Frame 1
stop();
Instance of Symbol 32 MovieClip in Frame 1
onClipEvent (enterFrame) {
bl = _root.getBytesLoaded();
bt = _root.getBytesTotal();
bratio = bl / bt;
mratio = mratio + (((bratio * 60) - mratio) / 5);
if (59.9 < mratio) {
tellTarget ("_parent") {
gotoAndPlay(_currentframe + 1);
};
}
}
Frame 2
function v_calc() {
vRadius = getProperty("v1", _width) / 2.5;
vDiam = vRadius * 2;
if (drop_x eq "") {
drop_x = v1._x;
drop_y = v1._y;
}
}
function planet_calc() {
sky_base_x = sky._x;
horizon_base_x = horizon._x;
planet_base_x = planet._x;
planet_tile_w = planet.land_tile0._width;
planet_end = planet_base_x - ((planet_length - 2) * planet_tile_w);
planet_width = planet_length * planet_tile_w;
horizon_tiles = Math.ceil(planet_width / horizon_base_x);
}
function reset_game() {
elimination_mode = "off";
game_level = 1;
health_offset = 26 - health;
health_change(health_offset);
life_offset = 3 - life;
life_change(life_offset);
}
function move_code() {
set_id();
t = Number(t) + 0.1;
oldx = x;
oldy = y;
x = getProperty("v1", _x);
y = getProperty("v1", _y);
vy = Number(vy) + Number(g / 10);
x = Number(x) + Number(vx / 10);
y = Number(y) + Number(vy / 10);
if (Number(earth) < Number(y)) {
y = earth;
vx = vx * elastic;
vy = -(vy * elastic);
wheels_bobble();
} else {
wheels_lift();
}
if (Number(x) < Number(-vDiam)) {
if (game_status ne "game over") {
gotoAndStop (41);
}
}
if (Number(rightbound - vDiam) < Number(x)) {
x = rightbound - vDiam;
vx = -(vx * elastic);
vy = vy * elastic;
}
if ((400 + vDiam) < Number(y)) {
if (game_status ne "won") {
if (game_status ne "game over") {
gotoAndStop (41);
}
}
}
setProperty("v1", _x , x);
setProperty("v1", _y , y);
}
function move_planet() {
if (planet_end < planet._x) {
planet._x = planet._x - planet_speed;
horizon._x = horizon._x - horizon_speed;
sky._x = sky._x - sky_speed;
if ((game_status == "dead") or (game_status eq "game over")) {
v1._x = v1._x - planet_speed;
}
} else if (game_status eq "playing") {
gotoAndStop (51);
} else if (game_status eq "demo") {
reset_planet();
}
}
function reset_planet() {
wheel_effects("on");
right_window = "closed";
vx = 0;
vy = 0;
tile_id = 1;
x = drop_x;
y = drop_y;
v1._x = drop_x;
v1._y = drop_y;
sky._x = sky_base_x;
horizon._x = horizon_base_x;
planet._x = planet_base_x;
planet.make_land();
horizon.make_back();
sky.make_clouds();
}
function set_id() {
v_pos = planet._x - x;
if (earth < right_edge) {
drop_val = vDiam;
} else {
drop_val = 0;
}
if ((v_pos < (right_lim - drop_val)) && (check_obstruct() eq false)) {
tile_id++;
make_lims();
} else if (left_lim < v_pos) {
tile_id--;
make_lims();
}
}
function make_lims() {
earth = eval (("planet.land_tile" add Number(tile_id)) add ".e");
left_lim = ((-tile_id) * planet_tile_w) + vDiam;
right_lim = ((-(tile_id + 1)) * planet_tile_w) + vDiam;
left_edge = eval (("planet.land_tile" add (tile_id - 1)) add ".e");
right_edge = eval (("planet.land_tile" add (tile_id + 1)) add ".e");
}
function check_obstruct() {
if ((right_edge < earth) && (right_edge < y)) {
health_change(-1);
vx = vx + rebound_speed;
vx = -(vx * elastic);
vy = vy * elastic;
return(true);
}
return(false);
}
function health_change(z) {
health = health + z;
if (26 < health) {
health = 26;
}
setProperty("bar_energy", _width , health * (energy_brick_w + 1));
tellTarget ("bar_energy") {
gotoAndPlay ("burn");
};
if (0 >= health) {
health = 0;
setProperty("bar_energy", _width , health * (energy_brick_w + 1));
gotoAndStop (41);
}
}
function life_change(z) {
life = life + z;
setProperty("bar_life", _width , life * (life_brick_w + 1));
tellTarget ("bar_life") {
gotoAndPlay ("burn");
};
if (life == 0) {
gotoAndStop (61);
}
}
function change_score(z) {
score = score + z;
tellTarget ("money") {
gotoAndPlay ("burn");
};
}
function wheels_bobble() {
setProperty("v1.truck.wheels", _y , wheely);
setProperty("v1.truck.wheels", _rotation , random(wh2) - wh3);
}
function wheels_lift() {
setProperty("v1.truck.wheels", _y , wheely + wh1);
setProperty("v1.truck.wheels", _rotation , 0);
}
function wheel_effects(z) {
if (z eq "on") {
wh1 = wheels_l;
wh2 = wheels_r;
wh3 = wheels_r / 2;
} else {
wh1 = 0;
wh2 = 0;
wh3 = 0;
}
}
function death() {
health_offset = 26 - health;
health_change(health_offset);
gotoAndStop (31);
}
planet_speed = 16;
planet_length = 40;
rightbound = 550;
max_level = 11;
g = 450;
elastic = 0.5;
wheels_l = 10;
wheels_r = 10;
horizon_speed = planet_speed / 4;
sky_speed = planet_speed / 8;
rebound_speed = Math.round((planet_speed / 8) * 400);
life_brick_w = bar_life._width;
energy_brick_w = bar_energy._width;
level_1 = new Array("1", "1", "1", "1", "1", "3", "6", "2", "7", "7", "3", "7", "5", "13", "1", "1", "1", "1", "6", "6", "1", "1", "1", "1", "11", "5", "7", "2", "7", "4", "2", "7", "3", "3", "9", "10", "1", "1", "1", "1", "1");
level_2 = new Array("1", "1", "1", "1", "5", "13", "2", "6", "6", "7", "3", "8", "4", "1", "1", "3", "8", "10", "10", "7", "2", "5", "13", "14", "1", "1", "6", "7", "6", "3", "1", "10", "8", "3", "9", "1", "1", "1", "1", "1", "1");
level_3 = new Array("1", "1", "1", "1", "5", "8", "14", "2", "6", "3", "8", "12", "3", "7", "11", "3", "5", "1", "10", "7", "3", "3", "3", "8", "10", "10", "10", "10", "10", "10", "4", "1", "7", "7", "11", "3", "1", "1", "1", "1", "1");
level_4 = new Array("1", "1", "1", "1", "5", "7", "8", "10", "10", "1", "1", "5", "4", "14", "6", "6", "9", "1", "7", "7", "1", "6", "6", "7", "10", "8", "12", "7", "6", "6", "3", "5", "6", "10", "6", "1", "14", "1", "1", "1", "1");
level_5 = new Array("1", "1", "1", "1", "4", "7", "8", "7", "8", "5", "10", "6", "2", "14", "3", "10", "9", "14", "10", "9", "8", "6", "6", "2", "7", "11", "7", "1", "6", "6", "10", "5", "4", "10", "6", "1", "3", "1", "1", "1", "1");
level_6 = new Array("1", "1", "1", "5", "12", "14", "2", "4", "1", "1", "6", "6", "6", "11", "2", "10", "8", "8", "8", "12", "8", "8", "10", "10", "10", "8", "7", "4", "9", "8", "7", "7", "4", "10", "6", "8", "3", "3", "1", "1", "1");
level_7 = new Array("1", "1", "1", "14", "7", "14", "2", "4", "1", "10", "10", "10", "6", "6", "6", "10", "10", "10", "13", "10", "10", "10", "4", "9", "7", "7", "7", "5", "12", "7", "10", "10", "4", "10", "10", "4", "5", "1", "1", "1", "1");
level_8 = new Array("1", "1", "1", "9", "8", "4", "6", "5", "6", "6", "6", "9", "3", "5", "4", "4", "1", "5", "13", "4", "1", "7", "9", "12", "10", "2", "5", "13", "6", "4", "6", "3", "3", "7", "6", "2", "6", "1", "1", "1", "1");
level_9 = new Array("1", "1", "1", "4", "3", "4", "8", "12", "10", "4", "7", "3", "6", "6", "9", "8", "13", "10", "6", "10", "6", "10", "6", "11", "7", "5", "4", "11", "2", "5", "6", "6", "6", "10", "5", "13", "14", "1", "1", "1", "1");
level_10 = new Array("1", "1", "1", "4", "5", "4", "6", "11", "1", "4", "6", "11", "6", "4", "3", "14", "9", "4", "8", "4", "10", "4", "10", "14", "7", "4", "5", "11", "2", "4", "6", "4", "3", "4", "9", "13", "8", "1", "1", "1", "1");
level_11 = new Array("1", "1", "1", "5", "4", "4", "5", "11", "12", "1", "6", "5", "4", "4", "1", "14", "6", "5", "12", "14", "5", "4", "4", "7", "8", "5", "4", "11", "1", "4", "6", "4", "3", "8", "8", "12", "11", "1", "1", "1", "1");
gotoAndStop (11);
Instance of Symbol 91 MovieClip "planet" in Frame 2
onClipEvent (load) {
_parent.planet_calc();
}
Frame 11
game_status = "demo";
reset_game();
reset_planet();
stop();
Instance of Symbol 143 MovieClip "engine" in Frame 11
onClipEvent (enterFrame) {
_parent.move_planet();
}
Frame 21
game_status = "playing";
reset_planet();
intro = "seen";
stop();
Frame 31
game_status = "playing";
if (intro ne "seen") {
reset_planet();
} else {
intro = "skipped";
}
v1.gotoAndPlay("enter");
play();
Instance of Symbol 158 MovieClip "v1" in Frame 31
onClipEvent (load) {
_parent.v_calc();
}
Instance of Symbol 143 MovieClip "engine" in Frame 31
onClipEvent (enterFrame) {
if (Key.isDown(39) && (_parent.x < (_parent.rightbound - 85))) {
_parent.vx = 60;
} else if (Key.isDown(37)) {
_parent.vx = -60;
}
if ((Key.isDown(38) && ((_parent.earth - _parent.y) < 15)) && (_parent.shooting ne "yes")) {
_parent.soundbank2.sound_jump.start(0, 1);
_parent.vy = -400;
}
}
Instance of Symbol 143 MovieClip "engine" in Frame 31
onClipEvent (enterFrame) {
_parent.move_code();
_parent.move_planet();
}
Frame 32
make_lims();
stop();
Frame 36
stop();
Frame 41
if (easter ne "yes") {
life_change(-1);
}
game_status = "dead";
wheel_effects("off");
soundbank3.sound_crash.start(0, 1);
stop();
Instance of Symbol 143 MovieClip "engine" in Frame 41
onClipEvent (enterFrame) {
_parent.move_code();
_parent.move_planet();
}
Frame 51
game_status = "won";
game_level = game_level + 1;
wheel_effects("off");
if (max_level < game_level) {
elimination_mode = "on";
}
right_window = "open";
v1.gotoAndPlay("exit");
stop();
Frame 61
game_status = "game over";
stop();
Frame 71
function clear_entry() {
your_name = "";
your_email = "";
to_name = "";
to_email = "";
msg = "";
}
stop();
Instance of Symbol 228 MovieClip "tab_control" in Frame 71
onClipEvent (load) {
tabOrder = new Array("your_name", "your_email", "to_name", "to_email", "msg");
x = 0;
while (tabOrder[x] != empty) {
tabOrder[x] = "_parent." add tabOrder[x];
x++;
}
Selection.setFocus(tabOrder[0]);
}
Frame 76
if (eof eq "waiting") {
gotoAndPlay(_currentframe - 1);
} else if (result eq "fail") {
gotoAndStop (81);
} else {
gotoAndStop (80);
}
Frame 80
answer_msg = "Nice job, Mate! Your message has been sent!";
stop();
Frame 81
answer_msg = ("ERROR: YOU DID NOT FILL OUT THE " add error) add " CORRECTLY PLEASE GO BACK AND RESEND THANK YOU!";
stop();
Frame 82
stop();
Symbol 30 MovieClip Frame 1
stop();
Instance of Symbol 30 MovieClip in Symbol 32 MovieClip Frame 1
onClipEvent (enterFrame) {
gotoAndStop(Math.round(_parent.mratio));
}
Instance of Symbol 30 MovieClip in Symbol 32 MovieClip Frame 1
onClipEvent (enterFrame) {
gotoAndStop(Math.round(_parent.mratio));
}
Symbol 44 MovieClip Frame 1
stop();
Symbol 44 MovieClip Frame 2
stop();
Symbol 44 MovieClip Frame 3
stop();
Symbol 44 MovieClip Frame 4
stop();
Symbol 44 MovieClip Frame 5
stop();
Symbol 44 MovieClip Frame 6
stop();
Symbol 44 MovieClip Frame 7
stop();
Symbol 44 MovieClip Frame 8
stop();
Symbol 44 MovieClip Frame 9
stop();
Symbol 44 MovieClip Frame 10
stop();
Symbol 45 MovieClip Frame 1
function make_clouds() {
i = 1;
while (8 >= i) {
duplicateMovieClip ("cloud0", "cloud" add i, i + 500);
setProperty("cloud" add i, _x , base_x + (i * base_w));
setProperty("cloud" add i, _y , random(200) + 1);
flip_direction = random(2) + 1;
if (flip_direction ne 1) {
setProperty("cloud" add i, _xscale , -100);
}
tellTarget ("cloud" add i) {
gotoAndStop(random(9) + 1);
};
i = i + 1;
}
setProperty("cloud0", _y , random(200) + 1);
flip_direction = random(2) + 1;
if (flip_direction ne 1) {
setProperty("cloud0", _xscale , -100);
}
tellTarget ("cloud0") {
gotoAndStop(random(9) + 1);
};
}
base_w = 200;
base_x = cloud0._x;
Symbol 56 MovieClip Frame 1
stop();
Symbol 56 MovieClip Frame 2
stop();
Symbol 56 MovieClip Frame 3
stop();
Symbol 56 MovieClip Frame 4
stop();
Symbol 56 MovieClip Frame 5
stop();
Symbol 56 MovieClip Frame 6
stop();
Symbol 56 MovieClip Frame 7
stop();
Symbol 56 MovieClip Frame 8
stop();
Symbol 56 MovieClip Frame 9
stop();
Symbol 56 MovieClip Frame 10
stop();
Symbol 56 MovieClip Frame 11
stop();
Symbol 56 MovieClip Frame 12
stop();
Symbol 57 MovieClip Frame 1
function make_back() {
i = 1;
while (12 >= i) {
duplicateMovieClip ("block0", "block" add i, i + 1000);
setProperty("block" add i, _x , base_x + (i * base_w));
flip_direction = random(2) + 1;
if (flip_direction ne 1) {
setProperty("block" add i, _xscale , -100);
}
tellTarget ("block" add i) {
gotoAndStop(random(12) + 1);
};
i = i + 1;
}
}
base_w = block0._width;
base_x = block0._x;
alt_w = _parent.planet.land_tile0._width;
Instance of Symbol 60 MovieClip in Symbol 61 MovieClip Frame 1
onClipEvent (load) {
if ((random(2) + 1) eq 1) {
setProperty(this, _xscale , this._xscale * -1);
}
}
Symbol 71 MovieClip Frame 1
_parent._parent._parent.shooting = "no";
stop();
Instance of Symbol 64 MovieClip in Symbol 71 MovieClip Frame 1
onClipEvent (enterFrame) {
if (hitTest(_parent._parent._parent._parent.x + 18, _parent._parent._parent._parent.y + 10, false)) {
_parent._parent._parent._parent.soundbank.sound_spring.start(0, 1);
_parent._parent._parent._parent.vy = -560;
_parent._parent._parent._parent.shooting = "yes";
_parent.gotoAndPlay("shoot");
}
}
Symbol 71 MovieClip Frame 10
play();
Symbol 81 MovieClip Frame 5
stop();
Symbol 82 MovieClip Frame 1
stop();
Instance of Symbol 73 MovieClip "hitter" in Symbol 82 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_parent.hitter.hitTest(_parent._parent._parent._parent.v1)) {
_parent._parent._parent._parent.soundbank.sound_termite_hill.start(0, 1);
_parent._parent._parent._parent.health_change(-5);
_parent.gotoAndStop("damaged");
}
}
Symbol 82 MovieClip Frame 10
stop();
Symbol 86 MovieClip Frame 1
stop();
Instance of Symbol 85 MovieClip in Symbol 86 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_parent._parent._parent._parent.v1.hitTest(_parent)) {
_parent._parent._parent._parent.soundbank.sound_money.start(0, 1);
_parent._parent._parent._parent.change_score(Number(_parent.pointval + _parent._parent._parent._parent.game_level));
_parent.gotoAndStop("gain");
}
}
Symbol 86 MovieClip Frame 10
stop();
Symbol 89 MovieClip Frame 1
stop();
Instance of Symbol 88 MovieClip in Symbol 89 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_parent._parent._parent._parent.v1.hitTest(_parent)) {
_parent._parent._parent._parent.soundbank.sound_canteen.start(0, 1);
_parent._parent._parent._parent.health_change(7);
_parent.gotoAndStop("gain");
}
}
Symbol 89 MovieClip Frame 10
stop();
Symbol 90 MovieClip Frame 1
e = 364;
stop();
Symbol 90 MovieClip Frame 10
e = 348;
stop();
Symbol 90 MovieClip Frame 20
e = 308;
stop();
Symbol 90 MovieClip Frame 30
e = 600;
stop();
Symbol 90 MovieClip Frame 40
e = 348;
stop();
Symbol 90 MovieClip Frame 50
e = 348;
stop();
Symbol 90 MovieClip Frame 60
e = 348;
stop();
Instance of Symbol 86 MovieClip in Symbol 90 MovieClip Frame 60
onClipEvent (load) {
pointval = 100;
}
Symbol 90 MovieClip Frame 70
e = 244;
stop();
Symbol 90 MovieClip Frame 80
e = 276;
stop();
Symbol 90 MovieClip Frame 90
e = 276;
stop();
Symbol 90 MovieClip Frame 100
e = 600;
stop();
Instance of Symbol 86 MovieClip in Symbol 90 MovieClip Frame 100
onClipEvent (load) {
pointval = 150;
}
Symbol 90 MovieClip Frame 110
e = 600;
stop();
Instance of Symbol 86 MovieClip in Symbol 90 MovieClip Frame 110
onClipEvent (load) {
pointval = 225;
}
Symbol 90 MovieClip Frame 120
e = 600;
stop();
Symbol 90 MovieClip Frame 130
e = 600;
stop();
Symbol 91 MovieClip Frame 1
function make_land() {
if ((_parent.game_status ne "demo") && (_parent.elimination_mode ne "on")) {
i = 1;
while (_parent.planet_length >= i) {
duplicateMovieClip ("land_tile0", "land_tile" add i, i);
setProperty("land_tile" add i, _x , base_x + (i * base_w));
tellTarget ("land_tile" add i) {
gotoAndStop("flat" add eval ("_parent._parent.level_" add _parent._parent.game_level)[_parent.i]);
};
i = i + 1;
}
} else {
i = 1;
while (_parent.planet_length >= i) {
duplicateMovieClip ("land_tile0", "land_tile" add i, i);
setProperty("land_tile" add i, _x , base_x + (i * base_w));
if ((i < 5) or (34 < i)) {
tellTarget ("land_tile" add i) {
gotoAndStop ("flat1");
};
} else {
tellTarget ("land_tile" add i) {
gotoAndStop("flat" add Number(random(14) + 1));
};
}
i = i + 1;
}
}
}
base_w = land_tile0._width;
base_x = land_tile0._x;
Symbol 101 Button
on (release) {
getURL ("javascript:window.close()");
}
Symbol 104 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 1
mainloop = new Sound();
mainloop.attachSound("main_loop");
mainloop.start(0, 999);
sound_canteen = new Sound();
sound_canteen.attachSound("canteen");
sound_money = new Sound();
sound_money.attachSound("money");
sound_land = new Sound();
sound_land.attachSound("land");
sound_termite_hill = new Sound();
sound_termite_hill.attachSound("termite_hill");
sound_spring = new Sound();
sound_spring.attachSound("spring");
Symbol 140 MovieClip Frame 1
sound_jump = new Sound(this);
sound_jump.attachSound("jump");
sound_jump.setVolume(50);
Symbol 141 MovieClip Frame 1
sound_crash = new Sound(this);
sound_crash.attachSound("crash");
Symbol 144 Button
on (release, keyPress "<Enter>") {
score = 0;
gotoAndStop (21);
}
on (keyPress "E") {
score = 0;
easter = "yes";
gotoAndStop (21);
}
on (keyPress "G") {
score = 0;
g = 250;
gotoAndStop (21);
}
on (keyPress "S") {
score = 0;
planet_speed = 32;
gotoAndStop (21);
}
Symbol 145 Button
on (release) {
gotoAndStop (71);
}
Symbol 146 Button
on (release) {
gotoAndStop (82);
}
Symbol 151 MovieClip Frame 63
stop();
Symbol 152 MovieClip Frame 56
tellTarget ("mr_roo") {
gotoAndStop (1);
};
Symbol 152 MovieClip Frame 115
tellTarget ("mr_roo") {
gotoAndPlay (2);
};
Symbol 152 MovieClip Frame 145
tellTarget ("_parent") {
gotoAndPlay ("go");
};
Instance of Symbol 156 MovieClip "wheels" in Symbol 157 MovieClip Frame 1
onClipEvent (load) {
_parent._parent._parent.wheely = this._y;
}
Symbol 158 MovieClip Frame 1
stop();
Symbol 158 MovieClip Frame 5
play();
Symbol 158 MovieClip Frame 19
gotoAndStop (1);
Symbol 158 MovieClip Frame 20
play();
Symbol 158 MovieClip Frame 50
stop();
Symbol 163 MovieClip Frame 1
levelmsg = "Level " add _parent.game_level;
Symbol 163 MovieClip Frame 30
stop();
Symbol 165 Button
on (keyPress "<Space>") {
gotoAndStop (36);
}
Symbol 169 Button
on (keyPress "<Space>") {
gotoAndStop (32);
}
Symbol 171 MovieClip Frame 40
tellTarget ("_parent") {
reset_planet();
death();
};
Symbol 172 Button
on (release, keyPress "<Enter>") {
death();
}
Symbol 174 MovieClip Frame 70
_parent.gotoAndStop("go");
Symbol 175 Button
on (release, keyPress "<Enter>") {
gotoAndStop (31);
}
Symbol 177 MovieClip Frame 55
_parent.gotoAndStop("idle");
Symbol 178 Button
on (release, keyPress "<Enter>") {
gotoAndStop (11);
}
Symbol 214 Button
on (release) {
clear_entry();
}
Symbol 215 Button
on (release) {
function checkEmail(address) {
i = 1;
p = 1;
while (p ne "") {
p = substring(address, i, 1);
if (p eq "@") {
valid1 = 1;
p = "";
} else {
valid1 = 0;
}
i = Number(i) + 1;
}
j = 1;
q = 1;
while (q ne "") {
q = substring(address, j, 1);
if (q eq ".") {
valid2 = 1;
q = "";
} else {
valid2 = 0;
}
j = Number(j) + 1;
}
if ((valid1 eq 1) and (valid2 eq 1)) {
return(true);
}
}
eof = "waiting";
error_msg = "";
if ((((your_name != "") and (your_email != "")) and (to_name != "")) and (to_email != "")) {
checkEmail(your_email);
checkEmail(to_email);
if (checkEmail(your_email) and checkEmail(to_email)) {
game_url = "game_landcruiser.html";
loadVariablesNum ("sendemail.php", 0, "POST");
gotoAndPlay (76);
} else {
error_msg = "Please check the e-mail addresses";
}
} else {
error_msg = "Please fill in all fields";
}
}
Symbol 216 Button
on (release) {
gotoAndStop (11);
}
Symbol 227 Button
on (keyPress "<Tab>") {
selString = Selection.getFocus().substring(length(_parent) + 1, length(Selection.getFocus()));
x = 0;
while (x < tabOrder.length) {
if (tabOrder[x] == ("_parent." add selString)) {
current = x;
break;
}
x++;
}
if (Key.isDown(16)) {
current = current + -1;
} else {
current++;
}
if (current < 0) {
current = tabOrder.length - 1;
} else if ((tabOrder.length - 1) < current) {
current = 0;
}
Selection.setFocus(tabOrder[current]);
}
Symbol 234 Button
on (release) {
clear_entry();
gotoAndStop (11);
}