Frame 5
ifFrameLoaded (61) {
gotoAndPlay (7);
}
Frame 6
gotoAndPlay (5);
Frame 67
ifFrameLoaded (101) {
gotoAndPlay (72);
}
Frame 68
gotoAndPlay (67);
Frame 98
gotoAndStop (100);
Frame 99
gameEnd = 0;
gotoAndStop("track" + track);
Frame 100
cars = 6;
track = 1;
gameEnd = 0;
stop();
Instance of Symbol 31 MovieClip "1" in Frame 100
onClipEvent (load) {
function rePos() {
speedx = difx * friction;
speedy = dify * friction;
_y = (_y + speedy);
_x = (_x + speedx);
difx = int(xRepos) - this._x;
dify = int(yRepos) - this._y;
}
starter = 0;
colision = 0;
barrier = 0;
velocity = 1;
looper = 0;
trackWidth = 24;
xyToggle = false;
section = 1;
turning = false;
angle = 0;
friction = 0.1;
}
onClipEvent (enterFrame) {
if ((starter == 1) && (_root.gameEnd == 0)) {
if (Key.isDown(Key.DOWN) and (colision == 0)) {
velocity = 1;
_root.gears.gotoAndStop(1);
}
if (Key.isDown(Key.UP) and (colision == 0)) {
velocity = 2;
_root.gears.gotoAndStop(2);
}
if (Key.isDown(Key.RIGHT)) {
_rotation = (_rotation + 15);
}
if (Key.isDown(Key.LEFT)) {
_rotation = (_rotation - 15);
}
accelerator = velocity;
_y = (_y + (accelerator * Math.sin(_rotation / 57.3)));
_x = (_x + (accelerator * Math.cos(_rotation / 57.3)));
accelerator = accelerator * 0.8;
}
if ((xyToggle == false) and (eval (("_root.turn" + section) + "LessGreater") == true)) {
if ((this._x + trackWidth) >= eval (("_root.turn" + section) + "Pos")) {
angle = eval (("_root.turn" + section) + "Angle");
section++;
xyToggle = true;
}
}
if ((xyToggle == false) and (eval (("_root.turn" + section) + "LessGreater") == false)) {
if (eval (("_root.turn" + section) + "Pos") >= (this._x - trackWidth)) {
angle = eval (("_root.turn" + section) + "Angle");
section++;
xyToggle = true;
}
}
if ((xyToggle == true) and (eval (("_root.turn" + section) + "LessGreater") == true)) {
if ((this._y + trackWidth) >= eval (("_root.turn" + section) + "Pos")) {
angle = eval (("_root.turn" + section) + "Angle");
section++;
xyToggle = false;
}
}
if ((xyToggle == true) and (eval (("_root.turn" + section) + "LessGreater") == false)) {
if (eval (("_root.turn" + section) + "Pos") >= (this._y - trackWidth)) {
angle = eval (("_root.turn" + section) + "Angle");
section++;
xyToggle = false;
}
}
if (this.hitTest(_root.homeStraight)) {
winner = 1;
}
if (this.hitTest(_root.end) and (winner == 1)) {
if (_root.gameEnd != 1) {
_root.win.gotoAndPlay("on");
}
_root.gameEnd = 1;
starter = 0;
i = 1;
while (_root.cars >= i) {
Set(("/" add Number(i)) add ":starter", 0);
i++;
}
}
if (colision == 0) {
i = 1;
while (_root.cars >= i) {
if (this.hitTest("/" add Number(i)) and (_name != i)) {
getURL ("javascript:shake_x(1);", _self);
this.sound.gotoAndStop("on");
this.gotoAndPlay(3);
colision = 1;
velocity = -0.2;
}
i++;
}
turning = false;
i = 1;
while (_root.turns >= i) {
if (this.hitTest("/turnArea" + i)) {
turning = true;
}
i++;
}
i = 1;
while (_root.barriers >= i) {
if (this.hitTest("/barrier" + i)) {
if (counter < 1) {
getURL ("javascript:shake_x(1);", _self);
this.sound.gotoAndStop("on");
this.gotoAndPlay(3);
if (section == 1) {
_rotation = 0;
} else {
_rotation = eval (("_root.turn" + (section - 1)) + "Angle");
}
barrier = 1;
starter = 0;
if (turning == true) {
if (xyToggle == true) {
xRepos = eval (("_root.turn" + section) + "._x");
yRepos = eval (("_root.turn" + (section - 1)) + "._y");
} else {
yRepos = eval (("_root.turn" + section) + "._y");
xRepos = eval (("_root.turn" + (section - 1)) + "._x");
}
if (_root.turns < section) {
yRepos = _root.turn1._y;
xRepos = eval (("_root.turn" + (section - 1)) + "._x");
}
} else {
if (xyToggle == false) {
yRepos = eval (("_root.turn" + section) + "._y");
xRepos = _x;
} else {
xRepos = eval (("_root.turn" + section) + "._x");
yRepos = _y;
}
if (_root.turns < section) {
yRepos = _root.turn1._y;
xRepos = _x;
}
}
counter = 1;
}
} else if (counter != 0) {
counter++;
if (counter == 120) {
counter = 0;
}
}
i++;
}
}
}
Instance of Symbol 45 MovieClip "2" in Frame 100
onClipEvent (enterFrame) {
if (colision == 0) {
engine();
}
}
Instance of Symbol 45 MovieClip "3" in Frame 100
onClipEvent (enterFrame) {
if (colision == 0) {
engine();
}
}
Instance of Symbol 45 MovieClip "6" in Frame 100
onClipEvent (enterFrame) {
if (colision == 0) {
engine();
}
}
Instance of Symbol 45 MovieClip "4" in Frame 100
onClipEvent (enterFrame) {
if (colision == 0) {
engine();
}
}
Instance of Symbol 45 MovieClip "5" in Frame 100
onClipEvent (enterFrame) {
if (colision == 0) {
engine();
}
}
Frame 101
barriers = 8;
turns = 8;
turn1Pos = turn1._x;
turn2Pos = turn2._y;
turn3Pos = turn3._x;
turn4Pos = turn4._y;
turn5Pos = turn5._x;
turn6Pos = turn6._y;
turn7Pos = turn7._x;
turn8Pos = turn8._y;
turn1Angle = -90;
turn2Angle = -180;
turn3Angle = -90;
turn4Angle = 0;
turn5Angle = -90;
turn6Angle = -180;
turn7Angle = 90;
turn8Angle = 0;
turn1LessGreater = true;
turn2LessGreater = false;
turn3LessGreater = false;
turn4LessGreater = false;
turn5LessGreater = true;
turn6LessGreater = false;
turn7LessGreater = false;
turn8LessGreater = true;
turn1Down = false;
turn2Down = false;
turn3Down = false;
turn4Down = false;
turn5Down = false;
turn6Down = false;
turn7Down = true;
turn8Down = false;
Frame 110
barriers = 11;
turns = 10;
turn1Pos = turn1._x;
turn2Pos = turn2._y;
turn3Pos = turn3._x;
turn4Pos = turn4._y;
turn5Pos = turn5._x;
turn6Pos = turn6._y;
turn7Pos = turn7._x;
turn8Pos = turn8._y;
turn9Pos = turn9._x;
turn10Pos = turn10._y;
turn1Angle = 90;
turn2Angle = 0;
turn3Angle = -90;
turn4Angle = -180;
turn5Angle = 90;
turn6Angle = 180;
turn7Angle = 90;
turn8Angle = 180;
turn9Angle = 90;
turn10Angle = 0;
turn1LessGreater = true;
turn2LessGreater = true;
turn3LessGreater = true;
turn4LessGreater = false;
turn5LessGreater = false;
turn6LessGreater = true;
turn7LessGreater = false;
turn8LessGreater = true;
turn9LessGreater = false;
turn10LessGreater = true;
turn1Down = false;
turn2Down = false;
turn3Down = false;
turn4Down = false;
turn5Down = true;
turn6Down = false;
turn7Down = true;
turn8Down = false;
turn9Down = true;
turn10Down = false;
Instance of Symbol 99 MovieClip "1" in Frame 110
onClipEvent (load) {
function rePos() {
speedx = difx * friction;
speedy = dify * friction;
_y = (_y + speedy);
_x = (_x + speedx);
difx = int(xRepos) - this._x;
dify = int(yRepos) - this._y;
}
starter = 0;
colision = 0;
barrier = 0;
velocity = 1;
looper = 0;
trackWidth = 24;
xyToggle = false;
section = 1;
turning = false;
angle = 0;
friction = 0.1;
}
onClipEvent (enterFrame) {
if ((starter == 1) && (_root.gameEnd == 0)) {
if (Key.isDown(Key.DOWN) and (colision == 0)) {
velocity = 1;
_root.gears.gotoAndStop(1);
}
if (Key.isDown(Key.UP) and (colision == 0)) {
velocity = 2;
_root.gears.gotoAndStop(2);
}
if (Key.isDown(Key.RIGHT)) {
_rotation = (_rotation + 15);
}
if (Key.isDown(Key.LEFT)) {
_rotation = (_rotation - 15);
}
accelerator = velocity;
_y = (_y + (accelerator * Math.sin(_rotation / 57.3)));
_x = (_x + (accelerator * Math.cos(_rotation / 57.3)));
accelerator = accelerator * 0.8;
}
if ((xyToggle == false) and (eval (("_root.turn" + section) + "LessGreater") == true)) {
if ((this._x + trackWidth) >= eval (("_root.turn" + section) + "Pos")) {
angle = eval (("_root.turn" + section) + "Angle");
section++;
xyToggle = true;
}
}
if ((xyToggle == false) and (eval (("_root.turn" + section) + "LessGreater") == false)) {
if (eval (("_root.turn" + section) + "Pos") >= (this._x - trackWidth)) {
angle = eval (("_root.turn" + section) + "Angle");
section++;
xyToggle = true;
}
}
if ((xyToggle == true) and (eval (("_root.turn" + section) + "LessGreater") == true)) {
if ((this._y + trackWidth) >= eval (("_root.turn" + section) + "Pos")) {
angle = eval (("_root.turn" + section) + "Angle");
section++;
xyToggle = false;
}
}
if ((xyToggle == true) and (eval (("_root.turn" + section) + "LessGreater") == false)) {
if (eval (("_root.turn" + section) + "Pos") >= (this._y - trackWidth)) {
angle = eval (("_root.turn" + section) + "Angle");
section++;
xyToggle = false;
}
}
if (this.hitTest(_root.homeStraight)) {
winner = 1;
}
if (this.hitTest(_root.end) and (winner == 1)) {
if (_root.gameEnd != 1) {
_root.win.gotoAndPlay("on");
}
_root.gameEnd = 1;
starter = 0;
i = 1;
while (_root.cars >= i) {
Set(("/" add Number(i)) add ":starter", 0);
i++;
}
}
if (colision == 0) {
i = 1;
while (_root.cars >= i) {
if (this.hitTest("/" add Number(i)) and (_name != i)) {
getURL ("javascript:shake_x(1);", _self);
this.sound.gotoAndStop("on");
this.gotoAndPlay(3);
colision = 1;
velocity = -0.2;
}
i++;
}
turning = false;
i = 1;
while (_root.turns >= i) {
if (this.hitTest("/turnArea" + i)) {
turning = true;
}
i++;
}
i = 1;
while (_root.barriers >= i) {
if (this.hitTest("/barrier" + i)) {
if (counter < 1) {
getURL ("javascript:shake_x(1);", _self);
this.sound.gotoAndStop("on");
this.gotoAndPlay(3);
if (section == 1) {
_rotation = 0;
} else {
_rotation = eval (("_root.turn" + (section - 1)) + "Angle");
}
barrier = 1;
starter = 0;
if (turning == true) {
if (xyToggle == true) {
xRepos = eval (("_root.turn" + section) + "._x");
yRepos = eval (("_root.turn" + (section - 1)) + "._y");
} else {
yRepos = eval (("_root.turn" + section) + "._y");
xRepos = eval (("_root.turn" + (section - 1)) + "._x");
}
if (_root.turns < section) {
yRepos = _root.turn1._y;
xRepos = eval (("_root.turn" + (section - 1)) + "._x");
}
} else {
if (xyToggle == false) {
yRepos = eval (("_root.turn" + section) + "._y");
xRepos = _x;
} else {
xRepos = eval (("_root.turn" + section) + "._x");
yRepos = _y;
}
if (_root.turns < section) {
yRepos = _root.turn1._y;
xRepos = _x;
}
}
counter = 1;
}
} else if (counter != 0) {
counter++;
if (counter == 120) {
counter = 0;
}
}
i++;
}
}
}
Instance of Symbol 45 MovieClip "2" in Frame 110
onClipEvent (enterFrame) {
if (colision == 0) {
engine();
}
}
Instance of Symbol 45 MovieClip "3" in Frame 110
onClipEvent (enterFrame) {
if (colision == 0) {
engine();
}
}
Instance of Symbol 45 MovieClip "6" in Frame 110
onClipEvent (enterFrame) {
if (colision == 0) {
engine();
}
}
Instance of Symbol 45 MovieClip "4" in Frame 110
onClipEvent (enterFrame) {
if (colision == 0) {
engine();
}
}
Instance of Symbol 45 MovieClip "5" in Frame 110
onClipEvent (enterFrame) {
if (colision == 0) {
engine();
}
}
Frame 120
barriers = 10;
turns = 10;
turn1Pos = turn1._x;
turn2Pos = turn2._y;
turn3Pos = turn3._x;
turn4Pos = turn4._y;
turn5Pos = turn5._x;
turn6Pos = turn6._y;
turn7Pos = turn7._x;
turn8Pos = turn8._y;
turn9Pos = turn9._x;
turn10Pos = turn10._y;
turn1Angle = -90;
turn2Angle = 0;
turn3Angle = 90;
turn4Angle = 0;
turn5Angle = -90;
turn6Angle = -180;
turn7Angle = -90;
turn8Angle = -180;
turn9Angle = 90;
turn10Angle = 0;
turn1LessGreater = true;
turn2LessGreater = false;
turn3LessGreater = true;
turn4LessGreater = true;
turn5LessGreater = true;
turn6LessGreater = false;
turn7LessGreater = false;
turn8LessGreater = false;
turn9LessGreater = false;
turn10LessGreater = true;
turn1Down = false;
turn2Down = false;
turn3Down = true;
turn4Down = false;
turn5Down = false;
turn6Down = false;
turn7Down = false;
turn8Down = false;
turn9Down = true;
turn10Down = false;
Instance of Symbol 102 MovieClip "1" in Frame 120
onClipEvent (load) {
function rePos() {
speedx = difx * friction;
speedy = dify * friction;
_y = (_y + speedy);
_x = (_x + speedx);
difx = int(xRepos) - this._x;
dify = int(yRepos) - this._y;
}
starter = 0;
colision = 0;
barrier = 0;
velocity = 1;
looper = 0;
trackWidth = 24;
xyToggle = false;
section = 1;
turning = false;
angle = 0;
friction = 0.1;
}
onClipEvent (enterFrame) {
if ((starter == 1) && (_root.gameEnd == 0)) {
if (Key.isDown(Key.DOWN) and (colision == 0)) {
velocity = 1;
_root.gears.gotoAndStop(1);
}
if (Key.isDown(Key.UP) and (colision == 0)) {
velocity = 2;
_root.gears.gotoAndStop(2);
}
if (Key.isDown(Key.RIGHT)) {
_rotation = (_rotation + 15);
}
if (Key.isDown(Key.LEFT)) {
_rotation = (_rotation - 15);
}
accelerator = velocity;
_y = (_y + (accelerator * Math.sin(_rotation / 57.3)));
_x = (_x + (accelerator * Math.cos(_rotation / 57.3)));
accelerator = accelerator * 0.8;
}
if ((xyToggle == false) and (eval (("_root.turn" + section) + "LessGreater") == true)) {
if ((this._x + trackWidth) >= eval (("_root.turn" + section) + "Pos")) {
angle = eval (("_root.turn" + section) + "Angle");
section++;
xyToggle = true;
}
}
if ((xyToggle == false) and (eval (("_root.turn" + section) + "LessGreater") == false)) {
if (eval (("_root.turn" + section) + "Pos") >= (this._x - trackWidth)) {
angle = eval (("_root.turn" + section) + "Angle");
section++;
xyToggle = true;
}
}
if ((xyToggle == true) and (eval (("_root.turn" + section) + "LessGreater") == true)) {
if ((this._y + trackWidth) >= eval (("_root.turn" + section) + "Pos")) {
angle = eval (("_root.turn" + section) + "Angle");
section++;
xyToggle = false;
}
}
if ((xyToggle == true) and (eval (("_root.turn" + section) + "LessGreater") == false)) {
if (eval (("_root.turn" + section) + "Pos") >= (this._y - trackWidth)) {
angle = eval (("_root.turn" + section) + "Angle");
section++;
xyToggle = false;
}
}
if (this.hitTest(_root.homeStraight)) {
winner = 1;
}
if (this.hitTest(_root.end) and (winner == 1)) {
if (_root.gameEnd != 1) {
_root.win.gotoAndPlay("on");
}
_root.gameEnd = 1;
starter = 0;
i = 1;
while (_root.cars >= i) {
Set(("/" add Number(i)) add ":starter", 0);
i++;
}
}
if (colision == 0) {
i = 1;
while (_root.cars >= i) {
if (this.hitTest("/" add Number(i)) and (_name != i)) {
getURL ("javascript:shake_x(1);", _self);
this.sound.gotoAndStop("on");
this.gotoAndPlay(3);
colision = 1;
velocity = -0.2;
}
i++;
}
turning = false;
i = 1;
while (_root.turns >= i) {
if (this.hitTest("/turnArea" + i)) {
turning = true;
}
i++;
}
i = 1;
while (_root.barriers >= i) {
if (this.hitTest("/barrier" + i)) {
if (counter < 1) {
getURL ("javascript:shake_x(1);", _self);
this.sound.gotoAndStop("on");
this.gotoAndPlay(3);
if (section == 1) {
_rotation = 0;
} else {
_rotation = eval (("_root.turn" + (section - 1)) + "Angle");
}
barrier = 1;
starter = 0;
if (turning == true) {
if (xyToggle == true) {
xRepos = eval (("_root.turn" + section) + "._x");
yRepos = eval (("_root.turn" + (section - 1)) + "._y");
} else {
yRepos = eval (("_root.turn" + section) + "._y");
xRepos = eval (("_root.turn" + (section - 1)) + "._x");
}
if (_root.turns < section) {
yRepos = _root.turn1._y;
xRepos = eval (("_root.turn" + (section - 1)) + "._x");
}
} else {
if (xyToggle == false) {
yRepos = eval (("_root.turn" + section) + "._y");
xRepos = _x;
} else {
xRepos = eval (("_root.turn" + section) + "._x");
yRepos = _y;
}
if (_root.turns < section) {
yRepos = _root.turn1._y;
xRepos = _x;
}
}
counter = 1;
}
} else if (counter != 0) {
counter++;
if (counter == 120) {
counter = 0;
}
}
i++;
}
}
}
Instance of Symbol 45 MovieClip "2" in Frame 120
onClipEvent (enterFrame) {
if (colision == 0) {
engine();
}
}
Instance of Symbol 45 MovieClip "3" in Frame 120
onClipEvent (enterFrame) {
if (colision == 0) {
engine();
}
}
Instance of Symbol 45 MovieClip "6" in Frame 120
onClipEvent (enterFrame) {
if (colision == 0) {
engine();
}
}
Instance of Symbol 45 MovieClip "4" in Frame 120
onClipEvent (enterFrame) {
if (colision == 0) {
engine();
}
}
Instance of Symbol 45 MovieClip "5" in Frame 120
onClipEvent (enterFrame) {
if (colision == 0) {
engine();
}
}
Symbol 26 MovieClip Frame 1
stop();
Symbol 26 MovieClip Frame 5
stop();
Symbol 27 MovieClip Frame 1
stop();
Symbol 27 MovieClip Frame 9
_parent.starter = 1;
_parent.colision = 0;
_parent.sound.gotoAndStop(1);
Symbol 31 MovieClip Frame 1
stop();
Symbol 31 MovieClip Frame 3
if (looper == 2) {
looper = 0;
velocity = 1;
barrier = 0;
delay.gotoAndPlay(2);
gotoAndStop (2);
_root.gears.gotoAndStop(1);
}
Instance of Symbol 28 MovieClip "carSpin" in Symbol 31 MovieClip Frame 3
onClipEvent (enterFrame) {
if (_parent.barrier == 1) {
_parent.rePos();
}
}
Symbol 31 MovieClip Frame 10
looper++;
gotoAndPlay (3);
Symbol 44 MovieClip Frame 1
c = 2;
a = 10;
play();
Symbol 44 MovieClip Frame 2
if (a < c) {
gotoAndStop (4);
} else {
setProperty("s1", _alpha , "20");
duplicateMovieClip ("s1", "s" add c, 900 - c);
setProperty("s" add c, _xscale , getProperty("s" add (c - 1), _xscale) + 80);
setProperty("s" add c, _yscale , getProperty("s" add (c - 1), _yscale) + 80);
a = a - 1;
setProperty("s" add c, _alpha , a * 2);
c++;
}
Symbol 44 MovieClip Frame 3
gotoAndPlay (2);
Symbol 44 MovieClip Frame 4
stop();
Symbol 45 MovieClip Frame 1
function randomiser() {
if ((_root.turns - 1) >= section) {
accelerator = (random(14) + 12) / 10;
} else {
accelerator = (random(11) + 10) / 10;
}
randomNum = random(10) + 16;
div = random(5) + 2;
}
function engine() {
if ((starter == 1) && (_root.gameEnd == 0)) {
_y = (_y + (accelerator * Math.sin(_rotation / 57.3)));
_x = (_x + (accelerator * Math.cos(_rotation / 57.3)));
_rotation = (_rotation + ((angle - _rotation) / div));
}
if ((xyToggle == false) and (eval (("_root.turn" + section) + "LessGreater") == true)) {
if ((this._x + randomNum) >= eval (("_root.turn" + section) + "Pos")) {
angle = eval (("_root.turn" + section) + "Angle");
section++;
xyToggle = true;
randomiser();
}
}
if ((xyToggle == false) and (eval (("_root.turn" + section) + "LessGreater") == false)) {
if (eval (("_root.turn" + section) + "Pos") >= (this._x - randomNum)) {
angle = eval (("_root.turn" + section) + "Angle");
section++;
xyToggle = true;
randomiser();
}
}
if ((xyToggle == true) and (eval (("_root.turn" + section) + "LessGreater") == true)) {
if ((this._y + randomNum) >= eval (("_root.turn" + section) + "Pos")) {
angle = eval (("_root.turn" + section) + "Angle");
section++;
xyToggle = false;
randomiser();
}
}
if ((xyToggle == true) and (eval (("_root.turn" + section) + "LessGreater") == false)) {
if (eval (("_root.turn" + section) + "Pos") >= (this._y - randomNum)) {
angle = eval (("_root.turn" + section) + "Angle");
section++;
xyToggle = false;
randomiser();
}
}
if ((-170 >= _rotation) and (eval (("_root.turn" + section) + "Down") == true)) {
this._rotation = 180;
angle = 180;
}
if (this.hitTest(_root.homeStraight)) {
winner = 1;
}
if (this.hitTest(_root.end) and (winner == 1)) {
if (_root.gameEnd != 1) {
_root.lose.gotoAndStop("on");
}
_root.gameEnd = 1;
i = 1;
while (_root.cars >= i) {
Set(("/" add Number(i)) add ":starter", 0);
i++;
}
}
if (colision == 0) {
i = 1;
while (_root.barriers >= i) {
if (this.hitTest("/barrier" add Number(i))) {
this.gotoAndPlay(3);
starter = 0;
colision = 1;
_name = "crashed";
}
i++;
}
}
}
looper = 0;
rePos = 0;
starter = 0;
colision = 0;
angle = 0;
winner = 0;
section = 1;
xyToggle = false;
randomiser();
stop();
Symbol 45 MovieClip Frame 3
if (looper == 0) {
sound.gotoAndStop("on");
}
if (looper == 2) {
gotoAndPlay (11);
}
Symbol 45 MovieClip Frame 10
looper++;
gotoAndPlay (3);
Symbol 45 MovieClip Frame 100
stop();
Symbol 48 MovieClip Frame 10
stop();
getURL ("javascript:shake_x(1);", _self);
_parent.gotoAndStop("display");
Symbol 48 MovieClip Frame 25
stop();
_root.gotoAndStop("replay");
_parent.gotoAndStop("off");
Symbol 53 Button
on (release) {
nextFrame();
screen.play();
}
Symbol 55 MovieClip Frame 1
stop();
Symbol 55 MovieClip Frame 5
stop();
Symbol 55 MovieClip Frame 9
stop();
Symbol 58 Button
on (release) {
nextFrame();
screen.play();
}
Symbol 60 MovieClip Frame 1
stop();
Symbol 60 MovieClip Frame 5
if (_root.track < 3) {
_root.track++;
} else {
_root.track = 1;
}
stop();
Symbol 60 MovieClip Frame 10
stop();
Symbol 64 Button
on (release) {
nextFrame();
}
Symbol 70 Button
on (release) {
play();
}
Symbol 78 MovieClip Frame 10
stop();
getURL ("javascript:shake_x(1);", _self);
Symbol 78 MovieClip Frame 26
_root.gotoAndStop("track1");
stop();
Symbol 88 MovieClip Frame 1
stop();
Symbol 95 MovieClip Frame 1
stop();
Symbol 95 MovieClip Frame 63
stop();
i = 1;
while (6 >= i) {
tellTarget ("_root." + i) {
starter = 1;
};
i++;
}
_parent.play();
Symbol 96 MovieClip Frame 5
stop();
lights.play();
Symbol 96 MovieClip Frame 10
stop();
Symbol 99 MovieClip Frame 1
stop();
Symbol 99 MovieClip Frame 3
if (looper == 2) {
looper = 0;
velocity = 1;
barrier = 0;
delay.gotoAndPlay(2);
gotoAndStop (2);
_root.gears.gotoAndStop(1);
}
Instance of Symbol 28 MovieClip "carSpin" in Symbol 99 MovieClip Frame 3
onClipEvent (enterFrame) {
if (_parent.barrier == 1) {
_parent.rePos();
}
}
Symbol 99 MovieClip Frame 10
looper++;
gotoAndPlay (3);
Symbol 102 MovieClip Frame 1
stop();
Symbol 102 MovieClip Frame 3
if (looper == 2) {
looper = 0;
velocity = 1;
barrier = 0;
delay.gotoAndPlay(2);
gotoAndStop (2);
_root.gears.gotoAndStop(1);
}
Instance of Symbol 28 MovieClip "carSpin" in Symbol 102 MovieClip Frame 3
onClipEvent (enterFrame) {
if (_parent.barrier == 1) {
_parent.rePos();
}
}
Symbol 102 MovieClip Frame 10
looper++;
gotoAndPlay (3);