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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/97505491?noj=FRM97505491-22DC" width="1" height="1"></div>

Naruto Kage Bunshunno Jutsu.swf

This is the info page for
Flash #23118

(Click the ID number above for more basic data on this flash file.)


Text
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LOADING...

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powered by cyianite
"nongnong"

report bugs and suggestions to

<p align="left"><font face="_sans" size="12" color="#ffffff"><a href="mailto:sueprcyian32@yahoo.com">sueprcyian32@yahoo.com</a></font></p>

FIND NARUTO
"KAGE BUNSHI NO JUTSU GAME"

HOW TO PLAY: This game will test how sharp your eyes
and concentration . The key of the game is to  Keep
track the real naruto as he multiply and swap to his
clone. Stay focus and dont mind the distruction ..
GOOD LUCK............ sayonara!

Created by : NonGn0Ng
sorry for No sound on this version.. I dont want to make
this game too heavy for others to play. I like to give the
honor to my family,friends and to my very youngest
sister.  ---( pleases dont imitate my work ) ---

Created by : NonGn0Ng
sorry for No sound on this version.. I dont want to make
this game not too heavy for others to play. I like to give
the honor to my family,friends and to my very youngest
sister.  ---( pleases dont imitate my work ) ---

START TO PLAY

CREDITS

HOW TO PLAY

Kage

Kage

Bunshi

Kage

Bunshi

no

Kage

Jutsu

Kage

!

ready to
catch me

you win

you lose

Ready ?

?

TIMES
UP!

X

NarutO LIFE

LEVEL

score

play again?

back to menu

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 8 MovieClip in Frame 1
onClipEvent (load) { total = _root.getBytesTotal(); } onClipEvent (enterFrame) { loaded = _root.getBytesLoaded(); percent = int((loaded / total) * 100); _parent.loader_scale._xscale = percent; text = percent + "%"; gotoAndStop(percent); if (loaded == total) { _root.gotoAndStop(2); } }
Frame 2
stop(); b1.onRelease = function () { nextFrame(); }; b2.onRelease = function () { goto_ = "instruction"; mc_intro.gotoAndPlay(2); }; b3.onRelease = function () { goto_ = "credit"; mc_intro.gotoAndPlay(2); };
Frame 3
stop(); var_level = 1; lifemax = 4; var_score = 0; mc_life1.gotoAndStop(1); mc_life1._alpha = 100; i = 2; while (i <= lifemax) { duplicateMovieClip ("mc_life1", "mc_life" add i, i * 2); this["mc_life" add i]._x = (mc_life1._x + (this["mc_life" add i]._width * (i - 1))) + 5; this["mc_life" add i].gotoAndStop(1); this["mc_life" add i]._alpha = 100; i++; }
Frame 4
stop(); bg_.gotoAndPlay(2);
Symbol 20 MovieClip Frame 9
stop();
Symbol 26 MovieClip Frame 1
ctr = 1; play();
Symbol 26 MovieClip Frame 25
gotoAndStop(_parent.goto_);
Symbol 26 MovieClip Frame 26
stop();
Symbol 26 MovieClip Frame 27
stop(); play();
Symbol 26 MovieClip Frame 28
if (ctr >= 150) { _parent.goto_ = "instruction"; gotoAndPlay (1); } prevFrame(); ctr++;
Symbol 57 MovieClip Frame 1
stop();
Symbol 57 MovieClip Frame 2
play();
Symbol 57 MovieClip Frame 26
_parent.nextFrame();
Symbol 60 MovieClip Frame 42
stop(); this["n" add _parent.bet].gotoAndPlay(2);
Symbol 60 MovieClip Frame 43
stop(); if (_parent.bg_) { _parent.bg.gotoAndPlay(2); } if (_parent.xtra_) { _parent.mc_xtra.gotoAndPlay("xtra" add (random(6) + 1)); } if (_parent.smoke_) { _parent.smoke1._visible = true; _parent.smoke2._visible = true; } _parent.swap_(); _parent.ctr++;
Symbol 60 MovieClip Frame 52
stop(); temp = _parent.p3; _parent.p3 = _parent.p4; _parent.p4 = temp; trace((((((((_parent.p1 add " ") add _parent.p2) add " ") add _parent.p3) add " ") add _parent.p4) add " ") add _parent.p5); _parent.swap_(); _parent.ctr++;
Symbol 60 MovieClip Frame 71
stop(); temp = _parent.p2; temp2 = _parent.p4; _parent.p2 = _parent.p3; _parent.p3 = temp; _parent.p4 = _parent.p5; _parent.p5 = temp2; trace((((((((_parent.p1 add " ") add _parent.p2) add " ") add _parent.p3) add " ") add _parent.p4) add " ") add _parent.p5); _parent.swap_(); _parent.ctr++;
Symbol 60 MovieClip Frame 91
stop(); temp = _parent.p1; temp2 = _parent.p4; _parent.p1 = _parent.p3; _parent.p3 = temp; _parent.p4 = _parent.p5; _parent.p5 = temp2; trace((((((((_parent.p1 add " ") add _parent.p2) add " ") add _parent.p3) add " ") add _parent.p4) add " ") add _parent.p5); _parent.swap_(); _parent.ctr++;
Symbol 75 MovieClip Frame 1
stop(); ctr = 1;
Symbol 75 MovieClip Frame 2
play();
Symbol 75 MovieClip Frame 29
if ((ctr++) >= _parent.max_ctr) { stop(); } else { gotoAndPlay(("xtra" add random(6)) + 1); }
Symbol 75 MovieClip Frame 35
play();
Symbol 75 MovieClip Frame 51
if ((ctr++) >= _parent.max_ctr) { stop(); } else { gotoAndPlay(("xtra" add random(6)) + 1); }
Symbol 75 MovieClip Frame 55
play();
Symbol 75 MovieClip Frame 85
if ((ctr++) >= _parent.max_ctr) { stop(); } else { gotoAndPlay(("xtra" add random(6)) + 1); }
Symbol 75 MovieClip Frame 91
play();
Symbol 75 MovieClip Frame 111
if ((ctr++) >= _parent.max_ctr) { stop(); } else { gotoAndPlay(("xtra" add random(6)) + 1); }
Symbol 75 MovieClip Frame 116
play();
Symbol 75 MovieClip Frame 145
if ((ctr++) >= _parent.max_ctr) { stop(); } else { gotoAndPlay(("xtra" add random(6)) + 1); }
Symbol 75 MovieClip Frame 150
play();
Symbol 75 MovieClip Frame 180
if ((ctr++) >= _parent.max_ctr) { stop(); } else { gotoAndPlay(("xtra" add random(6)) + 1); }
Symbol 75 MovieClip Frame 185
play();
Symbol 75 MovieClip Frame 196
if ((ctr++) >= _parent.max_ctr) { stop(); } else { gotoAndPlay(("xtra" add random(6)) + 1); }
Symbol 78 MovieClip Frame 1
stop();
Symbol 78 MovieClip Frame 2
play();
Symbol 78 MovieClip Frame 20
gotoAndPlay(random(10) + 4);
Symbol 83 MovieClip Frame 1
stop();
Symbol 83 MovieClip Frame 7
stop();
Symbol 83 MovieClip Frame 16
stop();
Symbol 83 MovieClip Frame 30
stop();
Symbol 88 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 2
play();
Symbol 89 MovieClip Frame 55
stop();
Symbol 92 Button
on (release) { _parent.gotoAndStop(1); }
Symbol 93 MovieClip Frame 1
stop();
Symbol 93 MovieClip Frame 18
stop();
Symbol 101 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 10
stop(); _parent.stop_emot = true; _parent.emot_ctr = 0;
Symbol 101 MovieClip Frame 19
stop(); _parent.stop_emot = true; _parent.emot_ctr = 0;
Symbol 101 MovieClip Frame 29
stop(); _parent.stop_emot = true; _parent.emot_ctr = 0;
Symbol 101 MovieClip Frame 40
stop(); _parent.stop_emot = true; _parent.emot_ctr = 0;
Symbol 101 MovieClip Frame 54
stop(); _parent.stop_emot = true; _parent.emot_ctr = 0;
Symbol 107 MovieClip Frame 1
stop();
Symbol 107 MovieClip Frame 2
_parent.show_lose(); _parent.emot_off = true;
Symbol 108 MovieClip Frame 1
function swap_() { if (ctr == swap_ctr) { ctr = 0; nextFrame(); trace("m" add rand); } else { rand = random(3); main_naruto.gotoAndPlay("m" add rand); } } stop(); p1 = "n1"; p2 = "n2"; p3 = "n3"; p4 = "n4"; p5 = "n5"; swap_ctr = _parent.var_level + 2; max_ctr = (swap_ctr + random(7)) + _parent.var_level; ctr = 0; bet = random(2) + 1; if (_parent.var_level >= 6) { bg_ = true; } else { bg_ = false; } if (_parent.var_level >= 3) { xtra_ = true; } else { xtra_ = false; } if (_parent.var_level >= 9) { smoke_ = true; } else { smoke_ = false; } stop();
Instance of Symbol 59 MovieClip "smoke1" in Symbol 108 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_parent.smoke_) { _x = (-random(350)); _y = (-random(10)); } }
Instance of Symbol 59 MovieClip "smoke2" in Symbol 108 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_parent.smoke_) { _x = (-random(350)); _y = (-random(200)); } }
Symbol 108 MovieClip Frame 2
function show_win() { playagain.gotoAndPlay(2); nextFrame(); _parent.var_level++; _parent.var_score = _parent.var_score + ((2 * _parent.var_level) + (100 - timer_bar.xtra_ctr)); mc_show.mc.gotoAndStop(2); mc_show.gotoAndPlay(2); i = 1; while (i <= 5) { x = this["p" add i]; if (x == bet_) { this["n" add i].gotoAndPlay("win"); } else { this["n" add i].gotoAndPlay("lose"); } i++; } } function show_lose() { if (_parent.lifemax <= 0) { _parent.gotoAndPlay("gameover"); } nextFrame(); mc_show.mc.gotoAndStop(1); mc_show.gotoAndPlay(2); _parent["mc_life" add _parent.lifemax].gotoAndStop(2); _parent["mc_life" add _parent.lifemax]._alpha = 40; _parent.lifemax--; playagain.gotoAndPlay(2); i = 1; while (i <= 5) { x = this["p" add i]; if (x == bet_) { this["n" add i].gotoAndPlay("pc_win"); } else { this["n" add i].gotoAndPlay("lose"); } i++; } } stop(); mc_xtra.gotoAndStop(1); bet_ = "n" add bet; b1.onRelease = function () { stoptimer = true; emot_off = true; if (p1 == bet_) { trace("win"); show_win(); } else { trace("lose"); show_lose(); } trace("you press " add p1); }; b2.onRelease = function () { stoptimer = true; emot_off = true; if (p2 == bet_) { trace("win"); show_win(); } else { trace("lose"); show_lose(); } trace("you press " add p2); }; b3.onRelease = function () { stoptimer = true; emot_off = true; if (p3 == bet_) { trace("win"); show_win(); } else { trace("lose"); show_lose(); } trace("you press " add p3); }; b4.onRelease = function () { stoptimer = true; emot_off = true; if (p4 == bet_) { trace("win"); show_win(); } else { trace("lose"); show_lose(); } trace("you press " add p4); }; b5.onRelease = function () { stoptimer = true; emot_off = true; if (p5 == bet_) { trace("win"); show_win(); } else { trace("lose"); show_lose(); } trace("you press " add p5); };
Instance of Symbol 101 MovieClip "emot1" in Symbol 108 MovieClip Frame 2
/* no clip actions */
Instance of Symbol 101 MovieClip "emot2" in Symbol 108 MovieClip Frame 2
/* no clip actions */
Instance of Symbol 101 MovieClip "emot3" in Symbol 108 MovieClip Frame 2
/* no clip actions */
Instance of Symbol 101 MovieClip "emot5" in Symbol 108 MovieClip Frame 2
onClipEvent (load) { _parent.stop_emot = true; _parent.emot_ctr = 0; _parent.emot_max = 15; _parent.emot_off = false; } onClipEvent (enterFrame) { if (!_parent.emot_off) { if (_parent.stop_emot) { if (_parent.emot_ctr >= (_parent.emot_max + random(3))) { _parent.stop_emot = false; _parent["emot" add (random(4) + 1)].gotoAndPlay("e" add (random(5) + 1)); } _parent.emot_ctr++; } } }
Instance of Symbol 107 MovieClip "timer_bar" in Symbol 108 MovieClip Frame 2
onClipEvent (load) { _parent.stoptimer = false; timer_ctr = 1; scale = 0; _visible = false; xtra_ctr = 1; } onClipEvent (enterFrame) { if (!_parent.stoptimer) { if (xtra_ctr >= (51 - _parent._parent.var_level)) { xtra_ctr = xtra_ctr; timer_ctr = timer_ctr + 2; if (timer_ctr >= 16) { _visible = true; timer_scale._xscale = timer_ctr * 0.38; timer_var = 10 - Math.round(timer_ctr / 16); if (timer_var <= 0) { timer_ctr = timer_ctr; gotoAndStop (2); } } } xtra_ctr++; } }
Symbol 114 MovieClip Frame 1
stop();
Symbol 126 Button
on (release) { _parent.gotoAndStop("startgame"); }
Symbol 128 Button
on (release) { _parent.gotoAndStop(2); }
Symbol 129 MovieClip Frame 16
stop();

Library Items

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Symbol 2 GraphicUsed by:8
Symbol 3 FontUsed by:4 5
Symbol 4 TextUses:3Used by:8
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Symbol 6 FontUsed by:7 9 10 11 12
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Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:Timeline
Symbol 15 BitmapUsed by:16
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Symbol 30 GraphicUsed by:31 92 126 128
Symbol 31 ButtonUses:30Used by:108  Timeline
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Symbol 78 MovieClipUses:77Used by:108  Timeline
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Symbol 126 ButtonUses:30Used by:129
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Instance Names

"loader_scale"Frame 1Symbol 14 MovieClip
"mc_intro"Frame 2Symbol 26 MovieClip
"b1"Frame 2Symbol 31 Button
"b3"Frame 2Symbol 31 Button
"b2"Frame 2Symbol 31 Button
"mc_life1"Frame 3Symbol 114 MovieClip
"bg_"Frame 4Symbol 78 MovieClip
"n3"Symbol 60 MovieClip Frame 24Symbol 57 MovieClip
"n4"Symbol 60 MovieClip Frame 26Symbol 57 MovieClip
"n2"Symbol 60 MovieClip Frame 26Symbol 57 MovieClip
"n5"Symbol 60 MovieClip Frame 34Symbol 57 MovieClip
"n1"Symbol 60 MovieClip Frame 34Symbol 57 MovieClip
"n4"Symbol 60 MovieClip Frame 52Symbol 57 MovieClip
"n5"Symbol 60 MovieClip Frame 56Symbol 57 MovieClip
"mc"Symbol 89 MovieClip Frame 1Symbol 88 MovieClip
"timer_scale"Symbol 107 MovieClip Frame 1Symbol 105 MovieClip
"main_naruto"Symbol 108 MovieClip Frame 1Symbol 60 MovieClip
"mc_xtra"Symbol 108 MovieClip Frame 1Symbol 75 MovieClip
"smoke1"Symbol 108 MovieClip Frame 1Symbol 59 MovieClip
"smoke2"Symbol 108 MovieClip Frame 1Symbol 59 MovieClip
"bg"Symbol 108 MovieClip Frame 1Symbol 78 MovieClip
"n1"Symbol 108 MovieClip Frame 2Symbol 83 MovieClip
"n2"Symbol 108 MovieClip Frame 2Symbol 83 MovieClip
"n3"Symbol 108 MovieClip Frame 2Symbol 83 MovieClip
"n4"Symbol 108 MovieClip Frame 2Symbol 83 MovieClip
"n5"Symbol 108 MovieClip Frame 2Symbol 83 MovieClip
"mc_show"Symbol 108 MovieClip Frame 2Symbol 89 MovieClip
"playagain"Symbol 108 MovieClip Frame 2Symbol 93 MovieClip
"b2"Symbol 108 MovieClip Frame 2Symbol 31 Button
"b1"Symbol 108 MovieClip Frame 2Symbol 31 Button
"b3"Symbol 108 MovieClip Frame 2Symbol 31 Button
"b4"Symbol 108 MovieClip Frame 2Symbol 31 Button
"b5"Symbol 108 MovieClip Frame 2Symbol 31 Button
"emot1"Symbol 108 MovieClip Frame 2Symbol 101 MovieClip
"emot2"Symbol 108 MovieClip Frame 2Symbol 101 MovieClip
"emot3"Symbol 108 MovieClip Frame 2Symbol 101 MovieClip
"emot4"Symbol 108 MovieClip Frame 2Symbol 101 MovieClip
"emot5"Symbol 108 MovieClip Frame 2Symbol 101 MovieClip
"timer_bar"Symbol 108 MovieClip Frame 2Symbol 107 MovieClip

Labels

"startgame"Frame 3
"gameover"Frame 4
"instruction"Symbol 26 MovieClip Frame 26
"credit"Symbol 26 MovieClip Frame 27
"m0"Symbol 60 MovieClip Frame 46
"m1"Symbol 60 MovieClip Frame 57
"m2"Symbol 60 MovieClip Frame 80
"xtra1"Symbol 75 MovieClip Frame 2
"xtra2"Symbol 75 MovieClip Frame 35
"xrta3"Symbol 75 MovieClip Frame 55
"xtra4"Symbol 75 MovieClip Frame 91
"xtra5"Symbol 75 MovieClip Frame 116
"xtra6"Symbol 75 MovieClip Frame 150
"xtra7"Symbol 75 MovieClip Frame 185
"lose"Symbol 83 MovieClip Frame 2
"win"Symbol 83 MovieClip Frame 8
"pc_win"Symbol 83 MovieClip Frame 18
"e1"Symbol 101 MovieClip Frame 2
"e2"Symbol 101 MovieClip Frame 13
"e3"Symbol 101 MovieClip Frame 23
"e4"Symbol 101 MovieClip Frame 32
"e5"Symbol 101 MovieClip Frame 45

Dynamic Text Variables

textSymbol 7 EditableText"100%"
xSymbol 11 EditableText"<p align="left"><font face="_sans" size="12" color="#ffffff"><a href="mailto:sueprcyian32@yahoo.com">sueprcyian32@yahoo.com</a></font></p>"
timer_varSymbol 103 EditableText""
var_levelSymbol 118 EditableText""
var_scoreSymbol 121 EditableText""




http://swfchan.com/5/23118/info.shtml
Created: 26/5 -2019 11:07:55 Last modified: 26/5 -2019 11:07:55 Server time: 22/12 -2024 23:29:29