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Kat Killah 2.swf

This is the info page for
Flash #23263

(Click the ID number above for more basic data on this flash file.)


Text
loading your blood needings...

loading your blood needings.

loading your blood needings..

Play

Music: ON

Music: OFF

Kat Killah

Version 2

Play

Password

Instructions

Info

View Highscores

Credits

Password

Weapon Selection

RELOADING

SLOW

<p align="right"></p>

<p align="left"></p>

Your health:            /

Score:

Level

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

Next

But at least you unlocked the Desert Eagle!
Password: GivemeDE

But at least you unlocked the Uzi!
Password: Igetzuzi

But at least you unlocked the AK-47!
Password: AKbaby!

But at least you unlocked all of the weapons!
Password: KKpwns

Sadly, you have died :(
Click Next to Continue...

Submit

or

Main Menu

Score:

Name:

<p align="left"><font face="Eras Demi ITC" size="30" color="#000000" letterSpacing="0.000000" kerning="1"><b>&lt;Insert Name Here&gt;</b></font></p>

Score

<p align="left"></p>

Enter

Go Back

<p align="left"></p>

Password:

Desert Eagle Unlocked!

Uzi Unlocked!

AK-47 Unlocked!

All Weapons Unlocked!

Instructions

Controls:
Left and Right arrows move
Space shoots
Pretty Simple huh? ;)
Tip:
Every round, one of the enemies will drop a
powerup. Pick it up, it'll make the round a lot
easier :)

Next

To Unlock the Desert Eagle - Get 1000 points with the pistol
To Unlock the Uzi - Get 1250 points with the Desert Eagle
To Unlock the AK-47  - Get 1500 points with the Uzi
To Unlock all of the weapons - Get 1750 with the AK-47

Previous

Info

POWERUPS

The pushback powerup - There's a 2/9 chance of getting this per
round. This powerup makes each bullet pushback an enemy twice as
much. (Lasts for one round)

The health powerup - There's a 2/9 chance of getting this per
round. This powerup heals you completely, AND it gives you an
extra 25 total health. (Is a permanent powerup)

The slow powerup - There's a 2/9 chance of getting this per
round. This powerup makes enemies move very slow.
(Lasts one round)

The ammo powerup - There's a 1/9 chance of getting this per
round. This powerup gives you unlimited bullets, no need for
reloading! (Lasts one round)

The SUPER powerup - There's a 1/9 chance of getting this per
round. This powerup makes your bullets do twice as much damage.
If you die with this powerup on, your horrible. (Lasts one round)

The INVINCIBLE powerup - There's a 1/9 chance of getting this per
round. This powerup make you invincible, you cannot die with this
on, no matter how bad you are. (Lasts one round)

These are all the enemies, each round a random group and a random weapon
is assigned to them.

ENEMIES

Bats - Damage 5
Pipes - Damage 6
Swords - Damage 7
Axes - Damage 8
Lightsabers - Damage 10

ENEMIES' WEAPONS

The Socom Squad -
The Bomb Brigade -
The Uzi Union -

The Lock Legion -
The Clock Crew -

ENEMIES' SYMBOLS

EXTRA WEAPON
(This weapon was originally designed for the game, but it's to slow
shooting for the enemies, you can play around with it though)

MODEL 88

- 12 GA. -

MODEL 88

- 12 GA. -

Note: I also originally designed the weapons to move up and down with the arrows (you can try it here)

View Highscores

C
r
e
d
i
t
s

Kenny

and these other fags:
- Felipe
- Tomylee
- Markus Frommeyer

ActionScript [AS1/AS2]

Frame 1
h = 0; i = 0; Stage.showMenu = false; _root.access1 = 0; _root.access2 = 0; _root.access3 = 0; _root.access4 = 0; stop();
Frame 2
h = i; stopAllSounds(); i = 1; while (i <= h) { removeMovieClip("bullets" + _root.i); removeMovieClip("clips" + _root.i); removeMovieClip("clip" + _root.i); i++; } _root.musicnum = 1; _root.unlimited = 0; _root.health = 100; _root.omglol = 0; _root.yourweapon = "weapon"; _root.deagleaccess = 0; _root.uziaccess = 0; _root.akaccess = 0; _root.allweapaccess = 0; _root.shots = 0; _root.misses = 0; _root.level = 1; _root.slowpu = 0; _root.enemyspeed = 3; _root.yourhealth = 100; _root.movement = 1; _root.bux = 33; _root.thehealthpu = 25; _root.spawn1st = 600; _root.spawn2nd = -500; _root.spawnright = 1400; _root.spawnleft = -600; _root.group = "socom"; _root.weapon = "bat"; _root.score = 0; _root.kills = 0; _root.basehealth = 100; _root.damage = 20; _root.number1 = 1; _root.number2 = 1; _root.number3 = 1; _root.number4 = 2; _root.number6 = 1; _root.pistolbullets = 15; _root.deaglebullets = 8; _root.shotgunbullets = 6; _root.akbullets = 30; _root.thebullets = 1; _root.hit1 = 2; _root.hit2 = 2; _root.hit3 = 2; _root.i = 1; _root.e = 1; _root.g = 1; _root.f = 1; _root.enemies = 9; _root.bulletposition = 1; _root.enemydamage = 5; _root.enemyscore = 20; stop();
Instance of Symbol 87 MovieClip "deaglee" in Frame 4
onClipEvent (load) { if (_root.access1 == 1) { this.nextFrame(); } }
Instance of Symbol 90 MovieClip "ak477" in Frame 4
onClipEvent (load) { if (_root.access3 == 1) { this.nextFrame(); } }
Instance of Symbol 93 MovieClip "m44" in Frame 4
onClipEvent (load) { if (_root.access4 == 1) { this.nextFrame(); } }
Instance of Symbol 97 MovieClip "uzii" in Frame 4
onClipEvent (load) { if (_root.access2 == 1) { this.nextFrame(); } }
Frame 5
_root.unlimited = 0; _root.thebulletss.gotoAndStop(1); _root.yourweapon = "AK-47"; _root.camera._x = 255; _root.enemyspeed = 3; _root.pushback = 20; _root.damage = 10; _root.kat._x = 255; _root.akbullets = 30; _root.kat.glow.gotoAndStop(1); _root.powernumber = random(9) + 1; _root.groupnumber = random(5) + 1; _root.weaponnumber = random(5) + 1; if (_root.groupnumber == 1) { _root.group = "socom"; } else if (_root.groupnumber == 2) { _root.group = "bomb"; } else if (_root.groupnumber == 3) { _root.group = "uzi"; } else if (_root.groupnumber == 4) { _root.group = "lock"; } else if (_root.groupnumber == 5) { _root.group = "clock"; } if (_root.weaponnumber == 1) { _root.weapon = "bat"; _root.enemydamage = 5; } else if (_root.weaponnumber == 2) { _root.weapon = "pipe"; _root.enemydamage = 6; } else if (_root.weaponnumber == 3) { _root.weapon = "knife"; _root.enemydamage = 7; } else if (_root.weaponnumber == 4) { _root.weapon = "axe"; _root.enemydamage = 8; } else if (_root.weaponnumber == 5) { _root.weapon = "lightsaber"; _root.enemydamage = 10; } _root.f = 1; while (_root.f <= _root.enemies) { _root["enemyhealth" + _root.f] = _root.basehealth; _root["y" + _root.f] = 0; _root["x" + _root.f] = 0; _root["enemystatus" + _root.f] = 1; _root["enemy" + _root.f].gotoAndStop(14); _root["enemy" + _root.f]._y = 500; _root.f++; }
Instance of Symbol 110 MovieClip "thebulletss" in Frame 5
/* no clip actions */
Instance of Symbol 112 MovieClip in Frame 5
onClipEvent (enterFrame) { if (_root.kills == 9) { _root.blackness.play(); _root.kills = 0; } if (_root.health <= 0) { if (_root.score >= 1750) { _root.m4access = 1; } _root.gotoAndStop("death"); } }
Instance of Symbol 212 MovieClip "kat" in Frame 5
onClipEvent (load) { speed = 7; scale = _xscale; } onClipEvent (enterFrame) { if (_root.movement == 1) { if (Key.isDown(39)) { this.play(); _x = (_x + speed); if (_root.number2 == 1) { _xscale = scale; _root.bullets._yscale = scale; _root.clips._xscale = scale; } } else if (Key.isDown(37)) { this.play(); _x = (_x - speed); if (_root.number2 == 1) { _xscale = (scale * -1); _root.bullets._yscale = scale * -1; _root.clips._xscale = scale * -1; } } } }
Instance of Symbol 274 MovieClip "enemy2" in Frame 5
onClipEvent (load) { scale2 = _xscale; } onClipEvent (enterFrame) { if (_root.x2 == 1) { if (this._x < (_root.kat._x - 120)) { this._x = this._x + _root.enemyspeed; if (_root.enemystatus2 == 1) { this.gotoAndStop(1); _root.direction2 = 1; _root.enemystatus2 = 0; } } if (this._x >= (_root.kat._x + 120)) { this._x = this._x - _root.enemyspeed; if (_root.enemystatus2 == 1) { this.gotoAndStop(1); _root.direction2 = 0; _root.enemystatus2 = 0; } } if ((((this._x >= (_root.kat._x - 120)) && (this._x <= (_root.kat._x - 50))) && (_xscale == scale2)) && (_root.enemystatus2 == 0)) { this.gotoAndStop(15); _root.enemystatus2 = 1; } if (((this._x <= (_root.kat._x + 120)) && (_xscale == (-scale2))) && (_root.enemystatus2 == 0)) { this.gotoAndStop(15); _root.enemystatus2 = 1; } if ((this._x > (_root.kat._x - 50)) && (_xscale == scale2)) { this._x = this._x + 110; _xscale = (-scale2); } if ((this._x <= (_root.kat._x + 50)) && (_xscale == (-scale2))) { this._x = this._x - 110; _xscale = scale2; } if (_root.enemyhealth2 <= 0) { _root.enemy2.play(); } } }
Instance of Symbol 291 MovieClip "enemy6" in Frame 5
onClipEvent (load) { scale6 = _xscale; } onClipEvent (enterFrame) { if (_root.x6 == 1) { if (this._x < (_root.kat._x - 120)) { this._x = this._x + _root.enemyspeed; if (_root.enemystatus6 == 1) { this.gotoAndStop(1); _root.direction6 = 1; _root.enemystatus6 = 0; } } if (this._x >= (_root.kat._x + 120)) { this._x = this._x - _root.enemyspeed; if (_root.enemystatus6 == 1) { this.gotoAndStop(1); _root.direction6 = 0; _root.enemystatus6 = 0; } } if ((((this._x >= (_root.kat._x - 120)) && (this._x <= (_root.kat._x - 50))) && (_xscale == scale6)) && (_root.enemystatus6 == 0)) { this.gotoAndStop(15); _root.enemystatus6 = 1; } if (((this._x <= (_root.kat._x + 120)) && (_xscale == (-scale6))) && (_root.enemystatus6 == 0)) { this.gotoAndStop(15); _root.enemystatus6 = 1; } if ((this._x > (_root.kat._x - 50)) && (_xscale == scale6)) { this._x = this._x + 110; _xscale = (-scale6); } if ((this._x <= (_root.kat._x + 50)) && (_xscale == (-scale6))) { this._x = this._x - 110; _xscale = scale6; } if (_root.enemyhealth6 <= 0) { _root.enemy6.play(); } } }
Instance of Symbol 309 MovieClip "enemy7" in Frame 5
onClipEvent (load) { scale7 = _xscale; } onClipEvent (enterFrame) { if (_root.x7 == 1) { if (this._x < (_root.kat._x - 120)) { this._x = this._x + _root.enemyspeed; if (_root.enemystatus7 == 1) { this.gotoAndStop(1); _root.direction7 = 1; _root.enemystatus7 = 0; } } if (this._x >= (_root.kat._x + 120)) { this._x = this._x - _root.enemyspeed; if (_root.enemystatus7 == 1) { this.gotoAndStop(1); _root.direction7 = 0; _root.enemystatus7 = 0; } } if ((((this._x >= (_root.kat._x - 120)) && (this._x <= (_root.kat._x - 50))) && (_xscale == scale7)) && (_root.enemystatus7 == 0)) { this.gotoAndStop(15); _root.enemystatus7 = 1; } if (((this._x <= (_root.kat._x + 120)) && (_xscale == (-scale7))) && (_root.enemystatus7 == 0)) { this.gotoAndStop(15); _root.enemystatus7 = 1; } if ((this._x > (_root.kat._x - 50)) && (_xscale == scale7)) { this._x = this._x + 110; _xscale = (-scale7); } if ((this._x <= (_root.kat._x + 50)) && (_xscale == (-scale7))) { this._x = this._x - 110; _xscale = scale7; } if (_root.enemyhealth7 <= 0) { _root.enemy7.play(); } } }
Instance of Symbol 326 MovieClip "enemy4" in Frame 5
onClipEvent (load) { scale4 = _xscale; } onClipEvent (enterFrame) { if (_root.x4 == 1) { if (this._x < (_root.kat._x - 120)) { this._x = this._x + _root.enemyspeed; if (_root.enemystatus4 == 1) { this.gotoAndStop(1); _root.direction4 = 1; _root.enemystatus4 = 0; } } if (this._x >= (_root.kat._x + 120)) { this._x = this._x - _root.enemyspeed; if (_root.enemystatus4 == 1) { this.gotoAndStop(1); _root.direction4 = 0; _root.enemystatus4 = 0; } } if ((((this._x >= (_root.kat._x - 120)) && (this._x <= (_root.kat._x - 50))) && (_xscale == scale4)) && (_root.enemystatus4 == 0)) { this.gotoAndStop(15); _root.enemystatus4 = 1; } if (((this._x <= (_root.kat._x + 120)) && (_xscale == (-scale4))) && (_root.enemystatus4 == 0)) { this.gotoAndStop(15); _root.enemystatus4 = 1; } if ((this._x > (_root.kat._x - 50)) && (_xscale == scale4)) { this._x = this._x + 110; _xscale = (-scale4); } else if ((this._x <= (_root.kat._x + 50)) && (_xscale == (-scale4))) { this._x = this._x - 110; _xscale = scale4; } if (_root.enemyhealth4 <= 0) { _root.enemy4.play(); } } }
Instance of Symbol 341 MovieClip "enemy9" in Frame 5
onClipEvent (load) { scale9 = _xscale; } onClipEvent (enterFrame) { if (_root.x9 == 1) { if (this._x < (_root.kat._x - 120)) { this._x = this._x + _root.enemyspeed; if (_root.enemystatus9 == 1) { this.gotoAndStop(1); _root.direction9 = 1; _root.enemystatus9 = 0; } } if (this._x >= (_root.kat._x + 120)) { this._x = this._x - _root.enemyspeed; if (_root.enemystatus9 == 1) { this.gotoAndStop(1); _root.direction9 = 0; _root.enemystatus9 = 0; } } if ((((this._x >= (_root.kat._x - 120)) && (this._x <= (_root.kat._x - 50))) && (_xscale == scale9)) && (_root.enemystatus9 == 0)) { this.gotoAndStop(15); _root.enemystatus9 = 1; } if (((this._x <= (_root.kat._x + 120)) && (_xscale == (-scale9))) && (_root.enemystatus9 == 0)) { this.gotoAndStop(15); _root.enemystatus9 = 1; } if ((this._x > (_root.kat._x - 50)) && (_xscale == scale9)) { this._x = this._x + 110; _xscale = (-scale9); } if ((this._x <= (_root.kat._x + 50)) && (_xscale == (-scale9))) { this._x = this._x - 110; _xscale = scale9; } if (_root.enemyhealth9 <= 0) { _root.enemy9.play(); } } }
Instance of Symbol 368 MovieClip "enemy1" in Frame 5
onClipEvent (load) { scale1 = _xscale; } onClipEvent (enterFrame) { if (_root.x1 == 1) { if (this._x < (_root.kat._x - 120)) { this._x = this._x + _root.enemyspeed; if (_root.enemystatus1 == 1) { this.gotoAndStop(1); _root.direction1 = 1; _root.enemystatus1 = 0; } } if (this._x >= (_root.kat._x + 120)) { this._x = this._x - _root.enemyspeed; if (_root.enemystatus1 == 1) { this.gotoAndStop(1); _root.direction1 = 0; _root.enemystatus1 = 0; } } if ((((this._x >= (_root.kat._x - 120)) && (this._x <= (_root.kat._x - 50))) && (_xscale == scale1)) && (_root.enemystatus1 == 0)) { this.gotoAndStop(15); _root.enemystatus1 = 1; } if (((this._x <= (_root.kat._x + 120)) && (_xscale == (-scale1))) && (_root.enemystatus1 == 0)) { this.gotoAndStop(15); _root.enemystatus1 = 1; } if ((this._x > (_root.kat._x - 50)) && (_xscale == scale1)) { this._x = this._x + 110; _xscale = (-scale1); } if ((this._x <= (_root.kat._x + 50)) && (_xscale == (-scale1))) { this._x = this._x - 110; _xscale = scale1; } if (_root.enemyhealth1 <= 0) { _root.enemy1.play(); } } }
Instance of Symbol 384 MovieClip "enemy8" in Frame 5
onClipEvent (load) { scale8 = _xscale; } onClipEvent (enterFrame) { if (_root.x8 == 1) { if (this._x < (_root.kat._x - 120)) { this._x = this._x + _root.enemyspeed; if (_root.enemystatus8 == 1) { this.gotoAndStop(1); _root.direction8 = 1; _root.enemystatus8 = 0; } } if (this._x >= (_root.kat._x + 120)) { this._x = this._x - _root.enemyspeed; if (_root.enemystatus8 == 1) { this.gotoAndStop(1); _root.direction8 = 0; _root.enemystatus8 = 0; } } if ((((this._x >= (_root.kat._x - 120)) && (this._x <= (_root.kat._x - 50))) && (_xscale == scale8)) && (_root.enemystatus8 == 0)) { this.gotoAndStop(15); _root.enemystatus8 = 1; } if (((this._x <= (_root.kat._x + 120)) && (_xscale == (-scale8))) && (_root.enemystatus8 == 0)) { this.gotoAndStop(15); _root.enemystatus8 = 1; } if ((this._x > (_root.kat._x - 50)) && (_xscale == scale8)) { this._x = this._x + 110; _xscale = (-scale8); } if ((this._x <= (_root.kat._x + 50)) && (_xscale == (-scale8))) { this._x = this._x - 110; _xscale = scale8; } if (_root.enemyhealth8 <= 0) { _root.enemy8.play(); } } }
Instance of Symbol 418 MovieClip "enemy3" in Frame 5
onClipEvent (load) { scale3 = _xscale; } onClipEvent (enterFrame) { if (_root.x3 == 1) { if (this._x < (_root.kat._x - 120)) { this._x = this._x + _root.enemyspeed; if (_root.enemystatus3 == 1) { this.gotoAndStop(1); _root.direction3 = 1; _root.enemystatus3 = 0; } } if (this._x >= (_root.kat._x + 120)) { this._x = this._x - _root.enemyspeed; if (_root.enemystatus3 == 1) { this.gotoAndStop(1); _root.direction3 = 0; _root.enemystatus3 = 0; } } if ((((this._x >= (_root.kat._x - 120)) && (this._x <= (_root.kat._x - 50))) && (_xscale == scale3)) && (_root.enemystatus3 == 0)) { this.gotoAndStop(15); _root.enemystatus3 = 1; } if (((this._x <= (_root.kat._x + 120)) && (_xscale == (-scale3))) && (_root.enemystatus3 == 0)) { this.gotoAndStop(15); _root.enemystatus3 = 1; } if ((this._x > (_root.kat._x - 50)) && (_xscale == scale3)) { this._x = this._x + 110; _xscale = (-scale3); } if ((this._x <= (_root.kat._x + 50)) && (_xscale == (-scale3))) { this._x = this._x - 110; _xscale = scale3; } if (_root.enemyhealth3 <= 0) { _root.enemy3.play(); } } }
Instance of Symbol 431 MovieClip "enemy5" in Frame 5
onClipEvent (load) { scale5 = _xscale; } onClipEvent (enterFrame) { if (_root.x5 == 1) { if (this._x < (_root.kat._x - 120)) { this._x = this._x + _root.enemyspeed; if (_root.enemystatus5 == 1) { this.gotoAndStop(1); _root.direction5 = 1; _root.enemystatus5 = 0; } } if (this._x >= (_root.kat._x + 120)) { this._x = this._x - _root.enemyspeed; if (_root.enemystatus5 == 1) { this.gotoAndStop(1); _root.direction5 = 0; _root.enemystatus5 = 0; } } if ((((this._x >= (_root.kat._x - 120)) && (this._x <= (_root.kat._x - 50))) && (_xscale == scale5)) && (_root.enemystatus5 == 0)) { this.gotoAndStop(15); _root.enemystatus5 = 1; } if (((this._x <= (_root.kat._x + 120)) && (_xscale == (-scale5))) && (_root.enemystatus5 == 0)) { this.gotoAndStop(15); _root.enemystatus5 = 1; } if ((this._x > (_root.kat._x - 50)) && (_xscale == scale5)) { this._x = this._x + 110; _xscale = (-scale5); } if ((this._x <= (_root.kat._x + 50)) && (_xscale == (-scale5))) { this._x = this._x - 110; _xscale = scale5; } if (_root.enemyhealth5 <= 0) { _root.enemy5.play(); } } }
Instance of Symbol 434 MovieClip in Frame 5
onClipEvent (load) { if (_root.musicnum == 1) { this.gotoAndStop(2); _root.musicnum = 0; } }
Instance of Symbol 445 MovieClip "thingybob" in Frame 5
onClipEvent (enterFrame) { this._x = _root.camera._x - 155; _root.health2._x = _root.camera._x - 307; _root.health3._x = _root.camera._x - 240; _root.score2._x = _root.camera._x - 330; _root.score2._y = _root.health2._y + 30; _root.level2._x = _root.camera._x - 330; _root.thebulletss._x = _root.camera._x + 310; }
Instance of Symbol 452 MovieClip "camera" in Frame 5
onClipEvent (enterFrame) { if (_root.kat._x > _x) { _x = (_x + 7); } } onClipEvent (enterFrame) { if (_root.kat._x < _x) { _x = (_x - 7); } } onClipEvent (enterFrame) { if (this.hitTest(_root.leftwall)) { _x = (_x + 7); } else if (this.hitTest(_root.rightwall)) { _x = (_x - 7); } }
Frame 6
_root.camera._x = 255; _root.thebulletss.gotoAndStop(1); _root.pushback = 20; _root.unlimited = 0; _root.damage = 10; _root.kat.glow.gotoAndStop(1); _root.enemyspeed = 3; _root.kat._x = 255; _root.powernumber = random(9) + 1; _root.groupnumber = random(5) + 1; _root.weaponnumber = random(5) + 1; _root.akbullets = 30; if (_root.groupnumber == 1) { _root.group = "socom"; } else if (_root.groupnumber == 2) { _root.group = "bomb"; } else if (_root.groupnumber == 3) { _root.group = "uzi"; } else if (_root.groupnumber == 4) { _root.group = "lock"; } else if (_root.groupnumber == 5) { _root.group = "clock"; } if (_root.weaponnumber == 1) { _root.weapon = "bat"; _root.enemydamage = 5; } else if (_root.weaponnumber == 2) { _root.weapon = "pipe"; _root.enemydamage = 6; } else if (_root.weaponnumber == 3) { _root.weapon = "knife"; _root.enemydamage = 7; } else if (_root.weaponnumber == 4) { _root.weapon = "axe"; _root.enemydamage = 8; } else if (_root.weaponnumber == 5) { _root.weapon = "lightsaber"; _root.enemydamage = 10; } _root.f = 1; while (_root.f <= _root.enemies) { _root["enemyhealth" + _root.f] = _root.basehealth; _root["y" + _root.f] = 0; _root["x" + _root.f] = 0; _root["enemystatus" + _root.f] = 1; _root["enemy" + _root.f].gotoAndStop(14); _root["enemy" + _root.f]._y = 500; _root.f++; }
Instance of Symbol 110 MovieClip "thebulletss" in Frame 6
onClipEvent (enterFrame) { if (_root.akbullets == 30) { this.gotoAndStop(1); } if (_root.akbullets == 29) { this.gotoAndStop(2); } if (_root.akbullets == 28) { this.gotoAndStop(3); } if (_root.akbullets == 27) { this.gotoAndStop(4); } if (_root.akbullets == 26) { this.gotoAndStop(5); } if (_root.akbullets == 25) { this.gotoAndStop(6); } if (_root.akbullets == 24) { this.gotoAndStop(7); } if (_root.akbullets == 23) { this.gotoAndStop(8); } if (_root.akbullets == 22) { this.gotoAndStop(9); } if (_root.akbullets == 21) { this.gotoAndStop(10); } if (_root.akbullets == 20) { this.gotoAndStop(11); } if (_root.akbullets == 19) { this.gotoAndStop(12); } if (_root.akbullets == 18) { this.gotoAndStop(13); } if (_root.akbullets == 17) { this.gotoAndStop(14); } if (_root.akbullets == 16) { this.gotoAndStop(15); } if (_root.akbullets == 15) { this.gotoAndStop(16); } if (_root.akbullets == 14) { this.gotoAndStop(17); } if (_root.akbullets == 13) { this.gotoAndStop(18); } if (_root.akbullets == 12) { this.gotoAndStop(19); } if (_root.akbullets == 11) { this.gotoAndStop(20); } if (_root.akbullets == 10) { this.gotoAndStop(21); } if (_root.akbullets == 9) { this.gotoAndStop(22); } if (_root.akbullets == 8) { this.gotoAndStop(23); } if (_root.akbullets == 7) { this.gotoAndStop(24); } if (_root.akbullets == 6) { this.gotoAndStop(25); } if (_root.akbullets == 5) { this.gotoAndStop(26); } if (_root.akbullets == 4) { this.gotoAndStop(27); } if (_root.akbullets == 3) { this.gotoAndStop(28); } if (_root.akbullets == 2) { this.gotoAndStop(29); } if (_root.akbullets == 1) { this.gotoAndStop(30); } if (_root.akbullets == 0) { this.gotoAndStop(31); } }
Instance of Symbol 112 MovieClip in Frame 6
onClipEvent (load) { play(); } onClipEvent (enterFrame) { if (_root.kills == 9) { _root.blackness.play(); _root.kills = 0; } if (_root.health <= 0) { if (_root.score >= 1750) { _root.m4access = 1; } _root.gotoAndStop("death"); } }
Frame 7
stop(); _root.thebulletss.thebulletss2.gotoAndStop(1); _root.yourweapon = "Deagle"; _root.unlimited = 0; _root.camera._x = 255; _root.damage = 45; _root.pushback = 50; _root.enemyspeed = 3; _root.kat._x = 255; _root.deaglebullets = 8; _root.kat.glow.gotoAndStop(1); _root.powernumber = random(9) + 1; _root.groupnumber = random(5) + 1; _root.weaponnumber = random(5) + 1; if (_root.groupnumber == 1) { _root.group = "socom"; } else if (_root.groupnumber == 2) { _root.group = "bomb"; } else if (_root.groupnumber == 3) { _root.group = "uzi"; } else if (_root.groupnumber == 4) { _root.group = "lock"; } else if (_root.groupnumber == 5) { _root.group = "clock"; } if (_root.weaponnumber == 1) { _root.weapon = "bat"; _root.enemydamage = 5; } else if (_root.weaponnumber == 2) { _root.weapon = "pipe"; _root.enemydamage = 6; } else if (_root.weaponnumber == 3) { _root.weapon = "knife"; _root.enemydamage = 7; } else if (_root.weaponnumber == 4) { _root.weapon = "axe"; _root.enemydamage = 8; } else if (_root.weaponnumber == 5) { _root.weapon = "lightsaber"; _root.enemydamage = 10; } _root.f = 1; while (_root.f <= _root.enemies) { _root["enemyhealth" + _root.f] = _root.basehealth; _root["y" + _root.f] = 0; _root["x" + _root.f] = 0; _root["enemystatus" + _root.f] = 1; _root["enemy" + _root.f].gotoAndStop(14); _root["enemy" + _root.f]._y = 500; _root.f++; }
Instance of Symbol 493 MovieClip "kat" in Frame 7
onClipEvent (load) { speed = 7; scale = _xscale; } onClipEvent (enterFrame) { if (_root.movement == 1) { if (Key.isDown(39)) { this.play(); _x = (_x + speed); _root.thingybob._x = _root.thingybob._x + speed; _root.health2._x = _root.health2._x + speed; _root.score2._x = _root.score2._x + speed; _root.thebulletss._x = _root.thebulletss._x + speed; if (_root.number2 == 1) { _xscale = scale; _root.bullets._yscale = scale; _root.clip._xscale = scale; _root.bux = 33; } } else if (Key.isDown(37)) { this.play(); _x = (_x - speed); _root.thingybob._x = _root.thingybob._x - speed; _root.health2._x = _root.health2._x - speed; _root.score2._x = _root.score2._x - speed; _root.thebulletss._x = _root.thebulletss._x - speed; if (_root.number2 == 1) { _xscale = (scale * -1); _root.bullets._yscale = scale * -1; _root.clip._xscale = -scale; _root.bux = -33; } } } }
Instance of Symbol 112 MovieClip in Frame 7
onClipEvent (enterFrame) { if (_root.kills == 9) { _root.blackness.play(); _root.kills = 0; } if (_root.health <= 0) { if (_root.score >= 1250) { _root.uziaccess = 1; } _root.gotoAndStop("death"); } }
Instance of Symbol 434 MovieClip in Frame 7
onClipEvent (load) { if (_root.musicnum == 1) { this.gotoAndStop(2); _root.musicnum = 0; } }
Frame 8
_root.camera._x = 255; _root.pushback = 50; _root.thebulletss.thebulletss2.gotoAndStop(1); _root.unlimited = 0; _root.damage = 45; _root.kat.glow.gotoAndStop(1); _root.enemyspeed = 3; _root.kat._x = 255; _root.powernumber = random(9) + 1; _root.groupnumber = random(5) + 1; _root.weaponnumber = random(5) + 1; _root.deaglebullets = 8; if (_root.groupnumber == 1) { _root.group = "socom"; } else if (_root.groupnumber == 2) { _root.group = "bomb"; } else if (_root.groupnumber == 3) { _root.group = "uzi"; } else if (_root.groupnumber == 4) { _root.group = "lock"; } else if (_root.groupnumber == 5) { _root.group = "clock"; } if (_root.weaponnumber == 1) { _root.weapon = "bat"; _root.enemydamage = 5; } else if (_root.weaponnumber == 2) { _root.weapon = "pipe"; _root.enemydamage = 6; } else if (_root.weaponnumber == 3) { _root.weapon = "knife"; _root.enemydamage = 7; } else if (_root.weaponnumber == 4) { _root.weapon = "axe"; _root.enemydamage = 8; } else if (_root.weaponnumber == 5) { _root.weapon = "lightsaber"; _root.enemydamage = 10; } _root.f = 1; while (_root.f <= _root.enemies) { _root["enemyhealth" + _root.f] = _root.basehealth; _root["y" + _root.f] = 0; _root["x" + _root.f] = 0; _root["enemystatus" + _root.f] = 1; _root["enemy" + _root.f].gotoAndStop(14); _root["enemy" + _root.f]._y = 500; _root.f++; }
Instance of Symbol 112 MovieClip in Frame 8
onClipEvent (load) { play(); } onClipEvent (enterFrame) { if (_root.kills == 9) { _root.blackness.play(); _root.kills = 0; } if (_root.health <= 0) { if (_root.score >= 1250) { _root.uziaccess = 1; } _root.gotoAndStop("death"); } }
Frame 9
stop(); _root.thebulletss.gotoAndStop(1); _root.yourweapon = "Pistol"; _root.unlimited = 0; _root.damage = 30; _root.pushback = 30; _root.pistolbullets = 15; _root.camera._x = 255; _root.enemyspeed = 3; _root.kat._x = 255; _root.kat.glow.gotoAndStop(1); _root.powernumber = random(9) + 1; _root.groupnumber = random(5) + 1; _root.weaponnumber = random(5) + 1; if (_root.groupnumber == 1) { _root.group = "socom"; } else if (_root.groupnumber == 2) { _root.group = "bomb"; } else if (_root.groupnumber == 3) { _root.group = "uzi"; } else if (_root.groupnumber == 4) { _root.group = "lock"; } else if (_root.groupnumber == 5) { _root.group = "clock"; } if (_root.weaponnumber == 1) { _root.weapon = "bat"; _root.enemydamage = 5; } else if (_root.weaponnumber == 2) { _root.weapon = "pipe"; _root.enemydamage = 6; } else if (_root.weaponnumber == 3) { _root.weapon = "knife"; _root.enemydamage = 7; } else if (_root.weaponnumber == 4) { _root.weapon = "axe"; _root.enemydamage = 8; } else if (_root.weaponnumber == 5) { _root.weapon = "lightsaber"; _root.enemydamage = 10; } _root.f = 1; while (_root.f <= _root.enemies) { _root["enemyhealth" + _root.f] = _root.basehealth; _root["y" + _root.f] = 0; _root["x" + _root.f] = 0; _root["enemystatus" + _root.f] = 1; _root["enemy" + _root.f].gotoAndStop(14); _root["enemy" + _root.f]._y = 500; _root.f++; }
Instance of Symbol 506 MovieClip "kat" in Frame 9
onClipEvent (load) { speed = 7; scale = _xscale; } onClipEvent (enterFrame) { if (_root.movement == 1) { if (Key.isDown(39)) { this.play(); _x = (_x + speed); _root.thingybob._x = _root.thingybob._x + speed; _root.health2._x = _root.health2._x + speed; _root.score2._x = _root.score2._x + speed; _root.thebulletss._x = _root.thebulletss._x + speed; if (_root.number2 == 1) { _xscale = scale; _root.bullets._yscale = scale; _root.clip._xscale = scale; _root.bux = 30; } } else if (Key.isDown(37)) { this.play(); _x = (_x - speed); _root.thingybob._x = _root.thingybob._x - speed; _root.health2._x = _root.health2._x - speed; _root.score2._x = _root.score2._x - speed; _root.thebulletss._x = _root.thebulletss._x - speed; if (_root.number2 == 1) { _xscale = (scale * -1); _root.bullets._yscale = scale * -1; _root.clip._xscale = -scale; _root.bux = -30; } } } }
Instance of Symbol 112 MovieClip in Frame 9
onClipEvent (enterFrame) { if (_root.kills == 9) { _root.blackness.play(); _root.kills = 0; } if (_root.health <= 0) { if (_root.score >= 1000) { _root.deagleaccess = 1; } _root.gotoAndStop("death"); } }
Instance of Symbol 434 MovieClip in Frame 9
onClipEvent (load) { if (_root.musicnum == 1) { this.gotoAndStop(2); _root.musicnum = 0; } }
Frame 10
_root.camera._x = 255; _root.thebulletss.gotoAndStop(1); _root.pushback = 30; _root.unlimited = 0; _root.damage = 30; _root.kat.glow.gotoAndStop(1); _root.enemyspeed = 3; _root.kat._x = 255; _root.powernumber = random(9) + 1; _root.groupnumber = random(5) + 1; _root.weaponnumber = random(5) + 1; _root.pistolbullets = 15; if (_root.groupnumber == 1) { _root.group = "socom"; } else if (_root.groupnumber == 2) { _root.group = "bomb"; } else if (_root.groupnumber == 3) { _root.group = "uzi"; } else if (_root.groupnumber == 4) { _root.group = "lock"; } else if (_root.groupnumber == 5) { _root.group = "clock"; } if (_root.weaponnumber == 1) { _root.weapon = "bat"; _root.enemydamage = 5; } else if (_root.weaponnumber == 2) { _root.weapon = "pipe"; _root.enemydamage = 6; } else if (_root.weaponnumber == 3) { _root.weapon = "knife"; _root.enemydamage = 7; } else if (_root.weaponnumber == 4) { _root.weapon = "axe"; _root.enemydamage = 8; } else if (_root.weaponnumber == 5) { _root.weapon = "lightsaber"; _root.enemydamage = 10; } _root.f = 1; while (_root.f <= _root.enemies) { _root["enemyhealth" + _root.f] = _root.basehealth; _root["y" + _root.f] = 0; _root["x" + _root.f] = 0; _root["enemystatus" + _root.f] = 1; _root["enemy" + _root.f].gotoAndStop(14); _root["enemy" + _root.f]._y = 500; _root.f++; }
Instance of Symbol 112 MovieClip in Frame 10
onClipEvent (load) { play(); } onClipEvent (enterFrame) { if (_root.kills == 9) { _root.blackness.play(); _root.kills = 0; } if (_root.health <= 0) { if (_root.score >= 1000) { _root.deagleaccess = 1; } _root.gotoAndStop("death"); } }
Frame 11
stop(); _root.thebulletss.thebulletss2.gotoAndStop(1); _root.yourweapon = "Uzi"; _root.damage = 12; _root.pushback = 20; _root.unlimited = 0; _root.uzibullets = 20; _root.camera._x = 255; _root.enemyspeed = 3; _root.kat._x = 255; _root.kat.glow.gotoAndStop(1); _root.powernumber = random(9) + 1; _root.groupnumber = random(5) + 1; _root.weaponnumber = random(5) + 1; if (_root.groupnumber == 1) { _root.group = "socom"; } else if (_root.groupnumber == 2) { _root.group = "bomb"; } else if (_root.groupnumber == 3) { _root.group = "uzi"; } else if (_root.groupnumber == 4) { _root.group = "lock"; } else if (_root.groupnumber == 5) { _root.group = "clock"; } if (_root.weaponnumber == 1) { _root.weapon = "bat"; _root.enemydamage = 5; } else if (_root.weaponnumber == 2) { _root.weapon = "pipe"; _root.enemydamage = 6; } else if (_root.weaponnumber == 3) { _root.weapon = "knife"; _root.enemydamage = 7; } else if (_root.weaponnumber == 4) { _root.weapon = "axe"; _root.enemydamage = 8; } else if (_root.weaponnumber == 5) { _root.weapon = "lightsaber"; _root.enemydamage = 10; } _root.f = 1; while (_root.f <= _root.enemies) { _root["enemyhealth" + _root.f] = _root.basehealth; _root["y" + _root.f] = 0; _root["x" + _root.f] = 0; _root["enemystatus" + _root.f] = 1; _root["enemy" + _root.f].gotoAndStop(14); _root["enemy" + _root.f]._y = 500; _root.f++; }
Instance of Symbol 524 MovieClip "kat" in Frame 11
onClipEvent (load) { speed = 7; scale = _xscale; } onClipEvent (enterFrame) { if (_root.movement == 1) { if (Key.isDown(39)) { this.play(); _x = (_x + speed); if (_root.number2 == 1) { _xscale = scale; _root.bullets._yscale = scale; _root.clips._xscale = scale; _root.bux = 25; } } else if (Key.isDown(37)) { this.play(); _x = (_x - speed); if (_root.number2 == 1) { _xscale = (scale * -1); _root.bullets._yscale = scale * -1; _root.clips._xscale = scale * -1; _root.bux = -25; } } } }
Instance of Symbol 112 MovieClip in Frame 11
onClipEvent (enterFrame) { if (_root.kills == 9) { _root.blackness.play(); _root.kills = 0; } if (_root.health <= 0) { if (_root.score >= 1500) { _root.akaccess = 1; } _root.gotoAndStop("death"); } }
Instance of Symbol 434 MovieClip in Frame 11
onClipEvent (load) { if (_root.musicnum == 1) { this.gotoAndStop(2); _root.musicnum = 0; } }
Frame 12
_root.camera._x = 255; _root.thebulletss.thebulletss2.gotoAndStop(1); _root.pushback = 20; _root.damage = 12; _root.kat.glow.gotoAndStop(1); _root.enemyspeed = 3; _root.unlimited = 0; _root.kat._x = 255; _root.powernumber = random(9) + 1; _root.groupnumber = random(5) + 1; _root.weaponnumber = random(5) + 1; _root.uzibullets = 20; if (_root.groupnumber == 1) { _root.group = "socom"; } else if (_root.groupnumber == 2) { _root.group = "bomb"; } else if (_root.groupnumber == 3) { _root.group = "uzi"; } else if (_root.groupnumber == 4) { _root.group = "lock"; } else if (_root.groupnumber == 5) { _root.group = "clock"; } if (_root.weaponnumber == 1) { _root.weapon = "bat"; _root.enemydamage = 5; } else if (_root.weaponnumber == 2) { _root.weapon = "pipe"; _root.enemydamage = 6; } else if (_root.weaponnumber == 3) { _root.weapon = "knife"; _root.enemydamage = 7; } else if (_root.weaponnumber == 4) { _root.weapon = "axe"; _root.enemydamage = 8; } else if (_root.weaponnumber == 5) { _root.weapon = "lightsaber"; _root.enemydamage = 10; } _root.f = 1; while (_root.f <= _root.enemies) { _root["enemyhealth" + _root.f] = _root.basehealth; _root["y" + _root.f] = 0; _root["x" + _root.f] = 0; _root["enemystatus" + _root.f] = 1; _root["enemy" + _root.f].gotoAndStop(14); _root["enemy" + _root.f]._y = 500; _root.f++; }
Instance of Symbol 112 MovieClip in Frame 12
onClipEvent (load) { play(); } onClipEvent (enterFrame) { if (_root.kills == 9) { _root.blackness.play(); _root.kills = 0; } if (_root.health <= 0) { if (_root.score >= 1500) { _root.akaccess = 1; } _root.gotoAndStop("death"); } }
Frame 13
stop(); _root.thebulletss.gotoAndStop(1); _root.yourweapon = "M4-A1"; _root.damage = 10; _root.pushback = 25; _root.unlimited = 0; _root.m4bullets = 30; _root.camera._x = 255; _root.enemyspeed = 3; _root.kat._x = 255; _root.kat.glow.gotoAndStop(1); _root.powernumber = random(9) + 1; _root.groupnumber = random(5) + 1; _root.weaponnumber = random(5) + 1; if (_root.groupnumber == 1) { _root.group = "socom"; } else if (_root.groupnumber == 2) { _root.group = "bomb"; } else if (_root.groupnumber == 3) { _root.group = "uzi"; } else if (_root.groupnumber == 4) { _root.group = "lock"; } else if (_root.groupnumber == 5) { _root.group = "clock"; } if (_root.weaponnumber == 1) { _root.weapon = "bat"; _root.enemydamage = 5; } else if (_root.weaponnumber == 2) { _root.weapon = "pipe"; _root.enemydamage = 6; } else if (_root.weaponnumber == 3) { _root.weapon = "knife"; _root.enemydamage = 7; } else if (_root.weaponnumber == 4) { _root.weapon = "axe"; _root.enemydamage = 8; } else if (_root.weaponnumber == 5) { _root.weapon = "lightsaber"; _root.enemydamage = 10; } _root.f = 1; while (_root.f <= _root.enemies) { _root["enemyhealth" + _root.f] = _root.basehealth; _root["y" + _root.f] = 0; _root["x" + _root.f] = 0; _root["enemystatus" + _root.f] = 1; _root["enemy" + _root.f].gotoAndStop(14); _root["enemy" + _root.f]._y = 500; _root.f++; }
Instance of Symbol 590 MovieClip "kat" in Frame 13
onClipEvent (load) { speed = 7; scale = _xscale; } onClipEvent (enterFrame) { if (_root.movement == 1) { if (Key.isDown(39)) { this.play(); _x = (_x + speed); if (_root.number2 == 1) { _xscale = scale; _root.bullets._yscale = scale; _root.clips._xscale = scale; } } else if (Key.isDown(37)) { this.play(); _x = (_x - speed); if (_root.number2 == 1) { _xscale = (scale * -1); _root.bullets._yscale = scale * -1; _root.clips._xscale = scale * -1; } } } }
Instance of Symbol 110 MovieClip "thebulletss" in Frame 13
onClipEvent (enterFrame) { if (_root.m4bullets == 30) { this.gotoAndStop(1); } if (_root.m4bullets == 29) { this.gotoAndStop(2); } if (_root.m4bullets == 28) { this.gotoAndStop(3); } if (_root.m4bullets == 27) { this.gotoAndStop(4); } if (_root.m4bullets == 26) { this.gotoAndStop(5); } if (_root.m4bullets == 25) { this.gotoAndStop(6); } if (_root.m4bullets == 24) { this.gotoAndStop(7); } if (_root.m4bullets == 23) { this.gotoAndStop(8); } if (_root.m4bullets == 22) { this.gotoAndStop(9); } if (_root.m4bullets == 21) { this.gotoAndStop(10); } if (_root.m4bullets == 20) { this.gotoAndStop(11); } if (_root.m4bullets == 19) { this.gotoAndStop(12); } if (_root.m4bullets == 18) { this.gotoAndStop(13); } if (_root.m4bullets == 17) { this.gotoAndStop(14); } if (_root.m4bullets == 16) { this.gotoAndStop(15); } if (_root.m4bullets == 15) { this.gotoAndStop(16); } if (_root.m4bullets == 14) { this.gotoAndStop(17); } if (_root.m4bullets == 13) { this.gotoAndStop(18); } if (_root.m4bullets == 12) { this.gotoAndStop(19); } if (_root.m4bullets == 11) { this.gotoAndStop(20); } if (_root.m4bullets == 10) { this.gotoAndStop(21); } if (_root.m4bullets == 9) { this.gotoAndStop(22); } if (_root.m4bullets == 8) { this.gotoAndStop(23); } if (_root.m4bullets == 7) { this.gotoAndStop(24); } if (_root.m4bullets == 6) { this.gotoAndStop(25); } if (_root.m4bullets == 5) { this.gotoAndStop(26); } if (_root.m4bullets == 4) { this.gotoAndStop(27); } if (_root.m4bullets == 3) { this.gotoAndStop(28); } if (_root.m4bullets == 2) { this.gotoAndStop(29); } if (_root.m4bullets == 1) { this.gotoAndStop(30); } if (_root.m4bullets == 0) { this.gotoAndStop(31); } }
Instance of Symbol 112 MovieClip in Frame 13
onClipEvent (enterFrame) { if (_root.kills == 9) { _root.blackness.play(); _root.kills = 0; } if (_root.health <= 0) { _root.gotoAndStop("death"); } }
Instance of Symbol 434 MovieClip in Frame 13
onClipEvent (load) { if (_root.musicnum == 1) { this.gotoAndStop(2); _root.musicnum = 0; } }
Frame 14
_root.camera._x = 255; _root.thebulletss.gotoAndStop(1); _root.pushback = 25; _root.damage = 10; _root.unlimited = 0; _root.kat.glow.gotoAndStop(1); _root.enemyspeed = 3; _root.kat._x = 255; _root.powernumber = random(9) + 1; _root.groupnumber = random(5) + 1; _root.weaponnumber = random(5) + 1; _root.m4bullets = 30; if (_root.groupnumber == 1) { _root.group = "socom"; } else if (_root.groupnumber == 2) { _root.group = "bomb"; } else if (_root.groupnumber == 3) { _root.group = "uzi"; } else if (_root.groupnumber == 4) { _root.group = "lock"; } else if (_root.groupnumber == 5) { _root.group = "clock"; } if (_root.weaponnumber == 1) { _root.weapon = "bat"; _root.enemydamage = 5; } else if (_root.weaponnumber == 2) { _root.weapon = "pipe"; _root.enemydamage = 6; } else if (_root.weaponnumber == 3) { _root.weapon = "knife"; _root.enemydamage = 7; } else if (_root.weaponnumber == 4) { _root.weapon = "axe"; _root.enemydamage = 8; } else if (_root.weaponnumber == 5) { _root.weapon = "lightsaber"; _root.enemydamage = 10; } _root.f = 1; while (_root.f <= _root.enemies) { _root["enemyhealth" + _root.f] = _root.basehealth; _root["y" + _root.f] = 0; _root["x" + _root.f] = 0; _root["enemystatus" + _root.f] = 1; _root["enemy" + _root.f].gotoAndStop(14); _root["enemy" + _root.f]._y = 500; _root.f++; }
Instance of Symbol 112 MovieClip in Frame 14
onClipEvent (load) { play(); } onClipEvent (enterFrame) { if (_root.kills == 9) { _root.blackness.play(); _root.kills = 0; } if (_root.health <= 0) { _root.gotoAndStop("death"); } }
Frame 15
stopAllSounds(); stop(); h = i; i = 1; while (i <= h) { removeMovieClip("bullets" + _root.i); removeMovieClip("clips" + _root.i); removeMovieClip("clip" + _root.i); i++; } i = 0;
Frame 16
stop(); if (_root.yourweapon == "Pistol") { _root.submit1._x = 400; _root.submit1._y = 290; } else if (_root.yourweapon == "Deagle") { _root.submit2._x = 400; _root.submit2._y = 290; } else if (_root.yourweapon == "Uzi") { _root.submit3._x = 400; _root.submit3._y = 290; } else if (_root.yourweapon == "AK-47") { _root.submit4._x = 400; _root.submit4._y = 290; } else if (_root.yourweapon == "M4-A1") { _root.submit5._x = 400; _root.submit5._y = 290; }
Frame 17
stop(); _root.password1.text = "<insert pass>";
Frame 18
stop();
Frame 19
stop();
Frame 20
stop();
Frame 21
stop();
Frame 22
stop();
Frame 23
stop();
Instance of Symbol 240 MovieClip in Frame 23
onClipEvent (load) { if (_root.weapon == "bat") { this.gotoAndStop(1); } else if (_root.weapon == "pipe") { this.gotoAndStop(2); } else if (_root.weapon == "knife") { this.gotoAndStop(3); } else if (_root.weapon == "axe") { this.gotoAndStop(4); } else if (_root.weapon == "lightsaber") { this.gotoAndStop(5); } }
Frame 24
stop();
Frame 25
stop();
Frame 26
stop();
Instance of Symbol 687 MovieClip "bullets" in Frame 26
onClipEvent (load) { _root.scale2 = _xscale; }
Instance of Symbol 694 MovieClip "thebulletss" in Frame 26
onClipEvent (enterFrame) { if (_root.shotgunbullets == 6) { this.gotoAndStop(1); } if (_root.shotgunbullets == 5) { this.gotoAndStop(2); } if (_root.shotgunbullets == 4) { this.gotoAndStop(3); } if (_root.shotgunbullets == 3) { this.gotoAndStop(4); } if (_root.shotgunbullets == 2) { this.gotoAndStop(5); } if (_root.shotgunbullets == 1) { this.gotoAndStop(6); } if (_root.shotgunbullets == 0) { this.gotoAndStop(7); } }
Instance of Symbol 776 MovieClip "kat" in Frame 26
onClipEvent (load) { speed = 7; scale = _xscale; } onClipEvent (enterFrame) { if (_root.movement == 1) { if (Key.isDown(39)) { this.play(); _x = (_x + speed); if (_root.number2 == 1) { _xscale = scale; _root.bullets._yscale = scale; } } else if (Key.isDown(37)) { this.play(); _x = (_x - speed); if (_root.number2 == 1) { _xscale = (scale * -1); _root.bullets._yscale = scale * -1; } } } }
Frame 27
stop();
Frame 28
stop();
Symbol 18 Button
on (release) { _root.play(); }
Symbol 19 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded * 3.635; } else { gotoAndStop ("loaded"); }
Symbol 19 MovieClip Frame 2
gotoAndPlay (1);
Symbol 25 Button
on (release) { _root.music.nextFrame(); _root.musicnum = 0; }
Symbol 27 Button
on (release) { _root.music.prevFrame(); _root.musicnum = 1; }
Symbol 28 MovieClip Frame 1
stop();
Symbol 28 MovieClip Frame 2
stop();
Symbol 35 Button
on (release) { gotoAndStop ("tweens"); }
Symbol 37 Button
on (release) { _root.gotoAndStop("password"); }
Symbol 39 Button
on (release) { _root.gotoAndStop("instructions"); }
Symbol 41 Button
on (release) { _root.gotoAndStop("info"); }
Symbol 43 Button
on (release) { _root.gotoAndStop("viewhigh"); }
Symbol 45 Button
on (release) { _root.gotoAndStop("credits"); }
Symbol 47 MovieClip Frame 20
stop(); _root.gotoAndStop("choices");
Instance of Symbol 28 MovieClip "music" in Symbol 50 MovieClip Frame 1
onClipEvent (load) { if (_root.musicnum == 1) { this.gotoAndStop(2); } }
Symbol 50 MovieClip Frame 20
stop();
Symbol 60 MovieClip Frame 1
stop();
Symbol 60 MovieClip Frame 2
stop();
Symbol 61 MovieClip Frame 1
stop();
Symbol 61 MovieClip Frame 2
stop();
Symbol 69 MovieClip Frame 1
stop();
Symbol 69 MovieClip Frame 2
stop();
Symbol 75 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 2
stop();
Symbol 83 MovieClip Frame 1
stop();
Symbol 83 MovieClip Frame 2
stop();
Instance of Symbol 61 MovieClip in Symbol 84 MovieClip Frame 1
onClipEvent (load) { if (_root.access1 == 1) { this.nextFrame(); } }
Instance of Symbol 69 MovieClip in Symbol 84 MovieClip Frame 1
onClipEvent (load) { if (_root.access2 == 1) { this.nextFrame(); } }
Instance of Symbol 75 MovieClip in Symbol 84 MovieClip Frame 1
onClipEvent (load) { if (_root.access3 == 1) { this.nextFrame(); } }
Instance of Symbol 83 MovieClip in Symbol 84 MovieClip Frame 1
onClipEvent (load) { if (_root.access4 == 1) { this.nextFrame(); } }
Symbol 86 Button
on (release) { _root.gotoAndStop("deagle"); }
Symbol 87 MovieClip Frame 1
stop();
Symbol 87 MovieClip Frame 2
stop();
Symbol 89 Button
on (release) { _root.gotoAndStop("ak47"); }
Symbol 90 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 2
stop();
Symbol 92 Button
on (release) { _root.gotoAndStop("M4A1"); }
Symbol 93 MovieClip Frame 1
stop();
Symbol 93 MovieClip Frame 2
stop();
Symbol 94 Button
on (release) { _root.gotoAndStop("pistol"); }
Symbol 96 Button
on (release) { _root.gotoAndStop("uzi"); }
Symbol 97 MovieClip Frame 1
stop();
Symbol 97 MovieClip Frame 2
stop();
Symbol 104 MovieClip Frame 50
stop();
Symbol 105 MovieClip Frame 17
stop();
Symbol 106 MovieClip Frame 31
stop();
Symbol 110 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 1
_root.f = 1; while (_root.f <= _root.enemies) { _root["enemy" + _root.f]._y = 500; _root.f++; } _root.spawn1 = random(9) + 1; if (_root.spawn1 == 1) { _root.y1 = 1; _root.x1 = 1; _root.enemy1._y = 165; _root.enemy1._x = _root.spawn1st; } else if (_root.spawn1 == 2) { _root.y2 = 1; _root.x2 = 1; _root.enemy2._y = 145; _root.enemy2._x = _root.spawn1st; } else if (_root.spawn1 == 3) { _root.y3 = 1; _root.x3 = 1; _root.enemy3._y = 185; _root.enemy3._x = _root.spawn1st; } else if (_root.spawn1 == 4) { _root.y4 = 1; _root.x4 = 1; _root.enemy4._y = 107; _root.enemy4._x = _root.spawn1st; } else if (_root.spawn1 == 5) { _root.y5 = 1; _root.x5 = 1; _root.enemy5._y = 130; _root.enemy5._x = _root.spawn1st; } else if (_root.spawn1 == 6) { _root.y6 = 1; _root.x6 = 1; _root.enemy6._y = 157; _root.enemy6._x = _root.spawn1st; } else if (_root.spawn1 == 7) { _root.y7 = 1; _root.x7 = 1; _root.enemy7._y = 170; _root.enemy7._x = _root.spawn1st; } else if (_root.spawn1 == 8) { _root.y8 = 1; _root.x8 = 1; _root.enemy8._y = 155; _root.enemy8._x = _root.spawn1st; } else if (_root.spawn1 == 9) { _root.y9 = 1; _root.x9 = 1; _root.enemy9._y = 190; _root.enemy9._x = _root.spawn1st; }
Symbol 112 MovieClip Frame 2
_root.spawn3 = 0; do { _root.spawn3++; } while (_root.spawn3 == _root.spawn1); if (_root.spawn3 == 1) { _root.y1 = 1; _root.x1 = 1; _root.enemy1._y = 165; _root.enemy1._x = _root.spawnright; } else if (_root.spawn3 == 2) { _root.y2 = 1; _root.x2 = 1; _root.enemy2._y = 145; _root.enemy2._x = _root.spawnright; } else if (_root.spawn3 == 3) { _root.y3 = 1; _root.x3 = 1; _root.enemy3._y = 185; _root.enemy3._x = _root.spawnright; } else if (_root.spawn3 == 4) { _root.y4 = 1; _root.x4 = 1; _root.enemy4._y = 107; _root.enemy4._x = _root.spawnright; } else if (_root.spawn3 == 5) { _root.y5 = 1; _root.x5 = 1; _root.enemy5._y = 130; _root.enemy5._x = _root.spawnright; } else if (_root.spawn3 == 6) { _root.y6 = 1; _root.x6 = 1; _root.enemy6._y = 157; _root.enemy6._x = _root.spawnright; } else if (_root.spawn3 == 7) { _root.y7 = 1; _root.x7 = 1; _root.enemy7._y = 170; _root.enemy7._x = _root.spawnright; } else if (_root.spawn3 == 8) { _root.y8 = 1; _root.x8 = 1; _root.enemy8._y = 155; _root.enemy8._x = _root.spawnright; } else if (_root.spawn3 == 9) { _root.y9 = 1; _root.x9 = 1; _root.enemy9._y = 190; _root.enemy9._x = _root.spawnright; }
Symbol 112 MovieClip Frame 41
_root.spawn2 = 0; do { _root.spawn2++; } while ((_root.spawn2 == _root.spawn1) || (_root.spawn2 == _root.spawn3)); if (_root.spawn2 == 1) { _root.y1 = 1; _root.x1 = 1; _root.enemy1._y = 165; _root.enemy1._x = _root.spawn2nd; } else if (_root.spawn2 == 2) { _root.y2 = 1; _root.x2 = 1; _root.enemy2._y = 145; _root.enemy2._x = _root.spawn2nd; } else if (_root.spawn2 == 3) { _root.y3 = 1; _root.x3 = 1; _root.enemy3._y = 185; _root.enemy3._x = _root.spawn2nd; } else if (_root.spawn2 == 4) { _root.y4 = 1; _root.x4 = 1; _root.enemy4._y = 107; _root.enemy4._x = _root.spawn2nd; } else if (_root.spawn2 == 5) { _root.y5 = 1; _root.x5 = 1; _root.enemy5._y = 130; _root.enemy5._x = _root.spawn2nd; } else if (_root.spawn2 == 6) { _root.y6 = 1; _root.x6 = 1; _root.enemy6._y = 157; _root.enemy6._x = _root.spawn2nd; } else if (_root.spawn2 == 7) { _root.y7 = 1; _root.x7 = 1; _root.enemy7._y = 170; _root.enemy7._x = _root.spawn2nd; } else if (_root.spawn2 == 8) { _root.y8 = 1; _root.x8 = 1; _root.enemy8._y = 155; _root.enemy8._x = _root.spawn2nd; } else if (_root.spawn2 == 9) { _root.y9 = 1; _root.x9 = 1; _root.enemy9._y = 190; _root.enemy9._x = _root.spawn2nd; }
Symbol 112 MovieClip Frame 150
_root.spawn5 = 0; do { _root.spawn5++; } while (((_root.spawn5 == _root.spawn1) || (_root.spawn5 == _root.spawn2)) || (_root.spawn5 == _root.spawn3)); if (_root.spawn5 == 1) { _root.y1 = 1; _root.x1 = 1; _root.enemy1._y = 165; _root.enemy1._x = _root.spawnright; } else if (_root.spawn5 == 2) { _root.y2 = 1; _root.x2 = 1; _root.enemy2._y = 145; _root.enemy2._x = _root.spawnright; } else if (_root.spawn5 == 3) { _root.y3 = 1; _root.x3 = 1; _root.enemy3._y = 185; _root.enemy3._x = _root.spawnright; } else if (_root.spawn5 == 4) { _root.y4 = 1; _root.x4 = 1; _root.enemy4._y = 107; _root.enemy4._x = _root.spawnright; } else if (_root.spawn5 == 5) { _root.y5 = 1; _root.x5 = 1; _root.enemy5._y = 130; _root.enemy5._x = _root.spawnright; } else if (_root.spawn5 == 6) { _root.y6 = 1; _root.x6 = 1; _root.enemy6._y = 157; _root.enemy6._x = _root.spawnright; } else if (_root.spawn5 == 7) { _root.y7 = 1; _root.x7 = 1; _root.enemy7._y = 170; _root.enemy7._x = _root.spawnright; } else if (_root.spawn5 == 8) { _root.y8 = 1; _root.x8 = 1; _root.enemy8._y = 155; _root.enemy8._x = _root.spawnright; } else if (_root.spawn5 == 9) { _root.y9 = 1; _root.x9 = 1; _root.enemy9._y = 190; _root.enemy9._x = _root.spawnright; }
Symbol 112 MovieClip Frame 205
_root.spawn4 = 0; do { _root.spawn4++; } while ((((_root.spawn4 == _root.spawn1) || (_root.spawn4 == _root.spawn2)) || (_root.spawn4 == _root.spawn3)) || (_root.spawn4 == _root.spawn5)); if (_root.spawn4 == 1) { _root.y1 = 1; _root.x1 = 1; _root.enemy1._y = 165; _root.enemy1._x = _root.spawnleft; } else if (_root.spawn4 == 2) { _root.y2 = 1; _root.x2 = 1; _root.enemy2._y = 145; _root.enemy2._x = _root.spawnleft; } else if (_root.spawn4 == 3) { _root.y3 = 1; _root.x3 = 1; _root.enemy3._y = 185; _root.enemy3._x = _root.spawnleft; } else if (_root.spawn4 == 4) { _root.y4 = 1; _root.x4 = 1; _root.enemy4._y = 107; _root.enemy4._x = _root.spawnleft; } else if (_root.spawn4 == 5) { _root.y5 = 1; _root.x5 = 1; _root.enemy5._y = 130; _root.enemy5._x = _root.spawnleft; } else if (_root.spawn4 == 6) { _root.y6 = 1; _root.x6 = 1; _root.enemy6._y = 157; _root.enemy6._x = _root.spawnleft; } else if (_root.spawn4 == 7) { _root.y7 = 1; _root.x7 = 1; _root.enemy7._y = 170; _root.enemy7._x = _root.spawnleft; } else if (_root.spawn4 == 8) { _root.y8 = 1; _root.x8 = 1; _root.enemy8._y = 155; _root.enemy8._x = _root.spawnleft; } else if (_root.spawn4 == 9) { _root.y9 = 1; _root.x9 = 1; _root.enemy9._y = 190; _root.enemy9._x = _root.spawnleft; }
Symbol 112 MovieClip Frame 353
_root.spawn7 = 0; do { _root.spawn7++; } while (((((_root.spawn7 == _root.spawn1) || (_root.spawn7 == _root.spawn2)) || (_root.spawn7 == _root.spawn3)) || (_root.spawn7 == _root.spawn4)) || (_root.spawn7 == _root.spawn5)); if (_root.spawn7 == 1) { _root.y1 = 1; _root.x1 = 1; _root.enemy1._y = 165; _root.enemy1._x = _root.spawnright; } else if (_root.spawn7 == 2) { _root.y2 = 1; _root.x2 = 1; _root.enemy2._y = 145; _root.enemy2._x = _root.spawnright; } else if (_root.spawn7 == 3) { _root.y3 = 1; _root.x3 = 1; _root.enemy3._y = 185; _root.enemy3._x = _root.spawnright; } else if (_root.spawn7 == 4) { _root.y4 = 1; _root.x4 = 1; _root.enemy4._y = 107; _root.enemy4._x = _root.spawnright; } else if (_root.spawn7 == 5) { _root.y5 = 1; _root.x5 = 1; _root.enemy5._y = 130; _root.enemy5._x = _root.spawnright; } else if (_root.spawn7 == 6) { _root.y6 = 1; _root.x6 = 1; _root.enemy6._y = 157; _root.enemy6._x = _root.spawnright; } else if (_root.spawn7 == 7) { _root.y7 = 1; _root.x7 = 1; _root.enemy7._y = 170; _root.enemy7._x = _root.spawnright; } else if (_root.spawn7 == 8) { _root.y8 = 1; _root.x8 = 1; _root.enemy8._y = 155; _root.enemy8._x = _root.spawnright; } else if (_root.spawn7 == 9) { _root.y9 = 1; _root.x9 = 1; _root.enemy9._y = 190; _root.enemy9._x = _root.spawnright; }
Symbol 112 MovieClip Frame 404
_root.spawn6 = 0; do { _root.spawn6++; } while ((((((_root.spawn6 == _root.spawn1) || (_root.spawn6 == _root.spawn2)) || (_root.spawn6 == _root.spawn3)) || (_root.spawn6 == _root.spawn4)) || (_root.spawn6 == _root.spawn5)) || (_root.spawn6 == _root.spawn7)); if (_root.spawn6 == 1) { _root.y1 = 1; _root.x1 = 1; _root.enemy1._y = 165; _root.enemy1._x = _root.spawnleft; } else if (_root.spawn6 == 2) { _root.y2 = 1; _root.x2 = 1; _root.enemy2._y = 145; _root.enemy2._x = _root.spawnleft; } else if (_root.spawn6 == 3) { _root.y3 = 1; _root.x3 = 1; _root.enemy3._y = 185; _root.enemy3._x = _root.spawnleft; } else if (_root.spawn6 == 4) { _root.y4 = 1; _root.x4 = 1; _root.enemy4._y = 107; _root.enemy4._x = _root.spawnleft; } else if (_root.spawn6 == 5) { _root.y5 = 1; _root.x5 = 1; _root.enemy5._y = 130; _root.enemy5._x = _root.spawnleft; } else if (_root.spawn6 == 6) { _root.y6 = 1; _root.x6 = 1; _root.enemy6._y = 157; _root.enemy6._x = _root.spawnleft; } else if (_root.spawn6 == 7) { _root.y7 = 1; _root.x7 = 1; _root.enemy7._y = 170; _root.enemy7._x = _root.spawnleft; } else if (_root.spawn6 == 8) { _root.y8 = 1; _root.x8 = 1; _root.enemy8._y = 155; _root.enemy8._x = _root.spawnleft; } else if (_root.spawn6 == 9) { _root.y9 = 1; _root.x9 = 1; _root.enemy9._y = 190; _root.enemy9._x = _root.spawnleft; }
Symbol 112 MovieClip Frame 549
_root.spawn8 = 0; do { _root.spawn8++; } while (((((((_root.spawn8 == _root.spawn1) || (_root.spawn8 == _root.spawn2)) || (_root.spawn8 == _root.spawn3)) || (_root.spawn8 == _root.spawn4)) || (_root.spawn8 == _root.spawn5)) || (_root.spawn8 == _root.spawn6)) || (_root.spawn8 == _root.spawn7)); if (_root.spawn8 == 1) { _root.y1 = 1; _root.x1 = 1; _root.enemy1._y = 165; _root.enemy1._x = _root.spawnright; } else if (_root.spawn8 == 2) { _root.y2 = 1; _root.x2 = 1; _root.enemy2._y = 145; _root.enemy2._x = _root.spawnright; } else if (_root.spawn8 == 3) { _root.y3 = 1; _root.x3 = 1; _root.enemy3._y = 185; _root.enemy3._x = _root.spawnright; } else if (_root.spawn8 == 4) { _root.y4 = 1; _root.x4 = 1; _root.enemy4._y = 107; _root.enemy4._x = _root.spawnright; } else if (_root.spawn8 == 5) { _root.y5 = 1; _root.x5 = 1; _root.enemy5._y = 130; _root.enemy5._x = _root.spawnright; } else if (_root.spawn8 == 6) { _root.y6 = 1; _root.x6 = 1; _root.enemy6._y = 157; _root.enemy6._x = _root.spawnright; } else if (_root.spawn8 == 7) { _root.y7 = 1; _root.x7 = 1; _root.enemy7._y = 170; _root.enemy7._x = _root.spawnright; } else if (_root.spawn8 == 8) { _root.y8 = 1; _root.x8 = 1; _root.enemy8._y = 155; _root.enemy8._x = _root.spawnright; } else if (_root.spawn8 == 9) { _root.y9 = 1; _root.x9 = 1; _root.enemy9._y = 190; _root.enemy9._x = _root.spawnright; }
Symbol 112 MovieClip Frame 666
_root.spawn9 = 0; do { _root.spawn9++; } while ((((((((_root.spawn9 == _root.spawn1) || (_root.spawn9 == _root.spawn2)) || (_root.spawn9 == _root.spawn3)) || (_root.spawn9 == _root.spawn4)) || (_root.spawn9 == _root.spawn5)) || (_root.spawn9 == _root.spawn6)) || (_root.spawn9 == _root.spawn7)) || (_root.spawn9 == _root.spawn8)); if (_root.spawn9 == 1) { _root.y1 = 1; _root.x1 = 1; _root.enemy1._y = 165; _root.enemy1._x = _root.spawnleft; } else if (_root.spawn9 == 2) { _root.y2 = 1; _root.x2 = 1; _root.enemy2._y = 145; _root.enemy2._x = _root.spawnleft; } else if (_root.spawn9 == 3) { _root.y3 = 1; _root.x3 = 1; _root.enemy3._y = 185; _root.enemy3._x = _root.spawnleft; } else if (_root.spawn9 == 4) { _root.y4 = 1; _root.x4 = 1; _root.enemy4._y = 107; _root.enemy4._x = _root.spawnleft; } else if (_root.spawn9 == 5) { _root.y5 = 1; _root.x5 = 1; _root.enemy5._y = 130; _root.enemy5._x = _root.spawnleft; } else if (_root.spawn9 == 6) { _root.y6 = 1; _root.x6 = 1; _root.enemy6._y = 157; _root.enemy6._x = _root.spawnleft; } else if (_root.spawn9 == 7) { _root.y7 = 1; _root.x7 = 1; _root.enemy7._y = 170; _root.enemy7._x = _root.spawnleft; } else if (_root.spawn9 == 8) { _root.y8 = 1; _root.x8 = 1; _root.enemy8._y = 155; _root.enemy8._x = _root.spawnleft; } else if (_root.spawn9 == 9) { _root.y9 = 1; _root.x9 = 1; _root.enemy9._y = 190; _root.enemy9._x = _root.spawnleft; }
Symbol 112 MovieClip Frame 668
stop();
Symbol 119 MovieClip Frame 1
stop(); _root.knumber4 = 1;
Symbol 119 MovieClip Frame 2
_root.knumber4 = 2;
Symbol 120 MovieClip Frame 1
stop(); _root.knumber1 = 1;
Symbol 120 MovieClip Frame 2
_root.knumber1 = 2;
Symbol 120 MovieClip Frame 9
_root.misses++;
Symbol 121 MovieClip Frame 1
stop(); _root.knumber2 = 1;
Symbol 121 MovieClip Frame 2
_root.knumber2 = 2;
Symbol 121 MovieClip Frame 9
_root.misses++;
Symbol 122 MovieClip Frame 1
stop(); _root.knumber3 = 1;
Symbol 122 MovieClip Frame 2
_root.knumber3 = 2;
Symbol 122 MovieClip Frame 9
_root.misses++;
Symbol 129 MovieClip Frame 1
stop();
Symbol 129 MovieClip Frame 2
stop();
Symbol 129 MovieClip Frame 3
stop();
Symbol 129 MovieClip Frame 4
stop();
Symbol 129 MovieClip Frame 5
stop();
Symbol 139 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 2
stop();
Symbol 206 MovieClip Frame 1
_root.number1 = 1; _root.number2 = 1; _root.number3 = 1; stop();
Symbol 206 MovieClip Frame 2
duplicateMovieClip (_root.bullets, "bullets" + _root.i, _root.i); _root["bullets" + _root.i]._x = _root.kat._x; _root["bullets" + _root.i]._y = _root.kat._y - 50; _root.i++; _root.kat["brullet" + _root.thebullets].play(); if (_root.unlimited == 0) { _root.akbullets--; _root.thebulletss.nextFrame(); } _root.shots++; _root.number2 = 2; _root.number4 = 1; _root.thebullets++; if (_root.thebullets > 4) { _root.thebullets = 1; }
Symbol 206 MovieClip Frame 6
if (_root.akbullets == 0) { gotoAndPlay (7); } else if (_root.number4 == 1) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 206 MovieClip Frame 15
_root.number3 = 2; _root.kat.eyes._y = _root.goback + 3.5; duplicateMovieClip (_root.clips, "clips" + _root.i, _root.i); _root["clips" + _root.i]._x = _root.kat._x; _root["clips" + _root.i]._y = _root.kat._y - 50; _root.i++; _root.number2 = 1;
Symbol 206 MovieClip Frame 36
_root.akbullets = 30; _root.thebulletss.gotoAndStop(1);
Symbol 206 MovieClip Frame 58
_root.kat.eyes._y = _root.goback;
Symbol 212 MovieClip Frame 1
stop();
Instance of Symbol 116 MovieClip in Symbol 212 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.leftwall) || (_root.kat.stick.hitTest(_root.leftwall))) { _root.kat._x = _root.kat._x + 7; } else if (this.hitTest(_root.rightwall) || (_root.kat.stick.hitTest(_root.rightwall))) { _root.kat._x = _root.kat._x - 7; } }
Instance of Symbol 119 MovieClip "brullet4" in Symbol 212 MovieClip Frame 1
onClipEvent (load) { i = 0; } onClipEvent (enterFrame) { if (_root.knumber4 == 2) { _root.g = 1; while (_root.g <= _root.enemies) { if (this.hitTest(_root["enemy" + _root.g].walking.body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } else if (this.hitTest(_root["enemy" + _root.g].walking.body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } else if (this.hitTest(_root["enemy" + _root.g].walking.body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } else if (this.hitTest(_root["enemy" + _root.g].body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } else if (this.hitTest(_root["enemy" + _root.g].body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } else if (this.hitTest(_root["enemy" + _root.g].body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } _root.g++; } } }
Instance of Symbol 120 MovieClip "brullet1" in Symbol 212 MovieClip Frame 1
onClipEvent (load) { i = 0; } onClipEvent (enterFrame) { if (_root.knumber1 == 2) { _root.g = 1; while (_root.g <= _root.enemies) { if (this.hitTest(_root["enemy" + _root.g].walking.body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } else if (this.hitTest(_root["enemy" + _root.g].walking.body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } else if (this.hitTest(_root["enemy" + _root.g].walking.body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } else if (this.hitTest(_root["enemy" + _root.g].body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } else if (this.hitTest(_root["enemy" + _root.g].body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } else if (this.hitTest(_root["enemy" + _root.g].body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } _root.g++; } } }
Instance of Symbol 121 MovieClip "brullet2" in Symbol 212 MovieClip Frame 1
onClipEvent (load) { i = 0; } onClipEvent (enterFrame) { if (_root.knumber2 == 2) { _root.g = 1; while (_root.g <= _root.enemies) { if (this.hitTest(_root["enemy" + _root.g].walking.body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } else if (this.hitTest(_root["enemy" + _root.g].walking.body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } else if (this.hitTest(_root["enemy" + _root.g].walking.body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } else if (this.hitTest(_root["enemy" + _root.g].body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } else if (this.hitTest(_root["enemy" + _root.g].body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } else if (this.hitTest(_root["enemy" + _root.g].body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } _root.g++; } } }
Instance of Symbol 122 MovieClip "brullet3" in Symbol 212 MovieClip Frame 1
onClipEvent (load) { i = 0; } onClipEvent (enterFrame) { if (_root.knumber3 == 2) { _root.g = 1; while (_root.g <= _root.enemies) { if (this.hitTest(_root["enemy" + _root.g].walking.body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } else if (this.hitTest(_root["enemy" + _root.g].walking.body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } else if (this.hitTest(_root["enemy" + _root.g].walking.body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } else if (this.hitTest(_root["enemy" + _root.g].body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } else if (this.hitTest(_root["enemy" + _root.g].body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } else if (this.hitTest(_root["enemy" + _root.g].body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } else if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } _root.g++; } } }
Instance of Symbol 137 MovieClip "eyes" in Symbol 212 MovieClip Frame 1
onClipEvent (load) { _root.goback = this._y; }
Instance of Symbol 206 MovieClip "gun" in Symbol 212 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.movement == 1) { if (Key.isDown(32)) { this.play(); } else { _root.number4 = 2; } } else { _root.number4 = 2; } }
Symbol 227 MovieClip Frame 1
stop();
Symbol 227 MovieClip Frame 2
stop();
Symbol 227 MovieClip Frame 3
stop();
Symbol 227 MovieClip Frame 4
stop();
Symbol 227 MovieClip Frame 5
stop();
Instance of Symbol 227 MovieClip "pistol" in Symbol 228 MovieClip Frame 1
onClipEvent (load) { if (_root.group == "glock") { this.gotoAndStop(1); } else if (_root.group == "bomb") { this.gotoAndStop(2); } else if (_root.group == "uzi") { this.gotoAndStop(3); } else if (_root.group == "lock") { this.gotoAndStop(4); } else if (_root.group == "clock") { this.gotoAndStop(5); } }
Symbol 240 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 2
stop();
Symbol 240 MovieClip Frame 3
stop();
Symbol 240 MovieClip Frame 4
stop();
Symbol 240 MovieClip Frame 5
stop();
Symbol 250 MovieClip Frame 1
stop();
Symbol 251 MovieClip Frame 1
stop();
Symbol 252 MovieClip Frame 1
stop();
Instance of Symbol 240 MovieClip in Symbol 253 MovieClip Frame 1
onClipEvent (load) { if (_root.weapon == "bat") { this.gotoAndStop(1); } else if (_root.weapon == "pipe") { this.gotoAndStop(2); } else if (_root.weapon == "knife") { this.gotoAndStop(3); } else if (_root.weapon == "axe") { this.gotoAndStop(4); } else if (_root.weapon == "lightsaber") { this.gotoAndStop(5); } }
Instance of Symbol 240 MovieClip in Symbol 254 MovieClip Frame 1
onClipEvent (load) { if (_root.weapon == "bat") { this.gotoAndStop(1); } else if (_root.weapon == "pipe") { this.gotoAndStop(2); } else if (_root.weapon == "knife") { this.gotoAndStop(3); } else if (_root.weapon == "axe") { this.gotoAndStop(4); } else if (_root.weapon == "lightsaber") { this.gotoAndStop(5); } }
Symbol 263 MovieClip Frame 142
stop();
Symbol 263 MovieClip Frame 143
stop();
Symbol 263 MovieClip Frame 505
stop(); _root.kat.glow.gotoAndStop(1); _root.pushback = _root.pushback / 2;
Symbol 264 MovieClip Frame 59
stop(); if (_root.powernumber == 2) { play(); }
Symbol 264 MovieClip Frame 60
stop();
Instance of Symbol 263 MovieClip "powerpu" in Symbol 264 MovieClip Frame 60
onClipEvent (enterFrame) { if (this.hitTest(_root.kat.wallhit) || (this.hitTest(_root.stick))) { _root.pushback = _root.pushback * 2; _root.kat.glow.gotoAndStop(4); this.gotoAndStop(143); } }
Symbol 272 MovieClip Frame 1
stop();
Symbol 272 MovieClip Frame 2
gotoAndStop (1);
Symbol 272 MovieClip Frame 3
stop();
Symbol 272 MovieClip Frame 4
gotoAndStop (3);
Symbol 272 MovieClip Frame 5
stop();
Symbol 272 MovieClip Frame 6
gotoAndStop (5);
Symbol 272 MovieClip Frame 7
stop();
Symbol 272 MovieClip Frame 8
gotoAndStop (7);
Instance of Symbol 266 MovieClip in Symbol 273 MovieClip Frame 8
onClipEvent (enterFrame) { if (this.hitTest(_root.kat.body)) { _root.health = _root.health - _root.enemydamage; _root.enemy2.attack2.blood2.play(); } }
Instance of Symbol 272 MovieClip "blood2" in Symbol 273 MovieClip Frame 8
onClipEvent (load) { if (_root.weapon == "bat") { this.gotoAndStop(1); } else if (_root.weapon == "pipe") { this.gotoAndStop(3); } else if (_root.weapon == "knife") { this.gotoAndStop(5); } else if (_root.weapon == "axe") { this.gotoAndStop(5); } else if (_root.weapon == "lightsaber") { this.gotoAndStop(7); } }
Symbol 274 MovieClip Frame 2
_root.x2 = _root.x2 - 1; _root.y2 = _root.y2 - 1;
Symbol 274 MovieClip Frame 3
_root.score = _root.score + _root.enemyscore; _root.kills++;
Symbol 274 MovieClip Frame 14
stop();
Symbol 274 MovieClip Frame 15
stop();
Instance of Symbol 227 MovieClip "pistol" in Symbol 278 MovieClip Frame 1
onClipEvent (load) { if (_root.group == "glock") { this.gotoAndStop(1); } else if (_root.group == "bomb") { this.gotoAndStop(2); } else if (_root.group == "uzi") { this.gotoAndStop(3); } else if (_root.group == "lock") { this.gotoAndStop(4); } else if (_root.group == "clock") { this.gotoAndStop(5); } }
Symbol 283 MovieClip Frame 1
stop();
Symbol 284 MovieClip Frame 1
stop();
Symbol 287 MovieClip Frame 59
stop(); if (_root.powernumber == 3) { play(); }
Symbol 287 MovieClip Frame 60
stop();
Instance of Symbol 263 MovieClip "powerpu" in Symbol 287 MovieClip Frame 60
onClipEvent (enterFrame) { if (this.hitTest(_root.kat.wallhit) || (this.hitTest(_root.stick))) { _root.pushback = _root.pushback * 2; _root.kat.glow.gotoAndStop(4); this.gotoAndStop(143); } }
Instance of Symbol 272 MovieClip "blood6" in Symbol 290 MovieClip Frame 6
onClipEvent (load) { if (_root.weapon == "bat") { this.gotoAndStop(1); } else if (_root.weapon == "pipe") { this.gotoAndStop(3); } else if (_root.weapon == "knife") { this.gotoAndStop(5); } else if (_root.weapon == "axe") { this.gotoAndStop(5); } else if (_root.weapon == "lightsaber") { this.gotoAndStop(7); } }
Instance of Symbol 289 MovieClip in Symbol 290 MovieClip Frame 8
onClipEvent (enterFrame) { if (this.hitTest(_root.kat.body)) { _root.health = _root.health - _root.enemydamage; _root.enemy6.attack6.blood6.play(); } }
Symbol 291 MovieClip Frame 2
_root.x6 = _root.x6 - 1; _root.y6 = _root.y6 - 1;
Symbol 291 MovieClip Frame 3
_root.score = _root.score + _root.enemyscore; _root.kills++;
Symbol 291 MovieClip Frame 14
stop();
Symbol 291 MovieClip Frame 15
stop();
Symbol 297 MovieClip Frame 1
stop();
Symbol 298 MovieClip Frame 1
stop();
Symbol 299 MovieClip Frame 1
stop();
Symbol 304 MovieClip Frame 142
stop();
Symbol 304 MovieClip Frame 143
stop(); _root.akbullets = 30; _root.m4bullets = 30; _root.pistolbullets = 15; _root.deaglebullets = 8; _root.uzibullets = 20; _root.unlimited = 1;
Symbol 305 MovieClip Frame 59
stop(); if (_root.powernumber == 5) { play(); }
Symbol 305 MovieClip Frame 60
stop();
Instance of Symbol 304 MovieClip "damagepu" in Symbol 305 MovieClip Frame 60
onClipEvent (enterFrame) { if (this.hitTest(_root.kat.wallhit) || (this.hitTest(_root.stick))) { _root.kat.glow.gotoAndStop(5); this.gotoAndStop(143); } if (_root.movement == 0) { this.gotoAndStop(142); } }
Instance of Symbol 272 MovieClip "blood7" in Symbol 308 MovieClip Frame 5
onClipEvent (load) { if (_root.weapon == "bat") { this.gotoAndStop(1); } else if (_root.weapon == "pipe") { this.gotoAndStop(3); } else if (_root.weapon == "knife") { this.gotoAndStop(5); } else if (_root.weapon == "axe") { this.gotoAndStop(5); } else if (_root.weapon == "lightsaber") { this.gotoAndStop(7); } }
Instance of Symbol 307 MovieClip in Symbol 308 MovieClip Frame 7
onClipEvent (enterFrame) { if (this.hitTest(_root.kat.body)) { _root.health = _root.health - _root.enemydamage; _root.enemy7.attack7.blood7.play(); } }
Symbol 309 MovieClip Frame 2
_root.x7 = _root.x7 - 1; _root.y7 = _root.y7 - 1;
Symbol 309 MovieClip Frame 3
_root.score = _root.score + _root.enemyscore; _root.kills++;
Symbol 309 MovieClip Frame 14
stop();
Symbol 309 MovieClip Frame 15
stop();
Symbol 315 MovieClip Frame 1
stop();
Symbol 316 MovieClip Frame 1
stop();
Symbol 317 MovieClip Frame 1
stop();
Symbol 321 MovieClip Frame 142
stop();
Symbol 321 MovieClip Frame 143
stop();
Symbol 322 MovieClip Frame 59
stop(); if (_root.powernumber == 4) { play(); }
Symbol 322 MovieClip Frame 60
stop();
Instance of Symbol 321 MovieClip in Symbol 322 MovieClip Frame 60
onClipEvent (enterFrame) { if (this.hitTest(_root.kat.wallhit) || (this.hitTest(_root.stick))) { _root.yourhealth = _root.yourhealth + 25; if (_root.health < (_root.yourhealth - _root.thehealthpu)) { this.gotoAndStop(143); _root.health = _root.yourhealth; } else if (_root.health >= (_root.yourhealth - _root.thehealthpu)) { this.gotoAndStop(143); _root.health = _root.yourhealth; } this.gotoAndStop(143); } }
Instance of Symbol 272 MovieClip "blood4" in Symbol 325 MovieClip Frame 7
onClipEvent (load) { if (_root.weapon == "bat") { this.gotoAndStop(1); } else if (_root.weapon == "pipe") { this.gotoAndStop(3); } else if (_root.weapon == "knife") { this.gotoAndStop(5); } else if (_root.weapon == "axe") { this.gotoAndStop(5); } else if (_root.weapon == "lightsaber") { this.gotoAndStop(7); } }
Instance of Symbol 324 MovieClip in Symbol 325 MovieClip Frame 9
onClipEvent (enterFrame) { if (this.hitTest(_root.kat.body)) { _root.health = _root.health - _root.enemydamage; _root.enemy4.attack4.blood4.play(); } }
Symbol 326 MovieClip Frame 2
_root.x4 = _root.x4 - 1; _root.y4 = _root.y4 - 1;
Symbol 326 MovieClip Frame 3
_root.score = _root.score + _root.enemyscore; _root.kills++;
Symbol 326 MovieClip Frame 14
stop();
Symbol 326 MovieClip Frame 15
stop();
Symbol 331 MovieClip Frame 1
stop();
Symbol 332 MovieClip Frame 1
stop();
Symbol 337 MovieClip Frame 142
stop();
Symbol 337 MovieClip Frame 143
stop();
Symbol 338 MovieClip Frame 59
stop(); if (_root.powernumber == 8) { play(); }
Symbol 338 MovieClip Frame 60
stop();
Instance of Symbol 337 MovieClip "healthpu" in Symbol 338 MovieClip Frame 60
onClipEvent (enterFrame) { if (this.hitTest(_root.kat.wallhit) || (this.hitTest(_root.stick))) { _root.damage = _root.damage * 2; _root.kat.glow.gotoAndStop(3); this.gotoAndStop(143); } }
Instance of Symbol 272 MovieClip "blood9" in Symbol 340 MovieClip Frame 7
onClipEvent (load) { if (_root.weapon == "bat") { this.gotoAndStop(1); } else if (_root.weapon == "pipe") { this.gotoAndStop(3); } else if (_root.weapon == "knife") { this.gotoAndStop(5); } else if (_root.weapon == "axe") { this.gotoAndStop(5); } else if (_root.weapon == "lightsaber") { this.gotoAndStop(7); } }
Instance of Symbol 339 MovieClip in Symbol 340 MovieClip Frame 8
onClipEvent (enterFrame) { if (this.hitTest(_root.kat.body)) { _root.health = _root.health - _root.enemydamage; _root.enemy9.attack9.blood9.play(); } }
Symbol 341 MovieClip Frame 2
_root.x9 = _root.x9 - 1; _root.y9 = _root.y9 - 1;
Symbol 341 MovieClip Frame 3
_root.score = _root.score + _root.enemyscore; _root.kills++;
Symbol 341 MovieClip Frame 14
stop();
Symbol 341 MovieClip Frame 15
stop();
Instance of Symbol 227 MovieClip "pistol" in Symbol 348 MovieClip Frame 1
onClipEvent (load) { if (_root.group == "glock") { this.gotoAndStop(1); } else if (_root.group == "bomb") { this.gotoAndStop(2); } else if (_root.group == "uzi") { this.gotoAndStop(3); } else if (_root.group == "lock") { this.gotoAndStop(4); } else if (_root.group == "clock") { this.gotoAndStop(5); } }
Instance of Symbol 240 MovieClip in Symbol 348 MovieClip Frame 1
onClipEvent (load) { if (_root.weapon == "bat") { this.gotoAndStop(1); } else if (_root.weapon == "pipe") { this.gotoAndStop(2); } else if (_root.weapon == "knife") { this.gotoAndStop(3); } else if (_root.weapon == "axe") { this.gotoAndStop(4); } else if (_root.weapon == "lightsaber") { this.gotoAndStop(5); } }
Symbol 356 MovieClip Frame 7
stop();
Symbol 357 MovieClip Frame 1
stop();
Symbol 358 MovieClip Frame 1
stop();
Symbol 360 MovieClip Frame 1
stop();
Instance of Symbol 227 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) { if (_root.group == "glock") { this.gotoAndStop(1); } else if (_root.group == "bomb") { this.gotoAndStop(2); } else if (_root.group == "uzi") { this.gotoAndStop(3); } else if (_root.group == "lock") { this.gotoAndStop(4); } else if (_root.group == "clock") { this.gotoAndStop(5); } }
Instance of Symbol 240 MovieClip in Symbol 362 MovieClip Frame 1
onClipEvent (load) { if (_root.weapon == "bat") { this.gotoAndStop(1); } else if (_root.weapon == "pipe") { this.gotoAndStop(2); } else if (_root.weapon == "knife") { this.gotoAndStop(3); } else if (_root.weapon == "axe") { this.gotoAndStop(4); } else if (_root.weapon == "lightsaber") { this.gotoAndStop(5); } }
Instance of Symbol 227 MovieClip in Symbol 363 MovieClip Frame 1
onClipEvent (load) { if (_root.group == "glock") { this.gotoAndStop(1); } else if (_root.group == "bomb") { this.gotoAndStop(2); } else if (_root.group == "uzi") { this.gotoAndStop(3); } else if (_root.group == "lock") { this.gotoAndStop(4); } else if (_root.group == "clock") { this.gotoAndStop(5); } }
Instance of Symbol 240 MovieClip in Symbol 363 MovieClip Frame 1
onClipEvent (load) { if (_root.weapon == "bat") { this.gotoAndStop(1); } else if (_root.weapon == "pipe") { this.gotoAndStop(2); } else if (_root.weapon == "knife") { this.gotoAndStop(3); } else if (_root.weapon == "axe") { this.gotoAndStop(4); } else if (_root.weapon == "lightsaber") { this.gotoAndStop(5); } }
Symbol 363 MovieClip Frame 59
stop(); if (_root.powernumber == 1) { play(); }
Symbol 363 MovieClip Frame 60
stop();
Instance of Symbol 321 MovieClip in Symbol 363 MovieClip Frame 60
onClipEvent (enterFrame) { if (this.hitTest(_root.kat.wallhit) || (this.hitTest(_root.stick))) { _root.yourhealth = _root.yourhealth + 25; if (_root.health < (_root.yourhealth - _root.thehealthpu)) { this.gotoAndStop(143); _root.health = _root.yourhealth; } else if (_root.health >= (_root.yourhealth - _root.thehealthpu)) { this.gotoAndStop(143); _root.health = _root.yourhealth; } this.gotoAndStop(143); } }
Instance of Symbol 227 MovieClip "pistol" in Symbol 365 MovieClip Frame 1
onClipEvent (load) { if (_root.group == "glock") { this.gotoAndStop(1); } else if (_root.group == "bomb") { this.gotoAndStop(2); } else if (_root.group == "uzi") { this.gotoAndStop(3); } else if (_root.group == "lock") { this.gotoAndStop(4); } else if (_root.group == "clock") { this.gotoAndStop(5); } }
Instance of Symbol 240 MovieClip in Symbol 366 MovieClip Frame 1
onClipEvent (load) { if (_root.weapon == "bat") { this.gotoAndStop(1); } else if (_root.weapon == "pipe") { this.gotoAndStop(2); } else if (_root.weapon == "knife") { this.gotoAndStop(3); } else if (_root.weapon == "axe") { this.gotoAndStop(4); } else if (_root.weapon == "lightsaber") { this.gotoAndStop(5); } }
Instance of Symbol 272 MovieClip "blood1" in Symbol 367 MovieClip Frame 7
onClipEvent (load) { if (_root.weapon == "bat") { this.gotoAndStop(1); } else if (_root.weapon == "pipe") { this.gotoAndStop(3); } else if (_root.weapon == "knife") { this.gotoAndStop(5); } else if (_root.weapon == "axe") { this.gotoAndStop(5); } else if (_root.weapon == "lightsaber") { this.gotoAndStop(7); } }
Instance of Symbol 365 MovieClip "attack" in Symbol 367 MovieClip Frame 9
onClipEvent (enterFrame) { if (this.hitTest(_root.kat.body)) { _root.health = _root.health - _root.enemydamage; _root.enemy1.attack1.blood1.play(); } }
Instance of Symbol 227 MovieClip "pistol" in Symbol 367 MovieClip Frame 15
onClipEvent (load) { if (_root.group == "glock") { this.gotoAndStop(1); } else if (_root.group == "bomb") { this.gotoAndStop(2); } else if (_root.group == "uzi") { this.gotoAndStop(3); } else if (_root.group == "lock") { this.gotoAndStop(4); } else if (_root.group == "clock") { this.gotoAndStop(5); } }
Symbol 368 MovieClip Frame 2
_root.x1 = _root.x1 - 1;
Instance of Symbol 227 MovieClip in Symbol 368 MovieClip Frame 2
onClipEvent (load) { if (_root.group == "glock") { this.gotoAndStop(1); } else if (_root.group == "bomb") { this.gotoAndStop(2); } else if (_root.group == "uzi") { this.gotoAndStop(3); } else if (_root.group == "lock") { this.gotoAndStop(4); } else if (_root.group == "clock") { this.gotoAndStop(5); } }
Instance of Symbol 240 MovieClip in Symbol 368 MovieClip Frame 2
onClipEvent (load) { if (_root.weapon == "bat") { this.gotoAndStop(1); } else if (_root.weapon == "pipe") { this.gotoAndStop(2); } else if (_root.weapon == "knife") { this.gotoAndStop(3); } else if (_root.weapon == "axe") { this.gotoAndStop(4); } else if (_root.weapon == "lightsaber") { this.gotoAndStop(5); } }
Instance of Symbol 357 MovieClip "chbody2" in Symbol 368 MovieClip Frame 2
onClipEvent (enterFrame) { this.play(); }
Instance of Symbol 358 MovieClip "chbody" in Symbol 368 MovieClip Frame 2
onClipEvent (enterFrame) { this.play(); }
Instance of Symbol 360 MovieClip "chbody3" in Symbol 368 MovieClip Frame 2
onClipEvent (enterFrame) { this.play(); }
Symbol 368 MovieClip Frame 3
_root.score = _root.score + _root.enemyscore; _root.kills++;
Instance of Symbol 357 MovieClip "chbody2" in Symbol 368 MovieClip Frame 7
onClipEvent (enterFrame) { if ((_root.hit1 = 1)) { this.play(); } }
Instance of Symbol 358 MovieClip "chbody" in Symbol 368 MovieClip Frame 7
onClipEvent (enterFrame) { if ((_root.hit2 = 1)) { this.play(); } }
Instance of Symbol 360 MovieClip "chbody3" in Symbol 368 MovieClip Frame 7
onClipEvent (enterFrame) { if ((_root.hit3 = 1)) { this.play(); } }
Instance of Symbol 227 MovieClip in Symbol 368 MovieClip Frame 9
onClipEvent (load) { if (_root.group == "glock") { this.gotoAndStop(1); } else if (_root.group == "bomb") { this.gotoAndStop(2); } else if (_root.group == "uzi") { this.gotoAndStop(3); } else if (_root.group == "lock") { this.gotoAndStop(4); } else if (_root.group == "clock") { this.gotoAndStop(5); } }
Symbol 368 MovieClip Frame 14
stop();
Symbol 368 MovieClip Frame 15
stop();
Symbol 374 MovieClip Frame 1
stop();
Symbol 375 MovieClip Frame 1
stop();
Symbol 376 MovieClip Frame 1
stop();
Symbol 380 MovieClip Frame 142
stop();
Symbol 380 MovieClip Frame 505
stop(); _root.kat.glow.gotoAndStop(1); if (_root.weapon == "bat") { _root.enemydamage = 5; } else if ((_root.weapon = "pipe")) { _root.enemydamage = 6; } else if (_root.weapon == "knife") { _root.enemydamage = 7; } else if (_root.weapon == "axe") { _root.enemydamage = 8; } else if (_root.weapon == "lightsaber") { _root.enemydamage = 10; }
Symbol 381 MovieClip Frame 59
stop(); if (_root.powernumber == 7) { play(); }
Symbol 381 MovieClip Frame 60
stop();
Instance of Symbol 380 MovieClip in Symbol 381 MovieClip Frame 60
onClipEvent (enterFrame) { if (this.hitTest(_root.kat.wallhit) || (this.hitTest(_root.stick))) { _root.enemydamage = 0; _root.kat.glow.gotoAndStop(2); this.gotoAndStop(143); } }
Instance of Symbol 272 MovieClip "blood8" in Symbol 383 MovieClip Frame 7
onClipEvent (load) { if (_root.weapon == "bat") { this.gotoAndStop(1); } else if (_root.weapon == "pipe") { this.gotoAndStop(3); } else if (_root.weapon == "knife") { this.gotoAndStop(5); } else if (_root.weapon == "axe") { this.gotoAndStop(5); } else if (_root.weapon == "lightsaber") { this.gotoAndStop(7); } }
Instance of Symbol 382 MovieClip in Symbol 383 MovieClip Frame 9
onClipEvent (enterFrame) { if (this.hitTest(_root.kat.body)) { _root.health = _root.health - _root.enemydamage; _root.enemy8.attack8.blood8.play(); } }
Symbol 384 MovieClip Frame 2
_root.x8 = _root.x8 - 1; _root.y8 = _root.y8 - 1;
Symbol 384 MovieClip Frame 3
_root.score = _root.score + _root.enemyscore; _root.kills++;
Symbol 384 MovieClip Frame 14
stop();
Symbol 384 MovieClip Frame 15
stop();
Instance of Symbol 227 MovieClip "pistol" in Symbol 390 MovieClip Frame 1
onClipEvent (load) { if (_root.group == "glock") { this.gotoAndStop(1); } else if (_root.group == "bomb") { this.gotoAndStop(2); } else if (_root.group == "uzi") { this.gotoAndStop(3); } else if (_root.group == "lock") { this.gotoAndStop(4); } else if (_root.group == "clock") { this.gotoAndStop(5); } }
Symbol 396 MovieClip Frame 1
stop();
Symbol 397 MovieClip Frame 1
stop();
Symbol 401 MovieClip Frame 1
stop();
Symbol 402 MovieClip Frame 1
stop();
Symbol 403 MovieClip Frame 1
stop();
Instance of Symbol 409 MovieClip in Symbol 410 MovieClip Frame 1
onClipEvent (load) { if ((_root.direction3 == 0) && (_root.omglol == 1)) { this._xscale = -this._xscale; } else if ((_root.direction5 == 0) && (_root.omglol == 2)) { this._xscale = -this._xscale; } }
Symbol 412 MovieClip Frame 142
stop();
Symbol 412 MovieClip Frame 143
stop();
Symbol 413 MovieClip Frame 61
stop(); if (_root.powernumber == 6) { _root.omglol = 1; play(); }
Symbol 413 MovieClip Frame 62
stop();
Instance of Symbol 412 MovieClip in Symbol 413 MovieClip Frame 62
onClipEvent (enterFrame) { if (this.hitTest(_root.kat.wallhit) || (this.hitTest(_root.stick))) { _root.enemyspeed = _root.enemyspeed - 1; this.gotoAndStop(143); } }
Instance of Symbol 272 MovieClip "blood3" in Symbol 417 MovieClip Frame 7
onClipEvent (load) { if (_root.weapon == "bat") { this.gotoAndStop(1); } else if (_root.weapon == "pipe") { this.gotoAndStop(3); } else if (_root.weapon == "knife") { this.gotoAndStop(5); } else if (_root.weapon == "axe") { this.gotoAndStop(5); } else if (_root.weapon == "lightsaber") { this.gotoAndStop(7); } }
Instance of Symbol 416 MovieClip in Symbol 417 MovieClip Frame 8
onClipEvent (enterFrame) { if (this.hitTest(_root.kat.body)) { _root.health = _root.health - _root.enemydamage; _root.enemy3.attack3.blood3.play(); } }
Symbol 418 MovieClip Frame 2
_root.x3 = _root.x3 - 1; _root.y3 = _root.y3 - 1;
Symbol 418 MovieClip Frame 3
_root.score = _root.score + _root.enemyscore; _root.kills++;
Symbol 418 MovieClip Frame 14
stop();
Instance of Symbol 413 MovieClip in Symbol 418 MovieClip Frame 14
/* no clip actions */
Symbol 418 MovieClip Frame 15
stop();
Symbol 426 MovieClip Frame 59
stop(); if (_root.powernumber == 9) { _root.omglol = 2; play(); }
Symbol 426 MovieClip Frame 60
stop();
Instance of Symbol 412 MovieClip in Symbol 426 MovieClip Frame 60
onClipEvent (enterFrame) { if (this.hitTest(_root.kat.wallhit) || (this.hitTest(_root.stick))) { _root.enemyspeed = _root.enemyspeed - 1; this.gotoAndStop(143); } }
Instance of Symbol 272 MovieClip "blood5" in Symbol 430 MovieClip Frame 6
onClipEvent (load) { if (_root.weapon == "bat") { this.gotoAndStop(1); } else if (_root.weapon == "pipe") { this.gotoAndStop(3); } else if (_root.weapon == "knife") { this.gotoAndStop(5); } else if (_root.weapon == "axe") { this.gotoAndStop(5); } else if (_root.weapon == "lightsaber") { this.gotoAndStop(7); } }
Instance of Symbol 429 MovieClip in Symbol 430 MovieClip Frame 8
onClipEvent (enterFrame) { if (this.hitTest(_root.kat.body)) { _root.health = _root.health - _root.enemydamage; _root.enemy5.attack5.blood5.play(); } }
Symbol 431 MovieClip Frame 2
_root.y5 = _root.y5 - 1; _root.x5 = _root.x5 - 1;
Symbol 431 MovieClip Frame 3
_root.score = _root.score + _root.enemyscore; _root.kills++;
Symbol 431 MovieClip Frame 14
stop();
Symbol 431 MovieClip Frame 15
stop();
Instance of Symbol 402 MovieClip "body" in Symbol 431 MovieClip Frame 15
onClipEvent (enterFrame) { if (_root.phealth <= 0) { _root.piney.gotoAndPlay(2); } }
Symbol 434 MovieClip Frame 1
stop();
Symbol 434 MovieClip Frame 2
stop();
Symbol 443 Button
on (release) { stopAllSounds(); _root.gotoAndStop("menu"); }
Symbol 449 MovieClip Frame 51
stop();
Symbol 449 MovieClip Frame 201
_root.movement = 0; duplicateMovieClip (_root.black, "black" + _root.i, _root.i); _root["black" + _root.i]._y = _root.black._y + 400; _root.i++;
Symbol 449 MovieClip Frame 250
_root.basehealth = _root.basehealth + 10; _root.movement = 1; _root.level++; _root.nextFrame();
Symbol 450 MovieClip Frame 51
stop();
Symbol 452 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 453 MovieClip Frame 51
stop();
Symbol 453 MovieClip Frame 201
_root.movement = 0; duplicateMovieClip (_root.black, "black" + _root.i, _root.i); _root["black" + _root.i]._y = _root.black._y + 400; _root.i++;
Symbol 453 MovieClip Frame 250
_root.basehealth = _root.basehealth + 10; _root.movement = 1; _root.level++; _root.prevFrame();
Symbol 456 MovieClip Frame 1
stop();
Symbol 456 MovieClip Frame 2
stop();
Symbol 456 MovieClip Frame 3
stop();
Symbol 456 MovieClip Frame 4
stop();
Symbol 456 MovieClip Frame 5
stop();
Symbol 456 MovieClip Frame 6
stop();
Symbol 456 MovieClip Frame 7
stop();
Symbol 456 MovieClip Frame 8
stop();
Symbol 456 MovieClip Frame 9
stop();
Symbol 458 MovieClip Frame 37
stop();
Symbol 459 MovieClip Frame 18
stop();
Symbol 460 MovieClip Frame 39
stop();
Symbol 468 MovieClip Frame 1
_root.number1 = 1; _root.number2 = 1; _root.number3 = 1; stop();
Symbol 468 MovieClip Frame 2
_root.number1 = 2; _root.number2 = 2; if (_root.unlimited == 0) { _root.deaglebullets--; _root.thebulletss.thebulletss2.nextFrame(); } duplicateMovieClip (_root.bullets, "bullets" + _root.i, _root.i); _root["bullets" + _root.i]._x = _root.kat._x + _root.bux; _root["bullets" + _root.i]._y = _root.kat._y - 65; _root.i++;
Symbol 468 MovieClip Frame 16
if (_root.deaglebullets == 0) { play(); } else { gotoAndStop (1); }
Symbol 468 MovieClip Frame 17
_root.kat.arm.play(); _root.number2 = 1; _root.number3 = 2; _root.kat.eyes._y = _root.goback + 3.3;
Symbol 468 MovieClip Frame 28
duplicateMovieClip (_root.clip, "clip" + _root.i, _root.i); _root["clip" + _root.i]._x = _root.kat._x; _root["clip" + _root.i]._y = _root.kat._y; _root.i++;
Instance of Symbol 60 MovieClip in Symbol 468 MovieClip Frame 28
onClipEvent (load) { this.nextFrame(); }
Symbol 468 MovieClip Frame 54
_root.deaglebullets = 8; _root.thebulletss.thebulletss2.gotoAndStop(1);
Symbol 468 MovieClip Frame 64
_root.kat.eyes._y = _root.goback;
Symbol 486 MovieClip Frame 1
stop();
Symbol 487 MovieClip Frame 1
stop();
Symbol 493 MovieClip Frame 1
stop();
Instance of Symbol 116 MovieClip in Symbol 493 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.leftwall) || (_root.kat.stick.hitTest(_root.leftwall))) { _root.kat._x = _root.kat._x + 7; } else if (this.hitTest(_root.rightwall) || (_root.kat.stick.hitTest(_root.rightwall))) { _root.kat._x = _root.kat._x - 7; } }
Instance of Symbol 471 MovieClip "eyes" in Symbol 493 MovieClip Frame 1
onClipEvent (load) { _root.goback = this._y; }
Instance of Symbol 487 MovieClip "brullet1" in Symbol 493 MovieClip Frame 1
onClipEvent (load) { i = 0; } on (keyPress "<Space>") { if (_root.movement == 1) { if (_root.number1 == 1) { this.play(); _root.kat.gun.play(); } } } onClipEvent (enterFrame) { _root.g = 1; while (_root.g <= _root.enemies) { if (this.hitTest(_root["enemy" + _root.g].walking.body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].walking.body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].walking.body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } _root.g++; } }
Symbol 494 MovieClip Frame 1
stop();
Symbol 494 MovieClip Frame 2
stop();
Symbol 494 MovieClip Frame 3
stop();
Symbol 494 MovieClip Frame 4
stop();
Symbol 494 MovieClip Frame 5
stop();
Symbol 494 MovieClip Frame 6
stop();
Symbol 494 MovieClip Frame 7
stop();
Symbol 494 MovieClip Frame 8
stop();
Symbol 494 MovieClip Frame 9
stop();
Symbol 494 MovieClip Frame 10
stop();
Symbol 494 MovieClip Frame 11
stop();
Symbol 494 MovieClip Frame 12
stop();
Symbol 494 MovieClip Frame 13
stop();
Symbol 494 MovieClip Frame 14
stop();
Symbol 494 MovieClip Frame 15
stop();
Symbol 494 MovieClip Frame 16
stop();
Symbol 497 MovieClip Frame 1
stop(); _root.number1 = 1; _root.number2 = 1; _root.number3 = 1;
Symbol 497 MovieClip Frame 2
if (_root.unlimited == 0) { _root.pistolbullets--; _root.thebulletss.nextFrame(); } duplicateMovieClip (_root.bullets, "bullets" + _root.i, _root.i); _root["bullets" + _root.i]._x = _root.kat._x + _root.bux; _root["bullets" + _root.i]._y = _root.kat._y - 65; _root.i++; _root.number1 = 2; _root.number2 = 2;
Symbol 497 MovieClip Frame 11
if (_root.pistolbullets == 0) { play(); } else { gotoAndStop (1); }
Symbol 497 MovieClip Frame 12
_root.kat.arm.play(); _root.number2 = 1; _root.number3 = 2; _root.kat.eyes._y = _root.goback + 3.3;
Symbol 497 MovieClip Frame 23
duplicateMovieClip (_root.clip, "clip" + _root.i, _root.i); _root["clip" + _root.i]._x = _root.kat._x; _root["clip" + _root.i]._y = _root.kat._y; _root.i++;
Symbol 497 MovieClip Frame 49
_root.pistolbullets = 15; _root.thebulletss.gotoAndStop(1);
Symbol 497 MovieClip Frame 59
_root.kat.eyes._y = _root.goback;
Symbol 500 MovieClip Frame 1
stop();
Symbol 506 MovieClip Frame 1
stop();
Instance of Symbol 116 MovieClip in Symbol 506 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.leftwall) || (_root.kat.stick.hitTest(_root.leftwall))) { _root.kat._x = _root.kat._x + 7; } else if (this.hitTest(_root.rightwall) || (_root.kat.stick.hitTest(_root.rightwall))) { _root.kat._x = _root.kat._x - 7; } }
Instance of Symbol 497 MovieClip "gun" in Symbol 506 MovieClip Frame 1
on (keyPress "<Space>") { if (_root.movement == 1) { if (_root.number1 == 1) { this.play(); _root.kat.brullet1.play(); } } }
Instance of Symbol 471 MovieClip "eyes" in Symbol 506 MovieClip Frame 1
onClipEvent (load) { _root.goback = this._y; }
Instance of Symbol 500 MovieClip "brullet1" in Symbol 506 MovieClip Frame 1
onClipEvent (load) { i = 0; } onClipEvent (enterFrame) { _root.g = 1; while (_root.g <= _root.enemies) { if (this.hitTest(_root["enemy" + _root.g].walking.body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].walking.body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].walking.body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } _root.g++; } }
Symbol 507 MovieClip Frame 1
stop();
Symbol 512 MovieClip Frame 1
_root.number1 = 1; _root.number2 = 1; _root.number3 = 1; stop();
Symbol 512 MovieClip Frame 2
duplicateMovieClip (_root.bullets, "bullets" + _root.i, _root.i); _root["bullets" + _root.i]._x = _root.kat._x + _root.bux; _root["bullets" + _root.i]._y = _root.kat._y - 60; _root.i++; _root.kat["brullet" + _root.thebullets].play(); if (_root.unlimited == 0) { _root.uzibullets--; _root.thebulletss.thebulletss2.nextFrame(); } _root.number2 = 2; _root.number4 = 1; _root.thebullets++; if (_root.thebullets > 4) { _root.thebullets = 1; }
Symbol 512 MovieClip Frame 6
if (_root.uzibullets == 0) { gotoAndPlay (7); } else if (_root.number4 == 1) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 512 MovieClip Frame 7
_root.number3 = 2; _root.kat.arm.play();
Symbol 512 MovieClip Frame 12
_root.number2 = 1; _root.kat.eyes._y = _root.goback + 3.2;
Symbol 512 MovieClip Frame 18
duplicateMovieClip (_root.clips, "clips" + _root.i, _root.i); _root["clips" + _root.i]._x = _root.kat._x; _root["clips" + _root.i]._y = _root.kat._y; _root.i++;
Symbol 512 MovieClip Frame 44
_root.uzibullets = 20; _root.thebulletss.thebulletss2.gotoAndStop(1);
Symbol 512 MovieClip Frame 58
_root.kat.eyes._y = _root.goback;
Symbol 518 MovieClip Frame 1
stop();
Symbol 524 MovieClip Frame 1
stop();
Instance of Symbol 116 MovieClip in Symbol 524 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.leftwall)) { _root.kat._x = _root.kat._x + 7; } else if (this.hitTest(_root.rightwall)) { _root.kat._x = _root.kat._x - 7; } }
Instance of Symbol 116 MovieClip in Symbol 524 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.leftwall) || (_root.kat.stick.hitTest(_root.leftwall))) { _root.kat._x = _root.kat._x + 7; } else if (this.hitTest(_root.rightwall) || (_root.kat.stick.hitTest(_root.rightwall))) { _root.kat._x = _root.kat._x - 7; } }
Instance of Symbol 119 MovieClip "brullet4" in Symbol 524 MovieClip Frame 1
onClipEvent (load) { i = 0; } onClipEvent (enterFrame) { if (_root.knumber4 == 2) { _root.g = 1; while (_root.g <= _root.enemies) { if (this.hitTest(_root["enemy" + _root.g].walking.body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].walking.body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].walking.body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } _root.g++; } } }
Instance of Symbol 121 MovieClip "brullet2" in Symbol 524 MovieClip Frame 1
onClipEvent (load) { i = 0; } onClipEvent (enterFrame) { if (_root.knumber2 == 2) { _root.g = 1; while (_root.g <= _root.enemies) { if (this.hitTest(_root["enemy" + _root.g].walking.body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].walking.body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].walking.body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } _root.g++; } } }
Instance of Symbol 122 MovieClip "brullet3" in Symbol 524 MovieClip Frame 1
onClipEvent (load) { i = 0; } onClipEvent (enterFrame) { if (_root.knumber3 == 2) { _root.g = 1; while (_root.g <= _root.enemies) { if (this.hitTest(_root["enemy" + _root.g].walking.body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].walking.body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].walking.body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } _root.g++; } } }
Instance of Symbol 120 MovieClip "brullet1" in Symbol 524 MovieClip Frame 1
onClipEvent (load) { i = 0; } onClipEvent (enterFrame) { if (_root.knumber1 == 2) { _root.g = 1; while (_root.g <= _root.enemies) { if (this.hitTest(_root["enemy" + _root.g].walking.body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].walking.body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].walking.body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } _root.g++; } } }
Instance of Symbol 512 MovieClip "gun" in Symbol 524 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.movement == 1) { if (Key.isDown(40)) { if ((this._rotation < 15) && (_root.number3 == 1)) { this._rotation = this._rotation + 1.5; _root.kat.brullet1._rotation = _root.kat.brullet1._rotation + 1.5; _root.kat.brullet2._rotation = _root.kat.brullet2._rotation + 1.5; _root.kat.brullet3._rotation = _root.kat.brullet3._rotation + 1.5; _root.kat.brullet4._rotation = _root.kat.brullet4._rotation + 1.5; _root.kat.brullet5._rotation = _root.kat.brullet5._rotation + 1.5; _root.kat.brullet6._rotation = _root.kat.brullet6._rotation + 1.5; _root.kat.eyes._y = _root.kat.eyes._y + 0.15; } } else if (Key.isDown(38)) { if ((this._rotation > -15) && (_root.number3 == 1)) { this._rotation = this._rotation - 1.5; _root.kat.brullet1._rotation = _root.kat.brullet1._rotation - 1.5; _root.kat.brullet2._rotation = _root.kat.brullet2._rotation - 1.5; _root.kat.brullet3._rotation = _root.kat.brullet3._rotation - 1.5; _root.kat.brullet4._rotation = _root.kat.brullet4._rotation - 1.5; _root.kat.brullet5._rotation = _root.kat.brullet5._rotation - 1.5; _root.kat.brullet6._rotation = _root.kat.brullet6._rotation - 1.5; _root.kat.eyes._y = _root.kat.eyes._y - 0.15; } } } } onClipEvent (enterFrame) { if (_root.movement == 1) { if (Key.isDown(32)) { this.play(); } else { _root.number4 = 2; } } else { _root.number4 = 2; } }
Instance of Symbol 471 MovieClip "eyes" in Symbol 524 MovieClip Frame 1
onClipEvent (load) { _root.goback = this._y; }
Symbol 525 MovieClip Frame 38
stop();
Symbol 526 MovieClip Frame 18
stop();
Symbol 584 MovieClip Frame 1
stop(); _root.number1 = 1; _root.number2 = 1; _root.number3 = 1;
Symbol 584 MovieClip Frame 2
if (_root.unlimited == 0) { _root.m4bullets--; _root.thebulletss.nextFrame(); } _root.number2 = 2; _root.number4 = 1; _root.thebullets++; if (_root.thebullets > 4) { _root.thebullets = 1; } duplicateMovieClip (_root.bullets, "bullets" + _root.i, _root.i); _root["bullets" + _root.i]._x = _root.kat._x; _root["bullets" + _root.i]._y = _root.kat._y - 50; _root.i++; _root.kat["brullet" + _root.thebullets].play();
Symbol 584 MovieClip Frame 6
if (_root.m4bullets == 0) { play(); } else if (_root.number4 == 1) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 584 MovieClip Frame 15
_root.number3 = 2; _root.kat.eyes._y = _root.goback + 3.5; _root.kat.brullet6._rotation = _root.rotback6; duplicateMovieClip (_root.clips, "clips" + _root.i, _root.i); _root["clips" + _root.i]._x = _root.kat._x; _root["clips" + _root.i]._y = _root.kat._y - 50; _root.i++; _root.number2 = 1;
Symbol 584 MovieClip Frame 32
_root.m4bullets = 30; _root.thebulletss.gotoAndStop(1);
Symbol 584 MovieClip Frame 45
_root.kat.eyes._y = _root.goback;
Symbol 590 MovieClip Frame 1
stop();
Instance of Symbol 116 MovieClip in Symbol 590 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.leftwall)) { _root.kat._x = _root.kat._x + 7; } else if (this.hitTest(_root.rightwall)) { _root.kat._x = _root.kat._x - 7; } }
Instance of Symbol 116 MovieClip in Symbol 590 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.leftwall) || (_root.kat.stick.hitTest(_root.leftwall))) { _root.kat._x = _root.kat._x + 7; } else if (this.hitTest(_root.rightwall) || (_root.kat.stick.hitTest(_root.rightwall))) { _root.kat._x = _root.kat._x - 7; } }
Instance of Symbol 137 MovieClip "eyes" in Symbol 590 MovieClip Frame 1
onClipEvent (load) { _root.goback = this._y; }
Instance of Symbol 119 MovieClip "brullet4" in Symbol 590 MovieClip Frame 1
onClipEvent (load) { i = 0; } onClipEvent (enterFrame) { if (_root.knumber4 == 2) { _root.g = 1; while (_root.g <= _root.enemies) { if (this.hitTest(_root["enemy" + _root.g].walking.body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].walking.body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].walking.body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } _root.g++; } } }
Instance of Symbol 121 MovieClip "brullet2" in Symbol 590 MovieClip Frame 1
onClipEvent (load) { i = 0; } onClipEvent (enterFrame) { if (_root.knumber2 == 2) { _root.g = 1; while (_root.g <= _root.enemies) { if (this.hitTest(_root["enemy" + _root.g].walking.body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].walking.body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].walking.body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } _root.g++; } } }
Instance of Symbol 122 MovieClip "brullet3" in Symbol 590 MovieClip Frame 1
onClipEvent (load) { i = 0; } onClipEvent (enterFrame) { if (_root.knumber3 == 2) { _root.g = 1; while (_root.g <= _root.enemies) { if (this.hitTest(_root["enemy" + _root.g].walking.body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].walking.body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].walking.body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } _root.g++; } } }
Instance of Symbol 120 MovieClip "brullet1" in Symbol 590 MovieClip Frame 1
onClipEvent (load) { i = 0; } onClipEvent (enterFrame) { if (_root.knumber1 == 2) { _root.g = 1; while (_root.g <= _root.enemies) { if (this.hitTest(_root["enemy" + _root.g].walking.body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].walking.body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].walking.body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } _root.g++; } } }
Instance of Symbol 584 MovieClip "gun" in Symbol 590 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.movement == 1) { if (Key.isDown(32)) { this.play(); } else { _root.number4 = 2; } } else { _root.number4 = 2; } }
Symbol 591 MovieClip Frame 31
stop();
Symbol 602 MovieClip Frame 51
_root.whatthe.nextFrame();
Symbol 605 Button
on (release) { _root.whatthe.nextFrame(); }
Symbol 610 MovieClip Frame 1
stop();
Symbol 610 MovieClip Frame 2
stop();
Symbol 610 MovieClip Frame 3
stop();
Symbol 610 MovieClip Frame 4
stop();
Symbol 610 MovieClip Frame 5
stop();
Symbol 613 Button
on (release) { _root.gotoAndStop("submitscore"); }
Symbol 616 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 617 MovieClip Frame 1
stop();
Symbol 617 MovieClip Frame 2
stop(); if (_root.deagleaccess == 1) { _root.whatthe.youunlocked.gotoAndStop(2); } else if (_root.uziaccess == 1) { _root.whatthe.youunlocked.gotoAndStop(3); } else if (_root.akaccess == 1) { _root.whatthe.youunlocked.gotoAndStop(4); } else if (_root.m4access == 1) { _root.whatthe.youunlocked.gotoAndStop(5); }
Symbol 619 Button
on (release) { function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = par3; par227.c2NvcmUx = par4 + "Z"; par227.c2NvcmUx = par227.c2NvcmUx.split("0").join("U"); par227.c2NvcmUx = par227.c2NvcmUx.split("").join("A"); par227.c2NvcmUx = par227.c2NvcmUx.split("AU").join("Y"); par227.c2NvcmUx = par227.c2NvcmUx.split("A1").join("B"); par227.c2NvcmUx = par227.c2NvcmUx.split(".").join("N"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/as3_v0.php", par228, "POST"); } bXlnYW1lX25hbWVfdmFyaWFibGU = the_name.text; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = score; __rankz_send__("MjI3NGolZSVhJW4lcw==", "c2JmSmpXWEw=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); _root.gotoAndStop("menu"); }
Symbol 620 Button
on (release) { function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = par3; par227.c2NvcmUx = par4 + "Z"; par227.c2NvcmUx = par227.c2NvcmUx.split("0").join("U"); par227.c2NvcmUx = par227.c2NvcmUx.split("").join("A"); par227.c2NvcmUx = par227.c2NvcmUx.split("AU").join("Y"); par227.c2NvcmUx = par227.c2NvcmUx.split("A1").join("B"); par227.c2NvcmUx = par227.c2NvcmUx.split(".").join("N"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/as3_v0.php", par228, "POST"); } bXlnYW1lX25hbWVfdmFyaWFibGU = the_name.text; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = _root.score; __rankz_send__("MjI3M2olZSVhJW4lcw==", "Z0VFSGxBSkE=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); _root.gotoAndStop("menu"); }
Symbol 621 Button
on (release) { function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = par3; par227.c2NvcmUx = par4 + "Z"; par227.c2NvcmUx = par227.c2NvcmUx.split("0").join("U"); par227.c2NvcmUx = par227.c2NvcmUx.split("").join("A"); par227.c2NvcmUx = par227.c2NvcmUx.split("AU").join("Y"); par227.c2NvcmUx = par227.c2NvcmUx.split("A1").join("B"); par227.c2NvcmUx = par227.c2NvcmUx.split(".").join("N"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/as3_v0.php", par228, "POST"); } bXlnYW1lX25hbWVfdmFyaWFibGU = the_name.text; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = score; __rankz_send__("MjI3NWolZSVhJW4lcw==", "dGxnVVFsaUE=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); _root.gotoAndStop("menu"); }
Symbol 622 Button
on (release) { function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = par3; par227.c2NvcmUx = par4 + "Z"; par227.c2NvcmUx = par227.c2NvcmUx.split("0").join("U"); par227.c2NvcmUx = par227.c2NvcmUx.split("").join("A"); par227.c2NvcmUx = par227.c2NvcmUx.split("AU").join("Y"); par227.c2NvcmUx = par227.c2NvcmUx.split("A1").join("B"); par227.c2NvcmUx = par227.c2NvcmUx.split(".").join("N"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/as3_v0.php", par228, "POST"); } bXlnYW1lX25hbWVfdmFyaWFibGU = the_name.text; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = score; __rankz_send__("MTkyN2olZSVhJW4lcw==", "RXFxS3dxWGc=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); _root.gotoAndStop("menu"); }
Symbol 623 Button
on (release) { function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = par3; par227.c2NvcmUx = par4 + "Z"; par227.c2NvcmUx = par227.c2NvcmUx.split("0").join("U"); par227.c2NvcmUx = par227.c2NvcmUx.split("").join("A"); par227.c2NvcmUx = par227.c2NvcmUx.split("AU").join("Y"); par227.c2NvcmUx = par227.c2NvcmUx.split("A1").join("B"); par227.c2NvcmUx = par227.c2NvcmUx.split(".").join("N"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/as3_v0.php", par228, "POST"); } bXlnYW1lX25hbWVfdmFyaWFibGU = the_name.text; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = score; __rankz_send__("MjI3NmolZSVhJW4lcw==", "Zm5qZ0xEa2k=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); _root.gotoAndStop("menu"); }
Symbol 630 Button
on (release) { if (_root.password1.text == "KKpwns") { _root.unlocked.gotoAndStop(5); _root.access4 = 1; _root.access3 = 1; _root.access2 = 1; _root.access1 = 1; } else if (_root.password1.text == "GivemeDE") { _root.unlocked.gotoAndStop(2); _root.access1 = 1; } else if (_root.password1.text == "Igetzuzi") { _root.unlocked.gotoAndStop(3); _root.access2 = 1; } else if (_root.password1.text == "AKbaby!") { _root.unlocked.gotoAndStop(4); _root.access3 = 1; } }
Symbol 634 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 639 MovieClip Frame 56
stop(); _root.unlocked.gotoAndStop(1);
Symbol 641 MovieClip Frame 56
stop(); _root.unlocked.gotoAndStop(1);
Symbol 644 MovieClip Frame 56
stop(); _root.unlocked.gotoAndStop(1);
Symbol 647 MovieClip Frame 56
stop(); _root.unlocked.gotoAndStop(1);
Symbol 649 MovieClip Frame 1
stop();
Symbol 649 MovieClip Frame 2
stop();
Symbol 649 MovieClip Frame 3
stop();
Symbol 649 MovieClip Frame 4
stop();
Symbol 649 MovieClip Frame 5
stop();
Symbol 654 Button
on (release) { _root.nextFrame(); }
Symbol 657 Button
on (release) { _root.prevFrame(); }
Symbol 686 MovieClip Frame 41
stop();
Symbol 687 MovieClip Frame 16
stop();
Symbol 694 MovieClip Frame 1
stop();
Symbol 695 MovieClip Frame 1
stop();
Symbol 770 MovieClip Frame 1
_root.number1 = 1; _root.number2 = 1; stop();
Symbol 770 MovieClip Frame 2
_root.number1 = 2; _root.number2 = 2; _root.shotgunbullets = _root.shotgunbullets - 1;
Symbol 770 MovieClip Frame 14
_root.number2 = 1;
Symbol 770 MovieClip Frame 27
stopAllSounds(); if (_root.shotgunbullets == 0) { gotoAndPlay (43); } else { play(); }
Symbol 770 MovieClip Frame 28
duplicateMovieClip (_root.bullets, "bullets" + _root.i, _root.i); _root["bullets" + _root.i]._x = _root.kat._x; _root["bullets" + _root.i]._y = _root.kat._y - 50; _root.i++;
Symbol 770 MovieClip Frame 42
gotoAndStop (1);
Symbol 770 MovieClip Frame 43
_root.kat.gun._rotation = -90; _root.number3 = 2; _root.kat.eyes._y = _root.goback + 3.5; _root.kat.brullet1._rotation = _root.rotback1;
Symbol 770 MovieClip Frame 52
_root.kat.coverup.play();
Symbol 770 MovieClip Frame 59
_root.shotgunbullets++;
Symbol 770 MovieClip Frame 67
if (_root.shotgunbullets == 6) { play(); } else { gotoAndPlay (49); }
Symbol 770 MovieClip Frame 71
_root.number3 = 1; _root.kat.eyes._y = _root.goback;
Symbol 770 MovieClip Frame 74
gotoAndPlay (21);
Symbol 776 MovieClip Frame 1
stop();
Instance of Symbol 695 MovieClip "brullet1" in Symbol 776 MovieClip Frame 1
onClipEvent (load) { i = 0; _root.rotback1 = this._rotation; } on (keyPress "<Space>") { if (_root.movement == 1) { if (_root.number1 == 1) { this.play(); _root.kat.gun.play(); } } } onClipEvent (enterFrame) { _root.g = 1; while (_root.g <= _root.enemies) { if (this.hitTest(_root["enemy" + _root.g].walking.body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].walking.body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].walking.body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].walking.body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body2)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body2.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } if (this.hitTest(_root["enemy" + _root.g].body3)) { _root["enemyhealth" + _root.g] = _root["enemyhealth" + _root.g] - _root.damage; _root["enemy" + _root.g].body3.play(); this.gotoAndStop(1); if (_root["direction" + _root.g] == 1) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x - _root.pushback; } if (_root["direction" + _root.g] == 0) { _root["enemy" + _root.g]._x = _root["enemy" + _root.g]._x + _root.pushback; } } _root.g++; } }
Instance of Symbol 137 MovieClip "eyes" in Symbol 776 MovieClip Frame 1
onClipEvent (load) { _root.goback = this._y; }
Instance of Symbol 770 MovieClip "gun" in Symbol 776 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.movement == 1) { if (Key.isDown(40)) { if ((this._rotation < -75) && (_root.number3 == 1)) { this._rotation = this._rotation + 1.5; _root.kat.brullet1._rotation = _root.kat.brullet1._rotation + 1.5; _root.kat.eyes._y = _root.kat.eyes._y + 0.15; } } else if (Key.isDown(38)) { if ((this._rotation > -105) && (_root.number3 == 1)) { this._rotation = this._rotation - 1.5; _root.kat.brullet1._rotation = _root.kat.brullet1._rotation - 1.5; _root.kat.eyes._y = _root.kat.eyes._y - 0.15; } } } }
Symbol 780 Button
on (release) { getURL ("http://rankz.armorbot.com/KKV2_Pistol/", "_blank"); }
Symbol 783 Button
on (release) { getURL ("http://rankz.armorbot.com/KKV2_DesertEagle/", "_blank"); }
Symbol 785 Button
on (release) { getURL ("http://rankz.armorbot.com/KKV2_Uzi/", "_blank"); }
Symbol 788 Button
on (release) { getURL ("http://rankz.armorbot.com/KKV2_AK-47/", "_blank"); }
Symbol 791 Button
on (release) { getURL ("http://rankz.armorbot.com/KKV2_M4-A1/", "_blank"); }

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Instance Names

"music"Frame 2Symbol 28 MovieClip
"deaglee"Frame 4Symbol 87 MovieClip
"ak477"Frame 4Symbol 90 MovieClip
"m44"Frame 4Symbol 93 MovieClip
"uzii"Frame 4Symbol 97 MovieClip
"bullets"Frame 5Symbol 105 MovieClip
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"thebulletss"Frame 5Symbol 110 MovieClip
"leftwall"Frame 5Symbol 114 MovieClip
"rightwall"Frame 5Symbol 114 MovieClip
"kat"Frame 5Symbol 212 MovieClip
"enemy2"Frame 5Symbol 274 MovieClip
"enemy6"Frame 5Symbol 291 MovieClip
"enemy7"Frame 5Symbol 309 MovieClip
"enemy4"Frame 5Symbol 326 MovieClip
"enemy9"Frame 5Symbol 341 MovieClip
"enemy1"Frame 5Symbol 368 MovieClip
"enemy8"Frame 5Symbol 384 MovieClip
"enemy3"Frame 5Symbol 418 MovieClip
"enemy5"Frame 5Symbol 431 MovieClip
"health2"Frame 5Symbol 436 EditableText
"score2"Frame 5Symbol 437 EditableText
"thingybob"Frame 5Symbol 445 MovieClip
"level2"Frame 5Symbol 446 EditableText
"health3"Frame 5Symbol 447 EditableText
"blackness"Frame 5Symbol 449 MovieClip
"black"Frame 5Symbol 450 MovieClip
"camera"Frame 5Symbol 452 MovieClip
"thebulletss"Frame 6Symbol 110 MovieClip
"blackness"Frame 6Symbol 453 MovieClip
"thebulletss"Frame 7Symbol 457 MovieClip
"bullets"Frame 7Symbol 459 MovieClip
"clip"Frame 7Symbol 460 MovieClip
"leftwall"Frame 7Symbol 114 MovieClip
"rightwall"Frame 7Symbol 114 MovieClip
"kat"Frame 7Symbol 493 MovieClip
"blackness"Frame 7Symbol 449 MovieClip
"blackness"Frame 8Symbol 453 MovieClip
"thebulletss"Frame 9Symbol 494 MovieClip
"kat"Frame 9Symbol 506 MovieClip
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"blackness"Frame 10Symbol 453 MovieClip
"thebulletss"Frame 11Symbol 508 MovieClip
"kat"Frame 11Symbol 524 MovieClip
"clips"Frame 11Symbol 525 MovieClip
"bullets"Frame 11Symbol 526 MovieClip
"blackness"Frame 11Symbol 449 MovieClip
"blackness"Frame 12Symbol 453 MovieClip
"kat"Frame 13Symbol 590 MovieClip
"bullets"Frame 13Symbol 105 MovieClip
"thebulletss"Frame 13Symbol 110 MovieClip
"clips"Frame 13Symbol 591 MovieClip
"leftwall"Frame 13Symbol 114 MovieClip
"rightwall"Frame 13Symbol 114 MovieClip
"blackness"Frame 13Symbol 449 MovieClip
"thebulletss"Frame 14Symbol 110 MovieClip
"blackness"Frame 14Symbol 453 MovieClip
"whatthe"Frame 15Symbol 617 MovieClip
"submit2"Frame 16Symbol 619 Button
"submit1"Frame 16Symbol 620 Button
"submit3"Frame 16Symbol 621 Button
"submit4"Frame 16Symbol 622 Button
"submit5"Frame 16Symbol 623 Button
"the_name"Frame 16Symbol 626 EditableText
"score"Frame 16Symbol 628 EditableText
"password1"Frame 17Symbol 636 EditableText
"unlocked"Frame 17Symbol 649 MovieClip
"body2"Frame 23Symbol 331 MovieClip
"body3"Frame 23Symbol 331 MovieClip
"body"Frame 23Symbol 332 MovieClip
"body2"Frame 23Symbol 374 MovieClip
"body"Frame 23Symbol 375 MovieClip
"body3"Frame 23Symbol 376 MovieClip
"body2"Frame 23Symbol 396 MovieClip
"body3"Frame 23Symbol 396 MovieClip
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"body2"Frame 23Symbol 401 MovieClip
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"body2"Frame 23Symbol 250 MovieClip
"body"Frame 23Symbol 251 MovieClip
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"body2"Frame 23Symbol 283 MovieClip
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"body"Frame 23Symbol 284 MovieClip
"body2"Frame 23Symbol 297 MovieClip
"body"Frame 23Symbol 298 MovieClip
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Labels

"menu"Frame 2
"tweens"Frame 3
"choices"Frame 4
"ak47"Frame 5
"deagle"Frame 7
"pistol"Frame 9
"uzi"Frame 11
"M4A1"Frame 13
"death"Frame 15
"submitscore"Frame 16
"password"Frame 17
"instructions"Frame 18
"info"Frame 20
"viewhigh"Frame 27
"credits"Frame 28
"loaded"Symbol 19 MovieClip Frame 3

Dynamic Text Variables

healthSymbol 436 EditableText"<p align="right"></p>"
scoreSymbol 437 EditableText"<p align="left"></p>"
levelSymbol 446 EditableText"<p align="left"></p>"
yourhealthSymbol 447 EditableText"<p align="left"></p>"
scoreSymbol 593 EditableText"<p align="left"></p>"
scoreSymbol 628 EditableText"<p align="left"></p>"




http://swfchan.com/5/23263/info.shtml
Created: 26/5 -2019 08:14:05 Last modified: 26/5 -2019 08:14:05 Server time: 22/12 -2024 04:15:18