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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/68711372?noj=FRM68711372-22DC" width="1" height="1"></div>

Drop Off.swf

This is the info page for
Flash #23343

(Click the ID number above for more basic data on this flash file.)


Text
Loading

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PLAY

a game by kinelco & mohsye.com

tm

Instructons:

Step1
Choose a trick quick.

tail

grab

lien

mute

Step2
Set the amount of FLIP and
SPIN you think will be needed
for a successful landing
based on the cliff hight.

or press 1 2 or 3 for speed...

Use the power guide
to judge the spin and
flip speeds...

Step 3
Panic as the ground rushes
towards you.
Use the mouse to make spin
and flip ajustments and hope
you don't land on your head..
Good Luck...

1

2

3

Lien

Step2
Using the arrow keys set the
amount of FLIP and SPIN you
think will be needed for a
successful landing based on
the cliff height.

Step 3
Panic as the ground rushes
towards you.
Use the arrow keys to make
spin and flip ajustments and
hope you don't land on your
head..
Good Luck...

Drop Off 1
Points required 100

00000000

1

2

3

next trick in 5

000

000000

Flip

Spin

276ft

276ft

276ft

copyright kinelco - www.mohsye.com

game over

Enter your playerid to record your
score on the highscores

Enter

No Thanks

ActionScript [AS1/AS2]

Frame 1
function newGame() { stopAllSounds(); levelPointsRequired = 250; level = 0; score = 0; music.gotoAndStop(2); cliff.gotoAndStop("newlevel"); } function newLevel() { level++; if (level < 7) { levelPointsRequired = levelPointsRequired * 2; } power.spinFrame = 25; power.flipFrame = 25; pointsRequired = levelPointsRequired; rideAnim = "ride"; switchTrick = false; cliffNum = 1; height[1] = 50 + random(50); height[2] = 75 + random(75); height[3] = 300 - (height[1] + height[2]); altitude = 300; map.setCliffs(); } function setTrick() { setFlipSpin(); dropCount = height[cliffNum]; gotoAndStop(25 + trickNum); } function landTrick(trickNum, bSpin, bFlip, spinCount, flipCount) { dead = false; switchTrick = false; bFlipX = bFlip; if ((bFlip > 300) || (bFlip <= 30)) { landAnim = "land"; tempFlip = bFlip - 30; if (tempFlip <= 0) { tempFlip = tempFlip + 360; } flipScore = 15 - Math.abs((tempFlip - 315) / 9); } else if ((bFlip > 30) && (bFlip <= 60)) { landAnim = "slideback"; flipScore = (60 - bFlip) / 6; } else if (bFlip > 260) { landAnim = "slideface"; flipScore = (300 - bFlip) / 8; } else if (((bFlip > 60) && (bFlip < 100)) || (bFlip > 220)) { landAnim = "tumble"; flipScore = 0; } else { dead = true; landAnim = "die"; } if ((bSpin < 13) || (bSpin > 37)) { if (bSpin < 13) { if (bSpin <= 5) { spinScore = 10 + (6 - bSpin); } else { spinScore = 8 - (bSpin - 4); } } else if (bSpin >= 46) { spinScore = 9 + (bSpin - 45); } else { spinScore = bSpin - 38; } } else if ((bSpin >= 20) && (bSpin <= 30)) { spinScore = 10 + (5 - Math.abs(bSpin - 25)); if (landAnim == "land") { spinScore = spinScore * 2; landAnim = "landswitch"; switchTrick = true; } } else { spinScore = 0; if (!dead) { landAnim = "tumble"; } } if (flipCount == 0) { trickScore = Math.round(spinCount * spinScore); } else if (spinCount == 0) { trickScore = Math.round(flipCount * flipScore); } else { trickScore = Math.round((spinCount + flipCount) * (spinScore + flipScore)); } if ((landAnim == "tumble") || (dead)) { trickScore = 0; } else if (landAnim == "land") { trickScore = trickScore * 2; } trickScore = Math.round(trickScore * ((trickNum / 2) + 1)); score = score + trickScore; pointsRequired = pointsRequired - trickScore; if (pointsRequired < 0) { pointsRequired = 0; } } function setFlipSpin() { spinFrame = power.spinFrame; flipFrame = power.flipFrame; if (spinFrame < 20) { spinPower = (21 - spinFrame) * -0.1; } else if (spinFrame > 31) { spinPower = (spinFrame - 30) * 0.1; } else { spinPower = 0; } if (flipFrame < 20) { flipPower = (21 - flipFrame) * -0.5; } else if (flipFrame > 31) { flipPower = (flipFrame - 30) * 0.5; } else { flipPower = 0; } } _quality = "BEST"; height = new Array(); play();
Instance of Symbol 9 MovieClip in Frame 1
onClipEvent (enterFrame) { if (_parent._framesloaded >= _parent._totalframes) { this.nextFrame(); } }
Frame 3
stop();
Frame 7
stop();
Instance of Symbol 236 MovieClip "power" in Frame 7
onClipEvent (load) { spinFrame = 25; flipFrame = 25; } onClipEvent (enterFrame) { if (_parent.powerActive) { if (Key.isDown(37)) { spinFrame--; } else if (Key.isDown(39)) { spinFrame++; } if (spinFrame > 50) { spinFrame = 50; } else if (spinFrame < 1) { spinFrame = 1; } if (Key.isDown(38)) { flipFrame++; } else if (Key.isDown(40)) { flipFrame--; } if (flipFrame > 50) { flipFrame = 50; } else if (flipFrame < 1) { flipFrame = 1; } } this.spin.gotoAndStop(spinFrame); this.flip.gotoAndStop(flipFrame); }
Instance of Symbol 248 MovieClip "map" in Frame 7
onClipEvent (enterFrame) { this.marker._y = 330 - _parent.altitude; }
Frame 10
stop();
Frame 15
stopAllSounds(); stop();
Frame 25
stop();
Instance of Symbol 418 MovieClip "boarder" in Frame 25
onClipEvent (load) { if (_parent.switchTrick) { this.gotoAndStop("intoswitch"); spin = 25; flip = 0; } else if (_parent.rideAnim == "tumble") { this.gotoAndStop("tumble"); flip = 0; spin = 1; } else if (_parent.rideAnim == "slideface") { this.gotoAndStop("slideface"); flip = 0; spin = 1; } else if (_parent.rideAnim == "slideback") { this.gotoAndStop("slideback"); flip = 0; spin = 1; } else { this.gotoAndStop("into"); spin = 1; flip = 0; } active = false; dropCount = _parent.dropCount; spinCount = 0; flipCount = 0; } onClipEvent (enterFrame) { if (active) { if (_parent.switchTrick) { _parent.switchTrick = false; this._xscale = -100; } spin = spin + _parent.spinPower; spinCount = spinCount + Math.abs(_parent.spinPower); if (spin >= 51) { spin = spin - 50; } else if (spin < 1) { spin = spin + 50; } frame = Math.floor(spin); flip = flip + _parent.flipPower; flipCount = flipCount + Math.abs(_parent.flipPower); if (flip >= 360) { flip = flip - 360; } else if (flip < 0) { flip = flip + 360; } this.anim.gotoAndStop(frame); this._rotation = flip; } if (dropCount == 7) { _parent.cliff.nextFrame(); } else if (dropCount == 0) { _parent.landTrick(1, frame, flip, spinCount, flipCount / 5); } dropCount--; _parent.altitude--; }
Instance of Symbol 236 MovieClip "power" in Frame 25
onClipEvent (load) { active = true; correction = 1 - (_parent.trickNum * 0.25); spinFrame = _parent.spinFrame; flipFrame = _parent.flipFrame; this.spin.gotoAndStop(spinFrame); this.flip.gotoAndStop(flipFrame); } onClipEvent (enterFrame) { if (active) { if (Key.isDown(37)) { spinFrame = spinFrame - correction; } else if (Key.isDown(39)) { spinFrame = spinFrame + correction; } if (spinFrame > 50) { spinFrame = 50; } else if (spinFrame < 1) { spinFrame = 1; } if (Key.isDown(38)) { flipFrame = flipFrame + correction; } else if (Key.isDown(40)) { flipFrame = flipFrame - correction; } if (flipFrame > 50) { flipFrame = 50; } else if (flipFrame < 1) { flipFrame = 1; } } else { if (spinFrame < 21) { div = (21 - spinFrame) * 0.1; if (div < 0.2) { spinFrame = 21; } else { spinFrame = spinFrame + div; } } else if (spinFrame > 30) { div = (spinFrame - 30) * 0.1; if (div < 0.2) { spinFrame = 30; } else { spinFrame = spinFrame - div; } } if (flipFrame < 21) { div = (21 - flipFrame) * 0.1; if (div < 0.2) { flipFrame = 21; } else { flipFrame = flipFrame + div; } } else if (flipFrame > 30) { div = (flipFrame - 30) * 0.1; if (div < 0.2) { flipFrame = 30; } else { flipFrame = flipFrame - div; } } } this.spin.gotoAndStop(spinFrame); this.flip.gotoAndStop(flipFrame); _parent.setFlipSpin(); }
Frame 26
stop();
Instance of Symbol 542 MovieClip "boarder" in Frame 26
onClipEvent (load) { if (_parent.switchTrick) { this.gotoAndStop("intoswitch"); spin = 25; } else { this.gotoAndStop("into"); spin = 1; } active = false; flip = 0; dropCount = _parent.dropCount; spinCount = 0; flipCount = 0; } onClipEvent (enterFrame) { if (active) { if (_parent.switchTrick) { _parent.switchTrick = false; this._xscale = -100; } spin = spin + _parent.spinPower; spinCount = spinCount + Math.abs(_parent.spinPower); if (spin >= 51) { spin = spin - 50; } else if (spin < 1) { spin = spin + 50; } frame = Math.floor(spin); flip = flip + _parent.flipPower; flipCount = flipCount + Math.abs(_parent.flipPower); if (flip >= 360) { flip = flip - 360; } else if (flip < 0) { flip = flip + 360; } this.anim.gotoAndStop(frame); this._rotation = flip; } if (dropCount == 7) { _parent.cliff.nextFrame(); } else if (dropCount == 0) { _parent.landTrick(1, frame, flip, spinCount, flipCount / 5); } dropCount--; _parent.altitude--; }
Frame 27
stop();
Instance of Symbol 666 MovieClip "boarder" in Frame 27
onClipEvent (load) { if (_parent.switchTrick) { this.gotoAndStop("intoswitch"); spin = 25; } else { this.gotoAndStop("into"); spin = 1; } active = false; flip = 0; dropCount = _parent.dropCount; spinCount = 0; flipCount = 0; } onClipEvent (enterFrame) { if (active) { if (_parent.switchTrick) { _parent.switchTrick = false; this._xscale = -100; } spin = spin + _parent.spinPower; spinCount = spinCount + Math.abs(_parent.spinPower); if (spin >= 51) { spin = spin - 50; } else if (spin < 1) { spin = spin + 50; } frame = Math.floor(spin); flip = flip + _parent.flipPower; flipCount = flipCount + Math.abs(_parent.flipPower); if (flip >= 360) { flip = flip - 360; } else if (flip < 0) { flip = flip + 360; } this.anim.gotoAndStop(frame); this._rotation = flip; } if (dropCount == 7) { _parent.cliff.nextFrame(); } else if (dropCount == 0) { _parent.landTrick(1, frame, flip, spinCount, flipCount / 5); } dropCount--; _parent.altitude--; }
Frame 28
stop();
Instance of Symbol 790 MovieClip "boarder" in Frame 28
onClipEvent (load) { if (_parent.switchTrick) { this.gotoAndStop("intoswitch"); spin = 25; } else { this.gotoAndStop("into"); spin = 1; } active = false; flip = 0; dropCount = _parent.dropCount; spinCount = 0; flipCount = 0; } onClipEvent (enterFrame) { if (active) { if (_parent.switchTrick) { _parent.switchTrick = false; this._xscale = -100; } spin = spin + _parent.spinPower; spinCount = spinCount + Math.abs(_parent.spinPower); if (spin >= 51) { spin = spin - 50; } else if (spin < 1) { spin = spin + 50; } frame = Math.floor(spin); flip = flip + _parent.flipPower; flipCount = flipCount + Math.abs(_parent.flipPower); if (flip >= 360) { flip = flip - 360; } else if (flip < 0) { flip = flip + 360; } this.anim.gotoAndStop(frame); this._rotation = flip; } if (dropCount == 7) { _parent.cliff.nextFrame(); } else if (dropCount == 0) { _parent.landTrick(1, frame, flip, spinCount, flipCount / 5); } dropCount--; _parent.altitude--; }
Symbol 8 Button
on (release) { _parent.newGame(); _parent.gotoAndStop("land"); }
Symbol 9 MovieClip Frame 1
stop();
Symbol 9 MovieClip Frame 2
stop();
Symbol 34 Button
on (release) { nextFrame(); }
Symbol 35 Button
on (release, keyPress "2") { _parent._parent.trickNum = 2; nextFrame(); }
Symbol 36 Button
on (release, keyPress "1") { _parent._parent.trickNum = 1; nextFrame(); }
Symbol 37 Button
on (release, keyPress "3") { _parent._parent.trickNum = 3; nextFrame(); }
Symbol 43 Button
on (release) { prevFrame(); }
Symbol 45 MovieClip Frame 1
stop();
Symbol 47 MovieClip Frame 1
stop();
Symbol 47 MovieClip Frame 2
gotoAndStop (1);
Symbol 53 Button
on (release) { gotoAndPlay (3); }
Symbol 56 Button
on (release, keyPress "2") { _parent._parent.trickNum = 2; trickName = "lien"; nextFrame(); }
Symbol 57 Button
on (release, keyPress "1") { _parent._parent.trickNum = 1; trickName = "tail grab"; nextFrame(); }
Symbol 58 Button
on (release, keyPress "3") { _parent._parent.trickNum = 3; trickName = "mute"; nextFrame(); }
Symbol 63 MovieClip Frame 1
_parent._parent.trickNum = 0; trickName = "no trick"; stop();
Symbol 127 MovieClip Frame 1
play();
Symbol 127 MovieClip Frame 10
_parent.gotoAndStop("ride");
Symbol 148 MovieClip Frame 1
play();
Symbol 148 MovieClip Frame 10
_parent.gotoAndStop("switch");
Symbol 211 MovieClip Frame 1
play();
Symbol 211 MovieClip Frame 30
_parent._parent._parent.gotoAndStop("gameover"); stop();
Symbol 212 MovieClip Frame 1
stop();
Symbol 212 MovieClip Frame 2
stop();
Symbol 212 MovieClip Frame 3
stop();
Symbol 212 MovieClip Frame 4
stop();
Symbol 212 MovieClip Frame 5
stop();
Symbol 212 MovieClip Frame 6
stop();
Symbol 212 MovieClip Frame 7
stop();
Symbol 212 MovieClip Frame 8
stop();
Symbol 228 MovieClip Frame 1
count = 100; _parent.powerActive = true; _parent.newLevel(); infoText = (("Drop off " + _parent.level) + "\nPoints required ") + _parent.pointsRequired; stop();
Instance of Symbol 55 MovieClip "scoreMC" in Symbol 228 MovieClip Frame 1
onClipEvent (load) { scoreText = 0; active = false; } onClipEvent (enterFrame) { currentScore = _parent._parent.score; if ((scoreText < currentScore) && (!active)) { active = true; dS = Math.round((currentScore - scoreText) / 30); } else if (scoreText >= currentScore) { scoreText = currentScore; active = false; } if (active) { scoreText = scoreText + dS; } }
Instance of Symbol 55 MovieClip "reqMC" in Symbol 228 MovieClip Frame 1
onClipEvent (load) { scoreText = 0; active = false; } onClipEvent (enterFrame) { currentScore = _parent._parent.pointsRequired; if ((scoreText > currentScore) && (!active)) { active = true; dS = Math.round((scoreText - currentScore) / 30); } else if (scoreText <= currentScore) { scoreText = currentScore; active = false; } if (active) { scoreText = scoreText - dS; } }
Symbol 228 MovieClip Frame 3
play();
Symbol 228 MovieClip Frame 4
if (count > 0) { count--; infoText = "next trick in " + Math.ceil(count / 20); prevFrame(); } else { nextFrame(); }
Symbol 228 MovieClip Frame 5
anim.gotoAndStop(_parent.rideAnim); trickButts.gotoAndStop(2); play();
Symbol 228 MovieClip Frame 55
_parent.powerActive = false; anim.gotoAndStop(_parent.rideAnim);
Symbol 228 MovieClip Frame 56
_parent.setTrick();
Symbol 228 MovieClip Frame 88
stop();
Symbol 228 MovieClip Frame 89
play();
Symbol 228 MovieClip Frame 96
anim.gotoAndStop(_parent.landAnim); crash = false; if (_parent.landAnim == "land") { _parent.rideAnim = "ride"; } else if (_parent.landAnim == "landswitch") { _parent.rideAnim = "switch"; } else { crash = true; _parent.rideAnim = _parent.landAnim; } _parent.gotoAndStop("land"); if (_parent.dead) { gotoAndStop (145); } else { play(); }
Symbol 228 MovieClip Frame 97
if (crash) { if (_parent.rideAnim == "tumble") { _parent.power.spinFrame = ((random(2) * 40) + random(10)) + 1; _parent.power.flipFrame = ((random(2) * 40) + random(10)) + 1; } else if (_parent.rideAnim == "slideface") { _parent.power.spinFrame = 25; _parent.power.flipFrame = random(10) + 31; } else if (_parent.rideAnim == "slideback") { _parent.power.spinFrame = 25; _parent.power.flipFrame = random(10) + 11; } }
Symbol 228 MovieClip Frame 140
if (_parent.cliffNum < 3) { _parent.cliffNum++; count = 100; if (crash) { _parent.trickNum = 0; gotoAndPlay (5); } else { _parent.powerActive = true; gotoAndPlay (3); } } else if (_parent.pointsRequired > 0) { _parent.gotoAndStop("gameover"); stop(); } else { gotoAndStop (1); }
Symbol 228 MovieClip Frame 145
anim.gotoAndStop("die"); stop();
Symbol 231 MovieClip Frame 1
stop();
Symbol 232 MovieClip Frame 1
stop();
Symbol 236 MovieClip Frame 1
stop();
Symbol 248 MovieClip Frame 1
function setCliffs() { c3._y = 330 - _parent.height[3]; c2._y = 330 - (_parent.height[2] + _parent.height[3]); h1.text = _parent.height[1] + "ft"; h2.text = _parent.height[2] + "ft"; h3.text = _parent.height[3] + "ft"; } setCliffs(); stop();
Symbol 258 Button
on (release, keyPress "<Enter>") { nextFrame(); }
Symbol 260 Button
on (release, keyPress "<Enter>") { nextFrame(); }
Symbol 261 MovieClip Frame 1
gameid = "dropoff"; score = _parent.score; pid = new String(_parent.playerid); if (pid.length > 0) { gotoAndStop (3); } else { gotoAndStop (2); }
Symbol 261 MovieClip Frame 2
Selection.setFocus("_parent.playerid"); stop();
Symbol 261 MovieClip Frame 3
if (_parent.playerid != "") { loadVariables (((((((_parent.requrl + "?gameid=") + gameid) + "&playerid=") + _parent.playerid) + "&score=") + score) + "&dummyval=402B", ""); } stop();
Symbol 272 MovieClip Frame 1
play();
Symbol 272 MovieClip Frame 5
_parent.gotoAndStop("trick");
Symbol 283 MovieClip Frame 1
play();
Symbol 283 MovieClip Frame 5
_parent.gotoAndStop("trick");
Symbol 294 MovieClip Frame 1
play();
Symbol 294 MovieClip Frame 5
_parent.gotoAndStop("trick");
Symbol 305 MovieClip Frame 1
play();
Symbol 305 MovieClip Frame 5
_parent.gotoAndStop("trick");
Symbol 316 MovieClip Frame 1
play();
Symbol 316 MovieClip Frame 5
_parent.gotoAndStop("trick");
Symbol 417 MovieClip Frame 1
stop();
Symbol 418 MovieClip Frame 1
stop();
Symbol 418 MovieClip Frame 2
stop();
Symbol 418 MovieClip Frame 3
stop();
Symbol 418 MovieClip Frame 4
stop();
Symbol 418 MovieClip Frame 5
stop();
Symbol 418 MovieClip Frame 10
active = true; stop();
Symbol 429 MovieClip Frame 1
play();
Symbol 429 MovieClip Frame 5
_parent.gotoAndStop("trick");
Symbol 440 MovieClip Frame 1
play();
Symbol 440 MovieClip Frame 5
_parent.gotoAndStop("trick");
Symbol 541 MovieClip Frame 1
stop();
Symbol 542 MovieClip Frame 1
stop();
Symbol 542 MovieClip Frame 2
stop();
Symbol 542 MovieClip Frame 5
active = true; stop();
Symbol 553 MovieClip Frame 1
play();
Symbol 553 MovieClip Frame 5
_parent.gotoAndStop("trick");
Symbol 564 MovieClip Frame 1
play();
Symbol 564 MovieClip Frame 5
_parent.gotoAndStop("trick");
Symbol 665 MovieClip Frame 1
stop();
Symbol 666 MovieClip Frame 1
stop();
Symbol 666 MovieClip Frame 2
stop();
Symbol 666 MovieClip Frame 5
active = true; stop();
Symbol 677 MovieClip Frame 1
play();
Symbol 677 MovieClip Frame 5
_parent.gotoAndStop("trick");
Symbol 688 MovieClip Frame 1
play();
Symbol 688 MovieClip Frame 5
_parent.gotoAndStop("trick");
Symbol 789 MovieClip Frame 1
stop();
Symbol 790 MovieClip Frame 1
stop();
Symbol 790 MovieClip Frame 2
stop();
Symbol 790 MovieClip Frame 5
active = true; stop();

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Instance Names

"music"Frame 3Symbol 47 MovieClip
"cliff"Frame 7Symbol 228 MovieClip
"power"Frame 7Symbol 236 MovieClip
"map"Frame 7Symbol 248 MovieClip
"hsBox"Frame 15Symbol 261 MovieClip
"boarder"Frame 25Symbol 418 MovieClip
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"boarder"Frame 27Symbol 666 MovieClip
"boarder"Frame 28Symbol 790 MovieClip
"scoreMC"Symbol 228 MovieClip Frame 1Symbol 55 MovieClip
"reqMC"Symbol 228 MovieClip Frame 1Symbol 55 MovieClip
"trickButts"Symbol 228 MovieClip Frame 3Symbol 63 MovieClip
"anim"Symbol 228 MovieClip Frame 5Symbol 212 MovieClip
"anim"Symbol 228 MovieClip Frame 96Symbol 212 MovieClip
"anim"Symbol 228 MovieClip Frame 145Symbol 212 MovieClip
"spin"Symbol 236 MovieClip Frame 1Symbol 231 MovieClip
"flip"Symbol 236 MovieClip Frame 1Symbol 232 MovieClip
"marker"Symbol 248 MovieClip Frame 1Symbol 239 MovieClip
"c1"Symbol 248 MovieClip Frame 1Symbol 242 MovieClip
"c2"Symbol 248 MovieClip Frame 1Symbol 244 MovieClip
"c3"Symbol 248 MovieClip Frame 1Symbol 244 MovieClip
"h3"Symbol 248 MovieClip Frame 1Symbol 245 EditableText
"h2"Symbol 248 MovieClip Frame 1Symbol 246 EditableText
"h1"Symbol 248 MovieClip Frame 1Symbol 247 EditableText
"anim"Symbol 418 MovieClip Frame 1Symbol 272 MovieClip
"anim"Symbol 418 MovieClip Frame 2Symbol 283 MovieClip
"anim"Symbol 418 MovieClip Frame 3Symbol 294 MovieClip
"anim"Symbol 418 MovieClip Frame 4Symbol 305 MovieClip
"anim"Symbol 418 MovieClip Frame 5Symbol 316 MovieClip
"anim"Symbol 418 MovieClip Frame 10Symbol 417 MovieClip
"anim"Symbol 542 MovieClip Frame 1Symbol 429 MovieClip
"anim"Symbol 542 MovieClip Frame 2Symbol 440 MovieClip
"anim"Symbol 542 MovieClip Frame 5Symbol 541 MovieClip
"anim"Symbol 666 MovieClip Frame 1Symbol 553 MovieClip
"anim"Symbol 666 MovieClip Frame 2Symbol 564 MovieClip
"anim"Symbol 666 MovieClip Frame 5Symbol 665 MovieClip
"anim"Symbol 790 MovieClip Frame 1Symbol 677 MovieClip
"anim"Symbol 790 MovieClip Frame 2Symbol 688 MovieClip
"anim"Symbol 790 MovieClip Frame 5Symbol 789 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"gamestart"Frame 7
"land"Frame 10
"gameover"Frame 15
"trick0"Frame 25
"trick1"Frame 26
"trick2"Frame 27
"trick3"Frame 28
"ride"Symbol 212 MovieClip Frame 1
"switch"Symbol 212 MovieClip Frame 2
"land"Symbol 212 MovieClip Frame 3
"landswitch"Symbol 212 MovieClip Frame 4
"slideface"Symbol 212 MovieClip Frame 5
"slideback"Symbol 212 MovieClip Frame 6
"tumble"Symbol 212 MovieClip Frame 7
"die"Symbol 212 MovieClip Frame 8
"newlevel"Symbol 228 MovieClip Frame 1
"choose"Symbol 228 MovieClip Frame 3
"go"Symbol 228 MovieClip Frame 5
"dead"Symbol 228 MovieClip Frame 145
"into"Symbol 418 MovieClip Frame 1
"intoswitch"Symbol 418 MovieClip Frame 2
"slideback"Symbol 418 MovieClip Frame 3
"slideface"Symbol 418 MovieClip Frame 4
"tumble"Symbol 418 MovieClip Frame 5
"trick"Symbol 418 MovieClip Frame 10
"into"Symbol 542 MovieClip Frame 1
"intoswitch"Symbol 542 MovieClip Frame 2
"trick"Symbol 542 MovieClip Frame 5
"into"Symbol 666 MovieClip Frame 1
"intoswitch"Symbol 666 MovieClip Frame 2
"trick"Symbol 666 MovieClip Frame 5
"into"Symbol 790 MovieClip Frame 1
"intoswitch"Symbol 790 MovieClip Frame 2
"trick"Symbol 790 MovieClip Frame 5

Dynamic Text Variables

infoTextSymbol 50 EditableText"Drop Off 1 Points required 100"
scoreTextSymbol 54 EditableText"00000000"
trickNameSymbol 62 EditableText""
infoTextSymbol 64 EditableText"next trick in 5"
_parent.boarder.dropCountSymbol 214 EditableText"000"
_parent._parent.trickScoreSymbol 224 EditableText"000000"
_parent.playeridSymbol 256 EditableText""




http://swfchan.com/5/23343/info.shtml
Created: 26/5 -2019 06:51:41 Last modified: 26/5 -2019 06:51:41 Server time: 22/12 -2024 10:55:16