STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229594 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #23277 |
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by jmtb02 |
Go play... |
The history and evolution of the game... from day one |
Play> |
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About> |
About> |
About> |
I guess this is my chance to rant about the game. So I will sieze the moment. This game started when I was playing a really really old game that was released, I think, on Nintendo or Macintosh, or something that was older. Anyway I was playing a newer version of the game made in 1999, and I realized the game had a flaw. Pretty much the game was that you dropped a man out of the sky into a pile of hay in a truck. The game got harder with the increase of speed and getting stuck in the clouds. I thought this was an interesting concept... that was left unfinished. I decided that the game needed a fixer-upper, and a newer version was needed. This game took about 40 hours to make. My previous game, Ball Revamped, took way longer than that. This game was relatively simpler than my last game. It was my summer project because I had no school, and college starts in the Fall. This game, unlike my other games, was fully scripted in actionscript. Before, the games were half animation, half scripted, and 100% difficult to work with. This was a fun project. I guess there are some people I have to thank. The class of 2004 from NTHS in CA, at least half of that class played my old games and enjoyed them even when they were boring. Thanks guys. Derek Templeton was the main tester for the game, and spent his free time just playing it repetitively until he got sick of it. He deserves some praise. Of course, Braden, because he is what he is. And all my close friends, who sat through the showing of my games for hundreds of times. And thank you for playing. I guess I am done. --jmtb02 (jmtb02@yahoo.com). |
back< |
back< |
back< |
For the trigger-happy, 200 lives |
The game as it is supposed to be played, 100 lives |
For people like me, who made the game, 30 lives |
Sudden Death, how long can you live with only one life? |
No Death, some just want to go on a rampage, 50000000 lives |
Easy Mode >> |
Easy Mode >> |
Easy Mode >> |
Normal Mode >> |
Normal Mode >> |
Normal Mode >> |
Hard Mode >> |
Hard Mode >> |
Hard Mode >> |
SD Mode >> |
SD Mode >> |
SD Mode >> |
ND Mode >> |
ND Mode >> |
ND Mode >> |
HINTS!:: There are new objects that appear every 5 levels, and the boss appears at level 50. FYI. |
So what happened... |
A helicopter was shuttling a group of the top scientist in the world from the parking lot to a secretly held summit in a hidden countryside. However, due to a freak accident, the helicopter has not been able to land correctly. |
Even more freakish is that they are the most brilliant scientist in the world, yet they can't land a helicopter. Ironic. |
They're only hope of survival is to jump from the helicopter and land in a trailer full of pillows below. The government has given you the task of landing these scientist. They have also told you that only a limited number could perish, for the sake of humanity and the push for scientific achievement. |
There are also warnings of militant operations against the stranded scientist. Be aware. |
Keys: The arrow keys (left and right), and the space bar to drop |
level |
lives |
00000000 |
ActionScript |
Level |
50 |
Good Luck! |
Lives Left |
50 |
Aim Better... |
00000000 |
Final Boss +30 Lives |
00000000 |
00000000 |
Overload... Mission Incomplete |
Thanks to you, the welfare of the nation is saved. Congratulations! |
Final Score |
Deaths |
Score |
Grade |
-- |
Level |
70 |
Game Design and Creation by jmtb02 <jmtb02@yahoo.com> |
Game testing by Derek "The Flash" Templeton |
Mode |
If I knew how to make a reset button I would, but for now, just close the window and reopen. |
Score |
F |
How sad, you have perished too many! |
You will recieve a grade if you beat the game (based on death count) |
ActionScript [AS1/AS2]
Frame 1Stage.showMenu = false; stop();Instance of Symbol 47 MovieClip in Frame 1onClipEvent (enterFrame) { loaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); framesLoaded = Math.ceil((loaded / total) * 100); gotoAndStop(framesLoaded); status.text = framesLoaded + " % completed"; if (framesLoaded >= 90) { _root.gotoAndPlay(1, 1); } }Frame 46stop();Instance of Symbol 66 MovieClip "crossHair" in Frame 46onClipEvent (enterFrame) { if (_root._xmouse >= _root.crossHair._x) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root._xmouse) / 2)); } if (_root.crossHair._x >= _root._xmouse) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root._xmouse) / 2)); } if (_root._ymouse >= _root.crossHair._y) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root._ymouse) / 2)); } if (_root.crossHair._y >= _root._ymouse) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root._ymouse) / 2)); } }Frame 47stop();Instance of Symbol 66 MovieClip "crossHair" in Frame 47onClipEvent (enterFrame) { if (_root._xmouse >= _root.crossHair._x) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root._xmouse) / 2)); } if (_root.crossHair._x >= _root._xmouse) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root._xmouse) / 2)); } if (_root._ymouse >= _root.crossHair._y) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root._ymouse) / 2)); } if (_root.crossHair._y >= _root._ymouse) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root._ymouse) / 2)); } }Frame 48stop();Instance of Symbol 66 MovieClip "crossHair" in Frame 48onClipEvent (enterFrame) { if (_root._xmouse >= _root.crossHair._x) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root._xmouse) / 2)); } if (_root.crossHair._x >= _root._xmouse) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root._xmouse) / 2)); } if (_root._ymouse >= _root.crossHair._y) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root._ymouse) / 2)); } if (_root.crossHair._y >= _root._ymouse) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root._ymouse) / 2)); } }Frame 49stop();Frame 50function death() { _root.deaths = _root.deaths + 1; _root.lives--; _root.man._xscale = 100; _root.man._yscale = 100; _root.man._rotation = 0; _root.score = _root.score - (_root.level * 500); _root.manScore = 0; if (_root.lives <= 0) { gradeMe(); gotoAndPlay (717); } _root.deathCard.play(); _root.initiateFall = "false"; } function nextLevel() { _root.score = _root.score + (_root.level * 1000); _root.level++; _root.man._xscale = 100; _root.man._yscale = 100; _root.man._rotation = 0; _root.scoreCard.play(); _root.initiateFall = "false"; } function moveCart() { _root.truck._x = _root.truck._x + _root.speed; _root.cart._x = _root.cart._x + _root.speed; } function replaceCart() { if (_root.truck._x >= 600) { _root.truck._x = -160.5; _root.cart._x = -250; } } function moveCopter() { if (_root.copter._x >= 15) { if (Key.isDown(37)) { _root.copter._x = _root.copter._x - (_root.speed / 2); _root.copter._xscale = -100; } } if (_root.copter._x <= 390) { if (Key.isDown(39)) { _root.copter._x = _root.copter._x + (_root.speed / 2); _root.copter._xscale = 100; } } } function detectInitiation() { if (_root.initiateFall == "false") { _root.man._x = _root.copter._x; _root.man._y = _root.copter._y; } } function detectSpace() { if (Key.isDown(32)) { _root.initiateFall = "true"; _root.man.nextFrame(); } } function manFall() { if (_root.initiateFall == "true") { _root.man._y = _root.man._y * 1.08; _root.score = _root.score + (5 * _root.level); _root.man.play(); } } function hitCart() { if (_root.man.hitTest(_root.cart)) { mov = _root.attachMovie("manJump", "manJump" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; nextLevel(); } } function hitGround() { if (_root.man.hitTest(_root.ground)) { mov = _root.attachMovie("manExplode", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function hitTruck() { if (_root.man.hitTest(_root.truck.hitArea)) { mov = _root.attachMovie("manExplodeRocket", "manExplodeTruck" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function moveCloud() { if (_root.level >= _root.cloudLevel) { _root.cloudOutside._x = _root.cloudOutside._x - 1; if (_root.cloudOutside._x <= -100) { _root.cloudOutside._x = 430; } } } function hitCloud() { if (_root.cloudOutside.cloud.hitTest(_root.man)) { _root.initiateFall = "stop"; } if (_root.initiateFall == "stop") { _root.score = _root.score + 7; if (_root.cloudOutside.cloud.hitTest(_root.man) == false) { _root.initiateFall = "true"; } } } function moveSilo() { if (_root.level >= _root.siloLevel) { if (_root.siloReady == "false") { _root.silo.play(); _root.siloReady = "true"; } if (_root.siloReady == "fire") { _root.rocket1.play(); _root.rocket2.play(); } } } function hitRocket() { if (_root.man.hitTest(_root.silo.rocket1.rocketA)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } if (_root.man.hitTest(_root.silo.rocket2.rocketB)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } if (_root.man.hitTest(_root.silo.rocket1.rocketC)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } if (_root.man.hitTest(_root.silo.rocket2.rocketD)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function moveSpikes() { if (_root.level >= _root.spikes1Level) { if (_root.spikes1Ready == "false") { _root.spikes2.play(); _root.spikes1Ready = "true"; } } if (_root.level >= _root.spikes2Level) { if (_root.spikes2Ready == "false") { _root.spikes1.play(); _root.spikes3.play(); _root.spikes2Ready = "true"; } } } function hitSpikes() { if (_root.man.hitTest(_root.spikes1.spikesHolder)) { mov = _root.attachMovie("manExplodeSpike", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } if (_root.man.hitTest(_root.spikes2.spikesHolder)) { mov = _root.attachMovie("manExplodeSpike", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } if (_root.man.hitTest(_root.spikes3.spikesHolder)) { mov = _root.attachMovie("manExplodeSpike", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function moveDuelHover() { if (_root.level >= _root.duelHoverLevel) { if (_root.duelHoverReady == "false") { _root.duelHoverReady = "true"; } if (_root.duelHoverReady == "true") { _root.duelHover.hoverLift1.play(); _root.duelHover.hoverLift2.play(); _root.duelHover.play(); if (_root.duelHover._y <= 300) { _root.duelHover._y = _root.duelHover._y + 2.5; } } } } function hitDuelHover() { if (_root.man.hitTest(_root.duelHover.duelHitArea)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function hitBadCopter() { if (_root.man.hitTest(_root.badCopter.radioHitArea)) { _root.man._xscale = 200; _root.man._yscale = 200; } if (_root.man.hitTest(_root.badCopter.prop)) { mov = _root.attachMovie("manExplodeProp", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function moveBadCopter() { if (_root.level >= _root.badCopterLevel) { _root.badCopter._x = _root.badCopter._x - (_root.speed / 3); if (_root.badCopter._x <= -160.5) { _root.badCopter._x = 600; } } } function hitBadTruck() { if (_root.level >= _root.truckLevel) { _root.truck.play(); if (_root.man.hitTest(_root.truck.beam)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } } function moveSunBlade() { if (_root.level >= _root.sunBladeLevel) { _root.testOne = _root.copter._x; _root.testTwo = _root.sunBlade._x; if (_root.testOne >= _root.testTwo) { _root.sunBlade._x = _root.sunBlade._x + 0.5; _root.sunBlade.wheelOne._rotation = _root.sunBlade.wheelOne._rotation + 3; _root.sunBlade.wheelTwo._rotation = _root.sunBlade.wheelTwo._rotation + 3; } if (_root.testOne <= _root.testTwo) { _root.sunBlade._x = _root.sunBlade._x - 0.5; _root.sunBlade.wheelOne._rotation = _root.sunBlade.wheelOne._rotation - 3; _root.sunBlade.wheelTwo._rotation = _root.sunBlade.wheelTwo._rotation - 3; } } } function hitSunBlade() { if (_root.level >= _root.sunBladeLevel) { if (_root.man.hitTest(_root.sunBlade.hitSpot)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } } function hitFan() { if (_root.level >= _root.fanLevel) { _root.fanReady = "true"; } if (_root.fanReady == "true") { _root.fan.play(); if (_root.fan.hitThis.hitTest(_root.man)) { _root.man._x = _root.man._x + 20; _root.man._rotation = _root.man._rotation + 15; } if (_root.fan.hitThis.hitTest(_root.cloudOutside)) { _root.cloudOutside._x = _root.cloudOutside._x + 1.3; } if (_root.fan._x <= 10) { _root.fan._x = _root.fan._x + 2; } } } function bigWipe() { if (_root.level >= _root.bigWipeLevel) { _root.bigWipeThing.play(); } } function gradeMe() { if (_root.deaths <= 20) { _root.grade = "AAA"; } if (_root.deaths >= 20) { _root.grade = "AA"; } if (_root.deaths >= 30) { _root.grade = "A+"; } if (_root.deaths >= 40) { _root.grade = "A"; } if (_root.deaths >= 50) { _root.grade = "A-"; } if (_root.deaths >= 60) { _root.grade = "B+"; } if (_root.deaths >= 70) { _root.grade = "B"; } if (_root.deaths >= 80) { _root.grade = "B-"; } if (_root.deaths >= 90) { _root.grade = "C"; } if (_root.deaths >= 100) { _root.grade = "D"; } if (_root.deaths >= 120) { _root.grade = "F"; } } stop();Instance of Symbol 183 MovieClip in Frame 50onClipEvent (load) { _root.k = Number(200); _root.initiateFall = "false"; _root.level = 1; _root.deaths = 0; _root.score = Number(0); _root.speed = 5; _root.siloReady = "false"; _root.spikes1Ready = "false"; _root.spikes2Ready = "false"; _root.duelHoverReady = "false"; _root.fanReady = "false"; _root.cloudLevel = 5; _root.siloLevel = 15; _root.spikes1Level = 10; _root.spikes2Level = 25; _root.duelHoverLevel = 30; _root.badCopterLevel = 20; _root.truckLevel = 35; _root.sunBladeLevel = 45; _root.fanLevel = 40; _root.bigWipeLevel = 50; stop(); } onClipEvent (enterFrame) { _root.moveCart(); _root.replaceCart(); _root.moveCopter(); _root.detectInitiation(); _root.detectSpace(); _root.manFall(); _root.hitCart(); _root.hitGround(); _root.hitTruck(); _root.moveCloud(); _root.hitCloud(); _root.moveSilo(); _root.hitRocket(); _root.moveSpikes(); _root.hitSpikes(); _root.moveDuelHover(); _root.hitDuelHover(); _root.hitBadCopter(); _root.moveBadCopter(); _root.hitBadTruck(); _root.moveSunBlade(); _root.hitSunBlade(); _root.hitFan(); _root.bigWipe(); _root.score = _root.score - Math.round(_root.level / 2); }Frame 51my_sound = new Sound(); my_sound.setVolume(75);Frame 52my_sound.setVolume(50);Frame 53my_sound.setVolume(25);Frame 54stopAllSounds();Frame 55my_sound.setVolume(100);Frame 60_root.lives = _root.lives + 30;Frame 470function death() { _root.deaths = _root.deaths + 1; _root.lives--; _root.man._xscale = 100; _root.man._yscale = 100; _root.man._rotation = 0; _root.score = _root.score - (_root.level * 500); _root.manScore = 0; if (_root.lives <= 0) { gradeMe(); gotoAndPlay (717); } _root.deathCard.play(); _root.initiateFall = "false"; } function nextLevel() { _root.score = _root.score + (_root.level * 1000); _root.level++; _root.man._xscale = 100; _root.man._yscale = 100; _root.man._rotation = 0; _root.scoreCard.play(); _root.initiateFall = "false"; } function moveCopter() { if (_root.copter._x >= 15) { if (Key.isDown(37)) { _root.copter._x = _root.copter._x - (_root.speed / 2); _root.copter._xscale = -100; } } if (_root.copter._x <= 390) { if (Key.isDown(39)) { _root.copter._x = _root.copter._x + (_root.speed / 2); _root.copter._xscale = 100; } } } function detectInitiation() { if (_root.initiateFall == "false") { _root.man._x = _root.copter._x; _root.man._y = _root.copter._y; } } function detectSpace() { if (Key.isDown(32)) { _root.initiateFall = "true"; _root.man.nextFrame(); } } function manFall() { if (_root.initiateFall == "true") { _root.man._y = _root.man._y * 1.08; _root.score = _root.score + (5 * _root.level); } } function hitCart() { if (_root.man.hitTest(_root.cart)) { mov = _root.attachMovie("manJump", "manJump" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; nextLevel(); } } function hitSpikes() { if (_root.man.hitTest(_root.spikes1.spikesHolder)) { mov = _root.attachMovie("manExplodeSpike", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } if (_root.man.hitTest(_root.spikes2.spikesHolder)) { mov = _root.attachMovie("manExplodeSpike", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function moveArmBeam() { if (_root.level >= _root.armBeamLevel) { _root.armBeam.play(); } } function hitArmBeam() { if (_root.man.hitTest(_root.armBeam.beam1)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } if (_root.man.hitTest(_root.armBeam.beam2)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function hitSpikey() { if (_root.man.hitTest(_root.spikey.bigSpikeHolder)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function moveHead() { if (_root.level >= _root.headLevel) { _root.head.play(); _root.head._rotation = _root.head._rotation + 1; } } function hitHead() { if (_root.man.hitTest(_root.head.beam)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; death(); } } function moveCrossHair() { if (_root.initiateCrossHair == "true") { _root.crossHair._alpha = 100; if (_root.initiateFall == "false") { if (_root.man._x >= _root.crossHair._x) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root.man._x) / 2)); } if (_root.crossHair._x >= _root.man._x) { _root.crossHair._x = _root.crossHair._x - (0.05 * ((_root.crossHair._x - _root.man._x) / 2)); } if (_root.man._y >= _root.crossHair._y) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root.man._y) / 2)); } if (_root.crossHair._y >= _root.man._y) { _root.crossHair._y = _root.crossHair._y - (0.05 * ((_root.crossHair._y - _root.man._y) / 2)); } } if (_root.initiateFall == "true") { if (_root.man._x >= _root.crossHair._x) { _root.crossHair._x = _root.crossHair._x - (0.8 * ((_root.crossHair._x - _root.man._x) / 2)); } if (_root.crossHair._x >= _root.man._x) { _root.crossHair._x = _root.crossHair._x - (0.8 * ((_root.crossHair._x - _root.man._x) / 2)); } if (_root.man._y >= _root.crossHair._y) { _root.crossHair._y = _root.crossHair._y - (0.8 * ((_root.crossHair._y - _root.man._y) / 2)); } if (_root.crossHair._y >= _root.man._y) { _root.crossHair._y = _root.crossHair._y - (0.8 * ((_root.crossHair._y - _root.man._y) / 2)); } } } } function moveLeftArm() { if (_root.level >= _root.crossHairLevel) { if (_root.activateLeftArm == "false") { _root.leftArm.play(); _root.activateLeftArm = "true"; } if (_root.activateLeftArm == "true") { } } } function hitCrossHair() { if (_root.level >= _root.crossHairLevel) { if (_root.shoot == "false") { if (_root.crossHair.hitTest(_root.man)) { _root.shoot = "true"; mov = _root.attachMovie("bullet", "bullet" + k, k++); mov._x = _root.crossHair._x; mov._y = _root.crossHair._y; } } } } function ending() { if (_root.level >= _root.endingLevel) { _root.gradeMe(); _root.play(); } } function gradeMe() { if (_root.deaths <= 20) { _root.grade = "AAA"; } if (_root.deaths >= 20) { _root.grade = "AA"; } if (_root.deaths >= 30) { _root.grade = "A+"; } if (_root.deaths >= 40) { _root.grade = "A"; } if (_root.deaths >= 50) { _root.grade = "A-"; } if (_root.deaths >= 60) { _root.grade = "B+"; } if (_root.deaths >= 70) { _root.grade = "B"; } if (_root.deaths >= 80) { _root.grade = "B-"; } if (_root.deaths >= 90) { _root.grade = "C"; } if (_root.deaths >= 100) { _root.grade = "D"; } if (_root.deaths >= 120) { _root.grade = "F"; } } stop();Instance of Symbol 183 MovieClip in Frame 470onClipEvent (load) { _root.initiateFall = "false"; _root.activateLeftArm = "false"; _root.shoot = "false"; _root.armBeamLevel = 67; _root.headLevel = 55; _root.crossHairLevel = 60; _root.endingLevel = 70; } onClipEvent (enterFrame) { _root.moveCopter(); _root.detectInitiation(); _root.detectSpace(); _root.hitCart(); _root.hitGround(); _root.manFall(); _root.hitSpikes(); _root.hitSpikey(); _root.moveArmBeam(); _root.hitArmBeam(); _root.moveHead(); _root.hitHead(); _root.moveCrossHair(); _root.moveLeftArm(); _root.hitCrossHair(); _root.ending(); _root.score = _root.score - Math.round(_root.level / 2); }Frame 471stopAllSounds();Frame 716stop();Frame 717stop();Symbol 2 MovieClip [manJump] Frame 23stop();Symbol 8 MovieClip [manExplode] Frame 6stop();Instance of Symbol 8 MovieClip [manExplode] in Symbol 9 MovieClip [manExplodeTruck] Frame 1onClipEvent (enterFrame) { this._x = this._x + _root.speed; if (this._x >= 600) { this.unloadMovie(); } }Symbol 9 MovieClip [manExplodeTruck] Frame 6stop();Symbol 14 MovieClip [manExplodeRocket] Frame 6stop();Symbol 19 MovieClip [manExplodeSpike] Frame 30stop();Symbol 32 MovieClip [manExplodeProp] Frame 40stop();Instance of Symbol 34 MovieClip in Symbol 40 MovieClip [bullet] Frame 30onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { mov = _root.attachMovie("manExplodeRocket", "manExplode" + _root.k, _root.k++); mov._x = _root.man._x; mov._y = _root.man._y; _root.crossHair._x = 400; _root.crossHair._y = 400; _root.lives--; _root.man._xscale = 100; _root.man._yscale = 100; _root.man._rotation = 0; _root.score = _root.score - (_root.level * 500); _root.manScore = 0; _root.deathCard.play(); _root.initiateFall = "false"; } }Symbol 40 MovieClip [bullet] Frame 33_root.shoot = "false"; this.removeMovieClip();Symbol 47 MovieClip Frame 100stop();Symbol 71 Buttonon (release) { gotoAndStop (48); }Symbol 76 Buttonon (release) { gotoAndStop (47); }Symbol 82 Buttonon (release) { gotoAndStop (46); }Symbol 93 Buttonon (release) { _root.lives = 200; _root.mode = "Easy Mode"; gotoAndStop (49); }Symbol 98 Buttonon (release) { _root.lives = 100; _root.mode = "Normal Mode"; gotoAndStop (49); }Symbol 103 Buttonon (release) { _root.lives = 30; _root.mode = "Hard Mode"; gotoAndStop (49); }Symbol 108 Buttonon (release) { _root.lives = 1; _root.mode = "SD Mode"; gotoAndStop (49); }Symbol 113 Buttonon (release) { _root.lives = 500000000 /* 0x1DCD6500 */; _root.mode = "ND Mode"; gotoAndStop (49); }Symbol 122 Buttonon (release) { stopAllSounds(); gotoAndStop (50); }Symbol 134 MovieClip Frame 1stop();Symbol 154 MovieClip Frame 1stop();Symbol 154 MovieClip Frame 58_root.siloReady = "fire"; stop();Symbol 168 MovieClip Frame 1play();Symbol 168 MovieClip Frame 2gotoAndStop (1);Symbol 169 MovieClip Frame 1stop();Symbol 188 MovieClip Frame 2stop();Symbol 188 MovieClip Frame 21stop();Symbol 199 MovieClip Frame 1stop();Symbol 214 MovieClip Frame 1stop();Symbol 230 MovieClip Frame 1stop();Symbol 237 MovieClip Frame 1stop();Symbol 244 MovieClip Frame 1stop();Symbol 246 MovieClip Frame 1stop();Symbol 246 MovieClip Frame 10_root.play(); stop();Symbol 281 MovieClip Frame 1stop();Symbol 281 MovieClip Frame 130_root.initiateCrossHair = "true"; stop();Symbol 284 MovieClip Frame 1stop();Symbol 286 MovieClip Frame 1stop();Symbol 293 MovieClip Frame 21stop();
Library Items
Symbol 1 Graphic | Used by:2 8 14 169 | |
Symbol 2 MovieClip [manJump] | Uses:1 | |
Symbol 3 ShapeTweening | Used by:8 | |
Symbol 4 Graphic | Used by:8 | |
Symbol 5 Graphic | Used by:8 | |
Symbol 6 Graphic | Used by:8 | |
Symbol 7 Graphic | Used by:8 | |
Symbol 8 MovieClip [manExplode] | Uses:3 4 1 5 6 7 | Used by:9 |
Symbol 9 MovieClip [manExplodeTruck] | Uses:8 | |
Symbol 10 Graphic | Used by:14 | |
Symbol 11 Graphic | Used by:14 | |
Symbol 12 Graphic | Used by:14 | |
Symbol 13 Graphic | Used by:14 | |
Symbol 14 MovieClip [manExplodeRocket] | Uses:1 10 11 12 13 | |
Symbol 15 ShapeTweening | Used by:19 | |
Symbol 16 ShapeTweening | Used by:19 | |
Symbol 17 Graphic | Used by:19 | |
Symbol 18 Graphic | Used by:19 | |
Symbol 19 MovieClip [manExplodeSpike] | Uses:15 16 17 18 | |
Symbol 20 Graphic | Used by:32 | |
Symbol 21 Graphic | Used by:32 | |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip | Uses:22 | Used by:32 |
Symbol 24 Graphic | Used by:32 | |
Symbol 25 Graphic | Used by:32 | |
Symbol 26 Graphic | Used by:32 | |
Symbol 27 Graphic | Used by:32 | |
Symbol 28 ShapeTweening | Used by:32 | |
Symbol 29 ShapeTweening | Used by:32 | |
Symbol 30 Graphic | Used by:32 | |
Symbol 31 Graphic | Used by:32 | |
Symbol 32 MovieClip [manExplodeProp] | Uses:20 21 23 24 25 26 27 28 29 30 31 | |
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip | Uses:33 | Used by:40 |
Symbol 35 Sound | Used by:40 | |
Symbol 36 Graphic | Used by:40 | |
Symbol 37 Graphic | Used by:40 | |
Symbol 38 Graphic | Used by:40 | |
Symbol 39 Graphic | Used by:40 | |
Symbol 40 MovieClip [bullet] | Uses:34 35 36 37 38 39 | |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 MovieClip [duelHitArea] | Uses:41 | Used by:214 |
Symbol 43 Font | Used by:44 56 57 58 67 68 69 72 73 74 77 78 79 80 84 85 86 87 88 89 90 91 94 95 96 99 100 101 104 105 106 109 110 111 116 117 118 119 120 | |
Symbol 44 EditableText | Uses:43 | Used by:47 |
Symbol 45 ShapeTweening | Used by:47 | |
Symbol 46 Graphic | Used by:47 | |
Symbol 47 MovieClip | Uses:44 45 46 | Used by:Timeline |
Symbol 48 Font | Used by:49 50 51 174 176 177 233 240 249 250 251 252 254 255 256 287 288 289 303 313 314 316 317 318 319 320 321 322 323 324 325 326 327 329 330 331 332 333 334 335 336 337 | |
Symbol 49 Text | Uses:48 | Used by:52 |
Symbol 50 Text | Uses:48 | Used by:52 |
Symbol 51 Text | Uses:48 | Used by:52 |
Symbol 52 MovieClip | Uses:49 50 51 | Used by:Timeline |
Symbol 53 Graphic | Used by:Timeline | |
Symbol 54 Graphic | Used by:Timeline | |
Symbol 55 Sound | Used by:Timeline | |
Symbol 56 Text | Uses:43 | Used by:Timeline |
Symbol 57 Text | Uses:43 | Used by:Timeline |
Symbol 58 Text | Uses:43 | Used by:Timeline |
Symbol 59 Graphic | Used by:66 | |
Symbol 60 Graphic | Used by:61 | |
Symbol 61 MovieClip | Uses:60 | Used by:66 165 |
Symbol 62 Graphic | Used by:65 | |
Symbol 63 Graphic | Used by:65 | |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 MovieClip | Uses:62 63 64 | Used by:66 165 |
Symbol 66 MovieClip | Uses:59 61 65 | Used by:Timeline |
Symbol 67 Text | Uses:43 | Used by:71 122 |
Symbol 68 Text | Uses:43 | Used by:71 122 |
Symbol 69 Text | Uses:43 | Used by:71 122 |
Symbol 70 Graphic | Used by:71 122 | |
Symbol 71 Button | Uses:67 68 69 70 | Used by:Timeline |
Symbol 72 Text | Uses:43 | Used by:76 |
Symbol 73 Text | Uses:43 | Used by:76 |
Symbol 74 Text | Uses:43 | Used by:76 |
Symbol 75 Graphic | Used by:76 | |
Symbol 76 Button | Uses:72 73 74 75 | Used by:Timeline |
Symbol 77 Text | Uses:43 | Used by:Timeline |
Symbol 78 Text | Uses:43 | Used by:82 |
Symbol 79 Text | Uses:43 | Used by:82 |
Symbol 80 Text | Uses:43 | Used by:82 |
Symbol 81 Graphic | Used by:82 | |
Symbol 82 Button | Uses:78 79 80 81 | Used by:Timeline |
Symbol 83 Graphic | Used by:Timeline | |
Symbol 84 Text | Uses:43 | Used by:Timeline |
Symbol 85 Text | Uses:43 | Used by:Timeline |
Symbol 86 Text | Uses:43 | Used by:Timeline |
Symbol 87 Text | Uses:43 | Used by:Timeline |
Symbol 88 Text | Uses:43 | Used by:Timeline |
Symbol 89 Text | Uses:43 | Used by:93 |
Symbol 90 Text | Uses:43 | Used by:93 |
Symbol 91 Text | Uses:43 | Used by:93 |
Symbol 92 Graphic | Used by:93 | |
Symbol 93 Button | Uses:89 90 91 92 | Used by:Timeline |
Symbol 94 Text | Uses:43 | Used by:98 |
Symbol 95 Text | Uses:43 | Used by:98 |
Symbol 96 Text | Uses:43 | Used by:98 |
Symbol 97 Graphic | Used by:98 | |
Symbol 98 Button | Uses:94 95 96 97 | Used by:Timeline |
Symbol 99 Text | Uses:43 | Used by:103 |
Symbol 100 Text | Uses:43 | Used by:103 |
Symbol 101 Text | Uses:43 | Used by:103 |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 Button | Uses:99 100 101 102 | Used by:Timeline |
Symbol 104 Text | Uses:43 | Used by:108 |
Symbol 105 Text | Uses:43 | Used by:108 |
Symbol 106 Text | Uses:43 | Used by:108 |
Symbol 107 Graphic | Used by:108 | |
Symbol 108 Button | Uses:104 105 106 107 | Used by:Timeline |
Symbol 109 Text | Uses:43 | Used by:113 |
Symbol 110 Text | Uses:43 | Used by:113 |
Symbol 111 Text | Uses:43 | Used by:113 |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 Button | Uses:109 110 111 112 | Used by:Timeline |
Symbol 114 Font | Used by:115 121 | |
Symbol 115 Text | Uses:114 | Used by:Timeline |
Symbol 116 Text | Uses:43 | Used by:Timeline |
Symbol 117 Text | Uses:43 | Used by:Timeline |
Symbol 118 Text | Uses:43 | Used by:Timeline |
Symbol 119 Text | Uses:43 | Used by:Timeline |
Symbol 120 Text | Uses:43 | Used by:Timeline |
Symbol 121 Text | Uses:114 | Used by:Timeline |
Symbol 122 Button | Uses:67 68 69 70 | Used by:Timeline |
Symbol 123 Graphic | Used by:124 | |
Symbol 124 MovieClip | Uses:123 | Used by:Timeline |
Symbol 125 Graphic | Used by:Timeline | |
Symbol 126 Graphic | Used by:129 | |
Symbol 127 Graphic | Used by:128 220 264 | |
Symbol 128 MovieClip | Uses:127 | Used by:129 134 |
Symbol 129 MovieClip | Uses:126 128 | Used by:Timeline |
Symbol 130 Graphic | Used by:134 | |
Symbol 131 Graphic | Used by:134 | |
Symbol 132 Graphic | Used by:133 | |
Symbol 133 MovieClip | Uses:132 | Used by:134 |
Symbol 134 MovieClip | Uses:130 128 131 133 | Used by:Timeline |
Symbol 135 Graphic | Used by:154 | |
Symbol 136 Graphic | Used by:154 | |
Symbol 137 Graphic | Used by:154 | |
Symbol 138 Graphic | Used by:154 | |
Symbol 139 Graphic | Used by:154 | |
Symbol 140 Graphic | Used by:154 | |
Symbol 141 Graphic | Used by:154 | |
Symbol 142 Graphic | Used by:154 | |
Symbol 143 Graphic | Used by:154 | |
Symbol 144 Graphic | Used by:154 | |
Symbol 145 Graphic | Used by:154 | |
Symbol 146 Graphic | Used by:149 | |
Symbol 147 Graphic | Used by:149 | |
Symbol 148 Graphic | Used by:149 | |
Symbol 149 MovieClip | Uses:146 147 148 | Used by:151 |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 MovieClip | Uses:149 150 | Used by:152 153 |
Symbol 152 MovieClip | Uses:151 | Used by:154 |
Symbol 153 MovieClip | Uses:151 | Used by:154 |
Symbol 154 MovieClip | Uses:135 136 137 138 139 140 141 142 143 144 145 152 153 | Used by:Timeline |
Symbol 155 Graphic | Used by:165 | |
Symbol 156 Graphic | Used by:165 | |
Symbol 157 Graphic | Used by:158 | |
Symbol 158 MovieClip | Uses:157 | Used by:165 179 |
Symbol 159 Graphic | Used by:165 | |
Symbol 160 ShapeTweening | Used by:165 | |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip | Uses:161 | Used by:165 |
Symbol 163 ShapeTweening | Used by:165 | |
Symbol 164 Graphic | Used by:165 | |
Symbol 165 MovieClip | Uses:155 156 61 65 158 159 160 162 163 164 | Used by:Timeline |
Symbol 166 Graphic | Used by:168 | |
Symbol 167 Graphic | Used by:168 | |
Symbol 168 MovieClip | Uses:166 167 | Used by:169 |
Symbol 169 MovieClip | Uses:1 168 | Used by:Timeline |
Symbol 170 Graphic | Used by:Timeline | |
Symbol 171 Graphic | Used by:Timeline | |
Symbol 172 Font | Used by:173 175 232 234 239 241 | |
Symbol 173 Text | Uses:172 | Used by:Timeline |
Symbol 174 EditableText | Uses:48 | Used by:Timeline |
Symbol 175 Text | Uses:172 | Used by:Timeline |
Symbol 176 EditableText | Uses:48 | Used by:Timeline |
Symbol 177 EditableText | Uses:48 | Used by:Timeline |
Symbol 178 Graphic | Used by:179 | |
Symbol 179 MovieClip | Uses:158 178 | Used by:Timeline |
Symbol 180 Graphic | Used by:183 | |
Symbol 181 Font | Used by:182 | |
Symbol 182 Text | Uses:181 | Used by:183 |
Symbol 183 MovieClip | Uses:180 182 | Used by:Timeline |
Symbol 184 Graphic | Used by:188 | |
Symbol 185 Graphic | Used by:188 | |
Symbol 186 Graphic | Used by:187 214 258 | |
Symbol 187 MovieClip | Uses:186 | Used by:188 293 |
Symbol 188 MovieClip | Uses:184 185 187 | Used by:Timeline |
Symbol 189 Graphic | Used by:194 | |
Symbol 190 ShapeTweening | Used by:194 | |
Symbol 191 ShapeTweening | Used by:194 | |
Symbol 192 Graphic | Used by:194 | |
Symbol 193 Graphic | Used by:194 | |
Symbol 194 MovieClip | Uses:189 190 191 192 193 | Used by:199 |
Symbol 195 Graphic | Used by:199 | |
Symbol 196 Graphic | Used by:197 | |
Symbol 197 MovieClip | Uses:196 | Used by:199 230 |
Symbol 198 Graphic | Used by:199 | |
Symbol 199 MovieClip | Uses:194 195 197 198 | Used by:214 |
Symbol 200 Graphic | Used by:214 | |
Symbol 201 ShapeTweening | Used by:214 | |
Symbol 202 Graphic | Used by:214 | |
Symbol 203 Graphic | Used by:214 | |
Symbol 204 Graphic | Used by:214 | |
Symbol 205 Graphic | Used by:214 | |
Symbol 206 Graphic | Used by:214 | |
Symbol 207 Graphic | Used by:214 | |
Symbol 208 Graphic | Used by:214 | |
Symbol 209 Graphic | Used by:214 | |
Symbol 210 ShapeTweening | Used by:214 | |
Symbol 211 Graphic | Used by:214 | |
Symbol 212 Graphic | Used by:214 | |
Symbol 213 Graphic | Used by:214 | |
Symbol 214 MovieClip | Uses:199 200 201 202 42 203 204 205 206 207 208 209 210 211 212 213 186 | Used by:Timeline |
Symbol 215 Graphic | Used by:221 | |
Symbol 216 Graphic | Used by:217 | |
Symbol 217 MovieClip | Uses:216 | Used by:221 |
Symbol 218 Graphic | Used by:219 | |
Symbol 219 MovieClip | Uses:218 | Used by:221 |
Symbol 220 MovieClip | Uses:127 | Used by:221 |
Symbol 221 MovieClip | Uses:215 217 219 220 | Used by:Timeline |
Symbol 222 Graphic | Used by:230 | |
Symbol 223 Graphic | Used by:230 | |
Symbol 224 Graphic | Used by:230 | |
Symbol 225 Graphic | Used by:230 | |
Symbol 226 Graphic | Used by:228 | |
Symbol 227 Graphic | Used by:228 | |
Symbol 228 MovieClip | Uses:226 227 | Used by:230 |
Symbol 229 Graphic | Used by:230 | |
Symbol 230 MovieClip | Uses:222 223 224 225 228 197 229 | Used by:Timeline |
Symbol 231 Graphic | Used by:235 | |
Symbol 232 Text | Uses:172 | Used by:235 |
Symbol 233 EditableText | Uses:48 | Used by:235 |
Symbol 234 Text | Uses:172 | Used by:235 |
Symbol 235 MovieClip | Uses:231 232 233 234 | Used by:237 |
Symbol 236 Sound | Used by:237 | |
Symbol 237 MovieClip | Uses:235 236 | Used by:Timeline |
Symbol 238 Graphic | Used by:242 | |
Symbol 239 Text | Uses:172 | Used by:242 |
Symbol 240 EditableText | Uses:48 | Used by:242 |
Symbol 241 Text | Uses:172 | Used by:242 |
Symbol 242 MovieClip | Uses:238 239 240 241 | Used by:244 |
Symbol 243 Sound | Used by:244 | |
Symbol 244 MovieClip | Uses:242 243 | Used by:Timeline |
Symbol 245 Graphic | Used by:246 Timeline | |
Symbol 246 MovieClip | Uses:245 | Used by:Timeline |
Symbol 247 Sound | Used by:Timeline | |
Symbol 248 Graphic | Used by:Timeline | |
Symbol 249 EditableText | Uses:48 | Used by:Timeline |
Symbol 250 EditableText | Uses:48 | Used by:Timeline |
Symbol 251 EditableText | Uses:48 | Used by:Timeline |
Symbol 252 Text | Uses:48 | Used by:Timeline |
Symbol 253 Sound | Used by:Timeline | |
Symbol 254 EditableText | Uses:48 | Used by:Timeline |
Symbol 255 EditableText | Uses:48 | Used by:Timeline |
Symbol 256 EditableText | Uses:48 | Used by:Timeline |
Symbol 257 Graphic | Used by:259 | |
Symbol 258 MovieClip | Uses:186 | Used by:259 |
Symbol 259 MovieClip | Uses:257 258 | Used by:Timeline |
Symbol 260 Graphic | Used by:281 284 Timeline | |
Symbol 261 Graphic | Used by:Timeline | |
Symbol 262 Graphic | Used by:286 Timeline | |
Symbol 263 Graphic | Used by:264 | |
Symbol 264 MovieClip | Uses:263 127 | Used by:Timeline |
Symbol 265 Graphic | Used by:271 | |
Symbol 266 Graphic | Used by:271 | |
Symbol 267 Graphic | Used by:271 | |
Symbol 268 Graphic | Used by:271 | |
Symbol 269 Graphic | Used by:271 | |
Symbol 270 Graphic | Used by:271 | |
Symbol 271 MovieClip | Uses:265 266 267 268 269 270 | Used by:281 |
Symbol 272 Graphic | Used by:273 | |
Symbol 273 MovieClip | Uses:272 | Used by:281 |
Symbol 274 Graphic | Used by:280 | |
Symbol 275 Graphic | Used by:280 | |
Symbol 276 Graphic | Used by:280 | |
Symbol 277 Graphic | Used by:280 | |
Symbol 278 Graphic | Used by:280 | |
Symbol 279 Graphic | Used by:280 | |
Symbol 280 MovieClip | Uses:274 275 276 277 278 279 | Used by:281 |
Symbol 281 MovieClip | Uses:260 271 273 280 | Used by:Timeline |
Symbol 282 Graphic | Used by:283 | |
Symbol 283 MovieClip | Uses:282 | Used by:284 286 Timeline |
Symbol 284 MovieClip | Uses:260 283 | Used by:Timeline |
Symbol 285 Graphic | Used by:286 | |
Symbol 286 MovieClip | Uses:262 283 285 | Used by:Timeline |
Symbol 287 EditableText | Uses:48 | Used by:Timeline |
Symbol 288 EditableText | Uses:48 | Used by:Timeline |
Symbol 289 EditableText | Uses:48 | Used by:Timeline |
Symbol 290 Graphic | Used by:293 | |
Symbol 291 Graphic | Used by:292 | |
Symbol 292 MovieClip | Uses:291 | Used by:293 |
Symbol 293 MovieClip | Uses:187 290 292 | Used by:Timeline |
Symbol 294 Graphic | Used by:297 | |
Symbol 295 Graphic | Used by:296 | |
Symbol 296 MovieClip | Uses:295 | Used by:297 |
Symbol 297 MovieClip | Uses:294 296 | Used by:Timeline |
Symbol 298 Graphic | Used by:Timeline | |
Symbol 299 Sound | Used by:Timeline | |
Symbol 300 Graphic | Used by:301 | |
Symbol 301 MovieClip | Uses:300 | Used by:Timeline |
Symbol 302 Graphic | Used by:Timeline | |
Symbol 303 Text | Uses:48 | Used by:Timeline |
Symbol 304 Graphic | Used by:Timeline | |
Symbol 305 Graphic | Used by:Timeline | |
Symbol 306 ShapeTweening | Used by:Timeline | |
Symbol 307 Graphic | Used by:Timeline | |
Symbol 308 ShapeTweening | Used by:Timeline | |
Symbol 309 ShapeTweening | Used by:Timeline | |
Symbol 310 ShapeTweening | Used by:Timeline | |
Symbol 311 Graphic | Used by:Timeline | |
Symbol 312 Graphic | Used by:Timeline | |
Symbol 313 Text | Uses:48 | Used by:Timeline |
Symbol 314 Text | Uses:48 | Used by:Timeline |
Symbol 315 Graphic | Used by:Timeline | |
Symbol 316 Text | Uses:48 | Used by:Timeline |
Symbol 317 Text | Uses:48 | Used by:Timeline |
Symbol 318 Text | Uses:48 | Used by:Timeline |
Symbol 319 EditableText | Uses:48 | Used by:Timeline |
Symbol 320 EditableText | Uses:48 | Used by:Timeline |
Symbol 321 EditableText | Uses:48 | Used by:Timeline |
Symbol 322 Text | Uses:48 | Used by:Timeline |
Symbol 323 Text | Uses:48 | Used by:Timeline |
Symbol 324 Text | Uses:48 | Used by:Timeline |
Symbol 325 Text | Uses:48 | Used by:Timeline |
Symbol 326 Text | Uses:48 | Used by:Timeline |
Symbol 327 EditableText | Uses:48 | Used by:Timeline |
Symbol 328 Graphic | Used by:Timeline | |
Symbol 329 Text | Uses:48 | Used by:Timeline |
Symbol 330 Text | Uses:48 | Used by:Timeline |
Symbol 331 EditableText | Uses:48 | Used by:Timeline |
Symbol 332 EditableText | Uses:48 | Used by:Timeline |
Symbol 333 Text | Uses:48 | Used by:Timeline |
Symbol 334 EditableText | Uses:48 | Used by:Timeline |
Symbol 335 EditableText | Uses:48 | Used by:Timeline |
Symbol 336 Text | Uses:48 | Used by:Timeline |
Symbol 337 Text | Uses:48 | Used by:Timeline |
Instance Names
"crossHair" | Frame 46 | Symbol 66 MovieClip |
"crossHair" | Frame 47 | Symbol 66 MovieClip |
"crossHair" | Frame 48 | Symbol 66 MovieClip |
"ground" | Frame 50 | Symbol 124 MovieClip |
"cart" | Frame 50 | Symbol 129 MovieClip |
"truck" | Frame 50 | Symbol 134 MovieClip |
"silo" | Frame 50 | Symbol 154 MovieClip |
"copter" | Frame 50 | Symbol 66 MovieClip |
"badCopter" | Frame 50 | Symbol 165 MovieClip |
"man" | Frame 50 | Symbol 169 MovieClip |
"cloudOutside" | Frame 50 | Symbol 179 MovieClip |
"spikes2" | Frame 50 | Symbol 188 MovieClip |
"spikes3" | Frame 50 | Symbol 188 MovieClip |
"spikes1" | Frame 50 | Symbol 188 MovieClip |
"duelHover" | Frame 50 | Symbol 214 MovieClip |
"sunBlade" | Frame 50 | Symbol 221 MovieClip |
"fan" | Frame 50 | Symbol 230 MovieClip |
"scoreCard" | Frame 50 | Symbol 237 MovieClip |
"deathCard" | Frame 50 | Symbol 244 MovieClip |
"bigWipeThing" | Frame 50 | Symbol 246 MovieClip |
"ground" | Frame 51 | Symbol 124 MovieClip |
"ground" | Frame 470 | Symbol 124 MovieClip |
"copter" | Frame 470 | Symbol 66 MovieClip |
"cart" | Frame 470 | Symbol 264 MovieClip |
"spikey" | Frame 470 | Symbol 259 MovieClip |
"leftArm" | Frame 470 | Symbol 281 MovieClip |
"armBeam" | Frame 470 | Symbol 284 MovieClip |
"head" | Frame 470 | Symbol 286 MovieClip |
"scoreCard" | Frame 470 | Symbol 237 MovieClip |
"deathCard" | Frame 470 | Symbol 244 MovieClip |
"spikes1" | Frame 470 | Symbol 293 MovieClip |
"spikes2" | Frame 470 | Symbol 293 MovieClip |
"man" | Frame 470 | Symbol 169 MovieClip |
"crossHair" | Frame 470 | Symbol 297 MovieClip |
"head" | Frame 471 | Symbol 286 MovieClip |
"head" | Frame 527 | Symbol 286 MovieClip |
"status" | Symbol 47 MovieClip Frame 1 | Symbol 44 EditableText |
"beam" | Symbol 134 MovieClip Frame 45 | Symbol 133 MovieClip |
"beam" | Symbol 134 MovieClip Frame 62 | Symbol 133 MovieClip |
"rocketA" | Symbol 152 MovieClip Frame 1 | Symbol 151 MovieClip |
"rocketC" | Symbol 152 MovieClip Frame 25 | Symbol 151 MovieClip |
"rocketB" | Symbol 153 MovieClip Frame 15 | Symbol 151 MovieClip |
"rocketD" | Symbol 153 MovieClip Frame 39 | Symbol 151 MovieClip |
"rocket1" | Symbol 154 MovieClip Frame 58 | Symbol 152 MovieClip |
"rocket2" | Symbol 154 MovieClip Frame 58 | Symbol 153 MovieClip |
"prop" | Symbol 165 MovieClip Frame 1 | Symbol 158 MovieClip |
"radioHitArea" | Symbol 165 MovieClip Frame 47 | Symbol 162 MovieClip |
"cloud" | Symbol 179 MovieClip Frame 1 | Symbol 158 MovieClip |
"spikesHolder" | Symbol 188 MovieClip Frame 2 | Symbol 187 MovieClip |
"hoverLift1" | Symbol 214 MovieClip Frame 1 | Symbol 199 MovieClip |
"hoverLift2" | Symbol 214 MovieClip Frame 1 | Symbol 199 MovieClip |
"duelHitArea" | Symbol 214 MovieClip Frame 200 | Symbol 42 MovieClip [duelHitArea] |
"hitSpot" | Symbol 221 MovieClip Frame 1 | Symbol 219 MovieClip |
"wheelOne" | Symbol 221 MovieClip Frame 1 | Symbol 220 MovieClip |
"wheelTwo" | Symbol 221 MovieClip Frame 1 | Symbol 220 MovieClip |
"hitThis" | Symbol 230 MovieClip Frame 340 | Symbol 197 MovieClip |
"bigSpikeHolder" | Symbol 259 MovieClip Frame 1 | Symbol 258 MovieClip |
"beam2" | Symbol 284 MovieClip Frame 4 | Symbol 283 MovieClip |
"beam1" | Symbol 284 MovieClip Frame 4 | Symbol 283 MovieClip |
"beam2" | Symbol 284 MovieClip Frame 13 | Symbol 283 MovieClip |
"beam1" | Symbol 284 MovieClip Frame 13 | Symbol 283 MovieClip |
"beam" | Symbol 286 MovieClip Frame 2 | Symbol 283 MovieClip |
"spikesHolder" | Symbol 293 MovieClip Frame 1 | Symbol 187 MovieClip |
"target" | Symbol 297 MovieClip Frame 1 | Symbol 296 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "manJump" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "manExplode" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "manExplode" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "manExplode" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "manExplode" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "manExplode" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "manExplode" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "manExplodeTruck" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "manExplodeRocket" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "manExplodeSpike" |
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "manExplodeProp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "manExplode" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "bullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "duelHitArea" |
ExportAssets (56) | Timeline Frame 50 | Symbol 42 as "duelHitArea" |
ExportAssets (56) | Timeline Frame 50 | Symbol 42 as "duelHitArea" |
ExportAssets (56) | Timeline Frame 50 | Symbol 42 as "duelHitArea" |
ExportAssets (56) | Timeline Frame 50 | Symbol 42 as "duelHitArea" |
ExportAssets (56) | Timeline Frame 50 | Symbol 42 as "duelHitArea" |
ExportAssets (56) | Timeline Frame 50 | Symbol 42 as "duelHitArea" |
ExportAssets (56) | Timeline Frame 50 | Symbol 42 as "duelHitArea" |
Dynamic Text Variables
_root.level | Symbol 174 EditableText | "" |
_root.lives | Symbol 176 EditableText | "" |
_root.score | Symbol 177 EditableText | "00000000" |
_root.level | Symbol 233 EditableText | "50" |
_root.lives | Symbol 240 EditableText | "50" |
_root.level | Symbol 249 EditableText | "" |
_root.lives | Symbol 250 EditableText | "" |
_root.score | Symbol 251 EditableText | "00000000" |
_root.level | Symbol 254 EditableText | "" |
_root.lives | Symbol 255 EditableText | "" |
_root.score | Symbol 256 EditableText | "00000000" |
_root.level | Symbol 287 EditableText | "" |
_root.lives | Symbol 288 EditableText | "" |
_root.score | Symbol 289 EditableText | "00000000" |
_root.score | Symbol 319 EditableText | "" |
_root.deaths | Symbol 320 EditableText | "" |
_root.grade | Symbol 321 EditableText | "--" |
_root.mode | Symbol 327 EditableText | "" |
_root.score | Symbol 331 EditableText | "" |
_root.deaths | Symbol 332 EditableText | "" |
_root.mode | Symbol 334 EditableText | "" |
_root.level | Symbol 335 EditableText | "" |
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