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Aitchu - Episode 1.swf

This is the info page for
Flash #23110

(Click the ID number above for more basic data on this flash file.)


Text
GONG

SON NINJA TOUCHE

X 15

X 3

GOUTTE

MENU

First name :

Last name :

E-mail :

Age :

Sex :

Score :

Male

Female

SKIP INTRO

A long time ago...

... a house on top of
the moutain.

In this house were living
Aitchu and his loyal friend
the pig Sowsi San.

One day, Aitchu went
fishing, leaving
Sowsi San go
about his business.

Great gourmet and cordon
bleu, Sowsi San was
preparing a good meal.
The aroma that was
given off by the
pot filled his nostrils.

Lost in thought he
didn't feel the
danger.

Suddenly, intruders came
into the house

and kidnapped Sows San.

On nightfall,

Aitchu dicovered with horror
that Sowsi San had disappeared.

On the wall... the Roudoudou emblem.

Quickly, Aitchu goes through
the formely quiet house

to slip on his battledress...

and to go to Sowsi San assistance.

Play

Jouer

Credits

Intro

Rules

réalisation Toon 8

To find Sowsi San, you'll
have to search for secret
passages and keys to
continue your quest.
You'll have to find bonus
hidden on the set and
then to fight against the
Boss.
Use the arrow keys to
move. Space bar will be
of use to hit with the
sabre, control key will be
of use to throw
"shuricanes".

BACK

LEVEL 1

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jhgjghjghjjh

0

score

ActionScript [AS1/AS2]

Frame 2
gotoAndPlay (1021);
Frame 37
function CSprite(SpriteMovieClip, ShurikenMovieClip, KeyUp, KeyDown, KeyLeft, KeyRight, KeyShuriken, KeySabre, LivesValue, PowerByLife) { var CptArray; this.NumOfLives = LivesValue; this.MaxOfPower = PowerByLife; this.NumOfPower = this.MaxOfPower; this.XStep = 5; this.YStep = 5; this.SwimValue = 0; this.ArrayCounter = 0; this.JumpArray = new Array(20, 16, 8, 0, -8, -16, -20); this.WallJumpArray = new Array(0, 15, 15, 15, 15, 15, 15, 15, 15); this.StepArray = new Array(G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING, G_STEP_WHEN_JUMPING); this.ShurikensArray = new Array(); this.NumOfShurikens = 5; this.ShurikensSpeed = this.XStep * 3; CptArray = 0; while (CptArray < G_MAX_NUM_SHURIKENS) { duplicateMovieClip (ShurikenMovieClip, "Shuriken" + (CptArray + 1), CptArray + 1); this.ShurikensArray.push(eval ("Shuriken" + (CptArray + 1))); this.ShurikensArray[CptArray]._visible = 0; this.ShurikensArray[CptArray].XDirection = 0; CptArray++; } this.HitPlatforms = 0; this.HitWater = 0; this.HitPlatformNum = 0; this.HitWallNum = 0; this.ThrowShuriken = 0; this.SabreHit = 0; this.Direction = G_RIGHT_DIRECTION; this.Movement = 4; this.BlinkValue = 0; this.TouchByEnemyValue = 0; this.PrevIsJumpingUp = 0; this.IsJumpingUp = 0; this.PrevIsJumpingDown = 0; this.IsJumpingDown = 0; this.PrevLeftMove = 0; this.NextLeftMove = 0; this.PrevRightMove = 0; this.NextRightMove = 0; this.UpKey = KeyUp; this.DownKey = KeyDown; this.LeftKey = KeyLeft; this.RightKey = KeyRight; this.ShurikenKey = KeyShuriken; this.SabreKey = KeySabre; this.SabreKeyRelease = 1; this.Clip = SpriteMovieClip; this.ClipRightStep = 1; this.ClipLeftStep = 10; this.ClipRightBreak = 20; this.ClipLeftBreak = 30; this.ClipRightStepJump = 40; this.ClipRightJump = 50; this.ClipLeftStepJump = 60; this.ClipLeftJump = 70; this.ClipFall = 80; this.ClipRightStepFall = 90; this.ClipLeftStepFall = 100; this.ClipRightSwim = 110; this.ClipLeftSwim = 120; this.ClipUpRightSwim = 130; this.ClipUpLeftSwim = 140; this.ClipDownRightSwim = 150; this.ClipDownLeftSwim = 160; this.ClipRightSwimBreak = 170; this.ClipLeftSwimBreak = 180; this.ClipWallToRightJump = 190; this.ClipWallToLeftJump = 200; this.ClipWallToRightBreak = 210; this.ClipWallToLeftBreak = 220; this.ClipRightThrowShurikenBreak = 230; this.ClipLeftThrowShurikenBreak = 240; this.ClipRightSabreBreak = 250; this.ClipLeftSabreBreak = 260; } var G_SCREEN_WIDTH = 400; var G_SCREEN_HEIGHT = 600; var G_ALT_KEY = 18; var G_ENEMY_SCORE_VALUE = 150; var G_BOSS_SCORE_VALUE = (G_ENEMY_SCORE_VALUE * 20); var G_BOSS_BLINK_VALUE = 10; var G_LEFT_DIRECTION = 0; var G_RIGHT_DIRECTION = 1; var G_MOVE_UP_LEFT = 0; var G_MOVE_UP = 1; var G_MOVE_UP_RIGHT = 2; var G_MOVE_LEFT = 3; var G_NO_MOVEMENT = 4; var G_MOVE_RIGHT = 5; var G_MOVE_DOWN_LEFT = 6; var G_MOVE_DOWN = 7; var G_MOVE_DOWN_RIGHT = 8; var G_STEP_WHEN_JUMPING = 8; var G_NUM_SHURIKENS_BONUS = 10; var G_MAX_NUM_SHURIKENS = 15; var G_RANDOM_BONUS_SHURIKENS = 15; var G_POWER_BY_LIFE = 2; var G_NUM_OF_BLINKS = 30; var G_START_POSITION_X = 75; var G_START_POSITION_Y = 300; CSprite.prototype.IsHittingClip = function (MovieClip) { var SpriteBounds = this.Clip.getBounds(_root); return((((MovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMin, true) || (MovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMax, true))) || (MovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMin, true))) || (MovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMax, true))) || (MovieClip.hitTest(this.Clip._x, this.Clip._y, true))); }; CSprite.prototype.IsHittingDeathPlatforms = function (DeathPlatformsClipArray) { var HitValue; var SpriteBounds = this.Clip.getBounds(_root); var Cpt; HitValue = 0; Cpt = 0; while ((!HitValue) && (Cpt < DeathPlatformsClipArray.length)) { HitValue = DeathPlatformsClipArray[Cpt].hitTest(SpriteBounds.xMin, SpriteBounds.yMin, true) || (DeathPlatformsClipArray[Cpt].hitTest(SpriteBounds.xMax, SpriteBounds.yMin, true)); Cpt++; } return(HitValue); }; CSprite.prototype.IsGettingShurikens = function (ShurikensMovieClip) { var NumShurikensTmp; var HitValue; var ShurikensBounds = ShurikensMovieClip.getBounds(_root); var ClipCurrentFrame = ShurikensMovieClip._currentFrame; HitValue = ((this.Clip.hitTest(ShurikensBounds.xMin, ShurikensBounds.yMin, true) || (this.Clip.hitTest(ShurikensBounds.xMax, ShurikensBounds.yMin, true))) || (this.Clip.hitTest(ShurikensBounds.xMin, ShurikensBounds.yMax, true))) || (this.Clip.hitTest(ShurikensBounds.xMax, ShurikensBounds.yMax, true)); if (((ClipCurrentFrame >= 15) && (35 >= ClipCurrentFrame)) && (HitValue)) { ShurikensMovieClip.gotoAndPlay("ShurikensClipEnd"); NumShurikensTmp = this.NumOfShurikens + G_NUM_SHURIKENS_BONUS; if (G_MAX_NUM_SHURIKENS < NumShurikensTmp) { this.NumOfShurikens = G_MAX_NUM_SHURIKENS; } else { this.NumOfShurikens = this.NumOfShurikens + G_NUM_SHURIKENS_BONUS; } return(1); } return(0); }; CSprite.prototype.SpriteInit = function (XPos, YPos) { this.Clip._x = XPos; this.Clip._y = YPos; this.Move(G_NO_MOVEMENT); }; CSprite.prototype.IsJumping = function () { var ClipFrame = this.Clip._currentFrame; return(((((ClipFrame == this.ClipRightStepJump) || (ClipFrame == this.ClipRightJump)) || (ClipFrame == this.ClipLeftJump)) || (ClipFrame == this.ClipLeftStepJump)) && (!this.FallValue)); }; CSprite.prototype.IsJumpingDown = function () { return(0 >= this.JumpArray[this.ArrayCounter]); }; CSprite.prototype.IsEndOfJump = function () { return(this.ArrayCounter == this.JumpArray.length); }; CSprite.prototype.IsFalling = function () { var ClipFrame = this.Clip._currentFrame; return(((ClipFrame == this.ClipFall) || (ClipFrame == this.ClipRightStepFall)) || (ClipFrame == this.ClipLeftStepFall)); }; CSprite.prototype.IsHittingPlatformsArray = function (PlatformsMovieClipArray) { var SpriteBounds = this.Clip.getBounds(_root); var ClipFrame = this.Clip._currentFrame; var HitTestValue; var CptArray; var CurrentPlatform; var MiddleClip; if ((ClipFrame == this.ClipLeftStepJump) || (ClipFrame == this.ClipLeftStepFall)) { SpriteBounds.xMin = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } if ((ClipFrame == this.ClipRightStepJump) || (ClipFrame == this.ClipRightStepFall)) { SpriteBounds.xMax = SpriteBounds.xMax - ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } MiddleClip = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); HitTestValue = 0; CptArray = 0; while ((CptArray < PlatformsMovieClipArray.length) && (!HitTestValue)) { CurrentPlatform = PlatformsMovieClipArray[CptArray]; HitTestValue = (CurrentPlatform.hitTest(SpriteBounds.xMin, SpriteBounds.yMax, true) || (CurrentPlatform.hitTest(SpriteBounds.xMax, SpriteBounds.yMax, true))) || (CurrentPlatform.hitTest(MiddleClip, SpriteBounds.yMax, true)); CptArray++; } if (HitTestValue) { CptArray--; this.HitPlatformNum = CptArray; } return(HitTestValue); }; CSprite.prototype.IsHittingMovingPlatform = function (MovingPlatformMovieClip) { var SpriteBounds = this.Clip.getBounds(_root); var ClipFrame = this.Clip._currentFrame; var HitTestValue; var CptArray; var CurrentPlatform; var MiddleClip; if ((ClipFrame == this.ClipLeftStepJump) || (ClipFrame == this.ClipLeftStepFall)) { SpriteBounds.xMin = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } if ((ClipFrame == this.ClipRightStepJump) || (ClipFrame == this.ClipRightStepFall)) { SpriteBounds.xMax = SpriteBounds.xMax - ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } MiddleClip = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); return((MovingPlatformMovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMax, true) || (MovingPlatformMovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMax, true))) || (MovingPlatformMovieClip.hitTest(MiddleClip, SpriteBounds.yMax, true))); }; CSprite.prototype.AdjustClipOnPlatform = function (PlatformsMovieClipArray) { var CurrentPlatform; var SpriteBounds = this.Clip.getBounds(_root); CurrentPlatform = PlatformsMovieClipArray[this.HitPlatformNum]; this.Clip._y = this.Clip._y + (CurrentPlatform._y - SpriteBounds.yMax); }; CSprite.prototype.IsHittingPlatformsJumpingDown = function (PlatformsMovieClip) { var SpriteBounds = this.Clip.getBounds(_root); var ClipFrame = this.Clip._currentFrame; var JumpDown; var Val; if (ClipFrame == this.ClipLeftStepJump) { SpriteBounds.xMin = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } if (ClipFrame == this.ClipRightStepJump) { SpriteBounds.xMax = SpriteBounds.xMax - ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } return(PlatformsMovieClip.hitTest(SpriteBounds.xMin, Cpt, true) || (PlatformsMovieClip.hitTest(SpriteBounds.xMax, Cpt, true))); }; CSprite.prototype.IsHittingWater = function (WaterMovieClip) { var SpriteBounds = this.Clip.getBounds(_root); return(WaterMovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMin, true) || (WaterMovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMin, true))); }; CSprite.prototype.StartJump = function (JumpMvtKey) { this.ArrayCounter = 0; if (JumpMvtKey == G_MOVE_UP_LEFT) { this.Direction = G_LEFT_DIRECTION; this.Clip.gotoAndStop(this.ClipLeftStepJump); this.Clip._x = this.Clip._x - this.StepArray[this.ArrayCounter]; } else if (JumpMvtKey == G_MOVE_UP_RIGHT) { this.Direction = G_RIGHT_DIRECTION; this.Clip.gotoAndStop(this.ClipRightStepJump); this.Clip._x = this.Clip._x + this.StepArray[this.ArrayCounter]; } else if (this.Direction == G_LEFT_DIRECTION) { this.Clip.gotoAndStop(this.ClipLeftJump); } else { this.Clip.gotoAndStop(this.ClipRightJump); } this.Clip._y = this.Clip._y - this.JumpArray[this.ArrayCounter]; this.ArrayCounter++; }; CSprite.prototype.Jump = function () { var ClipFrame = this.Clip._currentFrame; if (ClipFrame == this.ClipLeftStepJump) { this.Clip._x = this.Clip._x - this.StepArray[this.ArrayCounter]; } if (ClipFrame == this.ClipRightStepJump) { this.Clip._x = this.Clip._x + this.StepArray[this.ArrayCounter]; } this.Clip._y = this.Clip._y - this.JumpArray[this.ArrayCounter]; this.ArrayCounter++; }; CSprite.prototype.StartFall = function () { var ClipFrame = this.Clip._currentFrame; if ((ClipFrame == this.ClipLeftStepJump) || (ClipFrame == this.ClipWallToLeftJump)) { this.Clip.gotoAndStop(this.ClipLeftStepFall); this.Clip._x = this.Clip._x - G_STEP_WHEN_JUMPING; } else if ((ClipFrame == this.ClipRightStepJump) || (ClipFrame == this.ClipWallToRightJump)) { this.Clip.gotoAndStop(this.ClipRightStepFall); this.Clip._x = this.Clip._x + G_STEP_WHEN_JUMPING; } else { this.Clip.gotoAndStop(this.ClipFall); } this.Clip._y = this.Clip._y + (this.YStep * 3); }; CSprite.prototype.Fall = function () { var ClipFrame = this.Clip._currentFrame; if (ClipFrame == this.ClipLeftStepFall) { this.Clip._x = this.Clip._x - G_STEP_WHEN_JUMPING; this.Clip._y = this.Clip._y + (this.YStep * 3); } else if (ClipFrame == this.ClipRightStepFall) { this.Clip._x = this.Clip._x + G_STEP_WHEN_JUMPING; this.Clip._y = this.Clip._y + (this.YStep * 3); } else { this.Clip._y = this.Clip._y + (this.YStep * 3); } }; CSprite.prototype.IsSwimming = function () { return(this.SwimValue); }; CSprite.prototype.ApplyPlouf = function (WaterMovieClip, PloufMovieClip) { var WaterBounds = WaterMovieClip.getBounds(_root); PloufMovieClip._x = this.Clip._x; PloufMovieClip._y = this.Clip._y - 42; PloufMovieClip.play(); }; CSprite.prototype.EndSwim = function () { this.SwimValue = 0; }; CSprite.prototype.Swim = function (SwimValue) { var ClipFrame = this.Clip._currentFrame; if (SwimValue == G_MOVE_LEFT) { this.Direction = G_LEFT_DIRECTION; if (ClipFrame != this.ClipLeftSwim) { this.Clip.gotoAndStop(this.ClipLeftSwim); } this.Clip._x = this.Clip._x - (this.XStep / 2); } else if (SwimValue == G_MOVE_RIGHT) { this.Direction = G_RIGHT_DIRECTION; if (ClipFrame != this.ClipRightSwim) { this.Clip.gotoAndStop(this.ClipRightSwim); } this.Clip._x = this.Clip._x + (this.XStep / 2); } else if (SwimValue == G_MOVE_UP_LEFT) { this.Direction = G_LEFT_DIRECTION; if (ClipFrame != this.ClipUpLeftSwim) { this.Clip.gotoAndStop(this.ClipUpLeftSwim); } this.Clip._x = this.Clip._x - (this.XStep / 2); this.Clip._y = this.Clip._y - (this.YStep / 2); } else if (SwimValue == G_MOVE_UP_RIGHT) { this.Direction = G_RIGHT_DIRECTION; if (ClipFrame != this.ClipUpRightSwim) { this.Clip.gotoAndStop(this.ClipUpRightSwim); } this.Clip._x = this.Clip._x + (this.XStep / 2); this.Clip._y = this.Clip._y - (this.YStep / 2); } else if (SwimValue == G_MOVE_DOWN_LEFT) { this.Direction = G_LEFT_DIRECTION; if (ClipFrame != this.ClipDownLeftSwim) { this.Clip.gotoAndStop(this.ClipDownLeftSwim); } this.Clip._x = this.Clip._x - (this.XStep / 2); this.Clip._y = this.Clip._y + (this.YStep / 2); } else if (SwimValue == G_MOVE_DOWN_RIGHT) { this.Direction = G_RIGHT_DIRECTION; if (ClipFrame != this.ClipDownRightSwim) { this.Clip.gotoAndStop(this.ClipDownRightSwim); } this.Clip._x = this.Clip._x + (this.XStep / 2); this.Clip._y = this.Clip._y + (this.YStep / 2); } else if (SwimValue == G_MOVE_UP) { if (this.Direction == G_LEFT_DIRECTION) { if (ClipFrame != this.ClipUpLeftSwim) { this.Clip.gotoAndStop(this.ClipUpLeftSwim); } } else if (ClipFrame != this.ClipUpRightSwim) { this.Clip.gotoAndStop(this.ClipUpRightSwim); } this.Clip._y = this.Clip._y - (this.YStep / 2); } else if (SwimValue == G_MOVE_DOWN) { if (this.Direction == G_LEFT_DIRECTION) { if (ClipFrame != this.ClipDownLeftSwim) { this.Clip.gotoAndStop(this.ClipDownLeftSwim); } } else if (ClipFrame != this.ClipDownRightSwim) { this.Clip.gotoAndStop(this.ClipDownRightSwim); } this.Clip._y = this.Clip._y + (this.YStep / 2); } else { if (this.Direction == G_LEFT_DIRECTION) { if (ClipFrame != this.ClipLeftSwimBreak) { this.Clip.gotoAndStop(this.ClipLeftSwimBreak); } } else if (ClipFrame != this.ClipRightSwimBreak) { this.Clip.gotoAndStop(this.ClipRightSwimBreak); } this.Clip._y = this.Clip._y + (this.YStep / 4); } this.SwimValue = 1; }; CSprite.prototype.IsJumpingFromWall = function () { var ClipFrame = this.Clip._currentFrame; return((ClipFrame == this.ClipWallToRightJump) || (ClipFrame == this.ClipWallToLeftJump)); }; CSprite.prototype.IsWaitingOnWall = function () { var ClipFrame = this.Clip._currentFrame; return((ClipFrame == this.ClipWallToRightBreak) || (ClipFrame == this.ClipWallToLeftBreak)); }; CSprite.prototype.IsEndWallJump = function () { return(this.ArrayCounter == this.WallJumpArray.length); }; CSprite.prototype.IsHittingWallsArray = function (WallsMovieClipArray) { var SpriteBounds = this.Clip.getBounds(_root); var ValX; var CptArray; var HitTestValue; var CurrentWall; if (this.Direction == G_LEFT_DIRECTION) { ValX = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } else { ValX = SpriteBounds.xMax - ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } HitTestValue = 0; CptArray = 0; while ((CptArray < WallsMovieClipArray.length) && (!HitTestValue)) { CurrentWall = WallsMovieClipArray[CptArray]; HitTestValue = CurrentWall.hitTest(ValX, SpriteBounds.yMin, true) && (CurrentWall.hitTest(ValX, SpriteBounds.yMax, true)); CptArray++; } if (HitTestValue) { CptArray--; this.HitWallNum = CptArray; } return(HitTestValue); }; CSprite.prototype.AdjustClipOnWall = function (WallsMovieClipArray) { var CurrentWall; var SpriteBounds = this.Clip.getBounds(_root); CurrentWall = WallsMovieClipArray[this.HitWallNum]; if (this.Direction == G_LEFT_DIRECTION) { this.Clip._x = this.Clip._x + (CurrentWall._x - SpriteBounds.xMax); } else { this.Clip._x = this.Clip._x + (CurrentWall._x - SpriteBounds.xMin); } }; CSprite.prototype.IsHittingWallJumping = function (WallMovieClip) { var SpriteBounds = this.Clip.getBounds(_root); var ValX; var IncVal; var HitVal; var Cpt; if (this.Direction == G_LEFT_DIRECTION) { ValX = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } else { ValX = SpriteBounds.xMax - ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); } return((WallMovieClip.hitTest(ValX, SpriteBounds.yMin, true) && (WallMovieClip.hitTest(ValX, SpriteBounds.yMax, true))) && (1 < this.ArrayCounter)); }; CSprite.prototype.StartWaitOnWall = function () { this.ArrayCounter = 0; if (this.Direction == G_LEFT_DIRECTION) { this.Clip.gotoAndStop(this.ClipWallToRightBreak); this.Direction = G_RIGHT_DIRECTION; } else { this.Clip.gotoAndStop(this.ClipWallToLeftBreak); this.Direction = G_LEFT_DIRECTION; } }; CSprite.prototype.StartWallJump = function (WallMoveValue) { this.ArrayCounter = 0; if ((this.Direction == G_LEFT_DIRECTION) && (WallMoveValue == G_MOVE_LEFT)) { this.Clip.gotoAndStop(this.ClipWallToLeftJump); this.Clip._y = this.Clip._y - this.WallJumpArray[this.ArrayCounter]; this.ArrayCounter++; } else if ((this.Direction == G_RIGHT_DIRECTION) && (WallMoveValue == G_MOVE_RIGHT)) { this.Clip.gotoAndStop(this.ClipWallToRightJump); this.Clip._y = this.Clip._y - this.WallJumpArray[this.ArrayCounter]; this.ArrayCounter++; } else if (WallMoveValue == G_MOVE_DOWN) { this.Clip.gotoAndStop(this.ClipFall); if (this.Direction == G_LEFT_DIRECTION) { this.Clip._x = this.Clip._x - 15; } else { this.Clip._x = this.Clip._x + 15; } } }; CSprite.prototype.WallJump = function () { if (this.Direction == G_LEFT_DIRECTION) { this.Clip._x = this.Clip._x - (G_STEP_WHEN_JUMPING + 4); } else { this.Clip._x = this.Clip._x + (G_STEP_WHEN_JUMPING + 4); } this.Clip._y = this.Clip._y - this.WallJumpArray[this.ArrayCounter]; this.ArrayCounter++; }; CSprite.prototype.EndWallJump = function () { if (this.Direction == G_LEFT_DIRECTION) { this.Clip.gotoAndStop(this.ClipLeftStepFall); } else { this.Clip.gotoAndStop(this.ClipRightStepFall); } }; CSprite.prototype.GetMovementKey = function () { if (Key.isDown(this.UpKey) && (Key.isDown(this.LeftKey))) { return(G_MOVE_UP_LEFT); } if (Key.isDown(this.UpKey) && (Key.isDown(this.RightKey))) { return(G_MOVE_UP_RIGHT); } if (Key.isDown(this.DownKey) && (Key.isDown(this.LeftKey))) { return(G_MOVE_DOWN_LEFT); } if (Key.isDown(this.DownKey) && (Key.isDown(this.RightKey))) { return(G_MOVE_DOWN_RIGHT); } if (Key.isDown(this.RightKey)) { return(G_MOVE_RIGHT); } if (Key.isDown(this.LeftKey)) { return(G_MOVE_LEFT); } if (Key.isDown(this.UpKey)) { return(G_MOVE_UP); } if (Key.isDown(this.DownKey)) { return(G_MOVE_DOWN); } return(G_NO_MOVEMENT); }; CSprite.prototype.Move = function (MoveValue) { var ClipFrame = this.Clip._currentFrame; if (MoveValue == G_MOVE_RIGHT) { this.Direction = G_RIGHT_DIRECTION; if (ClipFrame != this.ClipRightStep) { this.Clip.gotoAndStop(this.ClipRightStep); } this.Clip._x = this.Clip._x + this.XStep; } else if (MoveValue == G_MOVE_LEFT) { this.Direction = G_LEFT_DIRECTION; if (ClipFrame != this.ClipLeftStep) { this.Clip.gotoAndStop(this.ClipLeftStep); } this.Clip._x = this.Clip._x - this.XStep; } else if (this.Direction == G_LEFT_DIRECTION) { if (ClipFrame != this.ClipLeftBreak) { this.Clip.gotoAndStop(this.ClipLeftBreak); } } else if (ClipFrame != this.ClipRightBreak) { this.Clip.gotoAndStop(this.ClipRightBreak); } }; CSprite.prototype.IsJumpingMove = function (MoveValue) { return(((MoveValue == G_MOVE_UP_LEFT) || (MoveValue == G_MOVE_UP)) || (MoveValue == G_MOVE_UP_RIGHT)); }; CSprite.prototype.IsThrowingShuriken = function () { if (0 < this.ThrowShuriken) { return(1); } return(0); }; CSprite.prototype.IsShurikenKeyPressed = function () { return(Key.isDown(this.ShurikenKey)); }; CSprite.prototype.InitThrowShuriken = function () { this.ThrowShuriken = 4; }; CSprite.prototype.HasShurikens = function () { return(this.NumOfShurikens); }; CSprite.prototype.ContinueThrowShuriken = function () { this.ThrowShuriken--; }; CSprite.prototype.IsEndThrowShuriken = function () { return(!this.ThrowShuriken); }; CSprite.prototype.CreateShuriken = function () { var CptArray; CptArray = 0; while (this.ShurikensArray[CptArray]._visible) { CptArray++; } if (this.Direction == G_RIGHT_DIRECTION) { this.ShurikensArray[CptArray].XDirection = 1; } else { this.ShurikensArray[CptArray].XDirection = -1; } this.ShurikensArray[CptArray]._x = this.Clip._x; this.ShurikensArray[CptArray]._y = this.Clip._y; this.ShurikensArray[CptArray]._visible = 1; this.NumOfShurikens--; }; CSprite.prototype.ClearShurikens = function () { var CptArray; CptArray = 0; while (CptArray < this.ShurikensArray.length) { this.ShurikensArray[CptArray]._visible = 0; CptArray++; } }; CSprite.prototype.MoveShurikens = function () { var CptArray; var InScreen; CptArray = 0; while (CptArray < this.ShurikensArray.length) { InScreen = (this.ShurikensArray[CptArray]._x >= 0) && (this.ShurikensArray[CptArray]._x < G_SCREEN_WIDTH); if (this.ShurikensArray[CptArray]._visible && (InScreen)) { this.ShurikensArray[CptArray]._x = this.ShurikensArray[CptArray]._x + (this.ShurikensArray[CptArray].XDirection * this.ShurikensSpeed); } else { this.ShurikensArray[CptArray]._visible = 0; } CptArray++; } }; CSprite.prototype.StartThrowShurikenOnPlatforms = function () { var CurrentFrame = this.Clip._currentFrame; if (CurrentFrame == this.ClipRightStep) { this.Clip.gotoAndStop(this.ClipRightThrowShurikenBreak); } else if (CurrentFrame == this.ClipLeftStep) { this.Clip.gotoAndStop(this.ClipLeftThrowShurikenBreak); } else if (this.Direction == G_RIGHT_DIRECTION) { this.Clip.gotoAndStop(this.ClipRightThrowShurikenBreak); } else { this.Clip.gotoAndStop(this.ClipLeftThrowShurikenBreak); } }; CSprite.prototype.IsSabreKeyPressedAfterRelease = function () { if (Key.isDown(this.SabreKey) && (this.SabreKeyRelease)) { this.SabreKeyRelease = 0; return(1); } return(0); }; CSprite.prototype.TestSabreKeyRelease = function () { if (!Key.isDown(this.SabreKey)) { this.SabreKeyRelease = 1; } }; CSprite.prototype.InitSabreHit = function () { this.SabreHit = 2; }; CSprite.prototype.StartSabreHitOnPlatforms = function () { var CurrentFrame = this.Clip._currentFrame; if (CurrentFrame == this.ClipRightStep) { this.Clip.gotoAndStop(this.ClipRightSabreBreak); } else if (CurrentFrame == this.ClipLeftStep) { this.Clip.gotoAndStop(this.ClipLeftSabreBreak); } else if (this.Direction == G_RIGHT_DIRECTION) { this.Clip.gotoAndStop(this.ClipRightSabreBreak); } else { this.Clip.gotoAndStop(this.ClipLeftSabreBreak); } }; CSprite.prototype.IsHittingWithSabre = function () { if (0 < this.SabreHit) { return(1); } return(0); }; CSprite.prototype.SabreHit = function (EnemiesObjArray) { var HitValue; var CptArray; var SpriteBounds; var CurrentEnemy; var XValue; SpriteBounds = this.Clip.getBounds(_root); if (this.Direction == G_RIGHT_DIRECTION) { XValue = SpriteBounds.xMax; } else { XValue = SpriteBounds.xMin; } HitValue = 0; CptArray = 0; while ((!HitValue) && (CptArray < EnemiesObjArray.length)) { CurrentEnemy = EnemiesObjArray[CptArray]; HitValue = (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMin, true) || (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMax, true))) || (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMin + ((SpriteBounds.yMax - SpriteBounds.yMin) / 2), true)); CptArray++; } CptArray--; if (HitValue) { return(CptArray); } return(0); }; CSprite.prototype.ContinueSabreHit = function () { this.SabreHit = this.SabreHit - 1; }; CSprite.prototype.IsEndSabreHit = function () { return(!this.SabreHit); }; CSprite.prototype.IsBlinking = function () { return(this.BlinkValue); }; CSprite.prototype.IsTouchedByEnemy = function (ArrayOfEnemiesObj) { var HitValue; var CptArray; var SpriteBounds; var CurrentEnemy; var XValue1; var XValue2; var YValue; var YInc; SpriteBounds = this.Clip.getBounds(_root); if (this.Direction == G_RIGHT_DIRECTION) { XValue1 = SpriteBounds.xMin; } else { XValue1 = SpriteBounds.xMax; } XValue2 = SpriteBounds.xMin + ((SpriteBounds.xMax - SpriteBounds.xMin) / 2); YInc = (SpriteBounds.yMax - SpriteBounds.yMin) / 3; HitValue = 0; CptArray = 0; while ((!HitValue) && (CptArray < ArrayOfEnemiesObj.length)) { YValue = SpriteBounds.yMin; while ((!HitValue) && (YValue < SpriteBounds.yMax)) { HitValue = ArrayOfEnemiesObj[CptArray].Clip.hitTest(XValue1, YValue, true) || (ArrayOfEnemiesObj[CptArray].Clip.hitTest(XValue2, YValue, true)); YValue = YValue + YInc; } CptArray++; } return(HitValue); }; CSprite.prototype.TouchedByEnemyControl = function () { this.BlinkValue = G_NUM_OF_BLINKS; this.NumOfPower--; }; CSprite.prototype.ContinueBlink = function () { if (this.BlinkValue & 1) { this.Clip._visible = 1; } else { this.Clip._visible = 0; } this.BlinkValue--; };
Frame 38
function CEnemy(MaxResurrecTime, MaxPowerVal, ClipEnemy) { this.MaxBlink = 10; this.BlinkValue = this.MaxBlink; this.CurrentResurrectionTime = 0; this.MaxResurrectionTime = MaxResurrecTime; this.MaxPower = MaxPowerVal; this.CurrentPower = this.MaxPower; this.Clip = ClipEnemy; this.ClipSaveX = this.Clip._x; this.ClipSaveY = this.Clip._y; } function EnemyHitBySprite(EnemiesObjArray, SpriteObj) { var HitValue; var CptArray; var SpriteBounds; var CurrentEnemy; var XValue; SpriteBounds = SpriteObj.Clip.getBounds(_root); if (SpriteObj.Direction == G_RIGHT_DIRECTION) { XValue = SpriteBounds.xMax; } else { XValue = SpriteBounds.xMin; } HitValue = 0; CptArray = 0; while ((!HitValue) && (CptArray < EnemiesObjArray.length)) { CurrentEnemy = EnemiesObjArray[CptArray]; HitValue = (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMin, true) || (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMax, true))) || (CurrentEnemy.Clip.hitTest(XValue, SpriteBounds.yMin + ((SpriteBounds.yMax - SpriteBounds.yMin) / 2), true)); CptArray++; } if ((HitValue && (!CurrentEnemy.IsBlinking())) && (!CurrentEnemy.IsDead())) { if (CurrentEnemy.ApplyTouched()) { CptArray--; return(CptArray); } return(-1); } return(-1); } function EnemyHitByShurikensOfSprite(EnemiesObjArray, SpriteObj, ShurikensBonusMovieClip) { var HitValue; var CptShuriken; var CptArray; var SpriteBounds; var CurrentEnemy; var XValue; var AddScore = 0; CptShuriken = 0; while (CptShuriken < SpriteObj.ShurikensArray.length) { if (SpriteObj.ShurikensArray[CptShuriken]._visible) { HitValue = 0; CptArray = 0; while ((!HitValue) && (CptArray < EnemiesObjArray.length)) { CurrentEnemy = EnemiesObjArray[CptArray]; HitValue = CurrentEnemy.Clip.hitTest(SpriteObj.ShurikensArray[CptShuriken]._x, SpriteObj.ShurikensArray[CptShuriken]._y, true); CptArray++; } if ((HitValue && (!CurrentEnemy.IsBlinking())) && (!CurrentEnemy.IsDead())) { if (CurrentEnemy.ApplyTouched()) { CptArray--; ShurikensBonusControl(EnemiesObjArray[CptArray], ShurikensBonusMovieClip); } SpriteObj.ShurikensArray[CptShuriken]._visible = 0; AddScore = AddScore + G_ENEMY_SCORE_VALUE; } } CptShuriken++; } return(AddScore); } function EnemiesControl(EnemiesObjArray) { var Cpt; var CurrentEnemy; Cpt = 0; while (Cpt < EnemiesObjArray.length) { CurrentEnemy = EnemiesObjArray[Cpt]; if (CurrentEnemy.IsBlinking()) { CurrentEnemy.DoBlink(); CurrentEnemy.ContinueMoveIfBlinkFinished(); } else if (CurrentEnemy.IsDead()) { CurrentEnemy.DoResurrectionIfTimeElapsed(); } Cpt++; } } function ShurikensBonusControl(EnemyObj, ShurikensBonusMovieClip) { if ((ShurikensBonusMovieClip._currentFrame == 1) && (!Math.floor(Math.random() * G_RANDOM_BONUS_SHURIKENS))) { ShurikensBonusMovieClip._x = EnemyObj.Clip._x + EnemyObj.Clip.Enemy._x; ShurikensBonusMovieClip._y = EnemyObj.Clip._y; ShurikensBonusMovieClip.play(); } } function ContinueBossBlink(BossMovieClip, BlinkValue) { if (BlinkValue & 1) { BossMovieClip._visible = 1; } else { BossMovieClip._visible = 0; } BlinkValue--; return(BlinkValue); } function BossHitsBySprite(BossHitMovieClip, SpriteObject) { var SBounds = SpriteObject.Clip.getBounds(_root); var XValue; if (SpriteObject.Direction == G_RIGHT_DIRECTION) { XValue = SBounds.xMax; } else { XValue = SBounds.xMin; } return((BossHitMovieClip.hitTest(XValue, SBounds.yMin, true) || (BossHitMovieClip.hitTest(XValue, SpriteObject.Clip._y, true))) || (BossHitMovieClip.hitTest(XValue, SBounds.yMax, true))); } function BossHitsByShurikens(BossHitMovieClip, ShurikensArray) { var HitValue; var CptShuriken; HitValue = 0; CptShuriken = 0; while ((!HitValue) && (CptShuriken < ShurikensArray.length)) { if (ShurikensArray[CptShuriken]._visible) { HitValue = BossHitMovieClip.hitTest(ShurikensArray[CptShuriken]._x, ShurikensArray[CptShuriken]._y, true); } CptShuriken++; } return(HitValue); } function SpriteHitsByBoss(BossHitMovieClip, SpriteObject) { var SpriteBounds = SpriteObject.Clip.getBounds(_root); var Average; var XCenter; var YCenter; Average = (SpriteBounds.xMax - SpriteBounds.xMin) / 2; YCenter = SpriteObject.Clip._y; if (((SpriteObject.IsJumping() || (SpriteObject.IsFalling())) || (SpriteObject.IsJumpingFromWall())) || (SpriteObject.IsWaitingOnWall())) { XCenter = SpriteObject.Clip._x; } else if (SpriteObject.Direction == G_RIGHT_DIRECTION) { SpriteBounds.xMax = SpriteBounds.xMax - Average; XCenter = (SpriteBounds.xMin + SpriteBounds.xMax) / 2; } else { SpriteBounds.xMin = SpriteBounds.xMin + Average; XCenter = (SpriteBounds.xMin + SpriteBounds.xMax) / 2; } return((((BossHitMovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMin, true) || (BossHitMovieClip.hitTest(SpriteBounds.xMin, SpriteBounds.yMax, true))) || (BossHitMovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMin, true))) || (BossHitMovieClip.hitTest(SpriteBounds.xMax, SpriteBounds.yMax, true))) || (BossHitMovieClip.hitTest(XCenter, YCenter, true))); } CEnemy.prototype.IsBlinking = function () { return(this.BlinkValue); }; CEnemy.prototype.DoBlink = function () { if (this.BlinkValue & 1) { this.Clip._visible = 1; } else { this.Clip._visible = 0; } this.BlinkValue--; }; CEnemy.prototype.ContinueMoveIfBlinkFinished = function () { if (!this.BlinkValue) { this.Clip.play(); } }; CEnemy.prototype.ApplyTouched = function () { var CurrentX; var CurrentY; var NewTime; var Point; this.CurrentPower--; if (this.CurrentPower) { this.Clip.stop(); this.BlinkValue = this.MaxBlink; return(0); } this.Clip.stop(); this.Clip.Enemy.play(); NewTime = new Date(); this.CurrentResurrectionTime = NewTime.getTime() / 1000; delete NewTime; return(1); }; CEnemy.prototype.IsDead = function () { return(!this.CurrentPower); }; CEnemy.prototype.DoResurrectionIfTimeElapsed = function () { var NewTime = new Date(); if (((NewTime.getTime() / 1000) - this.CurrentResurrectionTime) >= this.MaxResurrectionTime) { this.CurrentPower = this.MaxPower; this.Clip.gotoAndPlay(1); this.CurrentResurrectionTime = 0; this.BlinkValue = 10; } delete NewTime; };
Frame 39
Ninja = new CSprite(ClipNinja, ClipShuriken, Key.UP, Key.DOWN, Key.LEFT, Key.RIGHT, Key.CONTROL, Key.SPACE, 3, 3); ClipPlatformsArray = new Array(Platform1, Platform2, Platform3, Platform4, Platform5, Platform6, Platform7, Platform8, Platform9, Platform10, Platform11); ClipWallsArray = new Array(ClipWall1, ClipWall2, ClipWall3, ClipWall4, ClipWall5); Enemy1 = new CEnemy(5, 2, ClipEnemy1); Enemy2 = new CEnemy(5, 2, ClipEnemy2); Enemy3 = new CEnemy(5, 2, ClipEnemy3); Enemy4 = new CEnemy(5, 2, ClipEnemy4); Enemy5 = new CEnemy(5, 2, ClipEnemy5); EnemiesArray = new Array(Enemy1, Enemy2, Enemy3, Enemy4, Enemy5); DeathPlatformsArray = new Array(DeathPlatform1, DeathPlatform2, DeathPlatform3, DeathPlatform4); _root.ClefPorte1 = 0; _root.Porte1 = 0; _root.Pont = 0; _root.ClefPorte2 = 0; _root.Porte2 = 0; _root.BonusShurikens = 0; ScoreNinja = 0;
Frame 40
if (Ninja.Clip._y >= 0) { gotoAndPlay (56); } ClipShurikensBonus.gotoAndStop(1);
Frame 41
if (NinjaFromDown._currentframe == NinjaFromDown._totalframes) { Ninja.Direction = G_LEFT_DIRECTION; Ninja.Move(G_NO_MOVEMENT); gotoAndPlay (56); }
Frame 42
gotoAndPlay(_currentframe - 1);
Frame 56
if (Ninja.Clip._y < 0) { Ninja.SpriteInit(195, 414); } else if (Ninja.Direction == G_RIGHT_DIRECTION) { Ninja.SpriteInit(G_START_POSITION_X, G_START_POSITION_Y); } else { Ninja.SpriteInit(G_SCREEN_WIDTH - 20, 30); } Ninja.ClearShurikens();
Frame 57
if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else { Ninja.Jump(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { gotoAndPlay (240); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else { Ninja.Fall(); } } else if (Ninja.IsWaitingOnWall()) { var ValMove = Ninja.GetMovementKey(); Ninja.StartWallJump(ValMove); } else if (Ninja.IsJumpingFromWall()) { if (Ninja.IsHittingClip(ClipCeiling1)) { Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingWallsArray(ClipWallsArray) && (1 < Ninja.ArrayCounter)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else if (Ninja.IsEndWallJump()) { Ninja.StartFall(); } else { Ninja.WallJump(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { var NumEnemy; NumEnemy = EnemyHitBySprite(EnemiesArray, Ninja); if (-1 < NumEnemy) { ScoreNinja = ScoreNinja + G_ENEMY_SCORE_VALUE; ShurikensBonusControl(EnemiesArray[NumEnemy], ClipShurikensBonus); Text = (EnemiesArray[NumEnemy].Clip._x + " ") + EnemiesArray[NumEnemy].Clip.Enemy._x; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsShurikenKeyPressed() && (Ninja.HasShurikens())) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if (Ninja.IsTouchedByEnemy(EnemiesArray)) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); } Ninja.TestSabreKeyRelease(); EnemiesControl(EnemiesArray); Ninja.IsGettingShurikens(ClipShurikensBonus); TextShurikens = "X " + Ninja.NumOfShurikens; TextLives = "X " + Ninja.NumOfLives; ScoreNinja = ScoreNinja + EnemyHitByShurikensOfSprite(EnemiesArray, Ninja, ClipShurikensBonus); TextScore = ScoreNinja; Ninja.MoveShurikens(); if (!Ninja.NumOfPower) { gotoAndPlay (240); } Text = Ninja.NumOfPower; if (Ninja.IsHittingClip(ClipScreen3)) { gotoAndPlay (80); } if (Ninja.IsHittingClip(ClipScreen2)) { gotoAndPlay (60); } play();
Frame 58
prevFrame();
Frame 60
Ninja.SpriteInit(265, 30); if (_root.ClefPorte1) { ClipClef.gotoAndPlay(ClipClef._totalframes); } ClipShurikensBonus.gotoAndStop(1); Ninja.ClearShurikens();
Frame 61
if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else { Ninja.Jump(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else { Ninja.Fall(); } } else if (Ninja.IsWaitingOnWall()) { var ValMove = Ninja.GetMovementKey(); Ninja.StartWallJump(ValMove); } else if (Ninja.IsJumpingFromWall()) { if (Ninja.IsHittingClip(ClipCeiling1)) { Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingWallsArray(ClipWallsArray) && (1 < Ninja.ArrayCounter)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else if (Ninja.IsEndWallJump()) { Ninja.StartFall(); } else { Ninja.WallJump(); } } else if (Ninja.IsThrowingShuriken()) { Text = Ninja.ThrowShuriken; Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { var NumEnemy; NumEnemy = EnemyHitBySprite(EnemiesArray, Ninja); if (-1 < NumEnemy) { ShurikensBonusControl(EnemiesArray[NumEnemy], ClipShurikensBonus); } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsShurikenKeyPressed() && (Ninja.HasShurikens())) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if (Ninja.IsTouchedByEnemy(EnemiesArray)) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); } Ninja.TestSabreKeyRelease(); EnemiesControl(EnemiesArray); Ninja.IsGettingShurikens(ClipShurikensBonus); TextShurikens = Ninja.NumOfShurikens; EnemyHitByShurikensOfSprite(EnemiesArray, Ninja, ClipShurikensBonus); Ninja.MoveShurikens(); if (!Ninja.NumOfPower) { gotoAndPlay (240); } if ((!_root.ClefPorte1) && (Ninja.Clip.hitTest(ClipClef._x, ClipClef._y, true))) { _root.ClefPorte1 = 1; ClipClef.gotoAndPlay("FinClef"); } if (Ninja.IsHittingClip(ClipScreen1)) { Ninja.Clip._y = -10; gotoAndPlay (40); } play();
Frame 62
prevFrame();
Frame 75
if (Key.isDown(Key.SHIFT)) { Ninja.TouchByEnemy(); } Ninja.ShowTouchByEnemy(); if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else { Ninja.Jump(); } } else if (Ninja.IsSwimming()) { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingWater(ClipWater)) { Ninja.Swim(ValMove); } else if (Ninja.IsJumpingMove(ValMove)) { Ninja.EndSwim(); Ninja.StartJump(ValMove); } else { Ninja.StartFall(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.ApplyPlouf(ClipWater, ClipPlouf); Ninja.Swim(G_NO_MOVEMENT); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else { Ninja.Fall(); } } else if (Ninja.IsWaitingOnWall()) { var ValMove = Ninja.GetMovementKey(); Ninja.StartWallJump(ValMove); } else if (Ninja.IsJumpingFromWall()) { if (Ninja.IsHittingWallsArray(ClipWallsArray) && (1 < Ninja.ArrayCounter)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else if (Ninja.IsEndWallJump()) { Ninja.StartFall(); } else { Ninja.WallJump(); } } else if (Ninja.IsThrowingShuriken()) { Text = Ninja.ThrowShuriken; Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { var NumEnemy; NumEnemy = EnemyHitBySprite(EnemiesArray, Ninja); if (-1 < NumEnemy) { ShurikensBonusControl(EnemiesArray[NumEnemy], ClipShurikensBonus); } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsShurikenKeyPressed() && Ninja.HasShurikens()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else { Ninja.Move(ValMove); } } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.Swim(G_NO_MOVEMENT); } else { Ninja.StartFall(); } } Ninja.TestSabreKeyRelease(); EnemiesControl(EnemiesArray); Ninja.IsGettingShurikens(ClipShurikensBonus); TextShurikens = Ninja.NumOfShurikens; EnemyHitByShurikensOfSprite(EnemiesArray, Ninja, ClipShurikensBonus); Ninja.MoveShurikens(); play();
Frame 76
prevFrame();
Frame 80
if (_root.Porte1) { ClipPorte1.gotoAndPlay(ClipPorte1._totalframes); } if (_root.Pont) { gotoAndPlay (90); } if (Ninja.Direction == G_RIGHT_DIRECTION) { Ninja.SpriteInit(20, 30); } else { Ninja.SpriteInit(380, 435); } ClipShurikensBonus.gotoAndStop(1); Ninja.ClearShurikens();
Frame 81
if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipPorte1)) { Ninja.Clip._x = Ninja.Clip._x + 20; Ninja.Clip._y = Ninja.Clip._y - 10; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else { Ninja.Jump(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { gotoAndPlay (240); } else if (Ninja.IsHittingClip(ClipPorte1)) { Ninja.Clip._x = Ninja.Clip._x + 20; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else { Ninja.Fall(); } } else if (Ninja.IsWaitingOnWall()) { var ValMove = Ninja.GetMovementKey(); Ninja.StartWallJump(ValMove); } else if (Ninja.IsJumpingFromWall()) { if (Ninja.IsHittingClip(ClipCeiling1)) { Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingWallsArray(ClipWallsArray) && (1 < Ninja.ArrayCounter)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else if (Ninja.IsEndWallJump()) { Ninja.StartFall(); } else { Ninja.WallJump(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { var NumEnemy; NumEnemy = EnemyHitBySprite(EnemiesArray, Ninja); if (-1 < NumEnemy) { ShurikensBonusControl(EnemiesArray[NumEnemy], ClipShurikensBonus); Text = (EnemiesArray[NumEnemy].Clip._x + " ") + EnemiesArray[NumEnemy].Clip.Enemy._x; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsShurikenKeyPressed() && (Ninja.HasShurikens())) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (Ninja.IsHittingClip(ClipPorte1)) { if (!_root.ClefPorte1) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (ClipPorte1._currentframe != ClipPorte1._totalframes) { _root.Porte1 = 1; ClipPorte1.play(); } else { Ninja.Move(ValMove); } } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if (Ninja.IsTouchedByEnemy(EnemiesArray)) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); } Ninja.TestSabreKeyRelease(); EnemiesControl(EnemiesArray); Ninja.IsGettingShurikens(ClipShurikensBonus); TextShurikens = "X " + Ninja.NumOfShurikens; EnemyHitByShurikensOfSprite(EnemiesArray, Ninja, ClipShurikensBonus); Ninja.MoveShurikens(); if (!Ninja.NumOfPower) { gotoAndPlay (240); } if (Ninja.Clip.hitTest(ClipLevier._x, ClipLevier._y, true)) { ClipLevier.play(); _root.Pont = 1; Ninja.Move(G_NO_MOVEMENT); gotoAndPlay(_currentframe + 2); } if (Ninja.IsHittingClip(ClipScreen1)) { gotoAndPlay (40); } play();
Frame 82
prevFrame();
Frame 89
gotoAndPlay(_currentframe + 2);
Frame 90
if (Ninja.Direction == G_RIGHT_DIRECTION) { Ninja.SpriteInit(20, 30); } else { Ninja.SpriteInit(370, 435); } ClipShurikensBonus.gotoAndStop(1); Ninja.ClearShurikens();
Frame 91
if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else { Ninja.Jump(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { gotoAndPlay (240); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else { Ninja.Fall(); } } else if (Ninja.IsWaitingOnWall()) { var ValMove = Ninja.GetMovementKey(); Ninja.StartWallJump(ValMove); } else if (Ninja.IsJumpingFromWall()) { if (Ninja.IsHittingClip(ClipCeiling1)) { Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingWallsArray(ClipWallsArray) && (1 < Ninja.ArrayCounter)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else if (Ninja.IsEndWallJump()) { Ninja.StartFall(); } else { Ninja.WallJump(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { var NumEnemy; NumEnemy = EnemyHitBySprite(EnemiesArray, Ninja); if (-1 < NumEnemy) { ShurikensBonusControl(EnemiesArray[NumEnemy], ClipShurikensBonus); Text = (EnemiesArray[NumEnemy].Clip._x + " ") + EnemiesArray[NumEnemy].Clip.Enemy._x; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsShurikenKeyPressed() && (Ninja.HasShurikens())) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if (Ninja.IsTouchedByEnemy(EnemiesArray)) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); } Ninja.TestSabreKeyRelease(); EnemiesControl(EnemiesArray); Ninja.IsGettingShurikens(ClipShurikensBonus); TextShurikens = "X " + Ninja.NumOfShurikens; EnemyHitByShurikensOfSprite(EnemiesArray, Ninja, ClipShurikensBonus); Ninja.MoveShurikens(); if (!Ninja.NumOfPower) { gotoAndPlay (240); } if (Ninja.IsHittingClip(ClipScreen1)) { gotoAndPlay (40); } if (Ninja.IsHittingClip(ClipScreen4)) { gotoAndPlay (100); } play();
Frame 92
prevFrame();
Frame 100
if (Ninja.Direction == G_RIGHT_DIRECTION) { Ninja.SpriteInit(15, 380); } else { Ninja.SpriteInit(375, 380); } ClipShurikensBonus.gotoAndStop(1); if (!_root.BonusShurikens) { ClipShurikensBonus._x = 207; ClipShurikensBonus._y = 160; ClipShurikensBonus._visible = 1; ClipShurikensBonus.gotoAndPlay(1); ClipShurikensBonus.play(); } Ninja.ClearShurikens();
Frame 101
if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Jump(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { gotoAndPlay (240); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.Fall(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { var NumEnemy; NumEnemy = EnemyHitBySprite(EnemiesArray, Ninja); if (-1 < NumEnemy) { ShurikensBonusControl(EnemiesArray[NumEnemy], ClipShurikensBonus); Text = (EnemiesArray[NumEnemy].Clip._x + " ") + EnemiesArray[NumEnemy].Clip.Enemy._x; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsShurikenKeyPressed() && (Ninja.HasShurikens())) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if (Ninja.IsTouchedByEnemy(EnemiesArray)) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); } Ninja.TestSabreKeyRelease(); EnemiesControl(EnemiesArray); if (Ninja.IsGettingShurikens(ClipShurikensBonus)) { _root.BonusShurikens = 1; } TextShurikens = "X " + Ninja.NumOfShurikens; EnemyHitByShurikensOfSprite(EnemiesArray, Ninja, ClipShurikensBonus); Ninja.MoveShurikens(); if (!Ninja.NumOfPower) { gotoAndPlay (240); } if (Ninja.IsHittingClip(ClipScreen1)) { gotoAndPlay (90); } if (Ninja.IsHittingClip(ClipScreen4)) { gotoAndPlay (120); } play();
Frame 102
prevFrame();
Frame 120
if (Ninja.Direction == G_RIGHT_DIRECTION) { Ninja.SpriteInit(25, 440); } else { Ninja.SpriteInit(370, 475); } ClipShurikensBonus.gotoAndStop(1); Ninja.ClearShurikens();
Frame 121
if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else { Ninja.Jump(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { gotoAndPlay (240); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else { Ninja.Fall(); } } else if (Ninja.IsWaitingOnWall()) { var ValMove = Ninja.GetMovementKey(); Ninja.StartWallJump(ValMove); } else if (Ninja.IsJumpingFromWall()) { if (Ninja.IsHittingClip(ClipCeiling1)) { Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingWallsArray(ClipWallsArray) && (1 < Ninja.ArrayCounter)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else if (Ninja.IsEndWallJump()) { Ninja.StartFall(); } else { Ninja.WallJump(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { var NumEnemy; NumEnemy = EnemyHitBySprite(EnemiesArray, Ninja); if (-1 < NumEnemy) { ShurikensBonusControl(EnemiesArray[NumEnemy], ClipShurikensBonus); Text = (EnemiesArray[NumEnemy].Clip._x + " ") + EnemiesArray[NumEnemy].Clip.Enemy._x; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsShurikenKeyPressed() && (Ninja.HasShurikens())) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if (Ninja.IsTouchedByEnemy(EnemiesArray)) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); } Ninja.TestSabreKeyRelease(); EnemiesControl(EnemiesArray); Ninja.IsGettingShurikens(ClipShurikensBonus); TextShurikens = "X " + Ninja.NumOfShurikens; EnemyHitByShurikensOfSprite(EnemiesArray, Ninja, ClipShurikensBonus); Ninja.MoveShurikens(); if (!Ninja.NumOfPower) { gotoAndPlay (240); } if (Ninja.IsHittingClip(ClipScreen1)) { gotoAndPlay (100); } if (Ninja.IsHittingClip(ClipScreen4)) { gotoAndPlay (140); } play();
Frame 122
prevFrame();
Frame 140
if (Ninja.Direction == G_RIGHT_DIRECTION) { Ninja.SpriteInit(25, 470); } else { Ninja.SpriteInit(G_SCREEN_WIDTH - 20, 30); } ClipShurikensBonus.gotoAndStop(1); Ninja.ClearShurikens();
Frame 141
if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(Ninja.GetMovementKey()); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else { Ninja.Jump(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { gotoAndPlay (240); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else { Ninja.Fall(); } } else if (Ninja.IsWaitingOnWall()) { var ValMove = Ninja.GetMovementKey(); Ninja.StartWallJump(ValMove); } else if (Ninja.IsJumpingFromWall()) { if (Ninja.IsHittingClip(ClipCeiling1)) { Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingWallsArray(ClipWallsArray) && (1 < Ninja.ArrayCounter)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else if (Ninja.IsEndWallJump()) { Ninja.StartFall(); } else { Ninja.WallJump(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { var NumEnemy; NumEnemy = EnemyHitBySprite(EnemiesArray, Ninja); if (-1 < NumEnemy) { ShurikensBonusControl(EnemiesArray[NumEnemy], ClipShurikensBonus); Text = (EnemiesArray[NumEnemy].Clip._x + " ") + EnemiesArray[NumEnemy].Clip.Enemy._x; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsShurikenKeyPressed() && (Ninja.HasShurikens())) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if ((Ninja.IsTouchedByEnemy(EnemiesArray) || (Ninja.IsHittingClip(ClipBat))) || (ClipBat.hitTest(Ninja.Clip._x, Ninja.Clip._y, true))) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); } Ninja.TestSabreKeyRelease(); EnemiesControl(EnemiesArray); Ninja.IsGettingShurikens(ClipShurikensBonus); TextShurikens = "X " + Ninja.NumOfShurikens; EnemyHitByShurikensOfSprite(EnemiesArray, Ninja, ClipShurikensBonus); Ninja.MoveShurikens(); if (!Ninja.NumOfPower) { gotoAndPlay (240); } if (Ninja.IsHittingClip(ClipScreen1)) { gotoAndPlay (120); } if (Ninja.IsHittingClip(ClipScreen4)) { gotoAndPlay (160); } play();
Frame 142
prevFrame();
Frame 160
if (_root.ClefPorte2) { ClipClef.gotoAndPlay(ClipClef._totalframes); } if (Ninja.Direction == G_RIGHT_DIRECTION) { Ninja.SpriteInit(20, 120); } else if ((G_SCREEN_HEIGHT / 2) < Ninja.Clip._y) { Ninja.SpriteInit(370, 470); } else { Ninja.SpriteInit(370, 120); } ClipShurikensBonus.gotoAndStop(1); Ninja.ClearShurikens();
Frame 161
if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else { Ninja.Jump(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { gotoAndPlay (240); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else { Ninja.Fall(); } } else if (Ninja.IsWaitingOnWall()) { var ValMove = Ninja.GetMovementKey(); Ninja.StartWallJump(ValMove); } else if (Ninja.IsJumpingFromWall()) { if (Ninja.IsHittingClip(ClipCeiling1)) { Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingWallsArray(ClipWallsArray) && (1 < Ninja.ArrayCounter)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else if (Ninja.IsEndWallJump()) { Ninja.StartFall(); } else { Ninja.WallJump(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { var NumEnemy; NumEnemy = EnemyHitBySprite(EnemiesArray, Ninja); if (-1 < NumEnemy) { ShurikensBonusControl(EnemiesArray[NumEnemy], ClipShurikensBonus); Text = (EnemiesArray[NumEnemy].Clip._x + " ") + EnemiesArray[NumEnemy].Clip.Enemy._x; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsShurikenKeyPressed() && (Ninja.HasShurikens())) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if (Ninja.IsTouchedByEnemy(EnemiesArray)) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); } Ninja.TestSabreKeyRelease(); EnemiesControl(EnemiesArray); Ninja.IsGettingShurikens(ClipShurikensBonus); TextShurikens = "X " + Ninja.NumOfShurikens; if ((!_root.ClefPorte2) && (Ninja.Clip.hitTest(ClipClef._x, ClipClef._y, true))) { _root.ClefPorte2 = 1; ClipClef.gotoAndPlay("FinClef"); } EnemyHitByShurikensOfSprite(EnemiesArray, Ninja, ClipShurikensBonus); Ninja.MoveShurikens(); if (!Ninja.NumOfPower) { gotoAndPlay (240); } if (Ninja.IsHittingClip(ClipScreen1)) { gotoAndPlay (140); } if (Ninja.IsHittingClip(ClipScreen2)) { gotoAndPlay (180); } if (Ninja.IsHittingClip(ClipScreen3)) { gotoAndPlay (180); } play();
Frame 162
prevFrame();
Frame 180
if (_root.Porte2) { ClipPorte2.gotoAndPlay(ClipPorte2._totalframes); } if (Ninja.Direction == G_LEFT_DIRECTION) { Ninja.SpriteInit(375, 470); } else if ((G_SCREEN_HEIGHT / 2) < Ninja.Clip._y) { Ninja.SpriteInit(20, 470); } else { Ninja.SpriteInit(20, 110); } ClipShurikensBonus.gotoAndStop(1); Ninja.ClearShurikens();
Frame 181
if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingClip(ClipPorte2)) { Ninja.Clip._x = Ninja.Clip._x - 20; Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else { Ninja.Jump(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { gotoAndPlay (240); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else { Ninja.Fall(); } } else if (Ninja.IsWaitingOnWall()) { var ValMove = Ninja.GetMovementKey(); Ninja.StartWallJump(ValMove); } else if (Ninja.IsJumpingFromWall()) { if (Ninja.IsHittingClip(ClipCeiling1)) { Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingWallsArray(ClipWallsArray) && (1 < Ninja.ArrayCounter)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else if (Ninja.IsEndWallJump()) { Ninja.StartFall(); } else { Ninja.WallJump(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { var NumEnemy; NumEnemy = EnemyHitBySprite(EnemiesArray, Ninja); if (-1 < NumEnemy) { ShurikensBonusControl(EnemiesArray[NumEnemy], ClipShurikensBonus); Text = (EnemiesArray[NumEnemy].Clip._x + " ") + EnemiesArray[NumEnemy].Clip.Enemy._x; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsShurikenKeyPressed() && (Ninja.HasShurikens())) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (Ninja.IsHittingClip(ClipPorte2)) { if (!_root.ClefPorte2) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (ClipPorte2._currentframe != ClipPorte2._totalframes) { _root.Porte2 = 1; ClipPorte2.play(); } else { Ninja.Move(ValMove); } } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if ((Ninja.IsTouchedByEnemy(EnemiesArray) || (Ninja.IsHittingClip(ClipBat))) || (ClipBat.hitTest(Ninja.Clip._x, Ninja.Clip._y, true))) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); } Ninja.TestSabreKeyRelease(); EnemiesControl(EnemiesArray); Ninja.IsGettingShurikens(ClipShurikensBonus); TextShurikens = "X " + Ninja.NumOfShurikens; if ((!_root.ClefPorte2) && (Ninja.Clip.hitTest(ClipClef._x, ClipClef._y, true))) { _root.ClefPorte2 = 1; ClipClef.gotoAndPlay("FinClef"); } EnemyHitByShurikensOfSprite(EnemiesArray, Ninja, ClipShurikensBonus); Ninja.MoveShurikens(); if (!Ninja.NumOfPower) { gotoAndPlay (240); } if (Ninja.IsHittingClip(ClipScreen1)) { gotoAndPlay (160); } if (Ninja.IsHittingClip(ClipScreen2)) { gotoAndPlay (160); } if (Ninja.IsHittingClip(ClipScreen3)) { gotoAndPlay (220); } play();
Frame 182
prevFrame();
Frame 200
if (Ninja.Direction == G_RIGHT_DIRECTION) { Ninja.SpriteInit(20, 460); } else { Ninja.SpriteInit(20, 120); } ClipShurikensBonus.gotoAndStop(1); Ninja.ClearShurikens();
Frame 201
if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else { Ninja.Jump(); } } else if (Ninja.IsSwimming()) { var ValMove = Ninja.GetMovementKey(); if ((Ninja.IsHittingWallsArray(ClipWallsArray) && (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && ((ValMove >= G_MOVE_DOWN_LEFT) || (ValMove == G_NO_MOVEMENT)))) || (Ninja.IsHittingClip(ClipCeiling1) && (ValMove < G_NO_MOVEMENT))) { if (Ninja.IsHittingWater(ClipWater)) { var PasX = Ninja.XStep; var PasY = Ninja.YStep; Ninja.XStep = 0; Ninja.YStep = 0; Ninja.Swim(ValMove); Ninja.YStep = PasY; Ninja.XStep = PasX; } else { Ninja.StartFall(); } } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { if (Ninja.IsHittingWater(ClipWater)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Swim(ValMove); Ninja.XStep = PasX; } else { Ninja.StartFall(); } } else if ((Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && ((ValMove >= G_MOVE_DOWN_LEFT) || (ValMove == G_NO_MOVEMENT))) || (Ninja.IsHittingClip(ClipCeiling1) && (ValMove < G_NO_MOVEMENT))) { var PasY = Ninja.YStep; Ninja.YStep = 0; Ninja.Swim(ValMove); Ninja.YStep = PasY; } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.Swim(ValMove); } else if (Ninja.IsJumpingMove(ValMove)) { Ninja.EndSwim(); Ninja.StartJump(ValMove); } else { Ninja.StartFall(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { gotoAndPlay (240); } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.ApplyPlouf(ClipWater, ClipPlouf); Ninja.Swim(G_NO_MOVEMENT); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else { Ninja.Fall(); } } else if (Ninja.IsWaitingOnWall()) { var ValMove = Ninja.GetMovementKey(); Ninja.StartWallJump(ValMove); } else if (Ninja.IsJumpingFromWall()) { if (Ninja.IsHittingClip(ClipCeiling2)) { Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingWallsArray(ClipWallsArray) && (1 < Ninja.ArrayCounter)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else if (Ninja.IsEndWallJump()) { Ninja.StartFall(); } else { Ninja.WallJump(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { var NumEnemy; NumEnemy = EnemyHitBySprite(EnemiesArray, Ninja); if (-1 < NumEnemy) { ShurikensBonusControl(EnemiesArray[NumEnemy], ClipShurikensBonus); Text = (EnemiesArray[NumEnemy].Clip._x + " ") + EnemiesArray[NumEnemy].Clip.Enemy._x; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsShurikenKeyPressed() && Ninja.HasShurikens()) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (Ninja.IsHittingClip(ClipPorte2)) { if (!_root.ClefPorte2) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (ClipPorte2._currentframe != ClipPorte2._totalframes) { _root.Porte2 = 1; ClipPorte2.play(); } else { Ninja.Move(ValMove); } } else { Ninja.Move(ValMove); } } else if (Ninja.IsHittingWater(ClipWater)) { Ninja.Swim(G_NO_MOVEMENT); } else { Ninja.StartFall(); } } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if (Ninja.IsTouchedByEnemy(EnemiesArray)) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); } Ninja.TestSabreKeyRelease(); EnemiesControl(EnemiesArray); Ninja.IsGettingShurikens(ClipShurikensBonus); TextShurikens = "X " + Ninja.NumOfShurikens; if ((!_root.ClefPorte2) && (Ninja.Clip.hitTest(ClipClef._x, ClipClef._y, true))) { _root.ClefPorte2 = 1; ClipClef.gotoAndPlay("FinClef"); } EnemyHitByShurikensOfSprite(EnemiesArray, Ninja, ClipShurikensBonus); Ninja.MoveShurikens(); if (!Ninja.NumOfPower) { gotoAndPlay (240); } if (Ninja.IsHittingClip(ClipScreen1)) { gotoAndPlay (180); } if (Ninja.IsHittingClip(ClipScreen3)) { gotoAndPlay (220); } play();
Frame 202
prevFrame();
Frame 220
Ninja.SpriteInit(50, 480); ClipShurikensBonus.gotoAndStop(1); Ninja.ClearShurikens(); BossPower = 5; BossBlinkValue = 0;
Frame 221
if (Ninja.IsJumping()) { if (Ninja.IsEndOfJump()) { if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else { Ninja.StartFall(); } } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray) && (0 >= Ninja.JumpArray[Ninja.ArrayCounter])) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else { Ninja.Jump(); } } else if (Ninja.IsFalling()) { if (Ninja.IsHittingDeathPlatforms(DeathPlatformsArray)) { Ninja.Direction = G_RIGHT_DIRECTION; Ninja.SpriteInit(G_START_POSITION_X, G_START_POSITION_Y); gotoAndPlay (40); } else if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { Ninja.Move(G_NO_MOVEMENT); Ninja.AdjustClipOnPlatform(ClipPlatformsArray); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else { Ninja.Fall(); } } else if (Ninja.IsWaitingOnWall()) { var ValMove = Ninja.GetMovementKey(); Ninja.StartWallJump(ValMove); } else if (Ninja.IsJumpingFromWall()) { if (Ninja.IsHittingClip(ClipCeiling1)) { Ninja.Move(G_NO_MOVEMENT); Ninja.StartFall(); } else if (Ninja.IsHittingWallsArray(ClipWallsArray) && (1 < Ninja.ArrayCounter)) { Ninja.StartWaitOnWall(); Ninja.AdjustClipOnWall(ClipWallsArray); } else if (Ninja.IsEndWallJump()) { Ninja.StartFall(); } else { Ninja.WallJump(); } } else if (Ninja.IsThrowingShuriken()) { Ninja.ContinueThrowShuriken(); if (Ninja.IsEndThrowShuriken()) { Ninja.CreateShuriken(); } } else if (Ninja.IsHittingWithSabre()) { if ((!BossBlinkValue) && (BossHitsBySprite(ClipBossHit, Ninja))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; } Ninja.ContinueSabreHit(); } else { var ValMove = Ninja.GetMovementKey(); if (Ninja.IsHittingPlatformsArray(ClipPlatformsArray)) { if (Ninja.IsJumpingMove(ValMove)) { Ninja.StartJump(ValMove); } else if (Ninja.IsShurikenKeyPressed() && (Ninja.HasShurikens())) { Ninja.InitThrowShuriken(); Ninja.StartThrowShurikenOnPlatforms(); } else if (Ninja.IsSabreKeyPressedAfterRelease()) { Ninja.InitSabreHit(); Ninja.StartSabreHitOnPlatforms(); } else if (Ninja.IsHittingWallsArray(ClipWallsArray)) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (Ninja.IsHittingClip(ClipPorte2)) { if (!_root.ClefPorte2) { var PasX = Ninja.XStep; Ninja.XStep = 0; Ninja.Move(ValMove); Ninja.XStep = PasX; } else if (ClipPorte2._currentframe != ClipPorte2._totalframes) { _root.Porte2 = 1; ClipPorte2.play(); } else { Ninja.Move(ValMove); } } else { Ninja.Move(ValMove); } } else { Ninja.StartFall(); } } if (Ninja.IsBlinking()) { Ninja.ContinueBlink(); } else if (SpriteHitsByBoss(ClipBossHit, Ninja)) { Ninja.TouchedByEnemyControl(); ClipNinjaTouchedSound.play(); } Ninja.TestSabreKeyRelease(); TextShurikens = "X " + Ninja.NumOfShurikens; TextScore = ScoreNinja; if ((!_root.ClefPorte2) && (Ninja.Clip.hitTest(ClipClef._x, ClipClef._y, true))) { _root.ClefPorte2 = 1; ClipClef.gotoAndPlay("FinClef"); } if (0 >= BossPower) { gotoAndPlay (280); } if ((!BossBlinkValue) && (BossHitsByShurikens(BossHitMovieClip, Ninja.ShurikensArray))) { BossBlinkValue = G_BOSS_BLINK_VALUE; BossPower--; } if (BossBlinkValue) { BossBlinkValue = ContinueBossBlink(ClipBoss, BossBlinkValue); } ClipBossHit.gotoAndStop(ClipBoss._currentframe); if (!Ninja.NumOfPower) { gotoAndPlay (240); } Ninja.MoveShurikens(); play();
Frame 222
prevFrame();
Frame 240
Ninja.NumOfLives--; if (!Ninja.NumOfLives) { gotoAndPlay (280); } else { Ninja.NumOfPower = Ninja.MaxOfPOwer; gotoAndPlay (40); }
Frame 241
_root.TextLives = "X " + (Ninja.NumOfLives + 1);
Frame 265
_root.TextLives = "X " + Ninja.NumOfLives;
Frame 279
Ninja.Direction = G_RIGHT_DIRECTION; Ninja.SpriteInit(G_START_POSITION_X, G_START_POSITION_Y); gotoAndPlay (40);
Frame 280
Ninja.NumOfLives--; Ninja.NumOfPower = Ninja.MaxOfPOwer; delete Ninja; delete ClipPlatformsArray; delete ClipWallsArray; delete Enemy1; delete Enemy2; delete Enemy3; delete Enemy4; delete Enemy5; delete EnemiesArray; delete DeathPlatformsArray; stop();
Frame 319
Frame 320
delete Ninja; delete ClipPlatformsArray; delete ClipWallsArray; delete Enemy1; delete Enemy2; delete Enemy3; delete Enemy4; delete Enemy5; delete EnemiesArray; delete DeathPlatformsArray; TextScore = ScoreNinja; stop();
Frame 359
gotoAndPlay (320);
Frame 361
ifFrameLoaded (1110) { gotoAndPlay (1110); } play();
Frame 362
prevFrame();
Frame 637
stopAllSounds();
Frame 1020
stopAllSounds(); gotoAndPlay (1021);
Frame 1031
stopAllSounds(); stop();
Frame 1038
stop();
Frame 1044
gotoAndStop (1031);
Frame 1051
stop();
Frame 1057
gotoAndStop (1031);
Frame 1080
gotoAndPlay (363);
Frame 1100
gotoAndPlay (7);
Frame 1109
stop();
Frame 1111
_root.p1 = 0;
Frame 1112
if (Number(p1) == 0) { RandP1 = random(50) + 1; if (Number(RandP1) == 1) { setProperty("/bebete", _x , 148); setProperty("/bebete", _y , 400); tellTarget ("/bebete") { play(); }; } if (Number(RandP1) == 2) { setProperty("/bebete", _x , 207); setProperty("/bebete", _y , 400); tellTarget ("/bebete") { play(); }; } if (Number(RandP1) == 3) { setProperty("/bebete", _x , 247); setProperty("/bebete", _y , 400); tellTarget ("/bebete") { play(); }; } if (Number(RandP1) == 4) { setProperty("/bebete", _x , 312); setProperty("/bebete", _y , 400); tellTarget ("/bebete") { play(); }; } if (Number(RandP1) == 5) { setProperty("/bebete", _x , 60); setProperty("/bebete", _y , 360); tellTarget ("/bebete") { play(); }; } } ifFrameLoaded (1020) { gotoAndPlay (363); } play();
Frame 1113
prevFrame();
Symbol 27 MovieClip Frame 177
stop();
Symbol 52 MovieClip Frame 1
var Boucle = 12;
Symbol 52 MovieClip Frame 61
Boucle--;
Symbol 52 MovieClip Frame 73
if (Boucle) { gotoAndPlay (61); } else { gotoAndPlay (1); }
Symbol 103 MovieClip Frame 23
gotoAndPlay (3);
Symbol 114 MovieClip Frame 1
stop();
Symbol 123 MovieClip Frame 1
stop();
Symbol 123 MovieClip Frame 9
stop();
Symbol 124 MovieClip Frame 50
gotoAndPlay (10);
Symbol 125 MovieClip Frame 50
gotoAndPlay (10);
Symbol 126 MovieClip Frame 69
gotoAndPlay (10);
Symbol 131 MovieClip Frame 70
gotoAndPlay (1);
Symbol 132 MovieClip Frame 70
gotoAndPlay (1);
Symbol 135 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 35
gotoAndPlay (15);
Symbol 135 MovieClip Frame 47
stop();
Symbol 154 MovieClip Frame 23
stop();
Symbol 160 MovieClip Frame 21
gotoAndPlay (1);
Symbol 160 MovieClip Frame 31
stop();
Symbol 169 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 3
stop();
Symbol 171 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 11
stop();
Symbol 225 MovieClip Frame 11
stop();
Symbol 236 MovieClip Frame 23
stop();
Symbol 245 MovieClip Frame 1
var RAND_SHOOT = 5; var RAND_MEGA_SHOOT = 10; var NbRand = 0;
Symbol 245 MovieClip Frame 26
NbRand = Math.floor(Math.random() * RAND_SHOOT); if (!NbRand) { gotoAndPlay (46); }
Symbol 245 MovieClip Frame 36
NbRand = Math.floor(Math.random() * RAND_SHOOT); if (!NbRand) { gotoAndPlay (76); }
Symbol 245 MovieClip Frame 45
NbRand = Math.floor(Math.random() * RAND_MEGA_SHOOT); if (!NbRand) { gotoAndPlay (107); } else { gotoAndPlay (26); }
Symbol 245 MovieClip Frame 75
gotoAndPlay (26);
Symbol 245 MovieClip Frame 106
gotoAndPlay (36);
Symbol 245 MovieClip Frame 149
gotoAndPlay (20);
Symbol 279 Button
on (release) { gotoAndPlay (1021); }
Symbol 294 MovieClip Frame 1
stop();
Symbol 294 MovieClip Frame 2
stop();
Symbol 297 Button
on (release) { RadioMF.play(); }
Symbol 302 Button
on (release) { gotoAndPlay (1021); }
Symbol 319 MovieClip Frame 70
stop();
Symbol 494 MovieClip Frame 13
stop();
Symbol 506 MovieClip Frame 24
stop();
Symbol 513 MovieClip Frame 15
stop();
Symbol 522 Button
on (release) { gotoAndPlay (1045); }
Symbol 524 Button
on (release) { gotoAndPlay (363); }
Symbol 526 Button
on (release) { gotoAndPlay (1032); }
Symbol 529 Button
on (release) { gotoAndPlay (1081); }
Symbol 530 Button
on (release) { gotoAndPlay (1058); }
Symbol 536 Button
on (release) { play(); }
Symbol 576 MovieClip Frame 4
stop();
Symbol 578 MovieClip Frame 5
stop();
Symbol 582 Button
on (release) { gotoAndPlay (1); }
Symbol 596 Button
on (press) { _root.scoreLoading++; gotoAndPlay (25); }
Symbol 600 MovieClip Frame 1
_root.p1 = 0; stop();
Symbol 600 MovieClip Frame 2
_root.p1 = 1; play();
Symbol 600 MovieClip Frame 24
if (_root.scoreLoading != 0) { _root.scoreLoading--; } gotoAndStop (1);
Symbol 600 MovieClip Frame 25
play();
Symbol 600 MovieClip Frame 29
gotoAndStop (1);

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Symbol 111 MovieClipUses:46 48 52 53 57 64 65 66 76 77 78 88 89 87 90 91 92 94 95 101 102 103 104 106 107 109 110Used by:Timeline
Symbol 112 TextUses:24Used by:114
Symbol 113 SoundUsed by:114
Symbol 114 MovieClipUses:112 113Used by:Timeline
Symbol 115 GraphicUsed by:121 235 245
Symbol 116 GraphicUsed by:121 235
Symbol 117 GraphicUsed by:121 235
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Symbol 120 GraphicUsed by:121 235
Symbol 121 MovieClipUses:115 116 117 118 119 120Used by:123 124 125 126
Symbol 122 SoundUsed by:124 125 126
Symbol 123 MovieClipUses:121Used by:124 125 126
Symbol 124 MovieClipUses:121 122 123Used by:Timeline
Symbol 125 MovieClipUses:121 122 123Used by:Timeline
Symbol 126 MovieClipUses:121 122 123Used by:Timeline
Symbol 127 GraphicUsed by:130
Symbol 128 GraphicUsed by:130
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:127 128 129Used by:131 132
Symbol 131 MovieClipUses:130Used by:Timeline
Symbol 132 MovieClipUses:130Used by:Timeline
Symbol 133 GraphicUsed by:135
Symbol 134 SoundUsed by:135
Symbol 135 MovieClipUses:133 134Used by:Timeline
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:Timeline
Symbol 138 GraphicUsed by:139 155
Symbol 139 MovieClipUses:138Used by:Timeline
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Symbol 142 GraphicUsed by:Timeline
Symbol 143 GraphicUsed by:Timeline
Symbol 144 GraphicUsed by:576  Timeline
Symbol 145 GraphicUsed by:276 520 529  Timeline
Symbol 146 GraphicUsed by:270 276 456 506 520 529  Timeline
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Symbol 148 FontUsed by:149 151 265 277 534
Symbol 149 EditableTextUses:148Used by:Timeline
Symbol 150 EditableTextUses:24Used by:Timeline
Symbol 151 EditableTextUses:148Used by:Timeline
Symbol 152 GraphicUsed by:Timeline
Symbol 153 GraphicUsed by:160  Timeline
Symbol 154 MovieClipUses:104 102Used by:Timeline
Symbol 155 MovieClipUses:138Used by:Timeline
Symbol 156 MovieClipUses:3Used by:Timeline
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:219  Timeline
Symbol 159 SoundUsed by:160
Symbol 160 MovieClipUses:153 159Used by:Timeline
Symbol 161 FontUsed by:162 281 282 283 284 285 286 287 288 289 290 291 295 296 304 320 357 358 359 389 413 421 424 473 474 475 514 515 518 519 521 523 525 527 531 577
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Symbol 163 SoundUsed by:164
Symbol 164 MovieClipUses:162 163Used by:Timeline
Symbol 165 GraphicUsed by:Timeline
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Symbol 167 GraphicUsed by:169  Timeline
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Symbol 171 MovieClipUses:170Used by:Timeline
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Symbol 184 MovieClipUses:5Used by:Timeline
Symbol 185 GraphicUsed by:Timeline
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Symbol 190 GraphicUsed by:Timeline
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Symbol 201 SoundUsed by:203 211
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Symbol 215 GraphicUsed by:Timeline
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Symbol 220 ShapeTweeningUsed by:225
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Symbol 224 GraphicUsed by:225
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Symbol 249 GraphicUsed by:Timeline
Symbol 250 GraphicUsed by:Timeline
Symbol 251 GraphicUsed by:Timeline
Symbol 252 GraphicUsed by:Timeline
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Symbol 254 GraphicUsed by:Timeline
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Symbol 256 GraphicUsed by:Timeline
Symbol 257 GraphicUsed by:Timeline
Symbol 258 GraphicUsed by:Timeline
Symbol 259 GraphicUsed by:Timeline
Symbol 260 GraphicUsed by:494  Timeline
Symbol 261 GraphicUsed by:262 516
Symbol 262 MovieClipUses:261Used by:Timeline
Symbol 263 GraphicUsed by:Timeline
Symbol 264 GraphicUsed by:Timeline
Symbol 265 EditableTextUses:148Used by:Timeline
Symbol 266 GraphicUsed by:Timeline
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Symbol 268 GraphicUsed by:270 506
Symbol 269 GraphicUsed by:270 276 520 529
Symbol 270 MovieClipUses:68 69 267 268 74 75 269 146Used by:279 520 529  Timeline
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Symbol 277 TextUses:148Used by:279
Symbol 278 GraphicUsed by:279 297 520 522 524 526 529 530
Symbol 279 ButtonUses:270 276 277 278Used by:Timeline
Symbol 280 GraphicUsed by:Timeline
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Symbol 293 GraphicUsed by:294
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Symbol 297 ButtonUses:278Used by:Timeline
Symbol 298 GraphicUsed by:Timeline
Symbol 299 GraphicUsed by:Timeline
Symbol 300 GraphicUsed by:Timeline
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Symbol 302 ButtonUses:301Used by:Timeline
Symbol 303 TextUses:24Used by:Timeline
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Symbol 306 GraphicUsed by:316 457 552
Symbol 307 GraphicUsed by:316
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Symbol 309 GraphicUsed by:316 356 443
Symbol 310 GraphicUsed by:316
Symbol 311 ShapeTweeningUsed by:314
Symbol 312 ShapeTweeningUsed by:314
Symbol 313 GraphicUsed by:314
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Symbol 317 GraphicUsed by:319 412
Symbol 318 SoundUsed by:319
Symbol 319 MovieClipUses:316 22 317 318Used by:Timeline
Symbol 320 TextUses:161Used by:Timeline
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Symbol 325 GraphicUsed by:356
Symbol 326 ShapeTweeningUsed by:342
Symbol 327 GraphicUsed by:332
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Symbol 332 MovieClipUses:327 328 329 330 331Used by:342
Symbol 333 GraphicUsed by:342
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Symbol 340 ShapeTweeningUsed by:342
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClipUses:326 332 333 334 335 336 337 338 339 340 341Used by:356
Symbol 343 GraphicUsed by:356
Symbol 344 ShapeTweeningUsed by:354
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Symbol 351 GraphicUsed by:354 355 380
Symbol 352 ShapeTweeningUsed by:354
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Symbol 356 MovieClipUses:2 322 308 323 324 309 325 342 343 354 355Used by:Timeline
Symbol 357 TextUses:161Used by:Timeline
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Symbol 360 GraphicUsed by:388 412 457 472 484 494 506 513
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Symbol 380 MovieClipUses:367 368 369 370 371 372 351 350 373 374 375 376 377 378 379Used by:388
Symbol 381 GraphicUsed by:388
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Symbol 388 MovieClipUses:360 361 362 363 364 365 366 380 381 383 384 385 386 387Used by:Timeline
Symbol 389 TextUses:161Used by:Timeline
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Symbol 398 GraphicUsed by:401 412
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Symbol 402 MovieClipUses:401Used by:412
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Symbol 404 GraphicUsed by:412
Symbol 405 SoundUsed by:412
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Symbol 412 MovieClipUses:390 22 391 317 360 392 393 394 395 396 397 398 399 402 403 404 405 406 407 408 409 410 411Used by:Timeline
Symbol 413 TextUses:161Used by:Timeline
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Symbol 436 MovieClipUses:432 433 434 435Used by:442 483
Symbol 437 GraphicUsed by:442 456
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Symbol 443 MovieClipUses:2 322 324 309 426 442Used by:Timeline
Symbol 444 GraphicUsed by:457
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Symbol 456 MovieClipUses:447 448 437 449 430 450 451 452 453 454 146 455Used by:457
Symbol 457 MovieClipUses:360 444 306 22 445 308 446 456Used by:Timeline
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Symbol 467 GraphicUsed by:472 484
Symbol 468 GraphicUsed by:472
Symbol 469 GraphicUsed by:472
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Symbol 472 MovieClipUses:360 458 459 460 461 462 463 464 465 466 467 468 469 470 471Used by:Timeline
Symbol 473 TextUses:161Used by:Timeline
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Symbol 480 GraphicUsed by:484
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Symbol 517 GraphicUsed by:Timeline
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Symbol 520 ButtonUses:270 518 276 49 68 69 267 145 74 75 269 146 271 272 278 519Used by:Timeline
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Symbol 524 ButtonUses:523 278 519Used by:Timeline
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Symbol 527 TextUses:161Used by:Timeline
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Symbol 532 GraphicUsed by:Timeline
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Symbol 535 GraphicUsed by:536
Symbol 536 ButtonUses:534 535Used by:Timeline
Symbol 537 GraphicUsed by:Timeline
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Symbol 539 GraphicUses:9Used by:Timeline
Symbol 540 BitmapUsed by:541
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Symbol 542 ShapeTweeningUsed by:546
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Symbol 546 MovieClipUses:542 543 544 545Used by:Timeline
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Symbol 551 MovieClipUses:550 315Used by:Timeline
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Symbol 554 GraphicUsed by:556
Symbol 555 GraphicUsed by:556
Symbol 556 ButtonUses:554 555Used by:Timeline
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Symbol 559 ButtonUses:557 558Used by:Timeline
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Symbol 562 GraphicUsed by:563
Symbol 563 ButtonUses:560 561 562Used by:Timeline
Symbol 564 GraphicUsed by:567
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Symbol 566 GraphicUsed by:567
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Symbol 568 GraphicUsed by:578 582
Symbol 569 GraphicUsed by:576
Symbol 570 GraphicUsed by:576
Symbol 571 BitmapUsed by:572
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Symbol 573 GraphicUsed by:576
Symbol 574 FontUsed by:575
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Symbol 577 TextUses:161Used by:578
Symbol 578 MovieClipUses:568 21 576 577Used by:582
Symbol 579 GraphicUsed by:582
Symbol 580 GraphicUsed by:582
Symbol 581 GraphicUsed by:582
Symbol 582 ButtonUses:578 579 580 568 21 581Used by:Timeline
Symbol 583 GraphicUsed by:Timeline
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Symbol 585 GraphicUsed by:Timeline
Symbol 586 GraphicUsed by:591
Symbol 587 GraphicUsed by:591
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Symbol 590 GraphicUsed by:591
Symbol 591 MovieClipUses:586 587 588 589 590Used by:Timeline
Symbol 592 GraphicUsed by:600
Symbol 593 GraphicUsed by:600
Symbol 594 GraphicUsed by:600
Symbol 595 GraphicUsed by:596
Symbol 596 ButtonUses:595Used by:600
Symbol 597 GraphicUsed by:600
Symbol 598 GraphicUsed by:600
Symbol 599 GraphicUsed by:600
Symbol 600 MovieClipUses:592 593 594 596 597 598 599Used by:Timeline
Symbol 601 GraphicUsed by:Timeline
Symbol 602 FontUsed by:603 604
Symbol 603 EditableTextUses:602Used by:Timeline
Symbol 604 TextUses:602Used by:Timeline

Instance Names

"ClipWall2"Frame 2Symbol 4 MovieClip
"ClipWall3"Frame 2Symbol 4 MovieClip
"ClipWall1"Frame 2Symbol 4 MovieClip
"ClipWall4"Frame 2Symbol 4 MovieClip
"ClipWall5"Frame 2Symbol 4 MovieClip
"Platform2"Frame 2Symbol 6 MovieClip
"Platform4"Frame 2Symbol 6 MovieClip
"Platform6"Frame 2Symbol 6 MovieClip
"Platform5"Frame 2Symbol 6 MovieClip
"Platform7"Frame 2Symbol 6 MovieClip
"Platform8"Frame 2Symbol 6 MovieClip
"Platform9"Frame 2Symbol 6 MovieClip
"Platform10"Frame 2Symbol 6 MovieClip
"Platform3"Frame 2Symbol 6 MovieClip
"Platform1"Frame 2Symbol 6 MovieClip
"Platform11"Frame 2Symbol 6 MovieClip
"DeathPlatform1"Frame 2Symbol 8 MovieClip
"DeathPlatform2"Frame 2Symbol 8 MovieClip
"DeathPlatform3"Frame 2Symbol 8 MovieClip
"DeathPlatform4"Frame 2Symbol 8 MovieClip
"ClipNinja"Frame 37Symbol 111 MovieClip
"ClipNinjaTouchedSound"Frame 37Symbol 114 MovieClip
"ClipEnemy2"Frame 38Symbol 124 MovieClip
"ClipEnemy4"Frame 38Symbol 125 MovieClip
"ClipEnemy1"Frame 38Symbol 126 MovieClip
"ClipEnemy3"Frame 38Symbol 131 MovieClip
"ClipEnemy5"Frame 38Symbol 132 MovieClip
"ClipShurikensBonus"Frame 38Symbol 135 MovieClip
"ClipShuriken"Frame 38Symbol 137 MovieClip
"ClipScreen3"Frame 40Symbol 139 MovieClip
"ClipScreen2"Frame 40Symbol 139 MovieClip
"NinjaFromDown"Frame 41Symbol 154 MovieClip
"ClipScreen1"Frame 60Symbol 155 MovieClip
"ClipCeiling1"Frame 60Symbol 156 MovieClip
"ClipClef"Frame 60Symbol 160 MovieClip
"ClipScreen4"Frame 80Symbol 155 MovieClip
"ClipLevier"Frame 80Symbol 169 MovieClip
"ClipPorte1"Frame 80Symbol 171 MovieClip
"ClipCeiling1"Frame 120Symbol 156 MovieClip
"Platform8"Frame 140Symbol 181 MovieClip
"Platform9"Frame 140Symbol 182 MovieClip
"Platform10"Frame 140Symbol 183 MovieClip
"Platform11"Frame 140Symbol 182 MovieClip
"Platform1"Frame 140Symbol 184 MovieClip
"ClipBat"Frame 140Symbol 203 MovieClip
"ClipScreen3"Frame 160Symbol 139 MovieClip
"ClipScreen2"Frame 160Symbol 139 MovieClip
"Platform9"Frame 160Symbol 6 MovieClip
"Platform10"Frame 160Symbol 6 MovieClip
"Platform3"Frame 160Symbol 204 MovieClip
"Platform1"Frame 160Symbol 6 MovieClip
"Platform11"Frame 160Symbol 6 MovieClip
"ClipClef"Frame 160Symbol 160 MovieClip
"Platform9"Frame 180Symbol 182 MovieClip
"Platform10"Frame 180Symbol 184 MovieClip
"Platform3"Frame 180Symbol 184 MovieClip
"ClipPorte2"Frame 180Symbol 171 MovieClip
"ClipBat"Frame 180Symbol 211 MovieClip
"ClipScreen3"Frame 200Symbol 139 MovieClip
"ClipCeiling2"Frame 200Symbol 156 MovieClip
"Platform3"Frame 200Symbol 6 MovieClip
"Platform1"Frame 200Symbol 6 MovieClip
"Platform11"Frame 200Symbol 6 MovieClip
"ClipWater"Frame 200Symbol 219 MovieClip
"ClipPlouf"Frame 200Symbol 225 MovieClip
"ClipBossHit"Frame 220Symbol 237 MovieClip
"ClipBoss"Frame 220Symbol 245 MovieClip
"ClipScreen3"Frame 228Symbol 155 MovieClip
"ClipScreen5"Frame 228Symbol 155 MovieClip
"ClipEnemy2"Frame 228Symbol 124 MovieClip
"ClipEnemy4"Frame 228Symbol 125 MovieClip
"ClipEnemy1"Frame 228Symbol 126 MovieClip
"RadioMF"Frame 320Symbol 294 MovieClip
"bebete"Frame 1110Symbol 600 MovieClip
"Enemy"Symbol 124 MovieClip Frame 10Symbol 123 MovieClip
"Enemy"Symbol 125 MovieClip Frame 10Symbol 123 MovieClip
"Enemy"Symbol 126 MovieClip Frame 10Symbol 123 MovieClip
"Enemy"Symbol 131 MovieClip Frame 1Symbol 130 MovieClip
"Enemy"Symbol 132 MovieClip Frame 1Symbol 130 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"Loading"Frame 1
"IntroL1"Frame 7
"L1S1"Frame 40
"L1S2"Frame 60
"L1S3"Frame 80
"L1S3Bridge"Frame 90
"L1S4"Frame 100
"L1S5"Frame 120
"L1S6"Frame 140
"L1S7"Frame 160
"L1S8"Frame 180
"L1S9"Frame 200
"L1S10"Frame 220
"LoseALife"Frame 240
"GameOver"Frame 280
"HighScore"Frame 320
"WinLevel1"Frame 340
"debut"Frame 1021
"menu"Frame 1031
"regle"Frame 1032
"credit"Frame 1045
"FadeToIntro"Frame 1058
"FadeToLevel1"Frame 1081
"MarcheD"Symbol 111 MovieClip Frame 1
"MarcheG"Symbol 111 MovieClip Frame 10
"PauseD"Symbol 111 MovieClip Frame 20
"PauseG"Symbol 111 MovieClip Frame 30
"SautMarcheD"Symbol 111 MovieClip Frame 40
"SautD"Symbol 111 MovieClip Frame 50
"SautMarcheG"Symbol 111 MovieClip Frame 60
"SautG"Symbol 111 MovieClip Frame 70
"Tombe"Symbol 111 MovieClip Frame 80
"TombeD"Symbol 111 MovieClip Frame 90
"TombeG"Symbol 111 MovieClip Frame 100
"NageD"Symbol 111 MovieClip Frame 110
"NageG"Symbol 111 MovieClip Frame 120
"NageHautD"Symbol 111 MovieClip Frame 130
"NageHautG"Symbol 111 MovieClip Frame 140
"NageBasD"Symbol 111 MovieClip Frame 150
"NageBasG"Symbol 111 MovieClip Frame 160
"NagePauseD"Symbol 111 MovieClip Frame 170
"NagePauseG"Symbol 111 MovieClip Frame 180
"SautMurVersD"Symbol 111 MovieClip Frame 190
"SautMurVersG"Symbol 111 MovieClip Frame 200
"PauseMurVersD"Symbol 111 MovieClip Frame 210
"PauseMurVersG"Symbol 111 MovieClip Frame 220
"PauseShurikenD"Symbol 111 MovieClip Frame 230
"PauseShurikenG"Symbol 111 MovieClip Frame 240
"PauseSabreD"Symbol 111 MovieClip Frame 250
"PauseSabreG"Symbol 111 MovieClip Frame 260
"LoopMove"Symbol 124 MovieClip Frame 10
"LoopMove"Symbol 125 MovieClip Frame 10
"LoopMove"Symbol 126 MovieClip Frame 10
"LoopMove"Symbol 131 MovieClip Frame 1
"LoopMove"Symbol 132 MovieClip Frame 1
"ShurikensClipEnd"Symbol 135 MovieClip Frame 36
"FinClef"Symbol 160 MovieClip Frame 22
"StartMove"Symbol 245 MovieClip Frame 20
"MoveRight"Symbol 245 MovieClip Frame 26
"MoveLeft"Symbol 245 MovieClip Frame 36
"RightShoot"Symbol 245 MovieClip Frame 46
"LeftShoot"Symbol 245 MovieClip Frame 76
"MegaShoot"Symbol 245 MovieClip Frame 107

Dynamic Text Variables

TextSymbol 147 EditableText""
TextShurikensSymbol 149 EditableText"X 15"
TextScoreSymbol 150 EditableText""
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Created: 26/5 -2019 11:19:08 Last modified: 26/5 -2019 11:19:08 Server time: 22/12 -2024 23:45:14