Frame 1
//if(){}
play();
Stage.scaleMode = "noScale";
fscommand ("showmenu", "false");
Stage.showMenu = false;
Frame 2
//if(){}
play();
fscommand ("trapallkeys", "true");
Frame 3
//if(){}
sofar = this.getBytesLoaded();
total = this.getBytesTotal();
Bar._width = int((sofar / total) * 100);
Frame 4
//if(){}
if (sofar == total) {
gotoAndPlay (5);
} else {
gotoAndPlay (3);
}
Frame 5
//if(){}
stop();
stopAllSounds();
Back1.stop();
Back1 = new Sound();
Back1.attachSound("BG1");
Back1.start(0, 2000);
//if(){}
String.prototype.addCommas = function () {
var len = this.length;
var str = "";
var i = 0;
while (i <= len) {
str = this.charAt(len - i) + str;
if ((((i % 3) == 0) && (i > 0)) && (i < len)) {
str = "," + str;
}
i++;
}
return(str);
};
game_so = SharedObject.getLocal("supersizeme");
score = 0;
Frame 6
//if(){}
Frame 7
//if(){}
function initVars() {
var j = 0;
while (j < 31) {
var i = 0;
while (i < 28) {
Maze[i]["P" + j].powercontainer.gotoAndStop(Number(powertargetframe[level]));
i++;
}
j++;
}
pacDir = 3;
pacPos = 0;
pacX = 14;
pacY = 23;
nextX = pacX - 1;
nextY = pacY;
nextPacDir = 3;
ghKill = 100;
ghBlue = 0;
numEyes = 0;
Pacman.gotoAndStop(1);
pacStep = 6;
pacPosMax = 1;
pauseCount = 0;
with (Pacman) {
_x = OFFX + (12 * pacX);
_y = OFFY + (12 * pacY);
_rotation = 0;
}
tellTarget (Ghost[1]) {
ghPos = 1;
ghDir = 3;
ghX = 13;
ghY = 11;
ghNX = ghX - 1;
_y = (_root.OFFY + 132);
cOrig = 14483456 /* 0xDD0000 */;
};
tellTarget (Ghost[2]) {
ghDir = 0;
ghX = 13;
cOrig = 16751001 /* 0xFF9999 */;
};
tellTarget (Ghost[3]) {
ghDir = 2;
ghX = 11;
cOrig = 6750207 /* 0x66FFFF */;
};
tellTarget (Ghost[4]) {
ghDir = 2;
ghX = 15;
cOrig = 16750848 /* 0xFF9900 */;
};
g = 1;
while (g < 5) {
tellTarget (Ghost[g]) {
if (this.g > 1) {
ghPos = 0;
ghY = 14;
ghNX = ghX;
_y = (_root.OFFY + 174);
}
_x = ((_root.OFFX + (12 * ghX)) + 6);
gotoAndStop (1);
Eyes.gotoAndStop(1);
gNum = 0;
ghNY = ghY;
if (level <= 1) {
ghStep = 4;
ghPosMax = 2;
} else {
ghStep = 6;
ghPosMax = 1;
}
ghFast = true;
Shape._visible = true;
Shape.Hit._visible = true;
c = new Color(Shape);
};
g++;
}
}
function setPacMove(d) {
if (d == 0) {
nextX = pacX;
nextY = pacY - 1;
} else if (d == 1) {
nextX = pacX + 1;
nextY = pacY;
} else if (d == 2) {
nextX = pacX;
nextY = pacY + 1;
} else if (d == 3) {
nextX = pacX - 1;
nextY = pacY;
}
}
function setGhMove(d, g) {
with (Ghost[g]) {
if (d == 0) {
ghNX = ghX;
ghNY = ghY - 1;
} else if (d == 1) {
ghNX = ghX + 1;
ghNY = ghY;
} else if (d == 2) {
ghNX = ghX;
ghNY = ghY + 1;
} else if (d == 3) {
ghNX = ghX - 1;
ghNY = ghY;
}
}
}
function startBGSnd() {
tellTarget ("BGSnd") {
if (_root.ghBlue > 2) {
if (_root.numEyes) {
EyesGh.start(0, 100);
BlueGh.stop();
} else {
EyesGh.stop();
BlueGh.start(0, 100);
}
} else {
BlueGh.stop();
EyesGh.stop();
_root["Back" + _root.bgNum].start(0, 1000);
}
};
BGSnd.Back2.start(0, 4000);
}
_root.diecalled = false;
_root.morgananim = false;
powertargetframe = [1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4];
OFFX = 18;
OFFY = 18;
score = 0;
lastScore = 0;
lives = 3;
level = 0;
fruitNum = 1;
notMute = true;
newLev = true;
newGame = true;
newLife = false;
quttting = false;
quit = false;
Snd.ChSnd = true;
Pacman.Hit._visible = false;
ghPause = Math.max(0, 40 - level);
ghBVal = Math.max(40, 162 - (level * 10));
minimumghosttime = 40;
ghMove = new Array(4);
ghChoice = new Array(4);
ghBest = new Array(4);
var g = 1;
while (g < 5) {
Ghost.attachMovie("Ghost", g, g);
Ghost.attachMovie("GhKill", "K" + g, g + 4);
Ghost["K" + g].kval = "";
g++;
}
var i = 1;
while (i < 5) {
_root["Life" + i].gotoAndStop(1);
if (i >= lives) {
_root["Life" + i]._visible = false;
}
i++;
}
m = "#############################. . . . . . ## . . . . . .## #### ##### ## ##### #### ##O####.#####.##.#####.####O## #### ##### ## ##### #### ##. . . . . . . . . . . .## #### ## ######## ## #### ## ####.##.########.##.#### ##. . ## .##. ## . .####### ##### ## ##### ############.##### ## #####.############ ## ## ############.## ######## ##.############ ## # # # ## ## ######L . # # # ## . R###### ## ### #### ## ############.## ######## ##.############ ## ## ############.## ######## ##.############ ## ######## ## #######. . . . . ## . . . . .## #### #####.##.##### #### ##.#### ##### ## ##### ####.##O ##. . . . . . . .## O####.## ## ######## ## ##.###### ## ## ######## ## ## ####. . . ## . ## . ## . . .## ##########.##.########## ## ########## ## ########## ##. . . . . . . . . . . .#############################";
var i = -1;
while (i < 29) {
Maze.attachMovie("Empty", i, i + 1);
i++;
}
pos = 0;
upcount = 0;
var j = 0;
while (j < 31) {
var i = 0;
while (i < 28) {
Maze[i][j] = m.charAt(pos++);
pill = false;
if (Maze[i][j] == ".") {
pill = true;
Maze[i].attachMovie("Pill", "P" + j, pos);
}
if (Maze[i][j] == "O") {
pill = true;
upcount = upcount + 1;
Maze[i].attachMovie("Power", "P" + j, pos);
Maze[i]["P" + j].powercontainer.gotoAndStop(Number(powertargetframe[level + 1]));
}
if (pill) {
with (Maze[i]["P" + j]) {
_x = OFFX + (12 * i);
_y = OFFY + (12 * j);
}
}
i++;
}
j++;
}
Instance of Symbol 82 MovieClip [Empty] "Maze" in Frame 7
onClipEvent (keyDown) {
//if(){}
if (!_root.morgananim) {
with (_root) {
if (Key.getCode() == 38) {
nextPacDir = 0;
} else if (Key.getCode() == 39) {
nextPacDir = 1;
} else if (Key.getCode() == 40) {
nextPacDir = 2;
} else if (Key.getCode() == 37) {
nextPacDir = 3;
} else if (playing && ((Key.getCode() == 80) || (Key.getCode() == 112))) {
if (Ready._visible) {
Ready._visible = false;
Ready.gotoAndStop(1);
if (notMute) {
startBGSnd();
}
if (!stopped) {
Pacman.play();
}
play();
} else {
stop();
Ready.gotoAndStop("Paused");
Ready._visible = true;
stopAllSounds();
Pacman.stop();
}
} else if (playing && (((Key.getCode() == 81) || (Key.getCode() == 113)) || (Key.getCode() == 27))) {
quitting = true;
stop();
Ready.gotoAndStop("Quit");
Ready._visible = true;
stopAllSounds();
Pacman.stop();
} else if (quitting && ((Key.getCode() == 78) || (Key.getCode() == 110))) {
quitting = false;
Ready._visible = false;
Ready.gotoAndStop(1);
if (notMute) {
startBGSnd();
}
if (!stopped) {
Pacman.play();
}
play();
} else if (quitting && ((Key.getCode() == 89) || (Key.getCode() == 121))) {
quit = true;
play();
} else if ((playing && (!Ready._visible)) && ((Key.getCode() == 77) || (Key.getCode() == 109))) {
notMute = !notMute;
if (notMute) {
startBGSnd();
} else {
stopAllSounds();
}
} else if ((Key.getCode() == 76) || (Key.getCode() == 108)) {
toggleHighQuality();
}
}
}
}
Instance of Symbol 111 MovieClip "Life1" in Frame 7
onClipEvent (load) {
//if(){}
stop();
}
Instance of Symbol 111 MovieClip "Life2" in Frame 7
onClipEvent (load) {
//if(){}
stop();
}
Instance of Symbol 111 MovieClip "Life3" in Frame 7
onClipEvent (load) {
//if(){}
stop();
}
Instance of Symbol 111 MovieClip "Life4" in Frame 7
onClipEvent (load) {
//if(){}
stop();
}
Frame 8
//if(){}
stop();
stopAllSounds();
playing = false;
stopped = true;
Fruit.gotoAndStop(1);
if (newLev) {
newLev = false;
bgNum = 1;
pillEat = 0;
level++;
if (ghPause > 4) {
ghPause = ghPause - 4;
}
if (ghBVal > 2) {
ghBVal = ghBVal - 10;
}
if (fruitNum < 14) {
fruitNum++;
FrLev.gotoAndStop(fruitNum);
}
initVars();
if (!newGame) {
var g = 1;
while (g < 5) {
Ghost[g]._visible = false;
g++;
}
Pacman._visible = false;
BGSnd.gotoAndPlay("NewLev");
}
}
if (newLife) {
newLife = false;
Ready._visible = true;
lives--;
if (lives > 0) {
_root["Life" + lives]._visible = false;
initVars();
BGSnd.gotoAndPlay("NewLife");
} else {
Pacman._visible = false;
Ready.gotoAndStop("GameOver");
}
}
if (newGame) {
BGSnd.gotoAndPlay("NewGame");
}
Frame 9
//if(){}
ang = Math.abs(pacDir - nextPacDir) / 2;
if (ang == 1) {
pacDir = nextPacDir;
} else if (pacPos == 0) {
tempDir = pacDir;
pacDir = nextPacDir;
}
setPacMove(pacDir);
if (pacPos == 0) {
P = Maze[pacX]["P" + pacY];
if (P._visible) {
pacStep = 6;
pacPosMax = 1;
if (notMute) {
tellTarget ("Snd") {
if (ChSnd) {
gotoAndPlay ("Chomp1");
} else {
gotoAndPlay ("Chomp2");
}
ChSnd = !ChSnd;
};
}
P._visible = false;
pillEat++;
if (notMute) {
if (pillEat == 180) {
BGSnd.Back1.stop();
bgNum = 2;
BGSnd.Back2.start(0, 1000);
} else if (pillEat == 230) {
BGSnd.Back2.stop();
bgNum = 3;
BGSnd.Back3.start(0, 1000);
}
}
if (pillEat >= 98) {
if (level != 3) {
newLev = true;
gotoAndStop (8);
} else {
_root.morgananim = true;
attachMovie("demomorgan", "demomorgan", 49000);
demomorgan._x = 180;
demomorgan._y = 200;
}
}
score = score + 10;
if (Maze[pacX][pacY] == "O") {
score = score + 40;
if (notMute) {
BGSnd["Back" + bgNum].stop();
BGSnd.BlueGh.start(0, 100);
}
ghBlue = ghBval;
ghKill = 100;
var g = 1;
while (g < 5) {
tellTarget (Ghost[g]) {
if (_currentframe < 3) {
if (!root.morgananim) {
gotoAndStop (2);
ghFast = false;
}
}
};
g++;
}
}
} else if ((++pauseCount) % 2) {
pacStep = 4;
pacPosMax = 2;
} else {
pacStep = 6;
pacPosMax = 1;
}
if (Maze[pacX + 1][pacY] == "L") {
pacX = 28;
nextX = 27;
Pacman._x = OFFX + 336;
} else if (Maze[pacX - 1][pacY] == "R") {
pacX = -1;
nextX = 0;
Pacman._x = OFFX - 12;
}
if ((Maze[nextX][nextY] == "#") && (ang != 1)) {
pacDir = tempDir;
setPacMove(pacDir);
}
}
if (!((pacPos == 0) && (Maze[nextX][nextY] == "#"))) {
with (Pacman) {
if (nextX < pacX) {
_x = _x - pacStep;
pacPos--;
gotoAndStop(2);
Pacman.Shape.play();
} else if (nextX > pacX) {
_x = _x + pacStep;
pacPos++;
gotoAndStop(4);
Pacman.Shape.play();
} else if (nextY < pacY) {
_y = _y - pacStep;
pacPos--;
gotoAndStop(3);
Pacman.Shape.play();
} else if (nextY > pacY) {
_y = _y + pacStep;
pacPos++;
gotoAndStop(1);
Pacman.Shape.play();
}
}
if ((pacPos < 0) || (pacPos > pacPosMax)) {
if (pacPos > pacPosMax) {
pacPos = 0;
} else if (pacPos < 0) {
pacPos = pacPosMax;
}
pacX = nextX;
pacY = nextY;
}
if (!ghBlue) {
var g = 1;
while (g < 5) {
with (Ghost[g]) {
gotoAndStop(1);
}
g++;
}
}
if (stopped) {
stopped = false;
Pacman.gotoAndStop(1);
Pacman.Shape.gotoAndStop(4);
}
} else if (!stopped) {
stopped = true;
Pacman.gotoAndStop(1);
Pacman.Shape.gotoAndStop(4);
}
tellTarget ("Fruit") {
if (_currentframe == 1) {
if (!random(600)) {
gotoAndStop(_root.fruitNum);
}
} else if (fCount) {
if (hitTest(_root.Pacman.Hit)) {
gotoAndStop ("Show");
} else {
fCount--;
}
} else {
gotoAndStop (1);
}
};
if (ghBlue) {
ghBlue--;
}
unBlue = false;
var g = 1;
while (g < 5) {
with (Ghost[g]) {
if (ghBlue && (_currentframe == 2)) {
if (((((ghBlue == 50) || (ghBlue == 40)) || (ghBlue == 30)) || (ghBlue == 20)) || (ghBlue == 10)) {
} else if (((((ghBlue == 45) || (ghBlue == 35)) || (ghBlue == 25)) || (ghBlue == 15)) || (ghBlue == 5)) {
} else if (ghBlue == 1) {
gotoAndStop(1);
trace("back");
ghFast = true;
}
}
gTest = false;
if (ghPos == 0) {
if ((Maze[ghX + 1][ghY] == "L") && (ghDir == 3)) {
ghX = 29;
ghNX = 28;
_x = OFFX + 348;
} else if ((Maze[ghX - 1][ghY] == "R") && (ghDir == 1)) {
ghX = -2;
ghNX = -1;
_x = OFFX - 24;
} else if ((ghX > 0) && (ghX < 27)) {
var i = 0;
while (i < 4) {
ghMove[i] = 1;
i++;
}
oppDir = ((ghDir < 2) ? (ghDir + 2) : (ghDir - 2));
ghMove[oppDir] = 0;
if (Maze[ghX][ghY - 1] == "#") {
ghMove[0] = 0;
}
if (Maze[ghX + 1][ghY] == "#") {
ghMove[1] = 0;
}
if (Maze[ghX][ghY + 1] == "#") {
ghMove[2] = 0;
}
if (Maze[ghX - 1][ghY] == "#") {
ghMove[3] = 0;
}
pos = 0;
var i = 0;
while (i < 4) {
ghChoice[i] = -1;
if (ghMove[i]) {
ghChoice[pos++] = i;
}
i++;
}
bestXDir = -1;
bestYDir = -1;
if (_currentframe != 3) {
testX = pacX;
testY = pacY;
} else {
testX = 13;
testY = 11;
}
if (testX < ghX) {
bestXDir = 3;
} else if (testX > ghX) {
bestXDir = 1;
}
if (testY < ghY) {
bestYDir = 0;
} else if (testY > ghY) {
bestYDir = 2;
}
best = 0;
var i = 0;
while (i < pos) {
if ((ghChoice[i] == bestXDir) || (ghChoice[i] == bestYDir)) {
ghBest[best++] = ghChoice[i];
}
i++;
}
if ((best == 0) || ((_currentframe == 1) && (!random(3)))) {
ghDir = ghChoice[random(pos)];
} else {
ghDir = ghBest[random(best)];
}
if (ghFast) {
ghStep = 4;
ghPosMax = 2;
} else {
ghStep = 2;
ghPosMax = 5;
}
gNum++;
if (ghX == 13) {
if ((ghY > 11) && (ghY < 15)) {
if (_currentframe == 1) {
gTest = true;
ghDir = 0;
if (gNum < 4) {
_y = _y - 2;
}
} else if (ghY == 13) {
unBlue = true;
numEyes--;
gotoAndStop(1);
Shape._visible = true;
Shape.Hit._visible = true;
}
} else if (ghY == 11) {
if ((gNum == 1) && (g == 1)) {
_x = _x - 2;
}
if (gNum == 4) {
ghPos = 2;
if (ghFast) {
_x = _x + 2;
} else {
_x = _x - 2;
}
}
if ((!_currentframe) == 3) {
gTest = true;
ghDir = 2;
}
}
}
if ((ghY > 11) && (ghY < 15)) {
if ((ghX == 11) && (gNum == (ghPause + 2))) {
gTest = true;
ghDir = 1;
gNum = -1;
}
if ((ghX == 15) && (gNum == ((2 * ghPause) + 2))) {
gTest = true;
ghDir = 3;
gNum = -1;
}
}
}
}
setGhMove(ghDir, g);
if ((!((ghPos == 0) && (Maze[ghNX][ghNY] == "#"))) || (gTest)) {
if (ghNX < ghX) {
_x = _x - ghStep;
ghPos--;
} else if (ghNX > ghX) {
_x = _x + ghStep;
ghPos++;
} else if (ghNY < ghY) {
_y = _y - ghStep;
ghPos--;
} else if (ghNY > ghY) {
_y = _y + ghStep;
ghPos++;
}
Shape.gotoAndStop(ghDir + 1);
if ((ghPos < 0) || (ghPos > ghPosMax)) {
if (ghPos > ghPosMax) {
ghPos = 0;
} else if (ghPos < 0) {
ghPos = ghPosMax;
}
ghX = ghNX;
ghY = ghNY;
}
}
if (((_currentframe != 3) && (Pacman.Hit.hitTest(Shape.Hit))) && (!newLev)) {
if (_currentframe == 1) {
if (!_root.morgananim) {
_root.stop();
playing = false;
if (!_root.diecalled) {
Pacman.gotoAndPlay("Die");
}
}
} else if (!_root.morgananim) {
BGSnd.BlueGh.stop();
ghKill = ghKill * 2;
score = score + ghKill;
ghFast = true;
if (ghPos > ghPosMax) {
ghPos = 0;
} else if (ghPos < 0) {
ghPos = ghPosMax;
}
if (notMute) {
Snd.gotoAndPlay("EatGhost");
}
gotoAndStop(1);
numEyes++;
gotoAndStop(3);
Shape.Hit._visible = false;
with (Ghost["K" + g]) {
_visible = true;
_x = Ghost[g]._x;
_y = Ghost[g]._y;
kval = ghKill;
play();
}
}
}
}
g++;
}
if (ghBlue && (notMute)) {
with (BGSnd) {
if (ghBlue == 1) {
BlueGh.stop();
EyesGh.stop();
eval ("Back" + bgNum).start(0, 1000);
} else if (unBlue && (!numEyes)) {
EyesGh.stop();
BlueGh.start(0, 100);
}
}
}
if (lastScore != score) {
s = Math.floor(score / 10000);
sTest = (s + 1) / 2;
if (((lives < 5) && (sTest == int(sTest))) && (Math.floor(lastScore / 10000) < s)) {
eval ("Life" + lives)._visible = true;
lives++;
if (notMute) {
BGSnd.ExLife.start(0, 6);
}
}
}
lastScore = score;
if (!playing) {
stop();
}
if (quit) {
gotoAndStop (2);
}
Frame 10
//if(){}
gotoAndPlay (9);
Frame 12
//if(){}
stop();
stopAllSounds();
Back1.stop();
Back1 = new Sound();
Back1.attachSound("BG1");
Back1.start(0, 2000);
name_txt.restrict = "A-Z a-z";
name_txt.text = game_so.data.playerName;
email_txt.text = game_so.data.email;
Selection.setFocus(name_txt);
Selection.setSelection(name_txt.length, name_txt.length);
btnSave.onPress = function () {
};
Frame 13
//if(){}
stop();
stopAllSounds();
Back1.stop();
Back1 = new Sound();
Back1.attachSound("BG1");
Back1.start(0, 2000);
tempDate = new Date();
refreshdate = tempDate.getTime();
_root.dayViewXML = new XML();
_root.dayViewXML.load(("http://www.supersizeme.com/highscore.aspx?temptime='" + refreshdate) + "'");
_root.dayViewXML.ignoreWhite = true;
getLoadedState = function (success) {
trace("getloadstatecalled");
_parent.outputt = "loadedxml";
if (success) {
if (this.loaded) {
_root.outputt = _root.outputt + (newline + _root.dayViewXML.firstChild.childNodes.length);
i = 0;
while (i <= _root.dayViewXML.firstChild.childNodes.length) {
if (_root.dayViewXML.firstChild.childNodes[i].attributes.score != undefined) {
_parent.outputt = _parent.outputt + (newline + _root.dayViewXML.firstChild.childNodes[i]);
_root[("line" + (i + 1)) + "_mc"].rank_txt.text = i + 1;
trace(_root.dayViewXML.firstChild.childNodes[i].firstChild);
_root[("line" + (i + 1)) + "_mc"].name_txt.text = _root.dayViewXML.firstChild.childNodes[i].firstChild;
_root[("line" + (i + 1)) + "_mc"].score_txt.text = _root.dayViewXML.firstChild.childNodes[i].attributes.score;
}
i++;
}
}
}
};
_root.dayViewXML.onLoad = getLoadedState;
Symbol 30 MovieClip Frame 1
//if(){}
stop();
Symbol 52 MovieClip Frame 1
//if(){}
stop();
Symbol 68 MovieClip Frame 1
//if(){}
stop();
Symbol 69 MovieClip [Ghost] Frame 1
//if(){}
stop();
Symbol 72 MovieClip [Pill] Frame 1
//if(){}
stop();
Symbol 75 MovieClip [GhKill] Frame 1
//if(){}
stop();
Symbol 75 MovieClip [GhKill] Frame 2
//if(){}
tellTarget ("/") {
playing = false;
Pacman._visible = false;
};
play();
Symbol 75 MovieClip [GhKill] Frame 12
!!!ERROR
Symbol 75 MovieClip [GhKill] Frame 41
!!!ERROR
Symbol 80 Button
on (release, keyPress "<Enter>") {
!!!ERROR
Symbol 89 MovieClip Frame 1
!!!ERROR
Symbol 108 MovieClip Frame 8
!!!ERROR
Symbol 111 MovieClip Frame 1
!!!ERROR
Symbol 111 MovieClip Frame 5
!!!ERROR
Symbol 111 MovieClip Frame 6
!!!ERROR
Symbol 111 MovieClip Frame 7
!!!ERROR
Symbol 111 MovieClip Frame 8
!!!ERROR
Symbol 111 MovieClip Frame 46
!!!ERROR
Symbol 119 MovieClip Frame 2
!!!ERROR
Symbol 119 MovieClip Frame 86
!!!ERROR
Symbol 120 MovieClip [demomorgan] Frame 20
!!!ERROR
Symbol 120 MovieClip [demomorgan] Frame 21
!!!ERROR
Symbol 120 MovieClip [demomorgan] Frame 24
!!!ERROR
Symbol 120 MovieClip [demomorgan] Frame 25
!!!ERROR
Symbol 120 MovieClip [demomorgan] Frame 26
!!!ERROR
Instance of Symbol 128 MovieClip in Symbol 137 MovieClip [end] Frame 1
onClipEvent (load) {
!!!ERROR
Instance of Symbol 135 MovieClip in Symbol 137 MovieClip [end] Frame 30
onClipEvent (load) {
!!!ERROR
Instance of Symbol 136 MovieClip in Symbol 137 MovieClip [end] Frame 35
onClipEvent (load) {
!!!ERROR
Symbol 137 MovieClip [end] Frame 68
!!!ERROR
Symbol 146 MovieClip Frame 1
!!!ERROR
Symbol 161 MovieClip Frame 17
!!!ERROR
Symbol 163 Button
on (release, keyPress "<Enter>") {
!!!ERROR
Symbol 165 Button
on (release) {
!!!ERROR
Symbol 166 MovieClip Frame 1
!!!ERROR
Symbol 166 MovieClip Frame 2
!!!ERROR
Symbol 166 MovieClip Frame 3
!!!ERROR
Symbol 174 Button
on (release) {
!!!ERROR
Symbol 180 MovieClip Frame 1
!!!ERROR
Symbol 180 MovieClip Frame 2
!!!ERROR
Symbol 180 MovieClip Frame 3
!!!ERROR
Symbol 180 MovieClip Frame 4
!!!ERROR
Symbol 180 MovieClip Frame 5
!!!ERROR
Symbol 180 MovieClip Frame 6
!!!ERROR
Symbol 180 MovieClip Frame 7
!!!ERROR
Symbol 180 MovieClip Frame 8
!!!ERROR
Symbol 180 MovieClip Frame 9
!!!ERROR
Symbol 180 MovieClip Frame 10
!!!ERROR
Symbol 180 MovieClip Frame 11
!!!ERROR
Symbol 180 MovieClip Frame 12
!!!ERROR
Symbol 180 MovieClip Frame 13
!!!ERROR
Symbol 180 MovieClip Frame 14
!!!ERROR
Symbol 180 MovieClip Frame 15
!!!ERROR
Symbol 196 MovieClip Frame 79
!!!ERROR
Symbol 206 MovieClip Frame 76
!!!ERROR
Symbol 213 MovieClip Frame 5
!!!ERROR
Symbol 213 MovieClip Frame 33
!!!ERROR
Symbol 215 MovieClip Frame 1
!!!ERROR
Symbol 215 MovieClip Frame 4
!!!ERROR
Symbol 219 MovieClip Frame 1
!!!ERROR
Symbol 219 MovieClip Frame 2
!!!ERROR
Symbol 219 MovieClip Frame 31
!!!ERROR
Symbol 219 MovieClip Frame 65
!!!ERROR
Symbol 219 MovieClip Frame 87
!!!ERROR
Symbol 219 MovieClip Frame 88
!!!ERROR
Symbol 219 MovieClip Frame 90
!!!ERROR
Symbol 223 MovieClip Frame 1
!!!ERROR
Symbol 223 MovieClip Frame 3
!!!ERROR
Symbol 223 MovieClip Frame 5
!!!ERROR
Symbol 223 MovieClip Frame 18
!!!ERROR
Symbol 223 MovieClip Frame 20
!!!ERROR
Symbol 227 Button
on (release) {
!!!ERROR
Symbol 232 Button
on (release) {
!!!ERROR
Symbol 236 Button
on (release, keyPress "<Enter>") {
!!!ERROR
Symbol 243 Button
on (release, keyPress "<Enter>") {
!!!ERROR