STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229593
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/60028106?noj=FRM60028106-21DC" width="1" height="1"></div>

Aggressive Attack.swf

This is the info page for
Flash #23210

(Click the ID number above for more basic data on this flash file.)


Text
Loading...

loader

3

Win Screen

death
screen

RESTART LEVEL
RETURN TO TITLE

Happy Halloween from ArmorGames.com

PLAY

PLAY
OPTION
HELP
MORE GAMES

RETURN

VOLUME:
MUSIC:
SOUND FX:

SOUND

GRAPHICS

ANTI-ALIAS:

ON     OFF
ON     OFF

ON     OFF

Use the Left mouse button to walk

N
E
X
T

SPACE

Use the Space key to fire

P
R
E
V
I
O
U
S

N
E
X
T

Use the Shift key in combination with the
left mouse button to select units

T

F

I

H

S

P
R
E
V
I
O
U
S

N
E
X
T

Press ESC to end the level at any time

ESC

P
R
E
V
I
O
U
S

How To Play

OH MY LANTA! LOOK VAMPIRES!

WE SHOULD KILL THEM!

LET'S ATTACK AGGRESIVELY!

GAME

AND  THE WORLD WAS SAVED!

LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL

You Win
Thanks for Playing!

ActionScript [AS1/AS2]

Frame 1
stop(); Stage.showMenu = false; music = true; soundfx = true; SOUND = new Sound(); SoundFX = function (identifier) { if (!soundfx) { return(undefined); } _root.SOUND.attachSound(identifier); _root.SOUND.start(0, 1); }; Music = function (identifier) { if (!music) { return(undefined); } _root.SOUND.stop(); _root.SOUND.attachSound(identifier); _root.SOUND.start(0, 99999); }; flashBlack = function () { _root.createEmptyMovieClip("FLASH", 10000); _root.FLASH.beginFill(0, 100); _root.FLASH.moveTo(-50, -50); _root.FLASH.lineTo(500, -50); _root.FLASH.lineTo(500, 500); _root.FLASH.lineTo(-50, 500); _root.FLASH.lineTo(-50, -50); _root.FLASH._alpha = 0; _root.FLASH.IN = true; _root.FLASH.onEnterFrame = function () { this._x = -_x; this._y = -_y; if (this.IN) { this._alpha = this._alpha + 10; } else { this._alpha = this._alpha - 10; } if (this._alpha >= 100) { this.IN = false; WHERE(); } else if (this._alpha < 0) { this.removeMovieClip(); } }; };
Instance of Symbol 84 MovieClip in Frame 1
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Instance of Symbol 131 MovieClip in Frame 1
on (release) { getURL ("http://www.newgrounds.com/", "_blank"); }
Instance of Symbol 134 MovieClip in Frame 1
on (release) { getURL ("http://www.monkeyinthepants.com/", "_blank"); }
Frame 8
stop();
Instance of Symbol 887 MovieClip "AG" in Frame 8
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Instance of Symbol 84 MovieClip in Frame 14
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Instance of Symbol 131 MovieClip in Frame 14
on (release) { getURL ("http://www.newgrounds.com/", "_blank"); }
Instance of Symbol 134 MovieClip in Frame 14
on (release) { getURL ("http://www.monkeyinthepants.com/", "_blank"); }
Frame 35
stop(); HUDDepth = 9999; lvlCompleteDepth = 9100; FGDepth = 9000; arrowDepthReset = 6050; particleDepthReset = 6000; selectorDepth = 9050; walkIndicatorDepth = 4999; hunterDepthReset = 1000; bulletDepthReset = 1500; vampireDepthReset = 2000; bossDepth = 900; BGDepth = 100; arrowDepth = arrowDepthReset; arrowDepthMax = 6100; hunterDepth = hunterDepthReset; hunterDepthMax = 1150; bulletDepth = bulletDepthReset; bulletDepthMax = 1600; vampireDepth = vampireDepthReset; vampireDepthMax = 2100; particleDepth = particleDepthReset; particleDepthMax = 6050; DragThing = function (X, Y) { _root.createEmptyMovieClip("selector", selectorDepth); _root.selector._x = X; _root.selector._y = Y; _root.selector.boarder = 16777215 /* 0xFFFFFF */; _root.selector.fill = 16777215 /* 0xFFFFFF */; _root.selector.onEnterFrame = function () { this.clear(); this.beginFill(this.fill, 25); this.lineStyle(1, this.boarder); this.lineTo(this._xmouse, 0); this.lineTo(this._xmouse, this._ymouse); this.lineTo(0, this._ymouse); this.lineTo(0, 0); }; onMouseUp = function () { _root.selector.removeMovieClip(); }; }; switchDepths = function (PTR1, PTR2) { PTR1.swapDepths(PTR2); tempD = PTR1.depth; PTR1.depth = PTR2.depth; PTR2.depth = tempD; }; SpawnMC = function (IDENTIFIER, DEPTH, X, Y, MULTI) { if (MULTI) { NAME = IDENTIFIER + DEPTH; } else { NAME = IDENTIFIER; } _root.attachMovie(IDENTIFIER, NAME, DEPTH); _root[NAME]._x = X; _root[NAME]._y = Y; return(_root[NAME]); }; SpawnBullet = function (X, Y) { bulletPTR = SpawnMC("bullet", bulletDepth, X, Y, true); bulletPTR.range = 12 + random(5); bulletPTR.speed = 15 + (random(30) * 0.1); bulletPTR.theta = Math.atan2(_ymouse - Y, _xmouse - X) + (random(10) * 0.01); bulletPTR.xSpeed = bulletPTR.speed * Math.cos(bulletPTR.theta); bulletPTR.ySpeed = bulletPTR.speed * Math.sin(bulletPTR.theta); bulletPTR._rotation = (bulletPTR.theta * 180) / Math.PI; bulletPTR.onEnterFrame = function () { this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; if (BG.HIT.hitTest(this._x, this._y, true) || ((this.range--) < 0)) { this.removeMovieClip(); } }; if ((++bulletDepth) >= bulletDepthMax) { bulletDepth = bulletDepthReset; } }; SpawnArrow = function (X, Y, R, TYPE) { if (TYPE == 1) { arrowPTR = SpawnMC("laser", arrowDepth, X, Y, true); } else { arrowPTR = SpawnMC("arrow", arrowDepth, X, Y, true); } arrowPTR.theta = R; arrowPTR.range = 25 + random(5); arrowPTR.speed = 7 + (random(30) * 0.1); if (TYPE == 1) { arrowPTR.range = arrowPTR.range + 10; arrowPTR.speed = arrowPTR.speed + 5; } arrowPTR.xSpeed = arrowPTR.speed * Math.cos(arrowPTR.theta); arrowPTR.ySpeed = arrowPTR.speed * Math.sin(arrowPTR.theta); arrowPTR._rotation = (arrowPTR.theta * 180) / Math.PI; arrowPTR.onEnterFrame = function () { this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; if (BG.HIT.hitTest(this._x, this._y, true) || ((this.range--) < 0)) { this.removeMovieClip(); } i = hunterDepthReset; while (i <= hunterDepth) { PTR = _root["hunter" + i]; if (PTR.hitTest(this._x, this._y)) { SpawnMC("bloodz", particleDepth, this._x, this._y, true); if ((++particleDepth) >= particleDepthMax) { particleDepth = particleDepthReset; } SpawnMC("BloodChunks", particleDepth, PTR._x, PTR._y, true); if ((++particleDepth) >= particleDepthMax) { particleDepth = particleDepthReset; } SpawnMC("Explosivo", particleDepth, X, Y, true); if ((++particleDepth) >= particleDepthMax) { particleDepth = particleDepthReset; } PTR.removeMovieClip(); this.removeMovieClip(); break; } i++; } }; if ((++arrowDepth) >= arrowDepthMax) { arrowDepth = arrowDepthReset; } }; SpawnAllBullets = function () { j = hunterDepthReset; while (j <= hunterDepth) { PTR_ = _root["hunter" + j]; if (PTR_ && (PTR_._selected)) { SpawnBullet(PTR_._x, PTR_._y - 10); } j++; } }; SpawnWalkIndicator = function (X, Y) { indicatorPTR = SpawnMC("walkIndicator", walkIndicatorDepth, X, Y, false); indicatorPTR.onEnterFrame = function () { if (this._currentframe == this._totalframes) { this.removeMovieClip(); } }; }; Click = function () { if (Key.isDown(16)) { DragThing(_xmouse, _ymouse); } else { SpawnWalkIndicator(_xmouse, _ymouse); } }; LoadLevel = function (NUMBER) { _root.ClearAll(); _root.hunterDepth = hunterDepthReset; _root.enemies = 1; livingHunters = hunters; if (level == 7) { Music("bossMusic.mp3"); } else { Music("gameMusic.mp3"); } _root.attachMovie(("lvl" + NUMBER) + "_BG", "BG", BGDepth); _root.attachMovie(("lvl" + NUMBER) + "_FG", "FG", FGDepth); _root.startX = BG.spawn._x; _root.startY = BG.spawn._y; _root.createEmptyMovieClip("HUD", HUDDepth); _root.HUD._x = startX; _root.HUD._y = startY; _root.UpdateCamera(); (_root._x = (-HUD._x) + 225); (_root._y = (-HUD._y) + 225); (_root.FLASH._x = -_x); (FLASH._y = -_y); i = 0; while (i < hunters) { SpawnHunter((startX + random(30)) - 15, (startY + random(30)) - 15); i++; } if (level > 1) { SpawnMC("+hunter", particleDepth, startX, startY, true); } if ((++particleDepth) >= particleDepthMax) { particleDepth = particleDepthReset; } onEnterFrame = GameEngine; onMouseDown = Click; }; UpdateCamera = function () { X = _xmouse - HUD._x; Y = _ymouse - HUD._y; if (X > 100) { HUD._x = HUD._x + ((X - 100) * 0.08); } else if (X < -100) { HUD._x = HUD._x + ((X + 100) * 0.08); } if (Y > 100) { HUD._y = HUD._y + ((Y - 100) * 0.08); } else if (Y < -100) { HUD._y = HUD._y + ((Y + 100) * 0.08); } if (Key.isDown(37)) { HUD._x = HUD._x - 10; } if (Key.isDown(39)) { HUD._x = HUD._x + 10; } if (Key.isDown(38)) { HUD._y = HUD._y - 10; } if (Key.isDown(40)) { HUD._y = HUD._y + 10; } if ((HUD._x - 225) < 10) { HUD._x = 235; } if ((HUD._x + 225) > (BG._width - 10)) { HUD._x = BG._width - 235; } if ((HUD._y - 225) < 10) { HUD._y = 235; } if ((HUD._y + 225) > (BG._height - 10)) { HUD._y = BG._height - 235; } _x = (_x + ((((-HUD._x) + 225) - _x) * 0.5)); _y = (_y + ((((-HUD._y) + 225) - _y) * 0.5)); if (DeathScreen) { (DeathScreen._x = -_x); (DeathScreen._y = -_y); } }; ClearAll = function () { _x = 0; _y = 0; FLASH._x = 0; FLASH._y = 0; onEnterFrame = null; onMouseDown = null; onMouseUp = null; _root.FG.removeMovieClip(); _root.BG.removeMovieClip(); _root.HUD.removeMovieClip(); _root.selector.removeMovieClip(); _root.walkIndicator.removeMovieClip(); _root.boss.removeMovieClip(); _root.DeathScreen.removeMovieClip(); _root.LevelComplete.removeMovieClip(); i = particleDepthReset; while (i <= particleDepthMax) { _root["Explosivo" + i].removeMovieClip(); i++; } i = particleDepthReset; while (i <= particleDepthMax) { _root["Explosivo2" + i].removeMovieClip(); i++; } i = particleDepthReset; while (i <= particleDepthMax) { _root["Explosivo3" + i].removeMovieClip(); i++; } i = particleDepthReset; while (i <= particleDepthMax) { _root["Explosivo4" + i].removeMovieClip(); i++; } i = particleDepthReset; while (i <= particleDepthMax) { _root["BloodChunks" + i].removeMovieClip(); i++; } i = particleDepthReset; while (i <= particleDepthMax) { _root["bloodz" + i].removeMovieClip(); i++; } i = hunterDepthReset; while (i <= hunterDepthMax) { _root["hunter" + i].removeMovieClip(); i++; } i = vampireDepthReset; while (i <= vampireDepthMax) { _root["vampire" + i].removeMovieClip(); i++; } i = vampireDepthReset; while (i <= vampireDepthMax) { _root["vampire2" + i].removeMovieClip(); i++; } i = vampireDepthReset; while (i <= vampireDepthMax) { _root["bat" + i].removeMovieClip(); i++; } i = vampireDepthReset; while (i <= vampireDepthMax) { _root["BigGhost" + i].removeMovieClip(); i++; } i = vampireDepthReset; while (i <= vampireDepthMax) { _root["skeleton1" + i].removeMovieClip(); i++; } i = vampireDepthReset; while (i <= vampireDepthMax) { _root["skeleton2" + i].removeMovieClip(); i++; } i = bulletDepthReset; while (i <= bulletDepthMax) { _root["bullet" + i].removeMovieClip(); i++; } i = arrowDepthReset; while (i <= arrowDepthMax) { _root["arrow" + i].removeMovieClip(); i++; } }; SpawnHunter = function (X, Y) { hunterPTR = SpawnMC("hunter", hunterDepth, X, Y, true); hunterPTR.attachMovie("LEGS0" + (random(2) + 1), "legs", 1); hunterPTR.legs._x = -7; hunterPTR.legs._y = -30; hunterPTR.attachMovie("BODY0" + (random(2) + 1), "body", 2); hunterPTR.body._x = -7; hunterPTR.body._y = -30; hunterPTR.attachMovie("HEAD0" + (random(2) + 1), "head", 3); hunterPTR.head._x = -7; hunterPTR.head._y = -30; hunterPTR._selected = true; hunterPTR.base._visible = hunterPTR._selected; hunterPTR.Xwant = X; hunterPTR.Ywant = Y; hunterPTR.DIST = 0; hunterPTR.angle = 0; hunterPTR.speed = 4 + (random(200) * 0.01); hunterPTR.depth = hunterDepth; hunterPTR.counter = random(3); hunterPTR.onEnterFrame = function () { if (_root.selector) { this._selected = _root.selector.hitTest(this); this.base._visible = this._selected; } if (this._selected && (_root.walkIndicator)) { this.Xwant = (_root.walkIndicator._x + random(50)) - 25; this.Ywant = (_root.walkIndicator._y + random(40)) - 20; } this.DX = this.Xwant - this._x; this.DY = this.Ywant - this._y; this.DIST = Math.sqrt(Math.pow(this.DX, 2) + Math.pow(this.DY, 2)); if (this.DIST > 5) { this.angle = Math.atan2(this.DY, this.DX); this.xSpeed = this.speed * Math.cos(this.angle); this.ySpeed = this.speed * Math.sin(this.angle); if ((!BG.HIT.hitTest(this._x + this.xSpeed, this._y, true)) && (!(boss && (boss.bound.hitTest(this._x + this.xSpeed, this._y, true))))) { XOK = true; } else { XOK = false; } if ((!BG.HIT.hitTest(this._x, this._y + this.ySpeed, true)) && (!(boss && (boss.bound.hitTest(this._x, this._y + this.ySpeed, true))))) { YOK = true; } else { YOK = false; } if (YOK) { this._y = this._y + this.ySpeed; if (!XOK) { this._y = this._y + this.ySpeed; } } if (XOK) { this._x = this._x + this.xSpeed; if (!YOK) { this._x = this._x + this.xSpeed; } } while (BG.HIT.hitTest(this.Xwant, this.Ywant, true) || (boss && (boss.bound.hitTest(this.Xwant, this.Ywant, true)))) { this.Xwant = this.Xwant - (Math.cos(this.angle) * 3); this.Ywant = this.Ywant - (Math.sin(this.angle) * 3); } } else { this.xSpeed = (this.ySpeed = 0); } if ((this.counter++) >= 3) { this.counter = 0; } if (this.counter == 0) { i = hunterDepthReset; while (i <= hunterDepth) { PTR = _root["hunter" + i]; if ((((PTR && (PTR != this)) && (this.hitTest(PTR))) && (this._y < PTR._y)) && (this.depth > PTR.depth)) { switchDepths(this, PTR); } i++; } } this.aimAngle = Math.atan2(_ymouse - this._y, _xmouse - this._x) - 0.196349540849362; this.aimPos = (0.196349540849362 - this.aimAngle) / (Math.PI*2); if (this.aimPos < 0) { this.aimPos++; } this.aimPos = int(this.aimPos * 8); this.pos = (0.196349540849362 - this.angle) / (Math.PI*2); if (this.pos < 0) { this.pos++; } this.pos = int(this.pos * 8); if ((this.xSpeed == 0) && (this.ySpeed == 0)) { if (this._selected) { this.legs.gotoAndStop("stand" + this.aimPos); this.body.gotoAndStop("stand" + this.aimPos); this.head.gotoAndStop("stand" + this.aimPos); } else { this.legs.gotoAndStop("stand" + this.pos); this.body.gotoAndStop("stand" + this.pos); this.head.gotoAndStop("stand" + this.pos); } } else if (this._selected) { this.legs.gotoAndStop("walk" + this.pos); this.body.gotoAndStop("walk" + this.aimPos); this.head.gotoAndStop("walk" + this.aimPos); } else { this.legs.gotoAndStop("walk" + this.pos); this.body.gotoAndStop("walk" + this.pos); this.head.gotoAndStop("walk" + this.pos); } }; if ((++hunterDepth) >= hunterDepthMax) { hunterDepth = hunterDepthReset; } }; SpawnBat = function (X, Y) { SpawnVampire(X, Y, 3); }; SpawnVampire = function (X, Y, VAMP) { SpawnMC("Explosivo", particleDepth, X, Y, true); if ((++particleDepth) >= particleDepthMax) { particleDepth = particleDepthReset; } SpawnMC("Explosivo2", particleDepth, X, Y, true); if ((++particleDepth) >= particleDepthMax) { particleDepth = particleDepthReset; } SpawnMC("Explosivo3", particleDepth, X, Y, true); if ((++particleDepth) >= particleDepthMax) { particleDepth = particleDepthReset; } if (VAMP == 1) { vampirePTR = SpawnMC("vampire", vampireDepth, X, Y, true); } else if (VAMP == 2) { vampirePTR = SpawnMC("vampire2", vampireDepth, X, Y, true); } else if (VAMP == 3) { vampirePTR = SpawnMC("bat", vampireDepth, X, Y, true); } vampirePTR.counter = random(5); vampirePTR.depth = vampireDepth; if ((VAMP == 1) || (VAMP == 3)) { vampirePTR.health = 1; } else { vampirePTR.health = 3; } if (VAMP == 1) { vampirePTR.speed = 3 + (random(10) * 0.1); } else if (VAMP == 2) { vampirePTR.speed = 4 + (random(10) * 0.1); } else if (VAMP == 3) { vampirePTR.speed = 6 + (random(10) * 0.1); } vampirePTR.prey = null; vampirePTR.angle = 4.71238898038469; vampirePTR.spawn = true; vampirePTR.gotoAndStop("spawn"); vampirePTR.VAMP = VAMP; vampirePTR.onEnterFrame = function () { if ((this.counter++) >= 5) { this.counter = 0; } if (this.counter == 0) { i = vampireDepthReset; while (i <= vampireDepth) { PTR = _root["vampire" + i]; if ((((PTR && (PTR != this)) && (this.hitTest(PTR))) && (this._y < PTR._y)) && (this.depth > PTR.depth)) { switchDepths(this, PTR); } PTR = _root["vampire2" + i]; if ((((PTR && (PTR != this)) && (this.hitTest(PTR))) && (this._y < PTR._y)) && (this.depth > PTR.depth)) { switchDepths(this, PTR); } PTR = _root["BigGhost" + i]; if ((((PTR && (PTR != this)) && (this.hitTest(PTR))) && (this._y < PTR._y)) && (this.depth > PTR.depth)) { switchDepths(this, PTR); } i++; } } if ((this.counter == 3) && (this.prey._name == undefined)) { i = hunterDepthReset; while (i <= hunterDepth) { PTR = _root["hunter" + i]; if (((PTR && (random(5) == 0)) && (Math.abs(PTR._x - this._x) < 400)) && (Math.abs(PTR._y - this._y) < 400)) { this.prey = PTR; } i++; } } if (this.prey) { this.angle = Math.atan2(this.prey._y - this._y, this.prey._x - this._x); this.xSpeed = this.speed * Math.cos(this.angle); this.ySpeed = this.speed * Math.sin(this.angle); } else { this.xSpeed = this.xSpeed * 0.5; this.ySpeed = this.ySpeed * 0.5; } if (this.spawn) { if (this.sprite._currentframe == this.sprite._totalframes) { this.spawn = false; if (this.health <= 0) { _root.enemies--; this.removeMovieClip(); } } } else { this.pos = (0.196349540849362 - this.angle) / (Math.PI*2); if (this.pos < 0) { this.pos++; } this.pos = int(this.pos * 8); this.gotoAndStop("walk" + this.pos); if (!BG.HIT.hitTest(this._x + this.xSpeed, this._y, true)) { this._x = this._x + this.xSpeed; } if (!BG.HIT.hitTest(this._x, this._y + this.ySpeed, true)) { this._y = this._y + this.ySpeed; } if (this.prey && (this.hitTest(this.prey._x, this.prey._y))) { this.gotoAndStop("attack" + this.pos); this.spawn = true; SpawnMC("BloodChunks", particleDepth, this.prey._x, this.prey._y, true); if ((++particleDepth) >= particleDepthMax) { particleDepth = particleDepthReset; } if (this.VAMP != 3) { SpawnVampire(this.prey._x, this.prey._y, 1); _root.enemies++; } removeMovieClip(this.prey); this.prey = null; if (this.VAMP == 3) { _root.SoundFX("explosion.mp3"); SpawnMC("Explosivo4", particleDepth, this._x, this._y, true); if ((++particleDepth) >= particleDepthMax) { particleDepth = particleDepthReset; } _root.enemies--; this.removeMovieClip(); } } } if (this.health > 0) { i = bulletDepthReset; while (i <= bulletDepthMax) { PTR = _root["bullet" + i]; if (PTR && (this.hitTest(PTR._x, PTR._y))) { _root.SoundFX(("impact" + random(4)) + ".mp3"); SpawnMC("bloodz", particleDepth, PTR._x, PTR._y, true); if ((++particleDepth) >= particleDepthMax) { particleDepth = particleDepthReset; } PTR.removeMovieClip(); if ((--this.health) <= 0) { if (this.VAMP == 3) { SpawnMC("Explosivo4", particleDepth, this._x, this._y, true); if ((++particleDepth) >= particleDepthMax) { particleDepth = particleDepthReset; } _root.enemies--; this.removeMovieClip(); } this.gotoAndStop("death"); this.spawn = true; } } i++; } } }; if ((++vampireDepth) >= vampireDepthMax) { vampireDepth = vampireDepthReset; } }; SpawnGhost = function (X, Y) { i = 0; while (i < 8) { smoke = SpawnMC("Explosivo3", particleDepth, (X + random(40)) - 20, Y - random(110), true); smoke._rotation = random(360); if ((++particleDepth) >= particleDepthMax) { particleDepth = particleDepthReset; } i++; } ghostPTR = SpawnMC("BigGhost", vampireDepth, X, Y, true); ghostPTR.depth = vampireDepth; ghostPTR.health = 100; ghostPTR.speed = 2; ghostPTR.prey = null; ghostPTR.angle = 4.71238898038469; this.pos = 6; ghostPTR.state = "stand"; ghostPTR.onEnterFrame = function () { this.gotoAndStop(this.state + this.pos); if (this.state == "stand") { i = hunterDepthReset; while (i <= hunterDepth) { PTR = _root["hunter" + i]; if (((PTR && (random(5) == 0)) && (Math.abs(PTR._x - this._x) < 400)) && (Math.abs(PTR._y - this._y) < 400)) { this.prey = PTR; this.state = "walk"; } i++; } i = bulletDepthReset; while (i <= bulletDepthMax) { PTR = _root["bullet" + i]; if (PTR && (this.hitTest(PTR._x, PTR._y))) { _root.SoundFX(("impact" + random(4)) + ".mp3"); this.health--; SpawnMC("bloodz", particleDepth, ((PTR._x + PTR._x) + this._x) / 3, ((PTR._y + PTR._y) + this._y) / 3, true); if ((++particleDepth) >= particleDepthMax) { particleDepth = particleDepthReset; } PTR.removeMovieClip(); } i++; } } else if (this.state == "walk") { if (this.prey._name == undefined) { this.prey = null; this.state = "stand"; } this.angle = Math.atan2(this.prey._y - this._y, this.prey._x - this._x); this.xSpeed = this.speed * Math.cos(this.angle); this.ySpeed = this.speed * Math.sin(this.angle); this.pos = (0.196349540849362 - this.angle) / (Math.PI*2); if (this.pos < 0) { this.pos++; } this.pos = int(this.pos * 8); if (!BG.HIT.hitTest(this._x + this.xSpeed, this._y, true)) { this._x = this._x + this.xSpeed; } if (!BG.HIT.hitTest(this._x, this._y + this.ySpeed, true)) { this._y = this._y + this.ySpeed; } if ((Math.abs(this.prey._x - this._x) < 110) && (Math.abs(this.prey._y - (this._y - 10)) < 60)) { this.state = "attack"; if (this.prey._x < this._x) { this.pos = 1; } else { this.pos = 2; } } i = bulletDepthReset; while (i <= bulletDepthMax) { PTR = _root["bullet" + i]; if (PTR && (this.hitTest(PTR._x, PTR._y))) { this.gotoAndStop("hurt" + this.pos); _root.SoundFX(("impact" + random(4)) + ".mp3"); this.health--; SpawnMC("bloodz", particleDepth, ((PTR._x + PTR._x) + this._x) / 3, ((PTR._y + PTR._y) + this._y) / 3, true); if ((++particleDepth) >= particleDepthMax) { particleDepth = particleDepthReset; } PTR.removeMovieClip(); } i++; } } else if (this.state == "attack") { if (this.sprite._currentframe == this.sprite._totalframes) { this.state = "walk"; } if (this.sprite._currentframe == 11) { i = hunterDepthReset; while (i <= hunterDepth) { PTR = _root["hunter" + i]; if (((PTR && (((this.pos == 1) && (PTR._x < this._x)) || ((this.pos == 2) && (PTR._x > this._x)))) && (Math.abs(PTR._y - this._y) < 60)) && (Math.abs(PTR._x - this._x) < 120)) { SpawnMC("BloodChunks", particleDepth, PTR._x, PTR._y, true); if ((++particleDepth) >= particleDepthMax) { particleDepth = particleDepthReset; } PTR.removeMovieClip(); } i++; } } i = bulletDepthReset; while (i <= bulletDepthMax) { PTR = _root["bullet" + i]; if (PTR && (this.hitTest(PTR._x, PTR._y))) { _root.SoundFX(("impact" + random(4)) + ".mp3"); this.health--; SpawnMC("bloodz", particleDepth, ((PTR._x + PTR._x) + this._x) / 3, ((PTR._y + PTR._y) + this._y) / 3, true); if ((++particleDepth) >= particleDepthMax) { particleDepth = particleDepthReset; } PTR.removeMovieClip(); } i++; } } else if (this.state == "hurt") { i = bulletDepthReset; while (i <= bulletDepthMax) { PTR = _root["bullet" + i]; if (PTR && (this.hitTest(PTR._x, PTR._y))) { PTR.removeMovieClip(); SpawnMC("bloodz", particleDepth, PTR._x, PTR._y, true); if ((++particleDepth) >= particleDepthMax) { particleDepth = particleDepthReset; } } i++; } this.state = "stand"; } else if (this.state == "death") { this.pos = 0; if (this.sprite._currentframe == this.sprite._totalframes) { this.removeMovieClip(); _root.enemies--; } } if (this.health <= 0) { this.state = "death"; } }; if ((++vampireDepth) >= vampireDepthMax) { vampireDepth = vampireDepthReset; } }; SpawnSkeleton = function (X, Y, SKEL) { i = 0; while (i < 3) { smoke = SpawnMC("Explosivo3", particleDepth, (X + random(40)) - 20, Y - random(50), true); smoke._rotation = random(360); if ((++particleDepth) >= particleDepthMax) { particleDepth = particleDepthReset; } i++; } skelPTR = SpawnMC("skeleton" + SKEL, vampireDepth, X, Y, true); skelPTR.depth = vampireDepth; if (SKEL == 1) { skelPTR.health = 10; } else { skelPTR.health = 20; } skelPTR.prey = null; skelPTR.pos = 6; if (SKEL == 1) { skelPTR.reset = 25; } else { skelPTR.reset = 15; } skelPTR.timer = skelPTR.reset; skelPTR.state = "stand"; skelPTR.onEnterFrame = function () { if (this.state == "stand") { if ((--this.timer) <= 0) { i = hunterDepthReset; while (i <= hunterDepth) { PTR = _root["hunter" + i]; if (((PTR && (random(5) == 0)) && (Math.abs(PTR._x - this._x) < 400)) && (Math.abs(PTR._y - this._y) < 400)) { this.angle = Math.atan2(PTR._y - this._y, PTR._x - this._x); this.pos = (0.196349540849362 - this.angle) / (Math.PI*2); if (this.pos < 0) { this.pos++; } this.pos = int(this.pos * 8); this.state = "attack"; SpawnArrow(this._x, this._y - 25, this.angle); break; } i++; } } } else if (this.state == "attack") { if (this.sprite._currentframe == this.sprite._totalframes) { this.state = "stand"; this.timer = this.reset; } } else if (this.state == "death") { if (this.sprite._currentframe == this.sprite._totalframes) { this.sprite.stop(); this._alpha = this._alpha - 2; if (this._alpha <= 0) { _root.enemies--; this.removeMovieClip(); } } } if (this.state != "death") { i = bulletDepthReset; while (i <= bulletDepthMax) { PTR = _root["bullet" + i]; if (PTR && (this.hitTest(PTR._x, PTR._y))) { if ((--this.health) <= 0) { this.state = "death"; this.pos = 0; } SpawnMC("bloodz", particleDepth, ((PTR._x + PTR._x) + this._x) / 3, ((PTR._y + PTR._y) + this._y) / 3, true); if ((++particleDepth) >= particleDepthMax) { particleDepth = particleDepthReset; } PTR.removeMovieClip(); } i++; } } this.gotoAndStop(this.state + this.pos); }; if ((++vampireDepth) >= vampireDepthMax) { vampireDepth = vampireDepthReset; } }; SpawnBoss = function (X, Y) { bossPTR = SpawnMC("boss", bossDepth, X, Y, false); bossPTR.health = 500; bossPTR.state = "idle"; bossPTR.timer = 100; bossPTR.onEnterFrame = function () { if (this.state == "idle") { if ((--this.timer) <= 0) { this.timer = 50; this.state = "attack" + (random(2) + 1); } } else if (this.state == "attack1") { if ((this.sprite._currentframe > 40) && (this.sprite._currentframe < 50)) { i = hunterDepthReset; while (i <= hunterDepth) { PTR = _root["hunter" + i]; if ((PTR && (PTR._y < this._y)) && (this.sprite.hitTest(PTR._x, PTR._y, true))) { SpawnMC("BloodChunks", particleDepth, PTR._x, PTR._y, true); if ((++particleDepth) >= particleDepthMax) { particleDepth = particleDepthReset; } PTR.removeMovieClip(); } i++; } } if (this.sprite._currentframe == this.sprite._totalframes) { this.state = "idle"; } } else if (this.state == "attack2") { if (this.sprite._currentframe == 11) { i = hunterDepthReset; while (i <= hunterDepth) { PTR = _root["hunter" + i]; if (((PTR && (random(2) == 0)) && (Math.abs(PTR._x - this._x) < 400)) && (Math.abs(PTR._y - this._y) < 400)) { this.angle = Math.atan2((PTR._y - (this._y - 125)) - PTR.ySpeed, (PTR._x - this._x) - PTR.xSpeed); SpawnArrow(this._x - 25, this._y - 125, this.angle, 1); SpawnArrow(this._x + 25, this._y - 125, this.angle, 1); break; } i++; } } if (this.sprite._currentframe == this.sprite._totalframes) { this.state = "idle"; } } else if (this.state == "death") { if (this.sprite._currentframe == this.sprite._totalframes) { this.sprite.stop(); this._alpha--; if (this._alpha <= 0) { this.removeMovieClip(); flashBlack(); WHERE = function () { gotoAndStop ("ending"); ClearAll(); }; } } } if (this.state != "death") { i = bulletDepthReset; while (i <= bulletDepthMax) { PTR = _root["bullet" + i]; if (PTR && (this.sprite.hitTest(PTR._x, PTR._y, true))) { if ((--this.health) <= 0) { this.state = "death"; } SpawnMC("bloodz", particleDepth, PTR._x, PTR._y, true); if ((++particleDepth) >= particleDepthMax) { particleDepth = particleDepthReset; } PTR.removeMovieClip(); } i++; } } this.gotoAndStop(this.state); }; }; hunters = 2; level = 1; SPACED = true; GameEngine = function () { if ((!SPACED) && (Key.isDown(32))) { _root.SoundFX(("gun" + random(4)) + ".wav"); SpawnAllBullets(); SPACED = true; } else if (!Key.isDown(32)) { SPACED = false; } UpdateCamera(); if (Key.isDown(27)) { i = hunterDepthReset; while (i <= hunterDepth) { PTR = _root["hunter" + i]; if (PTR) { SpawnMC("BloodChunks", particleDepth, PTR._x, PTR._y, true); if ((++particleDepth) >= particleDepthMax) { particleDepth = particleDepthReset; } PTR.removeMovieClip(); livingHunters--; } i++; } } if ((enemies <= 0) || (Key.isDown(8))) { hunters = livingHunters + level; _root.SpawnMC("LevelComplete", lvlCompleteDepth, -_x, -_y, false); WHERE = function () { LoadLevel(++level); }; onEnterFrame = null; } if (livingHunters <= 0) { _root.onMouseDown = null; _root.SpawnMC("DeathScreen", lvlCompleteDepth, -_x, -_y, false); onEnterFrame = null; } }; LoadLevel(level);
Symbol 57 MovieClip [bloodz] Frame 13
this.removeMovieClip();
Symbol 73 MovieClip [BloodChunks] Frame 1
if (random(2) == 0) { this._xscale = -100; } _rotation = (random(20) - 10); _xscale = (random(20) + 90); _yscale = (random(20) + 90); this._x = this._x + (random(3) - 1); this._y = this._y + (random(3) - 1); _root.livingHunters--; _root.SoundFX(("bloodChunks" + random(2)) + ".mp3"); _root.SoundFX(("scream" + random(5)) + ".mp3");
Symbol 73 MovieClip [BloodChunks] Frame 17
this.removeMovieClip();
Symbol 75 MovieClip Frame 1
sparkDepths = 1; color = 1118481 /* 0x111111 */; i = 0; while (i < 100) { _x = (_parent._xmouse + (Math.sin(color * 0.01) * 50)); _y = (_parent._ymouse + (Math.cos(color * 0.01) * 50)); this.createEmptyMovieClip("spark" + sparkDepths, sparkDepths); spark = this["spark" + sparkDepths]; spark._x = this._x; spark._y = this._y; if (random(2) == 0) { color = 0; } else { color = 13856010 /* 0xD36D0A */; } spark.beginFill(color, random(25) + 75); spark.moveTo(-10, -5); spark.lineTo(-10, 5); spark.lineTo(10, 0); spark.angle = (random(360) * Math.PI) / 180; spark.strength = random(20) + 5; spark.xSpeed = Math.cos(spark.angle) * spark.strength; spark.ySpeed = Math.sin(spark.angle) * spark.strength; spark._rotation = (spark.angle * 180) / Math.PI; spark.onEnterFrame = function () { this.angle = Math.atan2(this._parent._ymouse - this._y, this._parent._xmouse - this._x); this.xSpeed = this.xSpeed + Math.cos(this.angle); this.ySpeed = this.ySpeed + Math.sin(this.angle); this._rotation = 90 - ((Math.atan2(this.xSpeed, this.ySpeed) * 180) / Math.PI); this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; this.xSpeed = this.xSpeed * 0.99; this.ySpeed = this.ySpeed * 0.99; }; if ((--sparkDepths) <= 0) { sparkDepths = 200; } i++; }
Symbol 82 MovieClip Frame 1
onEnterFrame = function () { _xscale = ((100 * _root.getBytesLoaded()) / _root.getBytesTotal()); if (_xscale >= 100) { _root.flashBlack(); _root.WHERE = function () { _root.gotoAndStop("ready"); }; onEnterFrame = null; } };
Symbol 149 MovieClip [walkIndicator] Frame 1
_root.SoundFX("walkTo.mp3");
Symbol 193 MovieClip [Explosivo2] Frame 40
this.removeMovieClip();
Symbol 209 MovieClip [Explosivo] Frame 31
this.removeMovieClip();
Symbol 221 MovieClip [Explosivo3] Frame 28
this.removeMovieClip();
Symbol 465 MovieClip [Explosivo4] Frame 40
this.removeMovieClip();
Symbol 535 MovieClip Frame 8
_root.SoundFX("scythe.mp3");
Symbol 576 MovieClip Frame 1
this._visible = false; _root.enemies = _root.enemies + 3; onEnterFrame = function () { j = _root.hunterDepthReset; while (j <= _root.hunterDepth) { PTR = _root["hunter" + j]; if ((Math.abs(PTR._x - this._x) < 150) && (Math.abs(PTR._y - this._y) < 150)) { _root.SpawnVampire((this._x + random(50)) - 25, (this._y + random(50)) - 25, 1); _root.SpawnVampire((this._x + random(50)) - 25, (this._y + random(50)) - 25, 1); _root.SpawnVampire((this._x + random(50)) - 25, (this._y + random(50)) - 25, 1); this.onEnterFrame = null; break; } j++; } };
Symbol 578 MovieClip Frame 1
this._visible = false; _root.enemies = _root.enemies + 2; onEnterFrame = function () { j = _root.hunterDepthReset; while (j <= _root.hunterDepth) { PTR = _root["hunter" + j]; if ((Math.abs(PTR._x - this._x) < 150) && (Math.abs(PTR._y - this._y) < 150)) { _root.SpawnVampire((this._x + random(50)) - 25, (this._y + random(50)) - 25, 2); _root.SpawnVampire((this._x + random(50)) - 25, (this._y + random(50)) - 25, 2); this.onEnterFrame = null; break; } j++; } };
Symbol 580 MovieClip Frame 1
this._visible = false; _root.enemies++; onEnterFrame = function () { j = _root.hunterDepthReset; while (j <= _root.hunterDepth) { PTR = _root["hunter" + j]; if ((Math.abs(PTR._x - this._x) < 200) && (Math.abs(PTR._y - this._y) < 200)) { _root.SpawnBat((this._x + random(10)) - 5, (this._y + random(10)) - 5); this.onEnterFrame = null; break; } j++; } };
Symbol 582 MovieClip Frame 1
this._visible = false; _root.enemies++; onEnterFrame = function () { j = _root.hunterDepthReset; while (j <= _root.hunterDepth) { PTR = _root["hunter" + j]; if ((Math.abs(PTR._x - this._x) < 200) && (Math.abs(PTR._y - this._y) < 200)) { _root.SpawnGhost(this._x, this._y); this.onEnterFrame = null; break; } j++; } };
Symbol 634 MovieClip Frame 1
this._visible = false; _root.enemies++; onEnterFrame = function () { j = _root.hunterDepthReset; while (j <= _root.hunterDepth) { PTR = _root["hunter" + j]; if ((Math.abs(PTR._x - this._x) < 250) && (Math.abs(PTR._y - this._y) < 250)) { _root.SpawnSkeleton(this._x, this._y, 1); this.onEnterFrame = null; break; } j++; } };
Symbol 691 MovieClip Frame 1
this._visible = false; _root.enemies++; onEnterFrame = function () { j = _root.hunterDepthReset; while (j <= _root.hunterDepth) { PTR = _root["hunter" + j]; if ((Math.abs(PTR._x - this._x) < 250) && (Math.abs(PTR._y - this._y) < 250)) { _root.SpawnSkeleton(this._x, this._y, 2); this.onEnterFrame = null; break; } j++; } };
Symbol 700 MovieClip [+hunter] Frame 1
numb = _root.level - 1; ySpeed = -12; _root.SoundFX("mouseClick.mp3"); onEnterFrame = function () { _y = (_y + ((ySpeed = ySpeed * 0.85))); if (this.ySpeed > -2) { _alpha = (_alpha - 4); } if (_alpha <= 0) { this.removeMovieClip(); } };
Symbol 703 MovieClip Frame 1
_visible = false;
Symbol 790 MovieClip Frame 1
this._visible = false; _root.startX = this._x; _root.startY = this._y; _root.enemies--;
Symbol 792 MovieClip Frame 1
_visible = false;
Symbol 798 MovieClip Frame 1
_visible = false;
Symbol 807 MovieClip Frame 1
_visible = false; _name = "HIT";
Symbol 816 MovieClip Frame 1
_visible = false; _name = "HIT";
Symbol 824 MovieClip Frame 1
_visible = false; _name = "HIT";
Symbol 833 MovieClip Frame 1
_visible = false; _name = "HIT";
Symbol 842 MovieClip Frame 1
_visible = false; _name = "HIT";
Symbol 844 MovieClip Frame 1
_visible = false; _root.SpawnBoss(this._x, this._y);
Symbol 846 MovieClip Frame 1
this._visible = false; onEnterFrame = function () { if ((_root.enemies < 10) && (random(35) == 0)) { j = _root.hunterDepthReset; while (j <= _root.hunterDepth) { PTR = _root["hunter" + j]; if ((Math.abs(PTR._x - this._x) < 150) && (Math.abs(PTR._y - this._y) < 150)) { _root.enemies++; _root.SpawnVampire((this._x + random(50)) - 25, (this._y + random(50)) - 25, 2); break; } j++; } } };
Symbol 847 MovieClip [lvl7_BG] Frame 1
_root.enemies++;
Symbol 857 MovieClip [LevelComplete] Frame 5
_root.SoundFX("LevelUp.mp3");
Symbol 857 MovieClip [LevelComplete] Frame 15
_root.SoundFX("LevelUp2.mp3");
Symbol 857 MovieClip [LevelComplete] Frame 35
_root.SoundFX("LevelUp3.mp3");
Symbol 857 MovieClip [LevelComplete] Frame 41
_root.flashBlack(); this.removeMovieClip(); SOUND = new Sound();
Symbol 860 MovieClip Frame 1
_xscale = 0; onEnterFrame = function () { _xscale = (_xscale + ((100 - _xscale) * 0.5)); _xscale = (_xscale+1); if (_xscale >= 100) { _xscale == 100; onEnterFrame = null; } _alpha = _xscale; };
Symbol 861 Button
on (release) { _root.SoundFX("mouseClick.mp3"); _root.WHERE = function () { _root.LoadLevel(_root.level); }; _root.flashBlack(); RetryButton.enabled = false; } on (rollOver) { _root.SoundFX("mouseOver.mp3"); }
Symbol 862 Button
on (release) { _root.SoundFX("mouseClick.mp3"); _root.WHERE = function () { _root.gotoAndStop("title"); _root.Music("TitleMusic.mp3"); _root.ClearAll(); }; _root.flashBlack(); TitleButton.enabled = false; } on (rollOver) { _root.SoundFX("mouseOver.mp3"); }
Symbol 866 MovieClip [DeathScreen] Frame 5
_root.SoundFX("LevelUp2.mp3");
Symbol 866 MovieClip [DeathScreen] Frame 15
stop();
Symbol 885 MovieClip Frame 1
stop();
Symbol 887 MovieClip Frame 1
X = _x; Y = _y; Max = int(_xscale * 0.3); onEnterFrame = function () { dist = Math.sqrt(Math.pow(_root._xmouse - X, 2) + Math.pow(_root._ymouse - Y, 2)); if (dist < Max) { THETA = Math.atan2(_root._ymouse - Y, _root._xmouse - X); xWANT = X - ((Max - dist) * Math.cos(THETA)); yWANT = Y - ((Max - dist) * Math.sin(THETA)); } else { xWANT = X; yWANT = Y; } _x = (_x + ((xWANT - _x) * 0.2)); _y = (_y + ((yWANT - _y) * 0.2)); THETA = THETA + 0.05; };
Symbol 888 Button
on (release) { Music("TitleMusic.mp3"); SoundFX("mouseClick.mp3"); flashBlack(); WHERE = function () { gotoAndStop ("title"); }; PlayButton.enabled = false; } on (rollOver) { _root.SoundFX("mouseOver.mp3"); }
Symbol 897 MovieClip Frame 50
gotoAndPlay (1);
Symbol 898 Button
on (release) { SoundFX("mouseClick.mp3"); flashBlack(); WHERE = function () { gotoAndStop ("help"); }; HelpButton.enabled = false; } on (rollOver) { SoundFX("mouseOver.mp3"); }
Symbol 899 Button
on (release) { SoundFX("mouseClick.mp3"); flashBlack(); WHERE = function () { gotoAndStop ("option"); }; OptionButton.enabled = false; } on (rollOver) { SoundFX("mouseOver.mp3"); }
Symbol 900 Button
on (release) { SoundFX("mouseClick.mp3"); flashBlack(); WHERE = function () { gotoAndStop ("intro"); }; PlayButton.enabled = false; } on (rollOver) { SoundFX("mouseOver.mp3"); }
Symbol 901 Button
on (release) { SoundFX("mouseClick.mp3"); getURL ("http://www.armorgames.com/", "_blank"); } on (rollOver) { SoundFX("mouseOver.mp3"); }
Symbol 904 Button
on (release) { SoundFX("mouseClick.mp3"); if (!_root.music) { _root.music = true; _root.SOUND.stop(); Music("TitleMusic.mp3"); } } on (rollOver) { SoundFX("mouseOver.mp3"); }
Symbol 905 Button
on (release) { _root.soundfx = true; SoundFX("mouseClick.mp3"); } on (rollOver) { SoundFX("mouseOver.mp3"); }
Symbol 906 Button
on (release) { _root.soundfx = false; SoundFX("mouseClick.mp3"); } on (rollOver) { SoundFX("mouseOver.mp3"); }
Symbol 907 Button
on (release) { SoundFX("mouseClick.mp3"); _quality = "HIGH"; } on (rollOver) { SoundFX("mouseOver.mp3"); }
Symbol 908 Button
on (release) { SoundFX("mouseClick.mp3"); _quality = "LOW"; } on (rollOver) { SoundFX("mouseOver.mp3"); }
Symbol 909 Button
on (release) { SoundFX("mouseClick.mp3"); flashBlack(); WHERE = function () { gotoAndStop ("title"); }; ReturnButton.enabled = false; } on (rollOver) { SoundFX("mouseOver.mp3"); }
Symbol 915 Button
on (release) { SoundFX("mouseClick.mp3"); _root.music = false; _root.SOUND.stop(); } on (rollOver) { SoundFX("mouseOver.mp3"); }
Symbol 924 MovieClip Frame 1
W = 121; bg._visible = false; slider._x = W; onEnterFrame = function () { if (this.hitTest(_parent._xmouse, _parent._ymouse)) { if (!bg._visible) { _root.SoundFX("mouseOver.mp3"); } bg._visible = true; } else { bg._visible = false; } }; onPress = function () { onMouseMove = function () { slider._x = _xmouse; if (slider._x < 0) { slider._x = 0; } if (slider._x > W) { slider._x = W; } _root.SOUND.setVolume(int((100 * slider._x) / W)); }; }; onRelease = (onReleaseOutside = function () { _root.SoundFX("mouseClick.mp3"); onMouseMove = null; });
Symbol 929 Button
on (release) { _root.SoundFX("mouseClick.mp3"); nextFrame(); } on (rollOver) { _root.SoundFX("mouseOver.mp3"); }
Symbol 938 Button
on (release) { _root.SoundFX("mouseClick.mp3"); prevFrame(); } on (rollOver) { _root.SoundFX("mouseOver.mp3"); }
Symbol 965 MovieClip Frame 1
stop();
Symbol 996 MovieClip Frame 1
onMouseDown = function () { _root.SOUND.stop(); _root.WHERE = function () { _root.gotoAndStop("game"); }; _root.flashBlack(); onMouseDown = null; };
Symbol 996 MovieClip Frame 305
stop(); _root.flashBlack(); _root.SOUND.stop(); _root.WHERE = function () { _root.gotoAndStop("game"); }; onMouseDown = null;
Symbol 1000 MovieClip Frame 1
rot = 0; onEnterFrame = function () { _rotation = (Math.sin((rot = rot + 0.2)) * 15); };
Symbol 1002 MovieClip Frame 1
rot = 0; onEnterFrame = function () { _rotation = Math.sin((rot = rot + 0.2)); };
Symbol 1004 MovieClip Frame 10
gotoAndPlay (1);
Symbol 1006 MovieClip Frame 1
_root.Music("TitleMusic.mp3");
Symbol 1006 MovieClip Frame 185
_root.SOUND.stop();
Symbol 1006 MovieClip Frame 186
_root.Music("endSong.mp3");
Symbol 1006 MovieClip Frame 577
stop(); _root.Music("TitleMusic.mp3"); _root.flashBlack(); _root.WHERE = function () { _root.gotoAndStop("title"); };

Library Items

Symbol 1 Sound [endSong.mp3]Used by:885
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:47
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:47
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:47
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:47
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:47
Symbol 12 GraphicUsed by:18
Symbol 13 GraphicUsed by:18
Symbol 14 GraphicUsed by:18
Symbol 15 GraphicUsed by:18
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:12 13 14 15 16 17Used by:47
Symbol 19 GraphicUsed by:25
Symbol 20 GraphicUsed by:25
Symbol 21 GraphicUsed by:25
Symbol 22 GraphicUsed by:25
Symbol 23 GraphicUsed by:25
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:19 20 21 22 23 24Used by:47
Symbol 26 GraphicUsed by:32
Symbol 27 GraphicUsed by:32
Symbol 28 GraphicUsed by:32
Symbol 29 GraphicUsed by:32
Symbol 30 GraphicUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:26 27 28 29 30 31Used by:47
Symbol 33 GraphicUsed by:39
Symbol 34 GraphicUsed by:39
Symbol 35 GraphicUsed by:39
Symbol 36 GraphicUsed by:39
Symbol 37 GraphicUsed by:39
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:33 34 35 36 37 38Used by:47
Symbol 40 GraphicUsed by:46
Symbol 41 GraphicUsed by:46
Symbol 42 GraphicUsed by:46
Symbol 43 GraphicUsed by:46
Symbol 44 GraphicUsed by:46
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:40 41 42 43 44 45Used by:47
Symbol 47 MovieClip [LEGS02]Uses:3 5 7 9 11 18 25 32 39 46Used by:885
Symbol 48 GraphicUsed by:73
Symbol 49 GraphicUsed by:57
Symbol 50 GraphicUsed by:57
Symbol 51 GraphicUsed by:57
Symbol 52 GraphicUsed by:57
Symbol 53 GraphicUsed by:57
Symbol 54 GraphicUsed by:57
Symbol 55 GraphicUsed by:57
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClip [bloodz]Uses:49 50 51 52 53 54 55 56Used by:73 236 285 885
Symbol 58 GraphicUsed by:73
Symbol 59 GraphicUsed by:73
Symbol 60 GraphicUsed by:73
Symbol 61 GraphicUsed by:73
Symbol 62 GraphicUsed by:73
Symbol 63 GraphicUsed by:73
Symbol 64 GraphicUsed by:73
Symbol 65 GraphicUsed by:73
Symbol 66 GraphicUsed by:73
Symbol 67 GraphicUsed by:73
Symbol 68 GraphicUsed by:73
Symbol 69 GraphicUsed by:73
Symbol 70 GraphicUsed by:73
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClip [BloodChunks]Uses:48 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72Used by:885
Symbol 74 GraphicUsed by:Timeline
Symbol 75 MovieClipUsed by:Timeline
Symbol 76 BitmapUsed by:77 891
Symbol 77 GraphicUses:76Used by:Timeline
Symbol 78 GraphicUsed by:Timeline
Symbol 79 FontUsed by:80
Symbol 80 TextUses:79Used by:Timeline
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:Timeline
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:Timeline
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:131
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:131
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:131
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:131
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:131
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:131
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:131
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:131
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:131
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:131
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:131
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:131
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:131
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:131
Symbol 113 BitmapUsed by:114
Symbol 114 GraphicUses:113Used by:131
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:131
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:131
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:131
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:131
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:131
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:131
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:131
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:131
Symbol 131 MovieClipUses:86 88 90 92 94 96 98 100 102 104 106 108 110 112 114 116 118 120 122 124 126 128 130Used by:Timeline
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:134
Symbol 134 MovieClipUses:133Used by:Timeline
Symbol 135 FontUsed by:136 699 852 858 863 889 890 902 910 911 912 913 914 916 917 966 997
Symbol 136 TextUses:135Used by:885
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:139
Symbol 139 MovieClip [hunter]Uses:138Used by:885
Symbol 140 GraphicUsed by:149
Symbol 141 GraphicUsed by:149
Symbol 142 GraphicUsed by:149
Symbol 143 GraphicUsed by:149
Symbol 144 GraphicUsed by:149
Symbol 145 GraphicUsed by:149
Symbol 146 GraphicUsed by:149
Symbol 147 GraphicUsed by:149
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClip [walkIndicator]Uses:140 141 142 143 144 145 146 147 148Used by:885
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClip [bullet]Uses:150Used by:885
Symbol 152 GraphicUsed by:156
Symbol 153 GraphicUsed by:156
Symbol 154 GraphicUsed by:156
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:152 153 154 155Used by:253
Symbol 157 GraphicUsed by:161
Symbol 158 GraphicUsed by:161
Symbol 159 GraphicUsed by:161
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:157 158 159 160Used by:253
Symbol 162 GraphicUsed by:166
Symbol 163 GraphicUsed by:166
Symbol 164 GraphicUsed by:166
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:162 163 164 165Used by:253
Symbol 167 GraphicUsed by:171
Symbol 168 GraphicUsed by:171
Symbol 169 GraphicUsed by:171
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:167 168 169 170Used by:253
Symbol 172 GraphicUsed by:176
Symbol 173 GraphicUsed by:176
Symbol 174 GraphicUsed by:176
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:172 173 174 175Used by:253
Symbol 177 GraphicUsed by:227
Symbol 178 GraphicUsed by:193
Symbol 179 GraphicUsed by:193
Symbol 180 GraphicUsed by:193
Symbol 181 GraphicUsed by:193
Symbol 182 GraphicUsed by:193
Symbol 183 GraphicUsed by:193
Symbol 184 GraphicUsed by:193
Symbol 185 GraphicUsed by:193
Symbol 186 GraphicUsed by:193
Symbol 187 GraphicUsed by:193
Symbol 188 GraphicUsed by:193
Symbol 189 GraphicUsed by:193
Symbol 190 GraphicUsed by:193
Symbol 191 GraphicUsed by:193
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClip [Explosivo2]Uses:178 179 180 181 182 183 184 185 186 187 188 189 190 191 192Used by:227 236 285 465 885
Symbol 194 GraphicUsed by:209
Symbol 195 GraphicUsed by:209
Symbol 196 GraphicUsed by:209
Symbol 197 GraphicUsed by:209
Symbol 198 GraphicUsed by:209
Symbol 199 GraphicUsed by:209
Symbol 200 GraphicUsed by:209
Symbol 201 GraphicUsed by:209
Symbol 202 GraphicUsed by:209
Symbol 203 GraphicUsed by:209
Symbol 204 GraphicUsed by:209
Symbol 205 GraphicUsed by:209
Symbol 206 GraphicUsed by:209
Symbol 207 GraphicUsed by:209
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClip [Explosivo]Uses:194 195 196 197 198 199 200 201 202 203 204 205 206 207 208Used by:227 236 285 465 885
Symbol 210 GraphicUsed by:221
Symbol 211 GraphicUsed by:221
Symbol 212 GraphicUsed by:221
Symbol 213 GraphicUsed by:221
Symbol 214 GraphicUsed by:221
Symbol 215 GraphicUsed by:221
Symbol 216 GraphicUsed by:221
Symbol 217 GraphicUsed by:221
Symbol 218 GraphicUsed by:221
Symbol 219 GraphicUsed by:221
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClip [Explosivo3]Uses:210 211 212 213 214 215 216 217 218 219 220Used by:227 465 885
Symbol 222 GraphicUsed by:227 283 285
Symbol 223 GraphicUsed by:227 236
Symbol 224 GraphicUsed by:227
Symbol 225 GraphicUsed by:227
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:177 193 209 221 222 223 224 225 226Used by:253
Symbol 228 GraphicUsed by:236 285
Symbol 229 GraphicUsed by:236
Symbol 230 GraphicUsed by:236
Symbol 231 GraphicUsed by:236 283 285
Symbol 232 GraphicUsed by:236
Symbol 233 GraphicUsed by:236 285
Symbol 234 GraphicUsed by:236 285
Symbol 235 GraphicUsed by:236 285
Symbol 236 MovieClipUses:228 57 193 209 229 223 230 231 232 233 234 235Used by:253
Symbol 237 GraphicUsed by:244
Symbol 238 GraphicUsed by:244
Symbol 239 GraphicUsed by:244
Symbol 240 GraphicUsed by:244
Symbol 241 GraphicUsed by:244
Symbol 242 GraphicUsed by:244
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClipUses:237 238 239 240 241 242 243Used by:253 286
Symbol 245 GraphicUsed by:252
Symbol 246 GraphicUsed by:252
Symbol 247 GraphicUsed by:252
Symbol 248 GraphicUsed by:252
Symbol 249 GraphicUsed by:252
Symbol 250 GraphicUsed by:252
Symbol 251 GraphicUsed by:252
Symbol 252 MovieClipUses:245 246 247 248 249 250 251Used by:253 286
Symbol 253 MovieClip [vampire2]Uses:156 161 166 171 176 227 236 244 252Used by:885
Symbol 254 GraphicUsed by:258
Symbol 255 GraphicUsed by:258
Symbol 256 GraphicUsed by:258
Symbol 257 GraphicUsed by:258
Symbol 258 MovieClipUses:254 255 256 257Used by:286
Symbol 259 GraphicUsed by:263
Symbol 260 GraphicUsed by:263
Symbol 261 GraphicUsed by:263
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:259 260 261 262Used by:286
Symbol 264 GraphicUsed by:268
Symbol 265 GraphicUsed by:268
Symbol 266 GraphicUsed by:268
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:264 265 266 267Used by:286
Symbol 269 GraphicUsed by:273
Symbol 270 GraphicUsed by:273
Symbol 271 GraphicUsed by:273
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClipUses:269 270 271 272Used by:286
Symbol 274 GraphicUsed by:278
Symbol 275 GraphicUsed by:278
Symbol 276 GraphicUsed by:278
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:274 275 276 277Used by:286
Symbol 279 GraphicUsed by:283 285
Symbol 280 GraphicUsed by:283 285
Symbol 281 GraphicUsed by:283
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:231 222 279 280 281 282Used by:286
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:228 57 193 209 280 279 222 231 284 233 234 235Used by:286
Symbol 286 MovieClip [vampire]Uses:258 263 268 273 278 283 285 244 252Used by:885
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:332
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:289Used by:332
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClipUses:291Used by:332
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:293Used by:332
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClipUses:295Used by:332
Symbol 297 GraphicUsed by:303
Symbol 298 GraphicUsed by:303
Symbol 299 GraphicUsed by:303
Symbol 300 GraphicUsed by:303
Symbol 301 GraphicUsed by:303
Symbol 302 GraphicUsed by:303
Symbol 303 MovieClipUses:297 298 299 300 301 302Used by:332
Symbol 304 GraphicUsed by:310
Symbol 305 GraphicUsed by:310
Symbol 306 GraphicUsed by:310
Symbol 307 GraphicUsed by:310
Symbol 308 GraphicUsed by:310
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:304 305 306 307 308 309Used by:332
Symbol 311 GraphicUsed by:317
Symbol 312 GraphicUsed by:317
Symbol 313 GraphicUsed by:317
Symbol 314 GraphicUsed by:317
Symbol 315 GraphicUsed by:317
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:311 312 313 314 315 316Used by:332
Symbol 318 GraphicUsed by:324
Symbol 319 GraphicUsed by:324
Symbol 320 GraphicUsed by:324
Symbol 321 GraphicUsed by:324
Symbol 322 GraphicUsed by:324
Symbol 323 GraphicUsed by:324
Symbol 324 MovieClipUses:318 319 320 321 322 323Used by:332
Symbol 325 GraphicUsed by:331
Symbol 326 GraphicUsed by:331
Symbol 327 GraphicUsed by:331
Symbol 328 GraphicUsed by:331
Symbol 329 GraphicUsed by:331
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClipUses:325 326 327 328 329 330Used by:332
Symbol 332 MovieClip [LEGS01]Uses:288 290 292 294 296 303 310 317 324 331Used by:885
Symbol 333 GraphicUsed by:334
Symbol 334 MovieClipUses:333Used by:368
Symbol 335 GraphicUsed by:336
Symbol 336 MovieClipUses:335Used by:368
Symbol 337 GraphicUsed by:338 353
Symbol 338 MovieClipUses:337Used by:368
Symbol 339 GraphicUsed by:340
Symbol 340 MovieClipUses:339Used by:368
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClipUses:341Used by:368
Symbol 343 GraphicUsed by:345
Symbol 344 GraphicUsed by:345
Symbol 345 MovieClipUses:343 344Used by:368
Symbol 346 GraphicUsed by:352
Symbol 347 GraphicUsed by:352
Symbol 348 GraphicUsed by:352
Symbol 349 GraphicUsed by:352
Symbol 350 GraphicUsed by:352
Symbol 351 GraphicUsed by:352
Symbol 352 MovieClipUses:346 347 348 349 350 351Used by:368
Symbol 353 MovieClipUses:337Used by:368
Symbol 354 GraphicUsed by:360
Symbol 355 GraphicUsed by:360
Symbol 356 GraphicUsed by:360
Symbol 357 GraphicUsed by:360
Symbol 358 GraphicUsed by:360
Symbol 359 GraphicUsed by:360
Symbol 360 MovieClipUses:354 355 356 357 358 359Used by:368
Symbol 361 GraphicUsed by:367
Symbol 362 GraphicUsed by:367
Symbol 363 GraphicUsed by:367
Symbol 364 GraphicUsed by:367
Symbol 365 GraphicUsed by:367
Symbol 366 GraphicUsed by:367
Symbol 367 MovieClipUses:361 362 363 364 365 366Used by:368
Symbol 368 MovieClip [BODY01]Uses:334 336 338 340 342 345 352 353 360 367Used by:885
Symbol 369 GraphicUsed by:370
Symbol 370 MovieClipUses:369Used by:396
Symbol 371 GraphicUsed by:372
Symbol 372 MovieClipUses:371Used by:396
Symbol 373 GraphicUsed by:374
Symbol 374 MovieClipUses:373Used by:396
Symbol 375 GraphicUsed by:376
Symbol 376 MovieClipUses:375Used by:396
Symbol 377 GraphicUsed by:378 395
Symbol 378 MovieClipUses:377Used by:396
Symbol 379 GraphicUsed by:384
Symbol 380 GraphicUsed by:384
Symbol 381 GraphicUsed by:384
Symbol 382 GraphicUsed by:384
Symbol 383 GraphicUsed by:384
Symbol 384 MovieClipUses:379 380 381 382 383Used by:396
Symbol 385 GraphicUsed by:387
Symbol 386 GraphicUsed by:387
Symbol 387 MovieClipUses:385 386Used by:396
Symbol 388 GraphicUsed by:394
Symbol 389 GraphicUsed by:394
Symbol 390 GraphicUsed by:394
Symbol 391 GraphicUsed by:394
Symbol 392 GraphicUsed by:394
Symbol 393 GraphicUsed by:394
Symbol 394 MovieClipUses:388 389 390 391 392 393Used by:396
Symbol 395 MovieClipUses:377Used by:396
Symbol 396 MovieClip [HEAD01]Uses:370 372 374 376 378 384 387 394 395Used by:885
Symbol 397 GraphicUsed by:398
Symbol 398 MovieClipUses:397Used by:424
Symbol 399 GraphicUsed by:400
Symbol 400 MovieClipUses:399Used by:424
Symbol 401 GraphicUsed by:402 415
Symbol 402 MovieClipUses:401Used by:424
Symbol 403 GraphicUsed by:404
Symbol 404 MovieClipUses:403Used by:424
Symbol 405 GraphicUsed by:406
Symbol 406 MovieClipUses:405Used by:424
Symbol 407 GraphicUsed by:410
Symbol 408 GraphicUsed by:410
Symbol 409 GraphicUsed by:410
Symbol 410 MovieClipUses:407 408 409Used by:424
Symbol 411 GraphicUsed by:414
Symbol 412 GraphicUsed by:414
Symbol 413 GraphicUsed by:414
Symbol 414 MovieClipUses:411 412 413Used by:424
Symbol 415 MovieClipUses:401Used by:424
Symbol 416 GraphicUsed by:419
Symbol 417 GraphicUsed by:419
Symbol 418 GraphicUsed by:419
Symbol 419 MovieClipUses:416 417 418Used by:424
Symbol 420 GraphicUsed by:423
Symbol 421 GraphicUsed by:423
Symbol 422 GraphicUsed by:423
Symbol 423 MovieClipUses:420 421 422Used by:424
Symbol 424 MovieClip [BODY02]Uses:398 400 402 404 406 410 414 415 419 423Used by:885
Symbol 425 GraphicUsed by:447
Symbol 426 GraphicUsed by:427
Symbol 427 MovieClipUses:426Used by:447
Symbol 428 GraphicUsed by:429 440
Symbol 429 MovieClipUses:428Used by:447
Symbol 430 GraphicUsed by:431 441
Symbol 431 MovieClipUses:430Used by:447
Symbol 432 GraphicUsed by:433
Symbol 433 MovieClipUses:432Used by:447
Symbol 434 GraphicUsed by:435 446
Symbol 435 MovieClipUses:434Used by:447
Symbol 436 GraphicUsed by:439
Symbol 437 GraphicUsed by:439
Symbol 438 GraphicUsed by:439
Symbol 439 MovieClipUses:436 437 438Used by:447
Symbol 440 MovieClipUses:428Used by:447
Symbol 441 MovieClipUses:430Used by:447
Symbol 442 GraphicUsed by:445
Symbol 443 GraphicUsed by:445
Symbol 444 GraphicUsed by:445
Symbol 445 MovieClipUses:442 443 444Used by:447
Symbol 446 MovieClipUses:434Used by:447
Symbol 447 MovieClip [HEAD02]Uses:425 427 429 431 433 435 439 440 441 445 446Used by:885
Symbol 448 GraphicUsed by:464
Symbol 449 GraphicUsed by:464
Symbol 450 GraphicUsed by:464
Symbol 451 GraphicUsed by:464
Symbol 452 GraphicUsed by:464
Symbol 453 GraphicUsed by:464
Symbol 454 GraphicUsed by:464
Symbol 455 GraphicUsed by:464
Symbol 456 GraphicUsed by:464
Symbol 457 GraphicUsed by:464
Symbol 458 GraphicUsed by:464
Symbol 459 GraphicUsed by:464
Symbol 460 GraphicUsed by:464
Symbol 461 GraphicUsed by:464
Symbol 462 GraphicUsed by:464
Symbol 463 GraphicUsed by:464
Symbol 464 MovieClipUses:448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463Used by:465
Symbol 465 MovieClip [Explosivo4]Uses:464 221 193 209Used by:885
Symbol 466 GraphicUsed by:470
Symbol 467 GraphicUsed by:470
Symbol 468 GraphicUsed by:470
Symbol 469 GraphicUsed by:470
Symbol 470 MovieClipUses:466 467 468 469Used by:481
Symbol 471 GraphicUsed by:475
Symbol 472 GraphicUsed by:475
Symbol 473 GraphicUsed by:475
Symbol 474 GraphicUsed by:475
Symbol 475 MovieClipUses:471 472 473 474Used by:481
Symbol 476 GraphicUsed by:480
Symbol 477 GraphicUsed by:480
Symbol 478 GraphicUsed by:480
Symbol 479 GraphicUsed by:480
Symbol 480 MovieClipUses:476 477 478 479Used by:481
Symbol 481 MovieClip [bat]Uses:470 475 480Used by:885
Symbol 482 GraphicUsed by:486
Symbol 483 GraphicUsed by:486
Symbol 484 GraphicUsed by:486
Symbol 485 GraphicUsed by:486
Symbol 486 MovieClipUses:482 483 484 485Used by:574
Symbol 487 GraphicUsed by:491
Symbol 488 GraphicUsed by:491
Symbol 489 GraphicUsed by:491
Symbol 490 GraphicUsed by:491
Symbol 491 MovieClipUses:487 488 489 490Used by:574
Symbol 492 GraphicUsed by:496
Symbol 493 GraphicUsed by:496
Symbol 494 GraphicUsed by:496
Symbol 495 GraphicUsed by:496
Symbol 496 MovieClipUses:492 493 494 495Used by:574
Symbol 497 GraphicUsed by:501
Symbol 498 GraphicUsed by:501
Symbol 499 GraphicUsed by:501
Symbol 500 GraphicUsed by:501
Symbol 501 MovieClipUses:497 498 499 500Used by:574
Symbol 502 GraphicUsed by:506
Symbol 503 GraphicUsed by:506
Symbol 504 GraphicUsed by:506
Symbol 505 GraphicUsed by:506
Symbol 506 MovieClipUses:502 503 504 505Used by:574
Symbol 507 GraphicUsed by:510
Symbol 508 GraphicUsed by:510
Symbol 509 GraphicUsed by:510
Symbol 510 MovieClipUses:507 508 509Used by:574
Symbol 511 GraphicUsed by:514
Symbol 512 GraphicUsed by:514
Symbol 513 GraphicUsed by:514
Symbol 514 MovieClipUses:511 512 513Used by:574
Symbol 515 GraphicUsed by:518
Symbol 516 GraphicUsed by:518
Symbol 517 GraphicUsed by:518
Symbol 518 MovieClipUses:515 516 517Used by:574
Symbol 519 GraphicUsed by:522
Symbol 520 GraphicUsed by:522
Symbol 521 GraphicUsed by:522
Symbol 522 MovieClipUses:519 520 521Used by:574
Symbol 523 GraphicUsed by:526
Symbol 524 GraphicUsed by:526
Symbol 525 GraphicUsed by:526
Symbol 526 MovieClipUses:523 524 525Used by:574
Symbol 527 GraphicUsed by:535
Symbol 528 GraphicUsed by:535
Symbol 529 GraphicUsed by:535
Symbol 530 GraphicUsed by:535
Symbol 531 GraphicUsed by:535
Symbol 532 GraphicUsed by:535
Symbol 533 GraphicUsed by:535
Symbol 534 GraphicUsed by:535
Symbol 535 MovieClipUses:527 528 529 530 531 532 533 534Used by:574
Symbol 536 GraphicUsed by:540
Symbol 537 GraphicUsed by:540
Symbol 538 GraphicUsed by:540
Symbol 539 GraphicUsed by:540
Symbol 540 MovieClipUses:536 537 538 539Used by:574
Symbol 541 GraphicUsed by:545
Symbol 542 GraphicUsed by:545
Symbol 543 GraphicUsed by:545
Symbol 544 GraphicUsed by:545
Symbol 545 MovieClipUses:541 542 543 544Used by:574
Symbol 546 GraphicUsed by:550
Symbol 547 GraphicUsed by:550
Symbol 548 GraphicUsed by:550
Symbol 549 GraphicUsed by:550
Symbol 550 MovieClipUses:546 547 548 549Used by:574
Symbol 551 GraphicUsed by:555
Symbol 552 GraphicUsed by:555
Symbol 553 GraphicUsed by:555
Symbol 554 GraphicUsed by:555
Symbol 555 MovieClipUses:551 552 553 554Used by:574
Symbol 556 GraphicUsed by:560
Symbol 557 GraphicUsed by:560
Symbol 558 GraphicUsed by:560
Symbol 559 GraphicUsed by:560
Symbol 560 MovieClipUses:556 557 558 559Used by:574
Symbol 561 GraphicUsed by:573
Symbol 562 GraphicUsed by:573
Symbol 563 GraphicUsed by:573
Symbol 564 GraphicUsed by:573
Symbol 565 GraphicUsed by:573
Symbol 566 GraphicUsed by:573
Symbol 567 GraphicUsed by:573
Symbol 568 GraphicUsed by:573
Symbol 569 GraphicUsed by:573
Symbol 570 GraphicUsed by:573
Symbol 571 GraphicUsed by:573
Symbol 572 GraphicUsed by:573
Symbol 573 MovieClipUses:561 562 563 564 565 566 567 568 569 570 571 572Used by:574
Symbol 574 MovieClip [BigGhost]Uses:486 491 496 501 506 510 514 518 522 526 535 540 545 550 555 560 573Used by:885
Symbol 575 GraphicUsed by:576
Symbol 576 MovieClipUses:575Used by:793 799 808 817 825 834 885
Symbol 577 GraphicUsed by:578
Symbol 578 MovieClipUses:577Used by:799 808 817 825 834 885
Symbol 579 GraphicUsed by:580
Symbol 580 MovieClipUses:579Used by:808 817 825 834 847 885
Symbol 581 GraphicUsed by:582
Symbol 582 MovieClipUses:581Used by:834 847 885
Symbol 583 GraphicUsed by:584
Symbol 584 MovieClipUses:583Used by:632
Symbol 585 GraphicUsed by:586
Symbol 586 MovieClipUses:585Used by:632
Symbol 587 GraphicUsed by:588
Symbol 588 MovieClipUses:587Used by:632
Symbol 589 GraphicUsed by:590
Symbol 590 MovieClipUses:589Used by:632
Symbol 591 GraphicUsed by:592
Symbol 592 MovieClipUses:591Used by:632
Symbol 593 GraphicUsed by:597
Symbol 594 GraphicUsed by:597
Symbol 595 GraphicUsed by:597
Symbol 596 GraphicUsed by:597
Symbol 597 MovieClipUses:593 594 595 596Used by:632
Symbol 598 GraphicUsed by:602
Symbol 599 GraphicUsed by:602
Symbol 600 GraphicUsed by:602
Symbol 601 GraphicUsed by:602
Symbol 602 MovieClipUses:598 599 600 601Used by:632
Symbol 603 GraphicUsed by:607
Symbol 604 GraphicUsed by:607
Symbol 605 GraphicUsed by:607
Symbol 606 GraphicUsed by:607
Symbol 607 MovieClipUses:603 604 605 606Used by:632
Symbol 608 GraphicUsed by:612
Symbol 609 GraphicUsed by:612
Symbol 610 GraphicUsed by:612
Symbol 611 GraphicUsed by:612
Symbol 612 MovieClipUses:608 609 610 611Used by:632
Symbol 613 GraphicUsed by:617
Symbol 614 GraphicUsed by:617
Symbol 615 GraphicUsed by:617
Symbol 616 GraphicUsed by:617
Symbol 617 MovieClipUses:613 614 615 616Used by:632
Symbol 618 GraphicUsed by:631
Symbol 619 GraphicUsed by:631
Symbol 620 GraphicUsed by:631
Symbol 621 GraphicUsed by:631
Symbol 622 GraphicUsed by:631
Symbol 623 GraphicUsed by:631
Symbol 624 GraphicUsed by:631
Symbol 625 GraphicUsed by:631
Symbol 626 GraphicUsed by:631
Symbol 627 GraphicUsed by:631
Symbol 628 GraphicUsed by:631
Symbol 629 GraphicUsed by:631
Symbol 630 GraphicUsed by:631
Symbol 631 MovieClipUses:618 619 620 621 622 623 624 625 626 627 628 629 630Used by:632
Symbol 632 MovieClip [skeleton1]Uses:584 586 588 590 592 597 602 607 612 617 631Used by:885
Symbol 633 GraphicUsed by:634
Symbol 634 MovieClipUses:633Used by:817 825 847 885
Symbol 635 GraphicUsed by:639
Symbol 636 GraphicUsed by:639
Symbol 637 GraphicUsed by:639
Symbol 638 GraphicUsed by:639
Symbol 639 MovieClip [arrow]Uses:635 636 637 638Used by:885
Symbol 640 GraphicUsed by:641
Symbol 641 MovieClipUses:640Used by:689
Symbol 642 GraphicUsed by:643
Symbol 643 MovieClipUses:642Used by:689
Symbol 644 GraphicUsed by:645
Symbol 645 MovieClipUses:644Used by:689
Symbol 646 GraphicUsed by:647
Symbol 647 MovieClipUses:646Used by:689
Symbol 648 GraphicUsed by:649
Symbol 649 MovieClipUses:648Used by:689
Symbol 650 GraphicUsed by:654
Symbol 651 GraphicUsed by:654
Symbol 652 GraphicUsed by:654
Symbol 653 GraphicUsed by:654
Symbol 654 MovieClipUses:650 651 652 653Used by:689
Symbol 655 GraphicUsed by:659
Symbol 656 GraphicUsed by:659
Symbol 657 GraphicUsed by:659
Symbol 658 GraphicUsed by:659
Symbol 659 MovieClipUses:655 656 657 658Used by:689
Symbol 660 GraphicUsed by:664
Symbol 661 GraphicUsed by:664
Symbol 662 GraphicUsed by:664
Symbol 663 GraphicUsed by:664
Symbol 664 MovieClipUses:660 661 662 663Used by:689
Symbol 665 GraphicUsed by:669
Symbol 666 GraphicUsed by:669
Symbol 667 GraphicUsed by:669
Symbol 668 GraphicUsed by:669
Symbol 669 MovieClipUses:665 666 667 668Used by:689
Symbol 670 GraphicUsed by:674
Symbol 671 GraphicUsed by:674
Symbol 672 GraphicUsed by:674
Symbol 673 GraphicUsed by:674
Symbol 674 MovieClipUses:670 671 672 673Used by:689
Symbol 675 GraphicUsed by:688
Symbol 676 GraphicUsed by:688
Symbol 677 GraphicUsed by:688
Symbol 678 GraphicUsed by:688
Symbol 679 GraphicUsed by:688
Symbol 680 GraphicUsed by:688
Symbol 681 GraphicUsed by:688
Symbol 682 GraphicUsed by:688
Symbol 683 GraphicUsed by:688
Symbol 684 GraphicUsed by:688
Symbol 685 GraphicUsed by:688
Symbol 686 GraphicUsed by:688
Symbol 687 GraphicUsed by:688
Symbol 688 MovieClipUses:675 676 677 678 679 680 681 682 683 684 685 686 687Used by:689
Symbol 689 MovieClip [skeleton2]Uses:641 643 645 647 649 654 659 664 669 674 688Used by:885
Symbol 690 GraphicUsed by:691
Symbol 691 MovieClipUses:690Used by:825 834 885
Symbol 692 GraphicUsed by:693
Symbol 693 MovieClipUses:692Used by:885
Symbol 694 GraphicUsed by:697
Symbol 695 GraphicUsed by:697
Symbol 696 GraphicUsed by:697
Symbol 697 MovieClip [Laser]Uses:694 695 696Used by:885
Symbol 698 GraphicUsed by:700
Symbol 699 EditableTextUses:135Used by:700
Symbol 700 MovieClip [+hunter]Uses:698 699Used by:885
Symbol 701 Sound [mouseClick.mp3]Used by:885
Symbol 702 GraphicUsed by:703
Symbol 703 MovieClipUses:702Used by:782
Symbol 704 GraphicUsed by:711
Symbol 705 GraphicUsed by:711
Symbol 706 GraphicUsed by:711
Symbol 707 GraphicUsed by:711
Symbol 708 GraphicUsed by:711
Symbol 709 GraphicUsed by:711
Symbol 710 GraphicUsed by:711
Symbol 711 MovieClipUses:704 705 706 707 708 709 710Used by:782
Symbol 712 GraphicUsed by:763
Symbol 713 GraphicUsed by:763
Symbol 714 GraphicUsed by:763
Symbol 715 GraphicUsed by:763
Symbol 716 GraphicUsed by:763
Symbol 717 GraphicUsed by:763
Symbol 718 GraphicUsed by:763
Symbol 719 GraphicUsed by:763
Symbol 720 GraphicUsed by:763
Symbol 721 GraphicUsed by:763
Symbol 722 GraphicUsed by:763
Symbol 723 GraphicUsed by:763
Symbol 724 GraphicUsed by:763
Symbol 725 GraphicUsed by:763
Symbol 726 GraphicUsed by:763
Symbol 727 GraphicUsed by:763
Symbol 728 GraphicUsed by:763
Symbol 729 GraphicUsed by:744
Symbol 730 GraphicUsed by:744
Symbol 731 GraphicUsed by:744
Symbol 732 GraphicUsed by:744
Symbol 733 GraphicUsed by:744
Symbol 734 GraphicUsed by:744
Symbol 735 GraphicUsed by:744
Symbol 736 GraphicUsed by:744
Symbol 737 GraphicUsed by:744
Symbol 738 GraphicUsed by:744
Symbol 739 GraphicUsed by:744
Symbol 740 GraphicUsed by:744
Symbol 741 GraphicUsed by:744
Symbol 742 GraphicUsed by:744
Symbol 743 GraphicUsed by:744
Symbol 744 MovieClipUses:729 730 731 732 733 734 735 736 737 738 739 740 741 742 743Used by:763
Symbol 745 GraphicUsed by:756
Symbol 746 GraphicUsed by:756
Symbol 747 GraphicUsed by:756
Symbol 748 GraphicUsed by:756
Symbol 749 GraphicUsed by:756
Symbol 750 GraphicUsed by:756
Symbol 751 GraphicUsed by:756
Symbol 752 GraphicUsed by:756
Symbol 753 GraphicUsed by:756
Symbol 754 GraphicUsed by:756
Symbol 755 GraphicUsed by:756
Symbol 756 MovieClipUses:745 746 747 748 749 750 751 752 753 754 755Used by:763
Symbol 757 GraphicUsed by:763
Symbol 758 GraphicUsed by:763
Symbol 759 GraphicUsed by:763
Symbol 760 GraphicUsed by:763
Symbol 761 GraphicUsed by:763
Symbol 762 GraphicUsed by:763
Symbol 763 MovieClipUses:712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 744 756 757 758 759 760 761 762Used by:782
Symbol 764 GraphicUsed by:770
Symbol 765 GraphicUsed by:770
Symbol 766 GraphicUsed by:770
Symbol 767 GraphicUsed by:770
Symbol 768 GraphicUsed by:770
Symbol 769 GraphicUsed by:770
Symbol 770 MovieClipUses:764 765 766 767 768 769Used by:782
Symbol 771 GraphicUsed by:781
Symbol 772 GraphicUsed by:781
Symbol 773 GraphicUsed by:781
Symbol 774 GraphicUsed by:781
Symbol 775 GraphicUsed by:781
Symbol 776 GraphicUsed by:781
Symbol 777 GraphicUsed by:781
Symbol 778 GraphicUsed by:781
Symbol 779 GraphicUsed by:781
Symbol 780 GraphicUsed by:781
Symbol 781 MovieClipUses:771 772 773 774 775 776 777 778 779 780Used by:782
Symbol 782 MovieClip [boss]Uses:703 711 763 770 781Used by:885
Symbol 783 Sound [mouseOver.mp3]Used by:885
Symbol 784 BitmapUsed by:785
Symbol 785 GraphicUses:784Used by:786
Symbol 786 MovieClip [lvl1_FG]Uses:785Used by:885
Symbol 787 BitmapUsed by:788
Symbol 788 GraphicUses:787Used by:793
Symbol 789 GraphicUsed by:790
Symbol 790 MovieClipUses:789Used by:793 799 808 817 825 834 847
Symbol 791 GraphicUsed by:792
Symbol 792 MovieClipUses:791Used by:793
Symbol 793 MovieClip [lvl1_BG]Uses:788 790 576 792Used by:885
Symbol 794 Sound [TitleMusic.mp3]Used by:885
Symbol 795 BitmapUsed by:796
Symbol 796 GraphicUses:795Used by:799
Symbol 797 GraphicUsed by:798
Symbol 798 MovieClipUses:797Used by:799
Symbol 799 MovieClip [lvl2_BG]Uses:796 798 790 578 576Used by:885
Symbol 800 BitmapUsed by:801
Symbol 801 GraphicUses:800Used by:802
Symbol 802 MovieClip [lvl2_FG]Uses:801Used by:885
Symbol 803 Sound [bossMusic.mp3]Used by:885
Symbol 804 BitmapUsed by:805
Symbol 805 GraphicUses:804Used by:808
Symbol 806 GraphicUsed by:807
Symbol 807 MovieClipUses:806Used by:808
Symbol 808 MovieClip [lvl3_BG]Uses:805 807 790 576 580 578Used by:885
Symbol 809 BitmapUsed by:810
Symbol 810 GraphicUses:809Used by:811
Symbol 811 MovieClip [lvl3_FG]Uses:810Used by:885
Symbol 812 Sound [gameMusic.mp3]Used by:885
Symbol 813 BitmapUsed by:814
Symbol 814 GraphicUses:813Used by:817
Symbol 815 GraphicUsed by:816
Symbol 816 MovieClipUses:815Used by:817
Symbol 817 MovieClip [lvl4_BG]Uses:814 816 790 634 576 578 580Used by:885
Symbol 818 BitmapUsed by:819
Symbol 819 GraphicUses:818Used by:820
Symbol 820 MovieClip [lvl4_FG]Uses:819Used by:885
Symbol 821 BitmapUsed by:822
Symbol 822 GraphicUses:821Used by:825
Symbol 823 GraphicUsed by:824
Symbol 824 MovieClipUses:823Used by:825
Symbol 825 MovieClip [lvl5_BG]Uses:822 824 578 580 634 691 790 576Used by:885
Symbol 826 BitmapUsed by:827
Symbol 827 GraphicUses:826Used by:828
Symbol 828 MovieClip [lvl5_FG]Uses:827Used by:885
Symbol 829 Sound [LevelUp.mp3]Used by:885
Symbol 830 BitmapUsed by:831
Symbol 831 GraphicUses:830Used by:834
Symbol 832 GraphicUsed by:833
Symbol 833 MovieClipUses:832Used by:834
Symbol 834 MovieClip [lvl6_BG]Uses:831 833 582 691 578 580 576 790Used by:885
Symbol 835 BitmapUsed by:836
Symbol 836 GraphicUses:835Used by:837
Symbol 837 MovieClip [lvl6_FG]Uses:836Used by:885
Symbol 838 Sound [LevelUp2.mp3]Used by:885
Symbol 839 BitmapUsed by:840
Symbol 840 GraphicUses:839Used by:847
Symbol 841 GraphicUsed by:842
Symbol 842 MovieClipUses:841Used by:847
Symbol 843 GraphicUsed by:844
Symbol 844 MovieClipUses:843Used by:847
Symbol 845 GraphicUsed by:846
Symbol 846 MovieClipUses:845Used by:847
Symbol 847 MovieClip [lvl7_BG]Uses:840 842 844 634 580 582 846 790Used by:885
Symbol 848 BitmapUsed by:849
Symbol 849 GraphicUses:848Used by:850
Symbol 850 MovieClip [lvl7_FG]Uses:849Used by:885
Symbol 851 Sound [LevelUp3.mp3]Used by:885
Symbol 852 TextUses:135Used by:857
Symbol 853 GraphicUsed by:854
Symbol 854 MovieClipUses:853Used by:857
Symbol 855 GraphicUsed by:856
Symbol 856 MovieClipUses:855Used by:857
Symbol 857 MovieClip [LevelComplete]Uses:852 854 856Used by:885
Symbol 858 TextUses:135Used by:866
Symbol 859 GraphicUsed by:860 861 862 888 898 899 900 901 904 905 906 907 908 909 915 929 938
Symbol 860 MovieClipUses:859Used by:861 862 888 898 899 900 901 904 905 906 907 908 909 915 929 938
Symbol 861 ButtonUses:860 859Used by:866
Symbol 862 ButtonUses:860 859Used by:866
Symbol 863 TextUses:135Used by:866
Symbol 864 GraphicUsed by:865
Symbol 865 MovieClipUses:864Used by:866
Symbol 866 MovieClip [DeathScreen]Uses:858 861 862 863 865Used by:885
Symbol 867 Sound [bloodChunks1.mp3]Used by:885
Symbol 868 Sound [bloodChunks0.mp3]Used by:885
Symbol 869 Sound [explosion.mp3]Used by:885
Symbol 870 Sound [gun0.wav]Used by:885
Symbol 871 Sound [gun1.wav]Used by:885
Symbol 872 Sound [gun2.wav]Used by:885
Symbol 873 Sound [gun3.wav]Used by:885
Symbol 874 Sound [impact0.mp3]Used by:885
Symbol 875 Sound [impact1.mp3]Used by:885
Symbol 876 Sound [impact2.mp3]Used by:885
Symbol 877 Sound [impact3.mp3]Used by:885
Symbol 878 Sound [scream0.mp3]Used by:885
Symbol 879 Sound [scream1.mp3]Used by:885
Symbol 880 Sound [scream2.mp3]Used by:885
Symbol 881 Sound [scream3.mp3]Used by:885
Symbol 882 Sound [scream4.mp3]Used by:885
Symbol 883 Sound [scythe.mp3]Used by:885
Symbol 884 Sound [walkTo.mp3]Used by:885
Symbol 885 MovieClipUses:136 139 149 151 253 286 209 193 221 57 73 332 368 396 47 424 447 465 481 574 576 578 580 582 632 634 639 689 691 693 697 700 701 782 783 786 793 794 799 802 803 808 811 812 817 820 1 825 828 829 834 837 838 847 850 851 857 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884Used by:Timeline
Symbol 886 GraphicUsed by:887
Symbol 887 MovieClipUses:886Used by:Timeline
Symbol 888 ButtonUses:860 859Used by:Timeline
Symbol 889 TextUses:135Used by:Timeline
Symbol 890 TextUses:135Used by:Timeline
Symbol 891 GraphicUses:76Used by:Timeline
Symbol 892 GraphicUsed by:893
Symbol 893 MovieClipUses:892Used by:897
Symbol 894 GraphicUsed by:897
Symbol 895 GraphicUsed by:896
Symbol 896 MovieClipUses:895Used by:897
Symbol 897 MovieClipUses:893 894 896Used by:Timeline
Symbol 898 ButtonUses:860 859Used by:Timeline
Symbol 899 ButtonUses:860 859Used by:Timeline
Symbol 900 ButtonUses:860 859Used by:Timeline
Symbol 901 ButtonUses:860 859Used by:Timeline
Symbol 902 TextUses:135Used by:Timeline
Symbol 903 GraphicUsed by:Timeline
Symbol 904 ButtonUses:860 859Used by:Timeline
Symbol 905 ButtonUses:860 859Used by:Timeline
Symbol 906 ButtonUses:860 859Used by:Timeline
Symbol 907 ButtonUses:860 859Used by:Timeline
Symbol 908 ButtonUses:860 859Used by:Timeline
Symbol 909 ButtonUses:860 859Used by:Timeline
Symbol 910 TextUses:135Used by:Timeline
Symbol 911 TextUses:135Used by:Timeline
Symbol 912 TextUses:135Used by:Timeline
Symbol 913 TextUses:135Used by:Timeline
Symbol 914 TextUses:135Used by:Timeline
Symbol 915 ButtonUses:860 859Used by:Timeline
Symbol 916 TextUses:135Used by:Timeline
Symbol 917 TextUses:135Used by:Timeline
Symbol 918 GraphicUsed by:924
Symbol 919 GraphicUsed by:920
Symbol 920 MovieClipUses:919Used by:924
Symbol 921 GraphicUsed by:924
Symbol 922 GraphicUsed by:923
Symbol 923 MovieClipUses:922Used by:924
Symbol 924 MovieClipUses:918 920 921 923Used by:Timeline
Symbol 925 GraphicUsed by:965
Symbol 926 FontUsed by:927 935 937 945 947 948 949 950 951 959 961
Symbol 927 TextUses:926Used by:965
Symbol 928 GraphicUsed by:965
Symbol 929 ButtonUses:860 859Used by:965
Symbol 930 FontUsed by:932 933 940 943 954 957 963
Symbol 931 TextUsed by:933
Symbol 932 TextUses:930Used by:933
Symbol 933 MovieClipUses:930 931 932Used by:965
Symbol 934 GraphicUsed by:965
Symbol 935 TextUses:926Used by:965
Symbol 936 GraphicUsed by:965
Symbol 937 TextUses:926Used by:965
Symbol 938 ButtonUses:860 859Used by:965
Symbol 939 TextUsed by:941
Symbol 940 TextUses:930Used by:941
Symbol 941 MovieClipUses:939 940Used by:965
Symbol 942 TextUsed by:944
Symbol 943 TextUses:930Used by:944
Symbol 944 MovieClipUses:942 943Used by:965
Symbol 945 TextUses:926Used by:965
Symbol 946 GraphicUsed by:965
Symbol 947 TextUses:926Used by:965
Symbol 948 TextUses:926Used by:965
Symbol 949 TextUses:926Used by:965
Symbol 950 TextUses:926Used by:965
Symbol 951 TextUses:926Used by:965
Symbol 952 GraphicUsed by:965
Symbol 953 TextUsed by:955
Symbol 954 TextUses:930Used by:955
Symbol 955 MovieClipUses:953 954Used by:965
Symbol 956 TextUsed by:958
Symbol 957 TextUses:930Used by:958
Symbol 958 MovieClipUses:956 957Used by:965
Symbol 959 TextUses:926Used by:965
Symbol 960 GraphicUsed by:965
Symbol 961 TextUses:926Used by:965
Symbol 962 TextUsed by:964
Symbol 963 TextUses:930Used by:964
Symbol 964 MovieClipUses:962 963Used by:965
Symbol 965 MovieClipUses:925 927 928 929 933 934 935 936 937 938 941 944 945 946 947 948 949 950 951 952 955 958 959 960 961 964Used by:Timeline
Symbol 966 TextUses:135Used by:Timeline
Symbol 967 GraphicUsed by:996 1006
Symbol 968 GraphicUsed by:996
Symbol 969 GraphicUsed by:996
Symbol 970 GraphicUsed by:996
Symbol 971 GraphicUsed by:996
Symbol 972 GraphicUsed by:996
Symbol 973 FontUsed by:974 990 994 998 1003 1005
Symbol 974 TextUses:973Used by:996
Symbol 975 GraphicUsed by:996
Symbol 976 GraphicUsed by:996
Symbol 977 GraphicUsed by:996
Symbol 978 GraphicUsed by:996
Symbol 979 GraphicUsed by:996
Symbol 980 GraphicUsed by:996
Symbol 981 GraphicUsed by:996
Symbol 982 GraphicUsed by:996
Symbol 983 GraphicUsed by:996
Symbol 984 GraphicUsed by:996
Symbol 985 GraphicUsed by:996
Symbol 986 GraphicUsed by:996
Symbol 987 GraphicUsed by:996
Symbol 988 GraphicUsed by:996
Symbol 989 GraphicUsed by:996
Symbol 990 TextUses:973Used by:996
Symbol 991 GraphicUsed by:996
Symbol 992 GraphicUsed by:996 1006
Symbol 993 GraphicUsed by:996
Symbol 994 TextUses:973Used by:996
Symbol 995 GraphicUsed by:996
Symbol 996 MovieClipUses:967 968 969 970 971 972 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995Used by:Timeline
Symbol 997 TextUses:135Used by:Timeline
Symbol 998 TextUses:973Used by:1006
Symbol 999 GraphicUsed by:1000
Symbol 1000 MovieClipUses:999Used by:1006
Symbol 1001 GraphicUsed by:1002
Symbol 1002 MovieClipUses:1001Used by:1006
Symbol 1003 TextUses:973Used by:1004
Symbol 1004 MovieClipUses:1003Used by:1006
Symbol 1005 TextUses:973Used by:1006
Symbol 1006 MovieClipUses:967 992 998 1000 1002 1004 1005Used by:Timeline

Instance Names

"AG"Frame 8Symbol 887 MovieClip
"PlayButton"Frame 8Symbol 888 Button
"HelpButton"Frame 14Symbol 898 Button
"OptionButton"Frame 14Symbol 899 Button
"PlayButton"Frame 14Symbol 900 Button
"HelpButton"Frame 14Symbol 901 Button
"PlayButton"Frame 19Symbol 904 Button
"PlayButton"Frame 19Symbol 905 Button
"PlayButton"Frame 19Symbol 906 Button
"PlayButton"Frame 19Symbol 907 Button
"PlayButton"Frame 19Symbol 908 Button
"ReturnButton"Frame 19Symbol 909 Button
"PlayButton"Frame 19Symbol 915 Button
"sprite"Symbol 47 MovieClip [LEGS02] Frame 1Symbol 3 MovieClip
"sprite"Symbol 47 MovieClip [LEGS02] Frame 15Symbol 7 MovieClip
"sprite"Symbol 47 MovieClip [LEGS02] Frame 22Symbol 5 MovieClip
"sprite"Symbol 47 MovieClip [LEGS02] Frame 29Symbol 3 MovieClip
"sprite"Symbol 47 MovieClip [LEGS02] Frame 36Symbol 9 MovieClip
"sprite"Symbol 47 MovieClip [LEGS02] Frame 43Symbol 11 MovieClip
"sprite"Symbol 47 MovieClip [LEGS02] Frame 50Symbol 9 MovieClip
"sprite"Symbol 47 MovieClip [LEGS02] Frame 57Symbol 18 MovieClip
"sprite"Symbol 47 MovieClip [LEGS02] Frame 63Symbol 25 MovieClip
"sprite"Symbol 47 MovieClip [LEGS02] Frame 69Symbol 32 MovieClip
"sprite"Symbol 47 MovieClip [LEGS02] Frame 75Symbol 25 MovieClip
"sprite"Symbol 47 MovieClip [LEGS02] Frame 81Symbol 18 MovieClip
"sprite"Symbol 47 MovieClip [LEGS02] Frame 87Symbol 39 MovieClip
"sprite"Symbol 47 MovieClip [LEGS02] Frame 93Symbol 46 MovieClip
"sprite"Symbol 47 MovieClip [LEGS02] Frame 99Symbol 39 MovieClip
"base"Symbol 139 MovieClip [hunter] Frame 1Symbol 138 MovieClip
"sprite"Symbol 253 MovieClip [vampire2] Frame 1Symbol 156 MovieClip
"sprite"Symbol 253 MovieClip [vampire2] Frame 7Symbol 161 MovieClip
"sprite"Symbol 253 MovieClip [vampire2] Frame 13Symbol 166 MovieClip
"sprite"Symbol 253 MovieClip [vampire2] Frame 19Symbol 161 MovieClip
"sprite"Symbol 253 MovieClip [vampire2] Frame 25Symbol 156 MovieClip
"sprite"Symbol 253 MovieClip [vampire2] Frame 31Symbol 171 MovieClip
"sprite"Symbol 253 MovieClip [vampire2] Frame 37Symbol 176 MovieClip
"sprite"Symbol 253 MovieClip [vampire2] Frame 43Symbol 171 MovieClip
"sprite"Symbol 253 MovieClip [vampire2] Frame 49Symbol 227 MovieClip
"sprite"Symbol 253 MovieClip [vampire2] Frame 55Symbol 236 MovieClip
"sprite"Symbol 286 MovieClip [vampire] Frame 1Symbol 258 MovieClip
"sprite"Symbol 286 MovieClip [vampire] Frame 7Symbol 263 MovieClip
"sprite"Symbol 286 MovieClip [vampire] Frame 13Symbol 268 MovieClip
"sprite"Symbol 286 MovieClip [vampire] Frame 19Symbol 263 MovieClip
"sprite"Symbol 286 MovieClip [vampire] Frame 25Symbol 258 MovieClip
"sprite"Symbol 286 MovieClip [vampire] Frame 31Symbol 273 MovieClip
"sprite"Symbol 286 MovieClip [vampire] Frame 37Symbol 278 MovieClip
"sprite"Symbol 286 MovieClip [vampire] Frame 43Symbol 273 MovieClip
"sprite"Symbol 286 MovieClip [vampire] Frame 49Symbol 283 MovieClip
"sprite"Symbol 286 MovieClip [vampire] Frame 55Symbol 285 MovieClip
"sprite"Symbol 286 MovieClip [vampire] Frame 60Symbol 244 MovieClip
"sprite"Symbol 286 MovieClip [vampire] Frame 95Symbol 252 MovieClip
"sprite"Symbol 332 MovieClip [LEGS01] Frame 1Symbol 288 MovieClip
"sprite"Symbol 332 MovieClip [LEGS01] Frame 9Symbol 290 MovieClip
"sprite"Symbol 332 MovieClip [LEGS01] Frame 19Symbol 292 MovieClip
"sprite"Symbol 332 MovieClip [LEGS01] Frame 27Symbol 290 MovieClip
"sprite"Symbol 332 MovieClip [LEGS01] Frame 33Symbol 288 MovieClip
"sprite"Symbol 332 MovieClip [LEGS01] Frame 40Symbol 294 MovieClip
"sprite"Symbol 332 MovieClip [LEGS01] Frame 47Symbol 296 MovieClip
"sprite"Symbol 332 MovieClip [LEGS01] Frame 54Symbol 294 MovieClip
"sprite"Symbol 332 MovieClip [LEGS01] Frame 66Symbol 303 MovieClip
"sprite"Symbol 332 MovieClip [LEGS01] Frame 76Symbol 310 MovieClip
"sprite"Symbol 332 MovieClip [LEGS01] Frame 86Symbol 317 MovieClip
"sprite"Symbol 332 MovieClip [LEGS01] Frame 96Symbol 310 MovieClip
"sprite"Symbol 332 MovieClip [LEGS01] Frame 106Symbol 303 MovieClip
"sprite"Symbol 332 MovieClip [LEGS01] Frame 116Symbol 324 MovieClip
"sprite"Symbol 332 MovieClip [LEGS01] Frame 126Symbol 331 MovieClip
"sprite"Symbol 332 MovieClip [LEGS01] Frame 136Symbol 324 MovieClip
"sprite"Symbol 368 MovieClip [BODY01] Frame 1Symbol 334 MovieClip
"sprite"Symbol 368 MovieClip [BODY01] Frame 9Symbol 336 MovieClip
"sprite"Symbol 368 MovieClip [BODY01] Frame 19Symbol 338 MovieClip
"sprite"Symbol 368 MovieClip [BODY01] Frame 27Symbol 336 MovieClip
"sprite"Symbol 368 MovieClip [BODY01] Frame 33Symbol 334 MovieClip
"sprite"Symbol 368 MovieClip [BODY01] Frame 40Symbol 340 MovieClip
"sprite"Symbol 368 MovieClip [BODY01] Frame 47Symbol 342 MovieClip
"sprite"Symbol 368 MovieClip [BODY01] Frame 54Symbol 340 MovieClip
"sprite"Symbol 368 MovieClip [BODY01] Frame 66Symbol 345 MovieClip
"sprite"Symbol 368 MovieClip [BODY01] Frame 76Symbol 352 MovieClip
"sprite"Symbol 368 MovieClip [BODY01] Frame 86Symbol 353 MovieClip
"sprite"Symbol 368 MovieClip [BODY01] Frame 96Symbol 352 MovieClip
"sprite"Symbol 368 MovieClip [BODY01] Frame 106Symbol 345 MovieClip
"sprite"Symbol 368 MovieClip [BODY01] Frame 116Symbol 360 MovieClip
"sprite"Symbol 368 MovieClip [BODY01] Frame 126Symbol 367 MovieClip
"sprite"Symbol 368 MovieClip [BODY01] Frame 136Symbol 360 MovieClip
"sprite"Symbol 396 MovieClip [HEAD01] Frame 1Symbol 370 MovieClip
"sprite"Symbol 396 MovieClip [HEAD01] Frame 9Symbol 372 MovieClip
"sprite"Symbol 396 MovieClip [HEAD01] Frame 19Symbol 374 MovieClip
"sprite"Symbol 396 MovieClip [HEAD01] Frame 27Symbol 372 MovieClip
"sprite"Symbol 396 MovieClip [HEAD01] Frame 33Symbol 370 MovieClip
"sprite"Symbol 396 MovieClip [HEAD01] Frame 40Symbol 376 MovieClip
"sprite"Symbol 396 MovieClip [HEAD01] Frame 47Symbol 378 MovieClip
"sprite"Symbol 396 MovieClip [HEAD01] Frame 54Symbol 376 MovieClip
"sprite"Symbol 396 MovieClip [HEAD01] Frame 66Symbol 384 MovieClip
"sprite"Symbol 396 MovieClip [HEAD01] Frame 76Symbol 387 MovieClip
"sprite"Symbol 396 MovieClip [HEAD01] Frame 106Symbol 384 MovieClip
"sprite"Symbol 396 MovieClip [HEAD01] Frame 116Symbol 394 MovieClip
"sprite"Symbol 396 MovieClip [HEAD01] Frame 126Symbol 395 MovieClip
"sprite"Symbol 396 MovieClip [HEAD01] Frame 136Symbol 394 MovieClip
"sprite"Symbol 424 MovieClip [BODY02] Frame 1Symbol 398 MovieClip
"sprite"Symbol 424 MovieClip [BODY02] Frame 8Symbol 400 MovieClip
"sprite"Symbol 424 MovieClip [BODY02] Frame 15Symbol 402 MovieClip
"sprite"Symbol 424 MovieClip [BODY02] Frame 22Symbol 400 MovieClip
"sprite"Symbol 424 MovieClip [BODY02] Frame 29Symbol 398 MovieClip
"sprite"Symbol 424 MovieClip [BODY02] Frame 36Symbol 404 MovieClip
"sprite"Symbol 424 MovieClip [BODY02] Frame 43Symbol 406 MovieClip
"sprite"Symbol 424 MovieClip [BODY02] Frame 50Symbol 404 MovieClip
"sprite"Symbol 424 MovieClip [BODY02] Frame 57Symbol 410 MovieClip
"sprite"Symbol 424 MovieClip [BODY02] Frame 63Symbol 414 MovieClip
"sprite"Symbol 424 MovieClip [BODY02] Frame 69Symbol 415 MovieClip
"sprite"Symbol 424 MovieClip [BODY02] Frame 75Symbol 414 MovieClip
"sprite"Symbol 424 MovieClip [BODY02] Frame 81Symbol 410 MovieClip
"sprite"Symbol 424 MovieClip [BODY02] Frame 87Symbol 419 MovieClip
"sprite"Symbol 424 MovieClip [BODY02] Frame 93Symbol 423 MovieClip
"sprite"Symbol 424 MovieClip [BODY02] Frame 99Symbol 419 MovieClip
"sprite"Symbol 447 MovieClip [HEAD02] Frame 1Symbol 427 MovieClip
"sprite"Symbol 447 MovieClip [HEAD02] Frame 8Symbol 429 MovieClip
"sprite"Symbol 447 MovieClip [HEAD02] Frame 15Symbol 431 MovieClip
"sprite"Symbol 447 MovieClip [HEAD02] Frame 22Symbol 429 MovieClip
"sprite"Symbol 447 MovieClip [HEAD02] Frame 29Symbol 427 MovieClip
"sprite"Symbol 447 MovieClip [HEAD02] Frame 36Symbol 433 MovieClip
"sprite"Symbol 447 MovieClip [HEAD02] Frame 43Symbol 435 MovieClip
"sprite"Symbol 447 MovieClip [HEAD02] Frame 50Symbol 433 MovieClip
"sprite"Symbol 447 MovieClip [HEAD02] Frame 57Symbol 439 MovieClip
"sprite"Symbol 447 MovieClip [HEAD02] Frame 63Symbol 440 MovieClip
"sprite"Symbol 447 MovieClip [HEAD02] Frame 69Symbol 441 MovieClip
"sprite"Symbol 447 MovieClip [HEAD02] Frame 75Symbol 440 MovieClip
"sprite"Symbol 447 MovieClip [HEAD02] Frame 81Symbol 439 MovieClip
"sprite"Symbol 447 MovieClip [HEAD02] Frame 87Symbol 445 MovieClip
"sprite"Symbol 447 MovieClip [HEAD02] Frame 93Symbol 446 MovieClip
"sprite"Symbol 447 MovieClip [HEAD02] Frame 99Symbol 445 MovieClip
"sprite"Symbol 481 MovieClip [bat] Frame 1Symbol 470 MovieClip
"sprite"Symbol 481 MovieClip [bat] Frame 13Symbol 475 MovieClip
"sprite"Symbol 481 MovieClip [bat] Frame 19Symbol 470 MovieClip
"sprite"Symbol 481 MovieClip [bat] Frame 31Symbol 480 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 1Symbol 486 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 8Symbol 491 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 15Symbol 496 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 22Symbol 491 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 29Symbol 486 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 36Symbol 501 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 43Symbol 506 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 50Symbol 501 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 58Symbol 510 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 64Symbol 514 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 70Symbol 518 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 76Symbol 514 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 82Symbol 510 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 88Symbol 522 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 94Symbol 526 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 100Symbol 522 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 106Symbol 535 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 120Symbol 540 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 126Symbol 545 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 132Symbol 550 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 138Symbol 545 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 144Symbol 540 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 150Symbol 555 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 156Symbol 560 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 162Symbol 555 MovieClip
"sprite"Symbol 574 MovieClip [BigGhost] Frame 168Symbol 573 MovieClip
"sprite"Symbol 632 MovieClip [skeleton1] Frame 1Symbol 584 MovieClip
"sprite"Symbol 632 MovieClip [skeleton1] Frame 8Symbol 586 MovieClip
"sprite"Symbol 632 MovieClip [skeleton1] Frame 15Symbol 588 MovieClip
"sprite"Symbol 632 MovieClip [skeleton1] Frame 22Symbol 586 MovieClip
"sprite"Symbol 632 MovieClip [skeleton1] Frame 29Symbol 584 MovieClip
"sprite"Symbol 632 MovieClip [skeleton1] Frame 36Symbol 590 MovieClip
"sprite"Symbol 632 MovieClip [skeleton1] Frame 43Symbol 592 MovieClip
"sprite"Symbol 632 MovieClip [skeleton1] Frame 50Symbol 590 MovieClip
"sprite"Symbol 632 MovieClip [skeleton1] Frame 57Symbol 597 MovieClip
"sprite"Symbol 632 MovieClip [skeleton1] Frame 64Symbol 602 MovieClip
"sprite"Symbol 632 MovieClip [skeleton1] Frame 71Symbol 607 MovieClip
"sprite"Symbol 632 MovieClip [skeleton1] Frame 78Symbol 602 MovieClip
"sprite"Symbol 632 MovieClip [skeleton1] Frame 85Symbol 597 MovieClip
"sprite"Symbol 632 MovieClip [skeleton1] Frame 92Symbol 612 MovieClip
"sprite"Symbol 632 MovieClip [skeleton1] Frame 99Symbol 617 MovieClip
"sprite"Symbol 632 MovieClip [skeleton1] Frame 106Symbol 612 MovieClip
"sprite"Symbol 632 MovieClip [skeleton1] Frame 113Symbol 631 MovieClip
"sprite"Symbol 689 MovieClip [skeleton2] Frame 1Symbol 641 MovieClip
"sprite"Symbol 689 MovieClip [skeleton2] Frame 8Symbol 643 MovieClip
"sprite"Symbol 689 MovieClip [skeleton2] Frame 15Symbol 645 MovieClip
"sprite"Symbol 689 MovieClip [skeleton2] Frame 22Symbol 643 MovieClip
"sprite"Symbol 689 MovieClip [skeleton2] Frame 29Symbol 641 MovieClip
"sprite"Symbol 689 MovieClip [skeleton2] Frame 36Symbol 647 MovieClip
"sprite"Symbol 689 MovieClip [skeleton2] Frame 43Symbol 649 MovieClip
"sprite"Symbol 689 MovieClip [skeleton2] Frame 50Symbol 647 MovieClip
"sprite"Symbol 689 MovieClip [skeleton2] Frame 57Symbol 654 MovieClip
"sprite"Symbol 689 MovieClip [skeleton2] Frame 64Symbol 659 MovieClip
"sprite"Symbol 689 MovieClip [skeleton2] Frame 71Symbol 664 MovieClip
"sprite"Symbol 689 MovieClip [skeleton2] Frame 78Symbol 659 MovieClip
"sprite"Symbol 689 MovieClip [skeleton2] Frame 85Symbol 654 MovieClip
"sprite"Symbol 689 MovieClip [skeleton2] Frame 92Symbol 669 MovieClip
"sprite"Symbol 689 MovieClip [skeleton2] Frame 99Symbol 674 MovieClip
"sprite"Symbol 689 MovieClip [skeleton2] Frame 106Symbol 669 MovieClip
"sprite"Symbol 689 MovieClip [skeleton2] Frame 113Symbol 688 MovieClip
"bound"Symbol 782 MovieClip [boss] Frame 1Symbol 703 MovieClip
"sprite"Symbol 782 MovieClip [boss] Frame 1Symbol 711 MovieClip
"sprite"Symbol 782 MovieClip [boss] Frame 5Symbol 763 MovieClip
"sprite"Symbol 782 MovieClip [boss] Frame 12Symbol 770 MovieClip
"sprite"Symbol 782 MovieClip [boss] Frame 19Symbol 781 MovieClip
"spawn"Symbol 793 MovieClip [lvl1_BG] Frame 1Symbol 790 MovieClip
"HIT"Symbol 793 MovieClip [lvl1_BG] Frame 1Symbol 792 MovieClip
"HIT"Symbol 799 MovieClip [lvl2_BG] Frame 1Symbol 798 MovieClip
"spawn"Symbol 799 MovieClip [lvl2_BG] Frame 1Symbol 790 MovieClip
"spawn"Symbol 808 MovieClip [lvl3_BG] Frame 1Symbol 790 MovieClip
"spawn"Symbol 817 MovieClip [lvl4_BG] Frame 1Symbol 790 MovieClip
"spawn"Symbol 825 MovieClip [lvl5_BG] Frame 1Symbol 790 MovieClip
"spawn"Symbol 834 MovieClip [lvl6_BG] Frame 1Symbol 790 MovieClip
"spawn"Symbol 847 MovieClip [lvl7_BG] Frame 1Symbol 790 MovieClip
"TitleButton"Symbol 866 MovieClip [DeathScreen] Frame 5Symbol 861 Button
"TitleButton"Symbol 866 MovieClip [DeathScreen] Frame 5Symbol 862 Button
"bg"Symbol 924 MovieClip Frame 1Symbol 920 MovieClip
"slider"Symbol 924 MovieClip Frame 1Symbol 923 MovieClip
"ReturnButton"Symbol 965 MovieClip Frame 1Symbol 929 Button
"ReturnButton"Symbol 965 MovieClip Frame 2Symbol 938 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "endSong.mp3"
ExportAssets (56)Timeline Frame 1Symbol 47 as "LEGS02"
ExportAssets (56)Timeline Frame 1Symbol 57 as "bloodz"
ExportAssets (56)Timeline Frame 1Symbol 73 as "BloodChunks"
ExportAssets (56)Timeline Frame 7Symbol 139 as "hunter"
ExportAssets (56)Timeline Frame 7Symbol 149 as "walkIndicator"
ExportAssets (56)Timeline Frame 7Symbol 151 as "bullet"
ExportAssets (56)Timeline Frame 7Symbol 193 as "Explosivo2"
ExportAssets (56)Timeline Frame 7Symbol 209 as "Explosivo"
ExportAssets (56)Timeline Frame 7Symbol 221 as "Explosivo3"
ExportAssets (56)Timeline Frame 7Symbol 253 as "vampire2"
ExportAssets (56)Timeline Frame 7Symbol 286 as "vampire"
ExportAssets (56)Timeline Frame 7Symbol 332 as "LEGS01"
ExportAssets (56)Timeline Frame 7Symbol 368 as "BODY01"
ExportAssets (56)Timeline Frame 7Symbol 396 as "HEAD01"
ExportAssets (56)Timeline Frame 7Symbol 424 as "BODY02"
ExportAssets (56)Timeline Frame 7Symbol 447 as "HEAD02"
ExportAssets (56)Timeline Frame 7Symbol 465 as "Explosivo4"
ExportAssets (56)Timeline Frame 7Symbol 481 as "bat"
ExportAssets (56)Timeline Frame 7Symbol 574 as "BigGhost"
ExportAssets (56)Timeline Frame 7Symbol 632 as "skeleton1"
ExportAssets (56)Timeline Frame 7Symbol 639 as "arrow"
ExportAssets (56)Timeline Frame 7Symbol 689 as "skeleton2"
ExportAssets (56)Timeline Frame 7Symbol 697 as "Laser"
ExportAssets (56)Timeline Frame 7Symbol 700 as "+hunter"
ExportAssets (56)Timeline Frame 7Symbol 701 as "mouseClick.mp3"
ExportAssets (56)Timeline Frame 7Symbol 782 as "boss"
ExportAssets (56)Timeline Frame 7Symbol 783 as "mouseOver.mp3"
ExportAssets (56)Timeline Frame 7Symbol 786 as "lvl1_FG"
ExportAssets (56)Timeline Frame 7Symbol 793 as "lvl1_BG"
ExportAssets (56)Timeline Frame 7Symbol 794 as "TitleMusic.mp3"
ExportAssets (56)Timeline Frame 7Symbol 799 as "lvl2_BG"
ExportAssets (56)Timeline Frame 7Symbol 802 as "lvl2_FG"
ExportAssets (56)Timeline Frame 7Symbol 803 as "bossMusic.mp3"
ExportAssets (56)Timeline Frame 7Symbol 808 as "lvl3_BG"
ExportAssets (56)Timeline Frame 7Symbol 811 as "lvl3_FG"
ExportAssets (56)Timeline Frame 7Symbol 812 as "gameMusic.mp3"
ExportAssets (56)Timeline Frame 7Symbol 817 as "lvl4_BG"
ExportAssets (56)Timeline Frame 7Symbol 820 as "lvl4_FG"
ExportAssets (56)Timeline Frame 7Symbol 825 as "lvl5_BG"
ExportAssets (56)Timeline Frame 7Symbol 828 as "lvl5_FG"
ExportAssets (56)Timeline Frame 7Symbol 829 as "LevelUp.mp3"
ExportAssets (56)Timeline Frame 7Symbol 834 as "lvl6_BG"
ExportAssets (56)Timeline Frame 7Symbol 837 as "lvl6_FG"
ExportAssets (56)Timeline Frame 7Symbol 838 as "LevelUp2.mp3"
ExportAssets (56)Timeline Frame 7Symbol 847 as "lvl7_BG"
ExportAssets (56)Timeline Frame 7Symbol 850 as "lvl7_FG"
ExportAssets (56)Timeline Frame 7Symbol 851 as "LevelUp3.mp3"
ExportAssets (56)Timeline Frame 7Symbol 857 as "LevelComplete"
ExportAssets (56)Timeline Frame 7Symbol 866 as "DeathScreen"
ExportAssets (56)Timeline Frame 7Symbol 867 as "bloodChunks1.mp3"
ExportAssets (56)Timeline Frame 7Symbol 868 as "bloodChunks0.mp3"
ExportAssets (56)Timeline Frame 7Symbol 869 as "explosion.mp3"
ExportAssets (56)Timeline Frame 7Symbol 870 as "gun0.wav"
ExportAssets (56)Timeline Frame 7Symbol 871 as "gun1.wav"
ExportAssets (56)Timeline Frame 7Symbol 872 as "gun2.wav"
ExportAssets (56)Timeline Frame 7Symbol 873 as "gun3.wav"
ExportAssets (56)Timeline Frame 7Symbol 874 as "impact0.mp3"
ExportAssets (56)Timeline Frame 7Symbol 875 as "impact1.mp3"
ExportAssets (56)Timeline Frame 7Symbol 876 as "impact2.mp3"
ExportAssets (56)Timeline Frame 7Symbol 877 as "impact3.mp3"
ExportAssets (56)Timeline Frame 7Symbol 878 as "scream0.mp3"
ExportAssets (56)Timeline Frame 7Symbol 879 as "scream1.mp3"
ExportAssets (56)Timeline Frame 7Symbol 880 as "scream2.mp3"
ExportAssets (56)Timeline Frame 7Symbol 881 as "scream3.mp3"
ExportAssets (56)Timeline Frame 7Symbol 882 as "scream4.mp3"
ExportAssets (56)Timeline Frame 7Symbol 883 as "scythe.mp3"
ExportAssets (56)Timeline Frame 7Symbol 884 as "walkTo.mp3"

Labels

"loading"Frame 1
"ready"Frame 8
"title"Frame 14
"option"Frame 19
"help"Frame 25
"intro"Frame 30
"game"Frame 35
"ending"Frame 41
"stand0"Symbol 47 MovieClip [LEGS02] Frame 1
"stand1"Symbol 47 MovieClip [LEGS02] Frame 8
"stand2"Symbol 47 MovieClip [LEGS02] Frame 15
"stand3"Symbol 47 MovieClip [LEGS02] Frame 22
"stand4"Symbol 47 MovieClip [LEGS02] Frame 29
"stand5"Symbol 47 MovieClip [LEGS02] Frame 36
"stand6"Symbol 47 MovieClip [LEGS02] Frame 43
"stand7"Symbol 47 MovieClip [LEGS02] Frame 50
"walk0"Symbol 47 MovieClip [LEGS02] Frame 57
"walk1"Symbol 47 MovieClip [LEGS02] Frame 63
"walk2"Symbol 47 MovieClip [LEGS02] Frame 69
"walk3"Symbol 47 MovieClip [LEGS02] Frame 75
"walk4"Symbol 47 MovieClip [LEGS02] Frame 81
"walk5"Symbol 47 MovieClip [LEGS02] Frame 87
"walk6"Symbol 47 MovieClip [LEGS02] Frame 93
"walk7"Symbol 47 MovieClip [LEGS02] Frame 99
"walk0"Symbol 253 MovieClip [vampire2] Frame 1
"walk1"Symbol 253 MovieClip [vampire2] Frame 7
"walk2"Symbol 253 MovieClip [vampire2] Frame 13
"walk3"Symbol 253 MovieClip [vampire2] Frame 19
"walk4"Symbol 253 MovieClip [vampire2] Frame 25
"walk5"Symbol 253 MovieClip [vampire2] Frame 31
"walk6"Symbol 253 MovieClip [vampire2] Frame 37
"walk7"Symbol 253 MovieClip [vampire2] Frame 43
"spawn"Symbol 253 MovieClip [vampire2] Frame 49
"death"Symbol 253 MovieClip [vampire2] Frame 55
"attack0"Symbol 253 MovieClip [vampire2] Frame 61
"attack1"Symbol 253 MovieClip [vampire2] Frame 68
"attack2"Symbol 253 MovieClip [vampire2] Frame 75
"attack3"Symbol 253 MovieClip [vampire2] Frame 82
"attack4"Symbol 253 MovieClip [vampire2] Frame 89
"attack5"Symbol 253 MovieClip [vampire2] Frame 96
"attack6"Symbol 253 MovieClip [vampire2] Frame 103
"attack7"Symbol 253 MovieClip [vampire2] Frame 110
"walk0"Symbol 286 MovieClip [vampire] Frame 1
"walk1"Symbol 286 MovieClip [vampire] Frame 7
"walk2"Symbol 286 MovieClip [vampire] Frame 13
"walk3"Symbol 286 MovieClip [vampire] Frame 19
"walk4"Symbol 286 MovieClip [vampire] Frame 25
"walk5"Symbol 286 MovieClip [vampire] Frame 31
"walk6"Symbol 286 MovieClip [vampire] Frame 37
"walk7"Symbol 286 MovieClip [vampire] Frame 43
"spawn"Symbol 286 MovieClip [vampire] Frame 49
"death"Symbol 286 MovieClip [vampire] Frame 55
"attack0"Symbol 286 MovieClip [vampire] Frame 60
"attack1"Symbol 286 MovieClip [vampire] Frame 67
"attack2"Symbol 286 MovieClip [vampire] Frame 74
"attack3"Symbol 286 MovieClip [vampire] Frame 81
"attack4"Symbol 286 MovieClip [vampire] Frame 88
"attack5"Symbol 286 MovieClip [vampire] Frame 95
"attack6"Symbol 286 MovieClip [vampire] Frame 102
"attack7"Symbol 286 MovieClip [vampire] Frame 109
"stand0"Symbol 332 MovieClip [LEGS01] Frame 1
"stand1"Symbol 332 MovieClip [LEGS01] Frame 9
"stand2"Symbol 332 MovieClip [LEGS01] Frame 19
"stand3"Symbol 332 MovieClip [LEGS01] Frame 27
"stand4"Symbol 332 MovieClip [LEGS01] Frame 33
"stand5"Symbol 332 MovieClip [LEGS01] Frame 40
"stand6"Symbol 332 MovieClip [LEGS01] Frame 47
"stand7"Symbol 332 MovieClip [LEGS01] Frame 54
"walk0"Symbol 332 MovieClip [LEGS01] Frame 66
"walk1"Symbol 332 MovieClip [LEGS01] Frame 76
"walk2"Symbol 332 MovieClip [LEGS01] Frame 86
"walk3"Symbol 332 MovieClip [LEGS01] Frame 96
"walk4"Symbol 332 MovieClip [LEGS01] Frame 106
"walk5"Symbol 332 MovieClip [LEGS01] Frame 116
"walk6"Symbol 332 MovieClip [LEGS01] Frame 126
"walk7"Symbol 332 MovieClip [LEGS01] Frame 136
"stand0"Symbol 368 MovieClip [BODY01] Frame 1
"stand1"Symbol 368 MovieClip [BODY01] Frame 9
"stand2"Symbol 368 MovieClip [BODY01] Frame 19
"stand3"Symbol 368 MovieClip [BODY01] Frame 27
"stand4"Symbol 368 MovieClip [BODY01] Frame 33
"stand5"Symbol 368 MovieClip [BODY01] Frame 40
"stand6"Symbol 368 MovieClip [BODY01] Frame 47
"stand7"Symbol 368 MovieClip [BODY01] Frame 54
"walk0"Symbol 368 MovieClip [BODY01] Frame 66
"walk1"Symbol 368 MovieClip [BODY01] Frame 76
"walk2"Symbol 368 MovieClip [BODY01] Frame 86
"walk3"Symbol 368 MovieClip [BODY01] Frame 96
"walk4"Symbol 368 MovieClip [BODY01] Frame 106
"walk5"Symbol 368 MovieClip [BODY01] Frame 116
"walk6"Symbol 368 MovieClip [BODY01] Frame 126
"walk7"Symbol 368 MovieClip [BODY01] Frame 136
"stand0"Symbol 396 MovieClip [HEAD01] Frame 1
"stand1"Symbol 396 MovieClip [HEAD01] Frame 9
"stand2"Symbol 396 MovieClip [HEAD01] Frame 19
"stand3"Symbol 396 MovieClip [HEAD01] Frame 27
"stand4"Symbol 396 MovieClip [HEAD01] Frame 33
"stand5"Symbol 396 MovieClip [HEAD01] Frame 40
"stand6"Symbol 396 MovieClip [HEAD01] Frame 47
"stand7"Symbol 396 MovieClip [HEAD01] Frame 54
"walk0"Symbol 396 MovieClip [HEAD01] Frame 66
"walk1"Symbol 396 MovieClip [HEAD01] Frame 76
"walk2"Symbol 396 MovieClip [HEAD01] Frame 86
"walk3"Symbol 396 MovieClip [HEAD01] Frame 96
"walk4"Symbol 396 MovieClip [HEAD01] Frame 106
"walk5"Symbol 396 MovieClip [HEAD01] Frame 116
"walk6"Symbol 396 MovieClip [HEAD01] Frame 126
"walk7"Symbol 396 MovieClip [HEAD01] Frame 136
"stand0"Symbol 424 MovieClip [BODY02] Frame 1
"stand1"Symbol 424 MovieClip [BODY02] Frame 8
"stand2"Symbol 424 MovieClip [BODY02] Frame 15
"stand3"Symbol 424 MovieClip [BODY02] Frame 22
"stand4"Symbol 424 MovieClip [BODY02] Frame 29
"stand5"Symbol 424 MovieClip [BODY02] Frame 36
"stand6"Symbol 424 MovieClip [BODY02] Frame 43
"stand7"Symbol 424 MovieClip [BODY02] Frame 50
"walk0"Symbol 424 MovieClip [BODY02] Frame 57
"walk1"Symbol 424 MovieClip [BODY02] Frame 63
"walk2"Symbol 424 MovieClip [BODY02] Frame 69
"walk3"Symbol 424 MovieClip [BODY02] Frame 75
"walk4"Symbol 424 MovieClip [BODY02] Frame 81
"walk5"Symbol 424 MovieClip [BODY02] Frame 87
"walk6"Symbol 424 MovieClip [BODY02] Frame 93
"walk7"Symbol 424 MovieClip [BODY02] Frame 99
"stand0"Symbol 447 MovieClip [HEAD02] Frame 1
"stand1"Symbol 447 MovieClip [HEAD02] Frame 8
"stand2"Symbol 447 MovieClip [HEAD02] Frame 15
"stand3"Symbol 447 MovieClip [HEAD02] Frame 22
"stand4"Symbol 447 MovieClip [HEAD02] Frame 29
"stand5"Symbol 447 MovieClip [HEAD02] Frame 36
"stand6"Symbol 447 MovieClip [HEAD02] Frame 43
"stand7"Symbol 447 MovieClip [HEAD02] Frame 50
"walk0"Symbol 447 MovieClip [HEAD02] Frame 57
"walk1"Symbol 447 MovieClip [HEAD02] Frame 63
"walk2"Symbol 447 MovieClip [HEAD02] Frame 69
"walk3"Symbol 447 MovieClip [HEAD02] Frame 75
"walk4"Symbol 447 MovieClip [HEAD02] Frame 81
"walk5"Symbol 447 MovieClip [HEAD02] Frame 87
"walk6"Symbol 447 MovieClip [HEAD02] Frame 93
"walk7"Symbol 447 MovieClip [HEAD02] Frame 99
"walk0"Symbol 481 MovieClip [bat] Frame 1
"walk1"Symbol 481 MovieClip [bat] Frame 7
"walk2"Symbol 481 MovieClip [bat] Frame 13
"walk3"Symbol 481 MovieClip [bat] Frame 19
"walk4"Symbol 481 MovieClip [bat] Frame 25
"walk5"Symbol 481 MovieClip [bat] Frame 31
"walk6"Symbol 481 MovieClip [bat] Frame 37
"walk7"Symbol 481 MovieClip [bat] Frame 43
"stand0"Symbol 574 MovieClip [BigGhost] Frame 1
"stand1"Symbol 574 MovieClip [BigGhost] Frame 8
"stand2"Symbol 574 MovieClip [BigGhost] Frame 15
"stand3"Symbol 574 MovieClip [BigGhost] Frame 22
"stand4"Symbol 574 MovieClip [BigGhost] Frame 29
"stand5"Symbol 574 MovieClip [BigGhost] Frame 36
"stand6"Symbol 574 MovieClip [BigGhost] Frame 43
"stand7"Symbol 574 MovieClip [BigGhost] Frame 50
"walk0"Symbol 574 MovieClip [BigGhost] Frame 58
"walk1"Symbol 574 MovieClip [BigGhost] Frame 64
"walk2"Symbol 574 MovieClip [BigGhost] Frame 70
"walk3"Symbol 574 MovieClip [BigGhost] Frame 76
"walk4"Symbol 574 MovieClip [BigGhost] Frame 82
"walk5"Symbol 574 MovieClip [BigGhost] Frame 88
"walk6"Symbol 574 MovieClip [BigGhost] Frame 94
"walk7"Symbol 574 MovieClip [BigGhost] Frame 100
"attack1"Symbol 574 MovieClip [BigGhost] Frame 106
"attack2"Symbol 574 MovieClip [BigGhost] Frame 113
"hurt0"Symbol 574 MovieClip [BigGhost] Frame 120
"hurt1"Symbol 574 MovieClip [BigGhost] Frame 126
"hurt2"Symbol 574 MovieClip [BigGhost] Frame 132
"hurt3"Symbol 574 MovieClip [BigGhost] Frame 138
"hurt4"Symbol 574 MovieClip [BigGhost] Frame 144
"hurt5"Symbol 574 MovieClip [BigGhost] Frame 150
"hurt6"Symbol 574 MovieClip [BigGhost] Frame 156
"hurt7"Symbol 574 MovieClip [BigGhost] Frame 162
"death0"Symbol 574 MovieClip [BigGhost] Frame 168
"stand0"Symbol 632 MovieClip [skeleton1] Frame 1
"stand1"Symbol 632 MovieClip [skeleton1] Frame 8
"stand2"Symbol 632 MovieClip [skeleton1] Frame 15
"stand3"Symbol 632 MovieClip [skeleton1] Frame 22
"stand4"Symbol 632 MovieClip [skeleton1] Frame 29
"stand5"Symbol 632 MovieClip [skeleton1] Frame 36
"stand6"Symbol 632 MovieClip [skeleton1] Frame 43
"stand7"Symbol 632 MovieClip [skeleton1] Frame 50
"attack0"Symbol 632 MovieClip [skeleton1] Frame 57
"attack1"Symbol 632 MovieClip [skeleton1] Frame 64
"attack2"Symbol 632 MovieClip [skeleton1] Frame 71
"attack3"Symbol 632 MovieClip [skeleton1] Frame 78
"attack4"Symbol 632 MovieClip [skeleton1] Frame 85
"attack5"Symbol 632 MovieClip [skeleton1] Frame 92
"attack6"Symbol 632 MovieClip [skeleton1] Frame 99
"attack7"Symbol 632 MovieClip [skeleton1] Frame 106
"death0"Symbol 632 MovieClip [skeleton1] Frame 113
"stand0"Symbol 689 MovieClip [skeleton2] Frame 1
"stand1"Symbol 689 MovieClip [skeleton2] Frame 8
"stand2"Symbol 689 MovieClip [skeleton2] Frame 15
"stand3"Symbol 689 MovieClip [skeleton2] Frame 22
"stand4"Symbol 689 MovieClip [skeleton2] Frame 29
"stand5"Symbol 689 MovieClip [skeleton2] Frame 36
"stand6"Symbol 689 MovieClip [skeleton2] Frame 43
"stand7"Symbol 689 MovieClip [skeleton2] Frame 50
"attack0"Symbol 689 MovieClip [skeleton2] Frame 57
"attack1"Symbol 689 MovieClip [skeleton2] Frame 64
"attack2"Symbol 689 MovieClip [skeleton2] Frame 71
"attack3"Symbol 689 MovieClip [skeleton2] Frame 78
"attack4"Symbol 689 MovieClip [skeleton2] Frame 85
"attack5"Symbol 689 MovieClip [skeleton2] Frame 92
"attack6"Symbol 689 MovieClip [skeleton2] Frame 99
"attack7"Symbol 689 MovieClip [skeleton2] Frame 106
"death0"Symbol 689 MovieClip [skeleton2] Frame 113
"idle"Symbol 782 MovieClip [boss] Frame 1
"attack1"Symbol 782 MovieClip [boss] Frame 5
"attack2"Symbol 782 MovieClip [boss] Frame 12
"death"Symbol 782 MovieClip [boss] Frame 19

Dynamic Text Variables

numbSymbol 699 EditableText"3"




http://swfchan.com/5/23210/info.shtml
Created: 26/5 -2019 08:55:57 Last modified: 26/5 -2019 08:55:57 Server time: 21/12 -2024 17:12:08