STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #23148 |
00000 |
HOW TO PLAY: Objective: Run and jump into the MINI Convertible without hurting yourself too badly. Running: Press the "H" and "J" keys in rapid succession. The faster you press them, the faster you run. Jumping: Press your space bar. The longer you hold the space bar down, the higher your jump angle will be. SCORING: You have 10 jumps per round. Scoring for each jump is based on: 1. How far away from the car you take off. Farther away scores higher. 2. How many collisions you have with the MINI. Fewer is better. 3. Whether or not you worked a trick into your jump. 4. Whether you actually land successfully. |
THE MINI JUMP GAME. |
GO GET 'EM |
b |
NICE JUMP! |
NICE JUMP! |
YOU SORT OF MADE IT |
YOU SORT OF MADE IT |
>reset |
RESUME GAME |
b |
RESUME GAME |
b |
HELP |
1. To run, press "H" and "J" in rapid succession. 2. To jump, press the space bar. The longer you press, the higher your jump angle. 3. Jump trick keys are 5, 6, 7, 8, 9. 4. If you're having trouble landing in the car, don't feel bad. No one ever said running full speed and jumping into a MINI was easy. 5. If you're crashing into the back of the car, try jumping earlier. 6. If you're flying over the car, try holding the jump button down longer to increase your jump angle. This will take you higher, but not as far forward. 7. Tricks can make landing in the car a bit easier because your arms and legs aren't as likely to hit parts of the car. |
Nice jumping. And don't worry about the bruises. They should be all gone in a week or two. |
ENTER YOUR SCORE IN THE JUMPING HALL OF FAME |
ENTER YOUR SCORE IN THE JUMPING HALL OF FAME |
CHALLENGE A FRIEND |
CHALLENGE A FRIEND |
PLAY AGAIN |
PLAY AGAIN |
GAME OVER |
> SUBMIT |
> SUBMIT |
Name/Initials |
CHECK YOUR SCORE |
CHECK YOUR SCORE |
thanks for playing |
sorry, server Temporarily down |
sorry, BAD URL..... |
Try hitting the following keys during your jump: 5 = Spread Eagle 6 = Tie Grab 7 = Cannonball 8 = Sailor's Dive 9 = Back Flip |
READY FOR SOME TRICKS? |
10 |
10 |
ActionScript [AS1/AS2]
Frame 1Frame 23if (_framesloaded >= 25) { gotoAndPlay ("loader"); }Frame 24gotoAndPlay(_currentframe - 1);Frame 25loadRunner.percent = ""; lrX = loadRunner._x; endPoint = 590;Frame 31lbytes = getBytesLoaded(); tbytes = getBytesTotal(); if (tbytes <= lbytes) { gotoAndPlay ("loaded"); }Frame 32lbytes = getBytesLoaded(); tbytes = getBytesTotal(); loadRunner.pNum = parseInt((lbytes / tbytes) * 100); loadRunner.percent = loadRunner.pNum + " %"; loadRunner._x = lrX + ((loadRunner.pNum / 100) * endPoint); if (lbytes >= tbytes) { loadRunner.gotoAndPlay("out"); gotoAndPlay ("intro"); }Frame 33gotoAndPlay(_currentframe - 1);Frame 34loadRunner.percent = "100%";Frame 40loadRunner._x = loadRunner._x + (((endPoint - loadRunner._x) / 4) * 0.3);Frame 41if (math.abs(endPoint - loadRunner._x) < 1) { loadRunner._x = endPoint; gotoAndPlay ("intro"); loadRunner.gotoAndPlay("out"); } else { gotoAndPlay(_currentframe - 1); }Frame 93stop();Frame 94soundStatus = 1; mStatus.gotoAndStop("on"); _highquality = 0; _global.numberOfJumps = 1; _global.isAwareOfTricks = 0;Instance of Symbol 881 MovieClip "car" in Frame 94onClipEvent (load) { this.carCollision._visible = false; this.zone1._visible = false; this.zone2._visible = false; this.zone3._visible = false; this.zone4._visible = false; this.zone5._visible = false; this.zone6._visible = false; }Frame 120_global.myFramerate = 35; _global.myFrameInterval = Math.round(1000 / myFramerate); _global.footSpeedMax = 35; _global.jumpSpeedMax = 235; _global.accelFactor = 9.8; _global.pixelsPerFoot = 15; _global.footSpeedInPixels = (footSpeedMax * pixelsPerFoot) / myFramerate; _global.jumpSpeedInPixels = (jumpSpeedMax * pixelsPerFoot) / myFramerate; _global.jumperRunAnimationLength = 32; _global.jumperBaseLineAnimationCycle = 1; _global.jumperMaxAnimationCycle = 100; _global.jumperAnimationCycleDelta = jumperMaxAnimationCycle - jumperBaseLineAnimationCycle; _global.acceleration = (-1 * ((accelFactor * 3) * pixelsPerFoot)) / myFramerate; _global.maxAngle = 70; _global.minAngle = 5; _global.angleRange = maxAngle - minAngle; _global.optimumAngle = 50; _global.tSpan = 6; _global.elasticity = 0.4; _global.vyMin = 24; _global.gameIsStarted = 0; _global.resetTime = 4000; _global.endTime = 1000; _global.anglePoints = 1; _global.speedPoints = 3; _global.collisionPoints = 2.5; _global.landingPoints = 5; _global.trickPoints = 1; _global.maxJumps = 10; resetYet = 0; Math.rad = (Math.PI/180); zoneTxt = ""; hasReset = 0; _global.resetScreen = function (totalReset) { checkPanel(); if (totalReset) { _global.numberOfJumps = 0; } if (numberOfJumps >= maxJumps) { gameOver.gotoAndPlay("on"); } else if ((numberOfJumps == (maxJumps / 2)) && (isAwareOfTricks == 0)) { tricks.gotoAndPlay("on"); } else { _global.numberOfJumps++; cameraDummy.stoppedRunning = 1; hasReset = 1; resetYet = 1; angleTracker.init(); jumper.init(); myManager.init(); cameraClip.resetViewport(); } }; _global.checkPanel = function () { if (_global.panelOut) { _global.panelOut.gotoAndStop("end"); } }; _global.resetGame = function () { scores.wipeScores(); resetScreen(1); }; _global.emailFriend = function () { getURL ("mailto:?Subject=Check%20out%20the%20MINI%20Jump%20Game.&Body=Throw%20your%20body%20through%20the%20air%20with%20reckless%20abandon%20and%20try%20to%20land%20in%20a%20MINI%20Convertible.%20It%27s%20the%20MINI%20Jump%20game%20at%3A%20http%3A//www.miniusa.com/?open=jumpgame%20LET'S%20MOTOR."); }; nameSubmit = function (name) { }; scoreSubmit = function (name, score) { varSender = new LoadVars(); varSender.name = name; varSender.score = score; varSender.random_string = calcMD5(name + score); varReceiver = new LoadVars(); varReceiver.onLoad = function (success) { if (success) { trace_lc("received response"); trace_lc(this.loaded); if (this.loaded.toString() == "true") { trace_lc("loaded is true"); gameOver.gotoAndStop("recieved"); } else { trace_lc("loaded is false"); gameOver.gotoAndStop("failed"); } } else { gameOver.gotoAndStop("failed"); trace_lc("bad url"); } }; varSender.sendAndLoad("/jumpgame/SubmitScore", varReceiver, "GET"); };Frame 141angleTracker.minAngle = 5; angleTracker.angle = angleTracker.minAngle; angleTracker.isTracking = 0; angleTracker.angleIncrement = 2; angleTracker.checkTracking = function () { return(this.isTracking); }; angleTracker.startTracking = function () { var _local1 = this; _local1.isTracking = 1; _local1.resetAngle(); _local1.onEnterFrame = _local1.trackAngleIncrement; }; angleTracker.stopTracking = function () { delete this.onEnterFrame; this.isTracking = 0; }; angleTracker.trackAngleIncrement = function () { var _local1 = this; if (_local1.angle < maxAngle) { _local1.angle = _local1.angle + _local1.angleIncrement; angle.adjustAngle(_local1.angle); } }; angleTracker.resetAngle = function () { this.angle = this.minAngle; }; angleTracker.getAngle = function () { return(this.angle); }; angle.adjustAngle = function (angle) { this.angleGfx._rotation = -1 * angle; this.readout = angle + " degrees"; }; angleTracker.init = function () { angle.adjustAngle(angleTracker.minAngle); }; angleTracker.init();Frame 172function bitOR(a, b) { var _local1 = (a & 1) | (b & 1); var _local2 = (a >>> 1) | (b >>> 1); return((_local2 << 1) | _local1); } function bitXOR(a, b) { var _local1 = (a & 1) ^ (b & 1); var _local2 = (a >>> 1) ^ (b >>> 1); return((_local2 << 1) | _local1); } function bitAND(a, b) { var _local1 = (a & 1) & (b & 1); var _local2 = (a >>> 1) & (b >>> 1); return((_local2 << 1) | _local1); } function addme(x, y) { var _local1 = (x & 65535) + (y & 65535); var _local2 = ((x >> 16) + (y >> 16)) + (_local1 >> 16); return((_local2 << 16) | (_local1 & 65535)); } function rhex(num) { var _local1 = num; str = ""; j = 0; while (j <= 3) { str = str + (hex_chr.charAt((_local1 >> ((j * 8) + 4)) & 15) + hex_chr.charAt((_local1 >> (j * 8)) & 15)); j++; } return(str); } function str2blks_MD5(str) { var _local1 = str; nblk = ((_local1.length + 8) >> 6) + 1; blks = new Array(nblk * 16); i = 0; while (i < (nblk * 16)) { blks[i] = 0; i++; } i = 0; while (i < _local1.length) { blks[i >> 2] = blks[i >> 2] | (_local1.charCodeAt(i) << ((((_local1.length * 8) + i) % 4) * 8)); i++; } blks[i >> 2] = blks[i >> 2] | (128 << ((((_local1.length * 8) + i) % 4) * 8)); var _local2 = _local1.length * 8; blks[(nblk * 16) - 2] = _local2 & 255; blks[(nblk * 16) - 2] = blks[(nblk * 16) - 2] | (((_local2 >>> 8) & 255) << 8); blks[(nblk * 16) - 2] = blks[(nblk * 16) - 2] | (((_local2 >>> 16) & 255) << 16); blks[(nblk * 16) - 2] = blks[(nblk * 16) - 2] | (((_local2 >>> 24) & 255) << 24); return(blks); } function rol(num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); } function cmn(q, a, b, x, s, t) { return(addme(rol(addme(addme(a, q), addme(x, t)), s), b)); } function ff(a, b, c, d, x, s, t) { var _local1 = b; return(cmn(bitOR(bitAND(_local1, c), bitAND(~_local1, d)), a, _local1, x, s, t)); } function gg(a, b, c, d, x, s, t) { return(cmn(bitOR(bitAND(b, d), bitAND(c, ~d)), a, b, x, s, t)); } function hh(a, b, c, d, x, s, t) { return(cmn(bitXOR(bitXOR(b, c), d), a, b, x, s, t)); } function ii(a, b, c, d, x, s, t) { return(cmn(bitXOR(c, bitOR(b, ~d)), a, b, x, s, t)); } function calcMD5(str) { x = str2blks_MD5(str); a = 1732584193 /* 0x67452301 */; b = -271733879; c = -1732584194; d = 271733878 /* 0x10325476 */; var _local1; i = 0; while (i < x.length) { olda = a; oldb = b; oldc = c; oldd = d; _local1 = 0; a = ff(a, b, c, d, x[i + 0], 7, -680876936); d = ff(d, a, b, c, x[i + 1], 12, -389564586); c = ff(c, d, a, b, x[i + 2], 17, 606105819); b = ff(b, c, d, a, x[i + 3], 22, -1044525330); a = ff(a, b, c, d, x[i + 4], 7, -176418897); d = ff(d, a, b, c, x[i + 5], 12, 1200080426); c = ff(c, d, a, b, x[i + 6], 17, -1473231341); b = ff(b, c, d, a, x[i + 7], 22, -45705983); a = ff(a, b, c, d, x[i + 8], 7, 1770035416); d = ff(d, a, b, c, x[i + 9], 12, -1958414417); c = ff(c, d, a, b, x[i + 10], 17, -42063); b = ff(b, c, d, a, x[i + 11], 22, -1990404162); a = ff(a, b, c, d, x[i + 12], 7, 1804603682); d = ff(d, a, b, c, x[i + 13], 12, -40341101); c = ff(c, d, a, b, x[i + 14], 17, -1502002290); b = ff(b, c, d, a, x[i + 15], 22, 1236535329); a = gg(a, b, c, d, x[i + 1], 5, -165796510); d = gg(d, a, b, c, x[i + 6], 9, -1069501632); c = gg(c, d, a, b, x[i + 11], 14, 643717713); b = gg(b, c, d, a, x[i + 0], 20, -373897302); a = gg(a, b, c, d, x[i + 5], 5, -701558691); d = gg(d, a, b, c, x[i + 10], 9, 38016083); c = gg(c, d, a, b, x[i + 15], 14, -660478335); b = gg(b, c, d, a, x[i + 4], 20, -405537848); a = gg(a, b, c, d, x[i + 9], 5, 568446438); d = gg(d, a, b, c, x[i + 14], 9, -1019803690); c = gg(c, d, a, b, x[i + 3], 14, -187363961); b = gg(b, c, d, a, x[i + 8], 20, 1163531501); a = gg(a, b, c, d, x[i + 13], 5, -1444681467); d = gg(d, a, b, c, x[i + 2], 9, -51403784); c = gg(c, d, a, b, x[i + 7], 14, 1735328473); b = gg(b, c, d, a, x[i + 12], 20, -1926607734); a = hh(a, b, c, d, x[i + 5], 4, -378558); d = hh(d, a, b, c, x[i + 8], 11, -2022574463); c = hh(c, d, a, b, x[i + 11], 16, 1839030562); b = hh(b, c, d, a, x[i + 14], 23, -35309556); a = hh(a, b, c, d, x[i + 1], 4, -1530992060); d = hh(d, a, b, c, x[i + 4], 11, 1272893353); c = hh(c, d, a, b, x[i + 7], 16, -155497632); b = hh(b, c, d, a, x[i + 10], 23, -1094730640); a = hh(a, b, c, d, x[i + 13], 4, 681279174); d = hh(d, a, b, c, x[i + 0], 11, -358537222); c = hh(c, d, a, b, x[i + 3], 16, -722521979); b = hh(b, c, d, a, x[i + 6], 23, 76029189); a = hh(a, b, c, d, x[i + 9], 4, -640364487); d = hh(d, a, b, c, x[i + 12], 11, -421815835); c = hh(c, d, a, b, x[i + 15], 16, 530742520); b = hh(b, c, d, a, x[i + 2], 23, -995338651); a = ii(a, b, c, d, x[i + 0], 6, -198630844); d = ii(d, a, b, c, x[i + 7], 10, 1126891415); c = ii(c, d, a, b, x[i + 14], 15, -1416354905); b = ii(b, c, d, a, x[i + 5], 21, -57434055); a = ii(a, b, c, d, x[i + 12], 6, 1700485571); d = ii(d, a, b, c, x[i + 3], 10, -1894986606); c = ii(c, d, a, b, x[i + 10], 15, -1051523); b = ii(b, c, d, a, x[i + 1], 21, -2054922799); a = ii(a, b, c, d, x[i + 8], 6, 1873313359); d = ii(d, a, b, c, x[i + 15], 10, -30611744); c = ii(c, d, a, b, x[i + 6], 15, -1560198380); b = ii(b, c, d, a, x[i + 13], 21, 1309151649); a = ii(a, b, c, d, x[i + 4], 6, -145523070); d = ii(d, a, b, c, x[i + 11], 10, -1120210379); c = ii(c, d, a, b, x[i + 2], 15, 718787259); b = ii(b, c, d, a, x[i + 9], 21, -343485551); a = addme(a, olda); b = addme(b, oldb); c = addme(c, oldc); d = addme(d, oldd); i = i + 16; } return(((rhex(a) + rhex(b)) + rhex(c)) + rhex(d)); } var hex_chr = "0123456789abcdef"; function KeyTrackerManager(baseLineBonus, baseLineSubtract, baseLineSubtractLimit, timeCycle, decayFactor) { var _local1 = this; _local1.decayFactor = decayFactor; _local1.baseLineBonus = baseLineBonus; _local1.baseLineSubtract = baseLineSubtract; _local1.baseLineSubtractLimit = baseLineSubtractLimit; _local1.timeCycle = timeCycle; } function KeyTracker(keyA, keyB, parent) { var _local1 = this; _parent = parent; _local1.keyA = keyA; _local1.keyB = keyB; Key.addListener(_local1); } function JumpTracker(keyA, keyB, keyC, keyD, keyE, keyF) { var _local1 = this; _local1.keyA = keyA; _local1.trick1 = keyB; _local1.trick2 = keyC; _local1.trick3 = keyD; _local1.trick4 = keyE; _local1.trick5 = keyF; Key.addListener(_local1); } KeyTrackerManager.prototype.onMyKeyPress = function (whichKey) { var _local1 = this; if ((_local1.currentKey != whichKey) && (cameraDummy.stoppedRunning)) { _local1.myTotalMomentum = _local1.myTotalMomentum + _local1.baseLineBonus; if (_local1.myTotalMomentum > 100) { _local1.myTotalMomentum = 100; } _local1.currentKey = whichKey; } }; KeyTrackerManager.prototype.getMomentum = function () { return(this.myTotalMomentum); }; KeyTrackerManager.prototype.init = function () { var _local1 = this; _local1.currentTime = ""; _local1.storedTime = 0; _local1.myTotalMomentum = 0; _local1.currentKey = 0; _local1.removeIntervals(); _local1.momentumBuffer = setInterval(_local1, "reduceMomentum", _local1.timeCycle); }; KeyTrackerManager.prototype.reduceMomentum = function () { var _local1 = this; var _local2 = _local1.myTotalMomentum - _local1.baseLineSubtractLimit; if (_local2 < 0) { _local2 = 0; } _local2 = _local2 * _local1.decayFactor; var _local3 = _local1.baseLineSubtract + _local2; if ((_local1.myTotalMomentum - _local3) > 0) { _local1.myTotalMomentum = _local1.myTotalMomentum - _local3; } else { _local1.myTotalMomentum = 0; } }; KeyTrackerManager.prototype.removeIntervals = function () { clearInterval(this.momentumBuffer); }; KeyTracker.prototype.onKeyDown = function () { var _local1 = this; _local1.thisKey = Key.getCode(); if ((_local1.thisKey == _local1.keyA) || (_local1.thisKey == _local1.keyB)) { _parent.onMyKeyPress(_local1.thisKey); } }; JumpTracker.prototype.onKeyDown = function () { var _local1 = this; currentKey = Key.getCode(); switch (currentKey) { case _local1.keyA : jumper.getJumpThrow(); return; case _local1.trick1 : jumper.setTrick(0); return; case _local1.trick2 : jumper.setTrick(1); return; case _local1.trick3 : jumper.setTrick(2); return; case _local1.trick4 : jumper.setTrick(3); return; case _local1.trick5 : jumper.setTrick(4); } }; JumpTracker.prototype.onKeyUp = function () { if (Key.getCode() == this.keyA) { jumper.setJumpStatus(0); angleTracker.getAngle(); angleTracker.stopTracking(); } }; myManager = new KeyTrackerManager(6, 1, 60, myFrameInterval, 0.075); myManager.myKeyTracker = new KeyTracker(72, 74, myManager); myManager.init(); myJumpTracker = new JumpTracker(32, 53, 54, 55, 56, 57); _global.score = function (speed, spread, collisions, landed, tricked) { var _local1 = this; _local1.mySpread = ((spread / 600) * 6) - 2; if (landed) { _local1.scoreTotal = _local1.mySpread - (collisions * collisionPoints); _local1.scoreTotal = _local1.scoreTotal + landingPoints; if (tricked) { _local1.scoreTotal = _local1.scoreTotal + trickPoints; } trace_lc(_local1.scoreTotal); if (_local1.scoreTotal < 0) { _local1.scoreTotal = 0; } else if (scoreTotal >= 10) { _local1.scoreTotal = 10; } } else { _local1.scoreTotal = 0; } _local1.scoreForText = String(_local1.scoreTotal).substring(0, 3); scores.updateScore(_local1.scoreForText); }; scores.totalScore = 0; scores.updateScore = function (score) { this["score" + numberOfJumps] = score; this.totalScore = this.totalScore + Number(score); }; scores.wipeScores = function () { var _local1 = this; _local1.totalScore = 0; i = 1; while (i <= maxJumps) { _local1["score" + i] = ""; i++; } }; soundClip.crashSounds = new Array("crash1", "crash2", "crash3", "crash4", "crash5"); snd_carHurt.hitSounds = new Array("carHurt1", "carHurt2", "carHurt3", "carHurt4", "carHurt5", "carHurt6", "carHurt7", "carHurt8"); snd_groundHurt.hurtSounds = new Array("groundHurt1", "groundHurt2", "groundHurt3", "groundHurt4", "groundHurt5", "groundHurt6", "groundHurt7", "groundHurt8"); soundClip.myCrashLimit = soundClip.crashSounds.length - 1; snd_carHurt.hitSoundsLimit = snd_carHurt.hitSounds.length - 1; snd_groundHurt.groundLimit = snd_groundHurt.hurtSounds.length - 1; soundClip.safeClip = "safe"; soundClip.playCrashSound = function () { var _local1 = this; mySound = Math.generateRandom(_local1.myCrashLimit, 0); myHurtSound = Math.generateRandom(snd_carHurt.hitSoundsLimit, 0); _local1.gotoAndPlay(_local1.crashSounds[mySound]); snd_carHurt.gotoAndPlay(snd_carHurt.hitSounds[myHurtSound]); }; soundClip.playSafeLand = function () { this.gotoAndPlay(this.safeClip); }; soundClip.playLand = function () { this.gotoAndPlay("ground"); if (jumper.hasRebounded) { snd_groundHurt.playHurt(); } }; snd_groundHurt.playHurt = function () { var _local1 = this; mySound = Math.generateRandom(_local1.groundLimit, 0); _local1.gotoAndPlay(_local1.hurtSounds[mySound]); }; jshadow.edgeBuff = 88; jshadow.maxHeight = 250; jshadow.scaleShadow = function () { var _local1 = this; myScalePercent = jumper.getY() / _local1.maxHeight; myScaleFactor = 100 - (myScalePercent * 50); _local1._alpha = 75 - (myScalePercent * 50); _local1.changeScale(myScaleFactor); }; jshadow.changeScale = function (newScale) { this._xscale = newScale; this._yscale = newScale; }; jshadow.onEnterFrame = function () { var _local1 = this; _local1._x = jumper._x + _local1.edgeBuff; _local1.scaleShadow(); }; jumper.resetVars = function () { var _local1 = this; _local1.gotoAndStop(1); _local1.removeIntervals(); _local1.hasCompletedRefresh = true; _local1.timeIncrement = 1; _local1.hasIncreasedIncrement = 0; _local1.myPercentageOfTotal = 0; _local1.isJumping = 0; _local1.hasStartedJump = 0; _local1.storedMomentum = 0; _local1.storedFrameRate = 0; _local1.depthFactor = 1; _local1.y = 0; _local1.vx = 0; _local1.vy = 0; _local1.powerX = 0; _local1.powerY = 0; _local1.storedPercent = 0; _local1.time = 0; _local1.baseHeight = 0; _local1.totalY = 0; _local1._y = _local1.baseY; _local1.storedY = jumper._y; _local1.totalX = 0; _local1.currentZone = 0; _local1.hasRebounded = 0; _local1.jumpBtnDown = 0; _local1.collidedZone = ""; _local1.peak = 0; _local1.storedCrash = ""; _local1.isTricking = 0; _local1.hasLanded = 0; _local1.inCar = 0; _local1.collisions = 0; _local1.collisionPosition = 0; _local1.jumpXStart = 0; _local1.jumpXLand = 0; }; jumper.baseY = 318; jumper.lastCleanStep = 1690; jumper.successHeight = 1.5; jumper.carSafeX = 37; jumper.carSafeY = 328; jumper.initialRunFrame = 5; jumper.stepOffFrame = 3; jumper.jumpFrame = 38; jumper.jumpStepFrame = 40; jumper.initialJumpFrame = 49; jumper.finalJumpFrame = 72; jumper.midRunFrame = jumper.initialRunFrame + Math.round((jumper.jumpFrame - jumper.initialRunFrame) / 2); jumper.runCycleLastFrame = jumper.initialRunFrame + jumperRunAnimationLength; jumper.fallFrames = new Array("fall1", "fall2", "fall3", "fall4", "fall5", "fall6", "fall7", "fall8"); jumper.tricks = new Array("spreadEagle", "toeGrab", "cannonBall", "sailorDive", "flip"); jumper.getY = function () { return(this.y); }; jumper.getResetTime = function () { if (numberOfJumps == maxJumps) { return(endTime); } return(resetTime); }; jumper.removeIntervals = function () { var _local1 = this; delete _local1.onEnterFrame; clearInterval(_local1.myFrameAdvance); clearInterval(_local1.resetScreen); }; jumper.globalScreenReset = function () { resetScreen(0); clearInterval(this.resetScreen); }; jumper.fetchFallFrame = function () { var _local1 = this; tempFrame = Math.generateRandom(_local1.fallFrames.length - 1, 0); myFrame = _local1.fallFrames[tempFrame]; if (_local1.storedCrash == myFrame) { _local1.fetchFallFrame(); } else { _local1.storedCrash = myFrame; _local1.gotoAndStop(myFrame); } }; jumper.getCurrentMomentum = function () { var _local1 = this; _local1.totalMomentum = myManager.getMomentum(); _local1.myPercentageOfTotal = _local1.totalMomentum / 100; _local1.vx = footSpeedInPixels * _local1.myPercentageOfTotal; power.setPowerMeter(_local1.totalMomentum); if ((_local1.totalX >= _local1.lastCleanStep) && (!_local1.isJumping)) { _local1.getJumpThrow(); _local1.setVelocity(10); } _local1.moveJumper(); }; jumper.returnMomentum = function () { var _local1 = this; if (!_local1.isJumping) { return(_local1.vx); } return(_local1.vx); }; jumper.returnIsJumping = function () { return(this.isJumping); }; jumper.moveJumper = function () { var _local1 = this; if (_local1._currentFrame > _local1.stepOffFrame) { _local1.moveX(_local1.vx); } }; jumper.moveX = function (whatX) { var _local1 = this; _local1.storedX = _local1._x; _local1._x = _local1._x + whatX; _local1.totalX = _local1.totalX + whatX; if (_local1.basicCollisionCheck(car.carCollision)) { _local1.granularCollisionCheck(); } }; jumper.returnXInFeet = function () { return(this.totalX / pixelsPerFoot); }; jumper.basicCollisionCheck = function (whatObject) { if (this.collisionBox.hitTest(whatObject)) { return(true); } return(false); }; jumper.granularCollisionCheck = function () { var _local1 = this; var _local2 = _root; myXCoordNear = _local1.collisionBox.offsetParentChain(1); myXCoordFar = (myXCoordNear = myXCoordNear + _local1.collisionBox._width); i = 0; while (i < zones.length) { myZone = zones[i]; myZoneXCoord = myZone.offsetParentChain(1); myZoneFarSide = myZoneXCoord + myZone._width; if (myXCoordNear <= myZoneFarSide) { _local1.currentZone = i; break; } i++; } j = _local1.currentZone + 1; while (j >= (_local1.currentZone - 1)) { tempZone = zones[j]; if (_local1.collisionBox.hitTest(tempZone)) { if (tempZone.zoneType == 1) { if (_local1.y <= _local1.successHeight) { soundClip.playSafeLand(); _local1.inCar = 1; _local2.zoneTxt = "I landed Safely"; car.bounceUp(); _local1.land(); } } else if (tempZone != _local1.collidedZone) { if (!_local1.hasIncreasedIncrement) { _local1.hasIncreasedIncrement = 1; _local1.timeIncrement = _local1.timeIncrement + 2; } _local1.collisions++; _local1.collisionPosition = _local1.y; _local1.collidedZone = tempZone; _local1.fetchFallFrame(); _local1.calculateCollisionPoint(tempZone); soundClip.playCrashSound(); return; } } j--; } }; jumper.calculateCollisionPoint = function (whichBox) { var _local1 = this; var _local2 = whichBox; _local1.hasRebounded = 1; if (_local2.supportsSide) { undefined + _local1.collisionBox._width; point_to_planeX = _local1.storedX - _local2.offsetParentChain(1); point_to_planeY = _local1.storedY - _local2.offsetParentChain(0); check_top = -1 * point_to_planeY; check_left = -1 * point_to_planeX; if (check_top < check_left) { car.bounceSide(); _root.zoneTxt = "side rebound from " + _local2; _local1.vx = _local1.vx * (-1 * elasticity); return; } if (check_left == check_top) { _local1.time = 1; _local1.vx = _local1.vx * (-1 * elasticity); _local1.vy = _local1.vy * (-1 * elasticity); } else { car.bounceUp(); _root.zoneTxt = "top rebound from " + _local2; _local1.baseHeight = _local1.collisionPosition; _local1.time = 1; _local1.vy = _local1.vy * (elasticity * 1.5); if (_local1.vy < vyMin) { _local1.vy = vyMin; } } } else { car.bounceUp(); _root.zoneTxt = "top rebound from " + _local2; _local1.baseHeight = _local1.collisionPosition; _local1.time = 1; _local1.vy = _local1.vy * (elasticity * 1.5); if (_local1.vy < vyMin) { _local1.vy = vyMin; } } }; jumper.jump = function () { var _local1 = this; if ((!_local1.hasRebounded) && (!_local1.isTricking)) { if (_local1.jumpBtnDown) { _local1.setVelocity(angleTracker.getAngle()); } if (_local1._currentframe >= _local1.finalJumpFrame) { _local1.gotoAndStop(_local1.initialJumpFrame); } else { _local1.gotoAndStop(_local1._currentframe + 1); } } _local1.time = _local1.time + _local1.timeIncrement; _local1.tSecs = _local1.time / tSpan; _local1.y = _local1.baseHeight + ((_local1.vy * _local1.tSecs) + ((0.5 * acceleration) * (_local1.tSecs * _local1.tSecs))); if (_local1.y < 0) { _local1.y = 0; } if (_local1.y > _local1.peak) { _local1.peak = _local1.y; } _local1.totalY = _local1.totalY + _local1.y; _local1.moveX(_local1.vx); if (_local1.y > 0) { _local1.storedY = _local1._y; _local1._y = _local1.baseY - _local1.y; } else if (!_local1.hasLanded) { _local1._y = _local1.baseY; _local1.land(); } }; jumper.land = function () { var _local1 = this; _local1.jumpXLand = _local1.totalX; _local1.xSpread = _local1.jumpXLand - _local1.jumpXStart; _level0.jumpTxt = "Spread is " + _local1.xSpread; _local1.vx = 0; _local1.vy = 0; delete _local1.onEnterFrame; _local1.hasLanded = 1; soundClip.playLand(); if (!_local1.inCar) { if ((_local1.collidedZone == car.zone4) || (_local1.collidedZone == car.zone5)) { if (_local1.collisionBox.hitTest(car.zone3)) { _level0.jumpTxt = "Ugly hack worked"; _local1.inCar = 1; } } } myScore = new score(_local1.myPercentageOfTotal, _local1.xSpread, _local1.collisions, _local1.inCar, _local1.isTricking); if (_local1.inCar) { _local1._y = _local1.carSafeY; _local1._x = Math.round(car._x) + _local1.carSafeX; if (_local1.hasRebounded) { _local1.gotoAndPlay("carHurt"); } else { _local1.gotoAndPlay("carSafe"); } scored.init(myScore.scoreForText); } else if (_local1.hasRebounded) { _local1.play(); } else if ((_local1.vx > 10) || (_local1.peak > 200)) { _local1.gotoAndPlay("roughLand"); } else { _local1.gotoAndPlay("landSafe"); } _local1.resetScreen = setInterval(_local1, "globalScreenReset", _local1.getResetTime()); }; jumper.getFrameRate = function () { return(Math.round(jumperMaxAnimationCycle - (this.myPercentageOfTotal * jumperAnimationCycleDelta))); }; jumper.advanceFrame = function () { var _local1 = this; if (_local1.vx > 0) { clearInterval(_local1.myFrameAdvance); if (_local1.hasCompletedRefresh == true) { _local1.hasCompletedRefresh = false; var _local2 = _local1.getNextFrame(); _local1.gotoAndStop(_local2); updateAfterEvent(); _local1.hasCompletedRefresh = true; _local1.storedFrameRate = _local1.getFrameRate(); _local1.myFrameAdvance = setInterval(_local1, "advanceFrame", _local1.storedFrameRate); } } }; jumper.getNextFrame = function () { var _local1 = this; var _local2 = _local1._currentframe + 1; if (_local1.isJumping) { if (!_local1.hasStartedJump) { _local1.hasStartedJump = 1; _local2 = _local1.jumpFrame + 1; } } else if (_local2 > _local1.runCycleLastFrame) { _local2 = _local1.initialRunFrame; } return(_local2); }; jumper.getJumpThrow = function () { var _local1 = this; if (!_local1.returnIsJumping()) { angleTracker.startTracking(); _local1.isJumping = 1; _local1.setJumpStatus(1); _local1.time = 0; _local1.powerX = _local1.vx; _local1.powerY = _local1.myPercentageOfTotal * jumpSpeedInPixels; _local1.jumpXStart = _local1.totalX; _local1.gotoAndStop(_local1.jumpStepFrame); clearInterval(_local1.myFrameAdvance); delete _local1.onEnterFrame; _local1.onEnterFrame = _local1.jump; } }; jumper.setTrick = function (whatTrick) { var _local1 = this; _global.isAwareOfTricks = 1; if (_local1.returnIsJumping()) { if (((_local1.isTricking == 0) && (_local1.hasLanded == 0)) && (_local1.hasRebounded == 0)) { _local1.isTricking = 1; _local1.gotoAndPlay(_local1.tricks[whatTrick]); } } }; jumper.setJumpStatus = function (status) { if (status) { this.jumpBtnDown = 1; } else { this.jumpBtnDown = 0; } }; jumper.setVelocity = function (angle) { var _local1 = this; _local1.angle = angle; _local1.vy = _local1.powerY * Math.sin(_local1.angle * Math.rad); _local1.vx = _local1.powerX * Math.cos(_local1.angle * Math.rad); }; jumper.init = function () { var _local1 = this; _local1.resetVars(); _local1.onEnterFrame = _local1.getCurrentMomentum; _local1.myFrameAdvance = setInterval(_local1, "advanceFrame", myFramerate); }; jumper.init(); cText.runText = function (whichText) { cText.sText.gotoAndStop(whichText); this.gotoAndPlay("run"); }; jumper.collisionBox._visible = 0; car.zone1.zoneType = 0; car.zone2.zoneType = 0; car.zone3.zoneType = 1; car.zone4.zoneType = 0; car.zone5.zoneType = 0; car.zone6.zoneType = 0; car.zone3.zoneHeight = 2; car.zone1.supportsSide = true; car.zone2.supportsSide = true; car.zone3.supportsSide = false; car.zone4.supportsSide = true; car.zone5.supportsSide = false; car.zone6.supportsSide = false; zones = new Array(car.zone1, car.zone2, car.zone3, car.zone4, car.zone5, car.zone6); MovieClip.prototype.offsetParentChain = function (dir) { var _local1 = this; if (dir == 1) { prop = "_x"; } else { prop = "_y"; } _local1.myParentOffset = _local1[prop]; whichObject = _local1; while (whichObject._parent) { to = whichObject._parent; _local1.myParentOffset = _local1.myParentOffset + whichObject._parent[prop]; whichObject = to; } return(_local1.myParentOffset); }; Math.generateRandom = function (x, y) { return(Math.round((Math.random() * x) + y)); }; getStaticMomentum = function () { return(0); }; car.getMomentum = getStaticMomentum; d1.getMomentum = getStaticMomentum; d2.getMomentum = getStaticMomentum; d3.getMomentum = getStaticMomentum; d1.depthFactor = 1; car.depthFactor = 1; d2.depthFactor = 0.9; d3.depthFactor = 0.8; jumper.homeX = 54.55; car.homeX = 1855.7; d1.homeX = 49.3; d2.homeX = -102.8; d3.homeX = -257.4; cameraDummy.stoppedRunning = 0; cameraClip.Camera = new Object(); cameraClip.Camera.delay = 10; cameraClip.Camera.depthObjects = new Array(car, d1, d2, d3, jumper); cameraDummy.homeX = cameraDummy._x; cameraClip.resetViewport = function () { var _local1 = this; delete _local1.onEnterFrame; i = 0; while (i < _local1.Camera.depthObjects.length) { _local1.Camera.depthObjects[i]._x = _local1.Camera.depthObjects[i].homeX; i++; } _local1.setNewTarget(jumper, 10, 113); cameraClip.onEnterFrame = cameraClip.focusCamera; }; cameraDummy.init = function (distance, speed) { var _local1 = this; _local1.stoppedRunning = 0; _local1._x = _local1.homeX; _local1.totalX = distance; _local1.xTarget = _local1._x - _local1.totalX; _local1.speed = speed; cameraClip.setNewTarget(_local1, 0, 113); _local1.onEnterFrame = _local1.moveDummy; }; cameraDummy.returnXInFeet = function () { return(this.totalX / pixelsPerFoot); }; cameraDummy.returnMomentum = function () { return(this.myMomentum); }; cameraDummy.moveDummy = function () { var _local1 = this; _local1.myMomentum = (-1 * (_local1._x - _local1.xTarget)) / _local1.speed; _local1._x = (_local1._x = _local1._x + _local1.myMomentum); _local1.totalX = _local1.totalX + _local1.myMomentum; if (_local1.totalX < 1) { cameraClip.setNewTarget(jumper, 10, 113); _local1.stoppedRunning = 1; delete _local1.onEnterFrame; } }; cameraClip.focusCamera = function () { var _local1 = this; _local1.tv = _local1.jumpFocus.returnXInFeet(); if ((_local1.tv > _local1.focusMin) && (_local1.tv < _local1.focusMax)) { _local1.momentum = _local1.jumpFocus.returnMomentum(); for (objects in _local1.Camera.depthObjects) { tr = _local1.Camera.depthObjects[objects]; tr._x = tr._x - (_local1.momentum * tr.depthFactor); } } }; cameraClip.setNewTarget = function (newTarget, xFocMin, xFocMax) { var _local1 = this; _local1.jumpFocus = newTarget; _local1.focusMin = xFocMin; _local1.focusMax = xFocMax; }; cameraClip.onEnterFrame = cameraClip.focusCamera; power.maxSize = 106; power.minSize = 1; power.setPowerMeter = function (level) { myValue = this.maxSize * (level / 100); this.bar._width = myValue; }; car.bounceUp = function () { this.carGfx.gotoAndPlay("vertical"); }; car.bounceSide = function () { this.carGfx.gotoAndPlay("horizontal"); };Frame 187if (!hasReset) { cameraDummy.init(1550, 23); } stop();Symbol 12 MovieClip Frame 30gotoAndPlay (1);Symbol 49 MovieClip Frame 46gotoAndPlay ("loop");Symbol 49 MovieClip Frame 58stop();Symbol 54 MovieClip Frame 7c.setMask(mask); stop();Symbol 54 MovieClip Frame 14stop();Symbol 61 Buttonon (release) { gotoAndPlay ("build"); }Symbol 323 MovieClip Frame 1sec = 35;Symbol 323 MovieClip Frame 3wait = 5; if (i >= (sec * wait)) { i = 0; gotoAndPlay ("start"); } else { gotoAndPlay(_currentframe - 1); i++; }Symbol 323 MovieClip Frame 147wait = 15; if (i >= (sec * wait)) { i = 0; gotoAndPlay ("loop"); } else { gotoAndPlay(_currentframe - 1); i++; }Symbol 323 MovieClip Frame 163gotoAndPlay (1);Symbol 868 MovieClip Frame 1stop();Symbol 868 MovieClip Frame 73stop();Symbol 868 MovieClip Frame 84stop();Symbol 868 MovieClip Frame 140gotoAndPlay ("fall2twitch");Symbol 868 MovieClip Frame 151stop();Symbol 868 MovieClip Frame 160stop();Symbol 868 MovieClip Frame 167stop();Symbol 868 MovieClip Frame 175stop();Symbol 868 MovieClip Frame 186stop();Symbol 868 MovieClip Frame 198stop();Symbol 868 MovieClip Frame 213Symbol 868 MovieClip Frame 222stop();Symbol 868 MovieClip Frame 232stop();Symbol 868 MovieClip Frame 234stop();Symbol 868 MovieClip Frame 239stop();Symbol 868 MovieClip Frame 244stop();Symbol 868 MovieClip Frame 252stop();Symbol 868 MovieClip Frame 277stop();Symbol 868 MovieClip Frame 278this._y = this.carSafeY;Symbol 868 MovieClip Frame 296stop();Symbol 868 MovieClip Frame 297this._y = this.carSafeY;Symbol 868 MovieClip Frame 334stop();Symbol 874 MovieClip Frame 1stop();Symbol 874 MovieClip Frame 2stop();Symbol 875 MovieClip Frame 1stop();Symbol 875 MovieClip Frame 60gotoAndStop (1);Symbol 880 MovieClip Frame 1stop();Symbol 880 MovieClip Frame 18gotoAndStop ("hold");Symbol 880 MovieClip Frame 44gotoAndStop ("hold");Symbol 887 MovieClip Frame 1stop();Symbol 887 MovieClip Frame 13stop();Symbol 887 MovieClip Frame 25stop();Symbol 887 MovieClip Frame 36stop();Symbol 887 MovieClip Frame 49stop();Symbol 887 MovieClip Frame 61stop();Symbol 887 MovieClip Frame 73stop();Symbol 887 MovieClip Frame 86stop();Symbol 897 MovieClip Frame 1stop();Symbol 897 MovieClip Frame 13stop();Symbol 897 MovieClip Frame 25stop();Symbol 897 MovieClip Frame 36stop();Symbol 897 MovieClip Frame 49stop();Symbol 897 MovieClip Frame 61stop();Symbol 897 MovieClip Frame 74stop();Symbol 897 MovieClip Frame 87stop();Symbol 897 MovieClip Frame 100stop();Symbol 897 MovieClip Frame 116stop();Symbol 910 MovieClip Frame 1stop();Symbol 910 MovieClip Frame 13stop();Symbol 910 MovieClip Frame 25stop();Symbol 910 MovieClip Frame 36stop();Symbol 910 MovieClip Frame 49stop();Symbol 910 MovieClip Frame 61stop();Symbol 910 MovieClip Frame 74stop();Symbol 910 MovieClip Frame 87stop();Symbol 910 MovieClip Frame 100stop();Symbol 914 MovieClip Frame 1function music(value) { if (value == 1) { loopSound2.start(0, 3); loopSound2.onSoundComplete = function () { loopSound2_2.start(0, 0); }; loopSound2_2.onSoundComplete = function () { loopSound3.start(0, 999); }; endSound1 = function () { stopAllSounds(); loopSound2.start(); }; endSound3 = function () { stopAllSounds(); loopSound2_2.start(0, 1); }; } else { loopSound2.stop(); loopSound2_2.stop(); loopSound3.stop(); } } stopAllSounds(); loopSound1 = new Sound(); loopSound1.attachSound("loop1"); loopSound2 = new Sound(); loopSound2.attachSound("loop2"); loopSound2_2 = new Sound(); loopSound2_2.attachSound("loop2_2"); loopSound3 = new Sound(); loopSound3.attachSound("loop3"); loopSound2.start(0, 3); loopSound2.onSoundComplete = function () { loopSound2_2.start(0, 0); }; loopSound2_2.onSoundComplete = function () { loopSound3.start(0, 999); }; endSound1 = function () { stopAllSounds(); loopSound2.start(); }; endSound3 = function () { stopAllSounds(); loopSound2_2.start(0, 1); }; stop();Symbol 926 Buttonon (press) { resetGame(); }Symbol 929 Buttonon (release) { if (!panelOut) { help.gotoAndPlay("on"); } }Symbol 933 Buttonon (release) { if (soundStatus == 1) { music.music(0); soundStatus = 0; mStatus.gotoAndStop("off"); } else { music.music(1); soundStatus = 1; mStatus.gotoAndStop("on"); } }Symbol 936 Buttonon (release) { getURL ("javascript:self.close();"); }Symbol 939 Buttonon (release) { emailFriend(); }Symbol 944 MovieClip Frame 1stop();Symbol 944 MovieClip Frame 2stop();Symbol 947 Buttonon (release) { getURL ("javascript:openJumpGameHighScores()"); }Symbol 990 Buttonon (release) { gotoAndPlay ("off"); }Symbol 998 MovieClip Frame 1stop();Symbol 998 MovieClip Frame 2_highquality = 1; _global.panelOut = this;Symbol 998 MovieClip Frame 16c.setMask(mask); stop();Symbol 998 MovieClip Frame 32_highquality = 0; _global.panelOut = 0; stop();Symbol 1008 Buttonon (release) { if (!submitOut) { gotoAndPlay ("submit"); } }Symbol 1011 Buttonon (release) { emailFriend(); this.gotoAndStop(1); }Symbol 1014 Buttonon (release) { gotoAndPlay ("off"); }Symbol 1023 Buttonon (release) { _parent.scoreSubmit(nameField, _parent.scores.totalScore); }Symbol 1027 Buttonon (release) { getURL ("javascript:openJumpGameHighScores()"); }Symbol 1036 MovieClip Frame 1submitOut = 0; stop();Symbol 1036 MovieClip Frame 2_highquality = 1; _global.panelOut = this;Symbol 1036 MovieClip Frame 16c.setMask(mask); stop();Symbol 1036 MovieClip Frame 17submitOut = 0;Symbol 1036 MovieClip Frame 41stop();Symbol 1036 MovieClip Frame 43stop();Symbol 1036 MovieClip Frame 44stop();Symbol 1036 MovieClip Frame 45stop();Symbol 1036 MovieClip Frame 65_highquality = 0; _global.panelOut = 0; trace_lc(_global.panelOut); resetGame(); stop();Symbol 1042 Buttonon (release) { gotoAndPlay ("off"); }Symbol 1048 MovieClip Frame 1stop();Symbol 1048 MovieClip Frame 2_highquality = 1; _global.panelOut = this;Symbol 1048 MovieClip Frame 16c.setMask(mask); stop();Symbol 1048 MovieClip Frame 32_highquality = 0; _global.isAwareOfTricks = 1; _global.panelOut = 0; resetScreen(0); stop();Symbol 1054 MovieClip Frame 1function init(num) { this.sVal = num; gotoAndPlay (2); } stop();Symbol 1054 MovieClip Frame 40stop();
Library Items
Symbol 1 Graphic | Used by:Timeline | |
Symbol 2 Graphic | Used by:Timeline | |
Symbol 3 ShapeTweening | Used by:Timeline | |
Symbol 4 ShapeTweening | Used by:Timeline | |
Symbol 5 ShapeTweening | Used by:Timeline | |
Symbol 6 Graphic | Used by:Timeline | |
Symbol 7 Graphic | Used by:49 | |
Symbol 8 Font | Used by:9 53 924 991 1015 1028 1029 1030 1043 | |
Symbol 9 EditableText | Uses:8 | Used by:49 |
Symbol 10 Graphic | Used by:12 | |
Symbol 11 Graphic | Used by:12 1036 | |
Symbol 12 MovieClip | Uses:10 11 | Used by:49 |
Symbol 13 Graphic | Used by:49 | |
Symbol 14 Graphic | Used by:49 | |
Symbol 15 Graphic | Used by:49 | |
Symbol 16 Graphic | Used by:49 | |
Symbol 17 Graphic | Used by:49 | |
Symbol 18 Graphic | Used by:49 | |
Symbol 19 Graphic | Used by:49 | |
Symbol 20 Graphic | Used by:49 | |
Symbol 21 Graphic | Used by:49 | |
Symbol 22 Graphic | Used by:49 | |
Symbol 23 Graphic | Used by:49 | |
Symbol 24 Graphic | Used by:49 | |
Symbol 25 Graphic | Used by:49 | |
Symbol 26 Graphic | Used by:49 | |
Symbol 27 Graphic | Used by:49 | |
Symbol 28 Graphic | Used by:49 | |
Symbol 29 Graphic | Used by:49 | |
Symbol 30 Graphic | Used by:49 | |
Symbol 31 Graphic | Used by:49 | |
Symbol 32 Graphic | Used by:49 | |
Symbol 33 Graphic | Used by:49 | |
Symbol 34 Graphic | Used by:49 | |
Symbol 35 Graphic | Used by:49 | |
Symbol 36 Graphic | Used by:49 | |
Symbol 37 Graphic | Used by:49 | |
Symbol 38 Graphic | Used by:49 | |
Symbol 39 Graphic | Used by:49 | |
Symbol 40 Graphic | Used by:49 | |
Symbol 41 Graphic | Used by:49 | |
Symbol 42 Graphic | Used by:49 | |
Symbol 43 Graphic | Used by:49 | |
Symbol 44 Graphic | Used by:49 | |
Symbol 45 Graphic | Used by:49 | |
Symbol 46 Graphic | Used by:49 | |
Symbol 47 Graphic | Used by:49 | |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip | Uses:7 9 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 | Used by:Timeline |
Symbol 50 Font | Used by:52 992 1006 1007 1009 1010 1012 1013 1019 1025 1026 | |
Symbol 51 Font | Used by:52 986 988 | |
Symbol 52 Text | Uses:51 50 | Used by:54 |
Symbol 53 Text | Uses:8 | Used by:54 |
Symbol 54 MovieClip | Uses:52 53 | Used by:Timeline |
Symbol 55 Font | Used by:56 | |
Symbol 56 Text | Uses:55 | Used by:61 |
Symbol 57 Font | Used by:58 987 989 | |
Symbol 58 Text | Uses:57 | Used by:61 |
Symbol 59 Graphic | Used by:61 990 1008 1011 1014 1023 1027 1036 1042 | |
Symbol 60 Sound | Used by:61 926 929 933 936 939 947 990 1008 1011 1014 1027 1042 | |
Symbol 61 Button | Uses:56 58 59 60 | Used by:Timeline |
Symbol 62 Bitmap | Used by:63 | |
Symbol 63 Graphic | Uses:62 | Used by:64 |
Symbol 64 MovieClip | Uses:63 | Used by:Timeline |
Symbol 65 Bitmap | Used by:66 | |
Symbol 66 Graphic | Uses:65 | Used by:326 |
Symbol 67 Bitmap | Used by:68 | |
Symbol 68 Graphic | Uses:67 | Used by:72 |
Symbol 69 Graphic | Used by:72 | |
Symbol 70 Bitmap | Used by:71 | |
Symbol 71 Graphic | Uses:70 | Used by:72 |
Symbol 72 MovieClip | Uses:68 69 71 | Used by:326 |
Symbol 73 Bitmap | Used by:74 | |
Symbol 74 Graphic | Uses:73 | Used by:323 |
Symbol 75 Bitmap | Used by:76 | |
Symbol 76 Graphic | Uses:75 | Used by:323 |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:323 |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:323 |
Symbol 81 Bitmap | Used by:82 | |
Symbol 82 Graphic | Uses:81 | Used by:323 |
Symbol 83 Bitmap | Used by:84 | |
Symbol 84 Graphic | Uses:83 | Used by:323 |
Symbol 85 Bitmap | Used by:86 | |
Symbol 86 Graphic | Uses:85 | Used by:323 |
Symbol 87 Bitmap | Used by:88 | |
Symbol 88 Graphic | Uses:87 | Used by:323 |
Symbol 89 Bitmap | Used by:90 | |
Symbol 90 Graphic | Uses:89 | Used by:323 |
Symbol 91 Bitmap | Used by:92 | |
Symbol 92 Graphic | Uses:91 | Used by:323 |
Symbol 93 Bitmap | Used by:94 | |
Symbol 94 Graphic | Uses:93 | Used by:323 |
Symbol 95 Bitmap | Used by:96 | |
Symbol 96 Graphic | Uses:95 | Used by:323 |
Symbol 97 Bitmap | Used by:98 | |
Symbol 98 Graphic | Uses:97 | Used by:323 |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:99 | Used by:323 |
Symbol 101 Bitmap | Used by:102 | |
Symbol 102 Graphic | Uses:101 | Used by:323 |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:323 |
Symbol 105 Bitmap | Used by:106 | |
Symbol 106 Graphic | Uses:105 | Used by:323 |
Symbol 107 Bitmap | Used by:108 | |
Symbol 108 Graphic | Uses:107 | Used by:323 |
Symbol 109 Bitmap | Used by:110 | |
Symbol 110 Graphic | Uses:109 | Used by:323 |
Symbol 111 Bitmap | Used by:112 | |
Symbol 112 Graphic | Uses:111 | Used by:323 |
Symbol 113 Bitmap | Used by:114 | |
Symbol 114 Graphic | Uses:113 | Used by:323 |
Symbol 115 Bitmap | Used by:116 | |
Symbol 116 Graphic | Uses:115 | Used by:323 |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:117 | Used by:323 |
Symbol 119 Bitmap | Used by:120 | |
Symbol 120 Graphic | Uses:119 | Used by:323 |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:323 |
Symbol 123 Bitmap | Used by:124 | |
Symbol 124 Graphic | Uses:123 | Used by:323 |
Symbol 125 Bitmap | Used by:126 | |
Symbol 126 Graphic | Uses:125 | Used by:323 |
Symbol 127 Bitmap | Used by:128 | |
Symbol 128 Graphic | Uses:127 | Used by:323 |
Symbol 129 Bitmap | Used by:130 | |
Symbol 130 Graphic | Uses:129 | Used by:323 |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:323 |
Symbol 133 Bitmap | Used by:134 | |
Symbol 134 Graphic | Uses:133 | Used by:323 |
Symbol 135 Bitmap | Used by:136 | |
Symbol 136 Graphic | Uses:135 | Used by:323 |
Symbol 137 Bitmap | Used by:138 | |
Symbol 138 Graphic | Uses:137 | Used by:323 |
Symbol 139 Bitmap | Used by:140 | |
Symbol 140 Graphic | Uses:139 | Used by:323 |
Symbol 141 Bitmap | Used by:142 | |
Symbol 142 Graphic | Uses:141 | Used by:323 |
Symbol 143 Bitmap | Used by:144 | |
Symbol 144 Graphic | Uses:143 | Used by:323 |
Symbol 145 Bitmap | Used by:146 | |
Symbol 146 Graphic | Uses:145 | Used by:323 |
Symbol 147 Bitmap | Used by:148 | |
Symbol 148 Graphic | Uses:147 | Used by:323 |
Symbol 149 Bitmap | Used by:150 | |
Symbol 150 Graphic | Uses:149 | Used by:323 |
Symbol 151 Bitmap | Used by:152 | |
Symbol 152 Graphic | Uses:151 | Used by:323 |
Symbol 153 Bitmap | Used by:154 | |
Symbol 154 Graphic | Uses:153 | Used by:323 |
Symbol 155 Bitmap | Used by:156 | |
Symbol 156 Graphic | Uses:155 | Used by:323 |
Symbol 157 Bitmap | Used by:158 | |
Symbol 158 Graphic | Uses:157 | Used by:323 |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:323 |
Symbol 161 Bitmap | Used by:162 | |
Symbol 162 Graphic | Uses:161 | Used by:323 |
Symbol 163 Bitmap | Used by:164 | |
Symbol 164 Graphic | Uses:163 | Used by:323 |
Symbol 165 Bitmap | Used by:166 | |
Symbol 166 Graphic | Uses:165 | Used by:323 |
Symbol 167 Bitmap | Used by:168 | |
Symbol 168 Graphic | Uses:167 | Used by:323 |
Symbol 169 Bitmap | Used by:170 | |
Symbol 170 Graphic | Uses:169 | Used by:323 |
Symbol 171 Bitmap | Used by:172 | |
Symbol 172 Graphic | Uses:171 | Used by:323 |
Symbol 173 Bitmap | Used by:174 | |
Symbol 174 Graphic | Uses:173 | Used by:323 |
Symbol 175 Bitmap | Used by:176 | |
Symbol 176 Graphic | Uses:175 | Used by:323 |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:323 |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:323 |
Symbol 181 Bitmap | Used by:182 | |
Symbol 182 Graphic | Uses:181 | Used by:323 |
Symbol 183 Bitmap | Used by:184 | |
Symbol 184 Graphic | Uses:183 | Used by:323 |
Symbol 185 Bitmap | Used by:186 | |
Symbol 186 Graphic | Uses:185 | Used by:323 |
Symbol 187 Bitmap | Used by:188 | |
Symbol 188 Graphic | Uses:187 | Used by:323 |
Symbol 189 Bitmap | Used by:190 | |
Symbol 190 Graphic | Uses:189 | Used by:323 |
Symbol 191 Bitmap | Used by:192 | |
Symbol 192 Graphic | Uses:191 | Used by:323 |
Symbol 193 Bitmap | Used by:194 | |
Symbol 194 Graphic | Uses:193 | Used by:323 |
Symbol 195 Bitmap | Used by:196 | |
Symbol 196 Graphic | Uses:195 | Used by:323 |
Symbol 197 Bitmap | Used by:198 | |
Symbol 198 Graphic | Uses:197 | Used by:323 |
Symbol 199 Bitmap | Used by:200 | |
Symbol 200 Graphic | Uses:199 | Used by:323 |
Symbol 201 Bitmap | Used by:202 | |
Symbol 202 Graphic | Uses:201 | Used by:323 |
Symbol 203 Bitmap | Used by:204 | |
Symbol 204 Graphic | Uses:203 | Used by:323 |
Symbol 205 Bitmap | Used by:206 | |
Symbol 206 Graphic | Uses:205 | Used by:323 |
Symbol 207 Bitmap | Used by:208 | |
Symbol 208 Graphic | Uses:207 | Used by:323 |
Symbol 209 Bitmap | Used by:210 | |
Symbol 210 Graphic | Uses:209 | Used by:323 |
Symbol 211 Bitmap | Used by:212 | |
Symbol 212 Graphic | Uses:211 | Used by:323 |
Symbol 213 Bitmap | Used by:214 | |
Symbol 214 Graphic | Uses:213 | Used by:323 |
Symbol 215 Bitmap | Used by:216 | |
Symbol 216 Graphic | Uses:215 | Used by:323 |
Symbol 217 Bitmap | Used by:218 | |
Symbol 218 Graphic | Uses:217 | Used by:323 |
Symbol 219 Bitmap | Used by:220 | |
Symbol 220 Graphic | Uses:219 | Used by:323 |
Symbol 221 Bitmap | Used by:222 | |
Symbol 222 Graphic | Uses:221 | Used by:323 |
Symbol 223 Bitmap | Used by:224 | |
Symbol 224 Graphic | Uses:223 | Used by:323 |
Symbol 225 Bitmap | Used by:226 | |
Symbol 226 Graphic | Uses:225 | Used by:323 |
Symbol 227 Bitmap | Used by:228 | |
Symbol 228 Graphic | Uses:227 | Used by:323 |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:323 |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:323 |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:323 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:323 |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:323 |
Symbol 239 Bitmap | Used by:240 | |
Symbol 240 Graphic | Uses:239 | Used by:323 |
Symbol 241 Bitmap | Used by:242 | |
Symbol 242 Graphic | Uses:241 | Used by:323 |
Symbol 243 Bitmap | Used by:244 | |
Symbol 244 Graphic | Uses:243 | Used by:323 |
Symbol 245 Bitmap | Used by:246 | |
Symbol 246 Graphic | Uses:245 | Used by:323 |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:323 |
Symbol 249 Bitmap | Used by:250 | |
Symbol 250 Graphic | Uses:249 | Used by:323 |
Symbol 251 Bitmap | Used by:252 | |
Symbol 252 Graphic | Uses:251 | Used by:323 |
Symbol 253 Bitmap | Used by:254 | |
Symbol 254 Graphic | Uses:253 | Used by:323 |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:323 |
Symbol 257 Bitmap | Used by:258 | |
Symbol 258 Graphic | Uses:257 | Used by:323 |
Symbol 259 Bitmap | Used by:260 | |
Symbol 260 Graphic | Uses:259 | Used by:323 |
Symbol 261 Bitmap | Used by:262 | |
Symbol 262 Graphic | Uses:261 | Used by:323 |
Symbol 263 Bitmap | Used by:264 | |
Symbol 264 Graphic | Uses:263 | Used by:323 |
Symbol 265 Bitmap | Used by:266 | |
Symbol 266 Graphic | Uses:265 | Used by:323 |
Symbol 267 Bitmap | Used by:268 | |
Symbol 268 Graphic | Uses:267 | Used by:323 |
Symbol 269 Bitmap | Used by:270 | |
Symbol 270 Graphic | Uses:269 | Used by:323 |
Symbol 271 Bitmap | Used by:272 | |
Symbol 272 Graphic | Uses:271 | Used by:323 |
Symbol 273 Bitmap | Used by:274 | |
Symbol 274 Graphic | Uses:273 | Used by:323 |
Symbol 275 Bitmap | Used by:276 | |
Symbol 276 Graphic | Uses:275 | Used by:323 |
Symbol 277 Bitmap | Used by:278 | |
Symbol 278 Graphic | Uses:277 | Used by:323 |
Symbol 279 Bitmap | Used by:280 | |
Symbol 280 Graphic | Uses:279 | Used by:323 |
Symbol 281 Bitmap | Used by:282 | |
Symbol 282 Graphic | Uses:281 | Used by:323 |
Symbol 283 Bitmap | Used by:284 | |
Symbol 284 Graphic | Uses:283 | Used by:323 |
Symbol 285 Bitmap | Used by:286 | |
Symbol 286 Graphic | Uses:285 | Used by:323 |
Symbol 287 Bitmap | Used by:288 | |
Symbol 288 Graphic | Uses:287 | Used by:323 |
Symbol 289 Bitmap | Used by:290 | |
Symbol 290 Graphic | Uses:289 | Used by:323 |
Symbol 291 Bitmap | Used by:292 | |
Symbol 292 Graphic | Uses:291 | Used by:323 |
Symbol 293 Bitmap | Used by:294 | |
Symbol 294 Graphic | Uses:293 | Used by:323 |
Symbol 295 Bitmap | Used by:296 | |
Symbol 296 Graphic | Uses:295 | Used by:323 |
Symbol 297 Bitmap | Used by:298 | |
Symbol 298 Graphic | Uses:297 | Used by:323 |
Symbol 299 Bitmap | Used by:300 | |
Symbol 300 Graphic | Uses:299 | Used by:323 |
Symbol 301 Bitmap | Used by:302 | |
Symbol 302 Graphic | Uses:301 | Used by:323 |
Symbol 303 Bitmap | Used by:304 | |
Symbol 304 Graphic | Uses:303 | Used by:323 |
Symbol 305 Bitmap | Used by:306 | |
Symbol 306 Graphic | Uses:305 | Used by:323 |
Symbol 307 Bitmap | Used by:308 | |
Symbol 308 Graphic | Uses:307 | Used by:323 |
Symbol 309 Bitmap | Used by:310 | |
Symbol 310 Graphic | Uses:309 | Used by:323 |
Symbol 311 Bitmap | Used by:312 | |
Symbol 312 Graphic | Uses:311 | Used by:323 |
Symbol 313 Bitmap | Used by:314 | |
Symbol 314 Graphic | Uses:313 | Used by:323 |
Symbol 315 Bitmap | Used by:316 | |
Symbol 316 Graphic | Uses:315 | Used by:323 |
Symbol 317 Bitmap | Used by:318 | |
Symbol 318 Graphic | Uses:317 | Used by:323 |
Symbol 319 Bitmap | Used by:320 | |
Symbol 320 Graphic | Uses:319 | Used by:323 |
Symbol 321 Bitmap | Used by:322 | |
Symbol 322 Graphic | Uses:321 | Used by:323 |
Symbol 323 MovieClip | Uses:74 76 78 80 82 84 86 88 90 92 94 96 98 100 102 104 106 108 110 112 114 116 118 120 122 124 126 128 130 132 134 136 138 140 142 144 146 148 150 152 154 156 158 160 162 164 166 168 170 172 174 176 178 180 182 184 186 188 190 192 194 196 198 200 202 204 206 208 210 212 214 216 218 220 222 224 226 228 230 232 234 236 238 240 242 244 246 248 250 252 254 256 258 260 262 264 266 268 270 272 274 276 278 280 282 284 286 288 290 292 294 296 298 300 302 304 306 308 310 312 314 316 318 320 322 | Used by:326 |
Symbol 324 Bitmap | Used by:325 | |
Symbol 325 Graphic | Uses:324 | Used by:326 |
Symbol 326 MovieClip | Uses:66 72 323 325 | Used by:Timeline |
Symbol 327 Bitmap | Used by:328 | |
Symbol 328 Graphic | Uses:327 | Used by:334 |
Symbol 329 Bitmap | Used by:330 | |
Symbol 330 Graphic | Uses:329 | Used by:333 |
Symbol 331 Bitmap | Used by:332 | |
Symbol 332 Graphic | Uses:331 | Used by:333 |
Symbol 333 MovieClip | Uses:330 332 | Used by:334 |
Symbol 334 MovieClip | Uses:328 333 | Used by:Timeline |
Symbol 335 Graphic | Used by:336 | |
Symbol 336 MovieClip | Uses:335 | Used by:Timeline |
Symbol 337 Graphic | Used by:338 | |
Symbol 338 MovieClip | Uses:337 | Used by:868 881 973 |
Symbol 339 Bitmap | Used by:340 | |
Symbol 340 Graphic | Uses:339 | Used by:868 |
Symbol 341 Bitmap | Used by:342 | |
Symbol 342 Graphic | Uses:341 | Used by:868 |
Symbol 343 Bitmap | Used by:344 | |
Symbol 344 Graphic | Uses:343 | Used by:868 |
Symbol 345 Bitmap | Used by:346 | |
Symbol 346 Graphic | Uses:345 | Used by:868 |
Symbol 347 Bitmap | Used by:348 | |
Symbol 348 Graphic | Uses:347 | Used by:868 |
Symbol 349 Bitmap | Used by:350 | |
Symbol 350 Graphic | Uses:349 | Used by:868 |
Symbol 351 Sound | Used by:868 | |
Symbol 352 Bitmap | Used by:353 | |
Symbol 353 Graphic | Uses:352 | Used by:868 |
Symbol 354 Sound | Used by:868 | |
Symbol 355 Bitmap | Used by:356 | |
Symbol 356 Graphic | Uses:355 | Used by:868 |
Symbol 357 Bitmap | Used by:358 | |
Symbol 358 Graphic | Uses:357 | Used by:868 |
Symbol 359 Bitmap | Used by:360 | |
Symbol 360 Graphic | Uses:359 | Used by:868 |
Symbol 361 Bitmap | Used by:362 | |
Symbol 362 Graphic | Uses:361 | Used by:868 |
Symbol 363 Bitmap | Used by:364 | |
Symbol 364 Graphic | Uses:363 | Used by:868 |
Symbol 365 Bitmap | Used by:366 | |
Symbol 366 Graphic | Uses:365 | Used by:868 |
Symbol 367 Bitmap | Used by:368 | |
Symbol 368 Graphic | Uses:367 | Used by:868 |
Symbol 369 Bitmap | Used by:370 | |
Symbol 370 Graphic | Uses:369 | Used by:868 |
Symbol 371 Bitmap | Used by:372 | |
Symbol 372 Graphic | Uses:371 | Used by:868 |
Symbol 373 Bitmap | Used by:374 | |
Symbol 374 Graphic | Uses:373 | Used by:868 |
Symbol 375 Bitmap | Used by:376 | |
Symbol 376 Graphic | Uses:375 | Used by:868 |
Symbol 377 Bitmap | Used by:378 | |
Symbol 378 Graphic | Uses:377 | Used by:868 |
Symbol 379 Sound | Used by:868 | |
Symbol 380 Bitmap | Used by:381 | |
Symbol 381 Graphic | Uses:380 | Used by:868 |
Symbol 382 Sound | Used by:868 | |
Symbol 383 Bitmap | Used by:384 | |
Symbol 384 Graphic | Uses:383 | Used by:868 |
Symbol 385 Bitmap | Used by:386 | |
Symbol 386 Graphic | Uses:385 | Used by:868 |
Symbol 387 Bitmap | Used by:388 | |
Symbol 388 Graphic | Uses:387 | Used by:868 |
Symbol 389 Bitmap | Used by:390 | |
Symbol 390 Graphic | Uses:389 | Used by:868 |
Symbol 391 Bitmap | Used by:392 | |
Symbol 392 Graphic | Uses:391 | Used by:868 |
Symbol 393 Bitmap | Used by:394 | |
Symbol 394 Graphic | Uses:393 | Used by:868 |
Symbol 395 Bitmap | Used by:396 | |
Symbol 396 Graphic | Uses:395 | Used by:868 |
Symbol 397 Bitmap | Used by:398 | |
Symbol 398 Graphic | Uses:397 | Used by:868 |
Symbol 399 Bitmap | Used by:400 | |
Symbol 400 Graphic | Uses:399 | Used by:868 |
Symbol 401 Bitmap | Used by:402 | |
Symbol 402 Graphic | Uses:401 | Used by:868 |
Symbol 403 Bitmap | Used by:404 | |
Symbol 404 Graphic | Uses:403 | Used by:868 |
Symbol 405 Bitmap | Used by:406 | |
Symbol 406 Graphic | Uses:405 | Used by:868 |
Symbol 407 Bitmap | Used by:408 | |
Symbol 408 Graphic | Uses:407 | Used by:868 |
Symbol 409 Bitmap | Used by:410 | |
Symbol 410 Graphic | Uses:409 | Used by:868 |
Symbol 411 Bitmap | Used by:412 | |
Symbol 412 Graphic | Uses:411 | Used by:868 |
Symbol 413 Bitmap | Used by:414 | |
Symbol 414 Graphic | Uses:413 | Used by:868 |
Symbol 415 Bitmap | Used by:416 | |
Symbol 416 Graphic | Uses:415 | Used by:868 |
Symbol 417 Bitmap | Used by:418 | |
Symbol 418 Graphic | Uses:417 | Used by:868 |
Symbol 419 Bitmap | Used by:420 | |
Symbol 420 Graphic | Uses:419 | Used by:868 |
Symbol 421 Bitmap | Used by:422 | |
Symbol 422 Graphic | Uses:421 | Used by:868 |
Symbol 423 Bitmap | Used by:424 | |
Symbol 424 Graphic | Uses:423 | Used by:868 |
Symbol 425 Bitmap | Used by:426 | |
Symbol 426 Graphic | Uses:425 | Used by:868 |
Symbol 427 Bitmap | Used by:428 | |
Symbol 428 Graphic | Uses:427 | Used by:868 |
Symbol 429 Sound | Used by:868 | |
Symbol 430 Bitmap | Used by:431 | |
Symbol 431 Graphic | Uses:430 | Used by:868 |
Symbol 432 Bitmap | Used by:433 | |
Symbol 433 Graphic | Uses:432 | Used by:868 |
Symbol 434 Bitmap | Used by:435 | |
Symbol 435 Graphic | Uses:434 | Used by:868 |
Symbol 436 Bitmap | Used by:437 | |
Symbol 437 Graphic | Uses:436 | Used by:868 |
Symbol 438 Bitmap | Used by:439 | |
Symbol 439 Graphic | Uses:438 | Used by:868 |
Symbol 440 Bitmap | Used by:441 | |
Symbol 441 Graphic | Uses:440 | Used by:868 |
Symbol 442 Bitmap | Used by:443 | |
Symbol 443 Graphic | Uses:442 | Used by:868 |
Symbol 444 Bitmap | Used by:445 | |
Symbol 445 Graphic | Uses:444 | Used by:868 |
Symbol 446 Bitmap | Used by:447 | |
Symbol 447 Graphic | Uses:446 | Used by:868 |
Symbol 448 Bitmap | Used by:449 | |
Symbol 449 Graphic | Uses:448 | Used by:868 |
Symbol 450 Bitmap | Used by:451 | |
Symbol 451 Graphic | Uses:450 | Used by:868 |
Symbol 452 Bitmap | Used by:453 | |
Symbol 453 Graphic | Uses:452 | Used by:868 |
Symbol 454 Bitmap | Used by:455 | |
Symbol 455 Graphic | Uses:454 | Used by:868 |
Symbol 456 Bitmap | Used by:457 | |
Symbol 457 Graphic | Uses:456 | Used by:868 |
Symbol 458 Bitmap | Used by:459 | |
Symbol 459 Graphic | Uses:458 | Used by:868 |
Symbol 460 Bitmap | Used by:461 | |
Symbol 461 Graphic | Uses:460 | Used by:868 |
Symbol 462 Bitmap | Used by:463 | |
Symbol 463 Graphic | Uses:462 | Used by:868 |
Symbol 464 Bitmap | Used by:465 | |
Symbol 465 Graphic | Uses:464 | Used by:868 |
Symbol 466 Bitmap | Used by:467 | |
Symbol 467 Graphic | Uses:466 | Used by:868 |
Symbol 468 Bitmap | Used by:469 | |
Symbol 469 Graphic | Uses:468 | Used by:868 |
Symbol 470 Bitmap | Used by:471 | |
Symbol 471 Graphic | Uses:470 | Used by:868 |
Symbol 472 Bitmap | Used by:473 | |
Symbol 473 Graphic | Uses:472 | Used by:868 |
Symbol 474 Bitmap | Used by:475 | |
Symbol 475 Graphic | Uses:474 | Used by:868 |
Symbol 476 Bitmap | Used by:477 | |
Symbol 477 Graphic | Uses:476 | Used by:868 |
Symbol 478 Bitmap | Used by:479 | |
Symbol 479 Graphic | Uses:478 | Used by:868 |
Symbol 480 Bitmap | Used by:481 | |
Symbol 481 Graphic | Uses:480 | Used by:868 |
Symbol 482 Bitmap | Used by:483 | |
Symbol 483 Graphic | Uses:482 | Used by:868 |
Symbol 484 Bitmap | Used by:485 | |
Symbol 485 Graphic | Uses:484 | Used by:868 |
Symbol 486 Bitmap | Used by:487 | |
Symbol 487 Graphic | Uses:486 | Used by:868 |
Symbol 488 Bitmap | Used by:489 | |
Symbol 489 Graphic | Uses:488 | Used by:868 |
Symbol 490 Bitmap | Used by:491 | |
Symbol 491 Graphic | Uses:490 | Used by:868 |
Symbol 492 Bitmap | Used by:493 | |
Symbol 493 Graphic | Uses:492 | Used by:868 |
Symbol 494 Bitmap | Used by:495 | |
Symbol 495 Graphic | Uses:494 | Used by:868 |
Symbol 496 Bitmap | Used by:497 | |
Symbol 497 Graphic | Uses:496 | Used by:868 |
Symbol 498 Bitmap | Used by:499 | |
Symbol 499 Graphic | Uses:498 | Used by:868 |
Symbol 500 Bitmap | Used by:501 | |
Symbol 501 Graphic | Uses:500 | Used by:868 |
Symbol 502 Bitmap | Used by:503 | |
Symbol 503 Graphic | Uses:502 | Used by:868 |
Symbol 504 Bitmap | Used by:505 | |
Symbol 505 Graphic | Uses:504 | Used by:868 |
Symbol 506 Bitmap | Used by:507 | |
Symbol 507 Graphic | Uses:506 | Used by:868 |
Symbol 508 Bitmap | Used by:509 | |
Symbol 509 Graphic | Uses:508 | Used by:868 |
Symbol 510 Bitmap | Used by:511 | |
Symbol 511 Graphic | Uses:510 | Used by:868 |
Symbol 512 Bitmap | Used by:513 | |
Symbol 513 Graphic | Uses:512 | Used by:868 |
Symbol 514 Bitmap | Used by:515 | |
Symbol 515 Graphic | Uses:514 | Used by:868 |
Symbol 516 Bitmap | Used by:517 | |
Symbol 517 Graphic | Uses:516 | Used by:868 |
Symbol 518 Bitmap | Used by:519 | |
Symbol 519 Graphic | Uses:518 | Used by:868 |
Symbol 520 Bitmap | Used by:521 | |
Symbol 521 Graphic | Uses:520 | Used by:868 |
Symbol 522 Bitmap | Used by:523 | |
Symbol 523 Graphic | Uses:522 | Used by:868 |
Symbol 524 Bitmap | Used by:525 | |
Symbol 525 Graphic | Uses:524 | Used by:868 |
Symbol 526 Bitmap | Used by:527 | |
Symbol 527 Graphic | Uses:526 | Used by:868 |
Symbol 528 Bitmap | Used by:529 | |
Symbol 529 Graphic | Uses:528 | Used by:868 |
Symbol 530 Bitmap | Used by:531 | |
Symbol 531 Graphic | Uses:530 | Used by:868 |
Symbol 532 Bitmap | Used by:533 | |
Symbol 533 Graphic | Uses:532 | Used by:868 |
Symbol 534 Bitmap | Used by:535 | |
Symbol 535 Graphic | Uses:534 | Used by:868 |
Symbol 536 Bitmap | Used by:537 | |
Symbol 537 Graphic | Uses:536 | Used by:868 |
Symbol 538 Bitmap | Used by:539 | |
Symbol 539 Graphic | Uses:538 | Used by:868 |
Symbol 540 Bitmap | Used by:541 | |
Symbol 541 Graphic | Uses:540 | Used by:868 |
Symbol 542 Bitmap | Used by:543 | |
Symbol 543 Graphic | Uses:542 | Used by:868 |
Symbol 544 Bitmap | Used by:545 | |
Symbol 545 Graphic | Uses:544 | Used by:868 |
Symbol 546 Bitmap | Used by:547 | |
Symbol 547 Graphic | Uses:546 | Used by:868 |
Symbol 548 Bitmap | Used by:549 | |
Symbol 549 Graphic | Uses:548 | Used by:868 |
Symbol 550 Bitmap | Used by:551 | |
Symbol 551 Graphic | Uses:550 | Used by:868 |
Symbol 552 Bitmap | Used by:553 | |
Symbol 553 Graphic | Uses:552 | Used by:868 |
Symbol 554 Bitmap | Used by:555 | |
Symbol 555 Graphic | Uses:554 | Used by:868 |
Symbol 556 Bitmap | Used by:557 | |
Symbol 557 Graphic | Uses:556 | Used by:868 |
Symbol 558 Bitmap | Used by:559 | |
Symbol 559 Graphic | Uses:558 | Used by:868 |
Symbol 560 Bitmap | Used by:561 | |
Symbol 561 Graphic | Uses:560 | Used by:868 |
Symbol 562 Bitmap | Used by:563 | |
Symbol 563 Graphic | Uses:562 | Used by:868 |
Symbol 564 Bitmap | Used by:565 | |
Symbol 565 Graphic | Uses:564 | Used by:868 |
Symbol 566 Bitmap | Used by:567 | |
Symbol 567 Graphic | Uses:566 | Used by:868 |
Symbol 568 Bitmap | Used by:569 | |
Symbol 569 Graphic | Uses:568 | Used by:868 |
Symbol 570 Bitmap | Used by:571 | |
Symbol 571 Graphic | Uses:570 | Used by:868 |
Symbol 572 Bitmap | Used by:573 | |
Symbol 573 Graphic | Uses:572 | Used by:868 |
Symbol 574 Bitmap | Used by:575 | |
Symbol 575 Graphic | Uses:574 | Used by:868 |
Symbol 576 Bitmap | Used by:577 | |
Symbol 577 Graphic | Uses:576 | Used by:868 |
Symbol 578 Bitmap | Used by:579 | |
Symbol 579 Graphic | Uses:578 | Used by:868 |
Symbol 580 Bitmap | Used by:581 | |
Symbol 581 Graphic | Uses:580 | Used by:868 |
Symbol 582 Bitmap | Used by:583 | |
Symbol 583 Graphic | Uses:582 | Used by:868 |
Symbol 584 Bitmap | Used by:585 | |
Symbol 585 Graphic | Uses:584 | Used by:868 |
Symbol 586 Bitmap | Used by:587 | |
Symbol 587 Graphic | Uses:586 | Used by:868 |
Symbol 588 Bitmap | Used by:589 | |
Symbol 589 Graphic | Uses:588 | Used by:868 |
Symbol 590 Bitmap | Used by:591 | |
Symbol 591 Graphic | Uses:590 | Used by:868 |
Symbol 592 Bitmap | Used by:593 | |
Symbol 593 Graphic | Uses:592 | Used by:868 |
Symbol 594 Bitmap | Used by:595 | |
Symbol 595 Graphic | Uses:594 | Used by:868 |
Symbol 596 Bitmap | Used by:597 | |
Symbol 597 Graphic | Uses:596 | Used by:868 |
Symbol 598 Bitmap | Used by:599 | |
Symbol 599 Graphic | Uses:598 | Used by:868 |
Symbol 600 Bitmap | Used by:601 | |
Symbol 601 Graphic | Uses:600 | Used by:868 |
Symbol 602 Bitmap | Used by:603 | |
Symbol 603 Graphic | Uses:602 | Used by:868 |
Symbol 604 Bitmap | Used by:605 | |
Symbol 605 Graphic | Uses:604 | Used by:868 |
Symbol 606 Bitmap | Used by:607 | |
Symbol 607 Graphic | Uses:606 | Used by:868 |
Symbol 608 Bitmap | Used by:609 | |
Symbol 609 Graphic | Uses:608 | Used by:868 |
Symbol 610 Bitmap | Used by:611 | |
Symbol 611 Graphic | Uses:610 | Used by:868 |
Symbol 612 Bitmap | Used by:613 | |
Symbol 613 Graphic | Uses:612 | Used by:868 |
Symbol 614 Bitmap | Used by:615 | |
Symbol 615 Graphic | Uses:614 | Used by:868 |
Symbol 616 Bitmap | Used by:617 | |
Symbol 617 Graphic | Uses:616 | Used by:868 |
Symbol 618 Bitmap | Used by:619 | |
Symbol 619 Graphic | Uses:618 | Used by:868 |
Symbol 620 Bitmap | Used by:621 | |
Symbol 621 Graphic | Uses:620 | Used by:868 |
Symbol 622 Bitmap | Used by:623 | |
Symbol 623 Graphic | Uses:622 | Used by:868 |
Symbol 624 Bitmap | Used by:625 | |
Symbol 625 Graphic | Uses:624 | Used by:868 |
Symbol 626 Bitmap | Used by:627 | |
Symbol 627 Graphic | Uses:626 | Used by:868 |
Symbol 628 Bitmap | Used by:629 | |
Symbol 629 Graphic | Uses:628 | Used by:868 |
Symbol 630 Bitmap | Used by:631 | |
Symbol 631 Graphic | Uses:630 | Used by:868 |
Symbol 632 Bitmap | Used by:633 | |
Symbol 633 Graphic | Uses:632 | Used by:868 |
Symbol 634 Bitmap | Used by:635 | |
Symbol 635 Graphic | Uses:634 | Used by:868 |
Symbol 636 Bitmap | Used by:637 | |
Symbol 637 Graphic | Uses:636 | Used by:868 |
Symbol 638 Bitmap | Used by:639 | |
Symbol 639 Graphic | Uses:638 | Used by:868 |
Symbol 640 Bitmap | Used by:641 | |
Symbol 641 Graphic | Uses:640 | Used by:868 |
Symbol 642 Bitmap | Used by:643 | |
Symbol 643 Graphic | Uses:642 | Used by:868 |
Symbol 644 Bitmap | Used by:645 | |
Symbol 645 Graphic | Uses:644 | Used by:868 |
Symbol 646 Bitmap | Used by:647 | |
Symbol 647 Graphic | Uses:646 | Used by:868 |
Symbol 648 Bitmap | Used by:649 | |
Symbol 649 Graphic | Uses:648 | Used by:868 |
Symbol 650 Bitmap | Used by:651 | |
Symbol 651 Graphic | Uses:650 | Used by:868 |
Symbol 652 Bitmap | Used by:653 | |
Symbol 653 Graphic | Uses:652 | Used by:868 |
Symbol 654 Bitmap | Used by:655 | |
Symbol 655 Graphic | Uses:654 | Used by:868 |
Symbol 656 Bitmap | Used by:657 | |
Symbol 657 Graphic | Uses:656 | Used by:868 |
Symbol 658 Bitmap | Used by:659 | |
Symbol 659 Graphic | Uses:658 | Used by:868 |
Symbol 660 Bitmap | Used by:661 | |
Symbol 661 Graphic | Uses:660 | Used by:868 |
Symbol 662 Bitmap | Used by:663 | |
Symbol 663 Graphic | Uses:662 | Used by:868 |
Symbol 664 Bitmap | Used by:665 | |
Symbol 665 Graphic | Uses:664 | Used by:868 |
Symbol 666 Bitmap | Used by:667 | |
Symbol 667 Graphic | Uses:666 | Used by:868 |
Symbol 668 Bitmap | Used by:669 | |
Symbol 669 Graphic | Uses:668 | Used by:868 |
Symbol 670 Bitmap | Used by:671 | |
Symbol 671 Graphic | Uses:670 | Used by:868 |
Symbol 672 Bitmap | Used by:673 | |
Symbol 673 Graphic | Uses:672 | Used by:868 |
Symbol 674 Bitmap | Used by:675 | |
Symbol 675 Graphic | Uses:674 | Used by:868 |
Symbol 676 Bitmap | Used by:677 | |
Symbol 677 Graphic | Uses:676 | Used by:868 |
Symbol 678 Bitmap | Used by:679 | |
Symbol 679 Graphic | Uses:678 | Used by:868 |
Symbol 680 Bitmap | Used by:681 | |
Symbol 681 Graphic | Uses:680 | Used by:868 |
Symbol 682 Bitmap | Used by:683 | |
Symbol 683 Graphic | Uses:682 | Used by:868 |
Symbol 684 Bitmap | Used by:685 | |
Symbol 685 Graphic | Uses:684 | Used by:868 |
Symbol 686 Bitmap | Used by:687 | |
Symbol 687 Graphic | Uses:686 | Used by:868 |
Symbol 688 Bitmap | Used by:689 | |
Symbol 689 Graphic | Uses:688 | Used by:868 |
Symbol 690 Bitmap | Used by:691 | |
Symbol 691 Graphic | Uses:690 | Used by:868 |
Symbol 692 Bitmap | Used by:693 | |
Symbol 693 Graphic | Uses:692 | Used by:868 |
Symbol 694 Bitmap | Used by:695 | |
Symbol 695 Graphic | Uses:694 | Used by:868 |
Symbol 696 Bitmap | Used by:697 | |
Symbol 697 Graphic | Uses:696 | Used by:868 |
Symbol 698 Bitmap | Used by:699 | |
Symbol 699 Graphic | Uses:698 | Used by:868 |
Symbol 700 Bitmap | Used by:701 | |
Symbol 701 Graphic | Uses:700 | Used by:868 |
Symbol 702 Bitmap | Used by:703 | |
Symbol 703 Graphic | Uses:702 | Used by:868 |
Symbol 704 Bitmap | Used by:705 | |
Symbol 705 Graphic | Uses:704 | Used by:868 |
Symbol 706 Bitmap | Used by:707 | |
Symbol 707 Graphic | Uses:706 | Used by:868 |
Symbol 708 Bitmap | Used by:709 | |
Symbol 709 Graphic | Uses:708 | Used by:868 |
Symbol 710 Bitmap | Used by:711 | |
Symbol 711 Graphic | Uses:710 | Used by:868 |
Symbol 712 Bitmap | Used by:713 | |
Symbol 713 Graphic | Uses:712 | Used by:868 |
Symbol 714 Bitmap | Used by:715 | |
Symbol 715 Graphic | Uses:714 | Used by:868 |
Symbol 716 Bitmap | Used by:717 | |
Symbol 717 Graphic | Uses:716 | Used by:868 |
Symbol 718 Bitmap | Used by:719 | |
Symbol 719 Graphic | Uses:718 | Used by:868 |
Symbol 720 Bitmap | Used by:721 | |
Symbol 721 Graphic | Uses:720 | Used by:868 |
Symbol 722 Bitmap | Used by:723 | |
Symbol 723 Graphic | Uses:722 | Used by:868 |
Symbol 724 Bitmap | Used by:725 | |
Symbol 725 Graphic | Uses:724 | Used by:868 |
Symbol 726 Bitmap | Used by:727 | |
Symbol 727 Graphic | Uses:726 | Used by:868 |
Symbol 728 Bitmap | Used by:729 | |
Symbol 729 Graphic | Uses:728 | Used by:868 |
Symbol 730 Bitmap | Used by:731 | |
Symbol 731 Graphic | Uses:730 | Used by:868 |
Symbol 732 Bitmap | Used by:733 | |
Symbol 733 Graphic | Uses:732 | Used by:868 |
Symbol 734 Bitmap | Used by:735 | |
Symbol 735 Graphic | Uses:734 | Used by:868 |
Symbol 736 Bitmap | Used by:737 | |
Symbol 737 Graphic | Uses:736 | Used by:868 |
Symbol 738 Bitmap | Used by:739 | |
Symbol 739 Graphic | Uses:738 | Used by:868 |
Symbol 740 Bitmap | Used by:741 | |
Symbol 741 Graphic | Uses:740 | Used by:868 |
Symbol 742 Bitmap | Used by:743 | |
Symbol 743 Graphic | Uses:742 | Used by:868 |
Symbol 744 Bitmap | Used by:745 | |
Symbol 745 Graphic | Uses:744 | Used by:868 |
Symbol 746 Bitmap | Used by:747 | |
Symbol 747 Graphic | Uses:746 | Used by:868 |
Symbol 748 Bitmap | Used by:749 | |
Symbol 749 Graphic | Uses:748 | Used by:868 |
Symbol 750 Bitmap | Used by:751 | |
Symbol 751 Graphic | Uses:750 | Used by:868 |
Symbol 752 Bitmap | Used by:753 | |
Symbol 753 Graphic | Uses:752 | Used by:868 |
Symbol 754 Bitmap | Used by:755 | |
Symbol 755 Graphic | Uses:754 | Used by:868 |
Symbol 756 Bitmap | Used by:757 | |
Symbol 757 Graphic | Uses:756 | Used by:868 |
Symbol 758 Bitmap | Used by:759 | |
Symbol 759 Graphic | Uses:758 | Used by:868 |
Symbol 760 Bitmap | Used by:761 | |
Symbol 761 Graphic | Uses:760 | Used by:868 |
Symbol 762 Bitmap | Used by:763 | |
Symbol 763 Graphic | Uses:762 | Used by:868 |
Symbol 764 Bitmap | Used by:765 | |
Symbol 765 Graphic | Uses:764 | Used by:868 |
Symbol 766 Bitmap | Used by:767 | |
Symbol 767 Graphic | Uses:766 | Used by:868 |
Symbol 768 Bitmap | Used by:769 | |
Symbol 769 Graphic | Uses:768 | Used by:868 |
Symbol 770 Bitmap | Used by:771 | |
Symbol 771 Graphic | Uses:770 | Used by:868 |
Symbol 772 Bitmap | Used by:773 | |
Symbol 773 Graphic | Uses:772 | Used by:868 |
Symbol 774 Bitmap | Used by:775 | |
Symbol 775 Graphic | Uses:774 | Used by:868 |
Symbol 776 Bitmap | Used by:777 | |
Symbol 777 Graphic | Uses:776 | Used by:868 |
Symbol 778 Bitmap | Used by:779 | |
Symbol 779 Graphic | Uses:778 | Used by:868 |
Symbol 780 Bitmap | Used by:781 | |
Symbol 781 Graphic | Uses:780 | Used by:868 |
Symbol 782 Bitmap | Used by:783 | |
Symbol 783 Graphic | Uses:782 | Used by:868 |
Symbol 784 Bitmap | Used by:785 | |
Symbol 785 Graphic | Uses:784 | Used by:868 |
Symbol 786 Bitmap | Used by:787 | |
Symbol 787 Graphic | Uses:786 | Used by:868 |
Symbol 788 Bitmap | Used by:789 | |
Symbol 789 Graphic | Uses:788 | Used by:868 |
Symbol 790 Bitmap | Used by:791 | |
Symbol 791 Graphic | Uses:790 | Used by:868 |
Symbol 792 Bitmap | Used by:793 | |
Symbol 793 Graphic | Uses:792 | Used by:868 |
Symbol 794 Bitmap | Used by:795 | |
Symbol 795 Graphic | Uses:794 | Used by:868 |
Symbol 796 Bitmap | Used by:797 | |
Symbol 797 Graphic | Uses:796 | Used by:868 |
Symbol 798 Bitmap | Used by:799 | |
Symbol 799 Graphic | Uses:798 | Used by:868 |
Symbol 800 Bitmap | Used by:801 | |
Symbol 801 Graphic | Uses:800 | Used by:868 |
Symbol 802 Bitmap | Used by:803 | |
Symbol 803 Graphic | Uses:802 | Used by:868 |
Symbol 804 Bitmap | Used by:805 | |
Symbol 805 Graphic | Uses:804 | Used by:868 |
Symbol 806 Bitmap | Used by:807 | |
Symbol 807 Graphic | Uses:806 | Used by:868 |
Symbol 808 Bitmap | Used by:809 | |
Symbol 809 Graphic | Uses:808 | Used by:868 |
Symbol 810 Bitmap | Used by:811 | |
Symbol 811 Graphic | Uses:810 | Used by:868 |
Symbol 812 Bitmap | Used by:813 | |
Symbol 813 Graphic | Uses:812 | Used by:868 |
Symbol 814 Bitmap | Used by:815 | |
Symbol 815 Graphic | Uses:814 | Used by:868 |
Symbol 816 Bitmap | Used by:817 | |
Symbol 817 Graphic | Uses:816 | Used by:868 |
Symbol 818 Bitmap | Used by:819 | |
Symbol 819 Graphic | Uses:818 | Used by:868 |
Symbol 820 Bitmap | Used by:821 | |
Symbol 821 Graphic | Uses:820 | Used by:868 |
Symbol 822 Bitmap | Used by:823 | |
Symbol 823 Graphic | Uses:822 | Used by:868 |
Symbol 824 Bitmap | Used by:825 | |
Symbol 825 Graphic | Uses:824 | Used by:868 |
Symbol 826 Bitmap | Used by:827 | |
Symbol 827 Graphic | Uses:826 | Used by:868 |
Symbol 828 Bitmap | Used by:829 | |
Symbol 829 Graphic | Uses:828 | Used by:868 |
Symbol 830 Bitmap | Used by:831 | |
Symbol 831 Graphic | Uses:830 | Used by:868 |
Symbol 832 Bitmap | Used by:833 | |
Symbol 833 Graphic | Uses:832 | Used by:868 |
Symbol 834 Bitmap | Used by:835 | |
Symbol 835 Graphic | Uses:834 | Used by:868 |
Symbol 836 Bitmap | Used by:837 | |
Symbol 837 Graphic | Uses:836 | Used by:868 |
Symbol 838 Bitmap | Used by:839 | |
Symbol 839 Graphic | Uses:838 | Used by:868 |
Symbol 840 Bitmap | Used by:841 | |
Symbol 841 Graphic | Uses:840 | Used by:868 |
Symbol 842 Bitmap | Used by:843 | |
Symbol 843 Graphic | Uses:842 | Used by:868 |
Symbol 844 Bitmap | Used by:845 | |
Symbol 845 Graphic | Uses:844 | Used by:868 |
Symbol 846 Bitmap | Used by:847 | |
Symbol 847 Graphic | Uses:846 | Used by:868 |
Symbol 848 Bitmap | Used by:849 | |
Symbol 849 Graphic | Uses:848 | Used by:868 |
Symbol 850 Bitmap | Used by:851 | |
Symbol 851 Graphic | Uses:850 | Used by:868 |
Symbol 852 Bitmap | Used by:853 | |
Symbol 853 Graphic | Uses:852 | Used by:868 |
Symbol 854 Bitmap | Used by:855 | |
Symbol 855 Graphic | Uses:854 | Used by:868 |
Symbol 856 Bitmap | Used by:857 | |
Symbol 857 Graphic | Uses:856 | Used by:868 |
Symbol 858 Bitmap | Used by:859 | |
Symbol 859 Graphic | Uses:858 | Used by:868 |
Symbol 860 Bitmap | Used by:861 | |
Symbol 861 Graphic | Uses:860 | Used by:868 |
Symbol 862 Bitmap | Used by:863 | |
Symbol 863 Graphic | Uses:862 | Used by:868 |
Symbol 864 Bitmap | Used by:865 | |
Symbol 865 Graphic | Uses:864 | Used by:868 |
Symbol 866 Bitmap | Used by:867 | |
Symbol 867 Graphic | Uses:866 | Used by:868 |
Symbol 868 MovieClip | Uses:338 340 342 344 346 348 350 351 353 354 356 358 360 362 364 366 368 370 372 374 376 378 379 381 382 384 386 388 390 392 394 396 398 400 402 404 406 408 410 412 414 416 418 420 422 424 426 428 429 431 433 435 437 439 441 443 445 447 449 451 453 455 457 459 461 463 465 467 469 471 473 475 477 479 481 483 485 487 489 491 493 495 497 499 501 503 505 507 509 511 513 515 517 519 521 523 525 527 529 531 533 535 537 539 541 543 545 547 549 551 553 555 557 559 561 563 565 567 569 571 573 575 577 579 581 583 585 587 589 591 593 595 597 599 601 603 605 607 609 611 613 615 617 619 621 623 625 627 629 631 633 635 637 639 641 643 645 647 649 651 653 655 657 659 661 663 665 667 669 671 673 675 677 679 681 683 685 687 689 691 693 695 697 699 701 703 705 707 709 711 713 715 717 719 721 723 725 727 729 731 733 735 737 739 741 743 745 747 749 751 753 755 757 759 761 763 765 767 769 771 773 775 777 779 781 783 785 787 789 791 793 795 797 799 801 803 805 807 809 811 813 815 817 819 821 823 825 827 829 831 833 835 837 839 841 843 845 847 849 851 853 855 857 859 861 863 865 867 | Used by:Timeline |
Symbol 869 Font | Used by:870 871 872 873 950 951 952 953 954 955 956 957 958 959 960 | |
Symbol 870 EditableText | Uses:869 | Used by:874 |
Symbol 871 EditableText | Uses:869 | Used by:874 |
Symbol 872 EditableText | Uses:869 | Used by:874 |
Symbol 873 EditableText | Uses:869 | Used by:874 |
Symbol 874 MovieClip | Uses:870 871 872 873 | Used by:875 |
Symbol 875 MovieClip | Uses:874 | Used by:Timeline |
Symbol 876 Bitmap | Used by:877 | |
Symbol 877 Graphic | Uses:876 | Used by:880 |
Symbol 878 Bitmap | Used by:879 | |
Symbol 879 Graphic | Uses:878 | Used by:880 |
Symbol 880 MovieClip | Uses:877 879 | Used by:881 |
Symbol 881 MovieClip | Uses:338 880 | Used by:Timeline |
Symbol 882 Sound | Used by:887 | |
Symbol 883 Sound | Used by:887 | |
Symbol 884 Sound | Used by:887 | |
Symbol 885 Sound | Used by:887 | |
Symbol 886 Sound | Used by:887 | |
Symbol 887 MovieClip | Uses:882 883 884 885 886 | Used by:Timeline |
Symbol 888 Sound | Used by:897 | |
Symbol 889 Sound | Used by:897 | |
Symbol 890 Sound | Used by:897 | |
Symbol 891 Sound | Used by:897 | |
Symbol 892 Sound | Used by:897 | |
Symbol 893 Sound | Used by:897 | |
Symbol 894 Sound | Used by:897 | |
Symbol 895 Sound | Used by:897 | |
Symbol 896 Sound | Used by:897 | |
Symbol 897 MovieClip | Uses:888 889 890 891 892 893 894 895 896 | Used by:Timeline |
Symbol 898 Sound | Used by:910 | |
Symbol 899 Sound | Used by:910 | |
Symbol 900 Sound | Used by:910 | |
Symbol 901 Sound | Used by:910 | |
Symbol 902 Sound | Used by:910 | |
Symbol 903 Sound | Used by:910 | |
Symbol 904 Sound | Used by:910 | |
Symbol 905 Sound | Used by:910 | |
Symbol 906 Sound | Used by:910 | |
Symbol 907 Sound | Used by:910 | |
Symbol 908 Sound | Used by:910 | |
Symbol 909 Sound | Used by:910 | |
Symbol 910 MovieClip | Uses:898 899 900 901 902 903 904 905 906 907 908 909 | Used by:Timeline |
Symbol 911 Sound [loop2] | Used by:914 | |
Symbol 912 Sound [loop2_2] | Used by:914 | |
Symbol 913 Sound [loop3] | Used by:914 | |
Symbol 914 MovieClip | Uses:911 912 913 | Used by:Timeline |
Symbol 915 ShapeTweening | Used by:Timeline | |
Symbol 916 ShapeTweening | Used by:Timeline | |
Symbol 917 ShapeTweening | Used by:Timeline | |
Symbol 918 ShapeTweening | Used by:Timeline | |
Symbol 919 ShapeTweening | Used by:Timeline | |
Symbol 920 ShapeTweening | Used by:Timeline | |
Symbol 921 Graphic | Used by:Timeline | |
Symbol 922 Bitmap | Used by:923 | |
Symbol 923 Graphic | Uses:922 | Used by:926 |
Symbol 924 Text | Uses:8 | Used by:926 |
Symbol 925 Graphic | Used by:926 929 936 939 947 | |
Symbol 926 Button | Uses:923 924 925 60 | Used by:Timeline |
Symbol 927 Bitmap | Used by:928 | |
Symbol 928 Graphic | Uses:927 | Used by:929 |
Symbol 929 Button | Uses:928 925 60 | Used by:Timeline |
Symbol 930 Bitmap | Used by:931 | |
Symbol 931 Graphic | Uses:930 | Used by:933 |
Symbol 932 Graphic | Used by:933 | |
Symbol 933 Button | Uses:931 932 60 | Used by:Timeline |
Symbol 934 Bitmap | Used by:935 | |
Symbol 935 Graphic | Uses:934 | Used by:936 |
Symbol 936 Button | Uses:935 925 60 | Used by:Timeline |
Symbol 937 Bitmap | Used by:938 | |
Symbol 938 Graphic | Uses:937 | Used by:939 |
Symbol 939 Button | Uses:938 925 60 | Used by:Timeline |
Symbol 940 Bitmap | Used by:941 | |
Symbol 941 Graphic | Uses:940 | Used by:944 |
Symbol 942 Bitmap | Used by:943 | |
Symbol 943 Graphic | Uses:942 | Used by:944 |
Symbol 944 MovieClip | Uses:941 943 | Used by:Timeline |
Symbol 945 Bitmap | Used by:946 | |
Symbol 946 Graphic | Uses:945 | Used by:947 |
Symbol 947 Button | Uses:946 925 60 | Used by:Timeline |
Symbol 948 MovieClip | Used by:Timeline | |
Symbol 949 Graphic | Used by:963 | |
Symbol 950 EditableText | Uses:869 | Used by:963 |
Symbol 951 EditableText | Uses:869 | Used by:963 |
Symbol 952 EditableText | Uses:869 | Used by:963 |
Symbol 953 EditableText | Uses:869 | Used by:963 |
Symbol 954 EditableText | Uses:869 | Used by:963 |
Symbol 955 EditableText | Uses:869 | Used by:963 |
Symbol 956 EditableText | Uses:869 | Used by:963 |
Symbol 957 EditableText | Uses:869 | Used by:963 |
Symbol 958 EditableText | Uses:869 | Used by:963 |
Symbol 959 EditableText | Uses:869 | Used by:963 |
Symbol 960 EditableText | Uses:869 | Used by:963 |
Symbol 961 Bitmap | Used by:962 | |
Symbol 962 Graphic | Uses:961 | Used by:963 |
Symbol 963 MovieClip | Uses:949 950 951 952 953 954 955 956 957 958 959 960 962 | Used by:Timeline |
Symbol 964 Bitmap | Used by:965 | |
Symbol 965 Graphic | Uses:964 | Used by:966 |
Symbol 966 MovieClip | Uses:965 | Used by:Timeline |
Symbol 967 Graphic | Used by:Timeline | |
Symbol 968 Font | Used by:969 1049 1050 1056 1057 | |
Symbol 969 EditableText | Uses:968 | Used by:973 |
Symbol 970 Graphic | Used by:973 | |
Symbol 971 Bitmap | Used by:972 | |
Symbol 972 Graphic | Uses:971 | Used by:973 |
Symbol 973 MovieClip | Uses:338 969 970 972 | Used by:Timeline |
Symbol 974 Graphic | Used by:979 | |
Symbol 975 Graphic | Used by:976 | |
Symbol 976 MovieClip | Uses:975 | Used by:979 |
Symbol 977 Bitmap | Used by:978 | |
Symbol 978 Graphic | Uses:977 | Used by:979 |
Symbol 979 MovieClip | Uses:974 976 978 | Used by:Timeline |
Symbol 980 ShapeTweening | Used by:998 | |
Symbol 981 ShapeTweening | Used by:998 | |
Symbol 982 ShapeTweening | Used by:998 | |
Symbol 983 ShapeTweening | Used by:998 | |
Symbol 984 Graphic | Used by:998 | |
Symbol 985 Graphic | Used by:998 1036 1048 | |
Symbol 986 Text | Uses:51 | Used by:990 1042 |
Symbol 987 Text | Uses:57 | Used by:990 1008 1011 1014 1027 1042 |
Symbol 988 Text | Uses:51 | Used by:990 1042 |
Symbol 989 Text | Uses:57 | Used by:990 1008 1011 1014 1027 1042 |
Symbol 990 Button | Uses:986 987 988 989 59 60 | Used by:998 |
Symbol 991 EditableText | Uses:8 | Used by:998 |
Symbol 992 Text | Uses:50 | Used by:998 |
Symbol 993 ShapeTweening | Used by:998 | |
Symbol 994 ShapeTweening | Used by:998 | |
Symbol 995 ShapeTweening | Used by:998 | |
Symbol 996 ShapeTweening | Used by:998 | |
Symbol 997 Graphic | Used by:998 | |
Symbol 998 MovieClip | Uses:980 981 982 983 984 985 990 991 992 993 994 995 996 997 | Used by:Timeline |
Symbol 999 ShapeTweening | Used by:1036 | |
Symbol 1000 ShapeTweening | Used by:1036 | |
Symbol 1001 ShapeTweening | Used by:1036 | |
Symbol 1002 ShapeTweening | Used by:1036 | |
Symbol 1003 Graphic | Used by:1036 1048 | |
Symbol 1004 Font | Used by:1005 1024 1041 | |
Symbol 1005 Text | Uses:1004 | Used by:1036 |
Symbol 1006 Text | Uses:50 | Used by:1008 |
Symbol 1007 Text | Uses:50 | Used by:1008 |
Symbol 1008 Button | Uses:1006 987 1007 989 59 60 | Used by:1036 |
Symbol 1009 Text | Uses:50 | Used by:1011 |
Symbol 1010 Text | Uses:50 | Used by:1011 |
Symbol 1011 Button | Uses:1009 987 1010 989 59 60 | Used by:1036 |
Symbol 1012 Text | Uses:50 | Used by:1014 |
Symbol 1013 Text | Uses:50 | Used by:1014 |
Symbol 1014 Button | Uses:1012 987 1013 989 59 60 | Used by:1036 |
Symbol 1015 Text | Uses:8 | Used by:1036 |
Symbol 1016 ShapeTweening | Used by:1036 | |
Symbol 1017 Graphic | Used by:1036 | |
Symbol 1018 Graphic | Used by:1036 | |
Symbol 1019 EditableText | Uses:50 | Used by:1036 |
Symbol 1020 Font | Used by:1021 1022 | |
Symbol 1021 Text | Uses:1020 | Used by:1023 |
Symbol 1022 Text | Uses:1020 | Used by:1023 |
Symbol 1023 Button | Uses:1021 1022 59 | Used by:1036 |
Symbol 1024 Text | Uses:1004 | Used by:1036 |
Symbol 1025 Text | Uses:50 | Used by:1027 |
Symbol 1026 Text | Uses:50 | Used by:1027 |
Symbol 1027 Button | Uses:1025 987 1026 989 59 60 | Used by:1036 |
Symbol 1028 Text | Uses:8 | Used by:1036 |
Symbol 1029 Text | Uses:8 | Used by:1036 |
Symbol 1030 Text | Uses:8 | Used by:1036 |
Symbol 1031 ShapeTweening | Used by:1036 | |
Symbol 1032 ShapeTweening | Used by:1036 | |
Symbol 1033 ShapeTweening | Used by:1036 | |
Symbol 1034 ShapeTweening | Used by:1036 | |
Symbol 1035 Graphic | Used by:1036 1048 | |
Symbol 1036 MovieClip | Uses:999 1000 1001 1002 1003 985 1005 1008 1011 1014 1015 1016 59 11 1017 1018 1019 1023 1024 1027 1028 1029 1030 1031 1032 1033 1034 1035 | Used by:Timeline |
Symbol 1037 ShapeTweening | Used by:1048 | |
Symbol 1038 ShapeTweening | Used by:1048 | |
Symbol 1039 ShapeTweening | Used by:1048 | |
Symbol 1040 ShapeTweening | Used by:1048 | |
Symbol 1041 Text | Uses:1004 | Used by:1048 |
Symbol 1042 Button | Uses:986 987 988 989 59 60 | Used by:1048 |
Symbol 1043 Text | Uses:8 | Used by:1048 |
Symbol 1044 ShapeTweening | Used by:1048 | |
Symbol 1045 ShapeTweening | Used by:1048 | |
Symbol 1046 ShapeTweening | Used by:1048 | |
Symbol 1047 ShapeTweening | Used by:1048 | |
Symbol 1048 MovieClip | Uses:1037 1038 1039 1040 1003 985 1041 1042 1043 1044 1045 1046 1047 1035 | Used by:Timeline |
Symbol 1049 EditableText | Uses:968 | Used by:1052 |
Symbol 1050 EditableText | Uses:968 | Used by:1052 |
Symbol 1051 Graphic | Used by:1052 | |
Symbol 1052 MovieClip | Uses:1049 1050 1051 | Used by:1054 |
Symbol 1053 Sound | Used by:1054 | |
Symbol 1054 MovieClip | Uses:1052 1053 | Used by:Timeline |
Symbol 1055 MovieClip | Used by:Timeline | |
Symbol 1056 EditableText | Uses:968 | Used by:Timeline |
Symbol 1057 EditableText | Uses:968 | Used by:Timeline |
Instance Names
"loadRunner" | Frame 25 | Symbol 49 MovieClip |
"introText" | Frame 30 | Symbol 54 MovieClip |
"d3" | Frame 94 | Symbol 64 MovieClip |
"d2" | Frame 94 | Symbol 326 MovieClip |
"d1" | Frame 94 | Symbol 334 MovieClip |
"jshadow" | Frame 94 | Symbol 336 MovieClip |
"jumper" | Frame 94 | Symbol 868 MovieClip |
"cText" | Frame 94 | Symbol 875 MovieClip |
"car" | Frame 94 | Symbol 881 MovieClip |
"soundClip" | Frame 94 | Symbol 887 MovieClip |
"snd_carHurt" | Frame 94 | Symbol 897 MovieClip |
"snd_groundHurt" | Frame 94 | Symbol 910 MovieClip |
"music" | Frame 94 | Symbol 914 MovieClip |
"mStatus" | Frame 120 | Symbol 944 MovieClip |
"angleTracker" | Frame 120 | Symbol 948 MovieClip |
"scores" | Frame 127 | Symbol 963 MovieClip |
"angle" | Frame 141 | Symbol 973 MovieClip |
"power" | Frame 141 | Symbol 979 MovieClip |
"help" | Frame 172 | Symbol 998 MovieClip |
"gameOver" | Frame 172 | Symbol 1036 MovieClip |
"tricks" | Frame 172 | Symbol 1048 MovieClip |
"scored" | Frame 172 | Symbol 1054 MovieClip |
"cameraClip" | Frame 172 | Symbol 1055 MovieClip |
"zoneTxt" | Frame 172 | Symbol 1056 EditableText |
"jumpTxt" | Frame 172 | Symbol 1057 EditableText |
"cameraDummy" | Frame 172 | Symbol 1055 MovieClip |
"txtP" | Symbol 49 MovieClip Frame 1 | Symbol 9 EditableText |
"loading" | Symbol 49 MovieClip Frame 1 | Symbol 12 MovieClip |
"collisionBox" | Symbol 868 MovieClip Frame 1 | Symbol 338 MovieClip |
"sText" | Symbol 875 MovieClip Frame 1 | Symbol 874 MovieClip |
"carCollision" | Symbol 881 MovieClip Frame 1 | Symbol 338 MovieClip |
"carGfx" | Symbol 881 MovieClip Frame 1 | Symbol 880 MovieClip |
"zone1" | Symbol 881 MovieClip Frame 1 | Symbol 338 MovieClip |
"zone2" | Symbol 881 MovieClip Frame 1 | Symbol 338 MovieClip |
"zone3" | Symbol 881 MovieClip Frame 1 | Symbol 338 MovieClip |
"zone4" | Symbol 881 MovieClip Frame 1 | Symbol 338 MovieClip |
"zone5" | Symbol 881 MovieClip Frame 1 | Symbol 338 MovieClip |
"zone6" | Symbol 881 MovieClip Frame 1 | Symbol 338 MovieClip |
"angleGfx" | Symbol 973 MovieClip Frame 1 | Symbol 338 MovieClip |
"readout" | Symbol 973 MovieClip Frame 1 | Symbol 969 EditableText |
"bar" | Symbol 979 MovieClip Frame 1 | Symbol 976 MovieClip |
"s" | Symbol 1054 MovieClip Frame 2 | Symbol 1052 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 94 | Symbol 911 as "loop2" |
ExportAssets (56) | Timeline Frame 94 | Symbol 912 as "loop2_2" |
ExportAssets (56) | Timeline Frame 94 | Symbol 913 as "loop3" |
Labels
"loader" | Frame 25 |
"loaded" | Frame 34 |
"move" | Frame 40 |
"intro" | Frame 82 |
"build" | Frame 94 |
"start" | Frame 120 |
"loop" | Symbol 49 MovieClip Frame 15 |
"out" | Symbol 49 MovieClip Frame 47 |
"on" | Symbol 54 MovieClip Frame 1 |
"off" | Symbol 54 MovieClip Frame 8 |
"start" | Symbol 323 MovieClip Frame 4 |
"loop" | Symbol 323 MovieClip Frame 148 |
"fall1" | Symbol 868 MovieClip Frame 74 |
"fall2" | Symbol 868 MovieClip Frame 85 |
"fall2twitch" | Symbol 868 MovieClip Frame 93 |
"fall3" | Symbol 868 MovieClip Frame 141 |
"fall4" | Symbol 868 MovieClip Frame 152 |
"fall5" | Symbol 868 MovieClip Frame 161 |
"fall6" | Symbol 868 MovieClip Frame 168 |
"fall7" | Symbol 868 MovieClip Frame 176 |
"fall8" | Symbol 868 MovieClip Frame 187 |
"landSafe" | Symbol 868 MovieClip Frame 213 |
"roughLand" | Symbol 868 MovieClip Frame 223 |
"spreadEagle" | Symbol 868 MovieClip Frame 233 |
"toeGrab" | Symbol 868 MovieClip Frame 235 |
"cannonBall" | Symbol 868 MovieClip Frame 240 |
"sailorDive" | Symbol 868 MovieClip Frame 245 |
"flip" | Symbol 868 MovieClip Frame 253 |
"carSafe" | Symbol 868 MovieClip Frame 278 |
"carHurt" | Symbol 868 MovieClip Frame 297 |
"run" | Symbol 875 MovieClip Frame 2 |
"hold" | Symbol 880 MovieClip Frame 1 |
"vertical" | Symbol 880 MovieClip Frame 6 |
"horizontal" | Symbol 880 MovieClip Frame 32 |
"hold" | Symbol 887 MovieClip Frame 1 |
"crash1" | Symbol 887 MovieClip Frame 2 |
"crash2" | Symbol 887 MovieClip Frame 14 |
"crash3" | Symbol 887 MovieClip Frame 26 |
"crash4" | Symbol 887 MovieClip Frame 37 |
"crash5" | Symbol 887 MovieClip Frame 50 |
"ground" | Symbol 887 MovieClip Frame 62 |
"safe" | Symbol 887 MovieClip Frame 74 |
"hold" | Symbol 897 MovieClip Frame 1 |
"carHurt1" | Symbol 897 MovieClip Frame 2 |
"carHurt2" | Symbol 897 MovieClip Frame 14 |
"carHurt3" | Symbol 897 MovieClip Frame 26 |
"carHurt4" | Symbol 897 MovieClip Frame 37 |
"carHurt5" | Symbol 897 MovieClip Frame 50 |
"carHurt6" | Symbol 897 MovieClip Frame 62 |
"carHurt7" | Symbol 897 MovieClip Frame 75 |
"carHurt8" | Symbol 897 MovieClip Frame 88 |
"overshoot" | Symbol 897 MovieClip Frame 101 |
"hold" | Symbol 910 MovieClip Frame 1 |
"groundHurt1" | Symbol 910 MovieClip Frame 2 |
"groundHurt2" | Symbol 910 MovieClip Frame 14 |
"groundHurt3" | Symbol 910 MovieClip Frame 26 |
"groundHurt4" | Symbol 910 MovieClip Frame 37 |
"groundHurt5" | Symbol 910 MovieClip Frame 50 |
"groundHurt6" | Symbol 910 MovieClip Frame 62 |
"groundHurt7" | Symbol 910 MovieClip Frame 75 |
"groundHurt8" | Symbol 910 MovieClip Frame 88 |
"on" | Symbol 944 MovieClip Frame 1 |
"off" | Symbol 944 MovieClip Frame 2 |
"on" | Symbol 998 MovieClip Frame 2 |
"off" | Symbol 998 MovieClip Frame 17 |
"end" | Symbol 998 MovieClip Frame 32 |
"on" | Symbol 1036 MovieClip Frame 2 |
"submit" | Symbol 1036 MovieClip Frame 17 |
"recieved" | Symbol 1036 MovieClip Frame 43 |
"failed" | Symbol 1036 MovieClip Frame 44 |
"badurl" | Symbol 1036 MovieClip Frame 45 |
"off" | Symbol 1036 MovieClip Frame 51 |
"end" | Symbol 1036 MovieClip Frame 65 |
"on" | Symbol 1048 MovieClip Frame 2 |
"off" | Symbol 1048 MovieClip Frame 17 |
"end" | Symbol 1048 MovieClip Frame 32 |
"hold" | Symbol 1054 MovieClip Frame 1 |
"run" | Symbol 1054 MovieClip Frame 2 |
Dynamic Text Variables
percent | Symbol 9 EditableText | "00000" |
score1 | Symbol 950 EditableText | "" |
score3 | Symbol 951 EditableText | "" |
score4 | Symbol 952 EditableText | "" |
score5 | Symbol 953 EditableText | "" |
score6 | Symbol 954 EditableText | "" |
score7 | Symbol 955 EditableText | "" |
score8 | Symbol 956 EditableText | "" |
score9 | Symbol 957 EditableText | "" |
score10 | Symbol 958 EditableText | "" |
totalScore | Symbol 959 EditableText | "" |
score2 | Symbol 960 EditableText | "" |
readout | Symbol 969 EditableText | "" |
vars.tHelp | Symbol 991 EditableText | "HELP" |
nameField | Symbol 1019 EditableText | "" |
_parent.sVal | Symbol 1049 EditableText | "10" |
_parent.sVal | Symbol 1050 EditableText | "10" |
zoneTxt | Symbol 1056 EditableText | "" |
jumpTxt | Symbol 1057 EditableText | "" |
|