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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/59255217?noj=FRM59255217-5DC" width="1" height="1"></div>

hustler.swf

This is the info page for
Flash #23443

(Click the ID number above for more basic data on this flash file.)


Text
XRAY v1.3.3a

enable blood

innocence mode

quality

h

m

l

high quality fx

Running slow?

press 'p' to pause

12:34

fps:

fps:

low:

fps:

payoff

payoff

payoff

$999999

100 / 100

Cash:

HP:

9999

Ammo:

N/A

Payoff:

buy

buy

buy

sell

sell

sell

gumdrops

$9999

9999

seedPrice

seedPrice

location name

location name

location name

Ring ring!

ok

ok

ok

rob bank

rob bank

rob bank

How much?

9999999

At $444, you can afford 20000.

all

all

all

Blah blah blah Blah blah blah Blah blah blah Blah blah blah Blah blah blah Blah blah blah

How much?

9999999

At $444, you can afford 20000.

Final Score

Final message Blah blah blah.

Time's up!

$123456789123456789123456789

Notoriety:

NotorietyLevel

Total Worth:

NotorietyLevel

Blah blah blah Blah blah blah Blah blah blah Blah blah blah Blah blah blah Blah blah blah

Are you sure? No refunds!
line 2
line 3

no

no

no

yes

yes

yes

skip intro

skip intro

v1.3bk

play

play

play

play

play

play

play

play

play

play

options

options

options

options

options

options

options

options

options

options

how to play

how to play

how to play

how to play

how to play

how to play

how to play

how to play

how to play

how to play

credits

credits

credits

credits

credits

credits

credits

credits

credits

credits

play more games

play more games

play more games

play more games

play more games

play more games

play more games

play more games

play more games

play more games

play more games

play more games

play more games

back

back

back

back

back

back

back

play more games

play more games

play more games

play more games

30 days

60 days

90 days

select one

:

hair

FACE

SKIN

bling

randomize

done

create a character

RRRRRRRRRR

enable blood

enable shadow

innocence mode

quality

h

m

l

high quality fx

code / concept / design

stephen nedley

animation / design / sound fx

andre nguyen

music

stephen rebelo

testing

jonathan marshall

trent cantrell

stephen nedley
& andre nguyen

copyright 2006

back

back

back

back

back

back

play more games

play more games

play more games

play more games

how to

next

next

next

This is the hustling screen. This is the strategy portion of the game. Buying and selling goods.

of

1

28

Prices rise and fall daily. Not all items are available every day, so be sure to buy early!

previous

previous

previous

These are your current stats. Note the arrows to the right of the Loan and Savings. Pay off your loan ASAP.

Here is the travel box. When you start the game, not all locations are unlocked. Every time you travel, another day passes.

If you need anything, visit Vinnie's Barber Shoppe. Watch your HP especially, as you never know when someone will sneak up on you.

Sometimes you'll get into trouble with the cops, or other gangs. That's when it's time to thrown down.

Pay attention to your ammo. It's a good idea to stock up before trouble knocks on your door.

During a fight, you can payoff your enemies. The longer you wait, the more it'll cost you. You can't pay them off if you're dead, though.

Punch
Kick
Shoot
Jump
Movement
Pause

S
D
A
Spacebar
Arrow Keys
P

It's time to learn how to fight. You'll start off with simeple 3-hit combos. Later, you'll be able to learn new moves to complete 5-hit combos. Visit Vinnie for more information.

Battle Controls

All moves will refer to Punch as P, Kick as K, and Shoot as S. These do not correspond to keyboard keys.

Stomp fools on the ground by pressing Kick when near them.

Stomp

Jumping doesn't do much in a fight, but it can help you get away from gunfire.

Jump Attacks

Pulling off a 3-hit combo is simple. Press either:
P-P-P     or     K-K-K

3-hit Combo

Battle Controls

This is harder to do. Pressing P-P-P-P-P will not pull off a 5-hit combo. You need to vary your attacks and time them well. Note: you will need to learn new moves before you can pull off 5 consecutive hits.
Examples of 5-hit combos include:
P-K-P-K-P     K-K-P-P-K     P-P-K-K-P      K-P-K-K-K

4 to 5-hit Combo

You an include gunfire in a combo, which increases damage. Press Shoot as the 3rd move in a combo to continue the chain.
Examples:
P-P-S-P-P     K-K-S-K-S     K-P-S-P-K

Shoot during a Combo

Battle Controls

There are plenty of surprises in the game! Thanks for playing!

Inventory:

Savings:

HP:

days left

12

PlayerName

100 / 100

$999999

$999999

$999999

100 / 100

Loan:

Ammo:

Cash:

100

100

"We do hair. It's legitimate."

Welcome to Vinnie's Barber Shoppe! We got whatever you need, especially hair cuts! If you ain't a cop, have a look around.

Low Price:

--

(click to buy)

Exit Store

Back to Main

Back to Main

Back to Main

Back to Main

London

Amsterdam

Bogota

ActionScript [AS1/AS2]

Frame 1
stopAllSounds(); _root.bytesLoaded = _root.getBytesLoaded(); _root.bytesTotal = _root.getBytesTotal(); _root.percentLoaded = Math.round(100 * (_root.bytesLoaded / _root.bytesTotal)); _root.percentLoadedText = _root.percentLoaded + "%"; _root.bar.gotoAndStop(percentLoaded);
Instance of Symbol 37 MovieClip [emptyContainer] "codeClip" in Frame 1
onClipEvent (load) { function doSound(id) { this.mySound.attachSound(id); this.mySound.start(); } function newMusic(music) { trace(("REQUESTING \"" + music) + "\""); gameMusic.stop(); gameMusic.attachSound(music); gameMusic.start(0, 999); gameMusic.onSoundComplete = function () { this.start(0, 999); }; } function frameLimiter() { newT = getTimer(); while (Math.abs(newT - oldT) < maxF) { newT = getTimer(); } oldT = getTimer(); } var gameMusic = new Sound(); this.mySound = new Sound(); oldT = getTimer(); newT = getTimer(); maxF = 33; } onClipEvent (enterFrame) { frameLimiter(); }
Frame 2
if (_root.percentLoaded == 100) { gotoAndPlay (4); } else { gotoAndPlay (1); }
Frame 4
stop();
Instance of Symbol 1319 MovieClip in Frame 4
onClipEvent (load) { this.stop(); }
Frame 5
stop();
Instance of Symbol 1330 MovieClip "blackOut" in Frame 5
onClipEvent (load) { this.onEnterFrame = function () { this._alpha = this._alpha - 1; if (this._alpha <= 2) { _root.play(); } }; }
Frame 6
function fadeBG() { brickBG.onEnterFrame = function () { this._alpha = this._alpha - 5; if (this._alpha < 3) { _root.gotoAndStop(2); delete this.onEnterFrame; } }; } stop();
Instance of Symbol 37 MovieClip [emptyContainer] "codeClip_globals" in Frame 6
onClipEvent (load) { _global.informant = false; _global.hpMaxPrice = 2500; _global.luggPrice = 20000; _global.drugsBought = false; _global.payoffEnabled = false; _global.playerName = "Player 1"; _global.face = 1; _global.eyes = 1; _global.hair = 1; _global.bling = 1; _global.bloodMode = true; _global.shadowMode = true; _global.innocenceMode = false; _global.qualFX = true; _global.qualitySel = "LOW"; _global.timedBattle = 0; _global.inBattle = false; _global.ammo = 0; _global.p5 = false; _global.s5 = false; _global.k5 = false; _root.locationList.removeMovieClip(); _root.inventory.removeMovieClip(); _root.myStore._visible = false; _global.timerDefault = 150; _global.timerMod = 0.8; _global.bankCurr = 10000; _global.bankMod = 1.5; _global.bankMax = 100000 /* 0x0186A0 */; _global.penaltyTime = 5; }
Instance of Symbol 7 MovieClip [Xray Connector 7-OS] in Frame 7
//component parameters onClipEvent (construct) { classPackages = []; classPackages[0] = "com"; classPackages[1] = "mx"; classPackages[2] = "flash"; showFPS = false; }
Instance of Symbol 1743 MovieClip "flying_mc" in Frame 7
onClipEvent (load) { this._visible = false; this.gotoAndStop(1); this.locID = "-1"; this.showAnim = function () { trace("WEEE" + this); this._visible = true; this.gotoAndPlay(1); }; }
Frame 8
function battleObj(battleText, enemyType, enemyCount) { this.battleText = battleText; this.enemyType = enemyType; this.enemyCount = enemyCount; } function updateLocationList() { var _local3 = 0; while (_local3 < myChar.locationStack.length) { temp = _root.locationList[myChar.locationStack[_local3].myName]; temp.enabled = myChar.locationStack[_local3].available && (myChar.myLocation != _local3); if (myChar.locationStack[_local3].available) { temp.gotoAndStop(1); temp.locationName.text = myChar.locationStack[_local3].myName; temp.myName = temp.locationName.text; temp.onPress = function () { _root.flyTo(this.locationID); }; } else { temp.gotoAndStop("disabled"); temp.locationName.text = "Invalid Passport"; } _local3++; } _root.locationList[myChar.getCurrentLocation().myName].enabled = false; _root.locationList[myChar.getCurrentLocation().myName].gotoAndStop(2); } function enableLocation(locID) { trace("ENABLE LOCATION : " + locID); myChar.enableLocation(locID); } function disableLocation() { for (i in _root.locationList) { if (typeof(locationList[i]) == "movieclip") { locationList[i].enabled = true; locationList[i].gotoAndStop(1); } } _root.locationList[myChar.getCurrentLocation().myName].enabled = false; _root.locationList[myChar.getCurrentLocation().myName].gotoAndStop(2); } function killLocation(locID) { _root.locationList[myChar.locationStack[locID].myName].enabled = false; _root.locationList[myChar.locationStack[locID].myName].gotoAndStop(2); } function changeBG() { _root.bgContainer.bgClip.removeMovieClip(); trace(bgContainer.bgClip); _root.bgContainer.attachMovie(myChar.getCurrentLocation().bgClip, "bgClip", _root.bgContainer.getNextHighestDepth()); } function nextDay() { if (_root.daysLeft <= _root.maxDays) { myChar.calcLoan(); myChar.calcSavings(); } if ((_global.bankCurr * _global.bankMod) < _global.bankMax) { _global.bankCurr = _global.bankCurr * _global.bankMod; } else { _global.bankCurr = _global.bankMax; } myInventory.seedDrugs(); _root.daysLeft--; _global.contact = false; _global.loanedToday = false; _global.robbedToday = false; _root.popupStack = new Array(); _root.phoneStack = new Array(); var _local6 = myInventory.freeDrugs(); if (_global.contact) { phoneStack.push("INFORMANT CALL"); myChar.phoneCount--; } if (_local6 != -1) { _global.drugsBought = true; myInventory.addDrug(_local6, myInventory.getDrug(_local6).freeAmt); if (!_global.innocenceMode) { popupStack.push(myInventory.getDrug(_local6).freeText); } else { popupStack.push(myInventory.getDrug(_local6).kid_freeText); } } var _local5 = 0; while (_local5 < myInventory.numSpaces) { var _local4 = myInventory.getDrug(_local5); _root.inventory[_local4.__get__streetName()].updateDisplay(); if (_local4.available) { if (!_global.innocenceMode) { if (_local4.highMode && (_local4.currPrice > _local4.highPrice)) { _root.popupStack.push(_local4.__get__highText()); } if (_local4.lowMode && (_local4.currPrice < _local4.lowPrice)) { _root.popupStack.push(_local4.__get__lowText()); } } else { if (_local4.highMode && (_local4.currPrice > _local4.highPrice)) { _root.popupStack.push(_local4.__get__kid_highText()); } if (_local4.lowMode && (_local4.currPrice < _local4.lowPrice)) { _root.popupStack.push(_local4.__get__kid_lowText()); } } } _local5++; } _global.spriteConf = myChar.locationStack[((myChar.myLocation != undefined) ? (myChar.myLocation) : 0)].spriteConf; trace("GLOBAL SPRITE: " + _global.spriteConf); charStats.updateDisplay(); this.battleStack = undefined; if (((_root.maxDays - _root.daysLeft) > 2) && (_global.drugsBought)) { if (!this.yesterdayBattle) { if (myChar.getCurrentLocation() != undefined) { var _local7 = myChar.getCurrentLocation().Calendar; } else { var _local7 = myChar.locationStack[0].Calendar; } if (_local7.currentDay.copMode) { this.battleStack = new battleObj("\" FREEZE, PUNK! YOU'RE GOING DOWNTOWN! \"", "cop", Math.floor(Math.random() * 3) + 3); } else if (_local7.currentDay.rivalMode) { this.battleStack = new battleObj("\" What're you doing slanging on our block? \"", "thug", Math.floor(Math.random() * 3) + 3); } else if (_global.noFight >= 3) { switch (_root.randRange(1, 2)) { case 1 : this.battleStack = new battleObj("\" FREEZE, PUNK! YOU'RE GOING DOWNTOWN! \"", "cop", Math.floor(Math.random() * 3) + 3); break; case 2 : this.battleStack = new battleObj("\" What're you doing slanging on our block? \"", "thug", Math.floor(Math.random() * 3) + 3); } } } this.yesterdayBattle = this.battleStack != undefined; _global.noFight++; } if (this.yesterdayBattle) { _global.noFight = 0; } if (_root.daysLeft >= 1) { _root.checkBattle(); _root.nextPopup(); } else { _root.endGame(); } } function nextPopup() { if ((!_global.inBattle) && (!_global.immPopup)) { this.popUp.removeMovieClip(); if (popupStack.length > 0) { _root.codeClip.doSound("popUp"); temp = _root.attachMovie("noticePopup", "popUp", _root.getNextHighestDepth()); temp.noticeText.text = popupStack.shift(); temp.okButton.onPress = function () { this._parent.removeMovieClip(); _root.nextPopup(); }; } } } function endGame(endText) { temp = _root.attachMovie("finalScreenEntry", "tPop", _root.getNextHighestDepth()); temp._x = (temp._y = 0); var _local4 = (myChar.myLoot + myChar.mySavings) - myChar.myLoan; if (endText == undefined) { if (_local4 > 0) { endText = "Time is up! Excellent work!"; } else { endText = "Your Swiss bankers have written you off."; } } temp.myLoot.text = "$" + _local4; temp.notoriety.text = ((myChar.notoriety != undefined) ? (myChar.notoriety) : "ELITE"); temp.userName.text = myChar.userName; temp.endReason.text = endText; temp.finalMessage.text = "I'd like to thank you for playing this game. I hope you enjoyed playing it as much as we enjoyed making it. Keep an eye out for future tenative modifications to incorporate better upgrades, new locations, new customizations, etc etc."; temp.okButton.onPress = function () { stopAllSounds(); _root.gotoAndPlay(6); this._parent.removeMovieClip(); }; } function flyTo(locID) { trace("SENDING " + locID); this.bgFlight.flyTo(locID); } function flyTo2(locID) { trace(locID); myChar.changeLocation(locID); nextDay(); changeBG(); disableLocation(); updateLocationList(); killLocation(((locID == undefined) ? 0 : (locID))); _global.currLocation = ((locID == undefined) ? 0 : (locID)); } function immediatePopup(myText) { _global.immPopup = true; temp = _root.attachMovie("noticePopup", "popUp", _root.getNextHighestDepth()); temp.noticeText.text = myText; temp.okButton.onPress = function () { _global.immPopup = false; _root.nextPopup(); this._parent.removeMovieClip(); }; } function checkBattle() { if (this.battleStack != undefined) { temp = _root.attachMovie("battlePopup", "popUp", _root.getNextHighestDepth()); trace(temp); temp.noticeText.text = this.battleStack.battleText; _global.inBattle = true; if (this.battleStack.enemyType == "cop") { _root.codeClip.doSound("siren"); } _global.enemyType = this.battleStack.enemyType; _global.enemyCount = this.battleStack.enemyCount; _global.ammo = _root.myChar.ammo; _global.hp = _root.myChar.currHP; _global.maxhp = _root.myChar.maxHP; _global.money = _root.myChar.myLoot; temp.okButton.onPress = function () { _root.codeClip.newMusic("battlemusic"); if (this.battleStack.enemyType == "cop") { _root.codeClip.doSound("policeradio"); } _root.attachBattle(); this._parent.removeMovieClip(); }; this.battleStack = undefined; } } function attachBattle() { _global.noFight = 0; _global.savings = _root.myChar.mySavings; _global.win = false; _global.paused = false; _global.spriteConf = myChar.locationStack[((myChar.myLocation != undefined) ? (myChar.myLocation) : 0)].spriteConf; temp = _root.attachMovie("battleMC", "battleMC", _root.getNextHighestDepth()); var _local6 = myChar.locationStack[((myChar.myLocation != undefined) ? (myChar.myLocation) : 0)].myName; if (_global.timedBattle == 0) { _global.enemyCount = _root.randRange(3, 6); } else { _local6 = "Bank"; } temp.stage_mc.gotoAndStop(_local6); temp._lockroot = true; temp.onUnload = function () { _root.battleStack = undefined; _global.paused = false; if (_global.win || (_global.paidoff)) { _root.myChar._notoriety = _root.myChar._notoriety + 0.25; var _local5 = 0; if (_global.enemyType == "cop") { if (_global.timedBattle == 0) { _local5 = 3000; _root.immediatePopup(("You defeated the police! The Russian mafia gives you $" + _local5) + " for every kill."); _global.money = _global.money + (_local5 * _global.deadCount); } else { _local5 = Math.floor(_global.bankCurr); _root.immediatePopup(((("Congratulations! You made off with $" + _local5) + " from the Bank of ") + myChar.getCurrentLocation().myName) + "!"); _global.money = _global.money + _local5; _global.bankCurr = 10000; _global.timerDefault = _global.timerDefault - _global.penaltyTime; } } else { _local5 = _root.randRange(500, 2000); numKey = _root.randRange(2, 6); var _local3 = myInventory.getDrug(_root.randRange(0, 7)); if (!_global.innocenceMode) { drugName = _local3.streetName; } else { drugName = _local3.kidName; } immediatePopup(((((("You defeated the rival gang! You find $" + _local5) + " and ") + numKey) + " ") + drugName) + "!"); myInventory.addDrug(_local3.ID, numKey); _root.inventory[_local3.__get__streetName()].updateDisplay(); _global.money = _global.money + _local5; } } else { _root.myChar._notoriety = _root.myChar._notoriety - 0.25; if (_global.timedBattle == 0) { _global.hp = 1; if (_global.enemyType == "cop") { var _local5 = Math.floor(_global.money * 0.3); _root.immediatePopup(("The police release you two days later, having paid $" + _local5) + " bond and half your product!"); _global.money = Math.floor(_global.money * 0.7); _global.loanedToday = false; _root.myChar.loseProduct(); _root.daysLeft = _root.daysLeft - 2; var _local4 = 0; while (_local4 < myInventory.numSpaces) { var _local3 = myInventory.getDrug(_local4); _root.inventory[_local3.__get__streetName()].updateDisplay(); if (_local3.available) { if (!_global.innocenceMode) { if (_local3.highMode && (_local3.currPrice > _local3.highPrice)) { _root.popupStack.push(_local3.__get__highText()); } if (_local3.lowMode && (_local3.currPrice < _local3.lowPrice)) { _root.popupStack.push(_local3.__get__lowText()); } } else { if (_local3.highMode && (_local3.currPrice > _local3.highPrice)) { _root.popupStack.push(_local3.__get__kid_highText()); } if (_local3.lowMode && (_local3.currPrice < _local3.lowPrice)) { _root.popupStack.push(_local3.__get__kid_lowText()); } } } _local4++; } } else { var _local5 = Math.floor(_global.money * 0.3); _root.immediatePopup(("You were defeated by the thugs! Those bastards took $" + _local5) + "!"); _global.money = Math.floor(_global.money * 0.7); } } else if (_global.enemyType == "cop") { if (_global.hp <= 0) { _global.hp = 1; } _root.immediatePopup("You get thrown in jail for 3 days. Vinnie bails you out, but it cost you half your cash and savings!"); _global.money = Math.floor(_global.money * 0.5); _global.savings = Math.floor(_global.savings * 0.5); _global.loanedToday = false; _root.daysLeft = _root.daysLeft - 3; var _local4 = 0; while (_local4 < myInventory.numSpaces) { var _local3 = myInventory.getDrug(_local4); _root.inventory[_local3.__get__streetName()].updateDisplay(); if (_local3.available) { if (!_global.innocenceMode) { if (_local3.highMode && (_local3.currPrice > _local3.highPrice)) { _root.popupStack.push(_local3.__get__highText()); } if (_local3.lowMode && (_local3.currPrice < _local3.lowPrice)) { _root.popupStack.push(_local3.__get__lowText()); } } else { if (_local3.highMode && (_local3.currPrice > _local3.highPrice)) { _root.popupStack.push(_local3.__get__kid_highText()); } if (_local3.lowMode && (_local3.currPrice < _local3.lowPrice)) { _root.popupStack.push(_local3.__get__kid_lowText()); } } } _local4++; } } } _global.inBattle = false; _global.timedBattle = 0; _root.myChar.ammo = _global.ammo; _root.myChar.currHP = _global.hp; _root.myChar.myLoot = _global.money; _root.myChar.mySavings = _global.savings; charStats.updateDisplay(); nextPopup(); _root.codeClip.newMusic("menumusic"); }; } function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function robBank() { _global.enemyCount = _root.randRange(8, 10); _global.timedBattle = _global.enemyCount * 15; _global.inBattle = true; _global.enemyType = "cop"; _global.ammo = _root.myChar.ammo; _global.hp = _root.myChar.currHP; _global.maxhp = _root.myChar.maxHP; _global.money = _root.myChar.myLoot; _global.robbedToday = true; _root.codeClip.newMusic("battlemusic"); _root.attachBattle(); } function getRobText() { return((((("You will only have " + Math.floor(_global.timerDefault / 60)) + ":") + ((String(Math.floor(_global.timerDefault % 60)).length == 1) ? "0" : "")) + Math.floor(_global.timerDefault % 60)) + " to rob the bank. Proceed?"); } stop(); _global.timerDefault = 120; _global.penaltyTime = 5; _root.myStore._visible = true; _global.noFight = 0; this.codeClip.newMusic("menumusic"); this.codeClip.doSound("plane"); myChar = _root.attachMovie("myChar", "player", _root.getNextHighestDepth(), {_x:20, _y:390}); myChar._visible = false; var maxDays = _global.maxDays; var daysLeft = maxDays; loanMax = 5500; trace("Setting loanAmt"); var lLondon = (new com.DrugWars.Location("London", true, true, maxDays, "londonCityBG", 33, 33, [5, 8, 1, 4, 1, 1, 1, 1])); var lNewYork = (new com.DrugWars.Location("New York", true, true, maxDays, "newYorkCityBG", 33, 33, [1, 4, 1, 3, 1, 1, 1, 1])); var lAmsterdam = (new com.DrugWars.Location("Amsterdam", true, true, maxDays, "amsterdamCityBG", 33, 33, [9, 12, 1, 4, 1, 3, 3, 3])); var lBogota = (new com.DrugWars.Location("Bogota", true, true, maxDays, "bogotaCityBG", 33, 33, [13, 16, 1, 4, 2, 3, 2, 2])); var lLosAngeles = (new com.DrugWars.Location("Los Angeles", true, true, maxDays, "losAngelesCityBG", 33, 33, [1, 4, 1, 3, 1, 1, 1, 1])); _global.robbedBank = false; this.yesterdayBattle = false; _global.bankCurr = 10000; _global.bankMod = 1.5; _global.bankMax = 100000 /* 0x0186A0 */; this.battleStack = undefined; myChar.addLocation(lNewYork); myChar.addLocation(lLosAngeles); myChar.addLocation(lAmsterdam, false); myChar.addLocation(lBogota, false); myChar.addLocation(lLondon, false); myChar.myLocation = 0; myChar.userName = _global.playerName; _root.createEmptyMovieClip("locationList", _root.getNextHighestDepth()); var i = 0; while (i < myChar.locationStack.length) { temp = _root.locationList.attachMovie("locationEntry", myChar.locationStack[i].myName, _root.locationList.getNextHighestDepth()); temp.locationID = i; temp._y = i * (temp._height + 2); temp.locationName.text = myChar.locationStack[i].myName; temp.onPress = function () { _root.codeClip.doSound("latch"); _root.flyTo(this.locationID); }; temp.onRollOver = function () { _root.codeClip.doSound("menuHover"); }; i++; } if (_root.locationList.getDepth() > this.myStore.getDepth()) { _root.locationList.swapDepths(this.myStore); } _root.locationList._x = 538; _root.locationList._y = 371 - ((myChar.locationStack.length - 1) * (temp._height + 2)); myChar.traceVars(); charStats.updateDisplay = function () { if (myChar.myLoot == "NaN") { myChar.myLoot = 0; } this.daysLeft.text = _root.daysLeft; this.notorietyClip.gotoAndStop(myChar._notoriety); this.userName.text = myChar.userName; this.inventoryCount.text = ((myInventory.drugLimit - myInventory.freeSpace) + " / ") + myInventory.drugLimit; this.myLoot.text = "$" + myChar.myLoot; this.myLoan.text = "$" + myChar.myLoan; if (myChar.myLoan > 20000) { this.myLoan.textColor = 14483456 /* 0xDD0000 */; } else { this.myLoan.textColor = 0; } this.mySavings.text = "$" + myChar.mySavings; this.myAmmo.text = _global.ammo; this.phoneCount.text = myChar.phoneCount; this.healthCount.text = (myChar.currHP + " / ") + myChar.maxHP; if (myChar.currHP < 10) { this.healthCount.textColor = 14483456 /* 0xDD0000 */; } else { this.healthCount.textColor = 0; } }; var dAcid = (new com.DrugWars.Drug(0, "acidIcon", 600, 5000, 0.25, -1, 3, 11, 10)); dAcid.addStreetName("Acid"); dAcid.addStreetName("LSD"); dAcid.addStreetName("Tabs"); dAcid.addStreetName("Blotter"); dAcid.addKidName("Laffy Taffy"); dAcid.addKidName("Laffy Taffy"); dAcid.availability = 3; dAcid._lowText = "Home-made NAME floods the market!"; dAcid._freeText = "You meet a friend, who lays some NAME on you!"; dAcid.freeAmt = 5; var dCocaine = (new com.DrugWars.Drug(0, "cocaineIcon", 16000, 29000, 1, 10, -1, 95, 100)); dCocaine.addStreetName("Cocaine"); dCocaine.addStreetName("Blow"); dCocaine.addStreetName("White"); dCocaine.addStreetName("Yayo"); dCocaine.addStreetName("Coke"); dCocaine.addStreetName("Powder"); dCocaine.addStreetName("Charlie"); dCocaine.addKidName("Pixie Stix"); dCocaine.addKidName("Pixie Stix"); dCocaine.availability = 4; dCocaine._freeText = "You find some NAME in a luggage locker!"; dCocaine._highText = "Demand for NAME has soared!"; dCocaine.freeAmt = 3; var dKetamine = (new com.DrugWars.Drug(0, "ketamineIcon", 4000, 7000, 0.25, 10, 15, 95, 100)); dKetamine.addStreetName("Ketamine"); dKetamine.addStreetName("Special-K"); dKetamine.availability = 4; dKetamine.addKidName("Skittles"); dKetamine.addKidName("Skittles"); dKetamine._lowText = "Vets are selling NAME on the cheap!"; dKetamine._highText = "The cops make a big bust. NAME prices are insane!"; dKetamine.freeChance = -1; var dEcstasy = (new com.DrugWars.Drug(0, "ecstasyIcon", 2000, 3000, 1, 2.5, 9, 10, 10)); dEcstasy.addStreetName("Ecstasy"); dEcstasy.addStreetName("XTC"); dEcstasy.addStreetName("X"); dEcstasy.addStreetName("MDMA"); dEcstasy.addStreetName("Beans"); dEcstasy.addKidName("Spree"); dEcstasy.addKidName("Spree"); dEcstasy.availability = 3; dEcstasy._freeText = "You find some NAME on the subway!"; dEcstasy._highText = "Ravers are buying NAME at outrageous prices!"; dEcstasy.freeAmt = 6; var dHeroin = (new com.DrugWars.Drug(0, "heroinIcon", 4000, 10000, -1, 10, -1, 10, 10)); dHeroin.addStreetName("Heroin"); dHeroin.addStreetName("Smack"); dHeroin.addStreetName("Dope"); dHeroin.addStreetName("Junk"); dHeroin.addKidName("Blowpops"); dHeroin.addKidName("Blowpops"); dHeroin.availability = 3; dHeroin._highText = "Addicts will pay anything for NAME!"; dHeroin.freeChance = -1; var dMarijuana = (new com.DrugWars.Drug(1, "marijuanaIcon", 300, 2000, 0.25, 2.5, 30, 80, 100)); dMarijuana.addStreetName("Marijuana"); dMarijuana.addStreetName("Weed"); dMarijuana.addStreetName("Pot"); dMarijuana.addStreetName("Reefer"); dMarijuana.addStreetName("Smoke"); dMarijuana.addStreetName("Ganja"); dMarijuana.addKidName("Chocolate"); dMarijuana.addKidName("Chocolate"); dMarijuana.availability = 2; dMarijuana._lowText = "A Columbian shipment floors NAME prices!"; dMarijuana._highText = "A bust sends NAME prices sky-high!"; dMarijuana._freeText = "You find a bit of NAME in the taxi!"; dMarijuana.freeAmt = 8; var dShrooms = (new com.DrugWars.Drug(1, "shroomsIcon", 300, 2000, 0.25, 2.5, 10, 70, 100)); dShrooms.addStreetName("Shrooms"); dShrooms.addStreetName("Mushrooms"); dShrooms.addStreetName("Psilocybes"); dShrooms.addStreetName("Boomers"); dShrooms.addKidName("Nerds"); dShrooms.addKidName("Nerds"); dShrooms.availability = 3; dShrooms._lowText = "A recent thunderstorm floors NAME prices!"; dShrooms._highText = "A Phish concert comes to town and skyrockets NAME prices!"; dShrooms.freeChance = -1; var dSpeed = (new com.DrugWars.Drug(1, "speedIcon", 300, 3000, 0.25, 8.5, 20, 80, 100)); dSpeed.addStreetName("Speed"); dSpeed.addStreetName("Amphetamines"); dSpeed.availability = 3; dSpeed.addKidName("M&Ms"); dSpeed.addKidName("M&Ms"); dSpeed._lowText = "A recent shipment floors NAME prices!"; dSpeed._highText = "A bust sends NAME prices sky-high!"; dSpeed.freeChance = -1; myInventory = myChar.myInventory; myInventory.addDrugSpace(dAcid, 0); myInventory.addDrugSpace(dCocaine, 1); myInventory.addDrugSpace(dKetamine, 2); myInventory.addDrugSpace(dEcstasy, 3); myInventory.addDrugSpace(dHeroin, 4); myInventory.addDrugSpace(dMarijuana, 5); myInventory.addDrugSpace(dShrooms, 6); myInventory.addDrugSpace(dSpeed, 7); myInventory.traceVars(); charStats.updateDisplay(); trace("\n Inventory Dump"); _root.createEmptyMovieClip("inventory", _root.getNextHighestDepth()); var i = 0; while (i < myInventory.numSpaces) { var test = myInventory.getDrug(i); var dName = test.__get__streetName(); currClip = _root.inventory.attachMovie("inventoryEntry", dName, _root.inventory.getNextHighestDepth()); if (!_global.innocenceMode) { currClip.drugName.text = test.streetName; } else { currClip.drugName.text = test.kidName; } currClip._y = 2 + (i * 33); currClip._x = 10; currClip.myID = test.ID; currClip.updateDisplay = function () { var _local3 = myInventory.getDrug(this.myID); if (!_global.innocenceMode) { this.drugName.text = _local3.streetName; } else { this.drugName.text = _local3.kidName; } if (_local3.available) { var _local4 = _local3.getPrice(); this.drugPrice.text = "$" + _local4; this.drugCount.text = myInventory.getDrugCount(this.myID); this.sellButton.enabled = true; this.buyButton.enabled = true; this.sellButton.gotoAndStop(1); this.buyButton.gotoAndStop(1); } else { this.drugPrice.text = "n/a"; this.drugCount.text = myInventory.getDrugCount(this.myID); this.sellButton.enabled = false; this.sellButton.gotoAndStop("disabled"); this.buyButton.enabled = false; this.buyButton.gotoAndStop("disabled"); } charStats.updateDisplay(); }; currClip.updateDisplay(); currClip.buyButton.onRollOver = function () { _root.codeClip.doSound("latch"); }; currClip.buyButton.onRelease = function () { _root.codeClip.doSound("latch"); var _local4 = _root.attachMovie("transactionEntry", "tPop", _root.getNextHighestDepth()); _local4._x = (_local4._y = 0); _local4.myID = this._parent.myID; _local4.myParent = this._parent; maxBuy = Math.floor(myChar.myLoot / myInventory.getDrug(this._parent.myID).getPrice()); maxHold = myInventory.freeSpace; if (maxBuy <= maxHold) { _local4.canBuy = maxBuy; _local4.queryText.text = ((("At $" + myInventory.getDrug(this._parent.myID).getPrice()) + ", you can afford ") + _local4.canBuy) + "."; } else { _local4.canBuy = maxHold; _local4.queryText.text = ((("At $" + myInventory.getDrug(this._parent.myID).getPrice()) + ", you can carry ") + _local4.canBuy) + "."; } _local4.drugCount.text = "0"; _local4.drugCount.restrict = "0-9"; _local4.okButton.onRelease = function () { _root.codeClip.doSound("buy"); if (this._parent.drugCount.text == "") { this._parent.drugCount.text = "0"; } if (parseInt(this._parent.drugCount.text) > this._parent.canBuy) { this._parent.drugCount.text = this._parent.canBuy; } myChar.myLoot = myChar.myLoot - (parseInt(this._parent.drugCount.text) * myInventory.getDrug(this._parent.myID).getPrice()); myInventory.addDrug(this._parent.myID, parseInt(this._parent.drugCount.text)); _global.drugsBought = true; _root.inventory[myInventory.getDrug(this._parent.myID).streetName].updateDisplay(); this._parent.removeMovieClip(); }; _local4.allButton.onPress = function () { _root.codeClip.doSound("latch"); this._parent.drugCount.text = this._parent.canBuy; }; _local4.arrowUp.onPress = function () { _root.codeClip.doSound("latch"); drugMax = this._parent.canBuy; this.onEnterFrame = function () { if (parseInt(this._parent.drugCount.text) < drugMax) { this._parent.drugCount.text = parseInt(this._parent.drugCount.text) + 1; } }; }; _local4.arrowDown.onPress = function () { _root.codeClip.doSound("latch"); this.onEnterFrame = function () { if (parseInt(this._parent.drugCount.text) > 0) { this._parent.drugCount.text = parseInt(this._parent.drugCount.text) - 1; } }; }; _local4.arrowUp.onReleaseOutside = (_local4.arrowDown.onReleaseOutside = (_local4.arrowUp.onRelease = (_local4.arrowDown.onRelease = function () { delete this.onEnterFrame; }))); }; currClip.sellButton.onRollOver = function () { _root.codeClip.doSound("latch"); }; currClip.sellButton.onRelease = function () { _root.codeClip.doSound("latch"); temp = _root.attachMovie("transactionEntry", "tPop", _root.getNextHighestDepth()); temp._x = (temp._y = 0); temp.myID = this._parent.myID; temp.myParent = this._parent; temp.queryText.text = ((("You can sell " + myInventory.getDrugCount(this._parent.myID)) + " at $") + myInventory.getDrug(this._parent.myID).getPrice()) + "."; temp.drugCount.text = "0"; temp.drugCount.restrict = "0-9"; temp.okButton.onRelease = function () { _root.codeClip.doSound("sell"); var _local3 = myInventory.getDrugCount(this._parent.myID); if (this._parent.dollarAmt.text == "") { this._parent.dollarAmt.text = "0"; } if (parseInt(this._parent.drugCount.text) * myInventory.getDrug(this._parent.myID).getPrice()) { myChar.myLoot = myChar.myLoot + (parseInt(this._parent.drugCount.text) * myInventory.getDrug(this._parent.myID).getPrice()); } myInventory.remDrug(this._parent.myID, parseInt(this._parent.drugCount.text)); _root.inventory[myInventory.getDrug(this._parent.myID).streetName].updateDisplay(); this._parent.removeMovieClip(); }; temp.allButton.onPress = function () { _root.codeClip.doSound("latch"); this._parent.drugCount.text = myInventory.getDrugCount(this._parent.myID); }; temp.arrowUp.onPress = function () { _root.codeClip.doSound("latch"); drugMax = myInventory.getDrugCount(this._parent.myID); this.onEnterFrame = function () { if (parseInt(this._parent.drugCount.text) < drugMax) { this._parent.drugCount.text = parseInt(this._parent.drugCount.text) + 1; } }; }; temp.arrowDown.onPress = function () { _root.codeClip.doSound("latch"); this.onEnterFrame = function () { if (parseInt(this._parent.drugCount.text) > 0) { this._parent.drugCount.text = parseInt(this._parent.drugCount.text) - 1; } }; }; temp.arrowUp.onReleaseOutside = (temp.arrowDown.onReleaseOutside = (temp.arrowUp.onRelease = (temp.arrowDown.onRelease = function () { delete this.onEnterFrame; }))); delete temp; }; i++; } if (_root.inventory.getDepth() > this.myStore.getDepth()) { _root.inventory.swapDepths(this.myStore); } charStats.loanInc.onRollOver = function () { _root.codeClip.doSound("latch"); }; charStats.loanInc.onRelease = function () { if (myChar.myLoan <= 35000) { if (myChar.myLoan <= 35000) { if (!_global.loanedToday) { _root.codeClip.doSound("latch"); temp = _root.attachMovie("moneyTransactionEntry", "tPop", _root.getNextHighestDepth()); temp._x = (temp._y = 0); temp.queryText.text = ("You can borrow up to $" + loanMax) + "."; temp.dollarAmt.text = "0"; temp.dollarAmt.restrict = "0-9"; temp.robbank.onRelease = function () { _root.codeClip.doSound("latch"); this._parent.removeMovieClip(); if (!_global.robbedToday) { temp = _root.attachMovie("queryPop", "qPop", _root.getNextHighestDepth()); temp._x = (temp._y = 0); temp.noticeText.text = _root.getRobText(); temp.noButton.onPress = function () { _root.codeClip.doSound("latch"); this._parent.removeMovieClip(); }; temp.yesButton.onPress = function () { _root.codeClip.doSound("latch"); _root.robBank(); this._parent.removeMovieClip(); }; } else { immediatePopup("You've already robbed the bank today. They're empty."); } }; temp.okButton.onRelease = function () { _root.codeClip.doSound("latch"); if (this._parent.dollarAmt.text == "") { this._parent.dollarAmt.text = "0"; } if (parseInt(this._parent.dollarAmt.text) > loanMax) { this._parent.dollarAmt.text = loanMax; } if (parseInt(this._parent.dollarAmt.text) > 0) { _global.loanedToday = true; myChar.myLoot = myChar.myLoot + parseInt(this._parent.dollarAmt.text); myChar.myLoan = myChar.myLoan + parseInt(this._parent.dollarAmt.text); } charStats.updateDisplay(); this._parent.removeMovieClip(); }; temp.allButton.onPress = function () { _root.codeClip.doSound("latch"); this._parent.dollarAmt.text = loanMax; }; temp.arrowUp.onPress = function () { _root.codeClip.doSound("latch"); this.onEnterFrame = function () { if (parseInt(this._parent.dollarAmt.text) < loanMax) { this._parent.dollarAmt.text = parseInt(this._parent.dollarAmt.text) + 1; } }; }; temp.arrowDown.onPress = function () { _root.codeClip.doSound("latch"); this.onEnterFrame = function () { if (parseInt(this._parent.dollarAmt.text) > 0) { this._parent.dollarAmt.text = parseInt(this._parent.dollarAmt.text) - 1; } }; }; temp.arrowUp.onReleaseOutside = (temp.arrowDown.onReleaseOutside = (temp.arrowUp.onRelease = (temp.arrowDown.onRelease = function () { delete this.onEnterFrame; }))); delete temp; } else { _root.codeClip.doSound("nope"); immediatePopup("Sorry, but you've already taken a loan today!"); } } else { _root.codeClip.doSound("nope"); immediatePopup("Your loan is too high! Pay some back to access it again."); } } else { _root.codeClip.doSound("nope"); immediatePopup("Your loan is too high! Pay some back to access it again."); } }; charStats.loanDec.onRollOver = function () { _root.codeClip.doSound("latch"); }; charStats.loanDec.onRelease = function () { temp = _root.attachMovie("moneyTransactionEntry", "tPop", _root.getNextHighestDepth()); temp._x = (temp._y = 0); temp.maxAmt = myChar.myLoan; if (myChar.myLoot < temp.maxAmt) { temp.maxAmt = myChar.myLoot; temp.queryText.text = ("You can afford to repay up to $" + temp.maxAmt) + "."; } else { temp.queryText.text = ("You can repay up to $" + temp.maxAmt) + "."; } temp.dollarAmt.text = "0"; temp.dollarAmt.restrict = "0-9"; temp.robbank.onRelease = function () { _root.codeClip.doSound("latch"); this._parent.removeMovieClip(); if (!_global.robbedToday) { temp = _root.attachMovie("queryPop", "qPop", _root.getNextHighestDepth()); temp._x = (temp._y = 0); temp.noticeText.text = _root.getRobText(); temp.noButton.onPress = function () { _root.codeClip.doSound("latch"); this._parent.removeMovieClip(); }; temp.yesButton.onPress = function () { _root.codeClip.doSound("latch"); _root.robBank(); this._parent.removeMovieClip(); }; } else { immediatePopup("You've already robbed the bank today. They're empty."); } }; temp.okButton.onRelease = function () { _root.codeClip.doSound("latch"); if (this._parent.dollarAmt.text == "") { this._parent.dollarAmt.text = "0"; } if (parseInt(this._parent.dollarAmt.text) > this._parent.maxAmt) { this._parent.dollarAmt.text = this._parent.maxAmt; } myChar.myLoot = myChar.myLoot - parseInt(this._parent.dollarAmt.text); myChar.myLoan = myChar.myLoan - parseInt(this._parent.dollarAmt.text); charStats.updateDisplay(); this._parent.removeMovieClip(); }; temp.allButton.onPress = function () { _root.codeClip.doSound("latch"); this._parent.dollarAmt.text = this._parent.maxAmt; }; temp.arrowUp.onPress = function () { _root.codeClip.doSound("latch"); this.onEnterFrame = function () { if (parseInt(this._parent.dollarAmt.text) < this._parent.maxAmt) { this._parent.dollarAmt.text = parseInt(this._parent.dollarAmt.text) + 1; } }; }; temp.arrowDown.onPress = function () { _root.codeClip.doSound("latch"); this.onEnterFrame = function () { if (parseInt(this._parent.dollarAmt.text) > 0) { this._parent.dollarAmt.text = parseInt(this._parent.dollarAmt.text) - 1; } }; }; temp.arrowUp.onReleaseOutside = (temp.arrowDown.onReleaseOutside = (temp.arrowUp.onRelease = (temp.arrowDown.onRelease = function () { delete this.onEnterFrame; }))); delete temp; }; charStats.savInc.onRollOver = function () { _root.codeClip.doSound("latch"); }; charStats.savInc.onRelease = function () { _root.codeClip.doSound("latch"); temp = _root.attachMovie("moneyTransactionEntry", "tPop", _root.getNextHighestDepth()); temp._x = (temp._y = 0); temp.queryText.text = ("You can deposit up to $" + myChar.myLoot) + "."; temp.dollarAmt.text = "0"; temp.dollarAmt.restrict = "0-9"; temp.robbank.onRelease = function () { _root.codeClip.doSound("latch"); this._parent.removeMovieClip(); if (!_global.robbedToday) { temp = _root.attachMovie("queryPop", "qPop", _root.getNextHighestDepth()); temp._x = (temp._y = 0); temp.noticeText.text = _root.getRobText(); temp.noButton.onPress = function () { _root.codeClip.doSound("latch"); this._parent.removeMovieClip(); }; temp.yesButton.onPress = function () { _root.codeClip.doSound("latch"); _root.robBank(); this._parent.removeMovieClip(); }; } else { immediatePopup("You've already robbed the bank today. They're empty."); } }; temp.okButton.onRelease = function () { _root.codeClip.doSound("latch"); if (this._parent.dollarAmt.text == "") { this._parent.dollarAmt.text = "0"; } if (parseInt(this._parent.dollarAmt.text) > myChar.myLoot) { this._parent.dollarAmt.text = myChar.myLoot; } myChar.myLoot = myChar.myLoot - parseInt(this._parent.dollarAmt.text); myChar.mySavings = myChar.mySavings + parseInt(this._parent.dollarAmt.text); charStats.updateDisplay(); this._parent.removeMovieClip(); }; temp.allButton.onPress = function () { _root.codeClip.doSound("latch"); this._parent.dollarAmt.text = myChar.myLoot; }; temp.arrowUp.onPress = function () { _root.codeClip.doSound("latch"); this.onEnterFrame = function () { if (parseInt(this._parent.dollarAmt.text) < myChar.myLoot) { this._parent.dollarAmt.text = parseInt(this._parent.dollarAmt.text) + 1; } }; }; temp.arrowDown.onPress = function () { _root.codeClip.doSound("latch"); this.onEnterFrame = function () { if (parseInt(this._parent.dollarAmt.text) > 0) { this._parent.dollarAmt.text = parseInt(this._parent.dollarAmt.text) - 1; } }; }; temp.arrowUp.onReleaseOutside = (temp.arrowDown.onReleaseOutside = (temp.arrowUp.onRelease = (temp.arrowDown.onRelease = function () { delete this.onEnterFrame; }))); delete temp; }; charStats.savDec.onRollOver = function () { _root.codeClip.doSound("latch"); }; charStats.savDec.onRelease = function () { _root.codeClip.doSound("latch"); temp = _root.attachMovie("moneyTransactionEntry", "tPop", _root.getNextHighestDepth()); temp._x = (temp._y = 0); temp.maxAmt = myChar.mySavings; temp.queryText.text = ("You can withdraw up to $" + temp.maxAmt) + "."; temp.dollarAmt.text = "0"; temp.dollarAmt.restrict = "0-9"; temp.robbank.onRelease = function () { _root.codeClip.doSound("latch"); this._parent.removeMovieClip(); if (!_global.robbedToday) { temp = _root.attachMovie("queryPop", "qPop", _root.getNextHighestDepth()); temp._x = (temp._y = 0); temp.noticeText.text = _root.getRobText(); temp.noButton.onPress = function () { _root.codeClip.doSound("latch"); this._parent.removeMovieClip(); }; temp.yesButton.onPress = function () { _root.codeClip.doSound("latch"); _root.robBank(); this._parent.removeMovieClip(); }; } else { immediatePopup("You've already robbed the bank today. They're empty."); } }; temp.okButton.onRelease = function () { _root.codeClip.doSound("latch"); if (this._parent.dollarAmt.text == "") { this._parent.dollarAmt.text = "0"; } if (parseInt(this._parent.dollarAmt.text) > this._parent.maxAmt) { this._parent.dollarAmt.text = this._parent.maxAmt; } myChar.myLoot = myChar.myLoot + parseInt(this._parent.dollarAmt.text); myChar.mySavings = myChar.mySavings - parseInt(this._parent.dollarAmt.text); charStats.updateDisplay(); this._parent.removeMovieClip(); }; temp.allButton.onPress = function () { _root.codeClip.doSound("latch"); this._parent.dollarAmt.text = this._parent.maxAmt; }; temp.arrowUp.onPress = function () { _root.codeClip.doSound("latch"); this.onEnterFrame = function () { if (parseInt(this._parent.dollarAmt.text) < this._parent.maxAmt) { this._parent.dollarAmt.text = parseInt(this._parent.dollarAmt.text) + 1; } }; }; temp.arrowDown.onPress = function () { _root.codeClip.doSound("latch"); this.onEnterFrame = function () { if (parseInt(this._parent.dollarAmt.text) > 0) { this._parent.dollarAmt.text = parseInt(this._parent.dollarAmt.text) - 1; } }; }; temp.arrowUp.onReleaseOutside = (temp.arrowDown.onReleaseOutside = (temp.arrowUp.onRelease = (temp.arrowDown.onRelease = function () { delete this.onEnterFrame; }))); delete temp; }; _global.loanedToday = false; _root.inventory._xscale = (_root.inventory._yscale = 75); _root.inventory._x = 5; _root.inventory._y = 10; _root.popupStack = new Array(); _root.phoneStack = new Array(); _global.immPopup = false; currClip.seedButton.onPress(); charStats.updateDisplay(); changeBG(); disableLocation(); updateLocationList(); killLocation(0);
Instance of Symbol 7 MovieClip [Xray Connector 7-OS] in Frame 8
//component parameters onClipEvent (construct) { classPackages = []; classPackages[0] = "com"; classPackages[1] = "mx"; classPackages[2] = "flash"; showFPS = false; }
Instance of Symbol 1803 MovieClip "bgFlight" in Frame 8
onClipEvent (load) { function flyTo(locID) { clearInterval(this.myDelay); this.locID = locID; this.myDelay = setInterval(this, "flyToA", 1000); trace("FLYINGMC: " + _root.flying_mc); _root.flying_mc.swapDepths(_root.getNextHighestDepth()); _root.flying_mc._visible = true; _root.flying_mc.gotoAndPlay(1); _root.flying_mc.locID = locID; } function flyToA() { this.destMarker.flyTo(this.locID); clearInterval(this.myDelay); } function flyTo2() { clearInterval(this.myDelay); this.myDelay = setInterval(this, "flyTo2A", 1000); } function flyTo2A() { this.swapDepths(this.origLevel); clearInterval(this.myDelay); } this.myDelay = -1; this.origLevel = this.getDepth(); this.onPress = function () { }; this.useHandCursor = false; }
Instance of Symbol 1931 MovieClip "myStore" in Frame 8
/* no clip actions */
Instance of Symbol 1651 MovieClip "soundControls" in Frame 8
onClipEvent (load) { this.mutebtn.onPress = function () { _root.codeClip.doSound("clipEmpty"); trace(this._parent.vis._currentframe); this._parent.vis.gotoAndPlay("off"); trace(this._parent.vis._currentframe); this._parent._parent.codeClip.gameMusic.stop(); }; this.playbtn.onPress = function () { _root.codeClip.doSound("clipEmpty"); this._parent.vis.gotoAndStop("on"); this._parent._parent.codeClip.gameMusic.stop(); this._parent._parent.codeClip.gameMusic.start(this._parent._parent.codeClip.gameMusic.position / 1000, 999); }; }
Symbol 7 MovieClip [Xray Connector 7-OS] Frame 1
#initclip 26 com.blitzagency.xray.Xray.init(); this.onLoad = function () { com.blitzagency.xray.Xray.initConnections(); }; #endinitclip if (!_global.isLivePreview) { label._visible = false; if (this.showFPS) { com.blitzagency.xray.Xray.createFPSMeter(this); } if (this.classPackages != undefined) { com.blitzagency.xray.Xray.addPackages(this.classPackages); } }
Symbol 1932 MovieClip [__Packages.com.DrugWars.Dealer] Frame 0
class com.DrugWars.Dealer extends MovieClip { var userName, ammo, myLoan, myLoot, mySavings, savingsIR, loanIR, rivalsKilled, copsKilled, myInventory, currHP, maxHP, _notoriety; function Dealer () { super(); userName = "Player"; ammo = 0; myLoan = 5500; myLoot = 2000; mySavings = 0; savingsIR = 0.06; loanIR = 0.12; notoriety = (0); rivalsKilled = 0; copsKilled = 0; myInventory = new com.DrugWars.Inventory(); currHP = 100; maxHP = 100; } function loseProduct() { myInventory.halfEmpty(); } function set notoriety(newLevel) { _notoriety = newLevel; //return(notoriety); } function get notoriety() { return(_notArray[Math.floor(_notoriety)]); } function calcLoan() { myLoan = Math.floor(myLoan + (myLoan * loanIR)); } function calcSavings() { mySavings = Math.floor(mySavings + (mySavings * savingsIR)); } function traceVars() { trace("\t-------------------------"); trace("\tName: " + userName); trace("\t-------------------------"); var _local2; for (_local2 in this) { trace((("\t " + _local2) + " : ") + this[_local2]); } trace("\tInventory Max: " + myInventory.drugLimit); trace("\tInventory Free: " + myInventory.__get__freeSpace()); trace("\t-------------------------"); } var _notArray = ["Newbie", "Hoodlum", "Thug", "Gangster", "Made Man", "Don"]; }
Symbol 1933 MovieClip [__Packages.com.DrugWars.Inventory] Frame 0
class com.DrugWars.Inventory { var drugArray, weaponArray, drugLimit; function Inventory () { drugArray = new Array(); weaponArray = new Array(); drugLimit = 100; } function get numSpaces() { return(drugArray.length); } function addDrugSpace(drug, drugID) { drug.ID = drugID; drugArray.push([drug, 0]); } function addDrug(drugID, quantity) { if ((freeSpace - quantity) < 0) { quantity = freeSpace; } drugArray[getArrayIndex(drugID)][1] = drugArray[getArrayIndex(drugID)][1] + quantity; } function remDrug(drugID, quantity) { if ((getDrugCount(drugID) - quantity) < 0) { quantity = getDrugCount(drugID); } addDrug(drugID, -quantity); } function getDrugCount(drugID) { return(drugArray[getArrayIndex(drugID)][1]); } function getArrayIndex(drugID) { var _local3 = -1; var _local2 = 0; while (_local2 < drugArray.length) { if (drugArray[_local2][0].ID == drugID) { _local3 = _local2; } _local2++; } return(_local3); } function halfEmpty() { var _local2 = 0; while (_local2 < drugArray.length) { if (drugArray[_local2][1] > 1) { trace((("WIPING " + Math.floor(drugArray[_local2][1] / 2)) + " of ") + drugArray[_local2][0].streetName); drugArray[_local2][1] = Math.floor(drugArray[_local2][1] * 0.5); } _local2++; } } function get freeSpace() { var _local3 = drugLimit; var _local2 = 0; while (_local2 < drugArray.length) { _local3 = _local3 - drugArray[_local2][1]; _local2++; } return(_local3); } function traceVars() { trace((("INVENTORY MAX: " + drugLimit) + ", FREE: ") + freeSpace); trace("DRUGS :"); var _local2 = 0; while (_local2 < drugArray.length) { trace((("\t" + drugArray[_local2][0].streetName) + ", Count: ") + drugArray[_local2][1]); drugArray[_local2][0].traceVars(); _local2++; } trace("WEAPONS :"); _local2 = 0; while (_local2 < weaponArray.length) { trace((("\t" + weaponArray[_local2][0].weaponName) + ", Ammunition: ") + weaponArray[_local2][1]); weaponArray[_local2][0].traceVars(); _local2++; } } function getDrug(index) { return(drugArray[index][0]); } function seedDrugs() { var _local2 = 0; while (_local2 < drugArray.length) { drugArray[_local2][0].seedPrice(); drugArray[_local2][0].traceVars(); _local2++; } } function freeDrugs() { var _local3 = -1; var _local2 = 0; while (_local2 < drugArray.length) { if ((drugArray[_local2][0].randRange(1, 100) <= drugArray[_local2][0].freeChance) && (_local3 == -1)) { _local3 = drugArray[_local2][0].ID; } _local2++; } return(_local3); } }
Symbol 1934 MovieClip [__Packages.com.DrugWars.Drug] Frame 0
class com.DrugWars.Drug { var ID, symbolName, highPrice, lowPrice, highMod, lowMod, highMode, lowMode, highTrigger, lowTrigger, _highText, _lowText, _freeText, freeChance, freeAmt, maxNum, streetNames, kidNames, availability, basePrice, currPrice, available; function Drug (dID, sName, lPrice, hPrice, lMod, hMod, lTrigger, hTrigger, mNum) { ID = dID; symbolName = sName; highPrice = hPrice; lowPrice = lPrice; highMod = hMod; lowMod = lMod; highMode = false; lowMode = false; highTrigger = hTrigger; lowTrigger = lTrigger; _highText = "Availability drops. NAME prices are through the roof!"; _lowText = "A big shipment arrives. NAME prices are on the low-low!"; _freeText = "You find some NAME in a locker!"; freeChance = 3; freeAmt = 3; if (mNum == undefined) { mNum = 10; } maxNum = mNum; streetNames = new Array(); kidNames = new Array(); availability = 5; seedPrice(); } function get streetName() { return(streetNames[0]); } function get kidName() { return(kidNames[0]); } function addStreetName(sName) { streetNames.push(sName); } function addKidName(sName) { trace(("\n\n KID NAME : " + sName) + "\n\n"); kidNames.push(sName); } function getStreetName(index) { if (index == undefined) { index = randRange(1, streetNames.length - 1); } return(streetNames[index]); } function getKidName(index) { if (index == undefined) { index = randRange(1, kidNames.length - 1); } return(kidNames[index]); } function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function seedPrice() { var _local2 = (highMode = (lowMode = false)); basePrice = (currPrice = randRange(lowPrice, highPrice)); _local2 = randRange(1, maxNum) >= highTrigger; highMode = _local2; if (!_local2) { _local2 = randRange(1, maxNum) <= lowTrigger; lowMode = _local2; } if (highMode) { currPrice = currPrice * randRange(1, highMod); } else if (lowMode) { currPrice = currPrice * (randRange(lowMod * 10, 10) / 10); } available = randRange(1, 10) >= availability; return(_local2); } function getPrice() { return(Math.floor(currPrice)); } function traceVars() { trace("\t-------------------------"); trace("\tName: " + streetName); trace("\tKidName: " + kidName); trace("\t-------------------------"); var _local2; for (_local2 in this) { trace((("\t " + _local2) + " : ") + this[_local2]); } trace("\tStreet Price: " + getPrice()); trace("\thighText: " + highText); trace("\tlowText: " + lowText); trace("\tfreeText: " + freeText); trace("\t-------------------------"); } function toString() { return("Drug " + streetName); } function get highText() { var _local2 = _highText.indexOf("NAME"); return((_highText.substr(0, _local2) + getStreetName()) + _highText.substr(_local2 + 4)); } function get lowText() { var _local2 = _lowText.indexOf("NAME"); return((_lowText.substr(0, _local2) + getStreetName()) + _lowText.substr(_local2 + 4)); } function get freeText() { var _local2 = _freeText.indexOf("NAME"); return((_freeText.substr(0, _local2) + getStreetName()) + _freeText.substr(_local2 + 4)); } function get kid_highText() { var _local2 = _highText.indexOf("NAME"); return((_highText.substr(0, _local2) + getKidName()) + _highText.substr(_local2 + 4)); } function get kid_lowText() { var _local2 = _lowText.indexOf("NAME"); return((_lowText.substr(0, _local2) + getKidName()) + _lowText.substr(_local2 + 4)); } function get kid_freeText() { var _local2 = _freeText.indexOf("NAME"); return((_freeText.substr(0, _local2) + getKidName()) + _freeText.substr(_local2 + 4)); } }
Symbol 1935 MovieClip [__Packages.com.DrugWars.Player] Frame 0
class com.DrugWars.Player extends com.DrugWars.Dealer { var locationStack, _myLocation, phoneCount, userName, myInventory; function Player () { super(); locationStack = new Array(); _myLocation = -1; phoneCount = 0; } function addLocation(location, available) { if (available != undefined) { location.available = available; } locationStack.push(location); } function changeLocation(newID) { myLocation = (newID); } function set myLocation(newID) { _myLocation = newID; //return(myLocation); } function get myLocation() { return(_myLocation); } function getLocation(ID) { return(locationStack[ID]); } function enableLocation(ID) { trace("\tENABLED LOCATION: " + ID); var _local2 = locationStack[ID]; _local2.available = true; locationStack[ID] = _local2; trace("\t\tLOCATION.available: " + locationStack[ID].available); } function disableLocation(ID) { trace("\tDISABLED LOCATION: " + ID); locationStack[ID].enableMe(false); trace("\t\tLOCATION.available: " + locationStack[ID].available); } function getCurrentLocation() { return(locationStack[_myLocation]); } function traceVars() { trace("\t-------------------------"); trace("\tName: " + userName); trace("\t-------------------------"); var _local2; for (_local2 in this) { trace((("\t " + _local2) + " : ") + this[_local2]); } trace("\tInventory Max: " + myInventory.drugLimit); trace("\tInventory Free: " + myInventory.__get__freeSpace()); trace("\t-------------------------"); } }
Symbol 1936 MovieClip [__Packages.com.DrugWars.Location] Frame 0
class com.DrugWars.Location extends MovieClip { var myName, rivalChance, copChance, visitCount, bgClip, spriteConf, robbedBank, Calendar; function Location (sName, rivals, cops, maxDays, mcIdentifier, cChance, rChance, spriteArr) { super(); myName = sName; rivalChance = rivals; copChance = cops; visitCount = 0; bgClip = mcIdentifier; available = true; spriteConf = spriteArr; robbedBank = false; Calendar = new com.DrugWars.Calendar(maxDays, cChance, rChance); } function enableMe(bool) { available = bool; traceVars(); } function traceVars() { trace("\t-------------------------"); trace("\tDay: " + myName); trace("\t-------------------------"); var _local2; for (_local2 in this) { trace((("\t " + _local2) + " : ") + this[_local2]); } trace("\t-------------------------"); } var available = true; }
Symbol 1937 MovieClip [__Packages.com.DrugWars.Calendar] Frame 0
class com.DrugWars.Calendar extends MovieClip { var currDay, numDays, dayArray, __get__loaned; function Calendar (numD, cChance, rChance) { super(); currDay = 1; numDays = numD; dayArray = new Array(); buildDays(cChance, rChance); } function buildDays(cChance, rChance) { var _local3; var _local2 = 1; while (_local2 <= numDays) { _local3 = new com.DrugWars.Day(_local2, cChance, rChance); _local3.__set__loanedAmt(0); dayArray.push(_local3); dayArray[dayArray.length - 1].traceVars(); _local2++; } } function getDay(dayNum) { return(dayArray[dayNum - 1]); } function setDay(dayNum) { currDay = dayNum; } function set loaned(loanAmt) { currentDay.__set__loanedAmt(loanAmt); //return(__get__loaned()); } function get currentDay() { return(getDay(currDay)); } function nextDay() { currDay++; } function get currentDayNum() { return(currDay); } function traceVars() { trace("\t-------------------------"); trace("\tCalendar NumDays: " + numDays); trace("\t-------------------------"); var _local2; for (_local2 in this) { trace((("\t " + _local2) + " : ") + this[_local2]); } trace("\t-------------------------"); } }
Symbol 1938 MovieClip [__Packages.com.DrugWars.Day] Frame 0
class com.DrugWars.Day extends MovieClip { var cChance, rChance, copMode, rivalMode, dayNum, _loanedAmt; function Day (dNum, cChance, rChance) { super(); this.cChance = cChance; this.rChance = rChance; copMode = randRange(1, 100) <= this.cChance; if (!copMode) { rivalMode = randRange(1, 100) <= this.rChance; } else { rivalMode = false; } dayNum = dNum; _loanedAmt = 0; } function set loanedAmt(loanAmt) { trace(((((("DAY " + dayNum) + " - Changing current loanedAmt of ") + _loanedAmt) + " to ") + loanAmt) + "."); _loanedAmt = loanAmt; //return(loanedAmt); } function incLoan(loanAmt) { trace((((("DAY " + dayNum) + " - Adding ") + loanAmt) + " to current loanedAmt of ") + _loanedAmt); _loanedAmt = _loanedAmt + loanAmt; } function get loanedAmt() { return(_loanedAmt); } function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function traceVars() { trace("\t-------------------------"); trace("\tDay: " + dayNum); trace("\t-------------------------"); var _local2; for (_local2 in this) { trace((("\t " + _local2) + " : ") + this[_local2]); } trace("\t-------------------------"); } }
Symbol 1939 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 1940 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 1941 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 1942 MovieClip [__Packages.mx.transitions.easing.Strong] Frame 0
class mx.transitions.easing.Strong { function Strong () { } static function easeIn(t, b, c, d) { t = t / d; return((((((c * t) * t) * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * (((((t * t) * t) * t) * t) + 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return(((((((c / 2) * t) * t) * t) * t) * t) + b); } t = t - 2; return(((c / 2) * (((((t * t) * t) * t) * t) + 2)) + b); } static var version = "1.1.0.52"; }
Symbol 4 MovieClip [__Packages.com.blitzagency.xray.Xray] Frame 0
class com.blitzagency.xray.Xray { static var recursionControl, xrayTrace, pointConverter, fpsMeter, functionName, lc_info, lc_exec; function Xray () { } static function init() { recursionControl = 0; xrayTrace = com.blitzagency.xray.XrayTrace.getInstance(); _global.view = function () { com.blitzagency.xray.Xray.xrayTrace.trace.apply(com.blitzagency.xray.Xray.xrayTrace, arguments); }; _global.tt = function () { com.blitzagency.xray.Xray.xrayTrace.trace.apply(com.blitzagency.xray.Xray.xrayTrace, arguments); }; pointConverter = com.blitzagency.util.PointConverter.getInstance(); fpsMeter = com.blitzagency.xray.FPSMeter.getInstance(); fpsMeter.addEventListener("onFpsUpdate", com.blitzagency.util.Delegate.create(com.blitzagency.xray.Xray, updateFps)); functionName = com.blitzagency.xray.FunctionName.getInstance(); _global.tf = function () { com.blitzagency.xray.Xray.functionName.traceFunction.apply(com.blitzagency.xray.Xray.functionName, arguments); }; if (!_global.isLivePreview) { com.blitzagency.xray.ClassPath.registerPackage("mx"); if (lc_info) { return(undefined); } lc_exec = new com.blitzagency.xray.ControlConnection(); lc_info = new com.blitzagency.xray.LoggerConnection(); } } static function addPackages(ary) { var _local1 = 0; while (_local1 < ary.length) { if (ary[_local1] != "") { com.blitzagency.xray.ClassPath.registerPackage(ary[_local1]); } _local1++; } } static function trace() { xrayTrace.trace.apply(_global.AdminTool, arguments); } static function tt() { xrayTrace.trace.apply(xrayTrace, arguments); } static function tf() { _global.FunctionName.traceFunction.apply(_global.FunctionName, arguments); } static function updateFps(obj) { lc_exec.sendFPS(obj); } static function createFPSMeter(target_mc) { target_mc = ((!target_mc) ? (_level0) : (target_mc)); var _local2 = target_mc.createEmptyMovieClip("fpsContainer", target_mc.getNextHighestDepth()); _local2.cacheAsBitmap = true; _local2.createTextField("fps", 1, 0, 0, 40, 22); _local2.embedFonts = false; _local2.textFormat = new TextFormat(); _local2.textFormat.font = "_sans"; _local2.textFormat.size = 10; _local2.fps.setNewTextFormat(_local2.textFormat); _local2.fps.setTextFormat(_local2.textFormat); _local2.updateFps = function (obj) { this.fps.text = obj.fps; }; fpsMeter.__set__runFPS(true); fpsMeter.addEventListener("onFpsUpdate", com.blitzagency.util.Delegate.create(_local2, _local2.updateFps)); return(_local2); } static function initConnections() { var _local2 = lc_exec.initConnection(); var _local3 = lc_info.initConnection(); if (_local2) { lc_exec.send("_xray_conn", "checkFPSOn"); } _global.tt("Connections", (_local2 + " | ") + _local3); } }
Symbol 8 MovieClip [__Packages.com.blitzagency.util.Delegate] Frame 0
class com.blitzagency.util.Delegate { function Delegate () { } static function create(target, handler) { var _local4 = arguments.slice(2); var _local3; _local3 = function () { var _local2 = arguments.callee; var _local3 = _local2.extraArgs; var _local6 = _local2.handler; var _local4 = _local2.target; var _local5 = arguments.concat(_local3, [_local2]); return(_local6.apply(_local4, _local5)); }; _local3.extraArgs = _local4; _local3.handler = handler; _local3.target = target; return(_local3); } }
Symbol 9 MovieClip [__Packages.com.blitzagency.xray.Watch] Frame 0
class com.blitzagency.xray.Watch { function Watch () { } static function createCallBack(obj, prop_str, callBack) { var _local1 = obj[prop_str]; obj.watch(prop_str, _functionChanged, callBack); obj[prop_str] = undefined; if (_local1) { obj[prop_str] = _local1; } } static function removeCallBack(obj, prop_str, callBack) { obj.unwatch(prop_str); var _local2 = obj[prop_str]; var _local6; var _local3; var _local5 = new Array(); while (true) { _local3 = _local2.callBack; if (typeof(_local3) == "function") { _local6 = _local2.newVal; _local2.callBack = undefined; if ((_local3 == callBack) || (callBack == undefined)) { break; } _local5.push(_local3); _local2 = _local6; } else { break; } } if (_local6) { obj[prop_str] = _local6; } else { delete obj[prop_str]; } var _local1 = 0; while (_local1 < _local5.length) { callBack = _local5[_local1]; createCallBack(obj, prop_str, callBack); _local1++; } } static function _functionChanged(prop_str, oldVal, newVal, callBack) { var _local3 = function () { var _local3 = arguments.callee; var _local5 = _local3.newVal; var _local4 = _local3.callBack; _local5.apply(this, arguments); _local4.apply(this, arguments); }; _local3.newVal = newVal; _local3.callBack = callBack; return(_local3); } }
Symbol 10 MovieClip [__Packages.com.blitzagency.xray.DragableMovieClip] Frame 0
class com.blitzagency.xray.DragableMovieClip extends MovieClip { static var _instance; var broadcastMessage, startDrag, ___onMouseMove, onMouseMove, stopDrag; function DragableMovieClip () { super(); } static function initialize(mc, restriction_obj) { if (!_instance) { _instance = new com.blitzagency.xray.DragableMovieClip(); } var _local2 = arguments.slice(2); _instance._enable.apply(_instance, [mc, restriction_obj].concat(_local2)); } function _customOnPress(restriction_obj) { var _local4 = arguments.slice(1); broadcastMessage.apply(this, ["onDragPress", this].concat(_local4)); if (restriction_obj) { startDrag(false, restriction_obj.left, restriction_obj.top, restriction_obj.right, restriction_obj.bottom); } else { startDrag(); } ___onMouseMove = onMouseMove; onMouseMove = updateAfterEvent; } function _customOnRelease() { stopDrag(); com.blitzagency.xray.Xray.lc_exec.updateHistory(this); onMouseMove = ___onMouseMove; broadcastMessage.apply(this, ["onDragRelease", this].concat(arguments)); } function _enable(mc, restriction_obj) { AsBroadcaster.initialize(mc); var _local5 = arguments.slice(2); var _local6 = com.blitzagency.util.Delegate.create.apply(com.blitzagency.util.Delegate, [mc, _customOnPress, restriction_obj].concat(_local5)); var _local4 = com.blitzagency.util.Delegate.create.apply(com.blitzagency.util.Delegate, [mc, _customOnRelease].concat(_local5)); mc.__removeReferenceDelegatePress__ = _local6; mc.__removeReferenceDelegateRelease__ = _local4; com.blitzagency.xray.Watch.createCallBack(mc, "onPress", _local6); com.blitzagency.xray.Watch.createCallBack(mc, "onRelease", _local4); com.blitzagency.xray.Watch.createCallBack(mc, "onReleaseOutside", _local4); } static function remove(mc) { var _local3 = mc.__removeReferenceDelegatePress__; var _local2 = mc.__removeReferenceDelegateRelease__; if (_local3 && (_local2)) { delete mc.__removeReferenceDelegatePress__; delete mc.__removeReferenceDelegateRelease__; com.blitzagency.xray.Watch.removeCallBack(mc, "onPress", _local3); com.blitzagency.xray.Watch.removeCallBack(mc, "onRelease", _local2); com.blitzagency.xray.Watch.removeCallBack(mc, "onReleaseOutside", _local2); } } }
Symbol 11 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1}; }
Symbol 12 MovieClip [__Packages.com.blitzagency.xray.ClassPath] Frame 0
class com.blitzagency.xray.ClassPath { static var check, fullPath; function ClassPath () { } static function registerPackage(packageName) { if (check == undefined) { check = []; intrinsicPusher(_global.ASSetNative, "ASSetNative"); intrinsicPusher(_global.ASSetNativeAccessor, "ASSetNativeAccessor"); intrinsicPusher(_global.ASconstructor, "ASconstructor"); intrinsicPusher(_global.ASnative, "ASnative"); intrinsicPusher(_global.Accessibility, "Accessibility"); intrinsicPusher(_global.Array, "Array"); intrinsicPusher(_global.AsBroadcaster, "AsBroadcaster"); intrinsicPusher(_global.AsSetupError, "AsSetupError"); intrinsicPusher(_global.Boolean, "Boolean"); intrinsicPusher(_global.Button, "Button"); intrinsicPusher(_global.Camera, "Camera"); intrinsicPusher(_global.Color, "Color"); intrinsicPusher(_global.ContextMenu, "ContextMenu"); intrinsicPusher(_global.ContextMenuItem, "ContextMenuItem"); intrinsicPusher(_global.Cookie, "Cookie"); intrinsicPusher(_global.CustomActions, "CustomActions"); intrinsicPusher(_global.Date, "Date"); intrinsicPusher(_global.Error, "Error"); intrinsicPusher(_global.FWEndCommand, "FWEndCommand"); intrinsicPusher(_global.FWJavascript, "FWJavascript"); intrinsicPusher(_global.Function, "Function"); intrinsicPusher(_global.Key, "Key"); intrinsicPusher(_global.LoadVars, "LoadVars"); intrinsicPusher(_global.LocalConnection, "LocalConnection"); intrinsicPusher(_global.MMEndCommand, "MMEndCommand"); intrinsicPusher(_global.MMExecute, "MMExecute"); intrinsicPusher(_global.MMSave, "MMSave"); intrinsicPusher(_global.Math, "Math"); intrinsicPusher(_global.Microphone, "Microphone"); intrinsicPusher(_global.Mouse, "Mouse"); intrinsicPusher(_global.MovieClip, "MovieClip"); intrinsicPusher(_global.MovieClipLoader, "MovieClipLoader"); intrinsicPusher(_global.NetConnection, "NetConnection"); intrinsicPusher(_global.NetStream, "NetStream"); intrinsicPusher(_global.Number, "Number"); intrinsicPusher(_global.Object, "Object"); intrinsicPusher(_global.PrintJob, "PrintJob"); intrinsicPusher(_global.RemoteLSOUsage, "RemoteLSOUsage"); intrinsicPusher(_global.Selection, "Selection"); intrinsicPusher(_global.SharedObject, "SharedObject"); intrinsicPusher(_global.Sound, "Sound"); intrinsicPusher(_global.Stage, "Stage"); intrinsicPusher(_global.String, "String"); intrinsicPusher(_global.System, "System"); intrinsicPusher(_global.TextField, "TextField"); intrinsicPusher(_global.TextFormat, "TextFormat"); intrinsicPusher(_global.TextSnapshot, "TextSnapshot"); intrinsicPusher(_global.Video, "Video"); intrinsicPusher(_global.XML, "XML"); intrinsicPusher(_global.XMLNode, "XMLNode"); intrinsicPusher(_global.XMLSocket, "XMLSocket"); intrinsicPusher(_global.XMLUI, "XMLUI"); intrinsicPusher(_global.clearInterval, "clearInterval"); intrinsicPusher(_global.clearTimeout, "clearTimeout"); intrinsicPusher(_global.escape, "escape"); intrinsicPusher(_global.flash, "flash"); intrinsicPusher(_global.isFinite, "isFinite"); intrinsicPusher(_global.isNaN, "isNaN"); intrinsicPusher(_global.parseFloat, "parseFloat"); intrinsicPusher(_global.parseInt, "parseInt"); intrinsicPusher(_global.setInterval, "setInterval"); intrinsicPusher(_global.setTimeout, "setTimeout"); intrinsicPusher(_global.showRedrawRegions, "showRedrawRegions"); intrinsicPusher(_global.textRenderer, "textRenderer"); intrinsicPusher(_global.trace, "trace"); intrinsicPusher(_global.unescape, "unescape"); intrinsicPusher(_global.updateAfterEvent, "updateAfterEvent"); } if (packageName == undefined) { var _local2 = []; for (var _local3 in _global) { _local2.push(_local3); } _global.ASSetPropFlags(_global, null, 0, true); classPusher(_global); _protect(_global, _local2); } else { classPusher(_global[packageName], packageName); } } static function _protect(package_obj, unprotected) { _global.ASSetPropFlags(package_obj, null, 1, true); _global.ASSetPropFlags(package_obj, unprotected, 0, true); _global.ASSetPropFlags(package_obj, ["constructor", "__constructor__", "prototype", "__proto__"], 1, true); } static function getClassName(obj) { if (obj instanceof Function) { return(obj.shortClassName); } return(obj.constructor.shortClassName); } static function getLongClassName(obj) { if (obj instanceof Function) { return(obj.className); } return(obj.constructor.className); } static function getPath(obj) { if (obj instanceof Function) { return(obj.className); } return(obj.constructor.className); } static function intrinsicPusher(node, className) { node.className = className; node.shortClassName = className; check.push(node); } static function classPusher(node, name) { var _local2 = ((name == undefined) ? "" : (name + ".")); for (var _local3 in node) { if ((node[_local3] instanceof Function) && (node[_local3].constructor != null)) { node[_local3].className = _local2 + _local3; node[_local3].shortClassName = _local3; check.push(node[_local3]); } else if (node[_local3] instanceof Object) { classPusher(node[_local3], _local2 + _local3); } } } static function checkProtoChain(obj, extendedPath, includePath) { if ((obj.__proto__ != undefined) && (obj.__proto__.constructor.className != undefined)) { var _local1 = checkExtended(obj); var _local4 = ((extendedPath || (includePath)) ? (_local1.className) : (_local1.shortClassName)); if (_local1.extended) { fullPath = ((fullPath == "") ? (_local4) : ((fullPath + ".") + _local1.shortClassName)); } if (extendedPath) { checkProtoChain(obj.__proto__, extendedPath); } } } static function getClass(obj, extendedPath, includePath) { fullPath = ""; checkProtoChain(obj, extendedPath, includePath); if (fullPath == "") { fullPath = typeof(obj); } return(fullPath); } static function checkExtended(obj) { var _local2 = {extended:false}; var _local1 = 0; while (_local1 < check.length) { var _local3 = ((obj.__proto__ == check[_local1].prototype) ? true : false); if (_local3) { _local2.extended = _local3; _local2.className = check[_local1].className; _local2.shortClassName = check[_local1].shortClassName; return(_local2); } _local1++; } return(_local2); } }
Symbol 13 MovieClip [__Packages.com.blitzagency.xray.ObjectViewer] Frame 0
class com.blitzagency.xray.ObjectViewer { var _recursionCount, mc_prop_ary, TextField_prop_ary, Button_prop_ary, Sound_prop_ary, mc_prop_small_ary, objMap, currentObjPath, XMLAry, dispatchEvent, XMLStr, XMLDoc; function ObjectViewer () { _recursionCount = 0.003; mc_prop_ary = new Array("_name", "_x", "_y", "_width", "_height", "_rotation", "_visible", "_alpha", "_xscale", "_yscale", "cacheAsBitmap", "filters", "_currentframe", "_totalframes", "_framesloaded", "enabled", "hitArea", "_droptarget", "_target", "_focusEnabled", "_focusrect", "_lockroot", "menu", "_quality", "soundbuftime", "tabChildren", "tabEnabled", "tabIndex", "trackAsMenu", "_url", "useHandCursor"); TextField_prop_ary = new Array("_name", "_x", "_y", "_width", "_height", "_rotation", "_visible", "_alpha", "_xscale", "_yscale", "html", "htmlText", "text"); Button_prop_ary = new Array("_name", "_x", "_y", "_width", "_height", "_rotation", "_visible", "_alpha", "_xscale", "_yscale", "enabled"); Sound_prop_ary = new Array("position", "duration", "id3.comment", "id3.album", "id3.genre", "id3.songname", "id3.artist", "id3.track", "id3.year", "volume", "pan"); mc_prop_small_ary = new Array("_x", "_y", "_width", "_height", "_visible", "_alpha", "_currentframe"); mc_prop_ary.reverse(); TextField_prop_ary.reverse(); Button_prop_ary.reverse(); Sound_prop_ary.reverse(); mc_prop_small_ary.reverse(); mx.events.EventDispatcher.initialize(this); } function replace(str, srch_str, repl_str) { var _local1 = new Array(); _local1 = str.split(srch_str); var _local2 = _local1.join(repl_str); return(_local2); } function setAttributes(xmlNode, obj) { for (var _local3 in obj) { if (((_local3 != "__recursionCheck") && (_local3 != "getRecursionChecked")) && (_local3 != "setRecursionChecked")) { xmlNode.attributes[_local3] = obj[_local3]; } } } function getObjProperties(obj) { var _local3 = new Object(); for (var _local4 in obj) { if ((((_local4 != "Xray") && (_local4 != "__recursionCheck")) && (_local4 != "getRecursionChecked")) && (_local4 != "setRecursionChecked")) { var _local1 = com.blitzagency.xray.ClassPath.getClass(obj[_local4]); _local1 = ((_local1 != "") ? (_local1) : (typeof(obj[_local4]))); _local3[_local4] = (_local1 + " :: ") + obj[_local4]; } } return(_local3); } function getFunctionProperties(obj, sPath) { _global.ASSetPropFlags(obj, null, 0, true); var _local4 = new Object(); for (var _local5 in obj) { if ((((((_local5 != "__proto__") && (_local5 != "prototype")) && (_local5 != "Xray")) && (_local5 != "__recursionCheck")) && (_local5 != "getRecursionChecked")) && (_local5 != "setRecursionChecked")) { var _local3 = ((typeof(obj[_local5]) == "function") ? "function" : (obj[_local5])); _local4[_local5] = _local3; } } if (obj.prototype) { for (var _local5 in obj.prototype) { if ((((((_local5 != "__proto__") && (_local5 != "prototype")) && (_local5 != "Xray")) && (_local5 != "__recursionCheck")) && (_local5 != "getRecursionChecked")) && (_local5 != "setRecursionChecked")) { var _local3 = ((typeof(obj.prototype[_local5]) == "function") ? "function" : "property"); _local4[_local5] = _local3; } } } _global.ASSetPropFlags(obj, null, 1, true); return(_local4); } function getProperties(target_obj, showAll) { _global.ASSetPropFlags(target_obj, null, 0, true); var obj = new Object(); obj.sTarget_mc = String(eval (target_obj._target)); if (showAll) { for (var items in target_obj) { if ((((items != "__recursionCheck") && (items != "Xray")) && (items != "getRecursionChecked")) && (items != "setRecursionChecked")) { var sClass = com.blitzagency.xray.ClassPath.getClass(target_obj[items]); sClass = ((sClass != "") ? (sClass) : (typeof(target_obj[items]))); obj[items] = (sClass + " :: ") + target_obj[items]; } } } obj.Class = com.blitzagency.xray.ClassPath.getClass(target_obj, true); obj._props = new Object(); var ary; if (target_obj instanceof MovieClip) { ary = mc_prop_ary; } if (target_obj instanceof TextField) { ary = TextField_prop_ary; } if (target_obj instanceof Button) { ary = Button_prop_ary; } if (target_obj instanceof Sound) { ary = Sound_prop_ary; } var x = 0; while (x < ary.length) { switch (ary) { case mc_prop_ary : if (ary[x] == "_y") { obj._props.depth = target_obj.getDepth(); } obj._props[ary[x]] = target_obj[ary[x]]; break; case TextField_prop_ary : obj._props[ary[x]] = target_obj[ary[x]]; break; case Button_prop_ary : obj._props[ary[x]] = target_obj[ary[x]]; break; case Sound_prop_ary : if (ary[x] == "volume") { obj._props.volume = target_obj.getVolume(); } else if (ary[x] == "pan") { obj._props.pan = target_obj.getPan(); } else if (ary[x] == "id3.comment") { obj._props.id3_comment = target_obj.id3.comment; } else if (ary[x] == "id3.album") { obj._props.id3_album = target_obj.id3.album(); } else if (ary[x] == "id3.genre") { obj._props.id3_genre = target_obj.id3.genre(); } else if (ary[x] == "id3.songname") { obj._props.id3_songname = target_obj.id3.songname(); } else if (ary[x] == "id3.artist") { obj._props.id3_artist = target_obj.id3.artist(); } else if (ary[x] == "id3.track") { obj._props.id3_track = target_obj.id3.track(); } else if (ary[x] == "id3.year") { obj._props.id3_year = target_obj.id3.year(); } else { obj._props[ary[x]] = target_obj[ary[x]]; } } x++; } _global.ASSetPropFlags(obj, ["constructor", "__constructor__", "prototype", "__proto__", "__recursionCheck"], 1, true); return(obj); } function getStandardProperties(target_mc) { var _local3 = new Object(); _local3._props = new Object(); var _local2 = 0; while (_local2 < mc_prop_small_ary.length) { if (mc_prop_small_ary[_local2] == "_y") { _local3._props.depth = target_mc.getDepth(); } _local3._props[mc_prop_small_ary[_local2]] = target_mc[mc_prop_small_ary[_local2]]; _local2++; } return(_local3); } function getSoundProperties(snd) { var _local1 = new Object(); _local1.txtPosition = snd.position; _local1.txtDuration = snd.duration; _local1.txtComment = snd.id3.comment; _local1.txtAlbum = snd.id3.album; _local1.txtGenre = snd.id3.genre; _local1.txtSongName = snd.id3.songname; _local1.txtArtist = snd.id3.artist; _local1.txtTrack = snd.id3.track; _local1.txtYear = snd.id3.year; _local1.txtVolume = snd.getVolume(); _local1.txtPan = snd.getPan(); return(_local1); } function getVideoProperties(ns) { var _local2 = new Object(); _local2.txtPosition = ns.time; _local2.txtBufferLength = ns.bufferLength; _local2.txtBufferTime = ns.bufferTime; _local2.txtBytesLoaded = ns.bytesLoaded; _local2.txtBytesTotal = ns.bytesTotal; _local2.txtCurrentFps = ns.currentFps; var _local4 = getObjProperties(ns); _local2.props = _local4; return(_local2); } function getName(clip) { var _local1 = clip._name; return(((!_local1) ? (String(clip)) : (_local1))); } function addObject(link, iType, sName) { if (link.lastIndexOf(".") > -1) { var _local6 = link.split("."); var _local2 = objMap; var _local4 = 0; while (_local4 < _local6.length) { var _local3 = ((_local4 == (_local6.length - 1)) ? (sName) : (_local6[_local4])); var _local5 = _local6.slice(0, _local4).join("."); var _local8 = true; if (!_local2[_local3]) { _local8 = false; _local2[_local3] = new Object(); _local5 = ((_local4 > 0) ? ((_local5 + ".") + _local3) : (_local5)); _local2[_local3].sPath = _local5; _local2[_local3].iType = iType; _local2[_local3].sName = _local3; } _local2 = _local2[_local3]; if ((_local4 == (_local6.length - 1)) && (!_local8)) { var _local9 = link.split("."); var _local12 = _local9.pop(); link = (_local9.join(".") + ".") + sName; _local2.sPath = link; _local2.iType = iType; _local2.sName = sName; } _local4++; } } else { if (!objMap[link]) { objMap[link] = new Object(); } objMap[link].sPath = link; objMap[link].iType = iType; objMap[link].sName = sName; } } function buildTree(obj) { var len = currentObjPath.split(".").length; var aTemp = obj.sPath.split("."); aTemp.splice(0, len - 1); var checkPath = ((aTemp.join(".") == "") ? false : true); var sNodeName; var sNodeLabel; var sCurrentTarget; var iType; var o; if (((obj.sPath != undefined) && (checkPath)) && (obj.sName != undefined)) { sNodeName = getName(obj.sName); sNodeName = replace(sNodeName, " ", "_"); sNodeLabel = getName(obj.sName); sCurrentTarget = obj.sPath; iType = obj.iType; switch (iType) { case 0 : var sClass = com.blitzagency.xray.ClassPath.getClass(eval (sCurrentTarget), false); if (!sClass) { var func = typeof(eval (sCurrentTarget)); sClass = "Object"; } sNodeLabel = ((sNodeLabel + " (") + sClass) + ")"; o = {label:sNodeLabel, mc:sCurrentTarget, t:iType}; break; case 1 : var sClass = com.blitzagency.xray.ClassPath.getClass(eval (sCurrentTarget), false); sNodeLabel = ((sNodeLabel + " (") + sClass) + ")"; o = {label:sNodeLabel, mc:sCurrentTarget, t:iType}; break; case 2 : var sClass = com.blitzagency.xray.ClassPath.getClass(eval (sCurrentTarget), false); sNodeLabel = ((sNodeLabel + " (") + sClass) + ")"; o = {label:sNodeLabel, mc:sCurrentTarget, t:iType}; break; case 3 : var sClass = com.blitzagency.xray.ClassPath.getClass(eval (sCurrentTarget), false); sNodeLabel = ((sNodeLabel + " (") + sClass) + ")"; o = {label:sNodeLabel, mc:sCurrentTarget, t:iType}; break; case 4 : var sClass = com.blitzagency.xray.ClassPath.getClass(eval (sCurrentTarget), false); sNodeLabel = ((sNodeLabel + " (") + sClass) + ")"; o = {label:sNodeLabel, mc:sCurrentTarget, t:iType}; break; case 5 : var sClass = com.blitzagency.xray.ClassPath.getClass(eval (sCurrentTarget), false); sNodeLabel = ((sNodeLabel + " (") + sClass) + ")"; o = {label:sNodeLabel, mc:sCurrentTarget, t:iType}; break; case 6 : var sClass = com.blitzagency.xray.ClassPath.getClass(eval (sCurrentTarget), false); if (!sClass) { var func = typeof(eval (sCurrentTarget)); sClass = "Object"; } sNodeLabel = ((sNodeLabel + " (") + sClass) + ")"; o = {label:sNodeLabel, mc:sCurrentTarget, t:iType}; break; case 7 : var sClass = com.blitzagency.xray.ClassPath.getClass(eval (sCurrentTarget), false); if (sClass) { sClass = ("( " + sClass) + " )"; } else { sClass = "( function )"; } sNodeLabel = sNodeLabel + sClass; o = {label:sNodeLabel, mc:sCurrentTarget, t:iType}; break; case 8 : var sClass = com.blitzagency.xray.ClassPath.getClass(eval (sCurrentTarget), false); if (!sClass) { var func = typeof(eval (sCurrentTarget)); sClass = "Object"; } sNodeLabel = ((sNodeLabel + " (") + sClass) + ")"; o = {label:sNodeLabel, mc:sCurrentTarget, t:iType}; } XMLAry.push(("<" + sNodeName) + " "); for (var atr in o) { XMLAry.push(((atr + "=\"") + o[atr]) + "\" "); } XMLAry.push(">"); } aTemp = new Array(); for (var items in obj) { if (typeof(obj[items]) == "object") { aTemp.push(obj[items]); } } aTemp.sortOn("sName"); var x = 0; while (x < aTemp.length) { buildTree(aTemp[x]); x++; } if (sNodeName) { XMLAry.push(("</" + sNodeName) + ">"); } } function _protect(package_obj, unprotected_array) { _global.ASSetPropFlags(package_obj, null, 1, true); _global.ASSetPropFlags(package_obj, unprotected_array, 0, true); _global.ASSetPropFlags(package_obj, ["constructor", "__constructor__", "prototype", "__proto__"], 1, true); } function viewTree(obj, objPath, recursiveSearch, showHidden, objectSearch) { dispatchEvent({type:"onViewTree", obj:obj}); objMap = new Object(); XMLStr = ""; XMLAry = []; com.blitzagency.xray.Xray.recursionControl = com.blitzagency.xray.Xray.recursionControl + 1; var sNodeName; if (typeof(obj) == "movieclip") { sNodeName = getName(obj); } else if (typeof(obj) == "object") { sNodeName = objPath.split(".")[0]; } var objType = getType(obj); var targetPath; if (objType == 2) { targetPath = String(eval (obj._target)); objPath = targetPath; } else { targetPath = objPath; } currentObjPath = objPath; var aTemp = currentObjPath.split("."); if (aTemp.length > 1) { aTemp.splice(aTemp.length - 1); } var o; aTemp = targetPath.split("."); XMLDoc = new XML(); if (recursiveSearch || ((!recursiveSearch) && (targetPath == "_level0"))) { var currentNode; var element1 = XMLDoc.createElement(aTemp[0]); XMLDoc.appendChild(element1); var attribute_obj = {label:aTemp[0], mc:aTemp[0], t:objType}; setAttributes(XMLDoc.lastChild, attribute_obj); currentNode = XMLDoc.lastChild; } var bParsed = false; addObject(sNodeName, getType(obj), sNodeName, obj.getDepth()); if (!objectSearch) { objectSearch = ((getType(obj) == 0) ? true : false); } parseTree(obj, sNodeName, objPath, recursiveSearch, showHidden, objectSearch); buildTree(objMap); XMLDoc = new XML(XMLAry.join("")); obj = new Object(); obj.XMLDoc = XMLDoc; dispatchEvent({type:"onViewTreeReturn", obj:obj}); return(XMLDoc); } function parseTree(obj, sName, sPath, recursiveSearch, showHidden, objectSearch, parent, lastParent) { var iDepth = Number(((typeof(obj) == "movieclip") ? (obj.getDepth()) : 0)); var objType = getType(obj); var unprotected_array = new Array(); if (((typeof(obj) == "object") || (typeof(obj) == "movieclip")) || (typeof(obj) == "function")) { if (showHidden) { for (var items in obj) { unprotected_array.push(items); } _global.ASSetPropFlags(obj, null, 0, true); } if (recursiveSearch) { if (obj.__recursionCheck == null) { obj.prototype.getRecursionChecked = function () { }; obj.prototype.setRecursionChecked = function (value) { }; var created = obj.prototype.addProperty("__recursionCheck", obj.prototype.getRecursionChecked, obj.prototype.setRecursionChecked); obj.__recursionCheck = 0; _global.ASSetPropFlags(obj, ["__recursionCheck", "getRecursionChecked", "setRecursionChecked"], 1, true); } if (Math.floor(obj.__recursionCheck) != Math.floor(com.blitzagency.xray.Xray.recursionControl)) { obj.__recursionCheck = com.blitzagency.xray.Xray.recursionControl; } } else { delete obj.__recursionCheck; delete obj.getRecursionChecked; delete obj.setRecursionChecked; } if (((typeof(obj) == "object") && (recursiveSearch)) && (!objectSearch)) { if (showHidden) { _protect(obj, unprotected_array); } return(undefined); } for (var items in obj) { if ((items != "__recursionCheck") && (((typeof(obj[items]) == "object") || (typeof(obj[items]) == "movieclip")) || (typeof(obj[items]) == "function"))) { var bReturn = false; var pathCheck = ""; if (typeof(obj[items]) == "movieclip") { var pathLength = sPath.split(".").length; var targetLength = String(eval (obj[items]._target)).split(".").length; if (pathLength <= targetLength) { pathCheck = (sPath + ".") + items; } else { pathCheck = (sPath + ".") + items; } } else { pathCheck = (sPath + ".") + items; } if (((((((((((((typeof(obj[items]) == "object") || (typeof(obj[items]) == "movieclip")) || (typeof(obj[items]) == "function")) && (items.toLowerCase() != "xray")) && (items != "__recursionCheck")) && (items != "getRecursionChecked")) && (items != "setRecursionChecked")) && (items.toLowerCase() != "xray")) && (items != "__proto__")) && (items != "prototype")) && (items != "__constructor__")) && (items != "__resolve")) && (items != "constructor")) { iDepth = Number(((typeof(obj[items]) == "movieclip") ? (obj[items].getDepth()) : 0)); addObject(pathCheck, getType(obj[items]), items, iDepth); if (recursiveSearch) { if ((Math.floor(obj[items].__recursionCheck) != Math.floor(com.blitzagency.xray.Xray.recursionControl)) || (obj[items].__recursionCheck < (com.blitzagency.xray.Xray.recursionControl + _recursionCount))) { if (Math.floor(obj[items].__recursionCheck) == Math.floor(com.blitzagency.xray.Xray.recursionControl)) { obj[items].__recursionCheck = obj[items].__recursionCheck + 0.001; } if ((obj[items].__recursionCheck < (com.blitzagency.xray.Xray.recursionControl + _recursionCount)) || (obj[items].__recursionCheck == undefined)) { parseTree(obj[items], items, pathCheck, recursiveSearch, showHidden, objectSearch, obj, parent); } } } } } } if (showHidden) { _protect(obj, unprotected_array); } } } function getType(obj) { var _local7 = obj instanceof MovieClip; var _local11 = obj instanceof Button; var _local5 = obj instanceof Sound; var _local3 = obj instanceof Video; var _local8 = obj instanceof NetStream; var _local4 = obj instanceof TextField; var _local10 = Boolean(((typeof(obj) == "object") ? true : false)); var _local6 = ((obj.constructor == Array) ? true : false); var _local9 = Boolean(((typeof(obj) == "function") ? true : false)); var _local1; if (_local10) { _local1 = 0; } if (_local6) { _local1 = 1; } if (_local7) { _local1 = 2; } if (_local11) { _local1 = 3; } if (_local5) { _local1 = 4; } if (_local4) { _local1 = 5; } if (_local3) { _local1 = 6; } if (_local9) { _local1 = 7; } if (_local8) { _local1 = 8; } return(_local1); } }
Symbol 14 MovieClip [__Packages.com.blitzagency.xray.FPSMeter] Frame 0
class com.blitzagency.xray.FPSMeter { var _fps, dispatchEvent, _modus, _runFPS, fpsSI, _pollInterval, past, now, pass, delta, populationSize, population; function FPSMeter () { mx.events.EventDispatcher.initialize(this); init(); } function get fps() { return(_fps); } function set fps(newValue) { _fps = newValue; dispatchEvent({type:"onFpsUpdate", fps:newValue}); //return(fps); } function get modus() { return(_modus); } function set modus(newValue) { _modus = newValue; //return(modus); } function get runFPS() { return(_runFPS); } function set runFPS(newValue) { _runFPS = newValue; clearInterval(fpsSI); if (newValue) { fpsSI = setInterval(this, "update", pollInterval); } //return(runFPS); } function get pollInterval() { return(_pollInterval); } function set pollInterval(newValue) { _pollInterval = newValue; clearInterval(fpsSI); if (runFPS) { fpsSI = setInterval(this, "update", pollInterval); } //return(pollInterval); } static function getInstance() { if (_instance == null) { _instance = new com.blitzagency.xray.FPSMeter(); } return(_instance); } function init() { past = 0; now = 0; fps = (""); pass = 0; delta = 0; populationSize = 10; population = new Array(populationSize); runFPS = (false); modus = (true); pollInterval = (25); } function update() { if (!runFPS) { clearInterval(fpsSI); } now = getTimer(); delta = now - past; if (modus) { population[pass] = delta; pass++; if (pass >= populationSize) { var _local2 = 0; for (var _local3 in population) { _local2 = _local2 + population[_local3]; } var _local5 = int((1000 * populationSize) / _local2); fps = (("[" + _local5) + "fps]"); pass = 0; } } else { var _local4 = int(1000 / delta); fps = (("[" + _local4) + "fps]"); } past = now; } static var _instance = null; }
Symbol 15 MovieClip [__Packages.com.blitzagency.xray.Commander] Frame 0
class com.blitzagency.xray.Commander { function Commander () { } static function exec(str) { var _local7 = str.split(";"); var _local4 = 0; while (_local4 < _local7.length) { _local7[_local4] = retainValue(_local7[_local4]); _local7[_local4] = _local7[_local4].split("."); _local7[_local4][_local7[_local4].length - 1] = restoreValue(_local7[_local4][_local7[_local4].length - 1]); var _local6 = _local7[_local4]; var _local8 = _local6.length; var _local3 = 0; while (_local3 < _local8) { if (_local6[_local3].indexOf("[") > -1) { var _local5 = _local6[_local3].split("["); _local6[_local3] = _local5[0]; var _local1 = 1; while (_local1 < _local5.length) { var _local2 = replace(_local5[_local1], "\"", ""); _local2 = replace(_local2, "]", ""); _local6.splice(_local1, 0, _local2); _local1++; } } _local3++; } _local4++; } var _local9 = script(_local7); return(_local9); } static function script(cmds) { var c = 0; while (c < cmds.length) { var cmd = cmds[c][cmds[c].length - 1]; cmd = getArguments(cmd); var d = ((cmds[c].length > 1) ? 1 : 0); var r; if (d > 0) { var exec = eval (cmds[c][0]); while (d < (cmds[c].length - 1)) { exec = exec[cmds[c][d]]; d++; } if (cmd.method) { r = exec[cmd.method].apply(exec, cmd.args); if (r != undefined) { return(r); } } else { exec[cmd.prop] = cmd.val; } } else { r = _global[cmd.method](cmd.args); if (r != undefined) { return(r); } } c++; } } static function retainValue(str) { var _local5 = str.indexOf("="); var _local2 = str.indexOf("("); if (_local5 > -1) { var _local3 = str.split("="); _local3[1] = replace(_local3[1], ".", "(dot)"); return(_local3.join("=")); } if (_local2 > -1) { var _local4 = str.indexOf(")", _local2); var _local6 = str.slice(0, _local2); var _local7 = str.slice(_local4 + 2); var _local8 = replace(str.substr(_local2, _local4), ".", "(dot)"); return((_local6 + _local8) + _local7); } return(str); } static function restoreValue(str) { return(replace(str, "(dot)", ".")); } static function replace(str, search, use) { return(str.split(search).join(use)); } static function getArguments(str) { var _local10 = str.indexOf("("); var _local12 = str.lastIndexOf(")"); var _local13; var _local2; var _local11; var _local7; if (_local10 > -1) { _local13 = str.substr(0, _local10); _local2 = str.substring(_local10 + 1, _local12).split(","); var _local1 = 0; while (_local1 < _local2.length) { var _local4 = _local2[_local1].indexOf("\""); var _local3 = _local2[_local1].indexOf("("); if (_local3 > -1) { _local2[_local1] = String(replace(_local2[_local1], " ", "")); _local2[_local1] = exec(_local2[_local1]); } else if ((_local4 > -1) && (_local3 == -1)) { _local2[_local1] = String(replace(_local2[_local1], "\"", "")); _local2[_local1] = String(replace(_local2[_local1], "'", "")); } else if (!isNaN(parseInt(_local2[_local1]))) { _local2[_local1] = parseInt(_local2[_local1]); } _local1++; } } else { _local11 = replace(str.split("=")[0], " ", ""); var _local5 = replace(str.split("=")[1], " ", ""); var _local9; var _local14; switch (_local5) { case "true" : _local9 = true; _local7 = _local9; break; case "false" : _local9 = false; _local7 = _local9; break; default : if (!isNaN(parseInt(_local5))) { _local14 = parseInt(_local5); _local7 = _local14; } else { _local5 = String(replace(_local5, "\"", "")); _local5 = String(replace(_local5, "'", "")); _local7 = _local5; } } } var _local6 = new Object(); _local6.method = _local13; _local6.args = _local2; _local6.prop = _local11; _local6.val = _local7; return(_local6); } }
Symbol 16 MovieClip [__Packages.com.blitzagency.xray.ControlConnection] Frame 0
class com.blitzagency.xray.ControlConnection extends LocalConnection { var objViewer, tree_que, queSI, send, fpsMeter, focusEnabledCheck, highlightColor, boundingBox_mc, isConnected, connect; function ControlConnection () { super(); mx.events.EventDispatcher.initialize(this); init(); } function init() { objViewer = new com.blitzagency.xray.ObjectViewer(); tree_que = new Array(); } function viewTree(sTarget_mc, recursiveSearch, showHidden, objectSearch) { var target_mc = eval (sTarget_mc); var objPath = null; if (typeof(target_mc) == "object") { objPath = sTarget_mc; } var tree_xml = objViewer.viewTree(target_mc, objPath, recursiveSearch, showHidden, objectSearch); if (!tree_xml) { com.blitzagency.xray.Xray.tt("treeview search returned undefined"); return(undefined); } var iLevelCount = 5000; var level_ary = new Array(); var x = 1; while (x <= iLevelCount) { if (eval ("_level" + x)) { level_ary.push(x); } x++; } var sTree = tree_xml.toString(); var treeLength = sTree.length; if (treeLength > 5000) { tree_que = new Array(); var x = 0; while (x < treeLength) { var toSend = sTree.substring(x, x + 5000); var bLast = (((x + 5000) >= sTree.length) ? true : false); tree_que.push({XMLDoc:toSend, level_ary:level_ary, bLast:bLast}); x = x + 5000; } queSI = setInterval(this, "processQue", 25); } else { var obj = {XMLDoc:tree_xml.toString()}; var bSent = send("_xray_conn", "setTree", obj, level_ary, true); } } function processQue() { var _local2 = tree_que.shift(); var _local3 = new Object(); _local3.XMLDoc = _local2.XMLDoc; var _local5 = _local2.level_ary; var _local4 = _local2.bLast; if (tree_que.length == 0) { clearInterval(queSI); } var _local6 = send("_xray_conn", "setTree", _local3, _local5, _local4); } function sendFPS(obj) { var _local2 = send("_xray_conn", "viewFPS", obj.fps); } function showFPS() { fpsMeter.__set__runFPS(true); } function hideFPS() { fpsMeter.__set__runFPS(false); } function fpsOn(showFPS) { fpsMeter.__set__runFPS(showFPS); } function getMovieClipProperties(sTarget_mc, bShowAll) { var target_mc = eval (sTarget_mc); var obj = objViewer.getProperties(target_mc, bShowAll); var bSent = send("_xray_conn", "showMovieClipProperties", obj); } function getTipMovieClipProperties(sTarget_mc, bShowAll) { var target_mc = eval (sTarget_mc); var obj = objViewer.getProperties(target_mc, false); var bSent = send("_xray_conn", "showTipMovieClipProperties", obj); } function getObjProperties(sObj, key) { var sTemp = sObj.split("."); var target_obj = eval (sTemp[0]); var x = 1; while (x < sTemp.length) { target_obj = target_obj[sTemp[x]]; x++; } if (key) { target_obj = target_obj[key]; } var obj = objViewer.getObjProperties(target_obj); var bSent = send("_xray_conn", "showMovieClipProperties", obj); } function getFunctionProperties(sObj) { var target_obj = eval (sObj); var obj = objViewer.getFunctionProperties(target_obj); var bSent = send("_xray_conn", "showMovieClipProperties", obj); } function writeChangeHistory(obj) { var _local4 = "//==========/[ CHANGES ]\\===========//"; _global.trace(_local4); for (var _local3 in obj) { if (typeof(obj[_local3]) == "object") { _global.trace(obj[_local3].changes + ";"); } } _local4 = "//==========\\[ CHANGES ]/===========//"; _global.trace(_local4); } function executeScript(sExecute) { com.blitzagency.xray.Commander.exec(sExecute); } function getSoundProperties(sSound) { var obj = objViewer.getSoundProperties(eval (sSound)); var bSent = send("_xray_conn", "setSoundProperties", obj); } function getVideoProperties(sNetStream) { var obj = objViewer.getVideoProperties(eval (sNetStream)); var bSent = send("_xray_conn", "setVideoProperties", obj); } function playSound(sSound, iLoops) { var snd = eval (sSound); snd.start(0, iLoops); } function stopSound(sSound) { var snd = eval (sSound); snd.stop(); } function playVideo(sVideo, flv) { var ns = eval (sVideo); ns.play(flv); } function pauseVideo(sVideo) { var ns = eval (sVideo); ns.pause(); } function stopVideo(sVideo) { var ns = eval (sVideo); ns.close(); } function highlightClip(sTarget_mc) { var target_mc = eval (sTarget_mc); focusEnabledCheck = target_mc.focusEnabled; target_mc.focusEnabled = true; _global.Selection.setFocus(sTarget_mc); } function lowlightClip(sTarget_mc) { var target_mc = eval (sTarget_mc); _global.Selection.setFocus(null); target_mc.focusEnabled = focusEnabledCheck; } function startExamineClips(sTarget_mc, iType) { var target_mc = eval (sTarget_mc); var mc; if ((iType == 5) || (iType == 3)) { } else if (iType == 3) { } else if (iType == 2) { mc = target_mc; var colorObj = highlightColor.getTransform(); var myColorTransform; if (colorObj && (colorObj.rb == 81)) { myColorTransform = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; com.blitzagency.xray.DragableMovieClip.remove(target_mc); } else { com.blitzagency.xray.DragableMovieClip.initialize(target_mc); myColorTransform = {ra:100, rb:81, ga:100, gb:56, ba:100, bb:-57, aa:100, ab:0}; } highlightColor = new Color(mc); highlightColor.setTransform(myColorTransform); } boundingBox_mc = mc; } function stopExamineClips(sTarget_mc, iType) { var target_mc = eval (sTarget_mc); highlightColor = new Color(boundingBox_mc); var myColorTransform = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; highlightColor.setTransform(myColorTransform); com.blitzagency.xray.DragableMovieClip.remove(target_mc); } function updateHistory(target_mc) { var sTarget_mc = String(eval (target_mc._target)); var obj = new Object(); var propsAry = new Array("_x", "_y"); var aTemp = sTarget_mc.split("."); aTemp.splice(0, 1); sTarget_mc = aTemp.join("."); var x = 0; while (x < propsAry.length) { var p = propsAry[x]; var key = ((sTarget_mc + ".") + p); var o = ((obj[key] = new Object())); o.prop = p; o.value = target_mc[p]; o.key = (sTarget_mc + ".") + p; o.sExecute = (((sTarget_mc + ".") + p) + " = ") + target_mc[p]; x++; } var bSent = send("_xray_conn", "updateHistory", obj); } function allowDomain(sendingDomain) { return(true); } function onStatus(infoObject) { switch (infoObject.level) { case "status" : break; case "error" : } } function initConnection() { fpsMeter = com.blitzagency.xray.FPSMeter.getInstance(); isConnected = connect("_xray_remote_conn"); return(isConnected); } }
Symbol 17 MovieClip [__Packages.com.blitzagency.xray.XrayTrace] Frame 0
class com.blitzagency.xray.XrayTrace { var _recursionCount, _sViewInfo, _sViewInfoClean, _queInterval, sendSI, _separator, sendAry, dispatchEvent, iViewColCount; function XrayTrace () { mx.events.EventDispatcher.initialize(this); separator = (" :: "); _recursionCount = 0.003; } function get sViewInfo() { return(_sViewInfo); } function set sViewInfo(newValue) { _sViewInfo = newValue; //return(sViewInfo); } function get sViewInfoClean() { return(_sViewInfoClean); } function set sViewInfoClean(newValue) { _sViewInfoClean = newValue; //return(sViewInfoClean); } function get queInterval() { return(_queInterval); } function set queInterval(newValue) { _queInterval = newValue; clearInterval(sendSI); sendSI = setInterval(this, "sendData", newValue); //return(queInterval); } function get separator() { return(_separator); } function set separator(newValue) { _separator = newValue; //return(separator); } static function getInstance() { if (_instance == null) { _instance = new com.blitzagency.xray.XrayTrace(); } return(_instance); } function sendData() { var _local2 = sendAry.shift(); if (_local2) { dispatchEvent({type:"onSendData", info:_local2.sViewInfo, last:_local2.bLast}); } } function examine(obj) { var _local6 = ""; var _local7 = ""; var _local5 = 0; while (_local5 < iViewColCount) { _local6 = _local6 + "&nbsp;"; _local7 = _local7 + " "; _local5++; } if (obj.__recursionCheck == null) { obj.prototype.getRecursionChecked = function () { }; obj.prototype.setRecursionChecked = function (value) { }; obj.prototype.addProperty("__recursionCheck", obj.prototype.getRecursionChecked, obj.prototype.setRecursionChecked); obj.__recursionCheck = 0; _global.ASSetPropFlags(obj, ["__recursionCheck", "getRecursionChecked", "setRecursionChecked"], 1, true); } if (Math.floor(obj.__recursionCheck) != Math.floor(_global.recursionControl)) { obj.__recursionCheck = _global.recursionControl; } for (var _local8 in obj) { var _local4 = false; sViewInfo = sViewInfo + ((((((_local6 + "<font size=\"12\" color=\"#0000FF\">") + _local8) + "</font>") + " = ") + obj[_local8]) + newline); sViewInfoClean = sViewInfoClean + ((((_local7 + _local8) + " = ") + obj[_local8]) + newline); if (typeof(obj[_local8]) == "object") { if ((Math.floor(obj[_local8].__recursionCheck) != Math.floor(_global.recursionControl)) || (obj[_local8].__recursionCheck < (_global.recursionControl + _recursionCount))) { if (Math.floor(obj[_local8].__recursionCheck) == Math.floor(_global.recursionControl)) { obj[_local8].__recursionCheck = obj[_local8].__recursionCheck + 0.001; } if ((obj[_local8].__recursionCheck < (_global.recursionControl + _recursionCount)) || (obj[_local8].__recursionCheck == undefined)) { iViewColCount = iViewColCount + 4; _local4 = examine(obj[_local8]); if (!_local4) { return(true); } } } } } iViewColCount = iViewColCount - 4; sViewInfo = sViewInfo + newline; sViewInfoClean = sViewInfoClean + newline; return(true); } function trace() { sViewInfo = (""); sViewInfoClean = (""); var _local4 = 0; while (_local4 < arguments.length) { if (typeof(arguments[_local4]) == "object") { sViewInfo = sViewInfo + newline; sViewInfoClean = sViewInfoClean + newline; iViewColCount = 2; dispatchEvent({type:"onStatus", code:"Trace.object"}); _global.recursionControl = _global.recursionControl + 1; examine(arguments[_local4]); } else if (_local4 > 0) { sViewInfo = sViewInfo + (arguments[_local4] + " :: "); sViewInfoClean = sViewInfoClean + (arguments[_local4] + " :: "); } _local4++; } if (sViewInfo.substring(sViewInfo.length - 4, sViewInfo.length) == " :: ") { sViewInfo = (sViewInfo.substring(0, sViewInfo.length - 4)); } if (sViewInfoClean.substring(sViewInfoClean.length - 4, sViewInfoClean.length) == " :: ") { sViewInfoClean = (sViewInfoClean.substring(0, sViewInfoClean.length - 4)); } var _local7 = (((("(" + getTimer()) + ") ") + arguments[0]) + ": ") + sViewInfoClean; if (com.blitzagency.xray.Xray.lc_info) { if (_local7 != undefined) { if (_local7.length > 5000) { _local4 = 0; while (_local4 < _local7.length) { var _local5 = _local7.substring(_local4, _local4 + 5000); var _local8 = (((_local4 + 5000) >= _local7.length) ? true : false); sendAry.push({sViewInfo:_local5, bLast:_local8}); _local4 = _local4 + 5000; } } else { sendAry.push({sViewInfo:_local7, bLast:true}); } } } _global.trace((((("(" + getTimer()) + ") ") + arguments[0]) + ": ") + sViewInfoClean); dispatchEvent({type:"onTrace", sInfo:_local7}); if ((com.blitzagency.xray.Xray.lc_info && (!queInterval)) && (!_global.isLivePreview)) { queInterval = (50); sendAry = new Array(); } return(_local7); } static var _instance = null; }
Symbol 18 MovieClip [__Packages.com.blitzagency.xray.LoggerConnection] Frame 0
class com.blitzagency.xray.LoggerConnection extends LocalConnection { var send, xrayTrace, isConnected, connect; function LoggerConnection () { super(); mx.events.EventDispatcher.initialize(this); } function setViewInfo(obj) { var _local2 = send("_xray_view_conn", "setViewInfo", obj.info, obj.last); } function getTraceValue(traceValue) { var sInfo = xrayTrace.trace("getTraceValue", eval (traceValue)); } function allowDomain(sendingDomain) { return(true); } function onStatus(infoObject) { switch (infoObject.level) { case "status" : break; case "error" : } } function initConnection() { xrayTrace = com.blitzagency.xray.XrayTrace.getInstance(); xrayTrace.addEventListener("onSendData", com.blitzagency.util.Delegate.create(this, setViewInfo)); isConnected = connect("_xray_view_remote_conn"); return(isConnected); } }
Symbol 19 MovieClip [__Packages.com.blitzagency.util.PointConverter] Frame 0
class com.blitzagency.util.PointConverter { function PointConverter () { mx.events.EventDispatcher.initialize(this); _global.localToLocal = function () { com.blitzagency.util.PointConverter.localToLocal.apply(com.blitzagency.util.PointConverter, arguments); }; } static function getInstance() { if (_instance == null) { _instance = new com.blitzagency.util.PointConverter(); } return(_instance); } static function localToLocal(from, to) { var _local1 = {x:0, y:0}; from.localToGlobal(_local1); to.globalToLocal(_local1); return(_local1); } static var _instance = null; }
Symbol 20 MovieClip [__Packages.com.blitzagency.xray.FunctionName] Frame 0
class com.blitzagency.xray.FunctionName { var dispatchEvent; function FunctionName () { mx.events.EventDispatcher.initialize(this); } static function getInstance() { if (_instance == null) { _instance = new com.blitzagency.xray.FunctionName(); } return(_instance); } function traceFunction(ary, obj) { _global.ASSetPropFlags(obj, null, 0, true); for (var _local7 in obj) { if ((typeof(obj[_local7]) == "function") && (obj[_local7] == ary.callee)) { _global.tt(((("Function called :: " + _local7) + "\ntarget :: ") + obj) + "\narguments", ary); dispatchEvent({type:"onTraceFunction", functionName:_local7}); return(_local7); } } _global.ASSetPropFlags(obj, null, 1, true); } static var _instance = null; }
Symbol 45 MovieClip [defeatedPopup] Frame 66
stop();
Symbol 78 MovieClip [fightPopup] Frame 123
this.removeMovieClip();
Symbol 95 Button
on (release) { _root.codeClip.doSound("latch"); _global.bloodMode = !mcCheck1.checked; if (mcCheck1.checked) { mcCheck1.gotoAndPlay("unchecked"); } else { mcCheck1.gotoAndPlay("checked"); } trace("BLOODMODE : " + _global.bloodMode); }
Symbol 105 MovieClip Frame 1
checked = true;
Symbol 105 MovieClip Frame 9
stop();
Symbol 105 MovieClip Frame 11
stop(); checked = false;
Symbol 106 Button
on (release) { _root.codeClip.doSound("latch"); _global.innocenceMode = !mcCheck3.checked; if (mcCheck3.checked) { mcCheck3.gotoAndPlay("unchecked"); } else { mcCheck3.gotoAndPlay("checked"); } }
Symbol 115 MovieClip Frame 6
stop();
Symbol 117 Button
on (release) { _root.codeClip.doSound("latch"); _global.qualFX = !mcCheck4.checked; if (mcCheck4.checked) { mcCheck4.gotoAndPlay("unchecked"); } else { mcCheck4.gotoAndPlay("checked"); } }
Symbol 119 Button
on (release) { _root.codeClip.doSound("latch"); _quality = ((_global.qualitySel = "HIGH")); mcQline._x = buttH._x; mcQline.gotoAndPlay("on"); }
Symbol 120 Button
on (release) { _root.codeClip.doSound("latch"); _quality = ((_global.qualitySel = "MEDIUM")); mcQline._x = buttM._x; mcQline.gotoAndPlay("on"); }
Symbol 121 Button
on (release) { _root.codeClip.doSound("latch"); _quality = ((_global.qualitySel = "LOW")); this.mcQline._x = buttL._x; this.mcQline.gotoAndPlay("on"); }
Symbol 122 MovieClip [pausedPopup] Frame 1
opened = false;
Instance of Symbol 79 MovieClip in Symbol 122 MovieClip [pausedPopup] Frame 1
onClipEvent (load) { this.onRelease = function () { }; this.useHandCursor = false; }
Symbol 122 MovieClip [pausedPopup] Frame 7
if (!this.opened) { opened = true; this.mcCheck1.gotoAndPlay((_global.bloodMode ? "checked" : "unchecked")); this.mcCheck2.gotoAndPlay((_global.shadowMode ? "checked" : "unchecked")); this.mcCheck3.gotoAndPlay((_global.innocenceMode ? "checked" : "unchecked")); this.mcCheck4.gotoAndPlay((_global.qualFX ? "checked" : "unchecked")); switch (_global.qualitySel) { case "LOW" : mcQline._x = buttL._x; break; case "MEDIUM" : mcQline._x = buttM._x; break; case "HIGH" : mcQline._x = buttH._x; } trace((((((_global.bloodMode + " : ") + _global.shadowMode) + " : ") + _global.innocenceMode) + " : ") + _global.qualFX); mcQline.gotoAndPlay("on"); }
Symbol 122 MovieClip [pausedPopup] Frame 8
Symbol 153 MovieClip Frame 5
stop();
Symbol 154 MovieClip Frame 6
if (random(100) > 3) { gotoAndPlay ("cower"); }
Symbol 154 MovieClip Frame 22
if (random(100) > 20) { gotoAndPlay ("look"); }
Symbol 170 MovieClip Frame 5
stop();
Symbol 171 MovieClip Frame 6
if (random(100) > 3) { gotoAndPlay ("cower"); }
Symbol 171 MovieClip Frame 22
if (random(100) > 20) { gotoAndPlay ("look"); }
Symbol 188 MovieClip Frame 5
stop();
Symbol 189 MovieClip Frame 6
if (random(100) > 3) { gotoAndPlay ("cower"); }
Symbol 189 MovieClip Frame 22
if (random(100) > 20) { gotoAndPlay ("look"); }
Symbol 205 MovieClip Frame 5
stop();
Symbol 206 MovieClip Frame 6
if (random(100) > 3) { gotoAndPlay ("cower"); }
Symbol 206 MovieClip Frame 22
if (random(100) > 20) { gotoAndPlay ("look"); }
Symbol 252 MovieClip Frame 1
this.gotoAndStop(_global.bling); this.noPlay = true;
Symbol 289 MovieClip Frame 1
this.hair_mc.gotoAndStop(_global.hair); this.face_mc.gotoAndStop(_global.face); this.eyes_mc.gotoAndStop(_global.eyes);
Symbol 438 MovieClip Frame 1
this._visible = _root.myChar.ammo > 0;
Symbol 578 MovieClip Frame 58
stop();
Symbol 608 MovieClip Frame 10
stop();
Symbol 612 MovieClip Frame 1
stop();
Instance of Symbol 612 MovieClip in Symbol 627 MovieClip Frame 1
onClipEvent (load) { this._alpha = 30; }
Symbol 628 MovieClip [battleMC] Frame 1
function getFPS() { if (signal == true) { time = getTimer(); } else { tempo = int(1000 / (getTimer() - time)); } signal = !signal; return(tempo); } function makeBlood(mc, limit) { if (_global.bloodMode) { if (_global.innocenceMode) { temp = _root.createEmptyMovieClip((("bloodmc_" + mc._name) + "_") + randRange(1, 50000), _root.getNextHighestDepth()); bloodCount = 0; limit = randRange(5, 15); var _local6 = 0; while (_local6 < limit) { bloodCount++; var _local5 = temp.attachMovie("confetti", "blood" + bloodCount, temp.getNextHighestDepth()); if (!mc.stunned) { _local5._y = (mc._y - mc._height) + (40 + randRange(10, 20)); if ((this.myChar.dir == "RIGHT") && (!mc.shot)) { xAdj = (-(mc._width / 2)) + 40; } if ((this.myChar.dir == "RIGHT") && (mc.shot)) { xAdj = (mc._width / 2) - 20; } if ((this.myChar.dir == "LEFT") && (!mc.shot)) { xAdj = (mc._width / 2) - 40; } if ((this.myChar.dir == "LEFT") && (mc.shot)) { xAdj = (-(mc._width / 2)) + 20; } } else { _local5._y = (mc._y - mc._height) + (40 + randRange(40, 60)); } if (mc.stunned) { if (mc.dir == "RIGHT") { xAdj = (-(mc._width / 2)) + 35; } else { xAdj = (mc._width / 2) - 35; } } _local5._x = mc._x + xAdj; var _local7 = new Color(_local5); _local7.setRGB(Math.floor(Math.random() * 6710886) + 10066329); var _local8 = randRange(100, 400); _local5._xscale = (_local5._yscale = _local5._xscale * (_local8 / 100)); _local5.g = 0; _local5.xMovement = -Math.abs(Math.random() * 12); _local5.yMovement = ((-Math.random()) * 8) - 12; if (Math.abs(mc._xscale) != mc._xscale) { _local5.xMovement = _local5.xMovement * -1; } if (mc.shot) { _local5.xMovement = _local5.xMovement * -1; } _local5.parent = mc; _local5.randEnd = randRange(0, 40) - 20; _local5.cacheAsBitmap = true; _local5.onEnterFrame = function () { if (!_global.paused) { this._alpha = this._alpha - 2; if (this._y >= this.parent.oldY) { this.removeMovieClip(); } this._x = this._x - ((this.xMovement = this.xMovement * 0.95)); this._y = this._y + ((this.yMovement = this.yMovement + 2)); } }; _local6++; } } else { var xAdj = (mc._width / 2); if (!mc.shot) { temp = _root.attachMovie("hitBlood_" + randRange(1, 3), (("blood_" + mc) + "_") + randRange(1, 200), _root.getNextHighestDepth()); } else { temp = _root.attachMovie("shotBlood_" + randRange(1, 4), (("blood_" + mc) + "_") + randRange(1, 200), _root.getNextHighestDepth()); } if (!mc.stunned) { temp._y = (mc._y - mc._height) + (40 + randRange(10, 20)); if ((this.myChar.dir == "RIGHT") && (!mc.shot)) { temp._xscale = -200; xAdj = (-(mc._width / 2)) + 40; } if ((this.myChar.dir == "RIGHT") && (mc.shot)) { temp._xscale = 200; xAdj = (mc._width / 2) - 20; } if ((this.myChar.dir == "LEFT") && (!mc.shot)) { temp._xscale = 200; xAdj = (mc._width / 2) - 40; } if ((this.myChar.dir == "LEFT") && (mc.shot)) { temp._xscale = -200; xAdj = (-(mc._width / 2)) + 20; } } else { temp._y = (mc._y - mc._height) + (40 + randRange(40, 60)); } temp._x = mc._x; if (mc.stunned) { temp._rotation = temp._rotation - 90; if (mc.dir == "RIGHT") { xAdj = (-(mc._width / 2)) + 35; } else { xAdj = (mc._width / 2) - 35; } } temp.oldY = mc._y - 2; temp._x = mc._x + xAdj; temp.parent = mc; temp.xAdj = xAdj; temp.onEnterFrame = function () { if (!_global.paused) { this.play(); this._x = this.parent._x + this.xAdj; if (this._currentframe == this._totalframes) { this.removeMovieClip(); } } else { this.stop(); } }; } } } function playerBlood(dirRight, enemy) { if (_global.bloodMode) { if (_global.innocenceMode) { temp = _root.createEmptyMovieClip((("bloodmc_" + this.myChar._name) + "_") + randRange(1, 50000), _root.getNextHighestDepth()); bloodCount = 0; var _local9 = randRange(5, 15); var _local6 = 0; while (_local6 < _local9) { bloodCount++; var _local4 = temp.attachMovie("confetti", "blood" + bloodCount, temp.getNextHighestDepth()); _local4._y = (this.myChar._y - this.myChar._height) + (40 + randRange(10, 20)); if ((enemy.dir == "RIGHT") && (!this.myChar.shot)) { xAdj = (-(this.myChar._width / 2)) + 40; } if ((enemy.dir == "RIGHT") && (this.myChar.shot)) { xAdj = (this.myChar._width / 2) - 20; } if ((enemy.dir == "LEFT") && (!this.myChar.shot)) { xAdj = (this.myChar._width / 2) - 40; } if ((enemy.dir == "LEFT") && (this.myChar.shot)) { xAdj = (-(this.myChar._width / 2)) + 20; } _local4._x = this.myChar._x + xAdj; var _local7 = new Color(_local4); _local7.setRGB(Math.floor(Math.random() * 6710886) + 10066329); var _local8 = randRange(100, 300); _local4._xscale = (_local4._yscale = _local4._xscale * (_local8 / 100)); _local4.g = 0; _local4.xMovement = -Math.abs(Math.random() * 12); _local4.yMovement = ((-Math.random()) * 8) - 12; if (enemy.dir == "LEFT") { _local4.xMovement = _local4.xMovement * -1; } if (_root.myChar.shot) { _local4.xMovement = _local4.xMovement * -1; } _local4.parent = this.myChar; _local4.randEnd = randRange(0, 40) - 20; _local4.cacheAsBitmap = true; _local4.onEnterFrame = function () { if (!_global.paused) { this._alpha = this._alpha - 2; if (this._y >= this.parent.oldY) { this.removeMovieClip(); } this._x = this._x - ((this.xMovement = this.xMovement * 0.95)); this._y = this._y + ((this.yMovement = this.yMovement + 2)); } }; _local6++; } _root.myChar.shot = false; } else { var xAdj = (mc._width / 2); var mc = _root.myChar; if (!mc.shot) { temp = _root.attachMovie("hitBlood_" + randRange(1, 3), (("blood_" + mc) + "_") + randRange(1, 200), _root.getNextHighestDepth()); } else { temp = _root.attachMovie("shotBlood_" + randRange(1, 4), (("blood_" + mc) + "_") + randRange(1, 200), _root.getNextHighestDepth()); } temp._y = (mc._y - mc._height) + (40 + randRange(10, 20)); if (dirRight) { temp._xscale = 200; xAdj = (mc._width / 2) - 20; } else { temp._xscale = -200; xAdj = (-(mc._width / 2)) + 40; } temp._x = mc._x; temp.oldY = mc._y - 2; temp._x = mc._x + xAdj; temp.parent = mc; temp.xAdj = xAdj; temp.onEnterFrame = function () { if (!_global.paused) { this.play(); this._x = this.parent._x + this.xAdj; if (this._currentframe == this._totalframes) { this.removeMovieClip(); } } else { this.stop(); } }; } } } function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function trueX(mc) { var _local1 = {x:mc._x, y:mc._y}; trace((mc._x + " : ") + mc.localToGlobal(_local1)); return(_local1._x); } function resetFired() { clearInterval(this.firedTimer); this.firedTimer = -1; } function resetAttackTimer() { clearInterval(this.attackTimer); this.attackTimer = -1; } function makeShell(mc, right) { if (_global.qualFX) { var _local6 = mc._width / 2; _root["shellcasing_" + this.shellCount].removeMovieClip(); temp = _root.attachMovie("shellcasing", "shellcasing_" + (this.shellCount++), _root.getNextHighestDepth()); if (this.shellCount >= 30) { this.shellCount = 0; } temp._y = (mc._y - mc._height) + 40; temp._xscale = (temp._yscale = 75); temp.xMovement = ((-Math.random()) * 5) - 5; temp.yMovement = ((-Math.random()) * 2) - 12; var _local5 = mc.dir; if (right != undefined) { _local5 = (right ? "RIGHT" : "LEFT"); } if (_local5 == "RIGHT") { temp.xMovement = temp.xMovement * -1; } if (_local5 == "RIGHT") { _local6 = (-(mc._width / 2)) + 60; } if (_local5 == "LEFT") { _local6 = (mc._width / 2) - 60; } temp._x = mc._x + _local6; temp.oldY = mc.oldY; temp.parent = mc; temp.xAdj = _local6; temp.spinRate = _root.randRange(15, 30); temp.sCount = this.shellCount; temp.onEnterFrame = function () { if (!_global.paused) { this._rotation = this._rotation + this.spinRate; this._x = this._x - ((this.xMovement = this.xMovement * 0.95)); this._y = this._y + ((this.yMovement = this.yMovement + 2)); if (this._y > this.oldY) { this.yMovement = this.yMovement * -0.6; } if (((this.yMovement > -1) && (this.yMovement < 1)) && (this._y >= this.oldY)) { this.swapDepths(this.sCount); delete this.onEnterFrame; } } }; } } _global.paused = false; numcount = 0; cumule = 0; this.createEmptyMovieClip("fps", this.getNextHighestDepth()); lowestFPS = 30; fps_func = function () { numcount++; currfps = getFPS(); fpps = currfps; cumule = cumule + currfps; fppsavg = Math.round((cumule / numcount) * 10) / 10; if ((lowestFPS > fpps) && (fpps != 0)) { lowestFPS = fpps; } }; this.firedTimer = -1; this.attackTimer = -1; this.shellCount = 0;
Instance of Symbol 208 MovieClip "stage_mc" in Symbol 628 MovieClip [battleMC] Frame 1
onClipEvent (load) { this.onRelease = function () { }; this.useHandCursor = false; }
Instance of Symbol 579 MovieClip "myChar" in Symbol 628 MovieClip [battleMC] Frame 1
onClipEvent (load) { function timeCountDown() { _global.lastSeconds = true; this.setVariables(); this.timerPopup = _root.attachMovie("timerPopup", "timerPopup", _root.getNextHighestDepth()); this.timerPopup._x = 0; this.timerPopup._y = 0; this.timerPopup.numH = 0; this.timerPopup.onEnterFrame = function () { this.swapDepths(this._parent.getNextHighestDepth()); if (this._currentframe == this._totalframes) { if (this.numH >= 30) { _quality = "HIGH"; _root.removeMovieClip(); this.stop(); } else { this.gotoAndPlay(this._totalframes - 1); this.numH++; } } }; } function timerOut() { _global.win = false; _quality = "HIGH"; _root.removeMovieClip(); trace(getTimer() + " - TIME'S UP"); } function spawnMore() { if (this.countEnemy < _global.enemyCount) { this.countEnemy++; myType = _global.enemyType; temp = this._parent.attachMovie(myType, "enemy_" + this.countEnemy, this._parent.getNextHighestDepth()); temp._x = _root.randRange(Stage.width + 20, Stage.width + 6); temp._y = _root.randRange(250, Stage.height - 20) + ((this.countEnemy - 1) * 0.1); temp.myID = this.countEnemy - 1; var _local4 = 0; temp.myHat = _root.randRange(_global.spriteConf[_local4++], _global.spriteConf[_local4++]); temp.myEyes = _root.randRange(_global.spriteConf[_local4++], _global.spriteConf[_local4++]); temp.myFace = _root.randRange(_global.spriteConf[_local4++], _global.spriteConf[_local4++]); temp.myBaton = _root.randRange(_global.spriteConf[_local4++], _global.spriteConf[_local4++]); temp.myGun = _root.randRange(1, 3); temp.paused = false; trace((((("enemyStack: " + temp) + " _y:") + temp._y) + ", _x:") + temp._x); } } function doSound(id) { this.mySound.attachSound(id); this.mySound.start(); } function setVariables() { trace("SETVARS"); _global.hp = this.hp; _global.ammo = this.ammo; _global.money = this.cashmoney; } function Attack(frameLabel, frameHold, yHold, hitStagger, hitStun, hpMin, hpMax) { this.frameLabel = frameLabel; this.frameHold = frameHold; this.yHold = yHold; this.hitStagger = hitStagger; this.hitStun = hitStun; this.hpMin = hpMin; this.hpMax = hpMax; this.toString = function () { trace("Attack : " + this.frameLabel); }; } function stringCheckAll(myArray, str) { var _local3 = true; var _local1 = 0; while (_local1 < myArray.length) { if (myArray[_local1] != str) { _local3 = false; } _local1++; } return(_local3); } function myY() { if (this.jumping) { return(this.oldY); } return(this._y); } function deadAnimation() { this.deadAnim = true; this.gotoAndStop("lose"); this.mc.defeatedPopup = null; this.setVariables(); this.mc.onEnterFrame = function () { if ((!this._parent.playDead) && (this._currentframe == 6)) { this.gotoAndPlay(5); } if ((!defeatedPopup) && (this._currentframe == this._totalframes)) { Key.removeListener(this._parent.keyListener); defeatedPopup = _root.attachMovie("defeatedPopup", "defeated", _root.getNextHighestDepth()); defeatedPopup._x = 0; defeatedPopup._y = 0; defeatedPopup.onEnterFrame = function () { this.swapDepths(this._parent.getNextHighestDepth()); if (this._currentframe == this._totalframes) { this.stop(); _quality = "HIGH"; _root.removeMovieClip(); } }; this.gotoAndStop(this._totalframes); } }; } function jumpEnd() { this.gotoAndStop("land"); this.animBusy = true; this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { this._parent.jumping = false; this._parent.animBusy = false; idleAnimReset(); } }; } function idleTransition() { this.animBusy = true; this.gotoAndStop("idle_return"); this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } function idleAnimReset() { this.animBusy = false; if ((!this.animBusy) && (!this.jumping)) { this.gotoAndStop("idle"); } } function varThreshold(charVal, range, enemyVal) { return((enemyVal >= (charVal - range)) && (enemyVal <= (charVal + range))); } function hitAnim() { this.animBusy = true; if (_root.randRange(1, 2) == 1) { this.gotoAndStop("hit"); } else { this.gotoAndStop("hit2"); } this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleTransition(); } }; } function stunnedEnemy(enemyStack) { var _local3 = this._parent[enemyStack[i]]; var _local5 = true; var i = 1; while (i < enemyStack.length) { var _local2 = this._parent[enemyStack[i]]; if (_local2._y > _local3._y) { _local3 = _local2; } if (_local2.stunned != true) { _local5 = false; } i++; } trace(stunnedEnemy); if (!_local5) { return(undefined); } return(_local3); } function enemiesOnY(yVal, yTol, mc) { var _local5 = new Array(); for (i in this._parent) { if (((typeof(this._parent[i]) == "movieclip") && (i.substr(0, 6) == "enemy_")) && ((mc == undefined) || ((mc != undefined) && (i != mc)))) { if ((((this._parent[i]._y >= (yVal - yTol)) && (this._parent[i]._y <= (yVal + yTol))) && (!this._parent[i].dead)) && (!this._parent[i].airTime)) { _local5.push(i); } } } return(_local5); } function closestEnemyOnX(enemyStack, dir, xVal) { var _local3 = null; if (xVal == undefined) { xVal = this._x; } var _local4 = 0; while (_local4 < enemyStack.length) { var _local2 = this._parent[enemyStack[_local4]]; if (dir == "LEFT") { if ((_local2._x < xVal) && ((_local2._x > _local3._x) || (_local3 == null))) { _local3 = _local2; } } if (dir == "RIGHT") { if ((_local2._x > xVal) && ((_local2._x < _local3._x) || (_local3 == null))) { _local3 = _local2; } } _local4++; } return(_local3); } function closestEnemiesOnXInRange(enemyStack, xVal) { var _local6 = new Array(); var _local3 = 0; while (_local3 < enemyStack.length) { var _local2 = this._parent[enemyStack[_local3]]; if ((_local2._x >= (this._x - xVal)) && (_local2._x <= (this._x + xVal))) { _local6.push(_local2); } _local3++; } return(_local6); } function closestEnemiesOnXInRangeInDir(enemyStack, xVal) { var _local4 = new Array(); var _local3 = 0; while (_local3 < enemyStack.length) { var _local2 = this._parent[enemyStack[_local3]]; if (this.dir == "RIGHT") { if ((_local2._x <= (this._x + xVal)) && (_local2._x >= this._x)) { _local4.push(_local2); } } else if ((_local2._x >= (this._x - xVal)) && (_local2._x <= this._x)) { _local4.push(_local2); } _local3++; } return(_local4); } function pauseMC() { var _local3 = 1; while (_local3 <= _global.enemyCount) { temp = this._parent["enemy_" + _local3]; if (!temp.dead) { temp.pauseMe(); } temp.ready2go = true; _local3++; } this.mc.stop(); for (_local3 in this.mc) { if (typeof(this.mc[_local3]) == "movieclip") { this.mc[_local3].stop(); } } this.paused = true; if (!_global.win) { pausedPopup(); } } function pausedPopup() { pausePopup = _root.attachMovie("pausedPopup", "pauseWin", _root.getNextHighestDepth()); pausePopup._x = 0; pausePopup._y = 0; this.doSound("popUp"); this.setVariables(); pausePopup.onEnterFrame = function () { if (this._currentframe == this._totalframes) { this.stop(); } }; } function youWin() { Key.removeListener(keyListener); this.timerPopup.removeMovieClip(); winPopup = _root.attachMovie("winPopup", "_youWin", _root.getNextHighestDepth()); winPopup._x = 0; winPopup._y = 0; this.setVariables(); winPopup.onEnterFrame = function () { this.swapDepths(this._parent.getNextHighestDepth()); if (this._currentframe == this._totalframes) { this.stop(); _quality = "HIGH"; _root.removeMovieClip(); } }; } function unPauseMC() { _root.pauseWin.removeMovieClip(); for (x in this.mc) { if (typeof(this.mc[x]) == "movieclip") { if (this.mc[x].noPlay != true) { this.mc[x].play(); } } } this.mc.play(); this.paused = false; var x = 1; while (x <= this._global.enemyCount) { temp = this._parent["enemy_" + x]; if (!temp.dead) { temp.unPauseMe(); } x++; } } _global.lastSeconds = false; _quality = _global.qualitySel; this.paused = true; this.timerPopup = null; _global.paused = true; _global.win = false; if (_global.shadowMode) { temp = this._parent.attachMovie("charShadow", "myShadow", this._parent.getNextHighestDepth()); temp.swapDepths(31); temp._y = this.oldY - 0.2; temp._x = this._x; temp._alpha = 60 - ((Math.abs(this.oldY) - Math.abs(this._y)) / 3); } stop(); this.maxEnemy = 4; this.npcLimit = ((this.maxEnemy > _global.enemyCount) ? (_global.enemyCount) : (this.maxEnemy)); this.countEnemy = this.npcLimit; trace((((("npcLimit: " + this.npcLimit) + ", totalEnemies: ") + _global.enemyCount) + "; maxEnemy: ") + this.maxEnemy); _global.deadCount = 0; this.hp = _global.hp; this.hpmax = _global.maxhp; this.ammo = _global.ammo; this.cashmoney = _global.money; this._parent.battleHUD.healthMeter.gotoAndStop(((this.hp > 0) ? (100 * (this.hp / this.hpmax)) : 1)); this._parent.battleHUD.healthCount.text = (this.hp + " / ") + this.hpmax; this._parent.battleHUD.myLoot.text = "$" + this.cashmoney; if (_global.payoffEnabled) { this._parent.battleHUD.payoff.text = "$" + (((this.cashmoney / 10) > 2000) ? (Math.floor(this.cashmoney / 10)) : 2000); } trace("SPRITECONF: " + _global.spriteConf); this.origY = this._y; this.dead = false; this.deadAnim = false; this.playDead = false; this.mySound = new Sound(); var x = 1; while (x <= this.npcLimit) { myType = _global.enemyType; temp = this._parent.attachMovie(myType, "enemy_" + x, this._parent.getNextHighestDepth()); temp._x = _root.randRange(250, Stage.width - 20); temp._y = _root.randRange(250, Stage.height - 20) + ((x - 1) * 0.1); temp.myID = x - 1; var i = 0; temp.myHat = _root.randRange(_global.spriteConf[i++], _global.spriteConf[i++]); temp.myEyes = _root.randRange(_global.spriteConf[i++], _global.spriteConf[i++]); temp.myFace = _root.randRange(_global.spriteConf[i++], _global.spriteConf[i++]); temp.myBaton = _root.randRange(_global.spriteConf[i++], _global.spriteConf[i++]); temp.myGun = _root.randRange(1, 3); temp.paused = true; trace((((("enemyStack: " + temp) + " _y:") + temp._y) + ", _x:") + temp._x); x++; } this.comboCount = 1; var jp = new Attack("jp", 6, true, 4, 2, 5, 7); jp.attack = function () { this.animBusy = true; this.gotoAndStop("jp"); temp = enemiesOnY(this.oldY, 20); if (temp.length > 0) { temp = closestEnemyOnX(temp, this.dir); this.mc.closestEnemy = temp; } else { this.mc.closestEnemy = null; } this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if (((((!this.hitAlready) && (this.closestEnemy.hitTest(this.hit))) && (!this.closestEnemy.dead)) && (!this.closestEnemy.stunned)) && (!this.closestEnemy.airTime)) { this.hitAlready = true; this.closestEnemy.hp = this.closestEnemy.hp - _root.randRange(jp.hpMin, jp.hpMax); this._parent.doSound("hit_" + _root.randRange(1, 4)); _root.makeBlood(this.closestEnemy, _root.randRange(1, 10)); this.closestEnemy.hitAnim(); this.closestEnemy.staggerNum = jp.hitStagger; this.closestEnemy._xscale = -this._parent._xscale; this.closestEnemy.xVel = ((this.closestEnemy._xscale > 0) ? -3 : 3); } if (this._currentframe == this._totalframes) { this._parent.animBusy = false; jumpAnimReset(); } }; }; var jk = new Attack("jk", 6, true, 4, 2, 5, 7); jk.attack = function () { this.animBusy = true; this.gotoAndStop("jk"); temp = enemiesOnY(this.oldY, 20); if (temp.length > 0) { temp = closestEnemyOnX(temp, this.dir); this.mc.closestEnemy = temp; } else { this.mc.closestEnemy = null; } this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if (((((!this.hitAlready) && (this.closestEnemy.hitTest(this.hit))) && (!this.closestEnemy.dead)) && (!this.closestEnemy.stunned)) && (!this.closestEnemy.airTime)) { this.hitAlready = true; this.closestEnemy.hp = this.closestEnemy.hp - _root.randRange(jk.hpMin, jk.hpMax); _root.makeBlood(this.closestEnemy, _root.randRange(1, 10)); this.closestEnemy.staggerNum = jk.hitStagger; this.closestEnemy.hitAnim(); this._parent.doSound("hit_" + _root.randRange(1, 4)); this.closestEnemy.holdTurn = true; this.closestEnemy._xscale = -this._parent._xscale; this.closestEnemy.xVel = ((this.closestEnemy._xscale > 0) ? -3 : 3); } if (this._currentframe == this._totalframes) { this._parent.animBusy = false; jumpAnimReset(); } }; }; var js = new Attack("js", 6, true, 4, 2, 5, 7); js.attack = function () { this.animBusy = true; this.gotoAndStop("js"); this.mc.hitAlready = false; if (this.ammo > 0) { doSound("playerGun"); } else { doSound("emptyClip"); } this.mc.onEnterFrame = function () { if (this.gunend) { this.temp = enemiesOnY(this._parent.oldY, 20, this._parent._x + this.gunend._x); if (this._parent.dir == "LEFT") { this.closestEnemy = closestEnemyOnX(this.temp, this._parent.dir, this._parent._x - this.gunend._x); } else { this.closestEnemy = closestEnemyOnX(this.temp, this._parent.dir, this._parent._x + this.gunend._x); } } else { this.closestEnemy = null; } if ((((((!this.hitAlready) && (this.closestEnemy != null)) && (!this.closestEnemy.dead)) && (!this.closestEnemy.stunned)) && (!this.closestEnemy.airTime)) && (this._parent.ammo > 0)) { this.hitAlready = true; this.closestEnemy.shot = true; this.closestEnemy.hp = this.closestEnemy.hp - _root.randRange(js.hpMin, js.hpMax); _root.makeBlood(this.closestEnemy, _root.randRange(1, 10)); _root.makeShell(this._parent); this.closestEnemy.staggerNum = js.hitStagger; this.closestEnemy.hitAnim(); } if (this._currentframe == this._totalframes) { if (this._parent.ammo > 0) { this._parent.ammo--; } this._parent.animBusy = false; jumpAnimReset(); } }; }; var punch1 = new Attack("p1", 6, true, 4, 2, 2, 6); punch1.attack = function () { this.animBusy = true; this.gotoAndStop("p1"); temp = enemiesOnY(this._y, 20); if (temp.length > 0) { this.mc.closestEnemies = closestEnemiesOnXInRangeInDir(temp, 50); } else { this.mc.closestEnemy = null; } this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if ((!this.hitAlready) && (this.closestEnemies != null)) { var _local3 = 0; while (_local3 < this.closestEnemies.length) { if (((this.hit.hitTest(this.closestEnemies[_local3]) && (!this.closestEnemies[_local3].dead)) && (!this.closestEnemies[_local3].stunned)) && (!this.closestEnemies[_local3].airTime)) { this.closestEnemies[_local3].hp = this.closestEnemies[_local3].hp - _root.randRange(punch1.hpMin, punch1.hpMax); this.closestEnemies[_local3].yVel = -3; this.closestEnemies[_local3].hitAnim(); if (!this.hitAlready) { this.closestEnemies[_local3].doSound("hit_" + _root.randRange(1, 4)); } this.closestEnemies[_local3].holdTurn = true; this.closestEnemies[_local3]._xscale = -this._parent._xscale; this.closestEnemies[_local3].xVel = ((this.closestEnemies[_local3]._xscale > 0) ? -1.5 : 1.5); this.closestEnemies[_local3].staggerNum = punch1.hitStagger; this.closestEnemies[_local3].hitWith(punch1); _root.makeBlood(this.closestEnemies[_local3], _root.randRange(1, 10)); this.hitAlready = false; } _local3++; } } if (this._currentframe == this._totalframes) { idleTransition(); } }; }; var punch2 = new Attack("p2", 8, true, 4, 2, 5, 8); punch2.attack = function () { this.animBusy = true; this.gotoAndStop("p2"); temp = enemiesOnY(this._y, 20); if (temp.length > 0) { this.mc.closestEnemies = closestEnemiesOnXInRangeInDir(temp, 50); } else { this.mc.closestEnemies = null; } this.xHold = 3; this.mc.count = 0; this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if ((!this.hitAlready) && (this.closestEnemies != null)) { var _local3 = 0; while (_local3 < this.closestEnemies.length) { if (((this.hit.hitTest(this.closestEnemies[_local3]) && (!this.closestEnemies[_local3].dead)) && (!this.closestEnemies[_local3].stunned)) && (!this.closestEnemies[_local3].airTime)) { this.closestEnemies[_local3].hp = this.closestEnemies[_local3].hp - _root.randRange(punch2.hpMin, punch2.hpMax); if (!this.hitAlready) { this.closestEnemies[_local3].doSound("hit_" + _root.randRange(1, 4)); } this.hitAlready = true; _root.makeBlood(this.closestEnemies[_local3], _root.randRange(1, 10)); this.closestEnemies[_local3].holdTurn = true; this.closestEnemies[_local3]._xscale = -this._parent._xscale; this.closestEnemies[_local3].yVel = -3; this.closestEnemies[_local3].staggerNum = punch2.hitStagger; this.closestEnemies[_local3].hitAnim(); this.closestEnemies[_local3].xVel = ((this.closestEnemies[_local3]._xscale > 0) ? -1.5 : 1.5); } _local3++; } } if (this._currentframe == this._totalframes) { idleTransition(); } else { this.count++; if (this.count < this._parent.xHold) { this.gotoAndStop(1); } else { this.nextFrame(); } } }; }; var punch3 = new Attack("p3", 8, true, 4, 2, 8, 12); punch3.attack = function () { this.animBusy = true; this.gotoAndStop("p3"); temp = enemiesOnY(this._y, 20); if (temp.length > 0) { this.mc.closestEnemies = closestEnemiesOnXInRangeInDir(temp, 50); } else { this.mc.closestEnemies = null; } this.xVel = ((this.dir == "LEFT") ? -7 : 7); this.xHold = 10; this.mc.count = 0; this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if ((!this.hitAlready) && (this.closestEnemies != null)) { this._parent.comboCount = 0; } this._parent.comboStack = new Array(); var _local3 = 0; while (_local3 < this.closestEnemies.length) { if (((this.hit.hitTest(this.closestEnemies[_local3]) && (!this.closestEnemies[_local3].dead)) && (!this.closestEnemies[_local3].stunned)) && (!this.closestEnemies[_local3].airTime)) { if (!this.hitAlready) { this.closestEnemies[_local3].doSound("hit_" + _root.randRange(1, 4)); } this.hitAlready = true; this.closestEnemies[_local3].hp = this.closestEnemies[_local3].hp - _root.randRange(punch3.hpMin, punch3.hpMax); _root.makeBlood(this.closestEnemies[_local3], _root.randRange(1, 10)); this.closestEnemies[_local3].yVel = -8; this.closestEnemies[_local3].staggerNum = punch3.hitStagger; this.closestEnemies[_local3].airHitAnim(); this.closestEnemies[_local3].hitWith(punch3); this.closestEnemies[_local3].holdTurn = true; this.closestEnemies[_local3]._xscale = -this._parent._xscale; this.closestEnemies[_local3].xVel = ((this.closestEnemies[_local3]._xscale > 0) ? -7 : 7); } _local3++; } if (this._currentframe == this._totalframes) { idleTransition(); } else { this.count++; if (this.count < this._parent.xHold) { this.gotoAndStop(1); } else { this.nextFrame(); } } }; }; var punch4 = new Attack("p4", 9, true, 4, 2, 10, 20); punch4.attack = function () { this.animBusy = true; this.gotoAndStop("p4"); temp = enemiesOnY(this._y, 20); if (temp.length > 0) { this.mc.closestEnemies = closestEnemiesOnXInRangeInDir(temp, 50); } else { this.mc.closestEnemies = null; } this.xVel = ((this.dir == "LEFT") ? -5 : 5); this.mc.hitAlready = false; this.xHold = 8; this.mc.count = 0; this.mc.onEnterFrame = function () { if ((!this.hitAlready) && (this.closestEnemies != null)) { var _local3 = 0; while (_local3 < this.closestEnemies.length) { if (((this.hit.hitTest(this.closestEnemies[_local3]) && (!this.closestEnemies[_local3].dead)) && (!this.closestEnemies[_local3].stunned)) && (!this.closestEnemies[_local3].airTime)) { this.closestEnemies[_local3].hp = this.closestEnemies[_local3].hp - _root.randRange(punch4.hpMin, punch4.hpMax); if (!this.hitAlready) { this.closestEnemies[_local3].doSound("hit_" + _root.randRange(1, 4)); } _root.makeBlood(this.closestEnemies[_local3], _root.randRange(1, 10)); this.closestEnemies[_local3].yVel = -3; this.closestEnemies[_local3].staggerNum = punch4.hitStagger; this.closestEnemies[_local3].hitAnim(); this.closestEnemies[_local3].holdTurn = true; this.closestEnemies[_local3]._xscale = -this._parent._xscale; this.closestEnemies[_local3].xVel = ((this.closestEnemies[_local3]._xscale > 0) ? -4 : 4); if (!this.hitAlready) { this._parent.comboCount++; } this.hitAlready = true; } _local3++; } } if (this._currentframe == this._totalframes) { trace((this + " : ") + this._parent.comboCount); idleTransition(); } else { this.count++; if (this.count < this._parent.xHold) { this.gotoAndStop(1); } else { this.nextFrame(); } } }; }; var punch5 = new Attack("p5", 33, true, 4, 2, 15, 25); punch5.attack = function () { this.animBusy = true; this.gotoAndStop("p5"); this.mc.connected = false; temp = enemiesOnY(this._y, 40); if (temp.length > 0) { this.mc.closestEnemies = closestEnemiesOnXInRange(temp, 160); } else { this.mc.closestEnemies = null; } this.doSound("p5"); this.mc.onEnterFrame = function () { if ((!this.connected) && (this.closestEnemies != null)) { var _local3 = 0; while (_local3 < this.closestEnemies.length) { if (((!this.closestEnemies[_local3].dead) && (!this.closestEnemies[_local3].stunned)) && (!this.closestEnemies[_local3].airTime)) { this.closestEnemies[_local3].hp = this.closestEnemies[_local3].hp - _root.randRange(punch5.hpMin, punch5.hpMax); _root.makeBlood(this.closestEnemies[_local3], _root.randRange(10, 30)); this.closestEnemies[_local3].flameHit(); this.closestEnemies[_local3].staggerNum = punch5.hitStagger; this.closestEnemies[_local3].airHitAnim(); this.closestEnemies[_local3].hitWith(punch5); this.closestEnemies[_local3].holdTurn = true; this.closestEnemies[_local3].xVel = ((this.closestEnemies[_local3]._xscale > 0) ? -7 : 7); this.closestEnemies[_local3].yVel = -15; } _local3++; } this._parent.comboCount++; this.connected = true; } if (this._currentframe == this._totalframes) { this._parent.comboCount = 0; this._parent.comboStack = new Array(); this.animBusy = false; idleTransition(); } }; }; var punchC = new Attack("pc", 9, true, 4, 2, 5, 7); punchC.attack = function () { this.animBusy = true; this.gotoAndStop("pc"); temp = enemiesOnY(this._y, 20); if (temp.length > 0) { this.mc.closestEnemies = closestEnemiesOnXInRangeInDir(temp, 50); } else { this.mc.closestEnemies = null; } this.xVel = ((this.dir == "LEFT") ? -5 : 5); this.xHold = 10; this.mc.count = 0; this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if ((!this.hitAlready) && (this.closestEnemies != null)) { var _local3 = 0; while (_local3 < this.closestEnemies.length) { if (((this.hit.hitTest(this.closestEnemies[_local3]) && (!this.closestEnemies[_local3].dead)) && (!this.closestEnemies[_local3].stunned)) && (!this.closestEnemies[_local3].airTime)) { if (!this.hitAlready) { this.closestEnemies[_local3].doSound("hit_" + _root.randRange(1, 4)); } this.closestEnemies[_local3].hp = this.closestEnemies[_local3].hp - _root.randRange(punchC.hpMin, punchC.hpMax); _root.makeBlood(this.closestEnemies[_local3], _root.randRange(1, 10)); this.closestEnemies[_local3].staggerNum = punchC.hitStagger; this.closestEnemies[_local3].hitAnim(); this.closestEnemies[_local3].holdTurn = true; this.closestEnemies[_local3]._xscale = -this._parent._xscale; this.closestEnemies[_local3].xVel = ((this.closestEnemies[_local3]._xscale > 0) ? -5 : 5); if (!this.hitAlready) { this._parent.comboCount++; } this.hitAlready = true; } _local3++; } } if (this._currentframe == this._totalframes) { if (!this.hitAlready) { this._parent.comboCount = 0; this._parent.comboStack = new Array(); } this.animBusy = false; idleTransition(); } else { this.count++; if (this.count < this._parent.xHold) { this.gotoAndStop(1); } else { this.nextFrame(); } } }; }; var stomp = new Attack("stomp", 6, true, 0, 2, 2, 6); var kick1 = new Attack("k1", 6, true, 1, 4, 2, 6); kick1.attack = function () { this.animBusy = true; temp = enemiesOnY(this._y, 20); myEnemy = stunnedEnemy(temp); if (myEnemy == undefined) { this.closestEnemies = closestEnemiesOnXInRangeInDir(temp, 50); } else { this.closestEnemies = null; } if (myEnemy != undefined) { this.gotoAndStop("stomp"); this.mc.closestEnemies = this.closestEnemies; delete this.closestEnemies; this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if (!this.hitAlready) { if (!this.hitAlready) { this.closestEnemies[i].doSound("stomp"); } this.hitAlready = true; _root.makeBlood(this.closestEnemies[0], _root.randRange(1, 5)); this.closestEnemies[0].hp = this.closestEnemies[0].hp - _root.randRange(stomp.hpMin, stomp.hpMax); this.closestEnemies[0].staggerNum = stomp.hitStagger; this.closestEnemies[0].stompedAnim(); this._parent.comboCount--; } if (this._currentframe == this._totalframes) { idleTransition(); } }; } else { this.gotoAndStop("k1"); this.mc.closestEnemies = this.closestEnemies; delete this.closestEnemies; this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if ((!this.hitAlready) && (this.closestEnemies != null)) { var _local3 = 0; while (_local3 < this.closestEnemies.length) { if (((this.hit.hitTest(this.closestEnemies[_local3]) && (!this.closestEnemies[_local3].dead)) && (!this.closestEnemies[_local3].stunned)) && (!this.closestEnemies[_local3].airTime)) { if (!this.hitAlready) { this.closestEnemies[_local3].doSound("hit_" + _root.randRange(1, 4)); } this.hitAlready = true; _root.makeBlood(this.closestEnemies[_local3], _root.randRange(1, 2)); this.closestEnemies[_local3].hp = this.closestEnemies[_local3].hp - _root.randRange(kick1.hpMin, kick1.hpMax); this.closestEnemies[_local3].yVel = -1; this.closestEnemies[_local3].staggerNum = kick1.hitStagger; this.closestEnemies[_local3].hitAnim(); this.closestEnemies[_local3].holdTurn = true; this.closestEnemies[_local3]._xscale = -this._parent._xscale; this.closestEnemies[_local3].xVel = ((this.closestEnemies[_local3]._xscale > 0) ? -1 : 1); } _local3++; } } if (this._currentframe == this._totalframes) { idleTransition(); } }; } }; var kick2 = new Attack("k2", 8, true, 4, 2, 5, 8); kick2.attack = function () { this.animBusy = true; this.gotoAndStop("k2"); temp = enemiesOnY(this.oldY, 20); if (temp.length > 0) { this.mc.closestEnemies = closestEnemiesOnXInRangeInDir(temp, 50); } else { this.mc.closestEnemies = null; } this.xVel = ((this.dir == "LEFT") ? -1 : 1); this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if ((!this.hitAlready) && (this.closestEnemies != null)) { var _local3 = 0; while (_local3 < this.closestEnemies.length) { if (((this.hit.hitTest(this.closestEnemies[_local3]) && (!this.closestEnemies[_local3].dead)) && (!this.closestEnemies[_local3].stunned)) && (!this.closestEnemies[_local3].airTime)) { if (!this.hitAlready) { this.closestEnemies[_local3].doSound("hit_" + _root.randRange(1, 4)); } this.hitAlready = true; this.closestEnemies[_local3].hp = this.closestEnemies[_local3].hp - _root.randRange(kick2.hpMin, kick2.hpMax); _root.makeBlood(this.closestEnemies[_local3], _root.randRange(1, 2)); this.closestEnemies[_local3].yVel = -1; this.closestEnemies[_local3].staggerNum = kick2.hitStagger; this.closestEnemies[_local3].hitAnim(); this.closestEnemies[_local3].holdTurn = true; this.closestEnemies[_local3]._xscale = -this._parent._xscale; this.closestEnemies[_local3].xVel = ((this.closestEnemies[_local3]._xscale > 0) ? -1 : 1); } _local3++; } } if (this._currentframe == this._totalframes) { idleTransition(); } }; }; var kick3 = new Attack("k3", 8, true, 4, 2, 8, 12); kick3.attack = function () { this.animBusy = true; this.gotoAndStop("k3"); temp = enemiesOnY(this._y, 20); if (temp.length > 0) { this.mc.closestEnemies = closestEnemiesOnXInRangeInDir(temp, 50); } else { this.mc.closestEnemies = null; } this.xVel = ((this.dir == "LEFT") ? -5 : 5); this.xHold = 10; this.mc.count = 0; this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if ((!this.hitAlready) && (this.closestEnemies != null)) { this._parent.comboCount = 0; this._parent.comboStack = new Array(); var _local3 = 0; while (_local3 < this.closestEnemies.length) { if (((this.hit.hitTest(this.closestEnemies[_local3]) && (!this.closestEnemies[_local3].dead)) && (!this.closestEnemies[_local3].stunned)) && (!this.closestEnemies[_local3].airTime)) { if (!this.hitAlready) { this.closestEnemies[_local3].doSound("hit_" + _root.randRange(1, 4)); } this.hitAlready = true; this.closestEnemies[_local3].hp = this.closestEnemies[_local3].hp - _root.randRange(kick3.hpMin, kick3.hpMax); _root.makeBlood(this.closestEnemies[_local3], _root.randRange(1, 10)); this.closestEnemies[_local3].yVel = -10; this.closestEnemies[_local3].staggerNum = kick3.hitStagger; this.closestEnemies[_local3].airHitAnim(); this.closestEnemies[_local3].hitWith(kick3); this.closestEnemies[_local3].holdTurn = true; this.closestEnemies[_local3]._xscale = -this._parent._xscale; this.closestEnemies[_local3].xVel = ((this.closestEnemies[_local3]._xscale > 0) ? -7 : 7); } _local3++; } } if (this._currentframe == this._totalframes) { this._parent.comboCount = 0; this._parent.comboStack = new Array(); this.animBusy = false; idleTransition(); } else { this.count++; if (this.count < this._parent.xHold) { this.gotoAndStop(1); } else { this.nextFrame(); } } }; }; var kick4 = new Attack("k4", 9, true, 4, 2, 10, 20); kick4.attack = function () { this.animBusy = true; this.gotoAndStop("k4"); temp = enemiesOnY(this._y, 20); if (temp.length > 0) { this.mc.closestEnemies = closestEnemiesOnXInRangeInDir(temp, 50); } else { this.mc.closestEnemies = null; } this.xVel = ((this.dir == "LEFT") ? -6 : 6); this.xHold = 10; this.mc.count = 0; this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if ((!this.hitAlready) && (this.closestEnemies != null)) { var _local3 = 0; while (_local3 < this.closestEnemies.length) { if (((this.hit.hitTest(this.closestEnemies[_local3]) && (!this.closestEnemies[_local3].dead)) && (!this.closestEnemies[_local3].stunned)) && (!this.closestEnemies[_local3].airTime)) { if (!this.hitAlready) { this.closestEnemies[_local3].doSound("hit_" + _root.randRange(1, 4)); } this.closestEnemies[_local3].hp = this.closestEnemies[_local3].hp - _root.randRange(kick4.hpMin, kick4.hpMax); _root.makeBlood(this.closestEnemies[_local3], _root.randRange(1, 3)); this.closestEnemies[_local3].yVel = -5; this.closestEnemies[_local3].staggerNum = kick4.hitStagger; this.closestEnemies[_local3].hitAnim(); this.closestEnemies[_local3].holdTurn = true; this.closestEnemies[_local3]._xscale = -this._parent._xscale; this.closestEnemies[_local3].xVel = ((this.closestEnemies[_local3]._xscale > 0) ? -6 : 6); if (!this.hitAlready) { this._parent.comboCount++; } this.hitAlready = true; } _local3++; } } if (this._currentframe == this._totalframes) { if (!this.hitAlready) { this._parent.comboCount = 0; this._parent.comboStack = new Array(); } this.animBusy = false; idleTransition(); } else { this.count++; if (this.count < this._parent.xHold) { this.gotoAndStop(1); } else { this.nextFrame(); } } }; }; var kick5 = new Attack("k5", 33, true, 4, 2, 15, 25); kick5.attack = function () { this.animBusy = true; this.gotoAndStop("k5"); this.connected = false; temp = enemiesOnY(this._y, 20); if (temp.length > 0) { this.mc.closestEnemies = closestEnemiesOnXInRangeInDir(temp, 50); } else { this.mc.closestEnemies = null; } this.xVel = ((this.dir == "LEFT") ? -5 : 5); this.mc.hitAlready = false; doSound("k5"); this.mc.onEnterFrame = function () { if ((!this.hitAlready) && (this.closestEnemies != null)) { var _local3 = 0; while (_local3 < this.closestEnemies.length) { if (((this.hit.hitTest(this.closestEnemies[_local3]) && (!this.closestEnemies[_local3].dead)) && (!this.closestEnemies[_local3].stunned)) && (!this.closestEnemies[_local3].airTime)) { this.closestEnemies[_local3].hp = this.closestEnemies[_local3].hp - _root.randRange(kick5.hpMin, kick5.hpMax); _root.makeBlood(this.closestEnemies[_local3], _root.randRange(1, 10)); this.closestEnemies[_local3].flameHit(); this.closestEnemies[_local3].staggerNum = kick5.hitStagger; this.closestEnemies[_local3].airHitAnim(); this.closestEnemies[_local3].hitWith(kick5); this.closestEnemies[_local3].holdTurn = true; this.closestEnemies[_local3]._xscale = -this._parent._xscale; this.closestEnemies[_local3].xVel = ((this.closestEnemies[_local3]._xscale > 0) ? -5 : 5); this.closestEnemies[_local3].yVel = -20; if (!this.hitAlready) { this._parent.comboCount++; } this.hitAlready = true; } _local3++; } } if (this._currentframe == this._totalframes) { if (!this.hitAlready) { this._parent.comboCount = 0; this._parent.comboStack = new Array(); } idleTransition(); } }; }; var kickC = new Attack("kc", 9, true, 4, 2, 10, 15); kickC.attack = function () { this.animBusy = true; this.gotoAndStop("kc"); temp = enemiesOnY(this._y, 20); if (temp.length > 0) { temp = closestEnemyOnX(temp, this.dir); this.mc.closestEnemy = temp; } else { this.mc.closestEnemy = null; } this.xVel = ((this.dir == "LEFT") ? -6 : 6); this.xHold = 10; this.mc.count = 0; this.mc.hitAlready = false; this.mc.onEnterFrame = function () { if (((((!this.hitAlready) && (this.hit.hitTest(this.closestEnemy))) && (!this.closestEnemy.dead)) && (!this.closestEnemy.stunned)) && (!this.closestEnemy.airTime)) { if (!this.hitAlready) { this.closestEnemy.doSound("hit_" + _root.randRange(1, 4)); } this.closestEnemy.hp = this.closestEnemy.hp - _root.randRange(kickC.hpMin, kickC.hpMax); _root.makeBlood(this.closestEnemy, _root.randRange(1, 3)); this.closestEnemy.yVel = -3; this.closestEnemy.staggerNum = kickC.hitStagger; this.closestEnemy.hitAnim(); this.closestEnemies[i].holdTurn = true; this.closestEnemies[i]._xscale = -this._parent._xscale; this.closestEnemy.xVel = ((this.closestEnemy._xscale > 0) ? -6 : 6); if (!this.hitAlready) { this._parent.comboCount++; } this.hitAlready = true; } if (this._currentframe == this._totalframes) { if (!this.hitAlready) { this._parent.comboCount = 0; this._parent.comboStack = new Array(); } this.animBusy = false; idleTransition(); } else { this.count++; if (this.count < this._parent.xHold) { this.gotoAndStop(1); } else { this.nextFrame(); } } }; }; var shoot1 = new Attack("s1", 9, true, 4, 2, 5, 7); shoot1.attack = function () { this.animBusy = true; this.gotoAndStop("s1"); this.mc.hitAlready = false; temp = enemiesOnY(this._y, 20); if (temp.length > 0) { if (this.dir == "LEFT") { temp = closestEnemyOnX(temp, this.dir, this._x - this.mc.gunend._x); } else { temp = closestEnemyOnX(temp, this.dir, this._x + this.mc.gunend._x); } this.mc.closestEnemy = temp; } else { this.mc.closestEnemy = null; } if (this.ammo > 0) { doSound("playerGun"); } else { doSound("emptyClip"); } this.mc.onEnterFrame = function () { if (((!this.hitAlready) && (this.gunend)) && (this._parent.ammo > 0)) { if ((((((this._parent.dir == "RIGHT") && (this.closestEnemy._x > (this._parent._x + this.gunend._x))) && (!this.closestEnemy.dead)) && (!this.closestEnemy.stunned)) && (!this.closestEnemy.airTime)) && (this._parent.ammo > 0)) { this.closestEnemy.shot = true; this.closestEnemy.hp = this.closestEnemy.hp - _root.randRange(shoot1.hpMin, shoot1.hpMax); _root.makeBlood(this.closestEnemy, _root.randRange(1, 5)); this.closestEnemy.staggerNum = shoot1.hitStagger; this.closestEnemy.hitAnim(); this.hitAlready = true; } else if ((((((this._parent.dir == "LEFT") && (this.closestEnemy._x < (this._parent._x - this.gunend._x))) && (!this.closestEnemy.dead)) && (!this.closestEnemy.stunned)) && (!this.closestEnemy.airTime)) && (this._parent.ammo > 0)) { this.closestEnemy.shot = true; this.closestEnemy.hp = this.closestEnemy.hp - _root.randRange(shoot1.hpMin, shoot1.hpMax); _root.makeBlood(this.closestEnemy, _root.randRange(1, 5)); _root.makeShell(this._parent); this.closestEnemy.staggerNum = shoot1.hitStagger; this.closestEnemy.hitAnim(); this.hitAlready = true; } _root.makeShell(this._parent); } if (this._currentframe == this._totalframes) { if (this._parent.ammo > 0) { this._parent.ammo--; } this.hitAlready = false; idleAnimReset(); } }; }; var shootC = new Attack("sc", 9, true, 4, 2, 5, 7); shootC.attack = function () { this.animBusy = true; this.gotoAndStop("sc"); this.mc.hitAlready = false; temp = enemiesOnY(this._y, 20); if (temp.length > 0) { if (this.dir == "LEFT") { this.mc.closestEnemy = closestEnemyOnX(temp, this.dir, this._x - this.mc.gunend._x); } else { this.mc.closestEnemy = closestEnemyOnX(temp, this.dir, this._x + this.mc.gunend._x); } } else { this.mc.closestEnemy = null; } if (this.ammo > 0) { doSound("playerGun"); } else { doSound("emptyClip"); } this.mc.onEnterFrame = function () { if (((((((!this.hitAlready) && (this._parent.dir == "RIGHT")) && (this.closestEnemy._x > (this._parent._x + this.gunend._x))) && (!this.closestEnemy.dead)) && (!this.closestEnemy.stunned)) && (!this.closestEnemy.airTime)) && (this._parent.ammo > 0)) { this.hitAlready = true; this.closestEnemy.shot = true; this.closestEnemy.hp = this.closestEnemy.hp - _root.randRange(sc.hpMin, sc.hpMax); _root.makeBlood(this.closestEnemy, _root.randRange(1, 10)); _root.makeShell(this._parent); this.closestEnemy.staggerNum = shootC.hitStagger; this.closestEnemy.hitAnim(); this._parent.comboCount++; } else if (((((((!this.hitAlready) && (this._parent.dir == "LEFT")) && (this.closestEnemy._x < (this._parent._x - this.gunend._x))) && (!this.closestEnemy.dead)) && (!this.closestEnemy.stunned)) && (!this.closestEnemy.airTime)) && (this._parent.ammo > 0)) { this.hitAlready = true; this.closestEnemy.shot = true; this.closestEnemy.hp = this.closestEnemy.hp - _root.randRange(sc.hpMin, sc.hpMax); _root.makeBlood(this.closestEnemy, _root.randRange(1, 10)); _root.makeShell(this._parent); this.closestEnemy.staggerNum = shootC.hitStagger; this.closestEnemy.hitAnim(); this._parent.comboCount++; } if (this._currentframe == this._totalframes) { if (this._parent.ammo > 0) { this._parent.ammo--; } idleAnimReset(); } }; this.combo = false; delete this.comboExecute; }; var shoot5 = new Attack("s5", 9, true, 4, 2, 1, 2); shoot5.attack = function () { this.animBusy = true; this.gotoAndStop("s5"); temp = enemiesOnY(this._y, 20); doSound("uzi"); this.mc.onEnterFrame = function () { if (this.gunend && (temp.length)) { var _local3 = 0; while (_local3 < temp.length) { if (((!temp[_local3].dead) && (!temp[_local3].stunned)) && (!temp[_local3].airTime)) { _root[temp[_local3]].hp = _root[temp[_local3]].hp - _root.randRange(shoot5.hpMin, shoot5.hpMax); _root.makeBlood(_root[temp[_local3]], _root.randRange(1, 10)); _root[temp[_local3]].shot = true; _root[temp[_local3]].staggerNum = shoot5.hitStagger; _root[temp[_local3]].hitAnim(); _root[temp[_local3]].xVel = ((_root[temp[_local3]]._xscale > 0) ? -4 : 4); } _root.makeShell(this._parent, true); _root.makeShell(this._parent, false); _local3++; } this._parent.comboCount++; } if (this._currentframe == this._totalframes) { this._parent.comboStack = new Array(); idleTransition(); } }; }; var keyListener = new Object(); keyListener.onKeyDown = function () { if (Key.getCode() == 192) { _root.fpsDisp._visible = !_root.fpsDisp._visible; if (_root.fpsDisp._visible) { _root.fps.onEnterFrame = _root.fps_func; } else { _root.fps.onEnterFrame = null; } } if (Key.getCode() == 80) { _global.paused = !_global.paused; } }; this.punchKey = 65; this.kickKey = 83; this.shootKey = 68; this.animBusy = false; this.specialBusy = false; this.held = 0; this.combo = false; this.oldY = this._y; this.horizMax = 6; this.horizMin = 2; this.horizCount = this.horizMin; this.vertMax = 3; this.vertMin = 1; this.vertCount = this.vertMin; _root.myEnemy.shot = false; _root.myEnemy.flame = false; this.comboStack = new Array(); this.dir = "RIGHT"; this.jumping = false; this.firing = false; this.walking = true; this.easeCount = 0; this.easeMax = 24; this.walkRight = function () { if ((this._x + this.horizCount) > Stage.width) { this._x = Stage.width; } else { this._x = this._x + this.horizCount; } }; this.walkLeft = function () { if ((this._x - this.horizCount) < 0) { this._x = 0; } else { this._x = this._x - this.horizCount; } }; this.walkUp = function () { if ((this._y - this.vertCount) < 250) { this._y = 250; } else { this._y = this._y - this.vertCount; } }; this.walkDown = function () { if ((this._y + this.vertCount) > Stage.height) { this._y = Stage.height; } else { this._y = this._y + this.vertCount; } this.origY = this._y; }; this.jump = function () { this.distX = ((this.dir == "RIGHT") ? (this.horizCount / 3) : ((-this.horizCount) / 3)); this.origY = this._y; this.yVel = -20; }; } onClipEvent (keyUp) { if (((!this.jumping) && (!this.firing)) && (!this.walking)) { this.horizCount = this.horizMin; if (!this.animBusy) { this.gotoAndStop("idle"); } } this.checkCombo(); if (((!this.animBusy) && (this.combo)) && (!this.jumping)) { this.comboExecute(); } this.walking = false; this.held = 0; } onClipEvent (enterFrame) { if (!_global.paused) { if (this.paused) { unPauseMC(); } if (!this.dead) { gravity = 1.5; if ((((Key.isDown(this.kickKey) && (!Key.isDown(this.punchKey))) && (!Key.isDown(this.shootKey))) && (this.jumping)) && (this.held != this.kickKey)) { if (!this.animBusy) { attackAnim = jk.attack; attackAnim(); } } if ((((Key.isDown(this.punchKey) && (!Key.isDown(this.kickKey))) && (!Key.isDown(this.shootKey))) && (this.jumping)) && (this.held != this.punchKey)) { if (!this.animBusy) { attackAnim = jp.attack; attackAnim(); } } if ((((Key.isDown(this.shootKey) && (!Key.isDown(this.punchKey))) && (!Key.isDown(this.kickKey))) && (this.jumping)) && (this.held != this.shootKey)) { if (!this.animBusy) { attackAnim = js.attack; attackAnim(); } } if ((((Key.isDown(this.punchKey) && (!Key.isDown(this.kickKey))) && (!Key.isDown(this.shootKey))) && (!this.jumping)) && (this.held != this.punchKey)) { if ((!this.animBusy) || (this.mc._currentframe >= (this.mc._totalframes - 1))) { this.held = Key.getCode(); this.comboStack.push("A"); switch (this.comboCount) { default : attackAnim = punch1.attack; this.comboCount = 0; this.comboStack = ["A"]; case 1 : attackAnim = punch1.attack; this.comboCount++; // unexpected jump case 2 : attackAnim = punch2.attack; this.comboCount++; // unexpected jump case 3 : if (stringCheckAll(this.comboStack, "A") && (this.comboStack.length >= 2)) { attackAnim = punch3.attack; this.comboCount = 0; this.comboStack = new Array(); } else { attackAnim = punchC.attack; } // unexpected jump case 4 : attackAnim = punch4.attack; // unexpected jump case 5 : } if (_global.p5) { attackAnim = punch5.attack; } else { attackAnim = punch1.attack; } attackAnim(); } } if ((((Key.isDown(this.kickKey) && (!Key.isDown(this.punchKey))) && (!Key.isDown(this.shootKey))) && (!this.jumping)) && (this.held != this.kickKey)) { if ((!this.animBusy) || (this.mc._currentframe >= (this.mc._totalframes - 1))) { this.held = Key.getCode(); this.comboStack.push("K"); switch (this.comboCount) { default : attackAnim = kick1.attack; this.comboCount = 0; this.comboStack = ["K"]; case 1 : attackAnim = kick1.attack; this.comboCount++; // unexpected jump case 2 : attackAnim = kick2.attack; this.comboCount++; // unexpected jump case 3 : if (stringCheckAll(this.comboStack, "K")) { attackAnim = kick3.attack; this.comboCount = 0; this.comboStack = new Array(); } else { attackAnim = kickC.attack; } // unexpected jump case 4 : attackAnim = kick4.attack; // unexpected jump case 5 : } if (_global.k5) { attackAnim = kick5.attack; } else { attackAnim = kick1.attack; } attackAnim(); } } if ((((Key.isDown(this.shootKey) && (!Key.isDown(this.punchKey))) && (!Key.isDown(this.kickKey))) && (!this.jumping)) && (this.held != this.shootKey)) { if ((!this.animBusy) || (this.mc._currentframe >= (this.mc._totalframes - 1))) { this.held = Key.getCode(); this.comboStack.push("S"); switch (this.comboCount) { case 3 : attackAnim = shootC.attack; break; case 5 : if (_global.s5) { attackAnim = shoot5.attack; } else { attackAnim = shoot1.attack; } break; default : attackAnim = shoot1.attack; this.comboCount = 0; this.comboStack = new Array(); } attackAnim(); } } this.walkTemp = false; if (!this.animBusy) { if (Key.isDown(39)) { if (this.jumping == false) { this._xscale = 100; if (this.dir != "RIGHT") { this.horizCount = this.horizMin; } this.dir = "RIGHT"; if (!this.walkTemp) { this.gotoAndStop("walk"); } this.walkTemp = true; this.walkRight(); this.horizCount = this.horizCount + 0.5; if (this.horizCount > this.horizMax) { this.horizCount = this.horizMax; } } else { this.distX = this.distX + 0.5; this._xscale = 100; this.dir = "RIGHT"; } } if (Key.isDown(37)) { if (this.jumping == false) { this._xscale = -100; if (this.dir != "LEFT") { this.horizCount = this.horizMin; } this.dir = "LEFT"; this.horizCount = this.horizCount + 0.5; if (this.horizCount > this.horizMax) { this.horizCount = this.horizMax; } if (!this.walkTemp) { this.gotoAndStop("walk"); } this.walkTemp = true; this.walkLeft(); } else { this.distX = this.distX - 0.5; this._xscale = -100; this.dir = "LEFT"; } } if (Key.isDown(38)) { if (this.jumping == false) { this.vertCount = this.vertCount + 1; if (this.vertCount > this.vertMax) { this.vertCount = this.vertMax; } this.walkUp(); if (!this.walkTemp) { this.gotoAndStop("walk"); } this.walkTemp = true; } else if (this.jumping) { this.distY = this.distY + 0.2; } else { this.vertCount = this.vertMin; } } if (Key.isDown(40)) { if (this.jumping == false) { this.vertCount = this.vertCount + 1; if (this.vertCount > this.vertMax) { this.vertCount = this.vertMax; } this.walkDown(); if (!this.walkTemp) { this.gotoAndStop("walk"); } this.walkTemp = true; } else if (this.jumping) { this.distY = this.distY + 0.2; } else { this.vertCount = this.vertMin; } } if ((Key.isDown(32) && (!this.jumping)) && (!this.animBusy)) { this.jump(this.dir); this.jumping = true; this.oldY = this._y; } } this.walking = this.walkTemp; if (this.jumping) { if ((this._x + this.distX) > Stage.width) { this._x = Stage.width; } else if ((this._x + this.distX) < 0) { this._x = 0; } else { this._x = this._x + this.distX; } this.yVel = this.yVel + gravity; _y = (_y + this.yVel); if ((this.yVel > 0) && (!this.animBusy)) { this.gotoAndStop("fall"); } else if (!this.animBusy) { this.gotoAndStop("idle_air"); } if (this._y >= this.oldY) { this._y = this.oldY; this.jumping = false; this.jumpEnd(); } } else { this.oldY = this._y; if (Math.abs(this.xVel) > 0.5) { if (this.xVel > 0) { this.xVel = this.xVel - 0.5; } else { this.xVel = this.xVel + 0.5; } if (((_x + this.xVel) > 0) && ((_x + this.xVel) <= Stage.width)) { _x = (_x + this.xVel); } } else { this.xVel = 0; } if ((!this.animBusy) && (!this.walking)) { this.gotoAndStop("idle"); } } if (!this.animBusy) { this.comboStack = new Array(); this.comboCount = 1; } this._parent.myShadow._y = this.oldY - 0.2; this._parent.myShadow._x = this._x; this._parent.myShadow._alpha = 60 - ((Math.abs(this.oldY) - Math.abs(this._y)) / 3); this._parent.battleHUD.healthMeter.gotoAndStop(((this.hp > 0) ? (100 * (this.hp / this.hpmax)) : 1)); this._parent.battleHUD.healthCount.text = (this.hp + " / ") + this.hpmax; this._parent.battleHUD.ammoCount.text = this.ammo; if (_global.payoffEnabled) { this._parent.battleHUD.payoff.text = "$" + (++this.cashmoney); } this.dead = ((!_global.lastSeconds) ? (this.hp <= 0) : false); } else if ((!this.deadAnim) && (!_global.lastSeconds)) { this.deadAnim = true; this.deadAnimation(); } for (i in this._parent) { if ((typeof(this._parent[i]) == "movieclip") && (((i.substr(0, 6) == "enemy_") || (i == "myChar")) || (i.substr(0, 5) == "blood"))) { this._parent[i].swapDepths(this._parent[i].oldY * 10); } } this.swapDepths((this.oldY + 1) * 10); } else if ((!this.paused) && (!this.dead)) { pauseMC(); } if ((_global.deadCount >= _global.enemyCount) && (!_global.win)) { _global.win = true; trace("YOU WIN!"); _global.paused = true; pauseMC(); youWin(); } }
Instance of Symbol 584 MovieClip "myClock" in Symbol 628 MovieClip [battleMC] Frame 1
onClipEvent (load) { this._visible = _global.timedBattle != 0; if (_global.timedBattle) { this.timer.text = (Math.floor(_global.timedBattle / 60) + ":") + Math.floor(_global.timedBattle % 60); this.timerVal = _global.timedBattle; this.lastTime = getTimer(); this.onEnterFrame = null; this.enableMe = function () { trace("ENABLEME"); this.onEnterFrame = this.eFrame; }; this.eFrame = function () { if (!_global.paused) { newTime = getTimer(); if ((newTime - lastTime) > 1000) { lastTime = newTime; this.timer.text = ((Math.floor(this.timerVal / 60) + ":") + ((String(Math.floor(this.timerVal % 60)).length == 1) ? "0" : "")) + Math.floor(this.timerVal % 60); this.timerVal--; if (this.timerVal == 3) { _root.myChar.timeCountDown(); } if (this.timerVal == 1) { Key.removeListener(this._parent.myChar.keyListener); _root.myChar.pauseMC(); } if (this.timerVal < 10) { this.timer.textColor = 14483456 /* 0xDD0000 */; } if (this.timerVal <= 0) { delete this.onEnterFrame; } } } }; } }
Instance of Symbol 590 MovieClip "fpsDisp" in Symbol 628 MovieClip [battleMC] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 627 MovieClip "battleHUD" in Symbol 628 MovieClip [battleMC] Frame 1
onClipEvent (enterFrame) { this.ammoCount.text = _global.ammo; this.myLoot.text = _global.money; this.healthCount.text = (_global.hp + " / ") + _global.maxhp; }
Instance of Symbol 78 MovieClip [fightPopup] "fightPopup" in Symbol 628 MovieClip [battleMC] Frame 1
onClipEvent (load) { this.swapDepths(40000); this.onEnterFrame = function () { if (this._currentframe == 92) { _root.myChar.doSound("bellFight"); } if (this._currentframe == this._totalframes) { Key.addListener(_root.myChar.keyListener); this.stop(); _global.paused = false; _root.myChar.unPauseMC(); this._parent.myClock.enableMe(); this.removeMovieClip(); } }; }
Symbol 693 MovieClip Frame 10
stop();
Symbol 696 MovieClip Frame 1
stop();
Symbol 699 MovieClip Frame 10
stop();
Symbol 701 MovieClip Frame 1
stop();
Symbol 706 MovieClip [inventoryEntry] Frame 1
stop();
Symbol 711 MovieClip Frame 1
stop();
Symbol 712 MovieClip [seedPriceEntry] Frame 1
stop();
Symbol 732 MovieClip Frame 14
stop();
Symbol 737 MovieClip [locationEntry] Frame 1
stop(); locationName.text = (this.myName ? (this.myName) : "Invalid Passport");
Symbol 737 MovieClip [locationEntry] Frame 2
locationName.text = (this.myName ? (this.myName) : "Invalid Passport");
Symbol 737 MovieClip [locationEntry] Frame 3
locationName.text = (this.myName ? (this.myName) : "Invalid Passport");
Symbol 737 MovieClip [locationEntry] Frame 4
locationName.text = (this.myName ? (this.myName) : "Invalid Passport");
Symbol 739 MovieClip [myChar] Frame 1
#initclip 27 Object.registerClass("myChar", com.DrugWars.Player); #endinitclip
Symbol 746 MovieClip Frame 10
stop();
Symbol 748 MovieClip Frame 1
stop();
Instance of Symbol 740 MovieClip in Symbol 752 MovieClip [phonePopup] Frame 1
onClipEvent (load) { this.onRelease = function () { }; this.useHandCursor = false; }
Symbol 761 MovieClip Frame 10
stop();
Symbol 765 MovieClip Frame 1
stop();
Symbol 769 MovieClip Frame 1
stop();
Symbol 773 MovieClip Frame 10
stop();
Symbol 775 MovieClip Frame 1
stop();
Instance of Symbol 740 MovieClip in Symbol 776 MovieClip [moneyTransactionEntry] Frame 1
onClipEvent (load) { this.onRelease = function () { }; this.useHandCursor = false; }
Instance of Symbol 740 MovieClip in Symbol 780 MovieClip [noticePopup] Frame 1
onClipEvent (load) { this.onRelease = function () { }; this.useHandCursor = false; }
Instance of Symbol 740 MovieClip in Symbol 784 MovieClip [transactionEntry] Frame 1
onClipEvent (load) { this.onRelease = function () { }; this.useHandCursor = false; }
Symbol 791 MovieClip Frame 1
this.gotoAndStop(this._parent._parent._parent.myFace);
Symbol 796 MovieClip Frame 1
this.gotoAndStop(this._parent._parent._parent.myEyes);
Symbol 813 MovieClip Frame 1
this.gotoAndStop(this._parent._parent._parent.myHat);
Symbol 816 MovieClip Frame 1
stop();
Symbol 821 MovieClip Frame 1
this.gotoAndStop(this._parent._parent.myBaton); this.noPlay = true;
Symbol 1005 MovieClip [cop] Frame 1
function doSound(id) { this.mySound.attachSound(id); this.mySound.start(); } function calcAI() { if (((!this.animBusy) && (this.myState != this.deadState)) && (this.myState != this.hitState)) { switch (this.myState) { case this.deadState : trace(this + " : still DEAD"); break; case this.hitState : trace(this + " : hit"); break; case this.idleState : trace(this + " : idleState"); if (!varThreshold(this._x, 150, _root.myChar._x)) { this.gunMode = true; } else { this.gunMode = false; } this.myState = this.walkState; break; case this.walkState : trace(this + " : walkState"); if (this.gunMode && (varThreshold(this.oldY, 10, _root.myChar.oldY))) { this.myState = this.gunAttack; } break; case this.batonAttack : trace(this + " : batonAttack"); this.gunMode = false; if (_root.attackTimer != -1) { this.myState = this.walkState; } break; case this.gunAttack : trace(this + " : gunAttack"); if (this._x < (Stage.width - 20)) { if (this.ammo <= 0) { this.gunMode = false; } if (this.gunMode && (!varThreshold(this.oldY, 10, _root.myChar.oldY))) { this.gunMode = false; } if (_root.firedTimer != -1) { this.gunMode = false; } } else { this.gunMode = false; } if (!this.gunMode) { this.myState = this.idleState; } break; default : trace(((this + " : default(") + this.myState) + ")"); } } } function walkHoriz(right) { if (!this.animBusy) { this.gotoAndStop(walkGraphic()); if (right) { this._x = this._x + this.xSpeed; if (this._x > Stage.width) { this._x = Stage.width; } } else { this._x = this._x - this.xSpeed; if (this._x < 0) { this._x = 0; } } } } function walkVert(up) { if (!this.animBusy) { this.gotoAndStop(walkGraphic()); if (up) { if ((this._y + 1) < Stage.height) { this._y = this._y + 1; } } else if ((this._y - 1) > 250) { this._y = this._y - 1; } this.oldY = this._y; } } function getUp() { trace("GETUP"); if (this.hp > 0) { this.gotoAndStop("getup"); this.animBusy = true; this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } else { setDead(); } } function setDead() { trace("setDead : " + this); clearInterval(this.stateCalcTimer); this.myState = this.deadState; this.dead = true; _root.resetAttackTimer(); this.aiTimer = -1; this.gotoAndStop("stomped"); delete this.flameCode.onEnterFrame; delete this.mc.onEnterFrame; this.mc.gotoAndStop(this.mc._totalframes); this.my_color = new Color(this); this.myTransform = this.my_color.getTransform(); this.myTransform.ra = 60; this.myTransform.ga = 60; this.myTransform.ba = 60; this.my_color.setTransform(this.myTransform); this.healthMeter._visible = false; this.animBusy = true; _global.deadCount++; _root.myChar.spawnMore(); this.cacheAsBitmap = true; } function idleGraphic() { if (this.gunMode) { return("idle_gun"); } return("idle_baton"); } function walkGraphic() { if (this.gunMode) { return("walk_gun"); } return("walk_baton"); } function stompedAnim() { this.myState = this.hitState; this.gotoAndStop("stomped"); this.mc.gotoAndPlay(1); delete this.mc.onEnterFrame; this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { if (this._parent.stunCount >= this._parent.stunHold) { getUp(); } else { this.gotoAndPlay(this._totalframes - 1); } this._parent.stunned = false; } this._parent.stunCount++; }; } function idleAnimReset() { if (this.hp > 0) { this.myState = this.idleState; this.animBusy = false; this.airTime = false; this.stunned = false; this.turnHold = false; delete this.mc.onEnterFrame; this.gotoAndStop(idleGraphic()); } else { this.airTime = true; this.animBusy = true; this.yVel = -10; airHitAnim(); } } function swapToBaton() { if (this.gunMode && (!this.animBusy)) { this.gunMode = !this.gunMode; this.gotoAndStop("switch_baton"); this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } } function swapToGun() { if ((!this.gunMode) && (!this.animBusy)) { this.gunMode = !this.gunMode; this.gotoAndStop("switch_gun"); this.animBusy = true; this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } } function attack() { if ((!this.animBusy) && (!_root.myChar.dead)) { if (this.gunMode) { this.animBusy = true; _root.firedTimer = setInterval(this._parent, "resetFired", 2000); prepShot(); } else { this.gotoAndStop("attack"); this.animBusy = true; _root.attackTimer = setInterval(_root, "resetAttackTimer", 2000); this.mc.onEnterFrame = function () { if (((!this.hitAlready) && (this.hit.hitTest(_root.myChar))) && (!_root.myChar.inv)) { this._parent.doSound("hit_" + _root.randRange(1, 4)); this.hitAlready = true; _root.myChar.hp = _root.myChar.hp - 5; if (!_root.myChar.animBusy) { _root.myChar.hitAnim(); } _root.myChar.shot = false; _root.playerBlood(true, enemy); _root.myChar.comboStack = new Array(); _root.myChar.comboCount = 0; } if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } } } function prepShot() { this.gotoAndStop("aim"); this.animBusy = true; this.mc.holdCount = 30; this.mc.count = 0; this.mc.onEnterFrame = function () { this.count++; if (this._currentframe == this._totalframes) { if (this.count >= this.holdCount) { shoot(); } else { this.gotoAndPlay(this._totalframes - 1); } } }; } function shoot() { this.gotoAndStop("shoot"); this.animBusy = true; this.ammo--; doSound("enemyGun"); if (varThreshold(_root.myChar.oldY, 10, this.oldY) && (!_root.myChar.jumping)) { _root.myChar.hp = _root.myChar.hp - 5; if (!_root.myChar.animBusy) { _root.myChar.hitAnim(); } _root.myChar.shot = true; _root.playerBlood(false, this); _root.myChar.comboStack = new Array(); _root.myChar.comboCount = 0; this.myState = this.batonAttack; } _root.makeShell(this); this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { shootReset(); } }; } function shootReset() { _root.resetFired(); delete this.mc.onEnterFrame; this.animBusy = true; this.gotoAndStop("idle_return"); this.animBusy = true; this.ammo--; if (varThreshold(_root.myChar.oldY, 10, this.oldY)) { _root.myChar.hp = _root.myChar.hp - 5; if (!_root.myChar.animBusy) { _root.myChar.hitAnim(); } _root.playerBlood(false); _root.myChar.comboStack = new Array(); _root.myChar.comboCount = 0; this.myState = this.batonAttack; } this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } function varThreshold(charVal, range, enemyVal) { return((enemyVal >= (charVal - range)) && (enemyVal <= (charVal + range))); } function airLand() { this.gotoAndStop("land"); this.stunCount = 0; this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { if (this._parent.stunCount >= this._parent.stunHold) { this._parent.animBusy = false; this._parent.airTime = false; getUp(); } else { this.gotoAndPlay(this._totalframes - 1); } } this._parent.stunCount++; }; } function airHitAnim() { this.animBusy = true; this.airTime = true; this.stunned = true; this.turnHold = true; this.gotoAndStop("fall"); this.mc.onEnterFrame = function () { if (this._parent._y == this._parent.oldY) { airLand(); } else if (this._currentframe >= (this._totalframes - 1)) { this.gotoAndPlay(this._totalframes - 1); } }; } function hitAnim() { if (this.hp > 0) { delete this.mc.onEnterFrame; this.stunned = true; this.animBusy = true; if (_root.randRange(1, 2) == 1) { if (this.gunMode) { this.gotoAndStop("hit_gun"); } else { this.gotoAndStop("hit_baton"); } this.xVel = 0; } else { if (this.gunMode) { this.gotoAndStop("hit2_gun"); } else { this.gotoAndStop("hit2_baton"); } this.xVel = ((this._xscale > 0) ? -2 : 2); } this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } else { this.myState = this.airState; delete this.mc.onEnterFrame; clearInterval(this.calcStateTimer); delete this.flameCode.onEnterFrame; this.yVel = -10; this.my_color = new Color(this); this.myTransform = this.my_color.getTransform(); this.myTransform.ra = 60; this.myTransform.ga = 60; this.myTransform.ba = 60; this.my_color.setTransform(this.myTransform); this.healthMeter._visible = false; airHitAnim(); } } function flameHit() { if (!this.flame) { this.flame = true; this.my_color = new Color(this); this.myTransform = this.my_color.getTransform(); this.myTransform.ra = this.myTransform.ra - 90; this.myTransform.ga = this.myTransform.ga - 90; this.myTransform.ba = this.myTransform.ba - 90; this.my_color.setTransform(this.myTransform); this.restCount = 0; this.createEmptyMovieClip("flameCode", this.getNextHighestDepth()); this.flameCode.onEnterFrame = function () { this._parent.myTransform.ra++; this._parent.myTransform.ga++; this._parent.myTransform.ba++; this._parent.my_color.setTransform(this._parent.myTransform); this._parent.restCount++; if (this._parent.restCount >= 90) { this._parent.flame = false; delete this.onEnterFrame; } }; } } function hitWith(attackObj) { this.stunHold = attackObj.hitStun * 30; } function pauseMe() { if (!this.dead) { clearInterval(this.stateCalcTimer); this.mc.stop(); for (x in this.mc) { if (typeof(this.mc[x]) == "movieclip") { this.mc[x].stop(); } } this.paused = true; } } function unPauseMe() { if (!this.dead) { this.stateCalcTimer = setInterval(this, "calcAI", 500); for (x in this.mc) { if (typeof(this.mc[x]) == "movieclip") { if (this.mc[x].noPlay != true) { this.mc[x].play(); } } } this.mc.play(); this.paused = false; } } this.hp = 100; this.ammo = 20; this.ready2go = false; this._xscale = -100; this.dir = "LEFT"; this.oldY = this._y; this.swapDepths(this.oldY); this.shot = false; this.stopMove = false; this.gunMode = false; this.gravity = 1.5; this.xSpeed = _root.randRange(1, 3); this.lastSide = _root.randRange(1, 2) == 2; this.idleState = 1; this.walkState = 2; this.airState = 3; this.batonAttack = 4; this.gunAttack = 5; this.downState = 6; this.deadState = -1; this.myState = this.walkState; this.yAdjust = 0; this.turnHold = false; this.stunned = false; this.airTime = false; this.dead = false; this.staggerNum = 0; this.yCalc = 0; this.stateCalcTimer = setInterval(this, "calcAI", 500); this.animBusy = false; this.newTCount = 60; this.upClear = (this.downClear = (this.leftClear = (this.rightClear = true))); this.endCheck = false; this.timeDel = 0; this.gotoAndStop(idleGraphic()); this.mySound = new Sound(); this.onEnterFrame = function () { if (!this.paused) { if ((!this.turnHold) && (!this.dead)) { if (this._parent.myChar._x < this._x) { this._xscale = -100; this.dir = "LEFT"; } else if (this._parent.myChar._x >= this._x) { this._xscale = 100; this.dir = "RIGHT"; } } if (((!this.dead) && (!_root.myChar.dead)) && (!this.stopMove)) { if (this.newTCount >= 60) { this.targetX = _root.myChar._x; this.targetY = _root.myChar.origY; } else { this.newTCount++; } if (this.stunned) { if (Math.abs(this.xVel) > 0.5) { if (this.xVel > 0) { this.xVel = this.xVel - 0.5; } else { this.xVel = this.xVel + 0.5; } if (((_x + this.xVel) >= 0) && ((_x + this.xVel) <= Stage.width)) { _x = (_x + this.xVel); } } else { this.xVel = 0; } } if (this.airTime && (this.animBusy)) { this.yVel = this.yVel + gravity; _y = (_y + this.yVel); if (this._y >= this.oldY) { this.yVel = 0; this._y = this.oldY; } } if (this.newTCount == 60) { if ((this.targetY == _root.myChar.oldY) && ((_root.attackTimer != -1) || (_root.firedTimer != -1))) { lastSide = !lastSide; this.targetY = (_root.myChar._y + _root.randRange(1, 50)) - 25; this.targetX = _root.myChar._x + (lastSide ? -80 : 80); trace((((((this._name + " : ") + this.newTCount) + " : newTarget : _x:") + this.targetX) + ", _y:") + this.targetY); this.newTCount = 0; } else { this.targetY = _root.myChar.oldY; this.targetX = _root.myChar._x; this.newTCount = 60; } } if (this.newTCount == 60) { if (((!this.gunMode) && (this.myState == this.walkState)) && (!this.animBusy)) { var _local6 = Math.abs(this._y - this.targetY) != (this._y - this.targetY); var _local5 = Math.abs(this.targetX - this._x) == (this.targetX - this._x); if (Math.abs(this._y - this.targetY) > 5) { if (this.upClear && (_local6)) { this.walkVert(true); } else if (this.downClear && (!_local6)) { this.walkVert(false); } } if (Math.abs(this._x - this.targetX) > 50) { if (this.rightClear && (_local5)) { this.walkHoriz(true); } else if (this.leftClear && (!_local5)) { this.walkHoriz(false); } } } if ((this.gunMode && (this.myState == this.walkState)) && (!this.animBusy)) { var _local6 = Math.abs(this._y - this.targetY) != (this._y - this.targetY); var _local5 = Math.abs(this.targetX - this._x) == (this.targetX - this._x); if (Math.abs(this._y - this.targetY) > 5) { if (this.upClear && (_local6)) { this.walkVert(true); } else if (this.downClear && (!_local6)) { this.walkVert(false); } } if (Math.abs(this._x - this.targetX) > 50) { if (this.rightClear && (_local5)) { this.walkHoriz(true); } else if (this.leftClear && (!_local5)) { this.walkHoriz(false); } } } } else { var _local6 = Math.abs(this._y - this.targetY) != (this._y - this.targetY); var _local5 = Math.abs(this.targetX - this._x) == (this.targetX - this._x); if (Math.abs(this._y - this.targetY) > 5) { if (this.upClear && (_local6)) { this.walkVert(true); } else if (this.downClear && (!_local6)) { this.walkVert(false); } } if (Math.abs(this._x - this.targetX) > 50) { if (this.rightClear && (_local5)) { this.walkHoriz(true); } else if (this.leftClear && (!_local5)) { this.walkHoriz(false); } } } if (((!this.airTime) && (!this.stunned)) && (!this.animBusy)) { this.gotoAndStop(idleGraphic); if (Math.abs(this._x - _root.myChar._x) < 50) { this.gunMode = false; } if (Math.abs(this._x - _root.myChar._x) > 250) { this.gunMode = true; } if (!this.gunMode) { swapToBaton(); } else { swapToGun(); } } if (this.newTCount == 60) { if ((((((((this.staggerNum <= 0) && (!this.gunMode)) && (_root.attackTimer == -1)) && (Math.abs(this._x - _root.myChar._x) < 50)) && (!this.animBusy)) && (!this.airTime)) && (!this.stunned)) && (varThreshold(_root.myChar.oldY, 10, this.oldY))) { attack(); } if ((((((((this.staggerNum <= 0) && (_root.firedTimer == -1)) && (this.gunMode)) && (_root.attackTimer == -1)) && (!this.animBusy)) && (!this.airTime)) && (!this.stunned)) && (varThreshold(_root.myChar.oldY, 6, this.oldY))) { attack(); } } this.healthMeter.gotoAndStop(this.hp); this.healthMeter._xscale = this._xscale; this.mc.myHat = this.myHat; this.mc.myEyes = this.myEyes; this.mc.myFace = this.myFace; this.mc.myBaton = this.myBaton; this.mc.myGun = this.myGun; if (this.staggerNum >= 0) { this.staggerNum--; } } else if (_root.myChar.dead && (!this.stopMove)) { if (!this.endCheck) { this.endCheck = true; trace(this._name + " : resetTargetX,Y"); this.targetX = _root.myChar._x; this.targetY = _root.myChar.origY; } clearInterval(this.stateCalcTimer); if (this.targetY == _root.myChar.origY) { var _local4 = -1; if (_root.myChar._x < (Stage.width / 2)) { this.targetX = _root.myChar._x + (Stage.width / 2); _root.myChar._xscale = 100; _local4 = -1; } else { this.targetX = _root.myChar._x - (Stage.width / 2); _root.myChar._xscale = -100; _local4 = 1; } var _local7 = Math.floor(_global.enemyCount / 2); var _local8 = Math.abs(this.myID - _local7) * (50 * _local4); this.targetX = this.targetX + (_local8 + (this.myID * 15)); this.targetY = (((Stage.height - 250) / _global.enemyCount) * this.myID) + 250; this.xSpeed = 5; } var _local6 = Math.abs(this._y - this.targetY) != (this._y - this.targetY); var _local5 = Math.abs(this.targetX - this._x) == (this.targetX - this._x); if (Math.abs(this._y - this.targetY) > 5) { if (this.upClear && (_local6)) { this.walkVert(true); } else if (this.downClear && (!_local6)) { this.walkVert(false); } } if (Math.abs(this._x - this.targetX) > 30) { if (this.rightClear && (_local5)) { this.walkHoriz(true); } else if (this.leftClear && (!_local5)) { this.walkHoriz(false); } } if ((Math.abs(this._x - this.targetX) <= 30) && (Math.abs(this._y - this.targetY) <= 5)) { this.stopMove = true; this.gotoAndStop("aim"); this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { _root.myChar.playDead = true; this.gotoAndStop(this._totalframes); } }; } } } }; this.animBusy = false; calcAI();
Instance of Symbol 626 MovieClip "healthMeter" in Symbol 1005 MovieClip [cop] Frame 2
onClipEvent (enterFrame) { this._xscale = this._parent._xscale; this.gotoAndStop(this._parent.hp); }
Symbol 1008 MovieClip Frame 1
this.gotoAndStop(this._parent._parent._parent.myFace);
Symbol 1014 MovieClip Frame 1
this.gotoAndStop(this._parent._parent._parent.myEyes);
Symbol 1023 MovieClip Frame 1
this.gotoAndStop(this._parent._parent._parent.myHat);
Symbol 1027 MovieClip Frame 1
this.gotoAndStop(this._parent._parent.myGun); this.noPlay = true;
Symbol 1030 MovieClip Frame 1
this.gotoAndStop(this._parent._parent.myBaton); this.noPlay = true;
Symbol 1213 MovieClip [thug] Frame 1
function doSound(id) { this.mySound.attachSound(id); this.mySound.start(); } function calcAI() { if (((!this.animBusy) && (this.myState != this.deadState)) && (this.myState != this.hitState)) { switch (this.myState) { case this.deadState : trace(this + " : still DEAD"); break; case this.hitState : trace(this + " : hit"); break; case this.idleState : trace(this + " : idleState"); if (!varThreshold(this._x, 150, _root.myChar._x)) { this.gunMode = true; } else { this.gunMode = false; } this.myState = this.walkState; break; case this.walkState : trace(this + " : walkState"); if (this.gunMode && (varThreshold(this.oldY, 10, _root.myChar.oldY))) { this.myState = this.gunAttack; } break; case this.batonAttack : trace(this + " : batonAttack"); this.gunMode = false; if (_root.attackTimer != -1) { this.myState = this.walkState; } break; case this.gunAttack : trace(this + " : gunAttack"); if (this._x < (Stage.width - 20)) { if (this.ammo <= 0) { this.gunMode = false; } if (this.gunMode && (!varThreshold(this.oldY, 10, _root.myChar.oldY))) { this.gunMode = false; } if (_root.firedTimer != -1) { this.gunMode = false; } } else { this.gunMode = false; } if (!this.gunMode) { this.myState = this.idleState; } break; default : trace(((this + " : default(") + this.myState) + ")"); } } } function walkHoriz(right) { if (!this.animBusy) { this.gotoAndStop(walkGraphic()); if (right) { this._x = this._x + this.xSpeed; if (this._x > Stage.width) { this._x = Stage.width; } } else { this._x = this._x - this.xSpeed; if (this._x < 0) { this._x = 0; } } } } function walkVert(up) { if (!this.animBusy) { this.gotoAndStop(walkGraphic()); if (up) { if ((this._y + 1) < Stage.height) { this._y = this._y + 1; } } else if ((this._y - 1) > 250) { this._y = this._y - 1; } this.oldY = this._y; } } function getUp() { trace("GETUP"); if (this.hp > 0) { this.gotoAndStop("getup"); this.animBusy = true; this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } else { setDead(); } } function setDead() { trace("setDead : " + this); clearInterval(this.stateCalcTimer); this.myState = this.deadState; this.dead = true; _root.resetAttackTimer(); this.aiTimer = -1; this.gotoAndStop("stomped"); delete this.flameCode.onEnterFrame; delete this.mc.onEnterFrame; this.mc.gotoAndStop(this.mc._totalframes); this.my_color = new Color(this); this.myTransform = this.my_color.getTransform(); this.myTransform.ra = 60; this.myTransform.ga = 60; this.myTransform.ba = 60; this.my_color.setTransform(this.myTransform); this.healthMeter._visible = false; this.animBusy = true; _global.deadCount++; _root.myChar.spawnMore(); this.cacheAsBitmap = true; } function idleGraphic() { if (this.gunMode) { return("idle_gun"); } return("idle_baton"); } function walkGraphic() { if (this.gunMode) { return("walk_gun"); } return("walk_baton"); } function stompedAnim() { this.myState = this.hitState; this.gotoAndStop("stomped"); this.mc.gotoAndPlay(1); delete this.mc.onEnterFrame; this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { if (this._parent.stunCount >= this._parent.stunHold) { getUp(); } else { this.gotoAndPlay(this._totalframes - 1); } this._parent.stunned = false; } this._parent.stunCount++; }; } function idleAnimReset() { if (this.hp > 0) { this.myState = this.idleState; this.animBusy = false; this.airTime = false; this.stunned = false; this.turnHold = false; delete this.mc.onEnterFrame; this.gotoAndStop(idleGraphic()); } else { this.airTime = true; this.animBusy = true; this.yVel = -10; airHitAnim(); } } function swapToBaton() { if (this.gunMode && (!this.animBusy)) { this.gunMode = !this.gunMode; this.gotoAndStop("switch_baton"); this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } } function swapToGun() { if ((!this.gunMode) && (!this.animBusy)) { this.gunMode = !this.gunMode; this.gotoAndStop("switch_gun"); this.animBusy = true; this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } } function attack() { if ((!this.animBusy) && (!_root.myChar.dead)) { if (this.gunMode) { this.animBusy = true; _root.firedTimer = setInterval(this._parent, "resetFired", 2000); prepShot(); } else { this.gotoAndStop("attack"); this.animBusy = true; _root.attackTimer = setInterval(_root, "resetAttackTimer", 2000); this.mc.onEnterFrame = function () { if (((!this.hitAlready) && (this.hit.hitTest(_root.myChar))) && (!_root.myChar.inv)) { this._parent.doSound("hit_" + _root.randRange(1, 4)); this.hitAlready = true; _root.myChar.hp = _root.myChar.hp - 5; if (!_root.myChar.animBusy) { _root.myChar.hitAnim(); } _root.myChar.shot = false; _root.playerBlood(true, enemy); _root.myChar.comboStack = new Array(); _root.myChar.comboCount = 0; } if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } } } function prepShot() { this.gotoAndStop("aim"); this.animBusy = true; this.mc.holdCount = 30; this.mc.count = 0; this.mc.onEnterFrame = function () { this.count++; if (this._currentframe == this._totalframes) { if (this.count >= this.holdCount) { shoot(); } else { this.gotoAndPlay(this._totalframes - 1); } } }; } function shoot() { this.gotoAndStop("shoot"); this.animBusy = true; this.ammo--; doSound("enemyGun"); if (varThreshold(_root.myChar.oldY, 10, this.oldY) && (!_root.myChar.jumping)) { _root.myChar.hp = _root.myChar.hp - 5; if (!_root.myChar.animBusy) { _root.myChar.hitAnim(); } _root.myChar.shot = true; _root.playerBlood(false, this); _root.myChar.comboStack = new Array(); _root.myChar.comboCount = 0; this.myState = this.batonAttack; } _root.makeShell(this); this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { shootReset(); } }; } function shootReset() { _root.resetFired(); delete this.mc.onEnterFrame; this.animBusy = true; this.gotoAndStop("idle_return"); this.animBusy = true; this.ammo--; if (varThreshold(_root.myChar.oldY, 10, this.oldY)) { _root.myChar.hp = _root.myChar.hp - 5; if (!_root.myChar.animBusy) { _root.myChar.hitAnim(); } _root.playerBlood(false); _root.myChar.comboStack = new Array(); _root.myChar.comboCount = 0; this.myState = this.batonAttack; } this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } function varThreshold(charVal, range, enemyVal) { return((enemyVal >= (charVal - range)) && (enemyVal <= (charVal + range))); } function airLand() { this.gotoAndStop("land"); this.stunCount = 0; this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { if (this._parent.stunCount >= this._parent.stunHold) { this._parent.animBusy = false; this._parent.airTime = false; getUp(); } else { this.gotoAndPlay(this._totalframes - 1); } } this._parent.stunCount++; }; } function airHitAnim() { this.animBusy = true; this.airTime = true; this.stunned = true; this.turnHold = true; this.gotoAndStop("fall"); this.mc.onEnterFrame = function () { if (this._parent._y == this._parent.oldY) { airLand(); } else if (this._currentframe >= (this._totalframes - 1)) { this.gotoAndPlay(this._totalframes - 1); } }; } function hitAnim() { if (this.hp > 0) { delete this.mc.onEnterFrame; this.stunned = true; this.animBusy = true; if (_root.randRange(1, 2) == 1) { if (this.gunMode) { this.gotoAndStop("hit_gun"); } else { this.gotoAndStop("hit_baton"); } this.xVel = 0; } else { if (this.gunMode) { this.gotoAndStop("hit2_gun"); } else { this.gotoAndStop("hit2_baton"); } this.xVel = ((this._xscale > 0) ? -2 : 2); } this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { idleAnimReset(); } }; } else { this.myState = this.airState; delete this.mc.onEnterFrame; clearInterval(this.calcStateTimer); delete this.flameCode.onEnterFrame; this.yVel = -10; this.my_color = new Color(this); this.myTransform = this.my_color.getTransform(); this.myTransform.ra = 60; this.myTransform.ga = 60; this.myTransform.ba = 60; this.my_color.setTransform(this.myTransform); this.healthMeter._visible = false; airHitAnim(); } } function flameHit() { if (!this.flame) { this.flame = true; this.my_color = new Color(this); this.myTransform = this.my_color.getTransform(); this.myTransform.ra = this.myTransform.ra - 90; this.myTransform.ga = this.myTransform.ga - 90; this.myTransform.ba = this.myTransform.ba - 90; this.my_color.setTransform(this.myTransform); this.restCount = 0; this.createEmptyMovieClip("flameCode", this.getNextHighestDepth()); this.flameCode.onEnterFrame = function () { this._parent.myTransform.ra++; this._parent.myTransform.ga++; this._parent.myTransform.ba++; this._parent.my_color.setTransform(this._parent.myTransform); this._parent.restCount++; if (this._parent.restCount >= 90) { this._parent.flame = false; delete this.onEnterFrame; } }; } } function hitWith(attackObj) { this.stunHold = attackObj.hitStun * 30; } function pauseMe() { if (!this.dead) { clearInterval(this.stateCalcTimer); this.mc.stop(); for (x in this.mc) { if (typeof(this.mc[x]) == "movieclip") { this.mc[x].stop(); } } this.paused = true; } } function unPauseMe() { if (!this.dead) { this.stateCalcTimer = setInterval(this, "calcAI", 500); for (x in this.mc) { if (typeof(this.mc[x]) == "movieclip") { if (this.mc[x].noPlay != true) { this.mc[x].play(); } } } this.mc.play(); this.paused = false; } } this.hp = 100; this.ammo = 20; this.ready2go = false; this._xscale = -100; this.dir = "LEFT"; this.oldY = this._y; this.swapDepths(this.oldY); this.shot = false; this.stopMove = false; this.gunMode = false; this.gravity = 1.5; this.xSpeed = _root.randRange(1, 3); this.lastSide = _root.randRange(1, 2) == 2; this.idleState = 1; this.walkState = 2; this.airState = 3; this.batonAttack = 4; this.gunAttack = 5; this.downState = 6; this.deadState = -1; this.myState = this.walkState; this.yAdjust = 0; this.turnHold = false; this.stunned = false; this.airTime = false; this.dead = false; this.staggerNum = 0; this.yCalc = 0; this.stateCalcTimer = setInterval(this, "calcAI", 500); this.animBusy = false; this.newTCount = 60; this.upClear = (this.downClear = (this.leftClear = (this.rightClear = true))); this.endCheck = false; this.timeDel = 0; this.gotoAndStop(idleGraphic()); this.mySound = new Sound(); this.onEnterFrame = function () { if (!this.paused) { if ((!this.turnHold) && (!this.dead)) { if (this._parent.myChar._x < this._x) { this._xscale = -100; this.dir = "LEFT"; } else if (this._parent.myChar._x >= this._x) { this._xscale = 100; this.dir = "RIGHT"; } } if (((!this.dead) && (!_root.myChar.dead)) && (!this.stopMove)) { if (this.newTCount >= 60) { this.targetX = _root.myChar._x; this.targetY = _root.myChar.origY; } else { this.newTCount++; } if (this.stunned) { if (Math.abs(this.xVel) > 0.5) { if (this.xVel > 0) { this.xVel = this.xVel - 0.5; } else { this.xVel = this.xVel + 0.5; } if (((_x + this.xVel) >= 0) && ((_x + this.xVel) <= Stage.width)) { _x = (_x + this.xVel); } } else { this.xVel = 0; } } if (this.airTime && (this.animBusy)) { this.yVel = this.yVel + gravity; _y = (_y + this.yVel); if (this._y >= this.oldY) { this.yVel = 0; this._y = this.oldY; } } if (this.newTCount == 60) { if ((this.targetY == _root.myChar.oldY) && ((_root.attackTimer != -1) || (_root.firedTimer != -1))) { lastSide = !lastSide; this.targetY = (_root.myChar._y + _root.randRange(1, 50)) - 25; this.targetX = _root.myChar._x + (lastSide ? -80 : 80); trace((((((this._name + " : ") + this.newTCount) + " : newTarget : _x:") + this.targetX) + ", _y:") + this.targetY); this.newTCount = 0; } else { this.targetY = _root.myChar.oldY; this.targetX = _root.myChar._x; this.newTCount = 60; } } if (this.newTCount == 60) { if (((!this.gunMode) && (this.myState == this.walkState)) && (!this.animBusy)) { var _local6 = Math.abs(this._y - this.targetY) != (this._y - this.targetY); var _local5 = Math.abs(this.targetX - this._x) == (this.targetX - this._x); if (Math.abs(this._y - this.targetY) > 5) { if (this.upClear && (_local6)) { this.walkVert(true); } else if (this.downClear && (!_local6)) { this.walkVert(false); } } if (Math.abs(this._x - this.targetX) > 50) { if (this.rightClear && (_local5)) { this.walkHoriz(true); } else if (this.leftClear && (!_local5)) { this.walkHoriz(false); } } } if ((this.gunMode && (this.myState == this.walkState)) && (!this.animBusy)) { var _local6 = Math.abs(this._y - this.targetY) != (this._y - this.targetY); var _local5 = Math.abs(this.targetX - this._x) == (this.targetX - this._x); if (Math.abs(this._y - this.targetY) > 5) { if (this.upClear && (_local6)) { this.walkVert(true); } else if (this.downClear && (!_local6)) { this.walkVert(false); } } if (Math.abs(this._x - this.targetX) > 50) { if (this.rightClear && (_local5)) { this.walkHoriz(true); } else if (this.leftClear && (!_local5)) { this.walkHoriz(false); } } } } else { var _local6 = Math.abs(this._y - this.targetY) != (this._y - this.targetY); var _local5 = Math.abs(this.targetX - this._x) == (this.targetX - this._x); if (Math.abs(this._y - this.targetY) > 5) { if (this.upClear && (_local6)) { this.walkVert(true); } else if (this.downClear && (!_local6)) { this.walkVert(false); } } if (Math.abs(this._x - this.targetX) > 50) { if (this.rightClear && (_local5)) { this.walkHoriz(true); } else if (this.leftClear && (!_local5)) { this.walkHoriz(false); } } } if (((!this.airTime) && (!this.stunned)) && (!this.animBusy)) { this.gotoAndStop(idleGraphic); if (Math.abs(this._x - _root.myChar._x) < 50) { this.gunMode = false; } if (Math.abs(this._x - _root.myChar._x) > 250) { this.gunMode = true; } if (!this.gunMode) { swapToBaton(); } else { swapToGun(); } } if (this.newTCount == 60) { if ((((((((this.staggerNum <= 0) && (!this.gunMode)) && (_root.attackTimer == -1)) && (Math.abs(this._x - _root.myChar._x) < 50)) && (!this.animBusy)) && (!this.airTime)) && (!this.stunned)) && (varThreshold(_root.myChar.oldY, 10, this.oldY))) { attack(); } if ((((((((this.staggerNum <= 0) && (_root.firedTimer == -1)) && (this.gunMode)) && (_root.attackTimer == -1)) && (!this.animBusy)) && (!this.airTime)) && (!this.stunned)) && (varThreshold(_root.myChar.oldY, 6, this.oldY))) { attack(); } } this.healthMeter.gotoAndStop(this.hp); this.healthMeter._xscale = this._xscale; this.mc.myHat = this.myHat; this.mc.myEyes = this.myEyes; this.mc.myFace = this.myFace; this.mc.myBaton = this.myBaton; this.mc.myGun = this.myGun; if (this.staggerNum >= 0) { this.staggerNum--; } } else if (_root.myChar.dead && (!this.stopMove)) { if (!this.endCheck) { this.endCheck = true; trace(this._name + " : resetTargetX,Y"); this.targetX = _root.myChar._x; this.targetY = _root.myChar.origY; } clearInterval(this.stateCalcTimer); if (this.targetY == _root.myChar.origY) { var _local4 = -1; if (_root.myChar._x < (Stage.width / 2)) { this.targetX = _root.myChar._x + (Stage.width / 2); _root.myChar._xscale = 100; _local4 = -1; } else { this.targetX = _root.myChar._x - (Stage.width / 2); _root.myChar._xscale = -100; _local4 = 1; } var _local7 = Math.floor(_global.enemyCount / 2); var _local8 = Math.abs(this.myID - _local7) * (50 * _local4); this.targetX = this.targetX + (_local8 + (this.myID * 15)); this.targetY = (((Stage.height - 250) / _global.enemyCount) * this.myID) + 250; this.xSpeed = 5; } var _local6 = Math.abs(this._y - this.targetY) != (this._y - this.targetY); var _local5 = Math.abs(this.targetX - this._x) == (this.targetX - this._x); if (Math.abs(this._y - this.targetY) > 5) { if (this.upClear && (_local6)) { this.walkVert(true); } else if (this.downClear && (!_local6)) { this.walkVert(false); } } if (Math.abs(this._x - this.targetX) > 30) { if (this.rightClear && (_local5)) { this.walkHoriz(true); } else if (this.leftClear && (!_local5)) { this.walkHoriz(false); } } if ((Math.abs(this._x - this.targetX) <= 30) && (Math.abs(this._y - this.targetY) <= 5)) { this.stopMove = true; this.gotoAndStop("aim"); this.mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { _root.myChar.playDead = true; this.gotoAndStop(this._totalframes); } }; } } } }; this.animBusy = false; calcAI();
Instance of Symbol 626 MovieClip "healthMeter" in Symbol 1213 MovieClip [thug] Frame 2
onClipEvent (enterFrame) { this._xscale = this._parent._xscale; this.gotoAndStop(this._parent.hp); }
Instance of Symbol 1242 MovieClip in Symbol 1256 MovieClip [finalScreenEntry] Frame 1
onClipEvent (load) { this.onRelease = function () { }; this.useHandCursor = false; }
Instance of Symbol 579 MovieClip "playerMC" in Symbol 1256 MovieClip [finalScreenEntry] Frame 1
onClipEvent (load) { this.gotoAndStop("idle"); }
Instance of Symbol 814 MovieClip in Symbol 1258 MovieClip Frame 1
onClipEvent (load) { this._visible = _global.enemyType == "cop"; }
Instance of Symbol 1024 MovieClip in Symbol 1258 MovieClip Frame 1
onClipEvent (load) { this._visible = _global.enemyType == "thug"; }
Instance of Symbol 740 MovieClip in Symbol 1260 MovieClip [battlePopup] Frame 1
onClipEvent (load) { this.onRelease = function () { }; this.useHandCursor = false; }
Instance of Symbol 1259 MovieClip in Symbol 1260 MovieClip [battlePopup] Frame 1
onClipEvent (load) { this.myHat = 2; this.myEyes = 2; this.myFace = 2; }
Symbol 1267 MovieClip Frame 10
stop();
Symbol 1269 MovieClip Frame 1
stop();
Symbol 1272 MovieClip Frame 10
stop();
Symbol 1274 MovieClip Frame 1
stop();
Instance of Symbol 1261 MovieClip in Symbol 1275 MovieClip [queryPop] Frame 1
onClipEvent (load) { this.onPress = function () { }; this.useHandCursor = false; }
Symbol 1322 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 1329 MovieClip Frame 81
stopAllSounds(); _root.play(); _root.play();
Symbol 1331 Button
on (rollOver) { _root.codeClip.doSound("latch"); } on (release) { _root.codeClip.doSound("emptyClip"); this._parent.codeClip.newMusic("titlemusic"); gotoAndPlay ("menu"); }
Symbol 1422 MovieClip Frame 128
stop();
Symbol 1426 MovieClip Frame 1
stop();
Symbol 1457 MovieClip Frame 18
gotoAndPlay("a" + random(10));
Symbol 1457 MovieClip Frame 29
if (random(6)) { gotoAndPlay("a" + random(10)); } else { gotoAndPlay ("idle"); }
Symbol 1457 MovieClip Frame 43
if (random(6)) { gotoAndPlay("a" + random(10)); } else { gotoAndPlay ("idle"); }
Symbol 1457 MovieClip Frame 54
if (random(6)) { gotoAndPlay("a" + random(10)); } else { gotoAndPlay ("idle"); }
Symbol 1457 MovieClip Frame 73
if (random(6)) { gotoAndPlay("a" + random(10)); } else { gotoAndPlay ("idle"); }
Symbol 1457 MovieClip Frame 88
if (random(6)) { gotoAndPlay("a" + random(10)); } else { gotoAndPlay ("idle"); }
Symbol 1457 MovieClip Frame 109
if (random(6)) { gotoAndPlay("a" + random(10)); } else { gotoAndPlay ("idle"); }
Symbol 1457 MovieClip Frame 132
if (random(6)) { gotoAndPlay("a" + random(10)); } else { gotoAndPlay ("idle"); }
Symbol 1457 MovieClip Frame 153
if (random(6)) { gotoAndPlay("a" + random(10)); } else { gotoAndPlay ("idle"); }
Symbol 1457 MovieClip Frame 174
if (random(6)) { gotoAndPlay("a" + random(10)); } else { gotoAndPlay ("idle"); }
Symbol 1457 MovieClip Frame 192
if (random(6)) { gotoAndPlay("a" + (random(9) + 1)); } else { gotoAndPlay ("idle"); }
Symbol 1495 MovieClip Frame 1
stop();
Symbol 1495 MovieClip Frame 9
play();
Symbol 1495 MovieClip Frame 17
stop();
Symbol 1495 MovieClip Frame 26
flipped = true;
Symbol 1495 MovieClip Frame 33
stop();
Symbol 1495 MovieClip Frame 45
gotoAndPlay ("_up");
Symbol 1509 MovieClip Frame 1
stop();
Symbol 1509 MovieClip Frame 9
play();
Symbol 1509 MovieClip Frame 17
stop();
Symbol 1509 MovieClip Frame 26
flipped = true;
Symbol 1509 MovieClip Frame 33
stop();
Symbol 1509 MovieClip Frame 45
gotoAndPlay ("_up");
Symbol 1520 MovieClip Frame 1
stop();
Symbol 1520 MovieClip Frame 9
play();
Symbol 1520 MovieClip Frame 17
stop();
Symbol 1520 MovieClip Frame 26
flipped = true;
Symbol 1520 MovieClip Frame 33
stop();
Symbol 1520 MovieClip Frame 45
gotoAndPlay ("_up");
Symbol 1531 MovieClip Frame 1
stop();
Symbol 1531 MovieClip Frame 9
play();
Symbol 1531 MovieClip Frame 17
stop();
Symbol 1531 MovieClip Frame 26
flipped = true;
Symbol 1531 MovieClip Frame 33
stop();
Symbol 1531 MovieClip Frame 45
gotoAndPlay ("_up");
Symbol 1556 MovieClip Frame 1
stop();
Symbol 1556 MovieClip Frame 9
play();
Symbol 1556 MovieClip Frame 17
stop();
Symbol 1556 MovieClip Frame 26
flipped = true;
Symbol 1556 MovieClip Frame 33
stop();
Symbol 1556 MovieClip Frame 44
gotoAndPlay ("_up");
Symbol 1556 MovieClip Frame 56
stop(); _parent.buttBack.enabled = true; _parent.buttBack._visible = true; this._visible = false; gotoAndPlay ("_up");
Symbol 1556 MovieClip Frame 69
gotoAndPlay ("_up");
Symbol 1560 MovieClip Frame 1
origX = this._x; origY = this._y; maxX = 100; maxY = 150; destX = this._x; destY = this._y; count = 0; this.onEnterFrame = function () { count--; if (count <= 0) { count = random(30) + 4; destX = (origX - (maxX / 2)) + random(maxX); destY = (origY - (maxY / 2)) + random(maxY); } this._x = this._x + ((destX - this._x) / 16); this._y = this._y + ((destY - this._y) / 16); };
Symbol 1560 MovieClip Frame 4
gotoAndPlay (2);
Symbol 1569 MovieClip Frame 36
if (random(25) > 3) { gotoAndPlay (1); }
Symbol 1576 Button
on (release) { _global.maxDays = 30; gotoAndPlay ("char"); _root.codeClip.doSound("latch"); } on (rollOver) { _root.codeClip.doSound("emptyClip"); }
Symbol 1577 Button
on (release) { _global.maxDays = 60; gotoAndPlay ("char"); _root.codeClip.doSound("latch"); } on (rollOver) { _root.codeClip.doSound("emptyClip"); }
Symbol 1578 Button
on (release) { _global.maxDays = 90; gotoAndPlay ("char"); _root.codeClip.doSound("latch"); } on (rollOver) { _root.codeClip.doSound("emptyClip"); }
Symbol 1603 Button
on (release) { _root.codeClip.doSound("latch"); _global.shadowMode = !mcCheck2.checked; if (mcCheck2.checked) { mcCheck2.gotoAndPlay("unchecked"); } else { mcCheck2.gotoAndPlay("checked"); } }
Symbol 1608 Button
on (release) { _root.codeClip.doSound("latch"); _global.qualitySel = "HIGH"; mcQline._x = buttH._x; mcQline.gotoAndPlay("on"); }
Symbol 1609 Button
on (release) { _root.codeClip.doSound("latch"); _global.qualitySel = "MEDIUM"; mcQline._x = buttM._x; mcQline.gotoAndPlay("on"); }
Symbol 1610 Button
on (release) { _root.codeClip.doSound("latch"); _global.qualitySel = "LOW"; mcQline._x = buttL._x; mcQline.gotoAndPlay("on"); }
Symbol 1623 Button
on (release) { _root.codeClip.doSound("latch"); getURL ("http://www.ankhstudios.com", "_blank"); }
Symbol 1624 Button
on (release) { _root.codeClip.doSound("latch"); getURL ("http://www.girlshavecooties.com", "_blank"); }
Symbol 1625 Button
on (release) { _root.codeClip.doSound("latch"); getURL ("http://www.icysmooth.com", "_blank"); }
Symbol 1626 MovieClip Frame 1
stop(); opened = false;
Symbol 1626 MovieClip Frame 16
stop(); opened = true;
Symbol 1626 MovieClip Frame 30
function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } stop(); opened = true; this.playerMC.mc.head_mc.eyes_mc.gotoAndStop(_global.eyes); this.playerMC.mc.head_mc.hair_mc.gotoAndStop(_global.hair); this.playerMC.mc.head_mc.face_mc.gotoAndStop(_global.face); this.playerMC.mc.bling_mc.gotoAndStop(_global.bling); this.playerName.text = _global.playerName; this.hair_inc.onRelease = function () { _root.codeClip.doSound("latch"); if (this._parent.playerMC.mc.head_mc.hair_mc._currentframe == this._parent.playerMC.mc.head_mc.hair_mc._totalframes) { this._parent.playerMC.mc.head_mc.hair_mc.gotoAndStop(1); } else { this._parent.playerMC.mc.head_mc.hair_mc.nextFrame(); } _global.hair = this._parent.playerMC.mc.head_mc.hair_mc._currentframe; }; this.hair_dec.onRelease = function () { _root.codeClip.doSound("latch"); if (this._parent.playerMC.mc.head_mc.hair_mc._currentframe == 1) { this._parent.playerMC.mc.head_mc.hair_mc.gotoAndStop(this._parent.playerMC.mc.head_mc.hair_mc._totalframes); } else { this._parent.playerMC.mc.head_mc.hair_mc.prevFrame(); } _global.hair = this._parent.playerMC.mc.head_mc.hair_mc._currentframe; }; this.eyes_inc.onRelease = function () { _root.codeClip.doSound("latch"); if (this._parent.playerMC.mc.head_mc.eyes_mc._currentframe == this._parent.playerMC.mc.head_mc.eyes_mc._totalframes) { this._parent.playerMC.mc.head_mc.eyes_mc.gotoAndStop(1); } else { this._parent.playerMC.mc.head_mc.eyes_mc.nextFrame(); } _global.eyes = this._parent.playerMC.mc.head_mc.eyes_mc._currentframe; }; this.eyes_dec.onRelease = function () { _root.codeClip.doSound("latch"); if (this._parent.playerMC.mc.head_mc.eyes_mc._currentframe == 1) { this._parent.playerMC.mc.head_mc.eyes_mc.gotoAndStop(this._parent.playerMC.mc.head_mc.eyes_mc._totalframes); } else { this._parent.playerMC.mc.head_mc.eyes_mc.prevFrame(); } _global.eyes = this._parent.playerMC.mc.head_mc.eyes_mc._currentframe; }; this.face_inc.onRelease = function () { _root.codeClip.doSound("latch"); if (this._parent.playerMC.mc.head_mc.face_mc._currentframe == this._parent.playerMC.mc.head_mc.face_mc._totalframes) { this._parent.playerMC.mc.head_mc.face_mc.gotoAndStop(1); } else { this._parent.playerMC.mc.head_mc.face_mc.nextFrame(); } _global.face = this._parent.playerMC.mc.head_mc.face_mc._currentframe; }; this.face_dec.onRelease = function () { _root.codeClip.doSound("latch"); if (this._parent.playerMC.mc.head_mc.face_mc._currentframe == 1) { this._parent.playerMC.mc.head_mc.face_mc.gotoAndStop(this._parent.playerMC.mc.head_mc.face_mc._totalframes); } else { this._parent.playerMC.mc.head_mc.face_mc.prevFrame(); } _global.face = this._parent.playerMC.mc.head_mc.face_mc._currentframe; }; this.bling_inc.onRelease = function () { _root.codeClip.doSound("latch"); if (_global.bling == this._parent.playerMC.mc.bling_mc._totalframes) { _global.bling = 1; } else { _global.bling++; } this._parent.playerMC.mc.bling_mc.gotoAndStop(_global.bling); }; this.bling_dec.onRelease = function () { _root.codeClip.doSound("latch"); if (_global.bling == 1) { _global.bling = this._parent.playerMC.mc.bling_mc._totalframes; } else { _global.bling--; } this._parent.playerMC.mc.bling_mc.gotoAndStop(_global.bling); }; this.btn_randomize.onRelease = function () { _root.codeClip.doSound("latch"); _global.bling = this._parent.randRange(1, this._parent.playerMC.mc.bling_mc._totalframes); this._parent.playerMC.mc.head_mc.face_mc.gotoAndStop(this._parent.randRange(1, this._parent.playerMC.mc.head_mc.face_mc._totalframes)); this._parent.playerMC.mc.head_mc.eyes_mc.gotoAndStop(this._parent.randRange(1, this._parent.playerMC.mc.head_mc.eyes_mc._totalframes)); this._parent.playerMC.mc.head_mc.hair_mc.gotoAndStop(this._parent.randRange(1, this._parent.playerMC.mc.head_mc.hair_mc._totalframes)); _global.face = this._parent.playerMC.mc.head_mc.face_mc._currentframe; _global.eyes = this._parent.playerMC.mc.head_mc.eyes_mc._currentframe; _global.hair = this._parent.playerMC.mc.head_mc.hair_mc._currentframe; this._parent.playerMC.mc.bling_mc.gotoAndStop(_global.bling); }; this.btn_done.onRelease = function () { _root.codeClip.doSound("emptyClip"); _global.playerName = this._parent.playerName.text; _parent.gotoAndPlay("startgame"); };
Instance of Symbol 579 MovieClip "playerMC" in Symbol 1626 MovieClip Frame 30
onClipEvent (load) { this.gotoAndStop("walk"); this.healthMeter._visible = false; }
Symbol 1626 MovieClip Frame 56
stop(); opened = true; mcCheck1.gotoAndPlay((_global.bloodMode ? "checked" : "unchecked")); mcCheck2.gotoAndPlay((_global.shadowMode ? "checked" : "unchecked")); mcCheck3.gotoAndPlay((_global.innocenceMode ? "checked" : "unchecked")); mcCheck4.gotoAndPlay((_global.qualFX ? "checked" : "unchecked")); switch (_global.qualitySel) { case "LOW" : mcQline._x = buttL._x; break; case "MEDIUM" : mcQline._x = buttM._x; break; case "HIGH" : mcQline._x = buttH._x; } mcQline.gotoAndPlay("on");
Symbol 1626 MovieClip Frame 73
stop(); opened = true;
Symbol 1626 MovieClip Frame 90
gotoAndPlay ("closed");
Symbol 1637 MovieClip Frame 20
gotoAndPlay("a" + random(4));
Symbol 1637 MovieClip Frame 43
gotoAndPlay("a" + random(4));
Symbol 1637 MovieClip Frame 63
gotoAndPlay("a" + random(4));
Symbol 1637 MovieClip Frame 75
gotoAndPlay("a" + random(4));
Instance of Symbol 1637 MovieClip in Symbol 1638 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(16) + 1); }
Instance of Symbol 1637 MovieClip in Symbol 1638 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(16) + 1); }
Instance of Symbol 1637 MovieClip in Symbol 1638 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(16) + 1); }
Instance of Symbol 1637 MovieClip in Symbol 1638 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(16) + 1); }
Instance of Symbol 1637 MovieClip in Symbol 1638 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(16) + 1); }
Instance of Symbol 1637 MovieClip in Symbol 1638 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(16) + 1); }
Instance of Symbol 1637 MovieClip in Symbol 1638 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(random(16) + 1); }
Symbol 1640 MovieClip Frame 1
stop();
Symbol 1640 MovieClip Frame 11
stop();
Symbol 1646 MovieClip Frame 1
stop();
Symbol 1646 MovieClip Frame 2
stop();
Symbol 1646 MovieClip Frame 3
stop();
Symbol 1648 MovieClip Frame 1
stop();
Symbol 1648 MovieClip Frame 2
stop();
Symbol 1648 MovieClip Frame 3
stop();
Symbol 1650 MovieClip Frame 1
stop();
Symbol 1650 MovieClip Frame 2
stop();
Symbol 1650 MovieClip Frame 3
stop();
Symbol 1662 MovieClip Frame 1
stop();
Symbol 1662 MovieClip Frame 9
play();
Symbol 1662 MovieClip Frame 17
stop();
Symbol 1662 MovieClip Frame 33
stop(); _parent.buttPlay2.enabled = true; _parent.buttPlay2._visible = true; this._visible = false; this.gotoAndPlay("_up");
Symbol 1676 MovieClip Frame 8
stop();
Symbol 1685 MovieClip Frame 1
stop();
Symbol 1685 MovieClip Frame 9
play();
Symbol 1685 MovieClip Frame 17
stop();
Symbol 1695 MovieClip Frame 1
stop();
Symbol 1695 MovieClip Frame 9
play();
Symbol 1695 MovieClip Frame 17
stop();
Symbol 1728 MovieClip Frame 1
stop(); opened = false;
Symbol 1728 MovieClip Frame 10
opened = true; currPage = 1; totalPages = 12;
Instance of Symbol 1685 MovieClip in Symbol 1728 MovieClip Frame 23
on (rollOver) { _root.codeClip.doSound("latch"); } on (release) { _root.codeClip.doSound("emptyClip"); _parent.currPage++; _parent.gotoAndPlay("page" + _parent.currPage); }
Symbol 1728 MovieClip Frame 30
stop();
Instance of Symbol 1695 MovieClip in Symbol 1728 MovieClip Frame 34
on (rollOver) { _root.codeClip.doSound("latch"); } on (release) { _root.codeClip.doSound("emptyClip"); _parent.currPage--; _parent.gotoAndPlay("page" + _parent.currPage); }
Symbol 1728 MovieClip Frame 41
stop();
Symbol 1728 MovieClip Frame 52
stop();
Symbol 1728 MovieClip Frame 63
stop();
Symbol 1728 MovieClip Frame 74
stop();
Symbol 1728 MovieClip Frame 85
stop();
Symbol 1728 MovieClip Frame 96
stop();
Symbol 1728 MovieClip Frame 106
stop();
Symbol 1728 MovieClip Frame 117
stop();
Symbol 1728 MovieClip Frame 128
stop();
Symbol 1728 MovieClip Frame 139
stop();
Symbol 1728 MovieClip Frame 150
stop();
Symbol 1737 MovieClip Frame 126
this._parent.codeClip.newMusic("titlemusic");
Symbol 1737 MovieClip Frame 131
function menuEnable() { if (buttPlay.flipped) { buttPlay.flipped = false; buttPlay.gotoAndPlay("flipBack"); } else { buttPlay.gotoAndPlay("_up"); } if (buttOptions.flipped) { buttOptions.flipped = false; buttOptions.gotoAndPlay("flipBack"); } else { buttOptions.gotoAndPlay("_up"); } if (buttHowto.flipped) { buttHowto.flipped = false; buttHowto.gotoAndPlay("flipBack"); } else { buttHowto.gotoAndPlay("_up"); } if (buttCredits.flipped) { buttCredits.flipped = false; buttCredits.gotoAndPlay("flipBack"); } else { buttCredits.gotoAndPlay("_up"); } buttPlay.enabled = true; buttOptions.enabled = true; buttHowto.enabled = true; buttCredits.enabled = true; if (mcHowto.opened) { mcHowto.gotoAndPlay("hide"); } }
Instance of Symbol 1495 MovieClip "buttPlay" in Symbol 1737 MovieClip Frame 132
on (rollOver) { _root.codeClip.doSound("menuHover"); } on (release) { _parent.buttOptions.gotoAndPlay("flip"); _parent.buttOptions.enabled = false; _parent.buttHowto.gotoAndPlay("flip"); _parent.buttHowto.enabled = false; _parent.buttCredits.gotoAndPlay("flip"); _parent.buttCredits.enabled = false; _parent.buttPlay2.gotoAndPlay("backShow"); _parent.buttPlay2.enabled = false; this.enabled = false; _root.codeClip.doSound("emptyClip"); _parent.mcSubmenu.gotoAndPlay("play"); }
Instance of Symbol 1509 MovieClip "buttOptions" in Symbol 1737 MovieClip Frame 132
on (rollOver) { _root.codeClip.doSound("menuHover"); } on (release) { _parent.buttPlay.gotoAndPlay("flip"); _parent.buttPlay.enabled = false; _parent.buttHowto.gotoAndPlay("flip"); _parent.buttHowto.enabled = false; _parent.buttCredits.gotoAndPlay("flip"); _parent.buttCredits.enabled = false; _parent.buttPlay2.gotoAndPlay("backShow"); _parent.buttPlay2.enabled = false; this.enabled = false; _root.codeClip.doSound("emptyClip"); _parent.mcSubmenu.gotoAndPlay("options"); }
Instance of Symbol 1520 MovieClip "buttHowto" in Symbol 1737 MovieClip Frame 132
on (rollOver) { _root.codeClip.doSound("menuHover"); } on (release) { _parent.buttPlay.gotoAndPlay("flip"); _parent.buttPlay.enabled = false; _parent.buttOptions.gotoAndPlay("flip"); _parent.buttOptions.enabled = false; _parent.buttCredits.gotoAndPlay("flip"); _parent.buttCredits.enabled = false; _parent.buttPlay2.gotoAndPlay("backShow"); _parent.buttPlay2.enabled = false; this.enabled = false; _root.codeClip.doSound("emptyClip"); _parent.mcHowto.gotoAndPlay("show"); }
Instance of Symbol 1531 MovieClip "buttCredits" in Symbol 1737 MovieClip Frame 132
on (rollOver) { _root.codeClip.doSound("menuHover"); } on (release) { _parent.buttPlay.gotoAndPlay("flip"); _parent.buttPlay.enabled = false; _parent.buttOptions.gotoAndPlay("flip"); _parent.buttOptions.enabled = false; _parent.buttHowto.gotoAndPlay("flip"); _parent.buttHowto.enabled = false; _parent.buttPlay2.gotoAndPlay("backShow"); _parent.buttPlay2.enabled = false; this.enabled = false; _root.codeClip.doSound("emptyClip"); _parent.mcSubmenu.gotoAndPlay("credits"); }
Instance of Symbol 1556 MovieClip "buttPlay2" in Symbol 1737 MovieClip Frame 132
on (rollOver) { _root.codeClip.doSound("menuHover"); } on (release) { _root.codeClip.doSound("emptyClip"); getURL ("http://www.armorgames.com", "_blank"); }
Instance of Symbol 1651 MovieClip "soundControls" in Symbol 1737 MovieClip Frame 132
onClipEvent (load) { this.mutebtn.onPress = function () { this._parent.vis.gotoAndPlay("off"); this._parent._parent._parent.codeClip.gameMusic.stop(); }; this.playbtn.onPress = function () { this._parent.vis.gotoAndStop("on"); this._parent._parent._parent.codeClip.gameMusic.stop(); this._parent._parent._parent.codeClip.gameMusic.start(this._parent._parent._parent.codeClip.gameMusic.position / 1000, 999); }; }
Instance of Symbol 1662 MovieClip "buttBack" in Symbol 1737 MovieClip Frame 132
onClipEvent (load) { this._visible = false; } on (rollOver) { _root.codeClip.doSound("menuHover"); } on (release) { _root.codeClip.doSound("emptyClip"); _parent.menuEnable(); this.enabled = false; this.gotoAndPlay("flip"); if (_parent.mcSubmenu.opened) { _parent.mcSubmenu.gotoAndPlay("close"); } }
Symbol 1737 MovieClip Frame 142
stop();
Instance of Symbol 1651 MovieClip "soundControls" in Symbol 1737 MovieClip Frame 142
onClipEvent (load) { this.mutebtn.onPress = function () { _root.codeClip.doSound("clipEmpty"); this._parent.vis.gotoAndPlay("off"); this._parent._parent._parent.codeClip.gameMusic.stop(); }; this.playbtn.onPress = function () { _root.codeClip.doSound("clipEmpty"); this._parent.vis.gotoAndStop("on"); this._parent._parent._parent.codeClip.gameMusic.stop(); this._parent._parent._parent.codeClip.gameMusic.start(this._parent._parent._parent.codeClip.gameMusic.position / 1000, 999); }; }
Symbol 1737 MovieClip Frame 162
stop();
Symbol 1737 MovieClip Frame 172
_root.codeClip.doSound("shing");
Instance of Symbol 1556 MovieClip "buttPlay2" in Symbol 1737 MovieClip Frame 172
on (rollOver) { _root.codeClip.doSound("menuHover"); } on (release) { _root.codeClip.doSound("emptyClip"); getURL ("http://www.armorgames.com", "_blank"); }
Symbol 1737 MovieClip Frame 206
_root.codeClip.doSound("plane"); this._parent.play();
Instance of Symbol 1261 MovieClip in Symbol 1743 MovieClip Frame 1
onClipEvent (load) { this.onPress = function () { }; this.useHandCursor = false; }
Symbol 1743 MovieClip Frame 30
this._visible = false; _root.flyTo2(this.locID); trace("locID = " + this.locID); stop();
Instance of Symbol 1801 MovieClip "seq" in Symbol 1803 MovieClip Frame 1
onClipEvent (load) { function gotoLocation(target) { this.targetLocation = target; doSpin(); } function doSpin() { this.play(); this.onEnterFrame = function () { if (this[this.targetLocation]) { this.stop(); doZoom(); } }; } function doZoom() { this.onEnterFrame = function () { this._parent.destMarker.doneFlight(); delete this.onEnterFrame; }; } var spinIt = false; var targetLocation = ""; this.origScale = this._parent._xscale; }
Instance of Symbol 1763 MovieClip "destMarker" in Symbol 1803 MovieClip Frame 1
onClipEvent (load) { function flyTo(cityID) { trace("FLYTO: " + cityID); this.gotoAndStop("fly"); this.targetLoc = cityID; tweenJump(); this._parent.seq.gotoLocation(locArray[this.targetLoc]._locString); } function doneFlight() { this.gotoAndStop("stop"); this.currentLocation = this.targetLoc; this._parent.flyTo2(); } function tweenJump() { var _local4 = locArray[this.targetLoc]._locX; var _local3 = locArray[this.targetLoc]._locY; if (this.currentLocation == this.targetLoc) { var _local5 = _local4 - 2; } else { var _local5 = locArray[this.currentLocation]._locX; } var _local2 = locArray[this.currentLocation]._locY; new mx.transitions.Tween(this, "_x", mx.transitions.easing.Strong.easeInOut, _local5, _local4, 36, false); new mx.transitions.Tween(this, "_y", mx.transitions.easing.Strong.easeInOut, _local2, _local3, 36, false); adjside = _local4 - _local5; oppside = -1 * (_local3 - _local2); angle = Math.atan2(oppside, adjside); angle = Math.round((angle / Math.PI) * 180); this._yscale = Math.abs(this._yscale); if (_local4 > _local5) { this._xscale = -Math.abs(this._xscale); if (_local3 < _local2) { this._yscale = -Math.abs(this._yscale); } else { this._yscale = Math.abs(this._yscale); } } else { this._xscale = Math.abs(this._xscale); if (_local3 > _local2) { this._yscale = -Math.abs(this._yscale); } else { this._yscale = Math.abs(this._yscale); } } this._rotation = -angle; } this.currentLocation = 0; this.targetLoc = 0; var locArray = [{_locX:37, _locY:27, _locString:"NY"}, {_locX:32, _locY:32, _locString:"LA"}, {_locX:32.4, _locY:19.5, _locString:"AM"}, {_locX:27, _locY:53.5, _locString:"BG"}, {_locX:36.2, _locY:19.5, _locString:"LD"}]; flyTo(0); }
Symbol 1826 MovieClip Frame 1
stop();
Instance of Symbol 579 MovieClip "playerHeadShot" in Symbol 1828 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("idle"); this.healthMeter._visible = false; }
Instance of Symbol 751 MovieClip in Symbol 1828 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(1); }
Symbol 1834 MovieClip Frame 86
gotoAndPlay (1);
Symbol 1847 Button
on (release) { _root.codeClip.doSound("latch"); _root.updateLocationList(); _root.killLocation(((_root.myChar.myLocation == undefined) ? 0 : (_root.myChar.myLocation))); _parent.gotoAndPlay("close"); }
Symbol 1852 MovieClip Frame 1
stop();
Symbol 1852 MovieClip Frame 2
stop();
Symbol 1855 MovieClip Frame 1
stop();
Symbol 1855 MovieClip Frame 2
stop();
Symbol 1858 MovieClip Frame 1
stop();
Symbol 1858 MovieClip Frame 2
stop();
Symbol 1861 MovieClip Frame 1
stop();
Symbol 1861 MovieClip Frame 2
stop();
Symbol 1864 MovieClip Frame 1
stop();
Symbol 1864 MovieClip Frame 2
stop();
Symbol 1867 MovieClip Frame 1
stop();
Symbol 1867 MovieClip Frame 2
stop();
Symbol 1870 MovieClip Frame 1
stop();
Symbol 1870 MovieClip Frame 2
stop();
Symbol 1874 MovieClip Frame 1
stop();
Symbol 1874 MovieClip Frame 2
stop();
Symbol 1874 MovieClip Frame 3
stop();
Symbol 1877 MovieClip Frame 1
stop();
Symbol 1877 MovieClip Frame 2
stop();
Symbol 1880 Button
on (release) { trace((this + " : ") + this.blingDefault); if (!this.boughtIt) { _global.bling = this.blingDefault; } gotoAndPlay ("main"); }
Symbol 1899 Button
on (release) { gotoAndPlay ("main"); }
Symbol 1908 Button
on (release) { trace((this + " : ") + this.hairDefault); if (!this.boughtIt) { _global.hair = this.hairDefault; } gotoAndPlay ("main"); }
Symbol 1911 Button
on (release) { _root.codeClip.doSound("latch"); gotoAndPlay ("main"); }
Symbol 1921 MovieClip Frame 1
stop();
Symbol 1921 MovieClip Frame 2
stop();
Symbol 1921 MovieClip Frame 3
stop();
Symbol 1925 MovieClip Frame 1
stop();
Symbol 1925 MovieClip Frame 2
stop();
Symbol 1925 MovieClip Frame 3
stop();
Symbol 1929 MovieClip Frame 1
stop();
Symbol 1929 MovieClip Frame 2
stop();
Symbol 1929 MovieClip Frame 3
stop();
Symbol 1930 MovieClip Frame 1
stop(); welcomeText = "Welcome to Vinnie's Barber Shoppe! We got whatever you need, especially hair cuts! If you ain't a cop, have a look around."; this.btn_health.onRelease = function () { if (_root.myChar.myLoot >= 1000) { if ((_root.myChar.currHP + 50) <= _root.myChar.maxHP) { _root.codeClip.doSound("buy"); _root.myChar.myLoot = _root.myChar.myLoot - 1000; _root.myChar.currHP = _root.myChar.currHP + 50; } else if (_root.myChar.currHP != _root.myChar.maxHP) { _root.myChar.currHP = _root.myChar.maxHP; _root.codeClip.doSound("buy"); _root.myChar.myLoot = _root.myChar.myLoot - 1000; } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You wanted a $1000 burger... and you didn't even need it. Be careful with your money, tubs."); } } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You do not have sufficient funds to order Vinnie's Big Burger."); } _root.charStats.updateDisplay(); }; this.btn_healthMax.onRelease = function () { if (_root.myChar.myLoot >= _global.hpMaxPrice) { _root.codeClip.doSound("buy"); _root.myChar.myLoot = _root.myChar.myLoot - _global.hpMaxPrice; _root.myChar.maxHP = _root.myChar.maxHP + 5; _root.myChar.currHP = _root.myChar.maxHP; _global.hpMaxPrice = Math.floor(_global.hpMaxPrice * 1.3); this._parent.price.text = "$" + _global.hpMaxPrice; } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You do not have sufficient funds to purchase a stat upgrade!"); } _root.charStats.updateDisplay(); }; this.btn_ammo.onRelease = function () { if (_root.myChar.myLoot >= 1000) { _root.codeClip.doSound("buy"); _root.myChar.myLoot = _root.myChar.myLoot - 1000; _root.myChar.ammo = _root.myChar.ammo + 30; } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You do not have sufficient funds to purchase additional ammunition!"); } _global.ammo = _root.myChar.ammo; _root.charStats.updateDisplay(); }; this.btn_phone.onRelease = function () { if (_global.informant) { if (_root.myChar.myLoot >= 5000) { _root.codeClip.doSound("buy"); _root.myChar.myLoot = _root.myChar.myLoot - 5000; _root.myChar.phoneCount = _root.myChar.phoneCount + 3; } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You do not have sufficient funds to purchase a prepaid phone."); } _root.charStats.updateDisplay(); } else { _root.codeClip.doSound("nope"); _root.immediatePopup("I'm sorry, we're fresh out of those right now."); } }; this.btn_luggage.onRelease = function () { if (_root.myChar.myLoot >= _global.luggPrice) { _root.codeClip.doSound("buy"); _root.myChar.myLoot = _root.myChar.myLoot - _global.luggPrice; _root.myChar.myInventory.drugLimit = _root.myChar.myInventory.drugLimit + 40; _global.luggPrice = Math.floor(_global.luggPrice * 1.5); this._parent.price.text = "$" + _global.luggPrice; } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You do not have sufficient funds to purchase a larger false-bottomed suitcase."); } _root.charStats.updateDisplay(); };
Instance of Symbol 1834 MovieClip in Symbol 1930 MovieClip Frame 1
onClipEvent (load) { this.stop(); this.onRollOver = function () { play(); }; this.onRollOut = function () { stop(); }; } on (release) { _root.codeClip.doSound("latch"); _root.updateLocationList(); _root.killLocation(((_root.myChar.myLocation == undefined) ? 0 : (_root.myChar.myLocation))); _root.myStore.gotoAndPlay("close"); }
Instance of Symbol 1836 MovieClip in Symbol 1930 MovieClip Frame 1
onClipEvent (load) { this.onRelease = function () { }; this.useHandCursor = false; }
Instance of Symbol 1852 MovieClip "btn_bling" in Symbol 1930 MovieClip Frame 1
on (rollOver) { _root.codeClip.doSound("latch"); _parent.desc.text = "It's like a haircut, for your neck."; _parent.price.text = "$1000"; } on (release) { _parent.gotoAndPlay("bling"); } on (rollOut) { _parent.desc.text = _parent.welcomeText; _parent.price.text = "--"; }
Instance of Symbol 1855 MovieClip "btn_luggage" in Symbol 1930 MovieClip Frame 1
on (rollOver) { _root.codeClip.doSound("latch"); _parent.desc.text = "Luggage ain't luggage without a false bottom. Whatever you got, this one lets you carry more.\n\nRaises max inventory: 40 pts."; _parent.price.text = "$" + _global.luggPrice; } on (rollOut) { _parent.desc.text = _parent.welcomeText; _parent.price.text = "--"; }
Instance of Symbol 1858 MovieClip "btn_health" in Symbol 1930 MovieClip Frame 1
on (rollOver) { _root.codeClip.doSound("latch"); _parent.desc.text = "Vinnie's Big Burger replenishes all your health needs. If it doesn't, buy another one!\n\nRaises HP: 50 pts"; _parent.price.text = "$1000"; } on (rollOut) { _parent.desc.text = _parent.welcomeText; _parent.price.text = "--"; }
Instance of Symbol 1861 MovieClip "btn_healthMax" in Symbol 1930 MovieClip Frame 1
on (rollOver) { _root.codeClip.doSound("latch"); _parent.desc.text = "If the ladies think you're weak, it's because you are weak! Let Vinnie help you out.\n\nRaises max HP: 5 pts\nRefills HP"; _parent.price.text = "$" + _global.hpMaxPrice; } on (rollOut) { _parent.desc.text = _parent.welcomeText; _parent.price.text = "--"; }
Instance of Symbol 1864 MovieClip "btn_ammo" in Symbol 1930 MovieClip Frame 1
on (rollOver) { _root.codeClip.doSound("latch"); _parent.desc.text = "You never know when you'll end up on a deserted island and need to start a fire with a gun. Better stock up on these babies.\n\nRefills ammo: 30."; _parent.price.text = "$1000"; } on (rollOut) { _parent.desc.text = _parent.welcomeText; _parent.price.text = "--"; }
Instance of Symbol 1867 MovieClip "btn_phone" in Symbol 1930 MovieClip Frame 1
on (rollOver) { _root.codeClip.doSound("latch"); _parent.desc.text = "With Vinnie's pre-paid phones, you'll know exactly when special events happen. This one's good for 3 uses, then you gotta cough up for another one."; if (!_global.informant) { _parent.desc.text = _parent.desc.text + "\nWe're backordered on these puppies. Come back later."; } _parent.price.text = "$5000"; } on (rollOut) { _parent.desc.text = _parent.welcomeText; _parent.price.text = "--"; } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1870 MovieClip "btn_hair" in Symbol 1930 MovieClip Frame 1
on (rollOver) { _root.codeClip.doSound("latch"); _parent.desc.text = "Yeah, we got hair cuts too. If you want to change your look, let Vinnie work his magic."; _parent.price.text = "$38"; } on (release) { _parent.gotoAndPlay("haircut"); } on (rollOut) { _parent.desc.text = _parent.welcomeText; _parent.price.text = "--"; }
Instance of Symbol 1874 MovieClip "btn_passport" in Symbol 1930 MovieClip Frame 1
on (rollOver) { _root.codeClip.doSound("latch"); _parent.desc.text = "I'll bet you wanna travel the world, right? Can't get there without a passport. Lucky for you, Vinnie sells them."; _parent.price.text = " - varies -"; } on (release) { _parent.gotoAndPlay("passport"); } on (rollOut) { _parent.desc.text = _parent.welcomeText; _parent.price.text = "--"; }
Instance of Symbol 1877 MovieClip in Symbol 1930 MovieClip Frame 1
on (rollOver) { _root.codeClip.doSound("latch"); _parent.desc.text = "You gotta have some new moves if you want to hold up in battle! Upgrade your skills here."; _parent.price.text = "$20000"; } on (release) { _parent.gotoAndPlay("attacks"); } on (rollOut) { _parent.desc.text = _parent.welcomeText; _parent.price.text = "--"; }
Symbol 1930 MovieClip Frame 10
blingText = "Choose from this large variety."; desc.text = blingText;
Instance of Symbol 579 MovieClip "playerMC" in Symbol 1930 MovieClip Frame 10
onClipEvent (load) { this.gotoAndStop("idle"); this.healthMeter._visible = false; }
Instance of Symbol 579 MovieClip "playerMC" in Symbol 1930 MovieClip Frame 15
onClipEvent (load) { this.gotoAndStop("idle"); this.healthMeter._visible = false; }
Symbol 1930 MovieClip Frame 18
stop(); this.blingDefault = _global.bling; this.boughtIt = false; this.buy_bling.onRelease = function () { if (_global.bling != this._parent.blingDefault) { if (_root.myChar.myLoot >= 1000) { _root.codeClip.doSound("buy"); this._parent.blingDefault = _global.bling; _root.myChar.myLoot = _root.myChar.myLoot - 1000; _root.charStats.playerHeadShot.gotoAndStop("lose"); _root.charStats.playerHeadShot.gotoAndStop("idle"); _root.charStats.updateDisplay(); this._parent.boughtIt = true; } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You do not have sufficient funds to purchase this \"bling\"."); } } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You have already purchased this \"bling\"."); } }; this.bling_inc.onRelease = function () { _root.codeClip.doSound("latch"); if (_global.bling == this._parent.playerMC.mc.bling_mc._totalframes) { _global.bling = 1; } else { _global.bling++; } this._parent.playerMC.mc.bling_mc.gotoAndStop(_global.bling); }; this.bling_dec.onRelease = function () { _root.codeClip.doSound("latch"); if (_global.bling == 1) { _global.bling = this._parent.playerMC.mc.bling_mc._totalframes; } else { _global.bling--; } this._parent.playerMC.mc.bling_mc.gotoAndStop(_global.bling); };
Symbol 1930 MovieClip Frame 24
hairText = "Sometimes haircuts come with hats."; desc.text = hairText;
Instance of Symbol 579 MovieClip "playerMC" in Symbol 1930 MovieClip Frame 24
onClipEvent (load) { this.gotoAndStop("idle"); this.healthMeter._visible = false; }
Instance of Symbol 579 MovieClip "playerMC" in Symbol 1930 MovieClip Frame 25
onClipEvent (load) { this.gotoAndStop("idle"); this.healthMeter._visible = false; }
Instance of Symbol 579 MovieClip "playerMC" in Symbol 1930 MovieClip Frame 26
onClipEvent (load) { this.gotoAndStop("idle"); this.healthMeter._visible = false; }
Instance of Symbol 579 MovieClip "playerMC" in Symbol 1930 MovieClip Frame 27
onClipEvent (load) { this.gotoAndStop("idle"); this.healthMeter._visible = false; }
Instance of Symbol 579 MovieClip "playerMC" in Symbol 1930 MovieClip Frame 28
onClipEvent (load) { this.gotoAndStop("idle"); this.healthMeter._visible = false; }
Instance of Symbol 579 MovieClip "playerMC" in Symbol 1930 MovieClip Frame 29
onClipEvent (load) { this.gotoAndStop("idle"); this.healthMeter._visible = false; }
Symbol 1930 MovieClip Frame 32
stop(); this.boughtIt = true; this.hairDefault = _global.hair; this.hair_inc.onRelease = function () { _root.codeClip.doSound("latch"); if (_global.hair == this._parent.playerMC.mc.head_mc.hair_mc._totalframes) { _global.hair = 1; } else { _global.hair++; } this._parent.playerMC.mc.head_mc.hair_mc.gotoAndStop(_global.hair); this._parent.boughtIt = false; }; this.hair_dec.onRelease = function () { _root.codeClip.doSound("latch"); if (_global.hair == 1) { _global.hair = this._parent.playerMC.mc.head_mc.hair_mc._totalframes; } else { _global.hair--; } this._parent.playerMC.mc.head_mc.hair_mc.gotoAndStop(_global.hair); this._parent.boughtIt = false; }; this.buy_haircut.onRelease = function () { if (_global.hair != this._parent.hairDefault) { if (_root.myChar.myLoot >= 38) { _root.codeClip.doSound("buy"); this._parent.hairDefault = _global.hair; _root.myChar.myLoot = _root.myChar.myLoot - 38; _root.charStats.playerHeadShot.gotoAndStop("lose"); _root.charStats.playerHeadShot.gotoAndStop("idle"); _root.charStats.updateDisplay(); this._parent.boughtIt = true; } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You do not have sufficient funds to purchase this hairstyle."); } } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You already have this hairstyle."); } };
Symbol 1930 MovieClip Frame 37
passText = "Feel free to leave the country. Vinnie's got shops all over the stinkin' world."; desc.text = passText;
Instance of Symbol 1874 MovieClip "london_Pass" in Symbol 1930 MovieClip Frame 37
on (rollOver) { _root.codeClip.doSound("latch"); _parent.price.text = "$10000"; }
Instance of Symbol 1874 MovieClip "amsterdam_Pass" in Symbol 1930 MovieClip Frame 37
on (rollOver) { _root.codeClip.doSound("latch"); _parent.price.text = "$20000"; }
Instance of Symbol 1874 MovieClip "bogota_Pass" in Symbol 1930 MovieClip Frame 37
on (rollOver) { _root.codeClip.doSound("latch"); _parent.price.text = "$30000"; }
Instance of Symbol 1874 MovieClip "london_Pass" in Symbol 1930 MovieClip Frame 42
on (rollOver) { _root.codeClip.doSound("latch"); _parent.price.text = "$10000"; }
Instance of Symbol 1874 MovieClip "amsterdam_Pass" in Symbol 1930 MovieClip Frame 42
on (rollOver) { _root.codeClip.doSound("latch"); _parent.price.text = "$20000"; }
Instance of Symbol 1874 MovieClip "bogota_Pass" in Symbol 1930 MovieClip Frame 42
on (rollOver) { _root.codeClip.doSound("latch"); _parent.price.text = "$30000"; }
Symbol 1930 MovieClip Frame 45
stop(); var londonAvailable = _root.myChar.locationStack[4].available; var amsterdamAvailable = _root.myChar.locationStack[2].available; var bogotaAvailable = _root.myChar.locationStack[3].available; if (!bogotaAvailable) { this.bogota_Pass.onRelease = function () { if (_root.myChar.myLoot >= 30000) { _root.myChar.myLoot = _root.myChar.myLoot - 30000; _root.codeClip.doSound("buy"); _root.enableLocation(3); _root.updateLocationList(); this.enabled = false; this.gotoAndStop("disabled"); } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You can't afford that Passport, bub. Bogota will have to wait. Go do something."); } _root.charStats.updateDisplay(); }; } else { this.bogota_Pass.enabled = false; this.bogota_Pass.gotoAndStop("disabled"); } if (!amsterdamAvailable) { this.amsterdam_Pass.onRelease = function () { if (_root.myChar.myLoot >= 20000) { _root.myChar.myLoot = _root.myChar.myLoot - 20000; _root.codeClip.doSound("buy"); _root.enableLocation(2); _root.updateLocationList(); this.enabled = false; this.gotoAndStop("disabled"); } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You can't afford that Passport, bub. Amsterdam will have to wait. Go do something."); } _root.charStats.updateDisplay(); }; } else { this.amsterdam_Pass.enabled = false; this.amsterdam_Pass.gotoAndStop("disabled"); } if (!londonAvailable) { this.london_Pass.onRelease = function () { if (_root.myChar.myLoot >= 10000) { _root.myChar.myLoot = _root.myChar.myLoot - 10000; _root.codeClip.doSound("buy"); _root.enableLocation(4); _root.updateLocationList(); this.enabled = false; this.gotoAndStop("disabled"); } else { _root.codeClip.doSound("nope"); _root.immediatePopup("You can't afford that Passport, bub. London will have to wait. Go do something."); } _root.charStats.updateDisplay(); }; } else { this.london_Pass.enabled = false; this.london_Pass.gotoAndStop("disabled"); }
Symbol 1930 MovieClip Frame 53
attacksText = "Tired of being a punching bag? Same old 3-hit combo? Let Vinnie teach you how to fight like a real man."; desc.text = attacksText;
Instance of Symbol 1921 MovieClip "p5btn" in Symbol 1930 MovieClip Frame 53
on (rollOver) { _root.codeClip.doSound("latch"); _parent.price.text = "$20000"; _parent.desc.text = "Ring O' Fire\nKeep enemies away.\n\nInstructions: Press Punch as the 5th move in your combo.\ne.g. P-P-K-P-P"; }
Instance of Symbol 1925 MovieClip "k5btn" in Symbol 1930 MovieClip Frame 53
on (rollOver) { _root.codeClip.doSound("latch"); _parent.price.text = "$20000"; _parent.desc.text = "Fire Uppercut\nOne powerful hit.\n\nInstructions: Press Kick as the 5th move in your combo.\ne.g. P-P-K-P-K"; }
Instance of Symbol 1929 MovieClip "s5btn" in Symbol 1930 MovieClip Frame 53
on (rollOver) { _root.codeClip.doSound("latch"); _parent.price.text = "$20000"; _parent.desc.text = "Dual Uzis\nNo need to get your hands dirty.\n\nInstructions: Press Shoot as the 5th move in your combo.\ne.g. P-P-K-P-S"; }
Symbol 1930 MovieClip Frame 61
stop(); if (!_global.k5) { this.k5btn.onRelease = function () { if (_root.myChar.myLoot >= 20000) { _root.myChar.myLoot = _root.myChar.myLoot - 20000; _root.codeClip.doSound("buy"); _global.k5 = true; this.enabled = false; this.gotoAndStop("disabled"); } else { _root.codeClip.doSound("nope"); _root.immediatePopup("At this moment, you do not have the training, the grasp of budo - the.. uh. You don't have 20 large."); } _root.charStats.updateDisplay(); }; } else { this.k5btn.enabled = false; this.k5btn.gotoAndStop("disabled"); } if (!_global.p5) { this.p5btn.onRelease = function () { if (_root.myChar.myLoot >= 20000) { _root.myChar.myLoot = _root.myChar.myLoot - 20000; _root.codeClip.doSound("buy"); _global.p5 = true; this.enabled = false; this.gotoAndStop("disabled"); } else { _root.codeClip.doSound("nope"); _root.immediatePopup("At this moment, you do not have the training, the grasp of budo - the.. uh. You don't have 20 large."); } _root.charStats.updateDisplay(); }; } else { this.p5btn.enabled = false; this.p5btn.gotoAndStop("disabled"); } if (!_global.s5) { this.s5btn.onRelease = function () { if (_root.myChar.myLoot >= 20000) { _root.myChar.myLoot = _root.myChar.myLoot - 20000; _root.codeClip.doSound("buy"); _global.s5 = true; this.enabled = false; this.gotoAndStop("disabled"); } else { _root.codeClip.doSound("nope"); _root.immediatePopup("At this moment, you do not have the training, the grasp of budo - the.. uh. You don't have 20 large."); } _root.charStats.updateDisplay(); }; } else { this.s5btn.enabled = false; this.s5btn.gotoAndStop("disabled"); }
Symbol 1931 MovieClip Frame 1
stop();
Instance of Symbol 1834 MovieClip in Symbol 1931 MovieClip Frame 1
on (rollOver) { this.swapDepths(_root.getNextHighestDepth()); } on (release) { this._visible = false; this._parent.gotoAndPlay("open"); }
Symbol 1931 MovieClip Frame 17
_root.codeClip.doSound("shing");
Symbol 1931 MovieClip Frame 24
stop();
Symbol 1931 MovieClip Frame 30
_root.codeClip.doSound("menuHide");
Symbol 1931 MovieClip Frame 34
gotoAndStop ("_up");

Library Items

Symbol 1 Sound [menuHover]
Symbol 2 Sound [phone]
Symbol 3 Sound [k5]Used by:1240
Symbol 5 FontUsed by:6
Symbol 6 EditableTextUses:5Used by:7
Symbol 7 MovieClip [Xray Connector 7-OS]Uses:6Used by:Timeline
Symbol 21 GraphicUsed by:36
Symbol 22 GraphicUsed by:26
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:26
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:22 24 25Used by:36 1329
Symbol 27 GraphicUsed by:36
Symbol 28 ShapeTweeningUsed by:36
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:36
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:36
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:36
Symbol 35 GraphicUsed by:36 45 78 122 131 1309 1322 1425  Timeline
Symbol 36 MovieClipUses:21 26 27 28 30 32 34 35Used by:Timeline
Symbol 37 MovieClip [emptyContainer]Used by:Timeline
Symbol 1932 MovieClip [__Packages.com.DrugWars.Dealer]
Symbol 1933 MovieClip [__Packages.com.DrugWars.Inventory]
Symbol 1934 MovieClip [__Packages.com.DrugWars.Drug]
Symbol 1935 MovieClip [__Packages.com.DrugWars.Player]
Symbol 1936 MovieClip [__Packages.com.DrugWars.Location]
Symbol 1937 MovieClip [__Packages.com.DrugWars.Calendar]
Symbol 1938 MovieClip [__Packages.com.DrugWars.Day]
Symbol 1939 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 1940 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 1941 MovieClip [__Packages.mx.transitions.Tween]
Symbol 1942 MovieClip [__Packages.mx.transitions.easing.Strong]
Symbol 4 MovieClip [__Packages.com.blitzagency.xray.Xray]
Symbol 8 MovieClip [__Packages.com.blitzagency.util.Delegate]
Symbol 9 MovieClip [__Packages.com.blitzagency.xray.Watch]
Symbol 10 MovieClip [__Packages.com.blitzagency.xray.DragableMovieClip]
Symbol 11 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 12 MovieClip [__Packages.com.blitzagency.xray.ClassPath]
Symbol 13 MovieClip [__Packages.com.blitzagency.xray.ObjectViewer]
Symbol 14 MovieClip [__Packages.com.blitzagency.xray.FPSMeter]
Symbol 15 MovieClip [__Packages.com.blitzagency.xray.Commander]
Symbol 16 MovieClip [__Packages.com.blitzagency.xray.ControlConnection]
Symbol 17 MovieClip [__Packages.com.blitzagency.xray.XrayTrace]
Symbol 18 MovieClip [__Packages.com.blitzagency.xray.LoggerConnection]
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Symbol 1626 MovieClipUses:1557 1560 1569 1570 1571 1572 1573 1574 1576 1577 1578 579 1579 1580 1581 1582 1583 1586 1590 1591 1592 1593 1594 1595 1597 1598 1599 1600 1601 1602 95 105 1603 106 1604 1605 1606 115 1607 117 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625Used by:1737
Symbol 1627 GraphicUsed by:1640
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Symbol 1630 GraphicUsed by:1637
Symbol 1631 GraphicUsed by:1637
Symbol 1632 GraphicUsed by:1637
Symbol 1633 GraphicUsed by:1637
Symbol 1634 GraphicUsed by:1637
Symbol 1635 GraphicUsed by:1637
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Symbol 1637 MovieClipUses:1629 1630 1631 1632 1633 1634 1635 1636Used by:1638
Symbol 1638 MovieClipUses:1628 1637Used by:1640
Symbol 1639 GraphicUsed by:1640
Symbol 1640 MovieClipUses:1627 1638 1639Used by:1651
Symbol 1641 GraphicUsed by:1646 1648 1650
Symbol 1642 GraphicUsed by:1646 1648 1650
Symbol 1643 GraphicUsed by:1646
Symbol 1644 GraphicUsed by:1646 1648 1650
Symbol 1645 GraphicUsed by:1646 1648 1650
Symbol 1646 MovieClipUses:1641 1642 1643 1644 1645Used by:1651
Symbol 1647 GraphicUsed by:1648
Symbol 1648 MovieClipUses:1641 1642 1647 1644 1645Used by:1651
Symbol 1649 GraphicUsed by:1650
Symbol 1650 MovieClipUses:1641 1642 1649 1644 1645Used by:1651
Symbol 1651 MovieClipUses:1640 1646 1648 1650Used by:1737  Timeline
Symbol 1652 EditableTextUses:1316Used by:1662 1737
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Symbol 1662 MovieClipUses:1459 1652 1461 1653 1463 1464 1465 1466 1467 1468 1469 1470 1654 1472 1655 1474 1475 1656 1477 1478 1657 1480 1481 1658 1489 1659 1491 1660 1507 1661Used by:1737
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Symbol 1670 GraphicUsed by:1728
Symbol 1671 ShapeTweeningUsed by:1728
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Symbol 1676 MovieClipUses:1673 1674 1675Used by:1728
Symbol 1677 GraphicUsed by:1728
Symbol 1678 GraphicUsed by:1728
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Symbol 1680 BitmapUsed by:1681
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Symbol 1682 EditableTextUses:1316Used by:1685
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Symbol 1685 MovieClipUses:1459 1682 1461 1683 1463 1464 1465 1466 1467 1468 1469 1470 1684Used by:1728
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Symbol 1692 EditableTextUses:1316Used by:1695
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Symbol 1695 MovieClipUses:1459 1692 1461 1693 1463 1464 1465 1466 1467 1468 1469 1470 1694Used by:1728
Symbol 1696 GraphicUsed by:1728
Symbol 1697 EditableTextUses:1248Used by:1728
Symbol 1698 GraphicUsed by:1728
Symbol 1699 EditableTextUses:1248Used by:1728
Symbol 1700 GraphicUsed by:1728
Symbol 1701 EditableTextUses:1248Used by:1728
Symbol 1702 BitmapUsed by:1703
Symbol 1703 GraphicUses:1702Used by:1728
Symbol 1704 EditableTextUses:1248Used by:1728
Symbol 1705 GraphicUsed by:1728
Symbol 1706 EditableTextUses:1248Used by:1728
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Symbol 1708 EditableTextUses:1248Used by:1728
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Symbol 1726 EditableTextUses:1248Used by:1728
Symbol 1727 EditableTextUses:1248Used by:1728
Symbol 1728 MovieClipUses:1241 1664 1665 1666 1667 1668 1669 1670 1671 1672 1676 1677 1678 1679 1681 1685 1686 1687 1688 1689 1690 1691 1695 1696 1697 1698 1699 1700 1701 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727Used by:1737
Symbol 1729 GraphicUsed by:1737
Symbol 1730 GraphicUsed by:1737
Symbol 1731 GraphicUsed by:1732
Symbol 1732 MovieClipUses:1731Used by:1737
Symbol 1733 GraphicUsed by:1737
Symbol 1734 GraphicUsed by:1737
Symbol 1735 GraphicUsed by:1737
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Symbol 1737 MovieClipUses:1315 1331 1422 1423 1424 1425 1426 1428 1430 1457 1495 1509 1520 1531 1556 1626 1651 1662 1728 1461 1462 1469 1459 1652 211 1433 1435 1729 1730 1732 1733 1734 314 315 316 1735 319 320 321 322 294 1736 1437 296Used by:Timeline
Symbol 1738 GraphicUsed by:1742
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Symbol 1740 GraphicUsed by:1742
Symbol 1741 GraphicUsed by:1742
Symbol 1742 MovieClipUses:1738 1739 1740 1741Used by:1743
Symbol 1743 MovieClipUses:1261 1742Used by:Timeline
Symbol 1744 GraphicUsed by:1803
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Symbol 1755 GraphicUsed by:1801
Symbol 1756 GraphicUsed by:1801
Symbol 1757 GraphicUsed by:1758
Symbol 1758 MovieClipUses:1757Used by:1759
Symbol 1759 MovieClipUses:1758Used by:1763
Symbol 1760 GraphicUsed by:1761
Symbol 1761 MovieClipUses:1760Used by:1762
Symbol 1762 MovieClipUses:1761Used by:1763
Symbol 1763 MovieClipUses:1759 1762Used by:1801 1803
Symbol 1764 GraphicUsed by:1801
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Symbol 1770 GraphicUsed by:1801
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Symbol 1793 GraphicUsed by:1801
Symbol 1794 GraphicUsed by:1801
Symbol 1795 GraphicUsed by:1801
Symbol 1796 GraphicUsed by:1801
Symbol 1797 GraphicUsed by:1801
Symbol 1798 GraphicUsed by:1801
Symbol 1799 GraphicUsed by:1801
Symbol 1800 GraphicUsed by:1801
Symbol 1801 MovieClipUses:1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800Used by:1803
Symbol 1802 GraphicUsed by:1803
Symbol 1803 MovieClipUses:1744 1801 1763 1802Used by:Timeline
Symbol 1804 GraphicUsed by:1805
Symbol 1805 MovieClipUses:1804Used by:Timeline
Symbol 1806 GraphicUsed by:1807
Symbol 1807 MovieClipUses:1806Used by:1828
Symbol 1808 EditableTextUses:209Used by:1828
Symbol 1809 EditableTextUses:209Used by:1828
Symbol 1810 EditableTextUses:209Used by:1828
Symbol 1811 EditableTextUses:209Used by:1828
Symbol 1812 FontUsed by:1813
Symbol 1813 EditableTextUses:1812Used by:1828
Symbol 1814 EditableTextUses:209Used by:1828
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Symbol 1822 EditableTextUses:209Used by:1828
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Symbol 1824 GraphicUsed by:1825
Symbol 1825 MovieClipUses:1824Used by:1826
Symbol 1826 MovieClipUses:1825Used by:1828
Symbol 1827 EditableTextUses:209Used by:1828
Symbol 1828 MovieClipUses:1243 623 579 1807 1808 1809 1810 1811 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 751 1823 1826 1827 769Used by:Timeline
Symbol 1829 GraphicUsed by:1931
Symbol 1830 GraphicUsed by:1834
Symbol 1831 GraphicUsed by:1834
Symbol 1832 GraphicUsed by:1833
Symbol 1833 MovieClipUses:1832Used by:1834
Symbol 1834 MovieClipUses:1830 1831 1833Used by:1930 1931
Symbol 1835 GraphicUsed by:1836
Symbol 1836 MovieClipUses:1835Used by:1930
Symbol 1837 GraphicUsed by:1930
Symbol 1838 EditableTextUses:209Used by:1930
Symbol 1839 GraphicUsed by:1840
Symbol 1840 MovieClipUses:1839Used by:1930
Symbol 1841 EditableTextUses:1248Used by:1930
Symbol 1842 EditableTextUses:209Used by:1930
Symbol 1843 EditableTextUses:209Used by:1930
Symbol 1844 EditableTextUses:209Used by:1930
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Symbol 1846 GraphicUsed by:1847 1880 1899 1908 1911
Symbol 1847 ButtonUses:1846 94Used by:1930
Symbol 1848 GraphicUsed by:1930
Symbol 1849 GraphicUsed by:1852 1855 1858 1861 1864 1867 1870 1874 1877 1921 1925 1929
Symbol 1850 GraphicUsed by:1852
Symbol 1851 GraphicUsed by:1852
Symbol 1852 MovieClipUses:1849 1850 1851Used by:1930
Symbol 1853 GraphicUsed by:1855
Symbol 1854 GraphicUsed by:1855
Symbol 1855 MovieClipUses:1849 1853 1854Used by:1930
Symbol 1856 GraphicUsed by:1858
Symbol 1857 GraphicUsed by:1858
Symbol 1858 MovieClipUses:1849 1856 1857Used by:1930
Symbol 1859 GraphicUsed by:1861
Symbol 1860 GraphicUsed by:1861
Symbol 1861 MovieClipUses:1849 1859 1860Used by:1930
Symbol 1862 GraphicUsed by:1864
Symbol 1863 GraphicUsed by:1864
Symbol 1864 MovieClipUses:1849 1862 1863Used by:1930
Symbol 1865 GraphicUsed by:1867
Symbol 1866 GraphicUsed by:1867
Symbol 1867 MovieClipUses:1849 1865 1866Used by:1930
Symbol 1868 GraphicUsed by:1870
Symbol 1869 GraphicUsed by:1870
Symbol 1870 MovieClipUses:1849 1868 1869Used by:1930
Symbol 1871 GraphicUsed by:1874
Symbol 1872 GraphicUsed by:1874
Symbol 1873 GraphicUsed by:1874
Symbol 1874 MovieClipUses:1849 1871 1872 1873 105Used by:1930
Symbol 1875 GraphicUsed by:1877
Symbol 1876 GraphicUsed by:1877
Symbol 1877 MovieClipUses:1849 1875 1876Used by:1930
Symbol 1878 ShapeTweeningUsed by:1930
Symbol 1879 EditableTextUses:209Used by:1930
Symbol 1880 ButtonUses:1846 94Used by:1930
Symbol 1881 ShapeTweeningUsed by:1930
Symbol 1882 GraphicUsed by:1930
Symbol 1883 GraphicUsed by:1887
Symbol 1884 GraphicUsed by:1887
Symbol 1885 GraphicUsed by:1887
Symbol 1886 GraphicUsed by:1887 1892
Symbol 1887 ButtonUses:1883 1884 1885 1886Used by:1930
Symbol 1888 GraphicUsed by:1892
Symbol 1889 GraphicUsed by:1892
Symbol 1890 GraphicUsed by:1892
Symbol 1891 GraphicUsed by:1892
Symbol 1892 ButtonUses:1888 1889 1890 1891 1886Used by:1930
Symbol 1893 GraphicUsed by:1930
Symbol 1894 GraphicUsed by:1895
Symbol 1895 ButtonUses:1894 94Used by:1930
Symbol 1896 GraphicUsed by:1930
Symbol 1897 ShapeTweeningUsed by:1930
Symbol 1898 EditableTextUses:209Used by:1930
Symbol 1899 ButtonUses:1846 94Used by:1930
Symbol 1900 GraphicUsed by:1930
Symbol 1901 GraphicUsed by:1930
Symbol 1902 GraphicUsed by:1930
Symbol 1903 GraphicUsed by:1930
Symbol 1904 GraphicUsed by:1930
Symbol 1905 GraphicUsed by:1930
Symbol 1906 GraphicUsed by:1930
Symbol 1907 EditableTextUses:209Used by:1930
Symbol 1908 ButtonUses:1846 94Used by:1930
Symbol 1909 ShapeTweeningUsed by:1930
Symbol 1910 EditableTextUses:209Used by:1930
Symbol 1911 ButtonUses:1846 94Used by:1930
Symbol 1912 ShapeTweeningUsed by:1930
Symbol 1913 EditableTextUses:209Used by:1930
Symbol 1914 EditableTextUses:209Used by:1930
Symbol 1915 EditableTextUses:209Used by:1930
Symbol 1916 GraphicUsed by:1930
Symbol 1917 ShapeTweeningUsed by:1930
Symbol 1918 GraphicUsed by:1921
Symbol 1919 GraphicUsed by:1921
Symbol 1920 GraphicUsed by:1921
Symbol 1921 MovieClipUses:1849 1918 1919 1920Used by:1930
Symbol 1922 GraphicUsed by:1925
Symbol 1923 GraphicUsed by:1925
Symbol 1924 GraphicUsed by:1925
Symbol 1925 MovieClipUses:1849 1922 1923 1924Used by:1930
Symbol 1926 GraphicUsed by:1929
Symbol 1927 GraphicUsed by:1929
Symbol 1928 GraphicUsed by:1929
Symbol 1929 MovieClipUses:1849 1926 1927 1928Used by:1930
Symbol 1930 MovieClipUses:1834 1836 1837 1838 1840 1841 1842 1843 1844 1845 1847 1848 1852 1855 1858 1861 1864 1867 1870 1874 1877 1878 1879 1880 1881 1882 1887 1892 1893 1895 579 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1921 1925 1929Used by:1931
Symbol 1931 MovieClipUses:1829 1834 1930Used by:Timeline

Instance Names

"bar"Frame 1Symbol 36 MovieClip
"codeClip"Frame 1Symbol 37 MovieClip [emptyContainer]
"brickBG"Frame 4Symbol 1315 MovieClip
"blackOut"Frame 5Symbol 1330 MovieClip
"codeClip_globals"Frame 6Symbol 37 MovieClip [emptyContainer]
"flying_mc"Frame 7Symbol 1743 MovieClip
"bgFlight"Frame 8Symbol 1803 MovieClip
"charStats"Frame 8Symbol 1828 MovieClip
"myStore"Frame 8Symbol 1931 MovieClip
"soundControls"Frame 8Symbol 1651 MovieClip
"label"Symbol 7 MovieClip [Xray Connector 7-OS] Frame 1Symbol 6 EditableText
"mcCheck1"Symbol 122 MovieClip [pausedPopup] Frame 7Symbol 105 MovieClip
"mcCheck3"Symbol 122 MovieClip [pausedPopup] Frame 7Symbol 105 MovieClip
"mcQline"Symbol 122 MovieClip [pausedPopup] Frame 7Symbol 115 MovieClip
"mcCheck4"Symbol 122 MovieClip [pausedPopup] Frame 7Symbol 105 MovieClip
"buttH"Symbol 122 MovieClip [pausedPopup] Frame 7Symbol 119 Button
"buttM"Symbol 122 MovieClip [pausedPopup] Frame 7Symbol 120 Button
"buttL"Symbol 122 MovieClip [pausedPopup] Frame 7Symbol 121 Button
"face_mc"Symbol 289 MovieClip Frame 1Symbol 257 MovieClip
"eyes_mc"Symbol 289 MovieClip Frame 1Symbol 268 MovieClip
"hair_mc"Symbol 289 MovieClip Frame 1Symbol 288 MovieClip
"bling_mc"Symbol 292 MovieClip Frame 1Symbol 252 MovieClip
"head_mc"Symbol 292 MovieClip Frame 1Symbol 289 MovieClip
"head_mc"Symbol 297 MovieClip Frame 1Symbol 289 MovieClip
"head_mc"Symbol 297 MovieClip Frame 5Symbol 289 MovieClip
"bling_mc"Symbol 306 MovieClip Frame 1Symbol 252 MovieClip
"head_mc"Symbol 306 MovieClip Frame 1Symbol 289 MovieClip
"head_mc"Symbol 313 MovieClip Frame 1Symbol 289 MovieClip
"hit"Symbol 313 MovieClip Frame 1Symbol 309 MovieClip
"head_mc"Symbol 318 MovieClip Frame 1Symbol 289 MovieClip
"hit"Symbol 318 MovieClip Frame 1Symbol 309 MovieClip
"head_mc"Symbol 323 MovieClip Frame 1Symbol 289 MovieClip
"hit"Symbol 323 MovieClip Frame 1Symbol 309 MovieClip
"head_mc"Symbol 328 MovieClip Frame 1Symbol 289 MovieClip
"hit"Symbol 328 MovieClip Frame 1Symbol 309 MovieClip
"head_mc"Symbol 334 MovieClip Frame 1Symbol 289 MovieClip
"hit"Symbol 334 MovieClip Frame 1Symbol 309 MovieClip
"head_mc"Symbol 367 MovieClip Frame 1Symbol 289 MovieClip
"head_mc"Symbol 371 MovieClip Frame 1Symbol 289 MovieClip
"hit"Symbol 371 MovieClip Frame 1Symbol 309 MovieClip
"head_mc"Symbol 381 MovieClip Frame 1Symbol 289 MovieClip
"hit"Symbol 381 MovieClip Frame 1Symbol 309 MovieClip
"head_mc"Symbol 389 MovieClip Frame 1Symbol 289 MovieClip
"hit"Symbol 389 MovieClip Frame 4Symbol 309 MovieClip
"head_mc"Symbol 396 MovieClip Frame 1Symbol 289 MovieClip
"hit"Symbol 396 MovieClip Frame 1Symbol 309 MovieClip
"head_mc"Symbol 403 MovieClip Frame 1Symbol 289 MovieClip
"hit"Symbol 403 MovieClip Frame 1Symbol 309 MovieClip
"head_mc"Symbol 434 MovieClip Frame 1Symbol 289 MovieClip
"hit"Symbol 434 MovieClip Frame 4Symbol 409 MovieClip
"head_mc"Symbol 443 MovieClip Frame 1Symbol 289 MovieClip
"gunend"Symbol 443 MovieClip Frame 1Symbol 309 MovieClip
"head_mc"Symbol 447 MovieClip Frame 1Symbol 289 MovieClip
"hit"Symbol 447 MovieClip Frame 1Symbol 309 MovieClip
"head_mc"Symbol 447 MovieClip Frame 7Symbol 289 MovieClip
"head_mc"Symbol 494 MovieClip Frame 1Symbol 289 MovieClip
"gunend"Symbol 494 MovieClip Frame 6Symbol 309 MovieClip
"head_mc"Symbol 498 MovieClip Frame 1Symbol 289 MovieClip
"head_mc"Symbol 502 MovieClip Frame 1Symbol 289 MovieClip
"head_mc"Symbol 502 MovieClip Frame 5Symbol 289 MovieClip
"head_mc"Symbol 506 MovieClip Frame 1Symbol 289 MovieClip
"head_mc"Symbol 509 MovieClip Frame 1Symbol 289 MovieClip
"head_mc"Symbol 513 MovieClip Frame 1Symbol 289 MovieClip
"gunend"Symbol 513 MovieClip Frame 1Symbol 309 MovieClip
"head_mc"Symbol 513 MovieClip Frame 7Symbol 289 MovieClip
"head_mc"Symbol 522 MovieClip Frame 1Symbol 289 MovieClip
"hit"Symbol 522 MovieClip Frame 1Symbol 309 MovieClip
"head_mc"Symbol 530 MovieClip Frame 1Symbol 289 MovieClip
"hit"Symbol 530 MovieClip Frame 1Symbol 309 MovieClip
"head_mc"Symbol 537 MovieClip Frame 1Symbol 289 MovieClip
"head_mc"Symbol 542 MovieClip Frame 1Symbol 289 MovieClip
"head_mc"Symbol 548 MovieClip Frame 1Symbol 289 MovieClip
"hit"Symbol 548 MovieClip Frame 4Symbol 309 MovieClip
"head_mc"Symbol 548 MovieClip Frame 8Symbol 289 MovieClip
"head_mc"Symbol 577 MovieClip Frame 1Symbol 289 MovieClip
"head_mc"Symbol 578 MovieClip Frame 1Symbol 289 MovieClip
"mc"Symbol 579 MovieClip Frame 1Symbol 292 MovieClip
"mc"Symbol 579 MovieClip Frame 6Symbol 297 MovieClip
"mc"Symbol 579 MovieClip Frame 14Symbol 306 MovieClip
"mc"Symbol 579 MovieClip Frame 21Symbol 313 MovieClip
"mc"Symbol 579 MovieClip Frame 26Symbol 318 MovieClip
"mc"Symbol 579 MovieClip Frame 31Symbol 323 MovieClip
"mc"Symbol 579 MovieClip Frame 36Symbol 328 MovieClip
"mc"Symbol 579 MovieClip Frame 41Symbol 334 MovieClip
"mc"Symbol 579 MovieClip Frame 46Symbol 367 MovieClip
"mc"Symbol 579 MovieClip Frame 51Symbol 371 MovieClip
"mc"Symbol 579 MovieClip Frame 56Symbol 381 MovieClip
"mc"Symbol 579 MovieClip Frame 61Symbol 389 MovieClip
"mc"Symbol 579 MovieClip Frame 66Symbol 396 MovieClip
"mc"Symbol 579 MovieClip Frame 71Symbol 403 MovieClip
"mc"Symbol 579 MovieClip Frame 76Symbol 434 MovieClip
"mc"Symbol 579 MovieClip Frame 81Symbol 443 MovieClip
"mc"Symbol 579 MovieClip Frame 86Symbol 447 MovieClip
"mc"Symbol 579 MovieClip Frame 91Symbol 494 MovieClip
"mc"Symbol 579 MovieClip Frame 96Symbol 498 MovieClip
"mc"Symbol 579 MovieClip Frame 102Symbol 502 MovieClip
"mc"Symbol 579 MovieClip Frame 109Symbol 506 MovieClip
"mc"Symbol 579 MovieClip Frame 114Symbol 509 MovieClip
"mc"Symbol 579 MovieClip Frame 119Symbol 513 MovieClip
"mc"Symbol 579 MovieClip Frame 124Symbol 522 MovieClip
"mc"Symbol 579 MovieClip Frame 129Symbol 530 MovieClip
"mc"Symbol 579 MovieClip Frame 134Symbol 537 MovieClip
"mc"Symbol 579 MovieClip Frame 139Symbol 542 MovieClip
"mc"Symbol 579 MovieClip Frame 144Symbol 548 MovieClip
"mc"Symbol 579 MovieClip Frame 151Symbol 578 MovieClip
"timer"Symbol 584 MovieClip Frame 1Symbol 583 EditableText
"fpscount"Symbol 590 MovieClip Frame 1Symbol 587 EditableText
"fpscount"Symbol 590 MovieClip Frame 1Symbol 589 EditableText
"myLoot"Symbol 627 MovieClip Frame 1Symbol 613 EditableText
"healthCount"Symbol 627 MovieClip Frame 1Symbol 614 EditableText
"ammoCount"Symbol 627 MovieClip Frame 1Symbol 617 EditableText
"payoff"Symbol 627 MovieClip Frame 1Symbol 619 EditableText
"healthMeter"Symbol 627 MovieClip Frame 1Symbol 626 MovieClip
"stage_mc"Symbol 628 MovieClip [battleMC] Frame 1Symbol 208 MovieClip
"myChar"Symbol 628 MovieClip [battleMC] Frame 1Symbol 579 MovieClip
"myClock"Symbol 628 MovieClip [battleMC] Frame 1Symbol 584 MovieClip
"fpsDisp"Symbol 628 MovieClip [battleMC] Frame 1Symbol 590 MovieClip
"battleHUD"Symbol 628 MovieClip [battleMC] Frame 1Symbol 627 MovieClip
"fightPopup"Symbol 628 MovieClip [battleMC] Frame 1Symbol 78 MovieClip [fightPopup]
"buyButton"Symbol 706 MovieClip [inventoryEntry] Frame 1Symbol 696 MovieClip
"sellButton"Symbol 706 MovieClip [inventoryEntry] Frame 1Symbol 701 MovieClip
"drugName"Symbol 706 MovieClip [inventoryEntry] Frame 1Symbol 702 EditableText
"drugPrice"Symbol 706 MovieClip [inventoryEntry] Frame 1Symbol 704 EditableText
"drugCount"Symbol 706 MovieClip [inventoryEntry] Frame 1Symbol 705 EditableText
"seedButton"Symbol 712 MovieClip [seedPriceEntry] Frame 1Symbol 711 MovieClip
"locationName"Symbol 737 MovieClip [locationEntry] Frame 1Symbol 715 EditableText
"locationName"Symbol 737 MovieClip [locationEntry] Frame 3Symbol 735 EditableText
"locationName"Symbol 737 MovieClip [locationEntry] Frame 4Symbol 736 EditableText
"noticeText"Symbol 752 MovieClip [phonePopup] Frame 1Symbol 743 EditableText
"okButton"Symbol 752 MovieClip [phonePopup] Frame 1Symbol 748 MovieClip
"robbank"Symbol 776 MovieClip [moneyTransactionEntry] Frame 1Symbol 765 MovieClip
"dollarAmt"Symbol 776 MovieClip [moneyTransactionEntry] Frame 1Symbol 767 EditableText
"arrowUp"Symbol 776 MovieClip [moneyTransactionEntry] Frame 1Symbol 769 MovieClip
"arrowDown"Symbol 776 MovieClip [moneyTransactionEntry] Frame 1Symbol 769 MovieClip
"queryText"Symbol 776 MovieClip [moneyTransactionEntry] Frame 1Symbol 770 EditableText
"allButton"Symbol 776 MovieClip [moneyTransactionEntry] Frame 1Symbol 775 MovieClip
"okButton"Symbol 776 MovieClip [moneyTransactionEntry] Frame 1Symbol 748 MovieClip
"noticeText"Symbol 780 MovieClip [noticePopup] Frame 1Symbol 779 EditableText
"okButton"Symbol 780 MovieClip [noticePopup] Frame 1Symbol 748 MovieClip
"robbank"Symbol 784 MovieClip [transactionEntry] Frame 1Symbol 765 MovieClip
"drugCount"Symbol 784 MovieClip [transactionEntry] Frame 1Symbol 782 EditableText
"arrowUp"Symbol 784 MovieClip [transactionEntry] Frame 1Symbol 769 MovieClip
"arrowDown"Symbol 784 MovieClip [transactionEntry] Frame 1Symbol 769 MovieClip
"queryText"Symbol 784 MovieClip [transactionEntry] Frame 1Symbol 783 EditableText
"allButton"Symbol 784 MovieClip [transactionEntry] Frame 1Symbol 775 MovieClip
"okButton"Symbol 784 MovieClip [transactionEntry] Frame 1Symbol 748 MovieClip
"face"Symbol 814 MovieClip Frame 1Symbol 791 MovieClip
"eyes"Symbol 814 MovieClip Frame 1Symbol 796 MovieClip
"hat"Symbol 814 MovieClip Frame 1Symbol 813 MovieClip
"gunend"Symbol 892 MovieClip Frame 1Symbol 309 MovieClip
"mc1"Symbol 940 MovieClip Frame 1Symbol 939 MovieClip
"mc"Symbol 940 MovieClip Frame 15Symbol 939 MovieClip
"hit"Symbol 1004 MovieClip Frame 10Symbol 309 MovieClip
"mc"Symbol 1005 MovieClip [cop] Frame 2Symbol 822 MovieClip
"healthMeter"Symbol 1005 MovieClip [cop] Frame 2Symbol 626 MovieClip
"mc"Symbol 1005 MovieClip [cop] Frame 10Symbol 826 MovieClip
"mc"Symbol 1005 MovieClip [cop] Frame 19Symbol 838 MovieClip
"mc"Symbol 1005 MovieClip [cop] Frame 28Symbol 856 MovieClip
"mc"Symbol 1005 MovieClip [cop] Frame 39Symbol 873 MovieClip
"mc"Symbol 1005 MovieClip [cop] Frame 48Symbol 882 MovieClip
"mc"Symbol 1005 MovieClip [cop] Frame 59Symbol 887 MovieClip
"mc"Symbol 1005 MovieClip [cop] Frame 65Symbol 892 MovieClip
"mc"Symbol 1005 MovieClip [cop] Frame 72Symbol 895 MovieClip
"mc"Symbol 1005 MovieClip [cop] Frame 81Symbol 899 MovieClip
"mc"Symbol 1005 MovieClip [cop] Frame 88Symbol 904 MovieClip
"mc"Symbol 1005 MovieClip [cop] Frame 96Symbol 921 MovieClip
"mc"Symbol 1005 MovieClip [cop] Frame 104Symbol 934 MovieClip
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"_over"Symbol 1931 MovieClip Frame 7
"open"Symbol 1931 MovieClip Frame 17
"close"Symbol 1931 MovieClip Frame 30

Dynamic Text Variables

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_root.lowestFPSSymbol 589 EditableText"fps:"
currPageSymbol 1688 EditableText"1"
totalPagesSymbol 1689 EditableText"28"




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Created: 26/5 -2019 05:01:47 Last modified: 26/5 -2019 05:01:47 Server time: 05/11 -2024 09:24:21