STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #23133 |
Loading |
Loading. |
Loading.. |
Loading... |
10 |
10 |
PLAY |
INSTRUCTIONS |
CREDITS |
Created by Jig Interactive - Specialists in Web Game Development |
We've created some of the Web's best games for clients such as M&Ms, Sprint and Nickelodeon. Contact us to discuss your Web game needs. |
visit jigint.com |
contact us |
games for license |
OK |
Credits |
DOUG Z. |
SENOR V. |
~ |
PIGGY JR. III |
OK |
THERE'S A MIND READER IN THE GROUP! |
Instructions |
OBSERVE... |
THE MIND READER... |
CHOOSES A SUBJECT... |
...AND FOLLOWS HIS THOUGHTS EXACTLY. |
CAN YOU DEDUCE WHO IS READING WHOSE MIND! CLICK OK TO START. |
QUIT |
10 |
LEVEL |
BONUS |
200 |
SCORE |
2000 |
TRIES |
PROFESSOR M. |
GRANNY P. |
L. GATO |
The mind reader is the one who has the same "thought" right after one of the others. |
IS READING 'S MIND. |
WHO... |
CLEAR |
CHECK |
CHECK |
? |
help |
OBJECT: Determine who is the Mind Reader and who is the Subject. The Mind Reader follows the thoughts of the Subject. For example if the Subject thinks "blue triangle", the next thought of the Mind Reader will be "blue triangle". Everyone else's thoughts are random. |
Help |
PLAY: Click on the heads or use the pull down menus to make your choice. Then click CHECK to see if it's right. You get 3 tries per level. HINT: Starting with the first head, watch it's thought then look for that shape in next thought of the other heads. If it doesn't appear, it can't be the Subject, move on to the next one. |
message |
message |
That's right! |
NEXT LEVEL |
OK |
Sorry, that's not right. Try again... |
Sorry, that's not right... |
The correct answer is... |
PLAY AGAIN |
The correct answer was... |
I'm thinking you're a genius! |
All Levels Complete! |
Play Again? |
ActionScript [AS1/AS2]
Frame 1function initSound() { globalSound = new Sound(); globalSound.normalVolume = 65; globalSound.setVolume(globalSound.normalVolume); } function initGame() { difficulty = 1; score = 0; difficultyMax = 10; lives = 2; mcLives.gotoAndStop(3 - lives); } function initLevel() { lives = 2; mcLives.gotoAndStop(3 - lives); bonus = 500; clickToggleState = "reading"; pulldownpanel.choosesubject.hilite._visible = false; pulldownpanel.choosesubject.state = 0; pulldownpanel.choosereading.state = 0; pulldownpanel.choosereading.indicator.gotoAndPlay("item 0"); pulldownpanel.choosesubject.indicator.gotoAndPlay("item 0"); btnCheck._visible = false; mindReader = random(numheads) + 1; beingRead = mindReader; while (mindReader == beingRead) { beingRead = random(numHeads) + 1; } originY = 0; nextMindReaderFrame = Number(random(4)) + 2; gameover = false; i = 1; while (numHeads >= i) { eval ("heads.h" + i)._visible = true; eval ("heads.h" + i).gotoAndPlay(1); eval ("heads.ro" + i)._visible = true; eval ("heads.t" + i)._visible = true; i++; } play(); globalSound.attachSound("gamestarttheme"); globalSound.start(); } function checkSolution() { if ((eval ("heads.h" + mindReader).state == "reading") and (eval ("heads.h" + beingRead).state == "subject")) { keepThoughtsGoing = true; if (Number(difficulty) == Number(difficultyMax)) { message.gotoAndPlay("win no button"); } else { message.gotoAndPlay("win"); } score = score + bonus; } else { keepThoughtsGoing = false; message.gotoAndPlay("lose"); } gotoAndPlay (461); } function checkClickToggle(hnum) { setHead(clickToggleState, hnum); } function showCorrectAnswer() { setHead("reading", mindReader); setHead("subject", beingRead); i = 1; while (numheads >= i) { if ((i != mindReader) and (i != beingRead)) { eval ("heads.h" + i)._visible = 0; eval ("heads.t" + i)._visible = 0; } i++; } } function clearState(state) { eval ("pulldownpanel.choose" + state).state = 0; eval ("pulldownpanel.choose" + state).indicator.gotoAndPlay("item 0"); } function setHead(state, hnum) { oldMindReaderSelection = pulldownpanel.choosereading.state; i = 1; while (numheads >= i) { head = eval ("heads.h" add String(i)); if (head.state == state) { head.state = "normal"; head.gotoAndPlay("normal"); } i++; } head = eval ("heads.h" + hnum); head.state = state; head.gotoAndPlay(state); pulldownpanel.choosereading.state = 0; pulldownpanel.choosesubject.state = 0; i = 1; while (numheads >= i) { head = eval ("heads.h" + String(i)); if (head.state == "subject") { pulldownpanel.choosesubject.state = i; } if (head.state == "reading") { pulldownpanel.choosereading.state = i; } i++; } pulldownpanel.choosesubject.indicator.gotoAndPlay("item " + pulldownpanel.choosesubject.state); pulldownpanel.choosereading.indicator.gotoAndPlay("item " + pulldownpanel.choosereading.state); if (state == clickToggleState) { eval (("pulldownpanel.choose" + clickToggleState) + ".hilite")._visible = false; if (clickToggleState == "reading") { clickToggleState = "subject"; } else { clickToggleState = "reading"; } eval (("pulldownpanel.choose" + clickToggleState) + ".hilite")._visible = true; } setEyesRotation(); btnCheck._visible = (pulldownpanel.choosereading.state != 0) and (pulldownpanel.choosesubject.state != 0); if ((state == "reading") and (oldMindReaderSelection != pulldownpanel.choosereading.state)) { globalSound.attachSound("stingerLow"); globalSound.start(); } if ((state == "subject") and (oldBeingReadSelection != pulldownpanel.choosesubject.state)) { globalSound.attachSound("subjectSound"); globalSound.start(); } } function setEyesRotation() { if (pulldownpanel.choosereading.state != 0) { readerHead = eval ("heads.h" + pulldownpanel.choosereading.state); subjectHead = eval ("heads.h" + pulldownpanel.choosesubject.state); readerHeadx = readerHead._x; readerHeady = readerHead._y; subjectHeadX = subjectHead._x; subjectHeadY = subjectHead._y; if (pulldownpanel.choosesubject.state != 0) { if (readerHeadx == subjectHeadX) { if (readerHeady < subjectHeadY) { degrees = 0; } else { degrees = 180; } } else if (readerHeady == subjectHeadY) { if (readerHeadx < subjectHeadX) { degrees = 90; } else { degrees = 270; } } if ((readerHeadx < subjectHeadX) and (readerHeady < subjectHeadY)) { angle = Math.atan(Math.abs(readerHeady - subjectHeadY) / Math.abs(readerHeadx - subjectHeadX)); degrees = ((angle * 180) / Math.pi) + 90; } else if ((readerHeadx < subjectHeadX) and (subjectHeadY < readerHeady)) { angle = Math.atan(Math.abs(readerHeady - subjectHeadY) / Math.abs(readerHeadx - subjectHeadX)); degrees = 90 - ((angle * 180) / Math.pi); } else if ((subjectHeadX < readerHeadx) and (readerHeady < subjectHeadY)) { angle = Math.atan(Math.abs(readerHeadx - subjectHeadX) / Math.abs(readerHeady - subjectHeadY)); degrees = ((angle * 180) / Math.pi) - 180; } else if ((subjectHeadX < readerHeadx) and (subjectHeadY < readerHeady)) { angle = Math.atan(Math.abs(readerHeady - subjectHeadY) / Math.abs(readerHeadx - subjectHeadX)); degrees = ((angle * 180) / Math.pi) - 90; } if (degrees < 0) { degrees = degrees + 360; } readerHead.eyes.gotoAndStop(int((degrees / 20) + 2)); } else { readerHead.eyes.gotoAndStop(1); } } } function pointMcAtPoint(mc, subjectHeadX, subjectHeadY) { readerHeadx = mc._x; readerHeady = mc._y; if ((readerHeadx < subjectHeadX) and (readerHeady < subjectHeadY)) { angle = Math.atan(Math.abs(readerHeady - subjectHeadY) / Math.abs(readerHeadx - subjectHeadX)); degrees = (angle * 180) / Math.pi; setProperty(mc, _rotation , degrees + 90); } else if ((readerHeadx < subjectHeadX) and (subjectHeadY < readerHeady)) { angle = Math.atan(Math.abs(readerHeady - subjectHeadY) / Math.abs(readerHeadx - subjectHeadX)); degrees = (angle * 180) / Math.pi; setProperty(mc, _rotation , 90 - degrees); } else if ((subjectHeadX < readerHeadx) and (readerHeady < subjectHeadY)) { angle = Math.atan(Math.abs(readerHeadx - subjectHeadX) / Math.abs(readerHeady - subjectHeadY)); degrees = (angle * 180) / Math.pi; setProperty(mc, _rotation , -(180 - degrees)); } else if ((subjectHeadX < readerHeadx) and (subjectHeadY < readerHeady)) { angle = Math.atan(Math.abs(readerHeady - subjectHeadY) / Math.abs(readerHeadx - subjectHeadX)); degrees = (angle * 180) / Math.pi; setProperty(mc, _rotation , -(90 - degrees)); } } initSound();Frame 3ifFrameLoaded (540) { gotoAndPlay (5); }Frame 4gotoAndPlay (3);Frame 5transitionLabel = "instructions"; tellTarget ("/transition") { gotoAndPlay (2); };Frame 66stop();Frame 74stop();Frame 276tellTarget ("/hi1") { gotoAndStop ("reading"); };Frame 405gotoAndPlay (399);Frame 409tellTarget ("/transition") { gotoAndPlay (2); };Frame 414initGame(); gotoAndPlay (420);Frame 420heads.gotoAndStop(difficulty);Frame 421initLevel();Frame 424function iterateGame() { if (mcHelp.state == "off") { bonus--; if (bonus == 0) { message.gotoAndPlay("game over answer"); gotoAndPlay (461); } } i = 1; while (numHeads >= i) { if (i != mindReader) { mcThought = eval ("heads.t" + i); tellTarget (mcThought) { newframe = _currentframe; while (newframe == _currentframe) { newframe = random(4) + 2; } if (_root.i == _root.beingRead) { _root.toBeNextMindFrame = newframe; } else if (_root.gameover == true) { } gotoAndStop(newframe); }; } i++; } while (nextMindReaderFrame == toBeNextMindFrame) { nextMindReaderFrame = random(4) + 2; } eval ("heads.t" + mindReader).gotoAndStop(nextMindReaderFrame); nextMindReaderFrame = toBeNextMindFrame; headClicked = 0; } iterateGame();Frame 426if (difficulty == 10) { gotoAndPlay (424); }Frame 427if (Number(difficulty) == 9) { gotoAndPlay (424); }Frame 428if (Number(difficulty) == 8) { gotoAndPlay (424); }Frame 429if (Number(difficulty) == 7) { gotoAndPlay (424); }Frame 430if (Number(difficulty) == 6) { gotoAndPlay (424); }Frame 432if (Number(difficulty) == 5) { gotoAndPlay (424); }Frame 435if (Number(difficulty) == 4) { gotoAndPlay (424); }Frame 438if (Number(difficulty) == 3) { gotoAndPlay (424); }Frame 443if (Number(difficulty) == 2) { gotoAndPlay (424); }Frame 448gotoAndPlay (424);Frame 461gameOverLoops = 1;Frame 478if (keepThoughtsGoing) { loop = 1; while (Number(numHeads) >= Number(loop)) { if (Number(loop) == Number(mindReader)) { tellTarget ("/heads/t" add loop) { gotoAndStop(/:nextMindReaderFrame); }; } else { tellTarget ("/heads/t" add loop) { currentframe = _currentframe; newframe = currentframe; while (Number(newframe) == Number(currentframe)) { newframe = Number(random(4)) + 2; } if (Number(/:loop) == Number(/:beingRead)) { Set("/:ToBeNextMindFrame", newframe); } else if (Number(/:gameover) == Number(true)) { newframe = 1; } gotoAndStop(newframe); }; } loop = Number(loop) + 1; } nextMindReaderFrame = ToBeNextMindFrame; }Frame 479gameOverLoops++; if (((gameOverLoops == 5) and (difficultyMax == difficulty)) and (headClicked == mindReader)) { gotoAndPlay (483); } else { gotoAndPlay (467); }Frame 492tellTarget ("heads/h" add mindReader) { gotoAndPlay ("reading"); };Frame 545stop();Symbol 18 MovieClip Frame 1stop();Symbol 18 MovieClip Frame 6tellTarget ("../") { if (transitionLabel ne "") { gotoAndPlay(transitionLabel); transitionLabel = ""; } };Symbol 26 Buttonon (release) { soundon = !soundon; checkbox._visible = soundon; if (soundon) { _root.globalSound.setVolume(_root.globalSound.normalVolume); } else { _root.globalSound.setVolume(0); } }Symbol 29 MovieClip Frame 1soundon = true;Symbol 29 MovieClip Frame 2stop();Symbol 50 Buttonon (release) { transitionLabel = "init game"; tellTarget ("/transition") { gotoAndPlay (2); }; }Symbol 53 Buttonon (release) { transitionLabel = "instructions"; tellTarget ("/transition") { gotoAndPlay (2); }; }Symbol 56 Buttonon (release) { transitionLabel = "credits"; tellTarget ("/transition") { gotoAndPlay (2); }; }Symbol 61 Buttonon (release) { getURL ("http://www.jigint.com", "jigmain"); }Symbol 65 Buttonon (release) { getURL ("mailto:info@jigint.com"); }Symbol 69 Buttonon (release) { getURL ("http://www.jigint.com/gamesforlicense"); }Symbol 71 Buttonon (release) { getURL ("http://www.jigint.com", "jigmain"); }Symbol 74 Buttonon (release) { gotoAndPlay (66); }Symbol 86 MovieClip Frame 1stop();Symbol 87 MovieClip Frame 1state = "normal";Symbol 87 MovieClip Frame 33gotoAndPlay(state);Symbol 87 MovieClip Frame 43stop();Symbol 87 MovieClip Frame 51stop();Symbol 94 MovieClip Frame 1stop();Symbol 95 MovieClip Frame 1state = "normal";Symbol 95 MovieClip Frame 34gotoAndPlay(state);Symbol 95 MovieClip Frame 54stop();Symbol 95 MovieClip Frame 69gotoAndPlay(state);Symbol 104 MovieClip Frame 1stop();Symbol 105 MovieClip Frame 1state = "normal";Symbol 105 MovieClip Frame 37gotoAndPlay(state);Symbol 105 MovieClip Frame 50stop();Symbol 105 MovieClip Frame 67stop();Symbol 110 Buttonon (release) { transitionLabel = "menu hold"; tellTarget ("/transition") { gotoAndPlay (2); }; }Symbol 128 Buttonon (release) { globalSound.attachSound("titleSound"); globalSound.start(); gotoAndPlay (66); }Symbol 137 MovieClip Frame 1stop();Symbol 139 Buttonon (release) { _root.checkClickToggle(substring(_name, 3, 1)); }Symbol 151 MovieClip Frame 1stop();Symbol 152 MovieClip Frame 1state = "normal";Symbol 152 MovieClip Frame 11gotoAndPlay(state);Symbol 152 MovieClip Frame 33stop();Symbol 152 MovieClip Frame 44gotoAndPlay(state);Symbol 166 MovieClip Frame 1stop();Symbol 168 MovieClip Frame 1state = "normal";Symbol 168 MovieClip Frame 8stop();Symbol 168 MovieClip Frame 18stop();Symbol 168 MovieClip Frame 23stop();Symbol 178 MovieClip Frame 1stop();Symbol 179 MovieClip Frame 1state = "normal";Symbol 179 MovieClip Frame 11stop();Symbol 179 MovieClip Frame 20stop();Symbol 179 MovieClip Frame 36stop();Symbol 181 MovieClip Frame 1Set("../:numHeads", 3); stop();Symbol 181 MovieClip Frame 2_root.numHeads = 4; stop();Symbol 181 MovieClip Frame 3Set("../:numHeads", 5); stop();Symbol 181 MovieClip Frame 4Set("../:numHeads", 6); stop();Symbol 181 MovieClip Frame 5Set("../:numHeads", 6); stop();Symbol 181 MovieClip Frame 6Set("../:numHeads", 6); stop();Symbol 181 MovieClip Frame 7Set("../:numHeads", 6); stop();Symbol 181 MovieClip Frame 8Set("../:numHeads", 6); stop();Symbol 181 MovieClip Frame 9Set("../:numHeads", 6); stop();Symbol 181 MovieClip Frame 10Set("../:numHeads", 6); stop();Symbol 187 Buttonon (release) { tellTarget ("../indicator") { gotoAndStop ("1"); }; gotoAndStop (1); }Symbol 190 MovieClip Frame 3stop();Symbol 190 MovieClip Frame 10stop();Symbol 190 MovieClip Frame 17stop();Symbol 190 MovieClip Frame 24stop();Symbol 190 MovieClip Frame 31stop();Symbol 190 MovieClip Frame 38stop();Symbol 190 MovieClip Frame 45stop();Symbol 194 Buttonon (press) { gotoAndStop (15); }Symbol 196 Buttonon (rollOver) { gotoAndStop (1); }Symbol 199 Buttonon (release) { state = substring(_parent._parent._name, 7, 7); num = substring(_name, 5, 1); _root.setHead(state, num); _parent.gotoAndStop(1); }Symbol 206 Buttonon (release) { state = substring(_parent._parent._name, 7, 7); _root.clearState(state); _parent.gotoAndStop(1); }Symbol 210 MovieClip Frame 1stop();Symbol 210 MovieClip Frame 15h = _root.numheads + 1; while (10 >= h) { eval ("item" add String(h))._visible = false; h++; }Symbol 212 MovieClip Frame 1stop();Symbol 217 Buttonon (release) { _root.checkSolution(); }Symbol 223 Buttonon (release) { mcHelp.gotoAndStop("on"); }Symbol 227 Buttonon (release) { gotoAndStop (1); }Symbol 234 Buttonon (release) { gotoAndStop (1); }Symbol 237 MovieClip Frame 1state = "off";Symbol 237 MovieClip Frame 2stop();Symbol 237 MovieClip Frame 3state = "on";Symbol 237 MovieClip Frame 5stop();Symbol 242 Buttonon (release) { _root.difficulty++; _root.gotoAndPlay("init level"); }Symbol 244 MovieClip Frame 14gotoAndPlay (1);Symbol 248 Buttonon (release) { _root.difficulty++; _root.gotoAndPlay("init level"); }Symbol 250 Buttonon (release) { gotoAndPlay (1); _root.gotoAndPlay("game loop"); _root.mcLives.gotoAndStop(3 - _root.lives); }Symbol 254 Buttonon (release) { gotoAndPlay (1); _root.gotoAndPlay("game loop"); _root.mcLives.gotoAndStop(3 - _root.lives); }Symbol 260 Buttonon (release) { _root.globalSound.attachSound("titleSound"); _root.globalSound.start(); gotoAndPlay (1); _root.gotoAndPlay("menu hold"); }Symbol 261 Buttonon (release) { _root.globalSound.attachSound("titleSound"); _root.globalSound.start(); gotoAndPlay (1); _root.gotoAndPlay("menu hold"); }Symbol 263 MovieClip Frame 1stop();Symbol 263 MovieClip Frame 2_root.showCorrectAnswer();Symbol 263 MovieClip Frame 25stop();Symbol 263 MovieClip Frame 49_root.showCorrectAnswer();Symbol 263 MovieClip Frame 75gotoAndStop (1); _root.gotoAndPlay("game won");Symbol 263 MovieClip Frame 76_root.lives--; if (_root.lives < 0) { gotoAndPlay (95); }Symbol 263 MovieClip Frame 94stop();Symbol 263 MovieClip Frame 112_root.keepThoughtsGoing = true;Symbol 263 MovieClip Frame 127_root.showCorrectAnswer();Symbol 263 MovieClip Frame 146stop();Symbol 269 Buttonon (release) { gotoAndPlay (66); }
Library Items
Symbol 1 Sound [gamestarttheme] | ||
Symbol 2 Sound [subjectSound] | ||
Symbol 3 Sound [stingerLow] | ||
Symbol 4 Sound [stinger] | ||
Symbol 5 Sound [titleSound] | Used by:263 Timeline | |
Symbol 6 Graphic | Used by:Timeline | |
Symbol 7 Graphic | Used by:31 Timeline | |
Symbol 8 Graphic | Used by:31 Timeline | |
Symbol 9 Graphic | Used by:Timeline | |
Symbol 10 Font | Used by:11 12 13 14 75 114 245 255 256 257 262 268 270 | |
Symbol 11 Text | Uses:10 | Used by:15 |
Symbol 12 Text | Uses:10 | Used by:15 |
Symbol 13 Text | Uses:10 | Used by:15 |
Symbol 14 Text | Uses:10 | Used by:15 |
Symbol 15 MovieClip | Uses:11 12 13 14 | Used by:Timeline |
Symbol 16 Graphic | Used by:18 | |
Symbol 17 Sound | Used by:18 | |
Symbol 18 MovieClip | Uses:16 17 | Used by:Timeline |
Symbol 19 Graphic | Used by:Timeline | |
Symbol 20 Font | Used by:21 22 49 51 55 57 58 60 63 67 73 78 89 90 99 108 113 116 118 120 121 123 126 129 130 131 132 133 134 135 145 154 171 183 184 189 205 214 216 230 235 247 253 259 | |
Symbol 21 EditableText | Uses:20 | Used by:Timeline |
Symbol 22 EditableText | Uses:20 | Used by:Timeline |
Symbol 23 Graphic | Used by:26 | |
Symbol 24 Graphic | Used by:26 | |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 Button | Uses:23 24 25 | Used by:29 |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip | Uses:27 | Used by:29 |
Symbol 29 MovieClip | Uses:26 28 | Used by:Timeline |
Symbol 30 Graphic | Used by:Timeline | |
Symbol 31 MovieClip | Uses:7 8 | Used by:Timeline |
Symbol 32 Graphic | Used by:45 | |
Symbol 33 Graphic | Used by:41 | |
Symbol 34 Graphic | Used by:41 | |
Symbol 35 Graphic | Used by:41 | |
Symbol 36 Graphic | Used by:41 | |
Symbol 37 Graphic | Used by:41 | |
Symbol 38 Graphic | Used by:41 | |
Symbol 39 Graphic | Used by:41 | |
Symbol 40 Graphic | Used by:41 | |
Symbol 41 MovieClip | Uses:33 34 35 36 37 38 39 40 | Used by:42 |
Symbol 42 MovieClip | Uses:41 | Used by:43 |
Symbol 43 MovieClip | Uses:42 | Used by:45 85 Timeline |
Symbol 44 Graphic | Used by:45 136 Timeline | |
Symbol 45 MovieClip | Uses:32 43 44 | Used by:Timeline |
Symbol 46 Graphic | Used by:50 53 56 | |
Symbol 47 Graphic | Used by:50 53 56 110 122 137 Timeline | |
Symbol 48 Graphic | Used by:50 110 122 137 Timeline | |
Symbol 49 Text | Uses:20 | Used by:50 |
Symbol 50 Button | Uses:46 47 48 49 | Used by:Timeline |
Symbol 51 Text | Uses:20 | Used by:53 |
Symbol 52 Graphic | Used by:53 122 137 Timeline | |
Symbol 53 Button | Uses:46 51 47 52 | Used by:Timeline |
Symbol 54 Graphic | Used by:56 122 137 Timeline | |
Symbol 55 Text | Uses:20 | Used by:56 |
Symbol 56 Button | Uses:46 47 54 55 | Used by:Timeline |
Symbol 57 Text | Uses:20 | Used by:Timeline |
Symbol 58 Text | Uses:20 | Used by:Timeline |
Symbol 59 Graphic | Used by:61 | |
Symbol 60 Text | Uses:20 | Used by:61 |
Symbol 61 Button | Uses:59 60 | Used by:Timeline |
Symbol 62 Graphic | Used by:65 | |
Symbol 63 Text | Uses:20 | Used by:65 |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 Button | Uses:62 63 64 | Used by:Timeline |
Symbol 66 Graphic | Used by:69 | |
Symbol 67 Text | Uses:20 | Used by:69 |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 Button | Uses:66 67 68 | Used by:Timeline |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 Button | Uses:70 | Used by:Timeline |
Symbol 72 Graphic | Used by:74 | |
Symbol 73 Text | Uses:20 | Used by:74 |
Symbol 74 Button | Uses:72 73 | Used by:Timeline |
Symbol 75 Text | Uses:10 | Used by:Timeline |
Symbol 76 Graphic | Used by:87 95 105 152 168 179 Timeline | |
Symbol 77 Graphic | Used by:87 | |
Symbol 78 Text | Uses:20 | Used by:87 190 202 |
Symbol 79 Graphic | Used by:86 87 94 95 104 105 | |
Symbol 80 Graphic | Used by:87 | |
Symbol 81 Graphic | Used by:87 | |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 MovieClip | Uses:82 | Used by:87 95 105 152 168 179 |
Symbol 84 Graphic | Used by:87 | |
Symbol 85 MovieClip | Uses:43 | Used by:87 95 105 152 168 179 Timeline |
Symbol 86 MovieClip | Uses:79 | Used by:87 |
Symbol 87 MovieClip | Uses:76 77 78 79 80 81 83 84 85 86 | Used by:181 Timeline |
Symbol 88 Graphic | Used by:95 | |
Symbol 89 Text | Uses:20 | Used by:95 190 204 |
Symbol 90 Text | Uses:20 | Used by:95 190 204 |
Symbol 91 Graphic | Used by:95 | |
Symbol 92 Graphic | Used by:95 | |
Symbol 93 Graphic | Used by:95 | |
Symbol 94 MovieClip | Uses:79 | Used by:95 |
Symbol 95 MovieClip | Uses:76 88 89 90 79 91 92 83 93 94 85 | Used by:181 Timeline |
Symbol 96 Graphic | Used by:105 | |
Symbol 97 Graphic | Used by:105 | |
Symbol 98 Graphic | Used by:105 | |
Symbol 99 Text | Uses:20 | Used by:105 190 203 |
Symbol 100 Graphic | Used by:105 | |
Symbol 101 Graphic | Used by:105 | |
Symbol 102 Graphic | Used by:105 179 | |
Symbol 103 Graphic | Used by:105 | |
Symbol 104 MovieClip | Uses:79 | Used by:105 |
Symbol 105 MovieClip | Uses:76 96 97 98 79 99 100 101 83 102 103 104 85 | Used by:181 Timeline |
Symbol 106 Graphic | Used by:122 137 Timeline | |
Symbol 107 Graphic | Used by:110 | |
Symbol 108 Text | Uses:20 | Used by:110 |
Symbol 109 Sound | Used by:110 | |
Symbol 110 Button | Uses:107 108 47 48 109 | Used by:Timeline |
Symbol 111 Graphic | Used by:Timeline | |
Symbol 112 Font | Used by:113 118 120 121 | |
Symbol 113 Text | Uses:20 112 | Used by:Timeline |
Symbol 114 Text | Uses:10 | Used by:Timeline |
Symbol 115 Graphic | Used by:122 137 Timeline | |
Symbol 116 Text | Uses:20 | Used by:Timeline |
Symbol 117 Graphic | Used by:Timeline | |
Symbol 118 Text | Uses:20 112 | Used by:Timeline |
Symbol 119 Graphic | Used by:Timeline | |
Symbol 120 Text | Uses:20 112 | Used by:Timeline |
Symbol 121 Text | Uses:20 112 | Used by:Timeline |
Symbol 122 MovieClip | Uses:47 52 48 115 54 106 | Used by:Timeline |
Symbol 123 Text | Uses:20 | Used by:Timeline |
Symbol 124 Graphic | Used by:Timeline | |
Symbol 125 Graphic | Used by:128 | |
Symbol 126 Text | Uses:20 | Used by:128 |
Symbol 127 Graphic | Used by:128 | |
Symbol 128 Button | Uses:125 126 127 | Used by:Timeline |
Symbol 129 EditableText | Uses:20 | Used by:Timeline |
Symbol 130 Text | Uses:20 | Used by:Timeline |
Symbol 131 Text | Uses:20 | Used by:Timeline |
Symbol 132 EditableText | Uses:20 | Used by:Timeline |
Symbol 133 Text | Uses:20 | Used by:Timeline |
Symbol 134 EditableText | Uses:20 | Used by:Timeline |
Symbol 135 Text | Uses:20 | Used by:Timeline |
Symbol 136 MovieClip | Uses:44 | Used by:Timeline |
Symbol 137 MovieClip | Uses:47 106 52 48 115 54 | Used by:181 Timeline |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 Button | Uses:138 | Used by:140 |
Symbol 140 MovieClip | Uses:139 | Used by:141 142 143 153 169 180 |
Symbol 141 MovieClip | Uses:140 | Used by:181 |
Symbol 142 MovieClip | Uses:140 | Used by:181 |
Symbol 143 MovieClip | Uses:140 | Used by:181 |
Symbol 144 Graphic | Used by:152 | |
Symbol 145 Text | Uses:20 | Used by:152 190 201 |
Symbol 146 Graphic | Used by:152 | |
Symbol 147 Graphic | Used by:152 | |
Symbol 148 Graphic | Used by:151 152 173 178 179 | |
Symbol 149 Graphic | Used by:152 | |
Symbol 150 Graphic | Used by:152 | |
Symbol 151 MovieClip | Uses:148 | Used by:152 |
Symbol 152 MovieClip | Uses:76 144 145 146 147 148 83 149 150 151 85 | Used by:181 |
Symbol 153 MovieClip | Uses:140 | Used by:181 |
Symbol 154 Text | Uses:20 | Used by:168 190 200 |
Symbol 155 Graphic | Used by:168 | |
Symbol 156 Graphic | Used by:168 | |
Symbol 157 Graphic | Used by:158 166 168 | |
Symbol 158 MovieClip | Uses:157 | Used by:168 |
Symbol 159 Graphic | Used by:168 | |
Symbol 160 Graphic | Used by:168 | |
Symbol 161 Graphic | Used by:168 | |
Symbol 162 Graphic | Used by:168 | |
Symbol 163 Graphic | Used by:168 | |
Symbol 164 Graphic | Used by:168 | |
Symbol 165 Graphic | Used by:168 | |
Symbol 166 MovieClip | Uses:157 | Used by:168 |
Symbol 167 Graphic | Used by:168 | |
Symbol 168 MovieClip | Uses:154 76 155 156 158 159 160 161 157 162 163 83 164 165 166 167 85 | Used by:181 |
Symbol 169 MovieClip | Uses:140 | Used by:181 |
Symbol 170 Graphic | Used by:179 | |
Symbol 171 Text | Uses:20 | Used by:179 190 208 |
Symbol 172 Graphic | Used by:179 | |
Symbol 173 MovieClip | Uses:148 | Used by:179 |
Symbol 174 Graphic | Used by:179 | |
Symbol 175 Graphic | Used by:179 | |
Symbol 176 Graphic | Used by:179 | |
Symbol 177 Graphic | Used by:179 | |
Symbol 178 MovieClip | Uses:148 | Used by:179 |
Symbol 179 MovieClip | Uses:76 170 171 172 173 174 148 102 175 83 176 177 178 85 | Used by:181 |
Symbol 180 MovieClip | Uses:140 | Used by:181 |
Symbol 181 MovieClip | Uses:95 87 105 137 141 142 143 152 153 168 169 179 180 | Used by:Timeline |
Symbol 182 Graphic | Used by:212 | |
Symbol 183 Text | Uses:20 | Used by:212 |
Symbol 184 Text | Uses:20 | Used by:212 |
Symbol 185 Graphic | Used by:187 | |
Symbol 186 Graphic | Used by:187 | |
Symbol 187 Button | Uses:185 186 | Used by:211 |
Symbol 188 Graphic | Used by:211 | |
Symbol 189 Text | Uses:20 | Used by:190 |
Symbol 190 MovieClip | Uses:189 89 90 99 78 145 154 171 | Used by:211 |
Symbol 191 Graphic | Used by:192 | |
Symbol 192 MovieClip | Uses:191 | Used by:211 |
Symbol 193 Graphic | Used by:194 209 | |
Symbol 194 Button | Uses:193 | Used by:210 |
Symbol 195 Graphic | Used by:196 | |
Symbol 196 Button | Uses:195 | Used by:210 |
Symbol 197 Graphic | Used by:199 | |
Symbol 198 Graphic | Used by:199 | |
Symbol 199 Button | Uses:197 198 | Used by:200 201 202 203 204 206 208 |
Symbol 200 MovieClip | Uses:199 154 | Used by:210 |
Symbol 201 MovieClip | Uses:199 145 | Used by:210 |
Symbol 202 MovieClip | Uses:199 78 | Used by:210 |
Symbol 203 MovieClip | Uses:199 99 | Used by:210 |
Symbol 204 MovieClip | Uses:199 89 90 | Used by:210 |
Symbol 205 Text | Uses:20 | Used by:206 |
Symbol 206 Button | Uses:199 205 | Used by:207 |
Symbol 207 MovieClip | Uses:206 | Used by:210 |
Symbol 208 MovieClip | Uses:199 171 | Used by:210 |
Symbol 209 Button | Uses:193 | Used by:210 |
Symbol 210 MovieClip | Uses:194 196 200 201 202 203 204 207 208 209 | Used by:211 |
Symbol 211 MovieClip | Uses:187 188 190 192 210 | Used by:212 |
Symbol 212 MovieClip | Uses:182 183 184 211 | Used by:Timeline |
Symbol 213 Graphic | Used by:Timeline | |
Symbol 214 Text | Uses:20 | Used by:Timeline |
Symbol 215 Graphic | Used by:217 | |
Symbol 216 Text | Uses:20 | Used by:217 |
Symbol 217 Button | Uses:215 216 | Used by:218 |
Symbol 218 MovieClip | Uses:217 | Used by:Timeline |
Symbol 219 Graphic | Used by:223 | |
Symbol 220 Font | Used by:221 | |
Symbol 221 Text | Uses:220 | Used by:223 |
Symbol 222 Graphic | Used by:223 | |
Symbol 223 Button | Uses:219 221 222 | Used by:Timeline |
Symbol 224 Font | Used by:225 | |
Symbol 225 Text | Uses:224 | Used by:237 |
Symbol 226 Graphic | Used by:227 242 249 250 261 | |
Symbol 227 Button | Uses:226 | Used by:237 |
Symbol 228 Graphic | Used by:237 | |
Symbol 229 Font | Used by:230 235 266 | |
Symbol 230 Text | Uses:229 20 | Used by:237 |
Symbol 231 Font | Used by:232 | |
Symbol 232 Text | Uses:231 | Used by:237 |
Symbol 233 Graphic | Used by:234 | |
Symbol 234 Button | Uses:233 | Used by:237 |
Symbol 235 Text | Uses:229 20 | Used by:237 |
Symbol 236 Graphic | Used by:237 | |
Symbol 237 MovieClip | Uses:225 227 228 230 232 234 235 236 | Used by:Timeline |
Symbol 238 Font | Used by:239 | |
Symbol 239 Text | Uses:238 | Used by:263 |
Symbol 240 Font | Used by:241 | |
Symbol 241 Text | Uses:240 | Used by:263 |
Symbol 242 Button | Uses:226 | Used by:263 |
Symbol 243 Graphic | Used by:244 | |
Symbol 244 MovieClip | Uses:243 | Used by:263 |
Symbol 245 Text | Uses:10 | Used by:263 |
Symbol 246 Graphic | Used by:248 | |
Symbol 247 Text | Uses:20 | Used by:248 |
Symbol 248 Button | Uses:246 247 | Used by:263 |
Symbol 249 Button | Uses:226 | Used by:263 |
Symbol 250 Button | Uses:226 | Used by:263 |
Symbol 251 Graphic | Used by:263 | |
Symbol 252 Graphic | Used by:254 269 | |
Symbol 253 Text | Uses:20 | Used by:254 269 |
Symbol 254 Button | Uses:252 253 | Used by:263 |
Symbol 255 Text | Uses:10 | Used by:263 |
Symbol 256 Text | Uses:10 | Used by:263 |
Symbol 257 Text | Uses:10 | Used by:263 |
Symbol 258 Graphic | Used by:260 | |
Symbol 259 Text | Uses:20 | Used by:260 |
Symbol 260 Button | Uses:258 259 | Used by:263 |
Symbol 261 Button | Uses:226 | Used by:263 |
Symbol 262 Text | Uses:10 | Used by:263 |
Symbol 263 MovieClip | Uses:239 241 242 244 245 5 248 249 250 251 254 255 256 257 260 261 262 | Used by:Timeline |
Symbol 264 Sound | Used by:Timeline | |
Symbol 265 Graphic | Used by:Timeline | |
Symbol 266 Text | Uses:229 | Used by:Timeline |
Symbol 267 Graphic | Used by:Timeline | |
Symbol 268 Text | Uses:10 | Used by:Timeline |
Symbol 269 Button | Uses:252 253 | Used by:Timeline |
Symbol 270 Text | Uses:10 | Used by:Timeline |
Streaming Sound 1 | Used by:Timeline |
Instance Names
"transition" | Frame 1 | Symbol 18 MovieClip |
"soundobj" | Frame 1 | Symbol 29 MovieClip |
"hi3" | Frame 82 | Symbol 87 MovieClip |
"hi1" | Frame 82 | Symbol 95 MovieClip |
"hi2" | Frame 82 | Symbol 105 MovieClip |
"mcLives" | Frame 406 | Symbol 136 MovieClip |
"heads" | Frame 414 | Symbol 181 MovieClip |
"pulldownpanel" | Frame 414 | Symbol 212 MovieClip |
"btnCheck" | Frame 414 | Symbol 218 MovieClip |
"mcHelp" | Frame 414 | Symbol 237 MovieClip |
"message" | Frame 424 | Symbol 263 MovieClip |
"t9" | Frame 483 | Symbol 137 MovieClip |
"checkbox" | Symbol 29 MovieClip Frame 1 | Symbol 28 MovieClip |
"halo" | Symbol 87 MovieClip Frame 45 | Symbol 85 MovieClip |
"eyes" | Symbol 87 MovieClip Frame 45 | Symbol 86 MovieClip |
"eyes" | Symbol 95 MovieClip Frame 57 | Symbol 94 MovieClip |
"halo" | Symbol 95 MovieClip Frame 57 | Symbol 85 MovieClip |
"eyes" | Symbol 105 MovieClip Frame 51 | Symbol 104 MovieClip |
"halo" | Symbol 105 MovieClip Frame 51 | Symbol 85 MovieClip |
"hb1" | Symbol 141 MovieClip Frame 1 | Symbol 140 MovieClip |
"hb2" | Symbol 142 MovieClip Frame 1 | Symbol 140 MovieClip |
"hb3" | Symbol 143 MovieClip Frame 1 | Symbol 140 MovieClip |
"eyes" | Symbol 152 MovieClip Frame 34 | Symbol 151 MovieClip |
"halo" | Symbol 152 MovieClip Frame 34 | Symbol 85 MovieClip |
"hb4" | Symbol 153 MovieClip Frame 1 | Symbol 140 MovieClip |
"eyes" | Symbol 168 MovieClip Frame 22 | Symbol 166 MovieClip |
"halo" | Symbol 168 MovieClip Frame 22 | Symbol 85 MovieClip |
"hb5" | Symbol 169 MovieClip Frame 1 | Symbol 140 MovieClip |
"eyes" | Symbol 179 MovieClip Frame 24 | Symbol 178 MovieClip |
"halo" | Symbol 179 MovieClip Frame 24 | Symbol 85 MovieClip |
"hb6" | Symbol 180 MovieClip Frame 1 | Symbol 140 MovieClip |
"h1" | Symbol 181 MovieClip Frame 1 | Symbol 95 MovieClip |
"h3" | Symbol 181 MovieClip Frame 1 | Symbol 87 MovieClip |
"h2" | Symbol 181 MovieClip Frame 1 | Symbol 105 MovieClip |
"t1" | Symbol 181 MovieClip Frame 1 | Symbol 137 MovieClip |
"t2" | Symbol 181 MovieClip Frame 1 | Symbol 137 MovieClip |
"t3" | Symbol 181 MovieClip Frame 1 | Symbol 137 MovieClip |
"ro1" | Symbol 181 MovieClip Frame 1 | Symbol 141 MovieClip |
"ro2" | Symbol 181 MovieClip Frame 1 | Symbol 142 MovieClip |
"ro3" | Symbol 181 MovieClip Frame 1 | Symbol 143 MovieClip |
"h4" | Symbol 181 MovieClip Frame 2 | Symbol 152 MovieClip |
"t4" | Symbol 181 MovieClip Frame 2 | Symbol 137 MovieClip |
"ro4" | Symbol 181 MovieClip Frame 2 | Symbol 153 MovieClip |
"h5" | Symbol 181 MovieClip Frame 3 | Symbol 168 MovieClip |
"t5" | Symbol 181 MovieClip Frame 3 | Symbol 137 MovieClip |
"ro5" | Symbol 181 MovieClip Frame 3 | Symbol 169 MovieClip |
"h6" | Symbol 181 MovieClip Frame 4 | Symbol 179 MovieClip |
"t6" | Symbol 181 MovieClip Frame 4 | Symbol 137 MovieClip |
"ro6" | Symbol 181 MovieClip Frame 4 | Symbol 180 MovieClip |
"item5" | Symbol 210 MovieClip Frame 15 | Symbol 200 MovieClip |
"item4" | Symbol 210 MovieClip Frame 15 | Symbol 201 MovieClip |
"item3" | Symbol 210 MovieClip Frame 15 | Symbol 202 MovieClip |
"item2" | Symbol 210 MovieClip Frame 15 | Symbol 203 MovieClip |
"item1" | Symbol 210 MovieClip Frame 15 | Symbol 204 MovieClip |
"item6" | Symbol 210 MovieClip Frame 15 | Symbol 208 MovieClip |
"indicator" | Symbol 211 MovieClip Frame 1 | Symbol 190 MovieClip |
"hilite" | Symbol 211 MovieClip Frame 1 | Symbol 192 MovieClip |
"choosereading" | Symbol 212 MovieClip Frame 1 | Symbol 211 MovieClip |
"choosesubject" | Symbol 212 MovieClip Frame 1 | Symbol 211 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "gamestarttheme" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "subjectSound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "stingerLow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "stinger" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "titleSound" |
ExportAssets (56) | Timeline Frame 10 | Symbol 5 as "titleSound" |
ExportAssets (56) | Timeline Frame 424 | Symbol 5 as "titleSound" |
ExportAssets (56) | Timeline Frame 424 | Symbol 5 as "titleSound" |
ExportAssets (56) | Timeline Frame 424 | Symbol 5 as "titleSound" |
ExportAssets (56) | Timeline Frame 483 | Symbol 5 as "titleSound" |
Labels
"loadloop" | Frame 3 |
"trans to menu" | Frame 5 |
"menu" | Frame 10 |
"menu hold" | Frame 66 |
"credits" | Frame 68 |
"instructions" | Frame 82 |
"instr 1" | Frame 146 |
"instr 2" | Frame 182 |
"instr 3" | Frame 227 |
"instr 4" | Frame 304 |
"instr 5" | Frame 357 |
"instructions loop" | Frame 399 |
"trans instr to game" | Frame 409 |
"init game" | Frame 414 |
"init level" | Frame 420 |
"game loop" | Frame 424 |
"level over" | Frame 461 |
"level over loop" | Frame 467 |
"game won" | Frame 483 |
"end" | Frame 540 |
"normal" | Symbol 87 MovieClip Frame 2 |
"subject" | Symbol 87 MovieClip Frame 34 |
"reading" | Symbol 87 MovieClip Frame 45 |
"normal" | Symbol 95 MovieClip Frame 2 |
"subject" | Symbol 95 MovieClip Frame 35 |
"reading" | Symbol 95 MovieClip Frame 57 |
"normal" | Symbol 105 MovieClip Frame 2 |
"subject" | Symbol 105 MovieClip Frame 38 |
"reading" | Symbol 105 MovieClip Frame 51 |
"normal" | Symbol 152 MovieClip Frame 2 |
"subject" | Symbol 152 MovieClip Frame 12 |
"reading" | Symbol 152 MovieClip Frame 34 |
"normal" | Symbol 168 MovieClip Frame 2 |
"subject" | Symbol 168 MovieClip Frame 9 |
"reading" | Symbol 168 MovieClip Frame 22 |
"normal" | Symbol 179 MovieClip Frame 1 |
"subject" | Symbol 179 MovieClip Frame 12 |
"reading" | Symbol 179 MovieClip Frame 24 |
"1" | Symbol 181 MovieClip Frame 1 |
"item 0" | Symbol 190 MovieClip Frame 2 |
"item 1" | Symbol 190 MovieClip Frame 9 |
"item 2" | Symbol 190 MovieClip Frame 16 |
"item 3" | Symbol 190 MovieClip Frame 23 |
"item 4" | Symbol 190 MovieClip Frame 30 |
"item 5" | Symbol 190 MovieClip Frame 37 |
"item 6" | Symbol 190 MovieClip Frame 44 |
"up" | Symbol 210 MovieClip Frame 15 |
"off" | Symbol 237 MovieClip Frame 1 |
"on" | Symbol 237 MovieClip Frame 3 |
"win" | Symbol 263 MovieClip Frame 2 |
"win no button" | Symbol 263 MovieClip Frame 49 |
"lose" | Symbol 263 MovieClip Frame 76 |
"game over" | Symbol 263 MovieClip Frame 95 |
"game over answer" | Symbol 263 MovieClip Frame 112 |
Dynamic Text Variables
beingRead | Symbol 21 EditableText | "10" |
mindReader | Symbol 22 EditableText | "10" |
difficulty | Symbol 129 EditableText | "10" |
bonus | Symbol 132 EditableText | "200" |
score | Symbol 134 EditableText | "2000" |
|