STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229455
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2574 · P5148

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/86273344?noj=FRM86273344-5DC" width="1" height="1"></div>

Americas Army.swf

This is the info page for
Flash #23353

(Click the ID number above for more basic data on this flash file.)


Text
Rating

0000000

Rank

AN

Pathetic

0000000

AN

WellDone

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; _root.Name = "";
Frame 10
mst.filename = "fieldtraining.txt"; mst.scoresize = 1; mst.action = "VIEW"; mst.viewtype = "FLASH"; mst.winname = _root.Name; mst.winscore = _root.Score; mst.winmisses = (_root.Head + "/") + _root.Body; mst.winrank = Intro; mst.loadVariables("http://www.hairybullet.com/hosted/syndicatesdomain/Games/FieldTraining/Scores/scores.php", "GET"); stop();
Frame 11
Mouse.hide(); Calculate._visible = false; Fire = new Sound(); Fire.attachSound("Fire"); Score = 0; Misses = 0; Head = 0; Body = 0; stop();
Instance of Symbol 27 MovieClip "View" in Frame 11
onClipEvent (enterFrame) { _x = ((-_root._xmouse) + 474); _y = ((-_root._ymouse) + 400); if (_x < 40) { _x = 40; } if (_x > 510) { _x = 510; } if (_y < 100) { _y = 100; } if (_y > 300) { _y = 300; } }
Instance of Symbol 31 MovieClip "Sights" in Frame 11
onClipEvent (load) { _root.View.Target1.gotoAndPlay(2); reloading = false; reload = 0; } onClipEvent (mouseDown) { if (_root.Bullets.Empty == false) { if (reloading == false) { _root.Bullets.nextFrame(); this.gotoAndPlay(2); _root.Fire.start(); _root.Arm.gotoAndPlay(2); if (this.Dot.hitTest(_root.View.Target1.Target.Body)) { _root.View.Target1.gotoAndPlay(14); _root.Score = _root.Score + 1; _root.Body = _root.Body + 1; } else if (this.Dot.hitTest(_root.View.Target1.Target.Head)) { _root.View.Target1.gotoAndPlay(14); _root.Score = _root.Score + 2; _root.Head = _root.Head + 1; } if (this.Dot.hitTest(_root.View.Target2.Target.Body)) { _root.View.Target2.gotoAndPlay(14); _root.Score = _root.Score + 1; _root.Body = _root.Body + 1; } else if (this.Dot.hitTest(_root.View.Target2.Target.Head)) { _root.View.Target2.gotoAndPlay(14); _root.Score = _root.Score + 2; _root.Head = _root.Head + 1; } if (this.Dot.hitTest(_root.View.Target3.Target.Body)) { _root.View.Target3.gotoAndPlay(14); _root.Score = _root.Score + 1; _root.Body = _root.Body + 1; } else if (this.Dot.hitTest(_root.View.Target3.Target.Head)) { _root.View.Target3.gotoAndPlay(14); _root.Score = _root.Score + 2; _root.Head = _root.Head + 1; } if (this.Dot.hitTest(_root.View.Target4.Target.Body)) { _root.View.Target4.gotoAndPlay(14); _root.Score = _root.Score + 1; _root.Body = _root.Body + 1; } else if (this.Dot.hitTest(_root.View.Target4.Target.Head)) { _root.View.Target4.gotoAndPlay(14); _root.Score = _root.Score + 2; _root.Head = _root.Head + 1; } if (this.Dot.hitTest(_root.View.Target5.Target.Body)) { _root.View.Target5.gotoAndPlay(14); _root.Score = _root.Score + 1; _root.Body = _root.Body + 1; } else if (this.Dot.hitTest(_root.View.Target5.Target.Head)) { _root.View.Target5.gotoAndPlay(14); _root.Score = _root.Score + 2; _root.Head = _root.Head + 1; } if (this.Dot.hitTest(_root.View.Target6.Target.Body)) { _root.View.Target6.gotoAndPlay(14); _root.Score = _root.Score + 1; _root.Body = _root.Body + 1; } else if (this.Dot.hitTest(_root.View.Target6.Target.Head)) { _root.View.Target6.gotoAndPlay(14); _root.Score = _root.Score + 2; _root.Head = _root.Head + 1; } if (this.Dot.hitTest(_root.View.Target7.Target.Body)) { _root.View.Target7.gotoAndPlay(14); _root.Score = _root.Score + 1; _root.Body = _root.Body + 1; } else if (this.Dot.hitTest(_root.View.Target7.Target.Head)) { _root.View.Target7.gotoAndPlay(14); _root.Score = _root.Score + 2; _root.Head = _root.Head + 1; } if (this.Dot.hitTest(_root.View.Target8.Target.Body)) { _root.View.Target8.gotoAndPlay(14); _root.Score = _root.Score + 1; _root.Body = _root.Body + 1; } else if (this.Dot.hitTest(_root.View.Target8.Target.Head)) { _root.View.Target8.gotoAndPlay(14); _root.Score = _root.Score + 2; _root.Head = _root.Head + 1; } if (this.Dot.hitTest(_root.View.Target9.Target.Body)) { _root.View.Target9.gotoAndPlay(14); _root.Score = _root.Score + 1; _root.Body = _root.Body + 1; } else if (this.Dot.hitTest(_root.View.Target9.Target.Head)) { _root.View.Target9.gotoAndPlay(14); _root.Score = _root.Score + 2; _root.Head = _root.Head + 1; } reloading = true; } } } onClipEvent (enterFrame) { if (reloading == true) { reload = reload + 1; if (reload > 15) { reloading = false; reload = 0; } } if (_root.Bullets.Empty == true) { _root.gotoAndPlay("Score"); } }
Frame 12
Score = _root.Score - _root.Misses; if (Score < 0) { Intro = "Useless Shit!"; An = "A"; Rating = "Disgraceful"; } else if (Score == 0) { Intro = "Useless Shit!"; An = "A"; Rating = "Disgraceful"; } else if ((Score > 0) && (Score < 5)) { Intro = "Maggot!"; An = "A"; Rating = "Pathetic"; } else if (Score == 5) { Intro = "Blind?!"; An = "A"; Rating = "Useless"; } else if ((Score > 5) && (Score < 10)) { Intro = "Blind?!"; An = "A"; Rating = "Useless"; } else if (Score == 10) { Intro = "Blind?!"; An = "A"; Rating = "Useless"; } else if ((Score > 10) && (Score < 15)) { Intro = "Amateur!"; An = "A"; Rating = "Worthless"; } else if (Score == 15) { Intro = "Amateur!"; An = "A"; Rating = "Worthless"; } else if ((Score > 15) && (Score < 20)) { Intro = "Mediocre Player!"; An = "An"; Rating = "Average"; } else if (Score == 20) { Intro = "Mediocre Player!"; An = "An"; Rating = "Average"; } else if ((Score > 20) && (Score < 25)) { Intro = "Marksman!"; An = "A"; Rating = "Good"; } else if (Score == 25) { Intro = "Marksman!"; An = "A"; Rating = "Good"; } else if ((Score > 25) && (Score < 30)) { Intro = "Sharp Shooter!"; An = "A"; Rating = "Great"; } else if (Score == 30) { Intro = "Sharp Shooter!"; An = "A"; Rating = "Great"; } else if ((Score > 30) && (Score < 35)) { Intro = "Expert MarksMan"; An = "An"; Rating = "Excellent"; } else if (Score == 35) { Intro = "Expert MarksMan"; An = "An"; Rating = "Excellent"; } else if ((Score > 35) && (Score < 40)) { Intro = "Veteran Marksman!"; An = "An"; Rating = "Amazing"; } else if (Score == 40) { Intro = "Ultimate Marksman!"; An = "An"; Rating = "Ultimate"; } else if (Score > 40) { Intro = "Cheater!!!"; An = "An"; Rating = "Impossible"; }
Frame 31
Mouse.show(); mst.filename = "fieldtraining.txt"; mst.scoresize = 100; mst.action = "INSERT"; mst.viewtype = "FLASH"; mst.winname = _root.Name; mst.winscore = Score; mst.winmisses = (_root.Head + "/") + _root.Body; mst.winrank = Intro; mst.loadVariables("http://www.hairybullet.com/hosted/syndicatesdomain/Games/FieldTraining/Scores/scores.php", "GET"); stop();
Symbol 8 Button
on (press) { _root.gotoAndStop("Game"); }
Symbol 26 MovieClip Frame 1
stop();
Symbol 26 MovieClip Frame 2
Timer = 0;
Symbol 26 MovieClip Frame 11
Timer = Timer + 1; if (Timer > 100) { gotoAndPlay (13); }
Instance of Symbol 25 MovieClip "Target" in Symbol 26 MovieClip Frame 11
/* no clip actions */
Symbol 26 MovieClip Frame 12
gotoAndPlay (11);
Symbol 26 MovieClip Frame 13
_root.Misses = _root.Misses + 1;
Symbol 26 MovieClip Frame 23
TargetNo = random(9); if (TargetNo == 1) { _root.View.Target1.gotoAndPlay(2); } else if (TargetNo == 2) { _root.View.Target2.gotoAndPlay(2); } else if (TargetNo == 3) { _root.View.Target3.gotoAndPlay(2); } else if (TargetNo == 4) { _root.View.Target4.gotoAndPlay(2); } else if (TargetNo == 5) { _root.View.Target5.gotoAndPlay(2); } else if (TargetNo == 6) { _root.View.Target6.gotoAndPlay(2); } else if (TargetNo == 7) { _root.View.Target7.gotoAndPlay(2); } else if (TargetNo == 8) { _root.View.Target8.gotoAndPlay(2); } else if (TargetNo == 9) { _root.View.Target9.gotoAndPlay(2); } else if (TargetNo == 0) { _root.View.Target1.gotoAndPlay(2); }
Symbol 31 MovieClip Frame 1
Dot._visible = false;
Instance of Symbol 30 MovieClip "Dot" in Symbol 31 MovieClip Frame 1
onClipEvent (enterFrame) { pos = random(2); posa = 0; if (pos == 1) { posa = "-"; } else if (pos == 2) { posa = "+"; } this._x = posa + random(4); this._y = posa + random(4); }
Symbol 36 MovieClip Frame 1
stop();
Instance of Symbol 39 MovieClip "Lines" in Symbol 41 MovieClip Frame 1
onClipEvent (enterFrame) { _root.Compass.Lines._x = _root.View._x - 600; }
Symbol 62 MovieClip Frame 1
Empty = false; stop();
Symbol 62 MovieClip Frame 21
Empty = true; _root.Calculate._visible = true; stop();
Symbol 81 Button
on (press) { _root.gotoAndStop("Intro"); }

Library Items

Symbol 1 Sound [Fire]
Symbol 2 GraphicUsed by:Timeline
Symbol 3 BitmapUsed by:4 19
Symbol 4 GraphicUses:3Used by:Timeline
Symbol 5 GraphicUsed by:8
Symbol 6 GraphicUsed by:8
Symbol 7 GraphicUsed by:8
Symbol 8 ButtonUses:5 6 7Used by:Timeline
Symbol 9 GraphicUsed by:Timeline
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:12
Symbol 12 MovieClipUses:11Used by:Timeline
Symbol 13 FontUsed by:14 15 16 17 71 72 73 74 75 76 77 82
Symbol 14 EditableTextUses:13Used by:18
Symbol 15 EditableTextUses:13Used by:18
Symbol 16 EditableTextUses:13Used by:18
Symbol 17 EditableTextUses:13Used by:18
Symbol 18 MovieClipUses:14 15 16 17Used by:Timeline
Symbol 19 GraphicUses:3Used by:20
Symbol 20 MovieClipUses:19Used by:27
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:25
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:25
Symbol 25 MovieClipUses:22 24Used by:26
Symbol 26 MovieClipUses:25Used by:27
Symbol 27 MovieClipUses:20 26Used by:Timeline
Symbol 28 GraphicUsed by:31
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:31
Symbol 31 MovieClipUses:28 30Used by:Timeline
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:36
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:36
Symbol 36 MovieClipUses:33 35Used by:Timeline
Symbol 37 GraphicUsed by:41
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:37 39 40Used by:Timeline
Symbol 42 GraphicUsed by:62
Symbol 43 GraphicUsed by:62
Symbol 44 GraphicUsed by:62
Symbol 45 GraphicUsed by:62
Symbol 46 GraphicUsed by:62
Symbol 47 GraphicUsed by:62
Symbol 48 GraphicUsed by:62
Symbol 49 GraphicUsed by:62
Symbol 50 GraphicUsed by:62
Symbol 51 GraphicUsed by:62
Symbol 52 GraphicUsed by:62
Symbol 53 GraphicUsed by:62
Symbol 54 GraphicUsed by:62
Symbol 55 GraphicUsed by:62
Symbol 56 GraphicUsed by:62
Symbol 57 GraphicUsed by:62
Symbol 58 GraphicUsed by:62
Symbol 59 GraphicUsed by:62
Symbol 60 GraphicUsed by:62
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61Used by:Timeline
Symbol 63 FontUsed by:64 67 68 69
Symbol 64 EditableTextUses:63Used by:Timeline
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:Timeline
Symbol 67 EditableTextUses:63Used by:Timeline
Symbol 68 EditableTextUses:63Used by:Timeline
Symbol 69 EditableTextUses:63Used by:Timeline
Symbol 70 GraphicUsed by:Timeline
Symbol 71 EditableTextUses:13Used by:Timeline
Symbol 72 EditableTextUses:13Used by:Timeline
Symbol 73 EditableTextUses:13Used by:Timeline
Symbol 74 EditableTextUses:13Used by:Timeline
Symbol 75 EditableTextUses:13Used by:Timeline
Symbol 76 EditableTextUses:13Used by:Timeline
Symbol 77 EditableTextUses:13Used by:Timeline
Symbol 78 GraphicUsed by:81
Symbol 79 GraphicUsed by:81
Symbol 80 GraphicUsed by:81
Symbol 81 ButtonUses:78 79 80Used by:Timeline
Symbol 82 EditableTextUses:13Used by:Timeline

Instance Names

"mst"Frame 10Symbol 18 MovieClip
"View"Frame 11Symbol 27 MovieClip
"Sights"Frame 11Symbol 31 MovieClip
"Arm"Frame 11Symbol 36 MovieClip
"Compass"Frame 11Symbol 41 MovieClip
"Bullets"Frame 11Symbol 62 MovieClip
"Calculate"Frame 11Symbol 66 MovieClip
"mst"Frame 31Symbol 18 MovieClip
"Head"Symbol 25 MovieClip Frame 1Symbol 22 MovieClip
"Body"Symbol 25 MovieClip Frame 1Symbol 24 MovieClip
"Target"Symbol 26 MovieClip Frame 11Symbol 25 MovieClip
"BG"Symbol 27 MovieClip Frame 1Symbol 20 MovieClip
"Target1"Symbol 27 MovieClip Frame 1Symbol 26 MovieClip
"Target2"Symbol 27 MovieClip Frame 1Symbol 26 MovieClip
"Target3"Symbol 27 MovieClip Frame 1Symbol 26 MovieClip
"Target4"Symbol 27 MovieClip Frame 1Symbol 26 MovieClip
"Target5"Symbol 27 MovieClip Frame 1Symbol 26 MovieClip
"Target6"Symbol 27 MovieClip Frame 1Symbol 26 MovieClip
"Target7"Symbol 27 MovieClip Frame 1Symbol 26 MovieClip
"Target8"Symbol 27 MovieClip Frame 1Symbol 26 MovieClip
"Target9"Symbol 27 MovieClip Frame 1Symbol 26 MovieClip
"Dot"Symbol 31 MovieClip Frame 1Symbol 30 MovieClip
"Lines"Symbol 41 MovieClip Frame 1Symbol 39 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "Fire"

Labels

"Preloader"Frame 1
"Intro"Frame 10
"Game"Frame 11
"Score"Frame 12

Dynamic Text Variables

NAME0Symbol 14 EditableText""
SCORE0Symbol 15 EditableText""
RANK0Symbol 16 EditableText""
MISSES0Symbol 17 EditableText""
ScoreSymbol 64 EditableText""
HeadSymbol 67 EditableText""
BodySymbol 68 EditableText""
MissesSymbol 69 EditableText""
RatingSymbol 71 EditableText"Rating"
ScoreSymbol 72 EditableText"0000000"
IntroSymbol 73 EditableText"Rank"
AnSymbol 74 EditableText"AN"
RatingSymbol 75 EditableText"Pathetic"
ScoreSymbol 76 EditableText"0000000"
AnSymbol 77 EditableText"AN"
IntroSymbol 82 EditableText"WellDone"




http://swfchan.com/5/23353/info.shtml
Created: 26/5 -2019 06:33:20 Last modified: 26/5 -2019 06:33:20 Server time: 05/11 -2024 06:42:15