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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/62474114?noj=FRM62474114-31DC" width="1" height="1"></div>

Smallville Kryptonite Sweeper.swf

This is the info page for
Flash #23451

(Click the ID number above for more basic data on this flash file.)


Text
High Score Dialog Placeholder

LOADING

100%

K

RYPTONIT

E

S

WEEPE

R

K

RYPTONIT

E

S

WEEPE

R

High Score Scripts Placeholder

1

2

3

4

5

6

7

8

5250

score

000000

S

CORE

S

CORE

0

K

RYPTONITE

K

RYPTONITE

Counter

Counter

Timer

o:oo

99:99

T

IMER

T

IMER

5

1

View

5

1

View

R

ESTART

R

ESTART

R

ESTART

?

?

Min high score:

ww

Goto Game Over

level

score

A concerned, anonymous Benefactor is asking Smallville citizens for their help

in locating all the meteor rock shards in Lowell County.  Please help us clean up

these rocks by flagging where they are buried. Do not, we repeat, do not uncover

any of the rocks.  Some scientists and members of the press believe direct meteor

rock exposure is harmful to humans.  If you clear an entire area, you will be

rewarded handsomely.

MISSION:

The Benefactor has asked that anyone who exposes themselves to meteor rocks more

than 3 times be sent home.

When you sweep 2 complete areas without uncovering a rock, the effects will have

deteriorated enough that you’ll regain one previously lost exposure.

The max amount of exposures we allow is 3.

RULES:



Uncovering this square costs you an exposure.


Uncovered empty squares reveal all  adjacent

empty squares.

SQUARE TYPES:

The number indicates how many meteor rock

shards are touching this square.

Meteor Rock Square:

Number square:


Blank square :

4

4

4

Mouse left click:


Uncover a square

Ctrl + Mouse left click:


Marks the square as a potential kryptonite shard.

Shift + Mouse left click:


Discover all adjacent squares around a

revealed number if every kryptonite shard has been marked.

CONTROLS:

PLAY

PLAY

PLAY

CLOSE

CLOSE

CLOSE

You  lost one life

22

C

ONTINUE

C

ONTINUE

You Have Cleared Two Levels Without

Losing Any Life Force. You Have

Recovered One Life Unit of Life Force.

You Have Cleared Two Levels Without

Losing Any Life Force. You Have

Recovered One Life Unit of Life Force.

L

EVEL

C

OMPLETED !

22

Click


The


Continue


Button

To


Play


The


Next Level

Click


The


Continue


Button

To


Play


The


Next Level

L

EVEL


T

IME

99:99

L

EVEL


S

CORE

999999

High Score Placeholder

G

AME

O

VER

F

INAL

S

CORE

2240153

T

RY

A

GAIN

T

RY

A

GAIN

ActionScript [AS1/AS2]

Frame 1
System.security.allowDomain("dev.warnerbros.com"); System.security.allowDomain("preview.warnerbros.com"); System.security.allowDomain("www2.warnerbros.com"); System.security.allowDomain("pdl.warnerbros.com"); Object.prototype.gameMC = this; Object.prototype.containerMC = _parent; if (containerMC != null) { containerMC.init(); _root.gDebug = "InContainer\n"; } gameMc.pathVideo = "video240x180.swf"; gameMC.gLevel = 1; gameMC.gScore = 0; gameMC.gLives = 3; gameMC.gLevelCompleted = 0; gameMC.gLevelFail = false; gameMC.gLoadInit = false; gameMC.gGameState = "INIT"; gameMC.gLoadStartTime = 0; gameMC.gVersionNum = "1.0"; gameMC.gPaused = false; gameMC.gInitGame = null; gameMC.min_score = -1; trace("GameParent: " + _parent); if (gameMC.gGameID eq "") { gameMC.gGameID = "smallville_kryptonsweeper"; } if (gameMC.gHSRoot_swf eq "") { gameMC.gHSRoot_swf = "../med/"; } if (gameMC.gHSRoot_jsp eq "") { gameMC.gHSRoot_jsp = "/web/load_variables/games/"; } if (gameMC.gHSRoot_top100 eq "") { gameMC.gHSRoot_top100 = "/web/games/"; } function getScore() { return(gameMC.gScore); } function showDebugWindow() { gameMC.debug_clip.showDebug(); } function hideDebugWindow() { gameMC.debug_clip.hideDebug(); } function pause() { gameMC.gPaused = true; } function unPause() { gameMC.gPaused = false; } function restart() { containerMC.resetContainer(); containerMC.init(); gameMC.gScore = 0; gameMC.gLevel = 1; } gameMC.HSLoading = function () { if (gameMC.gLoadInit != true) { gameMC.gGameState = "LOADING"; gameMC.gLoadStartTime = int(getTimer() / 1000); gameMC.gLoadInit = true; } gameMC.gDebug = gameMC.gDebug + "HSLoading\n"; }; gameMC.HSLoaded = function () { tellTarget (gameMC.hs_scripts) { call("mLoaded"); }; loadVariablesNum ((((("http://www2.warnerbros.com/all/tracking.html?game=" add /:gGameID) add "&stage=0&timer=") add gameMC.gLoadStartTime) add "&random_id=") add gameMC.gLoadStartTime, 0); trace((((("Tracking Called http://www2.warnerbros.com/all/tracking.html?game=" add /:gGameID) add "&stage=0&timer=") add gameMC.gLoadStartTime) add "&random_id=") add gameMC.gLoadStartTime); gameMC.gDebug = gameMC.gDebug + "HSLoaded\n"; }; gameMC.HSPlay = function () { tellTarget (gameMC.hs_scripts) { call("mPlay"); }; gameMC.gDebug = gameMC.gDebug + "HSPlay\n"; }; gameMC.HSLevelStart = function () { tellTarget (gameMC.hs_scripts) { call("mLevelStart"); }; gameMC.gDebug = gameMC.gDebug + "HSLevelStart\n"; }; gameMC.HSGameOver = function () { gameMC.gDebug = gameMC.gDebug + "Container : \n"; gameMC.gScore = Number(gameMC.gScore); gameMC.gLevel = Number(gameMC.gLevel); if (gameMC.gScore >= gameMC.min_score) { if (containerMC != null) { containerMC.hs_placeholder.loadMovie(gHSRoot_swf + "HSDialog.swf"); containerMC.hs_placeholder._x = 100; containerMC.hs_placeholder._y = 100; gameMC.gDebug = gameMC.gDebug + "load HSDialog from container\n"; } else { gameMC.hs_placeholder.loadMovie(gHSRoot_swf + "HSDialog.swf"); gameMC.hs_placeholder._x = 100; gameMC.hs_placeholder._y = 100; gameMC.gDebug = gameMC.gDebug + "load HSDialog from game\n"; } } tellTarget (gameMC.hs_scripts) { call("mGameOver"); }; gameMC.gLoadEndTime = int(getTimer() / 1000); gameMC.gDebug = gameMC.gDebug + (("Final Score : " + gameMC.gScore) + newline); loadVariablesNum ((((((("http://www2.warnerbros.com/all/tracking.html?game=" add /:gGameID) add "&stage=") add (gameMC.gLevelCompleted + 1)) add "&timer=") add (gameMC.gLoadEndTime - gameMC.gLoadStartTime)) add "&random_id=") add gameMC.gLoadEndTime, 0); trace((((((("Tracking Called http://www2.warnerbros.com/all/tracking.html?game=" add /:gGameID) add "&stage=") add (gameMC.gLevelCompleted + 1)) add "&timer=") add (gameMC.gLoadEndTime - gameMC.gLoadStartTime)) add "&random_id=") add gameMC.gLoadEndTime); }; function cTimer() { this.startTime = getTimer(); } cTimer.prototype.restartTimer = function () { this.startTime = getTimer(); }; cTimer.prototype.milliseconds = function () { return(getTimer() - this.startTime); }; cTimer.prototype.seconds = function () { return(this.getSeconds()); }; cTimer.prototype.getSeconds = function () { return(int((getTimer() - this.startTime) / 1000)); }; gameMC.iReadyScreenTimer = new cTimer(); gameMC.iLevelPauseTimer = new cTimer(); gameMC.btn_handler_next_screen = function () { gameMC.play(); }; gameMC.btn_handler_play = function () { gameMC.gotoAndPlay("NextLevel"); }; gameMC.btn_handler_gameover = function () { gameMC.gotoAndPlay("GameOver"); }; gameMC.btn_handler_restart = function () { gameMC.gotoAndPlay(1); };
Frame 4
ifFrameLoaded (95) { if (gameMC.gLoadHSScripts == true) { _root.gDebug = _root.gDebug + "WaitingForScripts\n"; if (gameMC.hs_scripts.gLoaded == true) { gameMC.gotoAndPlay("loaded"); } } else { gameMC.gotoAndPlay("loaded"); } } gameMC.HSLoading();
Instance of Symbol 63 MovieClip "debug_clip" in Frame 4
onClipEvent (load) { function showDebug() { _visible = true; _x = 200; } function hideDebug() { _visible = false; _x = -200; } function displayDebugSettings() { var _local2 = _root; _local2.gDebug = "Settings:\n"; _local2.gDebug = _local2.gDebug + (("ID: " + gameMC.gGameID) + newline); _local2.gDebug = _local2.gDebug + (("Domain: " + gameMC.gDB_domain) + newline); _local2.gDebug = _local2.gDebug + (("HSRoot_swf: " + gameMC.gHSRoot_swf) + newline); _local2.gDebug = _local2.gDebug + (("HSRoot_jsp: " + gameMC.gHSRoot_jsp) + newline); _local2.gDebug = _local2.gDebug + (("HSRoot_top100: " + gameMC.gHSRoot_top100) + newline); } _root.gDebug = _root.gDebug + "Loaded"; if (gameMC.gDebugMode == true) { showDebug(); } }
Instance of Symbol 269 MovieClip "ks" in Frame 4
onClipEvent (load) { this.onLevelInit = function () { var _local2 = 0; var _local1 = 0; var _local3 = 0; if (gameMC.gLevel == 1) { main.timerSec = 120; main.timerTxt = "0:00"; _local2 = 8; _local1 = 8; _local3 = 10; if (gameStyle != "gameClassic") { (sweeper.gotoAndStop("level1Skew"));// not popped } else { (sweeper.gotoAndStop("level1"));// not popped } } else if (gameMC.gLevel == 2) { main.timerSec = 180; main.timerTxt = "0:00"; _local2 = 10; _local1 = 10; _local3 = 20; if (gameStyle != "gameClassic") { (sweeper.gotoAndStop("level2Skew"));// not popped } else { (sweeper.gotoAndStop("level2"));// not popped } } else if (gameMC.gLevel >= 3) { main.timerSec = 240; main.timerTxt = "0:00"; _local2 = 15; _local1 = 10; _local3 = 30; if (gameStyle != "gameClassic") { (sweeper.gotoAndStop("level3Skew"));// not popped } else { (sweeper.gotoAndStop("level3"));// not popped } } main.reset(_local2, _local1, _local3); }; }
Frame 6
gameMC.gotoAndPlay("loading");
Frame 9
dynamicVideo.loadMovie(gameMC.pathVideo); gameMC.HSLoaded();
Instance of Symbol 275 MovieClip "dynamicVideo" in Frame 9
onClipEvent (load) { this.gotoAndStop(1); }
Frame 15
screen_title.gotoAndPlay("title"); masqueInvisible.useHandCursor = false;
Instance of Symbol 284 MovieClip "Cr_clip" in Frame 15
onClipEvent (load) { function mKeyStroke() { var _local1; var _local2 = -1; if ((getTimer() - pCrTimer) > 400) { _local1 = 1; while (_local1 < 91) { if (Key.isDown(_local1)) { _local2 = _local1; } _local1++; } if (_local2 >= 48) { pCrCheck = (pCrCheck + _local2) + ":"; trace("CrCheck: " + pCrCheck); pCrTimer = getTimer(); if (pCrCheck == "87:66:67:72:48:52:") { trace("OK"); pCrCheck = ""; pCrOn = true; mCr(); } } else if ((_local2 == 13) || (_local2 == 32)) { pCrCheck = ""; pCrTimer = getTimer(); } } } function mCr() { trace("mCr"); this.gotoAndPlay("show"); gameMC.debug_clip.showDebug(); gameMC.debug_clip.displayDebugSettings(); } } onClipEvent (enterFrame) { mKeyStroke(); }
Frame 16
stop();
Frame 21
screen_title.gotoAndStop("instructions");
Frame 22
stop();
Frame 29
gameMC.HSPlay();
Frame 30
stop();
Frame 34
screen_instructions._visible = false; AsBroadcaster.initialize(gameMC); gameMC.addListener(ks.board.lifeCpt); gameMC.addListener(ks); if (!gameMC.gLevelFail) { gameMC.broadcastMessage("onLevelInit"); } gameMC.broadcastMessage("onLifeChange"); gameMC.gLevelFail = false; gameMC.gotoAndPlay("Ready"); gameMC.HSLevelStart();
Frame 40
gameMC.iReadyScreenTimer.restartTimer();
Frame 41
if (iReadyScreenTimer.getSeconds() < 1) { } else { gameMC.gotoAndPlay("MainLoop"); }
Frame 42
gameMC.gotoAndPlay(_currentframe - 1);
Frame 47
if (!gameMC.gPaused) { if (Key.isDown(81)) { gameMC.gotoAndPlay("GameOver"); } }
Frame 48
gameMC.gotoAndPlay("MainLoop");
Frame 56
gameMC.iLevelPauseTimer.restartTimer(); masqueInvisible.useHandCursor = false;
Frame 57
if (_root.iLevelPauseTimer.seconds() > 0) { gameMC.gLives--; gameMC.broadcastMessage("onLifeChange"); gameMC.gotoAndPlay("screenFailedShow"); }
Frame 58
gameMC.gotoAndPlay(_currentframe - 1); gameMC.gLevelCompleted = 0; gameMC.gLevelFail = true;
Frame 59
stop();
Frame 65
gameMC.iLevelPauseTimer.restartTimer(); masqueInvisible.useHandCursor = false;
Frame 66
if (_root.iLevelPauseTimer.seconds() > 1) { gameMC.gotoAndPlay("screenCompleteShow"); }
Frame 67
gameMC.gotoAndPlay(_currentframe - 1);
Frame 68
dynamicVideo._x = 10; dynamicVideo._y = 125.2; dynamicVideo.gotoAndPlay(1); gameMC.gLevelCompleted++; stop();
Frame 82
gameMC.iLevelPauseTimer.restartTimer(); masqueInvisible.useHandCursor = false; gameMC.HSGameOver();
Frame 83
if (_root.iLevelPauseTimer.seconds() > 2) { gameMC.gotoAndPlay("screenGameOverShow"); }
Frame 84
gameMC.gotoAndPlay(_currentframe - 1);
Frame 85
gameMC.broadcastMessage("onLifeChange"); restart.onRelease = gameMC.btn_handler_restart; stop();
Frame 103
stop();
Symbol 4 MovieClip [hs_placeholder] Frame 5
stop();
Instance of Symbol 25 MovieClip "loader" in Symbol 26 MovieClip Frame 1
onClipEvent (load) { var total = _root.getBytesTotal(); var pourcent = 0; } onClipEvent (enterFrame) { var loading = _root.getBytesLoaded(); pourcent = pourcent - ((pourcent - ((loading / total) * 100)) * 0.25); per = int(pourcent); pourcentage = per + "%"; barLoad._width = (per / 100) * 91; }
Symbol 58 MovieClip Frame 1
this.loadMovie(gameMC.gHSRoot_swf + "HSScripts.swf");
Symbol 58 MovieClip Frame 4
stop();
Symbol 61 Button
on (press) { startDrag (""); } on (release) { stopDrag(); }
Symbol 62 Button
on (release) { gameMC.gDebug = ""; }
Symbol 63 MovieClip Frame 5
stop();
Symbol 76 Button
on (press) { sweeper.board.timer.onEnterFrame = main.startTimer; main.clickSquare(this.X, this.Y); }
Symbol 110 MovieClip Frame 21
stop();
Symbol 112 MovieClip Frame 21
stop();
Symbol 114 MovieClip Frame 21
stop();
Symbol 116 MovieClip Frame 21
stop();
Symbol 118 MovieClip Frame 21
stop();
Symbol 120 MovieClip Frame 21
stop();
Symbol 122 MovieClip Frame 21
stop();
Symbol 124 MovieClip Frame 21
stop();
Symbol 163 MovieClip Frame 17
stop();
Symbol 179 MovieClip Frame 21
stop();
Symbol 181 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 1
stop(); _global.main = this; var levelStart = false; var nbrBomb = 10; var loadSquare = 0; var grilleWidth = 8; var grilleHeight = 8; var grille_array = new Array(); var depthSquare = 100; var cptB = 0; var cptF = 0; var timerSec = 120; var timerLevel = 0; var timerTxt = "0:00"; var cptFrame = -5; this.initGrille = function (x, y) { grille_array.splice(0); var _local4 = 0; while (_local4 < grilleHeight) { var _local3 = new Array(); var _local2 = 0; while (_local2 < grilleWidth) { var _local5 = (("squareL" + _local4) + "C") + _local2; _local3.push(square.duplicateMovieClip(_local5, depthSquare++)); _local3[_local2]._x = _local2 * square._width; _local3[_local2]._y = _local4 * square._height; _local2++; } grille_array.push(_local3); _local4++; } this.onEnterFrame = function () { if (loadSquare >= (grilleWidth * grilleHeight)) { delete this.onEnterFrame; initSquare(x, y); } }; cpt_bomb = nbrBomb; }; this.initSquare = function (posX, posY) { var _local2 = 0; while (_local2 < nbrBomb) { var _local5 = random(grilleHeight - 1); var _local4 = random(grilleWidth); if (((_local5 != posX) || (_local4 != posY)) && (grille_array[_local5][_local4].frame != "bombe")) { grille_array[_local5][_local4].frame = "bombe"; } else { _local2--; } _local2++; } _local2 = 0; while (_local2 < grilleHeight) { var _local1 = 0; while (_local1 < grilleWidth) { if (grille_array[_local2][_local1].frame != "bombe") { var _local3 = 0; var _local5 = _local2 - 1; var _local4 = _local1 - 1; if (grille_array[_local5][_local4].frame == "bombe") { _local3++; } _local5 = _local2 - 1; _local4 = _local1; if (grille_array[_local5][_local4].frame == "bombe") { _local3++; } _local5 = _local2 - 1; _local4 = _local1 + 1; if (grille_array[_local5][_local4].frame == "bombe") { _local3++; } _local5 = _local2; _local4 = _local1 - 1; if (grille_array[_local5][_local4].frame == "bombe") { _local3++; } _local5 = _local2; _local4 = _local1 + 1; if (grille_array[_local5][_local4].frame == "bombe") { _local3++; } _local5 = _local2 + 1; _local4 = _local1 - 1; if (grille_array[_local5][_local4].frame == "bombe") { _local3++; } _local5 = _local2 + 1; _local4 = _local1; if (grille_array[_local5][_local4].frame == "bombe") { _local3++; } _local5 = _local2 + 1; _local4 = _local1 + 1; if (grille_array[_local5][_local4].frame == "bombe") { _local3++; } switch (_local3) { case 0 : grille_array[_local2][_local1].frame = "nothing"; break; case 1 : grille_array[_local2][_local1].frame = "2"; break; case 2 : grille_array[_local2][_local1].frame = "3"; break; case 3 : grille_array[_local2][_local1].frame = "4"; break; case 4 : grille_array[_local2][_local1].frame = "5"; break; case 5 : grille_array[_local2][_local1].frame = "6"; break; case 6 : grille_array[_local2][_local1].frame = "7"; break; case 7 : grille_array[_local2][_local1].frame = "8"; break; case 8 : grille_array[_local2][_local1].frame = "9"; } } grille_array[_local2][_local1].X = _local2; grille_array[_local2][_local1].Y = _local1; _local1++; } _local2++; } cpt_bomb = nbrBomb; if (Key.isDown(17)) { grille_array[posX][posY].flag = true; cpt_bomb--; if (sweeper.gameStyle != "gameSkew") { (grille_array[posX][posY].gotoAndStop("flag"));// not popped } else { (grille_array[posX][posY].gotoAndStop("flagSkew"));// not popped } } else { if (grille_array[posX][posY].frame == "nothing") { checkEmpty(posX, posY); } grille_array[posX][posY].gotoAndStop(grille_array[posX][posY].frame); } grille_array[posX][posY].turned = true; }; this.reset = function (width, height, bomb, x, y) { var _local2 = 0; while (_local2 < grilleHeight) { var _local1 = 0; while (_local1 < grilleWidth) { removeMovieClip(grille_array[_local2][_local1]); _local1++; } _local2++; } timerLevel = 0; nbrBomb = bomb; grilleWidth = width; grilleHeight = height; initGrille(x, y); }; this.checkEmpty = function (x, y) { var _local2 = y; var _local1 = x; if ((grille_array[_local1][_local2].turned != true) && (grille_array[_local1][_local2].frame == "nothing")) { grille_array[_local1][_local2].turned = true; grille_array[_local1][_local2].gotoAndStop(grille_array[_local1][_local2].frame); checkEmpty(_local1 - 1, _local2 - 1); checkEmpty(_local1, _local2 - 1); checkEmpty(_local1 + 1, _local2 - 1); checkEmpty(_local1 - 1, _local2); checkEmpty(_local1 + 1, _local2); checkEmpty(_local1 - 1, _local2 + 1); checkEmpty(_local1, _local2 + 1); checkEmpty(_local1 + 1, _local2 + 1); } else if (!grille_array[_local1][_local2].flag) { grille_array[_local1][_local2].turned = true; grille_array[_local1][_local2].gotoAndStop(grille_array[_local1][_local2].frame); } }; this.checkEndOfLevel = function () { var _local3 = true; var _local2 = 0; while (_local2 < grilleHeight) { var _local1 = 0; while (_local1 < grilleWidth) { if (!grille_array[_local2][_local1].turned) { _local3 = false; } _local1++; } _local2++; } if (_local3 && (cpt_bomb == 0)) { levelStart = false; delete sweeper.board.timer.onEnterFrame; compileScore(); gameMC.gotoAndPlay("LevelComplete"); } }; this.testShiftClick = function (x, y) { var _local2 = y; var _local1 = x; cptB = 0; cptF = 0; (((grille_array[_local1 - 1][_local2 - 1].frame == "bombe") || (grille_array[_local1 - 1][_local2 - 1].frame == "bombeDiscover")) ? (cptB++) : null); (((grille_array[_local1][_local2 - 1].frame == "bombe") || (grille_array[_local1][_local2 - 1].frame == "bombeDiscover")) ? (cptB++) : null); (((grille_array[_local1 + 1][_local2 - 1].frame == "bombe") || (grille_array[_local1 + 1][_local2 - 1].frame == "bombeDiscover")) ? (cptB++) : null); (((grille_array[_local1 - 1][_local2].frame == "bombe") || (grille_array[_local1 - 1][_local2].frame == "bombeDiscover")) ? (cptB++) : null); (((grille_array[_local1 + 1][_local2].frame == "bombe") || (grille_array[_local1 + 1][_local2].frame == "bombeDiscover")) ? (cptB++) : null); (((grille_array[_local1 - 1][_local2 + 1].frame == "bombe") || (grille_array[_local1 - 1][_local2 + 1].frame == "bombeDiscover")) ? (cptB++) : null); (((grille_array[_local1][_local2 + 1].frame == "bombe") || (grille_array[_local1][_local2 + 1].frame == "bombeDiscover")) ? (cptB++) : null); (((grille_array[_local1 + 1][_local2 + 1].frame == "bombe") || (grille_array[_local1 + 1][_local2 + 1].frame == "bombeDiscover")) ? (cptB++) : null); ((grille_array[_local1 - 1][_local2 - 1].flag || (grille_array[_local1 - 1][_local2 - 1].frame == "bombeDiscover")) ? (cptF++) : null); ((grille_array[_local1][_local2 - 1].flag || (grille_array[_local1][_local2 - 1].frame == "bombeDiscover")) ? (cptF++) : null); ((grille_array[_local1 + 1][_local2 - 1].flag || (grille_array[_local1 + 1][_local2 - 1].frame == "bombeDiscover")) ? (cptF++) : null); ((grille_array[_local1 - 1][_local2].flag || (grille_array[_local1 - 1][_local2].frame == "bombeDiscover")) ? (cptF++) : null); ((grille_array[_local1 + 1][_local2].flag || (grille_array[_local1 + 1][_local2].frame == "bombeDiscover")) ? (cptF++) : null); ((grille_array[_local1 - 1][_local2 + 1].flag || (grille_array[_local1 - 1][_local2 + 1].frame == "bombeDiscover")) ? (cptF++) : null); ((grille_array[_local1][_local2 + 1].flag || (grille_array[_local1][_local2 + 1].frame == "bombeDiscover")) ? (cptF++) : null); ((grille_array[_local1 + 1][_local2 + 1].flag || (grille_array[_local1 + 1][_local2 + 1].frame == "bombeDiscover")) ? (cptF++) : null); if (cptB == cptF) { return(true); } return(false); }; this.checkBomb = function (x, y) { var _local3 = y; if (((grille_array[x][_local3].frame != "bombe") && (grille_array[x][_local3].frame != "bombeDiscover")) && (grille_array[x][_local3].flag)) { if (gameMC.gLives > 1) { cpt_bomb++; grille_array[x][_local3].turned = true; grille_array[x][_local3].gotoAndStop("noBomb"); gameMC.gotoAndPlay("LevelFail"); } else { var _local2 = 0; while (_local2 < grilleHeight) { var _local1 = 0; while (_local1 < grilleWidth) { if ((grille_array[_local2][_local1].frame == "bombe") && (grille_array[_local2][_local1].flag)) { if (sweeper.gameStyle != "gameSkew") { (grille_array[_local2][_local1].gotoAndStop("flag"));// not popped } else { (grille_array[_local2][_local1].gotoAndStop("flagSkew"));// not popped } } else if (grille_array[_local2][_local1].flag) { grille_array[_local2][_local1].gotoAndStop("noBomb"); } else if (grille_array[_local2][_local1].frame == "bombe") { if (sweeper.gameStyle != "gameSkew") { (grille_array[_local2][_local1].gotoAndStop("bombe"));// not popped } else { (grille_array[_local2][_local1].gotoAndStop("bombeSkew"));// not popped } } _local1++; } _local2++; } levelStart = false; gameMC.gLives = 0; gameMC.gotoAndPlay("GameOver"); } delete sweeper.board.timer.onEnterFrame; } if ((grille_array[x][_local3].frame != "bombe") && (grille_array[x][_local3].flag)) { grille_array[x][_local3].flag = false; return(true); } return(false); }; this.uncoverSquare = function (x, y) { var _local2 = y; var _local1 = x; if ((!grille_array[_local1][_local2].flag) && (grille_array[_local1][_local2].frame != "bombeDiscover")) { if (grille_array[_local1][_local2].frame == "nothing") { checkEmpty(_local1, _local2); } grille_array[_local1][_local2].turned = true; grille_array[_local1][_local2].gotoAndStop(grille_array[_local1][_local2].frame); } }; this.clickSquare = function (coordX, coordY) { var _local3 = coordY; if (!levelStart) { levelStart = true; reset(grilleWidth, grilleHeight, nbrBomb, coordX, _local3); } if (Key.isDown(17)) { if (grille_array[coordX][_local3].flag) { grille_array[coordX][_local3].flag = false; grille_array[coordX][_local3].turned = false; cpt_bomb++; grille_array[coordX][_local3].gotoAndStop("idle"); } else if (!grille_array[coordX][_local3].turned) { grille_array[coordX][_local3].flag = true; grille_array[coordX][_local3].turned = true; cpt_bomb--; if (sweeper.gameStyle != "gameSkew") { (grille_array[coordX][_local3].gotoAndStop("flag"));// not popped } else { (grille_array[coordX][_local3].gotoAndStop("flagSkew"));// not popped } } } else if (Key.isDown(16)) { if (testShiftClick(coordX, _local3)) { var _local5 = false; if (grille_array[coordX][_local3].turned) { if (((((((checkBomb(coordX - 1, _local3 - 1) || (checkBomb(coordX, _local3 - 1))) || (checkBomb(coordX + 1, _local3 - 1))) || (checkBomb(coordX - 1, _local3))) || (checkBomb(coordX + 1, _local3))) || (checkBomb(coordX - 1, _local3 + 1))) || (checkBomb(coordX, _local3 + 1))) || (checkBomb(coordX + 1, _local3 + 1))) { _local5 = true; } } if ((!_local5) && (grille_array[coordX][_local3].turned)) { uncoverSquare(coordX - 1, _local3 - 1); uncoverSquare(coordX, _local3 - 1); uncoverSquare(coordX + 1, _local3 - 1); uncoverSquare(coordX - 1, _local3); uncoverSquare(coordX + 1, _local3); uncoverSquare(coordX - 1, _local3 + 1); uncoverSquare(coordX, _local3 + 1); uncoverSquare(coordX + 1, _local3 + 1); } } } else if (!grille_array[coordX][_local3].turned) { if (grille_array[coordX][_local3].frame == "bombe") { if (sweeper.gameStyle != "gameSkew") { (grille_array[coordX][_local3].gotoAndStop("bombe"));// not popped } else { (grille_array[coordX][_local3].gotoAndStop("bombeSkew"));// not popped } if (gameMC.gLives > 1) { cpt_bomb--; grille_array[coordX][_local3].turned = true; grille_array[coordX][_local3].frame = "bombeDiscover"; if (sweeper.gameStyle != "gameSkew") { (grille_array[coordX][_local3].gotoAndStop("bombeDiscover"));// not popped } else { (grille_array[coordX][_local3].gotoAndStop("bombeDiscoverSkew"));// not popped } gameMC.gotoAndPlay("LevelFail"); } else { var _local2 = 0; while (_local2 < grilleHeight) { var _local1 = 0; while (_local1 < grilleWidth) { if ((grille_array[_local2][_local1].frame == "bombe") && (grille_array[_local2][_local1].flag)) { if (sweeper.gameStyle != "gameSkew") { } else { } grille_array[_local2][_local1].gotoAndStop("flag"); } else if (grille_array[_local2][_local1].flag) { grille_array[_local2][_local1].gotoAndStop("noBomb"); } else if (grille_array[_local2][_local1].frame == "bombe") { if (sweeper.gameStyle != "gameSkew") { } else { } grille_array[_local2][_local1].gotoAndStop("bombeSkew"); } _local1++; } _local2++; } levelStart = false; gameMC.gLives = 0; gameMC.gotoAndPlay("GameOver"); } delete sweeper.board.timer.onEnterFrame; } else { if (grille_array[coordX][_local3].frame == "nothing") { checkEmpty(coordX, _local3); } grille_array[coordX][_local3].turned = true; grille_array[coordX][_local3].gotoAndStop(grille_array[coordX][_local3].frame); } } checkEndOfLevel(); }; this.startTimer = function () { cptFrame++; if ((cptFrame % 30) == 0) { timerLevel++; cptFrame = 0; var _local2 = 0; var _local1 = timerLevel; if (_local1 > 59) { _local2 = _local1 / 60; _local1 = _local1 % 60; } ((_local2 < 10) ? ((timerTxt = ("( " + Math.floor(_local2)) + ":")) : ((timerTxt = ("( " + Math.floor(_local2)) + ":"))); ((_local1 < 10) ? ((timerTxt = timerTxt + (("0" + Math.floor(_local1)) + " )"))) : ((timerTxt = timerTxt + (Math.floor(_local1) + " )")))); } }; this.compileScore = function () { var _local2 = gameMC.gLevel * 500; if (timerLevel <= timerSec) { _local2 = _local2 + ((timerSec - timerLevel) * 25); } gameMC.gLevelScore = _local2; gameMC.gScore = gameMC.gScore + _local2; var _local3 = 0; var _local1 = timerLevel; if (_local1 > 59) { _local3 = _local1 / 60; _local1 = _local1 % 60; } ((_local3 < 10) ? ((gameMC.gLevelTime = ("( " + Math.floor(_local3)) + ":")) : ((gameMC.gLevelTime = ("( " + Math.floor(_local3)) + ":"))); ((_local1 < 10) ? ((gameMC.gLevelTime = gameMC.gLevelTime + (("0" + Math.floor(_local1)) + " )"))) : ((gameMC.gLevelTime = gameMC.gLevelTime + (Math.floor(_local1) + " )")))); }; reset(grilleWidth, grilleHeight, nbrBomb);
Instance of Symbol 181 MovieClip "square" in Symbol 182 MovieClip Frame 1
onClipEvent (load) { var turned = false; var frame = 1; var X = 0; var Y = 0; var flag = false; _parent.loadSquare++; }
Symbol 187 MovieClip Frame 1
stop();
Instance of Symbol 188 MovieClip "lifeCpt" in Symbol 222 MovieClip Frame 1
onClipEvent (load) { this.onLifeChange = function () { if (gameMC.glives == 3) { life3.gotoAndStop("on"); life2.gotoAndStop("on"); life1.gotoAndStop("on"); } else if (gameMC.glives == 2) { life3.gotoAndStop("off"); life2.gotoAndStop("on"); life1.gotoAndStop("on"); } else if (gameMC.glives == 1) { life3.gotoAndStop("off"); life2.gotoAndStop("off"); life1.gotoAndStop("on"); } else if (gameMC.glives == 0) { life3.gotoAndStop("off"); life2.gotoAndStop("off"); life1.gotoAndStop("off"); } }; }
Symbol 234 Button
on (release) { gotoAndStop ("gameClassic"); }
Symbol 244 Button
on (release) { gameMC.gScore = 0; gameMC.gLevel = 1; gameMC.gLives = 3; game.levelStart = false; gameMC.gotoAndPlay("NextLevel"); }
Symbol 250 Button
on (release) { gameMC.screen_instructions.gotoAndStop("instructions"); gameMC.screen_instructions._visible = true; }
Symbol 262 Button
on (release) { gotoAndStop ("gameSkew"); }
Symbol 269 MovieClip Frame 1
stop(); _global.sweeper = this; Stage.showMenu = false; masque_btn.useHandCursor = false; masque_btn._visible = false; gameStyle = "gameSkew"; var i = 0; while (i < main.grilleHeight) { var j = 0; while (j < main.grilleWidth) { if (main.grille_array[i][j].flag) { main.grille_array[i][j].gotoAndStop("flagSkew"); } if (main.grille_array[i][j].frame == "bombeDiscover") { main.grille_array[i][j].gotoAndStop("bombeDiscoverSkew"); } j++; } i++; } if (gameMC.gLevel == 1) { gotoAndStop ("level1Skew"); } else if (gameMC.gLevel == 2) { gotoAndStop ("level2Skew"); } else if (gameMC.gLevel >= 3) { gotoAndStop ("level3Skew"); }
Symbol 269 MovieClip Frame 2
stop(); _global.sweeper = this; Stage.showMenu = false; masque_btn.useHandCursor = false; masque_btn._visible = false; gameStyle = "gameSkew"; var i = 0; while (i < main.grilleHeight) { var j = 0; while (j < main.grilleWidth) { if (main.grille_array[i][j].flag) { main.grille_array[i][j].gotoAndStop("flagSkew"); } if (main.grille_array[i][j].frame == "bombeDiscover") { main.grille_array[i][j].gotoAndStop("bombeDiscoverSkew"); } j++; } i++; } if (gameMC.gLevel == 1) { gotoAndStop ("level1Skew"); } else if (gameMC.gLevel == 2) { gotoAndStop ("level2Skew"); } else if (gameMC.gLevel >= 3) { gotoAndStop ("level3Skew"); }
Symbol 269 MovieClip Frame 3
stop(); _global.sweeper = this; Stage.showMenu = false; masque_btn.useHandCursor = false; masque_btn._visible = false; gameStyle = "gameSkew"; var i = 0; while (i < main.grilleHeight) { var j = 0; while (j < main.grilleWidth) { if (main.grille_array[i][j].flag) { main.grille_array[i][j].gotoAndStop("flagSkew"); } if (main.grille_array[i][j].frame == "bombeDiscover") { main.grille_array[i][j].gotoAndStop("bombeDiscoverSkew"); } j++; } i++; } if (gameMC.gLevel == 1) { gotoAndStop ("level1Skew"); } else if (gameMC.gLevel == 2) { gotoAndStop ("level2Skew"); } else if (gameMC.gLevel >= 3) { gotoAndStop ("level3Skew"); }
Symbol 269 MovieClip Frame 4
gameStyle = "gameClassic"; var i = 0; while (i < main.grilleHeight) { var j = 0; while (j < main.grilleWidth) { if (main.grille_array[i][j].flag) { main.grille_array[i][j].gotoAndStop("flag"); } if (main.grille_array[i][j].frame == "bombeDiscover") { main.grille_array[i][j].gotoAndStop("bombeDiscover"); } j++; } i++; } if (gameMC.gLevel == 1) { gotoAndStop ("level1"); } else if (gameMC.gLevel == 2) { gotoAndStop ("level2"); } else if (gameMC.gLevel >= 3) { gotoAndStop ("level3"); }
Symbol 269 MovieClip Frame 5
gameStyle = "gameClassic"; var i = 0; while (i < main.grilleHeight) { var j = 0; while (j < main.grilleWidth) { if (main.grille_array[i][j].flag) { main.grille_array[i][j].gotoAndStop("flag"); } if (main.grille_array[i][j].frame == "bombeDiscover") { main.grille_array[i][j].gotoAndStop("bombeDiscover"); } j++; } i++; } if (gameMC.gLevel == 1) { gotoAndStop ("level1"); } else if (gameMC.gLevel == 2) { gotoAndStop ("level2"); } else if (gameMC.gLevel >= 3) { gotoAndStop ("level3"); }
Symbol 269 MovieClip Frame 6
gameStyle = "gameClassic"; var i = 0; while (i < main.grilleHeight) { var j = 0; while (j < main.grilleWidth) { if (main.grille_array[i][j].flag) { main.grille_array[i][j].gotoAndStop("flag"); } if (main.grille_array[i][j].frame == "bombeDiscover") { main.grille_array[i][j].gotoAndStop("bombeDiscover"); } j++; } i++; } if (gameMC.gLevel == 1) { gotoAndStop ("level1"); } else if (gameMC.gLevel == 2) { gotoAndStop ("level2"); } else if (gameMC.gLevel >= 3) { gotoAndStop ("level3"); }
Symbol 273 MovieClip Frame 1
_visible = false; this.loadMovie(gameMC.gHSRoot_swf + "HSMinScore.swf");
Symbol 273 MovieClip Frame 4
stop();
Symbol 276 Button
on (release) { gameMC.gotoAndPlay("GameOver"); }
Symbol 284 MovieClip Frame 4
stop();
Symbol 284 MovieClip Frame 9
stop();
Symbol 304 Button
on (press) { nextFrame(); }
Symbol 325 Button
on (press) { prevFrame(); }
Symbol 344 MovieClip Frame 1
stop(); next_btn.onRelease = function () { gotoAndStop ("instructions2"); };
Symbol 344 MovieClip Frame 3
playBtn.onRelease = gameMC.btn_handler_play; previous_btn.onRelease = function () { gotoAndStop ("instructions"); };
Symbol 350 MovieClip Frame 1
stop(); masqueInvisible.useHandCursor = false; next_btn.onRelease = function () { gotoAndStop ("instructions2"); };
Symbol 350 MovieClip Frame 2
playBtn.onRelease = function () { _visible = false; }; previous_btn.onRelease = function () { gotoAndStop ("instructions"); };
Symbol 350 MovieClip Frame 3
playBtn.onRelease = function () { _visible = false; }; previous_btn.onRelease = function () { gotoAndStop ("instructions"); };
Symbol 366 Button
on (release) { sweeper.board.timer.onEnterFrame = main.startTimer; gameMC.gotoAndPlay("NextLevel"); }
Symbol 367 MovieClip Frame 29
stop();
Symbol 435 Button
on (release) { gameMC.gLevel = gameMC.gLevel + 1; gameMC.dynamicVideo._x = 20; gameMC.dynamicVideo._y = 500; gameMC.dynamicVideo.gotoAndStop(1); gameMC.gotoAndPlay("NextLevel"); }
Symbol 439 Button
on (release) { gameMC.dynamicVideo._x = 20; gameMC.dynamicVideo._y = 500; gameMC.dynamicVideo.gotoAndStop(1); gameMC.gScore = 0; gameMC.gLevel = 1; gameMC.gLives = 3; gameMC.ks.game.levelStart = false; gameMC.gotoAndPlay("NextLevel"); }
Symbol 440 MovieClip Frame 1
gainLifeMessage._visible = false; if ((gameMC.gLevelCompleted >= 2) && (gameMC.gLives < 3)) { gameMC.gLives++; gainLifeMessage._visible = true; }
Symbol 440 MovieClip Frame 19
stop();
Symbol 442 MovieClip Frame 1
_visible = true;
Symbol 442 MovieClip Frame 5
stop();
Symbol 475 Button
on (release) { gameMC.gScore = 0; gameMC.gLevel = 1; gameMC.gLives = 3; gameMC.ks.game.levelStart = false; gameMC.gotoAndPlay("NextLevel"); }
Symbol 476 MovieClip Frame 63
stop();

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Symbol 217 EditableTextUses:22Used by:221
Symbol 218 EditableTextUses:22Used by:221
Symbol 219 EditableTextUses:22Used by:221
Symbol 220 EditableTextUses:22Used by:221
Symbol 221 MovieClipUses:215 184 192 216 217 218 219 220Used by:222
Symbol 222 MovieClipUses:188 203 211 221Used by:269
Symbol 223 GraphicUsed by:234 262
Symbol 224 EditableTextUses:22Used by:234 262
Symbol 225 EditableTextUses:22Used by:234 262
Symbol 226 GraphicUsed by:227 234 262
Symbol 227 MovieClipUses:226Used by:234 262
Symbol 228 EditableTextUses:41Used by:234 262
Symbol 229 GraphicUsed by:234 262
Symbol 230 GraphicUsed by:234 262
Symbol 231 EditableTextUses:22Used by:234 262
Symbol 232 EditableTextUses:22Used by:234 262
Symbol 233 EditableTextUses:41Used by:234 262
Symbol 234 ButtonUses:223 224 225 227 228 229 230 231 232 233 226Used by:269
Symbol 235 GraphicUsed by:244
Symbol 236 EditableTextUses:22Used by:244
Symbol 237 EditableTextUses:22Used by:244
Symbol 238 EditableTextUses:22Used by:244 438 439
Symbol 239 EditableTextUses:22Used by:244 438 439
Symbol 240 GraphicUsed by:244
Symbol 241 GraphicUsed by:244 438 439
Symbol 242 EditableTextUses:22Used by:244 438 439
Symbol 243 EditableTextUses:22Used by:244 438 439
Symbol 244 ButtonUses:235 236 237 238 239 240 241 242 243Used by:269
Symbol 245 GraphicUsed by:250
Symbol 246 EditableTextUses:41Used by:250
Symbol 247 GraphicUsed by:250
Symbol 248 GraphicUsed by:250
Symbol 249 EditableTextUses:41Used by:250
Symbol 250 ButtonUses:245 246 247 248 249Used by:269
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:253
Symbol 253 MovieClipUses:252Used by:269
Symbol 254 BitmapUsed by:255
Symbol 255 GraphicUses:254Used by:256
Symbol 256 MovieClipUses:255Used by:269
Symbol 257 BitmapUsed by:258
Symbol 258 GraphicUses:257Used by:269
Symbol 259 BitmapUsed by:260
Symbol 260 GraphicUses:259Used by:261
Symbol 261 MovieClipUses:260Used by:269
Symbol 262 ButtonUses:223 224 225 227 228 229 230 231 232 233 226Used by:269
Symbol 263 BitmapUsed by:264
Symbol 264 GraphicUses:263Used by:265
Symbol 265 MovieClipUses:264Used by:269
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:268
Symbol 268 MovieClipUses:267Used by:269
Symbol 269 MovieClipUses:7 67 182 222 234 244 250 253 256 258 261 262 265 268Used by:Timeline
Symbol 270 FontUsed by:271 272
Symbol 271 TextUses:270Used by:273
Symbol 272 EditableTextUses:270Used by:273
Symbol 273 MovieClipUses:271 272Used by:Timeline
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:274Used by:Timeline
Symbol 276 ButtonUses:60Used by:284
Symbol 277 EditableTextUses:2Used by:284
Symbol 278 FontUsed by:279 280 281 282
Symbol 279 EditableTextUses:278Used by:284
Symbol 280 EditableTextUses:278Used by:284
Symbol 281 EditableTextUses:278Used by:284
Symbol 282 EditableTextUses:278Used by:284
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClipUses:276 277 279 280 281 282 283Used by:Timeline
Symbol 285 GraphicUsed by:286
Symbol 286 ButtonUses:285Used by:350  Timeline
Symbol 287 MovieClipUses:14Used by:344 350
Symbol 288 EditableTextUses:41Used by:344 350
Symbol 289 EditableTextUses:41Used by:344 350
Symbol 290 EditableTextUses:41Used by:344 350
Symbol 291 EditableTextUses:41Used by:344 350
Symbol 292 EditableTextUses:41Used by:344 350
Symbol 293 EditableTextUses:41Used by:344 350
Symbol 294 EditableTextUses:22Used by:344 350
Symbol 295 EditableTextUses:41Used by:344 350
Symbol 296 EditableTextUses:41Used by:344 350
Symbol 297 EditableTextUses:41Used by:344 350
Symbol 298 EditableTextUses:41Used by:344 350
Symbol 299 EditableTextUses:41Used by:344 350
Symbol 300 EditableTextUses:22Used by:344 350
Symbol 301 GraphicUsed by:304 325
Symbol 302 GraphicUsed by:304 325
Symbol 303 GraphicUsed by:304 325
Symbol 304 ButtonUses:301 302 303Used by:344 350
Symbol 305 EditableTextUses:41Used by:344 350
Symbol 306 EditableTextUses:41Used by:344 350
Symbol 307 EditableTextUses:41Used by:344 350
Symbol 308 EditableTextUses:41Used by:344 350
Symbol 309 EditableTextUses:41Used by:344 350
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Symbol 312 EditableTextUses:41Used by:344 350
Symbol 313 EditableTextUses:41Used by:344 350
Symbol 314 EditableTextUses:41Used by:344 350
Symbol 315 EditableTextUses:41Used by:344 350
Symbol 316 EditableTextUses:41Used by:344 350
Symbol 317 EditableTextUses:41Used by:344 350
Symbol 318 EditableTextUses:22Used by:344 350
Symbol 319 BitmapUsed by:320
Symbol 320 GraphicUses:319Used by:321
Symbol 321 MovieClipUses:320Used by:344 350
Symbol 322 EditableTextUses:22Used by:344 350
Symbol 323 EditableTextUses:22Used by:344 350
Symbol 324 MovieClipUses:162 146Used by:344 350
Symbol 325 ButtonUses:301 302 303Used by:344 350
Symbol 326 EditableTextUses:41Used by:344 350
Symbol 327 EditableTextUses:41Used by:344 350
Symbol 328 EditableTextUses:41Used by:344 350
Symbol 329 EditableTextUses:41Used by:344 350
Symbol 330 EditableTextUses:41Used by:344 350
Symbol 331 EditableTextUses:41Used by:344 350
Symbol 332 EditableTextUses:41Used by:344 350
Symbol 333 EditableTextUses:41Used by:344 350
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Symbol 336 EditableTextUses:22Used by:344 350
Symbol 337 GraphicUsed by:343 349
Symbol 338 EditableTextUses:22Used by:343
Symbol 339 EditableTextUses:22Used by:343
Symbol 340 GraphicUsed by:343 349
Symbol 341 GraphicUsed by:343 349
Symbol 342 EditableTextUses:22Used by:343
Symbol 343 ButtonUses:337 338 339 340 341 342Used by:344
Symbol 344 MovieClipUses:7 287 288 289 290 291 292 293 294 295 296 297 298 299 300 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 343Used by:Timeline
Symbol 345 SoundUsed by:Timeline
Symbol 346 EditableTextUses:22Used by:349
Symbol 347 EditableTextUses:22Used by:349
Symbol 348 EditableTextUses:22Used by:349
Symbol 349 ButtonUses:337 346 347 340 341 348Used by:350
Symbol 350 MovieClipUses:286 7 287 288 289 290 291 292 293 294 295 296 297 298 299 300 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 349Used by:Timeline
Symbol 351 MovieClipUses:14Used by:367 476
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClipUses:352Used by:367
Symbol 354 EditableTextUses:22Used by:355
Symbol 355 MovieClipUses:354Used by:356
Symbol 356 MovieClipUses:355Used by:367
Symbol 357 EditableTextUses:22Used by:367
Symbol 358 GraphicUsed by:365 366 435 474 475
Symbol 359 EditableTextUses:22Used by:365 366 435
Symbol 360 EditableTextUses:22Used by:365 366 435
Symbol 361 EditableTextUses:22Used by:365 366 435
Symbol 362 EditableTextUses:22Used by:365 366 435
Symbol 363 GraphicUsed by:365 366 435 474 475
Symbol 364 GraphicUsed by:365 366 435
Symbol 365 ButtonUses:358 359 360 361 362 363 364Used by:367 440
Symbol 366 ButtonUses:358 359 360 361 362 363 364Used by:367
Symbol 367 MovieClipUses:351 353 356 357 365 366Used by:Timeline
Symbol 368 BitmapUsed by:369
Symbol 369 GraphicUses:368Used by:370
Symbol 370 MovieClipUses:369Used by:440
Symbol 371 ButtonUses:29Used by:440
Symbol 372 GraphicUsed by:373
Symbol 373 MovieClipUses:372Used by:440
Symbol 374 EditableTextUses:41Used by:380
Symbol 375 EditableTextUses:41Used by:380
Symbol 376 EditableTextUses:41Used by:380
Symbol 377 EditableTextUses:41Used by:380
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Symbol 379 EditableTextUses:41Used by:380
Symbol 380 MovieClipUses:374 375 376 377 378 379Used by:440
Symbol 381 EditableTextUses:22Used by:385
Symbol 382 EditableTextUses:22Used by:385
Symbol 383 EditableTextUses:22Used by:385
Symbol 384 EditableTextUses:22Used by:385
Symbol 385 MovieClipUses:381 382 383 384Used by:386 440
Symbol 386 MovieClipUses:385Used by:440
Symbol 387 EditableTextUses:22Used by:388
Symbol 388 MovieClipUses:387Used by:389 440
Symbol 389 MovieClipUses:388Used by:440
Symbol 390 EditableTextUses:41Used by:440
Symbol 391 EditableTextUses:41Used by:440
Symbol 392 EditableTextUses:41Used by:440
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Symbol 416 EditableTextUses:41Used by:440
Symbol 417 EditableTextUses:41Used by:440
Symbol 418 GraphicUsed by:425
Symbol 419 EditableTextUses:22Used by:425
Symbol 420 EditableTextUses:22Used by:425
Symbol 421 EditableTextUses:22Used by:425
Symbol 422 EditableTextUses:22Used by:425
Symbol 423 EditableTextUses:22Used by:425
Symbol 424 EditableTextUses:193Used by:425
Symbol 425 MovieClipUses:418 419 420 421 422 423 424Used by:440
Symbol 426 GraphicUsed by:434
Symbol 427 EditableTextUses:22Used by:434
Symbol 428 EditableTextUses:22Used by:434
Symbol 429 EditableTextUses:22Used by:434
Symbol 430 EditableTextUses:22Used by:434
Symbol 431 EditableTextUses:22Used by:434
Symbol 432 GraphicUsed by:434 462
Symbol 433 EditableTextUses:193Used by:434
Symbol 434 MovieClipUses:426 427 428 429 430 431 432 433Used by:440
Symbol 435 ButtonUses:358 359 360 361 362 363 364Used by:440
Symbol 436 GraphicUsed by:438 439
Symbol 437 GraphicUsed by:438 439
Symbol 438 ButtonUses:241 242 243 238 239 436 437Used by:440
Symbol 439 ButtonUses:241 242 243 238 239 436 437Used by:440
Symbol 440 MovieClipUses:370 371 30 373 380 385 386 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 425 434 365 435 438 439Used by:Timeline
Symbol 441 EditableTextUses:2Used by:442
Symbol 442 MovieClipUses:1 441Used by:Timeline
Symbol 443 BitmapUsed by:444
Symbol 444 GraphicUses:443Used by:445
Symbol 445 MovieClipUses:444Used by:476
Symbol 446 GraphicUsed by:447
Symbol 447 MovieClipUses:446Used by:476
Symbol 448 GraphicUsed by:449
Symbol 449 MovieClipUses:448Used by:476
Symbol 450 EditableTextUses:22Used by:454
Symbol 451 EditableTextUses:22Used by:454
Symbol 452 EditableTextUses:22Used by:454
Symbol 453 EditableTextUses:22Used by:454
Symbol 454 MovieClipUses:450 451 452 453Used by:455
Symbol 455 MovieClipUses:454Used by:476
Symbol 456 GraphicUsed by:462
Symbol 457 EditableTextUses:22Used by:462
Symbol 458 EditableTextUses:22Used by:462
Symbol 459 EditableTextUses:22Used by:462
Symbol 460 EditableTextUses:22Used by:462
Symbol 461 EditableTextUses:193Used by:462
Symbol 462 MovieClipUses:456 457 458 459 460 432 461Used by:476
Symbol 463 BitmapUsed by:464
Symbol 464 GraphicUses:463Used by:476
Symbol 465 EditableTextUses:22Used by:474 475
Symbol 466 EditableTextUses:22Used by:474 475
Symbol 467 EditableTextUses:22Used by:474 475
Symbol 468 EditableTextUses:22Used by:474 475
Symbol 469 EditableTextUses:22Used by:474 475
Symbol 470 EditableTextUses:22Used by:474 475
Symbol 471 EditableTextUses:22Used by:474 475
Symbol 472 EditableTextUses:22Used by:474 475
Symbol 473 GraphicUsed by:474 475
Symbol 474 ButtonUses:358 465 466 467 468 469 470 471 472 363 473Used by:476
Symbol 475 ButtonUses:358 465 466 467 468 469 470 471 472 363 473Used by:476
Symbol 476 MovieClipUses:351 445 447 449 455 462 464 474 475Used by:Timeline

Instance Names

"hs_scripts"Frame 2Symbol 58 MovieClip
"debug_clip"Frame 4Symbol 63 MovieClip
"ks"Frame 4Symbol 269 MovieClip
"min_high_score"Frame 9Symbol 273 MovieClip
"dynamicVideo"Frame 9Symbol 275 MovieClip
"Cr_clip"Frame 15Symbol 284 MovieClip
"masqueInvisible"Frame 15Symbol 286 Button
"screen_title"Frame 15Symbol 344 MovieClip
"screen_instructions"Frame 34Symbol 350 MovieClip
"masqueInvisible"Frame 56Symbol 286 Button
"winLvlFailed"Frame 59Symbol 367 MovieClip
"winLvlComplete"Frame 68Symbol 440 MovieClip
"hs_placeholder"Frame 82Symbol 442 MovieClip
"winLvlGameOver"Frame 85Symbol 476 MovieClip
"barLoad"Symbol 25 MovieClip Frame 1Symbol 21 MovieClip
"loader"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"flagr0"Symbol 178 MovieClip Frame 1Symbol 175 MovieClip
"flagr0"Symbol 181 MovieClip Frame 14Symbol 175 MovieClip
"square"Symbol 182 MovieClip Frame 1Symbol 181 MovieClip
"life1"Symbol 188 MovieClip Frame 1Symbol 187 MovieClip
"life2"Symbol 188 MovieClip Frame 1Symbol 187 MovieClip
"life3"Symbol 188 MovieClip Frame 1Symbol 187 MovieClip
"lifeCpt"Symbol 222 MovieClip Frame 1Symbol 188 MovieClip
"scoreBoard"Symbol 222 MovieClip Frame 1Symbol 203 MovieClip
"bombCpt"Symbol 222 MovieClip Frame 1Symbol 211 MovieClip
"timer"Symbol 222 MovieClip Frame 1Symbol 221 MovieClip
"grille8X8"Symbol 269 MovieClip Frame 1Symbol 67 MovieClip
"game"Symbol 269 MovieClip Frame 1Symbol 182 MovieClip
"board"Symbol 269 MovieClip Frame 1Symbol 222 MovieClip
"grille10X10"Symbol 269 MovieClip Frame 2Symbol 253 MovieClip
"grille10X15"Symbol 269 MovieClip Frame 3Symbol 256 MovieClip
"grille8X8"Symbol 269 MovieClip Frame 4Symbol 261 MovieClip
"grille10X10"Symbol 269 MovieClip Frame 5Symbol 265 MovieClip
"grille10X15"Symbol 269 MovieClip Frame 6Symbol 268 MovieClip
"playBtn"Symbol 344 MovieClip Frame 3Symbol 343 Button
"masqueInvisible"Symbol 350 MovieClip Frame 1Symbol 286 Button
"playBtn"Symbol 350 MovieClip Frame 3Symbol 349 Button
"gainLifeMessage"Symbol 440 MovieClip Frame 1Symbol 380 MovieClip
"tryAgainBtn"Symbol 476 MovieClip Frame 63Symbol 475 Button

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 4 as "hs_placeholder"

Labels

"loading"Frame 4
"loaded"Frame 9
"title"Frame 15
"instructions"Frame 21
"play"Frame 29
"NextLevel"Frame 34
"Ready"Frame 40
"MainLoop"Frame 47
"LevelFail"Frame 56
"screenFailedShow"Frame 59
"LevelComplete"Frame 65
"screenCompleteShow"Frame 68
"Win"Frame 76
"GameOver"Frame 82
"screenGameOverShow"Frame 85
"GameLoaded"Frame 95
"init"Symbol 58 MovieClip Frame 1
"idle"Symbol 181 MovieClip Frame 1
"1"Symbol 181 MovieClip Frame 2
"2"Symbol 181 MovieClip Frame 3
"3"Symbol 181 MovieClip Frame 4
"4"Symbol 181 MovieClip Frame 5
"5"Symbol 181 MovieClip Frame 6
"6"Symbol 181 MovieClip Frame 7
"7"Symbol 181 MovieClip Frame 8
"8"Symbol 181 MovieClip Frame 9
"bombe"Symbol 181 MovieClip Frame 10
"bombeSkew"Symbol 181 MovieClip Frame 11
"bombeDiscover"Symbol 181 MovieClip Frame 12
"bombeDiscoverSkew"Symbol 181 MovieClip Frame 13
"flag"Symbol 181 MovieClip Frame 14
"flagSkew"Symbol 181 MovieClip Frame 15
"nothing"Symbol 181 MovieClip Frame 16
"noBomb"Symbol 181 MovieClip Frame 17
"on"Symbol 187 MovieClip Frame 1
"off"Symbol 187 MovieClip Frame 2
"gameSkew"Symbol 269 MovieClip Frame 1
"level1Skew"Symbol 269 MovieClip Frame 1
"level2Skew"Symbol 269 MovieClip Frame 2
"level3Skew"Symbol 269 MovieClip Frame 3
"gameClassic"Symbol 269 MovieClip Frame 4
"level1"Symbol 269 MovieClip Frame 4
"level2"Symbol 269 MovieClip Frame 5
"level3"Symbol 269 MovieClip Frame 6
"hide"Symbol 284 MovieClip Frame 1
"show"Symbol 284 MovieClip Frame 5
"instructions"Symbol 344 MovieClip Frame 1
"instructions2"Symbol 344 MovieClip Frame 2
"instructions2"Symbol 344 MovieClip Frame 3
"instructions"Symbol 350 MovieClip Frame 1
"instructions"Symbol 350 MovieClip Frame 1
"instructions2"Symbol 350 MovieClip Frame 2
"instructions2"Symbol 350 MovieClip Frame 2
"instructions2"Symbol 350 MovieClip Frame 3

Dynamic Text Variables

TextField14Symbol 3 EditableText"High Score Dialog Placeholder"
pourcentageSymbol 24 EditableText"100%"
gameMC.gDebugSymbol 59 EditableText""
gameMC.gScoreSymbol 198 EditableText"000000"
_parent._parent.game.cpt_bombSymbol 204 EditableText"0"
_parent._parent.game.timerTxtSymbol 216 EditableText"99:99"
gameMC.min_scoreSymbol 272 EditableText"ww"
_root.gLevelSymbol 281 EditableText""
_root.gScoreSymbol 282 EditableText""
gameMC.gLevelSymbol 387 EditableText"22"
gameMC.gLevelTimeSymbol 424 EditableText"99:99"
gameMC.gLevelScoreSymbol 433 EditableText"999999"
TextField14Symbol 441 EditableText"High Score Placeholder"
gameMC.gScoreSymbol 461 EditableText"2240153"




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Created: 26/5 -2019 04:55:52 Last modified: 26/5 -2019 04:55:52 Server time: 31/10 -2024 23:39:25