STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229456 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #23412 |
LOADING 100% DONE |
©Rainforest Foundation 2004 - Developed by Ben Woodhouse and Martyn Williams - Oil Internet |
OY!! Thats my truck! He's stolen my truck! |
WORLD BANK |
The rainforests of the Congo are under threat. New laws backed by the World Bank will encourage a massive increase in logging for timber, threatening the rainforest's animals and plants, as well as the livelihoods of the 35 million people who depend on the forests for their survival. Your Mission: Help our hero, Congo Jones, battle Larry the Logger and his World Bank logging machine. The challenge: Dodge fast-rolling logs, avoid flying chainsaws and leap across burning forests. Outwit Larry the Logger (you have to jump on his head 3 times to stop him!), unplug the World Bank logging machine...and stop the carve- up of the Congo rainforests. Controls: Jump - Spacebar Left - Arrow Left Right - Arrow Right |
play Game |
©Rainforest Foundation 2004 - Developed by Ben Woodhouse and Martyn Williams - Oil Internet |
3 |
©Rainforest Foundation 2004 - Developed by Ben Woodhouse and Martyn Williams - Oil Internet |
You have stopped Larry the logger in his tracks and unplugged the World Bank logging machine. |
The game is over - but the threat isn't. Take real-life action byjoining the Rainforest Foundation's campaign to save Congo's rainforests from destruction: |
<P ALIGN="CENTER"><FONT FACE="Very Assy" SIZE="10" COLOR="#0066CC"><A HREF="http://www.rainforestfoundationuk.org/s-World%20Bank%20Petition">Send a message to the President of the World Bank, calling for an</A></FONT></P><P ALIGN="CENTER"><FONT FACE="Very Assy" SIZE="10" COLOR="#0066CC"><A HREF="http://www.rainforestfoundationuk.org/s-World%20Bank%20Petition">immediate halt to any expansion of logging in Congo's rainforests </A></FONT></P> |
<P ALIGN="CENTER"><FONT FACE="Very Assy" SIZE="10" COLOR="#0066CC"><A HREF="http://www.rainforestfoundationuk.org/s-Petition%20the%20World%20Bank%20on%20Congo%20Forests">Sign our petition to stop the carve-up of the Congo rainforest</A></FONT></P> |
<P ALIGN="CENTER"><FONT FACE="Very Assy" SIZE="10" COLOR="#0066CC"><A HREF="http://www.rainforestfoundationuk.org/s-Support%20Us">Support our work by making a donation</A></FONT></P> |
Least acres lost |
Name: |
SEND! |
SEND! |
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Oh no!! You failed in your mission Want to try again? Or click here to take real-life action to stop the carve-up of the Congo rainforest? |
ActionScript [AS1/AS2]
Frame 1stop();Instance of Symbol 24 MovieClip in Frame 1onClipEvent (enterFrame) { var loadNum = Math.round((_parent.getBytesLoaded() / _parent.getBytesTotal()) * 100); _parent.loadText = ("LOADING " + loadNum) + "% DONE"; if (loadNum == 100) { _parent.play(); } }Instance of Symbol 330 MovieClip in Frame 2onClipEvent (load) { _visible = false; }Frame 3stop();Frame 4play();Frame 5function FNinitialiseVars() { OBcollisions = new Object(); FramesTaken = 0; OBgame = new Object(); OBgame.wide = 550; OBgame.high = 400; OBgame.fps = 30; OBparts = new Object(); OBparts.wide = 550; OBparts.high = 400; OBworld = new Object(); OBworld.clipsOn = 3; OBworld.gravity = 0.5; OBworld.friction = 0.9; OBchar = new Object(); OBchar.xspeed = 0; OBchar.x = 150; OBchar.yspeed = 0; OBchar.y = 180; OBchar.speed = 10; OBchar.wide = 34; OBchar.high = 67; OBchar.accel = 1; OBchar.jumpspeed = -7; OBchar.spawnx = 450; OBchar.spawny = 150; OBchar.airfactor = 0.5; OBchar.maxYspeed = 10; OBchar.maxXspeed = 10; OBchar.maxXair = 5; OBchar.lives = 9; OBlogs = new Object(); OBlogs.speed = -3; OBlogs.count = 0; OBchainsaws = new Object(); OBchainsaws.speed = -5; OBchainsaws.count = 50; OBchainsaws.rSpeed = -5; OBenemies = new Object(); OBenemies.cd = 0; OBlorries = new Object(); OBlorries.lorryon = false; ARworld = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20]; OBworld.wide = ARworld * OBparts.wide; canScrollLeft = true; pause = false; this.createEmptyMovieClip("goodmusic", 10005); this.createEmptyMovieClip("badmusic", 10006); this.createEmptyMovieClip("misc", 10007); goodmusic = new Sound("goodmusic"); goodmusic.attachSound("herosnd"); goodmusicVol = 70; goodmusic.setVolume(goodmusicVol); badmusic = new Sound("badmusic"); badmusic.attachSound("badsnd"); badmusicVol = 0; badMusic.setVolume(badmusicVol); miscSounds = new Sound("misc"); miscSounds.setVolume(100); soundsOn = true; goodMusic.start(0, 9999999); badMusic.start(0, 9999999); hud.lives.gotoAndStop(OBchar.lives); } function adjustSoundLevels() { if (OBworld.leftX > -3000) { goodMusic.setVolume(75); badMusic.setVolume(0); } else if (OBworld.leftX < -4000) { goodMusic.setVolume(0); badMusic.setVolume(75); } else { badMusicVol = (-((OBworld.leftx + 3000) / 1000)) * 75; badMusic.setVolume(badMusicVol); goodMusicVol = ((100 + ((OBworld.leftx + 3000) / 10)) / 100) * 75; goodMusic.setVolume(goodMusicVol); trace((("Adjusting bad sound:" + badMusicVol) + " good sound:") + goodMusicVol); } if (!soundsOn) { badMusic.setVolume(0); goodMusic.setVolume(0); miscSounds.setVolume(0); } else { miscSounds.setVolume(70); } } function youWin() { removeMovieClip(this.hud); removeMovieClip(this.MCworld); miscSounds.stop(); badMusic.stop(); goodMusic.stop(); trace("winz0r"); nextFrame(); } function FNlostgame() { removeMovieClip(this.hud); removeMovieClip(this.MCworld); miscSounds.stop(); badMusic.stop(); goodMusic.stop(); trace("pwned"); gotoAndStop (41); } function FNplaceClips() { OBworld.leftclip = 0; OBworld.leftx = 0; this.createEmptyMovieClip("MCworld", 2); hud.swapDepths(3); MCworld._x = 0; MCworld._y = 0; VarLoop = Obworld.leftClip; while (VarLoop < (Obworld.clipsOn + Obworld.leftClip)) { MCworld.attachMovie("parts", "MCp" + VarLoop, VarLoop); MCworld["MCp" + VarLoop]._y = 400; MCworld["MCp" + VarLoop]._x = VarLoop * OBparts.wide; MCworld["MCp" + VarLoop].gotoAndStop(ARworld[VarLoop]); OBworld.leftx = 0; trace((("VarLoop:" + VarLoop) + " Clip X:") + (VarLoop * OBparts.wide)); VarLoop = VarLoop + 1; } MCworld.attachMovie("character", "player", 10002); MCworld.createEmptyMovieClip("enemies", 10001); ARenemies = new Array(); MCworld.player._x = OBchar.x; MCworld.player._y = OBchar.y; } function FNaddEnemy(enType) { var enOB = new Object(); if (enType == 1) { enOB.x = 600 - OBworld.leftX; enOB.y = 0; var loopcount = 0; while ((!FNgroundCollision(enOB.x + OBworld.leftX, enOB.y)) and (loopcount < (OBgame.high / 20))) { enOB.y = enOB.y + 20; loopcount = loopcount + 1; } if (loopcount == (OBgame.high / 20)) { return(undefined); } MCworld.enemies.attachMovie("log", "log" + OBenemies.cd, OBenemies.cd); enOB.depth = OBenemies.cd; enOB.name = "log" + enOB.depth; enOB.ENtype = enType; enOB.xspeed = OBlogs.speed; enOB.yspeed = 0; MCworld.enemies[enOB.name]._x = enOB.x; MCworld.enemies[enOB.name]._y = enOB.y; OBenemies.cd = OBenemies.cd + 1; } else if (enType == 2) { enOB.x = 600 - OBworld.leftX; enOB.y = random(100) + 50; enOB.rotateSpeed = OBchainsaws.rSpeed; MCworld.enemies.attachMovie("chainsaw", "saw" + OBenemies.cd, OBenemies.cd); enOB.depth = OBenemies.cd; enOB.name = "saw" + enOB.depth; enOB.ENtype = enType; enOB.xspeed = OBchainsaws.speed; enOB.yspeed = 0; MCworld.enemies[enOB.name]._x = enOB.x; MCworld.enemies[enOB.name]._y = enOB.y; OBenemies.cd = OBenemies.cd + 1; trace("Chinsaw Added"); } else if (enType == 3) { if (!OBlorries.lorryOn) { enOB.x = 600 - OBworld.leftX; enOB.y = 350; MCworld.enemies.attachMovie("lorry", "lorry", OBenemies.cd); OBenemies.cd = OBenemies.cd + 1; OBlorries.lorryOn = true; enOB.name = "lorry"; enOB.Entype = entype; enOb.xspeed = -0.5; MCworld.enemies[enOB.name]._x = enOB.x; MCworld.enemies[enOB.name]._y = enOB.y; } } ARenemies.push(enOB); } function FNmoveEnemy(index) { if (ARenemies[index].ENtype == 1) { ARenemies[index].yspeed = ARenemies[index].yspeed + OBworld.gravity; ARenemies[index].y = ARenemies[index].y + ARenemies[index].yspeed; ARenemies[index].x = ARenemies[index].x + ARenemies[index].xspeed; if (FNgroundCollision(ARenemies[index].x + OBworld.leftx, ARenemies[index].y)) { var alt = 0; while (FNgroundCollision(ARenemies[index].x + OBworld.leftx, ARenemies[index].y - alt)) { alt = alt + 2; } ARenemies[index].yspeed = 0; ARenemies[index].y = ARenemies[index].y - alt; } MCworld.enemies[ARenemies[index].name]._x = ARenemies[index].x; MCworld.enemies[ARenemies[index].name]._y = ARenemies[index].y; if ((ARenemies[index].x + OBworld.leftx) < 0) { return(FNremoveEnemy(index)); } } else if (ARenemies[index].ENtype == 2) { ARenemies[index].x = ARenemies[index].x + ARenemies[index].xspeed; MCworld.enemies[ARenemies[index].name]._rotation = MCworld.enemies[ARenemies[index].name]._rotation + ARenemies[index].rotateSpeed; MCworld.enemies[ARenemies[index].name]._x = ARenemies[index].x; MCworld.enemies[ARenemies[index].name]._y = ARenemies[index].y; if ((ARenemies[index].x + OBworld.leftx) < 0) { return(FNremoveEnemy(index)); } } else if (ARenemies[index].ENtype == 3) { ARenemies[index].x = ARenemies[index].x + ARenemies[index].xspeed; MCworld.enemies[ARenemies[index].name]._x = ARenemies[index].x; MCworld.enemies[ARenemies[index].name]._y = ARenemies[index].y; if (MCworld.enemies.lorry.ground.hitTest(OBchar.x, OBchar.y, true)) { FNscroll(-ARenemies[index].xspeed); } if ((ARenemies[index].x + OBworld.leftx) < -1200) { return(FNremoveEnemy(index)); } } } function FNremoveEnemy(index) { removeMovieClip(MCworld.enemies[ARenemies[index].name]); trace("Removing:" + index); ARenemies.splice(index, 1); return(true); } function FNmoveEnemies() { var currentPoint = ARenemies.length; while (currentPoint >= 0) { FNmoveEnemy(currentPoint); FNenemyCollisionCheck(currentPoint); currentPoint = currentPoint - 1; } } function FNenemyCollisionCheck(index) { var name = ARenemies[index].name; if (ARenemies[index].enType != 3) { var collision = (((((((MCworld.enemies[name].hitTest(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - Obchar.high, true) or MCworld.enemies[name].hitTest((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - Obchar.high, true)) or MCworld.enemies[name].hitTest(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - ((3 * Obchar.high) / 4), true)) or MCworld.enemies[name].hitTest((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - ((3 * Obchar.high) / 4), true)) or MCworld.enemies[name].hitTest(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - (Obchar.high / 4), true)) or MCworld.enemies[name].hitTest((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - (Obchar.high / 4), true)) or MCworld.enemies[name].hitTest(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - (Obchar.high / 2), true)) or MCworld.enemies[name].hitTest((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - (Obchar.high / 2), true)); if (collision) { FNbeHit(); trace("dead"); } else { var collision2 = (FNbadCollision(OBchar.x + OBchar.xspeed, OBchar.y + OBchar.yspeed) or FNbadCollision((OBchar.x + OBchar.xspeed) - OBchar.wide, OBchar.y + OBchar.yspeed)); if (collision2) { FNbehit(); } } } else { var collision = (((((((MCworld.enemies[name].die.hitTest(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - Obchar.high, true) or MCworld.enemies[name].die.hitTest((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - Obchar.high, true)) or MCworld.enemies[name].die.hitTest(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - ((3 * Obchar.high) / 4), true)) or MCworld.enemies[name].die.hitTest((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - ((3 * Obchar.high) / 4), true)) or MCworld.enemies[name].die.hitTest(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - (Obchar.high / 4), true)) or MCworld.enemies[name].die.hitTest((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - (Obchar.high / 4), true)) or MCworld.enemies[name].die.hitTest(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - (Obchar.high / 2), true)) or MCworld.enemies[name].die.hitTest((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - (Obchar.high / 2), true)); if (collision) { FNbeHit(); } } } function FNscroll(xdiff) { OBworld.leftx = OBworld.leftx + xdiff; MCworld._x = Math.round(OBworld.leftX); if (OBworld.leftx < ((OBworld.leftClip + 1) * (-OBparts.wide))) { FNmoveClip(OBworld.leftClip, OBworld.leftClip + Obworld.clipsOn); Obworld.leftClip = Obworld.leftClip + 1; } else if (OBworld.leftx > ((-OBworld.leftClip) * OBparts.wide)) { FNmoveClip(OBworld.leftClip + Obworld.clipsOn, Obworld.leftClip); Obworld.leftClip = Obworld.leftClip - 1; } } function FNmoveClip(startLeft, endLeft) { var clipname = ("MCp" + startLeft); MCworld[clipname]._x = endLeft * OBparts.wide; MCworld[clipname].gotoAndStop(ARworld[endLeft]); MCworld[clipname]._name = "MCp" + endLeft; trace((startleft + "==>") + endLeft); } function FNmoveTo(xpos, ypos) { miscSounds.stop(); pause = false; canScrollLeft = true; var leftMost = Math.floor(xpos / OBparts.wide); OBworld.leftClip = leftMost; this.createEmptyMovieClip("MCworld", 2); MCworld._x = 0; MCworld._y = 0; VarLoop = leftMost; while (VarLoop < (Obworld.clipsOn + leftMost)) { MCworld.attachMovie("parts", "MCp" + VarLoop, VarLoop); MCworld["MCp" + VarLoop]._y = 400; MCworld["MCp" + VarLoop]._x = VarLoop * OBparts.wide; MCworld["MCp" + VarLoop].gotoAndStop(ARworld[VarLoop]); trace((("VarLoop:" + VarLoop) + " Clip X:") + (VarLoop * OBparts.wide)); VarLoop = VarLoop + 1; } OBworld.leftx = (-xpos) + (OBgame.wide / 2); MCworld.attachMovie("character", "player", 10002); MCworld.createEmptyMovieClip("enemies", 10001); ARenemies = new Array(); OBchar.x = (OBgame.wide / 2) + (OBchar.wide / 2); OBchar.y = ypos; MCworld.player._x = OBchar.x; MCworld.player._y = OBchar.y; MCworld._x = OBworld.leftx; OBchar.xspeed = 0; OBchar.yspeed = 0; } function FNgroundCollision(x, y) { var collision = false; if (OBlorries.LorryOn) { if (MCworld.enemies.lorry.ground.hitTest(x, y, true)) { return(true); } } var i = OBworld.leftClip; while (i < (OBworld.leftClip + OBworld.clipsOn)) { if (MCworld["MCp" + i].ground.hitTest(x, y, true)) { var collision = true; return(true); } i = i + 1; } return(false); } function FNbadCollision(x, y) { var collision = false; var i = OBworld.leftClip; while (i < (OBworld.leftClip + OBworld.clipsOn)) { if (MCworld["MCp" + i].bad.hitTest(x, y, true)) { var collision = true; return(true); } i = i + 1; } return(false); } function FNmovechar(xdiff, ydiff) { OBchar.y = OBchar.y + ydiff; OBchar.x = OBchar.x + xdiff; if (xdiff > 0) { if (OBworld.leftX <= (((-(ARworld.length - 2)) * OBparts.wide) + (OBgame.wide - OBparts.wide))) { FNscroll(-((OBworld.leftX + ((ARworld.length - 2) * OBparts.wide)) - (OBgame.wide - OBparts.wide))); } else if (((OBchar.x - OBworld.leftx) - (OBchar.wide / 2)) <= (OBgame.wide / 2)) { } else { FNscroll(-xdiff); OBchar.x = OBchar.x - xdiff; } } else if (xdiff < 0) { if (canScrollLeft) { if (OBworld.leftX >= 0) { FNscroll(-OBworld.leftX); trace("edge of screen"); } else if (OBchar.x > (OBgame.wide / 2)) { trace("move to centre"); } else { FNscroll(-xdiff); OBchar.x = OBchar.x - xdiff; } } } MCworld.player._x = Math.round(OBchar.x - OBworld.leftx); MCworld.player._y = Math.round(OBchar.y); } function FNcorrectHeight(cx, cy) { var correct = 10; var count = 0; while (FNgroundcollision(cx, cy + correct) and (count < 20)) { correct = correct - 2; count = count + 1; } correct = correct + 2; if (count < 20) { FNmoveChar(0, correct); } } function FNcorrectHeightDown(cx, cy) { var correct = 2; var count = 0; while (FNgroundcollision(cx, ((cy + correct) + yspeed) - OBchar.high) and (count < 20)) { correct = correct + 2; count = count + 1; } trace("Correct:" + correct); if (count < 20) { FNmoveChar(0, correct); } else { trace("Correct count out"); } } function FNcheckSave(x, y) { var collision = false; var i = OBworld.leftClip; while (i < (OBworld.leftClip + OBworld.clipsOn)) { if (MCworld["MCp" + i].savePoints.hitTest(x, y, true)) { var collision = true; trace("***SAVE***"); break; } i = i + 1; } if (collision) { OBchar.spawnX = x - OBworld.leftX; Obchar.spawnY = y; } } function FNrespawn() { OBlorries.LorryOn = false; OBchar.lives = OBchar.lives - 1; hud.lives = OBchar.lives; FNmoveTo(Obchar.spawnX, Obchar.spawnY); if (OBchar.lives == 0) { FNlostGame(); } } function FNbeHit() { pause = true; MCworld.player.play(); } function FNmainloop() { var moving = false; if (Key.isDown(39)) { OBchar.xspeed = OBchar.xspeed + OBchar.accel; MCworld.player.ch.gotoAndStop(1); moving = true; } else if (Key.isDown(37)) { OBchar.xspeed = OBchar.xspeed - OBchar.accel; MCworld.player.ch.gotoAndStop(2); moving = true; } if (OBchar.jumping) { MCworld.player.ch.ch.gotoAndStop(3); } else if (moving) { MCworld.player.ch.ch.gotoAndStop(2); } else { MCworld.player.ch.ch.gotoAndStop(1); } if ((OBchar.x + OBchar.xspeed) < OBchar.wide) { OBchar.xspeed = 0; OBchar.x = OBchar.wide; } if ((OBchar.x + OBchar.xspeed) > OBgame.wide) { OBchar.xspeed = 0; OBchar.x = OBgame.wide; } OBchar.xspeed = OBchar.xspeed * OBworld.friction; OBchar.yspeed = OBchar.yspeed + OBworld.gravity; if (OBchar.yspeed > OBchar.maxYspeed) { OBchar.yspeed = Obchar.maxYspeed; } OBcollisions.left = (cl = ((FNgroundcollision((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - (Obchar.high / 2)) or FNgroundcollision((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - (Obchar.high / 4))) or FNgroundcollision((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - Obchar.high)) or FNgroundcollision((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - ((3 * Obchar.high) / 4))); OBcollisions.right = (cr = ((FNgroundcollision(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - (Obchar.high / 2)) or FNgroundcollision(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - (Obchar.high / 4))) or FNgroundcollision(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - Obchar.high)) or FNgroundcollision(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - ((3 * Obchar.high) / 4))); if ((OBchar.xspeed > 0) and OBcollisions.right) { Obchar.xspeed = 0; } else if (OBcollisions.left and (OBchar.xspeed < 0)) { Obchar.xspeed = 0; } if (FNgroundcollision((OBchar.x + OBchar.xspeed) - (OBchar.wide / 2), OBchar.y + OBchar.yspeed)) { groundcollide = true; if (!FNgroundcollision((OBchar.x + OBchar.xspeed) - (OBchar.wide / 2), (OBchar.y + OBchar.yspeed) - 20)) { FNcorrectheight((OBchar.x + OBchar.xspeed) - (OBchar.wide / 2), OBchar.y + yspeed); OBchar.yspeed = 0; OBchar.jumping = false; } } else { var feetCollide = (FNgroundCollision((OBchar.x + OBchar.xspeed) - OBchar.wide, OBchar.y + yspeed) or FNgroundCollision(OBchar.x + OBchar.xspeed, OBchar.y + yspeed)); groundcollide = false; OBchar.jumping = true; OBcollisions.right = (ucr = (FNgroundcollision(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - (Obchar.high / 2)) or FNgroundcollision(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - Obchar.high)) or FNgroundcollision(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - ((3 * Obchar.high) / 4))); OBcollisions.left = (ucl = (FNgroundcollision((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - (Obchar.high / 2)) or FNgroundcollision((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - ((3 * Obchar.high) / 4))) or FNgroundcollision((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - Obchar.high)); if (!groundcollide) { if (OBcollisions.right and (OBchar.xspeed > 0)) { Obchar.xspeed = 0; } else if (OBcollisions.left and (OBchar.xspeed < 0)) { Obchar.xspeed = 0; } } if (FNgroundcollision((Obchar.x + OBchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - OBchar.high) or ((FNgroundcollision(Obchar.x + OBchar.xspeed, (OBchar.y + OBchar.yspeed) - OBchar.high) and (!groundcollide)) and (!feetcollide))) { OBchar.yspeed = 0; FNcorrectHeightDown(OBchar.x, OBchar.y); } } if (Key.isDown(32)) { if (!OBchar.jumping) { OBchar.jumping = true; OBchar.jumpCount = 10; OBchar.jumpCharging = true; OBchar.yspeed = OBchar.jumpSpeed; OBchar.gravDiff = 0; } else if ((OBchar.JumpCharging and (!groundcollide)) and (OBchar.jumpCount >= 0)) { OBchar.jumpCount = OBchar.jumpCount - 1; OBchar.yspeed = OBchar.jumpSpeed; trace("Charge"); } } else { OBchar.jumpCharging = false; OBchar.jumpCount = 0; } FNcheckSave((Obchar.x + Obchar.xspeed) - (OBchar.wide / 2), (OBchar.y + OBchar.yspeed) - 10); if (Obchar.y > 600) { FNrespawn(); } FNmoveChar(OBchar.xspeed, OBchar.yspeed); FNmoveEnemies(); if ((OBworld.leftClip > 0) and (OBworld.leftClip < 18)) { if (OBchainsaws.count > 100) { FNaddEnemy(2); OBchainsaws.count = 0; } OBchainsaws.count = OBchainsaws.count + 1; } if ((OBworld.leftClip >= 0) and (OBworld.leftClip < 15)) { if (OBlogs.count > 100) { FNaddEnemy(1); OBlogs.count = 0; } OBlogs.count = OBlogs.count + 1; } if (Key.isDown(17) and Key.isDown(13)) { getURL ("http://www.quirkyanimations.co.uk"); } framesTaken = framesTaken + 1; ForestGone = "Area of rainforest remaining: " + Math.round(5000 - (((framesTaken / OBgame.fps) * 10) * 0.2)); adjustSoundLevels(); } FNinitialiseVars(); FNplaceClips(); FNaddenemy(1); stop();Instance of Symbol 24 MovieClip in Frame 5onClipEvent (load) { VARfriction = 0.95; VARspeed = 0; } onClipEvent (enterFrame) { if (!_parent.pause) { _parent.FNmainloop(); } } onClipEvent (keyDown) { if (Key.isDown(17)) { _parent.pause = !_parent.pause; trace(_parent.pause); } }Instance of Symbol 353 MovieClip "fpsrate" in Frame 5onClipEvent (load) { _visible = false; this.swapDepths(100); }Instance of Symbol 355 MovieClip in Frame 5onClipEvent (load) { this.swapDepths(1000); _visible = false; }Frame 6if (DeadDisplay) { anim.gotoAndPlay(315); DeadDisplay = false; } stop();Frame 7play();Frame 40stop();Frame 41function deadGoTo() { deadDisplay = true; gotoAndPlay (6); }Symbol 20 MovieClip Frame 1stop();Symbol 21 MovieClip [boss] Frame 1stop();Instance of Symbol 10 MovieClip "head" in Symbol 21 MovieClip [boss] Frame 1onClipEvent (load) { this._visible = false; }Symbol 21 MovieClip [boss] Frame 15_parent._parent._parent.youWIN(); stop();Symbol 34 Buttonon (release) { getURL ("http://www.quirkyanimations.co.uk", "_blank"); }Symbol 35 Buttonon (release) { getURL ("http://www.oilinternet.com/", _blank); }Symbol 130 MovieClip Frame 1stop();Symbol 130 MovieClip Frame 2stop();Symbol 130 MovieClip Frame 3stop();Symbol 131 MovieClip Frame 1stop();Symbol 131 MovieClip Frame 2stop();Symbol 132 MovieClip [character] Frame 1stop();Symbol 132 MovieClip [character] Frame 8_parent._parent.FNrespawn();Symbol 218 MovieClip [aberig] Frame 1stop();Symbol 218 MovieClip [aberig] Frame 2stop();Symbol 276 MovieClip Frame 1function stoparms() { var i = 0; while (i <= 7) { this["a" + i].stop(); i = i + 1; } }Symbol 280 MovieClip Frame 60stop();Symbol 300 MovieClip Frame 16this._visible = false; _parent._parent.addBoss(); stop();Symbol 301 MovieClip Frame 1stop();Instance of Symbol 280 MovieClip "dr" in Symbol 301 MovieClip Frame 1onClipEvent (load) { stop(); }Symbol 301 MovieClip Frame 2dr.play();Symbol 301 MovieClip Frame 20stop();Symbol 308 MovieClip [parts] Frame 1butspeed = 1; stop();Instance of Symbol 140 MovieClip in Symbol 308 MovieClip [parts] Frame 1onClipEvent (load) { function newSpeeds() { this.xspeed = ((Math.random() * _parent.butSpeed) * 2) - _parent.butSpeed; this.yspeed = ((Math.random() * _parent.butSpeed) * 2) - _parent.butSpeed; if (xspeed > 0) { _width = 15; } else { _width = -15; } } newSpeeds(); } onClipEvent (enterFrame) { if (!_parent._parent._parent.pause) { if (random(10) == 1) { newSpeeds(); } this._x = this._x + xspeed; this._y = this._y + yspeed; } }Instance of Symbol 140 MovieClip in Symbol 308 MovieClip [parts] Frame 1onClipEvent (load) { function newSpeeds() { this.xspeed = ((Math.random() * _parent.butSpeed) * 2) - _parent.butSpeed; this.yspeed = ((Math.random() * _parent.butSpeed) * 2) - _parent.butSpeed; if (xspeed > 0) { _width = 15; } else { _width = -15; } } newSpeeds(); } onClipEvent (enterFrame) { if (!_parent._parent._parent.pause) { if (random(10) == 1) { newSpeeds(); } this._x = this._x + xspeed; this._y = this._y + yspeed; } }Instance of Symbol 140 MovieClip in Symbol 308 MovieClip [parts] Frame 1onClipEvent (load) { function newSpeeds() { this.xspeed = ((Math.random() * _parent.butSpeed) * 2) - _parent.butSpeed; this.yspeed = ((Math.random() * _parent.butSpeed) * 2) - _parent.butSpeed; if (xspeed > 0) { _width = 15; } else { _width = -15; } } newSpeeds(); } onClipEvent (enterFrame) { if (!_parent._parent._parent.pause) { if (random(10) == 1) { newSpeeds(); } this._x = this._x + xspeed; this._y = this._y + yspeed; } }Instance of Symbol 140 MovieClip in Symbol 308 MovieClip [parts] Frame 1onClipEvent (load) { function newSpeeds() { this.xspeed = ((Math.random() * _parent.butSpeed) * 2) - _parent.butSpeed; this.yspeed = ((Math.random() * _parent.butSpeed) * 2) - _parent.butSpeed; if (xspeed > 0) { _width = 15; } else { _width = -15; } } newSpeeds(); } onClipEvent (enterFrame) { if (!_parent._parent._parent.pause) { if (random(10) == 1) { newSpeeds(); } this._x = this._x + xspeed; this._y = this._y + yspeed; } }Symbol 308 MovieClip [parts] Frame 2stop();Symbol 308 MovieClip [parts] Frame 3stop();Symbol 308 MovieClip [parts] Frame 4stop();Symbol 308 MovieClip [parts] Frame 5stop();Symbol 308 MovieClip [parts] Frame 6stop();Symbol 308 MovieClip [parts] Frame 7stop();Symbol 308 MovieClip [parts] Frame 8stop();Symbol 308 MovieClip [parts] Frame 9stop();Symbol 308 MovieClip [parts] Frame 10stop();Symbol 308 MovieClip [parts] Frame 11stop();Symbol 308 MovieClip [parts] Frame 12if (!_parent._parent.OBlorries.LorryOn) { _parent._parent.FNaddEnemy(3); } stop();Symbol 308 MovieClip [parts] Frame 13this.swapDepths(9999); stop();Symbol 308 MovieClip [parts] Frame 14stop();Instance of Symbol 218 MovieClip [aberig] in Symbol 308 MovieClip [parts] Frame 14onClipEvent (load) { speed = -0.25; } onClipEvent (enterFrame) { this._x = this._x + speed; if (((_x + speed) < -1000) or ((_x + speed) > 950)) { speed = speed * -1; _xscale = (_xscale * -1); } if (Key.isDown(16) and Key.isDown(13)) { gotoAndStop (2); } }Instance of Symbol 218 MovieClip [aberig] in Symbol 308 MovieClip [parts] Frame 14onClipEvent (load) { speed = -0.5; } onClipEvent (enterFrame) { this._x = this._x + speed; if (((_x + speed) < -1000) or ((_x + speed) > 950)) { speed = speed * -1; _xscale = (_xscale * -1); } }Symbol 308 MovieClip [parts] Frame 15stop();Symbol 308 MovieClip [parts] Frame 16stop();Symbol 308 MovieClip [parts] Frame 17stop();Symbol 308 MovieClip [parts] Frame 18stop();Symbol 308 MovieClip [parts] Frame 19stop();Symbol 308 MovieClip [parts] Frame 20function AddBoss() { attachMovie("boss", "boss", 1); this.boss._x = -205; this.boss._y = -84; this.boss._xscale = -100; boss.speed = -3; bossOn = true; boss.hits = 0; this.createEmptyMovieClip("misc", 2); if (_parent._parent.soundsOn) { miscSounds = new Sound("misc"); miscSounds.setVolume(100); miscSounds.attachSound("bossOut"); miscSounds.onSoundComplete = ChainSawLoop; miscSounds.start(); trace("sound playing"); } trace("And let there be boss's"); } function ChainSawLoop() { if (!chainlooping) { miscSounds.attachSound("sawloop"); miscSounds.start(0, 99999); var pan = ((boss.x + 500) / 55); trace("Pan:" + pan); trace("chainsaw loop"); chainLooping = true; } } function moveBoss() { if (bossOn and (!_parent._parent.pause)) { var pan = (((2 * (boss._x + 550)) / 5.5) - 100); miscSounds.setPan(pan); if (_parent._parent.soundsOn) { miscSounds.setVolume(100); } else { miscSounds.setVolume(0); } if ((boss._x + boss.speed) < -500) { boss.speed = boss.speed * -1; boss._xscale = boss._xscale * -1; } if ((boss._x + boss.speed) > -50) { boss.speed = boss.speed * -1; boss._xscale = boss._xscale * -1; } boss._x = boss._x + boss.speed; if ((_parent._parent.OBchar.yspeed > 0) and boss.head.hitTest(_parent._parent.OBchar.x - (_parent._parent.OBchar.wide / 2), _parent._parent.OBchar.y, true)) { _parent._parent.OBchar.yspeed = _parent._parent.OBchar.yspeed * -1; boss.bm.gotoAndPlay(2); boss.speed = boss.speed * 1.25; trace("HEAD"); boss.hits = boss.hits + 1; if (boss.hits == 3) { miscSounds.stop(); boss.play(); } } else { var hitBoss = (((((((boss.head.hitTest(_parent._parent.OBchar.x + _parent._parent.OBchar.xspeed, (_parent._parent.OBchar.y + _parent._parent.OBchar.yspeed) - _parent._parent.OBchar.high) or boss.head.hitTest((_parent._parent.OBchar.x + _parent._parent.OBchar.xspeed) - _parent._parent.OBchar.wide, (_parent._parent.OBchar.y + _parent._parent.OBchar.yspeed) - _parent._parent.OBchar.high)) or boss.head.hitTest(_parent._parent.OBchar.x + _parent._parent.OBchar.xspeed, (_parent._parent.OBchar.y + _parent._parent.OBchar.yspeed) - ((3 * _parent._parent.OBchar.high) / 4))) or boss.head.hitTest((_parent._parent.OBchar.x + _parent._parent.OBchar.xspeed) - _parent._parent.OBchar.wide, (_parent._parent.OBchar.y + _parent._parent.OBchar.yspeed) - ((3 * _parent._parent.OBchar.high) / 4))) or boss.head.hitTest(_parent._parent.OBchar.x + _parent._parent.OBchar.xspeed, (_parent._parent.OBchar.y + _parent._parent.OBchar.yspeed) - (_parent._parent.OBchar.high / 4))) or boss.head.hitTest((_parent._parent.OBchar.x + _parent._parent.OBchar.xspeed) - _parent._parent.OBchar.wide, (_parent._parent.OBchar.y + _parent._parent.OBchar.yspeed) - (_parent._parent.OBchar.high / 4))) or boss.head.hitTest(_parent._parent.OBchar.x + _parent._parent.OBchar.xspeed, (_parent._parent.OBchar.y + _parent._parent.OBchar.yspeed) - (_parent._parent.OBchar.high / 2))) or boss.head.hitTest((_parent._parent.OBchar.x + _parent._parent.OBchar.xspeed) - _parent._parent.OBchar.wide, (_parent._parent.OBchar.y + _parent._parent.OBchar.yspeed) - (_parent._parent.OBchar.high / 2))); if (hitBoss) { trace("***********************DEAD***************"); miscSounds.stop(); _parent._parent.FNbeHit(); } } } } this.onEnterFrame = moveBoss; stop();Instance of Symbol 10 MovieClip in Symbol 308 MovieClip [parts] Frame 20onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent.player)) { trace("you got the plug"); _parent._parent._parent.canScrollLeft = false; if (_parent.machine._currentframe == 1) { _parent.machine.play(); _parent.machine.mach.stopArms(); } } }Instance of Symbol 316 MovieClip "die" in Symbol 324 MovieClip [lorry] Frame 1onClipEvent (load) { _alpha = 0; }Symbol 348 Buttonon (release) { gotoAndPlay (2); }Symbol 349 MovieClip Frame 1stop();Symbol 349 MovieClip Frame 728_parent.play();Symbol 353 MovieClip Frame 1timeTaken = getTimer() - lasttime; frame5 = frame4; frame4 = frame3; frame3 = frame2; frame2 = frame1; frame1 = (1 / timeTaken) * 1000; frame = Math.round(((((frame1 + frame2) + frame3) + frame4) + frame5) / 5); lasttime = getTimer();Symbol 353 MovieClip Frame 2gotoAndPlay (1);Symbol 359 Buttonon (release) { if (_parent._parent.soundsOn) { _parent._parent.soundsOn = false; gotoAndStop (2); } else { gotoAndStop (1); _parent._parent.soundsOn = true; } }Symbol 361 MovieClip Frame 1stop();Symbol 361 MovieClip Frame 2stop();Symbol 368 MovieClip Frame 1lives = _parent.OBchar.lives;Symbol 386 MovieClip Frame 100stop();Symbol 391 MovieClip Frame 100stop();Symbol 395 Buttonon (release) { getURL ("http://www.quirkyanimations.co.uk", _blank); }Instance of Symbol 398 MovieClip in Symbol 411 MovieClip Frame 56/* no clip actions */Symbol 411 MovieClip Frame 153stop();Instance of Symbol 24 MovieClip in Symbol 411 MovieClip Frame 153onClipEvent (load) { count = 80; } onClipEvent (enterFrame) { count = count - 1; if (count < 0) { _parent.play(); } }Symbol 411 MovieClip Frame 320stop();Instance of Symbol 24 MovieClip in Symbol 411 MovieClip Frame 320onClipEvent (load) { count = 160; } onClipEvent (enterFrame) { count = count - 1; if (count < 0) { _parent.play(); } }Symbol 411 MovieClip Frame 390stop();Symbol 420 MovieClip Frame 100stop();Symbol 425 MovieClip Frame 100stop();Symbol 426 MovieClip Frame 170_parent.nextFrame(); stop();Symbol 437 Buttonon (release) { sendScore(); }Symbol 470 MovieClip Frame 1function ready() { score = Math.round((_parent.framesTaken / _parent.OBgame.fps) * 10) * 0.2; scoreData = "Score:" + score; var n = 0; while (n <= 9) { this["s" + n] = "Score" + n; this["n" + n] = "Name" + n; n = n + 1; } trace("GOGOGOGO SCORES!"); message = "Loading Scores..."; name = ""; scoreSent = false; framesTaken = _parent.framesTaken; trace(framesTaken); } function getScores() { var n = 0; while (n <= 9) { this["s" + n] = ""; this["n" + n] = ""; n = n + 1; } loadVariables ("scorephp/get.php", "", "POST"); } function sendScore() { if (name != "") { if (!scoreSent) { message = "Sending score..."; scoreSent = true; loadVariables ("scorephp/sendscore.php", "", "POST"); } else { message = "You have already sent a score!"; } } else { message = "Please enter your name!"; } } ready(); getScores();Symbol 473 Buttonon (release) { gotoAndStop (5); }Symbol 474 Buttonon (release) { deadGoTo(); }
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 MovieClip [block] | Uses:1 | |
Symbol 3 Graphic | Used by:4 | |
Symbol 4 MovieClip [marker] | Uses:3 | |
Symbol 5 Graphic | Used by:7 | |
Symbol 6 Graphic | Used by:7 | |
Symbol 7 MovieClip | Uses:5 6 | Used by:8 19 300 |
Symbol 8 MovieClip [chainsaw] | Uses:7 | Used by:330 |
Symbol 9 Graphic | Used by:10 | |
Symbol 10 MovieClip | Uses:9 | Used by:21 308 |
Symbol 11 Graphic | Used by:19 300 | |
Symbol 12 Graphic | Used by:19 300 | |
Symbol 13 Graphic | Used by:19 300 | |
Symbol 14 Graphic | Used by:17 | |
Symbol 15 Graphic | Used by:16 | |
Symbol 16 MovieClip | Uses:15 | Used by:17 288 335 |
Symbol 17 MovieClip | Uses:14 16 | Used by:19 300 |
Symbol 18 Graphic | Used by:19 300 | |
Symbol 19 MovieClip | Uses:11 12 13 17 7 18 | Used by:20 |
Symbol 20 MovieClip | Uses:19 | Used by:21 |
Symbol 21 MovieClip [boss] | Uses:10 20 | Used by:330 |
Symbol 22 Font | Used by:23 275 340 346 404 406 407 408 409 | |
Symbol 23 EditableText | Uses:22 | Used by:Timeline |
Symbol 24 MovieClip | Used by:411 Timeline | |
Symbol 25 Graphic | Used by:Timeline | |
Symbol 26 Graphic | Used by:349 368 411 Timeline | |
Symbol 27 Bitmap | Used by:28 393 | |
Symbol 28 Graphic | Uses:27 | Used by:368 Timeline |
Symbol 29 Graphic | Used by:30 | |
Symbol 30 MovieClip | Uses:29 | Used by:411 Timeline |
Symbol 31 Font | Used by:32 350 394 | |
Symbol 32 EditableText | Uses:31 | Used by:Timeline |
Symbol 33 Graphic | Used by:34 35 359 395 473 474 | |
Symbol 34 Button | Uses:33 | Used by:Timeline |
Symbol 35 Button | Uses:33 | Used by:411 Timeline |
Symbol 36 Graphic | Used by:53 | |
Symbol 37 Graphic | Used by:53 89 129 | |
Symbol 38 Graphic | Used by:53 | |
Symbol 39 Graphic | Used by:40 257 272 | |
Symbol 40 MovieClip | Uses:39 | Used by:53 89 129 |
Symbol 41 Graphic | Used by:44 | |
Symbol 42 Graphic | Used by:44 72 105 | |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip | Uses:41 42 43 | Used by:53 |
Symbol 45 Graphic | Used by:49 | |
Symbol 46 Graphic | Used by:49 | |
Symbol 47 Graphic | Used by:49 | |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip | Uses:45 46 47 48 | Used by:53 89 129 |
Symbol 50 Graphic | Used by:53 | |
Symbol 51 Graphic | Used by:53 | |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 MovieClip | Uses:36 37 38 40 44 49 50 51 52 | Used by:130 |
Symbol 54 Graphic | Used by:89 | |
Symbol 55 Graphic | Used by:72 | |
Symbol 56 Graphic | Used by:72 | |
Symbol 57 Graphic | Used by:72 105 | |
Symbol 58 Graphic | Used by:72 | |
Symbol 59 Graphic | Used by:72 | |
Symbol 60 Graphic | Used by:72 | |
Symbol 61 Graphic | Used by:72 | |
Symbol 62 Graphic | Used by:72 | |
Symbol 63 Graphic | Used by:72 | |
Symbol 64 Graphic | Used by:72 | |
Symbol 65 Graphic | Used by:72 | |
Symbol 66 Graphic | Used by:72 | |
Symbol 67 Graphic | Used by:72 | |
Symbol 68 Graphic | Used by:72 105 | |
Symbol 69 Graphic | Used by:72 | |
Symbol 70 Graphic | Used by:72 | |
Symbol 71 Graphic | Used by:72 | |
Symbol 72 MovieClip | Uses:55 56 42 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 | Used by:89 |
Symbol 73 Graphic | Used by:89 | |
Symbol 74 Graphic | Used by:89 | |
Symbol 75 Graphic | Used by:89 | |
Symbol 76 Graphic | Used by:89 | |
Symbol 77 Graphic | Used by:89 129 | |
Symbol 78 Graphic | Used by:89 | |
Symbol 79 Graphic | Used by:89 | |
Symbol 80 Graphic | Used by:89 | |
Symbol 81 Graphic | Used by:89 129 | |
Symbol 82 Graphic | Used by:89 | |
Symbol 83 Graphic | Used by:89 | |
Symbol 84 Graphic | Used by:89 | |
Symbol 85 Graphic | Used by:89 | |
Symbol 86 Graphic | Used by:89 | |
Symbol 87 Graphic | Used by:89 | |
Symbol 88 Graphic | Used by:89 | |
Symbol 89 MovieClip | Uses:54 37 40 72 73 49 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 | Used by:130 |
Symbol 90 Graphic | Used by:129 | |
Symbol 91 Graphic | Used by:105 | |
Symbol 92 Graphic | Used by:105 | |
Symbol 93 Graphic | Used by:105 | |
Symbol 94 Graphic | Used by:105 | |
Symbol 95 Graphic | Used by:105 | |
Symbol 96 Graphic | Used by:105 | |
Symbol 97 Graphic | Used by:105 | |
Symbol 98 Graphic | Used by:105 | |
Symbol 99 Graphic | Used by:105 | |
Symbol 100 Graphic | Used by:105 | |
Symbol 101 Graphic | Used by:105 | |
Symbol 102 Graphic | Used by:105 | |
Symbol 103 Graphic | Used by:105 | |
Symbol 104 Graphic | Used by:105 | |
Symbol 105 MovieClip | Uses:91 42 57 92 93 94 95 96 97 98 99 100 101 68 102 103 104 | Used by:129 |
Symbol 106 Graphic | Used by:129 | |
Symbol 107 Graphic | Used by:129 | |
Symbol 108 Graphic | Used by:129 | |
Symbol 109 Graphic | Used by:129 | |
Symbol 110 Graphic | Used by:129 | |
Symbol 111 Graphic | Used by:129 | |
Symbol 112 Graphic | Used by:129 | |
Symbol 113 Graphic | Used by:129 | |
Symbol 114 Graphic | Used by:129 | |
Symbol 115 Graphic | Used by:129 | |
Symbol 116 Graphic | Used by:129 | |
Symbol 117 Graphic | Used by:129 | |
Symbol 118 Graphic | Used by:129 | |
Symbol 119 Graphic | Used by:129 | |
Symbol 120 Graphic | Used by:129 | |
Symbol 121 Graphic | Used by:129 | |
Symbol 122 Graphic | Used by:129 | |
Symbol 123 Graphic | Used by:129 | |
Symbol 124 Graphic | Used by:129 | |
Symbol 125 Graphic | Used by:129 | |
Symbol 126 Graphic | Used by:129 | |
Symbol 127 Graphic | Used by:129 | |
Symbol 128 Graphic | Used by:129 | |
Symbol 129 MovieClip | Uses:40 81 37 90 49 105 106 107 108 77 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 | Used by:130 |
Symbol 130 MovieClip | Uses:53 89 129 | Used by:131 |
Symbol 131 MovieClip | Uses:130 | Used by:132 |
Symbol 132 MovieClip [character] | Uses:131 | Used by:330 |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 MovieClip | Uses:133 | Used by:308 |
Symbol 135 Bitmap | Used by:136 | |
Symbol 136 Graphic | Uses:135 | Used by:308 |
Symbol 137 Graphic | Used by:140 | |
Symbol 138 Graphic | Used by:140 398 | |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 MovieClip | Uses:137 138 139 | Used by:308 |
Symbol 141 Graphic | Used by:142 | |
Symbol 142 MovieClip | Uses:141 | Used by:308 |
Symbol 143 Bitmap | Used by:144 | |
Symbol 144 Graphic | Uses:143 | Used by:308 |
Symbol 145 Graphic | Used by:146 | |
Symbol 146 MovieClip | Uses:145 | Used by:308 |
Symbol 147 Bitmap | Used by:148 | |
Symbol 148 Graphic | Uses:147 | Used by:308 |
Symbol 149 Graphic | Used by:150 | |
Symbol 150 MovieClip | Uses:149 | Used by:308 |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 MovieClip | Uses:151 | Used by:308 |
Symbol 153 Bitmap | Used by:154 | |
Symbol 154 Graphic | Uses:153 | Used by:308 |
Symbol 155 Bitmap | Used by:156 166 184 200 | |
Symbol 156 Graphic | Uses:155 | Used by:308 |
Symbol 157 Graphic | Used by:158 | |
Symbol 158 MovieClip | Uses:157 | Used by:308 |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:308 |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip | Uses:161 | Used by:308 |
Symbol 163 Graphic | Used by:164 | |
Symbol 164 MovieClip | Uses:163 | Used by:308 |
Symbol 165 Bitmap | Used by:166 | |
Symbol 166 Graphic | Uses:155 165 | Used by:308 |
Symbol 167 Graphic | Used by:168 | |
Symbol 168 MovieClip | Uses:167 | Used by:308 |
Symbol 169 Bitmap | Used by:170 | |
Symbol 170 Graphic | Uses:169 | Used by:308 |
Symbol 171 Graphic | Used by:172 | |
Symbol 172 MovieClip | Uses:171 | Used by:308 |
Symbol 173 Bitmap | Used by:174 | |
Symbol 174 Graphic | Uses:173 | Used by:308 |
Symbol 175 Graphic | Used by:176 | |
Symbol 176 MovieClip | Uses:175 | Used by:308 |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:308 |
Symbol 179 Graphic | Used by:180 | |
Symbol 180 MovieClip | Uses:179 | Used by:308 |
Symbol 181 Graphic | Used by:182 | |
Symbol 182 MovieClip | Uses:181 | Used by:308 |
Symbol 183 Bitmap | Used by:184 | |
Symbol 184 Graphic | Uses:155 183 | Used by:308 |
Symbol 185 Graphic | Used by:186 | |
Symbol 186 MovieClip | Uses:185 | Used by:308 |
Symbol 187 Bitmap | Used by:188 | |
Symbol 188 Graphic | Uses:187 | Used by:308 |
Symbol 189 Graphic | Used by:190 | |
Symbol 190 MovieClip | Uses:189 | Used by:308 |
Symbol 191 Bitmap | Used by:192 | |
Symbol 192 Graphic | Uses:191 | Used by:308 |
Symbol 193 Graphic | Used by:194 | |
Symbol 194 MovieClip | Uses:193 | Used by:308 |
Symbol 195 Bitmap | Used by:196 | |
Symbol 196 Graphic | Uses:195 | Used by:308 |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 MovieClip | Uses:197 | Used by:308 |
Symbol 199 Bitmap | Used by:200 | |
Symbol 200 Graphic | Uses:155 199 | Used by:308 |
Symbol 201 Graphic | Used by:214 | |
Symbol 202 Graphic | Used by:214 | |
Symbol 203 Graphic | Used by:214 | |
Symbol 204 Graphic | Used by:214 | |
Symbol 205 Graphic | Used by:214 | |
Symbol 206 Graphic | Used by:214 | |
Symbol 207 Graphic | Used by:214 | |
Symbol 208 Graphic | Used by:214 | |
Symbol 209 Graphic | Used by:214 | |
Symbol 210 Graphic | Used by:214 | |
Symbol 211 Graphic | Used by:214 | |
Symbol 212 Graphic | Used by:213 | |
Symbol 213 MovieClip | Uses:212 | Used by:214 |
Symbol 214 MovieClip | Uses:201 202 203 204 205 206 207 208 209 210 211 213 | Used by:218 |
Symbol 215 Graphic | Used by:218 | |
Symbol 216 Font | Used by:217 428 429 430 432 433 434 436 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 | |
Symbol 217 EditableText | Uses:216 | Used by:218 |
Symbol 218 MovieClip [aberig] | Uses:214 215 217 | Used by:308 330 |
Symbol 219 Bitmap | Used by:220 | |
Symbol 220 Graphic | Uses:219 | Used by:308 |
Symbol 221 Graphic | Used by:222 | |
Symbol 222 MovieClip | Uses:221 | Used by:308 |
Symbol 223 Bitmap | Used by:224 | |
Symbol 224 Graphic | Uses:223 | Used by:308 |
Symbol 225 Graphic | Used by:226 | |
Symbol 226 MovieClip | Uses:225 | Used by:308 |
Symbol 227 Bitmap | Used by:228 | |
Symbol 228 Graphic | Uses:227 | Used by:308 |
Symbol 229 Graphic | Used by:230 | |
Symbol 230 MovieClip | Uses:229 | Used by:308 |
Symbol 231 Graphic | Used by:232 | |
Symbol 232 MovieClip | Uses:231 | Used by:308 |
Symbol 233 Graphic | Used by:234 | |
Symbol 234 MovieClip | Uses:233 | Used by:308 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:308 |
Symbol 237 Graphic | Used by:238 | |
Symbol 238 MovieClip | Uses:237 | Used by:308 |
Symbol 239 Graphic | Used by:240 | |
Symbol 240 MovieClip | Uses:239 | Used by:308 |
Symbol 241 Bitmap | Used by:242 | |
Symbol 242 Graphic | Uses:241 | Used by:308 |
Symbol 243 Graphic | Used by:244 | |
Symbol 244 MovieClip | Uses:243 | Used by:308 |
Symbol 245 Bitmap | Used by:246 | |
Symbol 246 Graphic | Uses:245 | Used by:308 |
Symbol 247 Graphic | Used by:257 | |
Symbol 248 Graphic | Used by:257 | |
Symbol 249 Graphic | Used by:257 | |
Symbol 250 Graphic | Used by:257 | |
Symbol 251 Graphic | Used by:257 | |
Symbol 252 Graphic | Used by:257 | |
Symbol 253 Graphic | Used by:257 | |
Symbol 254 Graphic | Used by:257 | |
Symbol 255 Graphic | Used by:257 | |
Symbol 256 Graphic | Used by:257 | |
Symbol 257 MovieClip | Uses:39 247 248 249 250 251 252 253 254 255 256 | Used by:276 |
Symbol 258 Graphic | Used by:272 | |
Symbol 259 Graphic | Used by:272 | |
Symbol 260 Graphic | Used by:272 | |
Symbol 261 Graphic | Used by:272 | |
Symbol 262 Graphic | Used by:272 | |
Symbol 263 Graphic | Used by:272 | |
Symbol 264 Graphic | Used by:272 | |
Symbol 265 Graphic | Used by:272 | |
Symbol 266 Graphic | Used by:272 | |
Symbol 267 Graphic | Used by:272 | |
Symbol 268 Graphic | Used by:272 | |
Symbol 269 Graphic | Used by:272 | |
Symbol 270 Graphic | Used by:272 | |
Symbol 271 Graphic | Used by:272 | |
Symbol 272 MovieClip | Uses:258 39 259 260 261 262 263 264 265 266 267 268 269 270 271 | Used by:276 |
Symbol 273 Graphic | Used by:276 | |
Symbol 274 Graphic | Used by:276 411 | |
Symbol 275 Text | Uses:22 | Used by:276 411 |
Symbol 276 MovieClip | Uses:257 272 273 274 275 | Used by:301 |
Symbol 277 Graphic | Used by:280 | |
Symbol 278 Graphic | Used by:279 | |
Symbol 279 MovieClip | Uses:278 | Used by:280 |
Symbol 280 MovieClip | Uses:277 279 | Used by:301 |
Symbol 281 Graphic | Used by:300 | |
Symbol 282 Graphic | Used by:300 | |
Symbol 283 Graphic | Used by:300 | |
Symbol 284 Graphic | Used by:288 335 | |
Symbol 285 Graphic | Used by:287 | |
Symbol 286 Graphic | Used by:287 | |
Symbol 287 MovieClip | Uses:285 286 | Used by:288 335 |
Symbol 288 MovieClip | Uses:284 16 287 | Used by:289 |
Symbol 289 MovieClip | Uses:288 | Used by:300 |
Symbol 290 Graphic | Used by:300 | |
Symbol 291 Graphic | Used by:300 | |
Symbol 292 Graphic | Used by:300 | |
Symbol 293 Graphic | Used by:299 | |
Symbol 294 Graphic | Used by:299 | |
Symbol 295 Graphic | Used by:297 | |
Symbol 296 Graphic | Used by:297 | |
Symbol 297 MovieClip | Uses:295 296 | Used by:299 |
Symbol 298 Graphic | Used by:299 | |
Symbol 299 MovieClip | Uses:293 294 297 298 | Used by:300 336 |
Symbol 300 MovieClip | Uses:281 282 283 289 290 291 292 299 11 12 13 17 7 18 | Used by:301 |
Symbol 301 MovieClip | Uses:276 280 300 | Used by:308 |
Symbol 302 Graphic | Used by:307 | |
Symbol 303 Graphic | Used by:307 | |
Symbol 304 Graphic | Used by:307 | |
Symbol 305 Graphic | Used by:307 | |
Symbol 306 Graphic | Used by:307 | |
Symbol 307 MovieClip | Uses:302 303 304 305 306 | Used by:308 |
Symbol 308 MovieClip [parts] | Uses:134 136 140 142 144 146 148 150 152 154 156 158 160 162 164 166 168 170 172 174 176 178 180 182 184 186 188 190 192 194 196 198 200 218 220 222 224 226 228 230 232 234 236 238 240 242 244 246 301 307 10 | Used by:330 |
Symbol 309 Graphic | Used by:310 | |
Symbol 310 MovieClip | Uses:309 | Used by:311 |
Symbol 311 MovieClip [log] | Uses:310 | Used by:330 |
Symbol 312 Graphic | Used by:324 | |
Symbol 313 Graphic | Used by:314 | |
Symbol 314 MovieClip | Uses:313 | Used by:324 |
Symbol 315 Graphic | Used by:316 | |
Symbol 316 MovieClip | Uses:315 | Used by:324 |
Symbol 317 Graphic | Used by:323 | |
Symbol 318 Graphic | Used by:323 | |
Symbol 319 Graphic | Used by:323 | |
Symbol 320 Graphic | Used by:323 | |
Symbol 321 Graphic | Used by:322 | |
Symbol 322 MovieClip | Uses:321 | Used by:323 |
Symbol 323 MovieClip | Uses:317 318 319 320 322 | Used by:324 |
Symbol 324 MovieClip [lorry] | Uses:312 314 316 323 | Used by:330 |
Symbol 325 Sound [herosnd] | Used by:330 | |
Symbol 326 Sound [badsnd] | Used by:330 | |
Symbol 327 Sound [bossOut] | Used by:330 | |
Symbol 328 Sound [sawloop] | Used by:330 | |
Symbol 329 Sound [jump] | Used by:330 | |
Symbol 330 MovieClip | Uses:132 308 21 311 8 218 324 325 326 327 328 329 | Used by:Timeline |
Symbol 331 Bitmap | Used by:332 | |
Symbol 332 Graphic | Uses:331 | Used by:349 |
Symbol 333 Graphic | Used by:336 | |
Symbol 334 Graphic | Used by:336 | |
Symbol 335 MovieClip | Uses:284 16 287 | Used by:336 |
Symbol 336 MovieClip | Uses:333 299 334 335 | Used by:349 |
Symbol 337 Graphic | Used by:349 | |
Symbol 338 Graphic | Used by:349 | |
Symbol 339 Font | Used by:340 407 408 409 | |
Symbol 340 Text | Uses:22 339 | Used by:349 |
Symbol 341 Graphic | Used by:349 | |
Symbol 342 Graphic | Used by:349 | |
Symbol 343 Bitmap | Used by:344 | |
Symbol 344 Graphic | Uses:343 | Used by:349 |
Symbol 345 Graphic | Used by:349 | |
Symbol 346 Text | Uses:22 | Used by:349 |
Symbol 347 Graphic | Used by:348 | |
Symbol 348 Button | Uses:347 | Used by:349 |
Symbol 349 MovieClip | Uses:332 336 26 337 338 340 341 342 344 345 346 348 | Used by:Timeline |
Symbol 350 EditableText | Uses:31 | Used by:Timeline |
Symbol 351 Font | Used by:352 | |
Symbol 352 EditableText | Uses:351 | Used by:353 |
Symbol 353 MovieClip | Uses:352 | Used by:Timeline |
Symbol 354 Graphic | Used by:355 | |
Symbol 355 MovieClip | Uses:354 | Used by:Timeline |
Symbol 356 Graphic | Used by:368 | |
Symbol 357 Graphic | Used by:358 | |
Symbol 358 MovieClip | Uses:357 | Used by:361 |
Symbol 359 Button | Uses:33 | Used by:361 |
Symbol 360 Graphic | Used by:361 | |
Symbol 361 MovieClip | Uses:358 359 360 | Used by:368 |
Symbol 362 Font | Used by:363 407 408 409 | |
Symbol 363 EditableText | Uses:362 | Used by:368 |
Symbol 364 Graphic | Used by:365 | |
Symbol 365 MovieClip | Uses:364 | Used by:368 |
Symbol 366 Font | Used by:367 407 408 409 | |
Symbol 367 EditableText | Uses:366 | Used by:368 |
Symbol 368 MovieClip | Uses:356 26 361 363 28 365 367 | Used by:Timeline |
Symbol 369 Bitmap | Used by:370 399 | |
Symbol 370 Graphic | Uses:369 | Used by:411 426 |
Symbol 371 Graphic | Used by:411 | |
Symbol 372 Graphic | Used by:411 426 | |
Symbol 373 Graphic | Used by:411 426 | |
Symbol 374 Graphic | Used by:411 426 | |
Symbol 375 Graphic | Used by:391 | |
Symbol 376 Graphic | Used by:391 | |
Symbol 377 Graphic | Used by:391 425 | |
Symbol 378 Graphic | Used by:391 | |
Symbol 379 Graphic | Used by:391 | |
Symbol 380 Graphic | Used by:386 | |
Symbol 381 Graphic | Used by:386 | |
Symbol 382 Graphic | Used by:386 420 | |
Symbol 383 Graphic | Used by:386 | |
Symbol 384 Graphic | Used by:386 420 | |
Symbol 385 Graphic | Used by:386 420 | |
Symbol 386 MovieClip | Uses:380 381 382 383 384 385 | Used by:391 |
Symbol 387 Graphic | Used by:391 | |
Symbol 388 Graphic | Used by:391 | |
Symbol 389 Graphic | Used by:391 | |
Symbol 390 Graphic | Used by:391 | |
Symbol 391 MovieClip | Uses:375 376 377 378 379 386 387 388 389 390 | Used by:411 |
Symbol 392 Graphic | Used by:411 | |
Symbol 393 Graphic | Uses:27 | Used by:411 |
Symbol 394 EditableText | Uses:31 | Used by:411 |
Symbol 395 Button | Uses:33 | Used by:411 |
Symbol 396 Sound | Used by:411 | |
Symbol 397 Graphic | Used by:398 | |
Symbol 398 MovieClip | Uses:397 138 | Used by:411 |
Symbol 399 Graphic | Uses:369 | Used by:411 426 |
Symbol 400 Bitmap | Used by:401 | |
Symbol 401 Graphic | Uses:400 | Used by:411 426 |
Symbol 402 Graphic | Used by:411 | |
Symbol 403 Graphic | Used by:411 | |
Symbol 404 Text | Uses:22 | Used by:411 |
Symbol 405 Graphic | Used by:411 | |
Symbol 406 Text | Uses:22 | Used by:411 |
Symbol 407 EditableText | Uses:22 339 362 366 471 | Used by:410 |
Symbol 408 EditableText | Uses:22 339 362 366 471 | Used by:410 |
Symbol 409 EditableText | Uses:22 339 362 366 471 | Used by:410 |
Symbol 410 MovieClip | Uses:407 408 409 | Used by:411 |
Symbol 411 MovieClip | Uses:370 274 275 371 372 373 374 391 392 26 393 30 394 395 35 396 398 399 401 402 403 404 405 24 406 410 | Used by:Timeline |
Symbol 412 Graphic | Used by:426 | |
Symbol 413 Graphic | Used by:425 | |
Symbol 414 Graphic | Used by:425 | |
Symbol 415 Graphic | Used by:425 | |
Symbol 416 Graphic | Used by:425 | |
Symbol 417 Graphic | Used by:420 | |
Symbol 418 Graphic | Used by:420 | |
Symbol 419 Graphic | Used by:420 | |
Symbol 420 MovieClip | Uses:417 418 382 419 384 385 | Used by:425 |
Symbol 421 Graphic | Used by:425 | |
Symbol 422 Graphic | Used by:425 | |
Symbol 423 Graphic | Used by:425 | |
Symbol 424 Graphic | Used by:425 | |
Symbol 425 MovieClip | Uses:413 414 377 415 416 420 421 422 423 424 | Used by:426 |
Symbol 426 MovieClip | Uses:370 412 372 373 374 425 399 401 | Used by:Timeline |
Symbol 427 Graphic | Used by:470 | |
Symbol 428 EditableText | Uses:216 | Used by:470 |
Symbol 429 EditableText | Uses:216 | Used by:470 |
Symbol 430 EditableText | Uses:216 | Used by:470 |
Symbol 431 Graphic | Used by:470 | |
Symbol 432 EditableText | Uses:216 | Used by:470 |
Symbol 433 EditableText | Uses:216 | Used by:470 |
Symbol 434 EditableText | Uses:216 | Used by:437 |
Symbol 435 Graphic | Used by:437 | |
Symbol 436 EditableText | Uses:216 | Used by:437 |
Symbol 437 Button | Uses:434 435 436 | Used by:470 |
Symbol 438 Graphic | Used by:470 | |
Symbol 439 EditableText | Uses:216 | Used by:470 |
Symbol 440 EditableText | Uses:216 | Used by:470 |
Symbol 441 EditableText | Uses:216 | Used by:470 |
Symbol 442 EditableText | Uses:216 | Used by:470 |
Symbol 443 EditableText | Uses:216 | Used by:470 |
Symbol 444 EditableText | Uses:216 | Used by:470 |
Symbol 445 EditableText | Uses:216 | Used by:470 |
Symbol 446 EditableText | Uses:216 | Used by:470 |
Symbol 447 EditableText | Uses:216 | Used by:470 |
Symbol 448 EditableText | Uses:216 | Used by:470 |
Symbol 449 EditableText | Uses:216 | Used by:470 |
Symbol 450 EditableText | Uses:216 | Used by:470 |
Symbol 451 EditableText | Uses:216 | Used by:470 |
Symbol 452 EditableText | Uses:216 | Used by:470 |
Symbol 453 EditableText | Uses:216 | Used by:470 |
Symbol 454 EditableText | Uses:216 | Used by:470 |
Symbol 455 EditableText | Uses:216 | Used by:470 |
Symbol 456 EditableText | Uses:216 | Used by:470 |
Symbol 457 EditableText | Uses:216 | Used by:470 |
Symbol 458 EditableText | Uses:216 | Used by:470 |
Symbol 459 EditableText | Uses:216 | Used by:470 |
Symbol 460 EditableText | Uses:216 | Used by:470 |
Symbol 461 EditableText | Uses:216 | Used by:470 |
Symbol 462 EditableText | Uses:216 | Used by:470 |
Symbol 463 EditableText | Uses:216 | Used by:470 |
Symbol 464 EditableText | Uses:216 | Used by:470 |
Symbol 465 EditableText | Uses:216 | Used by:470 |
Symbol 466 EditableText | Uses:216 | Used by:470 |
Symbol 467 EditableText | Uses:216 | Used by:470 |
Symbol 468 EditableText | Uses:216 | Used by:470 |
Symbol 469 EditableText | Uses:216 | Used by:470 |
Symbol 470 MovieClip | Uses:427 428 429 430 431 432 433 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 | Used by:Timeline |
Symbol 471 Font | Used by:407 408 409 472 | |
Symbol 472 Text | Uses:471 | Used by:Timeline |
Symbol 473 Button | Uses:33 | Used by:Timeline |
Symbol 474 Button | Uses:33 | Used by:Timeline |
Instance Names
"fpsrate" | Frame 5 | Symbol 353 MovieClip |
"hud" | Frame 5 | Symbol 368 MovieClip |
"anim" | Frame 6 | Symbol 411 MovieClip |
"head" | Symbol 21 MovieClip [boss] Frame 1 | Symbol 10 MovieClip |
"bm" | Symbol 21 MovieClip [boss] Frame 1 | Symbol 20 MovieClip |
"ch" | Symbol 131 MovieClip Frame 1 | Symbol 130 MovieClip |
"ch" | Symbol 132 MovieClip [character] Frame 1 | Symbol 131 MovieClip |
"a1" | Symbol 276 MovieClip Frame 1 | Symbol 257 MovieClip |
"a3" | Symbol 276 MovieClip Frame 1 | Symbol 257 MovieClip |
"a4" | Symbol 276 MovieClip Frame 1 | Symbol 272 MovieClip |
"a2" | Symbol 276 MovieClip Frame 1 | Symbol 272 MovieClip |
"a7" | Symbol 276 MovieClip Frame 1 | Symbol 257 MovieClip |
"a5" | Symbol 276 MovieClip Frame 1 | Symbol 257 MovieClip |
"a6" | Symbol 276 MovieClip Frame 1 | Symbol 272 MovieClip |
"mach" | Symbol 301 MovieClip Frame 1 | Symbol 276 MovieClip |
"dr" | Symbol 301 MovieClip Frame 1 | Symbol 280 MovieClip |
"ground" | Symbol 308 MovieClip [parts] Frame 1 | Symbol 134 MovieClip |
"ground" | Symbol 308 MovieClip [parts] Frame 2 | Symbol 142 MovieClip |
"ground" | Symbol 308 MovieClip [parts] Frame 3 | Symbol 146 MovieClip |
"savePoints" | Symbol 308 MovieClip [parts] Frame 4 | Symbol 150 MovieClip |
"ground" | Symbol 308 MovieClip [parts] Frame 4 | Symbol 152 MovieClip |
"ground" | Symbol 308 MovieClip [parts] Frame 5 | Symbol 158 MovieClip |
"savePoints" | Symbol 308 MovieClip [parts] Frame 6 | Symbol 162 MovieClip |
"ground" | Symbol 308 MovieClip [parts] Frame 6 | Symbol 164 MovieClip |
"ground" | Symbol 308 MovieClip [parts] Frame 7 | Symbol 168 MovieClip |
"ground" | Symbol 308 MovieClip [parts] Frame 8 | Symbol 172 MovieClip |
"ground" | Symbol 308 MovieClip [parts] Frame 9 | Symbol 176 MovieClip |
"savePoints" | Symbol 308 MovieClip [parts] Frame 10 | Symbol 180 MovieClip |
"ground" | Symbol 308 MovieClip [parts] Frame 10 | Symbol 182 MovieClip |
"ground" | Symbol 308 MovieClip [parts] Frame 11 | Symbol 186 MovieClip |
"ground" | Symbol 308 MovieClip [parts] Frame 12 | Symbol 190 MovieClip |
"ground" | Symbol 308 MovieClip [parts] Frame 13 | Symbol 194 MovieClip |
"savePoints" | Symbol 308 MovieClip [parts] Frame 14 | Symbol 198 MovieClip |
"ground" | Symbol 308 MovieClip [parts] Frame 16 | Symbol 222 MovieClip |
"ground" | Symbol 308 MovieClip [parts] Frame 17 | Symbol 226 MovieClip |
"savePoints" | Symbol 308 MovieClip [parts] Frame 18 | Symbol 230 MovieClip |
"bad" | Symbol 308 MovieClip [parts] Frame 18 | Symbol 232 MovieClip |
"ground" | Symbol 308 MovieClip [parts] Frame 18 | Symbol 234 MovieClip |
"bad" | Symbol 308 MovieClip [parts] Frame 19 | Symbol 238 MovieClip |
"ground" | Symbol 308 MovieClip [parts] Frame 19 | Symbol 240 MovieClip |
"ground" | Symbol 308 MovieClip [parts] Frame 20 | Symbol 244 MovieClip |
"machine" | Symbol 308 MovieClip [parts] Frame 20 | Symbol 301 MovieClip |
"ground" | Symbol 324 MovieClip [lorry] Frame 1 | Symbol 314 MovieClip |
"die" | Symbol 324 MovieClip [lorry] Frame 1 | Symbol 316 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "block" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "marker" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "chainsaw" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "boss" |
ExportAssets (56) | Timeline Frame 2 | Symbol 132 as "character" |
ExportAssets (56) | Timeline Frame 2 | Symbol 218 as "aberig" |
ExportAssets (56) | Timeline Frame 2 | Symbol 218 as "aberig" |
ExportAssets (56) | Timeline Frame 2 | Symbol 308 as "parts" |
ExportAssets (56) | Timeline Frame 2 | Symbol 21 as "boss" |
ExportAssets (56) | Timeline Frame 2 | Symbol 311 as "log" |
ExportAssets (56) | Timeline Frame 2 | Symbol 8 as "chainsaw" |
ExportAssets (56) | Timeline Frame 2 | Symbol 218 as "aberig" |
ExportAssets (56) | Timeline Frame 2 | Symbol 324 as "lorry" |
ExportAssets (56) | Timeline Frame 2 | Symbol 325 as "herosnd" |
ExportAssets (56) | Timeline Frame 2 | Symbol 132 as "character" |
ExportAssets (56) | Timeline Frame 2 | Symbol 308 as "parts" |
ExportAssets (56) | Timeline Frame 2 | Symbol 21 as "boss" |
ExportAssets (56) | Timeline Frame 2 | Symbol 311 as "log" |
ExportAssets (56) | Timeline Frame 2 | Symbol 8 as "chainsaw" |
ExportAssets (56) | Timeline Frame 2 | Symbol 218 as "aberig" |
ExportAssets (56) | Timeline Frame 2 | Symbol 324 as "lorry" |
ExportAssets (56) | Timeline Frame 2 | Symbol 326 as "badsnd" |
ExportAssets (56) | Timeline Frame 2 | Symbol 132 as "character" |
ExportAssets (56) | Timeline Frame 2 | Symbol 308 as "parts" |
ExportAssets (56) | Timeline Frame 2 | Symbol 21 as "boss" |
ExportAssets (56) | Timeline Frame 2 | Symbol 311 as "log" |
ExportAssets (56) | Timeline Frame 2 | Symbol 8 as "chainsaw" |
ExportAssets (56) | Timeline Frame 2 | Symbol 218 as "aberig" |
ExportAssets (56) | Timeline Frame 2 | Symbol 324 as "lorry" |
ExportAssets (56) | Timeline Frame 2 | Symbol 327 as "bossOut" |
ExportAssets (56) | Timeline Frame 2 | Symbol 328 as "sawloop" |
ExportAssets (56) | Timeline Frame 2 | Symbol 329 as "jump" |
EnableDebugger2 (64) | Timeline Frame 1 | 31 bytes "..$1$Gv$5mj3/39yHotfhkq/Z2JOn/." |
DebugMX1 (63) | Timeline Frame 1 |
Labels
"lost" | Frame 41 |
Dynamic Text Variables
loadText | Symbol 23 EditableText | "LOADING 100% DONE" |
frame | Symbol 352 EditableText | "" |
_parent.forestGone | Symbol 363 EditableText | "" |
lives | Symbol 367 EditableText | "3" |
message | Symbol 428 EditableText | "" |
scoredata | Symbol 430 EditableText | "" |
name | Symbol 432 EditableText | "" |
n0 | Symbol 439 EditableText | "" |
s0 | Symbol 441 EditableText | "" |
n1 | Symbol 442 EditableText | "" |
s1 | Symbol 444 EditableText | "" |
n2 | Symbol 445 EditableText | "" |
s2 | Symbol 447 EditableText | "" |
n3 | Symbol 448 EditableText | "" |
s3 | Symbol 450 EditableText | "" |
n4 | Symbol 451 EditableText | "" |
s4 | Symbol 453 EditableText | "" |
n5 | Symbol 454 EditableText | "" |
s5 | Symbol 456 EditableText | "" |
n6 | Symbol 457 EditableText | "" |
s6 | Symbol 459 EditableText | "" |
n7 | Symbol 460 EditableText | "" |
s7 | Symbol 462 EditableText | "" |
n8 | Symbol 463 EditableText | "" |
s8 | Symbol 465 EditableText | "" |
n9 | Symbol 466 EditableText | "" |
s9 | Symbol 468 EditableText | "" |
message | Symbol 469 EditableText | "" |
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