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The Mini Jump Game.swf

This is the info page for
Flash #23148

(Click the ID number above for more basic data on this flash file.)


Text
00000

HOW TO PLAY:

Objective:  Run and jump into the MINI Convertible without hurting yourself too badly.
Running:    Press the "H" and "J" keys in rapid succession. The faster you press them, the faster you run.
Jumping:   Press your space bar. The longer you hold the space bar down, the higher your jump angle will be.
SCORING:
You have 10 jumps per round. Scoring for each jump is based on:
1. How far away from the car you take off. Farther away scores higher.
2. How many collisions you have with the MINI. Fewer is better.
3. Whether or not you worked a trick into your jump.
4. Whether you actually land successfully.

THE MINI JUMP GAME.

GO GET 'EM

b

NICE JUMP!

NICE JUMP!

YOU SORT OF MADE IT

YOU SORT OF MADE IT

>reset

RESUME GAME

b

RESUME GAME

b

HELP

1. To run, press "H" and "J" in rapid succession.
2. To jump, press the space bar. The longer you press, the
higher your jump angle.
3. Jump trick keys are 5, 6, 7, 8, 9.
4. If you're having trouble landing in the car, don't feel bad.
No one ever said running full speed and jumping into a
MINI was easy.
5. If you're crashing into the back of the car, try jumping
earlier.
6. If you're flying over the car, try holding the jump button
down longer to increase your jump angle. This will take
you higher, but not as far forward.
7. Tricks can make landing in the car a bit easier because
your arms and legs aren't as likely to hit parts of the car.

Nice jumping. And don't worry about the bruises.
They should be all gone in a week or two.

ENTER YOUR SCORE IN THE
JUMPING HALL OF FAME

ENTER YOUR SCORE IN THE
JUMPING HALL OF FAME

CHALLENGE A FRIEND

CHALLENGE A FRIEND

PLAY AGAIN

PLAY AGAIN

GAME OVER

> SUBMIT

> SUBMIT

Name/Initials

CHECK YOUR SCORE

CHECK YOUR SCORE

thanks for playing

sorry,
server Temporarily down

sorry,
BAD URL.....

Try hitting the following  keys during your jump:
5 = Spread Eagle
6 = Tie Grab
7 = Cannonball
8 = Sailor's Dive
9 = Back Flip

READY FOR SOME TRICKS?

10

10

ActionScript [AS1/AS2]

Frame 1
Frame 23
if (_framesloaded >= 25) { gotoAndPlay ("loader"); }
Frame 24
gotoAndPlay(_currentframe - 1);
Frame 25
loadRunner.percent = ""; lrX = loadRunner._x; endPoint = 590;
Frame 31
lbytes = getBytesLoaded(); tbytes = getBytesTotal(); if (tbytes <= lbytes) { gotoAndPlay ("loaded"); }
Frame 32
lbytes = getBytesLoaded(); tbytes = getBytesTotal(); loadRunner.pNum = parseInt((lbytes / tbytes) * 100); loadRunner.percent = loadRunner.pNum + " %"; loadRunner._x = lrX + ((loadRunner.pNum / 100) * endPoint); if (lbytes >= tbytes) { loadRunner.gotoAndPlay("out"); gotoAndPlay ("intro"); }
Frame 33
gotoAndPlay(_currentframe - 1);
Frame 34
loadRunner.percent = "100%";
Frame 40
loadRunner._x = loadRunner._x + (((endPoint - loadRunner._x) / 4) * 0.3);
Frame 41
if (math.abs(endPoint - loadRunner._x) < 1) { loadRunner._x = endPoint; gotoAndPlay ("intro"); loadRunner.gotoAndPlay("out"); } else { gotoAndPlay(_currentframe - 1); }
Frame 93
stop();
Frame 94
soundStatus = 1; mStatus.gotoAndStop("on"); _highquality = 0; _global.numberOfJumps = 1; _global.isAwareOfTricks = 0;
Instance of Symbol 881 MovieClip "car" in Frame 94
onClipEvent (load) { this.carCollision._visible = false; this.zone1._visible = false; this.zone2._visible = false; this.zone3._visible = false; this.zone4._visible = false; this.zone5._visible = false; this.zone6._visible = false; }
Frame 120
_global.myFramerate = 35; _global.myFrameInterval = Math.round(1000 / myFramerate); _global.footSpeedMax = 35; _global.jumpSpeedMax = 235; _global.accelFactor = 9.8; _global.pixelsPerFoot = 15; _global.footSpeedInPixels = (footSpeedMax * pixelsPerFoot) / myFramerate; _global.jumpSpeedInPixels = (jumpSpeedMax * pixelsPerFoot) / myFramerate; _global.jumperRunAnimationLength = 32; _global.jumperBaseLineAnimationCycle = 1; _global.jumperMaxAnimationCycle = 100; _global.jumperAnimationCycleDelta = jumperMaxAnimationCycle - jumperBaseLineAnimationCycle; _global.acceleration = (-1 * ((accelFactor * 3) * pixelsPerFoot)) / myFramerate; _global.maxAngle = 70; _global.minAngle = 5; _global.angleRange = maxAngle - minAngle; _global.optimumAngle = 50; _global.tSpan = 6; _global.elasticity = 0.4; _global.vyMin = 24; _global.gameIsStarted = 0; _global.resetTime = 4000; _global.endTime = 1000; _global.anglePoints = 1; _global.speedPoints = 3; _global.collisionPoints = 2.5; _global.landingPoints = 5; _global.trickPoints = 1; _global.maxJumps = 10; resetYet = 0; Math.rad = (Math.PI/180); zoneTxt = ""; hasReset = 0; _global.resetScreen = function (totalReset) { checkPanel(); if (totalReset) { _global.numberOfJumps = 0; } if (numberOfJumps >= maxJumps) { gameOver.gotoAndPlay("on"); } else if ((numberOfJumps == (maxJumps / 2)) && (isAwareOfTricks == 0)) { tricks.gotoAndPlay("on"); } else { _global.numberOfJumps++; cameraDummy.stoppedRunning = 1; hasReset = 1; resetYet = 1; angleTracker.init(); jumper.init(); myManager.init(); cameraClip.resetViewport(); } }; _global.checkPanel = function () { if (_global.panelOut) { _global.panelOut.gotoAndStop("end"); } }; _global.resetGame = function () { scores.wipeScores(); resetScreen(1); }; _global.emailFriend = function () { getURL ("mailto:?Subject=Check%20out%20the%20MINI%20Jump%20Game.&Body=Throw%20your%20body%20through%20the%20air%20with%20reckless%20abandon%20and%20try%20to%20land%20in%20a%20MINI%20Convertible.%20It%27s%20the%20MINI%20Jump%20game%20at%3A%20http%3A//www.miniusa.com/?open=jumpgame%20LET'S%20MOTOR."); }; nameSubmit = function (name) { }; scoreSubmit = function (name, score) { varSender = new LoadVars(); varSender.name = name; varSender.score = score; varSender.random_string = calcMD5(name + score); varReceiver = new LoadVars(); varReceiver.onLoad = function (success) { if (success) { trace_lc("received response"); trace_lc(this.loaded); if (this.loaded.toString() == "true") { trace_lc("loaded is true"); gameOver.gotoAndStop("recieved"); } else { trace_lc("loaded is false"); gameOver.gotoAndStop("failed"); } } else { gameOver.gotoAndStop("failed"); trace_lc("bad url"); } }; varSender.sendAndLoad("/jumpgame/SubmitScore", varReceiver, "GET"); };
Frame 141
angleTracker.minAngle = 5; angleTracker.angle = angleTracker.minAngle; angleTracker.isTracking = 0; angleTracker.angleIncrement = 2; angleTracker.checkTracking = function () { return(this.isTracking); }; angleTracker.startTracking = function () { var _local1 = this; _local1.isTracking = 1; _local1.resetAngle(); _local1.onEnterFrame = _local1.trackAngleIncrement; }; angleTracker.stopTracking = function () { delete this.onEnterFrame; this.isTracking = 0; }; angleTracker.trackAngleIncrement = function () { var _local1 = this; if (_local1.angle < maxAngle) { _local1.angle = _local1.angle + _local1.angleIncrement; angle.adjustAngle(_local1.angle); } }; angleTracker.resetAngle = function () { this.angle = this.minAngle; }; angleTracker.getAngle = function () { return(this.angle); }; angle.adjustAngle = function (angle) { this.angleGfx._rotation = -1 * angle; this.readout = angle + " degrees"; }; angleTracker.init = function () { angle.adjustAngle(angleTracker.minAngle); }; angleTracker.init();
Frame 172
function bitOR(a, b) { var _local1 = (a & 1) | (b & 1); var _local2 = (a >>> 1) | (b >>> 1); return((_local2 << 1) | _local1); } function bitXOR(a, b) { var _local1 = (a & 1) ^ (b & 1); var _local2 = (a >>> 1) ^ (b >>> 1); return((_local2 << 1) | _local1); } function bitAND(a, b) { var _local1 = (a & 1) & (b & 1); var _local2 = (a >>> 1) & (b >>> 1); return((_local2 << 1) | _local1); } function addme(x, y) { var _local1 = (x & 65535) + (y & 65535); var _local2 = ((x >> 16) + (y >> 16)) + (_local1 >> 16); return((_local2 << 16) | (_local1 & 65535)); } function rhex(num) { var _local1 = num; str = ""; j = 0; while (j <= 3) { str = str + (hex_chr.charAt((_local1 >> ((j * 8) + 4)) & 15) + hex_chr.charAt((_local1 >> (j * 8)) & 15)); j++; } return(str); } function str2blks_MD5(str) { var _local1 = str; nblk = ((_local1.length + 8) >> 6) + 1; blks = new Array(nblk * 16); i = 0; while (i < (nblk * 16)) { blks[i] = 0; i++; } i = 0; while (i < _local1.length) { blks[i >> 2] = blks[i >> 2] | (_local1.charCodeAt(i) << ((((_local1.length * 8) + i) % 4) * 8)); i++; } blks[i >> 2] = blks[i >> 2] | (128 << ((((_local1.length * 8) + i) % 4) * 8)); var _local2 = _local1.length * 8; blks[(nblk * 16) - 2] = _local2 & 255; blks[(nblk * 16) - 2] = blks[(nblk * 16) - 2] | (((_local2 >>> 8) & 255) << 8); blks[(nblk * 16) - 2] = blks[(nblk * 16) - 2] | (((_local2 >>> 16) & 255) << 16); blks[(nblk * 16) - 2] = blks[(nblk * 16) - 2] | (((_local2 >>> 24) & 255) << 24); return(blks); } function rol(num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); } function cmn(q, a, b, x, s, t) { return(addme(rol(addme(addme(a, q), addme(x, t)), s), b)); } function ff(a, b, c, d, x, s, t) { var _local1 = b; return(cmn(bitOR(bitAND(_local1, c), bitAND(~_local1, d)), a, _local1, x, s, t)); } function gg(a, b, c, d, x, s, t) { return(cmn(bitOR(bitAND(b, d), bitAND(c, ~d)), a, b, x, s, t)); } function hh(a, b, c, d, x, s, t) { return(cmn(bitXOR(bitXOR(b, c), d), a, b, x, s, t)); } function ii(a, b, c, d, x, s, t) { return(cmn(bitXOR(c, bitOR(b, ~d)), a, b, x, s, t)); } function calcMD5(str) { x = str2blks_MD5(str); a = 1732584193 /* 0x67452301 */; b = -271733879; c = -1732584194; d = 271733878 /* 0x10325476 */; var _local1; i = 0; while (i < x.length) { olda = a; oldb = b; oldc = c; oldd = d; _local1 = 0; a = ff(a, b, c, d, x[i + 0], 7, -680876936); d = ff(d, a, b, c, x[i + 1], 12, -389564586); c = ff(c, d, a, b, x[i + 2], 17, 606105819); b = ff(b, c, d, a, x[i + 3], 22, -1044525330); a = ff(a, b, c, d, x[i + 4], 7, -176418897); d = ff(d, a, b, c, x[i + 5], 12, 1200080426); c = ff(c, d, a, b, x[i + 6], 17, -1473231341); b = ff(b, c, d, a, x[i + 7], 22, -45705983); a = ff(a, b, c, d, x[i + 8], 7, 1770035416); d = ff(d, a, b, c, x[i + 9], 12, -1958414417); c = ff(c, d, a, b, x[i + 10], 17, -42063); b = ff(b, c, d, a, x[i + 11], 22, -1990404162); a = ff(a, b, c, d, x[i + 12], 7, 1804603682); d = ff(d, a, b, c, x[i + 13], 12, -40341101); c = ff(c, d, a, b, x[i + 14], 17, -1502002290); b = ff(b, c, d, a, x[i + 15], 22, 1236535329); a = gg(a, b, c, d, x[i + 1], 5, -165796510); d = gg(d, a, b, c, x[i + 6], 9, -1069501632); c = gg(c, d, a, b, x[i + 11], 14, 643717713); b = gg(b, c, d, a, x[i + 0], 20, -373897302); a = gg(a, b, c, d, x[i + 5], 5, -701558691); d = gg(d, a, b, c, x[i + 10], 9, 38016083); c = gg(c, d, a, b, x[i + 15], 14, -660478335); b = gg(b, c, d, a, x[i + 4], 20, -405537848); a = gg(a, b, c, d, x[i + 9], 5, 568446438); d = gg(d, a, b, c, x[i + 14], 9, -1019803690); c = gg(c, d, a, b, x[i + 3], 14, -187363961); b = gg(b, c, d, a, x[i + 8], 20, 1163531501); a = gg(a, b, c, d, x[i + 13], 5, -1444681467); d = gg(d, a, b, c, x[i + 2], 9, -51403784); c = gg(c, d, a, b, x[i + 7], 14, 1735328473); b = gg(b, c, d, a, x[i + 12], 20, -1926607734); a = hh(a, b, c, d, x[i + 5], 4, -378558); d = hh(d, a, b, c, x[i + 8], 11, -2022574463); c = hh(c, d, a, b, x[i + 11], 16, 1839030562); b = hh(b, c, d, a, x[i + 14], 23, -35309556); a = hh(a, b, c, d, x[i + 1], 4, -1530992060); d = hh(d, a, b, c, x[i + 4], 11, 1272893353); c = hh(c, d, a, b, x[i + 7], 16, -155497632); b = hh(b, c, d, a, x[i + 10], 23, -1094730640); a = hh(a, b, c, d, x[i + 13], 4, 681279174); d = hh(d, a, b, c, x[i + 0], 11, -358537222); c = hh(c, d, a, b, x[i + 3], 16, -722521979); b = hh(b, c, d, a, x[i + 6], 23, 76029189); a = hh(a, b, c, d, x[i + 9], 4, -640364487); d = hh(d, a, b, c, x[i + 12], 11, -421815835); c = hh(c, d, a, b, x[i + 15], 16, 530742520); b = hh(b, c, d, a, x[i + 2], 23, -995338651); a = ii(a, b, c, d, x[i + 0], 6, -198630844); d = ii(d, a, b, c, x[i + 7], 10, 1126891415); c = ii(c, d, a, b, x[i + 14], 15, -1416354905); b = ii(b, c, d, a, x[i + 5], 21, -57434055); a = ii(a, b, c, d, x[i + 12], 6, 1700485571); d = ii(d, a, b, c, x[i + 3], 10, -1894986606); c = ii(c, d, a, b, x[i + 10], 15, -1051523); b = ii(b, c, d, a, x[i + 1], 21, -2054922799); a = ii(a, b, c, d, x[i + 8], 6, 1873313359); d = ii(d, a, b, c, x[i + 15], 10, -30611744); c = ii(c, d, a, b, x[i + 6], 15, -1560198380); b = ii(b, c, d, a, x[i + 13], 21, 1309151649); a = ii(a, b, c, d, x[i + 4], 6, -145523070); d = ii(d, a, b, c, x[i + 11], 10, -1120210379); c = ii(c, d, a, b, x[i + 2], 15, 718787259); b = ii(b, c, d, a, x[i + 9], 21, -343485551); a = addme(a, olda); b = addme(b, oldb); c = addme(c, oldc); d = addme(d, oldd); i = i + 16; } return(((rhex(a) + rhex(b)) + rhex(c)) + rhex(d)); } var hex_chr = "0123456789abcdef"; function KeyTrackerManager(baseLineBonus, baseLineSubtract, baseLineSubtractLimit, timeCycle, decayFactor) { var _local1 = this; _local1.decayFactor = decayFactor; _local1.baseLineBonus = baseLineBonus; _local1.baseLineSubtract = baseLineSubtract; _local1.baseLineSubtractLimit = baseLineSubtractLimit; _local1.timeCycle = timeCycle; } function KeyTracker(keyA, keyB, parent) { var _local1 = this; _parent = parent; _local1.keyA = keyA; _local1.keyB = keyB; Key.addListener(_local1); } function JumpTracker(keyA, keyB, keyC, keyD, keyE, keyF) { var _local1 = this; _local1.keyA = keyA; _local1.trick1 = keyB; _local1.trick2 = keyC; _local1.trick3 = keyD; _local1.trick4 = keyE; _local1.trick5 = keyF; Key.addListener(_local1); } KeyTrackerManager.prototype.onMyKeyPress = function (whichKey) { var _local1 = this; if ((_local1.currentKey != whichKey) && (cameraDummy.stoppedRunning)) { _local1.myTotalMomentum = _local1.myTotalMomentum + _local1.baseLineBonus; if (_local1.myTotalMomentum > 100) { _local1.myTotalMomentum = 100; } _local1.currentKey = whichKey; } }; KeyTrackerManager.prototype.getMomentum = function () { return(this.myTotalMomentum); }; KeyTrackerManager.prototype.init = function () { var _local1 = this; _local1.currentTime = ""; _local1.storedTime = 0; _local1.myTotalMomentum = 0; _local1.currentKey = 0; _local1.removeIntervals(); _local1.momentumBuffer = setInterval(_local1, "reduceMomentum", _local1.timeCycle); }; KeyTrackerManager.prototype.reduceMomentum = function () { var _local1 = this; var _local2 = _local1.myTotalMomentum - _local1.baseLineSubtractLimit; if (_local2 < 0) { _local2 = 0; } _local2 = _local2 * _local1.decayFactor; var _local3 = _local1.baseLineSubtract + _local2; if ((_local1.myTotalMomentum - _local3) > 0) { _local1.myTotalMomentum = _local1.myTotalMomentum - _local3; } else { _local1.myTotalMomentum = 0; } }; KeyTrackerManager.prototype.removeIntervals = function () { clearInterval(this.momentumBuffer); }; KeyTracker.prototype.onKeyDown = function () { var _local1 = this; _local1.thisKey = Key.getCode(); if ((_local1.thisKey == _local1.keyA) || (_local1.thisKey == _local1.keyB)) { _parent.onMyKeyPress(_local1.thisKey); } }; JumpTracker.prototype.onKeyDown = function () { var _local1 = this; currentKey = Key.getCode(); switch (currentKey) { case _local1.keyA : jumper.getJumpThrow(); return; case _local1.trick1 : jumper.setTrick(0); return; case _local1.trick2 : jumper.setTrick(1); return; case _local1.trick3 : jumper.setTrick(2); return; case _local1.trick4 : jumper.setTrick(3); return; case _local1.trick5 : jumper.setTrick(4); } }; JumpTracker.prototype.onKeyUp = function () { if (Key.getCode() == this.keyA) { jumper.setJumpStatus(0); angleTracker.getAngle(); angleTracker.stopTracking(); } }; myManager = new KeyTrackerManager(6, 1, 60, myFrameInterval, 0.075); myManager.myKeyTracker = new KeyTracker(72, 74, myManager); myManager.init(); myJumpTracker = new JumpTracker(32, 53, 54, 55, 56, 57); _global.score = function (speed, spread, collisions, landed, tricked) { var _local1 = this; _local1.mySpread = ((spread / 600) * 6) - 2; if (landed) { _local1.scoreTotal = _local1.mySpread - (collisions * collisionPoints); _local1.scoreTotal = _local1.scoreTotal + landingPoints; if (tricked) { _local1.scoreTotal = _local1.scoreTotal + trickPoints; } trace_lc(_local1.scoreTotal); if (_local1.scoreTotal < 0) { _local1.scoreTotal = 0; } else if (scoreTotal >= 10) { _local1.scoreTotal = 10; } } else { _local1.scoreTotal = 0; } _local1.scoreForText = String(_local1.scoreTotal).substring(0, 3); scores.updateScore(_local1.scoreForText); }; scores.totalScore = 0; scores.updateScore = function (score) { this["score" + numberOfJumps] = score; this.totalScore = this.totalScore + Number(score); }; scores.wipeScores = function () { var _local1 = this; _local1.totalScore = 0; i = 1; while (i <= maxJumps) { _local1["score" + i] = ""; i++; } }; soundClip.crashSounds = new Array("crash1", "crash2", "crash3", "crash4", "crash5"); snd_carHurt.hitSounds = new Array("carHurt1", "carHurt2", "carHurt3", "carHurt4", "carHurt5", "carHurt6", "carHurt7", "carHurt8"); snd_groundHurt.hurtSounds = new Array("groundHurt1", "groundHurt2", "groundHurt3", "groundHurt4", "groundHurt5", "groundHurt6", "groundHurt7", "groundHurt8"); soundClip.myCrashLimit = soundClip.crashSounds.length - 1; snd_carHurt.hitSoundsLimit = snd_carHurt.hitSounds.length - 1; snd_groundHurt.groundLimit = snd_groundHurt.hurtSounds.length - 1; soundClip.safeClip = "safe"; soundClip.playCrashSound = function () { var _local1 = this; mySound = Math.generateRandom(_local1.myCrashLimit, 0); myHurtSound = Math.generateRandom(snd_carHurt.hitSoundsLimit, 0); _local1.gotoAndPlay(_local1.crashSounds[mySound]); snd_carHurt.gotoAndPlay(snd_carHurt.hitSounds[myHurtSound]); }; soundClip.playSafeLand = function () { this.gotoAndPlay(this.safeClip); }; soundClip.playLand = function () { this.gotoAndPlay("ground"); if (jumper.hasRebounded) { snd_groundHurt.playHurt(); } }; snd_groundHurt.playHurt = function () { var _local1 = this; mySound = Math.generateRandom(_local1.groundLimit, 0); _local1.gotoAndPlay(_local1.hurtSounds[mySound]); }; jshadow.edgeBuff = 88; jshadow.maxHeight = 250; jshadow.scaleShadow = function () { var _local1 = this; myScalePercent = jumper.getY() / _local1.maxHeight; myScaleFactor = 100 - (myScalePercent * 50); _local1._alpha = 75 - (myScalePercent * 50); _local1.changeScale(myScaleFactor); }; jshadow.changeScale = function (newScale) { this._xscale = newScale; this._yscale = newScale; }; jshadow.onEnterFrame = function () { var _local1 = this; _local1._x = jumper._x + _local1.edgeBuff; _local1.scaleShadow(); }; jumper.resetVars = function () { var _local1 = this; _local1.gotoAndStop(1); _local1.removeIntervals(); _local1.hasCompletedRefresh = true; _local1.timeIncrement = 1; _local1.hasIncreasedIncrement = 0; _local1.myPercentageOfTotal = 0; _local1.isJumping = 0; _local1.hasStartedJump = 0; _local1.storedMomentum = 0; _local1.storedFrameRate = 0; _local1.depthFactor = 1; _local1.y = 0; _local1.vx = 0; _local1.vy = 0; _local1.powerX = 0; _local1.powerY = 0; _local1.storedPercent = 0; _local1.time = 0; _local1.baseHeight = 0; _local1.totalY = 0; _local1._y = _local1.baseY; _local1.storedY = jumper._y; _local1.totalX = 0; _local1.currentZone = 0; _local1.hasRebounded = 0; _local1.jumpBtnDown = 0; _local1.collidedZone = ""; _local1.peak = 0; _local1.storedCrash = ""; _local1.isTricking = 0; _local1.hasLanded = 0; _local1.inCar = 0; _local1.collisions = 0; _local1.collisionPosition = 0; _local1.jumpXStart = 0; _local1.jumpXLand = 0; }; jumper.baseY = 318; jumper.lastCleanStep = 1690; jumper.successHeight = 1.5; jumper.carSafeX = 37; jumper.carSafeY = 328; jumper.initialRunFrame = 5; jumper.stepOffFrame = 3; jumper.jumpFrame = 38; jumper.jumpStepFrame = 40; jumper.initialJumpFrame = 49; jumper.finalJumpFrame = 72; jumper.midRunFrame = jumper.initialRunFrame + Math.round((jumper.jumpFrame - jumper.initialRunFrame) / 2); jumper.runCycleLastFrame = jumper.initialRunFrame + jumperRunAnimationLength; jumper.fallFrames = new Array("fall1", "fall2", "fall3", "fall4", "fall5", "fall6", "fall7", "fall8"); jumper.tricks = new Array("spreadEagle", "toeGrab", "cannonBall", "sailorDive", "flip"); jumper.getY = function () { return(this.y); }; jumper.getResetTime = function () { if (numberOfJumps == maxJumps) { return(endTime); } return(resetTime); }; jumper.removeIntervals = function () { var _local1 = this; delete _local1.onEnterFrame; clearInterval(_local1.myFrameAdvance); clearInterval(_local1.resetScreen); }; jumper.globalScreenReset = function () { resetScreen(0); clearInterval(this.resetScreen); }; jumper.fetchFallFrame = function () { var _local1 = this; tempFrame = Math.generateRandom(_local1.fallFrames.length - 1, 0); myFrame = _local1.fallFrames[tempFrame]; if (_local1.storedCrash == myFrame) { _local1.fetchFallFrame(); } else { _local1.storedCrash = myFrame; _local1.gotoAndStop(myFrame); } }; jumper.getCurrentMomentum = function () { var _local1 = this; _local1.totalMomentum = myManager.getMomentum(); _local1.myPercentageOfTotal = _local1.totalMomentum / 100; _local1.vx = footSpeedInPixels * _local1.myPercentageOfTotal; power.setPowerMeter(_local1.totalMomentum); if ((_local1.totalX >= _local1.lastCleanStep) && (!_local1.isJumping)) { _local1.getJumpThrow(); _local1.setVelocity(10); } _local1.moveJumper(); }; jumper.returnMomentum = function () { var _local1 = this; if (!_local1.isJumping) { return(_local1.vx); } return(_local1.vx); }; jumper.returnIsJumping = function () { return(this.isJumping); }; jumper.moveJumper = function () { var _local1 = this; if (_local1._currentFrame > _local1.stepOffFrame) { _local1.moveX(_local1.vx); } }; jumper.moveX = function (whatX) { var _local1 = this; _local1.storedX = _local1._x; _local1._x = _local1._x + whatX; _local1.totalX = _local1.totalX + whatX; if (_local1.basicCollisionCheck(car.carCollision)) { _local1.granularCollisionCheck(); } }; jumper.returnXInFeet = function () { return(this.totalX / pixelsPerFoot); }; jumper.basicCollisionCheck = function (whatObject) { if (this.collisionBox.hitTest(whatObject)) { return(true); } return(false); }; jumper.granularCollisionCheck = function () { var _local1 = this; var _local2 = _root; myXCoordNear = _local1.collisionBox.offsetParentChain(1); myXCoordFar = (myXCoordNear = myXCoordNear + _local1.collisionBox._width); i = 0; while (i < zones.length) { myZone = zones[i]; myZoneXCoord = myZone.offsetParentChain(1); myZoneFarSide = myZoneXCoord + myZone._width; if (myXCoordNear <= myZoneFarSide) { _local1.currentZone = i; break; } i++; } j = _local1.currentZone + 1; while (j >= (_local1.currentZone - 1)) { tempZone = zones[j]; if (_local1.collisionBox.hitTest(tempZone)) { if (tempZone.zoneType == 1) { if (_local1.y <= _local1.successHeight) { soundClip.playSafeLand(); _local1.inCar = 1; _local2.zoneTxt = "I landed Safely"; car.bounceUp(); _local1.land(); } } else if (tempZone != _local1.collidedZone) { if (!_local1.hasIncreasedIncrement) { _local1.hasIncreasedIncrement = 1; _local1.timeIncrement = _local1.timeIncrement + 2; } _local1.collisions++; _local1.collisionPosition = _local1.y; _local1.collidedZone = tempZone; _local1.fetchFallFrame(); _local1.calculateCollisionPoint(tempZone); soundClip.playCrashSound(); return; } } j--; } }; jumper.calculateCollisionPoint = function (whichBox) { var _local1 = this; var _local2 = whichBox; _local1.hasRebounded = 1; if (_local2.supportsSide) { undefined + _local1.collisionBox._width; point_to_planeX = _local1.storedX - _local2.offsetParentChain(1); point_to_planeY = _local1.storedY - _local2.offsetParentChain(0); check_top = -1 * point_to_planeY; check_left = -1 * point_to_planeX; if (check_top < check_left) { car.bounceSide(); _root.zoneTxt = "side rebound from " + _local2; _local1.vx = _local1.vx * (-1 * elasticity); return; } if (check_left == check_top) { _local1.time = 1; _local1.vx = _local1.vx * (-1 * elasticity); _local1.vy = _local1.vy * (-1 * elasticity); } else { car.bounceUp(); _root.zoneTxt = "top rebound from " + _local2; _local1.baseHeight = _local1.collisionPosition; _local1.time = 1; _local1.vy = _local1.vy * (elasticity * 1.5); if (_local1.vy < vyMin) { _local1.vy = vyMin; } } } else { car.bounceUp(); _root.zoneTxt = "top rebound from " + _local2; _local1.baseHeight = _local1.collisionPosition; _local1.time = 1; _local1.vy = _local1.vy * (elasticity * 1.5); if (_local1.vy < vyMin) { _local1.vy = vyMin; } } }; jumper.jump = function () { var _local1 = this; if ((!_local1.hasRebounded) && (!_local1.isTricking)) { if (_local1.jumpBtnDown) { _local1.setVelocity(angleTracker.getAngle()); } if (_local1._currentframe >= _local1.finalJumpFrame) { _local1.gotoAndStop(_local1.initialJumpFrame); } else { _local1.gotoAndStop(_local1._currentframe + 1); } } _local1.time = _local1.time + _local1.timeIncrement; _local1.tSecs = _local1.time / tSpan; _local1.y = _local1.baseHeight + ((_local1.vy * _local1.tSecs) + ((0.5 * acceleration) * (_local1.tSecs * _local1.tSecs))); if (_local1.y < 0) { _local1.y = 0; } if (_local1.y > _local1.peak) { _local1.peak = _local1.y; } _local1.totalY = _local1.totalY + _local1.y; _local1.moveX(_local1.vx); if (_local1.y > 0) { _local1.storedY = _local1._y; _local1._y = _local1.baseY - _local1.y; } else if (!_local1.hasLanded) { _local1._y = _local1.baseY; _local1.land(); } }; jumper.land = function () { var _local1 = this; _local1.jumpXLand = _local1.totalX; _local1.xSpread = _local1.jumpXLand - _local1.jumpXStart; _level0.jumpTxt = "Spread is " + _local1.xSpread; _local1.vx = 0; _local1.vy = 0; delete _local1.onEnterFrame; _local1.hasLanded = 1; soundClip.playLand(); if (!_local1.inCar) { if ((_local1.collidedZone == car.zone4) || (_local1.collidedZone == car.zone5)) { if (_local1.collisionBox.hitTest(car.zone3)) { _level0.jumpTxt = "Ugly hack worked"; _local1.inCar = 1; } } } myScore = new score(_local1.myPercentageOfTotal, _local1.xSpread, _local1.collisions, _local1.inCar, _local1.isTricking); if (_local1.inCar) { _local1._y = _local1.carSafeY; _local1._x = Math.round(car._x) + _local1.carSafeX; if (_local1.hasRebounded) { _local1.gotoAndPlay("carHurt"); } else { _local1.gotoAndPlay("carSafe"); } scored.init(myScore.scoreForText); } else if (_local1.hasRebounded) { _local1.play(); } else if ((_local1.vx > 10) || (_local1.peak > 200)) { _local1.gotoAndPlay("roughLand"); } else { _local1.gotoAndPlay("landSafe"); } _local1.resetScreen = setInterval(_local1, "globalScreenReset", _local1.getResetTime()); }; jumper.getFrameRate = function () { return(Math.round(jumperMaxAnimationCycle - (this.myPercentageOfTotal * jumperAnimationCycleDelta))); }; jumper.advanceFrame = function () { var _local1 = this; if (_local1.vx > 0) { clearInterval(_local1.myFrameAdvance); if (_local1.hasCompletedRefresh == true) { _local1.hasCompletedRefresh = false; var _local2 = _local1.getNextFrame(); _local1.gotoAndStop(_local2); updateAfterEvent(); _local1.hasCompletedRefresh = true; _local1.storedFrameRate = _local1.getFrameRate(); _local1.myFrameAdvance = setInterval(_local1, "advanceFrame", _local1.storedFrameRate); } } }; jumper.getNextFrame = function () { var _local1 = this; var _local2 = _local1._currentframe + 1; if (_local1.isJumping) { if (!_local1.hasStartedJump) { _local1.hasStartedJump = 1; _local2 = _local1.jumpFrame + 1; } } else if (_local2 > _local1.runCycleLastFrame) { _local2 = _local1.initialRunFrame; } return(_local2); }; jumper.getJumpThrow = function () { var _local1 = this; if (!_local1.returnIsJumping()) { angleTracker.startTracking(); _local1.isJumping = 1; _local1.setJumpStatus(1); _local1.time = 0; _local1.powerX = _local1.vx; _local1.powerY = _local1.myPercentageOfTotal * jumpSpeedInPixels; _local1.jumpXStart = _local1.totalX; _local1.gotoAndStop(_local1.jumpStepFrame); clearInterval(_local1.myFrameAdvance); delete _local1.onEnterFrame; _local1.onEnterFrame = _local1.jump; } }; jumper.setTrick = function (whatTrick) { var _local1 = this; _global.isAwareOfTricks = 1; if (_local1.returnIsJumping()) { if (((_local1.isTricking == 0) && (_local1.hasLanded == 0)) && (_local1.hasRebounded == 0)) { _local1.isTricking = 1; _local1.gotoAndPlay(_local1.tricks[whatTrick]); } } }; jumper.setJumpStatus = function (status) { if (status) { this.jumpBtnDown = 1; } else { this.jumpBtnDown = 0; } }; jumper.setVelocity = function (angle) { var _local1 = this; _local1.angle = angle; _local1.vy = _local1.powerY * Math.sin(_local1.angle * Math.rad); _local1.vx = _local1.powerX * Math.cos(_local1.angle * Math.rad); }; jumper.init = function () { var _local1 = this; _local1.resetVars(); _local1.onEnterFrame = _local1.getCurrentMomentum; _local1.myFrameAdvance = setInterval(_local1, "advanceFrame", myFramerate); }; jumper.init(); cText.runText = function (whichText) { cText.sText.gotoAndStop(whichText); this.gotoAndPlay("run"); }; jumper.collisionBox._visible = 0; car.zone1.zoneType = 0; car.zone2.zoneType = 0; car.zone3.zoneType = 1; car.zone4.zoneType = 0; car.zone5.zoneType = 0; car.zone6.zoneType = 0; car.zone3.zoneHeight = 2; car.zone1.supportsSide = true; car.zone2.supportsSide = true; car.zone3.supportsSide = false; car.zone4.supportsSide = true; car.zone5.supportsSide = false; car.zone6.supportsSide = false; zones = new Array(car.zone1, car.zone2, car.zone3, car.zone4, car.zone5, car.zone6); MovieClip.prototype.offsetParentChain = function (dir) { var _local1 = this; if (dir == 1) { prop = "_x"; } else { prop = "_y"; } _local1.myParentOffset = _local1[prop]; whichObject = _local1; while (whichObject._parent) { to = whichObject._parent; _local1.myParentOffset = _local1.myParentOffset + whichObject._parent[prop]; whichObject = to; } return(_local1.myParentOffset); }; Math.generateRandom = function (x, y) { return(Math.round((Math.random() * x) + y)); }; getStaticMomentum = function () { return(0); }; car.getMomentum = getStaticMomentum; d1.getMomentum = getStaticMomentum; d2.getMomentum = getStaticMomentum; d3.getMomentum = getStaticMomentum; d1.depthFactor = 1; car.depthFactor = 1; d2.depthFactor = 0.9; d3.depthFactor = 0.8; jumper.homeX = 54.55; car.homeX = 1855.7; d1.homeX = 49.3; d2.homeX = -102.8; d3.homeX = -257.4; cameraDummy.stoppedRunning = 0; cameraClip.Camera = new Object(); cameraClip.Camera.delay = 10; cameraClip.Camera.depthObjects = new Array(car, d1, d2, d3, jumper); cameraDummy.homeX = cameraDummy._x; cameraClip.resetViewport = function () { var _local1 = this; delete _local1.onEnterFrame; i = 0; while (i < _local1.Camera.depthObjects.length) { _local1.Camera.depthObjects[i]._x = _local1.Camera.depthObjects[i].homeX; i++; } _local1.setNewTarget(jumper, 10, 113); cameraClip.onEnterFrame = cameraClip.focusCamera; }; cameraDummy.init = function (distance, speed) { var _local1 = this; _local1.stoppedRunning = 0; _local1._x = _local1.homeX; _local1.totalX = distance; _local1.xTarget = _local1._x - _local1.totalX; _local1.speed = speed; cameraClip.setNewTarget(_local1, 0, 113); _local1.onEnterFrame = _local1.moveDummy; }; cameraDummy.returnXInFeet = function () { return(this.totalX / pixelsPerFoot); }; cameraDummy.returnMomentum = function () { return(this.myMomentum); }; cameraDummy.moveDummy = function () { var _local1 = this; _local1.myMomentum = (-1 * (_local1._x - _local1.xTarget)) / _local1.speed; _local1._x = (_local1._x = _local1._x + _local1.myMomentum); _local1.totalX = _local1.totalX + _local1.myMomentum; if (_local1.totalX < 1) { cameraClip.setNewTarget(jumper, 10, 113); _local1.stoppedRunning = 1; delete _local1.onEnterFrame; } }; cameraClip.focusCamera = function () { var _local1 = this; _local1.tv = _local1.jumpFocus.returnXInFeet(); if ((_local1.tv > _local1.focusMin) && (_local1.tv < _local1.focusMax)) { _local1.momentum = _local1.jumpFocus.returnMomentum(); for (objects in _local1.Camera.depthObjects) { tr = _local1.Camera.depthObjects[objects]; tr._x = tr._x - (_local1.momentum * tr.depthFactor); } } }; cameraClip.setNewTarget = function (newTarget, xFocMin, xFocMax) { var _local1 = this; _local1.jumpFocus = newTarget; _local1.focusMin = xFocMin; _local1.focusMax = xFocMax; }; cameraClip.onEnterFrame = cameraClip.focusCamera; power.maxSize = 106; power.minSize = 1; power.setPowerMeter = function (level) { myValue = this.maxSize * (level / 100); this.bar._width = myValue; }; car.bounceUp = function () { this.carGfx.gotoAndPlay("vertical"); }; car.bounceSide = function () { this.carGfx.gotoAndPlay("horizontal"); };
Frame 187
if (!hasReset) { cameraDummy.init(1550, 23); } stop();
Symbol 12 MovieClip Frame 30
gotoAndPlay (1);
Symbol 49 MovieClip Frame 46
gotoAndPlay ("loop");
Symbol 49 MovieClip Frame 58
stop();
Symbol 54 MovieClip Frame 7
c.setMask(mask); stop();
Symbol 54 MovieClip Frame 14
stop();
Symbol 61 Button
on (release) { gotoAndPlay ("build"); }
Symbol 323 MovieClip Frame 1
sec = 35;
Symbol 323 MovieClip Frame 3
wait = 5; if (i >= (sec * wait)) { i = 0; gotoAndPlay ("start"); } else { gotoAndPlay(_currentframe - 1); i++; }
Symbol 323 MovieClip Frame 147
wait = 15; if (i >= (sec * wait)) { i = 0; gotoAndPlay ("loop"); } else { gotoAndPlay(_currentframe - 1); i++; }
Symbol 323 MovieClip Frame 163
gotoAndPlay (1);
Symbol 868 MovieClip Frame 1
stop();
Symbol 868 MovieClip Frame 73
stop();
Symbol 868 MovieClip Frame 84
stop();
Symbol 868 MovieClip Frame 140
gotoAndPlay ("fall2twitch");
Symbol 868 MovieClip Frame 151
stop();
Symbol 868 MovieClip Frame 160
stop();
Symbol 868 MovieClip Frame 167
stop();
Symbol 868 MovieClip Frame 175
stop();
Symbol 868 MovieClip Frame 186
stop();
Symbol 868 MovieClip Frame 198
stop();
Symbol 868 MovieClip Frame 213
Symbol 868 MovieClip Frame 222
stop();
Symbol 868 MovieClip Frame 232
stop();
Symbol 868 MovieClip Frame 234
stop();
Symbol 868 MovieClip Frame 239
stop();
Symbol 868 MovieClip Frame 244
stop();
Symbol 868 MovieClip Frame 252
stop();
Symbol 868 MovieClip Frame 277
stop();
Symbol 868 MovieClip Frame 278
this._y = this.carSafeY;
Symbol 868 MovieClip Frame 296
stop();
Symbol 868 MovieClip Frame 297
this._y = this.carSafeY;
Symbol 868 MovieClip Frame 334
stop();
Symbol 874 MovieClip Frame 1
stop();
Symbol 874 MovieClip Frame 2
stop();
Symbol 875 MovieClip Frame 1
stop();
Symbol 875 MovieClip Frame 60
gotoAndStop (1);
Symbol 880 MovieClip Frame 1
stop();
Symbol 880 MovieClip Frame 18
gotoAndStop ("hold");
Symbol 880 MovieClip Frame 44
gotoAndStop ("hold");
Symbol 887 MovieClip Frame 1
stop();
Symbol 887 MovieClip Frame 13
stop();
Symbol 887 MovieClip Frame 25
stop();
Symbol 887 MovieClip Frame 36
stop();
Symbol 887 MovieClip Frame 49
stop();
Symbol 887 MovieClip Frame 61
stop();
Symbol 887 MovieClip Frame 73
stop();
Symbol 887 MovieClip Frame 86
stop();
Symbol 897 MovieClip Frame 1
stop();
Symbol 897 MovieClip Frame 13
stop();
Symbol 897 MovieClip Frame 25
stop();
Symbol 897 MovieClip Frame 36
stop();
Symbol 897 MovieClip Frame 49
stop();
Symbol 897 MovieClip Frame 61
stop();
Symbol 897 MovieClip Frame 74
stop();
Symbol 897 MovieClip Frame 87
stop();
Symbol 897 MovieClip Frame 100
stop();
Symbol 897 MovieClip Frame 116
stop();
Symbol 910 MovieClip Frame 1
stop();
Symbol 910 MovieClip Frame 13
stop();
Symbol 910 MovieClip Frame 25
stop();
Symbol 910 MovieClip Frame 36
stop();
Symbol 910 MovieClip Frame 49
stop();
Symbol 910 MovieClip Frame 61
stop();
Symbol 910 MovieClip Frame 74
stop();
Symbol 910 MovieClip Frame 87
stop();
Symbol 910 MovieClip Frame 100
stop();
Symbol 914 MovieClip Frame 1
function music(value) { if (value == 1) { loopSound2.start(0, 3); loopSound2.onSoundComplete = function () { loopSound2_2.start(0, 0); }; loopSound2_2.onSoundComplete = function () { loopSound3.start(0, 999); }; endSound1 = function () { stopAllSounds(); loopSound2.start(); }; endSound3 = function () { stopAllSounds(); loopSound2_2.start(0, 1); }; } else { loopSound2.stop(); loopSound2_2.stop(); loopSound3.stop(); } } stopAllSounds(); loopSound1 = new Sound(); loopSound1.attachSound("loop1"); loopSound2 = new Sound(); loopSound2.attachSound("loop2"); loopSound2_2 = new Sound(); loopSound2_2.attachSound("loop2_2"); loopSound3 = new Sound(); loopSound3.attachSound("loop3"); loopSound2.start(0, 3); loopSound2.onSoundComplete = function () { loopSound2_2.start(0, 0); }; loopSound2_2.onSoundComplete = function () { loopSound3.start(0, 999); }; endSound1 = function () { stopAllSounds(); loopSound2.start(); }; endSound3 = function () { stopAllSounds(); loopSound2_2.start(0, 1); }; stop();
Symbol 926 Button
on (press) { resetGame(); }
Symbol 929 Button
on (release) { if (!panelOut) { help.gotoAndPlay("on"); } }
Symbol 933 Button
on (release) { if (soundStatus == 1) { music.music(0); soundStatus = 0; mStatus.gotoAndStop("off"); } else { music.music(1); soundStatus = 1; mStatus.gotoAndStop("on"); } }
Symbol 936 Button
on (release) { getURL ("javascript:self.close();"); }
Symbol 939 Button
on (release) { emailFriend(); }
Symbol 944 MovieClip Frame 1
stop();
Symbol 944 MovieClip Frame 2
stop();
Symbol 947 Button
on (release) { getURL ("javascript:openJumpGameHighScores()"); }
Symbol 990 Button
on (release) { gotoAndPlay ("off"); }
Symbol 998 MovieClip Frame 1
stop();
Symbol 998 MovieClip Frame 2
_highquality = 1; _global.panelOut = this;
Symbol 998 MovieClip Frame 16
c.setMask(mask); stop();
Symbol 998 MovieClip Frame 32
_highquality = 0; _global.panelOut = 0; stop();
Symbol 1008 Button
on (release) { if (!submitOut) { gotoAndPlay ("submit"); } }
Symbol 1011 Button
on (release) { emailFriend(); this.gotoAndStop(1); }
Symbol 1014 Button
on (release) { gotoAndPlay ("off"); }
Symbol 1023 Button
on (release) { _parent.scoreSubmit(nameField, _parent.scores.totalScore); }
Symbol 1027 Button
on (release) { getURL ("javascript:openJumpGameHighScores()"); }
Symbol 1036 MovieClip Frame 1
submitOut = 0; stop();
Symbol 1036 MovieClip Frame 2
_highquality = 1; _global.panelOut = this;
Symbol 1036 MovieClip Frame 16
c.setMask(mask); stop();
Symbol 1036 MovieClip Frame 17
submitOut = 0;
Symbol 1036 MovieClip Frame 41
stop();
Symbol 1036 MovieClip Frame 43
stop();
Symbol 1036 MovieClip Frame 44
stop();
Symbol 1036 MovieClip Frame 45
stop();
Symbol 1036 MovieClip Frame 65
_highquality = 0; _global.panelOut = 0; trace_lc(_global.panelOut); resetGame(); stop();
Symbol 1042 Button
on (release) { gotoAndPlay ("off"); }
Symbol 1048 MovieClip Frame 1
stop();
Symbol 1048 MovieClip Frame 2
_highquality = 1; _global.panelOut = this;
Symbol 1048 MovieClip Frame 16
c.setMask(mask); stop();
Symbol 1048 MovieClip Frame 32
_highquality = 0; _global.isAwareOfTricks = 1; _global.panelOut = 0; resetScreen(0); stop();
Symbol 1054 MovieClip Frame 1
function init(num) { this.sVal = num; gotoAndPlay (2); } stop();
Symbol 1054 MovieClip Frame 40
stop();

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Instance Names

"loadRunner"Frame 25Symbol 49 MovieClip
"introText"Frame 30Symbol 54 MovieClip
"d3"Frame 94Symbol 64 MovieClip
"d2"Frame 94Symbol 326 MovieClip
"d1"Frame 94Symbol 334 MovieClip
"jshadow"Frame 94Symbol 336 MovieClip
"jumper"Frame 94Symbol 868 MovieClip
"cText"Frame 94Symbol 875 MovieClip
"car"Frame 94Symbol 881 MovieClip
"soundClip"Frame 94Symbol 887 MovieClip
"snd_carHurt"Frame 94Symbol 897 MovieClip
"snd_groundHurt"Frame 94Symbol 910 MovieClip
"music"Frame 94Symbol 914 MovieClip
"mStatus"Frame 120Symbol 944 MovieClip
"angleTracker"Frame 120Symbol 948 MovieClip
"scores"Frame 127Symbol 963 MovieClip
"angle"Frame 141Symbol 973 MovieClip
"power"Frame 141Symbol 979 MovieClip
"help"Frame 172Symbol 998 MovieClip
"gameOver"Frame 172Symbol 1036 MovieClip
"tricks"Frame 172Symbol 1048 MovieClip
"scored"Frame 172Symbol 1054 MovieClip
"cameraClip"Frame 172Symbol 1055 MovieClip
"zoneTxt"Frame 172Symbol 1056 EditableText
"jumpTxt"Frame 172Symbol 1057 EditableText
"cameraDummy"Frame 172Symbol 1055 MovieClip
"txtP"Symbol 49 MovieClip Frame 1Symbol 9 EditableText
"loading"Symbol 49 MovieClip Frame 1Symbol 12 MovieClip
"collisionBox"Symbol 868 MovieClip Frame 1Symbol 338 MovieClip
"sText"Symbol 875 MovieClip Frame 1Symbol 874 MovieClip
"carCollision"Symbol 881 MovieClip Frame 1Symbol 338 MovieClip
"carGfx"Symbol 881 MovieClip Frame 1Symbol 880 MovieClip
"zone1"Symbol 881 MovieClip Frame 1Symbol 338 MovieClip
"zone2"Symbol 881 MovieClip Frame 1Symbol 338 MovieClip
"zone3"Symbol 881 MovieClip Frame 1Symbol 338 MovieClip
"zone4"Symbol 881 MovieClip Frame 1Symbol 338 MovieClip
"zone5"Symbol 881 MovieClip Frame 1Symbol 338 MovieClip
"zone6"Symbol 881 MovieClip Frame 1Symbol 338 MovieClip
"angleGfx"Symbol 973 MovieClip Frame 1Symbol 338 MovieClip
"readout"Symbol 973 MovieClip Frame 1Symbol 969 EditableText
"bar"Symbol 979 MovieClip Frame 1Symbol 976 MovieClip
"s"Symbol 1054 MovieClip Frame 2Symbol 1052 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 94Symbol 911 as "loop2"
ExportAssets (56)Timeline Frame 94Symbol 912 as "loop2_2"
ExportAssets (56)Timeline Frame 94Symbol 913 as "loop3"

Labels

"loader"Frame 25
"loaded"Frame 34
"move"Frame 40
"intro"Frame 82
"build"Frame 94
"start"Frame 120
"loop"Symbol 49 MovieClip Frame 15
"out"Symbol 49 MovieClip Frame 47
"on"Symbol 54 MovieClip Frame 1
"off"Symbol 54 MovieClip Frame 8
"start"Symbol 323 MovieClip Frame 4
"loop"Symbol 323 MovieClip Frame 148
"fall1"Symbol 868 MovieClip Frame 74
"fall2"Symbol 868 MovieClip Frame 85
"fall2twitch"Symbol 868 MovieClip Frame 93
"fall3"Symbol 868 MovieClip Frame 141
"fall4"Symbol 868 MovieClip Frame 152
"fall5"Symbol 868 MovieClip Frame 161
"fall6"Symbol 868 MovieClip Frame 168
"fall7"Symbol 868 MovieClip Frame 176
"fall8"Symbol 868 MovieClip Frame 187
"landSafe"Symbol 868 MovieClip Frame 213
"roughLand"Symbol 868 MovieClip Frame 223
"spreadEagle"Symbol 868 MovieClip Frame 233
"toeGrab"Symbol 868 MovieClip Frame 235
"cannonBall"Symbol 868 MovieClip Frame 240
"sailorDive"Symbol 868 MovieClip Frame 245
"flip"Symbol 868 MovieClip Frame 253
"carSafe"Symbol 868 MovieClip Frame 278
"carHurt"Symbol 868 MovieClip Frame 297
"run"Symbol 875 MovieClip Frame 2
"hold"Symbol 880 MovieClip Frame 1
"vertical"Symbol 880 MovieClip Frame 6
"horizontal"Symbol 880 MovieClip Frame 32
"hold"Symbol 887 MovieClip Frame 1
"crash1"Symbol 887 MovieClip Frame 2
"crash2"Symbol 887 MovieClip Frame 14
"crash3"Symbol 887 MovieClip Frame 26
"crash4"Symbol 887 MovieClip Frame 37
"crash5"Symbol 887 MovieClip Frame 50
"ground"Symbol 887 MovieClip Frame 62
"safe"Symbol 887 MovieClip Frame 74
"hold"Symbol 897 MovieClip Frame 1
"carHurt1"Symbol 897 MovieClip Frame 2
"carHurt2"Symbol 897 MovieClip Frame 14
"carHurt3"Symbol 897 MovieClip Frame 26
"carHurt4"Symbol 897 MovieClip Frame 37
"carHurt5"Symbol 897 MovieClip Frame 50
"carHurt6"Symbol 897 MovieClip Frame 62
"carHurt7"Symbol 897 MovieClip Frame 75
"carHurt8"Symbol 897 MovieClip Frame 88
"overshoot"Symbol 897 MovieClip Frame 101
"hold"Symbol 910 MovieClip Frame 1
"groundHurt1"Symbol 910 MovieClip Frame 2
"groundHurt2"Symbol 910 MovieClip Frame 14
"groundHurt3"Symbol 910 MovieClip Frame 26
"groundHurt4"Symbol 910 MovieClip Frame 37
"groundHurt5"Symbol 910 MovieClip Frame 50
"groundHurt6"Symbol 910 MovieClip Frame 62
"groundHurt7"Symbol 910 MovieClip Frame 75
"groundHurt8"Symbol 910 MovieClip Frame 88
"on"Symbol 944 MovieClip Frame 1
"off"Symbol 944 MovieClip Frame 2
"on"Symbol 998 MovieClip Frame 2
"off"Symbol 998 MovieClip Frame 17
"end"Symbol 998 MovieClip Frame 32
"on"Symbol 1036 MovieClip Frame 2
"submit"Symbol 1036 MovieClip Frame 17
"recieved"Symbol 1036 MovieClip Frame 43
"failed"Symbol 1036 MovieClip Frame 44
"badurl"Symbol 1036 MovieClip Frame 45
"off"Symbol 1036 MovieClip Frame 51
"end"Symbol 1036 MovieClip Frame 65
"on"Symbol 1048 MovieClip Frame 2
"off"Symbol 1048 MovieClip Frame 17
"end"Symbol 1048 MovieClip Frame 32
"hold"Symbol 1054 MovieClip Frame 1
"run"Symbol 1054 MovieClip Frame 2

Dynamic Text Variables

percentSymbol 9 EditableText"00000"
score1Symbol 950 EditableText""
score3Symbol 951 EditableText""
score4Symbol 952 EditableText""
score5Symbol 953 EditableText""
score6Symbol 954 EditableText""
score7Symbol 955 EditableText""
score8Symbol 956 EditableText""
score9Symbol 957 EditableText""
score10Symbol 958 EditableText""
totalScoreSymbol 959 EditableText""
score2Symbol 960 EditableText""
readoutSymbol 969 EditableText""
vars.tHelpSymbol 991 EditableText"HELP"
nameFieldSymbol 1019 EditableText""
_parent.sValSymbol 1049 EditableText"10"
_parent.sValSymbol 1050 EditableText"10"
zoneTxtSymbol 1056 EditableText""
jumpTxtSymbol 1057 EditableText""




http://swfchan.com/5/23148/info.shtml
Created: 26/5 -2019 10:33:41 Last modified: 26/5 -2019 10:33:41 Server time: 22/12 -2024 23:43:53