STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/97505491?noj=FRM97505491-22DC" width="1" height="1"></div>

Worldcup Bomberman.swf

This is the info page for
Flash #23102

(Click the ID number above for more basic data on this flash file.)


Text
Ư

¶ãò

úü+1

±ä+30ë

þ¦Ó¶

ŪûðùÐ
ÐËÉËøë
ȯ

ActionScript [AS1/AS2]

Frame 1
loaded = int((_root.getBytesLoaded() * 100) / _root.getBytesTotal()); ll = loaded + "%"; if (loaded >= 20) { duplicateMovieClip ("kkk", "kkk1", 20); setProperty("kkk1", _x , 161.8); } if (loaded >= 40) { duplicateMovieClip ("kkk", "kkk2", 40); setProperty("kkk2", _x , 238.6); } if (loaded >= 60) { duplicateMovieClip ("kkk", "kkk3", 60); setProperty("kkk3", _x , 315.6); } if (loaded >= 80) { duplicateMovieClip ("kkk", "kkk4", 80); setProperty("kkk4", _x , 392.6); } if (loaded >= 99) { duplicateMovieClip ("kkk", "kkk5", 100); setProperty("kkk5", _x , 469.6); } if (loaded == 100) { gotoAndStop (15); }
Frame 2
gotoAndPlay (1);
Frame 15
i = 1; while (5 >= i) { _root["kkk" + i].removeMovieClip(); i++; }
Frame 30
i = 0; while (i < gridsize) { _root["object" + i].removeMovieClip(); i++; } i = 1; while (6 >= i) { _root["e" + i].removeMovieClip(); i++; } _root.door.removeMovieClip(); _root.dead.removeMovieClip(); _root.rdead.removeMovieClip(); _root.black.removeMovieClip(); _root.ball.removeMovieClip(); _root.ren.removeMovieClip(); _root.gaov.removeMovieClip(); if (level == 0) { gotoAndPlay (582); } if (level == 1) { gotoAndPlay (584); } if (level == 2) { gotoAndPlay (585); } if (level == 3) { gotoAndPlay (586); } if (level == 4) { gotoAndPlay (587); }
Frame 578
gotoAndStop (579);
Frame 579
stop();
Frame 580
stop();
Frame 581
stop();
Frame 582
level = 1; fscommand ("showmenu", "fasle"); gridx = 15; gridy = 13; gridsize = gridx * gridy; playerlife = 3; stopAllSounds();
Frame 583
levelmap1 = "111111111111111100002222202201101212101010101122200202020221121210101210121102020000000021101212101212121100002022220001101212121010101102202202020201121012101210101102000222200001111111111111111"; groundobj = new Array(); i = 0; while (i < gridsize) { groundobj[i] = _root["levelmap" + level].substr(i, 1); i++; } bonusmap = "000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000"; groundbonus = new Array(); i = 0; while (i < gridsize) { groundbonus[i] = bonusmap.substr(i, 1); i++; } do { x = random(gridsize); } while ((groundobj[x] != 2) or (groundbonus[x] != 0)); groundbonus[x] = 3; do { x = random(gridsize); } while ((groundobj[x] != 2) or (groundbonus[x] != 0)); groundbonus[x] = 4; do { x = random(gridsize); } while ((groundobj[x] != 2) or (groundbonus[x] != 0)); groundbonus[x] = 5; do { x = random(gridsize); } while ((groundobj[x] != 2) or (groundbonus[x] != 0)); groundbonus[x] = 6; x = 1; y = 1; i = 0; while (i < gridsize) { itemtype = groundobj[i]; attachMovie("item" + itemtype, "object" + i, i); _root["object" + i]._x = ((x * 50) + 25) - 100; _root["object" + i]._y = (y * 50) - 25; _root["object" + i].pos = i; x = x + 1; if (gridx < x) { x = 1; y = y + 1; } i++; } enemynum = 4; dooropen = false; giventime = 240; stop();
Instance of Symbol 136 MovieClip "door" in Frame 583
onClipEvent (load) { this.swapDepths(998); }
Instance of Symbol 144 MovieClip "e2" in Frame 583
onClipEvent (load) { playerx = 12; playery = 12; stand = true; this._x = ((playerx - 1) * 50) - 25; this._y = ((playery - 1) * 50) + 20; this.swapDepths((10000 * this.playery) + this.playerx); } onClipEvent (enterFrame) { if (_root.ball.exp.hitTest(this._x, this._y, true)) { _root.enemynum = _root.enemynum - 1; if (0 >= _root.enemynum) { _root.door.gotoAndPlay(2); } deadx = this._x; deady = this._y; this._x = (playerx - 1) * 5000; duplicateMovieClip ("_root.dead", "dead1", 100045); setProperty("_root.dead1", _x , deadx); setProperty("_root.dead1", _y , deady); tellTarget ("_root.dead1") { gotoAndPlay (2); }; } if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) { _root.playerlife = _root.playerlife - 1; _root.ren.stand = false; _root.ren.hitable = false; _root.ren.deadx = _root.ren._x; _root.ren.deady = _root.ren._y; _root.ren._x = (_root.ren.playerx - 1) * 5000; setProperty("_root.rdead", _x , _root.ren.deadx); setProperty("_root.rdead", _y , _root.ren.deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; } }
Instance of Symbol 145 MovieClip "e1" in Frame 583
onClipEvent (load) { stand = true; playerx = 8; playery = 6; this._x = ((playerx - 1) * 50) - 25; this._y = ((playery - 1) * 50) + 20; this.swapDepths((10000 * this.playery) + this.playerx); } onClipEvent (enterFrame) { this.swapDepths((10000 * playery) + 2); if (_root.ball.exp.hitTest(this._x, this._y, true)) { _root.enemynum = _root.enemynum - 1; if (0 >= _root.enemynum) { _root.door.gotoAndPlay(2); } deadx = this._x; deady = this._y; this._x = (playerx - 1) * 5000; duplicateMovieClip ("_root.dead", "dead1", 100045); setProperty("_root.dead1", _x , deadx); setProperty("_root.dead1", _y , deady); tellTarget ("_root.dead1") { gotoAndPlay (2); }; } if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) { _root.playerlife = _root.playerlife - 1; _root.ren.stand = false; _root.ren.hitable = false; _root.ren.deadx = _root.ren._x; _root.ren.deady = _root.ren._y; _root.ren._x = (_root.ren.playerx - 1) * 5000; setProperty("_root.rdead", _x , _root.ren.deadx); setProperty("_root.rdead", _y , _root.ren.deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; } }
Instance of Symbol 146 MovieClip "e3" in Frame 583
onClipEvent (load) { playerx = 2; playery = 8; stand = true; this._x = ((playerx - 1) * 50) - 25; this._y = ((playery - 1) * 50) + 20; this.swapDepths((10000 * this.playery) + this.playerx); } onClipEvent (enterFrame) { if (_root.ball.exp.hitTest(this._x, this._y, true)) { _root.enemynum = _root.enemynum - 1; if (0 >= _root.enemynum) { _root.door.gotoAndPlay(2); } deadx = this._x; deady = this._y; this._x = (playerx - 1) * 5000; duplicateMovieClip ("_root.dead", "dead1", 100045); setProperty("_root.dead1", _x , deadx); setProperty("_root.dead1", _y , deady); tellTarget ("_root.dead1") { gotoAndPlay (2); }; } if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) { _root.playerlife = _root.playerlife - 1; _root.ren.stand = false; _root.ren.hitable = false; _root.ren.deadx = _root.ren._x; _root.ren.deady = _root.ren._y; _root.ren._x = (_root.ren.playerx - 1) * 5000; setProperty("_root.rdead", _x , _root.ren.deadx); setProperty("_root.rdead", _y , _root.ren.deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; } }
Instance of Symbol 147 MovieClip "e4" in Frame 583
onClipEvent (load) { playerx = 10; playery = 6; stand = true; this._x = ((playerx - 1) * 50) - 25; this._y = ((playery - 1) * 50) + 20; this.swapDepths((10000 * this.playery) + this.playerx); } onClipEvent (enterFrame) { if (_root.ball.exp.hitTest(this._x, this._y, true)) { _root.enemynum = _root.enemynum - 1; if (0 >= _root.enemynum) { _root.door.gotoAndPlay(2); } deadx = this._x; deady = this._y; this._x = (playerx - 1) * 5000; duplicateMovieClip ("_root.dead", "dead1", 100045); setProperty("_root.dead1", _x , deadx); setProperty("_root.dead1", _y , deady); tellTarget ("_root.dead1") { gotoAndPlay (2); }; } if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) { _root.playerlife = _root.playerlife - 1; _root.ren.stand = false; _root.ren.hitable = false; _root.ren.deadx = _root.ren._x; _root.ren.deady = _root.ren._y; _root.ren._x = (_root.ren.playerx - 1) * 5000; setProperty("_root.rdead", _x , _root.ren.deadx); setProperty("_root.rdead", _y , _root.ren.deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; } }
Instance of Symbol 183 MovieClip "ren" in Frame 583
onClipEvent (load) { playery = 2; playerx = 2; stand = true; moveable = true; hitable = true; this._x = ((playerx - 1) * 50) - 25; this._y = ((playery - 1) * 50) + 30; this.swapDepths(1000); power = 1; bombset = false; } onClipEvent (enterFrame) { if ((Key.isDown(Key.RIGHT) and stand) and moveable) { if (_root.groundobj[((playery - 1) * 15) + playerx] == 0) { _root.ren.r.speed = 12.5; _root.ren.r.step = 1; _root.ren.gotoAndPlay(22); _root.ren.r.play(); } else { _root.ren.r.speed = 0; _root.ren.r.step = 0; _root.ren.gotoAndPlay(22); _root.ren.r.play(); } } if ((Key.isDown(Key.LEFT) and stand) and moveable) { if (_root.groundobj[((playery - 1) * 15) + (playerx - 2)] == 0) { _root.ren.r.speed = 12.5; _root.ren.r.step = 1; _root.ren.r.play(); _root.ren.gotoAndPlay(32); } else { _root.ren.r.speed = 0; _root.ren.r.step = 0; _root.ren.r.play(); _root.ren.gotoAndPlay(32); } } if ((Key.isDown(Key.UP) and stand) and moveable) { if (_root.groundobj[((playery - 2) * 15) + (playerx - 1)] == 0) { this.swapDepths((10000 * playery) + 1); _root.ren.r.speed = 12.5; _root.ren.r.step = 1; _root.ren.r.play(); _root.ren.gotoAndPlay(12); } else { _root.ren.r.speed = 0; _root.ren.r.step = 0; _root.ren.r.play(); _root.ren.gotoAndPlay(12); } } if ((Key.isDown(Key.DOWN) and stand) and moveable) { if (_root.groundobj[(playery * 15) + (playerx - 1)] == 0) { this.swapDepths((10000 * playery) + 1); _root.ren.r.speed = 12.5; _root.ren.r.step = 1; _root.ren.r.play(); _root.ren.gotoAndPlay(2); } else { _root.ren.r.speed = 0; _root.ren.r.step = 0; _root.ren.r.play(); _root.ren.gotoAndPlay(2); } } if (((Key.isDown(Key.SPACE) and stand) and (bombset == false)) and moveable) { setProperty("/ball", _x , getProperty(this, _x)); setProperty("/ball", _y , getProperty(this, _y)); _root.ball.gotoAndPlay(2); } if (_root.ball.exp.hitTest(this._x, this._y, true) and (_root.ren.hitable == true)) { _root.playerlife = _root.playerlife - 1; stand = false; hitable = false; deadx = this._x; deady = this._y; this._x = (playerx - 1) * 5000; setProperty("_root.rdead", _x , deadx); setProperty("_root.rdead", _y , deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; } if (_root.power.hitTest(_root.ren._x, _root.ren._y, true)) { power = 2; _root.pick.play(); _root.power._x = -200; _root.power._y = -200; } if (_root.clock.hitTest(_root.ren._x, _root.ren._y, true)) { _root.giventime = _root.giventime + 30; _root.pick.play(); _root.clock._x = -200; _root.clock._y = -200; } if (_root.life.hitTest(_root.ren._x, _root.ren._y, true)) { _root.playerlife = _root.playerlife + 1; _root.pick.play(); _root.life._x = -200; _root.life._y = -200; } if (_root.ren.hitTest(_root.door._x, _root.door._y, true) and (_root.dooropen == true)) { _root.pick.play(); _root.gotoAndStop(30); } }
Instance of Symbol 189 MovieClip "black" in Frame 583
onClipEvent (load) { this.swapDepths(999); }
Instance of Symbol 205 MovieClip "ball" in Frame 583
onClipEvent (load) { this.swapDepths(10003); }
Instance of Symbol 222 MovieClip "gaov" in Frame 583
onClipEvent (load) { this.swapDepths(160000); }
Instance of Symbol 234 MovieClip in Frame 583
onClipEvent (load) { this.swapDepths(1000000); }
Frame 584
levelmap2 = "111111111111111100020000002221101121101121121122222202220001121101101121101122222202220001101121121121121100022222220021101121101121121122220022222221121101101121121120002200022221111111111111111"; level = 2; groundobj = new Array(); i = 0; while (i < gridsize) { groundobj[i] = _root["levelmap" + level].substr(i, 1); i++; } bonusmap = "000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000"; groundbonus = new Array(); i = 0; while (i < gridsize) { groundbonus[i] = bonusmap.substr(i, 1); i++; } do { x = random(gridsize); } while ((groundobj[x] != 2) or (groundbonus[x] != 0)); groundbonus[x] = 3; do { x = random(gridsize); } while ((groundobj[x] != 2) or (groundbonus[x] != 0)); groundbonus[x] = 4; do { x = random(gridsize); } while ((groundobj[x] != 2) or (groundbonus[x] != 0)); groundbonus[x] = 5; do { x = random(gridsize); } while ((groundobj[x] != 2) or (groundbonus[x] != 0)); groundbonus[x] = 6; x = 1; y = 1; i = 0; while (i < gridsize) { itemtype = groundobj[i]; attachMovie("item" + itemtype, "object" + i, i); _root["object" + i]._x = ((x * 50) + 25) - 100; _root["object" + i]._y = (y * 50) - 25; _root["object" + i].pos = i; x = x + 1; if (gridx < x) { x = 1; y = y + 1; } i++; } enemynum = 4; dooropen = false; giventime = 240; stop();
Instance of Symbol 136 MovieClip "door" in Frame 584
onClipEvent (load) { this.swapDepths(998); }
Instance of Symbol 237 MovieClip "e2" in Frame 584
onClipEvent (load) { playerx = 2; playery = 8; stand = true; this._x = ((playerx - 1) * 50) - 25; this._y = ((playery - 1) * 50) + 20; this.swapDepths(((10000 * this.playery) + this.playerx) + 1); } onClipEvent (enterFrame) { if (_root.ball.exp.hitTest(this._x, this._y, true)) { _root.enemynum = _root.enemynum - 1; if (0 >= _root.enemynum) { _root.door.gotoAndPlay(2); } deadx = this._x; deady = this._y; this._x = (playerx - 1) * 5000; duplicateMovieClip ("_root.dead", "dead1", 100045); setProperty("_root.dead1", _x , deadx); setProperty("_root.dead1", _y , deady); tellTarget ("_root.dead1") { gotoAndPlay (2); }; } if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) { _root.playerlife = _root.playerlife - 1; _root.ren.stand = false; _root.ren.hitable = false; _root.ren.deadx = _root.ren._x; _root.ren.deady = _root.ren._y; _root.ren._x = (_root.ren.playerx - 1) * 5000; setProperty("_root.rdead", _x , _root.ren.deadx); setProperty("_root.rdead", _y , _root.ren.deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; } }
Instance of Symbol 238 MovieClip "e1" in Frame 584
onClipEvent (load) { stand = true; playerx = 8; playery = 2; this._x = ((playerx - 1) * 50) - 25; this._y = ((playery - 1) * 50) + 20; this.swapDepths((10000 * this.playery) + this.playerx); } onClipEvent (enterFrame) { this.swapDepths((10000 * playery) + 2); if (_root.ball.exp.hitTest(this._x, this._y, true)) { _root.enemynum = _root.enemynum - 1; if (0 >= _root.enemynum) { _root.door.gotoAndPlay(2); } deadx = this._x; deady = this._y; this._x = (playerx - 1) * 5000; duplicateMovieClip ("_root.dead", "dead1", 100045); setProperty("_root.dead1", _x , deadx); setProperty("_root.dead1", _y , deady); tellTarget ("_root.dead1") { gotoAndPlay (2); }; } if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) { _root.playerlife = _root.playerlife - 1; _root.ren.stand = false; _root.ren.hitable = false; _root.ren.deadx = _root.ren._x; _root.ren.deady = _root.ren._y; _root.ren._x = (_root.ren.playerx - 1) * 5000; setProperty("_root.rdead", _x , _root.ren.deadx); setProperty("_root.rdead", _y , _root.ren.deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; } }
Instance of Symbol 239 MovieClip "e3" in Frame 584
onClipEvent (load) { playerx = 14; playery = 5; stand = true; this._x = ((playerx - 1) * 50) - 25; this._y = ((playery - 1) * 50) + 20; this.swapDepths((10000 * this.playery) + this.playerx); } onClipEvent (enterFrame) { if (_root.ball.exp.hitTest(this._x, this._y, true)) { _root.enemynum = _root.enemynum - 1; if (0 >= _root.enemynum) { _root.door.gotoAndPlay(2); } deadx = this._x; deady = this._y; this._x = (playerx - 1) * 5000; duplicateMovieClip ("_root.dead", "dead1", 100045); setProperty("_root.dead1", _x , deadx); setProperty("_root.dead1", _y , deady); tellTarget ("_root.dead1") { gotoAndPlay (2); }; } if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) { _root.playerlife = _root.playerlife - 1; _root.ren.stand = false; _root.ren.hitable = false; _root.ren.deadx = _root.ren._x; _root.ren.deady = _root.ren._y; _root.ren._x = (_root.ren.playerx - 1) * 5000; setProperty("_root.rdead", _x , _root.ren.deadx); setProperty("_root.rdead", _y , _root.ren.deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; } }
Instance of Symbol 240 MovieClip "e4" in Frame 584
onClipEvent (load) { playerx = 8; playery = 12; stand = true; this._x = ((playerx - 1) * 50) - 25; this._y = ((playery - 1) * 50) + 20; this.swapDepths((10000 * this.playery) + this.playerx); } onClipEvent (enterFrame) { if (_root.ball.exp.hitTest(this._x, this._y, true)) { _root.enemynum = _root.enemynum - 1; if (0 >= _root.enemynum) { _root.door.gotoAndPlay(2); } deadx = this._x; deady = this._y; this._x = (playerx - 1) * 5000; duplicateMovieClip ("_root.dead", "dead1", 100045); setProperty("_root.dead1", _x , deadx); setProperty("_root.dead1", _y , deady); tellTarget ("_root.dead1") { gotoAndPlay (2); }; } if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) { _root.playerlife = _root.playerlife - 1; _root.ren.stand = false; _root.ren.hitable = false; _root.ren.deadx = _root.ren._x; _root.ren.deady = _root.ren._y; _root.ren._x = (_root.ren.playerx - 1) * 5000; setProperty("_root.rdead", _x , _root.ren.deadx); setProperty("_root.rdead", _y , _root.ren.deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; } }
Instance of Symbol 242 MovieClip "ren" in Frame 584
onClipEvent (load) { playery = 2; playerx = 2; stand = true; moveable = true; hitable = true; this._x = ((playerx - 1) * 50) - 25; this._y = ((playery - 1) * 50) + 30; this.swapDepths(1000); power = 1; bombset = false; } onClipEvent (enterFrame) { if ((Key.isDown(Key.RIGHT) and stand) and moveable) { if (_root.groundobj[((playery - 1) * 15) + playerx] == 0) { _root.ren.r.speed = 12.5; _root.ren.r.step = 1; _root.ren.gotoAndPlay(22); _root.ren.r.play(); } else { _root.ren.r.speed = 0; _root.ren.r.step = 0; _root.ren.gotoAndPlay(22); _root.ren.r.play(); } } if ((Key.isDown(Key.LEFT) and stand) and moveable) { if (_root.groundobj[((playery - 1) * 15) + (playerx - 2)] == 0) { _root.ren.r.speed = 12.5; _root.ren.r.step = 1; _root.ren.r.play(); _root.ren.gotoAndPlay(32); } else { _root.ren.r.speed = 0; _root.ren.r.step = 0; _root.ren.r.play(); _root.ren.gotoAndPlay(32); } } if ((Key.isDown(Key.UP) and stand) and moveable) { if (_root.groundobj[((playery - 2) * 15) + (playerx - 1)] == 0) { this.swapDepths((10000 * playery) + 1); _root.ren.r.speed = 12.5; _root.ren.r.step = 1; _root.ren.r.play(); _root.ren.gotoAndPlay(12); } else { _root.ren.r.speed = 0; _root.ren.r.step = 0; _root.ren.r.play(); _root.ren.gotoAndPlay(12); } } if ((Key.isDown(Key.DOWN) and stand) and moveable) { if (_root.groundobj[(playery * 15) + (playerx - 1)] == 0) { this.swapDepths((10000 * playery) + 1); _root.ren.r.speed = 12.5; _root.ren.r.step = 1; _root.ren.r.play(); _root.ren.gotoAndPlay(2); } else { _root.ren.r.speed = 0; _root.ren.r.step = 0; _root.ren.r.play(); _root.ren.gotoAndPlay(2); } } if (((Key.isDown(Key.SPACE) and stand) and (bombset == false)) and moveable) { setProperty("/ball", _x , getProperty(this, _x)); setProperty("/ball", _y , getProperty(this, _y)); _root.ball.gotoAndPlay(2); } if (_root.ball.exp.hitTest(this._x, this._y, true) and (_root.ren.hitable == true)) { _root.playerlife = _root.playerlife - 1; stand = false; hitable = false; deadx = this._x; deady = this._y; this._x = (playerx - 1) * 5000; setProperty("_root.rdead", _x , deadx); setProperty("_root.rdead", _y , deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; } if (_root.power.hitTest(_root.ren._x, _root.ren._y, true)) { _root.pick.play(); power = 2; _root.power._x = -200; _root.power._y = -200; } if (_root.clock.hitTest(_root.ren._x, _root.ren._y, true)) { _root.pick.play(); _root.giventime = _root.giventime + 30; _root.clock._x = -200; _root.clock._y = -200; } if (_root.life.hitTest(_root.ren._x, _root.ren._y, true)) { _root.pick.play(); _root.playerlife = _root.playerlife + 1; _root.life._x = -200; _root.life._y = -200; } if (_root.ren.hitTest(_root.door._x, _root.door._y, true) and (_root.dooropen == true)) { _root.pick.play(); _root.gotoAndPlay(30); } }
Instance of Symbol 189 MovieClip "black" in Frame 584
onClipEvent (load) { this.swapDepths(999); }
Instance of Symbol 205 MovieClip "ball" in Frame 584
onClipEvent (load) { this.swapDepths(10003); }
Instance of Symbol 222 MovieClip "gaov" in Frame 584
onClipEvent (load) { this.swapDepths(160000); }
Instance of Symbol 234 MovieClip in Frame 584
onClipEvent (load) { this.swapDepths(1000000); }
Frame 585
levelmap3 = "111111111111111100220022002221101111111111121120222000222121121211111110121121210000010101101010111212101101210000220121101011111110101121000222000121121111111111121122022200002221111111111111111"; level = 3; groundobj = new Array(); i = 0; while (i < gridsize) { groundobj[i] = _root["levelmap" + level].substr(i, 1); i++; } bonusmap = "000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000"; groundbonus = new Array(); i = 0; while (i < gridsize) { groundbonus[i] = bonusmap.substr(i, 1); i++; } do { x = random(gridsize); } while ((groundobj[x] != 2) or (groundbonus[x] != 0)); groundbonus[x] = 3; do { x = random(gridsize); } while ((groundobj[x] != 2) or (groundbonus[x] != 0)); groundbonus[x] = 4; do { x = random(gridsize); } while ((groundobj[x] != 2) or (groundbonus[x] != 0)); groundbonus[x] = 5; do { x = random(gridsize); } while ((groundobj[x] != 2) or (groundbonus[x] != 0)); groundbonus[x] = 6; x = 1; y = 1; i = 0; while (i < gridsize) { itemtype = groundobj[i]; attachMovie("item" + itemtype, "object" + i, i); _root["object" + i]._x = ((x * 50) + 25) - 100; _root["object" + i]._y = (y * 50) - 25; _root["object" + i].pos = i; x = x + 1; if (gridx < x) { x = 1; y = y + 1; } i++; } enemynum = 5; dooropen = false; giventime = 240; stop();
Instance of Symbol 136 MovieClip "door" in Frame 585
onClipEvent (load) { this.swapDepths(998); }
Instance of Symbol 244 MovieClip "e2" in Frame 585
onClipEvent (load) { playerx = 4; playery = 12; stand = true; this._x = ((playerx - 1) * 50) - 25; this._y = ((playery - 1) * 50) + 20; this.swapDepths(((10000 * this.playery) + this.playerx) + 1); } onClipEvent (enterFrame) { if (_root.ball.exp.hitTest(this._x, this._y, true)) { _root.enemynum = _root.enemynum - 1; if (0 >= _root.enemynum) { _root.door.gotoAndPlay(2); } deadx = this._x; deady = this._y; this._x = (playerx - 1) * 5000; duplicateMovieClip ("_root.dead", "dead1", 100045); setProperty("_root.dead1", _x , deadx); setProperty("_root.dead1", _y , deady); tellTarget ("_root.dead1") { gotoAndPlay (2); }; } if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) { _root.playerlife = _root.playerlife - 1; _root.ren.stand = false; _root.ren.hitable = false; _root.ren.deadx = _root.ren._x; _root.ren.deady = _root.ren._y; _root.ren._x = (_root.ren.playerx - 1) * 5000; setProperty("_root.rdead", _x , _root.ren.deadx); setProperty("_root.rdead", _y , _root.ren.deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; } }
Instance of Symbol 245 MovieClip "e1" in Frame 585
onClipEvent (load) { stand = true; playerx = 8; playery = 6; this._x = ((playerx - 1) * 50) - 25; this._y = ((playery - 1) * 50) + 20; this.swapDepths((10000 * this.playery) + this.playerx); } onClipEvent (enterFrame) { this.swapDepths((10000 * playery) + 2); if (_root.ball.exp.hitTest(this._x, this._y, true)) { _root.enemynum = _root.enemynum - 1; if (0 >= _root.enemynum) { _root.door.gotoAndPlay(2); } deadx = this._x; deady = this._y; this._x = (playerx - 1) * 5000; duplicateMovieClip ("_root.dead", "dead1", 100045); setProperty("_root.dead1", _x , deadx); setProperty("_root.dead1", _y , deady); tellTarget ("_root.dead1") { gotoAndPlay (2); }; } if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) { _root.playerlife = _root.playerlife - 1; _root.ren.stand = false; _root.ren.hitable = false; _root.ren.deadx = _root.ren._x; _root.ren.deady = _root.ren._y; _root.ren._x = (_root.ren.playerx - 1) * 5000; setProperty("_root.rdead", _x , _root.ren.deadx); setProperty("_root.rdead", _y , _root.ren.deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; } }
Instance of Symbol 246 MovieClip "e3" in Frame 585
onClipEvent (load) { playerx = 12; playery = 10; stand = true; this._x = ((playerx - 1) * 50) - 25; this._y = ((playery - 1) * 50) + 20; this.swapDepths((10000 * this.playery) + this.playerx); } onClipEvent (enterFrame) { if (_root.ball.exp.hitTest(this._x, this._y, true)) { _root.enemynum = _root.enemynum - 1; if (0 >= _root.enemynum) { _root.door.gotoAndPlay(2); } deadx = this._x; deady = this._y; this._x = (playerx - 1) * 5000; duplicateMovieClip ("_root.dead", "dead1", 100045); setProperty("_root.dead1", _x , deadx); setProperty("_root.dead1", _y , deady); tellTarget ("_root.dead1") { gotoAndPlay (2); }; } if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) { _root.playerlife = _root.playerlife - 1; _root.ren.stand = false; _root.ren.hitable = false; _root.ren.deadx = _root.ren._x; _root.ren.deady = _root.ren._y; _root.ren._x = (_root.ren.playerx - 1) * 5000; setProperty("_root.rdead", _x , _root.ren.deadx); setProperty("_root.rdead", _y , _root.ren.deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; } }
Instance of Symbol 247 MovieClip "e4" in Frame 585
onClipEvent (load) { playerx = 4; playery = 10; stand = true; this._x = ((playerx - 1) * 50) - 25; this._y = ((playery - 1) * 50) + 20; this.swapDepths((10000 * this.playery) + this.playerx); } onClipEvent (enterFrame) { if (_root.ball.exp.hitTest(this._x, this._y, true)) { _root.enemynum = _root.enemynum - 1; if (0 >= _root.enemynum) { _root.door.gotoAndPlay(2); } deadx = this._x; deady = this._y; this._x = (playerx - 1) * 5000; duplicateMovieClip ("_root.dead", "dead1", 100045); setProperty("_root.dead1", _x , deadx); setProperty("_root.dead1", _y , deady); tellTarget ("_root.dead1") { gotoAndPlay (2); }; } if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) { _root.playerlife = _root.playerlife - 1; _root.ren.stand = false; _root.ren.hitable = false; _root.ren.deadx = _root.ren._x; _root.ren.deady = _root.ren._y; _root.ren._x = (_root.ren.playerx - 1) * 5000; setProperty("_root.rdead", _x , _root.ren.deadx); setProperty("_root.rdead", _y , _root.ren.deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; } }
Instance of Symbol 248 MovieClip "e5" in Frame 585
onClipEvent (load) { playerx = 14; playery = 6; stand = true; this._x = ((playerx - 1) * 50) - 25; this._y = ((playery - 1) * 50) + 20; this.swapDepths((10000 * this.playery) + this.playerx); } onClipEvent (enterFrame) { if (_root.ball.exp.hitTest(this._x, this._y, true)) { _root.enemynum = _root.enemynum - 1; if (0 >= _root.enemynum) { _root.door.gotoAndPlay(2); } deadx = this._x; deady = this._y; this._x = (playerx - 1) * 5000; duplicateMovieClip ("_root.dead", "dead1", 100045); setProperty("_root.dead1", _x , deadx); setProperty("_root.dead1", _y , deady); tellTarget ("_root.dead1") { gotoAndPlay (2); }; } if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) { _root.playerlife = _root.playerlife - 1; _root.ren.stand = false; _root.ren.hitable = false; _root.ren.deadx = _root.ren._x; _root.ren.deady = _root.ren._y; _root.ren._x = (_root.ren.playerx - 1) * 5000; setProperty("_root.rdead", _x , _root.ren.deadx); setProperty("_root.rdead", _y , _root.ren.deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; } }
Instance of Symbol 249 MovieClip "ren" in Frame 585
onClipEvent (load) { playery = 2; playerx = 2; stand = true; moveable = true; hitable = true; this._x = ((playerx - 1) * 50) - 25; this._y = ((playery - 1) * 50) + 30; this.swapDepths(1000); power = 1; bombset = false; } onClipEvent (enterFrame) { if ((Key.isDown(Key.RIGHT) and stand) and moveable) { if (_root.groundobj[((playery - 1) * 15) + playerx] == 0) { _root.ren.r.speed = 12.5; _root.ren.r.step = 1; _root.ren.gotoAndPlay(22); _root.ren.r.play(); } else { _root.ren.r.speed = 0; _root.ren.r.step = 0; _root.ren.gotoAndPlay(22); _root.ren.r.play(); } } if ((Key.isDown(Key.LEFT) and stand) and moveable) { if (_root.groundobj[((playery - 1) * 15) + (playerx - 2)] == 0) { _root.ren.r.speed = 12.5; _root.ren.r.step = 1; _root.ren.r.play(); _root.ren.gotoAndPlay(32); } else { _root.ren.r.speed = 0; _root.ren.r.step = 0; _root.ren.r.play(); _root.ren.gotoAndPlay(32); } } if ((Key.isDown(Key.UP) and stand) and moveable) { if (_root.groundobj[((playery - 2) * 15) + (playerx - 1)] == 0) { this.swapDepths((10000 * playery) + 1); _root.ren.r.speed = 12.5; _root.ren.r.step = 1; _root.ren.r.play(); _root.ren.gotoAndPlay(12); } else { _root.ren.r.speed = 0; _root.ren.r.step = 0; _root.ren.r.play(); _root.ren.gotoAndPlay(12); } } if ((Key.isDown(Key.DOWN) and stand) and moveable) { if (_root.groundobj[(playery * 15) + (playerx - 1)] == 0) { this.swapDepths((10000 * playery) + 1); _root.ren.r.speed = 12.5; _root.ren.r.step = 1; _root.ren.r.play(); _root.ren.gotoAndPlay(2); } else { _root.ren.r.speed = 0; _root.ren.r.step = 0; _root.ren.r.play(); _root.ren.gotoAndPlay(2); } } if (((Key.isDown(Key.SPACE) and stand) and (bombset == false)) and moveable) { setProperty("/ball", _x , getProperty(this, _x)); setProperty("/ball", _y , getProperty(this, _y)); _root.ball.gotoAndPlay(2); } if (_root.ball.exp.hitTest(this._x, this._y, true) and (_root.ren.hitable == true)) { _root.playerlife = _root.playerlife - 1; stand = false; hitable = false; deadx = this._x; deady = this._y; this._x = (playerx - 1) * 5000; setProperty("_root.rdead", _x , deadx); setProperty("_root.rdead", _y , deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; } if (_root.power.hitTest(_root.ren._x, _root.ren._y, true)) { power = 2; _root.pick.play(); _root.power._x = -200; _root.power._y = -200; } if (_root.clock.hitTest(_root.ren._x, _root.ren._y, true)) { _root.pick.play(); _root.giventime = _root.giventime + 30; _root.clock._x = -200; _root.clock._y = -200; } if (_root.life.hitTest(_root.ren._x, _root.ren._y, true)) { _root.pick.play(); _root.playerlife = _root.playerlife + 1; _root.life._x = -200; _root.life._y = -200; } if (_root.ren.hitTest(_root.door._x, _root.door._y, true) and (_root.dooropen == true)) { _root.pick.play(); _root.gotoAndStop(30); } }
Instance of Symbol 189 MovieClip "black" in Frame 585
onClipEvent (load) { this.swapDepths(999); }
Instance of Symbol 205 MovieClip "ball" in Frame 585
onClipEvent (load) { this.swapDepths(10003); }
Instance of Symbol 222 MovieClip "gaov" in Frame 585
onClipEvent (load) { this.swapDepths(160000); }
Instance of Symbol 234 MovieClip in Frame 585
onClipEvent (load) { this.swapDepths(1000000); }
Frame 586
levelmap4 = "111111111111111100002220002021102201111102201102222222202201122121121121221120121000121021120122000221021120121000121021120121121121021100002222200001120001111100021122200020002221111111111111111"; level = 4; groundobj = new Array(); i = 0; while (i < gridsize) { groundobj[i] = _root["levelmap" + level].substr(i, 1); i++; } bonusmap = "000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000"; groundbonus = new Array(); i = 0; while (i < gridsize) { groundbonus[i] = bonusmap.substr(i, 1); i++; } do { x = random(gridsize); } while ((groundobj[x] != 2) or (groundbonus[x] != 0)); groundbonus[x] = 3; do { x = random(gridsize); } while ((groundobj[x] != 2) or (groundbonus[x] != 0)); groundbonus[x] = 4; do { x = random(gridsize); } while ((groundobj[x] != 2) or (groundbonus[x] != 0)); groundbonus[x] = 5; do { x = random(gridsize); } while ((groundobj[x] != 2) or (groundbonus[x] != 0)); groundbonus[x] = 6; x = 1; y = 1; i = 0; while (i < gridsize) { itemtype = groundobj[i]; attachMovie("item" + itemtype, "object" + i, i); _root["object" + i]._x = ((x * 50) + 25) - 100; _root["object" + i]._y = (y * 50) - 25; _root["object" + i].pos = i; x = x + 1; if (gridx < x) { x = 1; y = y + 1; } i++; } enemynum = 6; dooropen = false; giventime = 240; stop();
Instance of Symbol 136 MovieClip "door" in Frame 586
onClipEvent (load) { this.swapDepths(998); }
Instance of Symbol 250 MovieClip "e2" in Frame 586
onClipEvent (load) { playerx = 9; playery = 7; stand = true; this._x = ((playerx - 1) * 50) - 25; this._y = ((playery - 1) * 50) + 20; this.swapDepths(((10000 * this.playery) + this.playerx) + 1); } onClipEvent (enterFrame) { if (_root.ball.exp.hitTest(this._x, this._y, true)) { _root.enemynum = _root.enemynum - 1; if (0 >= _root.enemynum) { _root.door.gotoAndPlay(2); } deadx = this._x; deady = this._y; this._x = (playerx - 1) * 5000; duplicateMovieClip ("_root.dead", "dead1", 100045); setProperty("_root.dead1", _x , deadx); setProperty("_root.dead1", _y , deady); tellTarget ("_root.dead1") { gotoAndPlay (2); }; } if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) { _root.playerlife = _root.playerlife - 1; _root.ren.stand = false; _root.ren.hitable = false; _root.ren.deadx = _root.ren._x; _root.ren.deady = _root.ren._y; _root.ren._x = (_root.ren.playerx - 1) * 5000; setProperty("_root.rdead", _x , _root.ren.deadx); setProperty("_root.rdead", _y , _root.ren.deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; } }
Instance of Symbol 251 MovieClip "e1" in Frame 586
onClipEvent (load) { stand = true; playerx = 8; playery = 7; this._x = ((playerx - 1) * 50) - 25; this._y = ((playery - 1) * 50) + 20; this.swapDepths((10000 * this.playery) + this.playerx); } onClipEvent (enterFrame) { this.swapDepths((10000 * playery) + 2); if (_root.ball.exp.hitTest(this._x, this._y, true)) { _root.enemynum = _root.enemynum - 1; if (0 >= _root.enemynum) { _root.door.gotoAndPlay(2); } deadx = this._x; deady = this._y; this._x = (playerx - 1) * 5000; duplicateMovieClip ("_root.dead", "dead1", 100045); setProperty("_root.dead1", _x , deadx); setProperty("_root.dead1", _y , deady); tellTarget ("_root.dead1") { gotoAndPlay (2); }; } if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) { _root.playerlife = _root.playerlife - 1; _root.ren.stand = false; _root.ren.hitable = false; _root.ren.deadx = _root.ren._x; _root.ren.deady = _root.ren._y; _root.ren._x = (_root.ren.playerx - 1) * 5000; setProperty("_root.rdead", _x , _root.ren.deadx); setProperty("_root.rdead", _y , _root.ren.deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; } }
Instance of Symbol 252 MovieClip "e3" in Frame 586
onClipEvent (load) { playerx = 6; playery = 12; stand = true; this._x = ((playerx - 1) * 50) - 25; this._y = ((playery - 1) * 50) + 20; this.swapDepths((10000 * this.playery) + this.playerx); } onClipEvent (enterFrame) { if (_root.ball.exp.hitTest(this._x, this._y, true)) { _root.enemynum = _root.enemynum - 1; if (0 >= _root.enemynum) { _root.door.gotoAndPlay(2); } deadx = this._x; deady = this._y; this._x = (playerx - 1) * 5000; duplicateMovieClip ("_root.dead", "dead1", 100045); setProperty("_root.dead1", _x , deadx); setProperty("_root.dead1", _y , deady); tellTarget ("_root.dead1") { gotoAndPlay (2); }; } if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) { _root.playerlife = _root.playerlife - 1; _root.ren.stand = false; _root.ren.hitable = false; _root.ren.deadx = _root.ren._x; _root.ren.deady = _root.ren._y; _root.ren._x = (_root.ren.playerx - 1) * 5000; setProperty("_root.rdead", _x , _root.ren.deadx); setProperty("_root.rdead", _y , _root.ren.deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; } }
Instance of Symbol 253 MovieClip "e4" in Frame 586
onClipEvent (load) { playerx = 10; playery = 12; stand = true; this._x = ((playerx - 1) * 50) - 25; this._y = ((playery - 1) * 50) + 20; this.swapDepths((10000 * this.playery) + this.playerx); } onClipEvent (enterFrame) { if (_root.ball.exp.hitTest(this._x, this._y, true)) { _root.enemynum = _root.enemynum - 1; if (0 >= _root.enemynum) { _root.door.gotoAndPlay(2); } deadx = this._x; deady = this._y; this._x = (playerx - 1) * 5000; duplicateMovieClip ("_root.dead", "dead1", 100045); setProperty("_root.dead1", _x , deadx); setProperty("_root.dead1", _y , deady); tellTarget ("_root.dead1") { gotoAndPlay (2); }; } if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) { _root.playerlife = _root.playerlife - 1; _root.ren.stand = false; _root.ren.hitable = false; _root.ren.deadx = _root.ren._x; _root.ren.deady = _root.ren._y; _root.ren._x = (_root.ren.playerx - 1) * 5000; setProperty("_root.rdead", _x , _root.ren.deadx); setProperty("_root.rdead", _y , _root.ren.deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; } }
Instance of Symbol 254 MovieClip "e5" in Frame 586
onClipEvent (load) { playerx = 13; playery = 2; stand = true; this._x = ((playerx - 1) * 50) - 25; this._y = ((playery - 1) * 50) + 20; this.swapDepths((10000 * this.playery) + this.playerx); } onClipEvent (enterFrame) { if (_root.ball.exp.hitTest(this._x, this._y, true)) { _root.enemynum = _root.enemynum - 1; if (0 >= _root.enemynum) { _root.door.gotoAndPlay(2); } deadx = this._x; deady = this._y; this._x = (playerx - 1) * 5000; duplicateMovieClip ("_root.dead", "dead1", 100045); setProperty("_root.dead1", _x , deadx); setProperty("_root.dead1", _y , deady); tellTarget ("_root.dead1") { gotoAndPlay (2); }; } if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) { _root.playerlife = _root.playerlife - 1; _root.ren.stand = false; _root.ren.hitable = false; _root.ren.deadx = _root.ren._x; _root.ren.deady = _root.ren._y; _root.ren._x = (_root.ren.playerx - 1) * 5000; setProperty("_root.rdead", _x , _root.ren.deadx); setProperty("_root.rdead", _y , _root.ren.deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; } }
Instance of Symbol 255 MovieClip "e6" in Frame 586
onClipEvent (load) { playerx = 11; playery = 3; stand = true; this._x = ((playerx - 1) * 50) - 25; this._y = ((playery - 1) * 50) + 20; this.swapDepths((10000 * this.playery) + this.playerx); } onClipEvent (enterFrame) { if (_root.ball.exp.hitTest(this._x, this._y, true)) { _root.enemynum = _root.enemynum - 1; if (0 >= _root.enemynum) { _root.door.gotoAndPlay(2); } deadx = this._x; deady = this._y; this._x = (playerx - 1) * 5000; duplicateMovieClip ("_root.dead", "dead1", 100045); setProperty("_root.dead1", _x , deadx); setProperty("_root.dead1", _y , deady); tellTarget ("_root.dead1") { gotoAndPlay (2); }; } if (this.hitTest(_root.ren._x, _root.ren._y, true) and (_root.ren.hitable == true)) { _root.playerlife = _root.playerlife - 1; _root.ren.stand = false; _root.ren.hitable = false; _root.ren.deadx = _root.ren._x; _root.ren.deady = _root.ren._y; _root.ren._x = (_root.ren.playerx - 1) * 5000; setProperty("_root.rdead", _x , _root.ren.deadx); setProperty("_root.rdead", _y , _root.ren.deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; } }
Instance of Symbol 256 MovieClip "ren" in Frame 586
onClipEvent (load) { playery = 2; playerx = 2; stand = true; moveable = true; hitable = true; this._x = ((playerx - 1) * 50) - 25; this._y = ((playery - 1) * 50) + 30; this.swapDepths(1000); power = 1; bombset = false; } onClipEvent (enterFrame) { if ((Key.isDown(Key.RIGHT) and stand) and moveable) { if (_root.groundobj[((playery - 1) * 15) + playerx] == 0) { _root.ren.r.speed = 12.5; _root.ren.r.step = 1; _root.ren.gotoAndPlay(22); _root.ren.r.play(); } else { _root.ren.r.speed = 0; _root.ren.r.step = 0; _root.ren.gotoAndPlay(22); _root.ren.r.play(); } } if ((Key.isDown(Key.LEFT) and stand) and moveable) { if (_root.groundobj[((playery - 1) * 15) + (playerx - 2)] == 0) { _root.ren.r.speed = 12.5; _root.ren.r.step = 1; _root.ren.r.play(); _root.ren.gotoAndPlay(32); } else { _root.ren.r.speed = 0; _root.ren.r.step = 0; _root.ren.r.play(); _root.ren.gotoAndPlay(32); } } if ((Key.isDown(Key.UP) and stand) and moveable) { if (_root.groundobj[((playery - 2) * 15) + (playerx - 1)] == 0) { this.swapDepths((10000 * playery) + 1); _root.ren.r.speed = 12.5; _root.ren.r.step = 1; _root.ren.r.play(); _root.ren.gotoAndPlay(12); } else { _root.ren.r.speed = 0; _root.ren.r.step = 0; _root.ren.r.play(); _root.ren.gotoAndPlay(12); } } if ((Key.isDown(Key.DOWN) and stand) and moveable) { if (_root.groundobj[(playery * 15) + (playerx - 1)] == 0) { this.swapDepths((10000 * playery) + 1); _root.ren.r.speed = 12.5; _root.ren.r.step = 1; _root.ren.r.play(); _root.ren.gotoAndPlay(2); } else { _root.ren.r.speed = 0; _root.ren.r.step = 0; _root.ren.r.play(); _root.ren.gotoAndPlay(2); } } if (((Key.isDown(Key.SPACE) and stand) and (bombset == false)) and moveable) { setProperty("/ball", _x , getProperty(this, _x)); setProperty("/ball", _y , getProperty(this, _y)); _root.ball.gotoAndPlay(2); } if (_root.ball.exp.hitTest(this._x, this._y, true) and (_root.ren.hitable == true)) { _root.playerlife = _root.playerlife - 1; stand = false; hitable = false; deadx = this._x; deady = this._y; this._x = (playerx - 1) * 5000; setProperty("_root.rdead", _x , deadx); setProperty("_root.rdead", _y , deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; } if (_root.power.hitTest(_root.ren._x, _root.ren._y, true)) { power = 2; _root.power._x = -200; _root.power._y = -200; _root.pick.play(); } if (_root.clock.hitTest(_root.ren._x, _root.ren._y, true)) { _root.giventime = _root.giventime + 30; _root.clock._x = -200; _root.clock._y = -200; _root.pick.play(); } if (_root.life.hitTest(_root.ren._x, _root.ren._y, true)) { _root.playerlife = _root.playerlife + 1; _root.life._x = -200; _root.life._y = -200; _root.pick.play(); } if (_root.ren.hitTest(_root.door._x, _root.door._y, true) and (_root.dooropen == true)) { _root.pick.play(); _root.gotoAndStop(30); } }
Instance of Symbol 189 MovieClip "black" in Frame 586
onClipEvent (load) { this.swapDepths(999); }
Instance of Symbol 205 MovieClip "ball" in Frame 586
onClipEvent (load) { this.swapDepths(10003); }
Instance of Symbol 222 MovieClip "gaov" in Frame 586
onClipEvent (load) { this.swapDepths(160000); }
Instance of Symbol 234 MovieClip in Frame 586
onClipEvent (load) { this.swapDepths(1000000); }
Frame 636
stop();
Symbol 3 MovieClip [item2] Frame 1
stop();
Symbol 3 MovieClip [item2] Frame 11
if (_root.groundbonus[this.pos] == 3) { setProperty("_root.clock", _x , this._x); setProperty("_root.clock", _y , this._y); } if (_root.groundbonus[this.pos] == 4) { setProperty("_root.power", _x , this._x); setProperty("_root.power", _y , this._y); } if (_root.groundbonus[this.pos] == 5) { setProperty("_root.life", _x , this._x); setProperty("_root.life", _y , this._y); } if (_root.groundbonus[this.pos] == 6) { setProperty("_root.door", _x , this._x); setProperty("_root.door", _y , this._y); } stop();
Symbol 39 Button
on (release) { toggleHighQuality(); gotoAndStop (16); }
Symbol 43 Button
on (release) { gotoAndPlay (31); }
Symbol 46 Button
on (release) { toggleHighQuality(); gotoAndStop (15); }
Symbol 54 Button
on (release) { gotoAndStop (579); }
Symbol 69 MovieClip Frame 80
stop();
Symbol 81 Button
on (release) { gotoAndPlay (582); }
Symbol 85 Button
on (release) { gotoAndStop (580); }
Symbol 89 Button
on (release) { gotoAndStop (581); }
Symbol 95 Button
on (release) { gotoAndStop (579); }
Symbol 119 MovieClip Frame 1
stop();
Symbol 119 MovieClip Frame 20
stop(); _root.dooropen = true;
Symbol 131 Button
on (release) { getURL ("http://kenny008.51.net"); }
Symbol 136 MovieClip Frame 1
stop();
Symbol 136 MovieClip Frame 20
stop(); _root.dooropen = true;
Symbol 138 MovieClip Frame 1
stop();
Symbol 144 MovieClip Frame 1
r = random(4);
Symbol 144 MovieClip Frame 2
if (r == 0) { if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); } } if (r == 1) { if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); } } if (r == 2) { if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); } } if (r == 3) { if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); } }
Symbol 144 MovieClip Frame 3
this.stand = false; loop = 1;
Symbol 144 MovieClip Frame 4
this._x = this._x + 6.25; loop = loop + 1;
Symbol 144 MovieClip Frame 5
if (loop < 9) { gotoAndPlay (4); }
Symbol 144 MovieClip Frame 6
this.stand = true; this.playerx = this.playerx + 1; if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 144 MovieClip Frame 10
this.stand = false; loop = 1;
Symbol 144 MovieClip Frame 11
this._x = this._x - 6.25; loop = loop + 1;
Symbol 144 MovieClip Frame 12
if (loop < 9) { gotoAndPlay (11); }
Symbol 144 MovieClip Frame 13
this.stand = true; this.playerx = this.playerx - 1; if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 144 MovieClip Frame 20
this.stand = false; loop = 1;
Symbol 144 MovieClip Frame 21
this._y = this._y - 6.25; loop = loop + 1;
Symbol 144 MovieClip Frame 22
if (loop < 9) { gotoAndPlay (21); }
Symbol 144 MovieClip Frame 23
this.stand = true; this.playery = this.playery - 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); }
Symbol 144 MovieClip Frame 30
this.stand = false; loop = 1;
Symbol 144 MovieClip Frame 31
this._y = this._y + 6.25; loop = loop + 1;
Symbol 144 MovieClip Frame 32
if (loop < 9) { gotoAndPlay (31); }
Symbol 144 MovieClip Frame 33
this.stand = true; this.playery = this.playery + 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); }
Symbol 145 MovieClip Frame 1
r = random(4);
Symbol 145 MovieClip Frame 2
if (r == 0) { if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); } } if (r == 1) { if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); } } if (r == 2) { if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); } } if (r == 3) { if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); } }
Symbol 145 MovieClip Frame 3
this.stand = false; loop = 1;
Symbol 145 MovieClip Frame 4
this._x = this._x + 6.25; loop = loop + 1;
Symbol 145 MovieClip Frame 5
if (loop < 9) { gotoAndPlay (4); }
Symbol 145 MovieClip Frame 6
this.stand = true; this.playerx = this.playerx + 1; if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 145 MovieClip Frame 10
this.stand = false; loop = 1;
Symbol 145 MovieClip Frame 11
this._x = this._x - 6.25; loop = loop + 1;
Symbol 145 MovieClip Frame 12
if (loop < 9) { gotoAndPlay (11); }
Symbol 145 MovieClip Frame 13
this.stand = true; this.playerx = this.playerx - 1; if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 145 MovieClip Frame 20
this.stand = false; loop = 1;
Symbol 145 MovieClip Frame 21
this._y = this._y - 6.25; loop = loop + 1;
Symbol 145 MovieClip Frame 22
if (loop < 9) { gotoAndPlay (21); }
Symbol 145 MovieClip Frame 23
this.stand = true; this.playery = this.playery - 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); }
Symbol 145 MovieClip Frame 30
this.stand = false; loop = 1;
Symbol 145 MovieClip Frame 31
this._y = this._y + 6.25; loop = loop + 1;
Symbol 145 MovieClip Frame 32
if (loop < 9) { gotoAndPlay (31); }
Symbol 145 MovieClip Frame 33
this.stand = true; this.playery = this.playery + 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); }
Symbol 146 MovieClip Frame 1
r = random(4);
Symbol 146 MovieClip Frame 2
if (r == 0) { if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); } } if (r == 1) { if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); } } if (r == 2) { if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); } } if (r == 3) { if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); } }
Symbol 146 MovieClip Frame 3
this.stand = false; loop = 1;
Symbol 146 MovieClip Frame 4
this._x = this._x + 6.25; loop = loop + 1;
Symbol 146 MovieClip Frame 5
if (loop < 9) { gotoAndPlay (4); }
Symbol 146 MovieClip Frame 6
this.stand = true; this.playerx = this.playerx + 1; if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 146 MovieClip Frame 10
this.stand = false; loop = 1;
Symbol 146 MovieClip Frame 11
this._x = this._x - 6.25; loop = loop + 1;
Symbol 146 MovieClip Frame 12
if (loop < 9) { gotoAndPlay (11); }
Symbol 146 MovieClip Frame 13
this.stand = true; this.playerx = this.playerx - 1; if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 146 MovieClip Frame 20
this.stand = false; loop = 1;
Symbol 146 MovieClip Frame 21
this._y = this._y - 6.25; loop = loop + 1;
Symbol 146 MovieClip Frame 22
if (loop < 9) { gotoAndPlay (21); }
Symbol 146 MovieClip Frame 23
this.stand = true; this.playery = this.playery - 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); }
Symbol 146 MovieClip Frame 30
this.stand = false; loop = 1;
Symbol 146 MovieClip Frame 31
this._y = this._y + 6.25; loop = loop + 1;
Symbol 146 MovieClip Frame 32
if (loop < 9) { gotoAndPlay (31); }
Symbol 146 MovieClip Frame 33
this.stand = true; this.playery = this.playery + 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); }
Symbol 147 MovieClip Frame 1
r = random(4);
Symbol 147 MovieClip Frame 2
if (r == 0) { if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); } } if (r == 1) { if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); } } if (r == 2) { if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); } } if (r == 3) { if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); } }
Symbol 147 MovieClip Frame 3
this.stand = false; loop = 1;
Symbol 147 MovieClip Frame 4
this._x = this._x + 6.25; loop = loop + 1;
Symbol 147 MovieClip Frame 5
if (loop < 9) { gotoAndPlay (4); }
Symbol 147 MovieClip Frame 6
this.stand = true; this.playerx = this.playerx + 1; if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 147 MovieClip Frame 10
this.stand = false; loop = 1;
Symbol 147 MovieClip Frame 11
this._x = this._x - 6.25; loop = loop + 1;
Symbol 147 MovieClip Frame 12
if (loop < 9) { gotoAndPlay (11); }
Symbol 147 MovieClip Frame 13
this.stand = true; this.playerx = this.playerx - 1; if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 147 MovieClip Frame 20
this.stand = false; loop = 1;
Symbol 147 MovieClip Frame 21
this._y = this._y - 6.25; loop = loop + 1;
Symbol 147 MovieClip Frame 22
if (loop < 9) { gotoAndPlay (21); }
Symbol 147 MovieClip Frame 23
this.stand = true; this.playery = this.playery - 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); }
Symbol 147 MovieClip Frame 30
this.stand = false; loop = 1;
Symbol 147 MovieClip Frame 31
this._y = this._y + 6.25; loop = loop + 1;
Symbol 147 MovieClip Frame 32
if (loop < 9) { gotoAndPlay (31); }
Symbol 147 MovieClip Frame 33
this.stand = true; this.playery = this.playery + 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); }
Symbol 152 MovieClip Frame 1
stop();
Symbol 152 MovieClip Frame 2
play();
Symbol 160 MovieClip Frame 1
stop();
Symbol 160 MovieClip Frame 2
_root.ren._y = _root.ren._y + speed; _root.ren.stand = false;
Symbol 160 MovieClip Frame 4
_root.ren._y = _root.ren._y + speed;
Symbol 160 MovieClip Frame 6
_root.ren._y = _root.ren._y + speed;
Symbol 160 MovieClip Frame 8
_root.ren._y = _root.ren._y + speed;
Symbol 160 MovieClip Frame 9
_root.ren.playery = _root.ren.playery + step; _root.ren.swapDepths((10000 * _root.ren.playery) + _root.ren.playerx); _root.ren.stand = true;
Symbol 168 MovieClip Frame 1
stop();
Symbol 168 MovieClip Frame 2
_root.ren._y = _root.ren._y - speed; _root.ren.stand = false;
Symbol 168 MovieClip Frame 4
_root.ren._y = _root.ren._y - speed;
Symbol 168 MovieClip Frame 6
_root.ren._y = _root.ren._y - speed;
Symbol 168 MovieClip Frame 8
_root.ren._y = _root.ren._y - speed;
Symbol 168 MovieClip Frame 9
_root.ren.playery = _root.ren.playery - step; _root.ren.stand = true; _root.ren.swapDepths((10000 * _root.ren.playery) + _root.ren.playerx);
Symbol 176 MovieClip Frame 1
stop();
Symbol 176 MovieClip Frame 2
_root.ren._x = _root.ren._x + speed; _root.ren.stand = false;
Symbol 176 MovieClip Frame 4
_root.ren._x = _root.ren._x + speed;
Symbol 176 MovieClip Frame 6
_root.ren._x = _root.ren._x + speed;
Symbol 176 MovieClip Frame 8
_root.ren._x = _root.ren._x + speed;
Symbol 176 MovieClip Frame 9
_root.ren.playerx = _root.ren.playerx + step; _root.ren.stand = true;
Symbol 182 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 2
_root.ren._x = _root.ren._x - speed; _root.ren.stand = false;
Symbol 182 MovieClip Frame 4
_root.ren._x = _root.ren._x - speed;
Symbol 182 MovieClip Frame 6
_root.ren._x = _root.ren._x - speed;
Symbol 182 MovieClip Frame 8
_root.ren._x = _root.ren._x - speed;
Symbol 182 MovieClip Frame 9
_root.ren.playerx = _root.ren.playerx - step; _root.ren.stand = true;
Symbol 183 MovieClip Frame 1
stop();
Instance of Symbol 160 MovieClip "r" in Symbol 183 MovieClip Frame 1
/* no clip actions */
Symbol 183 MovieClip Frame 9
gotoAndPlay (2);
Symbol 183 MovieClip Frame 11
stop();
Symbol 183 MovieClip Frame 19
gotoAndPlay (12);
Symbol 183 MovieClip Frame 21
stop();
Symbol 183 MovieClip Frame 29
gotoAndPlay (22);
Symbol 183 MovieClip Frame 31
stop();
Symbol 183 MovieClip Frame 39
gotoAndPlay (32);
Symbol 205 MovieClip Frame 1
stop();
Symbol 205 MovieClip Frame 2
play(); _root.ren.bombset = true; _root.ren.bally = _root.ren.playery; _root.ren.ballx = _root.ren.playerx; _root.groundobj[((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 1)] = 1;
Symbol 205 MovieClip Frame 47
if (_root.ren.power == 1) { gotoAndPlay (48); } else { gotoAndPlay (58); }
Symbol 205 MovieClip Frame 48
if (_root.groundobj[((_root.ren.bally - 1) * 15) + _root.ren.ballx] == 2) { _root.groundobj[((_root.ren.bally - 1) * 15) + _root.ren.ballx] = "0"; _root["object" + (((_root.ren.bally - 1) * 15) + _root.ren.ballx)].play(); } if (_root.groundobj[((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 2)] == 2) { _root["object" + (((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 2))].play(); _root.groundobj[((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 2)] = "0"; } if (_root.groundobj[((_root.ren.bally - 2) * 15) + (_root.ren.ballx - 1)] == 2) { _root["object" + (((_root.ren.bally - 2) * 15) + (_root.ren.ballx - 1))].play(); _root.groundobj[((_root.ren.bally - 2) * 15) + (_root.ren.ballx - 1)] = "0"; } if (_root.groundobj[(_root.ren.bally * 15) + (_root.ren.ballx - 1)] == 2) { _root["object" + ((_root.ren.bally * 15) + (_root.ren.ballx - 1))].play(); _root.groundobj[(_root.ren.bally * 15) + (_root.ren.ballx - 1)] = "0"; }
Symbol 205 MovieClip Frame 57
_root.groundobj[((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 1)] = 0; _root.ren.bombset = false; gotoAndStop (1);
Symbol 205 MovieClip Frame 58
if (_root.groundobj[((_root.ren.bally - 1) * 15) + _root.ren.ballx] == 2) { _root.groundobj[((_root.ren.bally - 1) * 15) + _root.ren.ballx] = 0; _root["object" + (((_root.ren.bally - 1) * 15) + _root.ren.ballx)].play(); } if (_root.groundobj[((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 2)] == 2) { _root["object" + (((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 2))].play(); _root.groundobj[((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 2)] = 0; } if (_root.groundobj[((_root.ren.bally - 2) * 15) + (_root.ren.ballx - 1)] == 2) { _root["object" + (((_root.ren.bally - 2) * 15) + (_root.ren.ballx - 1))].play(); _root.groundobj[((_root.ren.bally - 2) * 15) + (_root.ren.ballx - 1)] = 0; } if (_root.groundobj[(_root.ren.bally * 15) + (_root.ren.ballx - 1)] == 2) { _root["object" + ((_root.ren.bally * 15) + (_root.ren.ballx - 1))].play(); _root.groundobj[(_root.ren.bally * 15) + (_root.ren.ballx - 1)] = 0; } if (_root.groundobj[(((_root.ren.bally - 1) * 15) + _root.ren.ballx) + 1] == 2) { _root.groundobj[(((_root.ren.bally - 1) * 15) + _root.ren.ballx) + 1] = 0; _root["object" + ((((_root.ren.bally - 1) * 15) + _root.ren.ballx) + 1)].play(); } if (_root.groundobj[((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 3)] == 2) { _root["object" + (((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 3))].play(); _root.groundobj[((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 3)] = 0; } if (_root.groundobj[((_root.ren.bally - 3) * 15) + (_root.ren.ballx - 1)] == 2) { _root["object" + (((_root.ren.bally - 3) * 15) + (_root.ren.ballx - 1))].play(); _root.groundobj[((_root.ren.bally - 3) * 15) + (_root.ren.ballx - 1)] = 0; } if (_root.groundobj[((_root.ren.bally + 1) * 15) + (_root.ren.ballx - 1)] == 2) { _root["object" + (((_root.ren.bally + 1) * 15) + (_root.ren.ballx - 1))].play(); _root.groundobj[((_root.ren.bally + 1) * 15) + (_root.ren.ballx - 1)] = 0; }
Symbol 205 MovieClip Frame 67
_root.groundobj[((_root.ren.bally - 1) * 15) + (_root.ren.ballx - 1)] = 0; _root.ren.bombset = false; gotoAndStop (1);
Symbol 213 MovieClip Frame 1
stop();
Symbol 213 MovieClip Frame 2
_root.ren.moveable = false; this.swapDepths((10000 * _root.ren.playery) + _root.ren.playerx);
Symbol 213 MovieClip Frame 35
if (0 < _root.playerlife) { _root.ren.playery = 2; _root.ren.playerx = 2; setProperty("_root.ren", _x , ((_root.ren.playerx - 1) * 50) - 25); setProperty("_root.ren", _y , ((_root.ren.playerx - 1) * 50) + 30); _root.ren.swapDepths(1000); setProperty("_root.ren", _alpha , "70"); _root.ren.hitable = false; _root.ren.power = 1; _root.ren.moveable = true; _root.ren.stand = true; }
Symbol 213 MovieClip Frame 45
if (0 >= _root.playerlife) { _root.gaov.gotoAndStop(1); _root.gaov._x = 325; _root.gaov._y = 300; }
Symbol 213 MovieClip Frame 85
setProperty("_root.ren", _alpha , "100"); _root.ren.hitable = true;
Symbol 217 Button
on (release) { _root.level = 0; _root.gotoAndPlay(30); }
Symbol 220 Button
on (release) { fscommand ("quit"); }
Symbol 222 MovieClip Frame 1
stop();
Symbol 222 MovieClip Frame 25
stop();
Symbol 223 MovieClip Frame 1
Set("/:start_time", int(getTimer() / 1000));
Symbol 223 MovieClip Frame 2
Set("/:timepast", int(getTimer() / 1000) - /:start_time); Set("/:timeleft", /:giventime - /:timepast); if ((/:timeleft == 0) and (0 < /:playerlife)) { _root.ren.stand = false; _root.ren.hitable = false; _root.ren.deadx = _root.ren._x; _root.ren.deady = _root.ren._y; _root.ren._x = (playerx - 1) * 5000; setProperty("_root.rdead", _x , _root.ren.deadx); setProperty("_root.rdead", _y , _root.ren.deady - 25); tellTarget ("_root.rdead") { gotoAndPlay (2); }; _root.gaov._x = 325; _root.gaov._y = 300; _root.gaov.gotoAndPlay(2); Set("/:playerlife", /:playerlife - 1); Set("/:start_time", /:start_time + /:giventime); } if (/:timeleft < 0) { Set("/:timeleft", 0); } Set("/:min", int(/:timeleft / 60)); Set("/:sec", /:timeleft - (/:min * 60)); if (/:min < 10) { Set("/:min", 0 add /:min); } else { Set("/:min", /:min); } if (/:sec < 10) { Set("/:sec", 0 add /:sec); } else { Set("/:sec", /:sec); } Set("/:time", (/:min add ":") add /:sec);
Symbol 223 MovieClip Frame 3
gotoAndPlay (2);
Symbol 234 MovieClip Frame 9
if (/:level == 1) { gotoAndPlay (20); } if (/:level == 2) { gotoAndPlay (50); } if (/:level == 3) { gotoAndPlay (80); } if (/:level == 4) { gotoAndPlay (110); } if (4 < /:level) { stop(); }
Symbol 234 MovieClip Frame 40
stop();
Symbol 234 MovieClip Frame 70
stop();
Symbol 234 MovieClip Frame 100
stop();
Symbol 234 MovieClip Frame 130
stop();
Symbol 237 MovieClip Frame 1
r = random(4);
Symbol 237 MovieClip Frame 2
if (r == 0) { if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); } } if (r == 1) { if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); } } if (r == 2) { if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); } } if (r == 3) { if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); } }
Symbol 237 MovieClip Frame 3
this.stand = false; loop = 1;
Symbol 237 MovieClip Frame 4
this._x = this._x + 6.25; loop = loop + 1;
Symbol 237 MovieClip Frame 5
if (loop < 9) { gotoAndPlay (4); }
Symbol 237 MovieClip Frame 6
this.stand = true; this.playerx = this.playerx + 1; if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 237 MovieClip Frame 10
this.stand = false; loop = 1;
Symbol 237 MovieClip Frame 11
this._x = this._x - 6.25; loop = loop + 1;
Symbol 237 MovieClip Frame 12
if (loop < 9) { gotoAndPlay (11); }
Symbol 237 MovieClip Frame 13
this.stand = true; this.playerx = this.playerx - 1; if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 237 MovieClip Frame 20
this.stand = false; loop = 1;
Symbol 237 MovieClip Frame 21
this._y = this._y - 6.25; loop = loop + 1;
Symbol 237 MovieClip Frame 22
if (loop < 9) { gotoAndPlay (21); }
Symbol 237 MovieClip Frame 23
this.stand = true; this.playery = this.playery - 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); }
Symbol 237 MovieClip Frame 30
this.stand = false; loop = 1;
Symbol 237 MovieClip Frame 31
this._y = this._y + 6.25; loop = loop + 1;
Symbol 237 MovieClip Frame 32
if (loop < 9) { gotoAndPlay (31); }
Symbol 237 MovieClip Frame 33
this.stand = true; this.playery = this.playery + 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); }
Symbol 238 MovieClip Frame 1
r = random(4);
Symbol 238 MovieClip Frame 2
if (r == 0) { if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); } } if (r == 1) { if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); } } if (r == 2) { if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); } } if (r == 3) { if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); } }
Symbol 238 MovieClip Frame 3
this.stand = false; loop = 1;
Symbol 238 MovieClip Frame 4
this._x = this._x + 6.25; loop = loop + 1;
Symbol 238 MovieClip Frame 5
if (loop < 9) { gotoAndPlay (4); }
Symbol 238 MovieClip Frame 6
this.stand = true; this.playerx = this.playerx + 1; if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 238 MovieClip Frame 10
this.stand = false; loop = 1;
Symbol 238 MovieClip Frame 11
this._x = this._x - 6.25; loop = loop + 1;
Symbol 238 MovieClip Frame 12
if (loop < 9) { gotoAndPlay (11); }
Symbol 238 MovieClip Frame 13
this.stand = true; this.playerx = this.playerx - 1; if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 238 MovieClip Frame 20
this.stand = false; loop = 1;
Symbol 238 MovieClip Frame 21
this._y = this._y - 6.25; loop = loop + 1;
Symbol 238 MovieClip Frame 22
if (loop < 9) { gotoAndPlay (21); }
Symbol 238 MovieClip Frame 23
this.stand = true; this.playery = this.playery - 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); }
Symbol 238 MovieClip Frame 30
this.stand = false; loop = 1;
Symbol 238 MovieClip Frame 31
this._y = this._y + 6.25; loop = loop + 1;
Symbol 238 MovieClip Frame 32
if (loop < 9) { gotoAndPlay (31); }
Symbol 238 MovieClip Frame 33
this.stand = true; this.playery = this.playery + 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); }
Symbol 239 MovieClip Frame 1
r = random(4);
Symbol 239 MovieClip Frame 2
if (r == 0) { if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); } } if (r == 1) { if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); } } if (r == 2) { if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); } } if (r == 3) { if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); } }
Symbol 239 MovieClip Frame 3
this.stand = false; loop = 1;
Symbol 239 MovieClip Frame 4
this._x = this._x + 6.25; loop = loop + 1;
Symbol 239 MovieClip Frame 5
if (loop < 9) { gotoAndPlay (4); }
Symbol 239 MovieClip Frame 6
this.stand = true; this.playerx = this.playerx + 1; if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 239 MovieClip Frame 10
this.stand = false; loop = 1;
Symbol 239 MovieClip Frame 11
this._x = this._x - 6.25; loop = loop + 1;
Symbol 239 MovieClip Frame 12
if (loop < 9) { gotoAndPlay (11); }
Symbol 239 MovieClip Frame 13
this.stand = true; this.playerx = this.playerx - 1; if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 239 MovieClip Frame 20
this.stand = false; loop = 1;
Symbol 239 MovieClip Frame 21
this._y = this._y - 6.25; loop = loop + 1;
Symbol 239 MovieClip Frame 22
if (loop < 9) { gotoAndPlay (21); }
Symbol 239 MovieClip Frame 23
this.stand = true; this.playery = this.playery - 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); }
Symbol 239 MovieClip Frame 30
this.stand = false; loop = 1;
Symbol 239 MovieClip Frame 31
this._y = this._y + 6.25; loop = loop + 1;
Symbol 239 MovieClip Frame 32
if (loop < 9) { gotoAndPlay (31); }
Symbol 239 MovieClip Frame 33
this.stand = true; this.playery = this.playery + 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); }
Symbol 240 MovieClip Frame 1
r = random(4);
Symbol 240 MovieClip Frame 2
if (r == 0) { if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); } } if (r == 1) { if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); } } if (r == 2) { if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); } } if (r == 3) { if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); } }
Symbol 240 MovieClip Frame 3
this.stand = false; loop = 1;
Symbol 240 MovieClip Frame 4
this._x = this._x + 6.25; loop = loop + 1;
Symbol 240 MovieClip Frame 5
if (loop < 9) { gotoAndPlay (4); }
Symbol 240 MovieClip Frame 6
this.stand = true; this.playerx = this.playerx + 1; if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 240 MovieClip Frame 10
this.stand = false; loop = 1;
Symbol 240 MovieClip Frame 11
this._x = this._x - 6.25; loop = loop + 1;
Symbol 240 MovieClip Frame 12
if (loop < 9) { gotoAndPlay (11); }
Symbol 240 MovieClip Frame 13
this.stand = true; this.playerx = this.playerx - 1; if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 240 MovieClip Frame 20
this.stand = false; loop = 1;
Symbol 240 MovieClip Frame 21
this._y = this._y - 6.25; loop = loop + 1;
Symbol 240 MovieClip Frame 22
if (loop < 9) { gotoAndPlay (21); }
Symbol 240 MovieClip Frame 23
this.stand = true; this.playery = this.playery - 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); }
Symbol 240 MovieClip Frame 30
this.stand = false; loop = 1;
Symbol 240 MovieClip Frame 31
this._y = this._y + 6.25; loop = loop + 1;
Symbol 240 MovieClip Frame 32
if (loop < 9) { gotoAndPlay (31); }
Symbol 240 MovieClip Frame 33
this.stand = true; this.playery = this.playery + 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); }
Symbol 241 MovieClip Frame 1
stop();
Symbol 241 MovieClip Frame 2
play();
Symbol 242 MovieClip Frame 1
stop();
Instance of Symbol 160 MovieClip "r" in Symbol 242 MovieClip Frame 1
/* no clip actions */
Symbol 242 MovieClip Frame 9
gotoAndPlay (2);
Symbol 242 MovieClip Frame 11
stop();
Symbol 242 MovieClip Frame 19
gotoAndPlay (12);
Symbol 242 MovieClip Frame 21
stop();
Symbol 242 MovieClip Frame 29
gotoAndPlay (22);
Symbol 242 MovieClip Frame 31
stop();
Symbol 242 MovieClip Frame 39
gotoAndPlay (32);
Symbol 243 MovieClip Frame 1
stop();
Symbol 243 MovieClip Frame 2
_root.ren.moveable = false; this.swapDepths((10000 * _root.ren.playery) + _root.ren.playerx);
Symbol 243 MovieClip Frame 35
if (0 < _root.playerlife) { _root.ren.playery = 2; _root.ren.playerx = 2; setProperty("_root.ren", _x , ((_root.ren.playerx - 1) * 50) - 25); setProperty("_root.ren", _y , ((_root.ren.playerx - 1) * 50) + 30); _root.ren.swapDepths(1000); setProperty("_root.ren", _alpha , "70"); _root.ren.hitable = false; _root.ren.power = 1; _root.ren.moveable = true; _root.ren.stand = true; }
Symbol 243 MovieClip Frame 45
if (0 >= _root.playerlife) { _root.gaov.gotoAndStop(1); _root.gaov._x = 325; _root.gaov._y = 300; }
Symbol 243 MovieClip Frame 85
setProperty("_root.ren", _alpha , "100"); _root.ren.hitable = true;
Symbol 244 MovieClip Frame 1
r = random(4);
Symbol 244 MovieClip Frame 2
if (r == 0) { if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); } } if (r == 1) { if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); } } if (r == 2) { if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); } } if (r == 3) { if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); } }
Symbol 244 MovieClip Frame 3
this.stand = false; loop = 1;
Symbol 244 MovieClip Frame 4
this._x = this._x + 6.25; loop = loop + 1;
Symbol 244 MovieClip Frame 5
if (loop < 9) { gotoAndPlay (4); }
Symbol 244 MovieClip Frame 6
this.stand = true; this.playerx = this.playerx + 1; if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 244 MovieClip Frame 10
this.stand = false; loop = 1;
Symbol 244 MovieClip Frame 11
this._x = this._x - 6.25; loop = loop + 1;
Symbol 244 MovieClip Frame 12
if (loop < 9) { gotoAndPlay (11); }
Symbol 244 MovieClip Frame 13
this.stand = true; this.playerx = this.playerx - 1; if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 244 MovieClip Frame 20
this.stand = false; loop = 1;
Symbol 244 MovieClip Frame 21
this._y = this._y - 6.25; loop = loop + 1;
Symbol 244 MovieClip Frame 22
if (loop < 9) { gotoAndPlay (21); }
Symbol 244 MovieClip Frame 23
this.stand = true; this.playery = this.playery - 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); }
Symbol 244 MovieClip Frame 30
this.stand = false; loop = 1;
Symbol 244 MovieClip Frame 31
this._y = this._y + 6.25; loop = loop + 1;
Symbol 244 MovieClip Frame 32
if (loop < 9) { gotoAndPlay (31); }
Symbol 244 MovieClip Frame 33
this.stand = true; this.playery = this.playery + 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); }
Symbol 245 MovieClip Frame 1
r = random(4);
Symbol 245 MovieClip Frame 2
if (r == 0) { if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); } } if (r == 1) { if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); } } if (r == 2) { if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); } } if (r == 3) { if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); } }
Symbol 245 MovieClip Frame 3
this.stand = false; loop = 1;
Symbol 245 MovieClip Frame 4
this._x = this._x + 6.25; loop = loop + 1;
Symbol 245 MovieClip Frame 5
if (loop < 9) { gotoAndPlay (4); }
Symbol 245 MovieClip Frame 6
this.stand = true; this.playerx = this.playerx + 1; if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 245 MovieClip Frame 10
this.stand = false; loop = 1;
Symbol 245 MovieClip Frame 11
this._x = this._x - 6.25; loop = loop + 1;
Symbol 245 MovieClip Frame 12
if (loop < 9) { gotoAndPlay (11); }
Symbol 245 MovieClip Frame 13
this.stand = true; this.playerx = this.playerx - 1; if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 245 MovieClip Frame 20
this.stand = false; loop = 1;
Symbol 245 MovieClip Frame 21
this._y = this._y - 6.25; loop = loop + 1;
Symbol 245 MovieClip Frame 22
if (loop < 9) { gotoAndPlay (21); }
Symbol 245 MovieClip Frame 23
this.stand = true; this.playery = this.playery - 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); }
Symbol 245 MovieClip Frame 30
this.stand = false; loop = 1;
Symbol 245 MovieClip Frame 31
this._y = this._y + 6.25; loop = loop + 1;
Symbol 245 MovieClip Frame 32
if (loop < 9) { gotoAndPlay (31); }
Symbol 245 MovieClip Frame 33
this.stand = true; this.playery = this.playery + 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); }
Symbol 246 MovieClip Frame 1
r = random(4);
Symbol 246 MovieClip Frame 2
if (r == 0) { if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); } } if (r == 1) { if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); } } if (r == 2) { if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); } } if (r == 3) { if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); } }
Symbol 246 MovieClip Frame 3
this.stand = false; loop = 1;
Symbol 246 MovieClip Frame 4
this._x = this._x + 6.25; loop = loop + 1;
Symbol 246 MovieClip Frame 5
if (loop < 9) { gotoAndPlay (4); }
Symbol 246 MovieClip Frame 6
this.stand = true; this.playerx = this.playerx + 1; if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 246 MovieClip Frame 10
this.stand = false; loop = 1;
Symbol 246 MovieClip Frame 11
this._x = this._x - 6.25; loop = loop + 1;
Symbol 246 MovieClip Frame 12
if (loop < 9) { gotoAndPlay (11); }
Symbol 246 MovieClip Frame 13
this.stand = true; this.playerx = this.playerx - 1; if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 246 MovieClip Frame 20
this.stand = false; loop = 1;
Symbol 246 MovieClip Frame 21
this._y = this._y - 6.25; loop = loop + 1;
Symbol 246 MovieClip Frame 22
if (loop < 9) { gotoAndPlay (21); }
Symbol 246 MovieClip Frame 23
this.stand = true; this.playery = this.playery - 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); }
Symbol 246 MovieClip Frame 30
this.stand = false; loop = 1;
Symbol 246 MovieClip Frame 31
this._y = this._y + 6.25; loop = loop + 1;
Symbol 246 MovieClip Frame 32
if (loop < 9) { gotoAndPlay (31); }
Symbol 246 MovieClip Frame 33
this.stand = true; this.playery = this.playery + 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); }
Symbol 247 MovieClip Frame 1
r = random(4);
Symbol 247 MovieClip Frame 2
if (r == 0) { if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); } } if (r == 1) { if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); } } if (r == 2) { if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); } } if (r == 3) { if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); } }
Symbol 247 MovieClip Frame 3
this.stand = false; loop = 1;
Symbol 247 MovieClip Frame 4
this._x = this._x + 6.25; loop = loop + 1;
Symbol 247 MovieClip Frame 5
if (loop < 9) { gotoAndPlay (4); }
Symbol 247 MovieClip Frame 6
this.stand = true; this.playerx = this.playerx + 1; if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 247 MovieClip Frame 10
this.stand = false; loop = 1;
Symbol 247 MovieClip Frame 11
this._x = this._x - 6.25; loop = loop + 1;
Symbol 247 MovieClip Frame 12
if (loop < 9) { gotoAndPlay (11); }
Symbol 247 MovieClip Frame 13
this.stand = true; this.playerx = this.playerx - 1; if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 247 MovieClip Frame 20
this.stand = false; loop = 1;
Symbol 247 MovieClip Frame 21
this._y = this._y - 6.25; loop = loop + 1;
Symbol 247 MovieClip Frame 22
if (loop < 9) { gotoAndPlay (21); }
Symbol 247 MovieClip Frame 23
this.stand = true; this.playery = this.playery - 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); }
Symbol 247 MovieClip Frame 30
this.stand = false; loop = 1;
Symbol 247 MovieClip Frame 31
this._y = this._y + 6.25; loop = loop + 1;
Symbol 247 MovieClip Frame 32
if (loop < 9) { gotoAndPlay (31); }
Symbol 247 MovieClip Frame 33
this.stand = true; this.playery = this.playery + 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); }
Symbol 248 MovieClip Frame 1
r = random(4);
Symbol 248 MovieClip Frame 2
if (r == 0) { if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); } } if (r == 1) { if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); } } if (r == 2) { if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); } } if (r == 3) { if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); } }
Symbol 248 MovieClip Frame 3
this.stand = false; loop = 1;
Symbol 248 MovieClip Frame 4
this._x = this._x + 6.25; loop = loop + 1;
Symbol 248 MovieClip Frame 5
if (loop < 9) { gotoAndPlay (4); }
Symbol 248 MovieClip Frame 6
this.stand = true; this.playerx = this.playerx + 1; if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 248 MovieClip Frame 10
this.stand = false; loop = 1;
Symbol 248 MovieClip Frame 11
this._x = this._x - 6.25; loop = loop + 1;
Symbol 248 MovieClip Frame 12
if (loop < 9) { gotoAndPlay (11); }
Symbol 248 MovieClip Frame 13
this.stand = true; this.playerx = this.playerx - 1; if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 248 MovieClip Frame 20
this.stand = false; loop = 1;
Symbol 248 MovieClip Frame 21
this._y = this._y - 6.25; loop = loop + 1;
Symbol 248 MovieClip Frame 22
if (loop < 9) { gotoAndPlay (21); }
Symbol 248 MovieClip Frame 23
this.stand = true; this.playery = this.playery - 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); }
Symbol 248 MovieClip Frame 30
this.stand = false; loop = 1;
Symbol 248 MovieClip Frame 31
this._y = this._y + 6.25; loop = loop + 1;
Symbol 248 MovieClip Frame 32
if (loop < 9) { gotoAndPlay (31); }
Symbol 248 MovieClip Frame 33
this.stand = true; this.playery = this.playery + 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); }
Symbol 249 MovieClip Frame 1
stop();
Instance of Symbol 160 MovieClip "r" in Symbol 249 MovieClip Frame 1
/* no clip actions */
Symbol 249 MovieClip Frame 9
gotoAndPlay (2);
Symbol 249 MovieClip Frame 11
stop();
Symbol 249 MovieClip Frame 19
gotoAndPlay (12);
Symbol 249 MovieClip Frame 21
stop();
Symbol 249 MovieClip Frame 29
gotoAndPlay (22);
Symbol 249 MovieClip Frame 31
stop();
Symbol 249 MovieClip Frame 39
gotoAndPlay (32);
Symbol 250 MovieClip Frame 1
r = random(4);
Symbol 250 MovieClip Frame 2
if (r == 0) { if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); } } if (r == 1) { if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); } } if (r == 2) { if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); } } if (r == 3) { if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); } }
Symbol 250 MovieClip Frame 3
this.stand = false; loop = 1;
Symbol 250 MovieClip Frame 4
this._x = this._x + 6.25; loop = loop + 1;
Symbol 250 MovieClip Frame 5
if (loop < 9) { gotoAndPlay (4); }
Symbol 250 MovieClip Frame 6
this.stand = true; this.playerx = this.playerx + 1; if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 250 MovieClip Frame 10
this.stand = false; loop = 1;
Symbol 250 MovieClip Frame 11
this._x = this._x - 6.25; loop = loop + 1;
Symbol 250 MovieClip Frame 12
if (loop < 9) { gotoAndPlay (11); }
Symbol 250 MovieClip Frame 13
this.stand = true; this.playerx = this.playerx - 1; if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 250 MovieClip Frame 20
this.stand = false; loop = 1;
Symbol 250 MovieClip Frame 21
this._y = this._y - 6.25; loop = loop + 1;
Symbol 250 MovieClip Frame 22
if (loop < 9) { gotoAndPlay (21); }
Symbol 250 MovieClip Frame 23
this.stand = true; this.playery = this.playery - 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); }
Symbol 250 MovieClip Frame 30
this.stand = false; loop = 1;
Symbol 250 MovieClip Frame 31
this._y = this._y + 6.25; loop = loop + 1;
Symbol 250 MovieClip Frame 32
if (loop < 9) { gotoAndPlay (31); }
Symbol 250 MovieClip Frame 33
this.stand = true; this.playery = this.playery + 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); }
Symbol 251 MovieClip Frame 1
r = random(4);
Symbol 251 MovieClip Frame 2
if (r == 0) { if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); } } if (r == 1) { if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); } } if (r == 2) { if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); } } if (r == 3) { if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); } }
Symbol 251 MovieClip Frame 3
this.stand = false; loop = 1;
Symbol 251 MovieClip Frame 4
this._x = this._x + 6.25; loop = loop + 1;
Symbol 251 MovieClip Frame 5
if (loop < 9) { gotoAndPlay (4); }
Symbol 251 MovieClip Frame 6
this.stand = true; this.playerx = this.playerx + 1; if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 251 MovieClip Frame 10
this.stand = false; loop = 1;
Symbol 251 MovieClip Frame 11
this._x = this._x - 6.25; loop = loop + 1;
Symbol 251 MovieClip Frame 12
if (loop < 9) { gotoAndPlay (11); }
Symbol 251 MovieClip Frame 13
this.stand = true; this.playerx = this.playerx - 1; if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 251 MovieClip Frame 20
this.stand = false; loop = 1;
Symbol 251 MovieClip Frame 21
this._y = this._y - 6.25; loop = loop + 1;
Symbol 251 MovieClip Frame 22
if (loop < 9) { gotoAndPlay (21); }
Symbol 251 MovieClip Frame 23
this.stand = true; this.playery = this.playery - 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); }
Symbol 251 MovieClip Frame 30
this.stand = false; loop = 1;
Symbol 251 MovieClip Frame 31
this._y = this._y + 6.25; loop = loop + 1;
Symbol 251 MovieClip Frame 32
if (loop < 9) { gotoAndPlay (31); }
Symbol 251 MovieClip Frame 33
this.stand = true; this.playery = this.playery + 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); }
Symbol 252 MovieClip Frame 1
r = random(4);
Symbol 252 MovieClip Frame 2
if (r == 0) { if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); } } if (r == 1) { if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); } } if (r == 2) { if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); } } if (r == 3) { if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); } }
Symbol 252 MovieClip Frame 3
this.stand = false; loop = 1;
Symbol 252 MovieClip Frame 4
this._x = this._x + 6.25; loop = loop + 1;
Symbol 252 MovieClip Frame 5
if (loop < 9) { gotoAndPlay (4); }
Symbol 252 MovieClip Frame 6
this.stand = true; this.playerx = this.playerx + 1; if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 252 MovieClip Frame 10
this.stand = false; loop = 1;
Symbol 252 MovieClip Frame 11
this._x = this._x - 6.25; loop = loop + 1;
Symbol 252 MovieClip Frame 12
if (loop < 9) { gotoAndPlay (11); }
Symbol 252 MovieClip Frame 13
this.stand = true; this.playerx = this.playerx - 1; if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 252 MovieClip Frame 20
this.stand = false; loop = 1;
Symbol 252 MovieClip Frame 21
this._y = this._y - 6.25; loop = loop + 1;
Symbol 252 MovieClip Frame 22
if (loop < 9) { gotoAndPlay (21); }
Symbol 252 MovieClip Frame 23
this.stand = true; this.playery = this.playery - 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); }
Symbol 252 MovieClip Frame 30
this.stand = false; loop = 1;
Symbol 252 MovieClip Frame 31
this._y = this._y + 6.25; loop = loop + 1;
Symbol 252 MovieClip Frame 32
if (loop < 9) { gotoAndPlay (31); }
Symbol 252 MovieClip Frame 33
this.stand = true; this.playery = this.playery + 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); }
Symbol 253 MovieClip Frame 1
r = random(4);
Symbol 253 MovieClip Frame 2
if (r == 0) { if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); } } if (r == 1) { if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); } } if (r == 2) { if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); } } if (r == 3) { if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); } }
Symbol 253 MovieClip Frame 3
this.stand = false; loop = 1;
Symbol 253 MovieClip Frame 4
this._x = this._x + 6.25; loop = loop + 1;
Symbol 253 MovieClip Frame 5
if (loop < 9) { gotoAndPlay (4); }
Symbol 253 MovieClip Frame 6
this.stand = true; this.playerx = this.playerx + 1; if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 253 MovieClip Frame 10
this.stand = false; loop = 1;
Symbol 253 MovieClip Frame 11
this._x = this._x - 6.25; loop = loop + 1;
Symbol 253 MovieClip Frame 12
if (loop < 9) { gotoAndPlay (11); }
Symbol 253 MovieClip Frame 13
this.stand = true; this.playerx = this.playerx - 1; if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 253 MovieClip Frame 20
this.stand = false; loop = 1;
Symbol 253 MovieClip Frame 21
this._y = this._y - 6.25; loop = loop + 1;
Symbol 253 MovieClip Frame 22
if (loop < 9) { gotoAndPlay (21); }
Symbol 253 MovieClip Frame 23
this.stand = true; this.playery = this.playery - 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); }
Symbol 253 MovieClip Frame 30
this.stand = false; loop = 1;
Symbol 253 MovieClip Frame 31
this._y = this._y + 6.25; loop = loop + 1;
Symbol 253 MovieClip Frame 32
if (loop < 9) { gotoAndPlay (31); }
Symbol 253 MovieClip Frame 33
this.stand = true; this.playery = this.playery + 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); }
Symbol 254 MovieClip Frame 1
r = random(4);
Symbol 254 MovieClip Frame 2
if (r == 0) { if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); } } if (r == 1) { if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); } } if (r == 2) { if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); } } if (r == 3) { if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); } }
Symbol 254 MovieClip Frame 3
this.stand = false; loop = 1;
Symbol 254 MovieClip Frame 4
this._x = this._x + 6.25; loop = loop + 1;
Symbol 254 MovieClip Frame 5
if (loop < 9) { gotoAndPlay (4); }
Symbol 254 MovieClip Frame 6
this.stand = true; this.playerx = this.playerx + 1; if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 254 MovieClip Frame 10
this.stand = false; loop = 1;
Symbol 254 MovieClip Frame 11
this._x = this._x - 6.25; loop = loop + 1;
Symbol 254 MovieClip Frame 12
if (loop < 9) { gotoAndPlay (11); }
Symbol 254 MovieClip Frame 13
this.stand = true; this.playerx = this.playerx - 1; if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 254 MovieClip Frame 20
this.stand = false; loop = 1;
Symbol 254 MovieClip Frame 21
this._y = this._y - 6.25; loop = loop + 1;
Symbol 254 MovieClip Frame 22
if (loop < 9) { gotoAndPlay (21); }
Symbol 254 MovieClip Frame 23
this.stand = true; this.playery = this.playery - 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); }
Symbol 254 MovieClip Frame 30
this.stand = false; loop = 1;
Symbol 254 MovieClip Frame 31
this._y = this._y + 6.25; loop = loop + 1;
Symbol 254 MovieClip Frame 32
if (loop < 9) { gotoAndPlay (31); }
Symbol 254 MovieClip Frame 33
this.stand = true; this.playery = this.playery + 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); }
Symbol 255 MovieClip Frame 1
r = random(4);
Symbol 255 MovieClip Frame 2
if (r == 0) { if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); } } if (r == 1) { if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); } } if (r == 2) { if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); } } if (r == 3) { if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); } }
Symbol 255 MovieClip Frame 3
this.stand = false; loop = 1;
Symbol 255 MovieClip Frame 4
this._x = this._x + 6.25; loop = loop + 1;
Symbol 255 MovieClip Frame 5
if (loop < 9) { gotoAndPlay (4); }
Symbol 255 MovieClip Frame 6
this.stand = true; this.playerx = this.playerx + 1; if ((_root.groundobj[((this.playery - 1) * 15) + this.playerx] == 0) and this.stand) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 255 MovieClip Frame 10
this.stand = false; loop = 1;
Symbol 255 MovieClip Frame 11
this._x = this._x - 6.25; loop = loop + 1;
Symbol 255 MovieClip Frame 12
if (loop < 9) { gotoAndPlay (11); }
Symbol 255 MovieClip Frame 13
this.stand = true; this.playerx = this.playerx - 1; if ((_root.groundobj[((this.playery - 1) * 15) + (this.playerx - 2)] == 0) and this.stand) { gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 255 MovieClip Frame 20
this.stand = false; loop = 1;
Symbol 255 MovieClip Frame 21
this._y = this._y - 6.25; loop = loop + 1;
Symbol 255 MovieClip Frame 22
if (loop < 9) { gotoAndPlay (21); }
Symbol 255 MovieClip Frame 23
this.stand = true; this.playery = this.playery - 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[((this.playery - 2) * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (20); } else { gotoAndPlay (1); }
Symbol 255 MovieClip Frame 30
this.stand = false; loop = 1;
Symbol 255 MovieClip Frame 31
this._y = this._y + 6.25; loop = loop + 1;
Symbol 255 MovieClip Frame 32
if (loop < 9) { gotoAndPlay (31); }
Symbol 255 MovieClip Frame 33
this.stand = true; this.playery = this.playery + 1; this.swapDepths((10000 * this.playery) + this.playerx); if ((_root.groundobj[(this.playery * 15) + (this.playerx - 1)] == 0) and this.stand) { gotoAndPlay (30); } else { gotoAndPlay (1); }
Symbol 256 MovieClip Frame 1
stop();
Instance of Symbol 160 MovieClip "r" in Symbol 256 MovieClip Frame 1
/* no clip actions */
Symbol 256 MovieClip Frame 9
gotoAndPlay (2);
Symbol 256 MovieClip Frame 11
stop();
Symbol 256 MovieClip Frame 19
gotoAndPlay (12);
Symbol 256 MovieClip Frame 21
stop();
Symbol 256 MovieClip Frame 29
gotoAndPlay (22);
Symbol 256 MovieClip Frame 31
stop();
Symbol 256 MovieClip Frame 39
gotoAndPlay (32);

Library Items

Symbol 1 GraphicUsed by:2 3
Symbol 2 MovieClipUses:1Used by:3
Symbol 3 MovieClip [item2]Uses:1 2
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip [item1]Uses:4
Symbol 6 GraphicUsed by:Timeline
Symbol 7 GraphicUsed by:8 22
Symbol 8 MovieClipUses:7Used by:29
Symbol 9 GraphicUsed by:10 15
Symbol 10 MovieClipUses:9Used by:29
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:29
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:29
Symbol 15 MovieClipUses:9Used by:29
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:29
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:29
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:29
Symbol 22 MovieClipUses:7Used by:29
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:29
Symbol 25 GraphicUsed by:26 27 28
Symbol 26 MovieClipUses:25Used by:29
Symbol 27 MovieClipUses:25Used by:29
Symbol 28 MovieClipUses:25Used by:29
Symbol 29 MovieClipUses:8 10 12 14 15 17 19 21 22 24 26 27 28Used by:Timeline
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:Timeline
Symbol 32 GraphicUsed by:33 190
Symbol 33 MovieClipUses:32Used by:Timeline
Symbol 34 FontUsed by:35 187
Symbol 35 EditableTextUses:34Used by:Timeline
Symbol 36 GraphicUsed by:Timeline
Symbol 37 GraphicUsed by:39
Symbol 38 GraphicUsed by:39
Symbol 39 ButtonUses:37 38Used by:Timeline
Symbol 40 GraphicUsed by:Timeline
Symbol 41 GraphicUsed by:43
Symbol 42 GraphicUsed by:43
Symbol 43 ButtonUses:41 42Used by:Timeline
Symbol 44 GraphicUsed by:46
Symbol 45 GraphicUsed by:46
Symbol 46 ButtonUses:44 45Used by:Timeline
Symbol 47 GraphicUsed by:Timeline
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:260  Timeline
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:Timeline
Symbol 52 GraphicUsed by:54
Symbol 53 GraphicUsed by:54
Symbol 54 ButtonUses:52 53Used by:Timeline
Symbol 55 GraphicUsed by:Timeline
Symbol 56 SoundUsed by:Timeline
Symbol 57 GraphicUsed by:Timeline
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:Timeline
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:Timeline
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:64
Symbol 64 MovieClipUses:63Used by:Timeline
Symbol 65 GraphicUsed by:66  Timeline
Symbol 66 MovieClipUses:65Used by:Timeline
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:69
Symbol 69 MovieClipUses:68Used by:Timeline
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:Timeline
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:Timeline
Symbol 74 GraphicUsed by:Timeline
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75Used by:Timeline
Symbol 77 GraphicUsed by:Timeline
Symbol 78 GraphicUsed by:81
Symbol 79 GraphicUsed by:81
Symbol 80 GraphicUsed by:81
Symbol 81 ButtonUses:78 79 80Used by:Timeline
Symbol 82 GraphicUsed by:85
Symbol 83 GraphicUsed by:85
Symbol 84 GraphicUsed by:85
Symbol 85 ButtonUses:82 83 84Used by:Timeline
Symbol 86 GraphicUsed by:89
Symbol 87 GraphicUsed by:89
Symbol 88 GraphicUsed by:89
Symbol 89 ButtonUses:86 87 88Used by:Timeline
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:Timeline
Symbol 92 GraphicUsed by:95
Symbol 93 GraphicUsed by:95
Symbol 94 GraphicUsed by:95
Symbol 95 ButtonUses:92 93 94Used by:Timeline
Symbol 96 GraphicUsed by:Timeline
Symbol 97 GraphicUsed by:100
Symbol 98 GraphicUsed by:100
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:97 98 99Used by:Timeline
Symbol 101 GraphicUsed by:105
Symbol 102 GraphicUsed by:105
Symbol 103 GraphicUsed by:105
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:101 102 103 104Used by:Timeline
Symbol 106 GraphicUsed by:109
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:106 107 108Used by:Timeline
Symbol 110 GraphicUsed by:119 136
Symbol 111 GraphicUsed by:119 136
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:114
Symbol 114 MovieClipUses:113Used by:119 136
Symbol 115 GraphicUsed by:116 117
Symbol 116 MovieClipUses:115Used by:119 136
Symbol 117 MovieClipUses:115Used by:119 136
Symbol 118 GraphicUsed by:119 136
Symbol 119 MovieClipUses:110 111 114 116 117 118Used by:Timeline
Symbol 120 FontUsed by:121 122 123 124 125 126
Symbol 121 TextUses:120Used by:Timeline
Symbol 122 TextUses:120Used by:Timeline
Symbol 123 TextUses:120Used by:Timeline
Symbol 124 TextUses:120Used by:Timeline
Symbol 125 TextUses:120Used by:Timeline
Symbol 126 TextUses:120Used by:Timeline
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:Timeline
Symbol 129 GraphicUsed by:131
Symbol 130 GraphicUsed by:131
Symbol 131 ButtonUses:129 130Used by:Timeline
Symbol 132 GraphicUsed by:Timeline
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:135 236
Symbol 135 MovieClipUses:134Used by:Timeline
Symbol 136 MovieClipUses:110 111 114 116 117 118Used by:Timeline
Symbol 137 SoundUsed by:138
Symbol 138 MovieClipUses:137Used by:Timeline
Symbol 139 GraphicUsed by:140 183 242 249 256
Symbol 140 MovieClipUses:139Used by:143
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:143
Symbol 143 MovieClipUses:140 142Used by:144 145 146 147 237 238 239 240 244 245 246 247 248 250 251 252 253 254 255
Symbol 144 MovieClipUses:143Used by:Timeline
Symbol 145 MovieClipUses:143Used by:Timeline
Symbol 146 MovieClipUses:143Used by:Timeline
Symbol 147 MovieClipUses:143Used by:Timeline
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148Used by:152 241
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:152 241
Symbol 152 MovieClipUses:149 151Used by:Timeline
Symbol 153 GraphicUsed by:160
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:160 189
Symbol 156 GraphicUsed by:160
Symbol 157 GraphicUsed by:160
Symbol 158 GraphicUsed by:160
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:153 155 156 157 158 159Used by:183 242 249 256
Symbol 161 GraphicUsed by:168
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:162Used by:168
Symbol 164 GraphicUsed by:168
Symbol 165 GraphicUsed by:168
Symbol 166 GraphicUsed by:168
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:161 163 164 165 166 167Used by:183 242 249 256
Symbol 169 GraphicUsed by:176
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:176 182
Symbol 172 GraphicUsed by:176
Symbol 173 GraphicUsed by:176
Symbol 174 GraphicUsed by:176
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:169 171 172 173 174 175Used by:183 242 249 256
Symbol 177 GraphicUsed by:182
Symbol 178 GraphicUsed by:182
Symbol 179 GraphicUsed by:182
Symbol 180 GraphicUsed by:182
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:177 171 178 179 180 181Used by:183 242 249 256
Symbol 183 MovieClipUses:139 160 168 176 182Used by:Timeline
Symbol 184 GraphicUsed by:189 225
Symbol 185 FontUsed by:186
Symbol 186 EditableTextUses:185Used by:189
Symbol 187 EditableTextUses:34Used by:189
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:184 155 186 187 188Used by:Timeline
Symbol 190 MovieClipUses:32Used by:205
Symbol 191 SoundUsed by:205
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:205
Symbol 194 GraphicUsed by:205
Symbol 195 SoundUsed by:205
Symbol 196 GraphicUsed by:205
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:205
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:199Used by:205
Symbol 201 GraphicUsed by:205
Symbol 202 GraphicUsed by:205
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:203Used by:205
Symbol 205 MovieClipUses:190 191 193 194 195 196 198 200 201 202 204Used by:Timeline
Symbol 206 GraphicUsed by:213 243
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:207Used by:209
Symbol 209 MovieClipUses:208Used by:212 213 243
Symbol 210 SoundUsed by:213 243
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211 209Used by:213 243
Symbol 213 MovieClipUses:206 209 210 212Used by:Timeline
Symbol 214 GraphicUsed by:222
Symbol 215 GraphicUsed by:217
Symbol 216 GraphicUsed by:217
Symbol 217 ButtonUses:215 216Used by:222
Symbol 218 GraphicUsed by:220
Symbol 219 GraphicUsed by:220
Symbol 220 ButtonUses:218 219Used by:222
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:214 217 220 221Used by:Timeline
Symbol 223 MovieClipUsed by:Timeline
Symbol 224 GraphicUsed by:Timeline
Symbol 225 MovieClipUses:184Used by:234
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:234
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:234
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:234
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:234
Symbol 234 MovieClipUses:225 227 229 231 233Used by:Timeline
Symbol 235 SoundUsed by:Timeline
Symbol 236 MovieClipUses:134Used by:Timeline
Symbol 237 MovieClipUses:143Used by:Timeline
Symbol 238 MovieClipUses:143Used by:Timeline
Symbol 239 MovieClipUses:143Used by:Timeline
Symbol 240 MovieClipUses:143Used by:Timeline
Symbol 241 MovieClipUses:149 151Used by:Timeline
Symbol 242 MovieClipUses:139 160 168 176 182Used by:Timeline
Symbol 243 MovieClipUses:206 209 210 212Used by:Timeline
Symbol 244 MovieClipUses:143Used by:Timeline
Symbol 245 MovieClipUses:143Used by:Timeline
Symbol 246 MovieClipUses:143Used by:Timeline
Symbol 247 MovieClipUses:143Used by:Timeline
Symbol 248 MovieClipUses:143Used by:Timeline
Symbol 249 MovieClipUses:139 160 168 176 182Used by:Timeline
Symbol 250 MovieClipUses:143Used by:Timeline
Symbol 251 MovieClipUses:143Used by:Timeline
Symbol 252 MovieClipUses:143Used by:Timeline
Symbol 253 MovieClipUses:143Used by:Timeline
Symbol 254 MovieClipUses:143Used by:Timeline
Symbol 255 MovieClipUses:143Used by:Timeline
Symbol 256 MovieClipUses:139 160 168 176 182Used by:Timeline
Symbol 257 BitmapUsed by:258
Symbol 258 GraphicUses:257Used by:Timeline
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClipUses:259 49Used by:Timeline
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClipUses:261Used by:Timeline
Streaming Sound 1Used by:Timeline

Instance Names

"kkk"Frame 1Symbol 33 MovieClip
"life"Frame 580Symbol 100 MovieClip
"power"Frame 580Symbol 105 MovieClip
"clock"Frame 580Symbol 109 MovieClip
"door"Frame 580Symbol 119 MovieClip
"life"Frame 583Symbol 100 MovieClip
"power"Frame 583Symbol 105 MovieClip
"clock"Frame 583Symbol 109 MovieClip
"door"Frame 583Symbol 136 MovieClip
"pick"Frame 583Symbol 138 MovieClip
"e2"Frame 583Symbol 144 MovieClip
"e1"Frame 583Symbol 145 MovieClip
"e3"Frame 583Symbol 146 MovieClip
"e4"Frame 583Symbol 147 MovieClip
"dead"Frame 583Symbol 152 MovieClip
"ren"Frame 583Symbol 183 MovieClip
"black"Frame 583Symbol 189 MovieClip
"ball"Frame 583Symbol 205 MovieClip
"rdead"Frame 583Symbol 213 MovieClip
"gaov"Frame 583Symbol 222 MovieClip
"life"Frame 584Symbol 100 MovieClip
"power"Frame 584Symbol 105 MovieClip
"clock"Frame 584Symbol 109 MovieClip
"door"Frame 584Symbol 136 MovieClip
"pick"Frame 584Symbol 138 MovieClip
"e2"Frame 584Symbol 237 MovieClip
"e1"Frame 584Symbol 238 MovieClip
"e3"Frame 584Symbol 239 MovieClip
"e4"Frame 584Symbol 240 MovieClip
"dead"Frame 584Symbol 241 MovieClip
"ren"Frame 584Symbol 242 MovieClip
"black"Frame 584Symbol 189 MovieClip
"ball"Frame 584Symbol 205 MovieClip
"rdead"Frame 584Symbol 243 MovieClip
"gaov"Frame 584Symbol 222 MovieClip
"life"Frame 585Symbol 100 MovieClip
"power"Frame 585Symbol 105 MovieClip
"clock"Frame 585Symbol 109 MovieClip
"door"Frame 585Symbol 136 MovieClip
"pick"Frame 585Symbol 138 MovieClip
"e2"Frame 585Symbol 244 MovieClip
"e1"Frame 585Symbol 245 MovieClip
"e3"Frame 585Symbol 246 MovieClip
"e4"Frame 585Symbol 247 MovieClip
"dead"Frame 585Symbol 241 MovieClip
"e5"Frame 585Symbol 248 MovieClip
"ren"Frame 585Symbol 249 MovieClip
"black"Frame 585Symbol 189 MovieClip
"ball"Frame 585Symbol 205 MovieClip
"rdead"Frame 585Symbol 243 MovieClip
"gaov"Frame 585Symbol 222 MovieClip
"life"Frame 586Symbol 100 MovieClip
"power"Frame 586Symbol 105 MovieClip
"clock"Frame 586Symbol 109 MovieClip
"door"Frame 586Symbol 136 MovieClip
"e2"Frame 586Symbol 250 MovieClip
"e1"Frame 586Symbol 251 MovieClip
"e3"Frame 586Symbol 252 MovieClip
"e4"Frame 586Symbol 253 MovieClip
"dead"Frame 586Symbol 241 MovieClip
"e5"Frame 586Symbol 254 MovieClip
"e6"Frame 586Symbol 255 MovieClip
"ren"Frame 586Symbol 256 MovieClip
"black"Frame 586Symbol 189 MovieClip
"ball"Frame 586Symbol 205 MovieClip
"rdead"Frame 586Symbol 243 MovieClip
"gaov"Frame 586Symbol 222 MovieClip
"pick"Frame 586Symbol 138 MovieClip
"r"Symbol 183 MovieClip Frame 1Symbol 160 MovieClip
"r"Symbol 183 MovieClip Frame 11Symbol 168 MovieClip
"r"Symbol 183 MovieClip Frame 21Symbol 176 MovieClip
"r"Symbol 183 MovieClip Frame 31Symbol 182 MovieClip
"exp"Symbol 205 MovieClip Frame 48Symbol 193 MovieClip
"exp"Symbol 205 MovieClip Frame 58Symbol 200 MovieClip
"r"Symbol 242 MovieClip Frame 1Symbol 160 MovieClip
"r"Symbol 242 MovieClip Frame 11Symbol 168 MovieClip
"r"Symbol 242 MovieClip Frame 21Symbol 176 MovieClip
"r"Symbol 242 MovieClip Frame 31Symbol 182 MovieClip
"r"Symbol 249 MovieClip Frame 1Symbol 160 MovieClip
"r"Symbol 249 MovieClip Frame 11Symbol 168 MovieClip
"r"Symbol 249 MovieClip Frame 21Symbol 176 MovieClip
"r"Symbol 249 MovieClip Frame 31Symbol 182 MovieClip
"r"Symbol 256 MovieClip Frame 1Symbol 160 MovieClip
"r"Symbol 256 MovieClip Frame 11Symbol 168 MovieClip
"r"Symbol 256 MovieClip Frame 21Symbol 176 MovieClip
"r"Symbol 256 MovieClip Frame 31Symbol 182 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 3 as "item2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "item1"

Labels

"right"Symbol 144 MovieClip Frame 3
"left"Symbol 144 MovieClip Frame 10
"up"Symbol 144 MovieClip Frame 20
"down"Symbol 144 MovieClip Frame 30
"right"Symbol 145 MovieClip Frame 3
"left"Symbol 145 MovieClip Frame 10
"up"Symbol 145 MovieClip Frame 20
"down"Symbol 145 MovieClip Frame 30
"right"Symbol 146 MovieClip Frame 3
"left"Symbol 146 MovieClip Frame 10
"up"Symbol 146 MovieClip Frame 20
"down"Symbol 146 MovieClip Frame 30
"right"Symbol 147 MovieClip Frame 3
"left"Symbol 147 MovieClip Frame 10
"up"Symbol 147 MovieClip Frame 20
"down"Symbol 147 MovieClip Frame 30
"power1"Symbol 205 MovieClip Frame 48
"power2"Symbol 205 MovieClip Frame 58
"1"Symbol 234 MovieClip Frame 20
"2"Symbol 234 MovieClip Frame 50
"3"Symbol 234 MovieClip Frame 80
"4"Symbol 234 MovieClip Frame 110
"right"Symbol 237 MovieClip Frame 3
"left"Symbol 237 MovieClip Frame 10
"up"Symbol 237 MovieClip Frame 20
"down"Symbol 237 MovieClip Frame 30
"right"Symbol 238 MovieClip Frame 3
"left"Symbol 238 MovieClip Frame 10
"up"Symbol 238 MovieClip Frame 20
"down"Symbol 238 MovieClip Frame 30
"right"Symbol 239 MovieClip Frame 3
"left"Symbol 239 MovieClip Frame 10
"up"Symbol 239 MovieClip Frame 20
"down"Symbol 239 MovieClip Frame 30
"right"Symbol 240 MovieClip Frame 3
"left"Symbol 240 MovieClip Frame 10
"up"Symbol 240 MovieClip Frame 20
"down"Symbol 240 MovieClip Frame 30
"right"Symbol 244 MovieClip Frame 3
"left"Symbol 244 MovieClip Frame 10
"up"Symbol 244 MovieClip Frame 20
"down"Symbol 244 MovieClip Frame 30
"right"Symbol 245 MovieClip Frame 3
"left"Symbol 245 MovieClip Frame 10
"up"Symbol 245 MovieClip Frame 20
"down"Symbol 245 MovieClip Frame 30
"right"Symbol 246 MovieClip Frame 3
"left"Symbol 246 MovieClip Frame 10
"up"Symbol 246 MovieClip Frame 20
"down"Symbol 246 MovieClip Frame 30
"right"Symbol 247 MovieClip Frame 3
"left"Symbol 247 MovieClip Frame 10
"up"Symbol 247 MovieClip Frame 20
"down"Symbol 247 MovieClip Frame 30
"right"Symbol 248 MovieClip Frame 3
"left"Symbol 248 MovieClip Frame 10
"up"Symbol 248 MovieClip Frame 20
"down"Symbol 248 MovieClip Frame 30
"right"Symbol 250 MovieClip Frame 3
"left"Symbol 250 MovieClip Frame 10
"up"Symbol 250 MovieClip Frame 20
"down"Symbol 250 MovieClip Frame 30
"right"Symbol 251 MovieClip Frame 3
"left"Symbol 251 MovieClip Frame 10
"up"Symbol 251 MovieClip Frame 20
"down"Symbol 251 MovieClip Frame 30
"right"Symbol 252 MovieClip Frame 3
"left"Symbol 252 MovieClip Frame 10
"up"Symbol 252 MovieClip Frame 20
"down"Symbol 252 MovieClip Frame 30
"right"Symbol 253 MovieClip Frame 3
"left"Symbol 253 MovieClip Frame 10
"up"Symbol 253 MovieClip Frame 20
"down"Symbol 253 MovieClip Frame 30
"right"Symbol 254 MovieClip Frame 3
"left"Symbol 254 MovieClip Frame 10
"up"Symbol 254 MovieClip Frame 20
"down"Symbol 254 MovieClip Frame 30
"right"Symbol 255 MovieClip Frame 3
"left"Symbol 255 MovieClip Frame 10
"up"Symbol 255 MovieClip Frame 20
"down"Symbol 255 MovieClip Frame 30

Dynamic Text Variables

llSymbol 35 EditableText""
/:playerlifeSymbol 186 EditableText""
/:timeSymbol 187 EditableText""




http://swfchan.com/5/23102/info.shtml
Created: 26/5 -2019 11:53:59 Last modified: 26/5 -2019 11:53:59 Server time: 22/12 -2024 23:24:52