STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13751074?noj=FRM13751074-22DC" width="1" height="1"></div>

Pacman 2005.swf

This is the info page for
Flash #23456

(Click the ID number above for more basic data on this flash file.)


Text
Credits

How to Play

Play Game

Main Menu

Warp

Score:

Lives:

0

3

Replay?

Game Starting...

Game Over!

Next Level

Warp

Warp

0

3

Game Starting...

Game Over!

0

3

Game Starting...

Game Over!

You Win!

::Pacman 2005::
::Credits::
Art and Animation by
Danny
Programming by
Sean
Original Concept by
Tohru Iwatani
::Features::
Enemies
Powerups
Three Levels
Exciting Gameplay

Menu

Menu

Menu

::Pacman 2005::
::How To Play::
::Controls::
Arrow Keys - Switch
Pacman's Direction
q - Change Quality
::Objecrtive::
Collect all the points
before getting killed.
Dont touch the ghosts
unless they're blue.

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false;
Frame 2
_global.Lives = 3; _global.Scores = 0; Stage.showMenu = false;
Frame 42
stop();
Frame 43
stop(); Stage.showMenu = false;
Instance of Symbol 141 MovieClip "Pacman" in Frame 43
onClipEvent (load) { _root.Stuff.text = (((("X:" + _x) + " Y:") + _y) + " Time: ") + getTimer(); _root.Win._visible = false; _root.Warp1._visible = false; _root.Warp2._visible = false; _root.GameOver._visible = false; _global.NLevel = 2; if (_global.Scores >= 80) { _root.play(); gotoAndStop (44); } NPCSpeed = 6; NPCRNum = 20; myXSpeed = 6; myYSpeed = 6; NPCTime = getTimer(); NPCDir = Math.floor(Math.random() * 4); AttackNPC = 0; AttackNPCTimer = 0; _root.NPCStuff.text = (((("NPCX:" + _root.Monster._x) + " NPCY:") + _root.Monster._y) + " NPCTime: ") + NPCTime; NPCTime2 = getTimer(); NPCDir2 = Math.floor(Math.random() * 4); AttackNPC2 = 0; AttackNPCTimer2 = 0; NPCTime3 = getTimer(); NPCDir3 = Math.floor(Math.random() * 4); AttackNPC3 = 0; AttackNPCTimer3 = 0; GameStart = 0; Time = getTimer(); Count = 1; Dir = 0; _root.Score.text = _global.Scores; _root.Lives.text = _global.Lives; StartSong = new Sound(this); StartSong.attachSound("OpeningSong"); StartSong.start(0, 1); StartSong.onSoundComplete = function () { GameStart = 1; _root.StartT._visible = false; }; } on (keyPress "q") { if (_quality == "LOW") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "HIGH"; } else if (_quality == "HIGH") { _quality = "BEST"; } else if (_quality == "BEST") { _quality = "LOW"; } } on (keyPress "Q") { if (_quality == "LOW") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "HIGH"; } else if (_quality == "HIGH") { _quality = "BEST"; } else if (_quality == "BEST") { _quality = "LOW"; } } onClipEvent (enterFrame) { if (GameStart > 0) { _root.Stuff.text = (((("X:" + _x) + " Y:") + _y) + " Time: ") + Time; if (_global.Scores >= 80) { _root.play(); gotoAndStop (44); } with (_root.Monster) { _root.NPCStuff.text = (((("NPCX:" + _x) + " NPCY:") + _y) + " NPCTime: ") + NPCTime; if ((NPCTime + 25) < getTimer()) { if (NPCDir == 0) { if (!_root.Wall.hitTest(getBounds(_root).xMax, _y, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { NPCDir = 2; } else if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { NPCDir = 3; } } _x = _x + NPCSpeed; } else { OldNPCDir = NPCDir; do { i = Math.floor(Math.random() * 4); NPCDir = i; } while (i == OldNPCDir); } } else if (NPCDir == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { NPCDir = 2; } else if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { NPCDir = 3; } } _x = _x - NPCSpeed; } else { OldNPCDir = NPCDir; do { i = Math.floor(Math.random() * 4); NPCDir = i; } while (i == OldNPCDir); } } else if (NPCDir == 2) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir = 2; } else if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir = 3; } } _y = _y - NPCSpeed; } else { OldNPCDir = NPCDir; do { i = Math.floor(Math.random() * 4); NPCDir = i; } while (i == OldNPCDir); } } else if (NPCDir == 3) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir = 2; } else if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir = 3; } } _y = _y + NPCSpeed; } else { OldNPCDir = NPCDir; do { i = Math.floor(Math.random() * 4); NPCDir = i; } while (i == OldNPCDir); } } NPCTime = getTimer(); } if (_root.Monster.hitTest(_root.Warp1)) { _x = "12"; } if (_root.Monster.hitTest(_root.Warp2)) { _x = "537"; } } with (_root.Monster2) { if ((NPCTime2 + 25) < getTimer()) { if (NPCDir2 == 0) { if (!_root.Wall.hitTest(getBounds(_root).xMax, _y, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { NPCDir2 = 2; } else if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { NPCDir2 = 3; } } _x = _x + NPCSpeed; } else { OldNPCDir2 = NPCDir2; do { i = Math.floor(Math.random() * 4); NPCDir2 = i; } while (i == OldNPCDir2); } } else if (NPCDir2 == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { NPCDir2 = 2; } else if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { NPCDir2 = 3; } } _x = _x - NPCSpeed; } else { OldNPCDir2 = NPCDir2; do { i = Math.floor(Math.random() * 4); NPCDir2 = i; } while (i == OldNPCDir2); } } else if (NPCDir2 == 2) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir2 = 2; } else if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir2 = 3; } } _y = _y - NPCSpeed; } else { OldNPCDir2 = NPCDir2; do { i = Math.floor(Math.random() * 4); NPCDir2 = i; } while (i == OldNPCDir2); } } else if (NPCDir2 == 3) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir2 = 2; } else if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir2 = 3; } } _y = _y + NPCSpeed; } else { OldNPCDir2 = NPCDir2; do { i = Math.floor(Math.random() * 4); NPCDir2 = i; } while (i == OldNPCDir2); } } NPCTime2 = getTimer(); } if (_root.Monster2.hitTest(_root.Warp1)) { _x = "12"; } if (_root.Monster2.hitTest(_root.Warp2)) { _x = "537"; } } with (_root.Monster3) { _root.NPCStuff.text = (((("NPCX:" + _x) + " NPCY:") + _y) + " NPCTime: ") + NPCTime; if ((NPCTime3 + 25) < getTimer()) { if (NPCDir3 == 0) { if (!_root.Wall.hitTest(getBounds(_root).xMax, _y, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { NPCDir3 = 2; } else if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { NPCDir3 = 3; } } _x = _x + NPCSpeed; } else { OldNPCDir3 = NPCDir3; do { i = Math.floor(Math.random() * 4); NPCDir3 = i; } while (i == OldNPCDir3); } } else if (NPCDir3 == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { NPCDir3 = 2; } else if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { NPCDir3 = 3; } } _x = _x - NPCSpeed; } else { OldNPCDir3 = NPCDir3; do { i = Math.floor(Math.random() * 4); NPCDir3 = i; } while (i == OldNPCDir3); } } else if (NPCDir3 == 2) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir3 = 2; } else if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir3 = 3; } } _y = _y - NPCSpeed; } else { OldNPCDir3 = NPCDir3; do { i = Math.floor(Math.random() * 4); NPCDir3 = i; } while (i == OldNPCDir3); } } else if (NPCDir3 == 3) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir3 = 2; } else if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir3 = 3; } } _y = _y + NPCSpeed; } else { OldNPCDir3 = NPCDir3; do { i = Math.floor(Math.random() * 4); NPCDir3 = i; } while (i == OldNPCDir3); } } NPCTime3 = getTimer(); } if (_root.Monster3.hitTest(_root.Warp1)) { _x = "12"; } if (_root.Monster3.hitTest(_root.Warp2)) { _x = "537"; } } with (_root.Pacman) { if ((Time + 25) < getTimer()) { if (Dir == 0) { if (!_root.Wall.hitTest(getBounds(_root).xMax, _y, true)) { _x = _x + myXSpeed; } } else if (Dir == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { _x = _x - myXSpeed; } } else if (Dir == 2) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { _y = _y - myYSpeed; } } else if (Dir == 3) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { _y = _y + myYSpeed; } } Time = getTimer(); } if (Key.isDown(40)) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMax + myYSpeed, true)) { OldDir = Dir; Dir = 3; _rotation = 90; } } else if (Key.isDown(38)) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin - myYSpeed, true)) { OldDir = Dir; Dir = 2; _rotation = 270; } } else if (Key.isDown(37)) { if (!_root.Wall.hitTest(getBounds(_root).xMin - myXSpeed, _y, true)) { OldDir = Dir; Dir = 1; _rotation = 180; } } else if (Key.isDown(39)) { if (!_root.Wall.hitTest(getBounds(_root).xMax + myXSpeed, _y, true)) { OldDir = Dir; Dir = 0; _rotation = 0; } } if (this.hitTest(_root.Warp1)) { _x = "12"; } if (this.hitTest(_root.Warp2)) { _x = "537"; } EatingS = new Sound(this); EatingS.attachSound("Eating"); EatingFruit = new Sound(this); EatingFruit.attachSound("EatingFruit"); if (AttackNPC == 1) { if ((AttackNPCTimer + 10000) < getTimer()) { AttackNPC = 0; _root.Monster.gotoAndPlay(1); } else if ((AttackNPCTimer + 9900) < getTimer()) { _root.Monster.gotoAndPlay(12); } else if ((AttackNPCTimer + 9700) < getTimer()) { _root.Monster.gotoAndPlay(1); } else if ((AttackNPCTimer + 9500) < getTimer()) { _root.Monster.gotoAndPlay(12); } else if ((AttackNPCTimer + 9300) < getTimer()) { _root.Monster.gotoAndPlay(1); } else if ((AttackNPCTimer + 9150) < getTimer()) { _root.Monster.gotoAndPlay(12); } else if ((AttackNPCTimer + 9000) < getTimer()) { _root.Monster.gotoAndPlay(1); } else if ((AttackNPCTimer + 8500) < getTimer()) { _root.Monster.gotoAndPlay(12); } else if ((AttackNPCTimer + 8000) < getTimer()) { _root.Monster.gotoAndPlay(1); } else if ((AttackNPCTimer + 7500) < getTimer()) { _root.Monster.gotoAndPlay(12); } else if ((AttackNPCTimer + 7000) < getTimer()) { _root.Monster.gotoAndPlay(1); } } if (AttackNPC2 == 1) { if ((AttackNPCTimer2 + 10000) < getTimer()) { AttackNPC2 = 0; _root.Monster2.gotoAndPlay(1); } else if ((AttackNPCTimer2 + 9900) < getTimer()) { _root.Monster2.gotoAndPlay(12); } else if ((AttackNPCTimer2 + 9700) < getTimer()) { _root.Monster2.gotoAndPlay(1); } else if ((AttackNPCTimer2 + 9500) < getTimer()) { _root.Monster2.gotoAndPlay(12); } else if ((AttackNPCTimer2 + 9300) < getTimer()) { _root.Monster2.gotoAndPlay(1); } else if ((AttackNPCTimer2 + 9150) < getTimer()) { _root.Monster2.gotoAndPlay(12); } else if ((AttackNPCTimer2 + 9000) < getTimer()) { _root.Monster2.gotoAndPlay(1); } else if ((AttackNPCTimer2 + 8500) < getTimer()) { _root.Monster2.gotoAndPlay(12); } else if ((AttackNPCTimer2 + 8000) < getTimer()) { _root.Monster2.gotoAndPlay(1); } else if ((AttackNPCTimer2 + 7500) < getTimer()) { _root.Monster2.gotoAndPlay(12); } else if ((AttackNPCTimer2 + 7000) < getTimer()) { _root.Monster2.gotoAndPlay(1); } } if (AttackNPC3 == 1) { if ((AttackNPCTimer3 + 10000) < getTimer()) { AttackNPC3 = 0; _root.Monster3.gotoAndPlay(1); } else if ((AttackNPCTimer3 + 9900) < getTimer()) { _root.Monster3.gotoAndPlay(12); } else if ((AttackNPCTimer3 + 9700) < getTimer()) { _root.Monster3.gotoAndPlay(1); } else if ((AttackNPCTimer3 + 9500) < getTimer()) { _root.Monster3.gotoAndPlay(12); } else if ((AttackNPCTimer3 + 9300) < getTimer()) { _root.Monster3.gotoAndPlay(1); } else if ((AttackNPCTimer3 + 9150) < getTimer()) { _root.Monster3.gotoAndPlay(12); } else if ((AttackNPCTimer3 + 9000) < getTimer()) { _root.Monster3.gotoAndPlay(1); } else if ((AttackNPCTimer3 + 8500) < getTimer()) { _root.Monster3.gotoAndPlay(12); } else if ((AttackNPCTimer3 + 8000) < getTimer()) { _root.Monster3.gotoAndPlay(1); } else if ((AttackNPCTimer3 + 7500) < getTimer()) { _root.Monster3.gotoAndPlay(12); } else if ((AttackNPCTimer3 + 7000) < getTimer()) { _root.Monster3.gotoAndPlay(1); } } HitPower = function (PW) { if (PW._visible == true) { if (this.hitTest(PW)) { EatingFruit.start(0, 1); AttackNPC = 1; AttackNPCTimer = getTimer(); AttackNPC2 = 1; AttackNPCTimer2 = getTimer(); AttackNPC3 = 1; AttackNPCTimer3 = getTimer(); PW._visible = false; _root.Monster.gotoAndPlay(12); _root.Monster2.gotoAndPlay(12); _root.Monster3.gotoAndPlay(12); } } }; HitPower(_root.Power1); HitPower(_root.Power2); HitPower(_root.Power3); HitPoint = function (myMC) { if (myMC._visible == true) { if (this.hitTest(myMC)) { _global.Scores = _global.Scores + 1; myMC._visible = false; EatingS.start(0, 1); } } }; HitPoint(_root.Point1); HitPoint(_root.Point2); HitPoint(_root.Point3); HitPoint(_root.Point4); HitPoint(_root.Point5); HitPoint(_root.Point6); HitPoint(_root.Point7); HitPoint(_root.Point8); HitPoint(_root.Point9); HitPoint(_root.Point10); HitPoint(_root.Point11); HitPoint(_root.Point12); HitPoint(_root.Point13); HitPoint(_root.Point14); HitPoint(_root.Point15); HitPoint(_root.Point16); HitPoint(_root.Point17); HitPoint(_root.Point18); HitPoint(_root.Point19); HitPoint(_root.Point20); HitPoint(_root.Point21); HitPoint(_root.Point22); HitPoint(_root.Point23); HitPoint(_root.Point24); HitPoint(_root.Point25); HitPoint(_root.Point26); HitPoint(_root.Point27); HitPoint(_root.Point28); HitPoint(_root.Point29); HitPoint(_root.Point30); HitPoint(_root.Point31); HitPoint(_root.Point32); HitPoint(_root.Point33); HitPoint(_root.Point34); HitPoint(_root.Point35); HitPoint(_root.Point36); HitPoint(_root.Point37); HitPoint(_root.Point38); HitPoint(_root.Point39); HitPoint(_root.Point40); HitPoint(_root.Point41); HitPoint(_root.Point42); HitPoint(_root.Point43); HitPoint(_root.Point44); HitPoint(_root.Point45); HitPoint(_root.Point46); HitPoint(_root.Point47); HitPoint(_root.Point48); HitPoint(_root.Point49); HitPoint(_root.Point50); HitPoint(_root.Point51); HitPoint(_root.Point52); HitPoint(_root.Point53); HitPoint(_root.Point54); HitPoint(_root.Point55); HitPoint(_root.Point56); HitPoint(_root.Point57); HitPoint(_root.Point58); HitPoint(_root.Point59); HitPoint(_root.Point60); HitPoint(_root.Point61); HitPoint(_root.Point62); HitPoint(_root.Point63); HitPoint(_root.Point64); HitPoint(_root.Point65); HitPoint(_root.Point66); HitPoint(_root.Point67); HitPoint(_root.Point68); HitPoint(_root.Point69); HitPoint(_root.Point70); HitPoint(_root.Point71); HitPoint(_root.Point72); HitPoint(_root.Point73); HitPoint(_root.Point74); HitPoint(_root.Point75); HitPoint(_root.Point76); HitPoint(_root.Point77); HitPoint(_root.Point78); HitPoint(_root.Point79); HitPoint(_root.Point80); HitPoint(_root.Point81); HitPoint(_root.Point82); HitPoint(_root.Point83); GameEnd = function () { GameStart = 0; this.gotoAndPlay(15); Died = new Sound(this); Died.attachSound("Died"); Died.start(0, 1); Dir = 0; _root.Monster._visible = false; _root.Monster2._visible = false; _root.Monster3._visible = false; if (_global.Lives > 0) { _global.Lives = _global.Lives - 1; Died.onSoundComplete = function () { _root.Monster._visible = true; _root.Monster2._visible = true; _root.Monster3._visible = true; _rotation = 0; _x = "27.3"; _y = "371.7"; _root.Monster._x = "418.5"; _root.Monster._y = "121.75"; AttackNPC = 0; AttackNPCTimer = 0; _root.Monster2._x = "418.5"; _root.Monster2._y = "121.75"; AttackNPC2 = 0; AttackNPCTimer2 = 0; _root.Monster3._x = "418.5"; _root.Monster3._y = "121.75"; AttackNPC3 = 0; AttackNPCTimer3 = 0; this.gotoAndPlay(1); _root.StartT._visible = true; StartSong.start(0, 1); _root.Monster.gotoAndPlay(1); _root.Monster2.gotoAndPlay(1); _root.Monster3.gotoAndPlay(1); StartSong.onSoundComplete = function () { GameStart = 1; _root.StartT._visible = false; }; }; } else { _root.GameOver._visible = true; Died.onSoundComplete = function () { _root.Pacman._visible = false; }; _root.Win._visible = true; GameStart = 0; } }; if (this.hitTest(_root.Monster)) { if (AttackNPC == 0) { GameEnd(); } else { NPCDied = new Sound(this); NPCDied.attachSound("EatingGhost"); NPCDied.start(0, 1); _root.Monster._x = "418.5"; _root.Monster._y = "121.75"; _root.Monster.gotoAndPlay(1); AttackNPC = 0; AttackNPCTimer = 0; } } else if (this.hitTest(_root.Monster2)) { if (AttackNPC2 == 0) { GameEnd(); } else { NPCDied2 = new Sound(this); NPCDied2.attachSound("EatingGhost"); NPCDied2.start(0, 1); _root.Monster2._x = "418.5"; _root.Monster2._y = "121.75"; _root.Monster2.gotoAndPlay(1); AttackNPC2 = 0; AttackNPCTimer2 = 0; } } else if (this.hitTest(_root.Monster3)) { if (AttackNPC3 == 0) { GameEnd(); } else { NPCDied3 = new Sound(this); NPCDied3.attachSound("EatingGhost"); NPCDied3.start(0, 1); _root.Monster3._x = "418.5"; _root.Monster3._y = "121.75"; _root.Monster3.gotoAndPlay(1); AttackNPC3 = 0; AttackNPCTimer3 = 0; } } _root.Score.text = _global.Scores; _root.Lives.text = _global.Lives; } } }
Frame 44
stop(); Stage.showMenu = false; stopAllSounds(); IntMusic = new Sound(); IntMusic.attachSound("Intermission"); IntMusic.start(0, 1);
Frame 45
stop(); Stage.showMenu = false;
Instance of Symbol 141 MovieClip "Pacman" in Frame 45
onClipEvent (load) { _root.Stuff.text = (((("X:" + _x) + " Y:") + _y) + " Time: ") + getTimer(); _root.Win._visible = false; _root.GameOver._visible = false; _global.NLevel = 3; if (_global.Scores >= 143) { _root.play(); gotoAndStop (44); } NPCSpeed = 6; NPCRNum = 20; myXSpeed = 6; myYSpeed = 6; NPCTime = getTimer(); NPCDir = 2; AttackNPC = 0; AttackNPCTimer = 0; NPCTime2 = getTimer(); NPCDir2 = 2; AttackNPC2 = 0; AttackNPCTimer2 = 0; NPCTime3 = getTimer(); NPCDir3 = 2; AttackNPC3 = 0; AttackNPCTimer3 = 0; GameStart = 0; Time = getTimer(); Count = 1; Dir = 0; _root.Score.text = _global.Scores; _root.Lives.text = _global.Lives; StartSong = new Sound(this); StartSong.attachSound("OpeningSong"); StartSong.start(0, 1); StartSong.onSoundComplete = function () { GameStart = 1; _root.StartT._visible = false; }; } on (keyPress "q") { if (_quality == "LOW") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "HIGH"; } else if (_quality == "HIGH") { _quality = "BEST"; } else if (_quality == "BEST") { _quality = "LOW"; } } on (keyPress "Q") { if (_quality == "LOW") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "HIGH"; } else if (_quality == "HIGH") { _quality = "BEST"; } else if (_quality == "BEST") { _quality = "LOW"; } } onClipEvent (enterFrame) { if (GameStart > 0) { if (_global.Scores >= 143) { _root.play(); gotoAndStop (44); } with (_root.Monster) { if ((NPCTime + 25) < getTimer()) { if (NPCDir == 0) { if (!_root.Wall.hitTest(getBounds(_root).xMax, _y, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { NPCDir = 2; } else if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { NPCDir = 3; } } _x = _x + NPCSpeed; } else { OldNPCDir = NPCDir; do { i = Math.floor(Math.random() * 4); NPCDir = i; } while (i == OldNPCDir); } } else if (NPCDir == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { NPCDir = 2; } else if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { NPCDir = 3; } } _x = _x - NPCSpeed; } else { OldNPCDir = NPCDir; do { i = Math.floor(Math.random() * 4); NPCDir = i; } while (i == OldNPCDir); } } else if (NPCDir == 2) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir = 2; } else if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir = 3; } } _y = _y - NPCSpeed; } else { OldNPCDir = NPCDir; do { i = Math.floor(Math.random() * 4); NPCDir = i; } while (i == OldNPCDir); } } else if (NPCDir == 3) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir = 2; } else if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir = 3; } } _y = _y + NPCSpeed; } else { OldNPCDir = NPCDir; do { i = Math.floor(Math.random() * 4); NPCDir = i; } while (i == OldNPCDir); } } NPCTime = getTimer(); } if (NPCDir == 0) { if (_root.Monster.hitTest(_root.Warp1)) { _x = "323.3"; } } if (NPCDir == 1) { if (_root.Monster.hitTest(_root.Warp2)) { NPCDir = 3; _x = "525.3"; _y = "113"; } if (_root.Monster.hitTest(_root.Warp11)) { _x = "89.55"; } } if (NPCDir == 2) { if (_root.Monster.hitTest(_root.Warp3)) { _y = "334.55"; } if (_root.Monster.hitTest(_root.Warp22)) { NPCDir = 0; _x = "61.5"; _y = "73.6"; } } if (NPCDir == 3) { if (_root.Monster.hitTest(_root.Warp33)) { _y = "73.6"; } } } with (_root.Monster2) { if ((NPCTime2 + 25) < getTimer()) { if (NPCDir2 == 0) { if (!_root.Wall.hitTest(getBounds(_root).xMax, _y, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { NPCDir2 = 2; } else if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { NPCDir2 = 3; } } _x = _x + NPCSpeed; } else { OldNPCDir2 = NPCDir2; do { i = Math.floor(Math.random() * 4); NPCDir2 = i; } while (i == OldNPCDir2); } } else if (NPCDir2 == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { NPCDir2 = 2; } else if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { NPCDir2 = 3; } } _x = _x - NPCSpeed; } else { OldNPCDir2 = NPCDir2; do { i = Math.floor(Math.random() * 4); NPCDir2 = i; } while (i == OldNPCDir2); } } else if (NPCDir2 == 2) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir2 = 2; } else if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir2 = 3; } } _y = _y - NPCSpeed; } else { OldNPCDir2 = NPCDir2; do { i = Math.floor(Math.random() * 4); NPCDir2 = i; } while (i == OldNPCDir2); } } else if (NPCDir2 == 3) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir2 = 2; } else if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir2 = 3; } } _y = _y + NPCSpeed; } else { OldNPCDir2 = NPCDir2; do { i = Math.floor(Math.random() * 4); NPCDir2 = i; } while (i == OldNPCDir2); } } NPCTime2 = getTimer(); } if (NPCDir2 == 0) { if (_root.Monster2.hitTest(_root.Warp1)) { _x = "323.3"; } } if (NPCDir2 == 1) { if (_root.Monster2.hitTest(_root.Warp2)) { NPCDir2 = 3; _x = "525.3"; _y = "113"; } if (_root.Monster2.hitTest(_root.Warp11)) { _x = "89.55"; } } if (NPCDir2 == 2) { if (_root.Monster2.hitTest(_root.Warp3)) { _y = "334.55"; } if (_root.Monster2.hitTest(_root.Warp22)) { NPCDir2 = 0; _x = "61.5"; _y = "73.6"; } } if (NPCDir2 == 3) { if (_root.Monster2.hitTest(_root.Warp33)) { _y = "73.6"; } } } with (_root.Monster3) { if ((NPCTime3 + 25) < getTimer()) { if (NPCDir3 == 0) { if (!_root.Wall.hitTest(getBounds(_root).xMax, _y, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { NPCDir3 = 2; } else if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { NPCDir3 = 3; } } _x = _x + NPCSpeed; } else { OldNPCDir3 = NPCDir3; do { i = Math.floor(Math.random() * 4); NPCDir3 = i; } while (i == OldNPCDir3); } } else if (NPCDir3 == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { NPCDir3 = 2; } else if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { NPCDir3 = 3; } } _x = _x - NPCSpeed; } else { OldNPCDir3 = NPCDir3; do { i = Math.floor(Math.random() * 4); NPCDir3 = i; } while (i == OldNPCDir3); } } else if (NPCDir3 == 2) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir3 = 2; } else if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir3 = 3; } } _y = _y - NPCSpeed; } else { OldNPCDir3 = NPCDir3; do { i = Math.floor(Math.random() * 4); NPCDir3 = i; } while (i == OldNPCDir3); } } else if (NPCDir3 == 3) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir3 = 2; } else if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir3 = 3; } } _y = _y + NPCSpeed; } else { OldNPCDir3 = NPCDir3; do { i = Math.floor(Math.random() * 4); NPCDir3 = i; } while (i == OldNPCDir3); } } NPCTime3 = getTimer(); } if (NPCDir3 == 0) { if (_root.Monster3.hitTest(_root.Warp1)) { _x = "323.3"; } } if (NPCDir3 == 1) { if (_root.Monster3.hitTest(_root.Warp2)) { NPCDir3 = 3; _x = "525.3"; _y = "113"; } if (_root.Monster3.hitTest(_root.Warp11)) { _x = "89.55"; } } if (NPCDir3 == 2) { if (_root.Monster3.hitTest(_root.Warp3)) { _y = "334.55"; } if (_root.Monster3.hitTest(_root.Warp22)) { NPCDir3 = 0; _x = "61.5"; _y = "73.6"; } } if (NPCDir3 == 3) { if (_root.Monster3.hitTest(_root.Warp33)) { _y = "73.6"; } } } with (_root.Pacman) { if ((Time + 25) < getTimer()) { if (Dir == 0) { if (!_root.Wall.hitTest(getBounds(_root).xMax, _y, true)) { _x = _x + myXSpeed; } } else if (Dir == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { _x = _x - myXSpeed; } } else if (Dir == 2) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { _y = _y - myYSpeed; } } else if (Dir == 3) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { _y = _y + myYSpeed; } } Time = getTimer(); } if (Key.isDown(40)) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMax + myYSpeed, true)) { OldDir = Dir; Dir = 3; _rotation = 90; } } else if (Key.isDown(38)) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin - myYSpeed, true)) { OldDir = Dir; Dir = 2; _rotation = 270; } } else if (Key.isDown(37)) { if (!_root.Wall.hitTest(getBounds(_root).xMin - myXSpeed, _y, true)) { OldDir = Dir; Dir = 1; _rotation = 180; } } else if (Key.isDown(39)) { if (!_root.Wall.hitTest(getBounds(_root).xMax + myXSpeed, _y, true)) { OldDir = Dir; Dir = 0; _rotation = 0; } } if (Dir == 0) { if (this.hitTest(_root.Warp1)) { _x = "323.3"; } } if (Dir == 1) { if (this.hitTest(_root.Warp2)) { Dir = 3; _rotation = 90; _x = "525.3"; _y = "113"; } if (this.hitTest(_root.Warp11)) { _x = "89.55"; } } if (Dir == 2) { if (this.hitTest(_root.Warp3)) { _y = "334.55"; } if (this.hitTest(_root.Warp22)) { Dir = 0; _rotation = 0; _x = "61.5"; _y = "73.6"; } } if (Dir == 3) { if (this.hitTest(_root.Warp33)) { _y = "73.6"; } } EatingS = new Sound(this); EatingS.attachSound("Eating"); EatingFruit = new Sound(this); EatingFruit.attachSound("EatingFruit"); if (AttackNPC == 1) { if ((AttackNPCTimer + 10000) < getTimer()) { AttackNPC = 0; _root.Monster.gotoAndPlay(1); } else if ((AttackNPCTimer + 9900) < getTimer()) { _root.Monster.gotoAndPlay(12); } else if ((AttackNPCTimer + 9700) < getTimer()) { _root.Monster.gotoAndPlay(1); } else if ((AttackNPCTimer + 9500) < getTimer()) { _root.Monster.gotoAndPlay(12); } else if ((AttackNPCTimer + 9300) < getTimer()) { _root.Monster.gotoAndPlay(1); } else if ((AttackNPCTimer + 9150) < getTimer()) { _root.Monster.gotoAndPlay(12); } else if ((AttackNPCTimer + 9000) < getTimer()) { _root.Monster.gotoAndPlay(1); } else if ((AttackNPCTimer + 8500) < getTimer()) { _root.Monster.gotoAndPlay(12); } else if ((AttackNPCTimer + 8000) < getTimer()) { _root.Monster.gotoAndPlay(1); } else if ((AttackNPCTimer + 7500) < getTimer()) { _root.Monster.gotoAndPlay(12); } else if ((AttackNPCTimer + 7000) < getTimer()) { _root.Monster.gotoAndPlay(1); } } if (AttackNPC2 == 1) { if ((AttackNPCTimer2 + 10000) < getTimer()) { AttackNPC2 = 0; _root.Monster2.gotoAndPlay(1); } else if ((AttackNPCTimer2 + 9900) < getTimer()) { _root.Monster2.gotoAndPlay(12); } else if ((AttackNPCTimer2 + 9700) < getTimer()) { _root.Monster2.gotoAndPlay(1); } else if ((AttackNPCTimer2 + 9500) < getTimer()) { _root.Monster2.gotoAndPlay(12); } else if ((AttackNPCTimer2 + 9300) < getTimer()) { _root.Monster2.gotoAndPlay(1); } else if ((AttackNPCTimer2 + 9150) < getTimer()) { _root.Monster2.gotoAndPlay(12); } else if ((AttackNPCTimer2 + 9000) < getTimer()) { _root.Monster2.gotoAndPlay(1); } else if ((AttackNPCTimer2 + 8500) < getTimer()) { _root.Monster2.gotoAndPlay(12); } else if ((AttackNPCTimer2 + 8000) < getTimer()) { _root.Monster2.gotoAndPlay(1); } else if ((AttackNPCTimer2 + 7500) < getTimer()) { _root.Monster2.gotoAndPlay(12); } else if ((AttackNPCTimer2 + 7000) < getTimer()) { _root.Monster2.gotoAndPlay(1); } } if (AttackNPC3 == 1) { if ((AttackNPCTimer3 + 10000) < getTimer()) { AttackNPC3 = 0; _root.Monster3.gotoAndPlay(1); } else if ((AttackNPCTimer3 + 9900) < getTimer()) { _root.Monster3.gotoAndPlay(12); } else if ((AttackNPCTimer3 + 9700) < getTimer()) { _root.Monster3.gotoAndPlay(1); } else if ((AttackNPCTimer3 + 9500) < getTimer()) { _root.Monster3.gotoAndPlay(12); } else if ((AttackNPCTimer3 + 9300) < getTimer()) { _root.Monster3.gotoAndPlay(1); } else if ((AttackNPCTimer3 + 9150) < getTimer()) { _root.Monster3.gotoAndPlay(12); } else if ((AttackNPCTimer3 + 9000) < getTimer()) { _root.Monster3.gotoAndPlay(1); } else if ((AttackNPCTimer3 + 8500) < getTimer()) { _root.Monster3.gotoAndPlay(12); } else if ((AttackNPCTimer3 + 8000) < getTimer()) { _root.Monster3.gotoAndPlay(1); } else if ((AttackNPCTimer3 + 7500) < getTimer()) { _root.Monster3.gotoAndPlay(12); } else if ((AttackNPCTimer3 + 7000) < getTimer()) { _root.Monster3.gotoAndPlay(1); } } HitPower = function (PW) { if (PW._visible == true) { if (this.hitTest(PW)) { EatingFruit.start(0, 1); AttackNPC = 1; AttackNPCTimer = getTimer(); AttackNPC2 = 1; AttackNPCTimer2 = getTimer(); AttackNPC3 = 1; AttackNPCTimer3 = getTimer(); PW._visible = false; _root.Monster.gotoAndPlay(12); _root.Monster2.gotoAndPlay(12); _root.Monster3.gotoAndPlay(12); } } }; HitPower(_root.Power1); HitPower(_root.Power2); HitPower(_root.Power3); HitPoint = function (myMC) { if (myMC._visible == true) { if (this.hitTest(myMC)) { _global.Scores = _global.Scores + 1; myMC._visible = false; EatingS.start(0, 1); } } }; HitPoint(_root.Point1); HitPoint(_root.Point2); HitPoint(_root.Point3); HitPoint(_root.Point4); HitPoint(_root.Point5); HitPoint(_root.Point6); HitPoint(_root.Point7); HitPoint(_root.Point8); HitPoint(_root.Point9); HitPoint(_root.Point10); HitPoint(_root.Point11); HitPoint(_root.Point12); HitPoint(_root.Point13); HitPoint(_root.Point14); HitPoint(_root.Point15); HitPoint(_root.Point16); HitPoint(_root.Point17); HitPoint(_root.Point18); HitPoint(_root.Point19); HitPoint(_root.Point20); HitPoint(_root.Point21); HitPoint(_root.Point22); HitPoint(_root.Point23); HitPoint(_root.Point24); HitPoint(_root.Point25); HitPoint(_root.Point26); HitPoint(_root.Point27); HitPoint(_root.Point28); HitPoint(_root.Point29); HitPoint(_root.Point30); HitPoint(_root.Point31); HitPoint(_root.Point32); HitPoint(_root.Point33); HitPoint(_root.Point34); HitPoint(_root.Point35); HitPoint(_root.Point36); HitPoint(_root.Point37); HitPoint(_root.Point38); HitPoint(_root.Point39); HitPoint(_root.Point40); HitPoint(_root.Point41); HitPoint(_root.Point42); HitPoint(_root.Point43); HitPoint(_root.Point44); HitPoint(_root.Point45); HitPoint(_root.Point46); HitPoint(_root.Point47); HitPoint(_root.Point48); HitPoint(_root.Point49); HitPoint(_root.Point50); HitPoint(_root.Point51); HitPoint(_root.Point52); HitPoint(_root.Point53); HitPoint(_root.Point54); HitPoint(_root.Point55); HitPoint(_root.Point56); HitPoint(_root.Point57); HitPoint(_root.Point58); HitPoint(_root.Point59); HitPoint(_root.Point60); HitPoint(_root.Point61); HitPoint(_root.Point62); HitPoint(_root.Point63); HitPoint(_root.Point64); HitPoint(_root.Point65); HitPoint(_root.Point66); HitPoint(_root.Point67); HitPoint(_root.Point68); HitPoint(_root.Point69); HitPoint(_root.Point70); HitPoint(_root.Point71); HitPoint(_root.Point72); HitPoint(_root.Point73); HitPoint(_root.Point74); HitPoint(_root.Point75); HitPoint(_root.Point76); HitPoint(_root.Point77); HitPoint(_root.Point78); HitPoint(_root.Point79); HitPoint(_root.Point80); HitPoint(_root.Point81); HitPoint(_root.Point82); HitPoint(_root.Point83); GameEnd = function () { GameStart = 0; this.gotoAndPlay(15); Died = new Sound(this); Died.attachSound("Died"); Died.start(0, 1); Dir = 0; _root.Monster._visible = false; _root.Monster2._visible = false; _root.Monster3._visible = false; if (_global.Lives > 0) { _global.Lives = _global.Lives - 1; Died.onSoundComplete = function () { _root.Monster._visible = true; _root.Monster2._visible = true; _root.Monster3._visible = true; _rotation = 0; _x = "47.3"; _y = "358"; _root.Monster._x = "293"; _root.Monster._y = "224"; AttackNPC = 0; AttackNPCTimer = 0; _root.Monster2._x = "293"; _root.Monster2._y = "224"; AttackNPC2 = 0; AttackNPCTimer2 = 0; _root.Monster3._x = "293"; _root.Monster3._y = "224"; AttackNPC3 = 0; AttackNPCTimer3 = 0; this.gotoAndPlay(1); _root.StartT._visible = true; StartSong.start(0, 1); _root.Monster.gotoAndPlay(1); _root.Monster2.gotoAndPlay(1); _root.Monster3.gotoAndPlay(1); StartSong.onSoundComplete = function () { GameStart = 1; _root.StartT._visible = false; }; }; } else { _root.GameOver._visible = true; Died.onSoundComplete = function () { _root.Pacman._visible = false; }; _root.Win._visible = true; GameStart = 0; } }; if (this.hitTest(_root.Monster)) { if (AttackNPC == 0) { GameEnd(); } else { NPCDied = new Sound(this); NPCDied.attachSound("EatingGhost"); NPCDied.start(0, 1); _root.Monster._x = "293"; _root.Monster._y = "224"; _root.Monster.gotoAndPlay(1); NPCDir = 2; AttackNPC = 0; AttackNPCTimer = 0; } } else if (this.hitTest(_root.Monster2)) { if (AttackNPC2 == 0) { GameEnd(); } else { NPCDied2 = new Sound(this); NPCDied2.attachSound("EatingGhost"); NPCDied2.start(0, 1); _root.Monster2._x = "293"; _root.Monster2._y = "224"; _root.Monster2.gotoAndPlay(1); NPCDir2 = 2; AttackNPC2 = 0; AttackNPCTimer2 = 0; } } else if (this.hitTest(_root.Monster3)) { if (AttackNPC3 == 0) { GameEnd(); } else { NPCDied3 = new Sound(this); NPCDied3.attachSound("EatingGhost"); NPCDied3.start(0, 1); _root.Monster3._x = "293"; _root.Monster3._y = "224"; _root.Monster3.gotoAndPlay(1); NPCDir3 = 2; AttackNPC3 = 0; AttackNPCTimer3 = 0; } } _root.Score.text = _global.Scores; _root.Lives.text = _global.Lives; } } }
Frame 46
stop(); Stage.showMenu = false; stopAllSounds(); IntMusic = new Sound(); IntMusic.attachSound("Intermission"); IntMusic.start(0, 1);
Frame 47
stop(); Stage.showMenu = false;
Instance of Symbol 141 MovieClip "Pacman" in Frame 47
onClipEvent (load) { _root.Stuff.text = (((("X:" + _x) + " Y:") + _y) + " Time: ") + getTimer(); _root.Win._visible = false; _root.GameOver._visible = false; _root.Win2._visible = false; if (_global.Scores >= 216) { GameStart = 0; _root.Win._visible = true; _root.Win2._visible = true; } NPCSpeed = 6; NPCRNum = 20; myXSpeed = 6; myYSpeed = 6; NPCTime = getTimer(); NPCDir = 3; AttackNPC = 0; AttackNPCTimer = 0; NPCTime2 = getTimer(); NPCDir2 = 3; AttackNPC2 = 0; AttackNPCTimer2 = 0; NPCTime3 = getTimer(); NPCDir3 = 3; AttackNPC3 = 0; AttackNPCTimer3 = 0; GameStart = 0; Time = getTimer(); Count = 1; Dir = 0; _root.Score.text = _global.Scores; _root.Lives.text = _global.Lives; StartSong = new Sound(this); StartSong.attachSound("OpeningSong"); StartSong.start(0, 1); StartSong.onSoundComplete = function () { GameStart = 1; _root.StartT._visible = false; }; } on (keyPress "q") { if (_quality == "LOW") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "HIGH"; } else if (_quality == "HIGH") { _quality = "BEST"; } else if (_quality == "BEST") { _quality = "LOW"; } } on (keyPress "Q") { if (_quality == "LOW") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "HIGH"; } else if (_quality == "HIGH") { _quality = "BEST"; } else if (_quality == "BEST") { _quality = "LOW"; } } onClipEvent (enterFrame) { if (GameStart > 0) { if (_global.Scores >= 216) { GameStart = 0; _root.Win._visible = true; _root.Win2._visible = true; } with (_root.Monster) { if ((NPCTime + 25) < getTimer()) { if (NPCDir == 0) { if (!_root.Wall.hitTest(getBounds(_root).xMax, _y, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { NPCDir = 2; } else if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { NPCDir = 3; } } _x = _x + NPCSpeed; } else { OldNPCDir = NPCDir; do { i = Math.floor(Math.random() * 4); NPCDir = i; } while (i == OldNPCDir); } } else if (NPCDir == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { NPCDir = 2; } else if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { NPCDir = 3; } } _x = _x - NPCSpeed; } else { OldNPCDir = NPCDir; do { i = Math.floor(Math.random() * 4); NPCDir = i; } while (i == OldNPCDir); } } else if (NPCDir == 2) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir = 2; } else if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir = 3; } } _y = _y - NPCSpeed; } else { OldNPCDir = NPCDir; do { i = Math.floor(Math.random() * 4); NPCDir = i; } while (i == OldNPCDir); } } else if (NPCDir == 3) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir = 2; } else if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir = 3; } } _y = _y + NPCSpeed; } else { OldNPCDir = NPCDir; do { i = Math.floor(Math.random() * 4); NPCDir = i; } while (i == OldNPCDir); } } NPCTime = getTimer(); } if (NPCDir == 2) { if (_root.Monster.hitTest(_root.Warp1)) { NPCDir = 3; _x = "496.2"; _y = "73"; } if (_root.Monster.hitTest(_root.Warp11)) { NPCDir = 3; _x = "61.1"; _y = "73"; } } else if (NPCDir == 3) { if (_root.Monster.hitTest(_root.Warp2)) { NPCDir = 2; _x = "496.2"; _y = "327.4"; } if (_root.Monster.hitTest(_root.Warp22)) { NPCDir = 2; _x = "61.1"; _y = "327.4"; } } } with (_root.Monster2) { if ((NPCTime2 + 25) < getTimer()) { if (NPCDir2 == 0) { if (!_root.Wall.hitTest(getBounds(_root).xMax, _y, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { NPCDir2 = 2; } else if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { NPCDir2 = 3; } } _x = _x + NPCSpeed; } else { OldNPCDir2 = NPCDir2; do { i = Math.floor(Math.random() * 4); NPCDir2 = i; } while (i == OldNPCDir2); } } else if (NPCDir2 == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { NPCDir2 = 2; } else if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { NPCDir2 = 3; } } _x = _x - NPCSpeed; } else { OldNPCDir2 = NPCDir2; do { i = Math.floor(Math.random() * 4); NPCDir2 = i; } while (i == OldNPCDir2); } } else if (NPCDir2 == 2) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir2 = 2; } else if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir2 = 3; } } _y = _y - NPCSpeed; } else { OldNPCDir2 = NPCDir2; do { i = Math.floor(Math.random() * 4); NPCDir2 = i; } while (i == OldNPCDir2); } } else if (NPCDir2 == 3) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir2 = 2; } else if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir2 = 3; } } _y = _y + NPCSpeed; } else { OldNPCDir2 = NPCDir2; do { i = Math.floor(Math.random() * 4); NPCDir2 = i; } while (i == OldNPCDir2); } } NPCTime2 = getTimer(); } if (NPCDir2 == 2) { if (_root.Monster2.hitTest(_root.Warp1)) { NPCDir2 = 3; _x = "496.2"; _y = "73"; } if (_root.Monster2.hitTest(_root.Warp11)) { NPCDir2 = 3; _x = "61.1"; _y = "73"; } } else if (NPCDir2 == 3) { if (_root.Monster2.hitTest(_root.Warp2)) { NPCDir2 = 2; _x = "496.2"; _y = "327.4"; } if (_root.Monster2.hitTest(_root.Warp22)) { NPCDir2 = 2; _x = "61.1"; _y = "327.4"; } } } with (_root.Monster3) { if ((NPCTime3 + 25) < getTimer()) { if (NPCDir3 == 0) { if (!_root.Wall.hitTest(getBounds(_root).xMax, _y, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { NPCDir3 = 2; } else if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { NPCDir3 = 3; } } _x = _x + NPCSpeed; } else { OldNPCDir3 = NPCDir3; do { i = Math.floor(Math.random() * 4); NPCDir3 = i; } while (i == OldNPCDir3); } } else if (NPCDir3 == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { NPCDir3 = 2; } else if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { NPCDir3 = 3; } } _x = _x - NPCSpeed; } else { OldNPCDir3 = NPCDir3; do { i = Math.floor(Math.random() * 4); NPCDir3 = i; } while (i == OldNPCDir3); } } else if (NPCDir3 == 2) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir3 = 2; } else if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir3 = 3; } } _y = _y - NPCSpeed; } else { OldNPCDir3 = NPCDir3; do { i = Math.floor(Math.random() * 4); NPCDir3 = i; } while (i == OldNPCDir3); } } else if (NPCDir3 == 3) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { c = Math.floor(Math.random() * NPCRNum); if (c == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir3 = 2; } else if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { NPCDir3 = 3; } } _y = _y + NPCSpeed; } else { OldNPCDir3 = NPCDir3; do { i = Math.floor(Math.random() * 4); NPCDir3 = i; } while (i == OldNPCDir3); } } NPCTime3 = getTimer(); } if (NPCDir3 == 2) { if (_root.Monster3.hitTest(_root.Warp1)) { NPCDir3 = 3; _x = "496.2"; _y = "73"; } if (_root.Monster3.hitTest(_root.Warp11)) { NPCDir3 = 3; _x = "61.1"; _y = "73"; } } else if (NPCDir3 == 3) { if (_root.Monster3.hitTest(_root.Warp2)) { NPCDir3 = 2; _x = "496.2"; _y = "327.4"; } if (_root.Monster3.hitTest(_root.Warp22)) { NPCDir3 = 2; _x = "61.1"; _y = "327.4"; } } } with (_root.Pacman) { if ((Time + 25) < getTimer()) { if (Dir == 0) { if (!_root.Wall.hitTest(getBounds(_root).xMax, _y, true)) { _x = _x + myXSpeed; } } else if (Dir == 1) { if (!_root.Wall.hitTest(getBounds(_root).xMin, _y, true)) { _x = _x - myXSpeed; } } else if (Dir == 2) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin, true)) { _y = _y - myYSpeed; } } else if (Dir == 3) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMax, true)) { _y = _y + myYSpeed; } } Time = getTimer(); } if (Key.isDown(40)) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMax + myYSpeed, true)) { OldDir = Dir; Dir = 3; _rotation = 90; } } else if (Key.isDown(38)) { if (!_root.Wall.hitTest(_x, getBounds(_root).yMin - myYSpeed, true)) { OldDir = Dir; Dir = 2; _rotation = 270; } } else if (Key.isDown(37)) { if (!_root.Wall.hitTest(getBounds(_root).xMin - myXSpeed, _y, true)) { OldDir = Dir; Dir = 1; _rotation = 180; } } else if (Key.isDown(39)) { if (!_root.Wall.hitTest(getBounds(_root).xMax + myXSpeed, _y, true)) { OldDir = Dir; Dir = 0; _rotation = 0; } } if (Dir == 2) { if (this.hitTest(_root.Warp1)) { Dir = 3; _rotation = 90; _x = "496.2"; _y = "71.8"; } if (this.hitTest(_root.Warp11)) { Dir = 3; _rotation = 90; _x = "61.1"; _y = "71.8"; } } else if (Dir == 3) { if (this.hitTest(_root.Warp2)) { Dir = 2; _rotation = 270; _x = "496.2"; _y = "327.4"; } if (this.hitTest(_root.Warp22)) { Dir = 2; _rotation = 270; _x = "61.1"; _y = "327.4"; } } EatingS = new Sound(this); EatingS.attachSound("Eating"); EatingFruit = new Sound(this); EatingFruit.attachSound("EatingFruit"); if (AttackNPC == 1) { if ((AttackNPCTimer + 10000) < getTimer()) { AttackNPC = 0; _root.Monster.gotoAndPlay(1); } else if ((AttackNPCTimer + 9900) < getTimer()) { _root.Monster.gotoAndPlay(12); } else if ((AttackNPCTimer + 9700) < getTimer()) { _root.Monster.gotoAndPlay(1); } else if ((AttackNPCTimer + 9500) < getTimer()) { _root.Monster.gotoAndPlay(12); } else if ((AttackNPCTimer + 9300) < getTimer()) { _root.Monster.gotoAndPlay(1); } else if ((AttackNPCTimer + 9150) < getTimer()) { _root.Monster.gotoAndPlay(12); } else if ((AttackNPCTimer + 9000) < getTimer()) { _root.Monster.gotoAndPlay(1); } else if ((AttackNPCTimer + 8500) < getTimer()) { _root.Monster.gotoAndPlay(12); } else if ((AttackNPCTimer + 8000) < getTimer()) { _root.Monster.gotoAndPlay(1); } else if ((AttackNPCTimer + 7500) < getTimer()) { _root.Monster.gotoAndPlay(12); } else if ((AttackNPCTimer + 7000) < getTimer()) { _root.Monster.gotoAndPlay(1); } } if (AttackNPC2 == 1) { if ((AttackNPCTimer2 + 10000) < getTimer()) { AttackNPC2 = 0; _root.Monster2.gotoAndPlay(1); } else if ((AttackNPCTimer2 + 9900) < getTimer()) { _root.Monster2.gotoAndPlay(12); } else if ((AttackNPCTimer2 + 9700) < getTimer()) { _root.Monster2.gotoAndPlay(1); } else if ((AttackNPCTimer2 + 9500) < getTimer()) { _root.Monster2.gotoAndPlay(12); } else if ((AttackNPCTimer2 + 9300) < getTimer()) { _root.Monster2.gotoAndPlay(1); } else if ((AttackNPCTimer2 + 9150) < getTimer()) { _root.Monster2.gotoAndPlay(12); } else if ((AttackNPCTimer2 + 9000) < getTimer()) { _root.Monster2.gotoAndPlay(1); } else if ((AttackNPCTimer2 + 8500) < getTimer()) { _root.Monster2.gotoAndPlay(12); } else if ((AttackNPCTimer2 + 8000) < getTimer()) { _root.Monster2.gotoAndPlay(1); } else if ((AttackNPCTimer2 + 7500) < getTimer()) { _root.Monster2.gotoAndPlay(12); } else if ((AttackNPCTimer2 + 7000) < getTimer()) { _root.Monster2.gotoAndPlay(1); } } if (AttackNPC3 == 1) { if ((AttackNPCTimer3 + 10000) < getTimer()) { AttackNPC3 = 0; _root.Monster3.gotoAndPlay(1); } else if ((AttackNPCTimer3 + 9900) < getTimer()) { _root.Monster3.gotoAndPlay(12); } else if ((AttackNPCTimer3 + 9700) < getTimer()) { _root.Monster3.gotoAndPlay(1); } else if ((AttackNPCTimer3 + 9500) < getTimer()) { _root.Monster3.gotoAndPlay(12); } else if ((AttackNPCTimer3 + 9300) < getTimer()) { _root.Monster3.gotoAndPlay(1); } else if ((AttackNPCTimer3 + 9150) < getTimer()) { _root.Monster3.gotoAndPlay(12); } else if ((AttackNPCTimer3 + 9000) < getTimer()) { _root.Monster3.gotoAndPlay(1); } else if ((AttackNPCTimer3 + 8500) < getTimer()) { _root.Monster3.gotoAndPlay(12); } else if ((AttackNPCTimer3 + 8000) < getTimer()) { _root.Monster3.gotoAndPlay(1); } else if ((AttackNPCTimer3 + 7500) < getTimer()) { _root.Monster3.gotoAndPlay(12); } else if ((AttackNPCTimer3 + 7000) < getTimer()) { _root.Monster3.gotoAndPlay(1); } } HitPower = function (PW) { if (PW._visible == true) { if (this.hitTest(PW)) { EatingFruit.start(0, 1); AttackNPC = 1; AttackNPCTimer = getTimer(); AttackNPC2 = 1; AttackNPCTimer2 = getTimer(); AttackNPC3 = 1; AttackNPCTimer3 = getTimer(); PW._visible = false; _root.Monster.gotoAndPlay(12); _root.Monster2.gotoAndPlay(12); _root.Monster3.gotoAndPlay(12); } } }; HitPower(_root.Power1); HitPower(_root.Power2); HitPower(_root.Power3); HitPoint = function (myMC) { if (myMC._visible == true) { if (this.hitTest(myMC)) { _global.Scores = _global.Scores + 1; myMC._visible = false; EatingS.start(0, 1); } } }; HitPoint(_root.Point1); HitPoint(_root.Point2); HitPoint(_root.Point3); HitPoint(_root.Point4); HitPoint(_root.Point5); HitPoint(_root.Point6); HitPoint(_root.Point7); HitPoint(_root.Point8); HitPoint(_root.Point9); HitPoint(_root.Point10); HitPoint(_root.Point11); HitPoint(_root.Point12); HitPoint(_root.Point13); HitPoint(_root.Point14); HitPoint(_root.Point15); HitPoint(_root.Point16); HitPoint(_root.Point17); HitPoint(_root.Point18); HitPoint(_root.Point19); HitPoint(_root.Point20); HitPoint(_root.Point21); HitPoint(_root.Point22); HitPoint(_root.Point23); HitPoint(_root.Point24); HitPoint(_root.Point25); HitPoint(_root.Point26); HitPoint(_root.Point27); HitPoint(_root.Point28); HitPoint(_root.Point29); HitPoint(_root.Point30); HitPoint(_root.Point31); HitPoint(_root.Point32); HitPoint(_root.Point33); HitPoint(_root.Point34); HitPoint(_root.Point35); HitPoint(_root.Point36); HitPoint(_root.Point37); HitPoint(_root.Point38); HitPoint(_root.Point39); HitPoint(_root.Point40); HitPoint(_root.Point41); HitPoint(_root.Point42); HitPoint(_root.Point43); HitPoint(_root.Point44); HitPoint(_root.Point45); HitPoint(_root.Point46); HitPoint(_root.Point47); HitPoint(_root.Point48); HitPoint(_root.Point49); HitPoint(_root.Point50); HitPoint(_root.Point51); HitPoint(_root.Point52); HitPoint(_root.Point53); HitPoint(_root.Point54); HitPoint(_root.Point55); HitPoint(_root.Point56); HitPoint(_root.Point57); HitPoint(_root.Point58); HitPoint(_root.Point59); HitPoint(_root.Point60); HitPoint(_root.Point61); HitPoint(_root.Point62); HitPoint(_root.Point63); HitPoint(_root.Point64); HitPoint(_root.Point65); HitPoint(_root.Point66); HitPoint(_root.Point67); HitPoint(_root.Point68); HitPoint(_root.Point69); HitPoint(_root.Point70); HitPoint(_root.Point71); HitPoint(_root.Point72); HitPoint(_root.Point73); HitPoint(_root.Point74); HitPoint(_root.Point75); HitPoint(_root.Point76); HitPoint(_root.Point77); HitPoint(_root.Point78); HitPoint(_root.Point79); HitPoint(_root.Point80); HitPoint(_root.Point81); HitPoint(_root.Point82); HitPoint(_root.Point83); GameEnd = function () { GameStart = 0; this.gotoAndPlay(15); Died = new Sound(this); Died.attachSound("Died"); Died.start(0, 1); Dir = 0; _root.Monster._visible = false; _root.Monster2._visible = false; _root.Monster3._visible = false; if (_global.Lives > 0) { _global.Lives = _global.Lives - 1; Died.onSoundComplete = function () { _root.Monster._visible = true; _root.Monster2._visible = true; _root.Monster3._visible = true; _rotation = 0; _x = "275"; _y = "180.8"; _root.Monster._x = "264"; _root.Monster._y = "34.2"; AttackNPC = 0; AttackNPCTimer = 0; NPCDir = 3; _root.Monster2._x = "264"; _root.Monster2._y = "34.2"; AttackNPC2 = 0; AttackNPCTimer2 = 0; NPCDir2 = 3; _root.Monster3._x = "264"; _root.Monster3._y = "34.2"; AttackNPC3 = 0; AttackNPCTimer3 = 0; NPCDir3 = 3; this.gotoAndPlay(1); _root.StartT._visible = true; StartSong.start(0, 1); _root.Monster.gotoAndPlay(1); _root.Monster2.gotoAndPlay(1); _root.Monster3.gotoAndPlay(1); StartSong.onSoundComplete = function () { GameStart = 1; _root.StartT._visible = false; }; }; } else { _root.GameOver._visible = true; Died.onSoundComplete = function () { _root.Pacman._visible = false; }; _root.Win._visible = true; GameStart = 0; } }; if (this.hitTest(_root.Monster)) { if (AttackNPC == 0) { GameEnd(); } else { NPCDied = new Sound(this); NPCDied.attachSound("EatingGhost"); NPCDied.start(0, 1); _root.Monster._x = "264"; _root.Monster._y = "34.2"; _root.Monster.gotoAndPlay(1); AttackNPC = 0; AttackNPCTimer = 0; NPCDir = 3; } } else if (this.hitTest(_root.Monster2)) { if (AttackNPC2 == 0) { GameEnd(); } else { NPCDied2 = new Sound(this); NPCDied2.attachSound("EatingGhost"); NPCDied2.start(0, 1); _root.Monster2._x = "264"; _root.Monster2._y = "34.2"; _root.Monster2.gotoAndPlay(1); AttackNPC2 = 0; AttackNPCTimer2 = 0; NPCDir2 = 3; } } else if (this.hitTest(_root.Monster3)) { if (AttackNPC3 == 0) { GameEnd(); } else { NPCDied3 = new Sound(this); NPCDied3.attachSound("EatingGhost"); NPCDied3.start(0, 1); _root.Monster3._x = "264"; _root.Monster3._y = "34.2"; _root.Monster3.gotoAndPlay(1); AttackNPC3 = 0; AttackNPCTimer3 = 0; NPCDir3 = 3; } } _root.Score.text = _global.Scores; _root.Lives.text = _global.Lives; } } }
Frame 48
Stage.showMenu = false;
Frame 349
stop();
Frame 350
stop(); Stage.showMenu = false;
Symbol 37 MovieClip Frame 6
stop();
Symbol 41 Button
on (release) { _root.play(); }
Symbol 49 MovieClip Frame 2
Symbol 49 MovieClip Frame 120
stop();
Symbol 50 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }
Symbol 50 MovieClip Frame 2
gotoAndPlay (1);
Symbol 50 MovieClip Frame 3
stopAllSounds();
Symbol 52 Button
on (keyPress "q") { if (_quality == "LOW") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "HIGH"; } else if (_quality == "HIGH") { _quality = "BEST"; } else if (_quality == "BEST") { _quality = "LOW"; } } on (keyPress "Q") { if (_quality == "LOW") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "HIGH"; } else if (_quality == "HIGH") { _quality = "BEST"; } else if (_quality == "BEST") { _quality = "LOW"; } } on (keyPress "m") { trace(globalVolume.getVolume()); if (_root.globalvolume.getVolume() > 0) { _root.globalvolume.setVolume(0); } else { _root.globalvolume.setVolume(100); } }
Symbol 60 Button
on (release) { gotoAndPlay (48); stopAllSounds(); }
Symbol 62 Button
on (release) { stopAllSounds(); gotoAndPlay (350); }
Symbol 64 Button
on (release) { stopAllSounds(); gotoAndPlay (43); }
Symbol 82 Button
on (release) { stopAllSounds(); gotoAndPlay (43); }
Symbol 90 MovieClip Frame 11
stop();
Symbol 141 MovieClip Frame 14
gotoAndPlay (1);
Symbol 155 MovieClip Frame 11
gotoAndPlay (1);
Symbol 155 MovieClip Frame 13
gotoAndPlay (12);
Symbol 158 MovieClip Frame 11
gotoAndPlay (1);
Symbol 158 MovieClip Frame 13
gotoAndPlay (12);
Symbol 169 Button
on (release) { stopAllSounds(); gotoAndPlay (2); }
Symbol 177 Button
on (release) { stopAllSounds(); if (_global.NLevel == 2) { _root.play(); gotoAndStop (45); } else if (_global.NLevel == 3) { _root.play(); gotoAndStop (47); } }
Symbol 192 MovieClip Frame 11
gotoAndPlay (1);
Symbol 192 MovieClip Frame 13
gotoAndPlay (12);
Symbol 203 MovieClip Frame 11
gotoAndPlay (1);
Symbol 203 MovieClip Frame 13
gotoAndPlay (12);
Symbol 206 Button
on (release) { stopAllSounds(); gotoAndPlay (48); }
Symbol 212 Button
on (keyPress "q") { if (_quality == "LOW") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "HIGH"; } else if (_quality == "HIGH") { _quality = "BEST"; } else if (_quality == "BEST") { _quality = "LOW"; } } on (keyPress "Q") { if (_quality == "LOW") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "HIGH"; } else if (_quality == "HIGH") { _quality = "BEST"; } else if (_quality == "BEST") { _quality = "LOW"; } }
Symbol 216 Button
on (release) { gotoAndPlay (2); stopAllSounds(); }
Symbol 219 Button
on (release) { stopAllSounds(); gotoAndPlay (2); }

Library Items

Symbol 1 Sound [Eating]
Symbol 2 Sound [Died]
Symbol 3 Sound [Intermission]
Symbol 4 Sound [EatingGhost]
Symbol 5 Sound [OpeningSong]
Symbol 6 Sound [EatingFruit]
Symbol 7 GraphicUsed by:50
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:50
Symbol 10 GraphicUsed by:50
Symbol 11 GraphicUsed by:14
Symbol 12 GraphicUsed by:14
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:11 12 13Used by:50
Symbol 15 GraphicUsed by:21
Symbol 16 GraphicUsed by:21
Symbol 17 GraphicUsed by:21
Symbol 18 GraphicUsed by:21
Symbol 19 GraphicUsed by:21
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:15 16 17 18 19 20Used by:50
Symbol 22 GraphicUsed by:27
Symbol 23 GraphicUsed by:27
Symbol 24 GraphicUsed by:27
Symbol 25 GraphicUsed by:27
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:22 23 24 25 26Used by:50
Symbol 28 GraphicUsed by:50
Symbol 29 GraphicUsed by:50
Symbol 30 SoundUsed by:50
Symbol 31 GraphicUsed by:41
Symbol 32 GraphicUsed by:41
Symbol 33 GraphicUsed by:37 41
Symbol 34 GraphicUsed by:37
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:33 34 35 36Used by:38
Symbol 38 MovieClipUses:37Used by:41
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 ButtonUses:31 32 38 39 40 33Used by:50
Symbol 42 GraphicUsed by:49
Symbol 43 GraphicUsed by:49
Symbol 44 SoundUsed by:49
Symbol 45 GraphicUsed by:49
Symbol 46 GraphicUsed by:49
Symbol 47 GraphicUsed by:49
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:42 43 44 45 46 47 48 SS1Used by:50
Symbol 50 MovieClipUses:7 9 10 14 21 27 28 29 30 41 49Used by:Timeline
Symbol 51 GraphicUsed by:52 212
Symbol 52 ButtonUses:51Used by:Timeline
Symbol 53 GraphicUsed by:Timeline
Symbol 54 GraphicUsed by:173  Timeline
Symbol 55 GraphicUsed by:60 62 64 82
Symbol 56 FontUsed by:57 61 63 84 162 163 182 187
Symbol 57 TextUses:56Used by:60
Symbol 58 GraphicUsed by:60 62 64 82
Symbol 59 GraphicUsed by:60 62 64 82
Symbol 60 ButtonUses:55 57 58 59Used by:Timeline
Symbol 61 TextUses:56Used by:62
Symbol 62 ButtonUses:55 61 58 59Used by:Timeline
Symbol 63 TextUses:56Used by:64 82
Symbol 64 ButtonUses:55 63 58 59Used by:Timeline
Symbol 65 GraphicUsed by:Timeline
Symbol 66 GraphicUsed by:Timeline
Symbol 67 GraphicUsed by:Timeline
Symbol 68 ShapeTweeningUsed by:78
Symbol 69 GraphicUsed by:78
Symbol 70 ShapeTweeningUsed by:78
Symbol 71 GraphicUsed by:78
Symbol 72 ShapeTweeningUsed by:78
Symbol 73 ShapeTweeningUsed by:78
Symbol 74 ShapeTweeningUsed by:78
Symbol 75 ShapeTweeningUsed by:78
Symbol 76 GraphicUsed by:78
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:68 69 70 71 72 73 74 75 76 77Used by:173  Timeline
Symbol 79 GraphicUsed by:Timeline
Symbol 80 SoundUsed by:Timeline
Symbol 81 GraphicUsed by:Timeline
Symbol 82 ButtonUses:55 63 58 59Used by:Timeline
Symbol 83 GraphicUsed by:Timeline
Symbol 84 TextUses:56Used by:Timeline
Symbol 85 SoundUsed by:Timeline
Symbol 86 GraphicUsed by:90
Symbol 87 GraphicUsed by:90
Symbol 88 GraphicUsed by:90
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:86 87 88 89Used by:Timeline
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:93
Symbol 93 MovieClipUses:92Used by:Timeline
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:Timeline
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:Timeline
Symbol 98 GraphicUsed by:101
Symbol 99 FontUsed by:100 165 166 168 193 194 204 205
Symbol 100 TextUses:99Used by:101
Symbol 101 MovieClipUses:98 100Used by:Timeline
Symbol 102 GraphicUsed by:141
Symbol 103 GraphicUsed by:141
Symbol 104 ShapeTweeningUsed by:141
Symbol 105 GraphicUsed by:141
Symbol 106 GraphicUsed by:141
Symbol 107 GraphicUsed by:141
Symbol 108 GraphicUsed by:141
Symbol 109 ShapeTweeningUsed by:141
Symbol 110 GraphicUsed by:141
Symbol 111 GraphicUsed by:141
Symbol 112 GraphicUsed by:141
Symbol 113 GraphicUsed by:141
Symbol 114 GraphicUsed by:141
Symbol 115 ShapeTweeningUsed by:141
Symbol 116 ShapeTweeningUsed by:141
Symbol 117 GraphicUsed by:141
Symbol 118 GraphicUsed by:141
Symbol 119 GraphicUsed by:141
Symbol 120 GraphicUsed by:141
Symbol 121 GraphicUsed by:141
Symbol 122 GraphicUsed by:141
Symbol 123 GraphicUsed by:141
Symbol 124 GraphicUsed by:141
Symbol 125 GraphicUsed by:141
Symbol 126 GraphicUsed by:141
Symbol 127 GraphicUsed by:141
Symbol 128 GraphicUsed by:141
Symbol 129 GraphicUsed by:141
Symbol 130 GraphicUsed by:141
Symbol 131 GraphicUsed by:141
Symbol 132 GraphicUsed by:141
Symbol 133 GraphicUsed by:141
Symbol 134 GraphicUsed by:141
Symbol 135 GraphicUsed by:141
Symbol 136 GraphicUsed by:141
Symbol 137 GraphicUsed by:141
Symbol 138 GraphicUsed by:141
Symbol 139 GraphicUsed by:141
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140Used by:Timeline
Symbol 142 FontUsed by:143 144 170 171 189 195 196 200 207 208 209
Symbol 143 EditableTextUses:142Used by:Timeline
Symbol 144 EditableTextUses:142Used by:Timeline
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:Timeline
Symbol 147 GraphicUsed by:Timeline
Symbol 148 GraphicUsed by:Timeline
Symbol 149 GraphicUsed by:154 155 158 192 203
Symbol 150 GraphicUsed by:155
Symbol 151 GraphicUsed by:155
Symbol 152 GraphicUsed by:154
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:149 152 153Used by:155 158 192 203
Symbol 155 MovieClipUses:149 150 151 154Used by:Timeline
Symbol 156 GraphicUsed by:158
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:149 156 157 154Used by:Timeline
Symbol 159 GraphicUsed by:164
Symbol 160 GraphicUsed by:164
Symbol 161 GraphicUsed by:164
Symbol 162 TextUses:56Used by:164
Symbol 163 TextUses:56Used by:164
Symbol 164 MovieClipUses:159 160 161 162 163Used by:Timeline
Symbol 165 EditableTextUses:99Used by:Timeline
Symbol 166 EditableTextUses:99Used by:Timeline
Symbol 167 GraphicUsed by:169 206
Symbol 168 TextUses:99Used by:169 206
Symbol 169 ButtonUses:167 168Used by:Timeline
Symbol 170 EditableTextUses:142Used by:Timeline
Symbol 171 EditableTextUses:142Used by:Timeline
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:54 172 78Used by:Timeline
Symbol 174 GraphicUsed by:177
Symbol 175 FontUsed by:176 211 213 214 215 218
Symbol 176 TextUses:175Used by:177
Symbol 177 ButtonUses:174 176Used by:Timeline
Symbol 178 GraphicUsed by:Timeline
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:Timeline
Symbol 181 GraphicUsed by:183
Symbol 182 TextUses:56Used by:183 185
Symbol 183 MovieClipUses:181 182Used by:Timeline
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184 182Used by:Timeline
Symbol 186 GraphicUsed by:188
Symbol 187 TextUses:56Used by:188
Symbol 188 MovieClipUses:186 187Used by:Timeline
Symbol 189 EditableTextUses:142Used by:Timeline
Symbol 190 GraphicUsed by:192
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:149 190 191 154Used by:Timeline
Symbol 193 EditableTextUses:99Used by:Timeline
Symbol 194 EditableTextUses:99Used by:Timeline
Symbol 195 EditableTextUses:142Used by:Timeline
Symbol 196 EditableTextUses:142Used by:Timeline
Symbol 197 GraphicUsed by:Timeline
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:198Used by:Timeline
Symbol 200 EditableTextUses:142Used by:Timeline
Symbol 201 GraphicUsed by:203
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:149 201 202 154Used by:Timeline
Symbol 204 EditableTextUses:99Used by:Timeline
Symbol 205 EditableTextUses:99Used by:Timeline
Symbol 206 ButtonUses:167 168Used by:Timeline
Symbol 207 EditableTextUses:142Used by:Timeline
Symbol 208 EditableTextUses:142Used by:Timeline
Symbol 209 EditableTextUses:142Used by:Timeline
Symbol 210 GraphicUsed by:Timeline
Symbol 211 TextUses:175Used by:Timeline
Symbol 212 ButtonUses:51Used by:Timeline
Symbol 213 TextUses:175Used by:216 219
Symbol 214 TextUses:175Used by:216 219
Symbol 215 TextUses:175Used by:216 219
Symbol 216 ButtonUses:213 214 215Used by:Timeline
Symbol 217 GraphicUsed by:Timeline
Symbol 218 TextUses:175Used by:Timeline
Symbol 219 ButtonUses:213 214 215Used by:Timeline
Streaming Sound 1Used by:Symbol 49 MovieClip

Instance Names

"Wall"Frame 43Symbol 95 MovieClip
"Point1"Frame 43Symbol 97 MovieClip
"Point2"Frame 43Symbol 97 MovieClip
"Point3"Frame 43Symbol 97 MovieClip
"Point8"Frame 43Symbol 97 MovieClip
"Point7"Frame 43Symbol 97 MovieClip
"Point6"Frame 43Symbol 97 MovieClip
"Point5"Frame 43Symbol 97 MovieClip
"Point4"Frame 43Symbol 97 MovieClip
"Point9"Frame 43Symbol 97 MovieClip
"Point10"Frame 43Symbol 97 MovieClip
"Point12"Frame 43Symbol 97 MovieClip
"Point11"Frame 43Symbol 97 MovieClip
"Point13"Frame 43Symbol 97 MovieClip
"Point14"Frame 43Symbol 97 MovieClip
"Point16"Frame 43Symbol 97 MovieClip
"Point15"Frame 43Symbol 97 MovieClip
"Point17"Frame 43Symbol 97 MovieClip
"Point18"Frame 43Symbol 97 MovieClip
"Point20"Frame 43Symbol 97 MovieClip
"Point19"Frame 43Symbol 97 MovieClip
"Point21"Frame 43Symbol 97 MovieClip
"Point22"Frame 43Symbol 97 MovieClip
"Point31"Frame 43Symbol 97 MovieClip
"Point34"Frame 43Symbol 97 MovieClip
"Point32"Frame 43Symbol 97 MovieClip
"Point30"Frame 43Symbol 97 MovieClip
"Point33"Frame 43Symbol 97 MovieClip
"Point29"Frame 43Symbol 97 MovieClip
"Point56"Frame 43Symbol 97 MovieClip
"Point23"Frame 43Symbol 97 MovieClip
"Point24"Frame 43Symbol 97 MovieClip
"Point25"Frame 43Symbol 97 MovieClip
"Point26"Frame 43Symbol 97 MovieClip
"Point27"Frame 43Symbol 97 MovieClip
"Point28"Frame 43Symbol 97 MovieClip
"Point36"Frame 43Symbol 97 MovieClip
"Point37"Frame 43Symbol 97 MovieClip
"Point38"Frame 43Symbol 97 MovieClip
"Point41"Frame 43Symbol 97 MovieClip
"Point55"Frame 43Symbol 97 MovieClip
"Point61"Frame 43Symbol 97 MovieClip
"Point58"Frame 43Symbol 97 MovieClip
"Point62"Frame 43Symbol 97 MovieClip
"Point63"Frame 43Symbol 97 MovieClip
"Point57"Frame 43Symbol 97 MovieClip
"Point54"Frame 43Symbol 97 MovieClip
"Point40"Frame 43Symbol 97 MovieClip
"Point64"Frame 43Symbol 97 MovieClip
"Point79"Frame 43Symbol 97 MovieClip
"Point80"Frame 43Symbol 97 MovieClip
"Point67"Frame 43Symbol 97 MovieClip
"Point74"Frame 43Symbol 97 MovieClip
"Point68"Frame 43Symbol 97 MovieClip
"Point69"Frame 43Symbol 97 MovieClip
"Point75"Frame 43Symbol 97 MovieClip
"Point76"Frame 43Symbol 97 MovieClip
"Point81"Frame 43Symbol 97 MovieClip
"Point82"Frame 43Symbol 97 MovieClip
"Point39"Frame 43Symbol 97 MovieClip
"Point42"Frame 43Symbol 97 MovieClip
"Point43"Frame 43Symbol 97 MovieClip
"Point47"Frame 43Symbol 97 MovieClip
"Point44"Frame 43Symbol 97 MovieClip
"Point45"Frame 43Symbol 97 MovieClip
"Point46"Frame 43Symbol 97 MovieClip
"Point48"Frame 43Symbol 97 MovieClip
"Point49"Frame 43Symbol 97 MovieClip
"Point50"Frame 43Symbol 97 MovieClip
"Point51"Frame 43Symbol 97 MovieClip
"Point52"Frame 43Symbol 97 MovieClip
"Point53"Frame 43Symbol 97 MovieClip
"Point59"Frame 43Symbol 97 MovieClip
"Point60"Frame 43Symbol 97 MovieClip
"Point65"Frame 43Symbol 97 MovieClip
"Point66"Frame 43Symbol 97 MovieClip
"Point70"Frame 43Symbol 97 MovieClip
"Point71"Frame 43Symbol 97 MovieClip
"Point72"Frame 43Symbol 97 MovieClip
"Point73"Frame 43Symbol 97 MovieClip
"Point78"Frame 43Symbol 97 MovieClip
"Point77"Frame 43Symbol 97 MovieClip
"Point83"Frame 43Symbol 97 MovieClip
"Warp1"Frame 43Symbol 101 MovieClip
"Warp2"Frame 43Symbol 101 MovieClip
"Pacman"Frame 43Symbol 141 MovieClip
"Stuff"Frame 43Symbol 143 EditableText
"NPCStuff"Frame 43Symbol 144 EditableText
"Power1"Frame 43Symbol 146 MovieClip
"Power2"Frame 43Symbol 146 MovieClip
"Power3"Frame 43Symbol 146 MovieClip
"Monster"Frame 43Symbol 155 MovieClip
"Monster2"Frame 43Symbol 155 MovieClip
"Monster3"Frame 43Symbol 158 MovieClip
"Score"Frame 43Symbol 165 EditableText
"Lives"Frame 43Symbol 166 EditableText
"Win"Frame 43Symbol 169 Button
"StartT"Frame 43Symbol 170 EditableText
"GameOver"Frame 43Symbol 171 EditableText
"Wall"Frame 45Symbol 180 MovieClip
"Warp11"Frame 45Symbol 183 MovieClip
"Warp22"Frame 45Symbol 185 MovieClip
"Warp2"Frame 45Symbol 185 MovieClip
"Warp1"Frame 45Symbol 183 MovieClip
"Warp3"Frame 45Symbol 188 MovieClip
"Warp33"Frame 45Symbol 188 MovieClip
"Point1"Frame 45Symbol 97 MovieClip
"Point2"Frame 45Symbol 97 MovieClip
"Point3"Frame 45Symbol 97 MovieClip
"Point8"Frame 45Symbol 97 MovieClip
"Point7"Frame 45Symbol 97 MovieClip
"Point6"Frame 45Symbol 97 MovieClip
"Point5"Frame 45Symbol 97 MovieClip
"Point9"Frame 45Symbol 97 MovieClip
"Point10"Frame 45Symbol 97 MovieClip
"Point12"Frame 45Symbol 97 MovieClip
"Point11"Frame 45Symbol 97 MovieClip
"Point13"Frame 45Symbol 97 MovieClip
"Point14"Frame 45Symbol 97 MovieClip
"Point16"Frame 45Symbol 97 MovieClip
"Point15"Frame 45Symbol 97 MovieClip
"Point17"Frame 45Symbol 97 MovieClip
"Point18"Frame 45Symbol 97 MovieClip
"Point20"Frame 45Symbol 97 MovieClip
"Point19"Frame 45Symbol 97 MovieClip
"Point21"Frame 45Symbol 97 MovieClip
"Point22"Frame 45Symbol 97 MovieClip
"Point31"Frame 45Symbol 97 MovieClip
"Point34"Frame 45Symbol 97 MovieClip
"Point32"Frame 45Symbol 97 MovieClip
"Point30"Frame 45Symbol 97 MovieClip
"Point33"Frame 45Symbol 97 MovieClip
"Point29"Frame 45Symbol 97 MovieClip
"Point56"Frame 45Symbol 97 MovieClip
"Point23"Frame 45Symbol 97 MovieClip
"Point24"Frame 45Symbol 97 MovieClip
"Point25"Frame 45Symbol 97 MovieClip
"Point26"Frame 45Symbol 97 MovieClip
"Point27"Frame 45Symbol 97 MovieClip
"Point28"Frame 45Symbol 97 MovieClip
"Point36"Frame 45Symbol 97 MovieClip
"Point37"Frame 45Symbol 97 MovieClip
"Point38"Frame 45Symbol 97 MovieClip
"Point41"Frame 45Symbol 97 MovieClip
"Point55"Frame 45Symbol 97 MovieClip
"Point61"Frame 45Symbol 97 MovieClip
"Point58"Frame 45Symbol 97 MovieClip
"Point62"Frame 45Symbol 97 MovieClip
"Point63"Frame 45Symbol 97 MovieClip
"Point57"Frame 45Symbol 97 MovieClip
"Point54"Frame 45Symbol 97 MovieClip
"Point40"Frame 45Symbol 97 MovieClip
"Point64"Frame 45Symbol 97 MovieClip
"Point79"Frame 45Symbol 97 MovieClip
"Point80"Frame 45Symbol 97 MovieClip
"Point67"Frame 45Symbol 97 MovieClip
"Point74"Frame 45Symbol 97 MovieClip
"Point68"Frame 45Symbol 97 MovieClip
"Point69"Frame 45Symbol 97 MovieClip
"Point75"Frame 45Symbol 97 MovieClip
"Point76"Frame 45Symbol 97 MovieClip
"Point81"Frame 45Symbol 97 MovieClip
"Point82"Frame 45Symbol 97 MovieClip
"Point39"Frame 45Symbol 97 MovieClip
"Point42"Frame 45Symbol 97 MovieClip
"Point43"Frame 45Symbol 97 MovieClip
"Point47"Frame 45Symbol 97 MovieClip
"Point44"Frame 45Symbol 97 MovieClip
"Point45"Frame 45Symbol 97 MovieClip
"Point46"Frame 45Symbol 97 MovieClip
"Point48"Frame 45Symbol 97 MovieClip
"Point49"Frame 45Symbol 97 MovieClip
"Point50"Frame 45Symbol 97 MovieClip
"Point51"Frame 45Symbol 97 MovieClip
"Point52"Frame 45Symbol 97 MovieClip
"Point53"Frame 45Symbol 97 MovieClip
"Point59"Frame 45Symbol 97 MovieClip
"Point60"Frame 45Symbol 97 MovieClip
"Point65"Frame 45Symbol 97 MovieClip
"Point66"Frame 45Symbol 97 MovieClip
"Point70"Frame 45Symbol 97 MovieClip
"Point71"Frame 45Symbol 97 MovieClip
"Point72"Frame 45Symbol 97 MovieClip
"Point73"Frame 45Symbol 97 MovieClip
"Point78"Frame 45Symbol 97 MovieClip
"Point77"Frame 45Symbol 97 MovieClip
"Point83"Frame 45Symbol 97 MovieClip
"Pacman"Frame 45Symbol 141 MovieClip
"Stuff"Frame 45Symbol 189 EditableText
"Power1"Frame 45Symbol 146 MovieClip
"Power2"Frame 45Symbol 146 MovieClip
"Power3"Frame 45Symbol 146 MovieClip
"Monster"Frame 45Symbol 155 MovieClip
"Monster2"Frame 45Symbol 192 MovieClip
"Monster3"Frame 45Symbol 158 MovieClip
"Score"Frame 45Symbol 193 EditableText
"Lives"Frame 45Symbol 194 EditableText
"Win"Frame 45Symbol 169 Button
"StartT"Frame 45Symbol 195 EditableText
"GameOver"Frame 45Symbol 196 EditableText
"Wall"Frame 47Symbol 199 MovieClip
"Warp11"Frame 47Symbol 183 MovieClip
"Warp1"Frame 47Symbol 183 MovieClip
"Warp22"Frame 47Symbol 185 MovieClip
"Warp2"Frame 47Symbol 185 MovieClip
"Point1"Frame 47Symbol 97 MovieClip
"Point2"Frame 47Symbol 97 MovieClip
"Point3"Frame 47Symbol 97 MovieClip
"Point8"Frame 47Symbol 97 MovieClip
"Point7"Frame 47Symbol 97 MovieClip
"Point6"Frame 47Symbol 97 MovieClip
"Point5"Frame 47Symbol 97 MovieClip
"Point9"Frame 47Symbol 97 MovieClip
"Point10"Frame 47Symbol 97 MovieClip
"Point12"Frame 47Symbol 97 MovieClip
"Point11"Frame 47Symbol 97 MovieClip
"Point13"Frame 47Symbol 97 MovieClip
"Point14"Frame 47Symbol 97 MovieClip
"Point16"Frame 47Symbol 97 MovieClip
"Point15"Frame 47Symbol 97 MovieClip
"Point17"Frame 47Symbol 97 MovieClip
"Point18"Frame 47Symbol 97 MovieClip
"Point20"Frame 47Symbol 97 MovieClip
"Point19"Frame 47Symbol 97 MovieClip
"Point21"Frame 47Symbol 97 MovieClip
"Point22"Frame 47Symbol 97 MovieClip
"Point31"Frame 47Symbol 97 MovieClip
"Point34"Frame 47Symbol 97 MovieClip
"Point32"Frame 47Symbol 97 MovieClip
"Point30"Frame 47Symbol 97 MovieClip
"Point33"Frame 47Symbol 97 MovieClip
"Point29"Frame 47Symbol 97 MovieClip
"Point56"Frame 47Symbol 97 MovieClip
"Point23"Frame 47Symbol 97 MovieClip
"Point24"Frame 47Symbol 97 MovieClip
"Point25"Frame 47Symbol 97 MovieClip
"Point26"Frame 47Symbol 97 MovieClip
"Point27"Frame 47Symbol 97 MovieClip
"Point28"Frame 47Symbol 97 MovieClip
"Point36"Frame 47Symbol 97 MovieClip
"Point37"Frame 47Symbol 97 MovieClip
"Point38"Frame 47Symbol 97 MovieClip
"Point41"Frame 47Symbol 97 MovieClip
"Point55"Frame 47Symbol 97 MovieClip
"Point61"Frame 47Symbol 97 MovieClip
"Point58"Frame 47Symbol 97 MovieClip
"Point62"Frame 47Symbol 97 MovieClip
"Point63"Frame 47Symbol 97 MovieClip
"Point57"Frame 47Symbol 97 MovieClip
"Point54"Frame 47Symbol 97 MovieClip
"Point40"Frame 47Symbol 97 MovieClip
"Point64"Frame 47Symbol 97 MovieClip
"Point79"Frame 47Symbol 97 MovieClip
"Point80"Frame 47Symbol 97 MovieClip
"Point67"Frame 47Symbol 97 MovieClip
"Point74"Frame 47Symbol 97 MovieClip
"Point68"Frame 47Symbol 97 MovieClip
"Point69"Frame 47Symbol 97 MovieClip
"Point75"Frame 47Symbol 97 MovieClip
"Point76"Frame 47Symbol 97 MovieClip
"Point81"Frame 47Symbol 97 MovieClip
"Point82"Frame 47Symbol 97 MovieClip
"Point39"Frame 47Symbol 97 MovieClip
"Point42"Frame 47Symbol 97 MovieClip
"Point43"Frame 47Symbol 97 MovieClip
"Point47"Frame 47Symbol 97 MovieClip
"Point44"Frame 47Symbol 97 MovieClip
"Point45"Frame 47Symbol 97 MovieClip
"Point46"Frame 47Symbol 97 MovieClip
"Point48"Frame 47Symbol 97 MovieClip
"Point49"Frame 47Symbol 97 MovieClip
"Point50"Frame 47Symbol 97 MovieClip
"Point51"Frame 47Symbol 97 MovieClip
"Point52"Frame 47Symbol 97 MovieClip
"Point53"Frame 47Symbol 97 MovieClip
"Point59"Frame 47Symbol 97 MovieClip
"Point60"Frame 47Symbol 97 MovieClip
"Point65"Frame 47Symbol 97 MovieClip
"Point66"Frame 47Symbol 97 MovieClip
"Point70"Frame 47Symbol 97 MovieClip
"Point71"Frame 47Symbol 97 MovieClip
"Point72"Frame 47Symbol 97 MovieClip
"Point73"Frame 47Symbol 97 MovieClip
"Point78"Frame 47Symbol 97 MovieClip
"Point77"Frame 47Symbol 97 MovieClip
"Point83"Frame 47Symbol 97 MovieClip
"Pacman"Frame 47Symbol 141 MovieClip
"Stuff"Frame 47Symbol 200 EditableText
"Power1"Frame 47Symbol 146 MovieClip
"Power2"Frame 47Symbol 146 MovieClip
"Power3"Frame 47Symbol 146 MovieClip
"Monster"Frame 47Symbol 158 MovieClip
"Monster2"Frame 47Symbol 192 MovieClip
"Monster3"Frame 47Symbol 203 MovieClip
"Score"Frame 47Symbol 204 EditableText
"Lives"Frame 47Symbol 205 EditableText
"Win"Frame 47Symbol 206 Button
"StartT"Frame 47Symbol 207 EditableText
"GameOver"Frame 47Symbol 208 EditableText
"Win2"Frame 47Symbol 209 EditableText
"bar"Symbol 50 MovieClip Frame 1Symbol 9 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "Eating"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Died"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Intermission"
ExportAssets (56)Timeline Frame 1Symbol 4 as "EatingGhost"
ExportAssets (56)Timeline Frame 1Symbol 5 as "OpeningSong"
ExportAssets (56)Timeline Frame 1Symbol 6 as "EatingFruit"

Labels

"loaded"Symbol 50 MovieClip Frame 3




http://swfchan.com/5/23456/info.shtml
Created: 11/8 -2019 21:47:34 Last modified: 11/8 -2019 21:47:34 Server time: 22/12 -2024 14:20:49