol 244 MovieClip Frame 6
this.stand = true;
this.playerx = this.playerx + 1;
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
Symbol 244 MovieClip Frame 10
this.stand = false;
loop = 1;
Symbol 244 MovieClip Frame 11
this._x = this._x - 6.25;
loop = loop + 1;
Symbol 244 MovieClip Frame 12
if (loop < 9) {
gotoAndPlay (11);
}
Symbol 244 MovieClip Frame 13
this.stand = true;
this.playerx = this.playerx - 1;
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
Symbol 244 MovieClip Frame 20
this.stand = false;
loop = 1;
Symbol 244 MovieClip Frame 21
this._y = this._y - 6.25;
loop = loop + 1;
Symbol 244 MovieClip Frame 22
if (loop < 9) {
gotoAndPlay (21);
}
Symbol 244 MovieClip Frame 23
this.stand = true;
this.playery = this.playery - 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
Symbol 244 MovieClip Frame 30
this.stand = false;
loop = 1;
Symbol 244 MovieClip Frame 31
this._y = this._y + 6.25;
loop = loop + 1;
Symbol 244 MovieClip Frame 32
if (loop < 9) {
gotoAndPlay (31);
}
Symbol 244 MovieClip Frame 33
this.stand = true;
this.playery = this.playery + 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
Symbol 245 MovieClip Frame 1
r = random(4);
Symbol 245 MovieClip Frame 2
if (r == 0) {
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
}
if (r == 1) {
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
}
if (r == 2) {
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
}
if (r == 3) {
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
}
Symbol 245 MovieClip Frame 3
this.stand = false;
loop = 1;
Symbol 245 MovieClip Frame 4
this._x = this._x + 6.25;
loop = loop + 1;
Symbol 245 MovieClip Frame 5
if (loop < 9) {
gotoAndPlay (4);
}
Symbol 245 MovieClip Frame 6
this.stand = true;
this.playerx = this.playerx + 1;
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
Symbol 245 MovieClip Frame 10
this.stand = false;
loop = 1;
Symbol 245 MovieClip Frame 11
this._x = this._x - 6.25;
loop = loop + 1;
Symbol 245 MovieClip Frame 12
if (loop < 9) {
gotoAndPlay (11);
}
Symbol 245 MovieClip Frame 13
this.stand = true;
this.playerx = this.playerx - 1;
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
Symbol 245 MovieClip Frame 20
this.stand = false;
loop = 1;
Symbol 245 MovieClip Frame 21
this._y = this._y - 6.25;
loop = loop + 1;
Symbol 245 MovieClip Frame 22
if (loop < 9) {
gotoAndPlay (21);
}
Symbol 245 MovieClip Frame 23
this.stand = true;
this.playery = this.playery - 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
Symbol 245 MovieClip Frame 30
this.stand = false;
loop = 1;
Symbol 245 MovieClip Frame 31
this._y = this._y + 6.25;
loop = loop + 1;
Symbol 245 MovieClip Frame 32
if (loop < 9) {
gotoAndPlay (31);
}
Symbol 245 MovieClip Frame 33
this.stand = true;
this.playery = this.playery + 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
Symbol 246 MovieClip Frame 1
r = random(4);
Symbol 246 MovieClip Frame 2
if (r == 0) {
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
}
if (r == 1) {
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
}
if (r == 2) {
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
}
if (r == 3) {
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
}
Symbol 246 MovieClip Frame 3
this.stand = false;
loop = 1;
Symbol 246 MovieClip Frame 4
this._x = this._x + 6.25;
loop = loop + 1;
Symbol 246 MovieClip Frame 5
if (loop < 9) {
gotoAndPlay (4);
}
Symbol 246 MovieClip Frame 6
this.stand = true;
this.playerx = this.playerx + 1;
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
Symbol 246 MovieClip Frame 10
this.stand = false;
loop = 1;
Symbol 246 MovieClip Frame 11
this._x = this._x - 6.25;
loop = loop + 1;
Symbol 246 MovieClip Frame 12
if (loop < 9) {
gotoAndPlay (11);
}
Symbol 246 MovieClip Frame 13
this.stand = true;
this.playerx = this.playerx - 1;
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
Symbol 246 MovieClip Frame 20
this.stand = false;
loop = 1;
Symbol 246 MovieClip Frame 21
this._y = this._y - 6.25;
loop = loop + 1;
Symbol 246 MovieClip Frame 22
if (loop < 9) {
gotoAndPlay (21);
}
Symbol 246 MovieClip Frame 23
this.stand = true;
this.playery = this.playery - 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
Symbol 246 MovieClip Frame 30
this.stand = false;
loop = 1;
Symbol 246 MovieClip Frame 31
this._y = this._y + 6.25;
loop = loop + 1;
Symbol 246 MovieClip Frame 32
if (loop < 9) {
gotoAndPlay (31);
}
Symbol 246 MovieClip Frame 33
this.stand = true;
this.playery = this.playery + 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
Symbol 247 MovieClip Frame 1
r = random(4);
Symbol 247 MovieClip Frame 2
if (r == 0) {
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
}
if (r == 1) {
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
}
if (r == 2) {
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
}
if (r == 3) {
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
}
Symbol 247 MovieClip Frame 3
this.stand = false;
loop = 1;
Symbol 247 MovieClip Frame 4
this._x = this._x + 6.25;
loop = loop + 1;
Symbol 247 MovieClip Frame 5
if (loop < 9) {
gotoAndPlay (4);
}
Symbol 247 MovieClip Frame 6
this.stand = true;
this.playerx = this.playerx + 1;
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
Symbol 247 MovieClip Frame 10
this.stand = false;
loop = 1;
Symbol 247 MovieClip Frame 11
this._x = this._x - 6.25;
loop = loop + 1;
Symbol 247 MovieClip Frame 12
if (loop < 9) {
gotoAndPlay (11);
}
Symbol 247 MovieClip Frame 13
this.stand = true;
this.playerx = this.playerx - 1;
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
Symbol 247 MovieClip Frame 20
this.stand = false;
loop = 1;
Symbol 247 MovieClip Frame 21
this._y = this._y - 6.25;
loop = loop + 1;
Symbol 247 MovieClip Frame 22
if (loop < 9) {
gotoAndPlay (21);
}
Symbol 247 MovieClip Frame 23
this.stand = true;
this.playery = this.playery - 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
Symbol 247 MovieClip Frame 30
this.stand = false;
loop = 1;
Symbol 247 MovieClip Frame 31
this._y = this._y + 6.25;
loop = loop + 1;
Symbol 247 MovieClip Frame 32
if (loop < 9) {
gotoAndPlay (31);
}
Symbol 247 MovieClip Frame 33
this.stand = true;
this.playery = this.playery + 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
Symbol 248 MovieClip Frame 1
r = random(4);
Symbol 248 MovieClip Frame 2
if (r == 0) {
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
}
if (r == 1) {
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
}
if (r == 2) {
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
}
if (r == 3) {
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
}
Symbol 248 MovieClip Frame 3
this.stand = false;
loop = 1;
Symbol 248 MovieClip Frame 4
this._x = this._x + 6.25;
loop = loop + 1;
Symbol 248 MovieClip Frame 5
if (loop < 9) {
gotoAndPlay (4);
}
Symbol 248 MovieClip Frame 6
this.stand = true;
this.playerx = this.playerx + 1;
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
Symbol 248 MovieClip Frame 10
this.stand = false;
loop = 1;
Symbol 248 MovieClip Frame 11
this._x = this._x - 6.25;
loop = loop + 1;
Symbol 248 MovieClip Frame 12
if (loop < 9) {
gotoAndPlay (11);
}
Symbol 248 MovieClip Frame 13
this.stand = true;
this.playerx = this.playerx - 1;
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
Symbol 248 MovieClip Frame 20
this.stand = false;
loop = 1;
Symbol 248 MovieClip Frame 21
this._y = this._y - 6.25;
loop = loop + 1;
Symbol 248 MovieClip Frame 22
if (loop < 9) {
gotoAndPlay (21);
}
Symbol 248 MovieClip Frame 23
this.stand = true;
this.playery = this.playery - 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
Symbol 248 MovieClip Frame 30
this.stand = false;
loop = 1;
Symbol 248 MovieClip Frame 31
this._y = this._y + 6.25;
loop = loop + 1;
Symbol 248 MovieClip Frame 32
if (loop < 9) {
gotoAndPlay (31);
}
Symbol 248 MovieClip Frame 33
this.stand = true;
this.playery = this.playery + 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
Symbol 249 MovieClip Frame 1
stop();
Instance of Symbol 160 MovieClip "r" in Symbol 249 MovieClip Frame 1
/* no clip actions */
Symbol 249 MovieClip Frame 9
gotoAndPlay (2);
Symbol 249 MovieClip Frame 11
stop();
Symbol 249 MovieClip Frame 19
gotoAndPlay (12);
Symbol 249 MovieClip Frame 21
stop();
Symbol 249 MovieClip Frame 29
gotoAndPlay (22);
Symbol 249 MovieClip Frame 31
stop();
Symbol 249 MovieClip Frame 39
gotoAndPlay (32);
Symbol 250 MovieClip Frame 1
r = random(4);
Symbol 250 MovieClip Frame 2
if (r == 0) {
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
}
if (r == 1) {
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
}
if (r == 2) {
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
}
if (r == 3) {
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
}
Symbol 250 MovieClip Frame 3
this.stand = false;
loop = 1;
Symbol 250 MovieClip Frame 4
this._x = this._x + 6.25;
loop = loop + 1;
Symbol 250 MovieClip Frame 5
if (loop < 9) {
gotoAndPlay (4);
}
Symbol 250 MovieClip Frame 6
this.stand = true;
this.playerx = this.playerx + 1;
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
Symbol 250 MovieClip Frame 10
this.stand = false;
loop = 1;
Symbol 250 MovieClip Frame 11
this._x = this._x - 6.25;
loop = loop + 1;
Symbol 250 MovieClip Frame 12
if (loop < 9) {
gotoAndPlay (11);
}
Symbol 250 MovieClip Frame 13
this.stand = true;
this.playerx = this.playerx - 1;
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
Symbol 250 MovieClip Frame 20
this.stand = false;
loop = 1;
Symbol 250 MovieClip Frame 21
this._y = this._y - 6.25;
loop = loop + 1;
Symbol 250 MovieClip Frame 22
if (loop < 9) {
gotoAndPlay (21);
}
Symbol 250 MovieClip Frame 23
this.stand = true;
this.playery = this.playery - 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
Symbol 250 MovieClip Frame 30
this.stand = false;
loop = 1;
Symbol 250 MovieClip Frame 31
this._y = this._y + 6.25;
loop = loop + 1;
Symbol 250 MovieClip Frame 32
if (loop < 9) {
gotoAndPlay (31);
}
Symbol 250 MovieClip Frame 33
this.stand = true;
this.playery = this.playery + 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
Symbol 251 MovieClip Frame 1
r = random(4);
Symbol 251 MovieClip Frame 2
if (r == 0) {
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
}
if (r == 1) {
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
}
if (r == 2) {
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
}
if (r == 3) {
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
}
Symbol 251 MovieClip Frame 3
this.stand = false;
loop = 1;
Symbol 251 MovieClip Frame 4
this._x = this._x + 6.25;
loop = loop + 1;
Symbol 251 MovieClip Frame 5
if (loop < 9) {
gotoAndPlay (4);
}
Symbol 251 MovieClip Frame 6
this.stand = true;
this.playerx = this.playerx + 1;
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
Symbol 251 MovieClip Frame 10
this.stand = false;
loop = 1;
Symbol 251 MovieClip Frame 11
this._x = this._x - 6.25;
loop = loop + 1;
Symbol 251 MovieClip Frame 12
if (loop < 9) {
gotoAndPlay (11);
}
Symbol 251 MovieClip Frame 13
this.stand = true;
this.playerx = this.playerx - 1;
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
Symbol 251 MovieClip Frame 20
this.stand = false;
loop = 1;
Symbol 251 MovieClip Frame 21
this._y = this._y - 6.25;
loop = loop + 1;
Symbol 251 MovieClip Frame 22
if (loop < 9) {
gotoAndPlay (21);
}
Symbol 251 MovieClip Frame 23
this.stand = true;
this.playery = this.playery - 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
Symbol 251 MovieClip Frame 30
this.stand = false;
loop = 1;
Symbol 251 MovieClip Frame 31
this._y = this._y + 6.25;
loop = loop + 1;
Symbol 251 MovieClip Frame 32
if (loop < 9) {
gotoAndPlay (31);
}
Symbol 251 MovieClip Frame 33
this.stand = true;
this.playery = this.playery + 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
Symbol 252 MovieClip Frame 1
r = random(4);
Symbol 252 MovieClip Frame 2
if (r == 0) {
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
}
if (r == 1) {
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
}
if (r == 2) {
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
}
if (r == 3) {
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
}
Symbol 252 MovieClip Frame 3
this.stand = false;
loop = 1;
Symbol 252 MovieClip Frame 4
this._x = this._x + 6.25;
loop = loop + 1;
Symbol 252 MovieClip Frame 5
if (loop < 9) {
gotoAndPlay (4);
}
Symbol 252 MovieClip Frame 6
this.stand = true;
this.playerx = this.playerx + 1;
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
Symbol 252 MovieClip Frame 10
this.stand = false;
loop = 1;
Symbol 252 MovieClip Frame 11
this._x = this._x - 6.25;
loop = loop + 1;
Symbol 252 MovieClip Frame 12
if (loop < 9) {
gotoAndPlay (11);
}
Symbol 252 MovieClip Frame 13
this.stand = true;
this.playerx = this.playerx - 1;
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
Symbol 252 MovieClip Frame 20
this.stand = false;
loop = 1;
Symbol 252 MovieClip Frame 21
this._y = this._y - 6.25;
loop = loop + 1;
Symbol 252 MovieClip Frame 22
if (loop < 9) {
gotoAndPlay (21);
}
Symbol 252 MovieClip Frame 23
this.stand = true;
this.playery = this.playery - 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
Symbol 252 MovieClip Frame 30
this.stand = false;
loop = 1;
Symbol 252 MovieClip Frame 31
this._y = this._y + 6.25;
loop = loop + 1;
Symbol 252 MovieClip Frame 32
if (loop < 9) {
gotoAndPlay (31);
}
Symbol 252 MovieClip Frame 33
this.stand = true;
this.playery = this.playery + 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
Symbol 253 MovieClip Frame 1
r = random(4);
Symbol 253 MovieClip Frame 2
if (r == 0) {
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
}
if (r == 1) {
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
}
if (r == 2) {
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
}
if (r == 3) {
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
}
Symbol 253 MovieClip Frame 3
this.stand = false;
loop = 1;
Symbol 253 MovieClip Frame 4
this._x = this._x + 6.25;
loop = loop + 1;
Symbol 253 MovieClip Frame 5
if (loop < 9) {
gotoAndPlay (4);
}
Symbol 253 MovieClip Frame 6
this.stand = true;
this.playerx = this.playerx + 1;
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
Symbol 253 MovieClip Frame 10
this.stand = false;
loop = 1;
Symbol 253 MovieClip Frame 11
this._x = this._x - 6.25;
loop = loop + 1;
Symbol 253 MovieClip Frame 12
if (loop < 9) {
gotoAndPlay (11);
}
Symbol 253 MovieClip Frame 13
this.stand = true;
this.playerx = this.playerx - 1;
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
Symbol 253 MovieClip Frame 20
this.stand = false;
loop = 1;
Symbol 253 MovieClip Frame 21
this._y = this._y - 6.25;
loop = loop + 1;
Symbol 253 MovieClip Frame 22
if (loop < 9) {
gotoAndPlay (21);
}
Symbol 253 MovieClip Frame 23
this.stand = true;
this.playery = this.playery - 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
Symbol 253 MovieClip Frame 30
this.stand = false;
loop = 1;
Symbol 253 MovieClip Frame 31
this._y = this._y + 6.25;
loop = loop + 1;
Symbol 253 MovieClip Frame 32
if (loop < 9) {
gotoAndPlay (31);
}
Symbol 253 MovieClip Frame 33
this.stand = true;
this.playery = this.playery + 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
Symbol 254 MovieClip Frame 1
r = random(4);
Symbol 254 MovieClip Frame 2
if (r == 0) {
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
}
if (r == 1) {
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
}
if (r == 2) {
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
}
if (r == 3) {
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
}
Symbol 254 MovieClip Frame 3
this.stand = false;
loop = 1;
Symbol 254 MovieClip Frame 4
this._x = this._x + 6.25;
loop = loop + 1;
Symbol 254 MovieClip Frame 5
if (loop < 9) {
gotoAndPlay (4);
}
Symbol 254 MovieClip Frame 6
this.stand = true;
this.playerx = this.playerx + 1;
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
Symbol 254 MovieClip Frame 10
this.stand = false;
loop = 1;
Symbol 254 MovieClip Frame 11
this._x = this._x - 6.25;
loop = loop + 1;
Symbol 254 MovieClip Frame 12
if (loop < 9) {
gotoAndPlay (11);
}
Symbol 254 MovieClip Frame 13
this.stand = true;
this.playerx = this.playerx - 1;
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
Symbol 254 MovieClip Frame 20
this.stand = false;
loop = 1;
Symbol 254 MovieClip Frame 21
this._y = this._y - 6.25;
loop = loop + 1;
Symbol 254 MovieClip Frame 22
if (loop < 9) {
gotoAndPlay (21);
}
Symbol 254 MovieClip Frame 23
this.stand = true;
this.playery = this.playery - 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
Symbol 254 MovieClip Frame 30
this.stand = false;
loop = 1;
Symbol 254 MovieClip Frame 31
this._y = this._y + 6.25;
loop = loop + 1;
Symbol 254 MovieClip Frame 32
if (loop < 9) {
gotoAndPlay (31);
}
Symbol 254 MovieClip Frame 33
this.stand = true;
this.playery = this.playery + 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
Symbol 255 MovieClip Frame 1
r = random(4);
Symbol 255 MovieClip Frame 2
if (r == 0) {
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
}
if (r == 1) {
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
}
if (r == 2) {
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
}
if (r == 3) {
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
}
Symbol 255 MovieClip Frame 3
this.stand = false;
loop = 1;
Symbol 255 MovieClip Frame 4
this._x = this._x + 6.25;
loop = loop + 1;
Symbol 255 MovieClip Frame 5
if (loop < 9) {
gotoAndPlay (4);
}
Symbol 255 MovieClip Frame 6
this.stand = true;
this.playerx = this.playerx + 1;
if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) {
gotoAndPlay (3);
} else {
gotoAndPlay (1);
}
Symbol 255 MovieClip Frame 10
this.stand = false;
loop = 1;
Symbol 255 MovieClip Frame 11
this._x = this._x - 6.25;
loop = loop + 1;
Symbol 255 MovieClip Frame 12
if (loop < 9) {
gotoAndPlay (11);
}
Symbol 255 MovieClip Frame 13
this.stand = true;
this.playerx = this.playerx - 1;
if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) {
gotoAndPlay (10);
} else {
gotoAndPlay (1);
}
Symbol 255 MovieClip Frame 20
this.stand = false;
loop = 1;
Symbol 255 MovieClip Frame 21
this._y = this._y - 6.25;
loop = loop + 1;
Symbol 255 MovieClip Frame 22
if (loop < 9) {
gotoAndPlay (21);
}
Symbol 255 MovieClip Frame 23
this.stand = true;
this.playery = this.playery - 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (20);
} else {
gotoAndPlay (1);
}
Symbol 255 MovieClip Frame 30
this.stand = false;
loop = 1;
Symbol 255 MovieClip Frame 31
this._y = this._y + 6.25;
loop = loop + 1;
Symbol 255 MovieClip Frame 32
if (loop < 9) {
gotoAndPlay (31);
}
Symbol 255 MovieClip Frame 33
this.stand = true;
this.playery = this.playery + 1;
this.swapDepths((10000 * this.playery) + this.playerx);
if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) {
gotoAndPlay (30);
} else {
gotoAndPlay (1);
}
Symbol 256 MovieClip Frame 1
stop();
Instance of Symbol 160 MovieClip "r" in Symbol 256 MovieClip Frame 1
/* no clip actions */
Symbol 256 MovieClip Frame 9
gotoAndPlay (2);
Symbol 256 MovieClip Frame 11
stop();
Symbol 256 MovieClip Frame 19
gotoAndPlay (12);
Symbol 256 MovieClip Frame 21
stop();
Symbol 256 MovieClip Frame 29
gotoAndPlay (22);
Symbol 256 MovieClip Frame 31
stop();
Symbol 256 MovieClip Frame 39
gotoAndPlay (32);