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This is the info page for Flash #23316 |
The Latest Simgirl is now available at the following sites |
www.ebaumsworld.com www.flash-game.net www.flashradium.com www.newgrounds.com |
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PLAY NOW!! |
The Original Net Dating Simulator |
SIM Games 2002 |
C |
Ami Karin Kotomi Tomoko |
PHOTO ALBUM |
PHOTO ALBUM |
GAME START |
GAME START |
GAME START |
i |
BETA VERSION 2.8 |
NOT AVAILABLE |
Select your own style |
Criminal |
Playful |
Intelligent |
Casual |
Expert in Strength Weak in Knowledge Best job: DrugDealer |
Expert in Charm Weak in Knowledge Best job: Salesman |
Expert in Knowledge Weak in Strength Best job: Tutor |
Average in all aspects Suitable for all jobs |
Choose your opponent |
Akira |
Win/Lose: $ 100 About Her: For your practice purpose Strength: Very Weak Speed: Very Slow Weakness: Lower Body |
N/A |
N/A |
N/A |
Personal Infomation |
Name: |
Height: |
Weight: |
Enter your character's name (max 12 char), weight (100-999) in lb, and height (10-99) in inch above, then click the button below to start game. |
DNA Manipulation |
Assign points to your character's Strength, Knowledge, and Charm level above, then click the button below to wake up. |
Strength: Knowledge: Charm: Pts Left: |
Enemy's Hp |
Your Strength: |
Hp |
En |
High Quality Medium Quality Low Quality |
Depends on the speed of your computer, choose : |
PILLS |
TUQERCULCSIS |
RX |
TARGET |
USE ITEM |
X |
Start Tutorial! |
Combo Hit |
Try to move your mouse around and aim at different parts of my body. (Head, Upper Body and Lower Body) You can see which part you are aiming at the bottom of the screen. When you r done click next. |
Now try to punch me. Make sure your Caps Lock is off Key 'q'- Hi Punch Key 'a'- Mid Punch Key 'z'- Low Punch Notice punches are only effective to specific parts of body. For example, you can attack my head by using Hi punch ONLY. |
Good you hit me hard! Now I am going to teach you some super moves!! First, the Hurricane Kick. Aim at my Lower Body and Hit the key 'x' !! It is easy to use but it consumes both your Energy and HP. Use it only when you are desperate. |
You should notice that there are two bars at the bottom. One is Hp, another is En. Hp is your Health pt and En is your Energy bar. You need the Energy to do super move. |
Now let's try another super move, the lengendary Hadoken Aim at my Upper Body and then press and hold the key 's' Hadoken needs some time to charge and consumes quite a lot of Energy. Don't use it too often in the battle. Let's practice. |
And now let's try something harder. The Dragon's Punch. It is a very powerful move and consumes little energy. Just aim my head and press the key 'w'. Do it now! |
Can't hit me? Hehe... It is powerful but it is also easy for the opponent to dodge. The key of using Dragon's punch is to do a combo. |
First, aim my head and hit me with your Hi-punch 'q'. Keep hitting me until you break through my defence. (when both hands off the head and just before knock down) This is the moment that I am vulnerable. Try it now and remember the timing. |
And when I am vulnerable, its the best time to finish me off with your Dragon's punch 'w'. While doing this combo you must keep aiming my head. If you aim somewhere else you will break the combo. Try it!! |
Ok I think you've got it. Remember aiming is important. You can do a combo easily coz I am standing. In real battle, opponent will move and it is harder to follow your target. |
By the way, you can also do a simple hit combo. Think! If you keep hitting the same part you will knock me down. How about hitting me hard enough at one place so that I am vulnerable, and then hit the other parts of my body... |
so that way I won't fall down and you can keep hitting me as many as you like. Of coz it is not easy to do when your opponent is moving and attacking you. |
Now you have learned how to attack. To defence, simply hit 'd' to toggle defence mode. When you are in defence mode, hit any key and you will turn it off. Get ready, I will start attacking you now. |
Getting enough hits? Click next. |
OK one last thing. See the icons at bottom right corner? Left one is coffee drink it to restore energy, on the right is medicine use it to restore HP. Point your mouse and click on the small icons to use. The numbers show how many you have in stock. |
You can use items anytime you like. But I would do it when I am in defence mode or while the opponent is down. Now final practice do whatever you want and you'll have unlimited Hp, En and items. |
That's all for today. Getting enough practice? Click next to exit tutorial. |
FIGHT! |
You Win !! |
Wage + Bonus $ |
Top Combo |
Oh my god! You are so Tough Baby!! |
YOU LOSE! |
You are not tough enough for me Baby!! |
You Lose !! |
$ |
(recommended) |
Good job you save her and she is very impressed !! |
Relationship + |
Ok you can have the girl back! |
See baby? Your little boyfriend is so helpless. |
You can't save her and she is very disappointed !! |
Relationship - |
Good job you kick his ass! she is very impressed !! |
Don't touch my girl again! |
You Lose... she is very disappointed !! |
GO GO Faster!! |
Energy running low!! |
HELP!!! Use medicine. |
Clean your goggles! |
I LOVE YOU!! |
Energy running low!! |
S Grade Awards: $ 800 (mania) A Grade Awards: $ 600 (advanced) B Grade Awards: $ 400 (intermediate) C Grade Awards: $ 200 (novice) D Grade Awards: $ 100 (kids) |
Your Current Strength: |
Your Swimming Speed: |
Hi! Welcome to the Aquatic Centre. Choose the school team you want to compete with. |
m/s |
Swimming Contest If you can beat Ryuji, the captain of the team, you can really impress the girl. |
You win: + You lose: - |
I can beat him right here right now! |
20% relationship exp 20% relationship exp |
Attention Swimmer!! |
1. Click the above button rapidly to swim. Your speed is determined by your Strength. 2. Energy level drops while you are swimming, and it recharges slowly once you stop. If you run out of energy, you will get drown. 3. Drink Coffee to restore energy quickily. 4 Take Medicine in case you are drown. 4. Fog level rises continuously during the game, if it reaches the max level, your swimming speed will decrease by half... cause your goggles are all foggy and you can't see well. 5. Use Handkerchief to wipe off the fog on your goggles. 6. Press H to toggle Hyper Hentai mode. When Hyper mode is ON you CANNOT use any item. |
Energy |
Fog |
I am Ready Let's go! |
On your mark... |
Set... |
GO!!! |
PRESS TO SWIM |
Your Strength: |
Press H on/off Hyper Mode |
YOU WIN! |
Charm + |
Congratulation You 've earned the followings! |
Strength + |
Money + |
Charm - |
Don't give up! Train harder, be stronger, get enough items before the game and choose the appropriate level to play. Don't forget to use the HYPER mode. |
Congratulation You are the man! All relationship exp increase by 20%! |
Don't give up! Train harder, be stronger, get enough items before the game and choose the appropriate level to play. Don't forget to use the HYPER mode. All relationship exp decrease by 20%. |
Home |
Fukoma High |
Mall |
Tomoko's Home |
PUB |
PUB |
Fight Club |
City Hall |
Kotomi's Home |
EN |
Palm VII |
Simgirl |
start |
Macrosoft Wo... |
1 |
4 ghi |
7 pqr |
* |
3 def |
6 mno |
9 xyz |
# |
2 |
5 |
8 |
0 |
end |
SIMKIA |
Home Fukoma High Fight Club Shopping Mall City Hall |
Press Space For Status |
send |
Exit |
Menu |
SIMGIRL WIRELESS |
Tomoko |
Kotomi |
Ami |
Names |
Phone#: 866-930-6122 |
Press send to call |
Ami |
Phone#: 866-731-8410 |
Press send to call En -5 |
Kotomi |
Z Z Z |
Phone#: 866-656-7354 |
Tomoko |
Z Z Z |
Sorry Phone Number Not Found |
Error |
Sorry Not Enough Energy |
Relationship exp increase!! |
Call |
Press send to receive |
Incoming call... |
Reject |
1 missed call from Kotomi |
Relationship Exp decreases!! |
1 missed call from Tomoko |
Status |
Help |
Quit |
To Do |
Press SPACE to quit |
Sun |
Mon |
Tue |
Wed |
Thu |
Fri |
Sat |
To Do List Page 1 |
Simgirl Calendar |
1 |
2 |
3 |
4 |
5 |
6 |
8 |
9 |
10 |
11 |
12 |
13 |
7 |
15 |
16 |
17 |
18 |
19 |
20 |
14 |
22 |
23 |
24 |
25 |
26 |
27 |
21 |
29 |
30 |
28 |
1st Exam |
School Events |
Holidays |
Kof Cosplay |
Swimming Contest |
To Do List Page 2 |
31 |
32 |
33 |
34 |
36 |
37 |
38 |
39 |
40 |
41 |
35 |
43 |
44 |
45 |
46 |
47 |
48 |
42 |
50 |
51 |
52 |
53 |
54 |
55 |
49 |
57 |
58 |
56 |
59 |
60 |
Auto Show |
2nd Exam |
Rave Party |
Underwear Day |
To Do List Page 3 |
61 |
62 |
64 |
65 |
66 |
67 |
68 |
69 |
63 |
71 |
72 |
73 |
74 |
75 |
76 |
70 |
78 |
79 |
80 |
81 |
82 |
83 |
77 |
85 |
86 |
84 |
87 |
88 |
89 |
90 |
Firework Festival |
Game Show |
Miss Fukoma Pageant |
Final Exam |
To Do List Page 4 |
96 |
97 |
99 |
100 |
98 |
91 |
92 |
93 |
94 |
95 |
Prom Night |
Your Profile |
Status |
Item |
Name: Height: Weight: |
Strength: Knowledge: Charm: |
/ |
Relationship |
EXP |
Time Magazine Raise Max Knowledge level by 100 |
Fitness Magazine Raise Max Strength level by 100 |
Fashion Magazine Raise Max Charm level by 100 |
Eyeglasses Wage x 2 for Tutor |
Knuckles Wage x 2 for Drug Dealer |
Fragance Wage x 2 for Salesman |
PDA HandHeld Device |
Cell phone Communication Device |
Scouter Unknown |
Belongings |
Restore your Hp |
Sleep |
Exit |
Play |
SIMGIRL Digital |
Energy Restored |
100 Days have passed... Let's see your result! |
PUZZLE GAME!! Collect all 6 pieces of puzzles from dates!! |
It is not the time to sleep. I still have something to do ! |
Ami: Hey Wake up! Tomorrow we'll have an exam, let's go study together! |
Yeah ok! (+ Relationship and Knowledge) I have something else to do... |
EXIT |
POOL |
To classroom |
Swim |
En -50 |
Exit to Map |
Not available in version 2.8 |
Not completed |
Talking to girls -20En |
exit to hallway |
The book of Knowledge |
The book of Knowledge |
Study |
RESULT |
Knowledge level increased! |
Knowledge + |
Not enough Money or Energy |
Attention! |
Oral English |
Akira: There are 3 exams in the semester, and in order to pass the exams, you will need certain knowledge level. |
Akira: In the 1st exam, you need knowledge of 50. In the 2nd exam, you need knowledge of 100. In the final exam, you need knowledge of 150. |
Akira: Of course, these are only the minimun level to pass the exams, if you have higher level you will get better scores... and even scholarship! |
Akira: On the other hand if you fail in an exam, people will have really bad impressions on you... so study hard! |
Exam Time! Are you ready? |
Yes! Let's go |
No... |
Scholarship: |
All Relationships +/-: |
You fail the exam! Grade: F |
You pass the exam! Not Bad! Grade: C |
You pass the exam! Good job! Grade: B |
You pass the exam! Outstanding! Grade: A |
Leave |
Leave |
Back to map |
Salesman |
Consume Energy: 45 Basic Wage: Charm x $1.5 |
Criminal: Playful: Intelligent: Casual: |
no effect + 20% no effect no effect |
Tutor |
1+1=2 |
Consume Energy: 35 Basic Wage: Knowledge x $2.5 |
- 20% - 20% + 20% no effect |
Drug Dealer |
Consume Energy: 50 Wage: Strength x $5.0 Chance of getting caught: |
10% 15% 15% 15% |
Your have earned: |
$ |
Your have earned: |
Your have earned: |
You are busted!! You are lucky that you don't have to go to jail, but you need to pay for your lawyer. (Get a stable job if you can't take the risk) |
Sex |
En -20 $ -20 |
Raise Charm level |
Train |
Raise your strength |
Fight |
Charm level increased!! |
Charm + |
Strength level increased!! |
Strength + |
Tutorial Easy Normal Hard |
(no energy required) |
Objectives: Get the chicks in 100 days! Use your time wisely: -Train yourself, boost up all your levels or else the game will be tough. -Go to work and earn money -Go for the girls: when you have enough exp they will answer your question and level up. -Date them -Fuck them |
Level New friend Good friend Close friend Girlfriend Lover |
exp required 20 65 350 1500 6000 |
new abilities Give gifts Call by phone Date Visit her place ??? |
CHEAT CODE!! If you don't know how to play a Sim game, restart the game and type in ' testbug ' for your name. You will get high levels and $99999 to start with and you should get the girl easily. However you won't get any of the endings or passwords no matter how good you do, I m just givin you a chance to practice playing the game, or for those who have actually completed this game for many times and just want to have some fun. |
Press SPACE to quit |
To play this game you need all three qualities: Charm: mainly for seducing the girls, when you talk, give gifts or call them everything is strongly affected by charm. Knowledge: mainly for exams, and get the best job to earn good money. Strength: mainly for fighting, swimming and protecting the girl. |
School is close on Sunday and Holidays. |
Stop trying! She won't let you in. |
Sim_Man: Hey I haven't done this part yet! Now Get out of my property |
Fitting Room |
Buy Flowers |
$ -50 |
Buy Flowers |
Buy Teddy Bear |
$ -300 |
Buy Teddy Bear |
<P ALIGN="CENTER"><FONT FACE="Comic Sans MS" SIZE="15" COLOR="#FFFFFF"><B>Buy </B><FONT COLOR="#FFFF00"><B>D</B></FONT><B>iamond Ring</B></FONT></P> |
$ -1000 |
<P ALIGN="CENTER"><FONT FACE="Comic Sans MS" SIZE="15" COLOR="#FFFFFF"><B>Buy Diamond Ring</B></FONT></P> |
Buy Medicine |
$ -80 |
Buy Medicine |
Buy Handkerchief |
$ -20 |
Buy Handkerchief |
Buy Coffee |
$ -10 |
Buy Coffee |
Talk |
Talk |
Special Event! You find Tomoko in the shopping mall! |
1. Say Hi 2. Give her a hug 3. A soft kiss |
1. Say Goodbye 2. Go shopping together |
After a short conversation... |
1. 'Try it on !' 2. Ignore |
She is staring at a necklace... |
1. 'It's lovely. I like it very much!' 2. 'Not bad.' |
Tomoko: Do you like it? |
1. Pay for her 2. Go to washroom |
She loves the necklace(On Sale~$800 only) !! |
Tomoko: You are so sweet!! |
Tomoko: Hihi ! |
Tomoko: How sweet... |
Tomoko: That's great! |
Tomoko: Yeah see you around! |
Tomoko: What time is it? Oh I've got to go, bye now! |
You don't have enough money!! |
You are reaching your wallet... |
Tomoko: How embarrassing... |
Date |
Date |
Special Event Completed! Good she is happy. Relationship exp increased! Ask her to go somewhere else with you! |
Special Event Completed! Good she is happy. Relationship exp increased! You can do something more once you become her close friend! |
Special Event Completed! Good she is happy. Relationship exp increased! You can do something more once you become her good friend! |
Ask |
? |
Ask |
Give |
Give |
Lv: exp: |
Girl: Go away!! |
Girl: Sorry I am busy! |
Girl: Hi there! |
Girl: Hey! Nice to see you again. (well he is okay I think...) |
Asks her name! |
You just made a new friend!! She'll take your gifts from now on. |
Girl: My name is Tomoko Saeki... How about yours? |
Girl: Er... well I've to go, can I talk to you later? |
Girl: Sorry I can't take your gifts... |
Girl: What? I don't even know you. |
Ami: Go away!! |
1. General Info 2. Gifts 3. Items 4. Dating 5. Hints and Tips |
Ami: My name is Tomoko Saeki... How about yours? |
Ami: Er... well I've to go, can I talk to you later? |
Ami: Sorry I can't take your gifts... |
Ami: Stop kidding!! |
Press Space to SKIP |
ZZZ...zzz...ZZZ...zzz... |
(What time is it now...?) |
Girl: WAKE UP!!!!!!!!!!! |
Ok... ok... |
Girl: Get up, get up! This is the first day, so don't be late for school! |
(This girl is Ami... my old friend... She is living across the street.) |
(We'd known each other since we were little kids... sometimes I treat her just as a boy.) |
Aw.. man... just give me 2 more seconds... |
Ami: OK Up to you!! Just don't blame me if you are late! |
I will leave you alone. |
...... ...... ...... ...... |
Fukoma High |
Ami: Wow! Can't believe you manage to get here on time... hehe... |
Look at you! You look awful... as usual. Maybe that's why you don't have a girlfriend! |
(I don't want to admit it... but that's true I am pathetic!! I have no girlfriend... actually, Ami is the only gal who will get close to me...) |
Ami: Do you know? Charm, Strength, and Knowledge are very important to a guy! Unfortunately you lack of all these qualities. |
If you don't build them up quickily, no girl will like you... I have told you many times before... |
By the way, isn't it the time for you to go to class? Your teacher just went into the classroom... it is the first day don't skip any class or you will miss something important... |
Anyway... I am talking to Kotomi now, see you later! |
Oh hi ! |
(Her name is Kotomi Takanashi , the best friend of Ami... but I don't really know her, we have just talked a few times before...) |
(She is a shy little girl and I think she is actually pretty cute... ) |
That's Ryuji, the captain of the swimming team... Rich, arrogant, handsome and popuplar... a professional woman player. |
(I hate him... well maybe I am jealous of him... he is so popular in school.) |
Are you sure you want to leave the school now? |
Yes I have enough! No I may miss something and still want to stay here for awhile |
(This is my teacher, Akira.) |
(She is very hot as a teacher... I have heard some rumors, that she loves "playing" with other school girls after class...) |
Akira: Excuse me! Why are you staring at me like that...? Are you trying to ask me something? |
Oh!... nothing... Madam. |
(Tomoko, a very hot and sexy girl. Her skirt is so short that I could almost see her panties) |
(She is the sexy queen of Fukoma High and all the boys are crazy about her...) |
(We're in the same class, but she hardly speaks to me. I think that as far as she's concerned, I'm on another planet) |
The Slums |
(School is boring... there are many chicks but none of them...) |
God, I resent you. Giving me this tough life. Please perform a miracle and change my body. I want to be strong, charming and intelligent... |
Hey Mister... |
A girl with armor and gun appears... |
The girl with armor and gun: Are you doing anything? You 're free? Won't you have a drink with me? |
Huh? S..sure! (I wonder if this is flirting...) |
In the restaurant |
(She looks pretty weird and dangerous... with that interesting armor and toy gun... Which part of country did she come from?) |
Girl: Ok. I'll tell you everything. I'm called a DNA Operator. I work in the shadows manipulating DNA... I come from 63 years in the future. |
Hahahahahaha.... (I can't believe someone is more crazy than me...) Operate on DNA, like how? |
Girl: Hmm. For example... if I manipulate the DNA of a very intelligent person into the DNA of a stupid person, a once genius scientist would become an idiot the next day. |
DNA can be manipulated by a medicine called DCM (DNA Control Medicine), and it can be hardened into a bullet... and this gun is loaded with one DCM bullet. |
Ok... so you are going to manipulate someone's DNA? Is that why you are here... coming from the... future...? |
Girl: Yes. If I don't come to this time, it's all pointless... In the future, overpopulation is a serious problem. Having more than one child incurs capital punishment. |
In that time, a perverted megaplayboy fathered over 100 children. But by the time we found out, he was already dead. The problem is because of those children, over 100 people have received that playboy's DNA. |
Of course. Operating on over 100 people's DNA is difficult. Therefore, before those children are conceived, the guy's DNA has to be manipulated. And that's why I am in this time... |
Hmm... alright, that's a fancy story... (Too bad she looks cute but she has a serious mental problem afterall...) |
Girl: If I am correct, you are the guy I am going after... |
What!? You think I am the mega-playboy in the future? Hahahaha... now that's something funny! I wish I were... but I don't even have a single girlfriend! |
Girl: Well I can't believe it as well... but I am just working according to the data... Probably, your instincts have not yet awakened. |
Wait a sec... are you going to shoot that damn thing to me...? NO.......... Don't do that!! |
Gun Fires!! |
Girl: Ok it is done!! Soon your DNA will be manipulated and you will become a very normal man for the rest of your life. Good luck! |
Girl: (It is strange... why I have a very bad feeling about this...? Somehow my instinct is telling me... I hope I didn't make a mistake...) |
Girl: (No... don't worry! It is professionally done and I am going back to the future. Yay!! After this mission I can retire Hehe...) |
Aw... What the hell... What's going on ?... How come I feel... |
SO GOOD !!?? I feel like I am another person... something inside me is growing... |
Anyway... I need to get out of this place... people are staring at me as if I were dead... |
Fukoma High The Underwear Day |
Close the door and walk away! Well just take a look... |
Girls are dressing inside... |
Oh... oh... oh... |
What a view... |
Kotomi... Tomoko and Ami... all are here... |
Hmm... Kotomi is small but she is so chesty, I never notice that before... Damn they look so lovely... |
Ami is rather skinny... oh what am I thinking of... she is my good friend. |
Tomoko has the prefect body, but too bad she is facing the other side... |
Um... They are almost ready. I'd better go now... |
(In Japan girls are selling their used underwear for money. Our school has this weird tradition, on the underwear day, every girl will show her stuff and sell them shamelessly.) |
(And they say you can impress the gals by buying their used underwear... haha) |
Hey guys! Do you like them? You can please a girl by offering high price, but if the offer is too low... ($ 2.00 = 1 exp point) |
How much will you pay for Ami's underwear? Enter the amount: (0 - 200): |
How much will you pay for Kotomi's underwear? Enter the amount: (0 - 200): |
How much will you pay for Tomoko's underwear? Enter the amount: (0 - 200): |
Ami: Hey I don't expect you will buy mine... what are you doing...? This is crazy. |
Ami: Nevermind... |
Kotomi: Hey... you are so sweet... hehe This is so embarrass... |
Kotomi: Oh? You don't like them... |
Tomoko: You like them huh? I wore them for the whole day, and you can taste my scent on them... |
Tomoko: You sure have no taste... |
Girls: Thank you very much!! |
Special Event: KOF CosPlay |
Welcome everyone! Tonite we will find out who is the Sexiest Cosplayer of Fukoma High... |
Oh my God I am so excited! Let's have another look at our three Finalists! |
No. 1 Ami Kurimoto as Yuri Sakazaki |
Yuri Sakazaki, Sister of Ryo, Yuri trains in Kyokugen Karate. She is a regular to the KOF tournaments. Takuma Sakazaki is Yuri's father, as he taught her how to fight. Let's see some of her stats... |
Yuri Sakazaki Origin: Art of Fighting 2 Nationality : Japan Height : 168 cm Weight : 54 kg |
Don't you think she is cute? Will Ami become the best Cosplayer? |
Ok next gal. Kotomi Takanashi as Blue Mary! |
Oh Blue Mary! Do I need to say more? She uses the style of Commando Sambo to fight in the KOF tournaments. She has a little crush on Terry Bogard as well. Let's see something about Mary... |
Origin: Fatal Fury 3 Nationality : America Height : 168 cm Weight : 49 kg |
Do you love Blue Mary? Comon everyone show me your love!! |
And Finally. Tomoko Saeki as Mai Shiranui |
Mai is SNK's original "hot fighting game babe" She uses the style of Shiranui-style Ninjitsu to fight among the best. She is also in love with Andy Bogard... |
Origin: Fatal Fury 2 Nationality : Japan Height : 165 cm Weight : 46 kg |
Damn she is so hot!! People you know what to do... vote for Tomoko now!! |
It's time to vote now!! Ami, Kotomi, and Tomoko... Who will be the best Cosplayer? |
Ami as Yuri Kotomi as BlueMary Tomoko as Mai |
Vote for: |
(click on the picture to vote) |
The Winner is... Ami Kurimoto!! |
Ami: What are you doing man? You should vote for Kotomi... this is the best chance to please her! |
The Winner is... Kotomi Takanashi!! |
Kotomi : Oh you did vote for me? You are so nice to me... hehe. |
The Winner is... Tomoko Saeki |
Tomoko : Oh my god I am hyper! Baby I love you. (kiss) |
Tomoko's Home |
The whether is really hot today... Tomoko said she needed a bath, so I am waiting here in the sitting room... |
There is a mirror outside her bedroom... and I can see her reflection... |
Watching her in the shower... She is a real babe! |
I just can't bring myself to look away from the mirrior... she has got out from the shower... |
and steps into a pair of panties... |
We're in the same class, but she hardly speaks to me. I think that as far as she's concerned, I'm on another planet... |
Now I am in her sitting room, and watching her in the mirror... it is indeed the biggest adventure in the summer... |
Too soon, she wrapped a bath towel around herself, covering from her breasts to high on her thighs, higher than any skirt I'd ever seen her wear. |
Uh, She's coming here... |
Tomoko: I hate the air conditioner, so in the summer, if I don't shower 4, 5 times a day, I'm just not comfortable. |
7:30 pm |
Tomoko: Please no... don't do that... |
Akira: Don't act like an innocent little girl Tomoko, you know you like it this way.... |
Tomoko: NO!! Stop it! You are hurting me... |
Akira: I've heard all the stories about you. Wearing those sexy outfits, making guys horny and then dance away from their attentions... |
Akira: It's time for you to be punished, you little slut... |
Tomoko: Hey!! How are you doin? |
Tomoko: What's up? |
Tomoko: What are you going to do after school? |
Tomoko: You are such a nice guy! (Oh he is cute!) |
Asks her phone no.! |
You two become good friends, and now you can call her by phone!! |
Tomoko: Okay... 866-656-7354. Call me! |
Tomoko: Maybe later... |
Tomoko: Ohh!? Thank you!! |
Tomoko: Sorry! I am quite busy this week... |
Tomoko: I usually go shopping on Sunday. (Day 7, 14, 21, 28 and so on) |
Tomoko: Did you call me last nite? |
Tomoko: I hate Studying!! |
Tomoko: I like strong and charming guy. |
Tomoko: That bookworm? Ill, he makes me sick!! |
Tomoko: You drink a lot? I guess so. |
Tomoko: I hate the air conditioner, so in the summer, I shower 4, 5 times a day. |
Tomoko: Have you ever been to the 'Ocean's restaurant'? Their seafood is good but not very clean... |
Tomoko: They have a lot of SAD movies playing in Golden City! |
Tomoko: Are you going to call me tonite? (he is pretty attractive...) |
Q: How do I look today? |
1. Fantastic! 2. Damn you r sexy! 3. Good as usual. |
Tomoko: Thanks. |
1. 866-652-7670 2. 866-656-7354 3. 866-609-9318 |
Q: Hey do you remember my phone? |
Tomoko: Good you remember! |
Tomoko: Sorry wrong answer! |
Asks her birthday! |
You two become close friends, now you can start dating her and she will answer as long as you ask!! |
Tomoko: My birthday...? November 21. |
Tomoko: I am not telling you! |
Tomoko: Hey you are so sweet! |
Tomoko: Just you and me...? Well maybe later... |
Tomoko: You can always ask me questions from now on! |
Tomoko: When you ask me something, please don't forget it. |
Tomoko: From now on, our relationship will level up only during a date. |
Tomoko: You know what? You can't kiss a girl unless she gives you a hint! |
Tomoko: My father is working overseas and I never see him. The nights are always lonely. |
Tomoko: The best time to give a gift is during a date. |
Tomoko: I am free on... (Weekday#): (Oh I think I am in love with him...) |
Tomoko: Well I maybe free on... (WeekDay #): |
Q: Do you like me? |
1. I don't know... 2. Yes I do!! 3. We are friends... |
Tomoko: Alright... |
1. Scorpio 2. Virgo 3. Sagittarius |
Q: What is my Zodiac sign? |
Tomoko: Correct! |
Tomoko: Favourite colors? I like red, blue ,black and pink. |
Tomoko: My favourite song? I don't know, I think 'Blurry Eyes'. |
Tomoko: 'The Ancient KungFu fighters', definitely my favourite. |
Tomoko: My daddy is working for Ecophobia Games. |
Tomoko: Sport Car? I like Carrera GT. |
Tomoko: Oh I LIKE it! Thank you... |
(Enter 1-5. For Monday enter 1, Tuesday 2... and Friday 5) |
Pick a day: |
Tomoko: Sorry I am not available on that day. |
Tomoko: Swimming is fun!! |
Tomoko: Blue mountain...? Suppose to be a sad place? |
Tomoko: Do you still remember our first kiss? |
Tomoko: Have you ever heard of the 'Sleeping Forest'? They said it is cursed and once you step inside you will fast asleep! |
Tomoko: I want to visit each location at least once... with good memories. |
Tomoko: Expensive gifts are nice, but they are not always the best choice... depends on the environment. |
Tomoko: Gifts have different effects at different locations! |
Tomoko: Are you coming over tonite? (I want to do it...) |
Q: Do you love me? |
1. I love you baby! 2. Yeah I do... 3. Why ask? |
1. Your body 2. Your legs 3. Nothing... |
Q: What are you looking at? |
Tomoko: I see... |
Tomoko: My Blood Type is AB. |
Tomoko: I am 163 cm tall. |
Tomoko: I am about 47 kg. |
Tomoko: My Body size... B 88 |
Tomoko: My Body size... W 56 |
Tomoko: My Body size... H 89 |
Breasts: 88 |
Waist: 54 |
Waist: 56 |
Hip: 89 |
Height: 163 cm Weight: 47 kg Blood type: AB Free day: |
Press X to end scan |
Tomoko: Wow this is so beautiful!! I love it! (kiss) |
(Enter 1-5. For Monday enter 1, Tuesday 2... and Friday 5) |
Lv: exp: |
Kotomi: Hihi !! |
Kotomi: What's up? |
Kotomi: What are you going to do after school? |
Kotomi: You are such a nice guy! (He is cute...) |
Kotomi: Okay... 866-731-8410. Call me! |
Kotomi: Maybe later... |
Kotomi: Thank you!! |
Kotomi: ...... |
Kotomi: I usually go to gym on Sunday. (Day 7, 14, 21, 28 and so on) |
Kotomi: Did you call me last nite? |
Kotomi: Guys should be soft and gentle. |
Kotomi: My type? Well I think... smart and charming guy. |
Kotomi: Have you seen Ami lately? |
Kotomi: I went shopping with Ami yesterday. Yeah I always hang around with her. |
Kotomi: Have you ever heard of the 'Sleeping Forest'? They said it is cursed and once you step inside you will fast asleep! |
Kotomi: Have you ever been to the 'Ocean's restaurant'? Their seafood is good but not very clean... |
Kotomi: They have a lot of SAD movies playing in Golden City! |
Kotomi: Hey... (he is pretty attractive...) |
Kotomi: Thanks. |
1. 866-652-7670 2. 866-731-8410 3. 866-609-9318 |
Kotomi: Good you remember! |
Kotomi: NO! You are Wrong! |
Kotomi: My birthday is... Aug 29. |
Kotomi: I am not telling you! |
Kotomi: Hey you are so sweet! |
Kotomi: Just you and me...? Well maybe later... |
Kotomi: You can always ask me questions from now on! |
Kotomi: When you ask me something, please don't forget it. |
Kotomi: From now on, our relationship will level up only during a date. |
Kotomi: You know what? You can't kiss a girl unless she gives you a hint! |
Kotomi: If you don't have time to see me, at least give me a call. |
Kotomi: Oh I am so tired today... |
Kotomi: I am free on... (Weekday#): (Oh I think I am in love with him...) |
Kotomi: Well I maybe free on... (WeekDay #): |
Kotomi: Alright... |
Kotomi: Correct! |
Kotomi: Sorry wrong answer! |
Kotomi: Favourite colors? I like black, red, brown, yellow. |
Kotomi: My favourite song? I don't know, I think 'You and Me song'. |
Kotomi: 'Titanic' is my favourite movie. |
Kotomi: My mommy is working for MIScom. |
Kotomi: Sport Car? I like 360 Spider. |
Kotomi: Oh I LIKE it! Thank you... |
(Enter 1-5. For Monday enter 1, Tuesday 2... and Friday 5) |
Kotomi: Sorry I am not available on that day. |
Kotomi I wish one day I could drive a spaceship... hehe. |
Kotomi: Blue mountain...? Suppose to be a sad place? |
Kotomi: Do you still remember our first kiss? |
Kotomi: I want to visit each location at least once... with good memories. |
Kotomi: Expensive gifts are nice, but they are not always the best choice... depends on the environment. |
Kotomi: Gifts have different effects at different locations! |
Kotomi: Are you coming over tonite? (What am I thinking...?) |
Kotomi: I see... |
Kotomi: My Blood Type is O. |
Kotomi: I am 155 cm tall. |
Kotomi: I am about 43 kg. |
Kotomi: My Body size... B 84 |
Kotomi: My Body size... W 53 |
Kotomi: My Body size... H 83 |
Breasts: 83 |
Breasts: 84 |
Waist: 53 |
Hip: 83 |
Height: 155 cm Weight: 43 kg Blood type: O Free day: |
Kotomi: Wow this is so beautiful!! I love it! (kiss) |
(Enter 1-5. For Monday enter 1, Tuesday 2... and Friday 5) |
She doesn't want to talk and leave you alone... you'd better find out what's wrong. |
Tomoko: Hey... can I talk to you later? (She is having a conversation with Ryuji come back later.) |
Ryuji: Hey! They said that you can swim pretty fast, let's go to the pool and see who's the fastest man in school! |
Kotomi: Oh... can I talk to you later? (She is having a conversation with Ryuji come back later.) |
Girls: You look pretty tired today, please go home and take a rest. |
Hey! Let's go outside and handle this like a man! (I am gonna kick his little ass...) |
Fight him!! No not now... |
Kiss |
Kiss |
Album |
Album |
Let's do something H !!!! |
Dating Fashion show |
Tomoko: You wish! |
She is melting... Easy boy! You are almost there. Just impress her one last time and she is all yours! Stay cool !! |
Tomoko: ...... (My heart is pounding... what should I do?) |
Kotomi: You wish! |
Sorry This is Beta Version |
Kotomi: ...... (My heart is pounding... what should I do?) |
Tomoko: I am bored! Can we play? |
Tomoko: I feel much better now! |
Kotomi: I feel much better now! |
Let's practice! Let's play! |
Tomoko: Do you need some practices? (strongly recommended) |
Practice 1 (Uniforms) Practice 2 (Racing queens) Practice 3 (Traditional) Practice 4 (SM queens) Practice All (Crazy mix) |
(Hit X during practice to exit) |
Your Bet: |
$100 $300 $1000 |
Tomoko: Here's a quiz! What panty am I wearing? You have less than a sec to find out! |
Tomoko: Well, what is it? |
Tomoko: Find the answer yourself!! Press 'X' to exit. |
Tomoko: Here's a quiz! What bra am I wearing? You have less than a sec to find out! |
Tomoko: How many pieces am I wearing? You have 3 secs to find out! |
Enter (1-9): |
Tomoko: Well, how many? |
Tomoko: Here's a quiz! What is under my skirt? You have less than a sec to find out! |
You earned: $ |
Tomoko: Hey you are right!! |
You lost: $ |
Tomoko: Sorry wrong answer!! |
Ocean's restaurant |
Ocean's restaurant |
$ -150 |
Hot Beach |
Hot Beach |
$- 300 |
Space Trip |
Space Trip |
$- 5000 |
Blue Mountain |
Blue Mountain |
$ -500 |
Sleeping Forest |
Sleeping Forest |
$ -300 |
Cast Ami Tomoko Kotomi Karin |
Coming Soon |
This summer |
SIMGIRL |
This summer! |
Goldern City |
Goldern City |
$ -200 |
Tomoko: Sorry I will go there with my boyfriend only. |
Sorry you don't have enough money. |
Photograph |
Photograph |
Use |
Use |
Her Mood |
Tomoko: Wow! That's a cool car! |
1. Honda S2000 2. 360 Spider 3. Carrera GT 4. Ford Mustang 5. Dodge Viper |
Answer (1-5): |
Tomoko: The colors that I like are... |
1. black, red, brown, yellow 2. white, red, blue, green 3. black, red, blue, pink 4. black, blue, pink, green 5. green, white, black, pink |
Tomoko: My daddy is working for... |
1. Macrosoft 2. Cyber Tech 3. DTT 4. ecophobia 5. MIScom |
Tomoko: My favourite movie of all time... |
1. Fight Club 2. Titanic 3. DNA2 4. Pulp Fiction 5. The Ancient KF Fighters |
Tomoko: I really love that song... |
1. Blurry Eyes 2. Paranoid Android 3. Opps I did it again 4. Close to you 5. You and Me song |
Tomoko: I am studying in... |
1. Junta High 2. Natural High 3. Five High 4. Fukoma High 5. Fuma High |
Tomoko: My birthday is coming... |
1. Sept 10 2. Jan 26 3. Feb 19 4. Jul 30 5. Nov 21 |
Tomoko: Are you going to call me tonite? |
1. 866-930-6122 2. 866-288-6312 3. 866-656-7354 4. 866-731-8410 5. 866-542-7773 |
1. I am having a date right now! 2. Oh I... where are you? 3. I am busy, can I call back? |
Answer (1-3): |
Kotomi: Hihi !! What are you doing? |
Tomoko: Who's calling? |
Oh! Just some stupid people. (Kotomi will be mad at me...) |
Choose an item. |
Tomoko: Thanks, you are so considerate... (State returns to normal) |
Tomoko: Well... why are you giving me this? (No effect...) |
Tomoko: Do you have anything for me? |
Tomoko: Wow!! I like it! Thank you... |
Tomoko: It's alright... |
Tomoko: Thank you!! |
Tomoko: Stop!! What are you doing!? |
Tomoko: ...... can we do something else? |
Great Job!! The famous Miss Fukoma High is now your girlfriend! You can visit her place from now on !! |
Tomoko: Wow! I will miss you... Call me soon. Please keep this! (Good Job! She is impressed and gives you one piece of puzzle.) |
Tomoko: See you later! (She is not satisfied! You'd better try harder next time.) |
BONUS GAME Some bad dudes took your date! This is a great chance to show your manhood! Beat them up and get your girl back!! |
Wrong number! Wasting my airtime. (Kotomi will be mad at me...) |
BONUS GAME Some bad dudes took your date! This is a great chance to show your manhood! Beat them up and get your girl back!! |
No idea. I should have turned it off. (Kotomi will be mad at me...) |
BONUS GAME Some bad dudes took your date! This is a great chance to show your manhood! Beat them up and get your girl back!! |
Tomoko: My blood type... |
1. A 2. B 3. O 4. AB |
Tomoko: My breast's size... |
1. 86 cm 2. 87 cm 3. 88 cm 4. 89 cm 5. 90 cm |
Tomoko: My waist's size... |
1. 53 cm 2. 54 cm 3. 55 cm 4. 56 cm 5. 57 cm |
Tomoko: My hip's size... |
Tomoko: My height... |
1. 162 cm 2. 163 cm 3. 164 cm 4. 165 cm 5. 166 cm |
Tomoko: My weight... |
1. 44 kg 2. 45 kg 3. 46 kg 4. 47 kg 5. 48 kg |
Tomoko: My last name... |
1. Saeki 2. Hara 3. Aoi 4. Kotomi 5. Nakama |
Tomoko: Do you remember when we first kiss? |
Enter a day number: |
Answer (1-100): |
Oh! Forget it, let's have fun! (Kotomi will be mad at me...) |
Tomoko: Let's do something else... |
Great Job!! The famous Miss Fukoma High is now your girlfriend! You can visit her place from now on !! |
BONUS GAME Some bad dudes took your date! This is a great chance to show your manhood! Beat them up and get your girl back!! |
One of my clients... he's very annoying. (Kotomi will be mad at me...) |
Tomoko: Wow! I will miss you... Call me soon. Please keep this! (Good Job! She is impressed and gives you one piece of puzzle.) |
1. 87 cm 2. 88 cm 3. 89 cm 4. 90 cm 5. 91 cm |
Who knows? maybe some outer space aliens. (Kotomi will be mad at me...) |
Great Job!! The famous Miss Fukoma High is now your girlfriend! You can visit her place from now on !! |
Tomoko: Wow! I will miss you... Call me soon. Please keep this! (Good Job! She is impressed and gives you one piece of puzzle.) |
YOU FOUND A SCOUTER! Some aliens (Saiyan?) must have left it behind, and you are so lucky to pick it up. It can scan all her personal data and even when she is free! |
Kotomi: Sorry I will go there with my boyfriend only. |
Kotomi: Last time I saw my dream car in the parking lot... |
Kotomi: I usually like to wear clothes in those colors... |
Kotomi: My mommy goes to work everyday... |
Kotomi: Let's go see my fav movie again... |
Kotomi: Yeah I remember the song... |
Kotomi... I go to school with Ami everyday... |
Kotomi: Can you remember my birthday?... |
1. Sept 10 2. Jan 26 3. Aug 29 4. Jul 30 5. Nov 21 |
Kotomi: You must have forgotten my number... Don't look at your cellphone no cheating! |
Tomoko: Hey... What are you doing? |
Kotomi: Who is calling? Girl? |
Oh! Just some stupid people. (Shit! Tomoko will be mad...) |
Kotomi: Oh my god, you are so gentle... (State returns to normal) |
Kotomi: Well... ok no thank you... (No effect...) |
Kotomi: Let's see what you have here... |
Kotomi: Wow!! I like it! Thank you... |
Kotomi: It's alright... |
Kotomi: No! Please don't do it... |
Kotomi: Well can we do something different? |
Great Job!! Cute Kotomi is now your girlfriend! You can visit her place from now on !! |
Kotomi: Wow! I will miss you... this is for you... hehe. (Good Job! She is impressed and gives you a gift.) |
Kotomi: See you later! (She is not satisfied! You'd better try harder next time.) |
Kotomi: My blood type... |
Kotomi: My breast's size... |
1. 84 cm 2. 85 cm 3. 86 cm 4. 87 cm 5. 88 cm |
Kotomi: My waist's size... |
1. 51 cm 2. 52 cm 3. 53 cm 4. 54 cm 5. 55 cm |
Kotomi: My hip's size... |
1. 80 cm 2. 81 cm 3. 82 cm 4. 83 cm 5. 84 cm |
Kotomi: My height... |
1. 154 cm 2. 155 cm 3. 156 cm 4. 157 cm 5. 158 cm |
Kotomi: My weight... |
1. 40 kg 2. 41 kg 3. 42 kg 4. 43 kg 5. 44 kg |
Kotomi: My last name... |
1. Saeki 2. Takanashi 3. Momonari 4. Kurimoto 5. Nakama |
Kotomi: I will never forget our first kiss... |
Finally, you two become lovers! |
Tomoko: I am not quite ready... (She is not satisfied! You'd better try harder next time.) |
Hit X to exit |
Hit X to exit |
NEXT: SPACE BACK: B ESC: X |
Hit X to exit |
Days: Money: Strength: Knowledge: Charm: Flowers: Bears: Necklaces: |
Puzzles collected: Relationship: Exp: First kiss: Total time: Total Score: |
00 |
00 |
00 |
You are a good man, but I am in love with someone... I hope we can still be friends. Friendship Forever! |
Tomoko Saeki |
I like you... but I am not ready for that... I hope you can understand. I love you Forever! |
Tomoko |
I love you... I want to be yours, take me please... |
Love Tomoko |
Will you go steady with me? Will you love me only? Can I believe you? |
I am a bad girl, please... I want to be teased, I want to be punished... |
Please visit the link below to see the ending movie http://www.newgrounds.com/portal/view.php?id=86787 |
[RIGHT] [UP/DOWN] [LEFT] [SPACE] |
Acceleration Steering Brake Nitro Boost |
Engine Heat |
You are under arrested! |
(If you can pay, you can go on with the date, otherwise you will be staying in jail for a whole day and your date will be ruined completely) |
Pay ticket $500 Go to Jail |
Cool! You get away from the cops and the girl is very impressed by your skill. |
EFFECTS: Relationship: + 50 Mood: + 30 Condition: Normal |
Do you want to rent a car? Rental Fee: $ 100 |
Girls love Speed! Drive them to the place fast and safe and they will be impressed. If you choose to rent the car you can play a mini driving game that you need to flee from the highway cops. |
Yeah Nah... |
HOW to Drive... |
Hold the right arrow key to acclerate; press up/down keys to steer and avoid crashing into other cars; Hold space for nitro to boost up speed, but it can only last for a few secs before the engine is overheat! |
Are you ready to run? Step on the gas now! (Press and hold the right arrow key to start game) |
(If you don't pay you will be locked in jail for the whole day) |
Pay ticket $50 Go to Jail |
Cool! You get away from the cops. Make sure you do the same thing during a date. |
Do you want to rent a car? Rental Fee: $10 |
Girls love Speed! It is a great idea to practice your driving skill before going on an actual date! |
ActionScript [AS1/AS2]
Frame 2ifFrameLoaded (7889) { gotoAndStop (6); }Frame 3percentVAL = int((getBytesLoaded() / getBytesTotal()) * 100); percent = percentVAL add " % loaded"; setProperty("statusbar", _width , percentVAL * 4);Frame 4gotoAndPlay (2);Frame 200gotoAndPlay (1513);Frame 202gotoAndPlay (201);Frame 218if (style == 1) { setProperty("/man1", _x , 140); } if (style == 2) { setProperty("/man2", _x , 140); } if (style == 3) { setProperty("/man3", _x , 140); } if (style == 4) { setProperty("/man4", _x , 140); }Frame 219if (style == 1) { setProperty("/man1", _x , 140); } if (style == 2) { setProperty("/man2", _x , 140); } if (style == 3) { setProperty("/man3", _x , 140); } if (style == 4) { setProperty("/man4", _x , 140); }Frame 220stop(); _quality = "MEDIUM"; stop();Frame 222setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer;Frame 223gotoAndPlay (222);Frame 224setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 225gotoAndPlay (224);Frame 227setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 228gotoAndPlay (227);Frame 229setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 230gotoAndPlay (229);Frame 232setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 238gotoAndPlay (232);Frame 239setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 245gotoAndPlay (239);Frame 250setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer; if ((((countt < stopq) && (counttt < stopa)) && (countttt < stopz)) && (3 < timer)) { if (def == 0) { if (damage < yourhp) { yourhp = yourhp - damage; } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; tellTarget ("/lock") { gotoAndPlay ("taking hit"); }; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } else if (def == 1) { if ((damage / 5) < yourhp) { yourhp = yourhp - (damage / 5); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; } }Frame 256gotoAndPlay (250);Frame 259setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer; if ((((countt < stopq) && (counttt < stopa)) && (countttt < stopz)) && (3 < timer)) { if (def == 0) { if (damage < yourhp) { yourhp = yourhp - damage; } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; tellTarget ("/lock") { gotoAndPlay ("taking hit"); }; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } else if (def == 1) { if ((damage / 5) < yourhp) { yourhp = yourhp - (damage / 5); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; } }Frame 264setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 271setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 279gotoAndPlay (259);Frame 281_quality = "MEDIUM"; stop();Frame 282setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer; if ((((countt < stopq) && (counttt < stopa)) && (countttt < stopz)) && (3 < timer)) { if (def == 0) { if (damage < yourhp) { yourhp = yourhp - damage; } else if (damage >= yourhp) { gotoAndPlay (401); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; tellTarget ("/lock") { gotoAndPlay ("taking hit"); }; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } else if (def == 1) { if ((damage / 5) < yourhp) { yourhp = yourhp - (damage / 5); } else if ((damage / 5) >= yourhp) { gotoAndPlay (401); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; } }Frame 284setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 286setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 290setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer;Frame 292setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 294setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer; if ((((countt < stopq) && (counttt < stopa)) && (countttt < stopz)) && (3 < timer)) { if (def == 0) { if (damage < yourhp) { yourhp = yourhp - damage; } else if (damage >= yourhp) { gotoAndPlay (401); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; tellTarget ("/lock") { gotoAndPlay ("taking hit"); }; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } else if (def == 1) { if ((damage / 5) < yourhp) { yourhp = yourhp - (damage / 5); } else if ((damage / 5) >= yourhp) { gotoAndPlay (401); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; } }Frame 297setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer;Frame 299setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 300gotoAndPlay (282);Frame 333wage = wage + (high * 10); tellTarget ("/badguy") { gotoAndPlay ("winning"); };Frame 400stop();Frame 447stop();Frame 449_quality = "MEDIUM"; if (hostage == 1) { setProperty("/gal1", _x , 560); } if (hostage == 2) { setProperty("/gal2", _x , 560); } stop();Frame 450setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer; if ((((countt < stopq) && (counttt < stopa)) && (countttt < stopz)) && (3 < timer)) { if (def == 0) { if (damage < yourhp) { yourhp = yourhp - damage; } else if (damage >= yourhp) { gotoAndPlay (569); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; tellTarget ("/lock") { gotoAndPlay ("taking hit"); }; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } else if (def == 1) { if ((damage / 5) < yourhp) { yourhp = yourhp - (damage / 5); } else if ((damage / 5) >= yourhp) { gotoAndPlay (569); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; } }Frame 452setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 454setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 458setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer;Frame 460setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 462setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer; if ((((countt < stopq) && (counttt < stopa)) && (countttt < stopz)) && (3 < timer)) { if (def == 0) { if (damage < yourhp) { yourhp = yourhp - damage; } else if (damage >= yourhp) { gotoAndPlay (569); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; tellTarget ("/lock") { gotoAndPlay ("taking hit"); }; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } else if (def == 1) { if ((damage / 5) < yourhp) { yourhp = yourhp - (damage / 5); } else if ((damage / 5) >= yourhp) { gotoAndPlay (569); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; } }Frame 465setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer;Frame 467setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 468gotoAndPlay (450);Frame 501if (hostage == 1) { setProperty("/gal1", _x , 560); } if (hostage == 2) { setProperty("/gal2", _x , 560); } wage = wage + (high * 10); tellTarget ("/badguy") { gotoAndPlay ("winning"); };Frame 568stop();Frame 569if (hostage == 1) { setProperty("/gal1", _x , 560); } if (hostage == 2) { setProperty("/gal2", _x , 560); }Frame 615stop();Frame 617_quality = "MEDIUM"; stop();Frame 618setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer; if ((((countt < stopq) && (counttt < stopa)) && (countttt < stopz)) && (3 < timer)) { if (def == 0) { if (damage < yourhp) { yourhp = yourhp - damage; } else if (damage >= yourhp) { gotoAndPlay (737); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; tellTarget ("/lock") { gotoAndPlay ("taking hit"); }; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } else if (def == 1) { if ((damage / 5) < yourhp) { yourhp = yourhp - (damage / 5); } else if ((damage / 5) >= yourhp) { gotoAndPlay (737); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; } }Frame 620setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 622setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 626setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer;Frame 628setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 630setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer; if ((((countt < stopq) && (counttt < stopa)) && (countttt < stopz)) && (3 < timer)) { if (def == 0) { if (damage < yourhp) { yourhp = yourhp - damage; } else if (damage >= yourhp) { gotoAndPlay (737); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; tellTarget ("/lock") { gotoAndPlay ("taking hit"); }; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } else if (def == 1) { if ((damage / 5) < yourhp) { yourhp = yourhp - (damage / 5); } else if ((damage / 5) >= yourhp) { gotoAndPlay (737); } tellTarget ("/badguy") { gotoAndPlay ("attack"); }; } }Frame 633setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); timer = (getTimer() / 1000) - oldtimer;Frame 635setProperty("/hp", _width , enemyhp / 3); setProperty("/yourhp", _width , yourhp); setProperty("/youren", _width , youren); timer = (getTimer() / 1000) - oldtimer;Frame 636gotoAndPlay (618);Frame 669wage = wage + (high * 10); tellTarget ("/badguy") { gotoAndPlay ("winning"); };Frame 736stop();Frame 783stop();Frame 785x = 156; setProperty("/you", _x , x); x1 = 179; setProperty("/swim01", _x , x1); x2 = 142; setProperty("/swim02", _x , x2); speed = 1 + (st / 50); energy = 200; foggy = 0; breath = 1;Frame 797stop();Frame 798x = 156; setProperty("/you", _x , x); x1 = 179; setProperty("/swim03", _x , x1); speed = 1 + (st / 50); energy = 200; foggy = 0; breath = 1;Frame 845if (choice == 0) { gotoAndPlay (848); } else { gotoAndPlay (846); }Frame 846if ((breath != 0) && (energy < 200)) { energy = energy + 1; } if (foggy < 200) { foggy = foggy + 1; } if ((energy >= 50) && (foggy < 200)) { if (breath == 1) { tellTarget ("/cheer") { gotoAndStop (2); }; } else if (breath == 2) { tellTarget ("/cheer") { gotoAndStop (6); }; } } else if ((energy >= 50) && (foggy >= 200)) { tellTarget ("/cheer") { gotoAndStop (5); }; } else if (energy >= 5) { tellTarget ("/cheer") { gotoAndStop (3); }; } else if (energy < 5) { tellTarget ("/cheer") { gotoAndStop (4); }; } setProperty("/hp", _width , energy); setProperty("/fog", _width , foggy); if (x >= 567) { gotoAndPlay (859); } if (x1 >= 585) { gotoAndPlay (889); } if (x2 >= 548) { gotoAndPlay (889); } x2 = x2 + speed2; setProperty("/swim02", _x , x2); x1 = x1 + speed1; setProperty("/swim01", _x , x1);Frame 847gotoAndPlay (846);Frame 848if ((breath != 0) && (energy < 200)) { energy = energy + 1; } if (foggy < 200) { foggy = foggy + 1; } if ((energy >= 50) && (foggy < 200)) { if (breath == 1) { tellTarget ("/cheer") { gotoAndStop (2); }; } else if (breath == 2) { tellTarget ("/cheer") { gotoAndStop (6); }; } } else if ((energy >= 50) && (foggy >= 200)) { tellTarget ("/cheer") { gotoAndStop (5); }; } else if (energy >= 5) { tellTarget ("/cheer") { gotoAndStop (3); }; } else if (energy < 5) { tellTarget ("/cheer") { gotoAndStop (4); }; } setProperty("/hp", _width , energy); setProperty("/fog", _width , foggy); if (x >= 567) { gotoAndPlay (859); } if (x1 >= 585) { gotoAndPlay (889); } x1 = x1 + speed1; setProperty("/swim03", _x , x1);Frame 849gotoAndPlay (848);Frame 888if (choice == 1) { wage = 100; money = money + wage; chadd = 5; stadd = 5; gotoAndStop (920); } else if (choice == 2) { wage = 200; money = money + wage; chadd = 6; stadd = 6; gotoAndStop (920); } else if (choice == 3) { wage = 400; money = money + wage; chadd = 7; stadd = 7; gotoAndStop (920); } else if (choice == 4) { wage = 600; money = money + wage; chadd = 8; stadd = 8; gotoAndStop (920); } else if (choice == 5) { wage = 800; money = money + wage; chadd = 10; stadd = 10; gotoAndStop (920); } else if (choice == 0) { ship = ship + (ship / 5); ship2 = ship2 + (ship2 / 5); gotoAndStop (922); }Frame 919if (choice == 0) { ship = ship - (ship / 5); ship2 = ship2 - (ship2 / 5); gotoAndStop (923); } else { chadd = 5; stadd = 5; gotoAndStop (921); }Frame 931if ((state >= 2) || (state2 >= 2)) { timer = (getTimer() / 1000) - oldtimer; timer = Math.floor(timer); if (100 < timer) { oldtimer = timer + oldtimer; if ((state >= 2) && (state2 < 2)) { luck = 0; } if ((state < 2) && (state2 >= 2)) { luck = 1; } if ((state >= 2) && (state2 >= 2)) { luck = random(2); } gotoAndPlay (947); } play(); } setProperty("/blood", _width , hp * 1.4);Frame 946gotoAndStop (931);Frame 1019if (luck == 0) { gotoAndStop (1067); } if (luck == 1) { gotoAndStop (1066); }Frame 1059gotoAndStop (1020);Frame 1066ship2 = ship2 - 50;Frame 1067ship = ship - 50;Frame 1073if (style == 1) { setProperty("/man1", _x , 105); } if (style == 2) { setProperty("/man2", _x , 120); } if (style == 3) { setProperty("/man3", _x , 105); } if (style == 4) { setProperty("/man4", _x , 120); } setProperty("/blood", _width , hp * 1.4);Frame 1074if (mind == 1) { setProperty("/scouter", _x , -100); }Frame 1086day = day + 1; if ((((((((((((((day == 6) or (day == 13)) or (day == 20)) or (day == 27)) or (day == 34)) or (day == 41)) or (day == 48)) or (day == 55)) or (day == 62)) or (day == 69)) or (day == 76)) or (day == 83)) or (day == 90)) or (day == 97)) { week = "SAT"; } else if ((((((((((((((day == 7) or (day == 14)) or (day == 21)) or (day == 28)) or (day == 35)) or (day == 42)) or (day == 49)) or (day == 56)) or (day == 63)) or (day == 70)) or (day == 77)) or (day == 84)) or (day == 91)) or (day == 98)) { week = "SUN"; } else if ((((((((((((((day == 5) or (day == 12)) or (day == 19)) or (day == 26)) or (day == 33)) or (day == 40)) or (day == 47)) or (day == 54)) or (day == 61)) or (day == 68)) or (day == 75)) or (day == 82)) or (day == 89)) or (day == 96)) { week = "FRI"; } else if ((((((((((((((day == 4) or (day == 11)) or (day == 18)) or (day == 25)) or (day == 32)) or (day == 39)) or (day == 46)) or (day == 53)) or (day == 60)) or (day == 67)) or (day == 74)) or (day == 81)) or (day == 88)) or (day == 95)) { week = "THU"; } else if ((((((((((((((day == 3) or (day == 10)) or (day == 17)) or (day == 24)) or (day == 31)) or (day == 38)) or (day == 45)) or (day == 52)) or (day == 59)) or (day == 66)) or (day == 73)) or (day == 80)) or (day == 87)) or (day == 94)) { week = "WED"; } else if ((((((((((((((day == 2) or (day == 9)) or (day == 16)) or (day == 23)) or (day == 30)) or (day == 37)) or (day == 44)) or (day == 51)) or (day == 58)) or (day == 65)) or (day == 72)) or (day == 79)) or (day == 86)) or (day == 93)) { week = "TUE"; } else { week = "MON"; }Frame 1109if (day >= 100) { gotoAndStop (1110); } else { gotoAndStop (931); }Frame 1145gotoAndStop (1116);Frame 1188gotoAndStop (1159);Frame 1218gotoAndStop (1159);Frame 1248gotoAndStop (1159);Frame 1280gotoAndStop (1251);Frame 1311gotoAndStop (1251);Frame 1326gotoAndStop (1317);Frame 1329gotoAndStop (1327);Frame 1331gotoAndStop (1327);Frame 1333gotoAndStop (1327);Frame 1335gotoAndStop (1327);Frame 1337gotoAndStop (1327);Frame 1339gotoAndStop (1327);Frame 1341gotoAndStop (1327);Frame 1343gotoAndStop (1327);Frame 1345gotoAndStop (1327);Frame 1347gotoAndStop (1327);Frame 1349gotoAndStop (1327);Frame 1351gotoAndStop (1327);Frame 1353gotoAndStop (1327);Frame 1355gotoAndStop (1327);Frame 1357gotoAndStop (1327);Frame 1365gotoAndStop (1359);Frame 1423stop();Frame 1430gotoAndStop (1359);Frame 1432gotoAndStop (1359);Frame 1442gotoAndStop (1436);Frame 1500stop();Frame 1507gotoAndStop (1436);Frame 1509gotoAndStop (1436);Frame 1547stop();Frame 1558stop();Frame 1646stop();Frame 1687stop();Frame 1718stop();Frame 1725play();Frame 1781stop();Frame 1846gotoAndStop (1840);Frame 1904stop();Frame 1909gotoAndStop (1840);Frame 1911gotoAndStop (1840);Frame 1913gotoAndStop (1840);Frame 1917gotoAndStop (1840);Frame 1940gotoAndStop (1915);Frame 1965gotoAndStop (1915);Frame 1990gotoAndStop (1915);Frame 2004gotoAndStop (1991);Frame 2010gotoAndStop (1991);Frame 2012gotoAndStop (1991);Frame 2070stop();Frame 2075gotoAndStop (1991);Frame 2077gotoAndStop (1991);Frame 2079gotoAndStop (1991);Frame 2083gotoAndStop (1991);Frame 2106gotoAndStop (2081);Frame 2131gotoAndStop (2081);Frame 2156gotoAndStop (2081);Frame 2163gotoAndStop (2157);Frame 2167gotoAndStop (2157);Frame 2170gotoAndStop (2157);Frame 2176gotoAndStop (2157);Frame 2178gotoAndStop (2157);Frame 2180gotoAndStop (2157);Frame 2182gotoAndStop (2157);Frame 2184gotoAndStop (2157);Frame 2250gotoAndStop (2157);Frame 2272gotoAndStop (2247);Frame 2297gotoAndStop (2247);Frame 2322gotoAndStop (2247);Frame 2324if (mind == 1) { setProperty("/cross", _x , -100); }Frame 2330gotoAndStop (2324);Frame 2335gotoAndStop (2324);Frame 2337gotoAndStop (2324);Frame 2343gotoAndStop (2324);Frame 2345gotoAndStop (2324);Frame 2347gotoAndStop (2324);Frame 2349gotoAndStop (2324);Frame 2351gotoAndStop (2324);Frame 2353gotoAndStop (2324);Frame 2357gotoAndStop (2324);Frame 2378stop();Frame 2379gotoAndStop (2324);Frame 2417gotoAndStop (2324);Frame 2439gotoAndStop (2414);Frame 2464gotoAndStop (2414);Frame 2489gotoAndStop (2414);Frame 2497gotoAndStop (2491);Frame 2555stop();Frame 2560gotoAndStop (2491);Frame 2562gotoAndStop (2491);Frame 2564gotoAndStop (2491);Frame 2568gotoAndStop (2491);Frame 2591gotoAndStop (2566);Frame 2616gotoAndStop (2566);Frame 2641gotoAndStop (2566);Frame 2655gotoAndStop (2642);Frame 2661gotoAndStop (2642);Frame 2663gotoAndStop (2642);Frame 2721stop();Frame 2726gotoAndStop (2642);Frame 2728gotoAndStop (2642);Frame 2730gotoAndStop (2642);Frame 2734gotoAndStop (2642);Frame 2757gotoAndStop (2732);Frame 2782gotoAndStop (2732);Frame 2807gotoAndStop (2732);Frame 2814gotoAndStop (2808);Frame 2818gotoAndStop (2808);Frame 2821gotoAndStop (2808);Frame 2827gotoAndStop (2808);Frame 2829gotoAndStop (2808);Frame 2831gotoAndStop (2808);Frame 2833gotoAndStop (2808);Frame 2835gotoAndStop (2808);Frame 2901gotoAndStop (2808);Frame 2923gotoAndStop (2898);Frame 2948gotoAndStop (2898);Frame 2973gotoAndStop (2898);Frame 2975if (mind == 1) { setProperty("/cross", _x , -100); }Frame 2981gotoAndStop (2975);Frame 2986gotoAndStop (2975);Frame 2988gotoAndStop (2975);Frame 2994gotoAndStop (2975);Frame 2996gotoAndStop (2975);Frame 2998gotoAndStop (2975);Frame 3000gotoAndStop (2975);Frame 3002gotoAndStop (2975);Frame 3004gotoAndStop (2975);Frame 3008gotoAndStop (2975);Frame 3029stop();Frame 3030gotoAndStop (2975);Frame 3068gotoAndStop (2975);Frame 3090gotoAndStop (3065);Frame 3115gotoAndStop (3065);Frame 3140gotoAndStop (3065);Frame 3152gotoAndStop (3148);Frame 3154gotoAndStop (3148);Frame 3307gotoAndStop (3148);Frame 3312gotoAndStop (3308);Frame 3314gotoAndStop (3308);Frame 3467gotoAndStop (3308);Frame 3496stopAllSounds();Frame 3497stopAllSounds();Frame 3499setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }Frame 3515setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }Frame 3522stop();Frame 3548stopAllSounds();Frame 3698if (kiss == 1) { gotoAndPlay (3699); } else { gotoAndStop (3499); }Frame 3758stop();Frame 3767gotoAndStop (3499);Frame 3789gotoAndStop (3515);Frame 3814gotoAndStop (3515);Frame 3839gotoAndStop (3515);Frame 3840setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }Frame 3856setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }Frame 3863stop();Frame 3889stopAllSounds();Frame 4039if (kiss == 1) { gotoAndPlay (4040); } else { gotoAndStop (3840); }Frame 4099stop();Frame 4108gotoAndStop (3840);Frame 4130gotoAndStop (3856);Frame 4155gotoAndStop (3856);Frame 4180gotoAndStop (3856);Frame 4194setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }Frame 4217stop();Frame 4243stopAllSounds();Frame 4393if (kiss == 1) { gotoAndPlay (4394); } else { gotoAndStop (4194); }Frame 4453stop();Frame 4462gotoAndStop (4194);Frame 4484gotoAndStop (4210);Frame 4509gotoAndStop (4210);Frame 4534gotoAndStop (4210);Frame 4547setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }Frame 4570stop();Frame 4596stopAllSounds();Frame 4746if (kiss == 1) { gotoAndPlay (4747); } else { gotoAndStop (4547); }Frame 4806stop();Frame 4815gotoAndStop (4547);Frame 4837gotoAndStop (4563);Frame 4862gotoAndStop (4563);Frame 4887gotoAndStop (4563);Frame 4900setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }Frame 4923stop();Frame 4949stopAllSounds();Frame 5099if (kiss == 1) { gotoAndPlay (5100); } else { gotoAndStop (4900); }Frame 5159stop();Frame 5168gotoAndStop (4900);Frame 5190gotoAndStop (4916);Frame 5215gotoAndStop (4916);Frame 5240gotoAndStop (4916);Frame 5253setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }Frame 5276stop();Frame 5302stopAllSounds();Frame 5452if (kiss == 1) { gotoAndPlay (5453); } else { gotoAndStop (5253); }Frame 5512stop();Frame 5521gotoAndStop (5253);Frame 5543gotoAndStop (5269);Frame 5568gotoAndStop (5269);Frame 5593gotoAndStop (5269);Frame 5607stopAllSounds();Frame 5608stopAllSounds();Frame 5609setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial2") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial2") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial2") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial2") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship2 >= 1500)) { tellTarget ("/facial2") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial2") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial2") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial2") { gotoAndStop (7); }; }Frame 5625setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial2") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial2") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial2") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial2") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship2 >= 1500)) { tellTarget ("/facial2") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial2") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial2") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial2") { gotoAndStop (7); }; }Frame 5632stop();Frame 5658stopAllSounds();Frame 5808if (kiss2 == 1) { gotoAndPlay (5809); } else { gotoAndStop (5609); }Frame 5868stop();Frame 5877gotoAndStop (5609);Frame 5899gotoAndStop (5625);Frame 5924gotoAndStop (5625);Frame 5949gotoAndStop (5625);Frame 5962setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial2") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial2") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial2") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial2") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship2 >= 1500)) { tellTarget ("/facial2") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial2") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial2") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial2") { gotoAndStop (7); }; }Frame 5978setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial2") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial2") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial2") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial2") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship2 >= 1500)) { tellTarget ("/facial2") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial2") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial2") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial2") { gotoAndStop (7); }; }Frame 5985stop();Frame 6011stopAllSounds();Frame 6161if (kiss2 == 1) { gotoAndPlay (6162); } else { gotoAndStop (5962); }Frame 6221stop();Frame 6230gotoAndStop (5962);Frame 6252gotoAndStop (5978);Frame 6277gotoAndStop (5978);Frame 6302gotoAndStop (5978);Frame 6315setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial2") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial2") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial2") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial2") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship2 >= 1500)) { tellTarget ("/facial2") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial2") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial2") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial2") { gotoAndStop (7); }; }Frame 6331setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial2") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial2") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial2") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial2") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship2 >= 1500)) { tellTarget ("/facial2") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial2") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial2") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial2") { gotoAndStop (7); }; }Frame 6338stop();Frame 6364stopAllSounds();Frame 6514if (kiss2 == 1) { gotoAndPlay (6515); } else { gotoAndStop (6315); }Frame 6574stop();Frame 6583gotoAndStop (6315);Frame 6605gotoAndStop (6331);Frame 6630gotoAndStop (6331);Frame 6655gotoAndStop (6331);Frame 6668setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial2") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial2") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial2") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial2") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship2 >= 1500)) { tellTarget ("/facial2") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial2") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial2") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial2") { gotoAndStop (7); }; }Frame 6684setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial2") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial2") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial2") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial2") { gotoAndStop (2); }; } else if ((300 >= mood) and (ship2 >= 1500)) { tellTarget ("/facial2") { gotoAndStop (5); }; } else if (300 >= mood) { tellTarget ("/facial2") { gotoAndStop (2); }; } } else if (cond == 1) { tellTarget ("/facial2") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial2") { gotoAndStop (7); }; }Frame 6691stop();Frame 6717stopAllSounds();Frame 6867if (kiss2 == 1) { gotoAndPlay (6868); } else { gotoAndStop (6668); }Frame 6927stop();Frame 6936gotoAndStop (6668);Frame 6958gotoAndStop (6684);Frame 6983gotoAndStop (6684);Frame 7008gotoAndStop (6684);Frame 7021setProperty("/blood", _width , mood / 3); if (cond == 0) { if (50 >= mood) { tellTarget ("/facial") { gotoAndStop (4); }; } else if (mood < 100) { tellTarget ("/facial") { gotoAndStop (3); }; } else if (mood < 150) { tellTarget ("/facial") { gotoAndStop (1); }; } else if (mood < 200) { tellTarget ("/facial") { gotoAndStop (2); }; } else if ((mood < 300) and (ship >= 1500)) { tellTarget ("/facial") { gotoAndStop (5); }; } else if (mood < 300) { tellTarget ("/facial") { gotoAndStop (2); }; } else if (mood >= 300) { gotoAndPlay (7221); } } else if (cond == 1) { tellTarget ("/facial") { gotoAndStop (6); }; } else if (cond == 2) { tellTarget ("/facial") { gotoAndStop (7); }; }Frame 7031gotoAndStop (7021);Frame 7044stop();Frame 7070stopAllSounds();Frame 7220stopAllSounds(); gotoAndStop (7021);Frame 7280stop();Frame 7281gotoAndStop (7021);Frame 7289gotoAndStop (7021);Frame 7311gotoAndStop (7037);Frame 7336gotoAndStop (7037);Frame 7361gotoAndStop (7037);Frame 7376gotoAndStop (3475);Frame 7386gotoAndStop (3475);Frame 7396gotoAndStop (3475);Frame 7406gotoAndStop (3475);Frame 7417gotoAndStop (3484);Frame 7427gotoAndStop (3484);Frame 7437gotoAndStop (3484);Frame 7448gotoAndStop (3484);Frame 7457gotoAndStop (3478);Frame 7467gotoAndStop (3478);Frame 7477gotoAndStop (3478);Frame 7487gotoAndStop (3478);Frame 7546gotoAndStop (3481);Frame 7606gotoAndStop (3481);Frame 7666gotoAndStop (3481);Frame 7727gotoAndStop (3481);Frame 7886if (pic5 == 1) { setProperty("/pic5", _x , 480); } if (pic3 == 1) { setProperty("/pic3", _x , 480); } if (pic4 == 1) { setProperty("/pic4", _x , 480); } if (pic2 == 1) { setProperty("/pic2", _x , 480); } if (pic6 == 1) { setProperty("/pic6", _x , 480); } if (pic1 == 1) { setProperty("/pic1", _x , 480); }Frame 7887stop();Frame 7891gotoAndStop (7890);Frame 7937gotoAndStop (7938);Frame 7939gotoAndStop (7938);Frame 7947gotoAndStop (7948);Frame 7949gotoAndStop (7948);Frame 7967gotoAndStop (7968);Frame 7969gotoAndStop (7968);Frame 7977gotoAndStop (7978);Frame 7979gotoAndStop (7978);Frame 7987gotoAndStop (7988);Frame 7990gotoAndStop (7989);Frame 7997gotoAndStop (7998);Frame 7999gotoAndStop (7998);Frame 8007gotoAndStop (8008);Frame 8009gotoAndStop (8008);Frame 8017gotoAndStop (8018);Frame 8019gotoAndStop (8018);Instance of Symbol 2971 MovieClip "mainStars" in Frame 8024onClipEvent (load) { stars.duplicateMovieClip("stars2", 1000); stars2._x = stars._x + stars._width; starsStartx = this._x; starsSpeed = 30; } onClipEvent (enterFrame) { if ((_root.spaceship.scrollStart == true) && (_root.spaceship.Stop == false)) { this._x = this._x - starsSpeed; if ((starsStartx - stars._width) >= this._x) { this._x = starsStartx - starsSpeed; } } else if ((_root.spaceship.scrollStart == false) && (_root.spaceship.Stop == false)) { this._x = this._x - 5; if ((starsStartx - stars._width) >= this._x) { this._x = starsStartx - starsSpeed; } } else if (_root.spaceship.Stop == true) { } }Instance of Symbol 2974 MovieClip "mainGround" in Frame 8024onClipEvent (load) { ground.duplicateMovieClip("ground2", 100); ground2._x = ground._x + ground._width; groundStartx = this._x; groundSpeed = 3; } onClipEvent (enterFrame) { if (_root.spaceship.scrollStart) { this._x = this._x - groundSpeed; if ((groundStartx - ground._width) >= this._x) { this._x = groundStartx - groundSpeed; } } }Instance of Symbol 2983 MovieClip "spaceship" in Frame 8024onClipEvent (load) { moveSpeed = 12; _root.laser._visible = false; laserCounter = 1; scrollx = _root.mainGround.ground._width / 3; scrollStart = false; Stop = true; maxLasers = 4; depthCounter = 1; gas = 30; } onClipEvent (enterFrame) { if (30 < gas) { gas = gas - 1; } if (Key.isDown(32)) { if (gas < 200) { tellTarget ("/spaceship") { gotoAndStop (3); }; _root.mainStars.starsSpeed = 40; gas = gas + 5; } else if (gas >= 200) { tellTarget ("/spaceship") { gotoAndStop (2); }; _root.mainStars.starsSpeed = 10; gas = gas + 5; } } if (Key.isDown(39)) { Stop = false; tellTarget ("/spaceship") { gotoAndStop (2); }; if (this._x < scrollx) { this._x = this._x + moveSpeed; } else { scrollStart = true; } } else if (Key.isDown(37)) { tellTarget ("/spaceship") { gotoAndStop (1); }; Stop = true; } if (Key.isDown(40) && (Stop == false)) { if (370 >= this._y) { this._y = this._y + moveSpeed; } } else if (Key.isDown(38) && (Stop == false)) { if (this._y >= 80) { this._y = this._y - moveSpeed; } } } onClipEvent (keyUp) { if (Key.getCode() == 39) { scrollStart = false; } if (Key.getCode() == 32) { tellTarget ("/spaceship") { gotoAndStop (2); }; _root.mainStars.starsSpeed = 30; } }Instance of Symbol 2986 MovieClip "enemy1" in Frame 8024onClipEvent (load) { function reset() { this._x = random(500) + 600; this._y = random(100) + 100; enemySpeed = random(5) + 8; this.gotoAndStop(1); } reset(); } onClipEvent (enterFrame) { if (_root.spaceship.scrollStart) { this._x = this._x - (enemySpeed + _root.mainStars.starsSpeed); } else { this._x = this._x - enemySpeed; } if (this._x < -10) { reset(); } if (this.hitTest(_root.spaceship)) { gotoAndPlay (8025); _root.gotoAndStop("gameOver"); } }Instance of Symbol 2986 MovieClip "car2" in Frame 8024onClipEvent (load) { function reset() { this._x = 600; this._y = random(140) + 240; enemySpeed = random(5) + 8; this.gotoAndStop(1); } reset(); } onClipEvent (enterFrame) { if (_root.spaceship.scrollStart) { this._x = this._x + (enemySpeed - _root.mainStars.starsSpeed); } else { this._x = this._x + enemySpeed; } if ((600 < this._x) || (this._x < -30)) { reset(); } if (this.hitTest(_root.spaceship)) { gotoAndPlay (8025); _root.gotoAndStop("gameOver"); } }Instance of Symbol 2986 MovieClip "car3" in Frame 8024onClipEvent (load) { function reset() { this._x = random(300) + 600; this._y = random(140) + 240; enemySpeed = random(5) + 8; this.gotoAndStop(1); } reset(); } onClipEvent (enterFrame) { if (_root.spaceship.scrollStart) { this._x = this._x + (enemySpeed - _root.mainStars.starsSpeed); } else { this._x = this._x + enemySpeed; } if ((900 < this._x) || (this._x < -30)) { reset(); } if (this.hitTest(_root.spaceship)) { gotoAndPlay (8025); _root.gotoAndStop("gameOver"); } }Instance of Symbol 2989 MovieClip "police" in Frame 8024onClipEvent (load) { function reset() { this._x = 10; this._y = 220; enemySpeed = 29.5; this.gotoAndStop(1); } reset(); } onClipEvent (enterFrame) { if (_root.spaceship.scrollStart) { this._x = this._x + (enemySpeed - _root.mainStars.starsSpeed); } else { this._x = this._x + enemySpeed; } if (224 < this._x) { _root.gotoAndStop("gameOver"); } else if (this._x < -800) { _root.gotoAndStop("pass"); } if (this.hitTest(_root.spaceship)) { _root.gotoAndStop("gameOver"); } }Instance of Symbol 2986 MovieClip "enemy2" in Frame 8024onClipEvent (load) { function reset() { this._x = random(500) + 600; this._y = random(100) + 100; enemySpeed = random(5) + 8; this.gotoAndStop(1); } reset(); } onClipEvent (enterFrame) { if (_root.spaceship.scrollStart) { this._x = this._x - (enemySpeed + _root.mainStars.starsSpeed); } else { this._x = this._x - enemySpeed; } if (this._x < -10) { reset(); } if (this.hitTest(_root.spaceship)) { gotoAndPlay (8025); _root.gotoAndStop("gameOver"); } }Instance of Symbol 21 MovieClip "nitro" in Frame 8024onClipEvent (enterFrame) { setProperty("/nitro", _width , _root.spaceship.gas); }Frame 8025stop();Frame 8026stopAllSounds();Frame 8027stopAllSounds();Instance of Symbol 21 MovieClip "nitro" in Frame 8029onClipEvent (enterFrame) { setProperty("/nitro", _width , _root.spaceship.gas); }Instance of Symbol 2971 MovieClip "mainStars" in Frame 8031onClipEvent (load) { stars.duplicateMovieClip("stars2", 1000); stars2._x = stars._x + stars._width; starsStartx = this._x; starsSpeed = 30; } onClipEvent (enterFrame) { if ((_root.spaceship.scrollStart == true) && (_root.spaceship.Stop == false)) { this._x = this._x - starsSpeed; if ((starsStartx - stars._width) >= this._x) { this._x = starsStartx - starsSpeed; } } else if ((_root.spaceship.scrollStart == false) && (_root.spaceship.Stop == false)) { this._x = this._x - 5; if ((starsStartx - stars._width) >= this._x) { this._x = starsStartx - starsSpeed; } } else if (_root.spaceship.Stop == true) { } }Instance of Symbol 2974 MovieClip "mainGround" in Frame 8031onClipEvent (load) { ground.duplicateMovieClip("ground2", 100); ground2._x = ground._x + ground._width; groundStartx = this._x; groundSpeed = 3; } onClipEvent (enterFrame) { if (_root.spaceship.scrollStart) { this._x = this._x - groundSpeed; if ((groundStartx - ground._width) >= this._x) { this._x = groundStartx - groundSpeed; } } }Instance of Symbol 2983 MovieClip "spaceship" in Frame 8031onClipEvent (load) { moveSpeed = 12; _root.laser._visible = false; laserCounter = 1; scrollx = _root.mainGround.ground._width / 3; scrollStart = false; Stop = true; maxLasers = 4; depthCounter = 1; gas = 30; } onClipEvent (enterFrame) { if (30 < gas) { gas = gas - 1; } if (Key.isDown(32)) { if (gas < 200) { tellTarget ("/spaceship") { gotoAndStop (3); }; _root.mainStars.starsSpeed = 40; gas = gas + 5; } else if (gas >= 200) { tellTarget ("/spaceship") { gotoAndStop (2); }; _root.mainStars.starsSpeed = 30; gas = gas + 5; } } if (Key.isDown(39)) { Stop = false; tellTarget ("/spaceship") { gotoAndStop (2); }; if (this._x < scrollx) { this._x = this._x + moveSpeed; } else { scrollStart = true; } } else if (Key.isDown(37)) { tellTarget ("/spaceship") { gotoAndStop (1); }; Stop = true; } if (Key.isDown(40) && (Stop == false)) { if (370 >= this._y) { this._y = this._y + moveSpeed; } } else if (Key.isDown(38) && (Stop == false)) { if (this._y >= 80) { this._y = this._y - moveSpeed; } } } onClipEvent (keyUp) { if (Key.getCode() == 39) { scrollStart = false; } if (Key.getCode() == 32) { tellTarget ("/spaceship") { gotoAndStop (2); }; _root.mainStars.starsSpeed = 30; } }Instance of Symbol 2986 MovieClip "enemy1" in Frame 8031onClipEvent (load) { function reset() { this._x = random(500) + 600; this._y = random(100) + 100; enemySpeed = random(5) + 8; this.gotoAndStop(1); } reset(); } onClipEvent (enterFrame) { if (_root.spaceship.scrollStart) { this._x = this._x - (enemySpeed + _root.mainStars.starsSpeed); } else { this._x = this._x - enemySpeed; } if (this._x < -10) { reset(); } if (this.hitTest(_root.spaceship)) { _root.gotoAndStop("Over"); gotoAndPlay (8032); } }Instance of Symbol 2986 MovieClip "car2" in Frame 8031onClipEvent (load) { function reset() { this._x = 600; this._y = random(140) + 240; enemySpeed = random(5) + 8; this.gotoAndStop(1); } reset(); } onClipEvent (enterFrame) { if (_root.spaceship.scrollStart) { this._x = this._x + (enemySpeed - _root.mainStars.starsSpeed); } else { this._x = this._x + enemySpeed; } if ((600 < this._x) || (this._x < -30)) { reset(); } if (this.hitTest(_root.spaceship)) { gotoAndPlay (8032); _root.gotoAndStop("Over"); } }Instance of Symbol 2986 MovieClip "car3" in Frame 8031onClipEvent (load) { function reset() { this._x = random(300) + 600; this._y = random(140) + 240; enemySpeed = random(5) + 8; this.gotoAndStop(1); } reset(); } onClipEvent (enterFrame) { if (_root.spaceship.scrollStart) { this._x = this._x + (enemySpeed - _root.mainStars.starsSpeed); } else { this._x = this._x + enemySpeed; } if ((900 < this._x) || (this._x < -30)) { reset(); } if (this.hitTest(_root.spaceship)) { gotoAndPlay (8032); _root.gotoAndStop("Over"); } }Instance of Symbol 2989 MovieClip "police" in Frame 8031onClipEvent (load) { function reset() { this._x = 10; this._y = 220; enemySpeed = 29.5; this.gotoAndStop(1); } reset(); } onClipEvent (enterFrame) { if (_root.spaceship.scrollStart) { this._x = this._x + (enemySpeed - _root.mainStars.starsSpeed); } else { this._x = this._x + enemySpeed; } if (224 < this._x) { _root.gotoAndStop("Over"); } else if (this._x < -800) { _root.gotoAndStop("pas"); } if (this.hitTest(_root.spaceship)) { _root.gotoAndStop("Over"); } }Instance of Symbol 2986 MovieClip "enemy2" in Frame 8031onClipEvent (load) { function reset() { this._x = random(500) + 600; this._y = random(100) + 100; enemySpeed = random(5) + 8; this.gotoAndStop(1); } reset(); } onClipEvent (enterFrame) { if (_root.spaceship.scrollStart) { this._x = this._x - (enemySpeed + _root.mainStars.starsSpeed); } else { this._x = this._x - enemySpeed; } if (this._x < -10) { reset(); } if (this.hitTest(_root.spaceship)) { _root.gotoAndStop("Over"); gotoAndPlay (8032); } }Instance of Symbol 21 MovieClip "nitro" in Frame 8031onClipEvent (enterFrame) { setProperty("/nitro", _width , _root.spaceship.gas); }Frame 8032stop();Frame 8033stopAllSounds();Frame 8034stopAllSounds();Instance of Symbol 21 MovieClip "nitro" in Frame 8036onClipEvent (enterFrame) { setProperty("/nitro", _width , _root.spaceship.gas); }Symbol 8 Buttonon (release) { getURL ("http://www.newgrounds.com/portal/view.php?id=50364", "_top"); }Symbol 11 Buttonon (release) { getURL ("http://www.flashradium.com/Htmdocs/Games/game.cfm?GID=203", "_top"); }Symbol 14 Buttonon (release) { getURL ("http://www.ebaumsworld.com/simgame.shtml", "_top"); }Symbol 17 Buttonon (release) { getURL ("http://www.t45ol.com/play_flash_us.php?ID=835", "_top"); }Symbol 31 Buttonon (release) { gotoAndPlay (201); }Symbol 63 Buttonon (press) { gotoAndStop (203); }Symbol 65 MovieClip Frame 129gotoAndPlay (29);Symbol 69 Buttonon (keyPress "p") { day = 1; week = "MON"; hp = 100; money = 30000; ratio = 0; luck = 0; cond = 0; count = 0; countt = 0; counttt = 0; kiss = 0; kiss2 = 0; kissdate = 0; kissdate2 = 0; school = 1; rest = 0; forest = 0; gold = 0; beach = 0; blue = 0; space = 0; special = 0; ship = 5000; ship2 = 5000; shipadd = 0; state = 4; state2 = 4; level = "Stranger"; level2 = "New friend"; pts = 27; st = 100; kn = 1; ch = 1; breath = 1; dateday = 1 + random(5); dateday2 = 1 + random(5); stadd = 0; chadd = 0; knadd = 0; flower = 0; bear = 100; diamond = 100; lemon = 100; hand = 100; pill = 100; mind = 0; oldtimer = 0; timer = 0; stopAllSounds(); gotoAndStop (3495); }Symbol 86 Buttonon (release) { style = 1; gotoAndStop (218); }Symbol 88 Buttonon (release) { style = 2; gotoAndStop (218); }Symbol 89 Buttonon (release) { style = 3; gotoAndStop (218); }Symbol 90 Buttonon (release) { style = 4; gotoAndStop (218); }Symbol 115 MovieClip Frame 20gotoAndPlay (1);Symbol 115 MovieClip Frame 24gotoAndPlay (1);Symbol 115 MovieClip Frame 70gotoAndPlay (1);Symbol 115 MovieClip Frame 74gotoAndPlay (1);Symbol 115 MovieClip Frame 78gotoAndPlay (1);Symbol 115 MovieClip Frame 100gotoAndPlay (1);Symbol 115 MovieClip Frame 162stop();Symbol 116 Buttonon (release) { if (money >= 100) { enemyhp = 1800; yourhp = 500; youren = 500; hitq = st; hitw = st * 20; stopq = 3; resumeq = 5; hita = st / 2; hits = st * 20; stopa = 5; resumea = 7; hitz = st / 2; hitx = st * 15; stopz = 5; resumez = 7; damage = 15; wage = 100; } gotoAndStop (281); }Symbol 118 Buttonon (release) { if (money >= 100) { enemyhp = 2000; yourhp = 500; youren = 500; hitq = st / 5; hitw = st * 4; stopq = 2; resumeq = 5; hita = st / 10; hits = st * 3; stopa = 5; resumea = 7; hitz = st / 10; hitx = st * 2; stopz = 5; resumez = 7; damage = 3000 / st; wage = 350; } gotoAndStop (617); }Symbol 119 Buttonon (release) { if (money >= 100) { enemyhp = 1800; yourhp = 500; youren = 500; hitq = st; hitw = st * 20; stopq = 3; resumeq = 5; hita = st / 2; hits = st * 20; stopa = 5; resumea = 7; hitz = st / 2; hitx = st * 15; stopz = 5; resumez = 7; damage = 15; wage = 100; } gotoAndStop (449); }Symbol 136 Buttonon (release, keyPress "<End>") { if ((age >= 100) and (height >= 10)) { day = 1; week = "MON"; hp = 100; money = 300; ratio = 0; luck = 0; cond = 0; count = 0; countt = 0; counttt = 0; kiss = 0; kiss2 = 0; kissdate = 0; kissdate2 = 0; school = 0; rest = 0; forest = 0; gold = 0; beach = 0; blue = 0; space = 0; special = 0; ship = 0; ship2 = 20; ship3 = 500; shipadd = 0; state = 0; state2 = 1; level = "Stranger"; level2 = "New friend"; level3 = "Close friend"; pts = 27; st = 1; stmax = 200; kn = 1; knmax = 200; ch = 1; chmax = 200; breath = 1; dateday = 1 + random(5); dateday2 = 1 + random(5); stopAllSounds(); gotoAndPlay (7); } }Symbol 140 Buttonon (release) { stadd = 0; chadd = 0; knadd = 0; flower = 0; bear = 0; diamond = 0; lemon = 3; hand = 3; pill = 3; mind = 0; oldtimer = 0; timer = 0; if (name eq "testbug") { money = 99999 /* 0x01869F */; state = 0; state2 = 1; ship = 0; ship2 = 20; st = 170; kn = 170; ch = 170; gotoAndStop (931); } stopAllSounds(); gotoAndStop (1660); }Symbol 143 Buttonon (release) { if (pts >= 1) { st = st + 1; pts = pts - 1; } }Symbol 148 Buttonon (release) { if (st >= 2) { st = st - 1; pts = pts + 1; } }Symbol 150 Buttonon (release) { if (pts >= 1) { kn = kn + 1; pts = pts - 1; } }Symbol 151 Buttonon (release) { if (pts >= 1) { ch = ch + 1; pts = pts - 1; } }Symbol 152 Buttonon (release) { if (kn >= 2) { kn = kn - 1; pts = pts + 1; } }Symbol 153 Buttonon (release) { if (ch >= 2) { ch = ch - 1; pts = pts + 1; } }Symbol 183 MovieClip Frame 19gotoAndPlay (1);Symbol 183 MovieClip Frame 39gotoAndPlay (1);Symbol 183 MovieClip Frame 43gotoAndPlay (1);Symbol 183 MovieClip Frame 49gotoAndPlay (1);Symbol 183 MovieClip Frame 75gotoAndPlay (1);Symbol 183 MovieClip Frame 81gotoAndPlay (1);Symbol 183 MovieClip Frame 83gotoAndPlay (1);Symbol 183 MovieClip Frame 85gotoAndPlay (1);Symbol 183 MovieClip Frame 87gotoAndPlay (1);Symbol 183 MovieClip Frame 111gotoAndPlay (1);Symbol 183 MovieClip Frame 136gotoAndPlay (1);Symbol 183 MovieClip Frame 141gotoAndPlay (1);Symbol 183 MovieClip Frame 146gotoAndPlay (1);Symbol 183 MovieClip Frame 151gotoAndPlay (1);Symbol 183 MovieClip Frame 161gotoAndPlay (1);Symbol 185 Buttonon (release) { _quality = "HIGH"; }Symbol 187 Buttonon (release) { _quality = "MEDIUM"; }Symbol 188 Buttonon (release) { _quality = "LOW"; }Symbol 196 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (400 >= yourhp) { yourhp = yourhp + 100; } else if (400 < yourhp) { yourhp = 500; } } }Symbol 206 Buttonon (release) { stopAllSounds(); lemon = lemon + 3; pill = pill + 3; enemyhp = 3000; yourhp = 500; youren = 500; hitq = 10; hitw = 300; stopq = 3; resumeq = 5; hita = 5; hits = 200; stopa = 5; resumea = 7; hitz = 5; hitx = 150; stopz = 5; resumez = 7; damage = 20; def = 0; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; attack = 0; high = 0; target = "NIL"; startDrag ("/lock", true); oldtimer = (getTimer() / 1000) - 2.9; timer = (getTimer() / 1000) - oldtimer; nextFrame(); }Symbol 209 Buttonon (rollOver) { attack = 1; target = "HEAD"; } on (rollOut) { countt = 0; attack = 0; target = "NIL"; }Symbol 210 Buttonon (rollOver) { attack = 2; target = "UPPER BODY"; } on (rollOut) { attack = 0; counttt = 0; target = "NIL"; }Symbol 211 Buttonon (rollOver) { attack = 3; target = "LOWER BODY"; } on (rollOut) { countttt = 0; attack = 0; target = "NIL"; }Symbol 213 Buttonon (keyPress "q") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 1) && (3 < timer)) { if (countt < stopq) { tellTarget ("/lock") { gotoAndPlay ("hit"); }; countt = countt + 1; combo = combo + 1; } else if (countt < resumeq) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; countt = countt + 1; combo = combo + 1; } else if (countt >= resumeq) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hitq < enemyhp) { enemyhp = enemyhp - hitq; } else if (hitq >= enemyhp) { enemyhp = 0; gotoAndPlay (220); } } }Symbol 215 Buttonon (keyPress "a") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 2) && (3 < timer)) { if (counttt < stopa) { tellTarget ("/lock") { gotoAndPlay ("hit4"); }; counttt = counttt + 1; combo = combo + 1; } else if (counttt < resumea) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; counttt = counttt + 1; combo = combo + 1; } else if (counttt >= resumea) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hita < enemyhp) { enemyhp = enemyhp - hita; } else if (hita >= enemyhp) { enemyhp = 0; gotoAndPlay (220); } } }Symbol 216 Buttonon (keyPress "z") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 3) && (3 < timer)) { if (countttt < stopz) { tellTarget ("/lock") { gotoAndPlay ("hit4"); }; countttt = countttt + 1; combo = combo + 1; } else if (countttt < resumez) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; countttt = countttt + 1; combo = combo + 1; } else if (countttt >= resumez) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hitz < enemyhp) { enemyhp = enemyhp - hitz; } else if (hitz >= enemyhp) { enemyhp = 0; gotoAndPlay (220); } } }Symbol 230 Buttonon (release) { gotoAndPlay (222); }Symbol 234 Buttonon (keyPress "q") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 1) && (3 < timer)) { if (countt < stopq) { tellTarget ("/lock") { gotoAndPlay ("hit"); }; countt = countt + 1; combo = combo + 1; } else if (countt < resumeq) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; countt = countt + 1; combo = combo + 1; } else if (countt >= resumeq) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hitq < enemyhp) { enemyhp = enemyhp - hitq; } else if (hitq >= enemyhp) { enemyhp = 0; } } }Symbol 235 Buttonon (keyPress "a") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 2) && (3 < timer)) { if (counttt < stopa) { tellTarget ("/lock") { gotoAndPlay ("hit4"); }; counttt = counttt + 1; combo = combo + 1; } else if (counttt < resumea) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; counttt = counttt + 1; combo = combo + 1; } else if (counttt >= resumea) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hita < enemyhp) { enemyhp = enemyhp - hita; } else if (hita >= enemyhp) { enemyhp = 0; } } }Symbol 236 Buttonon (keyPress "z") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 3) && (3 < timer)) { if (countttt < stopz) { tellTarget ("/lock") { gotoAndPlay ("hit4"); }; countttt = countttt + 1; combo = combo + 1; } else if (countttt < resumez) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; countttt = countttt + 1; combo = combo + 1; } else if (countttt >= resumez) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hitz < enemyhp) { enemyhp = enemyhp - hitz; } else if (hitz >= enemyhp) { enemyhp = 0; } } }Symbol 243 Buttonon (release) { enemyhp = 3000; gotoAndPlay (224); }Symbol 244 Buttonon (keyPress "x") { if (0 < youren) { def = 0; if ((attack == 3) && (3 < timer)) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; yourhp = yourhp - 50; youren = youren - 50; tellTarget ("/lock") { gotoAndPlay ("wind"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; if (hitx < enemyhp) { enemyhp = enemyhp - hitx; } else if (hitx >= enemyhp) { enemyhp = 0; } } } else { youren = 0; } }Symbol 254 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; gotoAndStop (226); }Symbol 264 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; gotoAndPlay (227); }Symbol 267 Buttonon (keyPress "s") { if (0 < youren) { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("ball"); }; } else if ((attack == 2) && (3 < timer)) { if (5 >= count) { tellTarget ("/lock") { gotoAndStop ("ball"); }; count = count + 1; } else if (10 >= count) { tellTarget ("/lock") { gotoAndStop ("ball1"); }; count = count + 1; } else if (15 >= count) { tellTarget ("/lock") { gotoAndStop ("ball2"); }; count = count + 1; } else if (20 >= count) { tellTarget ("/lock") { gotoAndPlay ("ball3"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; youren = youren - 100; if (hits < enemyhp) { enemyhp = enemyhp - hits; } else if (hits >= enemyhp) { enemyhp = 0; } oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } } } else { youren = 0; } }Symbol 275 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; gotoAndPlay (229); }Symbol 276 Buttonon (keyPress "w") { if (0 < youren) { def = 0; if ((countt >= stopq) && (attack == 1)) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit3"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; youren = youren - 25; if (hitw < enemyhp) { enemyhp = enemyhp - hitw; } else if (hitw >= enemyhp) { enemyhp = 0; } } else if (((countt < stopq) && (3 < timer)) && (attack == 1)) { oldtimer = (getTimer() / 1000) - 1.5; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; youren = youren - 25; tellTarget ("/lock") { gotoAndPlay ("hit3"); }; tellTarget ("/badguy") { gotoAndPlay ("defence"); }; } } else { youren = 0; } }Symbol 286 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; gotoAndStop (231); }Symbol 296 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; gotoAndPlay (232); }Symbol 301 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; gotoAndPlay (239); }Symbol 305 Buttonon (keyPress "w") { def = 0; if ((countt >= stopq) && (attack == 1)) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit3"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; youren = youren - 25; if (hitw < enemyhp) { enemyhp = enemyhp - hitw; } else if (hitw >= enemyhp) { enemyhp = 0; } } else if (((countt < stopq) && (3 < timer)) && (attack == 1)) { oldtimer = (getTimer() / 1000) - 1.5; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; youren = youren - 25; tellTarget ("/lock") { gotoAndPlay ("hit3"); }; tellTarget ("/badguy") { gotoAndPlay ("defence"); }; } }Symbol 312 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; gotoAndStop (246); }Symbol 322 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; nextFrame(); }Symbol 333 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; gotoAndPlay (250); }Symbol 335 Buttonon (keyPress "d") { if (def == 0) { def = 1; tellTarget ("/lock") { gotoAndStop ("def"); }; } else if (def == 1) { def = 0; tellTarget ("/lock") { gotoAndPlay (1); }; } }Symbol 345 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; gotoAndStop (257); }Symbol 356 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; gotoAndPlay (259); }Symbol 357 Buttonon (release) { if (pill >= 1) { if (350 >= yourhp) { yourhp = yourhp + 150; } else if (350 < yourhp) { yourhp = 500; } } }Symbol 360 Buttonon (release) { if (lemon >= 1) { if (450 >= youren) { youren = youren + 50; } else if (450 < youren) { youren = 500; } } }Symbol 368 Buttonon (release) { enemyhp = 3000; yourhp = 500; youren = 500; _quality = "HIGH"; gotoAndStop (931); }Symbol 374 Buttonon (release) { stopAllSounds(); def = 0; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; attack = 0; high = 0; target = "NIL"; startDrag ("/lock", true); oldtimer = (getTimer() / 1000) - 2.9; timer = (getTimer() / 1000) - oldtimer; play(); }Symbol 375 Buttonon (keyPress "q") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 1) && (3 < timer)) { if (countt < stopq) { tellTarget ("/lock") { gotoAndPlay ("hit"); }; countt = countt + 1; combo = combo + 1; } else if (countt < resumeq) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; countt = countt + 1; combo = combo + 1; } else if (countt >= resumeq) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hitq < enemyhp) { enemyhp = enemyhp - hitq; } else if (hitq >= enemyhp) { enemyhp = 0; gotoAndPlay (333); } } }Symbol 376 Buttonon (keyPress "d") { if (def == 0) { def = 1; tellTarget ("/lock") { gotoAndStop ("def"); }; } else if (def == 1) { def = 0; tellTarget ("/lock") { gotoAndPlay (1); }; } }Symbol 377 Buttonon (keyPress "w") { if (0 < youren) { def = 0; if ((countt >= stopq) && (attack == 1)) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit3"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; youren = youren - 25; if (hitw < enemyhp) { enemyhp = enemyhp - hitw; } else if (hitw >= enemyhp) { enemyhp = 0; gotoAndPlay (333); } } else if (((countt < stopq) && (3 < timer)) && (attack == 1)) { oldtimer = (getTimer() / 1000) - 1.5; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; youren = youren - 25; tellTarget ("/lock") { gotoAndPlay ("hit3"); }; tellTarget ("/badguy") { gotoAndPlay ("defence"); }; } } else { youren = 0; } }Symbol 378 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (350 >= yourhp) { yourhp = yourhp + 150; } else if (350 < yourhp) { yourhp = 500; } } }Symbol 379 Buttonon (keyPress "a") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 2) && (3 < timer)) { if (counttt < stopa) { tellTarget ("/lock") { gotoAndPlay ("hit4"); }; counttt = counttt + 1; combo = combo + 1; } else if (counttt < resumea) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; counttt = counttt + 1; combo = combo + 1; } else if (counttt >= resumea) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hita < enemyhp) { enemyhp = enemyhp - hita; } else if (hita >= enemyhp) { enemyhp = 0; gotoAndPlay (333); } } }Symbol 380 Buttonon (keyPress "x") { if (0 < youren) { def = 0; if ((attack == 3) && (3 < timer)) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; yourhp = yourhp - 50; youren = youren - 50; tellTarget ("/lock") { gotoAndPlay ("wind"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; if (hitx < enemyhp) { enemyhp = enemyhp - hitx; } else if (hitx >= enemyhp) { enemyhp = 0; gotoAndPlay (333); } } } else { youren = 0; } }Symbol 381 Buttonon (keyPress "z") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 3) && (3 < timer)) { if (countttt < stopz) { tellTarget ("/lock") { gotoAndPlay ("hit4"); }; countttt = countttt + 1; combo = combo + 1; } else if (countttt < resumez) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; countttt = countttt + 1; combo = combo + 1; } else if (countttt >= resumez) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hitz < enemyhp) { enemyhp = enemyhp - hitz; } else if (hitz >= enemyhp) { enemyhp = 0; gotoAndPlay (333); } } }Symbol 384 Buttonon (keyPress "s") { if (0 < youren) { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("ball"); }; } else if ((attack == 2) && (3 < timer)) { if (3 >= count) { tellTarget ("/lock") { gotoAndStop ("ball"); }; count = count + 1; } else if (6 >= count) { tellTarget ("/lock") { gotoAndStop ("ball1"); }; count = count + 1; } else if (9 >= count) { tellTarget ("/lock") { gotoAndStop ("ball2"); }; count = count + 1; } else if (12 >= count) { tellTarget ("/lock") { gotoAndPlay ("ball3"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; youren = youren - 100; if (hits < enemyhp) { enemyhp = enemyhp - hits; } else if (hits >= enemyhp) { enemyhp = 0; gotoAndPlay (333); } oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } } } else { youren = 0; } }Symbol 385 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (450 >= youren) { youren = youren + 50; } else if (450 < youren) { youren = 500; } } }Symbol 392 Buttonon (rollOver) { attack = 1; target = "HEAD"; } on (rollOut) { attack = 0; countt = 0; target = "NIL"; }Symbol 393 Buttonon (rollOver) { attack = 3; target = "LOWER BODY"; } on (rollOut) { counttt = 0; attack = 0; target = "NIL"; }Symbol 395 Buttonon (release) { money = money + wage; _quality = "HIGH"; gotoAndStop (931); }Symbol 405 Buttonon (release) { money = money - wage; _quality = "HIGH"; gotoAndStop (931); }Symbol 416 Buttonon (release) { enemyhp = 2000; yourhp = 500; youren = 500; hitq = st / 5; hitw = st * 4; stopq = 2; resumeq = 5; hita = st / 10; hits = st * 3; stopa = 5; resumea = 7; hitz = st / 10; hitx = st * 2; stopz = 5; resumez = 7; damage = 3000 / st; wage = 350; stopAllSounds(); def = 0; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; attack = 0; high = 0; target = "NIL"; startDrag ("/lock", true); oldtimer = (getTimer() / 1000) - 2.9; timer = (getTimer() / 1000) - oldtimer; play(); }Symbol 431 MovieClip Frame 9gotoAndPlay (1);Symbol 431 MovieClip Frame 14gotoAndPlay (1);Symbol 431 MovieClip Frame 59gotoAndPlay (1);Symbol 431 MovieClip Frame 63gotoAndPlay (1);Symbol 431 MovieClip Frame 67gotoAndPlay (1);Symbol 431 MovieClip Frame 91gotoAndPlay (1);Symbol 431 MovieClip Frame 150stop();Symbol 432 Buttonon (rollOver) { attack = 1; target = "HEAD"; } on (rollOut) { attack = 0; target = "NIL"; countt = 0; }Symbol 433 Buttonon (rollOver) { attack = 3; target = "LOWER BODY"; } on (rollOut) { attack = 0; target = "NIL"; countt = 0; }Symbol 434 Buttonon (keyPress "q") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 1) && (3 < timer)) { if (countt < stopq) { tellTarget ("/lock") { gotoAndPlay ("hit"); }; countt = countt + 1; combo = combo + 1; } else if (countt < resumeq) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; countt = countt + 1; combo = combo + 1; } else if (countt >= resumeq) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hitq < enemyhp) { enemyhp = enemyhp - hitq; } else if (hitq >= enemyhp) { enemyhp = 0; gotoAndPlay (501); } } }Symbol 435 Buttonon (keyPress "d") { if (def == 0) { def = 1; tellTarget ("/lock") { gotoAndStop ("def"); }; } else if (def == 1) { def = 0; tellTarget ("/lock") { gotoAndPlay (1); }; } }Symbol 436 Buttonon (keyPress "w") { if (0 < youren) { def = 0; if ((countt >= stopq) && (attack == 1)) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit3"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; youren = youren - 25; if (hitw < enemyhp) { enemyhp = enemyhp - hitw; } else if (hitw >= enemyhp) { enemyhp = 0; gotoAndPlay (501); } } else if (((countt < stopq) && (3 < timer)) && (attack == 1)) { oldtimer = (getTimer() / 1000) - 1.5; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; youren = youren - 25; tellTarget ("/lock") { gotoAndPlay ("hit3"); }; tellTarget ("/badguy") { gotoAndPlay ("defence"); }; } } else { youren = 0; } }Symbol 437 Buttonon (keyPress "a") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 2) && (3 < timer)) { if (counttt < stopa) { tellTarget ("/lock") { gotoAndPlay ("hit4"); }; counttt = counttt + 1; combo = combo + 1; } else if (counttt < resumea) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; counttt = counttt + 1; combo = combo + 1; } else if (counttt >= resumea) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hita < enemyhp) { enemyhp = enemyhp - hita; } else if (hita >= enemyhp) { enemyhp = 0; gotoAndPlay (501); } } }Symbol 438 Buttonon (keyPress "x") { if (0 < youren) { def = 0; if ((attack == 3) && (3 < timer)) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; yourhp = yourhp - 50; youren = youren - 50; tellTarget ("/lock") { gotoAndPlay ("wind"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; if (hitx < enemyhp) { enemyhp = enemyhp - hitx; } else if (hitx >= enemyhp) { enemyhp = 0; gotoAndPlay (501); } } } else { youren = 0; } }Symbol 439 Buttonon (keyPress "z") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 3) && (3 < timer)) { if (countttt < stopz) { tellTarget ("/lock") { gotoAndPlay ("hit4"); }; countttt = countttt + 1; combo = combo + 1; } else if (countttt < resumez) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; countttt = countttt + 1; combo = combo + 1; } else if (countttt >= resumez) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hitz < enemyhp) { enemyhp = enemyhp - hitz; } else if (hitz >= enemyhp) { enemyhp = 0; gotoAndPlay (501); } } }Symbol 442 Buttonon (keyPress "s") { if (0 < youren) { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("ball"); }; } else if ((attack == 2) && (3 < timer)) { if (2 >= count) { tellTarget ("/lock") { gotoAndStop ("ball"); }; count = count + 1; } else if (4 >= count) { tellTarget ("/lock") { gotoAndStop ("ball1"); }; count = count + 1; } else if (6 >= count) { tellTarget ("/lock") { gotoAndStop ("ball2"); }; count = count + 1; } else if (8 >= count) { tellTarget ("/lock") { gotoAndPlay ("ball3"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; youren = youren - 100; if (hits < enemyhp) { enemyhp = enemyhp - hits; } else if (hits >= enemyhp) { enemyhp = 0; gotoAndPlay (501); } oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } } } else { youren = 0; } }Symbol 450 Buttonon (release) { if (hostage == 1) { ship = ship + wage; } else if (hostage == 2) { ship2 = ship2 + wage; } _quality = "HIGH"; gotoAndStop (931); }Symbol 457 Buttonon (release) { if (hostage == 1) { ship = ship - wage; } else if (hostage == 2) { ship2 = ship2 - wage; } _quality = "HIGH"; gotoAndStop (931); }Symbol 473 MovieClip Frame 9gotoAndPlay (1);Symbol 473 MovieClip Frame 14gotoAndPlay (1);Symbol 473 MovieClip Frame 59gotoAndPlay (1);Symbol 473 MovieClip Frame 63gotoAndPlay (1);Symbol 473 MovieClip Frame 67gotoAndPlay (1);Symbol 473 MovieClip Frame 91gotoAndPlay (1);Symbol 473 MovieClip Frame 150stop();Symbol 474 Buttonon (keyPress "q") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 1) && (3 < timer)) { if (countt < stopq) { tellTarget ("/lock") { gotoAndPlay ("hit"); }; countt = countt + 1; combo = combo + 1; } else if (countt < resumeq) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; countt = countt + 1; combo = combo + 1; } else if (countt >= resumeq) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hitq < enemyhp) { enemyhp = enemyhp - hitq; } else if (hitq >= enemyhp) { enemyhp = 0; gotoAndPlay (669); } } }Symbol 475 Buttonon (keyPress "d") { if (def == 0) { def = 1; tellTarget ("/lock") { gotoAndStop ("def"); }; } else if (def == 1) { def = 0; tellTarget ("/lock") { gotoAndPlay (1); }; } }Symbol 476 Buttonon (keyPress "w") { if (0 < youren) { def = 0; if ((countt >= stopq) && (attack == 1)) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit3"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; youren = youren - 25; if (hitw < enemyhp) { enemyhp = enemyhp - hitw; } else if (hitw >= enemyhp) { enemyhp = 0; gotoAndPlay (669); } } else if (((countt < stopq) && (3 < timer)) && (attack == 1)) { oldtimer = (getTimer() / 1000) - 1.5; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; youren = youren - 25; tellTarget ("/lock") { gotoAndPlay ("hit3"); }; tellTarget ("/badguy") { gotoAndPlay ("defence"); }; } } else { youren = 0; } }Symbol 477 Buttonon (keyPress "a") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 2) && (3 < timer)) { if (counttt < stopa) { tellTarget ("/lock") { gotoAndPlay ("hit4"); }; counttt = counttt + 1; combo = combo + 1; } else if (counttt < resumea) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; counttt = counttt + 1; combo = combo + 1; } else if (counttt >= resumea) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hita < enemyhp) { enemyhp = enemyhp - hita; } else if (hita >= enemyhp) { enemyhp = 0; gotoAndPlay (669); } } }Symbol 478 Buttonon (keyPress "x") { if (0 < youren) { def = 0; if ((attack == 3) && (3 < timer)) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; yourhp = yourhp - 50; youren = youren - 50; tellTarget ("/lock") { gotoAndPlay ("wind"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; if (hitx < enemyhp) { enemyhp = enemyhp - hitx; } else if (hitx >= enemyhp) { enemyhp = 0; gotoAndPlay (669); } } } else { youren = 0; } }Symbol 479 Buttonon (keyPress "z") { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("attack"); }; } else if ((attack == 3) && (3 < timer)) { if (countttt < stopz) { tellTarget ("/lock") { gotoAndPlay ("hit4"); }; countttt = countttt + 1; combo = combo + 1; } else if (countttt < resumez) { tellTarget ("/lock") { gotoAndPlay ("hit2"); }; tellTarget ("/badguy") { gotoAndPlay ("hit"); }; countttt = countttt + 1; combo = combo + 1; } else if (countttt >= resumez) { oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; if (high < combo) { high = combo; } count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; tellTarget ("/lock") { gotoAndPlay ("hit"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; } if (hitz < enemyhp) { enemyhp = enemyhp - hitz; } else if (hitz >= enemyhp) { enemyhp = 0; gotoAndPlay (669); } } }Symbol 482 Buttonon (keyPress "s") { if (0 < youren) { def = 0; if ((attack == 0) && (3 < timer)) { tellTarget ("/lock") { gotoAndPlay ("ball"); }; } else if ((attack == 2) && (3 < timer)) { if (2 >= count) { tellTarget ("/lock") { gotoAndStop ("ball"); }; count = count + 1; } else if (4 >= count) { tellTarget ("/lock") { gotoAndStop ("ball1"); }; count = count + 1; } else if (6 >= count) { tellTarget ("/lock") { gotoAndStop ("ball2"); }; count = count + 1; } else if (8 >= count) { tellTarget ("/lock") { gotoAndPlay ("ball3"); }; tellTarget ("/badguy") { gotoAndPlay ("flying"); }; youren = youren - 100; if (hits < enemyhp) { enemyhp = enemyhp - hits; } else if (hits >= enemyhp) { enemyhp = 0; gotoAndPlay (669); } oldtimer = getTimer() / 1000; timer = (getTimer() / 1000) - oldtimer; count = 0; countt = 0; counttt = 0; countttt = 0; combo = 0; } } } else { youren = 0; } }Symbol 504 MovieClip Frame 1stop();Symbol 507 Buttonon (release) { choice = 5; speed1 = 2.5 + (random(6) / 10); speed2 = 2.5 + (random(6) / 10); gotoAndStop (799); }Symbol 508 Buttonon (release) { choice = 4; speed1 = 1.8 + (random(6) / 10); speed2 = 1.8 + (random(6) / 10); gotoAndStop (799); }Symbol 509 Buttonon (release) { choice = 2; speed1 = 0.7 + (random(3) / 10); speed2 = 0.7 + (random(3) / 10); gotoAndStop (799); }Symbol 510 Buttonon (release) { choice = 3; speed1 = 1.3 + (random(4) / 10); speed2 = 1.3 + (random(4) / 10); gotoAndStop (799); }Symbol 511 Buttonon (release) { choice = 1; speed1 = 0.3 + (random(3) / 10); speed2 = 0.3 + (random(3) / 10); gotoAndStop (799); }Symbol 519 Buttonon (release) { choice = 0; speed1 = 1.8 + (random(6) / 10); gotoAndStop (799); }Symbol 533 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (breath == 1) { breath = 10; temp = 10; tellTarget ("/you") { gotoAndPlay (31); }; } } }Symbol 537 Buttonon (release) { gotoAndPlay (800); }Symbol 558 MovieClip Frame 8gotoAndPlay (1);Symbol 558 MovieClip Frame 14gotoAndPlay (1);Symbol 558 MovieClip Frame 21gotoAndPlay (1);Symbol 558 MovieClip Frame 30gotoAndPlay (1);Symbol 558 MovieClip Frame 38gotoAndPlay (31);Symbol 558 MovieClip Frame 66stop();Symbol 569 Buttonon (release) { if (breath == 1) { if ((energy >= 5) && (foggy < 200)) { x = x + speed; energy = energy - 5; setProperty("/you", _x , x); } else if ((energy >= 5) && (foggy >= 200)) { x = x + (speed / 2); energy = energy - 5; setProperty("/you", _x , x); } else if (energy < 5) { breath = 0; tellTarget ("/you") { gotoAndPlay ("dr"); }; } } else if (breath == 2) { if ((energy >= 5) && (foggy < 200)) { x = x + (speed * 2); energy = energy - 12; setProperty("/you", _x , x); } else if ((energy >= 5) && (foggy >= 200)) { x = x + speed; energy = energy - 5; setProperty("/you", _x , x); } else if (energy < 5) { breath = 0; tellTarget ("/you") { gotoAndPlay ("dr"); }; } } }Symbol 571 Buttonon (release) { if ((hand >= 1) && (breath == 1)) { hand = hand - 1; foggy = 0; tellTarget ("/you") { gotoAndPlay (15); }; } }Symbol 572 Buttonon (release) { if ((lemon >= 1) && (breath == 1)) { lemon = lemon - 1; if (100 >= energy) { energy = energy + 100; } else { energy = 200; } tellTarget ("/you") { gotoAndPlay (9); }; } }Symbol 573 Buttonon (release) { if (breath == 0) { if (pill >= 1) { pill = pill - 1; breath = 1; tellTarget ("/you") { gotoAndPlay (1); }; } } }Symbol 579 Buttonon (keyPress "h") { if (breath != 0) { if (breath == 2) { breath = 1; tellTarget ("/you") { gotoAndPlay (1); }; } else if (breath == 1) { breath = 2; tellTarget ("/you") { gotoAndPlay (31); }; } } }Symbol 600 Buttonon (release) { ch = ch + chadd; if (chmax < ch) { ch = chmax; } st = st + stadd; if (stmax < st) { st = stmax; } gotoAndStop (931); }Symbol 605 Buttonon (release) { ch = ch - chadd; st = st + stadd; if (200 < st) { st = 200; } gotoAndStop (931); }Symbol 606 Buttonon (release) { gotoAndStop (931); }Symbol 612 Buttonon (release) { gotoAndStop (8035); }Symbol 617 Buttonon (release, keyPress "h") { stopAllSounds(); gotoAndStop (1075); }Symbol 622 Buttonon (release, keyPress "g") { stopAllSounds(); if (((((((((((((((day == 7) or (day == 17)) or (day == 14)) or (day == 21)) or (day == 28)) or (day == 35)) or (day == 42)) or (day == 49)) or (day == 56)) or (day == 63)) or (day == 70)) or (day == 77)) or (day == 84)) or (day == 91)) or (day == 98)) { gotoAndStop (1314); } else if ((((day == 27) or (day == 55)) or (day == 83)) or (day == 97)) { gotoAndStop (3144); } else if ((day == 34) && (school == 34)) { school = 48; gotoAndStop (1664); } else { gotoAndStop (1115); } }Symbol 627 Buttonon (release, keyPress "s") { stopAllSounds(); if ((((((((((((((day == 7) or (day == 14)) or (day == 21)) or (day == 28)) or (day == 35)) or (day == 42)) or (day == 49)) or (day == 56)) or (day == 63)) or (day == 70)) or (day == 77)) or (day == 84)) or (day == 91)) or (day == 98)) { if ((state != 0) and (special == 0)) { special = 1; gotoAndStop (1327); } else { gotoAndStop (1317); } } else { gotoAndStop (1317); } }Symbol 632 Buttonon (release) { stopAllSounds(); if (state == 4) { gotoAndStop (3148); } else if (state == 9) { gotoAndStop (3468); } else { gotoAndStop (1315); } }Symbol 638 Buttonon (release, keyPress "f") { stopAllSounds(); gotoAndStop (1251); }Symbol 643 Buttonon (release, keyPress "b") { stopAllSounds(); if ((day == 10) && (school == 10)) { school = 20; gotoAndStop (1687); } else { gotoAndStop (1159); } }Symbol 648 Buttonon (release) { stopAllSounds(); if (state2 == 4) { gotoAndStop (3308); } else if (state2 == 9) { gotoAndStop (3468); } else { gotoAndStop (1315); } }Symbol 668 Buttonon (release) { gotoAndStop (1068); }Symbol 687 Buttonon (release) { gotoAndStop (1020); }Symbol 691 Buttonon (release, keyPress "<Space>") { gotoAndStop (1073); }Symbol 692 Buttonon (release) { if (luck == 0) { gotoAndStop (1065); } if (luck == 1) { gotoAndStop (1064); } }Symbol 703 Buttonon (release) { gotoAndStop (931); }Symbol 705 Buttonon (release) { gotoAndStop (1021); }Symbol 713 Buttonon (release) { if (state >= 2) { gotoAndStop (1024); } else { gotoAndStop (1025); } }Symbol 715 Buttonon (release) { if (state2 >= 2) { gotoAndStop (1023); } else { gotoAndStop (1025); } }Symbol 717 Buttonon (release) { gotoAndStop (1025); }Symbol 719 Buttonon (release) { gotoAndStop (1020); }Symbol 722 Buttonon (release) { gotoAndStop (1021); }Symbol 724 Buttonon (release) { if (hp >= 5) { hp = hp - 5; ship2 = ship2 + (2.5 * ratio2); gotoAndPlay (1029); } else { gotoAndStop (1026); } }Symbol 737 MovieClip Frame 1stop();Symbol 738 Buttonon (release) { if (hp >= 5) { hp = hp - 5; ship = ship + (2.5 * ratio); gotoAndPlay (1029); } else { gotoAndStop (1026); } }Symbol 749 MovieClip Frame 1stop();Symbol 759 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = ship2 + (10 * ratio); gotoAndPlay (1030); }Symbol 765 Buttonon (release) { stopAllSounds(); gotoAndStop (1066); }Symbol 766 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = ship + (10 * ratio); gotoAndPlay (1029); }Symbol 767 Buttonon (release) { stopAllSounds(); gotoAndStop (1067); }Symbol 775 Buttonon (press) { gotoAndStop (1073); }Symbol 776 Buttonon (release) { gotoAndStop (1313); }Symbol 783 Buttonon (press) { gotoAndStop (1069); }Symbol 785 Buttonon (release, keyPress "<Space>") { gotoAndStop (931); }Symbol 831 Buttonon (release) { nextFrame(); }Symbol 867 Buttonon (release) { prevFrame(); }Symbol 941 Buttonon (release, keyPress "<Space>") { gotoAndStop (1074); }Symbol 994 Buttonon (release, keyPress "<Space>") { gotoAndStop (931); }Symbol 1001 Buttonon (release, keyPress "s") { if ((day == 20) && (school == 20)) { gotoAndStop (1112); } else if ((day == 10) && (school == 10)) { gotoAndStop (1112); } else if ((day == 34) && (school == 34)) { gotoAndStop (1112); } else if ((day == 48) && (school == 48)) { gotoAndStop (1112); } else if ((day == 76) && (school == 76)) { gotoAndStop (1112); } else { hp = "100"; special = 0; gotoAndPlay (1076); } }Symbol 1007 Buttonon (release, keyPress "e") { gotoAndStop (931); }Symbol 1011 Buttonon (release, keyPress "p") { gotoAndStop (1111); }Symbol 1029 Buttonon (release) { stopAllSounds(); gotoAndStop (7889); }Symbol 1032 Buttonon (release) { stopAllSounds(); if ((((((pic1 != 1) and (pic2 != 1)) and (pic3 != 1)) and (pic4 != 1)) and (pic5 != 1)) and (pic6 != 1)) { gotoAndStop (1075); } else { gotoAndPlay (7886); } }Symbol 1033 Buttonon (release) { gotoAndStop (1075); }Symbol 1037 Buttonon (release) { nextFrame(); }Symbol 1045 Buttonon (release) { if ((day == 20) && (school == 20)) { gotoAndStop (1154); } else if ((day == 48) && (school == 48)) { gotoAndStop (1154); } else if ((day == 76) && (school == 76)) { gotoAndStop (1154); } else { gotoAndStop (1116); } }Symbol 1050 Buttonon (release, keyPress "m") { if (hp >= 50) { hp = hp - 50; gotoAndPlay (785); } else { gotoAndStop (1146); } }Symbol 1058 Buttonon (release) { if (hp >= 20) { hp = hp - 20; ratio = (((0.7 * ch) + (0.2 * st)) + (0.1 * kn)) / 100; ship = ship + (10 * ratio); luck = random(100); if (state == 0) { gotoAndStop (1359); } else if (state == 1) { if (luck >= 85) { gotoAndStop (3143); ship = ship - 5; } else { gotoAndStop (1840); } } else if (state == 2) { if (luck >= 80) { gotoAndStop (3143); ship = ship - 25; } else { luck = random(14); gotoAndStop (1991); } } else if (state == 3) { if (luck >= 75) { gotoAndStop (3143); ship = ship - 120; } else { luck = random(14); gotoAndStop (2157); } } else if (state == 4) { luck = random(100); if (luck >= 95) { state = 9; gotoAndStop (3142); } else if (luck >= 85) { gotoAndStop (3143); ship = ship - 300; } else { gotoAndStop (2324); } } else if (state == 9) { gotoAndStop (3142); } } else { gotoAndStop (1146); } }Symbol 1062 Buttonon (release) { if (hp >= 20) { hp = hp - 20; ratio2 = (((0.7 * ch) + (0.1 * st)) + (0.2 * kn)) / 50; ship2 = ship2 + (10 * ratio2); luck = random(100); if (state2 == 0) { gotoAndStop (1359); } else if (state2 == 1) { if (luck >= 85) { gotoAndStop (3145); ship2 = ship2 - 5; } else { gotoAndStop (2491); } } else if (state2 == 2) { if (luck >= 80) { gotoAndStop (3145); ship2 = ship2 - 25; } else { luck = random(14); gotoAndStop (2642); } } else if (state2 == 3) { if (luck >= 75) { gotoAndStop (3145); ship2 = ship2 - 80; } else { luck = random(14); gotoAndStop (2808); } } else if (state2 == 4) { luck = random(100); if (luck >= 95) { gotoAndStop (2975); } else if (luck >= 85) { gotoAndStop (3145); ship = ship - 200; } else { gotoAndStop (2975); } } } else { gotoAndStop (1146); } }Symbol 1065 Buttonon (release, keyPress "e") { gotoAndStop (931); }Symbol 1076 Buttonon (release) { gotoAndStop (1147); }Symbol 1079 Buttonon (release, keyPress "e") { gotoAndStop (1115); }Symbol 1085 Buttonon (release, keyPress "s") { if (hp >= 50) { if (kn < knmax) { hp = hp - 50; if ((style == 1) or (style == 2)) { knadd = 5 + random(3); kn = kn + knadd; if (knmax < kn) { kn = knmax; } } else if (style == 3) { knadd = 15 + random(4); kn = kn + knadd; if (knmax < kn) { kn = knmax; } } else { knadd = 10 + random(3); kn = kn + knadd; if (knmax < kn) { kn = knmax; } } if (knmax < kn) { kn = knmax; } gotoAndPlay (1117); } } else { gotoAndStop (1146); } }Symbol 1093 Buttonon (release) { gotoAndStop (1115); }Symbol 1099 Buttonon (release) { nextFrame(); }Symbol 1109 Buttonon (release) { gotoAndStop (1116); }Symbol 1110 Buttonon (release) { if ((school == 20) && (day == 20)) { school = 34; if (kn < 50) { shipadd = -25; scholar = 0; gotoAndStop (1155); } else if ((kn >= 50) && (kn < 70)) { shipadd = 0; scholar = 0; gotoAndStop (1156); } else if ((kn >= 70) && (kn < 100)) { shipadd = 50; scholar = 300; gotoAndStop (1157); } else if (kn >= 100) { shipadd = 100; scholar = 1000; gotoAndStop (1158); } } else if ((day == 48) && (school == 48)) { school = 0; if (kn < 100) { shipadd = -150; scholar = 0; gotoAndStop (1155); } else if ((kn >= 100) && (kn < 120)) { shipadd = 0; scholar = 0; gotoAndStop (1156); } else if ((kn >= 120) && (kn < 150)) { shipadd = 150; scholar = 1000; gotoAndStop (1157); } else if (kn >= 150) { shipadd = 300; scholar = 2500; gotoAndStop (1158); } } else if ((day == 76) && (school == 76)) { if (kn < 150) { shipadd = -400; scholar = 0; gotoAndStop (1155); } else if ((kn >= 150) && (kn < 170)) { shipadd = 0; scholar = 0; gotoAndStop (1156); } else if ((kn >= 170) && (kn < 200)) { shipadd = 400; scholar = 2000; gotoAndStop (1157); } else if (kn >= 200) { shipadd = 800; scholar = 5000; gotoAndStop (1158); } } }Symbol 1118 Buttonon (release) { ship = ship + shipadd; ship2 = ship2 + shipadd; ship1 = ship1 + shipadd; money = money + scholar; gotoAndStop (1115); }Symbol 1130 Buttonon (release, keyPress "e") { gotoAndStop (931); }Symbol 1137 Buttonon (release, keyPress "s") { if (hp >= 45) { if (style == 2) { wage = Number(ch * 1.8); } else { wage = Number(ch * 1.5); } money = money + wage; hp = hp - 45; gotoAndPlay (1160); } else { gotoAndStop (1249); } }Symbol 1144 Buttonon (release, keyPress "t") { if (hp >= 35) { if (style == 3) { wage = Number(kn * 3); } else if ((style == 1) or (style == 2)) { wage = Number(kn * 2); } else { wage = Number(kn * 2.5); } money = money + wage; hp = hp - 35; gotoAndPlay (1189); } else { gotoAndStop (1249); } }Symbol 1150 Buttonon (release, keyPress "d") { luck = random(100); if (style == 1) { luck = luck + 5; } if (hp >= 50) { if (luck < 16) { gotoAndStop (1250); } else { wage = Number(st * 5); money = money + wage; hp = hp - 50; gotoAndPlay (1219); } } else { gotoAndStop (1249); } }Symbol 1162 Buttonon (release) { gotoAndStop (1159); }Symbol 1163 Buttonon (release) { wage = Number(st * 15); money = money - wage; hp = 0; gotoAndStop (931); }Symbol 1172 Buttonon (release, keyPress "s") { if ((hp >= 20) and (money >= 20)) { if (ch < chmax) { money = money - 20; hp = hp - 20; if (style == 2) { chadd = 8 + random(4); ch = ch + chadd; if (chmax < ch) { ch = chmax; } } else { chadd = 5 + random(3); ch = ch + chadd; if (chmax < ch) { ch = chmax; } } if (chmax < ch) { ch = chmax; } gotoAndPlay (1252); } } else { gotoAndStop (1281); } }Symbol 1176 Buttonon (release, keyPress "a") { if (hp >= 50) { if (st < stmax) { hp = hp - 50; if (style == 1) { stadd = 15 + random(4); st = st + stadd; if (stmax < st) { st = stmax; } } else if (style == 3) { stadd = 5 + random(3); st = st + stadd; if (stmax < st) { st = stmax; } } else { stadd = 10 + random(3); st = st + stadd; if (stmax < st) { st = stmax; } } if (stmax < st) { st = stmax; } gotoAndPlay (1282); } } else { gotoAndStop (1281); } }Symbol 1182 Buttonon (release) { gotoAndStop (1312); }Symbol 1184 Buttonon (release, keyPress "e") { gotoAndStop (931); }Symbol 1191 Buttonon (release) { gotoAndStop (1251); }Symbol 1196 Buttonon (release) { if (hp >= 50) { hp = hp - 50; gotoAndStop (217); } else { gotoAndStop (1281); } }Symbol 1197 Buttonon (release) { gotoAndStop (220); }Symbol 1205 Buttonon (release, keyPress "<Space>") { gotoAndStop (931); }Symbol 1208 Buttonon (release) { gotoAndStop (931); }Symbol 1217 Buttonon (release, keyPress "f") { if (money >= 50) { money = money - 50; flower = flower + 1; gotoAndPlay (1319); } else { gotoAndStop (1318); } }Symbol 1221 Buttonon (release, keyPress "t") { if (money >= 300) { money = money - 300; bear = bear + 1; gotoAndPlay (1319); } else { gotoAndStop (1318); } }Symbol 1225 Buttonon (release, keyPress "d") { if (money >= 1000) { money = money - 1000; diamond = diamond + 1; gotoAndPlay (1319); } else { gotoAndStop (1318); } }Symbol 1229 Buttonon (release, keyPress "m") { if (money >= 80) { money = money - 80; pill = pill + 1; gotoAndPlay (1319); } else { gotoAndStop (1318); } }Symbol 1233 Buttonon (release, keyPress "h") { if (money >= 20) { money = money - 20; hand = hand + 1; gotoAndPlay (1319); } else { gotoAndStop (1318); } }Symbol 1237 Buttonon (release, keyPress "c") { if (money >= 10) { money = money - 10; lemon = lemon + 1; gotoAndPlay (1319); } else { gotoAndStop (1318); } }Symbol 1241 Buttonon (release) { gotoAndStop (1317); }Symbol 1246 Buttonon (release, keyPress "t") { gotoAndStop (1330); }Symbol 1247 Buttonon (release, keyPress "e") { gotoAndStop (1317); }Symbol 1253 Buttonon (press) { startDrag ("/tower"); } on (release) { stopDrag(); }Symbol 1255 Buttonon (release) { if ((state == 3) and (state == 4)) { gotoAndStop (1350); } else { gotoAndStop (1342); } }Symbol 1256 Buttonon (release) { if (state == 1) { gotoAndStop (1350); } else { gotoAndStop (1344); } }Symbol 1257 Buttonon (release) { if (2 >= state) { gotoAndStop (1350); } else { gotoAndStop (1344); } }Symbol 1259 Buttonon (release) { gotoAndStop (1348); }Symbol 1260 Buttonon (release) { gotoAndStop (1346); }Symbol 1263 Buttonon (release) { gotoAndStop (1336); }Symbol 1264 Buttonon (release) { gotoAndStop (1350); }Symbol 1269 Buttonon (release) { gotoAndStop (1338); }Symbol 1272 Buttonon (release) { if (money >= 800) { money = money - 800; gotoAndStop (1340); } else { gotoAndStop (1352); } }Symbol 1275 Buttonon (release) { if (state >= 3) { gotoAndStop (1354); } else { gotoAndStop (1356); } }Symbol 1277 Buttonon (release) { gotoAndStop (1332); }Symbol 1280 Buttonon (release) { if (state == 1) { gotoAndStop (1358); } else { gotoAndStop (1334); } }Symbol 1282 Buttonon (release) { gotoAndStop (1317); }Symbol 1287 Buttonon (release) { gotoAndStop (1340); }Symbol 1288 Buttonon (release, keyPress "e") { ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 100) + (110 * ratio); gotoAndStop (1317); }Symbol 1292 Buttonon (release, keyPress "d") { gotoAndStop (3495); }Symbol 1295 Buttonon (release, keyPress "e") { ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = ship + (15 * ratio); gotoAndStop (1317); }Symbol 1302 Buttonon (release, keyPress "a") { gotoAndStop (1364); }Symbol 1303 Buttonon (release, keyPress "t") { if (ship < 5) { gotoAndStop (1360); } else if (ship < 12) { gotoAndStop (1361); } else if (ship < 20) { gotoAndStop (1362); } else { gotoAndStop (1363); } }Symbol 1307 Buttonon (release, keyPress "g") { gotoAndStop (1434); }Symbol 1308 Buttonon (release, keyPress "d") { gotoAndStop (1435); }Symbol 1317 Buttonon (release) { if (ship >= 20) { gotoAndStop (1431); } else { gotoAndStop (1433); } }Symbol 1321 Buttonon (release) { state = 1; level = "New friend"; gotoAndStop (1840); }Symbol 1325 Buttonon (release) { stopAllSounds(); gotoAndPlay (1366); }Symbol 1327 Buttonon (release) { gotoAndStop (1359); }Symbol 1330 Buttonon (release, keyPress "a") { gotoAndStop (1441); }Symbol 1331 Buttonon (release, keyPress "t") { if (ship < 5) { gotoAndStop (1437); } else if (ship < 12) { gotoAndStop (1438); } else if (ship < 20) { gotoAndStop (1439); } else { gotoAndStop (1440); } }Symbol 1332 Buttonon (release, keyPress "g") { gotoAndStop (1511); }Symbol 1333 Buttonon (release, keyPress "d") { gotoAndStop (1512); }Symbol 1338 Buttonon (release) { if (ship >= 20) { gotoAndStop (1508); } else { gotoAndStop (1510); } }Symbol 1342 Buttonon (release) { stopAllSounds(); gotoAndPlay (1443); }Symbol 1344 Buttonon (release) { gotoAndStop (1436); }Symbol 1349 Buttonon (release, keyPress "<Space>") { gotoAndStop (1566); }Symbol 1363 Buttonon (release, keyPress "e") { gotoAndStop (1566); }Symbol 1366 Buttonon (release) { gotoAndStop (1590); }Symbol 1367 Buttonon (release) { gotoAndStop (1568); }Symbol 1368 Buttonon (release) { gotoAndStop (1575); }Symbol 1369 Buttonon (release) { gotoAndStop (1580); }Symbol 1370 Buttonon (release, keyPress "e") { gotoAndStop (1582); }Symbol 1378 Buttonon (release) { gotoAndStop (1567); }Symbol 1388 Buttonon (release) { gotoAndStop (1599); }Symbol 1389 Buttonon (release) { gotoAndStop (1591); }Symbol 1390 Buttonon (release) { gotoAndStop (1596); }Symbol 1391 Buttonon (release) { gotoAndStop (1567); }Symbol 1392 Buttonon (release) { gotoAndStop (1592); }Symbol 1398 Buttonon (release) { gotoAndStop (1590); }Symbol 1402 Buttonon (release, keyPress "<Space>") { gotoAndStop (219); }Symbol 1427 Buttonon (release) { gotoAndPlay (1621); }Symbol 1433 Buttonon (release) { gotoAndStop (219); }Symbol 1437 Buttonon (release) { school = 10; gotoAndStop (931); }Symbol 1442 Buttonon (release) { gotoAndStop (1666); }Symbol 1444 Buttonon (release) { gotoAndStop (1667); }Symbol 1445 Buttonon (release) { gotoAndStop (1665); }Symbol 1462 Buttonon (release) { if (money >= a) { money = money - a; if (a < 50) { ship3 = ship3 - 20; gotoAndStop (1681); } else if (200 >= a) { ship3 = ship3 + (a / 2); gotoAndStop (1680); } } }Symbol 1467 Buttonon (release) { if (money >= a) { money = money - a; if (a < 50) { ship2 = ship2 - 20; gotoAndStop (1683); } else if (200 >= a) { ship2 = ship2 + (a / 2); gotoAndStop (1682); } } }Symbol 1471 Buttonon (release) { if (money >= a) { money = money - a; if (a < 50) { ship = ship - 20; gotoAndStop (1685); } else if (200 >= a) { ship = ship + (a / 2); gotoAndStop (1684); } } }Symbol 1476 Buttonon (release) { gotoAndStop (1678); }Symbol 1480 Buttonon (release) { gotoAndStop (1679); }Symbol 1483 Buttonon (release) { gotoAndStop (1686); }Symbol 1520 Buttonon (release) { gotoAndStop (1713); ship2 = ship2 + 50; }Symbol 1521 Buttonon (release) { gotoAndStop (1715); ship = ship + 50; }Symbol 1522 Buttonon (release) { gotoAndStop (1711); ship3 = ship3 + 50; }Symbol 1544 Buttonon (release) { gotoAndStop (1724); }Symbol 1560 Buttonon (release, keyPress "a") { gotoAndStop (1845); }Symbol 1561 Buttonon (release, keyPress "t") { if (ship < 30) { gotoAndStop (1841); } else if (ship < 45) { gotoAndStop (1842); } else if (ship < 65) { gotoAndStop (1843); } else { gotoAndStop (1844); } }Symbol 1562 Buttonon (release, keyPress "g") { gotoAndStop (1914); }Symbol 1563 Buttonon (release, keyPress "d") { gotoAndStop (1916); }Symbol 1571 Buttonon (release) { if (ship >= 65) { gotoAndStop (1910); } else { gotoAndStop (1912); } }Symbol 1573 Buttonon (release) { state = 2; level = "Good friend"; gotoAndStop (1991); }Symbol 1575 Buttonon (release) { stopAllSounds(); gotoAndPlay (1847); }Symbol 1577 Buttonon (release) { gotoAndStop (1840); }Symbol 1578 Buttonon (release) { gotoAndStop (1840); }Symbol 1583 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship = (ship + 20) + (35 * ratio); gotoAndPlay (1944); } }Symbol 1584 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship = (ship + 80) + (110 * ratio); gotoAndPlay (1969); } }Symbol 1585 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship = (ship + 3) + (6 * ratio); gotoAndPlay (1919); } }Symbol 1589 Buttonon (release, keyPress "a") { gotoAndStop (2011); }Symbol 1590 Buttonon (release, keyPress "t") { if (ship >= 350) { gotoAndStop (2001); } else if (luck == 0) { gotoAndStop (1992); } else if (luck == 1) { gotoAndStop (1993); } else if (luck == 2) { gotoAndStop (1994); } else if (luck == 3) { gotoAndStop (1995); } else if (luck == 4) { gotoAndStop (1996); } else if (luck == 5) { gotoAndStop (1997); } else if (luck == 6) { gotoAndStop (1998); } else if (luck == 7) { gotoAndStop (1999); } else if (luck == 8) { gotoAndStop (2000); } else if (luck == 9) { gotoAndStop (1995); } else if ((luck == 10) or (luck == 11)) { gotoAndStop (2005); } else { gotoAndStop (2007); } }Symbol 1591 Buttonon (release, keyPress "g") { gotoAndStop (2080); }Symbol 1592 Buttonon (release, keyPress "d") { gotoAndStop (2082); }Symbol 1607 Buttonon (release) { luck = 9; ship = ship + 40; gotoAndStop (2006); }Symbol 1608 Buttonon (release) { luck = 2; ship = ship + 10; gotoAndStop (2006); }Symbol 1609 Buttonon (release) { luck = 2; ship = ship + 30; gotoAndStop (2006); }Symbol 1613 Buttonon (release) { luck = 9; ship = ship + 50; gotoAndStop (2008); }Symbol 1614 Buttonon (release) { luck = 2; ship = ship - 30; gotoAndStop (2009); }Symbol 1618 Buttonon (release) { if (ship >= 350) { gotoAndStop (2076); } else { gotoAndStop (2078); } }Symbol 1620 Buttonon (release) { state = 3; level = "Close friend"; gotoAndStop (2157); }Symbol 1622 Buttonon (release) { stopAllSounds(); gotoAndPlay (2013); }Symbol 1624 Buttonon (release) { gotoAndStop (1991); }Symbol 1625 Buttonon (release) { gotoAndStop (1991); }Symbol 1629 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship = (ship + 20) + (35 * ratio); gotoAndPlay (2110); } }Symbol 1630 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship = (ship + 80) + (110 * ratio); gotoAndPlay (2135); } }Symbol 1631 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship = (ship + 3) + (6 * ratio); gotoAndPlay (2085); } }Symbol 1634 Buttonon (release, keyPress "a") { if (2 >= luck) { gotoAndStop (2177); } else if (5 >= luck) { gotoAndStop (2179); } else if (8 >= luck) { gotoAndStop (2181); } else if (11 >= luck) { gotoAndStop (2183); } else { gotoAndStop (2185); } }Symbol 1635 Buttonon (release, keyPress "t") { if (ship >= 1500) { gotoAndStop (2168); } else if (luck == 0) { gotoAndStop (2158); } else if (luck == 1) { gotoAndStop (2159); } else if (luck == 2) { gotoAndStop (2160); } else if (luck == 3) { gotoAndStop (2161); } else if (luck == 4) { gotoAndStop (2162); } else if (luck == 5) { gotoAndStop (2169); } else if (luck == 6) { gotoAndStop (2164); } else if (luck == 7) { gotoAndStop (2165); } else if (luck == 8) { gotoAndStop (2166); } else if (luck == 9) { gotoAndStop (2161); } else if ((luck == 10) or (luck == 11)) { gotoAndStop (2171); } else { gotoAndStop (2173); } }Symbol 1636 Buttonon (release, keyPress "g") { gotoAndStop (2246); }Symbol 1637 Buttonon (release, keyPress "d") { gotoAndStop (2248); }Symbol 1652 Buttonon (release) { luck = 5; ship = ship + 10; gotoAndStop (2172); }Symbol 1653 Buttonon (release) { luck = 6; ship = ship - 100; gotoAndStop (2172); }Symbol 1654 Buttonon (release) { luck = 5; ship = ship + 100; gotoAndStop (2172); }Symbol 1658 Buttonon (release) { luck = 8; ship = ship - 50; gotoAndStop (2175); }Symbol 1659 Buttonon (release) { luck = 5; ship = ship + 100; gotoAndStop (2174); }Symbol 1666 Buttonon (release) { gotoAndStop (2157); }Symbol 1670 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship = (ship + 20) + (35 * ratio); gotoAndPlay (2276); } }Symbol 1671 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship = (ship + 80) + (110 * ratio); gotoAndPlay (2301); } }Symbol 1672 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship = (ship + 3) + (6 * ratio); gotoAndPlay (2251); } }Symbol 1674 Buttonon (release) { gotoAndStop (2157); }Symbol 1676 Buttonon (release) { if (choice == dateday) { stopAllSounds(); gotoAndStop (3495); } else { gotoAndStop (2249); } }Symbol 1680 Buttonon (release, keyPress "a") { if (luck < 15) { gotoAndStop (2344); } else if (luck < 30) { gotoAndStop (2346); } else if (luck < 45) { gotoAndStop (2348); } else if (luck < 60) { gotoAndStop (2350); } else if (luck < 75) { gotoAndStop (2352); } else { gotoAndStop (2354); } }Symbol 1681 Buttonon (release, keyPress "t") { if (luck < 7) { gotoAndStop (2325); } else if (luck < 14) { gotoAndStop (2326); } else if (luck < 21) { gotoAndStop (2327); } else if (luck < 28) { gotoAndStop (2328); } else if (luck < 35) { gotoAndStop (2329); } else if (luck < 42) { gotoAndStop (2336); } else if (luck < 49) { gotoAndStop (2331); } else if (luck < 56) { gotoAndStop (2332); } else if (luck < 63) { gotoAndStop (2333); } else if (luck < 70) { gotoAndStop (2328); } else if (luck < 85) { gotoAndStop (2338); } else { gotoAndStop (2340); } }Symbol 1682 Buttonon (release, keyPress "g") { gotoAndStop (2413); }Symbol 1683 Buttonon (release, keyPress "d") { gotoAndStop (2415); }Symbol 1686 Buttonon (release) { if (mind == 1) { gotoAndPlay (2358); } }Symbol 1700 Buttonon (release) { luck = 68; ship = ship + 150; gotoAndStop (2339); }Symbol 1701 Buttonon (release) { luck = 20; ship = ship + 10; gotoAndStop (2339); }Symbol 1702 Buttonon (release) { luck = 68; ship = ship + 100; gotoAndStop (2339); }Symbol 1705 Buttonon (release) { luck = 68; ship = ship + 100; gotoAndStop (2341); }Symbol 1706 Buttonon (release) { luck = 20; ship = ship + 10; gotoAndStop (2341); }Symbol 1707 Buttonon (release) { luck = 20; ship = ship + 150; gotoAndStop (2341); }Symbol 1720 Buttonon (release, keyPress "x") { gotoAndStop (2324); }Symbol 1724 Buttonon (release) { gotoAndStop (2324); }Symbol 1728 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship = (ship + 20) + (35 * ratio); gotoAndPlay (2443); } }Symbol 1729 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship = (ship + 80) + (110 * ratio); gotoAndPlay (2468); } }Symbol 1730 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship = (ship + 3) + (6 * ratio); gotoAndPlay (2418); } }Symbol 1732 Buttonon (release) { gotoAndStop (2324); }Symbol 1733 Buttonon (release) { if (choice == dateday) { stopAllSounds(); gotoAndStop (3495); } else { gotoAndStop (2416); } }Symbol 1736 Buttonon (release, keyPress "a") { gotoAndStop (2496); }Symbol 1737 Buttonon (release, keyPress "t") { if (ship2 < 30) { gotoAndStop (2492); } else if (ship2 < 45) { gotoAndStop (2493); } else if (ship2 < 65) { gotoAndStop (2494); } else { gotoAndStop (2495); } }Symbol 1738 Buttonon (release, keyPress "g") { gotoAndStop (2565); }Symbol 1739 Buttonon (release, keyPress "d") { gotoAndStop (2567); }Symbol 1747 Buttonon (release) { if (ship2 >= 65) { gotoAndStop (2561); } else { gotoAndStop (2563); } }Symbol 1748 Buttonon (release) { state2 = 2; level2 = "Good friend"; gotoAndStop (2642); }Symbol 1750 Buttonon (release) { stopAllSounds(); gotoAndPlay (2498); }Symbol 1752 Buttonon (release) { gotoAndStop (2491); }Symbol 1753 Buttonon (release) { gotoAndStop (2491); }Symbol 1757 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship2 = (ship2 + 20) + (35 * ratio2); gotoAndPlay (2595); } }Symbol 1758 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship2 = (ship2 + 80) + (110 * ratio2); gotoAndPlay (2620); } }Symbol 1759 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship2 = (ship2 + 3) + (6 * ratio2); gotoAndPlay (2570); } }Symbol 1762 Buttonon (release, keyPress "a") { gotoAndStop (2662); }Symbol 1763 Buttonon (release, keyPress "t") { if (ship >= 350) { gotoAndStop (2652); } else if (luck == 0) { gotoAndStop (2643); } else if (luck == 1) { gotoAndStop (2644); } else if (luck == 2) { gotoAndStop (2645); } else if (luck == 3) { gotoAndStop (2646); } else if (luck == 4) { gotoAndStop (2647); } else if (luck == 5) { gotoAndStop (2648); } else if (luck == 6) { gotoAndStop (2649); } else if (luck == 7) { gotoAndStop (2650); } else if (luck == 8) { gotoAndStop (2651); } else if (luck == 9) { gotoAndStop (2646); } else if ((luck == 10) or (luck == 11)) { gotoAndStop (2656); } else { gotoAndStop (2658); } }Symbol 1764 Buttonon (release, keyPress "g") { gotoAndStop (2731); }Symbol 1765 Buttonon (release, keyPress "d") { gotoAndStop (2733); }Symbol 1778 Buttonon (release) { luck = 2; ship2 = ship2 - 10; gotoAndStop (2657); }Symbol 1779 Buttonon (release) { luck = 2; ship2 = ship2 + 30; gotoAndStop (2657); }Symbol 1780 Buttonon (release) { luck = 9; ship2 = ship2 + 50; gotoAndStop (2657); }Symbol 1783 Buttonon (release) { luck = 9; ship2 = ship2 + 50; gotoAndStop (2659); }Symbol 1784 Buttonon (release) { luck = 2; ship2 = ship2 - 30; gotoAndStop (2660); }Symbol 1787 Buttonon (release) { if (ship2 >= 350) { gotoAndStop (2727); } else { gotoAndStop (2729); } }Symbol 1788 Buttonon (release) { state2 = 3; level2 = "Close friend"; gotoAndStop (2808); }Symbol 1790 Buttonon (release) { stopAllSounds(); gotoAndPlay (2664); }Symbol 1792 Buttonon (release) { gotoAndStop (2642); }Symbol 1793 Buttonon (release) { gotoAndStop (2642); }Symbol 1797 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship2 = (ship2 + 20) + (35 * ratio2); gotoAndPlay (2761); } }Symbol 1798 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship2 = (ship2 + 80) + (110 * ratio2); gotoAndPlay (2786); } }Symbol 1799 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship2 = (ship2 + 3) + (6 * ratio2); gotoAndPlay (2736); } }Symbol 1802 Buttonon (release, keyPress "a") { if (2 >= luck) { gotoAndStop (2828); } else if (5 >= luck) { gotoAndStop (2830); } else if (8 >= luck) { gotoAndStop (2832); } else if (11 >= luck) { gotoAndStop (2834); } else { gotoAndStop (2836); } }Symbol 1803 Buttonon (release, keyPress "t") { if (ship >= 1500) { gotoAndStop (2819); } else if (luck == 0) { gotoAndStop (2809); } else if (luck == 1) { gotoAndStop (2810); } else if (luck == 2) { gotoAndStop (2811); } else if (luck == 3) { gotoAndStop (2812); } else if (luck == 4) { gotoAndStop (2813); } else if (luck == 5) { gotoAndStop (2820); } else if (luck == 6) { gotoAndStop (2815); } else if (luck == 7) { gotoAndStop (2816); } else if (luck == 8) { gotoAndStop (2817); } else if (luck == 9) { gotoAndStop (2812); } else if ((luck == 10) or (luck == 11)) { gotoAndStop (2822); } else { gotoAndStop (2824); } }Symbol 1804 Buttonon (release, keyPress "g") { gotoAndStop (2897); }Symbol 1805 Buttonon (release, keyPress "d") { gotoAndStop (2899); }Symbol 1818 Buttonon (release) { luck = 5; ship2 = ship2 + 10; gotoAndStop (2823); }Symbol 1819 Buttonon (release) { luck = 6; ship2 = ship2 - 100; gotoAndStop (2823); }Symbol 1820 Buttonon (release) { luck = 5; ship2 = ship2 + 100; gotoAndStop (2823); }Symbol 1822 Buttonon (release) { luck = 5; ship2 = ship2 + 120; gotoAndStop (2825); }Symbol 1823 Buttonon (release) { luck = 8; ship2 = ship2 - 80; gotoAndStop (2826); }Symbol 1831 Buttonon (release) { gotoAndStop (2808); }Symbol 1835 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship2 = (ship2 + 20) + (35 * ratio2); gotoAndPlay (2927); } }Symbol 1836 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship2 = (ship2 + 80) + (110 * ratio2); gotoAndPlay (2952); } }Symbol 1837 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship2 = (ship2 + 3) + (6 * ratio2); gotoAndPlay (2902); } }Symbol 1839 Buttonon (release) { gotoAndStop (2808); }Symbol 1840 Buttonon (release) { if (choice == dateday2) { stopAllSounds(); gotoAndStop (5606); } else { gotoAndStop (2900); } }Symbol 1844 Buttonon (release, keyPress "a") { if (luck < 15) { gotoAndStop (2995); } else if (luck < 30) { gotoAndStop (2997); } else if (luck < 45) { gotoAndStop (2999); } else if (luck < 60) { gotoAndStop (3001); } else if (luck < 75) { gotoAndStop (3003); } else { gotoAndStop (3005); } }Symbol 1845 Buttonon (release, keyPress "t") { if (luck < 7) { gotoAndStop (2976); } else if (luck < 14) { gotoAndStop (2977); } else if (luck < 21) { gotoAndStop (2978); } else if (luck < 28) { gotoAndStop (2979); } else if (luck < 35) { gotoAndStop (2980); } else if (luck < 42) { gotoAndStop (2987); } else if (luck < 49) { gotoAndStop (2982); } else if (luck < 56) { gotoAndStop (2983); } else if (luck < 63) { gotoAndStop (2984); } else if (luck < 70) { gotoAndStop (2979); } else if (luck < 85) { gotoAndStop (2989); } else { gotoAndStop (2991); } }Symbol 1846 Buttonon (release, keyPress "g") { gotoAndStop (3064); }Symbol 1847 Buttonon (release, keyPress "d") { gotoAndStop (3066); }Symbol 1850 Buttonon (release) { if (mind == 1) { gotoAndPlay (3009); } }Symbol 1859 Buttonon (release) { luck = 68; ship2 = ship2 + 100; gotoAndStop (2990); }Symbol 1860 Buttonon (release) { luck = 20; ship2 = ship2 - 10; gotoAndStop (2990); }Symbol 1861 Buttonon (release) { luck = 68; ship2 = ship2 + 50; gotoAndStop (2990); }Symbol 1862 Buttonon (release) { luck = 68; ship2 = ship2 + 100; gotoAndStop (2992); }Symbol 1863 Buttonon (release) { luck = 20; ship2 = ship2 - 10; gotoAndStop (2992); }Symbol 1864 Buttonon (release) { luck = 20; ship2 = ship2 + 150; gotoAndStop (2992); }Symbol 1876 Buttonon (release, keyPress "x") { gotoAndStop (2975); }Symbol 1879 Buttonon (release) { gotoAndStop (2975); }Symbol 1883 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = (ship2 + 20) + (35 * ratio2); gotoAndPlay (3094); } }Symbol 1884 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = (ship2 + 80) + (110 * ratio2); gotoAndPlay (3119); } }Symbol 1885 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = (ship2 + 3) + (6 * ratio2); gotoAndPlay (3069); } }Symbol 1887 Buttonon (release) { gotoAndStop (2975); }Symbol 1888 Buttonon (release) { if (choice == dateday2) { stopAllSounds(); gotoAndStop (5606); } else { gotoAndStop (3067); } }Symbol 1892 Buttonon (release, keyPress "e") { if (state >= 4) { hostage = 1; gotoAndStop (3147); } else { gotoAndStop (931); } }Symbol 1897 Buttonon (release) { if (hp >= 50) { hp = hp - 50; gotoAndStop (798); } else { gotoAndStop (3146); } }Symbol 1898 Buttonon (release, keyPress "e") { if (state2 >= 4) { hostage = 2; gotoAndStop (3147); } else { gotoAndStop (931); } }Symbol 1905 Buttonon (release) { enemyhp = 3500; damage = 50; yourhp = 500; youren = 500; hitq = st; hitw = st * 20; stopq = 3; resumeq = 5; hita = st / 2; hits = st * 20; stopa = 5; resumea = 7; hitz = st / 2; hitx = st * 15; stopz = 5; resumez = 7; wage = 300; gotoAndStop (617); }Symbol 1910 Buttonon (release, keyPress "a") { gotoAndStop (3149); }Symbol 1914 Buttonon (release, keyPress "k") { gotoAndPlay (3157); }Symbol 1915 Buttonon (release, keyPress "e") { stopAllSounds(); gotoAndStop (931); }Symbol 1920 Buttonon (release, keyPress "m") { gotoAndStop (3150); }Symbol 1922 Buttonon (release, keyPress "p") { gotoAndStop (3472); }Symbol 1924 Buttonon (release) { if (ship >= 6000) { stopAllSounds(); gotoAndStop (3153); } else { gotoAndStop (3151); } }Symbol 1925 Buttonon (release) { gotoAndStop (7728); }Symbol 1927 Buttonon (release) { gotoAndStop (7758); }Symbol 1928 Buttonon (release) { gotoAndStop (3148); }Symbol 1930 Buttonon (release) { stopAllSounds(); count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (3 >= luck) { mood = 100; cond = 2; } else if (7 >= luck) { mood = 20; cond = 0; } else if (11 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (7021); }Symbol 1939 Buttonon (release, keyPress "a") { gotoAndStop (3309); }Symbol 1940 Buttonon (release, keyPress "k") { gotoAndPlay (3317); }Symbol 1941 Buttonon (release, keyPress "m") { gotoAndStop (3310); }Symbol 1942 Buttonon (release, keyPress "p") { gotoAndStop (7363); }Symbol 1943 Buttonon (release) { if (ship2 >= 6000) { stopAllSounds(); gotoAndStop (3313); } else { gotoAndStop (3311); } }Symbol 1944 Buttonon (release) { gotoAndStop (7807); }Symbol 1946 Buttonon (release) { gotoAndStop (3308); }Symbol 1956 Buttonon (release) { count = 0; bet = 0; luck = random(4); if (luck == 1) { gotoAndStop (3474); } else if (luck == 2) { gotoAndStop (3477); } else if (luck == 3) { gotoAndStop (3480); } else if (luck == 0) { gotoAndStop (3483); } }Symbol 1957 Buttonon (release) { state = 4; gotoAndStop (3148); }Symbol 1960 Buttonon (release, keyPress "e") { gotoAndStop (3148); }Symbol 1962 Buttonon (release) { gotoAndStop (3473); }Symbol 1964 Buttonon (release) { gotoAndStop (3472); }Symbol 1967 Buttonon (press) { startDrag ("/Apanty3"); } on (release) { stopDrag(); }Symbol 1970 Buttonon (press) { startDrag ("/Asock3"); } on (release) { stopDrag(); }Symbol 1973 Buttonon (press) { startDrag ("/vest5"); } on (release) { stopDrag(); }Symbol 1976 Buttonon (press) { startDrag ("/skirt3"); } on (release) { stopDrag(); }Symbol 1980 Buttonon (press) { startDrag ("/uniform"); } on (release) { stopDrag(); }Symbol 1983 Buttonon (press) { startDrag ("/Cpanty"); } on (release) { stopDrag(); }Symbol 1986 Buttonon (press) { startDrag ("/Bbra"); } on (release) { stopDrag(); }Symbol 1989 Buttonon (press) { startDrag ("/Asock"); } on (release) { stopDrag(); }Symbol 1992 Buttonon (press) { startDrag ("/skirt2"); } on (release) { stopDrag(); }Symbol 1995 Buttonon (press) { startDrag ("/boot"); } on (release) { stopDrag(); }Symbol 1998 Buttonon (press) { startDrag ("/uniform2"); } on (release) { stopDrag(); }Symbol 2000 Buttonon (release) { gotoAndStop (7364); }Symbol 2002 Buttonon (press) { startDrag ("/Abra3"); } on (release) { stopDrag(); }Symbol 2005 Buttonon (press) { startDrag ("/short"); } on (release) { stopDrag(); }Symbol 2008 Buttonon (press) { startDrag ("/skirt4"); } on (release) { stopDrag(); }Symbol 2011 Buttonon (press) { startDrag ("/top"); } on (release) { stopDrag(); }Symbol 2014 Buttonon (press) { startDrag ("/boot2"); } on (release) { stopDrag(); }Symbol 2017 Buttonon (press) { startDrag ("/Astock2"); } on (release) { stopDrag(); }Symbol 2020 Buttonon (press) { startDrag ("/skirt"); } on (release) { stopDrag(); }Symbol 2023 Buttonon (press) { startDrag ("/tshirt2"); } on (release) { stopDrag(); }Symbol 2025 Buttonon (release) { gotoAndStop (7365); }Symbol 2027 Buttonon (press) { startDrag ("/Bpanty4"); } on (release) { stopDrag(); }Symbol 2030 Buttonon (press) { startDrag ("/Bbra4"); } on (release) { stopDrag(); }Symbol 2033 Buttonon (press) { startDrag ("/shoes"); } on (release) { stopDrag(); }Symbol 2036 Buttonon (press) { startDrag ("/dress2"); } on (release) { stopDrag(); }Symbol 2039 Buttonon (press) { startDrag ("/dress"); } on (release) { stopDrag(); }Symbol 2041 Buttonon (release) { gotoAndStop (7366); }Symbol 2043 Buttonon (press) { startDrag ("/wrap"); } on (release) { stopDrag(); }Symbol 2046 Buttonon (press) { startDrag ("/wrap2"); } on (release) { stopDrag(); }Symbol 2049 Buttonon (press) { startDrag ("/wrap4"); } on (release) { stopDrag(); }Symbol 2052 Buttonon (press) { startDrag ("/Bstock2"); } on (release) { stopDrag(); }Symbol 2055 Buttonon (press) { startDrag ("/sm"); } on (release) { stopDrag(); }Symbol 2057 Buttonon (release) { gotoAndStop (7367); }Symbol 2058 Buttonon (release) { gotoAndStop (7362); }Symbol 2060 Buttonon (release, keyPress "e") { if (state == 4) { gotoAndStop (3148); } else if (state == 9) { gotoAndStop (3468); } }Symbol 2062 Buttonon (release) { bet = 100; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7368); } else if (luck == 2) { gotoAndPlay (7378); } else if (luck == 3) { gotoAndPlay (7388); } else if (luck == 0) { gotoAndPlay (7398); } } }Symbol 2065 Buttonon (release) { bet = 300; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7368); } else if (luck == 2) { gotoAndPlay (7378); } else if (luck == 3) { gotoAndPlay (7388); } else if (luck == 0) { gotoAndPlay (7398); } } }Symbol 2066 Buttonon (release) { bet = 1000; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7368); } else if (luck == 2) { gotoAndPlay (7378); } else if (luck == 3) { gotoAndPlay (7388); } else if (luck == 0) { gotoAndPlay (7398); } } }Symbol 2069 Buttonon (release) { if (luck == 2) { count = 1; } gotoAndStop (3476); }Symbol 2071 Buttonon (release) { if (luck == 0) { count = 1; } gotoAndStop (3476); }Symbol 2072 Buttonon (release) { if (luck == 1) { count = 1; } gotoAndStop (3476); }Symbol 2074 Buttonon (release) { if (luck == 3) { count = 1; } gotoAndStop (3476); }Symbol 2077 Buttonon (release) { if (luck == 1) { gotoAndStop (7368); } else if (luck == 2) { gotoAndStop (7377); } else if (luck == 3) { gotoAndStop (7387); } else if (luck == 0) { gotoAndStop (7397); } }Symbol 2078 Buttonon (release) { if (state == 4) { gotoAndStop (3148); } else if (state == 9) { gotoAndStop (3468); } }Symbol 2079 Buttonon (release) { bet = 100; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7449); } else if (luck == 2) { gotoAndPlay (7459); } else if (luck == 3) { gotoAndPlay (7469); } else if (luck == 0) { gotoAndPlay (7479); } } }Symbol 2081 Buttonon (release) { bet = 300; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7449); } else if (luck == 2) { gotoAndPlay (7459); } else if (luck == 3) { gotoAndPlay (7469); } else if (luck == 0) { gotoAndPlay (7479); } } }Symbol 2082 Buttonon (release) { bet = 1000; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7449); } else if (luck == 2) { gotoAndPlay (7459); } else if (luck == 3) { gotoAndPlay (7469); } else if (luck == 0) { gotoAndPlay (7479); } } }Symbol 2084 Buttonon (release) { if (luck == 2) { count = 1; } gotoAndStop (3479); }Symbol 2086 Buttonon (release) { if (luck == 0) { count = 1; } gotoAndStop (3479); }Symbol 2087 Buttonon (release) { if (luck == 1) { count = 1; } gotoAndStop (3479); }Symbol 2088 Buttonon (release) { if (luck == 3) { count = 1; } gotoAndStop (3479); }Symbol 2089 Buttonon (release) { if (luck == 1) { gotoAndStop (7449); } else if (luck == 2) { gotoAndStop (7458); } else if (luck == 3) { gotoAndStop (7468); } else if (luck == 0) { gotoAndStop (7478); } }Symbol 2090 Buttonon (release) { bet = 100; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7488); } else if (luck == 2) { gotoAndPlay (7548); } else if (luck == 3) { gotoAndPlay (7608); } else if (luck == 0) { gotoAndPlay (7668); } } }Symbol 2092 Buttonon (release) { bet = 300; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7488); } else if (luck == 2) { gotoAndPlay (7548); } else if (luck == 3) { gotoAndPlay (7608); } else if (luck == 0) { gotoAndPlay (7668); } } }Symbol 2093 Buttonon (release) { bet = 1000; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7488); } else if (luck == 2) { gotoAndPlay (7548); } else if (luck == 3) { gotoAndPlay (7608); } else if (luck == 0) { gotoAndPlay (7668); } } }Symbol 2097 Buttonon (release) { if ((countt == 8) and (luck == 1)) { count = 1; } if ((countt == 7) and (luck == 2)) { count = 1; } if ((countt == 5) and (luck == 3)) { count = 1; } if ((countt == 4) and (luck == 0)) { count = 1; } gotoAndStop (3482); }Symbol 2099 Buttonon (release) { if (luck == 1) { gotoAndStop (7488); } else if (luck == 2) { gotoAndStop (7548); } else if (luck == 3) { gotoAndStop (7608); } else if (luck == 0) { gotoAndStop (7668); } }Symbol 2100 Buttonon (release) { bet = 100; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7409); } else if (luck == 2) { gotoAndPlay (7419); } else if (luck == 3) { gotoAndPlay (7429); } else if (luck == 0) { gotoAndPlay (7439); } } }Symbol 2102 Buttonon (release) { bet = 300; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7409); } else if (luck == 2) { gotoAndPlay (7419); } else if (luck == 3) { gotoAndPlay (7429); } else if (luck == 0) { gotoAndPlay (7439); } } }Symbol 2103 Buttonon (release) { bet = 1000; if (money >= bet) { luck = random(4); if (luck == 1) { gotoAndPlay (7409); } else if (luck == 2) { gotoAndPlay (7419); } else if (luck == 3) { gotoAndPlay (7429); } else if (luck == 0) { gotoAndPlay (7439); } } }Symbol 2107 Buttonon (release) { if (luck == 0) { count = 1; } gotoAndStop (3485); }Symbol 2108 Buttonon (release) { if (luck == 2) { count = 1; } gotoAndStop (3485); }Symbol 2109 Buttonon (release) { if (luck == 1) { count = 1; } gotoAndStop (3485); }Symbol 2110 Buttonon (release) { if (luck == 3) { count = 1; } gotoAndStop (3485); }Symbol 2111 Buttonon (release) { if (luck == 1) { gotoAndStop (7410); } else if (luck == 2) { gotoAndStop (7420); } else if (luck == 3) { gotoAndStop (7430); } else if (luck == 0) { gotoAndStop (7440); } }Symbol 2114 Buttonon (release) { money = money + bet; if (state == 4) { gotoAndStop (3148); } else if (state == 9) { gotoAndStop (3469); } }Symbol 2118 Buttonon (release) { money = money - bet; if (state == 4) { gotoAndStop (3148); } else if (state == 9) { gotoAndStop (3468); } }Symbol 2127 Buttonon (release) { stopAllSounds(); if (money >= 150) { money = money - 150; hp = 0; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (8 >= luck) { mood = 100; cond = 2; } else if (10 >= luck) { mood = 20; cond = 0; } else if (12 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } date_place = 1; gotoAndStop (8028); } else { gotoAndStop (3497); } }Symbol 2131 Buttonon (release) { stopAllSounds(); if (state == 4) { if (money >= 300) { money = money - 300; hp = 0; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (1 >= luck) { mood = 0; cond = 2; } else if (3 >= luck) { mood = 20; cond = 0; } else if (5 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } date_place = 4; gotoAndStop (8028); } else { gotoAndStop (3497); } } else { gotoAndStop (3496); } }Symbol 2137 Buttonon (release) { stopAllSounds(); if (state == 4) { if (money >= 5000) { money = money - 5000; hp = 0; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (8 >= luck) { mood = 100; cond = 2; } else if (10 >= luck) { mood = 20; cond = 0; } else if (12 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } date_place = 6; gotoAndStop (8028); } else { gotoAndStop (3497); } } else { gotoAndStop (3496); } }Symbol 2143 Buttonon (release) { stopAllSounds(); if (state == 4) { if (money >= 500) { money = money - 500; hp = 0; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (1 >= luck) { mood = 100; cond = 2; } else if (11 >= luck) { mood = 20; cond = 0; } else if (14 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } date_place = 5; gotoAndStop (8028); } else { gotoAndStop (3497); } } else { gotoAndStop (3496); } }Symbol 2149 Buttonon (release) { stopAllSounds(); if (money >= 300) { money = money - 300; hp = 0; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (1 >= luck) { mood = 100; cond = 2; } else if (3 >= luck) { mood = 20; cond = 0; } else if (16 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } date_place = 3; gotoAndStop (8028); } else { gotoAndStop (3497); } }Symbol 2160 Buttonon (release) { stopAllSounds(); if (money >= 200) { money = money - 200; hp = 0; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (1 >= luck) { mood = 100; cond = 2; } else if (11 >= luck) { mood = 20; cond = 0; } else if (14 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } date_place = 2; gotoAndStop (8028); } else { gotoAndStop (3497); } }Symbol 2161 Buttonon (release, keyPress "e") { if (state == 3) { gotoAndStop (2157); } else if (state == 4) { gotoAndStop (2324); } }Symbol 2166 Buttonon (release) { gotoAndStop (3495); }Symbol 2169 Buttonon (release, keyPress "e") { ship = ship + (mood * 2); dateday = 1 + random(5); if (mood >= 240) { gotoAndStop (3759); } else { gotoAndStop (3760); } }Symbol 2170 Buttonon (release, keyPress "t") { if ((count < 3) and (cond == 0)) { luck = random(9); if (luck == 0) { gotoAndStop (3500); } else if (luck == 1) { gotoAndStop (3501); } else if (luck == 2) { gotoAndStop (3502); } else if (luck == 3) { gotoAndStop (3503); } else if (luck == 4) { gotoAndStop (3504); } else if (luck == 5) { gotoAndStop (3505); } else if (luck == 6) { gotoAndStop (3506); } else if (luck == 7) { gotoAndStop (3507); } else if (state2 >= 2) { gotoAndStop (3508); } else { gotoAndStop (3507); } } else { gotoAndStop (3525); } }Symbol 2171 Buttonon (release, keyPress "k") { if ((counttt == 0) and (cond == 0)) { if ((ship >= 1500) and (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (3548); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (3524); } } else { gotoAndStop (3525); } }Symbol 2172 Buttonon (release, keyPress "g") { if ((countt == 0) and (cond == 0)) { gotoAndStop (3514); } else { gotoAndStop (3516); } }Symbol 2176 Buttonon (release, keyPress "h") { if ((countttt == 0) and (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (rest == 0) { rest = 1; } mood = mood + 15; gotoAndPlay (3517); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (3524); } } else { gotoAndStop (3525); } }Symbol 2179 Buttonon (release, keyPress "u") { gotoAndStop (3511); }Symbol 2186 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (3499); }Symbol 2193 Buttonon (release) { if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (3499); }Symbol 2197 Buttonon (release) { if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (3499); }Symbol 2201 Buttonon (release) { if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (3499); }Symbol 2211 Buttonon (release) { stopAllSounds(); gotoAndStop (3510); }Symbol 2212 Buttonon (release) { stopAllSounds(); gotoAndStop (3509); }Symbol 2216 Buttonon (release) { if (ans == 1) { mood = mood + 50; ship = ship + 200; ship2 = ship2 - 400; } if (ans == 2) { mood = mood - 100; ship = ship - 500; ship2 = ship2 + 300; } if (ans == 3) { mood = mood + 25; ship2 = ship2 - 100; } gotoAndStop (3499); }Symbol 2217 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = ship2 + (2.5 * ratio); gotoAndPlay (3509); }Symbol 2221 Buttonon (release) { ship2 = ship2 - 100; gotoAndStop (3499); }Symbol 2226 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (3512); } else { gotoAndStop (3513); } } else { gotoAndStop (3516); } }Symbol 2227 Buttonon (release) { if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (3512); } else { gotoAndStop (3513); } } else { gotoAndStop (3516); } }Symbol 2228 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (3512); } else { gotoAndStop (3513); } } else { gotoAndStop (3516); } }Symbol 2230 Buttonon (release) { cond = 0; mood = 100; gotoAndStop (3499); }Symbol 2232 Buttonon (release) { gotoAndStop (3499); }Symbol 2236 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship = (ship + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (3793); } else { gotoAndStop (3516); } }Symbol 2237 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship = (ship + 80) + (110 * ratio); mood = mood + 70; gotoAndPlay (3818); } else { gotoAndStop (3516); } }Symbol 2238 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship = (ship + 3) + (6 * ratio); mood = mood + 10; gotoAndPlay (3768); } else { gotoAndStop (3516); } }Symbol 2241 Buttonon (release) { countt = 1; gotoAndStop (3499); }Symbol 2248 Buttonon (release) { stopAllSounds(); gotoAndStop (3698); }Symbol 2250 Buttonon (release) { kissdate = day; level = "Girlfriend"; state = 4; gotoAndStop (3499); }Symbol 2252 Buttonon (release) { pic5 = 1; luck = random(100); if (luck >= 70) { gotoAndStop (931); } else { gotoAndStop (3761); } }Symbol 2255 Buttonon (release) { luck = random(100); if (luck >= 10) { gotoAndStop (931); } else { gotoAndStop (3761); } }Symbol 2258 Buttonon (release) { hostage = 1; gotoAndStop (449); }Symbol 2260 Buttonon (release, keyPress "e") { ship = ship + (mood * 2.3); dateday = 1 + random(5); if (mood >= 240) { gotoAndStop (4100); } else { gotoAndStop (4101); } }Symbol 2261 Buttonon (release, keyPress "t") { if ((count < 3) and (cond == 0)) { luck = random(9); if (luck == 0) { gotoAndStop (3841); } else if (luck == 1) { gotoAndStop (3842); } else if (luck == 2) { gotoAndStop (3843); } else if (luck == 3) { gotoAndStop (3844); } else if (luck == 4) { gotoAndStop (3845); } else if (luck == 5) { gotoAndStop (3846); } else if (luck == 6) { gotoAndStop (3847); } else if (luck == 7) { gotoAndStop (3848); } else if (state2 >= 2) { gotoAndStop (3849); } else { gotoAndStop (3848); } } else { gotoAndStop (3866); } }Symbol 2262 Buttonon (release, keyPress "k") { if ((counttt == 0) and (cond == 0)) { if ((ship >= 1500) and (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (3889); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (3865); } } else { gotoAndStop (3866); } }Symbol 2263 Buttonon (release, keyPress "g") { if ((countt == 0) and (cond == 0)) { gotoAndStop (3855); } else { gotoAndStop (3857); } }Symbol 2264 Buttonon (release, keyPress "h") { if ((countttt == 0) and (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (gold == 0) { gold = 1; } mood = mood + 15; gotoAndPlay (3858); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (3865); } } else { gotoAndStop (3866); } }Symbol 2265 Buttonon (release, keyPress "u") { gotoAndStop (3852); }Symbol 2267 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (3840); }Symbol 2270 Buttonon (release) { if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (3840); }Symbol 2272 Buttonon (release) { if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (3840); }Symbol 2274 Buttonon (release) { if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (3840); }Symbol 2278 Buttonon (release) { stopAllSounds(); gotoAndStop (3851); }Symbol 2279 Buttonon (release) { stopAllSounds(); gotoAndStop (3850); }Symbol 2281 Buttonon (release) { if (ans == 1) { mood = mood + 50; ship = ship + 100; ship2 = ship2 - 100; } if (ans == 2) { mood = mood - 100; ship = ship - 200; ship2 = ship2 + 200; } if (ans == 3) { mood = mood + 25; ship2 = ship2 - 50; } gotoAndStop (3840); }Symbol 2282 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = ship2 + (2.5 * ratio); gotoAndPlay (3850); }Symbol 2284 Buttonon (release) { ship2 = ship2 - 100; gotoAndStop (3840); }Symbol 2288 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (3853); } else { gotoAndStop (3854); } } else { gotoAndStop (3857); } }Symbol 2289 Buttonon (release) { if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (3853); } else { gotoAndStop (3854); } } else { gotoAndStop (3857); } }Symbol 2290 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (3853); } else { gotoAndStop (3854); } } else { gotoAndStop (3857); } }Symbol 2291 Buttonon (release) { cond = 0; mood = 100; gotoAndStop (3840); }Symbol 2292 Buttonon (release) { gotoAndStop (3840); }Symbol 2296 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship = (ship + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (4134); } else { gotoAndStop (3857); } }Symbol 2297 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship = (ship + 80) + (110 * ratio); mood = mood + 70; gotoAndPlay (4159); } else { gotoAndStop (3857); } }Symbol 2298 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship = (ship + 3) + (6 * ratio); mood = mood + 10; gotoAndPlay (4109); } else { gotoAndStop (3857); } }Symbol 2299 Buttonon (release) { countt = 1; gotoAndStop (3840); }Symbol 2300 Buttonon (release) { stopAllSounds(); gotoAndStop (4039); }Symbol 2301 Buttonon (release) { kissdate = day; level = "Girlfriend"; state = 4; gotoAndStop (3840); }Symbol 2303 Buttonon (release) { pic4 = 1; luck = random(100); if (luck >= 70) { gotoAndStop (931); } else { gotoAndStop (4102); } }Symbol 2304 Buttonon (release) { luck = random(100); if (luck >= 10) { gotoAndStop (931); } else { gotoAndStop (4102); } }Symbol 2309 Buttonon (release, keyPress "e") { ship = ship + (mood * 2.1); dateday = 1 + random(5); if (mood >= 240) { gotoAndStop (4454); } else { gotoAndStop (4455); } }Symbol 2310 Buttonon (release, keyPress "t") { if ((count < 3) and (cond == 0)) { luck = random(9); if (luck == 0) { gotoAndStop (4195); } else if (luck == 1) { gotoAndStop (4196); } else if (luck == 2) { gotoAndStop (4197); } else if (luck == 3) { gotoAndStop (4198); } else if (luck == 4) { gotoAndStop (4199); } else if (luck == 5) { gotoAndStop (4200); } else if (luck == 6) { gotoAndStop (4201); } else if (luck == 7) { gotoAndStop (4202); } else if (state2 >= 2) { gotoAndStop (4203); } else { gotoAndStop (4202); } } else { gotoAndStop (4220); } }Symbol 2311 Buttonon (release, keyPress "k") { if ((counttt == 0) and (cond == 0)) { if ((ship >= 1500) and (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (4243); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (4219); } } else { gotoAndStop (4220); } }Symbol 2312 Buttonon (release, keyPress "g") { if ((countt == 0) and (cond == 0)) { gotoAndStop (4209); } else { gotoAndStop (4211); } }Symbol 2313 Buttonon (release, keyPress "h") { if ((countttt == 0) and (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (forest == 0) { forest = 1; } mood = mood + 15; gotoAndPlay (4212); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (4219); } } else { gotoAndStop (4220); } }Symbol 2314 Buttonon (release, keyPress "u") { gotoAndStop (4206); }Symbol 2316 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4194); }Symbol 2319 Buttonon (release) { if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4194); }Symbol 2321 Buttonon (release) { if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4194); }Symbol 2323 Buttonon (release) { if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4194); }Symbol 2327 Buttonon (release) { stopAllSounds(); gotoAndStop (4205); }Symbol 2328 Buttonon (release) { stopAllSounds(); gotoAndStop (4204); }Symbol 2330 Buttonon (release) { if (ans == 1) { mood = mood + 50; ship = ship + 100; ship2 = ship2 - 100; } if (ans == 2) { mood = mood - 100; ship = ship - 200; ship2 = ship2 + 200; } if (ans == 3) { mood = mood + 25; ship2 = ship2 - 50; } gotoAndStop (4194); }Symbol 2331 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = ship2 + (2.5 * ratio); gotoAndPlay (4204); }Symbol 2333 Buttonon (release) { ship2 = ship2 - 100; gotoAndStop (4194); }Symbol 2337 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (4207); } else { gotoAndStop (4208); } } else { gotoAndStop (4211); } }Symbol 2338 Buttonon (release) { if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (4207); } else { gotoAndStop (4208); } } else { gotoAndStop (4211); } }Symbol 2339 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (4207); } else { gotoAndStop (4208); } } else { gotoAndStop (4211); } }Symbol 2340 Buttonon (release) { cond = 0; mood = 100; gotoAndStop (4194); }Symbol 2341 Buttonon (release) { gotoAndStop (4194); }Symbol 2345 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship = (ship + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (4488); } else { gotoAndStop (4211); } }Symbol 2346 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship = (ship + 80) + (110 * ratio); mood = mood + 10; gotoAndPlay (4513); } else { gotoAndStop (4211); } }Symbol 2347 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship = (ship + 3) + (6 * ratio); mood = mood + 70; gotoAndPlay (4463); } else { gotoAndStop (4211); } }Symbol 2348 Buttonon (release) { countt = 1; gotoAndStop (4194); }Symbol 2349 Buttonon (release) { stopAllSounds(); gotoAndStop (4393); }Symbol 2350 Buttonon (release) { kissdate = day; level = "Girlfriend"; state = 4; gotoAndStop (4194); }Symbol 2352 Buttonon (release) { pic3 = 1; luck = random(100); if (luck >= 60) { gotoAndStop (931); } else { gotoAndStop (4456); } }Symbol 2353 Buttonon (release) { luck = random(100); if (luck >= 10) { gotoAndStop (931); } else { gotoAndStop (4456); } }Symbol 2356 Buttonon (release, keyPress "e") { ship = ship + (mood * 2.8); dateday = 1 + random(5); if (mood >= 240) { gotoAndStop (4807); } else { gotoAndStop (4808); } }Symbol 2357 Buttonon (release, keyPress "t") { if ((count < 3) and (cond == 0)) { luck = random(9); if (luck == 0) { gotoAndStop (4548); } else if (luck == 1) { gotoAndStop (4549); } else if (luck == 2) { gotoAndStop (4550); } else if (luck == 3) { gotoAndStop (4551); } else if (luck == 4) { gotoAndStop (4552); } else if (luck == 5) { gotoAndStop (4553); } else if (luck == 6) { gotoAndStop (4554); } else if (luck == 7) { gotoAndStop (4555); } else if (state2 >= 2) { gotoAndStop (4556); } else { gotoAndStop (4555); } } else { gotoAndStop (4573); } }Symbol 2358 Buttonon (release, keyPress "k") { if ((counttt == 0) and (cond == 0)) { if ((ship >= 1500) and (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (4596); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (4572); } } else { gotoAndStop (4573); } }Symbol 2359 Buttonon (release, keyPress "g") { if ((countt == 0) and (cond == 0)) { gotoAndStop (4562); } else { gotoAndStop (4564); } }Symbol 2360 Buttonon (release, keyPress "h") { if ((countttt == 0) and (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (beach == 0) { beach = 1; } mood = mood + 15; gotoAndPlay (4565); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (4572); } } else { gotoAndStop (4573); } }Symbol 2361 Buttonon (release, keyPress "u") { gotoAndStop (4559); }Symbol 2365 Buttonon (release) { if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4547); }Symbol 2369 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4547); }Symbol 2378 Buttonon (release) { if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4547); }Symbol 2385 Buttonon (release) { if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4547); }Symbol 2390 Buttonon (release) { if (ans eq kissdate) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4547); }Symbol 2391 Buttonon (release) { stopAllSounds(); gotoAndStop (4558); }Symbol 2392 Buttonon (release) { stopAllSounds(); gotoAndStop (4557); }Symbol 2394 Buttonon (release) { if (ans == 1) { mood = mood + 50; ship = ship + 100; ship2 = ship2 - 100; } if (ans == 2) { mood = mood - 100; ship = ship - 200; ship2 = ship2 + 200; } if (ans == 3) { mood = mood + 25; ship2 = ship2 - 50; } gotoAndStop (4547); }Symbol 2395 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = ship2 + (2.5 * ratio); gotoAndPlay (4557); }Symbol 2397 Buttonon (release) { ship2 = ship2 - 100; gotoAndStop (4547); }Symbol 2401 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (4560); } else { gotoAndStop (4561); } } else { gotoAndStop (4564); } }Symbol 2402 Buttonon (release) { if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (4560); } else { gotoAndStop (4561); } } else { gotoAndStop (4564); } }Symbol 2403 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (4560); } else { gotoAndStop (4561); } } else { gotoAndStop (4564); } }Symbol 2404 Buttonon (release) { cond = 0; mood = 100; gotoAndStop (4547); }Symbol 2405 Buttonon (release) { gotoAndStop (4547); }Symbol 2409 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship = (ship + 20) + (35 * ratio); mood = mood + 70; gotoAndPlay (4841); } else { gotoAndStop (4564); } }Symbol 2410 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship = (ship + 80) + (110 * ratio); mood = mood + 10; gotoAndPlay (4866); } else { gotoAndStop (4564); } }Symbol 2411 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship = (ship + 3) + (6 * ratio); mood = mood + 40; gotoAndPlay (4816); } else { gotoAndStop (4564); } }Symbol 2412 Buttonon (release) { countt = 1; gotoAndStop (4547); }Symbol 2414 Buttonon (release) { stopAllSounds(); gotoAndStop (4746); }Symbol 2416 Buttonon (release) { kissdate = day; level = "Girlfriend"; state = 4; gotoAndStop (4547); }Symbol 2418 Buttonon (release) { pic2 = 1; luck = random(100); if (luck >= 60) { gotoAndStop (931); } else { gotoAndStop (4809); } }Symbol 2419 Buttonon (release) { luck = random(100); if (luck >= 10) { gotoAndStop (931); } else { gotoAndStop (4809); } }Symbol 2423 Buttonon (release, keyPress "e") { ship = ship + (mood * 3); dateday = 1 + random(5); if (mood >= 240) { gotoAndStop (5160); } else { gotoAndStop (5161); } }Symbol 2424 Buttonon (release, keyPress "t") { if ((count < 3) and (cond == 0)) { luck = random(9); if (luck == 0) { gotoAndStop (4901); } else if (luck == 1) { gotoAndStop (4902); } else if (luck == 2) { gotoAndStop (4903); } else if (luck == 3) { gotoAndStop (4904); } else if (luck == 4) { gotoAndStop (4905); } else if (luck == 5) { gotoAndStop (4906); } else if (luck == 6) { gotoAndStop (4907); } else if (luck == 7) { gotoAndStop (4908); } else if (state2 >= 2) { gotoAndStop (4909); } else { gotoAndStop (4908); } } else { gotoAndStop (4926); } }Symbol 2425 Buttonon (release, keyPress "k") { if ((counttt == 0) and (cond == 0)) { if ((ship >= 1500) and (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (4949); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (4925); } } else { gotoAndStop (4926); } }Symbol 2426 Buttonon (release, keyPress "g") { if ((countt == 0) and (cond == 0)) { gotoAndStop (4915); } else { gotoAndStop (4917); } }Symbol 2427 Buttonon (release, keyPress "h") { if ((countttt == 0) and (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (blue == 0) { blue = 1; } mood = mood + 15; gotoAndPlay (4918); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (4925); } } else { gotoAndStop (4926); } }Symbol 2428 Buttonon (release, keyPress "u") { gotoAndStop (4912); }Symbol 2430 Buttonon (release) { if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4900); }Symbol 2432 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4900); }Symbol 2436 Buttonon (release) { if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4900); }Symbol 2439 Buttonon (release) { if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4900); }Symbol 2441 Buttonon (release) { if (ans eq kissdate) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (4900); }Symbol 2442 Buttonon (release) { stopAllSounds(); gotoAndStop (4911); }Symbol 2443 Buttonon (release) { stopAllSounds(); gotoAndStop (4910); }Symbol 2445 Buttonon (release) { if (ans == 1) { mood = mood + 50; ship = ship + 100; ship2 = ship2 - 100; } if (ans == 2) { mood = mood - 100; ship = ship - 200; ship2 = ship2 + 200; } if (ans == 3) { mood = mood + 25; ship2 = ship2 - 50; } gotoAndStop (4900); }Symbol 2446 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = ship2 + (2.5 * ratio); gotoAndPlay (4910); }Symbol 2448 Buttonon (release) { ship2 = ship2 - 100; gotoAndStop (4900); }Symbol 2452 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (4913); } else { gotoAndStop (4914); } } else { gotoAndStop (4917); } }Symbol 2453 Buttonon (release) { if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (4913); } else { gotoAndStop (4914); } } else { gotoAndStop (4917); } }Symbol 2454 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (4913); } else { gotoAndStop (4914); } } else { gotoAndStop (4917); } }Symbol 2455 Buttonon (release) { cond = 0; mood = 100; gotoAndStop (4900); }Symbol 2456 Buttonon (release) { gotoAndStop (4900); }Symbol 2460 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship = (ship + 20) + (35 * ratio); mood = mood + 40; gotoAndPlay (5194); } else { gotoAndStop (4917); } }Symbol 2461 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship = (ship + 80) + (110 * ratio); mood = mood + 10; gotoAndPlay (5219); } else { gotoAndStop (4917); } }Symbol 2462 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship = (ship + 3) + (6 * ratio); mood = mood + 70; gotoAndPlay (5169); } else { gotoAndStop (4917); } }Symbol 2463 Buttonon (release) { countt = 1; gotoAndStop (4900); }Symbol 2464 Buttonon (release) { stopAllSounds(); gotoAndStop (5099); }Symbol 2465 Buttonon (release) { kissdate = day; level = "Girlfriend"; state = 4; gotoAndStop (4900); }Symbol 2467 Buttonon (release) { pic6 = 1; luck = random(100); if (luck >= 60) { gotoAndStop (931); } else { gotoAndStop (5162); } }Symbol 2469 Buttonon (release) { luck = random(100); if (luck >= 10) { gotoAndStop (931); } else { gotoAndStop (5162); } }Symbol 2473 Buttonon (release, keyPress "e") { ship = ship + (mood * 5); dateday = 1 + random(5); if (mood >= 240) { gotoAndStop (5513); } else { gotoAndStop (5514); } }Symbol 2474 Buttonon (release, keyPress "t") { if ((count < 3) and (cond == 0)) { luck = random(9); if (luck == 0) { gotoAndStop (5254); } else if (luck == 1) { gotoAndStop (5255); } else if (luck == 2) { gotoAndStop (5256); } else if (luck == 3) { gotoAndStop (5257); } else if (luck == 4) { gotoAndStop (5258); } else if (luck == 5) { gotoAndStop (5259); } else if (luck == 6) { gotoAndStop (5260); } else if (luck == 7) { gotoAndStop (5261); } else if (state2 >= 2) { gotoAndStop (5262); } else { gotoAndStop (5261); } } else { gotoAndStop (5279); } }Symbol 2475 Buttonon (release, keyPress "k") { if ((counttt == 0) and (cond == 0)) { if ((ship >= 1500) and (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (5302); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (5278); } } else { gotoAndStop (5279); } }Symbol 2476 Buttonon (release, keyPress "g") { if ((countt == 0) and (cond == 0)) { gotoAndStop (5268); } else { gotoAndStop (5270); } }Symbol 2477 Buttonon (release, keyPress "h") { if ((countttt == 0) and (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (space == 0) { space = 1; } mood = mood + 15; gotoAndPlay (5271); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (5278); } } else { gotoAndStop (5279); } }Symbol 2478 Buttonon (release, keyPress "u") { gotoAndStop (5265); }Symbol 2480 Buttonon (release) { if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5253); }Symbol 2482 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5253); }Symbol 2487 Buttonon (release) { if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5253); }Symbol 2490 Buttonon (release) { if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5253); }Symbol 2492 Buttonon (release) { if (ans eq kissdate) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5253); }Symbol 2493 Buttonon (release) { stopAllSounds(); gotoAndStop (5264); }Symbol 2494 Buttonon (release) { stopAllSounds(); gotoAndStop (5263); }Symbol 2496 Buttonon (release) { if (ans == 1) { mood = mood + 50; ship = ship + 100; ship2 = ship2 - 100; } if (ans == 2) { mood = mood - 100; ship = ship - 200; ship2 = ship2 + 200; } if (ans == 3) { mood = mood + 25; ship2 = ship2 - 50; } gotoAndStop (5253); }Symbol 2497 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = ship2 + (2.5 * ratio); gotoAndPlay (5263); }Symbol 2499 Buttonon (release) { ship2 = ship2 - 100; gotoAndStop (5253); }Symbol 2503 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (5266); } else { gotoAndStop (5267); } } else { gotoAndStop (5270); } }Symbol 2504 Buttonon (release) { if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (5266); } else { gotoAndStop (5267); } } else { gotoAndStop (5270); } }Symbol 2505 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (5266); } else { gotoAndStop (5267); } } else { gotoAndStop (5270); } }Symbol 2506 Buttonon (release) { cond = 0; mood = 100; gotoAndStop (5253); }Symbol 2507 Buttonon (release) { gotoAndStop (5253); }Symbol 2511 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship = (ship + 20) + (35 * ratio); mood = mood + 70; gotoAndPlay (5547); } else { gotoAndStop (5270); } }Symbol 2512 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship = (ship + 80) + (110 * ratio); mood = mood + 70; gotoAndPlay (5572); } else { gotoAndStop (5270); } }Symbol 2513 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship = (ship + 3) + (6 * ratio); mood = mood + 70; gotoAndPlay (5522); } else { gotoAndStop (5270); } }Symbol 2514 Buttonon (release) { countt = 1; gotoAndStop (5253); }Symbol 2515 Buttonon (release) { stopAllSounds(); gotoAndStop (5452); }Symbol 2517 Buttonon (release) { kissdate = day; level = "Girlfriend"; state = 4; gotoAndStop (5253); }Symbol 2519 Buttonon (release) { pic1 = 1; gotoAndStop (5515); }Symbol 2521 Buttonon (release) { luck = random(100); if (luck >= 10) { gotoAndStop (931); } else { gotoAndStop (5515); } }Symbol 2523 Buttonon (release) { mind = 1; gotoAndStop (931); }Symbol 2524 Buttonon (release) { stopAllSounds(); if ((money >= 150) and (99 >= day)) { money = money - 150; day = day + 1; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (8 >= luck) { mood = 100; cond = 2; } else if (10 >= luck) { mood = 20; cond = 0; } else if (12 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (3499); } else { gotoAndStop (5608); } }Symbol 2525 Buttonon (release) { stopAllSounds(); if (state2 == 4) { if (money >= 300) { money = money - 300; hp = 0; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (1 >= luck) { mood = 0; cond = 2; } else if (3 >= luck) { mood = 20; cond = 0; } else if (5 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } date_place = 24; gotoAndStop (8028); } else { gotoAndStop (5608); } } else { gotoAndStop (5607); } }Symbol 2526 Buttonon (release) { stopAllSounds(); if (state == 4) { if ((money >= 5000) and (95 >= day)) { money = money - 5000; day = day + 5; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (8 >= luck) { mood = 100; cond = 2; } else if (10 >= luck) { mood = 20; cond = 0; } else if (12 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } gotoAndStop (5253); } else { gotoAndStop (5608); } } else { gotoAndStop (5607); } }Symbol 2527 Buttonon (release) { stopAllSounds(); if (state2 == 4) { if (money >= 500) { money = money - 500; hp = 0; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (1 >= luck) { mood = 100; cond = 2; } else if (11 >= luck) { mood = 20; cond = 0; } else if (14 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } date_place = 25; gotoAndStop (8028); } else { gotoAndStop (5608); } } else { gotoAndStop (5607); } }Symbol 2528 Buttonon (release) { stopAllSounds(); if (money >= 300) { money = money - 300; hp = 0; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (1 >= luck) { mood = 100; cond = 2; } else if (3 >= luck) { mood = 20; cond = 0; } else if (16 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } date_place = 23; gotoAndStop (8028); } else { gotoAndStop (5608); } }Symbol 2529 Buttonon (release, keyPress "e") { if (state2 == 3) { gotoAndStop (2808); } else if (state2 == 4) { gotoAndStop (2975); } }Symbol 2530 Buttonon (release) { stopAllSounds(); if (money >= 200) { money = money - 200; hp = 0; count = 0; countt = 0; counttt = 0; countttt = 0; luck = random(20); if (1 >= luck) { mood = 100; cond = 2; } else if (11 >= luck) { mood = 20; cond = 0; } else if (14 >= luck) { mood = 100; cond = 1; } else { mood = 100; cond = 0; } date_place = 22; gotoAndStop (8028); } else { gotoAndStop (5608); } }Symbol 2535 Buttonon (release) { gotoAndStop (5606); }Symbol 2537 Buttonon (release, keyPress "e") { ship2 = ship2 + (mood * 3.4); dateday2 = 1 + random(5); if (mood >= 240) { gotoAndStop (5869); } else { gotoAndStop (5870); } }Symbol 2538 Buttonon (release, keyPress "t") { if ((count < 3) and (cond == 0)) { luck = random(9); if (luck == 0) { gotoAndStop (5610); } else if (luck == 1) { gotoAndStop (5611); } else if (luck == 2) { gotoAndStop (5612); } else if (luck == 3) { gotoAndStop (5613); } else if (luck == 4) { gotoAndStop (5614); } else if (luck == 5) { gotoAndStop (5615); } else if (luck == 6) { gotoAndStop (5616); } else if (luck == 7) { gotoAndStop (5617); } else if (state >= 2) { gotoAndStop (5618); } else { gotoAndStop (5617); } } else { gotoAndStop (5635); } }Symbol 2539 Buttonon (release, keyPress "k") { if ((counttt == 0) and (cond == 0)) { if ((ship2 >= 1500) and (mood >= 200)) { counttt = counttt + 1; kiss2 = kiss2 + 1; mood = mood + 40; gotoAndPlay (5658); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (5634); } } else { gotoAndStop (5635); } }Symbol 2540 Buttonon (release, keyPress "g") { if ((countt == 0) and (cond == 0)) { gotoAndStop (5624); } else { gotoAndStop (5626); } }Symbol 2541 Buttonon (release, keyPress "h") { if ((countttt == 0) and (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (gold2 == 0) { gold2 = 1; } mood = mood + 15; gotoAndPlay (5627); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (5634); } } else { gotoAndStop (5635); } }Symbol 2542 Buttonon (release, keyPress "u") { gotoAndStop (5621); }Symbol 2545 Buttonon (release) { if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5609); }Symbol 2548 Buttonon (release) { if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5609); }Symbol 2551 Buttonon (release) { if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5609); }Symbol 2554 Buttonon (release) { if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5609); }Symbol 2559 Buttonon (release) { if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5609); }Symbol 2563 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5609); }Symbol 2566 Buttonon (release) { stopAllSounds(); gotoAndStop (5620); }Symbol 2567 Buttonon (release) { stopAllSounds(); gotoAndStop (5619); }Symbol 2569 Buttonon (release) { if (ans == 1) { mood = mood + 50; ship = ship + 100; ship2 = ship2 - 100; } if (ans == 2) { mood = mood - 100; ship = ship - 200; ship2 = ship2 + 200; } if (ans == 3) { mood = mood + 25; ship2 = ship2 - 50; } gotoAndStop (5609); }Symbol 2570 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = ship2 + (2.5 * ratio); gotoAndPlay (5619); }Symbol 2574 Buttonon (release) { ship2 = ship2 - 100; gotoAndStop (5609); }Symbol 2578 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (5622); } else { gotoAndStop (5623); } } else { gotoAndStop (5626); } }Symbol 2579 Buttonon (release) { if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (5622); } else { gotoAndStop (5623); } } else { gotoAndStop (5626); } }Symbol 2580 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (5622); } else { gotoAndStop (5623); } } else { gotoAndStop (5626); } }Symbol 2582 Buttonon (release) { cond = 0; mood = 100; gotoAndStop (5609); }Symbol 2584 Buttonon (release) { gotoAndStop (5609); }Symbol 2588 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship2 = (ship2 + 20) + (35 * ratio2); mood = mood + 40; gotoAndPlay (5903); } else { gotoAndStop (5626); } }Symbol 2589 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship2 = (ship2 + 80) + (110 * ratio2); mood = mood + 70; gotoAndPlay (5928); } else { gotoAndStop (5626); } }Symbol 2590 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship2 = (ship2 + 3) + (6 * ratio2); mood = mood + 10; gotoAndPlay (5878); } else { gotoAndStop (5626); } }Symbol 2593 Buttonon (release) { countt = 1; gotoAndStop (5609); }Symbol 2597 Buttonon (release) { stopAllSounds(); gotoAndStop (5808); }Symbol 2599 Buttonon (release) { kissdate2 = day; level2 = "Girlfriend"; state2 = 4; gotoAndStop (5609); }Symbol 2601 Buttonon (release) { gift1 = 1; luck = random(100); if (luck >= 70) { gotoAndStop (931); } else { gotoAndStop (5871); } }Symbol 2604 Buttonon (release) { luck = random(100); if (luck >= 10) { gotoAndStop (931); } else { gotoAndStop (5871); } }Symbol 2605 Buttonon (release) { hostage = 2; gotoAndStop (449); }Symbol 2607 Buttonon (release, keyPress "e") { ship2 = ship2 + (mood * 3.2); dateday2 = 1 + random(5); if (mood >= 240) { gotoAndStop (6222); } else { gotoAndStop (6223); } }Symbol 2608 Buttonon (release, keyPress "t") { if ((count < 3) and (cond == 0)) { luck = random(9); if (luck == 0) { gotoAndStop (5963); } else if (luck == 1) { gotoAndStop (5964); } else if (luck == 2) { gotoAndStop (5965); } else if (luck == 3) { gotoAndStop (5966); } else if (luck == 4) { gotoAndStop (5967); } else if (luck == 5) { gotoAndStop (5968); } else if (luck == 6) { gotoAndStop (5969); } else if (luck == 7) { gotoAndStop (5970); } else if (state >= 2) { gotoAndStop (5971); } else { gotoAndStop (5970); } } else { gotoAndStop (5988); } }Symbol 2609 Buttonon (release, keyPress "k") { if ((counttt == 0) and (cond == 0)) { if ((ship2 >= 1500) and (mood >= 200)) { counttt = counttt + 1; kiss2 = kiss2 + 1; mood = mood + 40; gotoAndPlay (6011); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (5987); } } else { gotoAndStop (5988); } }Symbol 2610 Buttonon (release, keyPress "g") { if ((countt == 0) and (cond == 0)) { gotoAndStop (5977); } else { gotoAndStop (5979); } }Symbol 2611 Buttonon (release, keyPress "h") { if ((countttt == 0) and (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (forest2 == 0) { forest2 = 1; } mood = mood + 15; gotoAndPlay (5980); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (5987); } } else { gotoAndStop (5988); } }Symbol 2612 Buttonon (release, keyPress "u") { gotoAndStop (5974); }Symbol 2614 Buttonon (release) { if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5962); }Symbol 2616 Buttonon (release) { if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5962); }Symbol 2618 Buttonon (release) { if (ans == 5) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5962); }Symbol 2620 Buttonon (release) { if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5962); }Symbol 2623 Buttonon (release) { if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5962); }Symbol 2625 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (5962); }Symbol 2627 Buttonon (release) { stopAllSounds(); gotoAndStop (5973); }Symbol 2628 Buttonon (release) { stopAllSounds(); gotoAndStop (5972); }Symbol 2630 Buttonon (release) { if (ans == 1) { mood = mood + 50; ship = ship + 100; ship2 = ship2 - 100; } if (ans == 2) { mood = mood - 100; ship = ship - 200; ship2 = ship2 + 200; } if (ans == 3) { mood = mood + 25; ship2 = ship2 - 50; } gotoAndStop (5962); }Symbol 2631 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = ship2 + (2.5 * ratio); gotoAndPlay (5972); }Symbol 2632 Buttonon (release) { ship2 = ship2 - 100; gotoAndStop (5962); }Symbol 2636 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (5975); } else { gotoAndStop (5976); } } else { gotoAndStop (5979); } }Symbol 2637 Buttonon (release) { if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (5975); } else { gotoAndStop (5976); } } else { gotoAndStop (5979); } }Symbol 2638 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (5975); } else { gotoAndStop (5976); } } else { gotoAndStop (5979); } }Symbol 2639 Buttonon (release) { cond = 0; mood = 100; gotoAndStop (5962); }Symbol 2640 Buttonon (release) { gotoAndStop (5962); }Symbol 2644 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship2 = (ship2 + 20) + (35 * ratio2); mood = mood + 40; gotoAndPlay (6256); } else { gotoAndStop (5979); } }Symbol 2645 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship2 = (ship2 + 80) + (110 * ratio2); mood = mood + 10; gotoAndPlay (6281); } else { gotoAndStop (5979); } }Symbol 2646 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship2 = (ship2 + 3) + (6 * ratio2); mood = mood + 70; gotoAndPlay (6231); } else { gotoAndStop (5979); } }Symbol 2647 Buttonon (release) { countt = 1; gotoAndStop (5962); }Symbol 2648 Buttonon (release) { stopAllSounds(); gotoAndStop (6161); }Symbol 2649 Buttonon (release) { kissdate2 = day; level2 = "Girlfriend"; state2 = 4; gotoAndStop (5962); }Symbol 2650 Buttonon (release) { gift2 = 1; luck = random(100); if (luck >= 70) { gotoAndStop (931); } else { gotoAndStop (6224); } }Symbol 2652 Buttonon (release) { luck = random(100); if (luck >= 10) { gotoAndStop (931); } else { gotoAndStop (6224); } }Symbol 2654 Buttonon (release, keyPress "e") { ship2 = ship2 + (mood * 4.2); dateday2 = 1 + random(5); if (mood >= 240) { gotoAndStop (6575); } else { gotoAndStop (6576); } }Symbol 2655 Buttonon (release, keyPress "t") { if ((count < 3) and (cond == 0)) { luck = random(9); if (luck == 0) { gotoAndStop (6316); } else if (luck == 1) { gotoAndStop (6317); } else if (luck == 2) { gotoAndStop (6318); } else if (luck == 3) { gotoAndStop (6319); } else if (luck == 4) { gotoAndStop (6320); } else if (luck == 5) { gotoAndStop (6321); } else if (luck == 6) { gotoAndStop (6322); } else if (luck == 7) { gotoAndStop (6323); } else if (state >= 2) { gotoAndStop (6324); } else { gotoAndStop (6323); } } else { gotoAndStop (6341); } }Symbol 2656 Buttonon (release, keyPress "k") { if ((counttt == 0) and (cond == 0)) { if ((ship2 >= 1500) and (mood >= 200)) { counttt = counttt + 1; kiss2 = kiss2 + 1; mood = mood + 40; gotoAndPlay (6364); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (6340); } } else { gotoAndStop (6341); } }Symbol 2657 Buttonon (release, keyPress "g") { if ((countt == 0) and (cond == 0)) { gotoAndStop (6330); } else { gotoAndStop (6332); } }Symbol 2658 Buttonon (release, keyPress "h") { if ((countttt == 0) and (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (beach2 == 0) { beach2 = 1; } mood = mood + 15; gotoAndPlay (6333); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (6340); } } else { gotoAndStop (6341); } }Symbol 2659 Buttonon (release, keyPress "u") { gotoAndStop (6327); }Symbol 2661 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6315); }Symbol 2664 Buttonon (release) { if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6315); }Symbol 2668 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6315); }Symbol 2672 Buttonon (release) { if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6315); }Symbol 2676 Buttonon (release) { if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6315); }Symbol 2686 Buttonon (release) { if (ans eq kissdate2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6315); }Symbol 2688 Buttonon (release) { stopAllSounds(); gotoAndStop (6326); }Symbol 2689 Buttonon (release) { stopAllSounds(); gotoAndStop (6325); }Symbol 2691 Buttonon (release) { if (ans == 1) { mood = mood + 50; ship = ship + 100; ship2 = ship2 - 100; } if (ans == 2) { mood = mood - 100; ship = ship - 200; ship2 = ship2 + 200; } if (ans == 3) { mood = mood + 25; ship2 = ship2 - 50; } gotoAndStop (6315); }Symbol 2692 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = ship2 + (2.5 * ratio); gotoAndPlay (6325); }Symbol 2693 Buttonon (release) { ship2 = ship2 - 100; gotoAndStop (6315); }Symbol 2697 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (6328); } else { gotoAndStop (6329); } } else { gotoAndStop (6332); } }Symbol 2698 Buttonon (release) { if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (6328); } else { gotoAndStop (6329); } } else { gotoAndStop (6332); } }Symbol 2699 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (6328); } else { gotoAndStop (6329); } } else { gotoAndStop (6332); } }Symbol 2700 Buttonon (release) { cond = 0; mood = 100; gotoAndStop (6315); }Symbol 2701 Buttonon (release) { gotoAndStop (6315); }Symbol 2705 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship2 = (ship2 + 20) + (35 * ratio2); mood = mood + 70; gotoAndPlay (6609); } else { gotoAndStop (6332); } }Symbol 2706 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship2 = (ship2 + 80) + (110 * ratio2); mood = mood + 10; gotoAndPlay (6634); } else { gotoAndStop (6332); } }Symbol 2707 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship2 = (ship2 + 3) + (6 * ratio2); mood = mood + 40; gotoAndPlay (6584); } else { gotoAndStop (6332); } }Symbol 2708 Buttonon (release) { countt = 1; gotoAndStop (6315); }Symbol 2709 Buttonon (release) { stopAllSounds(); gotoAndStop (6514); }Symbol 2710 Buttonon (release) { kissdate2 = day; level2 = "Girlfriend"; state2 = 4; gotoAndStop (6315); }Symbol 2711 Buttonon (release) { gift3 = 1; luck = random(100); if (luck >= 70) { gotoAndStop (931); } else { gotoAndStop (6577); } }Symbol 2713 Buttonon (release) { luck = random(100); if (luck >= 10) { gotoAndStop (931); } else { gotoAndStop (6577); } }Symbol 2715 Buttonon (release, keyPress "e") { ship2 = ship2 + (mood * 4.2); dateday2 = 1 + random(5); if (mood >= 240) { gotoAndStop (6928); } else { gotoAndStop (6929); } }Symbol 2716 Buttonon (release, keyPress "t") { if ((count < 3) and (cond == 0)) { luck = random(9); if (luck == 0) { gotoAndStop (6669); } else if (luck == 1) { gotoAndStop (6670); } else if (luck == 2) { gotoAndStop (6671); } else if (luck == 3) { gotoAndStop (6672); } else if (luck == 4) { gotoAndStop (6673); } else if (luck == 5) { gotoAndStop (6674); } else if (luck == 6) { gotoAndStop (6675); } else if (luck == 7) { gotoAndStop (6676); } else if (state >= 2) { gotoAndStop (6677); } else { gotoAndStop (6676); } } else { gotoAndStop (6694); } }Symbol 2717 Buttonon (release, keyPress "k") { if ((counttt == 0) and (cond == 0)) { if ((ship2 >= 1500) and (mood >= 200)) { counttt = counttt + 1; kiss2 = kiss2 + 1; mood = mood + 40; gotoAndPlay (6717); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (6693); } } else { gotoAndStop (6694); } }Symbol 2718 Buttonon (release, keyPress "g") { if ((countt == 0) and (cond == 0)) { gotoAndStop (6683); } else { gotoAndStop (6685); } }Symbol 2719 Buttonon (release, keyPress "h") { if ((countttt == 0) and (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (blue2 == 0) { blue2 = 1; } mood = mood + 15; gotoAndPlay (6686); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (6693); } } else { gotoAndStop (6694); } }Symbol 2720 Buttonon (release, keyPress "u") { gotoAndStop (6680); }Symbol 2722 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6668); }Symbol 2724 Buttonon (release) { if (ans == 1) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6668); }Symbol 2726 Buttonon (release) { if (ans == 3) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6668); }Symbol 2728 Buttonon (release) { if (ans == 4) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6668); }Symbol 2730 Buttonon (release) { if (ans == 2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6668); }Symbol 2734 Buttonon (release) { if (ans eq kissdate2) { mood = mood + 25; } else { mood = mood - 25; } count = count + 1; gotoAndStop (6668); }Symbol 2735 Buttonon (release) { stopAllSounds(); gotoAndStop (6679); }Symbol 2736 Buttonon (release) { stopAllSounds(); gotoAndStop (6678); }Symbol 2738 Buttonon (release) { if (ans == 1) { mood = mood + 50; ship = ship + 100; ship2 = ship2 - 100; } if (ans == 2) { mood = mood - 100; ship = ship - 200; ship2 = ship2 + 200; } if (ans == 3) { mood = mood + 25; ship2 = ship2 - 50; } gotoAndStop (6668); }Symbol 2739 Buttonon (release) { stopAllSounds(); ratio = (((0.5 * ch) + (0.1 * st)) + (0.4 * kn)) / 100; ship2 = ship2 + (2.5 * ratio); gotoAndPlay (6678); }Symbol 2740 Buttonon (release) { ship2 = ship2 - 100; gotoAndStop (6668); }Symbol 2744 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (6681); } else { gotoAndStop (6682); } } else { gotoAndStop (6685); } }Symbol 2745 Buttonon (release) { if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (6681); } else { gotoAndStop (6682); } } else { gotoAndStop (6685); } }Symbol 2746 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (6681); } else { gotoAndStop (6682); } } else { gotoAndStop (6685); } }Symbol 2747 Buttonon (release) { cond = 0; mood = 100; gotoAndStop (6668); }Symbol 2748 Buttonon (release) { gotoAndStop (6668); }Symbol 2752 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ship2 = (ship2 + 20) + (35 * ratio2); mood = mood + 40; gotoAndPlay (6962); } else { gotoAndStop (6685); } }Symbol 2753 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ship2 = (ship2 + 80) + (110 * ratio2); mood = mood + 10; gotoAndPlay (6987); } else { gotoAndStop (6685); } }Symbol 2754 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ship2 = (ship2 + 3) + (6 * ratio2); mood = mood + 70; gotoAndPlay (6937); } else { gotoAndStop (6685); } }Symbol 2755 Buttonon (release) { countt = 1; gotoAndStop (6668); }Symbol 2756 Buttonon (release) { stopAllSounds(); gotoAndStop (6867); }Symbol 2757 Buttonon (release) { kissdate2 = day; level2 = "Girlfriend"; state2 = 4; gotoAndStop (6668); }Symbol 2758 Buttonon (release) { gift1 = 1; luck = random(100); if (luck >= 70) { gotoAndStop (931); } else { gotoAndStop (6930); } }Symbol 2759 Buttonon (release) { luck = random(100); if (luck >= 10) { gotoAndStop (931); } else { gotoAndStop (6930); } }Symbol 2762 Buttonon (release, keyPress "e") { ship = ship + (mood * 5); gotoAndStop (7282); }Symbol 2763 Buttonon (release, keyPress "t") { if ((6 >= count) and (cond == 0)) { luck = random(8); if (luck == 0) { gotoAndStop (7022); } else if (luck == 1) { gotoAndStop (7023); } else if (luck == 2) { gotoAndStop (7024); } else if (luck == 3) { gotoAndStop (7025); } else if (luck == 4) { gotoAndStop (7026); } else if (luck == 5) { gotoAndStop (7027); } else if (luck == 6) { gotoAndStop (7028); } else { gotoAndStop (7030); } } else if (count == 7) { gotoAndStop (7029); } else { gotoAndStop (7047); } }Symbol 2764 Buttonon (release, keyPress "k") { if ((counttt == 0) and (cond == 0)) { if ((ship >= 1500) and (mood >= 200)) { counttt = counttt + 1; kiss = kiss + 1; mood = mood + 40; gotoAndPlay (7070); } else { if (mood >= 60) { mood = mood - 60; } else { mood = 0; } counttt = counttt + 1; gotoAndStop (7046); } } else { gotoAndStop (7047); } }Symbol 2765 Buttonon (release, keyPress "g") { if ((countt == 0) and (cond == 0)) { gotoAndStop (7036); } else { gotoAndStop (7038); } }Symbol 2766 Buttonon (release, keyPress "h") { if ((countttt == 0) and (cond == 0)) { if (mood >= 150) { countttt = countttt + 1; if (space == 0) { space = 1; } mood = mood + 15; gotoAndPlay (7039); } else { if (mood >= 10) { mood = mood - 15; } else { mood = 0; } countttt = countttt + 1; gotoAndStop (7046); } } else { gotoAndStop (7047); } }Symbol 2767 Buttonon (release, keyPress "u") { gotoAndStop (7033); }Symbol 2769 Buttonon (release) { if (ans == 4) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (7021); }Symbol 2771 Buttonon (release) { if (ans == 3) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (7021); }Symbol 2775 Buttonon (release) { if (ans == 2) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (7021); }Symbol 2778 Buttonon (release) { if (ans == 1) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (7021); }Symbol 2780 Buttonon (release) { if (ans eq kissdate) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (7021); }Symbol 2782 Buttonon (release) { if (ans == 5) { mood = mood + 15; } else { mood = mood - 15; } count = count + 1; gotoAndStop (7021); }Symbol 2786 Buttonon (release) { if (lemon >= 1) { lemon = lemon - 1; if (cond == 1) { gotoAndStop (7034); } else { gotoAndStop (7035); } } else { gotoAndStop (7038); } }Symbol 2787 Buttonon (release) { if (hand >= 1) { hand = hand - 1; if (50 >= mood) { gotoAndStop (7034); } else { gotoAndStop (7035); } } else { gotoAndStop (7038); } }Symbol 2788 Buttonon (release) { if (pill >= 1) { pill = pill - 1; if (cond == 2) { gotoAndStop (7034); } else { gotoAndStop (7035); } } else { gotoAndStop (7038); } }Symbol 2789 Buttonon (release) { cond = 0; mood = 100; gotoAndStop (7021); }Symbol 2790 Buttonon (release) { gotoAndStop (7021); }Symbol 2794 Buttonon (release) { if (bear >= 1) { bear = bear - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 20) + (35 * ratio); mood = mood + 65; gotoAndPlay (7315); } else { gotoAndStop (7038); } }Symbol 2795 Buttonon (release) { if (diamond >= 1) { diamond = diamond - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 80) + (110 * ratio); mood = mood + 65; gotoAndPlay (7340); } else { gotoAndStop (7038); } }Symbol 2796 Buttonon (release) { if (flower >= 1) { flower = flower - 1; ratio = (((0.5 * ch) + (0.4 * st)) + (0.1 * kn)) / 100; ship = (ship + 3) + (6 * ratio); mood = mood + 65; gotoAndPlay (7290); } else { gotoAndStop (7038); } }Symbol 2797 Buttonon (release) { countt = 1; gotoAndStop (7021); }Symbol 2798 Buttonon (release) { stopAllSounds(); gotoAndStop (7220); }Symbol 2800 Buttonon (release) { stopAllSounds(); state = 5; level = "Lover"; gotoAndStop (7889); }Symbol 2803 Buttonon (press) { startDrag ("/Astock"); } on (release) { stopDrag(); }Symbol 2806 Buttonon (press) { startDrag ("/Bstock"); } on (release) { stopDrag(); }Symbol 2809 Buttonon (press) { startDrag ("/panty"); } on (release) { stopDrag(); }Symbol 2811 Buttonon (press) { startDrag ("/Apanty2"); } on (release) { stopDrag(); }Symbol 2813 Buttonon (press) { startDrag ("/Bpanty"); } on (release) { stopDrag(); }Symbol 2815 Buttonon (press) { startDrag ("/Bpanty2"); } on (release) { stopDrag(); }Symbol 2818 Buttonon (press) { startDrag ("/Bpanty3"); } on (release) { stopDrag(); }Symbol 2820 Buttonon (press) { startDrag ("/Cpanty2"); } on (release) { stopDrag(); }Symbol 2823 Buttonon (press) { startDrag ("/bra"); } on (release) { stopDrag(); }Symbol 2826 Buttonon (press) { startDrag ("/Abra2"); } on (release) { stopDrag(); }Symbol 2829 Buttonon (press) { startDrag ("/Bbra2"); } on (release) { stopDrag(); }Symbol 2831 Buttonon (press) { startDrag ("/Bbra3"); } on (release) { stopDrag(); }Symbol 2834 Buttonon (press) { startDrag ("/wrap3"); } on (release) { stopDrag(); }Symbol 2837 Buttonon (press) { startDrag ("/Asock2"); } on (release) { stopDrag(); }Symbol 2840 Buttonon (press) { startDrag ("/vest"); } on (release) { stopDrag(); }Symbol 2843 Buttonon (press) { startDrag ("/vest3"); } on (release) { stopDrag(); }Symbol 2846 Buttonon (press) { startDrag ("/vest4"); } on (release) { stopDrag(); }Symbol 2849 Buttonon (press) { startDrag ("/tshirt"); } on (release) { stopDrag(); }Symbol 2852 Buttonon (press) { startDrag ("/necklace"); } on (release) { stopDrag(); }Symbol 2855 Buttonon (press) { startDrag ("/necklace2"); } on (release) { stopDrag(); }Symbol 2858 Buttonon (press) { startDrag ("/rabbit"); } on (release) { stopDrag(); }Symbol 2860 Buttonon (press) { startDrag ("/scouter"); } on (release) { stopDrag(); }Symbol 2863 Buttonon (release, keyPress "x") { gotoAndStop (3473); }Symbol 2868 Buttonon (press) { startDrag ("/k_swim"); } on (release) { stopDrag(); }Symbol 2871 Buttonon (press) { startDrag ("/kbra"); } on (release) { stopDrag(); }Symbol 2874 Buttonon (press) { startDrag ("/kpanty"); } on (release) { stopDrag(); }Symbol 2876 Buttonon (release, keyPress "x") { gotoAndStop (3308); }Symbol 2878 Buttonon (release, keyPress "x") { if (count == 1) { gotoAndStop (3493); } else if (count == 0) { gotoAndStop (3494); } }Symbol 2881 Buttonon (release, keyPress "<Space>") { nextFrame(); }Symbol 2882 Buttonon (release, keyPress "x") { gotoAndStop (3148); }Symbol 2883 Buttonon (release, keyPress "b") { gotoAndStop (7728); }Symbol 2885 Buttonon (release, keyPress "<Space>") { if ((rest == 1) or (rest == 3)) { gotoAndStop (7740); } else if ((forest == 1) or (forest == 3)) { gotoAndStop (7742); } else if ((gold == 1) or (gold == 3)) { gotoAndStop (7736); } else if ((beach == 1) or (beach == 3)) { gotoAndStop (7738); } else if ((blue == 1) or (blue == 3)) { gotoAndStop (7744); } else if ((space == 1) or (space == 3)) { gotoAndStop (7746); } }Symbol 2886 Buttonon (release, keyPress "<Space>") { if ((beach == 1) or (beach == 3)) { gotoAndStop (7738); } else if ((blue == 1) or (blue == 3)) { gotoAndStop (7744); } else if ((space == 1) or (space == 3)) { gotoAndStop (7746); } }Symbol 2887 Buttonon (release, keyPress "<Space>") { if ((blue == 1) or (blue == 3)) { gotoAndStop (7744); } else if ((space == 1) or (space == 3)) { gotoAndStop (7746); } }Symbol 2888 Buttonon (release, keyPress "<Space>") { if ((forest == 1) or (forest == 3)) { gotoAndStop (7742); } else if ((gold == 1) or (gold == 3)) { gotoAndStop (7736); } else if ((beach == 1) or (beach == 3)) { gotoAndStop (7738); } else if ((blue == 1) or (blue == 3)) { gotoAndStop (7744); } else if ((space == 1) or (space == 3)) { gotoAndStop (7746); } }Symbol 2890 Buttonon (release, keyPress "<Space>") { if ((gold == 1) or (gold == 3)) { gotoAndStop (7736); } else if ((beach == 1) or (beach == 3)) { gotoAndStop (7738); } else if ((blue == 1) or (blue == 3)) { gotoAndStop (7744); } else if ((space == 1) or (space == 3)) { gotoAndStop (7746); } }Symbol 2891 Buttonon (release, keyPress "<Space>") { if ((space == 1) or (space == 3)) { gotoAndStop (7746); } }Symbol 2893 Buttonon (release, keyPress "<Space>") { gotoAndStop (7728); }Symbol 2894 Buttonon (release, keyPress "<Space>") { nextFrame(); }Symbol 2895 Buttonon (release, keyPress "b") { prevFrame(); }Symbol 2896 Buttonon (release, keyPress "<Space>") { gotoAndStop (7758); }Symbol 2897 Buttonon (release, keyPress "b") { gotoAndStop (7807); }Symbol 2898 Buttonon (release, keyPress "<Space>") { if ((gold2 == 1) or (gold2 == 3)) { gotoAndStop (7815); } else if ((forest2 == 1) or (forest2 == 3)) { gotoAndStop (7821); } else if ((beach2 == 1) or (beach2 == 3)) { gotoAndStop (7817); } else if ((blue2 == 1) or (blue2 == 3)) { gotoAndStop (7823); } }Symbol 2899 Buttonon (release, keyPress "<Space>") { if ((beach == 1) or (beach == 3)) { gotoAndStop (7817); } else if ((blue == 1) or (blue == 3)) { gotoAndStop (7823); } else if ((space == 1) or (space == 3)) { gotoAndStop (7825); } }Symbol 2900 Buttonon (release, keyPress "<Space>") { if ((blue == 1) or (blue == 3)) { gotoAndStop (7823); } else if ((space == 1) or (space == 3)) { gotoAndStop (7825); } }Symbol 2901 Buttonon (release, keyPress "<Space>") { if ((forest == 1) or (forest == 3)) { gotoAndStop (7821); } else if ((gold == 1) or (gold == 3)) { gotoAndStop (7815); } else if ((beach == 1) or (beach == 3)) { gotoAndStop (7817); } else if ((blue == 1) or (blue == 3)) { gotoAndStop (7823); } else if ((space == 1) or (space == 3)) { gotoAndStop (7825); } }Symbol 2902 Buttonon (release, keyPress "<Space>") { if ((gold == 1) or (gold == 3)) { gotoAndStop (7815); } else if ((beach == 1) or (beach == 3)) { gotoAndStop (7817); } else if ((blue == 1) or (blue == 3)) { gotoAndStop (7823); } else if ((space == 1) or (space == 3)) { gotoAndStop (7825); } }Symbol 2903 Buttonon (release, keyPress "<Space>") { if ((space == 1) or (space == 3)) { gotoAndStop (7825); } }Symbol 2904 Buttonon (release, keyPress "<Space>") { gotoAndStop (7807); }Symbol 2905 Buttonon (release, keyPress "<Space>") { gotoAndStop (7837); }Symbol 2909 Buttonon (press) { startDrag ("/pic1"); } on (release) { stopDrag(); }Symbol 2911 Buttonon (press) { startDrag ("/pic2"); } on (release) { stopDrag(); }Symbol 2913 Buttonon (press) { startDrag ("/pic3"); } on (release) { stopDrag(); }Symbol 2915 Buttonon (press) { startDrag ("/pic4"); } on (release) { stopDrag(); }Symbol 2917 Buttonon (press) { startDrag ("/pic5"); } on (release) { stopDrag(); }Symbol 2919 Buttonon (press) { startDrag ("/pic6"); } on (release) { stopDrag(); }Symbol 2922 Buttonon (release, keyPress "x") { stopAllSounds(); gotoAndStop (1075); }Symbol 2934 Buttonon (release) { count = ((((pic1 + pic2) + pic3) + pic4) + pic5) + pic6; nextFrame(); }Symbol 2945 Buttonon (release) { if (name eq "testbug") { stopAllSounds(); gotoAndStop (7989); } else if (3 >= state) { gotoAndStop (7938); } else if ((state == 4) or (state == 9)) { if (count != 6) { gotoAndStop (7948); } else if ((ship >= 6000) and (count == 6)) { gotoAndStop (7968); } } else if ((state == 5) and (count != 6)) { gotoAndStop (7978); } else if ((state == 5) and (count == 6)) { gotoAndStop (7988); } }Symbol 2946 Buttonon (release) { prevFrame(); }Symbol 2949 Buttonon (release) { gotoAndStop (7989); }Symbol 2954 Buttonon (release) { gotoAndStop (7998); }Symbol 2956 Buttonon (release) { gotoAndStop (8008); }Symbol 2958 Buttonon (release) { gotoAndStop (8018); }Symbol 2968 Buttonon (release) { stopAllSounds(); getURL ("http://www.newgrounds.com/portal/view.php?id=86787", "_top"); }Symbol 2983 MovieClip Frame 1stop();Symbol 2986 MovieClip Frame 1stop();Symbol 2986 MovieClip Frame 2play();Symbol 2986 MovieClip Frame 6stop();Symbol 2992 Buttonon (release) { if (money >= 500) { money = money - 500; if (date_place == 1) { gotoAndStop (3499); } else if (date_place == 2) { gotoAndStop (3840); } else if (date_place == 3) { gotoAndStop (4194); } else if (date_place == 4) { gotoAndStop (4547); } else if (date_place == 5) { gotoAndStop (4900); } else if (date_place == 6) { gotoAndStop (5253); } else if (date_place == 22) { gotoAndStop (5609); } else if (date_place == 23) { gotoAndStop (5962); } else if (date_place == 24) { gotoAndStop (6315); } else if (date_place == 25) { gotoAndStop (6668); } } }Symbol 2996 Buttonon (release) { hp = 0; gotoAndStop (931); }Symbol 2998 Buttonon (release) { mood = 130; cond = 0; if (date_place == 1) { ship = ship + 50; gotoAndStop (3499); } else if (date_place == 2) { ship = ship + 50; gotoAndStop (3840); } else if (date_place == 3) { ship = ship + 50; gotoAndStop (4194); } else if (date_place == 4) { ship = ship + 50; gotoAndStop (4547); } else if (date_place == 5) { ship = ship + 50; gotoAndStop (4900); } else if (date_place == 6) { ship = ship + 50; gotoAndStop (5253); } else if (date_place == 22) { ship2 = ship2 + 50; gotoAndStop (5609); } else if (date_place == 23) { ship2 = ship2 + 50; gotoAndStop (5962); } else if (date_place == 24) { ship2 = ship2 + 50; gotoAndStop (6315); } else if (date_place == 25) { ship2 = ship2 + 50; gotoAndStop (6668); } }Symbol 3002 Buttonon (release) { if (money >= 100) { money = money - 100; nextFrame(); } }Symbol 3006 Buttonon (release) { if (date_place == 1) { gotoAndStop (3499); } else if (date_place == 2) { gotoAndStop (3840); } else if (date_place == 3) { gotoAndStop (4194); } else if (date_place == 4) { gotoAndStop (4547); } else if (date_place == 5) { gotoAndStop (4900); } else if (date_place == 6) { gotoAndStop (5253); } else if (date_place == 22) { gotoAndStop (5609); } else if (date_place == 23) { gotoAndStop (5962); } else if (date_place == 24) { gotoAndStop (6315); } else if (date_place == 25) { gotoAndStop (6668); } }Symbol 3009 Buttonon (release) { gotoAndStop (8030); }Symbol 3011 Buttonon (keyPress "<Right>") { gotoAndPlay (8024); }Symbol 3012 Buttonon (release) { if (money >= 50) { money = money - 50; gotoAndStop (931); } }Symbol 3018 Buttonon (release) { if (money >= 10) { money = money - 10; nextFrame(); } }Symbol 3021 Buttonon (release) { gotoAndStop (8037); }Symbol 3022 Buttonon (keyPress "<Right>") { gotoAndPlay (8031); }
Library Items
Symbol 1 Bitmap | Used by:2 | |
Symbol 2 Graphic | Uses:1 | Used by:1936 Timeline |
Symbol 3 Font | Used by:4 5 32 87 117 122 126 137 158 160 161 184 186 198 199 207 227 370 394 396 397 398 399 404 406 407 449 451 452 453 456 458 459 490 491 492 494 495 570 664 790 962 966 969 973 977 981 984 986 990 1119 1120 1121 1122 1386 2976 2990 3010 | |
Symbol 4 Text | Uses:3 | Used by:Timeline |
Symbol 5 Text | Uses:3 | Used by:Timeline |
Symbol 6 Bitmap | Used by:7 | |
Symbol 7 Graphic | Uses:6 | Used by:8 |
Symbol 8 Button | Uses:7 | Used by:Timeline |
Symbol 9 Bitmap | Used by:10 | |
Symbol 10 Graphic | Uses:9 | Used by:11 |
Symbol 11 Button | Uses:10 | Used by:Timeline |
Symbol 12 Bitmap | Used by:13 | |
Symbol 13 Graphic | Uses:12 | Used by:14 |
Symbol 14 Button | Uses:13 | Used by:Timeline |
Symbol 15 Bitmap | Used by:16 | |
Symbol 16 Graphic | Uses:15 | Used by:17 |
Symbol 17 Button | Uses:16 | Used by:Timeline |
Symbol 18 Graphic | Used by:Timeline | |
Symbol 19 Graphic | Used by:Timeline | |
Symbol 20 Graphic | Used by:21 Timeline | |
Symbol 21 MovieClip | Uses:20 | Used by:Timeline |
Symbol 22 Graphic | Used by:Timeline | |
Symbol 23 Font | Used by:24 49 91 92 93 94 121 135 139 688 924 925 930 931 992 1195 1198 1348 1716 1717 1718 1719 1722 1872 1873 1874 1875 2993 2994 2995 2999 3003 3004 3005 3007 3008 3013 3014 3016 3019 3020 | |
Symbol 24 Text | Uses:23 | Used by:Timeline |
Symbol 25 Font | Used by:26 | |
Symbol 26 EditableText | Uses:25 | Used by:Timeline |
Symbol 27 Graphic | Used by:31 136 140 143 150 151 206 213 215 216 230 234 235 236 243 244 254 264 267 275 276 286 296 301 305 312 322 333 335 345 356 368 374 375 376 377 379 380 381 384 395 405 416 434 435 436 437 438 439 442 450 457 474 475 476 477 478 479 482 507 508 509 510 511 519 537 579 600 605 606 691 831 1029 1032 1033 1037 1093 1109 1110 1118 1162 1163 1191 1196 1197 1317 1321 1325 1327 1338 1342 1344 1378 1388 1398 1427 1433 1437 1444 1445 1462 1467 1471 1476 1480 1483 1571 1573 1575 1577 1607 1608 1609 1613 1614 1618 1620 1622 1624 1652 1653 1654 1658 1659 1674 1676 1700 1701 1702 1705 1706 1707 1720 1732 1733 1747 1748 1750 1752 1778 1779 1780 1783 1784 1787 1788 1790 1792 1818 1819 1820 1822 1823 1839 1840 1859 1860 1861 1862 1863 1864 1876 1887 1888 1892 1897 1898 1905 1924 1925 1927 1928 1930 1943 1944 1945 1946 1956 1957 1962 2062 2065 2066 2077 2079 2081 2082 2089 2090 2092 2093 2097 2099 2100 2102 2103 2111 2114 2118 2166 2186 2193 2197 2201 2216 2221 2230 2232 2241 2248 2250 2255 2258 2267 2270 2272 2274 2281 2284 2291 2292 2299 2300 2301 2304 2316 2319 2321 2323 2330 2333 2340 2341 2348 2349 2350 2353 2365 2369 2378 2385 2390 2394 2397 2404 2405 2412 2414 2416 2419 2430 2432 2436 2439 2441 2445 2448 2455 2456 2463 2464 2465 2469 2480 2482 2487 2490 2492 2496 2499 2506 2507 2514 2515 2517 2521 2535 2545 2548 2551 2554 2559 2563 2569 2574 2582 2584 2593 2597 2599 2601 2604 2605 2614 2616 2618 2620 2623 2625 2630 2632 2639 2640 2647 2648 2649 2650 2652 2661 2664 2668 2672 2676 2686 2691 2693 2700 2701 2708 2709 2710 2711 2713 2722 2724 2726 2728 2730 2734 2738 2740 2747 2748 2755 2756 2757 2758 2759 2769 2771 2775 2778 2780 2782 2789 2790 2797 2798 2800 2863 2876 2878 2881 2882 2883 2885 2886 2887 2888 2890 2891 2893 2894 2895 2896 2897 2898 2899 2900 2901 2902 2903 2904 2905 2922 2934 2945 2949 2954 2956 2958 2968 2992 2996 2998 3002 3006 3009 3011 3012 3018 3021 3022 | |
Symbol 28 Graphic | Used by:31 136 140 143 150 151 206 213 215 216 230 234 235 236 243 244 254 264 267 275 276 286 296 301 305 312 322 333 335 345 356 368 374 375 376 377 379 380 381 384 395 405 416 434 435 436 437 438 439 442 450 457 474 475 476 477 478 479 482 507 508 509 510 511 519 537 579 600 605 606 691 831 1029 1032 1033 1037 1093 1109 1110 1118 1162 1163 1191 1196 1197 1317 1321 1325 1327 1338 1342 1344 1378 1388 1398 1427 1433 1437 1444 1445 1462 1467 1471 1476 1480 1483 1571 1573 1575 1577 1607 1608 1609 1613 1614 1618 1620 1622 1624 1652 1653 1654 1658 1659 1674 1676 1700 1701 1702 1705 1706 1707 1720 1732 1733 1747 1748 1750 1752 1778 1779 1780 1783 1784 1787 1788 1790 1792 1818 1819 1820 1822 1823 1839 1840 1859 1860 1861 1862 1863 1864 1876 1887 1888 1892 1897 1898 1905 1924 1925 1927 1928 1930 1943 1944 1945 1946 1956 1957 1962 2062 2065 2066 2077 2079 2081 2082 2089 2090 2092 2093 2097 2099 2100 2102 2103 2111 2114 2118 2166 2186 2193 2197 2201 2216 2221 2230 2232 2241 2248 2250 2255 2258 2267 2270 2272 2274 2281 2284 2291 2292 2299 2300 2301 2304 2316 2319 2321 2323 2330 2333 2340 2341 2348 2349 2350 2353 2365 2369 2378 2385 2390 2394 2397 2404 2405 2412 2414 2416 2419 2430 2432 2436 2439 2441 2445 2448 2455 2456 2463 2464 2465 2469 2480 2482 2487 2490 2492 2496 2499 2506 2507 2514 2515 2517 2521 2535 2545 2548 2551 2554 2559 2563 2569 2574 2582 2584 2593 2597 2599 2601 2604 2605 2614 2616 2618 2620 2623 2625 2630 2632 2639 2640 2647 2648 2649 2650 2652 2661 2664 2668 2672 2676 2686 2691 2693 2700 2701 2708 2709 2710 2711 2713 2722 2724 2726 2728 2730 2734 2738 2740 2747 2748 2755 2756 2757 2758 2759 2769 2771 2775 2778 2780 2782 2789 2790 2797 2798 2800 2863 2876 2878 2881 2882 2883 2885 2886 2887 2888 2890 2891 2893 2894 2895 2896 2897 2898 2899 2900 2901 2902 2903 2904 2905 2922 2934 2945 2949 2954 2956 2958 2968 2992 2996 2998 3002 3006 3009 3011 3012 3018 3021 3022 | |
Symbol 29 Graphic | Used by:31 136 140 143 150 151 206 213 215 216 230 234 235 236 243 244 254 264 267 275 276 286 296 301 305 312 322 333 335 345 356 368 374 375 376 377 379 380 381 384 395 405 416 434 435 436 437 438 439 442 450 457 474 475 476 477 478 479 482 507 508 509 510 511 519 537 579 600 605 606 691 831 1029 1032 1033 1037 1093 1109 1110 1118 1162 1163 1191 1196 1197 1317 1321 1325 1327 1338 1342 1344 1378 1388 1398 1427 1433 1437 1444 1445 1462 1467 1471 1476 1480 1483 1571 1573 1575 1577 1607 1608 1609 1613 1614 1618 1620 1622 1624 1652 1653 1654 1658 1659 1674 1676 1700 1701 1702 1705 1706 1707 1720 1732 1733 1747 1748 1750 1752 1778 1779 1780 1783 1784 1787 1788 1790 1792 1818 1819 1820 1822 1823 1839 1840 1859 1860 1861 1862 1863 1864 1876 1887 1888 1892 1897 1898 1905 1924 1925 1927 1928 1930 1943 1944 1945 1946 1956 1957 1962 2062 2065 2066 2077 2079 2081 2082 2089 2090 2092 2093 2097 2099 2100 2102 2103 2111 2114 2118 2166 2186 2193 2197 2201 2216 2221 2230 2232 2241 2248 2250 2255 2258 2267 2270 2272 2274 2281 2284 2291 2292 2299 2300 2301 2304 2316 2319 2321 2323 2330 2333 2340 2341 2348 2349 2350 2353 2365 2369 2378 2385 2390 2394 2397 2404 2405 2412 2414 2416 2419 2430 2432 2436 2439 2441 2445 2448 2455 2456 2463 2464 2465 2469 2480 2482 2487 2490 2492 2496 2499 2506 2507 2514 2515 2517 2521 2535 2545 2548 2551 2554 2559 2563 2569 2574 2582 2584 2593 2597 2599 2601 2604 2605 2614 2616 2618 2620 2623 2625 2630 2632 2639 2640 2647 2648 2649 2650 2652 2661 2664 2668 2672 2676 2686 2691 2693 2700 2701 2708 2709 2710 2711 2713 2722 2724 2726 2728 2730 2734 2738 2740 2747 2748 2755 2756 2757 2758 2759 2769 2771 2775 2778 2780 2782 2789 2790 2797 2798 2800 2863 2876 2878 2881 2882 2883 2885 2886 2887 2888 2890 2891 2893 2894 2895 2896 2897 2898 2899 2900 2901 2902 2903 2904 2905 2922 2934 2945 2949 2954 2956 2958 2968 2992 2996 2998 3002 3006 3009 3011 3012 3018 3021 3022 | |
Symbol 30 Sound | Used by:31 69 136 140 143 148 150 151 152 153 185 187 188 206 213 215 216 230 234 235 236 243 244 254 264 267 275 276 286 296 301 305 312 322 333 335 345 356 368 374 375 376 377 379 380 381 384 395 405 416 434 435 436 437 438 439 442 450 457 474 475 476 477 478 479 482 507 508 509 510 511 519 537 579 600 605 606 691 699 724 738 759 766 775 776 783 785 831 867 941 994 1029 1032 1033 1037 1093 1109 1110 1118 1162 1163 1191 1196 1197 1205 1208 1241 1317 1321 1325 1327 1338 1342 1344 1349 1378 1388 1398 1402 1427 1433 1437 1444 1445 1462 1467 1471 1476 1480 1483 1544 1571 1573 1575 1577 1607 1608 1609 1613 1614 1618 1620 1622 1624 1652 1653 1654 1658 1659 1674 1676 1700 1701 1702 1705 1706 1707 1720 1732 1733 1747 1748 1750 1752 1778 1779 1780 1783 1784 1787 1788 1790 1792 1818 1819 1820 1822 1823 1839 1840 1859 1860 1861 1862 1863 1864 1876 1887 1888 1892 1897 1898 1905 1924 1925 1927 1928 1930 1943 1944 1945 1946 1956 1957 1962 2062 2065 2066 2077 2079 2081 2082 2089 2090 2092 2093 2097 2099 2100 2102 2103 2111 2114 2118 2166 2186 2193 2197 2201 2212 2216 2217 2221 2230 2232 2241 2248 2250 2255 2258 2267 2270 2272 2274 2279 2281 2282 2284 2291 2292 2299 2300 2301 2304 2316 2319 2321 2323 2328 2330 2331 2333 2340 2341 2348 2349 2350 2353 2365 2369 2378 2385 2390 2392 2394 2395 2397 2404 2405 2412 2414 2416 2419 2430 2432 2436 2439 2441 2443 2445 2446 2448 2455 2456 2463 2464 2465 2469 2480 2482 2487 2490 2492 2494 2496 2497 2499 2506 2507 2514 2515 2517 2521 2535 2545 2548 2551 2554 2559 2563 2567 2569 2570 2574 2582 2584 2593 2597 2599 2601 2604 2605 2614 2616 2618 2620 2623 2625 2628 2630 2631 2632 2639 2640 2647 2648 2649 2650 2652 2661 2664 2668 2672 2676 2686 2689 2691 2692 2693 2700 2701 2708 2709 2710 2711 2713 2722 2724 2726 2728 2730 2734 2736 2738 2739 2740 2747 2748 2755 2756 2757 2758 2759 2769 2771 2775 2778 2780 2782 2789 2790 2797 2798 2800 2863 2876 2878 2881 2882 2883 2885 2886 2887 2888 2890 2891 2893 2894 2895 2896 2897 2898 2899 2900 2901 2902 2903 2904 2905 2922 2934 2945 2946 2949 2954 2956 2958 2968 2992 2996 2998 3002 3006 3009 3011 3012 3018 3021 3022 | |
Symbol 31 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 32 Text | Uses:3 | Used by:Timeline |
Symbol 33 Sound | Used by:Timeline | |
Symbol 34 Graphic | Used by:1221 1583 1629 1670 1728 1757 1797 1835 1883 2236 2296 2345 2409 2460 2511 2588 2644 2705 2752 2794 Timeline | |
Symbol 35 ShapeTweening | Used by:Timeline | |
Symbol 36 Graphic | Used by:Timeline | |
Symbol 37 Font | Used by:38 127 128 129 135 139 154 538 539 927 928 1721 1723 1877 1878 | |
Symbol 38 Text | Uses:37 | Used by:Timeline |
Symbol 39 ShapeTweening | Used by:Timeline | |
Symbol 40 Graphic | Used by:Timeline | |
Symbol 41 Bitmap | Used by:42 | |
Symbol 42 Graphic | Uses:41 | Used by:Timeline |
Symbol 43 Graphic | Used by:Timeline | |
Symbol 44 Graphic | Used by:Timeline | |
Symbol 45 Font | Used by:46 | |
Symbol 46 Text | Uses:45 | Used by:Timeline |
Symbol 47 Font | Used by:48 | |
Symbol 48 Text | Uses:47 | Used by:Timeline |
Symbol 49 Text | Uses:23 | Used by:Timeline |
Symbol 50 Graphic | Used by:Timeline | |
Symbol 51 Graphic | Used by:59 63 | |
Symbol 52 Font | Used by:53 55 60 61 62 1041 | |
Symbol 53 Text | Uses:52 | Used by:59 |
Symbol 54 Graphic | Used by:59 63 | |
Symbol 55 Text | Uses:52 | Used by:59 |
Symbol 56 Graphic | Used by:59 63 | |
Symbol 57 Graphic | Used by:59 63 | |
Symbol 58 Sound | Used by:59 63 | |
Symbol 59 Button | Uses:51 53 54 55 56 57 58 | Used by:Timeline |
Symbol 60 Text | Uses:52 | Used by:63 |
Symbol 61 Text | Uses:52 | Used by:63 |
Symbol 62 Text | Uses:52 | Used by:63 |
Symbol 63 Button | Uses:51 60 54 61 56 62 57 58 | Used by:Timeline |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 MovieClip | Uses:64 | Used by:1267 1494 Timeline |
Symbol 66 Graphic | Used by:69 185 187 188 775 776 783 785 941 994 1205 1208 1241 1255 1256 1257 1259 1260 1263 1264 1269 1272 1275 1277 1280 1282 1287 1349 1402 2000 2025 2041 2057 2058 Timeline | |
Symbol 67 Font | Used by:68 190 615 620 625 631 637 641 | |
Symbol 68 Text | Uses:67 | Used by:69 185 187 188 776 1205 1208 1241 1349 1402 |
Symbol 69 Button | Uses:66 68 30 | Used by:Timeline |
Symbol 70 Font | Used by:71 72 157 159 197 200 205 217 218 220 231 232 233 245 246 247 255 256 257 265 266 268 277 278 279 287 288 289 297 298 299 302 303 304 313 314 315 323 324 325 336 337 338 346 347 348 358 359 361 369 371 372 373 382 383 386 412 413 414 415 440 441 443 460 461 462 463 480 481 483 594 602 607 608 646 655 656 658 710 773 792 793 794 795 796 797 798 926 940 952 953 954 955 956 957 1014 1066 1071 1111 1112 1113 1114 1116 1153 1187 1199 1200 1201 1202 1206 1207 1209 1210 1240 1261 1265 1270 1273 1285 1316 1337 1465 1469 1473 1570 1617 1740 2064 2080 2091 2101 2164 2533 2935 2997 3000 3001 3015 3017 | |
Symbol 71 Text | Uses:70 | Used by:Timeline |
Symbol 72 Text | Uses:70 | Used by:Timeline |
Symbol 73 Sound | Used by:Timeline | |
Symbol 74 Graphic | Used by:963 967 970 974 978 982 985 987 991 993 1137 1144 1150 2523 2602 2651 2712 Timeline | |
Symbol 75 Graphic | Used by:Timeline | |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 MovieClip | Uses:76 | Used by:Timeline |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip | Uses:78 | Used by:Timeline |
Symbol 80 Graphic | Used by:81 | |
Symbol 81 MovieClip | Uses:80 | Used by:Timeline |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 MovieClip | Uses:82 | Used by:Timeline |
Symbol 84 Graphic | Used by:86 88 89 90 116 118 119 120 | |
Symbol 85 Graphic | Used by:86 88 89 90 116 118 119 120 | |
Symbol 86 Button | Uses:84 85 | Used by:Timeline |
Symbol 87 Text | Uses:3 | Used by:Timeline |
Symbol 88 Button | Uses:84 85 | Used by:Timeline |
Symbol 89 Button | Uses:84 85 | Used by:Timeline |
Symbol 90 Button | Uses:84 85 | Used by:Timeline |
Symbol 91 Text | Uses:23 | Used by:Timeline |
Symbol 92 Text | Uses:23 | Used by:Timeline |
Symbol 93 Text | Uses:23 | Used by:Timeline |
Symbol 94 Text | Uses:23 | Used by:Timeline |
Symbol 95 Font | Used by:96 97 98 99 123 124 125 221 224 225 226 237 239 240 241 248 250 251 252 253 258 260 261 262 269 271 272 273 280 282 283 284 290 292 293 294 306 308 309 310 316 318 319 320 326 328 329 330 339 341 342 343 349 351 352 353 362 364 365 366 387 389 390 391 444 446 447 448 484 486 487 488 489 595 596 599 603 604 634 636 999 1000 1004 1010 1031 1043 1047 1048 1064 1084 1089 1090 1091 1124 1127 1128 1131 1133 1134 1135 1138 1140 1141 1142 1145 1147 1148 1154 1155 1156 1158 1159 1160 1161 1164 1165 1168 1169 1170 1174 1175 1179 1188 1189 1190 1192 1193 1194 1214 1215 1216 1218 1219 1220 1222 1223 1224 1226 1227 1228 1230 1231 1232 1234 1235 1236 1243 1245 1289 1291 1298 1301 1304 1306 1911 1913 1916 1918 1923 2124 2125 2128 2129 2134 2135 2140 2141 2146 2147 2157 2158 2173 2175 2177 2178 | |
Symbol 96 Text | Uses:95 | Used by:Timeline |
Symbol 97 Text | Uses:95 | Used by:Timeline |
Symbol 98 Text | Uses:95 | Used by:Timeline |
Symbol 99 Text | Uses:95 | Used by:Timeline |
Symbol 100 Graphic | Used by:Timeline | |
Symbol 101 Graphic | Used by:Timeline | |
Symbol 102 Graphic | Used by:115 | |
Symbol 103 Graphic | Used by:115 | |
Symbol 104 Graphic | Used by:115 | |
Symbol 105 Graphic | Used by:115 | |
Symbol 106 Sound | Used by:115 183 431 473 668 687 692 1182 2181 2986 Timeline | |
Symbol 107 Graphic | Used by:115 | |
Symbol 108 Graphic | Used by:109 | |
Symbol 109 MovieClip | Uses:108 | Used by:115 431 473 Timeline |
Symbol 110 Graphic | Used by:115 183 431 473 2986 | |
Symbol 111 Graphic | Used by:115 | |
Symbol 112 Graphic | Used by:115 | |
Symbol 113 Graphic | Used by:115 | |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip | Uses:102 103 104 105 106 107 109 110 111 112 113 114 | Used by:Timeline |
Symbol 116 Button | Uses:84 85 | Used by:Timeline |
Symbol 117 Text | Uses:3 | Used by:Timeline |
Symbol 118 Button | Uses:84 85 | Used by:Timeline |
Symbol 119 Button | Uses:84 85 | Used by:Timeline |
Symbol 120 Button | Uses:84 85 | Used by:Timeline |
Symbol 121 Text | Uses:23 | Used by:Timeline |
Symbol 122 Text | Uses:3 | Used by:Timeline |
Symbol 123 Text | Uses:95 | Used by:Timeline |
Symbol 124 Text | Uses:95 | Used by:Timeline |
Symbol 125 Text | Uses:95 | Used by:Timeline |
Symbol 126 Text | Uses:3 | Used by:Timeline |
Symbol 127 Text | Uses:37 | Used by:Timeline |
Symbol 128 Text | Uses:37 | Used by:Timeline |
Symbol 129 Text | Uses:37 | Used by:Timeline |
Symbol 130 Font | Used by:131 132 133 138 141 142 149 512 513 514 515 517 520 521 526 527 536 574 575 576 577 578 580 586 587 588 589 593 597 598 601 602 608 932 933 934 935 936 937 949 950 951 1115 1117 1199 1200 1201 1202 1203 1206 1273 1309 1310 1311 1322 1323 1334 1335 1339 1340 1466 1470 1474 1564 1565 1580 1581 1582 1593 1594 1626 1627 1628 1638 1639 1667 1668 1669 1684 1685 1725 1726 1727 1741 1742 1754 1755 1756 1766 1767 1794 1795 1796 1806 1807 1832 1833 1834 1848 1849 1880 1881 1882 1894 1895 1900 1901 2180 2222 2223 2224 2233 2234 2235 2285 2286 2287 2293 2294 2295 2334 2335 2336 2342 2343 2344 2398 2399 2400 2406 2407 2408 2449 2450 2451 2457 2458 2459 2500 2501 2502 2508 2509 2510 2575 2576 2577 2585 2586 2587 2633 2634 2635 2641 2642 2643 2694 2695 2696 2702 2703 2704 2741 2742 2743 2749 2750 2751 2783 2784 2785 2791 2792 2793 | |
Symbol 131 EditableText | Uses:130 | Used by:Timeline |
Symbol 132 EditableText | Uses:130 | Used by:Timeline |
Symbol 133 EditableText | Uses:130 | Used by:Timeline |
Symbol 134 Font | Used by:135 | |
Symbol 135 Text | Uses:37 23 134 | Used by:Timeline |
Symbol 136 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 137 Text | Uses:3 | Used by:Timeline |
Symbol 138 EditableText | Uses:130 | Used by:Timeline |
Symbol 139 Text | Uses:37 23 | Used by:Timeline |
Symbol 140 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 141 EditableText | Uses:130 | Used by:Timeline |
Symbol 142 EditableText | Uses:130 | Used by:Timeline |
Symbol 143 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 144 Graphic | Used by:148 152 153 867 1544 2946 | |
Symbol 145 Graphic | Used by:148 152 153 867 1544 2946 | |
Symbol 146 Graphic | Used by:148 152 153 867 1544 2946 | |
Symbol 147 Graphic | Used by:148 152 153 867 1544 2946 | |
Symbol 148 Button | Uses:144 145 146 147 30 | Used by:Timeline |
Symbol 149 EditableText | Uses:130 | Used by:Timeline |
Symbol 150 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 151 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 152 Button | Uses:144 145 146 147 30 | Used by:Timeline |
Symbol 153 Button | Uses:144 145 146 147 30 | Used by:Timeline |
Symbol 154 Text | Uses:37 | Used by:Timeline |
Symbol 155 Bitmap | Used by:156 | |
Symbol 156 Graphic | Uses:155 | Used by:Timeline |
Symbol 157 Text | Uses:70 | Used by:Timeline |
Symbol 158 Text | Uses:3 | Used by:Timeline |
Symbol 159 EditableText | Uses:70 | Used by:Timeline |
Symbol 160 Text | Uses:3 | Used by:Timeline |
Symbol 161 Text | Uses:3 | Used by:Timeline |
Symbol 162 Graphic | Used by:183 | |
Symbol 163 Graphic | Used by:183 | |
Symbol 164 Graphic | Used by:183 | |
Symbol 165 Sound | Used by:183 | |
Symbol 166 Graphic | Used by:183 | |
Symbol 167 Graphic | Used by:183 | |
Symbol 168 Sound | Used by:183 Timeline | |
Symbol 169 Graphic | Used by:183 | |
Symbol 170 Graphic | Used by:183 2986 | |
Symbol 171 Graphic | Used by:183 | |
Symbol 172 Sound | Used by:183 | |
Symbol 173 Graphic | Used by:183 | |
Symbol 174 Graphic | Used by:183 | |
Symbol 175 Graphic | Used by:183 | |
Symbol 176 Graphic | Used by:183 | |
Symbol 177 Sound | Used by:183 | |
Symbol 178 Graphic | Used by:183 | |
Symbol 179 Graphic | Used by:183 | |
Symbol 180 Graphic | Used by:183 | |
Symbol 181 Graphic | Used by:183 | |
Symbol 182 Graphic | Used by:183 | |
Symbol 183 MovieClip | Uses:162 163 164 106 110 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 | Used by:Timeline |
Symbol 184 Text | Uses:3 | Used by:Timeline |
Symbol 185 Button | Uses:66 68 30 | Used by:Timeline |
Symbol 186 Text | Uses:3 | Used by:Timeline |
Symbol 187 Button | Uses:66 68 30 | Used by:Timeline |
Symbol 188 Button | Uses:66 68 30 | Used by:Timeline |
Symbol 189 Graphic | Used by:196 214 357 378 533 573 944 1229 2228 2290 2339 2403 2454 2505 2580 2638 2699 2746 2788 | |
Symbol 190 Text | Uses:67 | Used by:196 214 357 378 533 573 944 1229 2228 2290 2339 2403 2454 2505 2580 2638 2699 2746 2788 |
Symbol 191 Font | Used by:192 2151 2152 2153 2154 2155 | |
Symbol 192 Text | Uses:191 | Used by:196 214 357 378 533 573 944 1229 2228 2290 2339 2403 2454 2505 2580 2638 2699 2746 2788 |
Symbol 193 Font | Used by:194 | |
Symbol 194 Text | Uses:193 | Used by:196 214 357 378 533 573 944 1229 2228 2290 2339 2403 2454 2505 2580 2638 2699 2746 2788 |
Symbol 195 Graphic | Used by:196 214 357 378 533 573 944 1229 2228 2290 2339 2403 2454 2505 2580 2638 2699 2746 2788 | |
Symbol 196 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 197 EditableText | Uses:70 | Used by:Timeline |
Symbol 198 Text | Uses:3 | Used by:Timeline |
Symbol 199 Text | Uses:3 | Used by:Timeline |
Symbol 200 EditableText | Uses:70 | Used by:Timeline |
Symbol 201 Font | Used by:202 402 498 499 500 501 502 503 506 516 522 523 524 525 540 590 667 670 671 672 673 674 675 676 677 678 679 680 681 683 685 697 711 714 716 799 838 875 911 946 947 948 1081 1083 1097 1212 1362 1365 1381 1441 1495 1497 1498 1500 1504 1505 1507 1508 1509 1510 1512 1513 1514 1515 1519 1523 1524 1525 1526 1527 1528 1529 1530 1531 1533 1534 1535 1538 1541 1542 1543 1545 1547 1548 1550 1551 1553 1554 1555 1556 1557 | |
Symbol 202 Text | Uses:201 | Used by:Timeline |
Symbol 203 Graphic | Used by:204 219 360 385 572 1237 2226 2288 2337 2401 2452 2503 2578 2636 2697 2744 2786 | |
Symbol 204 Button | Uses:203 | Used by:Timeline |
Symbol 205 EditableText | Uses:70 | Used by:Timeline |
Symbol 206 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 207 Text | Uses:3 | Used by:Timeline |
Symbol 208 Graphic | Used by:209 210 211 392 393 432 433 | |
Symbol 209 Button | Uses:208 | Used by:Timeline |
Symbol 210 Button | Uses:208 | Used by:Timeline |
Symbol 211 Button | Uses:208 | Used by:Timeline |
Symbol 212 Graphic | Used by:Timeline | |
Symbol 213 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 214 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 215 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 216 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 217 EditableText | Uses:70 | Used by:Timeline |
Symbol 218 EditableText | Uses:70 | Used by:Timeline |
Symbol 219 Button | Uses:203 | Used by:Timeline |
Symbol 220 EditableText | Uses:70 | Used by:Timeline |
Symbol 221 EditableText | Uses:95 | Used by:Timeline |
Symbol 222 Font | Used by:223 238 249 259 270 281 291 307 317 327 340 350 363 388 445 485 1087 1094 | |
Symbol 223 EditableText | Uses:222 | Used by:Timeline |
Symbol 224 EditableText | Uses:95 | Used by:Timeline |
Symbol 225 EditableText | Uses:95 | Used by:Timeline |
Symbol 226 EditableText | Uses:95 | Used by:Timeline |
Symbol 227 Text | Uses:3 | Used by:Timeline |
Symbol 228 Font | Used by:229 242 253 263 274 285 295 300 311 321 331 332 334 344 354 355 367 401 403 454 455 493 1028 1031 1034 1036 1038 1078 1105 1106 1107 1108 1164 1222 1224 1249 1258 1262 1268 1271 1274 1276 1278 1279 1281 1283 1284 1286 1312 1313 1314 1315 1324 1326 1328 1329 1336 1341 1343 1345 1346 1350 1351 1353 1354 1355 1356 1357 1358 1359 1360 1361 1371 1372 1373 1374 1375 1376 1377 1380 1381 1382 1384 1385 1394 1395 1396 1397 1399 1400 1401 1403 1404 1405 1406 1408 1409 1410 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1428 1429 1431 1432 1434 1435 1436 1447 1448 1449 1450 1451 1452 1453 1458 1459 1460 1463 1468 1472 1477 1478 1481 1482 1484 1485 1486 1566 1567 1568 1569 1574 1576 1586 1588 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1610 1611 1612 1615 1616 1621 1623 1632 1633 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1655 1656 1657 1660 1661 1662 1663 1664 1665 1673 1675 1677 1678 1679 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1703 1704 1708 1709 1710 1711 1712 1713 1714 1731 1734 1735 1743 1744 1745 1746 1749 1751 1760 1761 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1781 1782 1785 1786 1789 1791 1800 1801 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1821 1824 1825 1826 1827 1828 1829 1830 1838 1841 1842 1843 1851 1852 1853 1854 1855 1856 1857 1858 1865 1866 1867 1868 1869 1870 1871 1886 1889 1890 1891 1893 1896 1899 1902 1903 1926 1929 1932 1947 1949 1955 1958 1959 1961 1963 1965 2059 2061 2063 2067 2075 2076 2083 2094 2095 2096 2098 2104 2112 2113 2115 2116 2117 2119 2165 2167 2182 2183 2184 2185 2187 2188 2189 2190 2191 2192 2194 2195 2196 2198 2199 2200 2202 2203 2204 2205 2206 2207 2208 2209 2210 2213 2214 2215 2218 2219 2220 2225 2229 2231 2239 2240 2242 2244 2245 2246 2254 2257 2266 2268 2269 2271 2273 2275 2276 2277 2280 2283 2305 2315 2317 2318 2320 2322 2324 2325 2326 2329 2332 2354 2362 2363 2364 2366 2367 2368 2370 2371 2372 2373 2374 2375 2376 2377 2379 2380 2381 2382 2383 2384 2386 2387 2388 2389 2393 2396 2413 2415 2420 2429 2431 2433 2434 2435 2437 2438 2440 2444 2447 2479 2481 2483 2484 2485 2486 2488 2489 2491 2495 2498 2516 2522 2534 2543 2544 2546 2547 2549 2550 2552 2553 2555 2556 2557 2558 2560 2561 2562 2564 2565 2568 2571 2572 2573 2581 2583 2591 2592 2594 2595 2596 2603 2613 2615 2617 2619 2621 2622 2624 2626 2629 2660 2662 2663 2665 2666 2667 2669 2670 2671 2673 2674 2675 2677 2678 2679 2680 2681 2682 2683 2684 2685 2687 2690 2721 2723 2725 2727 2729 2731 2732 2733 2737 2768 2770 2772 2773 2774 2776 2777 2779 2781 2801 2862 2877 2921 2925 2926 2927 2928 2929 2930 2931 2932 2933 2935 2936 2937 2938 2939 2940 | |
Symbol 229 Text | Uses:228 | Used by:Timeline |
Symbol 230 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 231 EditableText | Uses:70 | Used by:Timeline |
Symbol 232 EditableText | Uses:70 | Used by:Timeline |
Symbol 233 EditableText | Uses:70 | Used by:Timeline |
Symbol 234 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 235 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 236 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 237 EditableText | Uses:95 | Used by:Timeline |
Symbol 238 EditableText | Uses:222 | Used by:Timeline |
Symbol 239 EditableText | Uses:95 | Used by:Timeline |
Symbol 240 EditableText | Uses:95 | Used by:Timeline |
Symbol 241 EditableText | Uses:95 | Used by:Timeline |
Symbol 242 Text | Uses:228 | Used by:Timeline |
Symbol 243 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 244 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 245 EditableText | Uses:70 | Used by:Timeline |
Symbol 246 EditableText | Uses:70 | Used by:Timeline |
Symbol 247 EditableText | Uses:70 | Used by:Timeline |
Symbol 248 EditableText | Uses:95 | Used by:Timeline |
Symbol 249 EditableText | Uses:222 | Used by:Timeline |
Symbol 250 EditableText | Uses:95 | Used by:Timeline |
Symbol 251 EditableText | Uses:95 | Used by:Timeline |
Symbol 252 EditableText | Uses:95 | Used by:Timeline |
Symbol 253 Text | Uses:228 95 | Used by:Timeline |
Symbol 254 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 255 EditableText | Uses:70 | Used by:Timeline |
Symbol 256 EditableText | Uses:70 | Used by:Timeline |
Symbol 257 EditableText | Uses:70 | Used by:Timeline |
Symbol 258 EditableText | Uses:95 | Used by:Timeline |
Symbol 259 EditableText | Uses:222 | Used by:Timeline |
Symbol 260 EditableText | Uses:95 | Used by:Timeline |
Symbol 261 EditableText | Uses:95 | Used by:Timeline |
Symbol 262 EditableText | Uses:95 | Used by:Timeline |
Symbol 263 Text | Uses:228 | Used by:Timeline |
Symbol 264 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 265 EditableText | Uses:70 | Used by:Timeline |
Symbol 266 EditableText | Uses:70 | Used by:Timeline |
Symbol 267 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 268 EditableText | Uses:70 | Used by:Timeline |
Symbol 269 EditableText | Uses:95 | Used by:Timeline |
Symbol 270 EditableText | Uses:222 | Used by:Timeline |
Symbol 271 EditableText | Uses:95 | Used by:Timeline |
Symbol 272 EditableText | Uses:95 | Used by:Timeline |
Symbol 273 EditableText | Uses:95 | Used by:Timeline |
Symbol 274 Text | Uses:228 | Used by:Timeline |
Symbol 275 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 276 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 277 EditableText | Uses:70 | Used by:Timeline |
Symbol 278 EditableText | Uses:70 | Used by:Timeline |
Symbol 279 EditableText | Uses:70 | Used by:Timeline |
Symbol 280 EditableText | Uses:95 | Used by:Timeline |
Symbol 281 EditableText | Uses:222 | Used by:Timeline |
Symbol 282 EditableText | Uses:95 | Used by:Timeline |
Symbol 283 EditableText | Uses:95 | Used by:Timeline |
Symbol 284 EditableText | Uses:95 | Used by:Timeline |
Symbol 285 Text | Uses:228 | Used by:Timeline |
Symbol 286 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 287 EditableText | Uses:70 | Used by:Timeline |
Symbol 288 EditableText | Uses:70 | Used by:Timeline |
Symbol 289 EditableText | Uses:70 | Used by:Timeline |
Symbol 290 EditableText | Uses:95 | Used by:Timeline |
Symbol 291 EditableText | Uses:222 | Used by:Timeline |
Symbol 292 EditableText | Uses:95 | Used by:Timeline |
Symbol 293 EditableText | Uses:95 | Used by:Timeline |
Symbol 294 EditableText | Uses:95 | Used by:Timeline |
Symbol 295 Text | Uses:228 | Used by:Timeline |
Symbol 296 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 297 EditableText | Uses:70 | Used by:Timeline |
Symbol 298 EditableText | Uses:70 | Used by:Timeline |
Symbol 299 EditableText | Uses:70 | Used by:Timeline |
Symbol 300 Text | Uses:228 | Used by:Timeline |
Symbol 301 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 302 EditableText | Uses:70 | Used by:Timeline |
Symbol 303 EditableText | Uses:70 | Used by:Timeline |
Symbol 304 EditableText | Uses:70 | Used by:Timeline |
Symbol 305 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 306 EditableText | Uses:95 | Used by:Timeline |
Symbol 307 EditableText | Uses:222 | Used by:Timeline |
Symbol 308 EditableText | Uses:95 | Used by:Timeline |
Symbol 309 EditableText | Uses:95 | Used by:Timeline |
Symbol 310 EditableText | Uses:95 | Used by:Timeline |
Symbol 311 Text | Uses:228 | Used by:Timeline |
Symbol 312 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 313 EditableText | Uses:70 | Used by:Timeline |
Symbol 314 EditableText | Uses:70 | Used by:Timeline |
Symbol 315 EditableText | Uses:70 | Used by:Timeline |
Symbol 316 EditableText | Uses:95 | Used by:Timeline |
Symbol 317 EditableText | Uses:222 | Used by:Timeline |
Symbol 318 EditableText | Uses:95 | Used by:Timeline |
Symbol 319 EditableText | Uses:95 | Used by:Timeline |
Symbol 320 EditableText | Uses:95 | Used by:Timeline |
Symbol 321 Text | Uses:228 | Used by:Timeline |
Symbol 322 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 323 EditableText | Uses:70 | Used by:Timeline |
Symbol 324 EditableText | Uses:70 | Used by:Timeline |
Symbol 325 EditableText | Uses:70 | Used by:Timeline |
Symbol 326 EditableText | Uses:95 | Used by:Timeline |
Symbol 327 EditableText | Uses:222 | Used by:Timeline |
Symbol 328 EditableText | Uses:95 | Used by:Timeline |
Symbol 329 EditableText | Uses:95 | Used by:Timeline |
Symbol 330 EditableText | Uses:95 | Used by:Timeline |
Symbol 331 Text | Uses:228 | Used by:Timeline |
Symbol 332 Text | Uses:228 | Used by:Timeline |
Symbol 333 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 334 Text | Uses:228 | Used by:Timeline |
Symbol 335 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 336 EditableText | Uses:70 | Used by:Timeline |
Symbol 337 EditableText | Uses:70 | Used by:Timeline |
Symbol 338 EditableText | Uses:70 | Used by:Timeline |
Symbol 339 EditableText | Uses:95 | Used by:Timeline |
Symbol 340 EditableText | Uses:222 | Used by:Timeline |
Symbol 341 EditableText | Uses:95 | Used by:Timeline |
Symbol 342 EditableText | Uses:95 | Used by:Timeline |
Symbol 343 EditableText | Uses:95 | Used by:Timeline |
Symbol 344 Text | Uses:228 | Used by:Timeline |
Symbol 345 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 346 EditableText | Uses:70 | Used by:Timeline |
Symbol 347 EditableText | Uses:70 | Used by:Timeline |
Symbol 348 EditableText | Uses:70 | Used by:Timeline |
Symbol 349 EditableText | Uses:95 | Used by:Timeline |
Symbol 350 EditableText | Uses:222 | Used by:Timeline |
Symbol 351 EditableText | Uses:95 | Used by:Timeline |
Symbol 352 EditableText | Uses:95 | Used by:Timeline |
Symbol 353 EditableText | Uses:95 | Used by:Timeline |
Symbol 354 Text | Uses:228 | Used by:Timeline |
Symbol 355 Text | Uses:228 | Used by:Timeline |
Symbol 356 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 357 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 358 EditableText | Uses:70 | Used by:Timeline |
Symbol 359 EditableText | Uses:70 | Used by:Timeline |
Symbol 360 Button | Uses:203 | Used by:Timeline |
Symbol 361 EditableText | Uses:70 | Used by:Timeline |
Symbol 362 EditableText | Uses:95 | Used by:Timeline |
Symbol 363 EditableText | Uses:222 | Used by:Timeline |
Symbol 364 EditableText | Uses:95 | Used by:Timeline |
Symbol 365 EditableText | Uses:95 | Used by:Timeline |
Symbol 366 EditableText | Uses:95 | Used by:Timeline |
Symbol 367 Text | Uses:228 | Used by:Timeline |
Symbol 368 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 369 EditableText | Uses:70 | Used by:Timeline |
Symbol 370 Text | Uses:3 | Used by:Timeline |
Symbol 371 EditableText | Uses:70 | Used by:Timeline |
Symbol 372 EditableText | Uses:70 | Used by:Timeline |
Symbol 373 EditableText | Uses:70 | Used by:Timeline |
Symbol 374 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 375 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 376 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 377 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 378 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 379 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 380 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 381 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 382 EditableText | Uses:70 | Used by:Timeline |
Symbol 383 EditableText | Uses:70 | Used by:Timeline |
Symbol 384 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 385 Button | Uses:203 | Used by:Timeline |
Symbol 386 EditableText | Uses:70 | Used by:Timeline |
Symbol 387 EditableText | Uses:95 | Used by:Timeline |
Symbol 388 EditableText | Uses:222 | Used by:Timeline |
Symbol 389 EditableText | Uses:95 | Used by:Timeline |
Symbol 390 EditableText | Uses:95 | Used by:Timeline |
Symbol 391 EditableText | Uses:95 | Used by:Timeline |
Symbol 392 Button | Uses:208 | Used by:Timeline |
Symbol 393 Button | Uses:208 | Used by:Timeline |
Symbol 394 Text | Uses:3 | Used by:Timeline |
Symbol 395 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 396 EditableText | Uses:3 | Used by:Timeline |
Symbol 397 Text | Uses:3 | Used by:Timeline |
Symbol 398 EditableText | Uses:3 | Used by:Timeline |
Symbol 399 Text | Uses:3 | Used by:Timeline |
Symbol 400 Graphic | Used by:504 Timeline | |
Symbol 401 Text | Uses:228 | Used by:Timeline |
Symbol 402 Text | Uses:201 | Used by:Timeline |
Symbol 403 Text | Uses:228 | Used by:Timeline |
Symbol 404 Text | Uses:3 | Used by:Timeline |
Symbol 405 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 406 EditableText | Uses:3 | Used by:Timeline |
Symbol 407 Text | Uses:3 | Used by:Timeline |
Symbol 408 Graphic | Used by:409 2256 | |
Symbol 409 MovieClip | Uses:408 | Used by:Timeline |
Symbol 410 Graphic | Used by:411 | |
Symbol 411 MovieClip | Uses:410 | Used by:Timeline |
Symbol 412 EditableText | Uses:70 | Used by:Timeline |
Symbol 413 EditableText | Uses:70 | Used by:Timeline |
Symbol 414 EditableText | Uses:70 | Used by:Timeline |
Symbol 415 EditableText | Uses:70 | Used by:Timeline |
Symbol 416 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 417 Font | Used by:418 833 834 | |
Symbol 418 Text | Uses:417 | Used by:Timeline |
Symbol 419 Graphic | Used by:431 | |
Symbol 420 Graphic | Used by:431 473 | |
Symbol 421 Graphic | Used by:431 473 | |
Symbol 422 Graphic | Used by:431 | |
Symbol 423 Graphic | Used by:431 | |
Symbol 424 Graphic | Used by:431 | |
Symbol 425 Graphic | Used by:431 | |
Symbol 426 Graphic | Used by:431 | |
Symbol 427 Graphic | Used by:431 | |
Symbol 428 Graphic | Used by:431 | |
Symbol 429 Graphic | Used by:431 | |
Symbol 430 Graphic | Used by:431 | |
Symbol 431 MovieClip | Uses:419 420 421 422 423 424 425 426 427 110 109 428 106 429 430 | Used by:Timeline |
Symbol 432 Button | Uses:208 | Used by:Timeline |
Symbol 433 Button | Uses:208 | Used by:Timeline |
Symbol 434 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 435 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 436 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 437 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 438 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 439 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 440 EditableText | Uses:70 | Used by:Timeline |
Symbol 441 EditableText | Uses:70 | Used by:Timeline |
Symbol 442 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 443 EditableText | Uses:70 | Used by:Timeline |
Symbol 444 EditableText | Uses:95 | Used by:Timeline |
Symbol 445 EditableText | Uses:222 | Used by:Timeline |
Symbol 446 EditableText | Uses:95 | Used by:Timeline |
Symbol 447 EditableText | Uses:95 | Used by:Timeline |
Symbol 448 EditableText | Uses:95 | Used by:Timeline |
Symbol 449 Text | Uses:3 | Used by:Timeline |
Symbol 450 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 451 EditableText | Uses:3 | Used by:Timeline |
Symbol 452 Text | Uses:3 | Used by:Timeline |
Symbol 453 EditableText | Uses:3 | Used by:Timeline |
Symbol 454 Text | Uses:228 | Used by:Timeline |
Symbol 455 Text | Uses:228 | Used by:Timeline |
Symbol 456 Text | Uses:3 | Used by:Timeline |
Symbol 457 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 458 EditableText | Uses:3 | Used by:Timeline |
Symbol 459 Text | Uses:3 | Used by:Timeline |
Symbol 460 EditableText | Uses:70 | Used by:Timeline |
Symbol 461 EditableText | Uses:70 | Used by:Timeline |
Symbol 462 EditableText | Uses:70 | Used by:Timeline |
Symbol 463 EditableText | Uses:70 | Used by:Timeline |
Symbol 464 Graphic | Used by:473 | |
Symbol 465 Graphic | Used by:466 | |
Symbol 466 Button | Uses:465 | Used by:473 |
Symbol 467 Graphic | Used by:473 | |
Symbol 468 Graphic | Used by:473 | |
Symbol 469 Graphic | Used by:473 | |
Symbol 470 Graphic | Used by:473 | |
Symbol 471 Graphic | Used by:473 | |
Symbol 472 Graphic | Used by:473 | |
Symbol 473 MovieClip | Uses:464 420 421 466 467 468 469 110 109 470 106 471 472 | Used by:Timeline |
Symbol 474 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 475 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 476 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 477 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 478 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 479 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 480 EditableText | Uses:70 | Used by:Timeline |
Symbol 481 EditableText | Uses:70 | Used by:Timeline |
Symbol 482 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 483 EditableText | Uses:70 | Used by:Timeline |
Symbol 484 EditableText | Uses:95 | Used by:Timeline |
Symbol 485 EditableText | Uses:222 | Used by:Timeline |
Symbol 486 EditableText | Uses:95 | Used by:Timeline |
Symbol 487 EditableText | Uses:95 | Used by:Timeline |
Symbol 488 EditableText | Uses:95 | Used by:Timeline |
Symbol 489 EditableText | Uses:95 | Used by:Timeline |
Symbol 490 Text | Uses:3 | Used by:Timeline |
Symbol 491 EditableText | Uses:3 | Used by:Timeline |
Symbol 492 EditableText | Uses:3 | Used by:Timeline |
Symbol 493 Text | Uses:228 | Used by:Timeline |
Symbol 494 Text | Uses:3 | Used by:Timeline |
Symbol 495 EditableText | Uses:3 | Used by:Timeline |
Symbol 496 Graphic | Used by:Timeline | |
Symbol 497 Graphic | Used by:504 | |
Symbol 498 Text | Uses:201 | Used by:504 |
Symbol 499 Text | Uses:201 | Used by:504 |
Symbol 500 Text | Uses:201 | Used by:504 |
Symbol 501 Text | Uses:201 | Used by:504 |
Symbol 502 Text | Uses:201 | Used by:504 |
Symbol 503 Text | Uses:201 | Used by:504 |
Symbol 504 MovieClip | Uses:497 400 498 499 500 501 502 503 | Used by:Timeline |
Symbol 505 Font | Used by:506 534 535 663 777 778 779 784 800 929 958 959 960 1040 1067 1068 1092 1204 1387 1443 1446 1904 2126 2130 2136 2142 2148 2159 2942 2943 2944 | |
Symbol 506 Text | Uses:505 201 | Used by:Timeline |
Symbol 507 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 508 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 509 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 510 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 511 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 512 Text | Uses:130 | Used by:Timeline |
Symbol 513 EditableText | Uses:130 | Used by:Timeline |
Symbol 514 Text | Uses:130 | Used by:Timeline |
Symbol 515 EditableText | Uses:130 | Used by:Timeline |
Symbol 516 Text | Uses:201 | Used by:Timeline |
Symbol 517 Text | Uses:130 | Used by:Timeline |
Symbol 518 Graphic | Used by:1369 1383 Timeline | |
Symbol 519 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 520 EditableText | Uses:130 | Used by:Timeline |
Symbol 521 EditableText | Uses:130 | Used by:Timeline |
Symbol 522 Text | Uses:201 | Used by:Timeline |
Symbol 523 Text | Uses:201 | Used by:Timeline |
Symbol 524 Text | Uses:201 | Used by:Timeline |
Symbol 525 Text | Uses:201 | Used by:Timeline |
Symbol 526 Text | Uses:130 | Used by:Timeline |
Symbol 527 Text | Uses:130 | Used by:Timeline |
Symbol 528 Graphic | Used by:530 569 | |
Symbol 529 Graphic | Used by:530 569 | |
Symbol 530 Button | Uses:528 529 | Used by:Timeline |
Symbol 531 Graphic | Used by:532 571 945 1233 2227 2289 2338 2402 2453 2504 2579 2637 2698 2745 2787 | |
Symbol 532 Button | Uses:531 | Used by:Timeline |
Symbol 533 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 534 Text | Uses:505 | Used by:Timeline |
Symbol 535 Text | Uses:505 | Used by:Timeline |
Symbol 536 Text | Uses:130 | Used by:Timeline |
Symbol 537 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 538 Text | Uses:37 | Used by:Timeline |
Symbol 539 Text | Uses:37 | Used by:Timeline |
Symbol 540 Text | Uses:201 | Used by:Timeline |
Symbol 541 Graphic | Used by:558 | |
Symbol 542 Graphic | Used by:558 | |
Symbol 543 Graphic | Used by:558 | |
Symbol 544 Graphic | Used by:558 | |
Symbol 545 Graphic | Used by:558 | |
Symbol 546 Graphic | Used by:558 | |
Symbol 547 Graphic | Used by:558 | |
Symbol 548 Graphic | Used by:558 | |
Symbol 549 Graphic | Used by:558 | |
Symbol 550 Graphic | Used by:558 | |
Symbol 551 Graphic | Used by:558 | |
Symbol 552 Graphic | Used by:558 | |
Symbol 553 Graphic | Used by:558 | |
Symbol 554 Graphic | Used by:558 | |
Symbol 555 Graphic | Used by:558 | |
Symbol 556 Graphic | Used by:558 | |
Symbol 557 Graphic | Used by:558 | |
Symbol 558 MovieClip | Uses:541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 | Used by:Timeline |
Symbol 559 Graphic | Used by:563 | |
Symbol 560 Graphic | Used by:563 | |
Symbol 561 Graphic | Used by:563 | |
Symbol 562 Graphic | Used by:563 | |
Symbol 563 MovieClip | Uses:559 560 561 562 | Used by:Timeline |
Symbol 564 Graphic | Used by:568 | |
Symbol 565 Graphic | Used by:568 | |
Symbol 566 Graphic | Used by:568 | |
Symbol 567 Graphic | Used by:568 | |
Symbol 568 MovieClip | Uses:564 565 566 567 | Used by:Timeline |
Symbol 569 Button | Uses:528 529 | Used by:Timeline |
Symbol 570 Text | Uses:3 | Used by:Timeline |
Symbol 571 Button | Uses:531 | Used by:Timeline |
Symbol 572 Button | Uses:203 | Used by:Timeline |
Symbol 573 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 574 EditableText | Uses:130 | Used by:Timeline |
Symbol 575 EditableText | Uses:130 | Used by:Timeline |
Symbol 576 EditableText | Uses:130 | Used by:Timeline |
Symbol 577 Text | Uses:130 | Used by:Timeline |
Symbol 578 EditableText | Uses:130 | Used by:Timeline |
Symbol 579 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 580 Text | Uses:130 | Used by:Timeline |
Symbol 581 Graphic | Used by:585 | |
Symbol 582 Graphic | Used by:585 | |
Symbol 583 Graphic | Used by:585 | |
Symbol 584 Graphic | Used by:585 | |
Symbol 585 MovieClip | Uses:581 582 583 584 | Used by:Timeline |
Symbol 586 EditableText | Uses:130 | Used by:Timeline |
Symbol 587 EditableText | Uses:130 | Used by:Timeline |
Symbol 588 EditableText | Uses:130 | Used by:Timeline |
Symbol 589 EditableText | Uses:130 | Used by:Timeline |
Symbol 590 Text | Uses:201 | Used by:Timeline |
Symbol 591 Sound | Used by:Timeline | |
Symbol 592 Sound | Used by:Timeline | |
Symbol 593 Text | Uses:130 | Used by:Timeline |
Symbol 594 Text | Uses:70 | Used by:Timeline |
Symbol 595 EditableText | Uses:95 | Used by:Timeline |
Symbol 596 EditableText | Uses:95 | Used by:Timeline |
Symbol 597 Text | Uses:130 | Used by:Timeline |
Symbol 598 Text | Uses:130 | Used by:Timeline |
Symbol 599 EditableText | Uses:95 | Used by:Timeline |
Symbol 600 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 601 Text | Uses:130 | Used by:Timeline |
Symbol 602 Text | Uses:70 130 | Used by:Timeline |
Symbol 603 EditableText | Uses:95 | Used by:Timeline |
Symbol 604 EditableText | Uses:95 | Used by:Timeline |
Symbol 605 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 606 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 607 Text | Uses:70 | Used by:Timeline |
Symbol 608 Text | Uses:70 130 | Used by:Timeline |
Symbol 609 Graphic | Used by:Timeline | |
Symbol 610 Graphic | Used by:612 | |
Symbol 611 Graphic | Used by:612 | |
Symbol 612 Button | Uses:610 611 | Used by:Timeline |
Symbol 613 Graphic | Used by:617 | |
Symbol 614 Graphic | Used by:617 | |
Symbol 615 Text | Uses:67 | Used by:617 |
Symbol 616 Sound | Used by:617 622 627 632 638 643 648 1011 1050 1065 1130 1247 1255 1256 1257 1259 1260 1263 1264 1269 1272 1275 1277 1280 1282 1287 1288 1295 1370 1578 1625 1666 1724 1753 1793 1831 1879 1914 1915 1920 1940 1941 1960 1964 2000 2025 2041 2057 2058 2060 2078 2161 2169 2171 2260 2262 2309 2311 2356 2358 2423 2425 2473 2475 2529 2537 2539 2607 2609 2654 2656 2715 2717 2762 2764 | |
Symbol 617 Button | Uses:613 614 615 616 | Used by:Timeline |
Symbol 618 Graphic | Used by:622 | |
Symbol 619 Graphic | Used by:622 | |
Symbol 620 Text | Uses:67 | Used by:622 |
Symbol 621 Graphic | Used by:622 | |
Symbol 622 Button | Uses:618 619 620 621 616 | Used by:Timeline |
Symbol 623 Graphic | Used by:627 | |
Symbol 624 Graphic | Used by:627 | |
Symbol 625 Text | Uses:67 | Used by:627 |
Symbol 626 Graphic | Used by:627 | |
Symbol 627 Button | Uses:623 624 625 626 616 | Used by:Timeline |
Symbol 628 Graphic | Used by:632 | |
Symbol 629 Graphic | Used by:632 | |
Symbol 630 Graphic | Used by:632 | |
Symbol 631 Text | Uses:67 | Used by:632 |
Symbol 632 Button | Uses:628 629 630 631 616 | Used by:Timeline |
Symbol 633 Graphic | Used by:638 | |
Symbol 634 Text | Uses:95 | Used by:638 |
Symbol 635 Graphic | Used by:638 | |
Symbol 636 Text | Uses:95 | Used by:638 |
Symbol 637 Text | Uses:67 | Used by:638 |
Symbol 638 Button | Uses:633 634 635 636 637 616 | Used by:Timeline |
Symbol 639 Graphic | Used by:643 | |
Symbol 640 Graphic | Used by:643 | |
Symbol 641 Text | Uses:67 | Used by:643 |
Symbol 642 Graphic | Used by:643 | |
Symbol 643 Button | Uses:639 640 641 642 616 | Used by:Timeline |
Symbol 644 Graphic | Used by:648 | |
Symbol 645 Graphic | Used by:648 | |
Symbol 646 Text | Uses:70 | Used by:648 |
Symbol 647 Graphic | Used by:648 | |
Symbol 648 Button | Uses:644 645 646 647 616 | Used by:Timeline |
Symbol 649 Graphic | Used by:Timeline | |
Symbol 650 Graphic | Used by:Timeline | |
Symbol 651 Font | Used by:652 708 771 938 1012 1069 1151 1185 1238 2162 2531 | |
Symbol 652 EditableText | Uses:651 | Used by:Timeline |
Symbol 653 Font | Used by:654 709 772 939 1013 1070 1152 1186 1239 2163 2532 | |
Symbol 654 EditableText | Uses:653 | Used by:Timeline |
Symbol 655 Text | Uses:70 | Used by:Timeline |
Symbol 656 EditableText | Uses:70 | Used by:Timeline |
Symbol 657 Graphic | Used by:Timeline | |
Symbol 658 EditableText | Uses:70 | Used by:Timeline |
Symbol 659 Graphic | Used by:Timeline | |
Symbol 660 Graphic | Used by:668 985 2131 2525 Timeline | |
Symbol 661 Graphic | Used by:668 985 Timeline | |
Symbol 662 Font | Used by:663 735 747 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 868 869 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 912 913 914 915 916 917 918 919 920 921 1248 1293 1294 1296 1931 1948 | |
Symbol 663 Text | Uses:662 505 | Used by:668 985 Timeline |
Symbol 664 Text | Uses:3 | Used by:668 985 Timeline |
Symbol 665 Font | Used by:666 | |
Symbol 666 Text | Uses:665 | Used by:668 985 Timeline |
Symbol 667 Text | Uses:201 | Used by:668 985 Timeline |
Symbol 668 Button | Uses:660 661 663 664 666 667 106 | Used by:Timeline |
Symbol 669 Graphic | Used by:687 692 987 2181 Timeline | |
Symbol 670 Text | Uses:201 | Used by:687 692 987 2181 Timeline |
Symbol 671 Text | Uses:201 | Used by:687 692 987 2181 Timeline |
Symbol 672 Text | Uses:201 | Used by:687 692 987 2181 Timeline |
Symbol 673 Text | Uses:201 | Used by:687 692 987 2181 Timeline |
Symbol 674 Text | Uses:201 | Used by:687 692 987 2181 Timeline |
Symbol 675 Text | Uses:201 | Used by:687 692 987 2181 Timeline |
Symbol 676 Text | Uses:201 | Used by:687 692 987 2181 Timeline |
Symbol 677 Text | Uses:201 | Used by:687 692 987 2181 Timeline |
Symbol 678 Text | Uses:201 | Used by:687 692 987 2181 Timeline |
Symbol 679 Text | Uses:201 | Used by:687 692 987 2181 Timeline |
Symbol 680 Text | Uses:201 | Used by:687 692 987 2181 Timeline |
Symbol 681 Text | Uses:201 | Used by:687 692 987 2181 Timeline |
Symbol 682 Graphic | Used by:687 692 987 2181 Timeline | |
Symbol 683 Text | Uses:201 | Used by:687 692 987 2181 Timeline |
Symbol 684 Graphic | Used by:687 692 987 2181 Timeline | |
Symbol 685 Text | Uses:201 | Used by:687 692 987 2181 Timeline |
Symbol 686 Graphic | Used by:687 692 987 2181 Timeline | |
Symbol 687 Button | Uses:669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 106 | Used by:Timeline |
Symbol 688 Text | Uses:23 | Used by:Timeline |
Symbol 689 Font | Used by:690 2975 | |
Symbol 690 Text | Uses:689 | Used by:Timeline |
Symbol 691 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 692 Button | Uses:669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 106 | Used by:Timeline |
Symbol 693 Graphic | Used by:694 | |
Symbol 694 MovieClip | Uses:693 | Used by:Timeline |
Symbol 695 Sound | Used by:Timeline | |
Symbol 696 Graphic | Used by:699 724 738 759 766 2212 2217 2279 2282 2328 2331 2392 2395 2443 2446 2494 2497 2567 2570 2628 2631 2689 2692 2736 2739 | |
Symbol 697 Text | Uses:201 | Used by:699 724 738 759 766 2212 2217 2279 2282 2328 2331 2392 2395 2443 2446 2494 2497 2567 2570 2628 2631 2689 2692 2736 2739 |
Symbol 698 Graphic | Used by:699 724 738 759 766 2212 2217 2279 2282 2328 2331 2392 2395 2443 2446 2494 2497 2567 2570 2628 2631 2689 2692 2736 2739 | |
Symbol 699 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 700 Font | Used by:701 704 707 718 720 721 723 725 726 727 739 740 750 751 752 756 757 760 761 763 768 769 770 | |
Symbol 701 Text | Uses:700 | Used by:703 719 722 |
Symbol 702 Graphic | Used by:703 705 719 722 | |
Symbol 703 Button | Uses:701 702 | Used by:Timeline |
Symbol 704 Text | Uses:700 | Used by:705 |
Symbol 705 Button | Uses:704 702 | Used by:Timeline |
Symbol 706 Graphic | Used by:Timeline | |
Symbol 707 Text | Uses:700 | Used by:Timeline |
Symbol 708 EditableText | Uses:651 | Used by:Timeline |
Symbol 709 EditableText | Uses:653 | Used by:Timeline |
Symbol 710 EditableText | Uses:70 | Used by:Timeline |
Symbol 711 Text | Uses:201 | Used by:713 |
Symbol 712 Graphic | Used by:713 715 717 | |
Symbol 713 Button | Uses:711 712 | Used by:Timeline |
Symbol 714 Text | Uses:201 | Used by:715 |
Symbol 715 Button | Uses:714 712 | Used by:Timeline |
Symbol 716 Text | Uses:201 | Used by:717 |
Symbol 717 Button | Uses:716 712 | Used by:Timeline |
Symbol 718 Text | Uses:700 | Used by:Timeline |
Symbol 719 Button | Uses:701 702 | Used by:Timeline |
Symbol 720 Text | Uses:700 | Used by:Timeline |
Symbol 721 Text | Uses:700 | Used by:Timeline |
Symbol 722 Button | Uses:701 702 | Used by:Timeline |
Symbol 723 Text | Uses:700 | Used by:Timeline |
Symbol 724 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 725 Text | Uses:700 | Used by:Timeline |
Symbol 726 Text | Uses:700 | Used by:Timeline |
Symbol 727 Text | Uses:700 | Used by:Timeline |
Symbol 728 Graphic | Used by:737 | |
Symbol 729 Graphic | Used by:737 | |
Symbol 730 Graphic | Used by:737 | |
Symbol 731 Graphic | Used by:737 | |
Symbol 732 Graphic | Used by:737 | |
Symbol 733 Graphic | Used by:737 | |
Symbol 734 Graphic | Used by:737 | |
Symbol 735 Text | Uses:662 | Used by:737 |
Symbol 736 Graphic | Used by:737 | |
Symbol 737 MovieClip | Uses:728 729 730 731 732 733 734 735 736 | Used by:Timeline |
Symbol 738 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 739 Text | Uses:700 | Used by:Timeline |
Symbol 740 Text | Uses:700 | Used by:Timeline |
Symbol 741 Graphic | Used by:749 | |
Symbol 742 Graphic | Used by:749 | |
Symbol 743 Graphic | Used by:749 | |
Symbol 744 Graphic | Used by:749 | |
Symbol 745 Graphic | Used by:749 | |
Symbol 746 Graphic | Used by:749 | |
Symbol 747 Text | Uses:662 | Used by:749 |
Symbol 748 Graphic | Used by:749 | |
Symbol 749 MovieClip | Uses:741 742 743 744 745 746 747 748 | Used by:Timeline |
Symbol 750 Text | Uses:700 | Used by:Timeline |
Symbol 751 Text | Uses:700 | Used by:Timeline |
Symbol 752 Text | Uses:700 | Used by:Timeline |
Symbol 753 Graphic | Used by:755 | |
Symbol 754 Graphic | Used by:755 | |
Symbol 755 MovieClip | Uses:753 754 | Used by:Timeline |
Symbol 756 Text | Uses:700 | Used by:Timeline |
Symbol 757 Text | Uses:700 | Used by:Timeline |
Symbol 758 Sound | Used by:Timeline | |
Symbol 759 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 760 Text | Uses:700 | Used by:Timeline |
Symbol 761 Text | Uses:700 | Used by:762 |
Symbol 762 MovieClip | Uses:761 | Used by:Timeline |
Symbol 763 Text | Uses:700 | Used by:765 767 2211 2278 2327 2391 2442 2493 2566 2627 2688 2735 |
Symbol 764 Graphic | Used by:765 767 2211 2278 2327 2391 2442 2493 2566 2627 2688 2735 | |
Symbol 765 Button | Uses:763 764 | Used by:Timeline |
Symbol 766 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 767 Button | Uses:763 764 | Used by:Timeline |
Symbol 768 Text | Uses:700 | Used by:Timeline |
Symbol 769 Text | Uses:700 | Used by:Timeline |
Symbol 770 Text | Uses:700 | Used by:Timeline |
Symbol 771 EditableText | Uses:651 | Used by:Timeline |
Symbol 772 EditableText | Uses:653 | Used by:Timeline |
Symbol 773 EditableText | Uses:70 | Used by:Timeline |
Symbol 774 Graphic | Used by:775 941 994 | |
Symbol 775 Button | Uses:66 774 30 | Used by:Timeline |
Symbol 776 Button | Uses:66 68 30 | Used by:Timeline |
Symbol 777 Text | Uses:505 | Used by:Timeline |
Symbol 778 Text | Uses:505 | Used by:Timeline |
Symbol 779 Text | Uses:505 | Used by:Timeline |
Symbol 780 Graphic | Used by:783 785 | |
Symbol 781 Graphic | Used by:783 785 | |
Symbol 782 Graphic | Used by:783 785 | |
Symbol 783 Button | Uses:66 780 781 782 30 | Used by:Timeline |
Symbol 784 Text | Uses:505 | Used by:Timeline |
Symbol 785 Button | Uses:66 780 781 782 30 | Used by:Timeline |
Symbol 786 Graphic | Used by:Timeline | |
Symbol 787 Font | Used by:788 789 832 835 836 870 871 872 873 906 907 908 909 922 1248 1293 1294 1296 1320 1572 1619 1931 2249 2253 2468 2520 2598 2600 2799 2947 2948 2950 2951 2952 2953 2955 2957 | |
Symbol 788 EditableText | Uses:787 | Used by:Timeline |
Symbol 789 EditableText | Uses:787 | Used by:Timeline |
Symbol 790 Text | Uses:3 | Used by:Timeline |
Symbol 791 Graphic | Used by:Timeline | |
Symbol 792 Text | Uses:70 | Used by:Timeline |
Symbol 793 Text | Uses:70 | Used by:Timeline |
Symbol 794 Text | Uses:70 | Used by:Timeline |
Symbol 795 Text | Uses:70 | Used by:Timeline |
Symbol 796 Text | Uses:70 | Used by:Timeline |
Symbol 797 Text | Uses:70 | Used by:Timeline |
Symbol 798 Text | Uses:70 | Used by:Timeline |
Symbol 799 Text | Uses:201 | Used by:Timeline |
Symbol 800 Text | Uses:505 | Used by:Timeline |
Symbol 801 Text | Uses:662 | Used by:Timeline |
Symbol 802 Text | Uses:662 | Used by:Timeline |
Symbol 803 Text | Uses:662 | Used by:Timeline |
Symbol 804 Text | Uses:662 | Used by:Timeline |
Symbol 805 Text | Uses:662 | Used by:Timeline |
Symbol 806 Text | Uses:662 | Used by:Timeline |
Symbol 807 Text | Uses:662 | Used by:Timeline |
Symbol 808 Text | Uses:662 | Used by:Timeline |
Symbol 809 Text | Uses:662 | Used by:Timeline |
Symbol 810 Text | Uses:662 | Used by:Timeline |
Symbol 811 Text | Uses:662 | Used by:Timeline |
Symbol 812 Text | Uses:662 | Used by:Timeline |
Symbol 813 Text | Uses:662 | Used by:Timeline |
Symbol 814 Text | Uses:662 | Used by:Timeline |
Symbol 815 Text | Uses:662 | Used by:Timeline |
Symbol 816 Text | Uses:662 | Used by:Timeline |
Symbol 817 Text | Uses:662 | Used by:Timeline |
Symbol 818 Text | Uses:662 | Used by:Timeline |
Symbol 819 Text | Uses:662 | Used by:Timeline |
Symbol 820 Text | Uses:662 | Used by:Timeline |
Symbol 821 Text | Uses:662 | Used by:Timeline |
Symbol 822 Text | Uses:662 | Used by:Timeline |
Symbol 823 Text | Uses:662 | Used by:Timeline |
Symbol 824 Text | Uses:662 | Used by:Timeline |
Symbol 825 Text | Uses:662 | Used by:Timeline |
Symbol 826 Text | Uses:662 | Used by:Timeline |
Symbol 827 Text | Uses:662 | Used by:Timeline |
Symbol 828 Text | Uses:662 | Used by:Timeline |
Symbol 829 Text | Uses:662 | Used by:Timeline |
Symbol 830 Text | Uses:662 | Used by:Timeline |
Symbol 831 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 832 Text | Uses:787 | Used by:Timeline |
Symbol 833 Text | Uses:417 | Used by:Timeline |
Symbol 834 Text | Uses:417 | Used by:Timeline |
Symbol 835 Text | Uses:787 | Used by:Timeline |
Symbol 836 Text | Uses:787 | Used by:Timeline |
Symbol 837 Graphic | Used by:Timeline | |
Symbol 838 Text | Uses:201 | Used by:Timeline |
Symbol 839 Text | Uses:662 | Used by:Timeline |
Symbol 840 Text | Uses:662 | Used by:Timeline |
Symbol 841 Text | Uses:662 | Used by:Timeline |
Symbol 842 Text | Uses:662 | Used by:Timeline |
Symbol 843 Text | Uses:662 | Used by:Timeline |
Symbol 844 Text | Uses:662 | Used by:Timeline |
Symbol 845 Text | Uses:662 | Used by:Timeline |
Symbol 846 Text | Uses:662 | Used by:Timeline |
Symbol 847 Text | Uses:662 | Used by:Timeline |
Symbol 848 Text | Uses:662 | Used by:Timeline |
Symbol 849 Text | Uses:662 | Used by:Timeline |
Symbol 850 Text | Uses:662 | Used by:Timeline |
Symbol 851 Text | Uses:662 | Used by:Timeline |
Symbol 852 Text | Uses:662 | Used by:Timeline |
Symbol 853 Text | Uses:662 | Used by:Timeline |
Symbol 854 Text | Uses:662 | Used by:Timeline |
Symbol 855 Text | Uses:662 | Used by:Timeline |
Symbol 856 Text | Uses:662 | Used by:Timeline |
Symbol 857 Text | Uses:662 | Used by:Timeline |
Symbol 858 Text | Uses:662 | Used by:Timeline |
Symbol 859 Text | Uses:662 | Used by:Timeline |
Symbol 860 Text | Uses:662 | Used by:Timeline |
Symbol 861 Text | Uses:662 | Used by:Timeline |
Symbol 862 Text | Uses:662 | Used by:Timeline |
Symbol 863 Text | Uses:662 | Used by:Timeline |
Symbol 864 Text | Uses:662 | Used by:Timeline |
Symbol 865 Text | Uses:662 | Used by:Timeline |
Symbol 866 Text | Uses:662 | Used by:Timeline |
Symbol 867 Button | Uses:144 145 146 147 30 | Used by:Timeline |
Symbol 868 Text | Uses:662 | Used by:Timeline |
Symbol 869 Text | Uses:662 | Used by:Timeline |
Symbol 870 Text | Uses:787 | Used by:Timeline |
Symbol 871 Text | Uses:787 | Used by:Timeline |
Symbol 872 Text | Uses:787 | Used by:Timeline |
Symbol 873 Text | Uses:787 | Used by:Timeline |
Symbol 874 Graphic | Used by:Timeline | |
Symbol 875 Text | Uses:201 | Used by:Timeline |
Symbol 876 Text | Uses:662 | Used by:Timeline |
Symbol 877 Text | Uses:662 | Used by:Timeline |
Symbol 878 Text | Uses:662 | Used by:Timeline |
Symbol 879 Text | Uses:662 | Used by:Timeline |
Symbol 880 Text | Uses:662 | Used by:Timeline |
Symbol 881 Text | Uses:662 | Used by:Timeline |
Symbol 882 Text | Uses:662 | Used by:Timeline |
Symbol 883 Text | Uses:662 | Used by:Timeline |
Symbol 884 Text | Uses:662 | Used by:Timeline |
Symbol 885 Text | Uses:662 | Used by:Timeline |
Symbol 886 Text | Uses:662 | Used by:Timeline |
Symbol 887 Text | Uses:662 | Used by:Timeline |
Symbol 888 Text | Uses:662 | Used by:Timeline |
Symbol 889 Text | Uses:662 | Used by:Timeline |
Symbol 890 Text | Uses:662 | Used by:Timeline |
Symbol 891 Text | Uses:662 | Used by:Timeline |
Symbol 892 Text | Uses:662 | Used by:Timeline |
Symbol 893 Text | Uses:662 | Used by:Timeline |
Symbol 894 Text | Uses:662 | Used by:Timeline |
Symbol 895 Text | Uses:662 | Used by:Timeline |
Symbol 896 Text | Uses:662 | Used by:Timeline |
Symbol 897 Text | Uses:662 | Used by:Timeline |
Symbol 898 Text | Uses:662 | Used by:Timeline |
Symbol 899 Text | Uses:662 | Used by:Timeline |
Symbol 900 Text | Uses:662 | Used by:Timeline |
Symbol 901 Text | Uses:662 | Used by:Timeline |
Symbol 902 Text | Uses:662 | Used by:Timeline |
Symbol 903 Text | Uses:662 | Used by:Timeline |
Symbol 904 Text | Uses:662 | Used by:Timeline |
Symbol 905 Text | Uses:662 | Used by:Timeline |
Symbol 906 Text | Uses:787 | Used by:Timeline |
Symbol 907 Text | Uses:787 | Used by:Timeline |
Symbol 908 Text | Uses:787 | Used by:Timeline |
Symbol 909 Text | Uses:787 | Used by:Timeline |
Symbol 910 Graphic | Used by:Timeline | |
Symbol 911 Text | Uses:201 | Used by:Timeline |
Symbol 912 Text | Uses:662 | Used by:Timeline |
Symbol 913 Text | Uses:662 | Used by:Timeline |
Symbol 914 Text | Uses:662 | Used by:Timeline |
Symbol 915 Text | Uses:662 | Used by:Timeline |
Symbol 916 Text | Uses:662 | Used by:Timeline |
Symbol 917 Text | Uses:662 | Used by:Timeline |
Symbol 918 Text | Uses:662 | Used by:Timeline |
Symbol 919 Text | Uses:662 | Used by:Timeline |
Symbol 920 Text | Uses:662 | Used by:Timeline |
Symbol 921 Text | Uses:662 | Used by:Timeline |
Symbol 922 Text | Uses:787 | Used by:Timeline |
Symbol 923 Graphic | Used by:1054 1367 Timeline | |
Symbol 924 Text | Uses:23 | Used by:Timeline |
Symbol 925 Text | Uses:23 | Used by:Timeline |
Symbol 926 Text | Uses:70 | Used by:Timeline |
Symbol 927 Text | Uses:37 | Used by:Timeline |
Symbol 928 Text | Uses:37 | Used by:Timeline |
Symbol 929 Text | Uses:505 | Used by:Timeline |
Symbol 930 Text | Uses:23 | Used by:Timeline |
Symbol 931 Text | Uses:23 | Used by:Timeline |
Symbol 932 EditableText | Uses:130 | Used by:Timeline |
Symbol 933 EditableText | Uses:130 | Used by:Timeline |
Symbol 934 EditableText | Uses:130 | Used by:Timeline |
Symbol 935 EditableText | Uses:130 | Used by:Timeline |
Symbol 936 EditableText | Uses:130 | Used by:Timeline |
Symbol 937 EditableText | Uses:130 | Used by:Timeline |
Symbol 938 EditableText | Uses:651 | Used by:Timeline |
Symbol 939 EditableText | Uses:653 | Used by:Timeline |
Symbol 940 EditableText | Uses:70 | Used by:Timeline |
Symbol 941 Button | Uses:66 774 30 | Used by:Timeline |
Symbol 942 Graphic | Used by:1225 1584 1630 1671 1729 1758 1798 1836 1884 2237 2297 2346 2410 2461 2512 2589 2645 2706 2753 2795 Timeline | |
Symbol 943 Graphic | Used by:1217 1585 1631 1672 1730 1759 1799 1837 1885 2238 2298 2347 2411 2462 2513 2590 2646 2707 2754 2796 Timeline | |
Symbol 944 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 945 Button | Uses:531 | Used by:Timeline |
Symbol 946 EditableText | Uses:201 | Used by:Timeline |
Symbol 947 EditableText | Uses:201 | Used by:Timeline |
Symbol 948 EditableText | Uses:201 | Used by:Timeline |
Symbol 949 EditableText | Uses:130 | Used by:Timeline |
Symbol 950 EditableText | Uses:130 | Used by:Timeline |
Symbol 951 EditableText | Uses:130 | Used by:Timeline |
Symbol 952 EditableText | Uses:70 | Used by:Timeline |
Symbol 953 EditableText | Uses:70 | Used by:Timeline |
Symbol 954 EditableText | Uses:70 | Used by:Timeline |
Symbol 955 EditableText | Uses:70 | Used by:Timeline |
Symbol 956 EditableText | Uses:70 | Used by:Timeline |
Symbol 957 EditableText | Uses:70 | Used by:Timeline |
Symbol 958 EditableText | Uses:505 | Used by:Timeline |
Symbol 959 EditableText | Uses:505 | Used by:Timeline |
Symbol 960 EditableText | Uses:505 | Used by:Timeline |
Symbol 961 Graphic | Used by:963 | |
Symbol 962 Text | Uses:3 | Used by:963 |
Symbol 963 Button | Uses:961 74 962 | Used by:Timeline |
Symbol 964 Graphic | Used by:967 | |
Symbol 965 Graphic | Used by:967 | |
Symbol 966 Text | Uses:3 | Used by:967 |
Symbol 967 Button | Uses:964 965 74 966 | Used by:Timeline |
Symbol 968 Graphic | Used by:970 | |
Symbol 969 Text | Uses:3 | Used by:970 |
Symbol 970 Button | Uses:968 74 969 | Used by:Timeline |
Symbol 971 Graphic | Used by:974 2602 | |
Symbol 972 Graphic | Used by:974 2602 | |
Symbol 973 Text | Uses:3 | Used by:974 2602 |
Symbol 974 Button | Uses:971 972 74 973 | Used by:Timeline |
Symbol 975 Graphic | Used by:978 2712 | |
Symbol 976 Graphic | Used by:978 2712 | |
Symbol 977 Text | Uses:3 | Used by:978 2712 |
Symbol 978 Button | Uses:975 976 74 977 | Used by:Timeline |
Symbol 979 Graphic | Used by:982 2651 | |
Symbol 980 Graphic | Used by:982 2651 | |
Symbol 981 Text | Uses:3 | Used by:982 2651 |
Symbol 982 Button | Uses:979 980 74 981 | Used by:Timeline |
Symbol 983 Graphic | Used by:985 987 991 2523 | |
Symbol 984 Text | Uses:3 | Used by:985 |
Symbol 985 Button | Uses:983 660 661 663 664 666 667 74 984 | Used by:Timeline |
Symbol 986 Text | Uses:3 | Used by:987 |
Symbol 987 Button | Uses:983 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 74 986 | Used by:Timeline |
Symbol 988 Graphic | Used by:989 1686 1850 2860 | |
Symbol 989 Button | Uses:988 | Used by:991 2523 |
Symbol 990 Text | Uses:3 | Used by:991 2523 |
Symbol 991 Button | Uses:983 989 74 990 | Used by:Timeline |
Symbol 992 Text | Uses:23 | Used by:Timeline |
Symbol 993 MovieClip | Uses:74 | Used by:Timeline |
Symbol 994 Button | Uses:66 774 30 | Used by:Timeline |
Symbol 995 Graphic | Used by:997 Timeline | |
Symbol 996 Graphic | Used by:997 | |
Symbol 997 MovieClip | Uses:995 996 | Used by:Timeline |
Symbol 998 Graphic | Used by:1001 | |
Symbol 999 Text | Uses:95 | Used by:1001 |
Symbol 1000 Text | Uses:95 | Used by:1001 |
Symbol 1001 Button | Uses:998 999 1000 | Used by:Timeline |
Symbol 1002 Graphic | Used by:1007 1026 1363 | |
Symbol 1003 Graphic | Used by:1007 1026 1363 | |
Symbol 1004 Text | Uses:95 | Used by:1007 1026 1363 |
Symbol 1005 Graphic | Used by:1007 1026 1363 | |
Symbol 1006 Graphic | Used by:1007 1026 1363 | |
Symbol 1007 Button | Uses:1002 1003 1004 1005 1006 | Used by:Timeline |
Symbol 1008 Graphic | Used by:Timeline | |
Symbol 1009 Graphic | Used by:1011 | |
Symbol 1010 Text | Uses:95 | Used by:1011 1922 1942 |
Symbol 1011 Button | Uses:1009 1010 616 | Used by:Timeline |
Symbol 1012 EditableText | Uses:651 | Used by:Timeline |
Symbol 1013 EditableText | Uses:653 | Used by:Timeline |
Symbol 1014 EditableText | Uses:70 | Used by:Timeline |
Symbol 1015 Graphic | Used by:Timeline | |
Symbol 1016 Graphic | Used by:1017 | |
Symbol 1017 MovieClip | Uses:1016 | Used by:Timeline |
Symbol 1018 Graphic | Used by:Timeline | |
Symbol 1019 Font | Used by:1020 | |
Symbol 1020 Text | Uses:1019 | Used by:Timeline |
Symbol 1021 Font | Used by:1022 1023 | |
Symbol 1022 EditableText | Uses:1021 | Used by:Timeline |
Symbol 1023 EditableText | Uses:1021 | Used by:Timeline |
Symbol 1024 Font | Used by:1025 | |
Symbol 1025 Text | Uses:1024 | Used by:Timeline |
Symbol 1026 Button | Uses:1002 1003 1004 1005 1006 | Used by:Timeline |
Symbol 1027 Graphic | Used by:Timeline | |
Symbol 1028 Text | Uses:228 | Used by:Timeline |
Symbol 1029 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1030 Sound | Used by:Timeline | |
Symbol 1031 Text | Uses:95 228 | Used by:Timeline |
Symbol 1032 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1033 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1034 Text | Uses:228 | Used by:Timeline |
Symbol 1035 Graphic | Used by:Timeline | |
Symbol 1036 Text | Uses:228 | Used by:Timeline |
Symbol 1037 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1038 Text | Uses:228 | Used by:Timeline |
Symbol 1039 Graphic | Used by:Timeline | |
Symbol 1040 Text | Uses:505 | Used by:Timeline |
Symbol 1041 Text | Uses:52 | Used by:Timeline |
Symbol 1042 Graphic | Used by:1045 1366 1442 | |
Symbol 1043 Text | Uses:95 | Used by:1045 1366 1442 |
Symbol 1044 Graphic | Used by:1045 1366 1442 | |
Symbol 1045 Button | Uses:1042 1043 1044 | Used by:Timeline |
Symbol 1046 Graphic | Used by:1050 | |
Symbol 1047 Text | Uses:95 | Used by:1050 |
Symbol 1048 Text | Uses:95 | Used by:1050 1085 1176 1182 |
Symbol 1049 Graphic | Used by:1050 | |
Symbol 1050 Button | Uses:1046 1047 1048 1049 616 | Used by:Timeline |
Symbol 1051 Graphic | Used by:1054 1367 Timeline | |
Symbol 1052 Graphic | Used by:1054 1058 1062 1297 1367 1368 1379 1390 2884 Timeline | |
Symbol 1053 Graphic | Used by:1054 1367 Timeline | |
Symbol 1054 Button | Uses:923 1051 1052 1053 | Used by:Timeline |
Symbol 1055 Graphic | Used by:1058 1297 1390 2884 | |
Symbol 1056 Graphic | Used by:1058 1297 1390 2884 | |
Symbol 1057 Graphic | Used by:1058 1297 1390 2884 | |
Symbol 1058 Button | Uses:1055 1056 1052 1057 | Used by:Timeline |
Symbol 1059 Graphic | Used by:1062 1368 1379 | |
Symbol 1060 Graphic | Used by:1062 1368 1379 | |
Symbol 1061 Graphic | Used by:1062 1368 1379 | |
Symbol 1062 Button | Uses:1059 1060 1052 1061 | Used by:Timeline |
Symbol 1063 Graphic | Used by:1065 1370 | |
Symbol 1064 Text | Uses:95 | Used by:1065 1184 1370 |
Symbol 1065 Button | Uses:1063 1064 616 | Used by:Timeline |
Symbol 1066 Text | Uses:70 | Used by:Timeline |
Symbol 1067 Text | Uses:505 | Used by:Timeline |
Symbol 1068 Text | Uses:505 | Used by:Timeline |
Symbol 1069 EditableText | Uses:651 | Used by:Timeline |
Symbol 1070 EditableText | Uses:653 | Used by:Timeline |
Symbol 1071 EditableText | Uses:70 | Used by:Timeline |
Symbol 1072 Graphic | Used by:Timeline | |
Symbol 1073 Graphic | Used by:Timeline | |
Symbol 1074 Graphic | Used by:Timeline | |
Symbol 1075 Graphic | Used by:1076 1099 1100 1389 1392 | |
Symbol 1076 Button | Uses:1075 | Used by:Timeline |
Symbol 1077 Graphic | Used by:1079 1391 | |
Symbol 1078 Text | Uses:228 | Used by:1079 1391 |
Symbol 1079 Button | Uses:1077 1078 | Used by:Timeline |
Symbol 1080 Graphic | Used by:1085 | |
Symbol 1081 Text | Uses:201 | Used by:1085 |
Symbol 1082 Graphic | Used by:1085 | |
Symbol 1083 Text | Uses:201 | Used by:1085 |
Symbol 1084 Text | Uses:95 | Used by:1085 |
Symbol 1085 Button | Uses:1080 1081 1082 1083 1084 1048 | Used by:Timeline |
Symbol 1086 Graphic | Used by:Timeline | |
Symbol 1087 Text | Uses:222 | Used by:Timeline |
Symbol 1088 Graphic | Used by:Timeline | |
Symbol 1089 Text | Uses:95 | Used by:Timeline |
Symbol 1090 Text | Uses:95 | Used by:Timeline |
Symbol 1091 EditableText | Uses:95 | Used by:Timeline |
Symbol 1092 Text | Uses:505 | Used by:Timeline |
Symbol 1093 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1094 Text | Uses:222 | Used by:Timeline |
Symbol 1095 Graphic | Used by:Timeline | |
Symbol 1096 Graphic | Used by:Timeline | |
Symbol 1097 Text | Uses:201 | Used by:Timeline |
Symbol 1098 Graphic | Used by:Timeline | |
Symbol 1099 Button | Uses:1075 | Used by:Timeline |
Symbol 1100 Button | Uses:1075 | Used by:Timeline |
Symbol 1101 Bitmap | Used by:1102 1457 1906 2168 2251 2302 2351 2417 2466 2518 | |
Symbol 1102 Graphic | Uses:1101 | Used by:Timeline |
Symbol 1103 Graphic | Used by:Timeline | |
Symbol 1104 Graphic | Used by:Timeline | |
Symbol 1105 Text | Uses:228 | Used by:Timeline |
Symbol 1106 Text | Uses:228 | Used by:Timeline |
Symbol 1107 Text | Uses:228 | Used by:Timeline |
Symbol 1108 Text | Uses:228 | Used by:Timeline |
Symbol 1109 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1110 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1111 Text | Uses:70 | Used by:Timeline |
Symbol 1112 Text | Uses:70 | Used by:Timeline |
Symbol 1113 Text | Uses:70 | Used by:Timeline |
Symbol 1114 Text | Uses:70 | Used by:Timeline |
Symbol 1115 EditableText | Uses:130 | Used by:Timeline |
Symbol 1116 Text | Uses:70 | Used by:Timeline |
Symbol 1117 EditableText | Uses:130 | Used by:Timeline |
Symbol 1118 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1119 Text | Uses:3 | Used by:Timeline |
Symbol 1120 Text | Uses:3 | Used by:Timeline |
Symbol 1121 Text | Uses:3 | Used by:Timeline |
Symbol 1122 Text | Uses:3 | Used by:Timeline |
Symbol 1123 Graphic | Used by:1130 1137 1144 1150 1246 1247 1288 1292 1295 1302 1303 1307 1308 1330 1331 1332 1333 1560 1561 1562 1563 1578 1579 1583 1584 1585 1589 1590 1591 1592 1625 1629 1630 1631 1634 1635 1636 1637 1666 1670 1671 1672 1680 1681 1682 1683 1724 1728 1729 1730 1736 1737 1738 1739 1753 1757 1758 1759 1762 1763 1764 1765 1793 1797 1798 1799 1802 1803 1804 1805 1831 1835 1836 1837 1844 1845 1846 1847 1879 1883 1884 1885 1910 1914 1915 1920 1922 1939 1940 1941 1942 1960 1964 2060 2078 2161 2169 2170 2171 2172 2176 2179 2236 2237 2238 2260 2261 2262 2263 2264 2265 2296 2297 2298 2309 2310 2311 2312 2313 2314 2345 2346 2347 2356 2357 2358 2359 2360 2361 2409 2410 2411 2423 2424 2425 2426 2427 2428 2460 2461 2462 2473 2474 2475 2476 2477 2478 2511 2512 2513 2529 2537 2538 2539 2540 2541 2542 2588 2589 2590 2607 2608 2609 2610 2611 2612 2644 2645 2646 2654 2655 2656 2657 2658 2659 2705 2706 2707 2715 2716 2717 2718 2719 2720 2752 2753 2754 2762 2763 2764 2765 2766 2767 2794 2795 2796 | |
Symbol 1124 Text | Uses:95 | Used by:1130 1247 1288 1295 1578 1625 1666 1724 1753 1793 1831 1879 1915 1960 1964 2060 2078 2161 2169 2260 2309 2356 2423 2473 2529 2537 2607 2654 2715 2762 |
Symbol 1125 Graphic | Used by:1130 1247 1288 1295 1578 1625 1666 1724 1753 1793 1831 1879 1915 1960 1964 2060 2078 2161 2169 2260 2309 2356 2423 2473 2529 2537 2607 2654 2715 2762 | |
Symbol 1126 Graphic | Used by:1130 1247 1288 1295 1578 1625 1666 1724 1753 1793 1831 1879 1915 1960 1964 2060 2078 2161 2169 2260 2309 2356 2423 2473 2529 2537 2607 2654 2715 2762 | |
Symbol 1127 Text | Uses:95 | Used by:1130 1247 1288 1295 1578 1625 1666 1724 1753 1793 1831 1879 1915 1960 1964 2060 2078 2161 2169 2260 2309 2356 2423 2473 2529 2537 2607 2654 2715 2762 |
Symbol 1128 Text | Uses:95 | Used by:1130 1247 1288 1295 1578 1625 1666 1724 1753 1793 1831 1879 1915 1960 1964 2060 2078 2161 2169 2260 2309 2356 2423 2473 2529 2537 2607 2654 2715 2762 |
Symbol 1129 Graphic | Used by:1130 1247 1288 1295 1578 1625 1666 1724 1753 1793 1831 1879 1915 1960 1964 2060 2078 2161 2169 2260 2309 2356 2423 2473 2529 2537 2607 2654 2715 2762 | |
Symbol 1130 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 1131 Text | Uses:95 | Used by:1137 |
Symbol 1132 Graphic | Used by:1137 | |
Symbol 1133 Text | Uses:95 | Used by:1137 |
Symbol 1134 Text | Uses:95 | Used by:1137 1144 1150 |
Symbol 1135 Text | Uses:95 | Used by:1137 |
Symbol 1136 Graphic | Used by:1137 | |
Symbol 1137 Button | Uses:1123 1131 1132 74 1133 1134 1135 1136 | Used by:Timeline |
Symbol 1138 Text | Uses:95 | Used by:1144 |
Symbol 1139 Graphic | Used by:1144 | |
Symbol 1140 Text | Uses:95 | Used by:1144 |
Symbol 1141 Text | Uses:95 | Used by:1144 |
Symbol 1142 Text | Uses:95 | Used by:1144 |
Symbol 1143 Graphic | Used by:1144 | |
Symbol 1144 Button | Uses:1123 1138 1139 1140 74 1141 1134 1142 1143 | Used by:Timeline |
Symbol 1145 Text | Uses:95 | Used by:1150 |
Symbol 1146 Graphic | Used by:1150 | |
Symbol 1147 Text | Uses:95 | Used by:1150 |
Symbol 1148 Text | Uses:95 | Used by:1150 |
Symbol 1149 Graphic | Used by:1150 | |
Symbol 1150 Button | Uses:1123 1145 1146 74 1147 1134 1148 1149 | Used by:Timeline |
Symbol 1151 EditableText | Uses:651 | Used by:Timeline |
Symbol 1152 EditableText | Uses:653 | Used by:Timeline |
Symbol 1153 EditableText | Uses:70 | Used by:Timeline |
Symbol 1154 EditableText | Uses:95 | Used by:Timeline |
Symbol 1155 EditableText | Uses:95 | Used by:Timeline |
Symbol 1156 Text | Uses:95 | Used by:Timeline |
Symbol 1157 Sound | Used by:1583 1584 1585 1629 1630 1631 1670 1671 1672 1728 1729 1730 1757 1758 1759 1797 1798 1799 1835 1836 1837 1883 1884 1885 2236 2237 2238 2296 2297 2298 2345 2346 2347 2409 2410 2411 2460 2461 2462 2511 2512 2513 2588 2589 2590 2644 2645 2646 2705 2706 2707 2752 2753 2754 2794 2795 2796 Timeline | |
Symbol 1158 EditableText | Uses:95 | Used by:Timeline |
Symbol 1159 EditableText | Uses:95 | Used by:Timeline |
Symbol 1160 EditableText | Uses:95 | Used by:Timeline |
Symbol 1161 EditableText | Uses:95 | Used by:Timeline |
Symbol 1162 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1163 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1164 Text | Uses:95 228 | Used by:Timeline |
Symbol 1165 EditableText | Uses:95 | Used by:Timeline |
Symbol 1166 Graphic | Used by:1172 | |
Symbol 1167 Graphic | Used by:1172 | |
Symbol 1168 Text | Uses:95 | Used by:1172 |
Symbol 1169 Text | Uses:95 | Used by:1172 |
Symbol 1170 Text | Uses:95 | Used by:1172 |
Symbol 1171 Graphic | Used by:1172 | |
Symbol 1172 Button | Uses:1166 1167 1168 1169 1170 1171 | Used by:Timeline |
Symbol 1173 Graphic | Used by:1176 | |
Symbol 1174 Text | Uses:95 | Used by:1176 |
Symbol 1175 Text | Uses:95 | Used by:1176 |
Symbol 1176 Button | Uses:1173 1174 1048 1175 | Used by:Timeline |
Symbol 1177 Graphic | Used by:1182 | |
Symbol 1178 Graphic | Used by:1182 | |
Symbol 1179 Text | Uses:95 | Used by:1182 |
Symbol 1180 Graphic | Used by:1182 | |
Symbol 1181 Graphic | Used by:1182 | |
Symbol 1182 Button | Uses:1177 1178 1179 1048 1180 1181 106 | Used by:Timeline |
Symbol 1183 Graphic | Used by:1184 | |
Symbol 1184 Button | Uses:1183 1064 | Used by:Timeline |
Symbol 1185 EditableText | Uses:651 | Used by:Timeline |
Symbol 1186 EditableText | Uses:653 | Used by:Timeline |
Symbol 1187 EditableText | Uses:70 | Used by:Timeline |
Symbol 1188 Text | Uses:95 | Used by:Timeline |
Symbol 1189 Text | Uses:95 | Used by:Timeline |
Symbol 1190 EditableText | Uses:95 | Used by:Timeline |
Symbol 1191 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1192 Text | Uses:95 | Used by:Timeline |
Symbol 1193 Text | Uses:95 | Used by:Timeline |
Symbol 1194 EditableText | Uses:95 | Used by:Timeline |
Symbol 1195 Text | Uses:23 | Used by:Timeline |
Symbol 1196 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1197 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1198 Text | Uses:23 | Used by:Timeline |
Symbol 1199 Text | Uses:70 130 | Used by:Timeline |
Symbol 1200 Text | Uses:70 130 | Used by:Timeline |
Symbol 1201 Text | Uses:70 130 | Used by:Timeline |
Symbol 1202 Text | Uses:70 130 | Used by:Timeline |
Symbol 1203 Text | Uses:130 | Used by:Timeline |
Symbol 1204 Text | Uses:505 | Used by:Timeline |
Symbol 1205 Button | Uses:66 68 30 | Used by:Timeline |
Symbol 1206 Text | Uses:70 130 | Used by:Timeline |
Symbol 1207 Text | Uses:70 | Used by:Timeline |
Symbol 1208 Button | Uses:66 68 30 | Used by:Timeline |
Symbol 1209 Text | Uses:70 | Used by:Timeline |
Symbol 1210 Text | Uses:70 | Used by:Timeline |
Symbol 1211 Graphic | Used by:Timeline | |
Symbol 1212 Text | Uses:201 | Used by:Timeline |
Symbol 1213 Graphic | Used by:Timeline | |
Symbol 1214 Text | Uses:95 | Used by:1217 |
Symbol 1215 Text | Uses:95 | Used by:1217 |
Symbol 1216 Text | Uses:95 | Used by:1217 |
Symbol 1217 Button | Uses:1214 1215 943 1216 | Used by:Timeline |
Symbol 1218 Text | Uses:95 | Used by:1221 |
Symbol 1219 Text | Uses:95 | Used by:1221 |
Symbol 1220 Text | Uses:95 | Used by:1221 |
Symbol 1221 Button | Uses:1218 1219 34 1220 | Used by:Timeline |
Symbol 1222 EditableText | Uses:95 228 | Used by:1225 |
Symbol 1223 Text | Uses:95 | Used by:1225 |
Symbol 1224 EditableText | Uses:95 228 | Used by:1225 |
Symbol 1225 Button | Uses:1222 1223 942 1224 | Used by:Timeline |
Symbol 1226 Text | Uses:95 | Used by:1229 |
Symbol 1227 Text | Uses:95 | Used by:1229 |
Symbol 1228 Text | Uses:95 | Used by:1229 |
Symbol 1229 Button | Uses:1226 1227 189 190 192 194 195 1228 | Used by:Timeline |
Symbol 1230 Text | Uses:95 | Used by:1233 |
Symbol 1231 Text | Uses:95 | Used by:1233 |
Symbol 1232 Text | Uses:95 | Used by:1233 |
Symbol 1233 Button | Uses:1230 1231 531 1232 | Used by:Timeline |
Symbol 1234 Text | Uses:95 | Used by:1237 |
Symbol 1235 Text | Uses:95 | Used by:1237 |
Symbol 1236 Text | Uses:95 | Used by:1237 |
Symbol 1237 Button | Uses:1234 1235 203 1236 | Used by:Timeline |
Symbol 1238 EditableText | Uses:651 | Used by:Timeline |
Symbol 1239 EditableText | Uses:653 | Used by:Timeline |
Symbol 1240 EditableText | Uses:70 | Used by:Timeline |
Symbol 1241 Button | Uses:66 68 30 | Used by:Timeline |
Symbol 1242 Graphic | Used by:Timeline | |
Symbol 1243 Text | Uses:95 | Used by:1246 1303 1331 1561 1590 1635 1681 1737 1763 1803 1845 2170 2261 2310 2357 2424 2474 2538 2608 2655 2716 2763 |
Symbol 1244 Graphic | Used by:1246 1303 1331 1561 1590 1635 1681 1737 1763 1803 1845 2170 2261 2310 2357 2424 2474 2538 2608 2655 2716 2763 | |
Symbol 1245 Text | Uses:95 | Used by:1246 1303 1331 1561 1590 1635 1681 1737 1763 1803 1845 2170 2261 2310 2357 2424 2474 2538 2608 2655 2716 2763 |
Symbol 1246 Button | Uses:1123 1243 1244 1245 | Used by:Timeline |
Symbol 1247 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 1248 Text | Uses:662 787 | Used by:Timeline |
Symbol 1249 Text | Uses:228 | Used by:Timeline |
Symbol 1250 Graphic | Used by:1255 1256 1257 1259 1260 1263 1264 1269 1272 1275 1277 1280 1282 1287 2000 2025 2041 2057 2058 | |
Symbol 1251 Graphic | Used by:1255 1256 1257 1259 1260 1263 1264 1269 1272 1275 1277 1280 1282 1287 2000 2025 2041 2057 2058 Timeline | |
Symbol 1252 Graphic | Used by:1253 | |
Symbol 1253 Button | Uses:1252 | Used by:1254 1255 1256 1257 1259 1260 1263 1264 1269 1272 1275 1277 1280 1282 1287 2058 |
Symbol 1254 MovieClip | Uses:1253 | Used by:1255 1256 1257 1259 1260 1263 1264 1269 1272 1275 1277 1280 1282 1287 2058 Timeline |
Symbol 1255 Button | Uses:66 1250 1251 1254 1253 616 | Used by:Timeline |
Symbol 1256 Button | Uses:66 1250 1251 1254 1253 616 | Used by:Timeline |
Symbol 1257 Button | Uses:66 1250 1251 1254 1253 616 | Used by:Timeline |
Symbol 1258 Text | Uses:228 | Used by:Timeline |
Symbol 1259 Button | Uses:66 1250 1251 1254 1253 616 | Used by:Timeline |
Symbol 1260 Button | Uses:66 1250 1251 1254 1253 616 | Used by:Timeline |
Symbol 1261 Text | Uses:70 | Used by:Timeline |
Symbol 1262 Text | Uses:228 | Used by:Timeline |
Symbol 1263 Button | Uses:66 1250 1251 1254 1253 616 | Used by:Timeline |
Symbol 1264 Button | Uses:66 1250 1251 1254 1253 616 | Used by:Timeline |
Symbol 1265 Text | Uses:70 | Used by:Timeline |
Symbol 1266 Graphic | Used by:1267 | |
Symbol 1267 MovieClip | Uses:1266 65 | Used by:Timeline |
Symbol 1268 Text | Uses:228 | Used by:Timeline |
Symbol 1269 Button | Uses:66 1250 1251 1254 1253 616 | Used by:Timeline |
Symbol 1270 Text | Uses:70 | Used by:Timeline |
Symbol 1271 Text | Uses:228 | Used by:Timeline |
Symbol 1272 Button | Uses:66 1250 1251 1254 1253 616 | Used by:Timeline |
Symbol 1273 Text | Uses:70 130 | Used by:Timeline |
Symbol 1274 Text | Uses:228 | Used by:Timeline |
Symbol 1275 Button | Uses:66 1250 1251 1254 1253 616 | Used by:Timeline |
Symbol 1276 Text | Uses:228 | Used by:Timeline |
Symbol 1277 Button | Uses:66 1250 1251 1254 1253 616 | Used by:Timeline |
Symbol 1278 Text | Uses:228 | Used by:Timeline |
Symbol 1279 Text | Uses:228 | Used by:Timeline |
Symbol 1280 Button | Uses:66 1250 1251 1254 1253 616 | Used by:Timeline |
Symbol 1281 Text | Uses:228 | Used by:Timeline |
Symbol 1282 Button | Uses:66 1250 1251 1254 1253 616 | Used by:Timeline |
Symbol 1283 Text | Uses:228 | Used by:Timeline |
Symbol 1284 Text | Uses:228 | Used by:Timeline |
Symbol 1285 Text | Uses:70 | Used by:Timeline |
Symbol 1286 Text | Uses:228 | Used by:Timeline |
Symbol 1287 Button | Uses:66 1250 1251 1254 1253 616 | Used by:Timeline |
Symbol 1288 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 1289 Text | Uses:95 | Used by:1292 1308 1333 1563 1592 1637 1683 1739 1765 1805 1847 |
Symbol 1290 Graphic | Used by:1292 1308 1333 1563 1592 1637 1683 1739 1765 1805 1847 | |
Symbol 1291 Text | Uses:95 | Used by:1292 1308 1333 1563 1592 1637 1683 1739 1765 1805 1847 |
Symbol 1292 Button | Uses:1123 1289 1290 1291 | Used by:Timeline |
Symbol 1293 Text | Uses:662 787 | Used by:Timeline |
Symbol 1294 Text | Uses:662 787 | Used by:Timeline |
Symbol 1295 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 1296 Text | Uses:662 787 | Used by:Timeline |
Symbol 1297 Button | Uses:1055 1056 1052 1057 | Used by:Timeline |
Symbol 1298 Text | Uses:95 | Used by:1302 1330 1560 1589 1634 1680 1736 1762 1802 1844 1910 1939 |
Symbol 1299 Font | Used by:1300 | |
Symbol 1300 Text | Uses:1299 | Used by:1302 1330 1560 1589 1634 1680 1736 1762 1802 1844 1910 1939 |
Symbol 1301 Text | Uses:95 | Used by:1302 1330 1560 1589 1634 1680 1736 1762 1802 1844 1910 1939 |
Symbol 1302 Button | Uses:1123 1298 1300 1301 | Used by:Timeline |
Symbol 1303 Button | Uses:1123 1243 1244 1245 | Used by:Timeline |
Symbol 1304 Text | Uses:95 | Used by:1307 1332 1562 1579 1591 1636 1682 1738 1764 1804 1846 2172 2263 2312 2359 2426 2476 2540 2610 2657 2718 2765 |
Symbol 1305 Graphic | Used by:1307 1332 1562 1579 1591 1636 1682 1738 1764 1804 1846 2172 2263 2312 2359 2426 2476 2540 2610 2657 2718 2765 | |
Symbol 1306 Text | Uses:95 | Used by:1307 1332 1562 1579 1591 1636 1682 1738 1764 1804 1846 2172 2263 2312 2359 2426 2476 2540 2610 2657 2718 2765 |
Symbol 1307 Button | Uses:1123 1304 1305 1306 | Used by:Timeline |
Symbol 1308 Button | Uses:1123 1289 1290 1291 | Used by:Timeline |
Symbol 1309 Text | Uses:130 | Used by:Timeline |
Symbol 1310 EditableText | Uses:130 | Used by:Timeline |
Symbol 1311 EditableText | Uses:130 | Used by:Timeline |
Symbol 1312 Text | Uses:228 | Used by:Timeline |
Symbol 1313 Text | Uses:228 | Used by:Timeline |
Symbol 1314 Text | Uses:228 | Used by:Timeline |
Symbol 1315 Text | Uses:228 | Used by:Timeline |
Symbol 1316 Text | Uses:70 | Used by:Timeline |
Symbol 1317 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1318 Graphic | Used by:1319 Timeline | |
Symbol 1319 MovieClip | Uses:1318 | Used by:Timeline |
Symbol 1320 Text | Uses:787 | Used by:Timeline |
Symbol 1321 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1322 EditableText | Uses:130 | Used by:Timeline |
Symbol 1323 EditableText | Uses:130 | Used by:Timeline |
Symbol 1324 Text | Uses:228 | Used by:Timeline |
Symbol 1325 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1326 Text | Uses:228 | Used by:Timeline |
Symbol 1327 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1328 Text | Uses:228 | Used by:Timeline |
Symbol 1329 Text | Uses:228 | Used by:Timeline |
Symbol 1330 Button | Uses:1123 1298 1300 1301 | Used by:Timeline |
Symbol 1331 Button | Uses:1123 1243 1244 1245 | Used by:Timeline |
Symbol 1332 Button | Uses:1123 1304 1305 1306 | Used by:Timeline |
Symbol 1333 Button | Uses:1123 1289 1290 1291 | Used by:Timeline |
Symbol 1334 EditableText | Uses:130 | Used by:Timeline |
Symbol 1335 EditableText | Uses:130 | Used by:Timeline |
Symbol 1336 Text | Uses:228 | Used by:Timeline |
Symbol 1337 Text | Uses:70 | Used by:Timeline |
Symbol 1338 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1339 EditableText | Uses:130 | Used by:Timeline |
Symbol 1340 EditableText | Uses:130 | Used by:Timeline |
Symbol 1341 Text | Uses:228 | Used by:Timeline |
Symbol 1342 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1343 Text | Uses:228 | Used by:Timeline |
Symbol 1344 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1345 Text | Uses:228 | Used by:Timeline |
Symbol 1346 Text | Uses:228 | Used by:Timeline |
Symbol 1347 Graphic | Used by:Timeline | |
Symbol 1348 Text | Uses:23 | Used by:Timeline |
Symbol 1349 Button | Uses:66 68 30 | Used by:Timeline |
Symbol 1350 Text | Uses:228 | Used by:Timeline |
Symbol 1351 Text | Uses:228 | Used by:Timeline |
Symbol 1352 Graphic | Used by:Timeline | |
Symbol 1353 Text | Uses:228 | Used by:Timeline |
Symbol 1354 EditableText | Uses:228 | Used by:Timeline |
Symbol 1355 Text | Uses:228 | Used by:Timeline |
Symbol 1356 Text | Uses:228 | Used by:Timeline |
Symbol 1357 Text | Uses:228 | Used by:Timeline |
Symbol 1358 Text | Uses:228 | Used by:Timeline |
Symbol 1359 Text | Uses:228 | Used by:Timeline |
Symbol 1360 Text | Uses:228 | Used by:Timeline |
Symbol 1361 Text | Uses:228 | Used by:Timeline |
Symbol 1362 Text | Uses:201 | Used by:Timeline |
Symbol 1363 Button | Uses:1002 1003 1004 1005 1006 | Used by:Timeline |
Symbol 1364 Graphic | Used by:Timeline | |
Symbol 1365 Text | Uses:201 | Used by:Timeline |
Symbol 1366 Button | Uses:1042 1043 1044 | Used by:Timeline |
Symbol 1367 Button | Uses:923 1051 1052 1053 | Used by:Timeline |
Symbol 1368 Button | Uses:1059 1060 1052 1061 | Used by:Timeline |
Symbol 1369 Button | Uses:518 | Used by:Timeline |
Symbol 1370 Button | Uses:1063 1064 616 | Used by:Timeline |
Symbol 1371 Text | Uses:228 | Used by:Timeline |
Symbol 1372 Text | Uses:228 | Used by:Timeline |
Symbol 1373 Text | Uses:228 | Used by:Timeline |
Symbol 1374 Text | Uses:228 | Used by:Timeline |
Symbol 1375 Text | Uses:228 | Used by:Timeline |
Symbol 1376 Text | Uses:228 | Used by:Timeline |
Symbol 1377 Text | Uses:228 | Used by:Timeline |
Symbol 1378 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1379 Button | Uses:1059 1060 1052 1061 | Used by:Timeline |
Symbol 1380 Text | Uses:228 | Used by:Timeline |
Symbol 1381 Text | Uses:228 201 | Used by:Timeline |
Symbol 1382 Text | Uses:228 | Used by:Timeline |
Symbol 1383 Button | Uses:518 | Used by:Timeline |
Symbol 1384 Text | Uses:228 | Used by:Timeline |
Symbol 1385 Text | Uses:228 | Used by:Timeline |
Symbol 1386 Text | Uses:3 | Used by:Timeline |
Symbol 1387 Text | Uses:505 | Used by:Timeline |
Symbol 1388 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1389 Button | Uses:1075 | Used by:Timeline |
Symbol 1390 Button | Uses:1055 1056 1052 1057 | Used by:Timeline |
Symbol 1391 Button | Uses:1077 1078 | Used by:Timeline |
Symbol 1392 Button | Uses:1075 | Used by:Timeline |
Symbol 1393 Text | Used by:Timeline | |
Symbol 1394 Text | Uses:228 | Used by:Timeline |
Symbol 1395 Text | Uses:228 | Used by:Timeline |
Symbol 1396 Text | Uses:228 | Used by:Timeline |
Symbol 1397 Text | Uses:228 | Used by:Timeline |
Symbol 1398 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1399 Text | Uses:228 | Used by:Timeline |
Symbol 1400 Text | Uses:228 | Used by:Timeline |
Symbol 1401 Text | Uses:228 | Used by:Timeline |
Symbol 1402 Button | Uses:66 68 30 | Used by:Timeline |
Symbol 1403 Text | Uses:228 | Used by:Timeline |
Symbol 1404 Text | Uses:228 | Used by:Timeline |
Symbol 1405 Text | Uses:228 | Used by:Timeline |
Symbol 1406 Text | Uses:228 | Used by:Timeline |
Symbol 1407 Graphic | Used by:Timeline | |
Symbol 1408 Text | Uses:228 | Used by:Timeline |
Symbol 1409 Text | Uses:228 | Used by:Timeline |
Symbol 1410 Text | Uses:228 | Used by:Timeline |
Symbol 1411 Graphic | Used by:2127 2524 Timeline | |
Symbol 1412 Text | Uses:228 | Used by:Timeline |
Symbol 1413 Text | Uses:228 | Used by:Timeline |
Symbol 1414 Text | Uses:228 | Used by:Timeline |
Symbol 1415 Text | Uses:228 | Used by:Timeline |
Symbol 1416 Text | Uses:228 | Used by:Timeline |
Symbol 1417 Text | Uses:228 | Used by:Timeline |
Symbol 1418 Text | Uses:228 | Used by:Timeline |
Symbol 1419 Text | Uses:228 | Used by:Timeline |
Symbol 1420 Text | Uses:228 | Used by:Timeline |
Symbol 1421 Text | Uses:228 | Used by:Timeline |
Symbol 1422 Text | Uses:228 | Used by:Timeline |
Symbol 1423 Text | Uses:228 | Used by:Timeline |
Symbol 1424 Text | Uses:228 | Used by:Timeline |
Symbol 1425 Text | Uses:228 | Used by:Timeline |
Symbol 1426 Text | Uses:228 | Used by:Timeline |
Symbol 1427 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1428 Text | Uses:228 | Used by:Timeline |
Symbol 1429 Text | Uses:228 | Used by:Timeline |
Symbol 1430 Sound | Used by:Timeline | |
Symbol 1431 Text | Uses:228 | Used by:Timeline |
Symbol 1432 Text | Uses:228 | Used by:Timeline |
Symbol 1433 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1434 Text | Uses:228 | Used by:Timeline |
Symbol 1435 Text | Uses:228 | Used by:Timeline |
Symbol 1436 Text | Uses:228 | Used by:Timeline |
Symbol 1437 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1438 Graphic | Used by:Timeline | |
Symbol 1439 Graphic | Used by:Timeline | |
Symbol 1440 Graphic | Used by:Timeline | |
Symbol 1441 Text | Uses:201 | Used by:Timeline |
Symbol 1442 Button | Uses:1042 1043 1044 | Used by:Timeline |
Symbol 1443 Text | Uses:505 | Used by:Timeline |
Symbol 1444 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1445 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1446 Text | Uses:505 | Used by:Timeline |
Symbol 1447 Text | Uses:228 | Used by:Timeline |
Symbol 1448 Text | Uses:228 | Used by:Timeline |
Symbol 1449 Text | Uses:228 | Used by:Timeline |
Symbol 1450 Text | Uses:228 | Used by:Timeline |
Symbol 1451 Text | Uses:228 | Used by:Timeline |
Symbol 1452 Text | Uses:228 | Used by:Timeline |
Symbol 1453 Text | Uses:228 | Used by:Timeline |
Symbol 1454 Graphic | Used by:Timeline | |
Symbol 1455 Bitmap | Used by:1457 2714 | |
Symbol 1456 Bitmap | Used by:1457 2714 | |
Symbol 1457 Graphic | Uses:1101 1455 1456 | Used by:Timeline |
Symbol 1458 Text | Uses:228 | Used by:Timeline |
Symbol 1459 Text | Uses:228 | Used by:Timeline |
Symbol 1460 Text | Uses:228 | Used by:Timeline |
Symbol 1461 Graphic | Used by:Timeline | |
Symbol 1462 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1463 Text | Uses:228 | Used by:Timeline |
Symbol 1464 Graphic | Used by:Timeline | |
Symbol 1465 EditableText | Uses:70 | Used by:Timeline |
Symbol 1466 EditableText | Uses:130 | Used by:Timeline |
Symbol 1467 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1468 Text | Uses:228 | Used by:Timeline |
Symbol 1469 EditableText | Uses:70 | Used by:Timeline |
Symbol 1470 EditableText | Uses:130 | Used by:Timeline |
Symbol 1471 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1472 Text | Uses:228 | Used by:Timeline |
Symbol 1473 EditableText | Uses:70 | Used by:Timeline |
Symbol 1474 EditableText | Uses:130 | Used by:Timeline |
Symbol 1475 Graphic | Used by:Timeline | |
Symbol 1476 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1477 Text | Uses:228 | Used by:Timeline |
Symbol 1478 Text | Uses:228 | Used by:Timeline |
Symbol 1479 Graphic | Used by:Timeline | |
Symbol 1480 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1481 Text | Uses:228 | Used by:Timeline |
Symbol 1482 Text | Uses:228 | Used by:Timeline |
Symbol 1483 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1484 Text | Uses:228 | Used by:Timeline |
Symbol 1485 Text | Uses:228 | Used by:Timeline |
Symbol 1486 Text | Uses:228 | Used by:Timeline |
Symbol 1487 Graphic | Used by:1494 | |
Symbol 1488 Graphic | Used by:1489 | |
Symbol 1489 MovieClip | Uses:1488 | Used by:1494 |
Symbol 1490 Graphic | Used by:1494 | |
Symbol 1491 Graphic | Used by:1494 | |
Symbol 1492 Graphic | Used by:1494 | |
Symbol 1493 Graphic | Used by:1494 | |
Symbol 1494 MovieClip | Uses:1487 65 1489 1490 1491 1492 1493 | Used by:Timeline |
Symbol 1495 Text | Uses:201 | Used by:Timeline |
Symbol 1496 Sound | Used by:Timeline | |
Symbol 1497 Text | Uses:201 | Used by:Timeline |
Symbol 1498 Text | Uses:201 | Used by:Timeline |
Symbol 1499 Graphic | Used by:1518 1522 Timeline | |
Symbol 1500 Text | Uses:201 | Used by:Timeline |
Symbol 1501 Graphic | Used by:1518 1522 Timeline | |
Symbol 1502 Font | Used by:1503 | |
Symbol 1503 Text | Uses:1502 | Used by:Timeline |
Symbol 1504 Text | Uses:201 | Used by:Timeline |
Symbol 1505 Text | Uses:201 | Used by:Timeline |
Symbol 1506 Graphic | Used by:1516 1520 Timeline | |
Symbol 1507 Text | Uses:201 | Used by:Timeline |
Symbol 1508 Text | Uses:201 | Used by:Timeline |
Symbol 1509 Text | Uses:201 | Used by:Timeline |
Symbol 1510 Text | Uses:201 | Used by:Timeline |
Symbol 1511 Graphic | Used by:1517 1521 Timeline | |
Symbol 1512 Text | Uses:201 | Used by:Timeline |
Symbol 1513 Text | Uses:201 | Used by:Timeline |
Symbol 1514 Text | Uses:201 | Used by:Timeline |
Symbol 1515 Text | Uses:201 | Used by:Timeline |
Symbol 1516 Button | Uses:1506 | Used by:Timeline |
Symbol 1517 Button | Uses:1511 | Used by:Timeline |
Symbol 1518 Button | Uses:1499 1501 | Used by:Timeline |
Symbol 1519 Text | Uses:201 | Used by:Timeline |
Symbol 1520 Button | Uses:1506 | Used by:Timeline |
Symbol 1521 Button | Uses:1511 | Used by:Timeline |
Symbol 1522 Button | Uses:1499 1501 | Used by:Timeline |
Symbol 1523 Text | Uses:201 | Used by:Timeline |
Symbol 1524 Text | Uses:201 | Used by:Timeline |
Symbol 1525 Text | Uses:201 | Used by:Timeline |
Symbol 1526 Text | Uses:201 | Used by:Timeline |
Symbol 1527 Text | Uses:201 | Used by:Timeline |
Symbol 1528 Text | Uses:201 | Used by:Timeline |
Symbol 1529 Text | Uses:201 | Used by:Timeline |
Symbol 1530 Text | Uses:201 | Used by:Timeline |
Symbol 1531 Text | Uses:201 | Used by:Timeline |
Symbol 1532 Graphic | Used by:Timeline | |
Symbol 1533 Text | Uses:201 | Used by:Timeline |
Symbol 1534 Text | Uses:201 | Used by:Timeline |
Symbol 1535 Text | Uses:201 | Used by:Timeline |
Symbol 1536 Bitmap | Used by:1537 | |
Symbol 1537 Graphic | Uses:1536 | Used by:Timeline |
Symbol 1538 Text | Uses:201 | Used by:Timeline |
Symbol 1539 Bitmap | Used by:1540 | |
Symbol 1540 Graphic | Uses:1539 | Used by:Timeline |
Symbol 1541 Text | Uses:201 | Used by:Timeline |
Symbol 1542 Text | Uses:201 | Used by:Timeline |
Symbol 1543 Text | Uses:201 | Used by:Timeline |
Symbol 1544 Button | Uses:144 145 146 147 30 | Used by:Timeline |
Symbol 1545 Text | Uses:201 | Used by:Timeline |
Symbol 1546 Graphic | Used by:Timeline | |
Symbol 1547 Text | Uses:201 | Used by:Timeline |
Symbol 1548 Text | Uses:201 | Used by:Timeline |
Symbol 1549 Graphic | Used by:Timeline | |
Symbol 1550 Text | Uses:201 | Used by:Timeline |
Symbol 1551 Text | Uses:201 | Used by:Timeline |
Symbol 1552 Graphic | Used by:Timeline | |
Symbol 1553 Text | Uses:201 | Used by:Timeline |
Symbol 1554 Text | Uses:201 | Used by:Timeline |
Symbol 1555 Text | Uses:201 | Used by:Timeline |
Symbol 1556 Text | Uses:201 | Used by:Timeline |
Symbol 1557 Text | Uses:201 | Used by:Timeline |
Symbol 1558 Graphic | Used by:Timeline | |
Symbol 1559 Graphic | Used by:Timeline | |
Symbol 1560 Button | Uses:1123 1298 1300 1301 | Used by:Timeline |
Symbol 1561 Button | Uses:1123 1243 1244 1245 | Used by:Timeline |
Symbol 1562 Button | Uses:1123 1304 1305 1306 | Used by:Timeline |
Symbol 1563 Button | Uses:1123 1289 1290 1291 | Used by:Timeline |
Symbol 1564 EditableText | Uses:130 | Used by:Timeline |
Symbol 1565 EditableText | Uses:130 | Used by:Timeline |
Symbol 1566 Text | Uses:228 | Used by:Timeline |
Symbol 1567 Text | Uses:228 | Used by:Timeline |
Symbol 1568 Text | Uses:228 | Used by:Timeline |
Symbol 1569 Text | Uses:228 | Used by:Timeline |
Symbol 1570 Text | Uses:70 | Used by:Timeline |
Symbol 1571 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1572 Text | Uses:787 | Used by:Timeline |
Symbol 1573 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1574 Text | Uses:228 | Used by:Timeline |
Symbol 1575 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1576 Text | Uses:228 | Used by:Timeline |
Symbol 1577 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1578 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 1579 Button | Uses:1123 1304 1305 1306 | Used by:Timeline |
Symbol 1580 EditableText | Uses:130 | Used by:Timeline |
Symbol 1581 EditableText | Uses:130 | Used by:Timeline |
Symbol 1582 EditableText | Uses:130 | Used by:Timeline |
Symbol 1583 Button | Uses:34 1123 1157 | Used by:Timeline |
Symbol 1584 Button | Uses:942 1123 1157 | Used by:Timeline |
Symbol 1585 Button | Uses:943 1123 1157 | Used by:Timeline |
Symbol 1586 Text | Uses:228 | Used by:Timeline |
Symbol 1587 Sound | Used by:Timeline | |
Symbol 1588 Text | Uses:228 | Used by:Timeline |
Symbol 1589 Button | Uses:1123 1298 1300 1301 | Used by:Timeline |
Symbol 1590 Button | Uses:1123 1243 1244 1245 | Used by:Timeline |
Symbol 1591 Button | Uses:1123 1304 1305 1306 | Used by:Timeline |
Symbol 1592 Button | Uses:1123 1289 1290 1291 | Used by:Timeline |
Symbol 1593 EditableText | Uses:130 | Used by:Timeline |
Symbol 1594 EditableText | Uses:130 | Used by:Timeline |
Symbol 1595 Text | Uses:228 | Used by:Timeline |
Symbol 1596 Text | Uses:228 | Used by:Timeline |
Symbol 1597 Text | Uses:228 | Used by:Timeline |
Symbol 1598 Text | Uses:228 | Used by:Timeline |
Symbol 1599 Text | Uses:228 | Used by:Timeline |
Symbol 1600 Text | Uses:228 | Used by:Timeline |
Symbol 1601 Text | Uses:228 | Used by:Timeline |
Symbol 1602 Text | Uses:228 | Used by:Timeline |
Symbol 1603 Text | Uses:228 | Used by:Timeline |
Symbol 1604 Text | Uses:228 | Used by:Timeline |
Symbol 1605 Text | Uses:228 | Used by:Timeline |
Symbol 1606 Text | Uses:228 | Used by:Timeline |
Symbol 1607 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1608 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1609 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1610 Text | Uses:228 | Used by:Timeline |
Symbol 1611 Text | Uses:228 | Used by:Timeline |
Symbol 1612 Text | Uses:228 | Used by:Timeline |
Symbol 1613 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1614 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1615 Text | Uses:228 | Used by:Timeline |
Symbol 1616 Text | Uses:228 | Used by:Timeline |
Symbol 1617 Text | Uses:70 | Used by:Timeline |
Symbol 1618 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1619 Text | Uses:787 | Used by:Timeline |
Symbol 1620 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1621 Text | Uses:228 | Used by:Timeline |
Symbol 1622 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1623 Text | Uses:228 | Used by:Timeline |
Symbol 1624 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1625 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 1626 EditableText | Uses:130 | Used by:Timeline |
Symbol 1627 EditableText | Uses:130 | Used by:Timeline |
Symbol 1628 EditableText | Uses:130 | Used by:Timeline |
Symbol 1629 Button | Uses:34 1123 1157 | Used by:Timeline |
Symbol 1630 Button | Uses:942 1123 1157 | Used by:Timeline |
Symbol 1631 Button | Uses:943 1123 1157 | Used by:Timeline |
Symbol 1632 Text | Uses:228 | Used by:Timeline |
Symbol 1633 Text | Uses:228 | Used by:Timeline |
Symbol 1634 Button | Uses:1123 1298 1300 1301 | Used by:Timeline |
Symbol 1635 Button | Uses:1123 1243 1244 1245 | Used by:Timeline |
Symbol 1636 Button | Uses:1123 1304 1305 1306 | Used by:Timeline |
Symbol 1637 Button | Uses:1123 1289 1290 1291 | Used by:Timeline |
Symbol 1638 EditableText | Uses:130 | Used by:Timeline |
Symbol 1639 EditableText | Uses:130 | Used by:Timeline |
Symbol 1640 Text | Uses:228 | Used by:Timeline |
Symbol 1641 Text | Uses:228 | Used by:Timeline |
Symbol 1642 Text | Uses:228 | Used by:Timeline |
Symbol 1643 Text | Uses:228 | Used by:Timeline |
Symbol 1644 Text | Uses:228 | Used by:Timeline |
Symbol 1645 Text | Uses:228 | Used by:Timeline |
Symbol 1646 Text | Uses:228 | Used by:Timeline |
Symbol 1647 EditableText | Uses:228 | Used by:Timeline |
Symbol 1648 Text | Uses:228 | Used by:Timeline |
Symbol 1649 EditableText | Uses:228 | Used by:Timeline |
Symbol 1650 Text | Uses:228 | Used by:Timeline |
Symbol 1651 Text | Uses:228 | Used by:Timeline |
Symbol 1652 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1653 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1654 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1655 Text | Uses:228 | Used by:Timeline |
Symbol 1656 Text | Uses:228 | Used by:Timeline |
Symbol 1657 Text | Uses:228 | Used by:Timeline |
Symbol 1658 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1659 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1660 Text | Uses:228 | Used by:Timeline |
Symbol 1661 Text | Uses:228 | Used by:Timeline |
Symbol 1662 Text | Uses:228 | Used by:Timeline |
Symbol 1663 Text | Uses:228 | Used by:Timeline |
Symbol 1664 Text | Uses:228 | Used by:Timeline |
Symbol 1665 Text | Uses:228 | Used by:Timeline |
Symbol 1666 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 1667 EditableText | Uses:130 | Used by:Timeline |
Symbol 1668 EditableText | Uses:130 | Used by:Timeline |
Symbol 1669 EditableText | Uses:130 | Used by:Timeline |
Symbol 1670 Button | Uses:34 1123 1157 | Used by:Timeline |
Symbol 1671 Button | Uses:942 1123 1157 | Used by:Timeline |
Symbol 1672 Button | Uses:943 1123 1157 | Used by:Timeline |
Symbol 1673 Text | Uses:228 | Used by:Timeline |
Symbol 1674 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1675 EditableText | Uses:228 | Used by:Timeline |
Symbol 1676 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1677 EditableText | Uses:228 | Used by:Timeline |
Symbol 1678 Text | Uses:228 | Used by:Timeline |
Symbol 1679 Text | Uses:228 | Used by:Timeline |
Symbol 1680 Button | Uses:1123 1298 1300 1301 | Used by:Timeline |
Symbol 1681 Button | Uses:1123 1243 1244 1245 | Used by:Timeline |
Symbol 1682 Button | Uses:1123 1304 1305 1306 | Used by:Timeline |
Symbol 1683 Button | Uses:1123 1289 1290 1291 | Used by:Timeline |
Symbol 1684 EditableText | Uses:130 | Used by:Timeline |
Symbol 1685 EditableText | Uses:130 | Used by:Timeline |
Symbol 1686 Button | Uses:988 | Used by:Timeline |
Symbol 1687 Graphic | Used by:1688 | |
Symbol 1688 MovieClip | Uses:1687 | Used by:Timeline |
Symbol 1689 Text | Uses:228 | Used by:Timeline |
Symbol 1690 Text | Uses:228 | Used by:Timeline |
Symbol 1691 Text | Uses:228 | Used by:Timeline |
Symbol 1692 Text | Uses:228 | Used by:Timeline |
Symbol 1693 Text | Uses:228 | Used by:Timeline |
Symbol 1694 Text | Uses:228 | Used by:Timeline |
Symbol 1695 Text | Uses:228 | Used by:Timeline |
Symbol 1696 Text | Uses:228 | Used by:Timeline |
Symbol 1697 EditableText | Uses:228 | Used by:Timeline |
Symbol 1698 Text | Uses:228 | Used by:Timeline |
Symbol 1699 Text | Uses:228 | Used by:Timeline |
Symbol 1700 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1701 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1702 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1703 Text | Uses:228 | Used by:Timeline |
Symbol 1704 Text | Uses:228 | Used by:Timeline |
Symbol 1705 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1706 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1707 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1708 Text | Uses:228 | Used by:Timeline |
Symbol 1709 Text | Uses:228 | Used by:Timeline |
Symbol 1710 Text | Uses:228 | Used by:Timeline |
Symbol 1711 Text | Uses:228 | Used by:Timeline |
Symbol 1712 Text | Uses:228 | Used by:Timeline |
Symbol 1713 Text | Uses:228 | Used by:Timeline |
Symbol 1714 Text | Uses:228 | Used by:Timeline |
Symbol 1715 Graphic | Used by:Timeline | |
Symbol 1716 Text | Uses:23 | Used by:Timeline |
Symbol 1717 Text | Uses:23 | Used by:Timeline |
Symbol 1718 Text | Uses:23 | Used by:Timeline |
Symbol 1719 Text | Uses:23 | Used by:Timeline |
Symbol 1720 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1721 Text | Uses:37 | Used by:Timeline |
Symbol 1722 Text | Uses:23 | Used by:Timeline |
Symbol 1723 EditableText | Uses:37 | Used by:Timeline |
Symbol 1724 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 1725 EditableText | Uses:130 | Used by:Timeline |
Symbol 1726 EditableText | Uses:130 | Used by:Timeline |
Symbol 1727 EditableText | Uses:130 | Used by:Timeline |
Symbol 1728 Button | Uses:34 1123 1157 | Used by:Timeline |
Symbol 1729 Button | Uses:942 1123 1157 | Used by:Timeline |
Symbol 1730 Button | Uses:943 1123 1157 | Used by:Timeline |
Symbol 1731 Text | Uses:228 | Used by:Timeline |
Symbol 1732 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1733 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1734 EditableText | Uses:228 | Used by:Timeline |
Symbol 1735 EditableText | Uses:228 | Used by:Timeline |
Symbol 1736 Button | Uses:1123 1298 1300 1301 | Used by:Timeline |
Symbol 1737 Button | Uses:1123 1243 1244 1245 | Used by:Timeline |
Symbol 1738 Button | Uses:1123 1304 1305 1306 | Used by:Timeline |
Symbol 1739 Button | Uses:1123 1289 1290 1291 | Used by:Timeline |
Symbol 1740 Text | Uses:70 | Used by:Timeline |
Symbol 1741 EditableText | Uses:130 | Used by:Timeline |
Symbol 1742 EditableText | Uses:130 | Used by:Timeline |
Symbol 1743 Text | Uses:228 | Used by:Timeline |
Symbol 1744 Text | Uses:228 | Used by:Timeline |
Symbol 1745 Text | Uses:228 | Used by:Timeline |
Symbol 1746 Text | Uses:228 | Used by:Timeline |
Symbol 1747 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1748 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1749 Text | Uses:228 | Used by:Timeline |
Symbol 1750 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1751 Text | Uses:228 | Used by:Timeline |
Symbol 1752 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1753 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 1754 EditableText | Uses:130 | Used by:Timeline |
Symbol 1755 EditableText | Uses:130 | Used by:Timeline |
Symbol 1756 EditableText | Uses:130 | Used by:Timeline |
Symbol 1757 Button | Uses:34 1123 1157 | Used by:Timeline |
Symbol 1758 Button | Uses:942 1123 1157 | Used by:Timeline |
Symbol 1759 Button | Uses:943 1123 1157 | Used by:Timeline |
Symbol 1760 Text | Uses:228 | Used by:Timeline |
Symbol 1761 Text | Uses:228 | Used by:Timeline |
Symbol 1762 Button | Uses:1123 1298 1300 1301 | Used by:Timeline |
Symbol 1763 Button | Uses:1123 1243 1244 1245 | Used by:Timeline |
Symbol 1764 Button | Uses:1123 1304 1305 1306 | Used by:Timeline |
Symbol 1765 Button | Uses:1123 1289 1290 1291 | Used by:Timeline |
Symbol 1766 EditableText | Uses:130 | Used by:Timeline |
Symbol 1767 EditableText | Uses:130 | Used by:Timeline |
Symbol 1768 Text | Uses:228 | Used by:Timeline |
Symbol 1769 Text | Uses:228 | Used by:Timeline |
Symbol 1770 Text | Uses:228 | Used by:Timeline |
Symbol 1771 Text | Uses:228 | Used by:Timeline |
Symbol 1772 Text | Uses:228 | Used by:Timeline |
Symbol 1773 Text | Uses:228 | Used by:Timeline |
Symbol 1774 Text | Uses:228 | Used by:Timeline |
Symbol 1775 Text | Uses:228 | Used by:Timeline |
Symbol 1776 Text | Uses:228 | Used by:Timeline |
Symbol 1777 Text | Uses:228 | Used by:Timeline |
Symbol 1778 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1779 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1780 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1781 Text | Uses:228 | Used by:Timeline |
Symbol 1782 Text | Uses:228 | Used by:Timeline |
Symbol 1783 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1784 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1785 Text | Uses:228 | Used by:Timeline |
Symbol 1786 Text | Uses:228 | Used by:Timeline |
Symbol 1787 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1788 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1789 Text | Uses:228 | Used by:Timeline |
Symbol 1790 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1791 Text | Uses:228 | Used by:Timeline |
Symbol 1792 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1793 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 1794 EditableText | Uses:130 | Used by:Timeline |
Symbol 1795 EditableText | Uses:130 | Used by:Timeline |
Symbol 1796 EditableText | Uses:130 | Used by:Timeline |
Symbol 1797 Button | Uses:34 1123 1157 | Used by:Timeline |
Symbol 1798 Button | Uses:942 1123 1157 | Used by:Timeline |
Symbol 1799 Button | Uses:943 1123 1157 | Used by:Timeline |
Symbol 1800 Text | Uses:228 | Used by:Timeline |
Symbol 1801 Text | Uses:228 | Used by:Timeline |
Symbol 1802 Button | Uses:1123 1298 1300 1301 | Used by:Timeline |
Symbol 1803 Button | Uses:1123 1243 1244 1245 | Used by:Timeline |
Symbol 1804 Button | Uses:1123 1304 1305 1306 | Used by:Timeline |
Symbol 1805 Button | Uses:1123 1289 1290 1291 | Used by:Timeline |
Symbol 1806 EditableText | Uses:130 | Used by:Timeline |
Symbol 1807 EditableText | Uses:130 | Used by:Timeline |
Symbol 1808 Text | Uses:228 | Used by:Timeline |
Symbol 1809 Text | Uses:228 | Used by:Timeline |
Symbol 1810 Text | Uses:228 | Used by:Timeline |
Symbol 1811 Text | Uses:228 | Used by:Timeline |
Symbol 1812 Text | Uses:228 | Used by:Timeline |
Symbol 1813 Text | Uses:228 | Used by:Timeline |
Symbol 1814 Text | Uses:228 | Used by:Timeline |
Symbol 1815 EditableText | Uses:228 | Used by:Timeline |
Symbol 1816 Text | Uses:228 | Used by:Timeline |
Symbol 1817 EditableText | Uses:228 | Used by:Timeline |
Symbol 1818 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1819 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1820 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1821 Text | Uses:228 | Used by:Timeline |
Symbol 1822 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1823 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1824 Text | Uses:228 | Used by:Timeline |
Symbol 1825 Text | Uses:228 | Used by:Timeline |
Symbol 1826 Text | Uses:228 | Used by:Timeline |
Symbol 1827 Text | Uses:228 | Used by:Timeline |
Symbol 1828 Text | Uses:228 | Used by:Timeline |
Symbol 1829 Text | Uses:228 | Used by:Timeline |
Symbol 1830 Text | Uses:228 | Used by:Timeline |
Symbol 1831 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 1832 EditableText | Uses:130 | Used by:Timeline |
Symbol 1833 EditableText | Uses:130 | Used by:Timeline |
Symbol 1834 EditableText | Uses:130 | Used by:Timeline |
Symbol 1835 Button | Uses:34 1123 1157 | Used by:Timeline |
Symbol 1836 Button | Uses:942 1123 1157 | Used by:Timeline |
Symbol 1837 Button | Uses:943 1123 1157 | Used by:Timeline |
Symbol 1838 Text | Uses:228 | Used by:Timeline |
Symbol 1839 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1840 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1841 EditableText | Uses:228 | Used by:Timeline |
Symbol 1842 EditableText | Uses:228 | Used by:Timeline |
Symbol 1843 Text | Uses:228 | Used by:Timeline |
Symbol 1844 Button | Uses:1123 1298 1300 1301 | Used by:Timeline |
Symbol 1845 Button | Uses:1123 1243 1244 1245 | Used by:Timeline |
Symbol 1846 Button | Uses:1123 1304 1305 1306 | Used by:Timeline |
Symbol 1847 Button | Uses:1123 1289 1290 1291 | Used by:Timeline |
Symbol 1848 EditableText | Uses:130 | Used by:Timeline |
Symbol 1849 EditableText | Uses:130 | Used by:Timeline |
Symbol 1850 Button | Uses:988 | Used by:Timeline |
Symbol 1851 Text | Uses:228 | Used by:Timeline |
Symbol 1852 Text | Uses:228 | Used by:Timeline |
Symbol 1853 Text | Uses:228 | Used by:Timeline |
Symbol 1854 Text | Uses:228 | Used by:Timeline |
Symbol 1855 Text | Uses:228 | Used by:Timeline |
Symbol 1856 Text | Uses:228 | Used by:Timeline |
Symbol 1857 Text | Uses:228 | Used by:Timeline |
Symbol 1858 EditableText | Uses:228 | Used by:Timeline |
Symbol 1859 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1860 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1861 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1862 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1863 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1864 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1865 Text | Uses:228 | Used by:Timeline |
Symbol 1866 Text | Uses:228 | Used by:Timeline |
Symbol 1867 Text | Uses:228 | Used by:Timeline |
Symbol 1868 Text | Uses:228 | Used by:Timeline |
Symbol 1869 Text | Uses:228 | Used by:Timeline |
Symbol 1870 Text | Uses:228 | Used by:Timeline |
Symbol 1871 Text | Uses:228 | Used by:Timeline |
Symbol 1872 Text | Uses:23 | Used by:Timeline |
Symbol 1873 Text | Uses:23 | Used by:Timeline |
Symbol 1874 Text | Uses:23 | Used by:Timeline |
Symbol 1875 Text | Uses:23 | Used by:Timeline |
Symbol 1876 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1877 Text | Uses:37 | Used by:Timeline |
Symbol 1878 EditableText | Uses:37 | Used by:Timeline |
Symbol 1879 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 1880 EditableText | Uses:130 | Used by:Timeline |
Symbol 1881 EditableText | Uses:130 | Used by:Timeline |
Symbol 1882 EditableText | Uses:130 | Used by:Timeline |
Symbol 1883 Button | Uses:34 1123 1157 | Used by:Timeline |
Symbol 1884 Button | Uses:942 1123 1157 | Used by:Timeline |
Symbol 1885 Button | Uses:943 1123 1157 | Used by:Timeline |
Symbol 1886 Text | Uses:228 | Used by:Timeline |
Symbol 1887 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1888 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1889 EditableText | Uses:228 | Used by:Timeline |
Symbol 1890 EditableText | Uses:228 | Used by:Timeline |
Symbol 1891 Text | Uses:228 | Used by:Timeline |
Symbol 1892 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1893 Text | Uses:228 | Used by:Timeline |
Symbol 1894 EditableText | Uses:130 | Used by:Timeline |
Symbol 1895 EditableText | Uses:130 | Used by:Timeline |
Symbol 1896 Text | Uses:228 | Used by:Timeline |
Symbol 1897 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1898 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1899 Text | Uses:228 | Used by:Timeline |
Symbol 1900 EditableText | Uses:130 | Used by:Timeline |
Symbol 1901 EditableText | Uses:130 | Used by:Timeline |
Symbol 1902 Text | Uses:228 | Used by:Timeline |
Symbol 1903 Text | Uses:228 | Used by:Timeline |
Symbol 1904 Text | Uses:505 | Used by:Timeline |
Symbol 1905 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1906 Graphic | Uses:1101 | Used by:Timeline |
Symbol 1907 Graphic | Used by:1936 Timeline | |
Symbol 1908 Graphic | Used by:1909 | |
Symbol 1909 MovieClip | Uses:1908 | Used by:Timeline |
Symbol 1910 Button | Uses:1123 1298 1300 1301 | Used by:Timeline |
Symbol 1911 Text | Uses:95 | Used by:1914 1940 2171 2262 2311 2358 2425 2475 2539 2609 2656 2717 2764 |
Symbol 1912 Graphic | Used by:1914 1940 2171 2262 2311 2358 2425 2475 2539 2609 2656 2717 2764 | |
Symbol 1913 Text | Uses:95 | Used by:1914 1940 2171 2262 2311 2358 2425 2475 2539 2609 2656 2717 2764 |
Symbol 1914 Button | Uses:1123 1911 1912 1913 616 | Used by:Timeline |
Symbol 1915 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 1916 Text | Uses:95 | Used by:1920 1941 |
Symbol 1917 Graphic | Used by:1920 1941 | |
Symbol 1918 Text | Uses:95 | Used by:1920 1941 |
Symbol 1919 Graphic | Used by:1920 1941 | |
Symbol 1920 Button | Uses:1123 1916 1917 1918 1919 616 | Used by:Timeline |
Symbol 1921 Graphic | Used by:1922 1942 2179 2265 2314 2361 2428 2478 2542 2612 2659 2720 2767 | |
Symbol 1922 Button | Uses:1123 1010 1921 | Used by:Timeline |
Symbol 1923 Text | Uses:95 | Used by:Timeline |
Symbol 1924 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1925 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1926 Text | Uses:228 | Used by:Timeline |
Symbol 1927 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1928 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1929 Text | Uses:228 | Used by:Timeline |
Symbol 1930 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1931 Text | Uses:662 787 | Used by:Timeline |
Symbol 1932 Text | Uses:228 | Used by:Timeline |
Symbol 1933 Graphic | Used by:1936 2247 | |
Symbol 1934 Graphic | Used by:1936 2247 | |
Symbol 1935 Graphic | Used by:1936 1952 2247 | |
Symbol 1936 MovieClip | Uses:1933 1934 1935 2 1907 | Used by:Timeline |
Symbol 1937 Graphic | Used by:1938 | |
Symbol 1938 MovieClip | Uses:1937 | Used by:Timeline |
Symbol 1939 Button | Uses:1123 1298 1300 1301 | Used by:Timeline |
Symbol 1940 Button | Uses:1123 1911 1912 1913 616 | Used by:Timeline |
Symbol 1941 Button | Uses:1123 1916 1917 1918 1919 616 | Used by:Timeline |
Symbol 1942 Button | Uses:1123 1010 1921 | Used by:Timeline |
Symbol 1943 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1944 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1945 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1946 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1947 Text | Uses:228 | Used by:Timeline |
Symbol 1948 Text | Uses:662 | Used by:Timeline |
Symbol 1949 Text | Uses:228 | Used by:Timeline |
Symbol 1950 Graphic | Used by:1952 | |
Symbol 1951 Graphic | Used by:1952 | |
Symbol 1952 MovieClip | Uses:1950 1951 1935 | Used by:Timeline |
Symbol 1953 Graphic | Used by:1954 | |
Symbol 1954 MovieClip | Uses:1953 | Used by:Timeline |
Symbol 1955 Text | Uses:228 | Used by:Timeline |
Symbol 1956 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1957 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1958 Text | Uses:228 | Used by:Timeline |
Symbol 1959 Text | Uses:228 | Used by:Timeline |
Symbol 1960 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 1961 Text | Uses:228 | Used by:Timeline |
Symbol 1962 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 1963 Text | Uses:228 | Used by:Timeline |
Symbol 1964 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 1965 Text | Uses:228 | Used by:Timeline |
Symbol 1966 Graphic | Used by:1967 2108 | |
Symbol 1967 Button | Uses:1966 | Used by:1968 2000 2025 |
Symbol 1968 MovieClip | Uses:1967 | Used by:2000 2025 Timeline |
Symbol 1969 Graphic | Used by:1970 | |
Symbol 1970 Button | Uses:1969 | Used by:1971 |
Symbol 1971 MovieClip | Uses:1970 | Used by:2000 Timeline |
Symbol 1972 Graphic | Used by:1973 | |
Symbol 1973 Button | Uses:1972 | Used by:1974 2000 |
Symbol 1974 MovieClip | Uses:1973 | Used by:2000 Timeline |
Symbol 1975 Graphic | Used by:1976 | |
Symbol 1976 Button | Uses:1975 | Used by:1977 2000 |
Symbol 1977 MovieClip | Uses:1976 | Used by:2000 Timeline |
Symbol 1978 Graphic | Used by:1980 | |
Symbol 1979 Graphic | Used by:1980 | |
Symbol 1980 Button | Uses:1978 1979 | Used by:1981 |
Symbol 1981 MovieClip | Uses:1980 | Used by:2000 Timeline |
Symbol 1982 Graphic | Used by:1983 2072 | |
Symbol 1983 Button | Uses:1982 | Used by:1984 2000 2041 |
Symbol 1984 MovieClip | Uses:1983 | Used by:2000 2041 Timeline |
Symbol 1985 Graphic | Used by:1986 2088 | |
Symbol 1986 Button | Uses:1985 | Used by:1987 2000 |
Symbol 1987 MovieClip | Uses:1986 | Used by:2000 Timeline |
Symbol 1988 Graphic | Used by:1989 | |
Symbol 1989 Button | Uses:1988 | Used by:1990 2000 |
Symbol 1990 MovieClip | Uses:1989 | Used by:2000 2041 Timeline |
Symbol 1991 Graphic | Used by:1992 | |
Symbol 1992 Button | Uses:1991 | Used by:1993 2000 |
Symbol 1993 MovieClip | Uses:1992 | Used by:2000 Timeline |
Symbol 1994 Graphic | Used by:1995 | |
Symbol 1995 Button | Uses:1994 | Used by:1996 |
Symbol 1996 MovieClip | Uses:1995 | Used by:2000 2025 2057 Timeline |
Symbol 1997 Graphic | Used by:1998 | |
Symbol 1998 Button | Uses:1997 | Used by:1999 |
Symbol 1999 MovieClip | Uses:1998 | Used by:2000 Timeline |
Symbol 2000 Button | Uses:66 1250 1251 1968 1971 1974 1977 1981 1984 1987 1990 1993 1996 1999 1967 1973 1976 1983 1986 1989 1992 616 | Used by:Timeline |
Symbol 2001 Graphic | Used by:2002 2084 | |
Symbol 2002 Button | Uses:2001 | Used by:2003 2025 |
Symbol 2003 MovieClip | Uses:2002 | Used by:2025 Timeline |
Symbol 2004 Graphic | Used by:2005 2109 | |
Symbol 2005 Button | Uses:2004 | Used by:2006 2025 |
Symbol 2006 MovieClip | Uses:2005 | Used by:2025 Timeline |
Symbol 2007 Graphic | Used by:2008 | |
Symbol 2008 Button | Uses:2007 | Used by:2009 |
Symbol 2009 MovieClip | Uses:2008 | Used by:2025 Timeline |
Symbol 2010 Graphic | Used by:2011 | |
Symbol 2011 Button | Uses:2010 | Used by:2012 |
Symbol 2012 MovieClip | Uses:2011 | Used by:2025 Timeline |
Symbol 2013 Graphic | Used by:2014 | |
Symbol 2014 Button | Uses:2013 | Used by:2015 2025 |
Symbol 2015 MovieClip | Uses:2014 | Used by:2025 Timeline |
Symbol 2016 Graphic | Used by:2017 | |
Symbol 2017 Button | Uses:2016 | Used by:2018 2025 |
Symbol 2018 MovieClip | Uses:2017 | Used by:2025 Timeline |
Symbol 2019 Graphic | Used by:2020 | |
Symbol 2020 Button | Uses:2019 | Used by:2021 |
Symbol 2021 MovieClip | Uses:2020 | Used by:2025 Timeline |
Symbol 2022 Graphic | Used by:2023 | |
Symbol 2023 Button | Uses:2022 | Used by:2024 2025 |
Symbol 2024 MovieClip | Uses:2023 | Used by:2025 Timeline |
Symbol 2025 Button | Uses:66 1250 1251 2003 2006 2009 2012 2015 2018 1968 2021 2024 1996 2002 2005 2014 2017 1967 2023 616 | Used by:Timeline |
Symbol 2026 Graphic | Used by:2027 | |
Symbol 2027 Button | Uses:2026 | Used by:2028 2041 |
Symbol 2028 MovieClip | Uses:2027 | Used by:2041 Timeline |
Symbol 2029 Graphic | Used by:2030 2087 | |
Symbol 2030 Button | Uses:2029 | Used by:2031 2041 |
Symbol 2031 MovieClip | Uses:2030 | Used by:2041 Timeline |
Symbol 2032 Graphic | Used by:2033 | |
Symbol 2033 Button | Uses:2032 | Used by:2034 2041 |
Symbol 2034 MovieClip | Uses:2033 | Used by:2041 Timeline |
Symbol 2035 Graphic | Used by:2036 | |
Symbol 2036 Button | Uses:2035 | Used by:2037 2041 |
Symbol 2037 MovieClip | Uses:2036 | Used by:2041 Timeline |
Symbol 2038 Graphic | Used by:2039 | |
Symbol 2039 Button | Uses:2038 | Used by:2040 2041 |
Symbol 2040 MovieClip | Uses:2039 | Used by:2041 Timeline |
Symbol 2041 Button | Uses:66 1250 1251 2028 2031 2034 2037 1990 2040 1984 2027 2030 2033 2036 1983 2039 616 | Used by:Timeline |
Symbol 2042 Graphic | Used by:2043 | |
Symbol 2043 Button | Uses:2042 | Used by:2044 2057 |
Symbol 2044 MovieClip | Uses:2043 | Used by:2057 Timeline |
Symbol 2045 Graphic | Used by:2046 2110 | |
Symbol 2046 Button | Uses:2045 | Used by:2047 2057 |
Symbol 2047 MovieClip | Uses:2046 | Used by:2057 Timeline |
Symbol 2048 Graphic | Used by:2049 | |
Symbol 2049 Button | Uses:2048 | Used by:2050 |
Symbol 2050 MovieClip | Uses:2049 | Used by:2057 Timeline |
Symbol 2051 Graphic | Used by:2052 | |
Symbol 2052 Button | Uses:2051 | Used by:2053 |
Symbol 2053 MovieClip | Uses:2052 | Used by:2057 Timeline |
Symbol 2054 Graphic | Used by:2055 | |
Symbol 2055 Button | Uses:2054 | Used by:2056 2057 |
Symbol 2056 MovieClip | Uses:2055 | Used by:2057 Timeline |
Symbol 2057 Button | Uses:66 1250 1251 2044 2047 2050 1996 2053 2056 2043 2046 2055 616 | Used by:Timeline |
Symbol 2058 Button | Uses:66 1250 1251 1254 1253 616 | Used by:Timeline |
Symbol 2059 Text | Uses:228 | Used by:Timeline |
Symbol 2060 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 2061 Text | Uses:228 | Used by:Timeline |
Symbol 2062 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2063 Text | Uses:228 | Used by:Timeline |
Symbol 2064 EditableText | Uses:70 | Used by:Timeline |
Symbol 2065 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2066 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2067 Text | Uses:228 | Used by:Timeline |
Symbol 2068 Graphic | Used by:2069 2813 | |
Symbol 2069 Button | Uses:2068 | Used by:Timeline |
Symbol 2070 Graphic | Used by:2071 2815 | |
Symbol 2071 Button | Uses:2070 | Used by:Timeline |
Symbol 2072 Button | Uses:1982 | Used by:Timeline |
Symbol 2073 Graphic | Used by:2074 2820 | |
Symbol 2074 Button | Uses:2073 | Used by:Timeline |
Symbol 2075 Text | Uses:228 | Used by:Timeline |
Symbol 2076 Text | Uses:228 | Used by:Timeline |
Symbol 2077 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2078 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 2079 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2080 EditableText | Uses:70 | Used by:Timeline |
Symbol 2081 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2082 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2083 Text | Uses:228 | Used by:Timeline |
Symbol 2084 Button | Uses:2001 | Used by:Timeline |
Symbol 2085 Graphic | Used by:2086 2831 | |
Symbol 2086 Button | Uses:2085 | Used by:Timeline |
Symbol 2087 Button | Uses:2029 | Used by:Timeline |
Symbol 2088 Button | Uses:1985 | Used by:Timeline |
Symbol 2089 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2090 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2091 EditableText | Uses:70 | Used by:Timeline |
Symbol 2092 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2093 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2094 Text | Uses:228 | Used by:Timeline |
Symbol 2095 Text | Uses:228 | Used by:Timeline |
Symbol 2096 EditableText | Uses:228 | Used by:Timeline |
Symbol 2097 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2098 Text | Uses:228 | Used by:Timeline |
Symbol 2099 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2100 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2101 EditableText | Uses:70 | Used by:Timeline |
Symbol 2102 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2103 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2104 Text | Uses:228 | Used by:Timeline |
Symbol 2105 Bitmap | Used by:2106 2355 2536 2825 | |
Symbol 2106 Graphic | Uses:2105 | Used by:2107 2811 |
Symbol 2107 Button | Uses:2106 | Used by:Timeline |
Symbol 2108 Button | Uses:1966 | Used by:Timeline |
Symbol 2109 Button | Uses:2004 | Used by:Timeline |
Symbol 2110 Button | Uses:2045 | Used by:Timeline |
Symbol 2111 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2112 Text | Uses:228 | Used by:Timeline |
Symbol 2113 EditableText | Uses:228 | Used by:Timeline |
Symbol 2114 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2115 Text | Uses:228 | Used by:Timeline |
Symbol 2116 Text | Uses:228 | Used by:Timeline |
Symbol 2117 EditableText | Uses:228 | Used by:Timeline |
Symbol 2118 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2119 Text | Uses:228 | Used by:Timeline |
Symbol 2120 Bitmap | Used by:2121 2714 | |
Symbol 2121 Graphic | Uses:2120 | Used by:2122 |
Symbol 2122 MovieClip | Uses:2121 | Used by:Timeline |
Symbol 2123 Text | Used by:Timeline | |
Symbol 2124 Text | Uses:95 | Used by:2127 2524 |
Symbol 2125 Text | Uses:95 | Used by:2127 2524 |
Symbol 2126 Text | Uses:505 | Used by:2127 2524 |
Symbol 2127 Button | Uses:1411 2124 2125 2126 | Used by:Timeline |
Symbol 2128 Text | Uses:95 | Used by:2131 2525 |
Symbol 2129 Text | Uses:95 | Used by:2131 2525 |
Symbol 2130 Text | Uses:505 | Used by:2131 2525 |
Symbol 2131 Button | Uses:660 2128 2129 2130 | Used by:Timeline |
Symbol 2132 Bitmap | Used by:2133 2470 2892 | |
Symbol 2133 Graphic | Uses:2132 | Used by:2137 2526 |
Symbol 2134 Text | Uses:95 | Used by:2137 2526 |
Symbol 2135 Text | Uses:95 | Used by:2137 2526 |
Symbol 2136 Text | Uses:505 | Used by:2137 2526 |
Symbol 2137 Button | Uses:2133 2134 2135 2136 | Used by:Timeline |
Symbol 2138 Bitmap | Used by:2139 2421 | |
Symbol 2139 Graphic | Uses:2138 | Used by:2143 2527 |
Symbol 2140 Text | Uses:95 | Used by:2143 2527 |
Symbol 2141 Text | Uses:95 | Used by:2143 2527 |
Symbol 2142 Text | Uses:505 | Used by:2143 2527 |
Symbol 2143 Button | Uses:2139 2140 2141 2142 | Used by:Timeline |
Symbol 2144 Bitmap | Used by:2145 2306 2889 | |
Symbol 2145 Graphic | Uses:2144 | Used by:2149 2528 |
Symbol 2146 Text | Uses:95 | Used by:2149 2528 |
Symbol 2147 Text | Uses:95 | Used by:2149 2528 |
Symbol 2148 Text | Uses:505 | Used by:2149 2528 |
Symbol 2149 Button | Uses:2145 2146 2147 2148 | Used by:Timeline |
Symbol 2150 Graphic | Used by:2160 2530 Timeline | |
Symbol 2151 Text | Uses:191 | Used by:2160 2530 Timeline |
Symbol 2152 Text | Uses:191 | Used by:2160 2530 Timeline |
Symbol 2153 Text | Uses:191 | Used by:2160 2530 Timeline |
Symbol 2154 Text | Uses:191 | Used by:2160 2530 Timeline |
Symbol 2155 Text | Uses:191 | Used by:2160 2530 Timeline |
Symbol 2156 Graphic | Used by:2160 2530 Timeline | |
Symbol 2157 Text | Uses:95 | Used by:2160 2530 |
Symbol 2158 Text | Uses:95 | Used by:2160 2530 |
Symbol 2159 Text | Uses:505 | Used by:2160 2530 |
Symbol 2160 Button | Uses:2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 | Used by:Timeline |
Symbol 2161 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 2162 EditableText | Uses:651 | Used by:Timeline |
Symbol 2163 EditableText | Uses:653 | Used by:Timeline |
Symbol 2164 EditableText | Uses:70 | Used by:Timeline |
Symbol 2165 Text | Uses:228 | Used by:Timeline |
Symbol 2166 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2167 Text | Uses:228 | Used by:Timeline |
Symbol 2168 Graphic | Uses:1101 | Used by:Timeline |
Symbol 2169 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 2170 Button | Uses:1123 1243 1244 1245 | Used by:Timeline |
Symbol 2171 Button | Uses:1123 1911 1912 1913 616 | Used by:Timeline |
Symbol 2172 Button | Uses:1123 1304 1305 1306 | Used by:Timeline |
Symbol 2173 Text | Uses:95 | Used by:2176 2264 2313 2360 2427 2477 2541 2611 2658 2719 2766 |
Symbol 2174 Graphic | Used by:2176 2264 2313 2360 2427 2477 2541 2611 2658 2719 2766 | |
Symbol 2175 Text | Uses:95 | Used by:2176 2264 2313 2360 2427 2477 2541 2611 2658 2719 2766 |
Symbol 2176 Button | Uses:1123 2173 2174 2175 | Used by:Timeline |
Symbol 2177 Text | Uses:95 | Used by:2179 2265 2314 2361 2428 2478 2542 2612 2659 2720 2767 |
Symbol 2178 Text | Uses:95 | Used by:2179 2265 2314 2361 2428 2478 2542 2612 2659 2720 2767 |
Symbol 2179 Button | Uses:1123 2177 1921 2178 | Used by:Timeline |
Symbol 2180 Text | Uses:130 | Used by:Timeline |
Symbol 2181 Button | Uses:669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 106 | Used by:Timeline |
Symbol 2182 Text | Uses:228 | Used by:Timeline |
Symbol 2183 Text | Uses:228 | Used by:Timeline |
Symbol 2184 EditableText | Uses:228 | Used by:Timeline |
Symbol 2185 Text | Uses:228 | Used by:Timeline |
Symbol 2186 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2187 Text | Uses:228 | Used by:Timeline |
Symbol 2188 Text | Uses:228 | Used by:Timeline |
Symbol 2189 EditableText | Uses:228 | Used by:Timeline |
Symbol 2190 Text | Uses:228 | Used by:Timeline |
Symbol 2191 Text | Uses:228 | Used by:Timeline |
Symbol 2192 EditableText | Uses:228 | Used by:Timeline |
Symbol 2193 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2194 Text | Uses:228 | Used by:Timeline |
Symbol 2195 Text | Uses:228 | Used by:Timeline |
Symbol 2196 EditableText | Uses:228 | Used by:Timeline |
Symbol 2197 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2198 Text | Uses:228 | Used by:Timeline |
Symbol 2199 Text | Uses:228 | Used by:Timeline |
Symbol 2200 EditableText | Uses:228 | Used by:Timeline |
Symbol 2201 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2202 Text | Uses:228 | Used by:Timeline |
Symbol 2203 Text | Uses:228 | Used by:Timeline |
Symbol 2204 EditableText | Uses:228 | Used by:Timeline |
Symbol 2205 Text | Uses:228 | Used by:Timeline |
Symbol 2206 Text | Uses:228 | Used by:Timeline |
Symbol 2207 EditableText | Uses:228 | Used by:Timeline |
Symbol 2208 Text | Uses:228 | Used by:Timeline |
Symbol 2209 Text | Uses:228 | Used by:Timeline |
Symbol 2210 EditableText | Uses:228 | Used by:Timeline |
Symbol 2211 Button | Uses:763 764 | Used by:Timeline |
Symbol 2212 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 2213 Text | Uses:228 | Used by:Timeline |
Symbol 2214 EditableText | Uses:228 | Used by:Timeline |
Symbol 2215 Text | Uses:228 | Used by:Timeline |
Symbol 2216 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2217 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 2218 Text | Uses:228 | Used by:Timeline |
Symbol 2219 Text | Uses:228 | Used by:Timeline |
Symbol 2220 Text | Uses:228 | Used by:Timeline |
Symbol 2221 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2222 EditableText | Uses:130 | Used by:Timeline |
Symbol 2223 EditableText | Uses:130 | Used by:Timeline |
Symbol 2224 EditableText | Uses:130 | Used by:Timeline |
Symbol 2225 Text | Uses:228 | Used by:Timeline |
Symbol 2226 Button | Uses:203 | Used by:Timeline |
Symbol 2227 Button | Uses:531 | Used by:Timeline |
Symbol 2228 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 2229 Text | Uses:228 | Used by:Timeline |
Symbol 2230 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2231 Text | Uses:228 | Used by:Timeline |
Symbol 2232 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2233 EditableText | Uses:130 | Used by:Timeline |
Symbol 2234 EditableText | Uses:130 | Used by:Timeline |
Symbol 2235 EditableText | Uses:130 | Used by:Timeline |
Symbol 2236 Button | Uses:34 1123 1157 | Used by:Timeline |
Symbol 2237 Button | Uses:942 1123 1157 | Used by:Timeline |
Symbol 2238 Button | Uses:943 1123 1157 | Used by:Timeline |
Symbol 2239 Text | Uses:228 | Used by:Timeline |
Symbol 2240 Text | Uses:228 | Used by:Timeline |
Symbol 2241 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2242 Text | Uses:228 | Used by:Timeline |
Symbol 2243 Sound | Used by:Timeline | |
Symbol 2244 Text | Uses:228 | Used by:Timeline |
Symbol 2245 Text | Uses:228 | Used by:Timeline |
Symbol 2246 Text | Uses:228 | Used by:Timeline |
Symbol 2247 MovieClip | Uses:1933 1934 1935 | Used by:Timeline |
Symbol 2248 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2249 Text | Uses:787 | Used by:Timeline |
Symbol 2250 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2251 Graphic | Uses:1101 | Used by:2252 2917 |
Symbol 2252 Button | Uses:2251 | Used by:Timeline |
Symbol 2253 Text | Uses:787 | Used by:Timeline |
Symbol 2254 Text | Uses:228 | Used by:Timeline |
Symbol 2255 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2256 Button | Uses:408 | Used by:Timeline |
Symbol 2257 Text | Uses:228 | Used by:Timeline |
Symbol 2258 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2259 Graphic | Used by:Timeline | |
Symbol 2260 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 2261 Button | Uses:1123 1243 1244 1245 | Used by:Timeline |
Symbol 2262 Button | Uses:1123 1911 1912 1913 616 | Used by:Timeline |
Symbol 2263 Button | Uses:1123 1304 1305 1306 | Used by:Timeline |
Symbol 2264 Button | Uses:1123 2173 2174 2175 | Used by:Timeline |
Symbol 2265 Button | Uses:1123 2177 1921 2178 | Used by:Timeline |
Symbol 2266 EditableText | Uses:228 | Used by:Timeline |
Symbol 2267 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2268 EditableText | Uses:228 | Used by:Timeline |
Symbol 2269 EditableText | Uses:228 | Used by:Timeline |
Symbol 2270 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2271 EditableText | Uses:228 | Used by:Timeline |
Symbol 2272 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2273 EditableText | Uses:228 | Used by:Timeline |
Symbol 2274 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2275 EditableText | Uses:228 | Used by:Timeline |
Symbol 2276 EditableText | Uses:228 | Used by:Timeline |
Symbol 2277 EditableText | Uses:228 | Used by:Timeline |
Symbol 2278 Button | Uses:763 764 | Used by:Timeline |
Symbol 2279 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 2280 EditableText | Uses:228 | Used by:Timeline |
Symbol 2281 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2282 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 2283 Text | Uses:228 | Used by:Timeline |
Symbol 2284 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2285 EditableText | Uses:130 | Used by:Timeline |
Symbol 2286 EditableText | Uses:130 | Used by:Timeline |
Symbol 2287 EditableText | Uses:130 | Used by:Timeline |
Symbol 2288 Button | Uses:203 | Used by:Timeline |
Symbol 2289 Button | Uses:531 | Used by:Timeline |
Symbol 2290 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 2291 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2292 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2293 EditableText | Uses:130 | Used by:Timeline |
Symbol 2294 EditableText | Uses:130 | Used by:Timeline |
Symbol 2295 EditableText | Uses:130 | Used by:Timeline |
Symbol 2296 Button | Uses:34 1123 1157 | Used by:Timeline |
Symbol 2297 Button | Uses:942 1123 1157 | Used by:Timeline |
Symbol 2298 Button | Uses:943 1123 1157 | Used by:Timeline |
Symbol 2299 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2300 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2301 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2302 Graphic | Uses:1101 | Used by:2303 2915 |
Symbol 2303 Button | Uses:2302 | Used by:Timeline |
Symbol 2304 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2305 Text | Uses:228 | Used by:Timeline |
Symbol 2306 Graphic | Uses:2144 | Used by:Timeline |
Symbol 2307 Graphic | Used by:2308 | |
Symbol 2308 MovieClip | Uses:2307 | Used by:Timeline |
Symbol 2309 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 2310 Button | Uses:1123 1243 1244 1245 | Used by:Timeline |
Symbol 2311 Button | Uses:1123 1911 1912 1913 616 | Used by:Timeline |
Symbol 2312 Button | Uses:1123 1304 1305 1306 | Used by:Timeline |
Symbol 2313 Button | Uses:1123 2173 2174 2175 | Used by:Timeline |
Symbol 2314 Button | Uses:1123 2177 1921 2178 | Used by:Timeline |
Symbol 2315 EditableText | Uses:228 | Used by:Timeline |
Symbol 2316 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2317 EditableText | Uses:228 | Used by:Timeline |
Symbol 2318 EditableText | Uses:228 | Used by:Timeline |
Symbol 2319 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2320 EditableText | Uses:228 | Used by:Timeline |
Symbol 2321 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2322 EditableText | Uses:228 | Used by:Timeline |
Symbol 2323 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2324 EditableText | Uses:228 | Used by:Timeline |
Symbol 2325 EditableText | Uses:228 | Used by:Timeline |
Symbol 2326 EditableText | Uses:228 | Used by:Timeline |
Symbol 2327 Button | Uses:763 764 | Used by:Timeline |
Symbol 2328 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 2329 EditableText | Uses:228 | Used by:Timeline |
Symbol 2330 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2331 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 2332 Text | Uses:228 | Used by:Timeline |
Symbol 2333 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2334 EditableText | Uses:130 | Used by:Timeline |
Symbol 2335 EditableText | Uses:130 | Used by:Timeline |
Symbol 2336 EditableText | Uses:130 | Used by:Timeline |
Symbol 2337 Button | Uses:203 | Used by:Timeline |
Symbol 2338 Button | Uses:531 | Used by:Timeline |
Symbol 2339 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 2340 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2341 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2342 EditableText | Uses:130 | Used by:Timeline |
Symbol 2343 EditableText | Uses:130 | Used by:Timeline |
Symbol 2344 EditableText | Uses:130 | Used by:Timeline |
Symbol 2345 Button | Uses:34 1123 1157 | Used by:Timeline |
Symbol 2346 Button | Uses:942 1123 1157 | Used by:Timeline |
Symbol 2347 Button | Uses:943 1123 1157 | Used by:Timeline |
Symbol 2348 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2349 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2350 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2351 Graphic | Uses:1101 | Used by:2352 2913 |
Symbol 2352 Button | Uses:2351 | Used by:Timeline |
Symbol 2353 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2354 Text | Uses:228 | Used by:Timeline |
Symbol 2355 Graphic | Uses:2105 | Used by:Timeline |
Symbol 2356 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 2357 Button | Uses:1123 1243 1244 1245 | Used by:Timeline |
Symbol 2358 Button | Uses:1123 1911 1912 1913 616 | Used by:Timeline |
Symbol 2359 Button | Uses:1123 1304 1305 1306 | Used by:Timeline |
Symbol 2360 Button | Uses:1123 2173 2174 2175 | Used by:Timeline |
Symbol 2361 Button | Uses:1123 2177 1921 2178 | Used by:Timeline |
Symbol 2362 Text | Uses:228 | Used by:Timeline |
Symbol 2363 Text | Uses:228 | Used by:Timeline |
Symbol 2364 EditableText | Uses:228 | Used by:Timeline |
Symbol 2365 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2366 Text | Uses:228 | Used by:Timeline |
Symbol 2367 Text | Uses:228 | Used by:Timeline |
Symbol 2368 EditableText | Uses:228 | Used by:Timeline |
Symbol 2369 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2370 Text | Uses:228 | Used by:Timeline |
Symbol 2371 Text | Uses:228 | Used by:Timeline |
Symbol 2372 EditableText | Uses:228 | Used by:Timeline |
Symbol 2373 Text | Uses:228 | Used by:Timeline |
Symbol 2374 EditableText | Uses:228 | Used by:Timeline |
Symbol 2375 Text | Uses:228 | Used by:Timeline |
Symbol 2376 Text | Uses:228 | Used by:Timeline |
Symbol 2377 EditableText | Uses:228 | Used by:Timeline |
Symbol 2378 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2379 Text | Uses:228 | Used by:Timeline |
Symbol 2380 Text | Uses:228 | Used by:Timeline |
Symbol 2381 EditableText | Uses:228 | Used by:Timeline |
Symbol 2382 Text | Uses:228 | Used by:Timeline |
Symbol 2383 Text | Uses:228 | Used by:Timeline |
Symbol 2384 EditableText | Uses:228 | Used by:Timeline |
Symbol 2385 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2386 Text | Uses:228 | Used by:Timeline |
Symbol 2387 Text | Uses:228 | Used by:Timeline |
Symbol 2388 EditableText | Uses:228 | Used by:Timeline |
Symbol 2389 Text | Uses:228 | Used by:Timeline |
Symbol 2390 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2391 Button | Uses:763 764 | Used by:Timeline |
Symbol 2392 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 2393 EditableText | Uses:228 | Used by:Timeline |
Symbol 2394 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2395 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 2396 Text | Uses:228 | Used by:Timeline |
Symbol 2397 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2398 EditableText | Uses:130 | Used by:Timeline |
Symbol 2399 EditableText | Uses:130 | Used by:Timeline |
Symbol 2400 EditableText | Uses:130 | Used by:Timeline |
Symbol 2401 Button | Uses:203 | Used by:Timeline |
Symbol 2402 Button | Uses:531 | Used by:Timeline |
Symbol 2403 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 2404 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2405 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2406 EditableText | Uses:130 | Used by:Timeline |
Symbol 2407 EditableText | Uses:130 | Used by:Timeline |
Symbol 2408 EditableText | Uses:130 | Used by:Timeline |
Symbol 2409 Button | Uses:34 1123 1157 | Used by:Timeline |
Symbol 2410 Button | Uses:942 1123 1157 | Used by:Timeline |
Symbol 2411 Button | Uses:943 1123 1157 | Used by:Timeline |
Symbol 2412 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2413 Text | Uses:228 | Used by:Timeline |
Symbol 2414 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2415 Text | Uses:228 | Used by:Timeline |
Symbol 2416 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2417 Graphic | Uses:1101 | Used by:2418 2911 |
Symbol 2418 Button | Uses:2417 | Used by:Timeline |
Symbol 2419 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2420 Text | Uses:228 | Used by:Timeline |
Symbol 2421 Graphic | Uses:2138 | Used by:Timeline |
Symbol 2422 Graphic | Used by:Timeline | |
Symbol 2423 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 2424 Button | Uses:1123 1243 1244 1245 | Used by:Timeline |
Symbol 2425 Button | Uses:1123 1911 1912 1913 616 | Used by:Timeline |
Symbol 2426 Button | Uses:1123 1304 1305 1306 | Used by:Timeline |
Symbol 2427 Button | Uses:1123 2173 2174 2175 | Used by:Timeline |
Symbol 2428 Button | Uses:1123 2177 1921 2178 | Used by:Timeline |
Symbol 2429 EditableText | Uses:228 | Used by:Timeline |
Symbol 2430 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2431 EditableText | Uses:228 | Used by:Timeline |
Symbol 2432 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2433 EditableText | Uses:228 | Used by:Timeline |
Symbol 2434 EditableText | Uses:228 | Used by:Timeline |
Symbol 2435 EditableText | Uses:228 | Used by:Timeline |
Symbol 2436 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2437 EditableText | Uses:228 | Used by:Timeline |
Symbol 2438 EditableText | Uses:228 | Used by:Timeline |
Symbol 2439 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2440 EditableText | Uses:228 | Used by:Timeline |
Symbol 2441 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2442 Button | Uses:763 764 | Used by:Timeline |
Symbol 2443 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 2444 EditableText | Uses:228 | Used by:Timeline |
Symbol 2445 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2446 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 2447 Text | Uses:228 | Used by:Timeline |
Symbol 2448 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2449 EditableText | Uses:130 | Used by:Timeline |
Symbol 2450 EditableText | Uses:130 | Used by:Timeline |
Symbol 2451 EditableText | Uses:130 | Used by:Timeline |
Symbol 2452 Button | Uses:203 | Used by:Timeline |
Symbol 2453 Button | Uses:531 | Used by:Timeline |
Symbol 2454 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 2455 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2456 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2457 EditableText | Uses:130 | Used by:Timeline |
Symbol 2458 EditableText | Uses:130 | Used by:Timeline |
Symbol 2459 EditableText | Uses:130 | Used by:Timeline |
Symbol 2460 Button | Uses:34 1123 1157 | Used by:Timeline |
Symbol 2461 Button | Uses:942 1123 1157 | Used by:Timeline |
Symbol 2462 Button | Uses:943 1123 1157 | Used by:Timeline |
Symbol 2463 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2464 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2465 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2466 Graphic | Uses:1101 | Used by:2467 2919 |
Symbol 2467 Button | Uses:2466 | Used by:Timeline |
Symbol 2468 Text | Uses:787 | Used by:Timeline |
Symbol 2469 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2470 Graphic | Uses:2132 | Used by:Timeline |
Symbol 2471 Graphic | Used by:2472 | |
Symbol 2472 MovieClip | Uses:2471 | Used by:Timeline |
Symbol 2473 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 2474 Button | Uses:1123 1243 1244 1245 | Used by:Timeline |
Symbol 2475 Button | Uses:1123 1911 1912 1913 616 | Used by:Timeline |
Symbol 2476 Button | Uses:1123 1304 1305 1306 | Used by:Timeline |
Symbol 2477 Button | Uses:1123 2173 2174 2175 | Used by:Timeline |
Symbol 2478 Button | Uses:1123 2177 1921 2178 | Used by:Timeline |
Symbol 2479 EditableText | Uses:228 | Used by:Timeline |
Symbol 2480 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2481 EditableText | Uses:228 | Used by:Timeline |
Symbol 2482 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2483 EditableText | Uses:228 | Used by:Timeline |
Symbol 2484 EditableText | Uses:228 | Used by:Timeline |
Symbol 2485 Text | Uses:228 | Used by:Timeline |
Symbol 2486 EditableText | Uses:228 | Used by:Timeline |
Symbol 2487 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2488 EditableText | Uses:228 | Used by:Timeline |
Symbol 2489 EditableText | Uses:228 | Used by:Timeline |
Symbol 2490 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2491 EditableText | Uses:228 | Used by:Timeline |
Symbol 2492 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2493 Button | Uses:763 764 | Used by:Timeline |
Symbol 2494 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 2495 EditableText | Uses:228 | Used by:Timeline |
Symbol 2496 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2497 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 2498 Text | Uses:228 | Used by:Timeline |
Symbol 2499 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2500 EditableText | Uses:130 | Used by:Timeline |
Symbol 2501 EditableText | Uses:130 | Used by:Timeline |
Symbol 2502 EditableText | Uses:130 | Used by:Timeline |
Symbol 2503 Button | Uses:203 | Used by:Timeline |
Symbol 2504 Button | Uses:531 | Used by:Timeline |
Symbol 2505 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 2506 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2507 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2508 EditableText | Uses:130 | Used by:Timeline |
Symbol 2509 EditableText | Uses:130 | Used by:Timeline |
Symbol 2510 EditableText | Uses:130 | Used by:Timeline |
Symbol 2511 Button | Uses:34 1123 1157 | Used by:Timeline |
Symbol 2512 Button | Uses:942 1123 1157 | Used by:Timeline |
Symbol 2513 Button | Uses:943 1123 1157 | Used by:Timeline |
Symbol 2514 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2515 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2516 Text | Uses:228 | Used by:Timeline |
Symbol 2517 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2518 Graphic | Uses:1101 | Used by:2519 2909 |
Symbol 2519 Button | Uses:2518 | Used by:Timeline |
Symbol 2520 Text | Uses:787 | Used by:Timeline |
Symbol 2521 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2522 Text | Uses:228 | Used by:Timeline |
Symbol 2523 Button | Uses:983 989 74 990 | Used by:Timeline |
Symbol 2524 Button | Uses:1411 2124 2125 2126 | Used by:Timeline |
Symbol 2525 Button | Uses:660 2128 2129 2130 | Used by:Timeline |
Symbol 2526 Button | Uses:2133 2134 2135 2136 | Used by:Timeline |
Symbol 2527 Button | Uses:2139 2140 2141 2142 | Used by:Timeline |
Symbol 2528 Button | Uses:2145 2146 2147 2148 | Used by:Timeline |
Symbol 2529 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 2530 Button | Uses:2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 | Used by:Timeline |
Symbol 2531 EditableText | Uses:651 | Used by:Timeline |
Symbol 2532 EditableText | Uses:653 | Used by:Timeline |
Symbol 2533 EditableText | Uses:70 | Used by:Timeline |
Symbol 2534 Text | Uses:228 | Used by:Timeline |
Symbol 2535 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2536 Graphic | Uses:2105 | Used by:Timeline |
Symbol 2537 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 2538 Button | Uses:1123 1243 1244 1245 | Used by:Timeline |
Symbol 2539 Button | Uses:1123 1911 1912 1913 616 | Used by:Timeline |
Symbol 2540 Button | Uses:1123 1304 1305 1306 | Used by:Timeline |
Symbol 2541 Button | Uses:1123 2173 2174 2175 | Used by:Timeline |
Symbol 2542 Button | Uses:1123 2177 1921 2178 | Used by:Timeline |
Symbol 2543 Text | Uses:228 | Used by:Timeline |
Symbol 2544 EditableText | Uses:228 | Used by:Timeline |
Symbol 2545 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2546 Text | Uses:228 | Used by:Timeline |
Symbol 2547 EditableText | Uses:228 | Used by:Timeline |
Symbol 2548 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2549 Text | Uses:228 | Used by:Timeline |
Symbol 2550 EditableText | Uses:228 | Used by:Timeline |
Symbol 2551 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2552 Text | Uses:228 | Used by:Timeline |
Symbol 2553 EditableText | Uses:228 | Used by:Timeline |
Symbol 2554 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2555 Text | Uses:228 | Used by:Timeline |
Symbol 2556 EditableText | Uses:228 | Used by:Timeline |
Symbol 2557 Text | Uses:228 | Used by:Timeline |
Symbol 2558 EditableText | Uses:228 | Used by:Timeline |
Symbol 2559 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2560 Text | Uses:228 | Used by:Timeline |
Symbol 2561 Text | Uses:228 | Used by:Timeline |
Symbol 2562 EditableText | Uses:228 | Used by:Timeline |
Symbol 2563 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2564 Text | Uses:228 | Used by:Timeline |
Symbol 2565 EditableText | Uses:228 | Used by:Timeline |
Symbol 2566 Button | Uses:763 764 | Used by:Timeline |
Symbol 2567 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 2568 EditableText | Uses:228 | Used by:Timeline |
Symbol 2569 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2570 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 2571 Text | Uses:228 | Used by:Timeline |
Symbol 2572 Text | Uses:228 | Used by:Timeline |
Symbol 2573 Text | Uses:228 | Used by:Timeline |
Symbol 2574 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2575 EditableText | Uses:130 | Used by:Timeline |
Symbol 2576 EditableText | Uses:130 | Used by:Timeline |
Symbol 2577 EditableText | Uses:130 | Used by:Timeline |
Symbol 2578 Button | Uses:203 | Used by:Timeline |
Symbol 2579 Button | Uses:531 | Used by:Timeline |
Symbol 2580 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 2581 Text | Uses:228 | Used by:Timeline |
Symbol 2582 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2583 Text | Uses:228 | Used by:Timeline |
Symbol 2584 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2585 EditableText | Uses:130 | Used by:Timeline |
Symbol 2586 EditableText | Uses:130 | Used by:Timeline |
Symbol 2587 EditableText | Uses:130 | Used by:Timeline |
Symbol 2588 Button | Uses:34 1123 1157 | Used by:Timeline |
Symbol 2589 Button | Uses:942 1123 1157 | Used by:Timeline |
Symbol 2590 Button | Uses:943 1123 1157 | Used by:Timeline |
Symbol 2591 Text | Uses:228 | Used by:Timeline |
Symbol 2592 Text | Uses:228 | Used by:Timeline |
Symbol 2593 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2594 Text | Uses:228 | Used by:Timeline |
Symbol 2595 Text | Uses:228 | Used by:Timeline |
Symbol 2596 Text | Uses:228 | Used by:Timeline |
Symbol 2597 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2598 Text | Uses:787 | Used by:Timeline |
Symbol 2599 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2600 Text | Uses:787 | Used by:Timeline |
Symbol 2601 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2602 MovieClip | Uses:971 972 74 973 | Used by:Timeline |
Symbol 2603 Text | Uses:228 | Used by:Timeline |
Symbol 2604 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2605 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2606 Graphic | Used by:Timeline | |
Symbol 2607 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 2608 Button | Uses:1123 1243 1244 1245 | Used by:Timeline |
Symbol 2609 Button | Uses:1123 1911 1912 1913 616 | Used by:Timeline |
Symbol 2610 Button | Uses:1123 1304 1305 1306 | Used by:Timeline |
Symbol 2611 Button | Uses:1123 2173 2174 2175 | Used by:Timeline |
Symbol 2612 Button | Uses:1123 2177 1921 2178 | Used by:Timeline |
Symbol 2613 EditableText | Uses:228 | Used by:Timeline |
Symbol 2614 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2615 EditableText | Uses:228 | Used by:Timeline |
Symbol 2616 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2617 EditableText | Uses:228 | Used by:Timeline |
Symbol 2618 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2619 EditableText | Uses:228 | Used by:Timeline |
Symbol 2620 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2621 EditableText | Uses:228 | Used by:Timeline |
Symbol 2622 EditableText | Uses:228 | Used by:Timeline |
Symbol 2623 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2624 EditableText | Uses:228 | Used by:Timeline |
Symbol 2625 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2626 EditableText | Uses:228 | Used by:Timeline |
Symbol 2627 Button | Uses:763 764 | Used by:Timeline |
Symbol 2628 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 2629 EditableText | Uses:228 | Used by:Timeline |
Symbol 2630 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2631 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 2632 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2633 EditableText | Uses:130 | Used by:Timeline |
Symbol 2634 EditableText | Uses:130 | Used by:Timeline |
Symbol 2635 EditableText | Uses:130 | Used by:Timeline |
Symbol 2636 Button | Uses:203 | Used by:Timeline |
Symbol 2637 Button | Uses:531 | Used by:Timeline |
Symbol 2638 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 2639 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2640 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2641 EditableText | Uses:130 | Used by:Timeline |
Symbol 2642 EditableText | Uses:130 | Used by:Timeline |
Symbol 2643 EditableText | Uses:130 | Used by:Timeline |
Symbol 2644 Button | Uses:34 1123 1157 | Used by:Timeline |
Symbol 2645 Button | Uses:942 1123 1157 | Used by:Timeline |
Symbol 2646 Button | Uses:943 1123 1157 | Used by:Timeline |
Symbol 2647 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2648 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2649 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2650 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2651 MovieClip | Uses:979 980 74 981 | Used by:Timeline |
Symbol 2652 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2653 Graphic | Used by:Timeline | |
Symbol 2654 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 2655 Button | Uses:1123 1243 1244 1245 | Used by:Timeline |
Symbol 2656 Button | Uses:1123 1911 1912 1913 616 | Used by:Timeline |
Symbol 2657 Button | Uses:1123 1304 1305 1306 | Used by:Timeline |
Symbol 2658 Button | Uses:1123 2173 2174 2175 | Used by:Timeline |
Symbol 2659 Button | Uses:1123 2177 1921 2178 | Used by:Timeline |
Symbol 2660 EditableText | Uses:228 | Used by:Timeline |
Symbol 2661 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2662 Text | Uses:228 | Used by:Timeline |
Symbol 2663 EditableText | Uses:228 | Used by:Timeline |
Symbol 2664 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2665 Text | Uses:228 | Used by:Timeline |
Symbol 2666 Text | Uses:228 | Used by:Timeline |
Symbol 2667 EditableText | Uses:228 | Used by:Timeline |
Symbol 2668 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2669 Text | Uses:228 | Used by:Timeline |
Symbol 2670 Text | Uses:228 | Used by:Timeline |
Symbol 2671 EditableText | Uses:228 | Used by:Timeline |
Symbol 2672 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2673 Text | Uses:228 | Used by:Timeline |
Symbol 2674 Text | Uses:228 | Used by:Timeline |
Symbol 2675 EditableText | Uses:228 | Used by:Timeline |
Symbol 2676 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2677 Text | Uses:228 | Used by:Timeline |
Symbol 2678 Text | Uses:228 | Used by:Timeline |
Symbol 2679 EditableText | Uses:228 | Used by:Timeline |
Symbol 2680 Text | Uses:228 | Used by:Timeline |
Symbol 2681 Text | Uses:228 | Used by:Timeline |
Symbol 2682 EditableText | Uses:228 | Used by:Timeline |
Symbol 2683 Text | Uses:228 | Used by:Timeline |
Symbol 2684 Text | Uses:228 | Used by:Timeline |
Symbol 2685 EditableText | Uses:228 | Used by:Timeline |
Symbol 2686 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2687 Text | Uses:228 | Used by:Timeline |
Symbol 2688 Button | Uses:763 764 | Used by:Timeline |
Symbol 2689 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 2690 EditableText | Uses:228 | Used by:Timeline |
Symbol 2691 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2692 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 2693 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2694 EditableText | Uses:130 | Used by:Timeline |
Symbol 2695 EditableText | Uses:130 | Used by:Timeline |
Symbol 2696 EditableText | Uses:130 | Used by:Timeline |
Symbol 2697 Button | Uses:203 | Used by:Timeline |
Symbol 2698 Button | Uses:531 | Used by:Timeline |
Symbol 2699 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 2700 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2701 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2702 EditableText | Uses:130 | Used by:Timeline |
Symbol 2703 EditableText | Uses:130 | Used by:Timeline |
Symbol 2704 EditableText | Uses:130 | Used by:Timeline |
Symbol 2705 Button | Uses:34 1123 1157 | Used by:Timeline |
Symbol 2706 Button | Uses:942 1123 1157 | Used by:Timeline |
Symbol 2707 Button | Uses:943 1123 1157 | Used by:Timeline |
Symbol 2708 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2709 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2710 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2711 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2712 MovieClip | Uses:975 976 74 977 | Used by:Timeline |
Symbol 2713 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2714 Graphic | Uses:1456 1455 2120 | Used by:Timeline |
Symbol 2715 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 2716 Button | Uses:1123 1243 1244 1245 | Used by:Timeline |
Symbol 2717 Button | Uses:1123 1911 1912 1913 616 | Used by:Timeline |
Symbol 2718 Button | Uses:1123 1304 1305 1306 | Used by:Timeline |
Symbol 2719 Button | Uses:1123 2173 2174 2175 | Used by:Timeline |
Symbol 2720 Button | Uses:1123 2177 1921 2178 | Used by:Timeline |
Symbol 2721 EditableText | Uses:228 | Used by:Timeline |
Symbol 2722 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2723 EditableText | Uses:228 | Used by:Timeline |
Symbol 2724 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2725 EditableText | Uses:228 | Used by:Timeline |
Symbol 2726 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2727 EditableText | Uses:228 | Used by:Timeline |
Symbol 2728 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2729 EditableText | Uses:228 | Used by:Timeline |
Symbol 2730 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2731 EditableText | Uses:228 | Used by:Timeline |
Symbol 2732 EditableText | Uses:228 | Used by:Timeline |
Symbol 2733 EditableText | Uses:228 | Used by:Timeline |
Symbol 2734 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2735 Button | Uses:763 764 | Used by:Timeline |
Symbol 2736 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 2737 EditableText | Uses:228 | Used by:Timeline |
Symbol 2738 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2739 Button | Uses:696 697 698 30 | Used by:Timeline |
Symbol 2740 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2741 EditableText | Uses:130 | Used by:Timeline |
Symbol 2742 EditableText | Uses:130 | Used by:Timeline |
Symbol 2743 EditableText | Uses:130 | Used by:Timeline |
Symbol 2744 Button | Uses:203 | Used by:Timeline |
Symbol 2745 Button | Uses:531 | Used by:Timeline |
Symbol 2746 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 2747 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2748 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2749 EditableText | Uses:130 | Used by:Timeline |
Symbol 2750 EditableText | Uses:130 | Used by:Timeline |
Symbol 2751 EditableText | Uses:130 | Used by:Timeline |
Symbol 2752 Button | Uses:34 1123 1157 | Used by:Timeline |
Symbol 2753 Button | Uses:942 1123 1157 | Used by:Timeline |
Symbol 2754 Button | Uses:943 1123 1157 | Used by:Timeline |
Symbol 2755 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2756 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2757 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2758 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2759 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2760 Graphic | Used by:2761 | |
Symbol 2761 MovieClip | Uses:2760 | Used by:Timeline |
Symbol 2762 Button | Uses:1123 1124 1125 1126 1127 1128 1129 616 | Used by:Timeline |
Symbol 2763 Button | Uses:1123 1243 1244 1245 | Used by:Timeline |
Symbol 2764 Button | Uses:1123 1911 1912 1913 616 | Used by:Timeline |
Symbol 2765 Button | Uses:1123 1304 1305 1306 | Used by:Timeline |
Symbol 2766 Button | Uses:1123 2173 2174 2175 | Used by:Timeline |
Symbol 2767 Button | Uses:1123 2177 1921 2178 | Used by:Timeline |
Symbol 2768 EditableText | Uses:228 | Used by:Timeline |
Symbol 2769 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2770 EditableText | Uses:228 | Used by:Timeline |
Symbol 2771 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2772 EditableText | Uses:228 | Used by:Timeline |
Symbol 2773 EditableText | Uses:228 | Used by:Timeline |
Symbol 2774 EditableText | Uses:228 | Used by:Timeline |
Symbol 2775 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2776 EditableText | Uses:228 | Used by:Timeline |
Symbol 2777 EditableText | Uses:228 | Used by:Timeline |
Symbol 2778 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2779 EditableText | Uses:228 | Used by:Timeline |
Symbol 2780 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2781 EditableText | Uses:228 | Used by:Timeline |
Symbol 2782 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2783 EditableText | Uses:130 | Used by:Timeline |
Symbol 2784 EditableText | Uses:130 | Used by:Timeline |
Symbol 2785 EditableText | Uses:130 | Used by:Timeline |
Symbol 2786 Button | Uses:203 | Used by:Timeline |
Symbol 2787 Button | Uses:531 | Used by:Timeline |
Symbol 2788 Button | Uses:189 190 192 194 195 | Used by:Timeline |
Symbol 2789 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2790 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2791 EditableText | Uses:130 | Used by:Timeline |
Symbol 2792 EditableText | Uses:130 | Used by:Timeline |
Symbol 2793 EditableText | Uses:130 | Used by:Timeline |
Symbol 2794 Button | Uses:34 1123 1157 | Used by:Timeline |
Symbol 2795 Button | Uses:942 1123 1157 | Used by:Timeline |
Symbol 2796 Button | Uses:943 1123 1157 | Used by:Timeline |
Symbol 2797 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2798 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2799 Text | Uses:787 | Used by:Timeline |
Symbol 2800 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2801 Text | Uses:228 | Used by:Timeline |
Symbol 2802 Graphic | Used by:2803 | |
Symbol 2803 Button | Uses:2802 | Used by:2804 |
Symbol 2804 MovieClip | Uses:2803 | Used by:Timeline |
Symbol 2805 Graphic | Used by:2806 | |
Symbol 2806 Button | Uses:2805 | Used by:2807 |
Symbol 2807 MovieClip | Uses:2806 | Used by:Timeline |
Symbol 2808 Graphic | Used by:2809 | |
Symbol 2809 Button | Uses:2808 | Used by:2810 |
Symbol 2810 MovieClip | Uses:2809 | Used by:Timeline |
Symbol 2811 Button | Uses:2106 | Used by:2812 |
Symbol 2812 MovieClip | Uses:2811 | Used by:Timeline |
Symbol 2813 Button | Uses:2068 | Used by:2814 |
Symbol 2814 MovieClip | Uses:2813 | Used by:Timeline |
Symbol 2815 Button | Uses:2070 | Used by:2816 |
Symbol 2816 MovieClip | Uses:2815 | Used by:Timeline |
Symbol 2817 Graphic | Used by:2818 | |
Symbol 2818 Button | Uses:2817 | Used by:2819 |
Symbol 2819 MovieClip | Uses:2818 | Used by:Timeline |
Symbol 2820 Button | Uses:2073 | Used by:2821 |
Symbol 2821 MovieClip | Uses:2820 | Used by:Timeline |
Symbol 2822 Graphic | Used by:2823 | |
Symbol 2823 Button | Uses:2822 | Used by:2824 |
Symbol 2824 MovieClip | Uses:2823 | Used by:Timeline |
Symbol 2825 Graphic | Uses:2105 | Used by:2826 |
Symbol 2826 Button | Uses:2825 | Used by:2827 |
Symbol 2827 MovieClip | Uses:2826 | Used by:Timeline |
Symbol 2828 Graphic | Used by:2829 | |
Symbol 2829 Button | Uses:2828 | Used by:2830 |
Symbol 2830 MovieClip | Uses:2829 | Used by:Timeline |
Symbol 2831 Button | Uses:2085 | Used by:2832 |
Symbol 2832 MovieClip | Uses:2831 | Used by:Timeline |
Symbol 2833 Graphic | Used by:2834 | |
Symbol 2834 Button | Uses:2833 | Used by:2835 |
Symbol 2835 MovieClip | Uses:2834 | Used by:Timeline |
Symbol 2836 Graphic | Used by:2837 | |
Symbol 2837 Button | Uses:2836 | Used by:2838 |
Symbol 2838 MovieClip | Uses:2837 | Used by:Timeline |
Symbol 2839 Graphic | Used by:2840 | |
Symbol 2840 Button | Uses:2839 | Used by:2841 |
Symbol 2841 MovieClip | Uses:2840 | Used by:Timeline |
Symbol 2842 Graphic | Used by:2843 | |
Symbol 2843 Button | Uses:2842 | Used by:2844 |
Symbol 2844 MovieClip | Uses:2843 | Used by:Timeline |
Symbol 2845 Graphic | Used by:2846 | |
Symbol 2846 Button | Uses:2845 | Used by:2847 |
Symbol 2847 MovieClip | Uses:2846 | Used by:Timeline |
Symbol 2848 Graphic | Used by:2849 | |
Symbol 2849 Button | Uses:2848 | Used by:2850 |
Symbol 2850 MovieClip | Uses:2849 | Used by:Timeline |
Symbol 2851 Graphic | Used by:2852 | |
Symbol 2852 Button | Uses:2851 | Used by:2853 |
Symbol 2853 MovieClip | Uses:2852 | Used by:Timeline |
Symbol 2854 Graphic | Used by:2855 | |
Symbol 2855 Button | Uses:2854 | Used by:2856 |
Symbol 2856 MovieClip | Uses:2855 | Used by:Timeline |
Symbol 2857 Graphic | Used by:2858 | |
Symbol 2858 Button | Uses:2857 | Used by:2859 |
Symbol 2859 MovieClip | Uses:2858 | Used by:Timeline |
Symbol 2860 Button | Uses:988 | Used by:2861 |
Symbol 2861 MovieClip | Uses:2860 | Used by:Timeline |
Symbol 2862 Text | Uses:228 | Used by:Timeline |
Symbol 2863 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2864 Graphic | Used by:2865 | |
Symbol 2865 MovieClip | Uses:2864 | Used by:Timeline |
Symbol 2866 Graphic | Used by:Timeline | |
Symbol 2867 Graphic | Used by:2868 | |
Symbol 2868 Button | Uses:2867 | Used by:2869 |
Symbol 2869 MovieClip | Uses:2868 | Used by:Timeline |
Symbol 2870 Graphic | Used by:2871 | |
Symbol 2871 Button | Uses:2870 | Used by:2872 |
Symbol 2872 MovieClip | Uses:2871 | Used by:Timeline |
Symbol 2873 Graphic | Used by:2874 | |
Symbol 2874 Button | Uses:2873 | Used by:2875 |
Symbol 2875 MovieClip | Uses:2874 | Used by:Timeline |
Symbol 2876 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2877 Text | Uses:228 | Used by:Timeline |
Symbol 2878 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2879 Font | Used by:2880 | |
Symbol 2880 Text | Uses:2879 | Used by:Timeline |
Symbol 2881 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2882 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2883 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2884 MovieClip | Uses:1055 1056 1052 1057 | Used by:Timeline |
Symbol 2885 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2886 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2887 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2888 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2889 Graphic | Uses:2144 | Used by:Timeline |
Symbol 2890 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2891 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2892 Graphic | Uses:2132 | Used by:Timeline |
Symbol 2893 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2894 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2895 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2896 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2897 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2898 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2899 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2900 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2901 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2902 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2903 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2904 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2905 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2906 Bitmap | Used by:2908 | |
Symbol 2907 Bitmap | Used by:2908 | |
Symbol 2908 Graphic | Uses:2906 2907 | Used by:Timeline |
Symbol 2909 Button | Uses:2518 | Used by:2910 |
Symbol 2910 MovieClip | Uses:2909 | Used by:Timeline |
Symbol 2911 Button | Uses:2417 | Used by:2912 |
Symbol 2912 MovieClip | Uses:2911 | Used by:Timeline |
Symbol 2913 Button | Uses:2351 | Used by:2914 |
Symbol 2914 MovieClip | Uses:2913 | Used by:Timeline |
Symbol 2915 Button | Uses:2302 | Used by:2916 |
Symbol 2916 MovieClip | Uses:2915 | Used by:Timeline |
Symbol 2917 Button | Uses:2251 | Used by:2918 |
Symbol 2918 MovieClip | Uses:2917 | Used by:Timeline |
Symbol 2919 Button | Uses:2466 | Used by:2920 |
Symbol 2920 MovieClip | Uses:2919 | Used by:Timeline |
Symbol 2921 Text | Uses:228 | Used by:Timeline |
Symbol 2922 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2923 Sound | Used by:Timeline | |
Symbol 2924 Graphic | Used by:Timeline | |
Symbol 2925 Text | Uses:228 | Used by:Timeline |
Symbol 2926 EditableText | Uses:228 | Used by:Timeline |
Symbol 2927 EditableText | Uses:228 | Used by:Timeline |
Symbol 2928 EditableText | Uses:228 | Used by:Timeline |
Symbol 2929 EditableText | Uses:228 | Used by:Timeline |
Symbol 2930 EditableText | Uses:228 | Used by:Timeline |
Symbol 2931 EditableText | Uses:228 | Used by:Timeline |
Symbol 2932 EditableText | Uses:228 | Used by:Timeline |
Symbol 2933 EditableText | Uses:228 | Used by:Timeline |
Symbol 2934 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2935 Text | Uses:228 70 | Used by:Timeline |
Symbol 2936 EditableText | Uses:228 | Used by:Timeline |
Symbol 2937 EditableText | Uses:228 | Used by:Timeline |
Symbol 2938 EditableText | Uses:228 | Used by:Timeline |
Symbol 2939 EditableText | Uses:228 | Used by:Timeline |
Symbol 2940 EditableText | Uses:228 | Used by:Timeline |
Symbol 2941 Graphic | Used by:Timeline | |
Symbol 2942 EditableText | Uses:505 | Used by:Timeline |
Symbol 2943 EditableText | Uses:505 | Used by:Timeline |
Symbol 2944 EditableText | Uses:505 | Used by:Timeline |
Symbol 2945 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2946 Button | Uses:144 145 146 147 30 | Used by:Timeline |
Symbol 2947 Text | Uses:787 | Used by:Timeline |
Symbol 2948 Text | Uses:787 | Used by:Timeline |
Symbol 2949 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2950 Text | Uses:787 | Used by:Timeline |
Symbol 2951 Text | Uses:787 | Used by:Timeline |
Symbol 2952 Text | Uses:787 | Used by:Timeline |
Symbol 2953 Text | Uses:787 | Used by:Timeline |
Symbol 2954 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2955 Text | Uses:787 | Used by:Timeline |
Symbol 2956 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2957 Text | Uses:787 | Used by:Timeline |
Symbol 2958 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2959 Graphic | Used by:Timeline | |
Symbol 2960 Graphic | Used by:2961 | |
Symbol 2961 MovieClip | Uses:2960 | Used by:Timeline |
Symbol 2962 Graphic | Used by:Timeline | |
Symbol 2963 Graphic | Used by:Timeline | |
Symbol 2964 Graphic | Used by:2965 | |
Symbol 2965 MovieClip | Uses:2964 | Used by:Timeline |
Symbol 2966 Font | Used by:2967 | |
Symbol 2967 Text | Uses:2966 | Used by:Timeline |
Symbol 2968 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2969 Graphic | Used by:2970 | |
Symbol 2970 MovieClip | Uses:2969 | Used by:2971 |
Symbol 2971 MovieClip | Uses:2970 | Used by:Timeline |
Symbol 2972 Graphic | Used by:2973 | |
Symbol 2973 MovieClip | Uses:2972 | Used by:2974 |
Symbol 2974 MovieClip | Uses:2973 | Used by:Timeline |
Symbol 2975 Text | Uses:689 | Used by:Timeline |
Symbol 2976 Text | Uses:3 | Used by:Timeline |
Symbol 2977 Graphic | Used by:2983 | |
Symbol 2978 Graphic | Used by:2983 | |
Symbol 2979 Graphic | Used by:2981 | |
Symbol 2980 Graphic | Used by:2981 | |
Symbol 2981 MovieClip | Uses:2979 2980 | Used by:2983 2986 2989 |
Symbol 2982 Graphic | Used by:2983 | |
Symbol 2983 MovieClip | Uses:2977 2978 2981 2982 | Used by:Timeline |
Symbol 2984 Graphic | Used by:2986 | |
Symbol 2985 Graphic | Used by:2986 | |
Symbol 2986 MovieClip | Uses:2984 2981 170 110 106 2985 | Used by:Timeline |
Symbol 2987 Graphic | Used by:2989 | |
Symbol 2988 Graphic | Used by:2989 | |
Symbol 2989 MovieClip | Uses:2981 2987 2988 | Used by:Timeline |
Symbol 2990 Text | Uses:3 | Used by:Timeline |
Symbol 2991 Sound | Used by:Timeline | |
Symbol 2992 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2993 Text | Uses:23 | Used by:Timeline |
Symbol 2994 Text | Uses:23 | Used by:Timeline |
Symbol 2995 Text | Uses:23 | Used by:Timeline |
Symbol 2996 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2997 EditableText | Uses:70 | Used by:Timeline |
Symbol 2998 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 2999 Text | Uses:23 | Used by:Timeline |
Symbol 3000 Text | Uses:70 | Used by:Timeline |
Symbol 3001 EditableText | Uses:70 | Used by:Timeline |
Symbol 3002 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 3003 Text | Uses:23 | Used by:Timeline |
Symbol 3004 Text | Uses:23 | Used by:Timeline |
Symbol 3005 Text | Uses:23 | Used by:Timeline |
Symbol 3006 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 3007 Text | Uses:23 | Used by:Timeline |
Symbol 3008 Text | Uses:23 | Used by:Timeline |
Symbol 3009 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 3010 Text | Uses:3 | Used by:Timeline |
Symbol 3011 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 3012 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 3013 Text | Uses:23 | Used by:Timeline |
Symbol 3014 Text | Uses:23 | Used by:Timeline |
Symbol 3015 EditableText | Uses:70 | Used by:Timeline |
Symbol 3016 Text | Uses:23 | Used by:Timeline |
Symbol 3017 EditableText | Uses:70 | Used by:Timeline |
Symbol 3018 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 3019 Text | Uses:23 | Used by:Timeline |
Symbol 3020 Text | Uses:23 | Used by:Timeline |
Symbol 3021 Button | Uses:27 28 29 30 | Used by:Timeline |
Symbol 3022 Button | Uses:27 28 29 30 | Used by:Timeline |
Instance Names
"statusbar" | Frame 1 | Symbol 21 MovieClip |
"badguy" | Frame 217 | Symbol 115 MovieClip |
"man4" | Frame 218 | Symbol 83 MovieClip |
"man3" | Frame 218 | Symbol 81 MovieClip |
"man2" | Frame 218 | Symbol 79 MovieClip |
"man1" | Frame 218 | Symbol 77 MovieClip |
"man4" | Frame 219 | Symbol 83 MovieClip |
"man3" | Frame 219 | Symbol 81 MovieClip |
"man2" | Frame 219 | Symbol 79 MovieClip |
"man1" | Frame 219 | Symbol 77 MovieClip |
"lock" | Frame 220 | Symbol 183 MovieClip |
"badguy" | Frame 221 | Symbol 115 MovieClip |
"hp" | Frame 221 | Symbol 21 MovieClip |
"yourhp" | Frame 221 | Symbol 21 MovieClip |
"youren" | Frame 221 | Symbol 21 MovieClip |
"hp" | Frame 222 | Symbol 21 MovieClip |
"lock" | Frame 281 | Symbol 183 MovieClip |
"badguy" | Frame 282 | Symbol 115 MovieClip |
"hp" | Frame 282 | Symbol 21 MovieClip |
"yourhp" | Frame 282 | Symbol 21 MovieClip |
"youren" | Frame 282 | Symbol 21 MovieClip |
"badguy" | Frame 333 | Symbol 115 MovieClip |
"lock" | Frame 333 | Symbol 183 MovieClip |
"lock" | Frame 401 | Symbol 183 MovieClip |
"gal1" | Frame 449 | Symbol 409 MovieClip |
"gal2" | Frame 449 | Symbol 411 MovieClip |
"lock" | Frame 449 | Symbol 183 MovieClip |
"badguy" | Frame 450 | Symbol 431 MovieClip |
"hp" | Frame 450 | Symbol 21 MovieClip |
"yourhp" | Frame 450 | Symbol 21 MovieClip |
"youren" | Frame 450 | Symbol 21 MovieClip |
"gal1" | Frame 501 | Symbol 409 MovieClip |
"gal2" | Frame 501 | Symbol 411 MovieClip |
"badguy" | Frame 501 | Symbol 431 MovieClip |
"lock" | Frame 501 | Symbol 183 MovieClip |
"lock" | Frame 569 | Symbol 183 MovieClip |
"lock" | Frame 617 | Symbol 183 MovieClip |
"badguy" | Frame 618 | Symbol 473 MovieClip |
"hp" | Frame 618 | Symbol 21 MovieClip |
"yourhp" | Frame 618 | Symbol 21 MovieClip |
"youren" | Frame 618 | Symbol 21 MovieClip |
"badguy" | Frame 669 | Symbol 473 MovieClip |
"lock" | Frame 669 | Symbol 183 MovieClip |
"lock" | Frame 737 | Symbol 183 MovieClip |
"cheer" | Frame 785 | Symbol 504 MovieClip |
"cheer" | Frame 799 | Symbol 504 MovieClip |
"fog" | Frame 799 | Symbol 21 MovieClip |
"you" | Frame 846 | Symbol 558 MovieClip |
"swim01" | Frame 846 | Symbol 563 MovieClip |
"swim02" | Frame 846 | Symbol 568 MovieClip |
"hp" | Frame 846 | Symbol 21 MovieClip |
"fog" | Frame 846 | Symbol 21 MovieClip |
"swim03" | Frame 848 | Symbol 585 MovieClip |
"blood" | Frame 931 | Symbol 21 MovieClip |
"man4" | Frame 1073 | Symbol 83 MovieClip |
"man3" | Frame 1073 | Symbol 81 MovieClip |
"man2" | Frame 1073 | Symbol 79 MovieClip |
"man1" | Frame 1073 | Symbol 77 MovieClip |
"time" | Frame 1074 | Symbol 993 MovieClip |
"eye" | Frame 1074 | Symbol 993 MovieClip |
"fitness" | Frame 1074 | Symbol 993 MovieClip |
"knuckle" | Frame 1074 | Symbol 993 MovieClip |
"fashion" | Frame 1074 | Symbol 993 MovieClip |
"fragance" | Frame 1074 | Symbol 993 MovieClip |
"scouter" | Frame 1074 | Symbol 993 MovieClip |
"cross" | Frame 2324 | Symbol 1688 MovieClip |
"cross" | Frame 2975 | Symbol 1688 MovieClip |
"facial" | Frame 3499 | Symbol 749 MovieClip |
"blood" | Frame 3499 | Symbol 21 MovieClip |
"facial" | Frame 3840 | Symbol 749 MovieClip |
"blood" | Frame 3840 | Symbol 21 MovieClip |
"facial" | Frame 4194 | Symbol 749 MovieClip |
"blood" | Frame 4194 | Symbol 21 MovieClip |
"facial" | Frame 4547 | Symbol 749 MovieClip |
"blood" | Frame 4547 | Symbol 21 MovieClip |
"facial" | Frame 4900 | Symbol 749 MovieClip |
"blood" | Frame 4900 | Symbol 21 MovieClip |
"facial" | Frame 5253 | Symbol 749 MovieClip |
"blood" | Frame 5253 | Symbol 21 MovieClip |
"facial2" | Frame 5609 | Symbol 737 MovieClip |
"blood" | Frame 5609 | Symbol 21 MovieClip |
"facial2" | Frame 5962 | Symbol 737 MovieClip |
"blood" | Frame 5962 | Symbol 21 MovieClip |
"facial2" | Frame 6315 | Symbol 737 MovieClip |
"blood" | Frame 6315 | Symbol 21 MovieClip |
"facial2" | Frame 6668 | Symbol 737 MovieClip |
"blood" | Frame 6668 | Symbol 21 MovieClip |
"facial" | Frame 7021 | Symbol 749 MovieClip |
"blood" | Frame 7021 | Symbol 21 MovieClip |
"Astock" | Frame 7362 | Symbol 2804 MovieClip |
"Astock2" | Frame 7362 | Symbol 2018 MovieClip |
"Bstock" | Frame 7362 | Symbol 2807 MovieClip |
"Bstock2" | Frame 7362 | Symbol 2053 MovieClip |
"panty" | Frame 7362 | Symbol 2810 MovieClip |
"Apanty2" | Frame 7362 | Symbol 2812 MovieClip |
"Apanty3" | Frame 7362 | Symbol 1968 MovieClip |
"Bpanty" | Frame 7362 | Symbol 2814 MovieClip |
"Bpanty2" | Frame 7362 | Symbol 2816 MovieClip |
"Bpanty3" | Frame 7362 | Symbol 2819 MovieClip |
"Cpanty" | Frame 7362 | Symbol 1984 MovieClip |
"Cpanty2" | Frame 7362 | Symbol 2821 MovieClip |
"Bpanty4" | Frame 7362 | Symbol 2028 MovieClip |
"wrap" | Frame 7362 | Symbol 2044 MovieClip |
"wrap2" | Frame 7362 | Symbol 2047 MovieClip |
"bra" | Frame 7362 | Symbol 2824 MovieClip |
"Abra2" | Frame 7362 | Symbol 2827 MovieClip |
"Abra3" | Frame 7362 | Symbol 2003 MovieClip |
"Bbra" | Frame 7362 | Symbol 1987 MovieClip |
"Bbra2" | Frame 7362 | Symbol 2830 MovieClip |
"Bbra3" | Frame 7362 | Symbol 2832 MovieClip |
"Bbra4" | Frame 7362 | Symbol 2031 MovieClip |
"wrap3" | Frame 7362 | Symbol 2835 MovieClip |
"wrap4" | Frame 7362 | Symbol 2050 MovieClip |
"Asock" | Frame 7362 | Symbol 1990 MovieClip |
"Asock2" | Frame 7362 | Symbol 2838 MovieClip |
"Asock3" | Frame 7362 | Symbol 1971 MovieClip |
"vest" | Frame 7362 | Symbol 2841 MovieClip |
"vest3" | Frame 7362 | Symbol 2844 MovieClip |
"vest4" | Frame 7362 | Symbol 2847 MovieClip |
"vest5" | Frame 7362 | Symbol 1974 MovieClip |
"short" | Frame 7362 | Symbol 2006 MovieClip |
"skirt" | Frame 7362 | Symbol 2021 MovieClip |
"skirt3" | Frame 7362 | Symbol 1977 MovieClip |
"skirt2" | Frame 7362 | Symbol 1993 MovieClip |
"skirt4" | Frame 7362 | Symbol 2009 MovieClip |
"tshirt" | Frame 7362 | Symbol 2850 MovieClip |
"tshirt2" | Frame 7362 | Symbol 2024 MovieClip |
"sm" | Frame 7362 | Symbol 2056 MovieClip |
"top" | Frame 7362 | Symbol 2012 MovieClip |
"boot" | Frame 7362 | Symbol 1996 MovieClip |
"boot2" | Frame 7362 | Symbol 2015 MovieClip |
"shoes" | Frame 7362 | Symbol 2034 MovieClip |
"uniform" | Frame 7362 | Symbol 1981 MovieClip |
"uniform2" | Frame 7362 | Symbol 1999 MovieClip |
"dress" | Frame 7362 | Symbol 2040 MovieClip |
"dress2" | Frame 7362 | Symbol 2037 MovieClip |
"tower" | Frame 7362 | Symbol 1254 MovieClip |
"necklace" | Frame 7362 | Symbol 2853 MovieClip |
"necklace2" | Frame 7362 | Symbol 2856 MovieClip |
"rabbit" | Frame 7362 | Symbol 2859 MovieClip |
"scouter" | Frame 7362 | Symbol 2861 MovieClip |
"k_swim" | Frame 7363 | Symbol 2869 MovieClip |
"kbra" | Frame 7363 | Symbol 2872 MovieClip |
"kpanty" | Frame 7363 | Symbol 2875 MovieClip |
"Astock" | Frame 7364 | Symbol 2804 MovieClip |
"Astock2" | Frame 7364 | Symbol 2018 MovieClip |
"Bstock" | Frame 7364 | Symbol 2807 MovieClip |
"Bstock2" | Frame 7364 | Symbol 2053 MovieClip |
"panty" | Frame 7364 | Symbol 2810 MovieClip |
"Apanty2" | Frame 7364 | Symbol 2812 MovieClip |
"Apanty3" | Frame 7364 | Symbol 1968 MovieClip |
"Bpanty" | Frame 7364 | Symbol 2814 MovieClip |
"Bpanty2" | Frame 7364 | Symbol 2816 MovieClip |
"Bpanty3" | Frame 7364 | Symbol 2819 MovieClip |
"Cpanty" | Frame 7364 | Symbol 1984 MovieClip |
"Cpanty2" | Frame 7364 | Symbol 2821 MovieClip |
"Bpanty4" | Frame 7364 | Symbol 2028 MovieClip |
"wrap" | Frame 7364 | Symbol 2044 MovieClip |
"wrap2" | Frame 7364 | Symbol 2047 MovieClip |
"bra" | Frame 7364 | Symbol 2824 MovieClip |
"Abra2" | Frame 7364 | Symbol 2827 MovieClip |
"Abra3" | Frame 7364 | Symbol 2003 MovieClip |
"Bbra" | Frame 7364 | Symbol 1987 MovieClip |
"Bbra2" | Frame 7364 | Symbol 2830 MovieClip |
"Bbra3" | Frame 7364 | Symbol 2832 MovieClip |
"Bbra4" | Frame 7364 | Symbol 2031 MovieClip |
"wrap3" | Frame 7364 | Symbol 2835 MovieClip |
"wrap4" | Frame 7364 | Symbol 2050 MovieClip |
"Asock" | Frame 7364 | Symbol 1990 MovieClip |
"Asock2" | Frame 7364 | Symbol 2838 MovieClip |
"Asock3" | Frame 7364 | Symbol 1971 MovieClip |
"vest" | Frame 7364 | Symbol 2841 MovieClip |
"vest3" | Frame 7364 | Symbol 2844 MovieClip |
"vest4" | Frame 7364 | Symbol 2847 MovieClip |
"vest5" | Frame 7364 | Symbol 1974 MovieClip |
"short" | Frame 7364 | Symbol 2006 MovieClip |
"skirt" | Frame 7364 | Symbol 2021 MovieClip |
"skirt3" | Frame 7364 | Symbol 1977 MovieClip |
"skirt2" | Frame 7364 | Symbol 1993 MovieClip |
"skirt4" | Frame 7364 | Symbol 2009 MovieClip |
"tshirt" | Frame 7364 | Symbol 2850 MovieClip |
"tshirt2" | Frame 7364 | Symbol 2024 MovieClip |
"sm" | Frame 7364 | Symbol 2056 MovieClip |
"top" | Frame 7364 | Symbol 2012 MovieClip |
"boot" | Frame 7364 | Symbol 1996 MovieClip |
"boot2" | Frame 7364 | Symbol 2015 MovieClip |
"shoes" | Frame 7364 | Symbol 2034 MovieClip |
"uniform" | Frame 7364 | Symbol 1981 MovieClip |
"uniform2" | Frame 7364 | Symbol 1999 MovieClip |
"dress" | Frame 7364 | Symbol 2040 MovieClip |
"dress2" | Frame 7364 | Symbol 2037 MovieClip |
"tower" | Frame 7364 | Symbol 1254 MovieClip |
"necklace" | Frame 7364 | Symbol 2853 MovieClip |
"necklace2" | Frame 7364 | Symbol 2856 MovieClip |
"rabbit" | Frame 7364 | Symbol 2859 MovieClip |
"Astock" | Frame 7365 | Symbol 2804 MovieClip |
"Astock2" | Frame 7365 | Symbol 2018 MovieClip |
"Bstock" | Frame 7365 | Symbol 2807 MovieClip |
"Bstock2" | Frame 7365 | Symbol 2053 MovieClip |
"panty" | Frame 7365 | Symbol 2810 MovieClip |
"Apanty2" | Frame 7365 | Symbol 2812 MovieClip |
"Apanty3" | Frame 7365 | Symbol 1968 MovieClip |
"Bpanty" | Frame 7365 | Symbol 2814 MovieClip |
"Bpanty2" | Frame 7365 | Symbol 2816 MovieClip |
"Bpanty3" | Frame 7365 | Symbol 2819 MovieClip |
"Cpanty" | Frame 7365 | Symbol 1984 MovieClip |
"Cpanty2" | Frame 7365 | Symbol 2821 MovieClip |
"Bpanty4" | Frame 7365 | Symbol 2028 MovieClip |
"wrap" | Frame 7365 | Symbol 2044 MovieClip |
"wrap2" | Frame 7365 | Symbol 2047 MovieClip |
"bra" | Frame 7365 | Symbol 2824 MovieClip |
"Abra2" | Frame 7365 | Symbol 2827 MovieClip |
"Abra3" | Frame 7365 | Symbol 2003 MovieClip |
"Bbra" | Frame 7365 | Symbol 1987 MovieClip |
"Bbra2" | Frame 7365 | Symbol 2830 MovieClip |
"Bbra3" | Frame 7365 | Symbol 2832 MovieClip |
"Bbra4" | Frame 7365 | Symbol 2031 MovieClip |
"wrap3" | Frame 7365 | Symbol 2835 MovieClip |
"wrap4" | Frame 7365 | Symbol 2050 MovieClip |
"Asock" | Frame 7365 | Symbol 1990 MovieClip |
"Asock2" | Frame 7365 | Symbol 2838 MovieClip |
"Asock3" | Frame 7365 | Symbol 1971 MovieClip |
"vest" | Frame 7365 | Symbol 2841 MovieClip |
"vest3" | Frame 7365 | Symbol 2844 MovieClip |
"vest4" | Frame 7365 | Symbol 2847 MovieClip |
"vest5" | Frame 7365 | Symbol 1974 MovieClip |
"short" | Frame 7365 | Symbol 2006 MovieClip |
"skirt" | Frame 7365 | Symbol 2021 MovieClip |
"skirt3" | Frame 7365 | Symbol 1977 MovieClip |
"skirt2" | Frame 7365 | Symbol 1993 MovieClip |
"skirt4" | Frame 7365 | Symbol 2009 MovieClip |
"tshirt" | Frame 7365 | Symbol 2850 MovieClip |
"tshirt2" | Frame 7365 | Symbol 2024 MovieClip |
"sm" | Frame 7365 | Symbol 2056 MovieClip |
"top" | Frame 7365 | Symbol 2012 MovieClip |
"boot" | Frame 7365 | Symbol 1996 MovieClip |
"boot2" | Frame 7365 | Symbol 2015 MovieClip |
"shoes" | Frame 7365 | Symbol 2034 MovieClip |
"uniform" | Frame 7365 | Symbol 1981 MovieClip |
"uniform2" | Frame 7365 | Symbol 1999 MovieClip |
"dress" | Frame 7365 | Symbol 2040 MovieClip |
"dress2" | Frame 7365 | Symbol 2037 MovieClip |
"tower" | Frame 7365 | Symbol 1254 MovieClip |
"necklace" | Frame 7365 | Symbol 2853 MovieClip |
"necklace2" | Frame 7365 | Symbol 2856 MovieClip |
"rabbit" | Frame 7365 | Symbol 2859 MovieClip |
"Astock" | Frame 7366 | Symbol 2804 MovieClip |
"Astock2" | Frame 7366 | Symbol 2018 MovieClip |
"Bstock" | Frame 7366 | Symbol 2807 MovieClip |
"Bstock2" | Frame 7366 | Symbol 2053 MovieClip |
"panty" | Frame 7366 | Symbol 2810 MovieClip |
"Apanty2" | Frame 7366 | Symbol 2812 MovieClip |
"Apanty3" | Frame 7366 | Symbol 1968 MovieClip |
"Bpanty" | Frame 7366 | Symbol 2814 MovieClip |
"Bpanty2" | Frame 7366 | Symbol 2816 MovieClip |
"Bpanty3" | Frame 7366 | Symbol 2819 MovieClip |
"Cpanty" | Frame 7366 | Symbol 1984 MovieClip |
"Cpanty2" | Frame 7366 | Symbol 2821 MovieClip |
"Bbra4" | Frame 7366 | Symbol 2031 MovieClip |
"Bpanty4" | Frame 7366 | Symbol 2028 MovieClip |
"wrap" | Frame 7366 | Symbol 2044 MovieClip |
"wrap2" | Frame 7366 | Symbol 2047 MovieClip |
"bra" | Frame 7366 | Symbol 2824 MovieClip |
"Abra2" | Frame 7366 | Symbol 2827 MovieClip |
"Abra3" | Frame 7366 | Symbol 2003 MovieClip |
"Bbra" | Frame 7366 | Symbol 1987 MovieClip |
"Bbra2" | Frame 7366 | Symbol 2830 MovieClip |
"Bbra3" | Frame 7366 | Symbol 2832 MovieClip |
"wrap3" | Frame 7366 | Symbol 2835 MovieClip |
"wrap4" | Frame 7366 | Symbol 2050 MovieClip |
"Asock" | Frame 7366 | Symbol 1990 MovieClip |
"Asock2" | Frame 7366 | Symbol 2838 MovieClip |
"Asock3" | Frame 7366 | Symbol 1971 MovieClip |
"vest" | Frame 7366 | Symbol 2841 MovieClip |
"vest3" | Frame 7366 | Symbol 2844 MovieClip |
"vest4" | Frame 7366 | Symbol 2847 MovieClip |
"vest5" | Frame 7366 | Symbol 1974 MovieClip |
"short" | Frame 7366 | Symbol 2006 MovieClip |
"skirt" | Frame 7366 | Symbol 2021 MovieClip |
"skirt3" | Frame 7366 | Symbol 1977 MovieClip |
"skirt2" | Frame 7366 | Symbol 1993 MovieClip |
"skirt4" | Frame 7366 | Symbol 2009 MovieClip |
"tshirt" | Frame 7366 | Symbol 2850 MovieClip |
"tshirt2" | Frame 7366 | Symbol 2024 MovieClip |
"sm" | Frame 7366 | Symbol 2056 MovieClip |
"top" | Frame 7366 | Symbol 2012 MovieClip |
"boot" | Frame 7366 | Symbol 1996 MovieClip |
"boot2" | Frame 7366 | Symbol 2015 MovieClip |
"shoes" | Frame 7366 | Symbol 2034 MovieClip |
"uniform" | Frame 7366 | Symbol 1981 MovieClip |
"uniform2" | Frame 7366 | Symbol 1999 MovieClip |
"dress" | Frame 7366 | Symbol 2040 MovieClip |
"dress2" | Frame 7366 | Symbol 2037 MovieClip |
"tower" | Frame 7366 | Symbol 1254 MovieClip |
"necklace" | Frame 7366 | Symbol 2853 MovieClip |
"necklace2" | Frame 7366 | Symbol 2856 MovieClip |
"rabbit" | Frame 7366 | Symbol 2859 MovieClip |
"Astock" | Frame 7367 | Symbol 2804 MovieClip |
"Astock2" | Frame 7367 | Symbol 2018 MovieClip |
"Bstock" | Frame 7367 | Symbol 2807 MovieClip |
"Bstock2" | Frame 7367 | Symbol 2053 MovieClip |
"panty" | Frame 7367 | Symbol 2810 MovieClip |
"Apanty2" | Frame 7367 | Symbol 2812 MovieClip |
"Apanty3" | Frame 7367 | Symbol 1968 MovieClip |
"Bpanty" | Frame 7367 | Symbol 2814 MovieClip |
"Bpanty2" | Frame 7367 | Symbol 2816 MovieClip |
"Bpanty3" | Frame 7367 | Symbol 2819 MovieClip |
"Cpanty" | Frame 7367 | Symbol 1984 MovieClip |
"Cpanty2" | Frame 7367 | Symbol 2821 MovieClip |
"Bpanty4" | Frame 7367 | Symbol 2028 MovieClip |
"wrap" | Frame 7367 | Symbol 2044 MovieClip |
"wrap2" | Frame 7367 | Symbol 2047 MovieClip |
"bra" | Frame 7367 | Symbol 2824 MovieClip |
"Abra2" | Frame 7367 | Symbol 2827 MovieClip |
"Abra3" | Frame 7367 | Symbol 2003 MovieClip |
"Bbra" | Frame 7367 | Symbol 1987 MovieClip |
"Bbra2" | Frame 7367 | Symbol 2830 MovieClip |
"Bbra3" | Frame 7367 | Symbol 2832 MovieClip |
"Bbra4" | Frame 7367 | Symbol 2031 MovieClip |
"wrap3" | Frame 7367 | Symbol 2835 MovieClip |
"wrap4" | Frame 7367 | Symbol 2050 MovieClip |
"Asock" | Frame 7367 | Symbol 1990 MovieClip |
"Asock2" | Frame 7367 | Symbol 2838 MovieClip |
"Asock3" | Frame 7367 | Symbol 1971 MovieClip |
"vest" | Frame 7367 | Symbol 2841 MovieClip |
"vest3" | Frame 7367 | Symbol 2844 MovieClip |
"vest4" | Frame 7367 | Symbol 2847 MovieClip |
"vest5" | Frame 7367 | Symbol 1974 MovieClip |
"short" | Frame 7367 | Symbol 2006 MovieClip |
"skirt" | Frame 7367 | Symbol 2021 MovieClip |
"skirt3" | Frame 7367 | Symbol 1977 MovieClip |
"skirt2" | Frame 7367 | Symbol 1993 MovieClip |
"skirt4" | Frame 7367 | Symbol 2009 MovieClip |
"tshirt" | Frame 7367 | Symbol 2850 MovieClip |
"tshirt2" | Frame 7367 | Symbol 2024 MovieClip |
"sm" | Frame 7367 | Symbol 2056 MovieClip |
"top" | Frame 7367 | Symbol 2012 MovieClip |
"boot" | Frame 7367 | Symbol 1996 MovieClip |
"boot2" | Frame 7367 | Symbol 2015 MovieClip |
"shoes" | Frame 7367 | Symbol 2034 MovieClip |
"uniform" | Frame 7367 | Symbol 1981 MovieClip |
"uniform2" | Frame 7367 | Symbol 1999 MovieClip |
"dress" | Frame 7367 | Symbol 2040 MovieClip |
"dress2" | Frame 7367 | Symbol 2037 MovieClip |
"tower" | Frame 7367 | Symbol 1254 MovieClip |
"necklace" | Frame 7367 | Symbol 2853 MovieClip |
"necklace2" | Frame 7367 | Symbol 2856 MovieClip |
"rabbit" | Frame 7367 | Symbol 2859 MovieClip |
"Astock" | Frame 7368 | Symbol 2804 MovieClip |
"Astock2" | Frame 7368 | Symbol 2018 MovieClip |
"Bstock" | Frame 7368 | Symbol 2807 MovieClip |
"Bstock2" | Frame 7368 | Symbol 2053 MovieClip |
"panty" | Frame 7368 | Symbol 2810 MovieClip |
"Apanty2" | Frame 7368 | Symbol 2812 MovieClip |
"Apanty3" | Frame 7368 | Symbol 1968 MovieClip |
"Bpanty" | Frame 7368 | Symbol 2814 MovieClip |
"Bpanty2" | Frame 7368 | Symbol 2816 MovieClip |
"Bpanty3" | Frame 7368 | Symbol 2819 MovieClip |
"Cpanty" | Frame 7368 | Symbol 1984 MovieClip |
"Cpanty2" | Frame 7368 | Symbol 2821 MovieClip |
"wrap" | Frame 7368 | Symbol 2044 MovieClip |
"wrap2" | Frame 7368 | Symbol 2047 MovieClip |
"bra" | Frame 7368 | Symbol 2824 MovieClip |
"Abra2" | Frame 7368 | Symbol 2827 MovieClip |
"Abra3" | Frame 7368 | Symbol 2003 MovieClip |
"Bbra" | Frame 7368 | Symbol 1987 MovieClip |
"Bbra2" | Frame 7368 | Symbol 2830 MovieClip |
"Bbra3" | Frame 7368 | Symbol 2832 MovieClip |
"wrap3" | Frame 7368 | Symbol 2835 MovieClip |
"wrap4" | Frame 7368 | Symbol 2050 MovieClip |
"Asock" | Frame 7368 | Symbol 1990 MovieClip |
"Asock2" | Frame 7368 | Symbol 2838 MovieClip |
"Asock3" | Frame 7368 | Symbol 1971 MovieClip |
"vest" | Frame 7368 | Symbol 2841 MovieClip |
"vest3" | Frame 7368 | Symbol 2844 MovieClip |
"vest4" | Frame 7368 | Symbol 2847 MovieClip |
"vest5" | Frame 7368 | Symbol 1974 MovieClip |
"short" | Frame 7368 | Symbol 2006 MovieClip |
"skirt" | Frame 7368 | Symbol 2021 MovieClip |
"skirt3" | Frame 7368 | Symbol 1977 MovieClip |
"skirt2" | Frame 7368 | Symbol 1993 MovieClip |
"skirt4" | Frame 7368 | Symbol 2009 MovieClip |
"tshirt" | Frame 7368 | Symbol 2850 MovieClip |
"tshirt2" | Frame 7368 | Symbol 2024 MovieClip |
"sm" | Frame 7368 | Symbol 2056 MovieClip |
"top" | Frame 7368 | Symbol 2012 MovieClip |
"boot" | Frame 7368 | Symbol 1996 MovieClip |
"boot2" | Frame 7368 | Symbol 2015 MovieClip |
"shoes" | Frame 7368 | Symbol 2034 MovieClip |
"uniform" | Frame 7368 | Symbol 1981 MovieClip |
"uniform2" | Frame 7368 | Symbol 1999 MovieClip |
"dress" | Frame 7368 | Symbol 2040 MovieClip |
"dress2" | Frame 7368 | Symbol 2037 MovieClip |
"tower" | Frame 7368 | Symbol 1254 MovieClip |
"necklace" | Frame 7368 | Symbol 2853 MovieClip |
"necklace2" | Frame 7368 | Symbol 2856 MovieClip |
"rabbit" | Frame 7368 | Symbol 2859 MovieClip |
"Bpanty4" | Frame 7387 | Symbol 2028 MovieClip |
"Astock" | Frame 7409 | Symbol 2804 MovieClip |
"Astock2" | Frame 7409 | Symbol 2018 MovieClip |
"Bstock" | Frame 7409 | Symbol 2807 MovieClip |
"Bstock2" | Frame 7409 | Symbol 2053 MovieClip |
"panty" | Frame 7409 | Symbol 2810 MovieClip |
"Apanty2" | Frame 7409 | Symbol 2812 MovieClip |
"Apanty3" | Frame 7409 | Symbol 1968 MovieClip |
"Bpanty" | Frame 7409 | Symbol 2814 MovieClip |
"Bpanty2" | Frame 7409 | Symbol 2816 MovieClip |
"Bpanty3" | Frame 7409 | Symbol 2819 MovieClip |
"Cpanty" | Frame 7409 | Symbol 1984 MovieClip |
"Cpanty2" | Frame 7409 | Symbol 2821 MovieClip |
"wrap" | Frame 7409 | Symbol 2044 MovieClip |
"wrap2" | Frame 7409 | Symbol 2047 MovieClip |
"bra" | Frame 7409 | Symbol 2824 MovieClip |
"Abra2" | Frame 7409 | Symbol 2827 MovieClip |
"Abra3" | Frame 7409 | Symbol 2003 MovieClip |
"Bbra" | Frame 7409 | Symbol 1987 MovieClip |
"Bbra2" | Frame 7409 | Symbol 2830 MovieClip |
"Bbra3" | Frame 7409 | Symbol 2832 MovieClip |
"wrap3" | Frame 7409 | Symbol 2835 MovieClip |
"wrap4" | Frame 7409 | Symbol 2050 MovieClip |
"Asock" | Frame 7409 | Symbol 1990 MovieClip |
"Asock2" | Frame 7409 | Symbol 2838 MovieClip |
"Asock3" | Frame 7409 | Symbol 1971 MovieClip |
"vest" | Frame 7409 | Symbol 2841 MovieClip |
"vest3" | Frame 7409 | Symbol 2844 MovieClip |
"vest4" | Frame 7409 | Symbol 2847 MovieClip |
"vest5" | Frame 7409 | Symbol 1974 MovieClip |
"short" | Frame 7409 | Symbol 2006 MovieClip |
"skirt" | Frame 7409 | Symbol 2021 MovieClip |
"skirt3" | Frame 7409 | Symbol 1977 MovieClip |
"skirt2" | Frame 7409 | Symbol 1993 MovieClip |
"skirt4" | Frame 7409 | Symbol 2009 MovieClip |
"tshirt" | Frame 7409 | Symbol 2850 MovieClip |
"tshirt2" | Frame 7409 | Symbol 2024 MovieClip |
"sm" | Frame 7409 | Symbol 2056 MovieClip |
"top" | Frame 7409 | Symbol 2012 MovieClip |
"boot" | Frame 7409 | Symbol 1996 MovieClip |
"boot2" | Frame 7409 | Symbol 2015 MovieClip |
"shoes" | Frame 7409 | Symbol 2034 MovieClip |
"uniform" | Frame 7409 | Symbol 1981 MovieClip |
"uniform2" | Frame 7409 | Symbol 1999 MovieClip |
"dress" | Frame 7409 | Symbol 2040 MovieClip |
"dress2" | Frame 7409 | Symbol 2037 MovieClip |
"tower" | Frame 7409 | Symbol 1254 MovieClip |
"necklace" | Frame 7409 | Symbol 2853 MovieClip |
"necklace2" | Frame 7409 | Symbol 2856 MovieClip |
"rabbit" | Frame 7409 | Symbol 2859 MovieClip |
"Astock" | Frame 7449 | Symbol 2804 MovieClip |
"Astock2" | Frame 7449 | Symbol 2018 MovieClip |
"Bstock" | Frame 7449 | Symbol 2807 MovieClip |
"Bstock2" | Frame 7449 | Symbol 2053 MovieClip |
"panty" | Frame 7449 | Symbol 2810 MovieClip |
"Apanty2" | Frame 7449 | Symbol 2812 MovieClip |
"Apanty3" | Frame 7449 | Symbol 1968 MovieClip |
"Bpanty" | Frame 7449 | Symbol 2814 MovieClip |
"Bpanty2" | Frame 7449 | Symbol 2816 MovieClip |
"Bpanty3" | Frame 7449 | Symbol 2819 MovieClip |
"Cpanty" | Frame 7449 | Symbol 1984 MovieClip |
"Cpanty2" | Frame 7449 | Symbol 2821 MovieClip |
"Bpanty4" | Frame 7449 | Symbol 2028 MovieClip |
"wrap" | Frame 7449 | Symbol 2044 MovieClip |
"wrap2" | Frame 7449 | Symbol 2047 MovieClip |
"bra" | Frame 7449 | Symbol 2824 MovieClip |
"Abra2" | Frame 7449 | Symbol 2827 MovieClip |
"Abra3" | Frame 7449 | Symbol 2003 MovieClip |
"Bbra" | Frame 7449 | Symbol 1987 MovieClip |
"Bbra2" | Frame 7449 | Symbol 2830 MovieClip |
"Bbra3" | Frame 7449 | Symbol 2832 MovieClip |
"Bbra4" | Frame 7449 | Symbol 2031 MovieClip |
"wrap3" | Frame 7449 | Symbol 2835 MovieClip |
"wrap4" | Frame 7449 | Symbol 2050 MovieClip |
"Asock" | Frame 7449 | Symbol 1990 MovieClip |
"Asock2" | Frame 7449 | Symbol 2838 MovieClip |
"Asock3" | Frame 7449 | Symbol 1971 MovieClip |
"vest" | Frame 7449 | Symbol 2841 MovieClip |
"vest3" | Frame 7449 | Symbol 2844 MovieClip |
"vest4" | Frame 7449 | Symbol 2847 MovieClip |
"vest5" | Frame 7449 | Symbol 1974 MovieClip |
"short" | Frame 7449 | Symbol 2006 MovieClip |
"skirt" | Frame 7449 | Symbol 2021 MovieClip |
"skirt3" | Frame 7449 | Symbol 1977 MovieClip |
"skirt2" | Frame 7449 | Symbol 1993 MovieClip |
"skirt4" | Frame 7449 | Symbol 2009 MovieClip |
"tshirt" | Frame 7449 | Symbol 2850 MovieClip |
"tshirt2" | Frame 7449 | Symbol 2024 MovieClip |
"sm" | Frame 7449 | Symbol 2056 MovieClip |
"top" | Frame 7449 | Symbol 2012 MovieClip |
"boot" | Frame 7449 | Symbol 1996 MovieClip |
"boot2" | Frame 7449 | Symbol 2015 MovieClip |
"shoes" | Frame 7449 | Symbol 2034 MovieClip |
"uniform" | Frame 7449 | Symbol 1981 MovieClip |
"uniform2" | Frame 7449 | Symbol 1999 MovieClip |
"dress" | Frame 7449 | Symbol 2040 MovieClip |
"dress2" | Frame 7449 | Symbol 2037 MovieClip |
"tower" | Frame 7449 | Symbol 1254 MovieClip |
"necklace" | Frame 7449 | Symbol 2853 MovieClip |
"necklace2" | Frame 7449 | Symbol 2856 MovieClip |
"rabbit" | Frame 7449 | Symbol 2859 MovieClip |
"Astock" | Frame 7488 | Symbol 2804 MovieClip |
"Astock2" | Frame 7488 | Symbol 2018 MovieClip |
"Bstock" | Frame 7488 | Symbol 2807 MovieClip |
"Bstock2" | Frame 7488 | Symbol 2053 MovieClip |
"panty" | Frame 7488 | Symbol 2810 MovieClip |
"Apanty2" | Frame 7488 | Symbol 2812 MovieClip |
"Apanty3" | Frame 7488 | Symbol 1968 MovieClip |
"Bpanty" | Frame 7488 | Symbol 2814 MovieClip |
"Bpanty2" | Frame 7488 | Symbol 2816 MovieClip |
"Bpanty3" | Frame 7488 | Symbol 2819 MovieClip |
"Cpanty" | Frame 7488 | Symbol 1984 MovieClip |
"Cpanty2" | Frame 7488 | Symbol 2821 MovieClip |
"Bpanty4" | Frame 7488 | Symbol 2028 MovieClip |
"wrap" | Frame 7488 | Symbol 2044 MovieClip |
"wrap2" | Frame 7488 | Symbol 2047 MovieClip |
"bra" | Frame 7488 | Symbol 2824 MovieClip |
"Abra2" | Frame 7488 | Symbol 2827 MovieClip |
"Abra3" | Frame 7488 | Symbol 2003 MovieClip |
"Bbra" | Frame 7488 | Symbol 1987 MovieClip |
"Bbra2" | Frame 7488 | Symbol 2830 MovieClip |
"Bbra3" | Frame 7488 | Symbol 2832 MovieClip |
"Bbra4" | Frame 7488 | Symbol 2031 MovieClip |
"wrap3" | Frame 7488 | Symbol 2835 MovieClip |
"wrap4" | Frame 7488 | Symbol 2050 MovieClip |
"Asock" | Frame 7488 | Symbol 1990 MovieClip |
"Asock2" | Frame 7488 | Symbol 2838 MovieClip |
"Asock3" | Frame 7488 | Symbol 1971 MovieClip |
"vest" | Frame 7488 | Symbol 2841 MovieClip |
"vest3" | Frame 7488 | Symbol 2844 MovieClip |
"vest4" | Frame 7488 | Symbol 2847 MovieClip |
"vest5" | Frame 7488 | Symbol 1974 MovieClip |
"short" | Frame 7488 | Symbol 2006 MovieClip |
"skirt" | Frame 7488 | Symbol 2021 MovieClip |
"skirt3" | Frame 7488 | Symbol 1977 MovieClip |
"skirt2" | Frame 7488 | Symbol 1993 MovieClip |
"skirt4" | Frame 7488 | Symbol 2009 MovieClip |
"tshirt" | Frame 7488 | Symbol 2850 MovieClip |
"tshirt2" | Frame 7488 | Symbol 2024 MovieClip |
"sm" | Frame 7488 | Symbol 2056 MovieClip |
"top" | Frame 7488 | Symbol 2012 MovieClip |
"boot" | Frame 7488 | Symbol 1996 MovieClip |
"boot2" | Frame 7488 | Symbol 2015 MovieClip |
"shoes" | Frame 7488 | Symbol 2034 MovieClip |
"uniform" | Frame 7488 | Symbol 1981 MovieClip |
"uniform2" | Frame 7488 | Symbol 1999 MovieClip |
"dress" | Frame 7488 | Symbol 2040 MovieClip |
"dress2" | Frame 7488 | Symbol 2037 MovieClip |
"tower" | Frame 7488 | Symbol 1254 MovieClip |
"necklace" | Frame 7488 | Symbol 2853 MovieClip |
"necklace2" | Frame 7488 | Symbol 2856 MovieClip |
"rabbit" | Frame 7488 | Symbol 2859 MovieClip |
"Cpanty" | Frame 7758 | Symbol 1984 MovieClip |
"Bbra" | Frame 7758 | Symbol 1987 MovieClip |
"Asock" | Frame 7758 | Symbol 1990 MovieClip |
"skirt2" | Frame 7758 | Symbol 1993 MovieClip |
"boot" | Frame 7758 | Symbol 1996 MovieClip |
"uniform2" | Frame 7758 | Symbol 1999 MovieClip |
"Bbra" | Frame 7760 | Symbol 1987 MovieClip |
"Asock" | Frame 7760 | Symbol 1990 MovieClip |
"skirt2" | Frame 7760 | Symbol 1993 MovieClip |
"Bbra" | Frame 7761 | Symbol 1987 MovieClip |
"Asock" | Frame 7761 | Symbol 1990 MovieClip |
"skirt2" | Frame 7761 | Symbol 1993 MovieClip |
"Apanty3" | Frame 7763 | Symbol 1968 MovieClip |
"Asock3" | Frame 7763 | Symbol 1971 MovieClip |
"vest5" | Frame 7763 | Symbol 1974 MovieClip |
"skirt3" | Frame 7763 | Symbol 1977 MovieClip |
"uniform" | Frame 7763 | Symbol 1981 MovieClip |
"Astock2" | Frame 7767 | Symbol 2018 MovieClip |
"Bpanty4" | Frame 7767 | Symbol 2028 MovieClip |
"Bbra4" | Frame 7767 | Symbol 2031 MovieClip |
"shoes" | Frame 7767 | Symbol 2034 MovieClip |
"dress2" | Frame 7767 | Symbol 2037 MovieClip |
"Bpanty4" | Frame 7770 | Symbol 2028 MovieClip |
"Astock2" | Frame 7773 | Symbol 2018 MovieClip |
"dress2" | Frame 7774 | Symbol 2037 MovieClip |
"Abra3" | Frame 7778 | Symbol 2003 MovieClip |
"Asock2" | Frame 7778 | Symbol 2838 MovieClip |
"short" | Frame 7778 | Symbol 2006 MovieClip |
"skirt4" | Frame 7778 | Symbol 2009 MovieClip |
"top" | Frame 7778 | Symbol 2012 MovieClip |
"boot2" | Frame 7778 | Symbol 2015 MovieClip |
"top" | Frame 7780 | Symbol 2012 MovieClip |
"boot2" | Frame 7780 | Symbol 2015 MovieClip |
"top" | Frame 7781 | Symbol 2012 MovieClip |
"boot2" | Frame 7781 | Symbol 2015 MovieClip |
"Astock2" | Frame 7783 | Symbol 2018 MovieClip |
"Apanty3" | Frame 7783 | Symbol 1968 MovieClip |
"skirt" | Frame 7783 | Symbol 2021 MovieClip |
"tshirt2" | Frame 7783 | Symbol 2024 MovieClip |
"boot" | Frame 7783 | Symbol 1996 MovieClip |
"Asock2" | Frame 7785 | Symbol 2838 MovieClip |
"Bstock2" | Frame 7788 | Symbol 2053 MovieClip |
"sm" | Frame 7788 | Symbol 2056 MovieClip |
"wrap" | Frame 7791 | Symbol 2044 MovieClip |
"wrap2" | Frame 7791 | Symbol 2047 MovieClip |
"wrap3" | Frame 7791 | Symbol 2835 MovieClip |
"wrap4" | Frame 7791 | Symbol 2050 MovieClip |
"Asock3" | Frame 7791 | Symbol 1971 MovieClip |
"boot" | Frame 7791 | Symbol 1996 MovieClip |
"necklace2" | Frame 7791 | Symbol 2856 MovieClip |
"rabbit" | Frame 7791 | Symbol 2859 MovieClip |
"boot" | Frame 7793 | Symbol 1996 MovieClip |
"necklace2" | Frame 7794 | Symbol 2856 MovieClip |
"rabbit" | Frame 7794 | Symbol 2859 MovieClip |
"wrap4" | Frame 7799 | Symbol 2050 MovieClip |
"Cpanty" | Frame 7800 | Symbol 1984 MovieClip |
"Asock" | Frame 7800 | Symbol 1990 MovieClip |
"dress" | Frame 7800 | Symbol 2040 MovieClip |
"tower" | Frame 7803 | Symbol 1254 MovieClip |
"Cpanty" | Frame 7837 | Symbol 1984 MovieClip |
"Bbra" | Frame 7837 | Symbol 1987 MovieClip |
"Asock" | Frame 7837 | Symbol 1990 MovieClip |
"skirt2" | Frame 7837 | Symbol 1993 MovieClip |
"boot" | Frame 7837 | Symbol 1996 MovieClip |
"uniform2" | Frame 7837 | Symbol 1999 MovieClip |
"Bbra" | Frame 7839 | Symbol 1987 MovieClip |
"Asock" | Frame 7839 | Symbol 1990 MovieClip |
"skirt2" | Frame 7839 | Symbol 1993 MovieClip |
"Bbra" | Frame 7840 | Symbol 1987 MovieClip |
"Asock" | Frame 7840 | Symbol 1990 MovieClip |
"skirt2" | Frame 7840 | Symbol 1993 MovieClip |
"Apanty3" | Frame 7842 | Symbol 1968 MovieClip |
"Asock3" | Frame 7842 | Symbol 1971 MovieClip |
"vest5" | Frame 7842 | Symbol 1974 MovieClip |
"skirt3" | Frame 7842 | Symbol 1977 MovieClip |
"uniform" | Frame 7842 | Symbol 1981 MovieClip |
"Astock2" | Frame 7846 | Symbol 2018 MovieClip |
"Bpanty4" | Frame 7846 | Symbol 2028 MovieClip |
"Bbra4" | Frame 7846 | Symbol 2031 MovieClip |
"shoes" | Frame 7846 | Symbol 2034 MovieClip |
"dress2" | Frame 7846 | Symbol 2037 MovieClip |
"Bpanty4" | Frame 7849 | Symbol 2028 MovieClip |
"Astock2" | Frame 7852 | Symbol 2018 MovieClip |
"dress2" | Frame 7853 | Symbol 2037 MovieClip |
"Abra3" | Frame 7857 | Symbol 2003 MovieClip |
"Asock2" | Frame 7857 | Symbol 2838 MovieClip |
"short" | Frame 7857 | Symbol 2006 MovieClip |
"skirt4" | Frame 7857 | Symbol 2009 MovieClip |
"top" | Frame 7857 | Symbol 2012 MovieClip |
"boot2" | Frame 7857 | Symbol 2015 MovieClip |
"top" | Frame 7859 | Symbol 2012 MovieClip |
"boot2" | Frame 7859 | Symbol 2015 MovieClip |
"top" | Frame 7860 | Symbol 2012 MovieClip |
"boot2" | Frame 7860 | Symbol 2015 MovieClip |
"Astock2" | Frame 7862 | Symbol 2018 MovieClip |
"Apanty3" | Frame 7862 | Symbol 1968 MovieClip |
"skirt" | Frame 7862 | Symbol 2021 MovieClip |
"tshirt2" | Frame 7862 | Symbol 2024 MovieClip |
"boot" | Frame 7862 | Symbol 1996 MovieClip |
"Asock2" | Frame 7864 | Symbol 2838 MovieClip |
"Bstock2" | Frame 7867 | Symbol 2053 MovieClip |
"sm" | Frame 7867 | Symbol 2056 MovieClip |
"wrap" | Frame 7870 | Symbol 2044 MovieClip |
"wrap2" | Frame 7870 | Symbol 2047 MovieClip |
"wrap3" | Frame 7870 | Symbol 2835 MovieClip |
"wrap4" | Frame 7870 | Symbol 2050 MovieClip |
"Asock3" | Frame 7870 | Symbol 1971 MovieClip |
"boot" | Frame 7870 | Symbol 1996 MovieClip |
"necklace2" | Frame 7870 | Symbol 2856 MovieClip |
"rabbit" | Frame 7870 | Symbol 2859 MovieClip |
"boot" | Frame 7872 | Symbol 1996 MovieClip |
"necklace2" | Frame 7873 | Symbol 2856 MovieClip |
"rabbit" | Frame 7873 | Symbol 2859 MovieClip |
"wrap4" | Frame 7878 | Symbol 2050 MovieClip |
"Cpanty" | Frame 7879 | Symbol 1984 MovieClip |
"Asock" | Frame 7879 | Symbol 1990 MovieClip |
"dress" | Frame 7879 | Symbol 2040 MovieClip |
"tower" | Frame 7882 | Symbol 1254 MovieClip |
"pic1" | Frame 7886 | Symbol 2910 MovieClip |
"pic2" | Frame 7886 | Symbol 2912 MovieClip |
"pic3" | Frame 7886 | Symbol 2914 MovieClip |
"pic4" | Frame 7886 | Symbol 2916 MovieClip |
"pic5" | Frame 7886 | Symbol 2918 MovieClip |
"pic6" | Frame 7886 | Symbol 2920 MovieClip |
"mainStars" | Frame 8024 | Symbol 2971 MovieClip |
"mainGround" | Frame 8024 | Symbol 2974 MovieClip |
"spaceship" | Frame 8024 | Symbol 2983 MovieClip |
"enemy1" | Frame 8024 | Symbol 2986 MovieClip |
"car2" | Frame 8024 | Symbol 2986 MovieClip |
"car3" | Frame 8024 | Symbol 2986 MovieClip |
"police" | Frame 8024 | Symbol 2989 MovieClip |
"enemy2" | Frame 8024 | Symbol 2986 MovieClip |
"nitro" | Frame 8024 | Symbol 21 MovieClip |
"police" | Frame 8026 | Symbol 2989 MovieClip |
"spaceship" | Frame 8028 | Symbol 2983 MovieClip |
"nitro" | Frame 8029 | Symbol 21 MovieClip |
"spaceship" | Frame 8030 | Symbol 2983 MovieClip |
"police" | Frame 8030 | Symbol 2989 MovieClip |
"mainStars" | Frame 8031 | Symbol 2971 MovieClip |
"mainGround" | Frame 8031 | Symbol 2974 MovieClip |
"spaceship" | Frame 8031 | Symbol 2983 MovieClip |
"enemy1" | Frame 8031 | Symbol 2986 MovieClip |
"car2" | Frame 8031 | Symbol 2986 MovieClip |
"car3" | Frame 8031 | Symbol 2986 MovieClip |
"police" | Frame 8031 | Symbol 2989 MovieClip |
"enemy2" | Frame 8031 | Symbol 2986 MovieClip |
"nitro" | Frame 8031 | Symbol 21 MovieClip |
"police" | Frame 8033 | Symbol 2989 MovieClip |
"spaceship" | Frame 8035 | Symbol 2983 MovieClip |
"nitro" | Frame 8036 | Symbol 21 MovieClip |
"spaceship" | Frame 8037 | Symbol 2983 MovieClip |
"police" | Frame 8037 | Symbol 2989 MovieClip |
"stars" | Symbol 2971 MovieClip Frame 1 | Symbol 2970 MovieClip |
"ground" | Symbol 2974 MovieClip Frame 1 | Symbol 2973 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$JO$b7YZhlhAJARUW.w72.Mu0.." |
Labels
"theme" | Frame 7 |
"win" | Frame 333 |
"lose" | Frame 401 |
"win" | Frame 501 |
"lose" | Frame 569 |
"win" | Frame 669 |
"lose" | Frame 737 |
"not done" | Frame 1112 |
"f" | Frame 1155 |
"c" | Frame 1156 |
"b" | Frame 1157 |
"a" | Frame 1158 |
"mode" | Frame 1312 |
"gameOver" | Frame 8026 |
"pass" | Frame 8027 |
"Over" | Frame 8033 |
"pas" | Frame 8034 |
"hit" | Symbol 115 MovieClip Frame 21 |
"flying" | Symbol 115 MovieClip Frame 25 |
"attack" | Symbol 115 MovieClip Frame 71 |
"block" | Symbol 115 MovieClip Frame 75 |
"defence" | Symbol 115 MovieClip Frame 79 |
"winning" | Symbol 115 MovieClip Frame 101 |
"attack" | Symbol 183 MovieClip Frame 36 |
"hit" | Symbol 183 MovieClip Frame 40 |
"hit2" | Symbol 183 MovieClip Frame 44 |
"hit3" | Symbol 183 MovieClip Frame 50 |
"hit4" | Symbol 183 MovieClip Frame 76 |
"ball" | Symbol 183 MovieClip Frame 82 |
"ball1" | Symbol 183 MovieClip Frame 84 |
"ball2" | Symbol 183 MovieClip Frame 86 |
"ball3" | Symbol 183 MovieClip Frame 88 |
"wind" | Symbol 183 MovieClip Frame 112 |
"kick1" | Symbol 183 MovieClip Frame 137 |
"kick3" | Symbol 183 MovieClip Frame 142 |
"kick2" | Symbol 183 MovieClip Frame 147 |
"taking hit" | Symbol 183 MovieClip Frame 152 |
"def" | Symbol 183 MovieClip Frame 162 |
"hit" | Symbol 431 MovieClip Frame 10 |
"flying" | Symbol 431 MovieClip Frame 15 |
"attack" | Symbol 431 MovieClip Frame 60 |
"block" | Symbol 431 MovieClip Frame 64 |
"defence" | Symbol 431 MovieClip Frame 68 |
"winning" | Symbol 431 MovieClip Frame 92 |
"hit" | Symbol 473 MovieClip Frame 10 |
"flying" | Symbol 473 MovieClip Frame 15 |
"attack" | Symbol 473 MovieClip Frame 60 |
"block" | Symbol 473 MovieClip Frame 64 |
"defence" | Symbol 473 MovieClip Frame 68 |
"winning" | Symbol 473 MovieClip Frame 92 |
"dr" | Symbol 558 MovieClip Frame 39 |
Dynamic Text Variables
percent | Symbol 26 EditableText | "" |
name | Symbol 131 EditableText | "" |
age | Symbol 132 EditableText | "" |
height | Symbol 133 EditableText | "" |
st | Symbol 138 EditableText | "" |
kn | Symbol 141 EditableText | "" |
ch | Symbol 142 EditableText | "" |
pts | Symbol 149 EditableText | "" |
st | Symbol 159 EditableText | "" |
target | Symbol 197 EditableText | "" |
pill | Symbol 200 EditableText | "" |
lemon | Symbol 205 EditableText | "" |
target | Symbol 217 EditableText | "" |
pill | Symbol 218 EditableText | "" |
lemon | Symbol 220 EditableText | "" |
timer | Symbol 221 EditableText | "" |
combo | Symbol 223 EditableText | "" |
countttt | Symbol 224 EditableText | "" |
counttt | Symbol 225 EditableText | "" |
countt | Symbol 226 EditableText | "" |
target | Symbol 231 EditableText | "" |
pill | Symbol 232 EditableText | "" |
lemon | Symbol 233 EditableText | "" |
timer | Symbol 237 EditableText | "" |
combo | Symbol 238 EditableText | "" |
countttt | Symbol 239 EditableText | "" |
counttt | Symbol 240 EditableText | "" |
countt | Symbol 241 EditableText | "" |
target | Symbol 245 EditableText | "" |
pill | Symbol 246 EditableText | "" |
lemon | Symbol 247 EditableText | "" |
timer | Symbol 248 EditableText | "" |
combo | Symbol 249 EditableText | "" |
countttt | Symbol 250 EditableText | "" |
counttt | Symbol 251 EditableText | "" |
countt | Symbol 252 EditableText | "" |
target | Symbol 255 EditableText | "" |
pill | Symbol 256 EditableText | "" |
lemon | Symbol 257 EditableText | "" |
timer | Symbol 258 EditableText | "" |
combo | Symbol 259 EditableText | "" |
countttt | Symbol 260 EditableText | "" |
counttt | Symbol 261 EditableText | "" |
countt | Symbol 262 EditableText | "" |
target | Symbol 265 EditableText | "" |
pill | Symbol 266 EditableText | "" |
lemon | Symbol 268 EditableText | "" |
timer | Symbol 269 EditableText | "" |
combo | Symbol 270 EditableText | "" |
countttt | Symbol 271 EditableText | "" |
counttt | Symbol 272 EditableText | "" |
countt | Symbol 273 EditableText | "" |
target | Symbol 277 EditableText | "" |
pill | Symbol 278 EditableText | "" |
lemon | Symbol 279 EditableText | "" |
timer | Symbol 280 EditableText | "" |
combo | Symbol 281 EditableText | "" |
countttt | Symbol 282 EditableText | "" |
counttt | Symbol 283 EditableText | "" |
countt | Symbol 284 EditableText | "" |
target | Symbol 287 EditableText | "" |
pill | Symbol 288 EditableText | "" |
lemon | Symbol 289 EditableText | "" |
timer | Symbol 290 EditableText | "" |
combo | Symbol 291 EditableText | "" |
countttt | Symbol 292 EditableText | "" |
counttt | Symbol 293 EditableText | "" |
countt | Symbol 294 EditableText | "" |
target | Symbol 297 EditableText | "" |
pill | Symbol 298 EditableText | "" |
lemon | Symbol 299 EditableText | "" |
target | Symbol 302 EditableText | "" |
pill | Symbol 303 EditableText | "" |
lemon | Symbol 304 EditableText | "" |
timer | Symbol 306 EditableText | "" |
combo | Symbol 307 EditableText | "" |
countttt | Symbol 308 EditableText | "" |
counttt | Symbol 309 EditableText | "" |
countt | Symbol 310 EditableText | "" |
target | Symbol 313 EditableText | "" |
pill | Symbol 314 EditableText | "" |
lemon | Symbol 315 EditableText | "" |
timer | Symbol 316 EditableText | "" |
combo | Symbol 317 EditableText | "" |
countttt | Symbol 318 EditableText | "" |
counttt | Symbol 319 EditableText | "" |
countt | Symbol 320 EditableText | "" |
target | Symbol 323 EditableText | "" |
pill | Symbol 324 EditableText | "" |
lemon | Symbol 325 EditableText | "" |
timer | Symbol 326 EditableText | "" |
combo | Symbol 327 EditableText | "" |
countttt | Symbol 328 EditableText | "" |
counttt | Symbol 329 EditableText | "" |
countt | Symbol 330 EditableText | "" |
target | Symbol 336 EditableText | "" |
pill | Symbol 337 EditableText | "" |
lemon | Symbol 338 EditableText | "" |
timer | Symbol 339 EditableText | "" |
combo | Symbol 340 EditableText | "" |
countttt | Symbol 341 EditableText | "" |
counttt | Symbol 342 EditableText | "" |
countt | Symbol 343 EditableText | "" |
target | Symbol 346 EditableText | "" |
pill | Symbol 347 EditableText | "" |
lemon | Symbol 348 EditableText | "" |
timer | Symbol 349 EditableText | "" |
combo | Symbol 350 EditableText | "" |
countttt | Symbol 351 EditableText | "" |
counttt | Symbol 352 EditableText | "" |
countt | Symbol 353 EditableText | "" |
target | Symbol 358 EditableText | "" |
pill | Symbol 359 EditableText | "" |
lemon | Symbol 361 EditableText | "" |
timer | Symbol 362 EditableText | "" |
combo | Symbol 363 EditableText | "" |
countttt | Symbol 364 EditableText | "" |
counttt | Symbol 365 EditableText | "" |
countt | Symbol 366 EditableText | "" |
st | Symbol 369 EditableText | "" |
target | Symbol 371 EditableText | "" |
pill | Symbol 372 EditableText | "" |
lemon | Symbol 373 EditableText | "" |
target | Symbol 382 EditableText | "" |
pill | Symbol 383 EditableText | "" |
lemon | Symbol 386 EditableText | "" |
timer | Symbol 387 EditableText | "" |
combo | Symbol 388 EditableText | "" |
countttt | Symbol 389 EditableText | "" |
counttt | Symbol 390 EditableText | "" |
countt | Symbol 391 EditableText | "" |
wage | Symbol 396 EditableText | "" |
high | Symbol 398 EditableText | "" |
wage | Symbol 406 EditableText | "" |
st | Symbol 412 EditableText | "" |
target | Symbol 413 EditableText | "" |
pill | Symbol 414 EditableText | "" |
lemon | Symbol 415 EditableText | "" |
target | Symbol 440 EditableText | "" |
pill | Symbol 441 EditableText | "" |
lemon | Symbol 443 EditableText | "" |
timer | Symbol 444 EditableText | "" |
combo | Symbol 445 EditableText | "" |
countttt | Symbol 446 EditableText | "" |
counttt | Symbol 447 EditableText | "" |
countt | Symbol 448 EditableText | "" |
wage | Symbol 451 EditableText | "" |
high | Symbol 453 EditableText | "" |
wage | Symbol 458 EditableText | "" |
st | Symbol 460 EditableText | "" |
target | Symbol 461 EditableText | "" |
pill | Symbol 462 EditableText | "" |
lemon | Symbol 463 EditableText | "" |
target | Symbol 480 EditableText | "" |
pill | Symbol 481 EditableText | "" |
lemon | Symbol 483 EditableText | "" |
timer | Symbol 484 EditableText | "" |
combo | Symbol 485 EditableText | "" |
countttt | Symbol 486 EditableText | "" |
counttt | Symbol 487 EditableText | "" |
countt | Symbol 488 EditableText | "" |
high | Symbol 489 EditableText | "" |
wage | Symbol 491 EditableText | "" |
high | Symbol 492 EditableText | "" |
wage | Symbol 495 EditableText | "" |
st | Symbol 513 EditableText | "" |
speed | Symbol 515 EditableText | "" |
st | Symbol 520 EditableText | "" |
speed | Symbol 521 EditableText | "" |
lemon | Symbol 574 EditableText | "" |
hand | Symbol 575 EditableText | "" |
pill | Symbol 576 EditableText | "" |
st | Symbol 578 EditableText | "" |
lemon | Symbol 586 EditableText | "" |
hand | Symbol 587 EditableText | "" |
pill | Symbol 588 EditableText | "" |
st | Symbol 589 EditableText | "" |
stadd | Symbol 595 EditableText | "" |
chadd | Symbol 596 EditableText | "" |
wage | Symbol 599 EditableText | "" |
stadd | Symbol 603 EditableText | "" |
chadd | Symbol 604 EditableText | "" |
day | Symbol 652 EditableText | "" |
week | Symbol 654 EditableText | "" |
hp | Symbol 656 EditableText | "" |
money | Symbol 658 EditableText | "" |
day | Symbol 708 EditableText | "" |
week | Symbol 709 EditableText | "" |
money | Symbol 710 EditableText | "" |
day | Symbol 771 EditableText | "" |
week | Symbol 772 EditableText | "" |
money | Symbol 773 EditableText | "" |
day | Symbol 788 EditableText | "" |
week | Symbol 789 EditableText | "" |
level | Symbol 932 EditableText | "" |
ship | Symbol 933 EditableText | "" |
level2 | Symbol 934 EditableText | "" |
ship2 | Symbol 935 EditableText | "" |
level3 | Symbol 936 EditableText | "" |
ship3 | Symbol 937 EditableText | "" |
day | Symbol 938 EditableText | "" |
week | Symbol 939 EditableText | "" |
money | Symbol 940 EditableText | "" |
st | Symbol 946 EditableText | "" |
kn | Symbol 947 EditableText | "" |
ch | Symbol 948 EditableText | "" |
name | Symbol 949 EditableText | "" |
age | Symbol 950 EditableText | "" |
height | Symbol 951 EditableText | "" |
flower | Symbol 952 EditableText | "" |
bear | Symbol 953 EditableText | "" |
lemon | Symbol 954 EditableText | "" |
hand | Symbol 955 EditableText | "" |
diamond | Symbol 956 EditableText | "" |
pill | Symbol 957 EditableText | "" |
stmax | Symbol 958 EditableText | "" |
chmax | Symbol 959 EditableText | "" |
knmax | Symbol 960 EditableText | "" |
day | Symbol 1012 EditableText | "" |
week | Symbol 1013 EditableText | "" |
money | Symbol 1014 EditableText | "" |
day | Symbol 1022 EditableText | "" |
week | Symbol 1023 EditableText | "" |
day | Symbol 1069 EditableText | "" |
week | Symbol 1070 EditableText | "" |
money | Symbol 1071 EditableText | "" |
knadd | Symbol 1091 EditableText | "" |
scholar | Symbol 1115 EditableText | "" |
shipadd | Symbol 1117 EditableText | "" |
day | Symbol 1151 EditableText | "" |
week | Symbol 1152 EditableText | "" |
money | Symbol 1153 EditableText | "" |
wage | Symbol 1155 EditableText | "" |
wage | Symbol 1159 EditableText | "" |
wage | Symbol 1161 EditableText | "" |
wage | Symbol 1165 EditableText | "" |
day | Symbol 1185 EditableText | "" |
week | Symbol 1186 EditableText | "" |
money | Symbol 1187 EditableText | "" |
chadd | Symbol 1190 EditableText | "" |
stadd | Symbol 1194 EditableText | "" |
day | Symbol 1238 EditableText | "" |
week | Symbol 1239 EditableText | "" |
money | Symbol 1240 EditableText | "" |
level | Symbol 1310 EditableText | "" |
ship | Symbol 1311 EditableText | "" |
level | Symbol 1322 EditableText | "" |
ship | Symbol 1323 EditableText | "" |
level | Symbol 1334 EditableText | "" |
ship | Symbol 1335 EditableText | "" |
level | Symbol 1339 EditableText | "" |
ship | Symbol 1340 EditableText | "" |
name | Symbol 1354 EditableText | "" |
money | Symbol 1465 EditableText | "" |
a | Symbol 1466 EditableText | "" |
money | Symbol 1469 EditableText | "" |
a | Symbol 1470 EditableText | "" |
money | Symbol 1473 EditableText | "" |
a | Symbol 1474 EditableText | "" |
level | Symbol 1564 EditableText | "" |
ship | Symbol 1565 EditableText | "" |
flower | Symbol 1580 EditableText | "" |
bear | Symbol 1581 EditableText | "" |
diamond | Symbol 1582 EditableText | "" |
level | Symbol 1593 EditableText | "" |
ship | Symbol 1594 EditableText | "" |
flower | Symbol 1626 EditableText | "" |
bear | Symbol 1627 EditableText | "" |
diamond | Symbol 1628 EditableText | "" |
level | Symbol 1638 EditableText | "" |
ship | Symbol 1639 EditableText | "" |
dateday | Symbol 1647 EditableText | "" |
dateday | Symbol 1649 EditableText | "" |
flower | Symbol 1667 EditableText | "" |
bear | Symbol 1668 EditableText | "" |
diamond | Symbol 1669 EditableText | "" |
choice | Symbol 1677 EditableText | "" |
level | Symbol 1684 EditableText | "" |
ship | Symbol 1685 EditableText | "" |
dateday | Symbol 1697 EditableText | "" |
dateday | Symbol 1723 EditableText | "" |
flower | Symbol 1725 EditableText | "" |
bear | Symbol 1726 EditableText | "" |
diamond | Symbol 1727 EditableText | "" |
choice | Symbol 1734 EditableText | "" |
level2 | Symbol 1741 EditableText | "" |
ship2 | Symbol 1742 EditableText | "" |
flower | Symbol 1754 EditableText | "" |
bear | Symbol 1755 EditableText | "" |
diamond | Symbol 1756 EditableText | "" |
level2 | Symbol 1766 EditableText | "" |
ship2 | Symbol 1767 EditableText | "" |
flower | Symbol 1794 EditableText | "" |
bear | Symbol 1795 EditableText | "" |
diamond | Symbol 1796 EditableText | "" |
level2 | Symbol 1806 EditableText | "" |
ship2 | Symbol 1807 EditableText | "" |
dateday2 | Symbol 1815 EditableText | "" |
dateday2 | Symbol 1817 EditableText | "" |
flower | Symbol 1832 EditableText | "" |
bear | Symbol 1833 EditableText | "" |
diamond | Symbol 1834 EditableText | "" |
choice | Symbol 1841 EditableText | "" |
level2 | Symbol 1848 EditableText | "" |
ship2 | Symbol 1849 EditableText | "" |
dateday2 | Symbol 1858 EditableText | "" |
date | Symbol 1878 EditableText | "" |
flower | Symbol 1880 EditableText | "" |
bear | Symbol 1881 EditableText | "" |
diamond | Symbol 1882 EditableText | "" |
choice | Symbol 1889 EditableText | "" |
level | Symbol 1894 EditableText | "" |
ship | Symbol 1895 EditableText | "" |
level2 | Symbol 1900 EditableText | "" |
ship2 | Symbol 1901 EditableText | "" |
money | Symbol 2064 EditableText | "" |
money | Symbol 2080 EditableText | "" |
money | Symbol 2091 EditableText | "" |
countt | Symbol 2096 EditableText | "" |
money | Symbol 2101 EditableText | "" |
bet | Symbol 2113 EditableText | "" |
bet | Symbol 2117 EditableText | "" |
day | Symbol 2162 EditableText | "" |
week | Symbol 2163 EditableText | "" |
money | Symbol 2164 EditableText | "" |
ans | Symbol 2184 EditableText | "" |
ans | Symbol 2189 EditableText | "" |
ans | Symbol 2192 EditableText | "" |
ans | Symbol 2196 EditableText | "" |
ans | Symbol 2200 EditableText | "" |
ans | Symbol 2204 EditableText | "" |
ans | Symbol 2207 EditableText | "" |
ans | Symbol 2210 EditableText | "" |
ans | Symbol 2214 EditableText | "" |
lemon | Symbol 2222 EditableText | "" |
hand | Symbol 2223 EditableText | "" |
pill | Symbol 2224 EditableText | "" |
flower | Symbol 2233 EditableText | "" |
bear | Symbol 2234 EditableText | "" |
diamond | Symbol 2235 EditableText | "" |
ans | Symbol 2266 EditableText | "" |
ans | Symbol 2268 EditableText | "" |
ans | Symbol 2269 EditableText | "" |
ans | Symbol 2271 EditableText | "" |
ans | Symbol 2273 EditableText | "" |
ans | Symbol 2275 EditableText | "" |
ans | Symbol 2276 EditableText | "" |
ans | Symbol 2277 EditableText | "" |
ans | Symbol 2280 EditableText | "" |
lemon | Symbol 2285 EditableText | "" |
hand | Symbol 2286 EditableText | "" |
pill | Symbol 2287 EditableText | "" |
flower | Symbol 2293 EditableText | "" |
bear | Symbol 2294 EditableText | "" |
diamond | Symbol 2295 EditableText | "" |
ans | Symbol 2315 EditableText | "" |
ans | Symbol 2317 EditableText | "" |
ans | Symbol 2318 EditableText | "" |
ans | Symbol 2320 EditableText | "" |
ans | Symbol 2322 EditableText | "" |
ans | Symbol 2324 EditableText | "" |
ans | Symbol 2325 EditableText | "" |
ans | Symbol 2326 EditableText | "" |
ans | Symbol 2329 EditableText | "" |
lemon | Symbol 2334 EditableText | "" |
hand | Symbol 2335 EditableText | "" |
pill | Symbol 2336 EditableText | "" |
flower | Symbol 2342 EditableText | "" |
bear | Symbol 2343 EditableText | "" |
diamond | Symbol 2344 EditableText | "" |
ans | Symbol 2364 EditableText | "" |
ans | Symbol 2368 EditableText | "" |
ans | Symbol 2372 EditableText | "" |
ans | Symbol 2374 EditableText | "" |
ans | Symbol 2377 EditableText | "" |
ans | Symbol 2381 EditableText | "" |
ans | Symbol 2384 EditableText | "" |
ans | Symbol 2388 EditableText | "" |
ans | Symbol 2393 EditableText | "" |
lemon | Symbol 2398 EditableText | "" |
hand | Symbol 2399 EditableText | "" |
pill | Symbol 2400 EditableText | "" |
flower | Symbol 2406 EditableText | "" |
bear | Symbol 2407 EditableText | "" |
diamond | Symbol 2408 EditableText | "" |
ans | Symbol 2429 EditableText | "" |
ans | Symbol 2431 EditableText | "" |
ans | Symbol 2433 EditableText | "" |
ans | Symbol 2434 EditableText | "" |
ans | Symbol 2435 EditableText | "" |
ans | Symbol 2437 EditableText | "" |
ans | Symbol 2438 EditableText | "" |
ans | Symbol 2440 EditableText | "" |
ans | Symbol 2444 EditableText | "" |
lemon | Symbol 2449 EditableText | "" |
hand | Symbol 2450 EditableText | "" |
pill | Symbol 2451 EditableText | "" |
flower | Symbol 2457 EditableText | "" |
bear | Symbol 2458 EditableText | "" |
diamond | Symbol 2459 EditableText | "" |
ans | Symbol 2479 EditableText | "" |
ans | Symbol 2481 EditableText | "" |
ans | Symbol 2483 EditableText | "" |
ans | Symbol 2484 EditableText | "" |
ans | Symbol 2486 EditableText | "" |
ans | Symbol 2488 EditableText | "" |
ans | Symbol 2489 EditableText | "" |
ans | Symbol 2491 EditableText | "" |
ans | Symbol 2495 EditableText | "" |
lemon | Symbol 2500 EditableText | "" |
hand | Symbol 2501 EditableText | "" |
pill | Symbol 2502 EditableText | "" |
flower | Symbol 2508 EditableText | "" |
bear | Symbol 2509 EditableText | "" |
diamond | Symbol 2510 EditableText | "" |
day | Symbol 2531 EditableText | "" |
week | Symbol 2532 EditableText | "" |
money | Symbol 2533 EditableText | "" |
ans | Symbol 2544 EditableText | "" |
ans | Symbol 2547 EditableText | "" |
ans | Symbol 2550 EditableText | "" |
ans | Symbol 2553 EditableText | "" |
ans | Symbol 2556 EditableText | "" |
ans | Symbol 2558 EditableText | "" |
ans | Symbol 2562 EditableText | "" |
ans | Symbol 2565 EditableText | "" |
ans | Symbol 2568 EditableText | "" |
lemon | Symbol 2575 EditableText | "" |
hand | Symbol 2576 EditableText | "" |
pill | Symbol 2577 EditableText | "" |
flower | Symbol 2585 EditableText | "" |
bear | Symbol 2586 EditableText | "" |
diamond | Symbol 2587 EditableText | "" |
ans | Symbol 2613 EditableText | "" |
ans | Symbol 2615 EditableText | "" |
ans | Symbol 2617 EditableText | "" |
ans | Symbol 2619 EditableText | "" |
ans | Symbol 2621 EditableText | "" |
ans | Symbol 2622 EditableText | "" |
ans | Symbol 2624 EditableText | "" |
ans | Symbol 2626 EditableText | "" |
ans | Symbol 2629 EditableText | "" |
lemon | Symbol 2633 EditableText | "" |
hand | Symbol 2634 EditableText | "" |
pill | Symbol 2635 EditableText | "" |
flower | Symbol 2641 EditableText | "" |
bear | Symbol 2642 EditableText | "" |
diamond | Symbol 2643 EditableText | "" |
ans | Symbol 2660 EditableText | "" |
ans | Symbol 2663 EditableText | "" |
ans | Symbol 2667 EditableText | "" |
ans | Symbol 2671 EditableText | "" |
ans | Symbol 2675 EditableText | "" |
ans | Symbol 2679 EditableText | "" |
ans | Symbol 2682 EditableText | "" |
ans | Symbol 2685 EditableText | "" |
ans | Symbol 2690 EditableText | "" |
lemon | Symbol 2694 EditableText | "" |
hand | Symbol 2695 EditableText | "" |
pill | Symbol 2696 EditableText | "" |
flower | Symbol 2702 EditableText | "" |
bear | Symbol 2703 EditableText | "" |
diamond | Symbol 2704 EditableText | "" |
ans | Symbol 2721 EditableText | "" |
ans | Symbol 2723 EditableText | "" |
ans | Symbol 2725 EditableText | "" |
ans | Symbol 2727 EditableText | "" |
ans | Symbol 2729 EditableText | "" |
ans | Symbol 2731 EditableText | "" |
ans | Symbol 2732 EditableText | "" |
ans | Symbol 2733 EditableText | "" |
ans | Symbol 2737 EditableText | "" |
lemon | Symbol 2741 EditableText | "" |
hand | Symbol 2742 EditableText | "" |
pill | Symbol 2743 EditableText | "" |
flower | Symbol 2749 EditableText | "" |
bear | Symbol 2750 EditableText | "" |
diamond | Symbol 2751 EditableText | "" |
ans | Symbol 2768 EditableText | "" |
ans | Symbol 2770 EditableText | "" |
ans | Symbol 2772 EditableText | "" |
ans | Symbol 2773 EditableText | "" |
ans | Symbol 2774 EditableText | "" |
ans | Symbol 2776 EditableText | "" |
ans | Symbol 2777 EditableText | "" |
ans | Symbol 2779 EditableText | "" |
ans | Symbol 2781 EditableText | "" |
lemon | Symbol 2783 EditableText | "" |
hand | Symbol 2784 EditableText | "" |
pill | Symbol 2785 EditableText | "" |
flower | Symbol 2791 EditableText | "" |
bear | Symbol 2792 EditableText | "" |
diamond | Symbol 2793 EditableText | "" |
day | Symbol 2926 EditableText | "" |
money | Symbol 2927 EditableText | "" |
st | Symbol 2928 EditableText | "" |
kn | Symbol 2929 EditableText | "" |
ch | Symbol 2930 EditableText | "" |
flower | Symbol 2931 EditableText | "" |
bear | Symbol 2932 EditableText | "" |
diamond | Symbol 2933 EditableText | "" |
level | Symbol 2936 EditableText | "" |
ship | Symbol 2937 EditableText | "" |
total | Symbol 2938 EditableText | "" |
kissdate | Symbol 2939 EditableText | "" |
count | Symbol 2940 EditableText | "" |
_root.minutes | Symbol 2942 EditableText | "00" |
_root.seconds | Symbol 2943 EditableText | "00" |
_root.hours | Symbol 2944 EditableText | "00" |
money | Symbol 2997 EditableText | "" |
money | Symbol 3001 EditableText | "" |
money | Symbol 3015 EditableText | "" |
money | Symbol 3017 EditableText | "" |
|