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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/59255217?noj=FRM59255217-5DC" width="1" height="1"></div>

Raiders of the Lost Bark.swf

This is the info page for
Flash #23412

(Click the ID number above for more basic data on this flash file.)


Text
LOADING 100% DONE

©Rainforest Foundation 2004 - Developed by Ben Woodhouse and Martyn Williams - Oil Internet

OY!! Thats my truck!
He's stolen my truck!

WORLD BANK

The rainforests of the Congo are under threat.
New laws backed by the World Bank will
encourage a massive increase in logging for
timber, threatening the rainforest's animals and
plants, as well as the livelihoods of the 35 million
people who depend on the forests for their
survival.
Your Mission:   Help our hero, Congo Jones,
battle Larry the Logger and his World Bank
logging machine.
The challenge:  Dodge fast-rolling logs, avoid
flying chainsaws and leap across burning
forests. Outwit Larry the Logger (you have to
jump on his head 3 times to stop him!), unplug the
World Bank logging machine...and stop the carve-
up of the Congo rainforests.
Controls:     Jump   -   Spacebar
Left    -  Arrow Left
Right  -  Arrow Right

play Game

©Rainforest Foundation 2004 - Developed by Ben Woodhouse and Martyn Williams - Oil Internet

3

©Rainforest Foundation 2004 - Developed by Ben Woodhouse and Martyn Williams - Oil Internet

You have stopped Larry the logger in his
tracks and unplugged the World Bank
logging machine.

The game is over - but the threat isn't.
Take real-life action byjoining the
Rainforest Foundation's campaign to save
Congo's rainforests from destruction:

<P ALIGN="CENTER"><FONT FACE="Very Assy" SIZE="10" COLOR="#0066CC"><A HREF="http://www.rainforestfoundationuk.org/s-World%20Bank%20Petition">Send a message to the President of the World Bank, calling for an</A></FONT></P><P ALIGN="CENTER"><FONT FACE="Very Assy" SIZE="10" COLOR="#0066CC"><A HREF="http://www.rainforestfoundationuk.org/s-World%20Bank%20Petition">immediate halt to any expansion of logging in Congo&apos;s rainforests </A></FONT></P>

<P ALIGN="CENTER"><FONT FACE="Very Assy" SIZE="10" COLOR="#0066CC"><A HREF="http://www.rainforestfoundationuk.org/s-Petition%20the%20World%20Bank%20on%20Congo%20Forests">Sign our petition to stop the carve-up of the Congo rainforest</A></FONT></P>

<P ALIGN="CENTER"><FONT FACE="Very Assy" SIZE="10" COLOR="#0066CC"><A HREF="http://www.rainforestfoundationuk.org/s-Support%20Us">Support our work by making a donation</A></FONT></P>

Least acres lost

Name:

SEND!

SEND!

:

:

:

:

:

:

:

:

:

:

Oh no!!
You failed in your mission
Want to try again?
Or click
here to take real-life action to
stop the carve-up of the Congo
rainforest?

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 24 MovieClip in Frame 1
onClipEvent (enterFrame) { var loadNum = Math.round((_parent.getBytesLoaded() / _parent.getBytesTotal()) * 100); _parent.loadText = ("LOADING " + loadNum) + "% DONE"; if (loadNum == 100) { _parent.play(); } }
Instance of Symbol 330 MovieClip in Frame 2
onClipEvent (load) { _visible = false; }
Frame 3
stop();
Frame 4
play();
Frame 5
function FNinitialiseVars() { OBcollisions = new Object(); FramesTaken = 0; OBgame = new Object(); OBgame.wide = 550; OBgame.high = 400; OBgame.fps = 30; OBparts = new Object(); OBparts.wide = 550; OBparts.high = 400; OBworld = new Object(); OBworld.clipsOn = 3; OBworld.gravity = 0.5; OBworld.friction = 0.9; OBchar = new Object(); OBchar.xspeed = 0; OBchar.x = 150; OBchar.yspeed = 0; OBchar.y = 180; OBchar.speed = 10; OBchar.wide = 34; OBchar.high = 67; OBchar.accel = 1; OBchar.jumpspeed = -7; OBchar.spawnx = 450; OBchar.spawny = 150; OBchar.airfactor = 0.5; OBchar.maxYspeed = 10; OBchar.maxXspeed = 10; OBchar.maxXair = 5; OBchar.lives = 9; OBlogs = new Object(); OBlogs.speed = -3; OBlogs.count = 0; OBchainsaws = new Object(); OBchainsaws.speed = -5; OBchainsaws.count = 50; OBchainsaws.rSpeed = -5; OBenemies = new Object(); OBenemies.cd = 0; OBlorries = new Object(); OBlorries.lorryon = false; ARworld = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20]; OBworld.wide = ARworld * OBparts.wide; canScrollLeft = true; pause = false; this.createEmptyMovieClip("goodmusic", 10005); this.createEmptyMovieClip("badmusic", 10006); this.createEmptyMovieClip("misc", 10007); goodmusic = new Sound("goodmusic"); goodmusic.attachSound("herosnd"); goodmusicVol = 70; goodmusic.setVolume(goodmusicVol); badmusic = new Sound("badmusic"); badmusic.attachSound("badsnd"); badmusicVol = 0; badMusic.setVolume(badmusicVol); miscSounds = new Sound("misc"); miscSounds.setVolume(100); soundsOn = true; goodMusic.start(0, 9999999); badMusic.start(0, 9999999); hud.lives.gotoAndStop(OBchar.lives); } function adjustSoundLevels() { if (OBworld.leftX > -3000) { goodMusic.setVolume(75); badMusic.setVolume(0); } else if (OBworld.leftX < -4000) { goodMusic.setVolume(0); badMusic.setVolume(75); } else { badMusicVol = (-((OBworld.leftx + 3000) / 1000)) * 75; badMusic.setVolume(badMusicVol); goodMusicVol = ((100 + ((OBworld.leftx + 3000) / 10)) / 100) * 75; goodMusic.setVolume(goodMusicVol); trace((("Adjusting bad sound:" + badMusicVol) + " good sound:") + goodMusicVol); } if (!soundsOn) { badMusic.setVolume(0); goodMusic.setVolume(0); miscSounds.setVolume(0); } else { miscSounds.setVolume(70); } } function youWin() { removeMovieClip(this.hud); removeMovieClip(this.MCworld); miscSounds.stop(); badMusic.stop(); goodMusic.stop(); trace("winz0r"); nextFrame(); } function FNlostgame() { removeMovieClip(this.hud); removeMovieClip(this.MCworld); miscSounds.stop(); badMusic.stop(); goodMusic.stop(); trace("pwned"); gotoAndStop (41); } function FNplaceClips() { OBworld.leftclip = 0; OBworld.leftx = 0; this.createEmptyMovieClip("MCworld", 2); hud.swapDepths(3); MCworld._x = 0; MCworld._y = 0; VarLoop = Obworld.leftClip; while (VarLoop < (Obworld.clipsOn + Obworld.leftClip)) { MCworld.attachMovie("parts", "MCp" + VarLoop, VarLoop); MCworld["MCp" + VarLoop]._y = 400; MCworld["MCp" + VarLoop]._x = VarLoop * OBparts.wide; MCworld["MCp" + VarLoop].gotoAndStop(ARworld[VarLoop]); OBworld.leftx = 0; trace((("VarLoop:" + VarLoop) + " Clip X:") + (VarLoop * OBparts.wide)); VarLoop = VarLoop + 1; } MCworld.attachMovie("character", "player", 10002); MCworld.createEmptyMovieClip("enemies", 10001); ARenemies = new Array(); MCworld.player._x = OBchar.x; MCworld.player._y = OBchar.y; } function FNaddEnemy(enType) { var enOB = new Object(); if (enType == 1) { enOB.x = 600 - OBworld.leftX; enOB.y = 0; var loopcount = 0; while ((!FNgroundCollision(enOB.x + OBworld.leftX, enOB.y)) and (loopcount < (OBgame.high / 20))) { enOB.y = enOB.y + 20; loopcount = loopcount + 1; } if (loopcount == (OBgame.high / 20)) { return(undefined); } MCworld.enemies.attachMovie("log", "log" + OBenemies.cd, OBenemies.cd); enOB.depth = OBenemies.cd; enOB.name = "log" + enOB.depth; enOB.ENtype = enType; enOB.xspeed = OBlogs.speed; enOB.yspeed = 0; MCworld.enemies[enOB.name]._x = enOB.x; MCworld.enemies[enOB.name]._y = enOB.y; OBenemies.cd = OBenemies.cd + 1; } else if (enType == 2) { enOB.x = 600 - OBworld.leftX; enOB.y = random(100) + 50; enOB.rotateSpeed = OBchainsaws.rSpeed; MCworld.enemies.attachMovie("chainsaw", "saw" + OBenemies.cd, OBenemies.cd); enOB.depth = OBenemies.cd; enOB.name = "saw" + enOB.depth; enOB.ENtype = enType; enOB.xspeed = OBchainsaws.speed; enOB.yspeed = 0; MCworld.enemies[enOB.name]._x = enOB.x; MCworld.enemies[enOB.name]._y = enOB.y; OBenemies.cd = OBenemies.cd + 1; trace("Chinsaw Added"); } else if (enType == 3) { if (!OBlorries.lorryOn) { enOB.x = 600 - OBworld.leftX; enOB.y = 350; MCworld.enemies.attachMovie("lorry", "lorry", OBenemies.cd); OBenemies.cd = OBenemies.cd + 1; OBlorries.lorryOn = true; enOB.name = "lorry"; enOB.Entype = entype; enOb.xspeed = -0.5; MCworld.enemies[enOB.name]._x = enOB.x; MCworld.enemies[enOB.name]._y = enOB.y; } } ARenemies.push(enOB); } function FNmoveEnemy(index) { if (ARenemies[index].ENtype == 1) { ARenemies[index].yspeed = ARenemies[index].yspeed + OBworld.gravity; ARenemies[index].y = ARenemies[index].y + ARenemies[index].yspeed; ARenemies[index].x = ARenemies[index].x + ARenemies[index].xspeed; if (FNgroundCollision(ARenemies[index].x + OBworld.leftx, ARenemies[index].y)) { var alt = 0; while (FNgroundCollision(ARenemies[index].x + OBworld.leftx, ARenemies[index].y - alt)) { alt = alt + 2; } ARenemies[index].yspeed = 0; ARenemies[index].y = ARenemies[index].y - alt; } MCworld.enemies[ARenemies[index].name]._x = ARenemies[index].x; MCworld.enemies[ARenemies[index].name]._y = ARenemies[index].y; if ((ARenemies[index].x + OBworld.leftx) < 0) { return(FNremoveEnemy(index)); } } else if (ARenemies[index].ENtype == 2) { ARenemies[index].x = ARenemies[index].x + ARenemies[index].xspeed; MCworld.enemies[ARenemies[index].name]._rotation = MCworld.enemies[ARenemies[index].name]._rotation + ARenemies[index].rotateSpeed; MCworld.enemies[ARenemies[index].name]._x = ARenemies[index].x; MCworld.enemies[ARenemies[index].name]._y = ARenemies[index].y; if ((ARenemies[index].x + OBworld.leftx) < 0) { return(FNremoveEnemy(index)); } } else if (ARenemies[index].ENtype == 3) { ARenemies[index].x = ARenemies[index].x + ARenemies[index].xspeed; MCworld.enemies[ARenemies[index].name]._x = ARenemies[index].x; MCworld.enemies[ARenemies[index].name]._y = ARenemies[index].y; if (MCworld.enemies.lorry.ground.hitTest(OBchar.x, OBchar.y, true)) { FNscroll(-ARenemies[index].xspeed); } if ((ARenemies[index].x + OBworld.leftx) < -1200) { return(FNremoveEnemy(index)); } } } function FNremoveEnemy(index) { removeMovieClip(MCworld.enemies[ARenemies[index].name]); trace("Removing:" + index); ARenemies.splice(index, 1); return(true); } function FNmoveEnemies() { var currentPoint = ARenemies.length; while (currentPoint >= 0) { FNmoveEnemy(currentPoint); FNenemyCollisionCheck(currentPoint); currentPoint = currentPoint - 1; } } function FNenemyCollisionCheck(index) { var name = ARenemies[index].name; if (ARenemies[index].enType != 3) { var collision = (((((((MCworld.enemies[name].hitTest(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - Obchar.high, true) or MCworld.enemies[name].hitTest((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - Obchar.high, true)) or MCworld.enemies[name].hitTest(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - ((3 * Obchar.high) / 4), true)) or MCworld.enemies[name].hitTest((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - ((3 * Obchar.high) / 4), true)) or MCworld.enemies[name].hitTest(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - (Obchar.high / 4), true)) or MCworld.enemies[name].hitTest((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - (Obchar.high / 4), true)) or MCworld.enemies[name].hitTest(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - (Obchar.high / 2), true)) or MCworld.enemies[name].hitTest((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - (Obchar.high / 2), true)); if (collision) { FNbeHit(); trace("dead"); } else { var collision2 = (FNbadCollision(OBchar.x + OBchar.xspeed, OBchar.y + OBchar.yspeed) or FNbadCollision((OBchar.x + OBchar.xspeed) - OBchar.wide, OBchar.y + OBchar.yspeed)); if (collision2) { FNbehit(); } } } else { var collision = (((((((MCworld.enemies[name].die.hitTest(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - Obchar.high, true) or MCworld.enemies[name].die.hitTest((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - Obchar.high, true)) or MCworld.enemies[name].die.hitTest(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - ((3 * Obchar.high) / 4), true)) or MCworld.enemies[name].die.hitTest((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - ((3 * Obchar.high) / 4), true)) or MCworld.enemies[name].die.hitTest(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - (Obchar.high / 4), true)) or MCworld.enemies[name].die.hitTest((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - (Obchar.high / 4), true)) or MCworld.enemies[name].die.hitTest(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - (Obchar.high / 2), true)) or MCworld.enemies[name].die.hitTest((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - (Obchar.high / 2), true)); if (collision) { FNbeHit(); } } } function FNscroll(xdiff) { OBworld.leftx = OBworld.leftx + xdiff; MCworld._x = Math.round(OBworld.leftX); if (OBworld.leftx < ((OBworld.leftClip + 1) * (-OBparts.wide))) { FNmoveClip(OBworld.leftClip, OBworld.leftClip + Obworld.clipsOn); Obworld.leftClip = Obworld.leftClip + 1; } else if (OBworld.leftx > ((-OBworld.leftClip) * OBparts.wide)) { FNmoveClip(OBworld.leftClip + Obworld.clipsOn, Obworld.leftClip); Obworld.leftClip = Obworld.leftClip - 1; } } function FNmoveClip(startLeft, endLeft) { var clipname = ("MCp" + startLeft); MCworld[clipname]._x = endLeft * OBparts.wide; MCworld[clipname].gotoAndStop(ARworld[endLeft]); MCworld[clipname]._name = "MCp" + endLeft; trace((startleft + "==>") + endLeft); } function FNmoveTo(xpos, ypos) { miscSounds.stop(); pause = false; canScrollLeft = true; var leftMost = Math.floor(xpos / OBparts.wide); OBworld.leftClip = leftMost; this.createEmptyMovieClip("MCworld", 2); MCworld._x = 0; MCworld._y = 0; VarLoop = leftMost; while (VarLoop < (Obworld.clipsOn + leftMost)) { MCworld.attachMovie("parts", "MCp" + VarLoop, VarLoop); MCworld["MCp" + VarLoop]._y = 400; MCworld["MCp" + VarLoop]._x = VarLoop * OBparts.wide; MCworld["MCp" + VarLoop].gotoAndStop(ARworld[VarLoop]); trace((("VarLoop:" + VarLoop) + " Clip X:") + (VarLoop * OBparts.wide)); VarLoop = VarLoop + 1; } OBworld.leftx = (-xpos) + (OBgame.wide / 2); MCworld.attachMovie("character", "player", 10002); MCworld.createEmptyMovieClip("enemies", 10001); ARenemies = new Array(); OBchar.x = (OBgame.wide / 2) + (OBchar.wide / 2); OBchar.y = ypos; MCworld.player._x = OBchar.x; MCworld.player._y = OBchar.y; MCworld._x = OBworld.leftx; OBchar.xspeed = 0; OBchar.yspeed = 0; } function FNgroundCollision(x, y) { var collision = false; if (OBlorries.LorryOn) { if (MCworld.enemies.lorry.ground.hitTest(x, y, true)) { return(true); } } var i = OBworld.leftClip; while (i < (OBworld.leftClip + OBworld.clipsOn)) { if (MCworld["MCp" + i].ground.hitTest(x, y, true)) { var collision = true; return(true); } i = i + 1; } return(false); } function FNbadCollision(x, y) { var collision = false; var i = OBworld.leftClip; while (i < (OBworld.leftClip + OBworld.clipsOn)) { if (MCworld["MCp" + i].bad.hitTest(x, y, true)) { var collision = true; return(true); } i = i + 1; } return(false); } function FNmovechar(xdiff, ydiff) { OBchar.y = OBchar.y + ydiff; OBchar.x = OBchar.x + xdiff; if (xdiff > 0) { if (OBworld.leftX <= (((-(ARworld.length - 2)) * OBparts.wide) + (OBgame.wide - OBparts.wide))) { FNscroll(-((OBworld.leftX + ((ARworld.length - 2) * OBparts.wide)) - (OBgame.wide - OBparts.wide))); } else if (((OBchar.x - OBworld.leftx) - (OBchar.wide / 2)) <= (OBgame.wide / 2)) { } else { FNscroll(-xdiff); OBchar.x = OBchar.x - xdiff; } } else if (xdiff < 0) { if (canScrollLeft) { if (OBworld.leftX >= 0) { FNscroll(-OBworld.leftX); trace("edge of screen"); } else if (OBchar.x > (OBgame.wide / 2)) { trace("move to centre"); } else { FNscroll(-xdiff); OBchar.x = OBchar.x - xdiff; } } } MCworld.player._x = Math.round(OBchar.x - OBworld.leftx); MCworld.player._y = Math.round(OBchar.y); } function FNcorrectHeight(cx, cy) { var correct = 10; var count = 0; while (FNgroundcollision(cx, cy + correct) and (count < 20)) { correct = correct - 2; count = count + 1; } correct = correct + 2; if (count < 20) { FNmoveChar(0, correct); } } function FNcorrectHeightDown(cx, cy) { var correct = 2; var count = 0; while (FNgroundcollision(cx, ((cy + correct) + yspeed) - OBchar.high) and (count < 20)) { correct = correct + 2; count = count + 1; } trace("Correct:" + correct); if (count < 20) { FNmoveChar(0, correct); } else { trace("Correct count out"); } } function FNcheckSave(x, y) { var collision = false; var i = OBworld.leftClip; while (i < (OBworld.leftClip + OBworld.clipsOn)) { if (MCworld["MCp" + i].savePoints.hitTest(x, y, true)) { var collision = true; trace("***SAVE***"); break; } i = i + 1; } if (collision) { OBchar.spawnX = x - OBworld.leftX; Obchar.spawnY = y; } } function FNrespawn() { OBlorries.LorryOn = false; OBchar.lives = OBchar.lives - 1; hud.lives = OBchar.lives; FNmoveTo(Obchar.spawnX, Obchar.spawnY); if (OBchar.lives == 0) { FNlostGame(); } } function FNbeHit() { pause = true; MCworld.player.play(); } function FNmainloop() { var moving = false; if (Key.isDown(39)) { OBchar.xspeed = OBchar.xspeed + OBchar.accel; MCworld.player.ch.gotoAndStop(1); moving = true; } else if (Key.isDown(37)) { OBchar.xspeed = OBchar.xspeed - OBchar.accel; MCworld.player.ch.gotoAndStop(2); moving = true; } if (OBchar.jumping) { MCworld.player.ch.ch.gotoAndStop(3); } else if (moving) { MCworld.player.ch.ch.gotoAndStop(2); } else { MCworld.player.ch.ch.gotoAndStop(1); } if ((OBchar.x + OBchar.xspeed) < OBchar.wide) { OBchar.xspeed = 0; OBchar.x = OBchar.wide; } if ((OBchar.x + OBchar.xspeed) > OBgame.wide) { OBchar.xspeed = 0; OBchar.x = OBgame.wide; } OBchar.xspeed = OBchar.xspeed * OBworld.friction; OBchar.yspeed = OBchar.yspeed + OBworld.gravity; if (OBchar.yspeed > OBchar.maxYspeed) { OBchar.yspeed = Obchar.maxYspeed; } OBcollisions.left = (cl = ((FNgroundcollision((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - (Obchar.high / 2)) or FNgroundcollision((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - (Obchar.high / 4))) or FNgroundcollision((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - Obchar.high)) or FNgroundcollision((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - ((3 * Obchar.high) / 4))); OBcollisions.right = (cr = ((FNgroundcollision(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - (Obchar.high / 2)) or FNgroundcollision(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - (Obchar.high / 4))) or FNgroundcollision(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - Obchar.high)) or FNgroundcollision(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - ((3 * Obchar.high) / 4))); if ((OBchar.xspeed > 0) and OBcollisions.right) { Obchar.xspeed = 0; } else if (OBcollisions.left and (OBchar.xspeed < 0)) { Obchar.xspeed = 0; } if (FNgroundcollision((OBchar.x + OBchar.xspeed) - (OBchar.wide / 2), OBchar.y + OBchar.yspeed)) { groundcollide = true; if (!FNgroundcollision((OBchar.x + OBchar.xspeed) - (OBchar.wide / 2), (OBchar.y + OBchar.yspeed) - 20)) { FNcorrectheight((OBchar.x + OBchar.xspeed) - (OBchar.wide / 2), OBchar.y + yspeed); OBchar.yspeed = 0; OBchar.jumping = false; } } else { var feetCollide = (FNgroundCollision((OBchar.x + OBchar.xspeed) - OBchar.wide, OBchar.y + yspeed) or FNgroundCollision(OBchar.x + OBchar.xspeed, OBchar.y + yspeed)); groundcollide = false; OBchar.jumping = true; OBcollisions.right = (ucr = (FNgroundcollision(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - (Obchar.high / 2)) or FNgroundcollision(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - Obchar.high)) or FNgroundcollision(Obchar.x + Obchar.xspeed, (OBchar.y + OBchar.yspeed) - ((3 * Obchar.high) / 4))); OBcollisions.left = (ucl = (FNgroundcollision((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - (Obchar.high / 2)) or FNgroundcollision((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - ((3 * Obchar.high) / 4))) or FNgroundcollision((Obchar.x + Obchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - Obchar.high)); if (!groundcollide) { if (OBcollisions.right and (OBchar.xspeed > 0)) { Obchar.xspeed = 0; } else if (OBcollisions.left and (OBchar.xspeed < 0)) { Obchar.xspeed = 0; } } if (FNgroundcollision((Obchar.x + OBchar.xspeed) - OBchar.wide, (OBchar.y + OBchar.yspeed) - OBchar.high) or ((FNgroundcollision(Obchar.x + OBchar.xspeed, (OBchar.y + OBchar.yspeed) - OBchar.high) and (!groundcollide)) and (!feetcollide))) { OBchar.yspeed = 0; FNcorrectHeightDown(OBchar.x, OBchar.y); } } if (Key.isDown(32)) { if (!OBchar.jumping) { OBchar.jumping = true; OBchar.jumpCount = 10; OBchar.jumpCharging = true; OBchar.yspeed = OBchar.jumpSpeed; OBchar.gravDiff = 0; } else if ((OBchar.JumpCharging and (!groundcollide)) and (OBchar.jumpCount >= 0)) { OBchar.jumpCount = OBchar.jumpCount - 1; OBchar.yspeed = OBchar.jumpSpeed; trace("Charge"); } } else { OBchar.jumpCharging = false; OBchar.jumpCount = 0; } FNcheckSave((Obchar.x + Obchar.xspeed) - (OBchar.wide / 2), (OBchar.y + OBchar.yspeed) - 10); if (Obchar.y > 600) { FNrespawn(); } FNmoveChar(OBchar.xspeed, OBchar.yspeed); FNmoveEnemies(); if ((OBworld.leftClip > 0) and (OBworld.leftClip < 18)) { if (OBchainsaws.count > 100) { FNaddEnemy(2); OBchainsaws.count = 0; } OBchainsaws.count = OBchainsaws.count + 1; } if ((OBworld.leftClip >= 0) and (OBworld.leftClip < 15)) { if (OBlogs.count > 100) { FNaddEnemy(1); OBlogs.count = 0; } OBlogs.count = OBlogs.count + 1; } if (Key.isDown(17) and Key.isDown(13)) { getURL ("http://www.quirkyanimations.co.uk"); } framesTaken = framesTaken + 1; ForestGone = "Area of rainforest remaining: " + Math.round(5000 - (((framesTaken / OBgame.fps) * 10) * 0.2)); adjustSoundLevels(); } FNinitialiseVars(); FNplaceClips(); FNaddenemy(1); stop();
Instance of Symbol 24 MovieClip in Frame 5
onClipEvent (load) { VARfriction = 0.95; VARspeed = 0; } onClipEvent (enterFrame) { if (!_parent.pause) { _parent.FNmainloop(); } } onClipEvent (keyDown) { if (Key.isDown(17)) { _parent.pause = !_parent.pause; trace(_parent.pause); } }
Instance of Symbol 353 MovieClip "fpsrate" in Frame 5
onClipEvent (load) { _visible = false; this.swapDepths(100); }
Instance of Symbol 355 MovieClip in Frame 5
onClipEvent (load) { this.swapDepths(1000); _visible = false; }
Frame 6
if (DeadDisplay) { anim.gotoAndPlay(315); DeadDisplay = false; } stop();
Frame 7
play();
Frame 40
stop();
Frame 41
function deadGoTo() { deadDisplay = true; gotoAndPlay (6); }
Symbol 20 MovieClip Frame 1
stop();
Symbol 21 MovieClip [boss] Frame 1
stop();
Instance of Symbol 10 MovieClip "head" in Symbol 21 MovieClip [boss] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 21 MovieClip [boss] Frame 15
_parent._parent._parent.youWIN(); stop();
Symbol 34 Button
on (release) { getURL ("http://www.quirkyanimations.co.uk", "_blank"); }
Symbol 35 Button
on (release) { getURL ("http://www.oilinternet.com/", _blank); }
Symbol 130 MovieClip Frame 1
stop();
Symbol 130 MovieClip Frame 2
stop();
Symbol 130 MovieClip Frame 3
stop();
Symbol 131 MovieClip Frame 1
stop();
Symbol 131 MovieClip Frame 2
stop();
Symbol 132 MovieClip [character] Frame 1
stop();
Symbol 132 MovieClip [character] Frame 8
_parent._parent.FNrespawn();
Symbol 218 MovieClip [aberig] Frame 1
stop();
Symbol 218 MovieClip [aberig] Frame 2
stop();
Symbol 276 MovieClip Frame 1
function stoparms() { var i = 0; while (i <= 7) { this["a" + i].stop(); i = i + 1; } }
Symbol 280 MovieClip Frame 60
stop();
Symbol 300 MovieClip Frame 16
this._visible = false; _parent._parent.addBoss(); stop();
Symbol 301 MovieClip Frame 1
stop();
Instance of Symbol 280 MovieClip "dr" in Symbol 301 MovieClip Frame 1
onClipEvent (load) { stop(); }
Symbol 301 MovieClip Frame 2
dr.play();
Symbol 301 MovieClip Frame 20
stop();
Symbol 308 MovieClip [parts] Frame 1
butspeed = 1; stop();
Instance of Symbol 140 MovieClip in Symbol 308 MovieClip [parts] Frame 1
onClipEvent (load) { function newSpeeds() { this.xspeed = ((Math.random() * _parent.butSpeed) * 2) - _parent.butSpeed; this.yspeed = ((Math.random() * _parent.butSpeed) * 2) - _parent.butSpeed; if (xspeed > 0) { _width = 15; } else { _width = -15; } } newSpeeds(); } onClipEvent (enterFrame) { if (!_parent._parent._parent.pause) { if (random(10) == 1) { newSpeeds(); } this._x = this._x + xspeed; this._y = this._y + yspeed; } }
Instance of Symbol 140 MovieClip in Symbol 308 MovieClip [parts] Frame 1
onClipEvent (load) { function newSpeeds() { this.xspeed = ((Math.random() * _parent.butSpeed) * 2) - _parent.butSpeed; this.yspeed = ((Math.random() * _parent.butSpeed) * 2) - _parent.butSpeed; if (xspeed > 0) { _width = 15; } else { _width = -15; } } newSpeeds(); } onClipEvent (enterFrame) { if (!_parent._parent._parent.pause) { if (random(10) == 1) { newSpeeds(); } this._x = this._x + xspeed; this._y = this._y + yspeed; } }
Instance of Symbol 140 MovieClip in Symbol 308 MovieClip [parts] Frame 1
onClipEvent (load) { function newSpeeds() { this.xspeed = ((Math.random() * _parent.butSpeed) * 2) - _parent.butSpeed; this.yspeed = ((Math.random() * _parent.butSpeed) * 2) - _parent.butSpeed; if (xspeed > 0) { _width = 15; } else { _width = -15; } } newSpeeds(); } onClipEvent (enterFrame) { if (!_parent._parent._parent.pause) { if (random(10) == 1) { newSpeeds(); } this._x = this._x + xspeed; this._y = this._y + yspeed; } }
Instance of Symbol 140 MovieClip in Symbol 308 MovieClip [parts] Frame 1
onClipEvent (load) { function newSpeeds() { this.xspeed = ((Math.random() * _parent.butSpeed) * 2) - _parent.butSpeed; this.yspeed = ((Math.random() * _parent.butSpeed) * 2) - _parent.butSpeed; if (xspeed > 0) { _width = 15; } else { _width = -15; } } newSpeeds(); } onClipEvent (enterFrame) { if (!_parent._parent._parent.pause) { if (random(10) == 1) { newSpeeds(); } this._x = this._x + xspeed; this._y = this._y + yspeed; } }
Symbol 308 MovieClip [parts] Frame 2
stop();
Symbol 308 MovieClip [parts] Frame 3
stop();
Symbol 308 MovieClip [parts] Frame 4
stop();
Symbol 308 MovieClip [parts] Frame 5
stop();
Symbol 308 MovieClip [parts] Frame 6
stop();
Symbol 308 MovieClip [parts] Frame 7
stop();
Symbol 308 MovieClip [parts] Frame 8
stop();
Symbol 308 MovieClip [parts] Frame 9
stop();
Symbol 308 MovieClip [parts] Frame 10
stop();
Symbol 308 MovieClip [parts] Frame 11
stop();
Symbol 308 MovieClip [parts] Frame 12
if (!_parent._parent.OBlorries.LorryOn) { _parent._parent.FNaddEnemy(3); } stop();
Symbol 308 MovieClip [parts] Frame 13
this.swapDepths(9999); stop();
Symbol 308 MovieClip [parts] Frame 14
stop();
Instance of Symbol 218 MovieClip [aberig] in Symbol 308 MovieClip [parts] Frame 14
onClipEvent (load) { speed = -0.25; } onClipEvent (enterFrame) { this._x = this._x + speed; if (((_x + speed) < -1000) or ((_x + speed) > 950)) { speed = speed * -1; _xscale = (_xscale * -1); } if (Key.isDown(16) and Key.isDown(13)) { gotoAndStop (2); } }
Instance of Symbol 218 MovieClip [aberig] in Symbol 308 MovieClip [parts] Frame 14
onClipEvent (load) { speed = -0.5; } onClipEvent (enterFrame) { this._x = this._x + speed; if (((_x + speed) < -1000) or ((_x + speed) > 950)) { speed = speed * -1; _xscale = (_xscale * -1); } }
Symbol 308 MovieClip [parts] Frame 15
stop();
Symbol 308 MovieClip [parts] Frame 16
stop();
Symbol 308 MovieClip [parts] Frame 17
stop();
Symbol 308 MovieClip [parts] Frame 18
stop();
Symbol 308 MovieClip [parts] Frame 19
stop();
Symbol 308 MovieClip [parts] Frame 20
function AddBoss() { attachMovie("boss", "boss", 1); this.boss._x = -205; this.boss._y = -84; this.boss._xscale = -100; boss.speed = -3; bossOn = true; boss.hits = 0; this.createEmptyMovieClip("misc", 2); if (_parent._parent.soundsOn) { miscSounds = new Sound("misc"); miscSounds.setVolume(100); miscSounds.attachSound("bossOut"); miscSounds.onSoundComplete = ChainSawLoop; miscSounds.start(); trace("sound playing"); } trace("And let there be boss's"); } function ChainSawLoop() { if (!chainlooping) { miscSounds.attachSound("sawloop"); miscSounds.start(0, 99999); var pan = ((boss.x + 500) / 55); trace("Pan:" + pan); trace("chainsaw loop"); chainLooping = true; } } function moveBoss() { if (bossOn and (!_parent._parent.pause)) { var pan = (((2 * (boss._x + 550)) / 5.5) - 100); miscSounds.setPan(pan); if (_parent._parent.soundsOn) { miscSounds.setVolume(100); } else { miscSounds.setVolume(0); } if ((boss._x + boss.speed) < -500) { boss.speed = boss.speed * -1; boss._xscale = boss._xscale * -1; } if ((boss._x + boss.speed) > -50) { boss.speed = boss.speed * -1; boss._xscale = boss._xscale * -1; } boss._x = boss._x + boss.speed; if ((_parent._parent.OBchar.yspeed > 0) and boss.head.hitTest(_parent._parent.OBchar.x - (_parent._parent.OBchar.wide / 2), _parent._parent.OBchar.y, true)) { _parent._parent.OBchar.yspeed = _parent._parent.OBchar.yspeed * -1; boss.bm.gotoAndPlay(2); boss.speed = boss.speed * 1.25; trace("HEAD"); boss.hits = boss.hits + 1; if (boss.hits == 3) { miscSounds.stop(); boss.play(); } } else { var hitBoss = (((((((boss.head.hitTest(_parent._parent.OBchar.x + _parent._parent.OBchar.xspeed, (_parent._parent.OBchar.y + _parent._parent.OBchar.yspeed) - _parent._parent.OBchar.high) or boss.head.hitTest((_parent._parent.OBchar.x + _parent._parent.OBchar.xspeed) - _parent._parent.OBchar.wide, (_parent._parent.OBchar.y + _parent._parent.OBchar.yspeed) - _parent._parent.OBchar.high)) or boss.head.hitTest(_parent._parent.OBchar.x + _parent._parent.OBchar.xspeed, (_parent._parent.OBchar.y + _parent._parent.OBchar.yspeed) - ((3 * _parent._parent.OBchar.high) / 4))) or boss.head.hitTest((_parent._parent.OBchar.x + _parent._parent.OBchar.xspeed) - _parent._parent.OBchar.wide, (_parent._parent.OBchar.y + _parent._parent.OBchar.yspeed) - ((3 * _parent._parent.OBchar.high) / 4))) or boss.head.hitTest(_parent._parent.OBchar.x + _parent._parent.OBchar.xspeed, (_parent._parent.OBchar.y + _parent._parent.OBchar.yspeed) - (_parent._parent.OBchar.high / 4))) or boss.head.hitTest((_parent._parent.OBchar.x + _parent._parent.OBchar.xspeed) - _parent._parent.OBchar.wide, (_parent._parent.OBchar.y + _parent._parent.OBchar.yspeed) - (_parent._parent.OBchar.high / 4))) or boss.head.hitTest(_parent._parent.OBchar.x + _parent._parent.OBchar.xspeed, (_parent._parent.OBchar.y + _parent._parent.OBchar.yspeed) - (_parent._parent.OBchar.high / 2))) or boss.head.hitTest((_parent._parent.OBchar.x + _parent._parent.OBchar.xspeed) - _parent._parent.OBchar.wide, (_parent._parent.OBchar.y + _parent._parent.OBchar.yspeed) - (_parent._parent.OBchar.high / 2))); if (hitBoss) { trace("***********************DEAD***************"); miscSounds.stop(); _parent._parent.FNbeHit(); } } } } this.onEnterFrame = moveBoss; stop();
Instance of Symbol 10 MovieClip in Symbol 308 MovieClip [parts] Frame 20
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_parent._parent.player)) { trace("you got the plug"); _parent._parent._parent.canScrollLeft = false; if (_parent.machine._currentframe == 1) { _parent.machine.play(); _parent.machine.mach.stopArms(); } } }
Instance of Symbol 316 MovieClip "die" in Symbol 324 MovieClip [lorry] Frame 1
onClipEvent (load) { _alpha = 0; }
Symbol 348 Button
on (release) { gotoAndPlay (2); }
Symbol 349 MovieClip Frame 1
stop();
Symbol 349 MovieClip Frame 728
_parent.play();
Symbol 353 MovieClip Frame 1
timeTaken = getTimer() - lasttime; frame5 = frame4; frame4 = frame3; frame3 = frame2; frame2 = frame1; frame1 = (1 / timeTaken) * 1000; frame = Math.round(((((frame1 + frame2) + frame3) + frame4) + frame5) / 5); lasttime = getTimer();
Symbol 353 MovieClip Frame 2
gotoAndPlay (1);
Symbol 359 Button
on (release) { if (_parent._parent.soundsOn) { _parent._parent.soundsOn = false; gotoAndStop (2); } else { gotoAndStop (1); _parent._parent.soundsOn = true; } }
Symbol 361 MovieClip Frame 1
stop();
Symbol 361 MovieClip Frame 2
stop();
Symbol 368 MovieClip Frame 1
lives = _parent.OBchar.lives;
Symbol 386 MovieClip Frame 100
stop();
Symbol 391 MovieClip Frame 100
stop();
Symbol 395 Button
on (release) { getURL ("http://www.quirkyanimations.co.uk", _blank); }
Instance of Symbol 398 MovieClip in Symbol 411 MovieClip Frame 56
/* no clip actions */
Symbol 411 MovieClip Frame 153
stop();
Instance of Symbol 24 MovieClip in Symbol 411 MovieClip Frame 153
onClipEvent (load) { count = 80; } onClipEvent (enterFrame) { count = count - 1; if (count < 0) { _parent.play(); } }
Symbol 411 MovieClip Frame 320
stop();
Instance of Symbol 24 MovieClip in Symbol 411 MovieClip Frame 320
onClipEvent (load) { count = 160; } onClipEvent (enterFrame) { count = count - 1; if (count < 0) { _parent.play(); } }
Symbol 411 MovieClip Frame 390
stop();
Symbol 420 MovieClip Frame 100
stop();
Symbol 425 MovieClip Frame 100
stop();
Symbol 426 MovieClip Frame 170
_parent.nextFrame(); stop();
Symbol 437 Button
on (release) { sendScore(); }
Symbol 470 MovieClip Frame 1
function ready() { score = Math.round((_parent.framesTaken / _parent.OBgame.fps) * 10) * 0.2; scoreData = "Score:" + score; var n = 0; while (n <= 9) { this["s" + n] = "Score" + n; this["n" + n] = "Name" + n; n = n + 1; } trace("GOGOGOGO SCORES!"); message = "Loading Scores..."; name = ""; scoreSent = false; framesTaken = _parent.framesTaken; trace(framesTaken); } function getScores() { var n = 0; while (n <= 9) { this["s" + n] = ""; this["n" + n] = ""; n = n + 1; } loadVariables ("scorephp/get.php", "", "POST"); } function sendScore() { if (name != "") { if (!scoreSent) { message = "Sending score..."; scoreSent = true; loadVariables ("scorephp/sendscore.php", "", "POST"); } else { message = "You have already sent a score!"; } } else { message = "Please enter your name!"; } } ready(); getScores();
Symbol 473 Button
on (release) { gotoAndStop (5); }
Symbol 474 Button
on (release) { deadGoTo(); }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip [block]Uses:1
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClip [marker]Uses:3
Symbol 5 GraphicUsed by:7
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:5 6Used by:8 19 300
Symbol 8 MovieClip [chainsaw]Uses:7Used by:330
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:21 308
Symbol 11 GraphicUsed by:19 300
Symbol 12 GraphicUsed by:19 300
Symbol 13 GraphicUsed by:19 300
Symbol 14 GraphicUsed by:17
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:17 288 335
Symbol 17 MovieClipUses:14 16Used by:19 300
Symbol 18 GraphicUsed by:19 300
Symbol 19 MovieClipUses:11 12 13 17 7 18Used by:20
Symbol 20 MovieClipUses:19Used by:21
Symbol 21 MovieClip [boss]Uses:10 20Used by:330
Symbol 22 FontUsed by:23 275 340 346 404 406 407 408 409
Symbol 23 EditableTextUses:22Used by:Timeline
Symbol 24 MovieClipUsed by:411  Timeline
Symbol 25 GraphicUsed by:Timeline
Symbol 26 GraphicUsed by:349 368 411  Timeline
Symbol 27 BitmapUsed by:28 393
Symbol 28 GraphicUses:27Used by:368  Timeline
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:411  Timeline
Symbol 31 FontUsed by:32 350 394
Symbol 32 EditableTextUses:31Used by:Timeline
Symbol 33 GraphicUsed by:34 35 359 395 473 474
Symbol 34 ButtonUses:33Used by:Timeline
Symbol 35 ButtonUses:33Used by:411  Timeline
Symbol 36 GraphicUsed by:53
Symbol 37 GraphicUsed by:53 89 129
Symbol 38 GraphicUsed by:53
Symbol 39 GraphicUsed by:40 257 272
Symbol 40 MovieClipUses:39Used by:53 89 129
Symbol 41 GraphicUsed by:44
Symbol 42 GraphicUsed by:44 72 105
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:41 42 43Used by:53
Symbol 45 GraphicUsed by:49
Symbol 46 GraphicUsed by:49
Symbol 47 GraphicUsed by:49
Symbol 48 GraphicUsed by:49
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Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:36 37 38 40 44 49 50 51 52Used by:130
Symbol 54 GraphicUsed by:89
Symbol 55 GraphicUsed by:72
Symbol 56 GraphicUsed by:72
Symbol 57 GraphicUsed by:72 105
Symbol 58 GraphicUsed by:72
Symbol 59 GraphicUsed by:72
Symbol 60 GraphicUsed by:72
Symbol 61 GraphicUsed by:72
Symbol 62 GraphicUsed by:72
Symbol 63 GraphicUsed by:72
Symbol 64 GraphicUsed by:72
Symbol 65 GraphicUsed by:72
Symbol 66 GraphicUsed by:72
Symbol 67 GraphicUsed by:72
Symbol 68 GraphicUsed by:72 105
Symbol 69 GraphicUsed by:72
Symbol 70 GraphicUsed by:72
Symbol 71 GraphicUsed by:72
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Symbol 73 GraphicUsed by:89
Symbol 74 GraphicUsed by:89
Symbol 75 GraphicUsed by:89
Symbol 76 GraphicUsed by:89
Symbol 77 GraphicUsed by:89 129
Symbol 78 GraphicUsed by:89
Symbol 79 GraphicUsed by:89
Symbol 80 GraphicUsed by:89
Symbol 81 GraphicUsed by:89 129
Symbol 82 GraphicUsed by:89
Symbol 83 GraphicUsed by:89
Symbol 84 GraphicUsed by:89
Symbol 85 GraphicUsed by:89
Symbol 86 GraphicUsed by:89
Symbol 87 GraphicUsed by:89
Symbol 88 GraphicUsed by:89
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Symbol 90 GraphicUsed by:129
Symbol 91 GraphicUsed by:105
Symbol 92 GraphicUsed by:105
Symbol 93 GraphicUsed by:105
Symbol 94 GraphicUsed by:105
Symbol 95 GraphicUsed by:105
Symbol 96 GraphicUsed by:105
Symbol 97 GraphicUsed by:105
Symbol 98 GraphicUsed by:105
Symbol 99 GraphicUsed by:105
Symbol 100 GraphicUsed by:105
Symbol 101 GraphicUsed by:105
Symbol 102 GraphicUsed by:105
Symbol 103 GraphicUsed by:105
Symbol 104 GraphicUsed by:105
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Symbol 106 GraphicUsed by:129
Symbol 107 GraphicUsed by:129
Symbol 108 GraphicUsed by:129
Symbol 109 GraphicUsed by:129
Symbol 110 GraphicUsed by:129
Symbol 111 GraphicUsed by:129
Symbol 112 GraphicUsed by:129
Symbol 113 GraphicUsed by:129
Symbol 114 GraphicUsed by:129
Symbol 115 GraphicUsed by:129
Symbol 116 GraphicUsed by:129
Symbol 117 GraphicUsed by:129
Symbol 118 GraphicUsed by:129
Symbol 119 GraphicUsed by:129
Symbol 120 GraphicUsed by:129
Symbol 121 GraphicUsed by:129
Symbol 122 GraphicUsed by:129
Symbol 123 GraphicUsed by:129
Symbol 124 GraphicUsed by:129
Symbol 125 GraphicUsed by:129
Symbol 126 GraphicUsed by:129
Symbol 127 GraphicUsed by:129
Symbol 128 GraphicUsed by:129
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Symbol 130 MovieClipUses:53 89 129Used by:131
Symbol 131 MovieClipUses:130Used by:132
Symbol 132 MovieClip [character]Uses:131Used by:330
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:308
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:308
Symbol 137 GraphicUsed by:140
Symbol 138 GraphicUsed by:140 398
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:137 138 139Used by:308
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:308
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:308
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:308
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:308
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:308
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:308
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:308
Symbol 155 BitmapUsed by:156 166 184 200
Symbol 156 GraphicUses:155Used by:308
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:308
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:308
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:308
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:308
Symbol 165 BitmapUsed by:166
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Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:308
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Symbol 170 GraphicUses:169Used by:308
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:171Used by:308
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Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:308
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Symbol 180 MovieClipUses:179Used by:308
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Symbol 185 GraphicUsed by:186
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Symbol 226 MovieClipUses:225Used by:308
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Symbol 232 MovieClipUses:231Used by:308
Symbol 233 GraphicUsed by:234
Symbol 234 MovieClipUses:233Used by:308
Symbol 235 BitmapUsed by:236
Symbol 236 GraphicUses:235Used by:308
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClipUses:237Used by:308
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Symbol 244 MovieClipUses:243Used by:308
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Symbol 246 GraphicUses:245Used by:308
Symbol 247 GraphicUsed by:257
Symbol 248 GraphicUsed by:257
Symbol 249 GraphicUsed by:257
Symbol 250 GraphicUsed by:257
Symbol 251 GraphicUsed by:257
Symbol 252 GraphicUsed by:257
Symbol 253 GraphicUsed by:257
Symbol 254 GraphicUsed by:257
Symbol 255 GraphicUsed by:257
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:39 247 248 249 250 251 252 253 254 255 256Used by:276
Symbol 258 GraphicUsed by:272
Symbol 259 GraphicUsed by:272
Symbol 260 GraphicUsed by:272
Symbol 261 GraphicUsed by:272
Symbol 262 GraphicUsed by:272
Symbol 263 GraphicUsed by:272
Symbol 264 GraphicUsed by:272
Symbol 265 GraphicUsed by:272
Symbol 266 GraphicUsed by:272
Symbol 267 GraphicUsed by:272
Symbol 268 GraphicUsed by:272
Symbol 269 GraphicUsed by:272
Symbol 270 GraphicUsed by:272
Symbol 271 GraphicUsed by:272
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Symbol 273 GraphicUsed by:276
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Symbol 275 TextUses:22Used by:276 411
Symbol 276 MovieClipUses:257 272 273 274 275Used by:301
Symbol 277 GraphicUsed by:280
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:278Used by:280
Symbol 280 MovieClipUses:277 279Used by:301
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Symbol 282 GraphicUsed by:300
Symbol 283 GraphicUsed by:300
Symbol 284 GraphicUsed by:288 335
Symbol 285 GraphicUsed by:287
Symbol 286 GraphicUsed by:287
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Symbol 288 MovieClipUses:284 16 287Used by:289
Symbol 289 MovieClipUses:288Used by:300
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Symbol 291 GraphicUsed by:300
Symbol 292 GraphicUsed by:300
Symbol 293 GraphicUsed by:299
Symbol 294 GraphicUsed by:299
Symbol 295 GraphicUsed by:297
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:295 296Used by:299
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:293 294 297 298Used by:300 336
Symbol 300 MovieClipUses:281 282 283 289 290 291 292 299 11 12 13 17 7 18Used by:301
Symbol 301 MovieClipUses:276 280 300Used by:308
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Symbol 303 GraphicUsed by:307
Symbol 304 GraphicUsed by:307
Symbol 305 GraphicUsed by:307
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClipUses:302 303 304 305 306Used by:308
Symbol 308 MovieClip [parts]Uses:134 136 140 142 144 146 148 150 152 154 156 158 160 162 164 166 168 170 172 174 176 178 180 182 184 186 188 190 192 194 196 198 200 218 220 222 224 226 228 230 232 234 236 238 240 242 244 246 301 307 10Used by:330
Symbol 309 GraphicUsed by:310
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Symbol 312 GraphicUsed by:324
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClipUses:313Used by:324
Symbol 315 GraphicUsed by:316
Symbol 316 MovieClipUses:315Used by:324
Symbol 317 GraphicUsed by:323
Symbol 318 GraphicUsed by:323
Symbol 319 GraphicUsed by:323
Symbol 320 GraphicUsed by:323
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClipUses:321Used by:323
Symbol 323 MovieClipUses:317 318 319 320 322Used by:324
Symbol 324 MovieClip [lorry]Uses:312 314 316 323Used by:330
Symbol 325 Sound [herosnd]Used by:330
Symbol 326 Sound [badsnd]Used by:330
Symbol 327 Sound [bossOut]Used by:330
Symbol 328 Sound [sawloop]Used by:330
Symbol 329 Sound [jump]Used by:330
Symbol 330 MovieClipUses:132 308 21 311 8 218 324 325 326 327 328 329Used by:Timeline
Symbol 331 BitmapUsed by:332
Symbol 332 GraphicUses:331Used by:349
Symbol 333 GraphicUsed by:336
Symbol 334 GraphicUsed by:336
Symbol 335 MovieClipUses:284 16 287Used by:336
Symbol 336 MovieClipUses:333 299 334 335Used by:349
Symbol 337 GraphicUsed by:349
Symbol 338 GraphicUsed by:349
Symbol 339 FontUsed by:340 407 408 409
Symbol 340 TextUses:22 339Used by:349
Symbol 341 GraphicUsed by:349
Symbol 342 GraphicUsed by:349
Symbol 343 BitmapUsed by:344
Symbol 344 GraphicUses:343Used by:349
Symbol 345 GraphicUsed by:349
Symbol 346 TextUses:22Used by:349
Symbol 347 GraphicUsed by:348
Symbol 348 ButtonUses:347Used by:349
Symbol 349 MovieClipUses:332 336 26 337 338 340 341 342 344 345 346 348Used by:Timeline
Symbol 350 EditableTextUses:31Used by:Timeline
Symbol 351 FontUsed by:352
Symbol 352 EditableTextUses:351Used by:353
Symbol 353 MovieClipUses:352Used by:Timeline
Symbol 354 GraphicUsed by:355
Symbol 355 MovieClipUses:354Used by:Timeline
Symbol 356 GraphicUsed by:368
Symbol 357 GraphicUsed by:358
Symbol 358 MovieClipUses:357Used by:361
Symbol 359 ButtonUses:33Used by:361
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClipUses:358 359 360Used by:368
Symbol 362 FontUsed by:363 407 408 409
Symbol 363 EditableTextUses:362Used by:368
Symbol 364 GraphicUsed by:365
Symbol 365 MovieClipUses:364Used by:368
Symbol 366 FontUsed by:367 407 408 409
Symbol 367 EditableTextUses:366Used by:368
Symbol 368 MovieClipUses:356 26 361 363 28 365 367Used by:Timeline
Symbol 369 BitmapUsed by:370 399
Symbol 370 GraphicUses:369Used by:411 426
Symbol 371 GraphicUsed by:411
Symbol 372 GraphicUsed by:411 426
Symbol 373 GraphicUsed by:411 426
Symbol 374 GraphicUsed by:411 426
Symbol 375 GraphicUsed by:391
Symbol 376 GraphicUsed by:391
Symbol 377 GraphicUsed by:391 425
Symbol 378 GraphicUsed by:391
Symbol 379 GraphicUsed by:391
Symbol 380 GraphicUsed by:386
Symbol 381 GraphicUsed by:386
Symbol 382 GraphicUsed by:386 420
Symbol 383 GraphicUsed by:386
Symbol 384 GraphicUsed by:386 420
Symbol 385 GraphicUsed by:386 420
Symbol 386 MovieClipUses:380 381 382 383 384 385Used by:391
Symbol 387 GraphicUsed by:391
Symbol 388 GraphicUsed by:391
Symbol 389 GraphicUsed by:391
Symbol 390 GraphicUsed by:391
Symbol 391 MovieClipUses:375 376 377 378 379 386 387 388 389 390Used by:411
Symbol 392 GraphicUsed by:411
Symbol 393 GraphicUses:27Used by:411
Symbol 394 EditableTextUses:31Used by:411
Symbol 395 ButtonUses:33Used by:411
Symbol 396 SoundUsed by:411
Symbol 397 GraphicUsed by:398
Symbol 398 MovieClipUses:397 138Used by:411
Symbol 399 GraphicUses:369Used by:411 426
Symbol 400 BitmapUsed by:401
Symbol 401 GraphicUses:400Used by:411 426
Symbol 402 GraphicUsed by:411
Symbol 403 GraphicUsed by:411
Symbol 404 TextUses:22Used by:411
Symbol 405 GraphicUsed by:411
Symbol 406 TextUses:22Used by:411
Symbol 407 EditableTextUses:22 339 362 366 471Used by:410
Symbol 408 EditableTextUses:22 339 362 366 471Used by:410
Symbol 409 EditableTextUses:22 339 362 366 471Used by:410
Symbol 410 MovieClipUses:407 408 409Used by:411
Symbol 411 MovieClipUses:370 274 275 371 372 373 374 391 392 26 393 30 394 395 35 396 398 399 401 402 403 404 405 24 406 410Used by:Timeline
Symbol 412 GraphicUsed by:426
Symbol 413 GraphicUsed by:425
Symbol 414 GraphicUsed by:425
Symbol 415 GraphicUsed by:425
Symbol 416 GraphicUsed by:425
Symbol 417 GraphicUsed by:420
Symbol 418 GraphicUsed by:420
Symbol 419 GraphicUsed by:420
Symbol 420 MovieClipUses:417 418 382 419 384 385Used by:425
Symbol 421 GraphicUsed by:425
Symbol 422 GraphicUsed by:425
Symbol 423 GraphicUsed by:425
Symbol 424 GraphicUsed by:425
Symbol 425 MovieClipUses:413 414 377 415 416 420 421 422 423 424Used by:426
Symbol 426 MovieClipUses:370 412 372 373 374 425 399 401Used by:Timeline
Symbol 427 GraphicUsed by:470
Symbol 428 EditableTextUses:216Used by:470
Symbol 429 EditableTextUses:216Used by:470
Symbol 430 EditableTextUses:216Used by:470
Symbol 431 GraphicUsed by:470
Symbol 432 EditableTextUses:216Used by:470
Symbol 433 EditableTextUses:216Used by:470
Symbol 434 EditableTextUses:216Used by:437
Symbol 435 GraphicUsed by:437
Symbol 436 EditableTextUses:216Used by:437
Symbol 437 ButtonUses:434 435 436Used by:470
Symbol 438 GraphicUsed by:470
Symbol 439 EditableTextUses:216Used by:470
Symbol 440 EditableTextUses:216Used by:470
Symbol 441 EditableTextUses:216Used by:470
Symbol 442 EditableTextUses:216Used by:470
Symbol 443 EditableTextUses:216Used by:470
Symbol 444 EditableTextUses:216Used by:470
Symbol 445 EditableTextUses:216Used by:470
Symbol 446 EditableTextUses:216Used by:470
Symbol 447 EditableTextUses:216Used by:470
Symbol 448 EditableTextUses:216Used by:470
Symbol 449 EditableTextUses:216Used by:470
Symbol 450 EditableTextUses:216Used by:470
Symbol 451 EditableTextUses:216Used by:470
Symbol 452 EditableTextUses:216Used by:470
Symbol 453 EditableTextUses:216Used by:470
Symbol 454 EditableTextUses:216Used by:470
Symbol 455 EditableTextUses:216Used by:470
Symbol 456 EditableTextUses:216Used by:470
Symbol 457 EditableTextUses:216Used by:470
Symbol 458 EditableTextUses:216Used by:470
Symbol 459 EditableTextUses:216Used by:470
Symbol 460 EditableTextUses:216Used by:470
Symbol 461 EditableTextUses:216Used by:470
Symbol 462 EditableTextUses:216Used by:470
Symbol 463 EditableTextUses:216Used by:470
Symbol 464 EditableTextUses:216Used by:470
Symbol 465 EditableTextUses:216Used by:470
Symbol 466 EditableTextUses:216Used by:470
Symbol 467 EditableTextUses:216Used by:470
Symbol 468 EditableTextUses:216Used by:470
Symbol 469 EditableTextUses:216Used by:470
Symbol 470 MovieClipUses:427 428 429 430 431 432 433 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469Used by:Timeline
Symbol 471 FontUsed by:407 408 409 472
Symbol 472 TextUses:471Used by:Timeline
Symbol 473 ButtonUses:33Used by:Timeline
Symbol 474 ButtonUses:33Used by:Timeline

Instance Names

"fpsrate"Frame 5Symbol 353 MovieClip
"hud"Frame 5Symbol 368 MovieClip
"anim"Frame 6Symbol 411 MovieClip
"head"Symbol 21 MovieClip [boss] Frame 1Symbol 10 MovieClip
"bm"Symbol 21 MovieClip [boss] Frame 1Symbol 20 MovieClip
"ch"Symbol 131 MovieClip Frame 1Symbol 130 MovieClip
"ch"Symbol 132 MovieClip [character] Frame 1Symbol 131 MovieClip
"a1"Symbol 276 MovieClip Frame 1Symbol 257 MovieClip
"a3"Symbol 276 MovieClip Frame 1Symbol 257 MovieClip
"a4"Symbol 276 MovieClip Frame 1Symbol 272 MovieClip
"a2"Symbol 276 MovieClip Frame 1Symbol 272 MovieClip
"a7"Symbol 276 MovieClip Frame 1Symbol 257 MovieClip
"a5"Symbol 276 MovieClip Frame 1Symbol 257 MovieClip
"a6"Symbol 276 MovieClip Frame 1Symbol 272 MovieClip
"mach"Symbol 301 MovieClip Frame 1Symbol 276 MovieClip
"dr"Symbol 301 MovieClip Frame 1Symbol 280 MovieClip
"ground"Symbol 308 MovieClip [parts] Frame 1Symbol 134 MovieClip
"ground"Symbol 308 MovieClip [parts] Frame 2Symbol 142 MovieClip
"ground"Symbol 308 MovieClip [parts] Frame 3Symbol 146 MovieClip
"savePoints"Symbol 308 MovieClip [parts] Frame 4Symbol 150 MovieClip
"ground"Symbol 308 MovieClip [parts] Frame 4Symbol 152 MovieClip
"ground"Symbol 308 MovieClip [parts] Frame 5Symbol 158 MovieClip
"savePoints"Symbol 308 MovieClip [parts] Frame 6Symbol 162 MovieClip
"ground"Symbol 308 MovieClip [parts] Frame 6Symbol 164 MovieClip
"ground"Symbol 308 MovieClip [parts] Frame 7Symbol 168 MovieClip
"ground"Symbol 308 MovieClip [parts] Frame 8Symbol 172 MovieClip
"ground"Symbol 308 MovieClip [parts] Frame 9Symbol 176 MovieClip
"savePoints"Symbol 308 MovieClip [parts] Frame 10Symbol 180 MovieClip
"ground"Symbol 308 MovieClip [parts] Frame 10Symbol 182 MovieClip
"ground"Symbol 308 MovieClip [parts] Frame 11Symbol 186 MovieClip
"ground"Symbol 308 MovieClip [parts] Frame 12Symbol 190 MovieClip
"ground"Symbol 308 MovieClip [parts] Frame 13Symbol 194 MovieClip
"savePoints"Symbol 308 MovieClip [parts] Frame 14Symbol 198 MovieClip
"ground"Symbol 308 MovieClip [parts] Frame 16Symbol 222 MovieClip
"ground"Symbol 308 MovieClip [parts] Frame 17Symbol 226 MovieClip
"savePoints"Symbol 308 MovieClip [parts] Frame 18Symbol 230 MovieClip
"bad"Symbol 308 MovieClip [parts] Frame 18Symbol 232 MovieClip
"ground"Symbol 308 MovieClip [parts] Frame 18Symbol 234 MovieClip
"bad"Symbol 308 MovieClip [parts] Frame 19Symbol 238 MovieClip
"ground"Symbol 308 MovieClip [parts] Frame 19Symbol 240 MovieClip
"ground"Symbol 308 MovieClip [parts] Frame 20Symbol 244 MovieClip
"machine"Symbol 308 MovieClip [parts] Frame 20Symbol 301 MovieClip
"ground"Symbol 324 MovieClip [lorry] Frame 1Symbol 314 MovieClip
"die"Symbol 324 MovieClip [lorry] Frame 1Symbol 316 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 2 as "block"
ExportAssets (56)Timeline Frame 1Symbol 4 as "marker"
ExportAssets (56)Timeline Frame 1Symbol 8 as "chainsaw"
ExportAssets (56)Timeline Frame 1Symbol 21 as "boss"
ExportAssets (56)Timeline Frame 2Symbol 132 as "character"
ExportAssets (56)Timeline Frame 2Symbol 218 as "aberig"
ExportAssets (56)Timeline Frame 2Symbol 218 as "aberig"
ExportAssets (56)Timeline Frame 2Symbol 308 as "parts"
ExportAssets (56)Timeline Frame 2Symbol 21 as "boss"
ExportAssets (56)Timeline Frame 2Symbol 311 as "log"
ExportAssets (56)Timeline Frame 2Symbol 8 as "chainsaw"
ExportAssets (56)Timeline Frame 2Symbol 218 as "aberig"
ExportAssets (56)Timeline Frame 2Symbol 324 as "lorry"
ExportAssets (56)Timeline Frame 2Symbol 325 as "herosnd"
ExportAssets (56)Timeline Frame 2Symbol 132 as "character"
ExportAssets (56)Timeline Frame 2Symbol 308 as "parts"
ExportAssets (56)Timeline Frame 2Symbol 21 as "boss"
ExportAssets (56)Timeline Frame 2Symbol 311 as "log"
ExportAssets (56)Timeline Frame 2Symbol 8 as "chainsaw"
ExportAssets (56)Timeline Frame 2Symbol 218 as "aberig"
ExportAssets (56)Timeline Frame 2Symbol 324 as "lorry"
ExportAssets (56)Timeline Frame 2Symbol 326 as "badsnd"
ExportAssets (56)Timeline Frame 2Symbol 132 as "character"
ExportAssets (56)Timeline Frame 2Symbol 308 as "parts"
ExportAssets (56)Timeline Frame 2Symbol 21 as "boss"
ExportAssets (56)Timeline Frame 2Symbol 311 as "log"
ExportAssets (56)Timeline Frame 2Symbol 8 as "chainsaw"
ExportAssets (56)Timeline Frame 2Symbol 218 as "aberig"
ExportAssets (56)Timeline Frame 2Symbol 324 as "lorry"
ExportAssets (56)Timeline Frame 2Symbol 327 as "bossOut"
ExportAssets (56)Timeline Frame 2Symbol 328 as "sawloop"
ExportAssets (56)Timeline Frame 2Symbol 329 as "jump"
EnableDebugger2 (64)Timeline Frame 131 bytes "..$1$Gv$5mj3/39yHotfhkq/Z2JOn/."
DebugMX1 (63)Timeline Frame 1

Labels

"lost"Frame 41

Dynamic Text Variables

loadTextSymbol 23 EditableText"LOADING 100% DONE"
frameSymbol 352 EditableText""
_parent.forestGoneSymbol 363 EditableText""
livesSymbol 367 EditableText"3"
messageSymbol 428 EditableText""
scoredataSymbol 430 EditableText""
nameSymbol 432 EditableText""
n0Symbol 439 EditableText""
s0Symbol 441 EditableText""
n1Symbol 442 EditableText""
s1Symbol 444 EditableText""
n2Symbol 445 EditableText""
s2Symbol 447 EditableText""
n3Symbol 448 EditableText""
s3Symbol 450 EditableText""
n4Symbol 451 EditableText""
s4Symbol 453 EditableText""
n5Symbol 454 EditableText""
s5Symbol 456 EditableText""
n6Symbol 457 EditableText""
s6Symbol 459 EditableText""
n7Symbol 460 EditableText""
s7Symbol 462 EditableText""
n8Symbol 463 EditableText""
s8Symbol 465 EditableText""
n9Symbol 466 EditableText""
s9Symbol 468 EditableText""
messageSymbol 469 EditableText""




http://swfchan.com/5/23412/info.shtml
Created: 26/5 -2019 06:00:27 Last modified: 26/5 -2019 06:00:27 Server time: 05/11 -2024 09:22:33