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Terrorist Kill.swf

This is the info page for
Flash #23447

(Click the ID number above for more basic data on this flash file.)


Text
PRESIONE LA TECLA "R" PARA RECARGAR SU ARMA.

TIEMPO

tenga en cuenta que si
golpea el arma
accidentalmente, esta se
puede disparar.

Mantenga la mirada fija en
las manos del sospechoso,
de esta manera podrá
advertir cualquier
movimiento inesperado..

Debe tratar de intuir como
reaccionaran los
adversarios

Lleve la cuenta de las
balas que usted y el
enemigo disparan, a fin de
incrementar su margen de
seguridad sin recargar.

Siga todos los
procedimientos de
seguridad al pie de la letra

Protéjase tras objetos que
le cubran la mayor parte
de su humanidad

En sus practicas de tiro
debe hacerlo con ambas
manos ya que en un tiroteo
es posible que el ángulo
de tiro que usted maneja
este obstaculizado.

Practique la velocidad al
cargar.

Siempre dispare al área
central del pecho

No se confíe de nadie
aunque lo conozca de vista

Si esta de ronda y observa
algo sospechoso, acérquese
con precaución y
cubriéndose; no se asome
dos veces por  el mismo
lugar ni a la misma altura,
ya que puede quedar
referenciado por el enemigo
y a la segunda vez lo
impactara.

No juegue con las armas
de fuego

No introduzca el dedo al
disparador (gatillo) hasta
no estar seguro de que va
a disparar

Trate cualquier arma como
si estuviera cargada

No apunte el arma,
cargada o descargada a
objetos que no piense
disparar

No realice modificaciones
al arma

No utilice el arma como
herramienta

Cuando entregue un arma,
hágalo  con los
mecanismos abiertos y por
la empuñadura

En el campo de polígono
todo se hace bajo las
ordenes del instructor

No crea que se las sabe
todas

BALAS

7

6

5

4

3

2

1

0

PROVEEDORES

Se acabo la munición,
PERDISTE
Tu puntaje final fue:

Jugar otra vez?

Jugar otra vez?

Salir del juego?

Salir del juego?

rendimiento muy bajo...
PERDISTE
Tu puntaje final fue:

POR LA FORMA DE
FABRICACIÓN LAS ARMAS
SE CLASIFICAN EN
HECHIZAS Y TECNICAS?

NO

NO

SI

SI

POR SU ALCANCE LAS
ARMAS SE CLASIFICAN EN
LARGO, CORTO Y MEDIANO
ALCANCE?

POR LA FORMA DE
FUNCIONAMIENTO LAS
ARMAS SE CLASIFICAN EN
MECANICAS,AUTOMATICAS,
SEMIAUTOMATICAS, Y DE
REPETICIÓN?

POR LA MORFOLOGIA DEL
ANIMA DEL CAÑON, LAS
ARMAS SE CLASIFICAN EN,
DE ANIMA LISA Y DE ANIMA
ESTRIADA?

DESPUES DE SER
DISPARADA EL ARMA DEBE
SER REVISADA POR EL
AREA DE ARMERIA?

POR LA FORMA DE SER
EMPLEADAS LAS ARMAS SE
CLASIFICAN EN, DE PUÑO Y
DE HOMBRO?

CONSIDERA IMPORTANTE
LAS NORMAS DE
SEGURIDAD EN EL MANEJO
DE LAS ARMAS?

se acabo el tiempo

Se acabo el tiempo,
PERDISTE
Tu puntaje final fue:

le disparaste a una persona
inocente,
PERDISTE
Tu puntaje final fue:

estas muerto...
PERDISTE
Tu puntaje final fue:

Felicitaciones!
usted ha terminado el juego

ActionScript [AS1/AS2]

Frame 1
startDrag ("mira", true, 0, 0, 800, 400); Mouse.hide(); balas = 7; carga = 1; cartucho = 5; bonus = 0; veces = 0; score = 0; med = 3; fscommand ("fullscreen", "true"); tellTarget ("_root.medi") { gotoAndStop (1); }; tellTarget ("bal") { gotoAndStop (1); }; tellTarget ("c") { gotoAndStop (1); }; tellTarget ("p") { gotoAndStop (1); }; tellTarget ("_root.juan1") { gotoAndPlay ("corre"); }; tellTarget ("j1") { gotoAndPlay ("corre"); }; tellTarget ("_root.ruth1") { gotoAndPlay ("corre"); }; tellTarget ("_root.jhonybien") { gotoAndPlay ("corre"); };
Frame 2
hit1 = 0; hit2 = 0; hit3 = 0; hit4 = 0;
Frame 36
tellTarget ("_root.juan1") { gotoAndPlay ("corre"); };
Frame 56
if (hit1 < 1) { tellTarget ("_root.juan1") { gotoAndPlay ("disparo"); }; } gotoAndPlay (57);
Frame 57
if (hit1 < 1) { med = med - 1; if (med < 1) { gotoAndPlay (532); } tellTarget ("_root.medi") { nextFrame(); }; tellTarget ("_root.dieron") { gotoAndPlay (2); }; }
Frame 66
if (hit1 < 1) { tellTarget ("_root.juan1") { gotoAndPlay ("corre"); }; }
Frame 98
tellTarget ("j1") { gotoAndPlay ("corre"); };
Frame 105
tellTarget ("_root.ruth1") { gotoAndPlay ("stay"); };
Frame 125
if (hit2 < 1) { tellTarget ("j1") { gotoAndPlay ("disparo"); }; }
Frame 145
if (hit2 < 1) { med = med - 1; if (med < 1) { gotoAndPlay (532); } tellTarget ("_root.medi") { nextFrame(); }; tellTarget ("_root.dieron") { gotoAndPlay (2); }; }
Frame 157
if (hit2 < 1) { tellTarget ("j1") { gotoAndPlay ("corre"); }; }
Frame 194
tellTarget ("_root.ruth1") { gotoAndPlay ("corre"); };
Frame 196
tellTarget ("pablo1") { gotoAndPlay ("corre"); };
Frame 223
if (hit3 < 1) { tellTarget ("pablo1") { gotoAndPlay ("disparo"); }; }
Frame 228
if (hit3 < 1) { med = med - 1; if (med < 1) { gotoAndPlay (532); } tellTarget ("_root.medi") { nextFrame(); }; tellTarget ("_root.dieron") { gotoAndPlay (2); }; }
Frame 243
if (hit3 < 1) { tellTarget ("pablo1") { gotoAndPlay ("corre"); }; }
Frame 362
tellTarget ("_root.jhonybien") { gotoAndPlay ("stay"); }; tellTarget ("_root.pablo2") { gotoAndPlay ("corre"); };
Frame 373
if (hit4 < 1) { tellTarget ("_root.pablo2") { gotoAndPlay ("disparo"); }; }
Frame 378
if (hit4 < 1) { med = med - 1; if (med < 1) { gotoAndPlay (532); } tellTarget ("_root.medi") { nextFrame(); }; tellTarget ("_root.dieron") { gotoAndPlay (2); }; }
Frame 385
tellTarget ("_root.jhonybien") { gotoAndPlay ("corre"); };
Frame 406
if (hit4 < 1) { tellTarget ("pablo2") { gotoAndPlay ("corre"); }; }
Frame 504
tellTarget ("_root.c") { nextFrame(); }; veces = "veces+1"; if (4 < veces) { gotoAndPlay (521); } gotoAndPlay (2);
Frame 509
stop();
Frame 510
stop();
Frame 514
stop();
Frame 515
stop();
Frame 516
stop();
Frame 517
stop();
Frame 518
stop();
Frame 519
stop();
Frame 520
stop();
Frame 521
stop();
Frame 531
stop();
Frame 532
stop();
Frame 539
startDrag ("mira", true, 0, 0, 800, 400); Mouse.hide(); startDrag ("mira", true, 0, 0, 800, 400); Mouse.hide(); stop();
Symbol 5 Button
on (rollOver) { tellTarget ("arma") { gotoAndStop ("izqup"); }; } on (press) { if (0 < carga) { tellTarget ("bal") { nextFrame(); }; tellTarget ("arma") { gotoAndPlay (7); }; balas = balas - 1; if (balas < 1) { carga = 0; } } if (carga < 1) { setProperty("PRES", _x , 400); tellTarget ("sound") { gotoAndPlay (2); }; } }
Symbol 6 Button
on (rollOver) { tellTarget ("arma") { gotoAndStop ("normalup"); }; } on (press) { if (0 < carga) { tellTarget ("bal") { nextFrame(); }; tellTarget ("arma") { gotoAndPlay (20); }; balas = balas - 1; if (balas < 1) { carga = 0; } } if (carga < 1) { setProperty("PRES", _x , 400); tellTarget ("sound") { gotoAndPlay (2); }; } }
Symbol 7 Button
on (rollOver) { tellTarget ("arma") { gotoAndStop ("rightup"); }; } on (press) { if (0 < carga) { tellTarget ("bal") { nextFrame(); }; tellTarget ("arma") { gotoAndPlay (32); }; balas = balas - 1; if (balas < 1) { carga = 0; } } if (carga < 1) { setProperty("PRES", _x , 400); tellTarget ("sound") { gotoAndPlay (2); }; } }
Symbol 8 Button
on (rollOver) { tellTarget ("arma") { gotoAndStop ("izq"); }; } on (press) { if (0 < carga) { tellTarget ("bal") { nextFrame(); }; tellTarget ("arma") { gotoAndPlay (2); }; balas = balas - 1; if (balas < 1) { carga = 0; } } if (carga < 1) { setProperty("PRES", _x , 400); tellTarget ("sound") { gotoAndPlay (2); }; } }
Symbol 9 Button
on (rollOver) { tellTarget ("arma") { gotoAndStop ("normal"); }; } on (press) { if (0 < carga) { tellTarget ("bal") { nextFrame(); }; tellTarget ("arma") { gotoAndPlay (14); }; balas = balas - 1; if (balas < 1) { carga = 0; } } if (carga < 1) { setProperty("PRES", _x , 400); tellTarget ("sound") { gotoAndPlay (2); }; } }
Symbol 10 Button
on (rollOver) { tellTarget ("arma") { gotoAndStop ("right"); }; } on (press) { if (0 < carga) { tellTarget ("bal") { nextFrame(); }; tellTarget ("arma") { gotoAndPlay (26); }; balas = balas - 1; if (balas < 1) { carga = 0; } } if (carga < 1) { setProperty("PRES", _x , 400); tellTarget ("sound") { gotoAndPlay (2); }; } }
Symbol 11 Button
on (keyPress "r") { if (balas < 1) { tellTarget ("arma") { gotoAndPlay ("load"); }; setProperty("PRES", _x , 2000); tellTarget ("p") { nextFrame(); }; tellTarget ("bal") { gotoAndStop (1); }; tellTarget ("sound2") { gotoAndPlay (2); }; carga = 1; balas = 7; cartucho = cartucho - 1; if (cartucho < 1) { gotoAndPlay (509); } } } on (keyPress "R") { if (balas < 1) { setProperty("PRES", _x , 2000); tellTarget ("p") { nextFrame(); }; tellTarget ("bal") { gotoAndStop (1); }; tellTarget ("sound2") { gotoAndPlay (2); }; carga = 1; balas = 7; cartucho = cartucho - 1; if (cartucho < 1) { gotoAndPlay (509); } } }
Symbol 17 Button
on (rollOver) { tellTarget ("arma") { gotoAndStop ("rightup"); }; } on (press) { if (0 < carga) { tellTarget ("bal") { nextFrame(); }; tellTarget ("arma") { gotoAndPlay (2); }; balas = balas - 1; if (balas < 1) { carga = 0; } } if (carga < 1) { setProperty("PRES", _x , 400); tellTarget ("sound") { gotoAndPlay (2); }; } }
Symbol 25 MovieClip Frame 1
stop();
Symbol 27 Button
on (press) { bonus = bonus + 1; if (0 < carga) { tellTarget ("bla") { gotoAndStop (2); }; tellTarget ("bal") { nextFrame(); }; tellTarget ("arma") { play(); }; balas = balas - 1; if (balas < 1) { carga = 0; } if ((0 < bonus) and (bonus < 2)) { gotoAndPlay (514); } if ((1 < bonus) and (bonus < 3)) { gotoAndPlay (515); } if ((2 < bonus) and (bonus < 4)) { gotoAndPlay (516); } if ((3 < bonus) and (bonus < 5)) { gotoAndPlay (517); } if ((4 < bonus) and (bonus < 6)) { gotoAndPlay (518); } if ((5 < bonus) and (bonus < 7)) { gotoAndPlay (519); } if ((6 < bonus) and (bonus < 8)) { gotoAndPlay (520); } } if (carga < 1) { setProperty("PRES", _x , 400); tellTarget ("sound") { gotoAndPlay (2); }; } }
Symbol 31 Button
on (rollOver) { tellTarget ("arma") { gotoAndStop ("normal"); }; } on (press) { if (0 < carga) { tellTarget ("bal") { nextFrame(); }; tellTarget ("arma") { gotoAndPlay (2); }; balas = balas - 1; if (balas < 1) { carga = 0; } } if (carga < 1) { setProperty("PRES", _x , 400); tellTarget ("sound") { gotoAndPlay (2); }; } }
Symbol 41 MovieClip Frame 9
gotoAndPlay (1);
Symbol 41 MovieClip Frame 10
stop();
Symbol 41 MovieClip Frame 33
stop();
Symbol 43 Button
on (press) { if (0 < carga) { tellTarget ("_root.jhonybien") { gotoAndStop ("muerto"); }; gotoAndPlay (531); tellTarget ("bal") { nextFrame(); }; tellTarget ("arma") { play(); }; balas = balas - 1; if (balas < 1) { carga = 0; } } if (carga < 1) { setProperty("PRES", _x , 400); tellTarget ("sound") { gotoAndPlay (2); }; } } on (release) { if (10 < score) { gotoAndStop (539); } }
Symbol 51 MovieClip Frame 6
stop();
Symbol 59 MovieClip Frame 11
stop();
Symbol 59 MovieClip Frame 24
gotoAndPlay (12);
Symbol 59 MovieClip Frame 30
play();
Symbol 59 MovieClip Frame 40
stop();
Symbol 61 Button
on (press) { if (0 < carga) { tellTarget ("pablo1") { gotoAndStop ("muerto"); }; hit3 = hit3 + 1; if (hit3 < 2) { score = score + 1; } tellTarget ("bal") { nextFrame(); }; tellTarget ("arma") { play(); }; balas = balas - 1; if (balas < 1) { carga = 0; } } if (carga < 1) { setProperty("PRES", _x , 400); tellTarget ("sound") { gotoAndPlay (2); }; } } on (release) { if (10 < score) { gotoAndStop (539); } if (score < -2) { gotoAndPlay (510); } }
Symbol 65 Button
on (rollOver) { tellTarget ("arma") { gotoAndStop ("izq"); }; } on (press) { if (0 < carga) { tellTarget ("bal") { nextFrame(); }; tellTarget ("arma") { gotoAndPlay (2); }; balas = balas - 1; if (balas < 1) { carga = 0; } } if (carga < 1) { setProperty("PRES", _x , 400); tellTarget ("sound") { gotoAndPlay (2); }; } }
Symbol 74 MovieClip Frame 1
stop();
Symbol 74 MovieClip Frame 5
play();
Symbol 74 MovieClip Frame 13
gotoAndPlay (5);
Symbol 74 MovieClip Frame 22
play();
Symbol 74 MovieClip Frame 28
stop();
Symbol 76 Button
on (press) { if (0 < carga) { tellTarget ("reconeg") { gotoAndStop(random(10)); }; tellTarget ("reco") { gotoAndStop (20); }; tellTarget ("_root.ruth1") { gotoAndStop ("muerto"); }; gotoAndPlay (531); tellTarget ("bal") { nextFrame(); }; tellTarget ("arma") { play(); }; balas = balas - 1; if (balas < 1) { carga = 0; } } if (carga < 1) { setProperty("PRES", _x , 400); tellTarget ("sound") { gotoAndPlay (2); }; } } on (release) { if (10 < score) { gotoAndStop (539); } }
Symbol 84 MovieClip Frame 6
stop();
Symbol 92 MovieClip Frame 20
stop();
Symbol 92 MovieClip Frame 30
play();
Symbol 92 MovieClip Frame 36
stop();
Symbol 92 MovieClip Frame 49
gotoAndPlay (41);
Symbol 94 Button
on (press) { if (0 < carga) { tellTarget ("reco") { gotoAndStop(random(10)); }; tellTarget ("reconeg") { gotoAndStop (20); }; tellTarget ("_root.j1") { gotoAndStop ("muerto"); }; hit2 = hit2 + 1; if (hit2 < 2) { score = score + 1; } tellTarget ("bal") { nextFrame(); }; tellTarget ("arma") { play(); }; balas = balas - 1; if (balas < 1) { carga = 0; } } if (carga < 1) { setProperty("PRES", _x , 400); tellTarget ("sound") { gotoAndPlay (2); }; } } on (release) { if (10 < score) { gotoAndStop (539); } if (score < -2) { gotoAndPlay (510); } }
Symbol 98 Button
on (rollOver) { tellTarget ("arma") { gotoAndStop ("izq"); }; } on (press) { if (0 < carga) { tellTarget ("bal") { nextFrame(); }; tellTarget ("arma") { gotoAndPlay (2); }; balas = balas - 1; if (balas < 1) { carga = 0; } } if (carga < 1) { setProperty("PRES", _x , 400); tellTarget ("sound") { gotoAndPlay (2); }; } }
Symbol 110 MovieClip Frame 5
gotoAndPlay (21);
Symbol 110 MovieClip Frame 32
gotoAndPlay (21);
Symbol 110 MovieClip Frame 38
play();
Symbol 110 MovieClip Frame 46
stop();
Symbol 112 Button
on (press) { if (0 < carga) { tellTarget ("reco") { gotoAndStop(random(10)); }; tellTarget ("reconeg") { gotoAndStop (20); }; tellTarget ("juan1") { gotoAndStop ("muerto"); }; hit1 = hit1 + 1; if (hit1 < 2) { score = score + 1; } tellTarget ("bal") { nextFrame(); }; tellTarget ("arma") { play(); }; balas = balas - 1; if (balas < 1) { carga = 0; } } if (carga < 1) { setProperty("PRES", _x , 400); tellTarget ("sound") { gotoAndPlay (2); }; } } on (release) { if (10 < score) { gotoAndStop (539); } if (score < -2) { gotoAndPlay (510); } }
Symbol 116 Button
on (rollOver) { tellTarget ("arma") { gotoAndStop ("right"); }; } on (press) { if (0 < carga) { tellTarget ("bal") { nextFrame(); }; tellTarget ("arma") { gotoAndPlay (2); }; balas = balas - 1; if (balas < 1) { carga = 0; } } if (carga < 1) { setProperty("PRES", _x , 400); tellTarget ("sound") { gotoAndPlay (2); }; } }
Symbol 187 MovieClip Frame 1
stop();
Symbol 187 MovieClip Frame 6
gotoAndPlay (1);
Symbol 187 MovieClip Frame 7
stop();
Symbol 187 MovieClip Frame 12
gotoAndPlay (7);
Symbol 187 MovieClip Frame 13
stop();
Symbol 187 MovieClip Frame 18
gotoAndPlay (13);
Symbol 187 MovieClip Frame 19
stop();
Symbol 187 MovieClip Frame 24
gotoAndPlay (19);
Symbol 187 MovieClip Frame 25
stop();
Symbol 187 MovieClip Frame 30
gotoAndPlay (25);
Symbol 187 MovieClip Frame 31
stop();
Symbol 187 MovieClip Frame 36
gotoAndPlay (31);
Symbol 187 MovieClip Frame 40
stop();
Symbol 189 MovieClip Frame 1
stop();
Symbol 189 MovieClip Frame 2
stop();
Symbol 191 MovieClip Frame 1
stop();
Symbol 211 MovieClip Frame 1
stop();
Symbol 211 MovieClip Frame 3
stop();
Symbol 211 MovieClip Frame 4
stop();
Symbol 211 MovieClip Frame 5
stop();
Symbol 211 MovieClip Frame 6
stop();
Symbol 211 MovieClip Frame 7
stop();
Symbol 211 MovieClip Frame 8
stop();
Symbol 211 MovieClip Frame 9
stop();
Symbol 211 MovieClip Frame 10
stop();
Symbol 211 MovieClip Frame 11
stop();
Symbol 211 MovieClip Frame 12
stop();
Symbol 211 MovieClip Frame 20
stop();
Symbol 221 MovieClip Frame 1
stop();
Symbol 221 MovieClip Frame 3
stop();
Symbol 221 MovieClip Frame 4
stop();
Symbol 221 MovieClip Frame 5
stop();
Symbol 221 MovieClip Frame 6
stop();
Symbol 221 MovieClip Frame 7
stop();
Symbol 221 MovieClip Frame 8
stop();
Symbol 221 MovieClip Frame 9
stop();
Symbol 221 MovieClip Frame 10
stop();
Symbol 221 MovieClip Frame 20
stop();
Symbol 229 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 2
stop();
Symbol 229 MovieClip Frame 3
stop();
Symbol 229 MovieClip Frame 4
stop();
Symbol 248 MovieClip Frame 1
stop();
Symbol 248 MovieClip Frame 2
stop();
Symbol 248 MovieClip Frame 3
stop();
Symbol 248 MovieClip Frame 4
stop();
Symbol 248 MovieClip Frame 5
stop();
Symbol 248 MovieClip Frame 6
stop();
Symbol 248 MovieClip Frame 7
stop();
Symbol 248 MovieClip Frame 8
stop();
Symbol 256 MovieClip Frame 1
stop();
Symbol 256 MovieClip Frame 2
stop();
Symbol 256 MovieClip Frame 3
stop();
Symbol 256 MovieClip Frame 4
stop();
Symbol 256 MovieClip Frame 5
stop();
Symbol 269 MovieClip Frame 1
stop();
Symbol 269 MovieClip Frame 2
stop();
Symbol 269 MovieClip Frame 3
stop();
Symbol 269 MovieClip Frame 4
stop();
Symbol 272 MovieClip Frame 1
stop();
Symbol 272 MovieClip Frame 5
gotoAndPlay (1);
Symbol 278 Button
on (press) { if (0 < carga) { tellTarget ("reco") { gotoAndStop(random(10)); }; tellTarget ("reconeg") { gotoAndStop (20); }; tellTarget ("pablo1") { gotoAndStop ("muerto"); }; hit3 = hit3 + 1; if (hit3 < 2) { score = score + 1; } tellTarget ("bal") { nextFrame(); }; tellTarget ("arma") { play(); }; balas = balas - 1; if (balas < 1) { carga = 0; } } if (carga < 1) { setProperty("PRES", _x , 400); tellTarget ("sound") { gotoAndPlay (2); }; } } on (release) { if (10 < score) { gotoAndStop (539); } if (score < -2) { gotoAndPlay (510); } }
Symbol 279 MovieClip Frame 9
gotoAndPlay (1);
Symbol 279 MovieClip Frame 10
stop();
Symbol 279 MovieClip Frame 33
stop();
Symbol 280 Button
on (press) { if (0 < carga) { tellTarget ("reconeg") { gotoAndStop(random(10)); }; tellTarget ("reco") { gotoAndStop (20); }; tellTarget ("_root.jhonybien") { gotoAndStop ("muerto"); }; gotoAndPlay (531); tellTarget ("bal") { nextFrame(); }; tellTarget ("arma") { play(); }; balas = balas - 1; if (balas < 1) { carga = 0; } } if (carga < 1) { setProperty("PRES", _x , 400); tellTarget ("sound") { gotoAndPlay (2); }; } } on (release) { if (10 < score) { gotoAndStop (539); } }
Symbol 281 Button
on (press) { if (0 < carga) { tellTarget ("reco") { gotoAndStop(random(10)); }; tellTarget ("reconeg") { gotoAndStop (20); }; tellTarget ("pablo2") { gotoAndStop ("muerto"); }; hit4 = hit4 + 1; if (hit4 < 2) { score = score + 1; } tellTarget ("bal") { nextFrame(); }; tellTarget ("arma") { play(); }; balas = balas - 1; if (balas < 1) { carga = 0; } } if (carga < 1) { setProperty("PRES", _x , 400); tellTarget ("sound") { gotoAndPlay (2); }; } } on (release) { if (10 < score) { gotoAndStop (539); } if (score < -2) { gotoAndPlay (510); } }
Symbol 289 Button
on (release) { tellTarget ("bal") { gotoAndStop (1); }; tellTarget ("c") { gotoAndStop (1); }; tellTarget ("p") { gotoAndStop (1); }; gotoAndPlay (1); }
Symbol 292 Button
on (release) { loadMovieNum ("manejo.swf", 0); }
Symbol 304 Button
on (press) { hit1 = 0; hit2 = 0; hit3 = 0; hit4 = 0; score = score + 1; if (10 < score) { gotoAndStop (539); } if (score < -2) { gotoAndPlay (510); } if ((-3 < score) and (score < 10)) { gotoAndPlay (4); } }
Symbol 307 Button
on (press) { hit1 = 0; hit2 = 0; hit3 = 0; hit4 = 0; score = score - 1; if (10 < score) { gotoAndStop (539); } if (score < -2) { gotoAndPlay (510); } if ((-3 < score) and (score < 10)) { gotoAndPlay (4); } }
Symbol 312 Button
on (press) { score = score + 1; gotoAndPlay (2); }
Symbol 313 Button
on (press) { score = score - 1; gotoAndPlay (2); }
Symbol 314 Button
on (press) { hit1 = 0; hit2 = 0; hit3 = 0; hit4 = 0; score = score - 1; if (10 < score) { gotoAndStop (539); } if (score < -2) { gotoAndPlay (510); } if ((-3 < score) and (score < 10)) { gotoAndPlay (4); } }
Symbol 315 Button
on (press) { hit1 = 0; hit2 = 0; hit3 = 0; hit4 = 0; score = score + 1; if (10 < score) { gotoAndStop (539); } if (score < -2) { gotoAndPlay (510); } if ((-3 < score) and (score < 10)) { gotoAndPlay (4); } }
Symbol 318 Button
on (press) { hit1 = 0; hit2 = 0; hit3 = 0; hit4 = 0; score = score - 1; if (10 < score) { gotoAndStop (539); } if (score < -2) { gotoAndPlay (510); } if ((-3 < score) and (score < 10)) { gotoAndPlay (4); } }
Symbol 319 Button
on (press) { hit1 = 0; hit2 = 0; hit3 = 0; hit4 = 0; score = score + 1; if (10 < score) { gotoAndStop (539); } if (score < -2) { gotoAndPlay (510); } if ((-3 < score) and (score < 10)) { gotoAndPlay (4); } }
Symbol 324 Button
on (press) { hit1 = 0; hit2 = 0; hit3 = 0; hit4 = 0; score = score + 1; if (10 < score) { gotoAndStop (539); } if (score < -2) { gotoAndPlay (510); } if ((-3 < score) and (score < 10)) { gotoAndPlay (2); } }
Symbol 325 Button
on (press) { hit1 = 0; hit2 = 0; hit3 = 0; hit4 = 0; score = score - 1; if (10 < score) { gotoAndStop (539); } if (score < -2) { gotoAndPlay (510); } if ((-3 < score) and (score < 10)) { gotoAndPlay (2); } }
Symbol 328 Button
on (press) { hit1 = 0; hit2 = 0; hit3 = 0; hit4 = 0; score = score - 1; if (10 < score) { gotoAndStop (539); } if (score < -2) { gotoAndPlay (510); } if ((-3 < score) and (score < 10)) { gotoAndPlay (2); } }
Symbol 329 Button
on (press) { hit1 = 0; hit2 = 0; hit3 = 0; hit4 = 0; score = score + 1; if (10 < score) { gotoAndStop (539); } if (score < -2) { gotoAndPlay (510); } if ((-3 < score) and (score < 10)) { gotoAndPlay (2); } }
Symbol 334 Button
on (press) { gotoAndPlay (1); }
Symbol 338 Button
on (release) { loadMovieNum ("ij.swf", 0); }
Symbol 348 Button
on (release) { gotoAndPlay (1); }
Symbol 349 Button
on (release) { loadMovieNum ("armas.swf", 0); }

Library Items

Symbol 1 BitmapUsed by:2 12 14 18 20 28 62 95 113
Symbol 2 GraphicUses:1Used by:3 342
Symbol 3 MovieClipUses:2Used by:Timeline
Symbol 4 GraphicUsed by:5 6 7 8 9 10 11
Symbol 5 ButtonUses:4Used by:Timeline
Symbol 6 ButtonUses:4Used by:Timeline
Symbol 7 ButtonUses:4Used by:Timeline
Symbol 8 ButtonUses:4Used by:Timeline
Symbol 9 ButtonUses:4Used by:Timeline
Symbol 10 ButtonUses:4Used by:Timeline
Symbol 11 ButtonUses:4Used by:Timeline
Symbol 12 GraphicUses:1Used by:13
Symbol 13 MovieClipUses:12Used by:Timeline
Symbol 14 GraphicUses:1Used by:15
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Symbol 17 ButtonUses:16Used by:Timeline
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Symbol 21 MovieClipUses:20Used by:Timeline
Symbol 22 GraphicUsed by:25
Symbol 23 GraphicUsed by:25
Symbol 24 SoundUsed by:25
Symbol 25 MovieClipUses:22 23 24Used by:Timeline
Symbol 26 GraphicUsed by:27
Symbol 27 ButtonUses:26Used by:Timeline
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Symbol 29 MovieClipUses:28Used by:Timeline
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Symbol 31 ButtonUses:30Used by:Timeline
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Symbol 40 GraphicUsed by:41 59 74 92 110 279
Symbol 41 MovieClipUses:33 35 37 39 40Used by:Timeline
Symbol 42 GraphicUsed by:43 280
Symbol 43 ButtonUses:42Used by:Timeline
Symbol 44 BitmapUsed by:45 60
Symbol 45 GraphicUses:44Used by:59
Symbol 46 SoundUsed by:59 110 187
Symbol 47 BitmapUsed by:48
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Symbol 49 GraphicUsed by:51 84
Symbol 50 GraphicUsed by:51 84
Symbol 51 MovieClipUses:49 50Used by:59 92
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Symbol 55 GraphicUses:54Used by:59
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:59
Symbol 58 SoundUsed by:59
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Symbol 60 GraphicUses:44Used by:61 278 281
Symbol 61 ButtonUses:60Used by:Timeline
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Symbol 63 MovieClipUses:62Used by:Timeline
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Symbol 65 ButtonUses:64Used by:Timeline
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Symbol 74 MovieClipUses:67 69 71 73 40Used by:Timeline
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Symbol 76 ButtonUses:75Used by:Timeline
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Symbol 83 GraphicUses:81Used by:92
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Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:92
Symbol 87 SoundUsed by:92
Symbol 88 BitmapUsed by:89
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Symbol 90 BitmapUsed by:91
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Symbol 94 ButtonUses:93Used by:Timeline
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Symbol 96 MovieClipUses:95Used by:Timeline
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Symbol 98 ButtonUses:97Used by:Timeline
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Symbol 106 GraphicUses:105Used by:110
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Symbol 108 GraphicUses:107Used by:110
Symbol 109 SoundUsed by:110
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Symbol 111 GraphicUsed by:112
Symbol 112 ButtonUses:111Used by:Timeline
Symbol 113 GraphicUses:1Used by:114
Symbol 114 MovieClipUses:113Used by:Timeline
Symbol 115 GraphicUsed by:116
Symbol 116 ButtonUses:115Used by:Timeline
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:187
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Symbol 126 GraphicUses:125Used by:187
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Symbol 128 GraphicUses:127Used by:187
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Symbol 138 GraphicUses:137Used by:187
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Symbol 146 GraphicUses:145Used by:187
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Symbol 156 GraphicUses:155Used by:187
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Symbol 158 GraphicUses:157Used by:187
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Symbol 187 MovieClipUses:118 120 46 122 124 126 128 130 132 134 136 138 140 142 144 146 148 150 152 154 156 158 160 162 164 166 168 170 172 174 176 178 180 182 184 186Used by:Timeline
Symbol 188 SoundUsed by:189
Symbol 189 MovieClipUses:188Used by:Timeline
Symbol 190 SoundUsed by:191
Symbol 191 MovieClipUses:190Used by:Timeline
Symbol 192 GraphicUsed by:195
Symbol 193 FontUsed by:194 197 231 234 236 238 240 242 244 246 247 250
Symbol 194 TextUses:193Used by:195
Symbol 195 MovieClipUses:192 194Used by:Timeline
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Symbol 197 TextUses:193Used by:198
Symbol 198 MovieClipUses:196 197Used by:Timeline
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Symbol 211 MovieClipUses:200 201 202 203 204 205 206 207 208 209 210Used by:Timeline
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Symbol 220 TextUses:199Used by:221
Symbol 221 MovieClipUses:212 213 214 215 216 217 218 219 220Used by:Timeline
Symbol 222 GraphicUsed by:229
Symbol 223 GraphicUsed by:229
Symbol 224 GraphicUsed by:229
Symbol 225 GraphicUsed by:229
Symbol 226 GraphicUsed by:228
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClipUses:226 227Used by:229
Symbol 229 MovieClipUses:222 223 224 225 228Used by:Timeline
Symbol 230 GraphicUsed by:248
Symbol 231 TextUses:193Used by:248  Timeline
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Symbol 250 TextUses:193Used by:256  Timeline
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Symbol 258 EditableTextUses:199Used by:Timeline
Symbol 259 EditableTextUses:199Used by:Timeline
Symbol 260 EditableTextUses:199Used by:Timeline
Symbol 261 EditableTextUses:199Used by:Timeline
Symbol 262 GraphicUsed by:Timeline
Symbol 263 GraphicUsed by:269
Symbol 264 GraphicUsed by:269
Symbol 265 GraphicUsed by:269
Symbol 266 GraphicUsed by:268
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:266 267Used by:269
Symbol 269 MovieClipUses:263 264 265 268Used by:Timeline
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Symbol 271 SoundUsed by:272
Symbol 272 MovieClipUses:270 271Used by:Timeline
Symbol 273 GraphicUsed by:274
Symbol 274 MovieClipUses:273Used by:275
Symbol 275 MovieClipUses:274Used by:Timeline
Symbol 276 EditableTextUses:199Used by:Timeline
Symbol 277 SoundUsed by:Timeline
Symbol 278 ButtonUses:60Used by:Timeline
Symbol 279 MovieClipUses:33 35 37 39 40Used by:Timeline
Symbol 280 ButtonUses:42Used by:Timeline
Symbol 281 ButtonUses:60Used by:Timeline
Symbol 282 GraphicUsed by:284 294 296 309 311 317 321 323 327 332 336 340  Timeline
Symbol 283 TextUses:199Used by:284
Symbol 284 MovieClipUses:282 283Used by:Timeline
Symbol 285 GraphicUsed by:289 292 334 338 348 349
Symbol 286 TextUses:199Used by:289 292 334 338 348 349
Symbol 287 GraphicUsed by:289 292 334 338 348 349
Symbol 288 TextUses:199Used by:289 334 338 348
Symbol 289 ButtonUses:285 286 287 288Used by:Timeline
Symbol 290 TextUses:199Used by:292 349
Symbol 291 TextUses:199Used by:292 349
Symbol 292 ButtonUses:285 290 287 291 286Used by:Timeline
Symbol 293 TextUses:199Used by:294
Symbol 294 MovieClipUses:282 293Used by:Timeline
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Symbol 296 MovieClipUses:282 295Used by:Timeline
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Symbol 298 FontUsed by:299 301 302 305 330
Symbol 299 TextUses:298Used by:304 312 314 318 324 328
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Symbol 301 TextUses:298Used by:304 312 314 318 324 328
Symbol 302 TextUses:298Used by:304 307 312 313 314 315 318 319 324 325 328 329
Symbol 303 SoundUsed by:304 312 315 319 324 329  Timeline
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Symbol 306 SoundUsed by:307 313 314 318 325 328
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Symbol 308 TextUses:199Used by:309
Symbol 309 MovieClipUses:282 308Used by:Timeline
Symbol 310 TextUses:199Used by:311
Symbol 311 MovieClipUses:282 310Used by:Timeline
Symbol 312 ButtonUses:297 299 300 301 302 303Used by:Timeline
Symbol 313 ButtonUses:297 302 300 305 306Used by:Timeline
Symbol 314 ButtonUses:297 299 300 301 302 306Used by:Timeline
Symbol 315 ButtonUses:297 302 300 305 303Used by:Timeline
Symbol 316 TextUses:199Used by:317
Symbol 317 MovieClipUses:282 316Used by:Timeline
Symbol 318 ButtonUses:297 299 300 301 302 306Used by:Timeline
Symbol 319 ButtonUses:297 302 300 305 303Used by:Timeline
Symbol 320 TextUses:199Used by:321
Symbol 321 MovieClipUses:282 320Used by:Timeline
Symbol 322 TextUses:199Used by:323
Symbol 323 MovieClipUses:282 322Used by:Timeline
Symbol 324 ButtonUses:297 299 300 301 302 303Used by:Timeline
Symbol 325 ButtonUses:297 302 300 305 306Used by:Timeline
Symbol 326 TextUses:199Used by:327
Symbol 327 MovieClipUses:282 326Used by:Timeline
Symbol 328 ButtonUses:297 299 300 301 302 306Used by:Timeline
Symbol 329 ButtonUses:297 302 300 305 303Used by:Timeline
Symbol 330 TextUses:298Used by:Timeline
Symbol 331 TextUses:199Used by:332
Symbol 332 MovieClipUses:282 331Used by:Timeline
Symbol 333 EditableTextUses:199Used by:Timeline
Symbol 334 ButtonUses:285 286 287 288Used by:Timeline
Symbol 335 TextUses:199Used by:336
Symbol 336 MovieClipUses:282 335Used by:Timeline
Symbol 337 EditableTextUses:199Used by:Timeline
Symbol 338 ButtonUses:285 286 287 288Used by:Timeline
Symbol 339 TextUses:199Used by:340
Symbol 340 MovieClipUses:282 339Used by:Timeline
Symbol 341 EditableTextUses:199Used by:Timeline
Symbol 342 MovieClipUses:2Used by:Timeline
Symbol 343 GraphicUsed by:Timeline
Symbol 344 GraphicUsed by:Timeline
Symbol 345 GraphicUsed by:Timeline
Symbol 346 GraphicUsed by:Timeline
Symbol 347 TextUses:199Used by:Timeline
Symbol 348 ButtonUses:285 286 287 288Used by:Timeline
Symbol 349 ButtonUses:285 290 287 291 286Used by:Timeline

Instance Names

"jhonybien"Frame 1Symbol 41 MovieClip
"pablo1"Frame 1Symbol 59 MovieClip
"ruth1"Frame 1Symbol 74 MovieClip
"j1"Frame 1Symbol 92 MovieClip
"juan1"Frame 1Symbol 110 MovieClip
"arma"Frame 1Symbol 187 MovieClip
"sound"Frame 1Symbol 189 MovieClip
"sound2"Frame 1Symbol 191 MovieClip
"PRES"Frame 1Symbol 195 MovieClip
"rec"Frame 1Symbol 198 MovieClip
"reco"Frame 1Symbol 211 MovieClip
"reconeg"Frame 1Symbol 221 MovieClip
"c"Frame 1Symbol 229 MovieClip
"bal"Frame 1Symbol 248 MovieClip
"p"Frame 1Symbol 256 MovieClip
"medi"Frame 1Symbol 269 MovieClip
"dieron"Frame 1Symbol 272 MovieClip
"mira"Frame 1Symbol 275 MovieClip
"jhonybien"Frame 327Symbol 279 MovieClip
"pablo2"Frame 362Symbol 59 MovieClip
"jhonybien"Frame 385Symbol 41 MovieClip
"jhonybien"Frame 445Symbol 279 MovieClip
"mira"Frame 539Symbol 275 MovieClip
"sound2"Frame 539Symbol 191 MovieClip
"rec"Frame 539Symbol 198 MovieClip
"arma"Frame 539Symbol 187 MovieClip
"mira"Frame 539Symbol 275 MovieClip
"mira"Frame 539Symbol 275 MovieClip

Labels

"out"Frame 509
"gameover"Frame 510
"bonus1"Frame 514
"bonus2"Frame 515
"bonus3"Frame 516
"bonus4"Frame 517
"bonus5"Frame 518
"bonus6"Frame 519
"bonus7"Frame 520
"timeup"Frame 521
"gameover2"Frame 531
"gameover3"Frame 532
"corre"Symbol 41 MovieClip Frame 1
"stay"Symbol 41 MovieClip Frame 10
"muerto"Symbol 41 MovieClip Frame 26
"disparo"Symbol 59 MovieClip Frame 1
"corre"Symbol 59 MovieClip Frame 12
"muerto"Symbol 59 MovieClip Frame 30
"stay"Symbol 74 MovieClip Frame 1
"corre"Symbol 74 MovieClip Frame 5
"muerto"Symbol 74 MovieClip Frame 22
"disparo"Symbol 92 MovieClip Frame 1
"muerto"Symbol 92 MovieClip Frame 30
"corre"Symbol 92 MovieClip Frame 41
"disparo"Symbol 110 MovieClip Frame 1
"corre"Symbol 110 MovieClip Frame 21
"muerto"Symbol 110 MovieClip Frame 38
"izq"Symbol 187 MovieClip Frame 1
"izqup"Symbol 187 MovieClip Frame 7
"normal"Symbol 187 MovieClip Frame 13
"normalup"Symbol 187 MovieClip Frame 19
"right"Symbol 187 MovieClip Frame 25
"rightup"Symbol 187 MovieClip Frame 31
"load"Symbol 187 MovieClip Frame 37
"corre"Symbol 279 MovieClip Frame 1
"stay"Symbol 279 MovieClip Frame 10
"muerto"Symbol 279 MovieClip Frame 26

Dynamic Text Variables

scoreSymbol 257 EditableText""
cargaSymbol 258 EditableText""
balasSymbol 259 EditableText""
bonusSymbol 260 EditableText""
medSymbol 261 EditableText""
scoreSymbol 276 EditableText""
scoreSymbol 333 EditableText""
scoreSymbol 337 EditableText""
scoreSymbol 341 EditableText""




http://swfchan.com/5/23447/info.shtml
Created: 26/5 -2019 04:59:44 Last modified: 26/5 -2019 04:59:44 Server time: 05/11 -2024 09:24:02