STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #23487 |
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Instructions |
Start Game |
You are Tor, a large, gentle natured Martian, living in peace and solitude in the Martian wilderness. Unfortunately, video games don't often go on like that for long. Earthlings have finally visited your planet, and are bringing with them their litter, rap rock, religions, and fast food restaurant franchises. You grab your state of the art SmashMaster 4000 and set out to shut down their invasion at the source. *This is just level one, since I've been working my human ass off and just want to have something to show for it finally. Give me your feedback and I will have the rest of the game coming out in the future. - AngryBinary* |
How to control Tor: |
Tor is a bona fide 'wild and crazy martian', so controlling him is no easy task. He has a palette of actions that puts Mario to shame. |
'a' button: Tor SMASH!!! (hold down 'a' before letting go for more SMASH) |
arrow keys: Tor moves. This is a necessary first step down the road of serious smashing. |
's' button: Pick something up. Most bad guys and rocks can be lifted for a rather emasculating toss. To throw a bad guy, press the 'a' button. If you hold on too long, they'll get away. |
'd' button: Like a gazelle, Tor spins away from danger. You must be holding down an arrow key for the spin maneuver to work. You'll be invulnerable to attack while you're in a spin, so do it often. Tor won't get dizzy. |
BoxBot: These Mech Tyson's are the first wave of Earth's welcome wagon. They're relatively weak and predictable, and oh so smashable. |
Spotty: This native Martian beast is fast, vicious, and accurate. Especially dangerous in groups. |
Dirty Joe: This is the last thing you're gonna see in this phase of the game. He's an abominable mud man who seems to have no interest besides stomping fleshies. |
The SmashMaster 4000 comes standard with fire and quake technology. Press the SPACEBAR to toggle power mode. These upgrades only fire if the SmashMaster is charged over 50%. |
Each one gives the SmashMaster a different firing pattern. You can collect more in future versions of the game. |
Also, be sure to keep an eye out for various power-ups, often concealed in wooden crates. |
Energy: |
Enemy Name |
Extra Lives |
Restart Movie to Play Again |
Nice going! Now i'm all out of game! |
Credits: |
Music: Sound: Animation: Artwork: Scripting: Hell, everything else: |
Randall Kruse Randall Kruse Randall Kruse Lassie the dog Randall Kruse Randall Kruse |
If you've been digging this game... digging it hard... let me know!! And keep an eye out for level 2 and beyond!! -Riff (AngryBinary) |
ActionScript [AS1/AS2]
Frame 1quality = "BEST"; lBytes = _root.getBytesLoaded(); tBytes = _root.getBytesTotal(); allBytes = Math.floor(tBytes / 1024); percentLoaded = Math.floor((lBytes / tBytes) * 100); loadbar1._xscale = percentLoaded * 2; percent1.percent.text = ((percentLoaded + "% of ") + allBytes) + "K loaded."; if (lBytes >= tBytes) { clickTo._alpha = 100; clickTo.onRelease = function () { gotoAndPlay (35); }; } inst.onRelease = function () { doc._alpha = 100; };Frame 2gotoAndPlay (1);Frame 35function makeMeteor() { nextMeteor--; if (nextMeteor <= 0) { rockPlace._y = (Math.random() * (maxY - minY)) + minY; rockPlace._x = (Math.random() * (maxX - minX)) + minX; layer++; _root.attachMovie("rock", "rock" + layer, layer, rockPlace); layer++; nextMeteor = (Math.random() * 100) + 200; } } function makeLaser(offset, number) { if (lasers < number) { layer++; attachMovie("laser", "laser" + layer, layer, baddieRight); _root["laser" + layer]._y = baddieRight._y - 30; _root["laser" + layer]._x = baddieRight._x + offset; layer++; } lasers++; } function makePowerUp(item) { layer++; attachMovie(item, item + layer, layer, baddieRight); layer++; } function makePounder() { if (!_root.pounder) { layer++; attachMovie("pounder", "pounder", layer, baddieRight); layer++; } } function makeBox(xoffset, yoffset, inside) { layer++; attachMovie("box", "box" + layer, layer, baddieRight); _root["box" + layer]._y = (baddieRight._y - 30) + yoffset; _root["box" + layer]._x = baddieRight._x + xoffset; _root["box" + layer].content = inside; layer++; } function rollOn(thisPhase) { roll = true; go._alpha = 100; if (_root._x < _root[("phase" + (thisPhase + 1)) + "x"]) { drop = false; roll = false; phase++; go._alpha = 0; numKilled = 0; } } function makeBaddie(species, atOnce, until) { if (((numBaddies < atOnce) && (numKilled < until)) && (roll == false)) { baddieRight._x = maxX + 100; baddieLeft._x = minX - 100; baddieTimer++; if (baddieTimer > 20) { baddieTimer = 0; if ((layer / 4) == Math.floor(layer / 4)) { layer++; attachMovie(species, species + layer, layer, baddieLeft); } else { attachMovie(species, species + layer, layer, baddieRight); } numBaddies++; layer++; } } if ((numKilled >= until) && (numBaddies <= 0)) { rollOn(phase); } } function levOne() { makeMeteor(); if (roll == true) { _global.maxX = _global.minX + 420; } else { _global.maxX = _global.minX + 520; } switch (phase) { case 0 : rollOn(); return; case 1 : makeBaddie("boxbot", 4, 2); if (roll && (!drop)) { makeLaser(0, 1); drop = true; } return; case 2 : makeBaddie("boxbot", 3, 5); return; case 3 : if (Math.random() > 0.3) { makeBaddie("boxbot", 3, 7); } else { makeBaddie("spotty", 3, 7); } if (roll && (!drop)) { makePowerUp("sandwich"); drop = true; } return; case 4 : if (Math.random() > 0.3) { makeBaddie("boxbot", 4, 7); } else { makeBaddie("spotty", 3, 7); } if (roll && (!drop)) { makeLaser(-70, 2); drop = true; } return; case 5 : if (Math.random() > 0.7) { makeBaddie("boxbot", 4, 7); } else { makeBaddie("spotty", 4, 7); } if (roll && (!drop)) { makeBox(-50, 20, "sandwich"); drop = true; } return; case 6 : if (((roll == false) && (numBaddies <= 0)) && (numKilled == 0)) { layer++; dirtyPlace._x = baddieRight._x + 100; dirtyPlace._y = baddieRight._y + 20; attachMovie("dirty", "dirty", layer, dirtyPlace); numBaddies++; layer++; } else if ((numKilled >= 1) && (numBaddies <= 0)) { roll = true; go._alpha = 100; numKilled = 0; makeBox(0, 60, "arm"); } if (_root._x < phase7x) { roll = false; phase = 7; go._alpha = 0; } return; case 7 : if (Math.random() > 0.5) { makeBaddie("boxbot", 4, 7); } else { makeBaddie("spotty", 4, 7); } if (roll && (!drop)) { makePounder(); drop == true; } return; case 8 : } } boxPlace = new Object(); place = new Object(); dirtyPlace = new Object(); rockPlace = new Object(); song1 = new Sound(); song1.attachSound("tor1"); song1.start(0, 999); _quality = "MEDIUM"; _global.minX = 30; _global.minY = 190; _global.maxY = 285; _global.maxX = 450; baddieRight = new Object(); baddieLeft = new Object(); baddieRight._y = (baddieLeft._y = minY + 30); baddieRight._x = maxX + 100; phase = 0; phase1x = -300; phase2x = -500; phase3x = -1000; phase4x = -1100; phase5x = -1300; phase6x = -1500; phase7x = -1700; phase8x = -1900;Frame 36stop(); box = true; drop = false; spot = false; roll = true; lasers = 0; nextMeteor = 400; numBaddies = 0; numKilled = 0; layer = 0; level = 1; if (_root.tor == null) { layer++; attachMovie("tor", "tor", layer, baddieLeft); layer++; } _root.tor.swapDepths(0); makeBox(0, 0, "sandwich"); _root.onEnterFrame = function () { go._x = minX + 500; runCnt++; if ((runCnt / 2) == Math.floor(runCnt / 2)) { levOne(); } };Frame 37stop(); gameOver._x = _global.minX + ((_global.maxX - _global.minX) / 2); gameOver.swapDepths(999); this.onEnterFrame = function () { }; gameOver.play();Frame 38stop(); counter = 0; _root.onEnterFrame = function () { counter++; if (counter > 50) { _root._x = 0; for (name in _root) { if (name != _root.tor) { _root[name].removeMovieClip(); } } _root.onEnterFrame = eval (null)(); gotoAndPlay (43); } };Frame 39function levTwo() { makeMeteor(); if (roll == true) { _global.maxX = _global.minX + 420; } else { _global.maxX = _global.minX + 520; } switch (phase) { case 0 : rollOn(); return; case 1 : makeBaddie("boxbot", 2, 2); if (roll) { makeLaser(0, 1); } return; case 2 : makeBaddie("boxbot", 2, 5); return; case 3 : if (Math.random() > 0.3) { makeBaddie("boxbot", 2, 7); } else { makeBaddie("spotty", 2, 7); } if (roll) { makePowerUp("sandwich"); } return; case 4 : if (Math.random() > 0.3) { makeBaddie("boxbot", 2, 7); } else { makeBaddie("spotty", 2, 7); } if (roll) { makeLaser(-70, 2); } return; case 5 : if (Math.random() > 0.7) { makeBaddie("boxbot", 2, 7); } else { makeBaddie("spotty", 2, 7); } if (roll) { makeBox(-50, 20, "sandwich"); } return; case 6 : if ((numBaddies <= 0) && (numKilled == 0)) { layer++; dirtyPlace._x = baddieRight._x + 100; dirtyPlace._y = baddieRight._y + 20; attachMovie("dirty", "dirty", layer, dirtyPlace); numBaddies++; layer++; } else if ((numKilled >= 1) && (numBaddies <= 0)) { roll = true; go._alpha = 100; numKilled = 0; makeBox(0, 60, "arm"); } if (_root._x < phase7x) { roll = false; phase = 7; go._alpha = 0; } return; case 7 : if (Math.random() > 0.5) { makeBaddie("boxbot", 2, 7); } else { makeBaddie("spotty", 2, 7); } if (!roll) { break; } makePounder(); } } phase = 0; phase1x = -300; phase2x = -500; phase3x = -1000; phase4x = -1100; phase5x = -1300; phase6x = -1500; phase7x = -1700; phase8x = -1900;Frame 40stop(); box = true; spot = false; roll = true; lasers = 0; nextMeteor = 400; numBaddies = 0; numKilled = 0; layer = 0; if (_root.tor == null) { layer++; attachMovie("tor", "tor", layer, baddieLeft); layer++; } _root.tor.swapDepths(0); makeBox(0, 0, "sandwich"); _root.onEnterFrame = function () { runCnt++; go._x = minX + 500; if ((runCnt / 2) == Math.floor(runCnt / 2)) { levTwo(); } };Frame 41stop(); gameOver._x = _global.minX + ((_global.maxX - _global.minX) / 2); gameOver.swapDepths(999); this.onEnterFrame = function () { }; gameOver.play();Frame 42stop(); counter = 0; _root.onEnterFrame = function () { counter++; if (counter > 50) { _root._x = 0; for (name in _root) { if (name != _root.tor) { _root[name].removeMovieClip(); } } _root.onEnterFrame = eval (null)(); gotoAndPlay (43); } };Frame 43stop();Symbol 14 MovieClip Frame 30stop();Symbol 55 MovieClip [arm] Frame 1friendFoe = "item"; _root.layer++; stop(); this.onEnterFrame = function () { if (_x < (_root.minX - 20)) { this.removeMovieClip(); } if (hitTest(_root.tor) && (Math.abs(_root.tor._x - _x) < 20)) { _root.tor.powBase = _root.tor.powBase + 5; gotoAndPlay (2); } };Symbol 55 MovieClip [arm] Frame 2this.onEnterFrame = null;Symbol 55 MovieClip [arm] Frame 15this.removeMovieClip();Symbol 58 MovieClip [sandwich] Frame 1friendFoe = "item"; stop(); this.onEnterFrame = function () { if (_x < (_root.minX - 20)) { this.removeMovieClip(); } if ((hitTest(_root.tor) && (Math.abs(_root.tor._x - _x) < 20)) && (_root.tor.HP < _root.tor.HPmax)) { _root.tor.HP = _root.tor.HP + 70; if (_root.tor.HP > _root.tor.HPmax) { _root.tor.HP = _root.tor.HPmax; } gotoAndPlay (2); } };Symbol 58 MovieClip [sandwich] Frame 2this.onEnterFrame = null;Symbol 58 MovieClip [sandwich] Frame 15this.removeMovieClip();Symbol 67 MovieClip [box] Frame 1friendFoe = "crate"; topBound = _y - (_height / 4); bottomBound = _y + (_height / 4); rightBound = (_x + (_width / 2)) + 40; leftBound = (_x - (_width / 2)) - 40; tolerance = 1; solid = true; stop();Symbol 67 MovieClip [box] Frame 2if (content != null) { _root.place._x = _x; _root.place._y = _y + 10; _root.layer++; _root.attachMovie(content, content + _root.layer, _root.layer, _root.place); _root.layer++; } solid = false; content = null;Symbol 67 MovieClip [box] Frame 13stop(); this.onEnterFrame = function () { _alpha = (_alpha - 3); if (_alpha < 0) { this.removeMovieClip(); } };Symbol 68 MovieClip Frame 1stop(); next.onRelease = function () { nextFrame(); };Symbol 68 MovieClip Frame 2stop(); next.onRelease = function () { nextFrame(); };Symbol 68 MovieClip Frame 3stop(); next.onRelease = function () { nextFrame(); };Symbol 68 MovieClip Frame 4stop(); next.onRelease = function () { gotoAndStop (1); _alpha = 0; };Symbol 116 MovieClip Frame 1stop();Symbol 116 MovieClip Frame 2stop();Symbol 116 MovieClip Frame 3stop();Symbol 186 MovieClip [tor] Frame 1function switchMode() { if (Key.isDown(32)) { switchCount++; if (switchCount == 1) { if (hitMode == "fire") { _root.stat2.quake.gotoAndPlay(1); hitMode = "quake"; } else if (hitMode == "quake") { _root.stat2.fire.gotoAndPlay(1); hitMode = "fire"; } } } else { switchCount = 0; } } function idle() { if (carry == true) { gotoAndPlay (108); } noHit = false; checkBounds(); checkDepth(); if (Key.isDown(68)) { gotoAndPlay (138); } if (Key.isDown(65)) { gotoAndPlay (49); } if (Key.isDown(83)) { gotoAndPlay (100); } if (Key.isDown(39)) { dir = -1; gotoAndPlay (23); } if (Key.isDown(37)) { dir = 1; gotoAndPlay (23); } if (Key.isDown(38) || (Key.isDown(40))) { gotoAndPlay (23); } _xscale = (100 * dir); } function checkDepth() { depthCountCheck++; switchMode(); if ((depthCountCheck / 3) == Math.floor(depthCountCheck / 3)) { for (name in _root) { if (((_root[name].friendFoe != null) && (_root[name].getDepth() < this.getDepth())) && (_root[name]._y > this._y)) { this.swapDepths(_root[name]); } else if ((_root[name].getDepth() > this.getDepth()) && (_root[name]._y < this._y)) { this.swapDepths(_root[name]); } } } } function checkBounds() { if (_root.checkSolids) { for (name in _root) { if ((_root[name] != this) && (_root[name].solid)) { if ((((_x <= _root[name].rightBound) && (_x > _root[name].leftBound)) && (_y > _root[name].topBound)) && (_y < _root[name].bottomBound)) { if (_y >= (_root[name].bottomBound - speed)) { _y = (_y + speed); } if (_y <= (_root[name].topBound + speed)) { _y = (_y - speed); } if (_x >= (_root[name].rightBound - speed)) { _x = (_x + speed); } if (_x <= (_root[name].leftBound + speed)) { _x = (_x - speed); } } } } } if (_y < _global.minY) { _y = minY; } if (_y > _global.maxY) { _y = maxY; } if (_x > _global.maxX) { if (_root.roll == true) { _root._x = _root._x - speed; _root.BG2._x = _root.BG2._x + (speed * 0.8); _root.solidBG._x = _root.solidBG._x + (speed * 0.95); _root.stat2._x = _root.stat2._x + speed; _root.stat1._x = _root.stat1._x + speed; _root.nmeHP._x = _root.nmeHP._x + speed; _global.maxX = _global.maxX + speed; _global.minX = _global.minX + speed; _root.lives._x = _root.lives._x + speed; } _x = _global.maxX; } if (_x < _global.minX) { _x = minX; } } function walk() { if (carry == true) { gotoAndPlay (108); } checkBounds(); if (Key.isDown(68)) { gotoAndPlay (138); } else if (Key.isDown(83)) { gotoAndPlay (100); } else if (Key.isDown(65)) { gotoAndPlay (49); } else if (Key.isDown(39) and Key.isDown(38)) { dir = -1; _x = (_x + (speed * 0.75)); _y = (_y - (speed * 0.75)); } else if (Key.isDown(39) and Key.isDown(40)) { dir = -1; _x = (_x + (speed * 0.75)); _y = (_y + (speed * 0.75)); } else if (Key.isDown(37) and Key.isDown(38)) { dir = 1; _x = (_x - (speed * 0.75)); _y = (_y - (speed * 0.75)); } else if (Key.isDown(37) and Key.isDown(40)) { dir = 1; _x = (_x - (speed * 0.75)); _y = (_y + (speed * 0.75)); } else if (Key.isDown(39)) { dir = -1; _x = (_x + speed); } else if (Key.isDown(37)) { dir = 1; _x = (_x - speed); } else if (Key.isDown(38)) { _y = (_y - speed); } else if (Key.isDown(40)) { _y = (_y + speed); } else { gotoAndPlay (2); } _xscale = (100 * dir); } function carryWalk() { checkBounds(); if (Key.isDown(65)) { gotoAndPlay (132); } else if (Key.isDown(39) and Key.isDown(38)) { dir = -1; _x = (_x + (speed * 0.3)); _y = (_y - (speed * 0.3)); } else if (Key.isDown(39) and Key.isDown(40)) { dir = -1; _x = (_x + (speed * 0.3)); _y = (_y + (speed * 0.3)); } else if (Key.isDown(37) and Key.isDown(38)) { dir = 1; _x = (_x - (speed * 0.3)); _y = (_y - (speed * 0.3)); } else if (Key.isDown(37) and Key.isDown(40)) { dir = 1; _x = (_x - (speed * 0.3)); _y = (_y + (speed * 0.3)); } else if (Key.isDown(39)) { dir = -1; _x = (_x + (speed * 0.5)); } else if (Key.isDown(37)) { dir = 1; _x = (_x - (speed * 0.5)); } else if (Key.isDown(38)) { _y = (_y - (speed * 0.5)); } else if (Key.isDown(40)) { _y = (_y + (speed * 0.5)); } else { gotoAndPlay (108); } _xscale = (100 * dir); } function carryIdle() { checkBounds(); checkDepth(); if (Key.isDown(65)) { gotoAndPlay (132); } if (Key.isDown(39)) { dir = -1; gotoAndPlay (108); } if (Key.isDown(37)) { dir = 1; gotoAndPlay (108); } if (Key.isDown(38) || (Key.isDown(40))) { gotoAndPlay (108); } _xscale = (100 * dir); } function spinWalk() { if (carry == true) { gotoAndPlay (108); } speed = 10; checkDepth(); checkBounds(); if (Key.isDown(39) and Key.isDown(38)) { dir = -1; _x = (_x + (speed * 0.75)); _y = (_y - (speed * 0.75)); } else if (Key.isDown(39) and Key.isDown(40)) { dir = -1; _x = (_x + (speed * 0.75)); _y = (_y + (speed * 0.75)); } else if (Key.isDown(37) and Key.isDown(38)) { dir = 1; _x = (_x - (speed * 0.75)); _y = (_y - (speed * 0.75)); } else if (Key.isDown(37) and Key.isDown(40)) { dir = 1; _x = (_x - (speed * 0.75)); _y = (_y + (speed * 0.75)); } else if (Key.isDown(39)) { dir = -1; _x = (_x + speed); } else if (Key.isDown(37)) { dir = 1; _x = (_x - speed); } else if (Key.isDown(38)) { _y = (_y - speed); } else if (Key.isDown(40)) { _y = (_y + speed); } else { speed = 5; gotoAndPlay (2); } speed = 5; _xscale = (100 * dir); } dir = 1; lives = 3; _root.lives.gotoAndStop(lives); HPmax = 100; carry = false; magic = "plain"; hitMode = "fire"; power = 0; powBase = 10; tolerance = 1; powRate = 3; HP = 100; speed = 7; friendFoe = "tor";Symbol 186 MovieClip [tor] Frame 2this.onEnterFrame = function () { speed = 5; idle(); };Symbol 186 MovieClip [tor] Frame 22gotoAndPlay (2);Symbol 186 MovieClip [tor] Frame 23this.onEnterFrame = function () { walk(); checkDepth(); };Symbol 186 MovieClip [tor] Frame 27this.onEnterFrame = function () { walk(); checkDepth(); };Symbol 186 MovieClip [tor] Frame 48gotoAndPlay (27);Symbol 186 MovieClip [tor] Frame 49power = 0; this.onEnterFrame = function () { powBarMask._yscale = 0; if (!Key.isDown(65)) { gotoAndPlay (58); } };Symbol 186 MovieClip [tor] Frame 50carry = false; carried.gotoAndPlay("drop"); carried = null; this.onEnterFrame = function () { power = power + powRate; powBarMask._yscale = (100 * power) / (powBase * 10); if (power > (powBase * 10)) { power = powBase * 10; } if (!Key.isDown(65)) { gotoAndPlay (58); } };Symbol 186 MovieClip [tor] Frame 57gotoAndPlay (50);Symbol 186 MovieClip [tor] Frame 58carry = false; carried.gotoAndPlay("drop"); carried = null; if (power > 55) { magic = hitMode; } hitArea.gotoAndStop(magic); this.onEnterFrame = function () { }; for (name in _root) { if ((((_root[name] != this) && (hitArea.hitTest(_root[name]))) && (Math.abs(this._y - _root[name]._y) < (15 + (power / 3)))) && (!_root[name].noHit)) { _root[name].HP = _root[name].HP - (powBase + (power / 5)); _root[name].attacker = "tor"; _root[name].gotoAndPlay("hit"); } }Symbol 186 MovieClip [tor] Frame 66power = 0; gotoAndPlay (2); magic = "plain";Symbol 186 MovieClip [tor] Frame 67noHit = true; if (carry == true) { carried.gotoAndPlay("drop"); } onEnterFrame = function () { checkBounds(); _x = (_x + (3 * dir)); };Symbol 186 MovieClip [tor] Frame 87noHit = false; carry = false; if (HP <= 0) { gotoAndPlay (88); } else { gotoAndPlay (2); }Symbol 186 MovieClip [tor] Frame 88noHit = true; this.onEnterFrame = function () { };Symbol 186 MovieClip [tor] Frame 98lives--;Symbol 186 MovieClip [tor] Frame 99stop(); this.onEnterFrame = function () { checkBounds(); _alpha = (_alpha - 3); if (_alpha <= 0) { if (lives > 0) { HP = HPmax; _x = minX; _y = minY; _alpha = 100; gotoAndPlay (67); _root.lives.gotoAndStop(lives); } else { _root.lives.gotoAndStop("zero"); _root.gotoAndPlay("gameOver" + _root.level); this.removeMovieClip(); } } };Symbol 186 MovieClip [tor] Frame 100this.onEnterFrame = null;Symbol 186 MovieClip [tor] Frame 103for (name in _root) { if ((_root[name].canCarry = ((((((_root[name].noHit == false) && (_root[name] != this)) && (_root[name].friendFoe != null)) && (hitTest(_root[name]))) && (Math.abs(_root[name]._y - _y) < 40)) && (carry == false)) && ((_x * dir) > (_root[name]._x * dir)))) { _root[name].gotoAndPlay("carriedStart"); carried = _root[name]; carry = true; } if (carry == false) { gotoAndPlay (2); } }Symbol 186 MovieClip [tor] Frame 106if ((carry = true)) { gotoAndPlay (108); }Symbol 186 MovieClip [tor] Frame 107gotoAndPlay (2);Symbol 186 MovieClip [tor] Frame 108this.onEnterFrame = function () { if (carry == false) { gotoAndPlay (2); } carryWalk(); checkDepth(); };Symbol 186 MovieClip [tor] Frame 131gotoAndPlay (108);Symbol 186 MovieClip [tor] Frame 132this.onEnterFrame = function () { }; carried.gotoAndPlay("throwStart"); carried = null; carry = false;Symbol 186 MovieClip [tor] Frame 137gotoAndPlay (2);Symbol 186 MovieClip [tor] Frame 138this.onEnterFrame = function () { spinWalk(); }; spin = 0; noHit = true;Symbol 186 MovieClip [tor] Frame 139this.onEnterFrame = function () { spinWalk(); spin++; if (spin > 10) { speed = 5; noHit = false; gotoAndPlay (2); } };Symbol 186 MovieClip [tor] Frame 141gotoAndPlay (139);Symbol 237 MovieClip [boxbot] Frame 1function showHP() { _root.nmeHP.nmeHPmask._xscale = (HP / HPmax) * 100; if (_root.nmeHP.nmeHPmask._xscale < 0) { _root.nmeHP.nmeHPmask._xscale = 0; } _root.nmeHP.nmeName.text = title; } function attack() { tillAttack++; if ((tillAttack > interval) && (Math.abs(_x - _root[bullseye]._x) < 100)) { gotoAndPlay (66); tillAttack = 0; interval = (Math.random() * 100) + 50; } } function wander() { if (((_root[bullseye]._y + 10) < _y) && (goSides == false)) { _y = (_y - speed); } else if (((_root[bullseye]._y - 10) > _y) && (goSides == false)) { _y = (_y + speed); } else if (_root[bullseye]._x < _x) { _x = (_x - speed); dir = 1; } else if (_root[bullseye]._x > _x) { _x = (_x + speed); dir = -1; } else { gotoAndPlay (66); bullseye = "tor"; } _xscale = (100 * dir); } function checkDepth() { depthCountCheck++; if ((depthCountCheck / 3) == Math.floor(depthCountCheck / 3)) { for (name in _root) { if (((_root[name].friendFoe != null) && (_root[name].getDepth() < this.getDepth())) && (_root[name]._y > this._y)) { this.swapDepths(_root[name]); } else if ((_root[name].getDepth() > this.getDepth()) && (_root[name]._y < this._y)) { this.swapDepths(_root[name]); } } } } function checkBounds() { if (_root.checkSolids) { for (name in _root) { if ((_root[name] != this) && (_root[name].solid)) { if ((((_x <= _root[name].rightBound) && (_x > _root[name].leftBound)) && (_y > _root[name].topBound)) && (_y < _root[name].bottomBound)) { if (_y >= (_root[name].bottomBound - speed)) { _y = (_y + speed); } if (_y <= (_root[name].topBound + speed)) { _y = (_y - speed); } if (_x >= (_root[name].rightBound - speed)) { _x = (_x + speed); } if (_x <= (_root[name].leftBound + speed)) { _x = (_x - speed); } } } } } if (_y < _global.minY) { _y = minY; } if (_y > _global.maxY) { _y = maxY; } } HP = 40; changeUp = 0; HPmax = 40; canCarry = true; carryCountdown = 60; tolerance = 1; power = 10; goSides = false; speed = 3; tillAttack = 0; dir = 1; interval = (Math.random() * 90) + 30; bullseye = "tor"; solid = true; title = "BoxBot"; friendFoe = "foe";Symbol 237 MovieClip [boxbot] Frame 2noHit = false; this.onEnterFrame = function () { changeUp++; if (((changeUp >= 70) && (_x < maxX)) && (_x > minX)) { gotoAndPlay (131); changeUp = 0; } checkDepth(); lastY = _y; wander(); checkBounds(); if ((_y == lastY) && (goSides == false)) { goSides = true; } else { goSides = false; } attack(); };Symbol 237 MovieClip [boxbot] Frame 19gotoAndPlay (2);Symbol 237 MovieClip [boxbot] Frame 20if (HP <= 0) { gotoAndPlay (42); } noHit = true; showHP(); this.onEnterFrame = function () { _x = (_x + (3 * dir)); checkBounds(); };Symbol 237 MovieClip [boxbot] Frame 41gotoAndPlay (2);Symbol 237 MovieClip [boxbot] Frame 42this.onEnterFrame = function () { }; noHit = true; this.solid = false;Symbol 237 MovieClip [boxbot] Frame 65_root.numKilled++; _root.numBaddies--; stop(); this.onEnterFrame = function () { _alpha = (_alpha - 3); if (_alpha <= 0) { this.removeMovieClip(); } };Symbol 237 MovieClip [boxbot] Frame 66this.onEnterFrame = function () { _x = (_x + (3 * dir)); };Symbol 237 MovieClip [boxbot] Frame 72this.onEnterFrame = function () { if ((hitArea.hitTest(_root[bullseye]) && (!_root[bullseye].noHit)) && (Math.abs(_root[bullseye]._y - _y) < 15)) { _root[bullseye].HP = _root[bullseye].HP - (power / _root[bullseye].tolerance); _root[bullseye].gotoAndPlay("hit"); _root.nmeHP.nmeName.text = title; _root.nmeHP.nmeHPmask._xscale = (HP / HPmax) * 100; } _x = (_x - (9 * dir)); };Symbol 237 MovieClip [boxbot] Frame 74numHits++; if (numHits >= 3) { gotoAndPlay (2); numHits = 0; } else { gotoAndPlay (66); }Symbol 237 MovieClip [boxbot] Frame 75this.onEnterFrame = function () { carryCountdown--; if (carryCountdown <= 0) { gotoAndPlay (108); } _x = _root.tor._x; _y = _root.tor._y; _xscale = _root.tor._xscale; _root.tor.carry = true; dir = _root.tor.dir; };Symbol 237 MovieClip [boxbot] Frame 82gotoAndPlay (75);Symbol 237 MovieClip [boxbot] Frame 83this.HP = this.HP - 10; showHP(); this.onEnterFrame = function () { _x = (_x - (12 * dir)); for (name in _root) { if ((((((((_root[name]._x * dir) < (_x * dir)) && (_root[name].noHit == false)) && (hitTest(_root[name]))) && (Math.abs((_root[name]._y - _y) < 15))) && (_root[name] != this)) && (_root[name] != _root.tor)) && (_root[name].friendFoe != null)) { _root[name].gotoAndPlay("hit"); _root[name].HP = _root[name].HP - 10; this.HP = this.HP - 2; this._x = this._x + (8 * dir); } } };Symbol 237 MovieClip [boxbot] Frame 107_rotation = 0; if (HP <= 0) { gotoAndPlay (42); } else { gotoAndPlay (2); }Symbol 237 MovieClip [boxbot] Frame 108carryCountdown = 60; _root.tor.carry = false; _root.tor.carried = null; noHit = true; this.onEnterFrame = function () { };Symbol 237 MovieClip [boxbot] Frame 130noHit = false; gotoAndPlay (2);Symbol 237 MovieClip [boxbot] Frame 131this.onEnterFrame = function () { waitCount++; checkDepth(); if (Math.abs(_root.tor._x - _x) < 120) { gotoAndPlay (66); } if ((waitCount > 50) && (Math.random() < 0.2)) { waitCount = 0; gotoAndPlay (2); } };Symbol 237 MovieClip [boxbot] Frame 148gotoAndPlay (131);Symbol 295 MovieClip [spotty] Frame 1function showHP() { _root.nmeHP.nmeHPmask._xscale = (HP / HPmax) * 100; if (_root.nmeHP.nmeHPmask._xscale < 0) { _root.nmeHP.nmeHPmask._xscale = 0; } _root.nmeHP.nmeName.text = title; } function attack() { tillAttack++; if ((Math.abs(_y - _root.tor._y) < 15) && (Math.abs(_x - _root.tor._x) < 50)) { tillAttack = tillAttack + 90; } if (tillAttack > interval) { gotoAndPlay (47); tillAttack = 0; interval = (Math.random() * 100) + 50; } } function wander() { if (((_root[bullseye]._y + 10) < _y) && (goSides == false)) { _y = (_y - speed); } else if (((_root[bullseye]._y - 10) > _y) && (goSides == false)) { _y = (_y + speed); } else if ((_root[bullseye]._x + 100) < _x) { _x = (_x - speed); dir = 1; } else if ((_root[bullseye]._x - 100) > _x) { _x = (_x + speed); dir = -1; } else { gotoAndPlay (47); } _xscale = (100 * dir); } function checkDepth() { depthCountCheck++; if ((depthCountCheck / 3) == Math.floor(depthCountCheck / 3)) { for (name in _root) { if (((_root[name].friendFoe != null) && (_root[name].getDepth() < this.getDepth())) && (_root[name]._y > this._y)) { this.swapDepths(_root[name]); } else if ((_root[name].getDepth() > this.getDepth()) && (_root[name]._y < this._y)) { this.swapDepths(_root[name]); } } } } function checkBounds() { if (_root.checkSolids) { for (name in _root) { if ((_root[name] != this) && (_root[name].solid)) { if ((((_x <= _root[name].rightBound) && (_x > _root[name].leftBound)) && (_y > _root[name].topBound)) && (_y < _root[name].bottomBound)) { if (_y >= (_root[name].bottomBound - speed)) { _y = (_y + speed); } if (_y <= (_root[name].topBound + speed)) { _y = (_y - speed); } if (_x >= (_root[name].rightBound - speed)) { _x = (_x + speed); } if (_x <= (_root[name].leftBound + speed)) { _x = (_x - speed); } } } } } if (_y < _global.minY) { _y = minY; } if (_y > _global.maxY) { _y = maxY; } } HP = 60; HPmax = 60; canCarry = true; carryCountdown = 40; tolerance = 1; power = 15; goSides = false; speed = 4; tillAttack = 0; dir = 1; interval = (Math.random() * 90) + 30; bullseye = "tor"; solid = true; title = "Spotty"; friendFoe = "foe";Symbol 295 MovieClip [spotty] Frame 2noHit = false; this.onEnterFrame = function () { checkDepth(); lastY = _y; wander(); checkBounds(); if ((_y == lastY) && (goSides == false)) { goSides = true; } else { goSides = false; } attack(); };Symbol 295 MovieClip [spotty] Frame 14gotoAndPlay (2);Symbol 295 MovieClip [spotty] Frame 15if (HP <= 0) { gotoAndPlay (35); } noHit = true; showHP(); this.onEnterFrame = function () { _x = (_x + (3 * dir)); checkBounds(); };Symbol 295 MovieClip [spotty] Frame 34gotoAndPlay (2);Symbol 295 MovieClip [spotty] Frame 35this.onEnterFrame = function () { }; noHit = true; this.solid = false;Symbol 295 MovieClip [spotty] Frame 46_root.numKilled++; _root.numBaddies--; stop(); this.onEnterFrame = function () { _alpha = (_alpha - 3); if (_alpha <= 0) { this.removeMovieClip(); } };Symbol 295 MovieClip [spotty] Frame 47this.onEnterFrame = function () { _x = (_x - (5 * dir)); };Symbol 295 MovieClip [spotty] Frame 56this.onEnterFrame = function () { if ((hitArea.hitTest(_root[bullseye]) && (!_root[bullseye].noHit)) && (Math.abs(_root[bullseye]._y - _y) < 15)) { _root[bullseye].HP = _root[bullseye].HP - (power / _root[bullseye].tolerance); _root[bullseye].gotoAndPlay("hit"); _root.nmeHP.nmeName.text = title; _root.nmeHP.nmeHPmask._xscale = (HP / HPmax) * 100; } _x = (_x - (20 * dir)); };Symbol 295 MovieClip [spotty] Frame 63gotoAndPlay (2);Symbol 295 MovieClip [spotty] Frame 64this.onEnterFrame = function () { carryCountdown--; if (carryCountdown <= 0) { gotoAndPlay (97); } _x = _root.tor._x; _y = _root.tor._y; _xscale = _root.tor._xscale; _root.tor.carry = true; dir = _root.tor.dir; };Symbol 295 MovieClip [spotty] Frame 71gotoAndPlay (64);Symbol 295 MovieClip [spotty] Frame 72this.HP = this.HP - 10; showHP(); this.onEnterFrame = function () { _x = (_x - (12 * dir)); for (name in _root) { if ((((((((_root[name]._x * dir) < (_x * dir)) && (_root[name].noHit == false)) && (hitTest(_root[name]))) && (Math.abs((_root[name]._y - _y) < 15))) && (_root[name] != this)) && (_root[name] != _root.tor)) && (_root[name].friendFoe != null)) { _root[name].gotoAndPlay("hit"); _root[name].HP = _root[name].HP - 10; this.HP = this.HP - 2; this._x = this._x + (8 * dir); } } };Symbol 295 MovieClip [spotty] Frame 96_rotation = 0; if (HP <= 0) { gotoAndPlay (35); } else { gotoAndPlay (2); }Symbol 295 MovieClip [spotty] Frame 97carryCountdown = 60; _root.tor.carry = false; _root.tor.carried = null; noHit = true; this.onEnterFrame = function () { };Symbol 295 MovieClip [spotty] Frame 119noHit = false; gotoAndPlay (2);Symbol 310 MovieClip [spike] Frame 1this.onEnterFrame = function () { if (run >= 2) { this.removeMovieClip(); } for (name in _root) { if (((_root[name].friendFoe != null) && (_root[name].getDepth() < this.getDepth())) && (_root[name]._y > this._y)) { this.swapDepths(_root[name]); } else if ((_root[name].getDepth() > this.getDepth()) && (_root[name]._y < this._y)) { this.swapDepths(_root[name]); } } };Symbol 310 MovieClip [spike] Frame 18this.onEnterFrame = function () { if ((hitTest(_root.tor) && (Math.abs(_y - _root.tor._y) < 20)) && (_root.tor.noHit == false)) { _root.tor.gotoAndPlay("hit"); _root.tor.HP = _root.tor.HP - 10; } };Symbol 310 MovieClip [spike] Frame 37this.onEnterFrame = null;Symbol 310 MovieClip [spike] Frame 40run++; this.removeMovieClip();Symbol 321 MovieClip [rock] Frame 1friendFoe = "rock"; canCarry = true; noHit = false;Symbol 321 MovieClip [rock] Frame 2this.onEnterFrame = function () { this._x = this._x - 2; if ((hitArea.hitTest(_root.tor) && (Math.abs(_y - _root.tor._y) < 15)) && (_root.tor.noHit == false)) { _root.tor.gotoAndPlay("hit"); _root.tor.HP = _root.tor.HP - 10; } };Symbol 321 MovieClip [rock] Frame 29stop(); this.onEnterFrame = function () { if ((this._x > (_global.maxX + 100)) || (this._x < _global.minX)) { gotoAndPlay (45); } };Symbol 321 MovieClip [rock] Frame 30stop(); this.onEnterFrame = function () { dir = _root.tor.dir; _x = _root.tor._x; _y = _root.tor._y; _xscale = (100 * dir); };Symbol 321 MovieClip [rock] Frame 31this.onEnterFrame = function () { canCarry = false; if ((this._x > (_global.maxX + 100)) || (this._x < _global.minX)) { gotoAndPlay (45); } this._x = this._x - (12 * dir); hitCountCheck++; if ((hitCountCheck / 3) == Math.floor(hitCountCheck / 3)) { for (name in _root) { if (((((_root[name].friendFoe == "foe") && (hitTest(_root[name]))) && (name != "tor")) && (Math.abs(_y - _root[name]._y) < 20)) && (_root[name].noHit == false)) { _root[name].gotoAndPlay("hit"); _root[name].HP = _root[name].HP - 20; gotoAndPlay (45); } } } };Symbol 321 MovieClip [rock] Frame 44gotoAndPlay (31);Symbol 321 MovieClip [rock] Frame 45if (_root.tor.carried == this) { _root.tor.carried = null; } canCarry = false; this.onEnterFrame = function () { _alpha = (_alpha - 3); if (_alpha <= 0) { this.removeMovieClip(); } };Symbol 321 MovieClip [rock] Frame 56stop();Symbol 418 MovieClip [dirty] Frame 1function showHP() { _root.nmeHP.nmeHPmask._xscale = (HP / HPmax) * 100; if (_root.nmeHP.nmeHPmask._xscale < 0) { _root.nmeHP.nmeHPmask._xscale = 0; } _root.nmeHP.nmeName.text = title; } function attack() { tillAttack++; if (tillAttack > interval) { if (Math.random() >= 0.5) { gotoAndPlay (66); } else { gotoAndPlay (109); } tillAttack = 0; } } function checkDepth() { for (name in _root) { if (((_root[name].friendFoe != null) && (_root[name].getDepth() < this.getDepth())) && (_root[name]._y > this._y)) { this.swapDepths(_root[name]); } else if ((_root[name].getDepth() > this.getDepth()) && (_root[name]._y < this._y)) { this.swapDepths(_root[name]); } } } _root.checkSolids = true; HP = 250; HPmax = 250; tillAttack = 0; interval = 70; bullseye = "tor"; solid = true; title = "Dirty Joe"; friendFoe = "foe"; noHit = false; topBound = _y - 200; bottomBound = _y + 200; rightBound = (_x + (_width / 2)) + 40; leftBound = (_x - (_width / 2)) - 40; solid = true;Symbol 418 MovieClip [dirty] Frame 2noHit = true;Symbol 418 MovieClip [dirty] Frame 31this.onEnterFrame = function () { checkDepth(); attack(); showHP(); noHit = false; };Symbol 418 MovieClip [dirty] Frame 65gotoAndPlay (31);Symbol 418 MovieClip [dirty] Frame 66this.onEnterFrame = function () { checkDepth(); }; noHit = true;Symbol 418 MovieClip [dirty] Frame 78this.onEnterFrame = function () { checkDepth(); showHP(); if ((hitArea.hitTest(_root.tor) && (Math.abs(_y - _root.tor._y) < 25)) && (_root.tor.noHit == false)) { _root.tor.gotoAndPlay("hit"); _root.tor.HP = _root.tor.HP - 20; } };Symbol 418 MovieClip [dirty] Frame 108noHit = false; gotoAndPlay (31);Symbol 418 MovieClip [dirty] Frame 109this.onEnterFrame = function () { checkDepth(); }; noHit = true; spikeTime = (Math.random() * 100) + 170; timeIn = 48;Symbol 418 MovieClip [dirty] Frame 127spikePlace = new Object(); this.onEnterFrame = function () { checkDepth(); timeIn++; spikePlace._x = _root.tor._x; spikePlace._y = _root.tor._y; if (timeIn >= spikeTime) { gotoAndPlay (131); } if (Math.floor(timeIn / 50) == (timeIn / 50)) { layer++; _root.attachMovie("spike", "spike" + layer, layer, spikePlace); layer++; } };Symbol 418 MovieClip [dirty] Frame 130gotoAndPlay (127);Symbol 418 MovieClip [dirty] Frame 131this.onEnterFrame = function () { checkDepth(); };Symbol 418 MovieClip [dirty] Frame 138gotoAndPlay (31);Symbol 418 MovieClip [dirty] Frame 139if (HP <= 0) { gotoAndPlay (153); } noHit = true; showHP();Symbol 418 MovieClip [dirty] Frame 152noHit = eval (false)(); gotoAndPlay (31);Symbol 418 MovieClip [dirty] Frame 153noHit = true; _root.checkSolids = false; this.onEnterFrame = null;Symbol 418 MovieClip [dirty] Frame 187_root.numKilled++; _root.numBaddies--; stop(); this.onEnterFrame = function () { _alpha = (_alpha - 3); if (_alpha <= 0) { this.removeMovieClip(); } };Symbol 422 MovieClip Frame 1stop(); this.onEnterFrame = function () { if (this.hitTest(_root.tor.hitArea) && (Math.abs(_root.pounder._y - _root.tor._y) < 200)) { lift = _root.tor.power; gotoAndPlay (2); } };Symbol 422 MovieClip Frame 2initY = _y; stop(); this.onEnterFrame = function () { _y = (_y - ((0.7 * lift) / 10)); lift = lift - 9; if (_y > initY) { _y = initY; _root.pounder.ring = false; gotoAndPlay (1); } };Symbol 425 MovieClip [pounder] Frame 1stop(); this.onEnterFrame = function () { if (thing.hitTest(bell) && (ring != true)) { gotoAndPlay (2); } };Symbol 425 MovieClip [pounder] Frame 2ring = true;Symbol 425 MovieClip [pounder] Frame 11_root.gotoAndPlay("victory" + _root.level); gotoAndPlay (1);Symbol 433 MovieClip [laser] Frame 1stop(); waitToFire = 0; this.onEnterFrame = function () { if (_x < (_global.minX - 50)) { this.removeMovieClip(); } waitToFire++; if (waitToFire > 100) { gotoAndPlay (2); } };Symbol 433 MovieClip [laser] Frame 2this.onEnterFrame = function () { waitToFire--; if ((waitToFire / 3) == Math.floor(waitToFire / 3)) { for (name in _root) { if ((((hitArea.hitTest(_root[name]) && (_root[name].noHit == false)) && (!hitArea.hitTest(_root[name].hitarea))) && (_root[name] != this)) && (_root[name].HP > 0)) { _root[name].HP = _root[name].HP - 25; _root[name].gotoAndPlay("hit"); } } } if (waitToFire <= 0) { gotoAndPlay (1); } };Symbol 433 MovieClip [laser] Frame 7gotoAndPlay (2);Symbol 444 MovieClip [naut] Frame 1function showHP() { _root.nmeHP.nmeHPmask._xscale = (HP / HPmax) * 100; if (_root.nmeHP.nmeHPmask._xscale < 0) { _root.nmeHP.nmeHPmask._xscale = 0; } _root.nmeHP.nmeName.text = title; } function attack() { tillAttack++; if ((tillAttack > interval) && (Math.abs(_x - _root[bullseye]._x) < 100)) { gotoAndPlay (64); tillAttack = 0; interval = (Math.random() * 100) + 50; } } function wander() { if (((_root[bullseye]._y + 10) < _y) && (goSides == false)) { _y = (_y - speed); } else if (((_root[bullseye]._y - 10) > _y) && (goSides == false)) { _y = (_y + speed); } else if (_root[bullseye]._x < _x) { _x = (_x - speed); dir = 1; } else if (_root[bullseye]._x > _x) { _x = (_x + speed); dir = -1; } else { gotoAndPlay (64); bullseye = "tor"; } _xscale = (100 * dir); } function checkDepth() { for (name in _root) { if (((_root[name].friendFoe != null) && (_root[name].getDepth() < this.getDepth())) && (_root[name]._y > this._y)) { this.swapDepths(_root[name]); } else if ((_root[name].getDepth() > this.getDepth()) && (_root[name]._y < this._y)) { this.swapDepths(_root[name]); } } } function checkBounds() { for (name in _root) { if ((_root[name] != this) && (_root[name].solid)) { if ((((_x <= _root[name].rightBound) && (_x > _root[name].leftBound)) && (_y > _root[name].topBound)) && (_y < _root[name].bottomBound)) { if (_y >= (_root[name].bottomBound - speed)) { _y = (_y + speed); } if (_y <= (_root[name].topBound + speed)) { _y = (_y - speed); } if (_x >= (_root[name].rightBound - speed)) { _x = (_x + speed); } if (_x <= (_root[name].leftBound + speed)) { _x = (_x - speed); } } } } if (_y < _global.minY) { _y = minY; } if (_y > _global.maxY) { _y = maxY; } } HP = 40; randomTarget = new Object(); randomTarget._x = (Math.random((0.9 * _global.maxX) - (0.9 * _global.minX)) + _global.minX) + 10; randomTarget._y = _root.tor._y; changeUp = 0; HPmax = 40; canCarry = true; carryCountdown = 60; tolerance = 1; power = 10; goSides = false; speed = 3; tillAttack = 0; dir = 1; interval = (Math.random() * 90) + 30; bullseye = "tor"; solid = true; title = "BoxBot"; friendFoe = "foe";Symbol 444 MovieClip [naut] Frame 2noHit = false; this.onEnterFrame = function () { changeUp++; if (((changeUp / 400) == Math.floor(changeUp / 400)) && (bullseye == "tor")) { bullseye = randomTarget; changeUp = 0; } checkDepth(); lastY = _y; wander(); checkBounds(); if ((_y == lastY) && (goSides == false)) { goSides = true; } else { goSides = false; } attack(); };Symbol 444 MovieClip [naut] Frame 17gotoAndPlay (2);Symbol 444 MovieClip [naut] Frame 18if (HP <= 0) { gotoAndPlay (40); } noHit = true; showHP(); this.onEnterFrame = function () { _x = (_x + (3 * dir)); checkBounds(); };Symbol 444 MovieClip [naut] Frame 39gotoAndPlay (2);Symbol 444 MovieClip [naut] Frame 40this.onEnterFrame = function () { }; noHit = true; this.solid = false;Symbol 444 MovieClip [naut] Frame 63_root.numKilled++; _root.numBaddies--; stop(); this.onEnterFrame = function () { _alpha = (_alpha - 3); if (_alpha <= 0) { this.removeMovieClip(); } };Symbol 444 MovieClip [naut] Frame 64this.onEnterFrame = function () { _x = (_x + (3 * dir)); };Symbol 444 MovieClip [naut] Frame 70this.onEnterFrame = function () { if ((hitArea.hitTest(_root[bullseye]) && (!_root[bullseye].noHit)) && (Math.abs(_root[bullseye]._y - _y) < 15)) { _root[bullseye].HP = _root[bullseye].HP - (power / _root[bullseye].tolerance); _root[bullseye].gotoAndPlay("hit"); _root.nmeHP.nmeName.text = title; _root.nmeHP.nmeHPmask._xscale = (HP / HPmax) * 100; } _x = (_x - (9 * dir)); };Symbol 444 MovieClip [naut] Frame 72numHits++; if (numHits >= 3) { gotoAndPlay (2); numHits = 0; } else { gotoAndPlay (64); }Symbol 444 MovieClip [naut] Frame 73this.onEnterFrame = function () { carryCountdown--; if (carryCountdown <= 0) { gotoAndPlay (106); } _x = _root.tor._x; _y = _root.tor._y; _xscale = _root.tor._xscale; _root.tor.carry = true; dir = _root.tor.dir; };Symbol 444 MovieClip [naut] Frame 80gotoAndPlay (73);Symbol 444 MovieClip [naut] Frame 81this.HP = this.HP - 10; showHP(); this.onEnterFrame = function () { _x = (_x - (12 * dir)); for (name in _root) { if ((((((((_root[name]._x * dir) < (_x * dir)) && (_root[name].noHit == false)) && (hitTest(_root[name]))) && (Math.abs((_root[name]._y - _y) < 15))) && (_root[name] != this)) && (_root[name] != _root.tor)) && (_root[name].friendFoe != null)) { _root[name].gotoAndPlay("hit"); _root[name].HP = _root[name].HP - 10; this.HP = this.HP - 2; this._x = this._x + (8 * dir); } } };Symbol 444 MovieClip [naut] Frame 105_rotation = 0; if (HP <= 0) { gotoAndPlay (40); } else { gotoAndPlay (2); }Symbol 444 MovieClip [naut] Frame 106carryCountdown = 60; _root.tor.carry = false; _root.tor.carried = null; noHit = true; this.onEnterFrame = function () { };Symbol 444 MovieClip [naut] Frame 128noHit = false; gotoAndPlay (2);Symbol 474 MovieClip Frame 1stop(); _root.stat2.quake.gotoAndPlay(2); _root.tor.hitMode = "fire";Symbol 474 MovieClip Frame 2stop();Symbol 475 MovieClip Frame 1stop(); _root.stat2.fire.gotoAndPlay(2); _root.tor.hitMode = "quake";Symbol 475 MovieClip Frame 2stop();Symbol 478 MovieClip Frame 1this.onEnterFrame = function () { hpMask._xscale = (100 * _root.tor.HP) / _root.tor.HPmax; };Symbol 485 MovieClip Frame 1stop();Symbol 485 MovieClip Frame 2stop();Symbol 485 MovieClip Frame 3stop();Symbol 485 MovieClip Frame 4stop();Symbol 485 MovieClip Frame 5stop();Symbol 485 MovieClip Frame 6stop();Symbol 485 MovieClip Frame 7stop();Symbol 493 MovieClip [gameOver] Frame 21stop(); yes.onRelease = function () { _root.gotoAndPlay("start"); }; no.onRelease = function () { _root.gotoAndPlay("Preload", 1); };
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 MovieClip | Uses:1 | Used by:446 Timeline |
Symbol 3 Graphic | Used by:4 | |
Symbol 4 MovieClip | Uses:3 | Used by:Timeline |
Symbol 5 Graphic | Used by:6 | |
Symbol 6 MovieClip | Uses:5 | Used by:Timeline |
Symbol 7 Graphic | Used by:Timeline | |
Symbol 8 Graphic | Used by:Timeline | |
Symbol 9 Graphic | Used by:10 | |
Symbol 10 MovieClip [loadBar1] | Uses:9 | Used by:Timeline |
Symbol 11 Graphic | Used by:14 | |
Symbol 12 Graphic | Used by:13 | |
Symbol 13 MovieClip | Uses:12 | Used by:14 |
Symbol 14 MovieClip | Uses:11 13 | Used by:Timeline |
Symbol 15 Font | Used by:16 19 22 484 | |
Symbol 16 EditableText | Uses:15 | Used by:17 |
Symbol 17 MovieClip [percentText] | Uses:16 | Used by:Timeline |
Symbol 18 Graphic | Used by:20 | |
Symbol 19 Text | Uses:15 | Used by:20 |
Symbol 20 MovieClip | Uses:18 19 | Used by:Timeline |
Symbol 21 Graphic | Used by:23 | |
Symbol 22 Text | Uses:15 | Used by:23 |
Symbol 23 MovieClip | Uses:21 22 | Used by:Timeline |
Symbol 24 Graphic | Used by:68 | |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 MovieClip | Uses:25 | Used by:68 |
Symbol 27 Graphic | Used by:68 | |
Symbol 28 Font | Used by:29 32 33 34 35 36 37 38 39 41 46 47 | |
Symbol 29 Text | Uses:28 | Used by:68 |
Symbol 30 Font | Used by:31 491 499 501 502 503 504 | |
Symbol 31 Text | Uses:30 | Used by:68 |
Symbol 32 Text | Uses:28 | Used by:68 |
Symbol 33 Text | Uses:28 | Used by:68 |
Symbol 34 Text | Uses:28 | Used by:68 |
Symbol 35 Text | Uses:28 | Used by:68 |
Symbol 36 Text | Uses:28 | Used by:68 |
Symbol 37 Text | Uses:28 | Used by:68 |
Symbol 38 Text | Uses:28 | Used by:68 |
Symbol 39 Text | Uses:28 | Used by:68 |
Symbol 40 Graphic | Used by:68 | |
Symbol 41 Text | Uses:28 | Used by:68 |
Symbol 42 Graphic | Used by:43 | |
Symbol 43 MovieClip | Uses:42 | Used by:68 474 |
Symbol 44 Graphic | Used by:45 | |
Symbol 45 MovieClip | Uses:44 | Used by:68 475 |
Symbol 46 Text | Uses:28 | Used by:68 |
Symbol 47 Text | Uses:28 | Used by:68 |
Symbol 48 Graphic | Used by:52 | |
Symbol 49 Graphic | Used by:52 | |
Symbol 50 Graphic | Used by:52 | |
Symbol 51 Graphic | Used by:52 | |
Symbol 52 MovieClip | Uses:48 49 50 51 | Used by:55 |
Symbol 53 Graphic | Used by:55 | |
Symbol 54 Graphic | Used by:55 | |
Symbol 55 MovieClip [arm] | Uses:52 53 54 | Used by:68 Timeline |
Symbol 56 Graphic | Used by:58 | |
Symbol 57 Graphic | Used by:58 | |
Symbol 58 MovieClip [sandwich] | Uses:56 57 | Used by:68 Timeline |
Symbol 59 Graphic | Used by:67 | |
Symbol 60 Graphic | Used by:67 | |
Symbol 61 Graphic | Used by:67 | |
Symbol 62 Graphic | Used by:67 | |
Symbol 63 Graphic | Used by:67 | |
Symbol 64 Graphic | Used by:67 | |
Symbol 65 Graphic | Used by:67 | |
Symbol 66 Graphic | Used by:67 | |
Symbol 67 MovieClip [box] | Uses:59 60 61 62 63 64 65 66 | Used by:68 Timeline |
Symbol 68 MovieClip | Uses:24 26 27 29 31 32 33 34 35 36 37 38 39 40 41 43 45 46 47 55 58 67 | Used by:Timeline |
Symbol 69 Sound | Used by:237 444 Timeline | |
Symbol 70 Sound | Used by:186 418 Timeline | |
Symbol 71 Sound | Used by:237 418 444 Timeline | |
Symbol 72 Graphic | Used by:119 | |
Symbol 73 Graphic | Used by:119 | |
Symbol 74 Graphic | Used by:119 | |
Symbol 75 Graphic | Used by:119 | |
Symbol 76 Graphic | Used by:119 | |
Symbol 77 Graphic | Used by:119 | |
Symbol 78 Graphic | Used by:119 | |
Symbol 79 Graphic | Used by:119 | |
Symbol 80 Graphic | Used by:119 | |
Symbol 81 Graphic | Used by:119 | |
Symbol 82 Graphic | Used by:119 | |
Symbol 83 Graphic | Used by:119 | |
Symbol 84 Graphic | Used by:119 | |
Symbol 85 Graphic | Used by:119 | |
Symbol 86 Graphic | Used by:119 | |
Symbol 87 Graphic | Used by:119 | |
Symbol 88 Graphic | Used by:119 | |
Symbol 89 Graphic | Used by:119 | |
Symbol 90 Graphic | Used by:119 | |
Symbol 91 Graphic | Used by:119 | |
Symbol 92 Graphic | Used by:119 | |
Symbol 93 Graphic | Used by:119 | |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 MovieClip | Uses:94 | Used by:116 |
Symbol 96 Graphic | Used by:106 | |
Symbol 97 Graphic | Used by:106 | |
Symbol 98 Graphic | Used by:106 | |
Symbol 99 Graphic | Used by:106 | |
Symbol 100 Graphic | Used by:106 | |
Symbol 101 Graphic | Used by:106 | |
Symbol 102 Graphic | Used by:106 | |
Symbol 103 Graphic | Used by:106 | |
Symbol 104 Graphic | Used by:106 | |
Symbol 105 Graphic | Used by:106 | |
Symbol 106 MovieClip | Uses:96 97 98 99 100 101 102 103 104 105 | Used by:116 |
Symbol 107 Sound | Used by:116 | |
Symbol 108 Graphic | Used by:114 | |
Symbol 109 Graphic | Used by:114 | |
Symbol 110 Graphic | Used by:114 | |
Symbol 111 Graphic | Used by:114 | |
Symbol 112 Graphic | Used by:114 | |
Symbol 113 Graphic | Used by:114 | |
Symbol 114 MovieClip | Uses:108 109 110 111 112 113 | Used by:116 |
Symbol 115 Sound | Used by:116 | |
Symbol 116 MovieClip | Uses:95 106 107 114 115 | Used by:119 186 |
Symbol 117 Graphic | Used by:119 | |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 MovieClip [tor2] | Uses:72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 116 117 118 | Used by:485 Timeline |
Symbol 120 Graphic | Used by:186 321 | |
Symbol 121 Graphic | Used by:186 | |
Symbol 122 Graphic | Used by:186 | |
Symbol 123 Graphic | Used by:186 | |
Symbol 124 Graphic | Used by:186 | |
Symbol 125 Graphic | Used by:186 | |
Symbol 126 Graphic | Used by:186 | |
Symbol 127 Graphic | Used by:186 | |
Symbol 128 Graphic | Used by:186 | |
Symbol 129 Graphic | Used by:186 | |
Symbol 130 Graphic | Used by:186 | |
Symbol 131 Graphic | Used by:186 | |
Symbol 132 Graphic | Used by:186 | |
Symbol 133 Graphic | Used by:186 | |
Symbol 134 Graphic | Used by:186 | |
Symbol 135 Graphic | Used by:186 | |
Symbol 136 Graphic | Used by:186 | |
Symbol 137 Graphic | Used by:186 | |
Symbol 138 Graphic | Used by:186 | |
Symbol 139 Graphic | Used by:186 | |
Symbol 140 Graphic | Used by:186 | |
Symbol 141 Graphic | Used by:142 | |
Symbol 142 MovieClip | Uses:141 | Used by:186 |
Symbol 143 Graphic | Used by:186 | |
Symbol 144 Graphic | Used by:186 | |
Symbol 145 Graphic | Used by:186 | |
Symbol 146 Graphic | Used by:186 | |
Symbol 147 Graphic | Used by:186 | |
Symbol 148 Graphic | Used by:186 | |
Symbol 149 Graphic | Used by:186 | |
Symbol 150 Sound | Used by:186 | |
Symbol 151 Graphic | Used by:186 | |
Symbol 152 Graphic | Used by:186 | |
Symbol 153 Graphic | Used by:186 | |
Symbol 154 Graphic | Used by:186 | |
Symbol 155 Graphic | Used by:186 | |
Symbol 156 Graphic | Used by:186 | |
Symbol 157 Graphic | Used by:186 | |
Symbol 158 Sound | Used by:186 | |
Symbol 159 Graphic | Used by:186 | |
Symbol 160 Graphic | Used by:186 | |
Symbol 161 Graphic | Used by:186 | |
Symbol 162 Graphic | Used by:186 | |
Symbol 163 Graphic | Used by:186 | |
Symbol 164 Graphic | Used by:186 | |
Symbol 165 Graphic | Used by:186 | |
Symbol 166 Graphic | Used by:186 | |
Symbol 167 Graphic | Used by:186 | |
Symbol 168 Graphic | Used by:186 | |
Symbol 169 Graphic | Used by:186 | |
Symbol 170 Graphic | Used by:186 | |
Symbol 171 Graphic | Used by:186 | |
Symbol 172 Graphic | Used by:186 | |
Symbol 173 Graphic | Used by:186 | |
Symbol 174 Graphic | Used by:186 | |
Symbol 175 Graphic | Used by:186 | |
Symbol 176 Graphic | Used by:186 | |
Symbol 177 Graphic | Used by:186 | |
Symbol 178 Graphic | Used by:186 | |
Symbol 179 Graphic | Used by:186 | |
Symbol 180 Graphic | Used by:186 | |
Symbol 181 Graphic | Used by:186 | |
Symbol 182 Graphic | Used by:186 | |
Symbol 183 Graphic | Used by:186 | |
Symbol 184 Graphic | Used by:186 | |
Symbol 185 Graphic | Used by:186 | |
Symbol 186 MovieClip [tor] | Uses:120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 142 143 144 145 146 147 116 70 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 | Used by:Timeline |
Symbol 187 Graphic | Used by:237 295 444 | |
Symbol 188 Graphic | Used by:237 | |
Symbol 189 Graphic | Used by:237 | |
Symbol 190 Graphic | Used by:237 | |
Symbol 191 Graphic | Used by:237 | |
Symbol 192 Graphic | Used by:237 | |
Symbol 193 Graphic | Used by:237 | |
Symbol 194 Graphic | Used by:237 | |
Symbol 195 Sound | Used by:237 425 444 | |
Symbol 196 Graphic | Used by:237 | |
Symbol 197 Graphic | Used by:237 | |
Symbol 198 Graphic | Used by:237 | |
Symbol 199 Graphic | Used by:237 | |
Symbol 200 Graphic | Used by:237 | |
Symbol 201 Graphic | Used by:237 | |
Symbol 202 Graphic | Used by:237 | |
Symbol 203 Graphic | Used by:237 | |
Symbol 204 Graphic | Used by:237 | |
Symbol 205 Graphic | Used by:237 | |
Symbol 206 Graphic | Used by:237 | |
Symbol 207 Graphic | Used by:237 | |
Symbol 208 Graphic | Used by:237 | |
Symbol 209 Graphic | Used by:237 | |
Symbol 210 Graphic | Used by:237 | |
Symbol 211 Graphic | Used by:237 | |
Symbol 212 Graphic | Used by:237 | |
Symbol 213 Graphic | Used by:237 | |
Symbol 214 Graphic | Used by:237 | |
Symbol 215 Graphic | Used by:237 | |
Symbol 216 Graphic | Used by:237 | |
Symbol 217 Graphic | Used by:237 | |
Symbol 218 Graphic | Used by:237 | |
Symbol 219 Graphic | Used by:237 | |
Symbol 220 Graphic | Used by:237 | |
Symbol 221 Graphic | Used by:237 | |
Symbol 222 Graphic | Used by:223 | |
Symbol 223 MovieClip | Uses:222 | Used by:237 295 444 |
Symbol 224 Graphic | Used by:237 | |
Symbol 225 Graphic | Used by:237 | |
Symbol 226 Graphic | Used by:237 | |
Symbol 227 Graphic | Used by:237 | |
Symbol 228 Graphic | Used by:237 | |
Symbol 229 Graphic | Used by:237 | |
Symbol 230 Graphic | Used by:237 | |
Symbol 231 Graphic | Used by:237 | |
Symbol 232 Graphic | Used by:237 444 | |
Symbol 233 Graphic | Used by:237 | |
Symbol 234 Graphic | Used by:237 | |
Symbol 235 Graphic | Used by:237 | |
Symbol 236 Graphic | Used by:237 | |
Symbol 237 MovieClip [boxbot] | Uses:187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 69 207 208 209 210 211 212 213 214 215 216 217 218 71 219 220 221 223 224 225 226 227 228 229 230 231 232 233 234 235 236 | Used by:Timeline |
Symbol 238 Graphic | Used by:239 | |
Symbol 239 MovieClip [crate] | Uses:238 | Used by:Timeline |
Symbol 240 Graphic | Used by:295 | |
Symbol 241 Graphic | Used by:295 | |
Symbol 242 Graphic | Used by:295 | |
Symbol 243 Graphic | Used by:295 | |
Symbol 244 Graphic | Used by:295 | |
Symbol 245 Graphic | Used by:295 | |
Symbol 246 Graphic | Used by:295 | |
Symbol 247 Graphic | Used by:295 | |
Symbol 248 Graphic | Used by:295 | |
Symbol 249 Graphic | Used by:295 | |
Symbol 250 Sound | Used by:295 | |
Symbol 251 Graphic | Used by:295 | |
Symbol 252 Graphic | Used by:295 | |
Symbol 253 Graphic | Used by:295 | |
Symbol 254 Graphic | Used by:295 | |
Symbol 255 Graphic | Used by:295 | |
Symbol 256 Graphic | Used by:295 | |
Symbol 257 Graphic | Used by:295 | |
Symbol 258 Graphic | Used by:295 | |
Symbol 259 Graphic | Used by:295 | |
Symbol 260 Graphic | Used by:295 | |
Symbol 261 Sound | Used by:295 | |
Symbol 262 Graphic | Used by:295 | |
Symbol 263 Graphic | Used by:295 | |
Symbol 264 Graphic | Used by:295 | |
Symbol 265 Graphic | Used by:295 | |
Symbol 266 Graphic | Used by:295 | |
Symbol 267 Graphic | Used by:295 | |
Symbol 268 Graphic | Used by:295 | |
Symbol 269 Sound | Used by:295 | |
Symbol 270 Graphic | Used by:295 | |
Symbol 271 Graphic | Used by:295 | |
Symbol 272 Graphic | Used by:295 | |
Symbol 273 Graphic | Used by:295 444 | |
Symbol 274 Graphic | Used by:295 | |
Symbol 275 Graphic | Used by:295 | |
Symbol 276 Graphic | Used by:295 | |
Symbol 277 Graphic | Used by:295 | |
Symbol 278 Graphic | Used by:295 | |
Symbol 279 Graphic | Used by:295 | |
Symbol 280 Graphic | Used by:295 | |
Symbol 281 Graphic | Used by:295 | |
Symbol 282 Graphic | Used by:295 | |
Symbol 283 Graphic | Used by:295 | |
Symbol 284 Graphic | Used by:295 | |
Symbol 285 Graphic | Used by:295 | |
Symbol 286 Graphic | Used by:295 | |
Symbol 287 Graphic | Used by:295 | |
Symbol 288 Graphic | Used by:295 | |
Symbol 289 Graphic | Used by:295 | |
Symbol 290 Graphic | Used by:295 | |
Symbol 291 Graphic | Used by:295 | |
Symbol 292 Graphic | Used by:295 | |
Symbol 293 Graphic | Used by:295 | |
Symbol 294 Graphic | Used by:295 | |
Symbol 295 MovieClip [spotty] | Uses:187 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 223 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 | Used by:Timeline |
Symbol 296 Graphic | Used by:310 | |
Symbol 297 Graphic | Used by:310 | |
Symbol 298 Graphic | Used by:310 | |
Symbol 299 Graphic | Used by:310 | |
Symbol 300 Graphic | Used by:310 | |
Symbol 301 Graphic | Used by:310 | |
Symbol 302 Graphic | Used by:310 | |
Symbol 303 Graphic | Used by:310 | |
Symbol 304 Graphic | Used by:310 | |
Symbol 305 Graphic | Used by:310 | |
Symbol 306 Graphic | Used by:310 | |
Symbol 307 Sound | Used by:310 | |
Symbol 308 Graphic | Used by:310 | |
Symbol 309 Graphic | Used by:310 | |
Symbol 310 MovieClip [spike] | Uses:296 297 298 299 300 301 302 303 304 305 306 307 308 309 | Used by:Timeline |
Symbol 311 Graphic | Used by:312 321 | |
Symbol 312 MovieClip | Uses:311 | Used by:321 |
Symbol 313 Graphic | Used by:321 | |
Symbol 314 Graphic | Used by:321 | |
Symbol 315 Graphic | Used by:321 | |
Symbol 316 Graphic | Used by:321 | |
Symbol 317 Graphic | Used by:321 | |
Symbol 318 Graphic | Used by:321 | |
Symbol 319 Graphic | Used by:321 | |
Symbol 320 Graphic | Used by:321 | |
Symbol 321 MovieClip [rock] | Uses:120 312 311 313 314 315 316 317 318 319 320 | Used by:Timeline |
Symbol 322 Graphic | Used by:418 | |
Symbol 323 Sound | Used by:418 | |
Symbol 324 Graphic | Used by:418 | |
Symbol 325 Graphic | Used by:418 | |
Symbol 326 Graphic | Used by:418 | |
Symbol 327 Graphic | Used by:418 | |
Symbol 328 Graphic | Used by:418 | |
Symbol 329 Graphic | Used by:418 | |
Symbol 330 Graphic | Used by:418 | |
Symbol 331 Graphic | Used by:418 | |
Symbol 332 Graphic | Used by:418 | |
Symbol 333 Graphic | Used by:418 | |
Symbol 334 Graphic | Used by:418 | |
Symbol 335 Graphic | Used by:418 | |
Symbol 336 Graphic | Used by:418 | |
Symbol 337 Graphic | Used by:418 | |
Symbol 338 Graphic | Used by:418 | |
Symbol 339 Graphic | Used by:418 | |
Symbol 340 Graphic | Used by:418 | |
Symbol 341 Graphic | Used by:418 | |
Symbol 342 Graphic | Used by:418 | |
Symbol 343 Graphic | Used by:418 | |
Symbol 344 Graphic | Used by:418 | |
Symbol 345 Graphic | Used by:418 | |
Symbol 346 Graphic | Used by:418 | |
Symbol 347 Graphic | Used by:418 | |
Symbol 348 Graphic | Used by:418 | |
Symbol 349 Graphic | Used by:418 | |
Symbol 350 Graphic | Used by:418 | |
Symbol 351 Graphic | Used by:418 | |
Symbol 352 Graphic | Used by:418 | |
Symbol 353 Graphic | Used by:418 | |
Symbol 354 Graphic | Used by:418 | |
Symbol 355 Graphic | Used by:418 | |
Symbol 356 Graphic | Used by:418 | |
Symbol 357 Graphic | Used by:418 | |
Symbol 358 Graphic | Used by:418 | |
Symbol 359 Graphic | Used by:418 | |
Symbol 360 Graphic | Used by:418 | |
Symbol 361 Graphic | Used by:418 | |
Symbol 362 Graphic | Used by:418 | |
Symbol 363 Graphic | Used by:364 | |
Symbol 364 MovieClip | Uses:363 | Used by:418 |
Symbol 365 Graphic | Used by:418 | |
Symbol 366 Graphic | Used by:418 | |
Symbol 367 Graphic | Used by:418 | |
Symbol 368 Graphic | Used by:418 | |
Symbol 369 Graphic | Used by:418 | |
Symbol 370 Graphic | Used by:418 | |
Symbol 371 Graphic | Used by:418 | |
Symbol 372 Graphic | Used by:418 | |
Symbol 373 Graphic | Used by:418 | |
Symbol 374 Graphic | Used by:418 | |
Symbol 375 Graphic | Used by:418 | |
Symbol 376 Graphic | Used by:418 | |
Symbol 377 Graphic | Used by:418 | |
Symbol 378 Graphic | Used by:418 | |
Symbol 379 Graphic | Used by:418 | |
Symbol 380 Graphic | Used by:418 | |
Symbol 381 Graphic | Used by:418 | |
Symbol 382 Graphic | Used by:418 | |
Symbol 383 Sound | Used by:418 | |
Symbol 384 Graphic | Used by:418 | |
Symbol 385 Graphic | Used by:418 | |
Symbol 386 Graphic | Used by:418 | |
Symbol 387 Graphic | Used by:418 | |
Symbol 388 Graphic | Used by:418 | |
Symbol 389 Graphic | Used by:418 | |
Symbol 390 Graphic | Used by:418 | |
Symbol 391 Graphic | Used by:418 | |
Symbol 392 Graphic | Used by:418 | |
Symbol 393 Graphic | Used by:418 | |
Symbol 394 Graphic | Used by:418 | |
Symbol 395 Graphic | Used by:418 | |
Symbol 396 Sound | Used by:418 | |
Symbol 397 Graphic | Used by:418 | |
Symbol 398 Graphic | Used by:418 | |
Symbol 399 Graphic | Used by:418 | |
Symbol 400 Graphic | Used by:418 | |
Symbol 401 Graphic | Used by:418 | |
Symbol 402 Graphic | Used by:418 | |
Symbol 403 Graphic | Used by:418 | |
Symbol 404 Sound | Used by:418 | |
Symbol 405 Graphic | Used by:418 | |
Symbol 406 Graphic | Used by:418 | |
Symbol 407 Graphic | Used by:418 | |
Symbol 408 Graphic | Used by:418 | |
Symbol 409 Graphic | Used by:418 | |
Symbol 410 Graphic | Used by:418 | |
Symbol 411 Graphic | Used by:418 | |
Symbol 412 Graphic | Used by:418 | |
Symbol 413 Graphic | Used by:418 | |
Symbol 414 Graphic | Used by:418 | |
Symbol 415 Graphic | Used by:418 | |
Symbol 416 Graphic | Used by:418 | |
Symbol 417 Graphic | Used by:418 | |
Symbol 418 MovieClip [dirty] | Uses:322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 71 359 360 361 362 364 70 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 | Used by:Timeline |
Symbol 419 Graphic | Used by:425 | |
Symbol 420 Graphic | Used by:422 | |
Symbol 421 Graphic | Used by:422 | |
Symbol 422 MovieClip | Uses:420 421 | Used by:425 |
Symbol 423 Graphic | Used by:424 | |
Symbol 424 MovieClip | Uses:423 | Used by:425 |
Symbol 425 MovieClip [pounder] | Uses:419 422 424 195 | Used by:Timeline |
Symbol 426 Graphic | Used by:433 | |
Symbol 427 Graphic | Used by:433 | |
Symbol 428 Graphic | Used by:429 | |
Symbol 429 MovieClip | Uses:428 | Used by:433 |
Symbol 430 Sound | Used by:433 | |
Symbol 431 Graphic | Used by:433 | |
Symbol 432 Graphic | Used by:433 | |
Symbol 433 MovieClip [laser] | Uses:426 427 429 430 431 432 | Used by:Timeline |
Symbol 434 Graphic | Used by:444 | |
Symbol 435 Graphic | Used by:444 | |
Symbol 436 Graphic | Used by:444 | |
Symbol 437 Graphic | Used by:444 | |
Symbol 438 Graphic | Used by:444 | |
Symbol 439 Graphic | Used by:444 | |
Symbol 440 Graphic | Used by:444 | |
Symbol 441 Graphic | Used by:444 | |
Symbol 442 Graphic | Used by:444 | |
Symbol 443 Graphic | Used by:444 | |
Symbol 444 MovieClip [naut] | Uses:187 434 435 436 437 438 439 440 441 195 69 71 273 223 442 443 232 | Used by:Timeline |
Symbol 445 Sound [tor1] | Used by:Timeline | |
Symbol 446 MovieClip | Uses:2 | Used by:Timeline |
Symbol 447 Graphic | Used by:448 | |
Symbol 448 MovieClip | Uses:447 | Used by:Timeline |
Symbol 449 Graphic | Used by:Timeline | |
Symbol 450 Graphic | Used by:459 | |
Symbol 451 Graphic | Used by:459 | |
Symbol 452 Graphic | Used by:459 | |
Symbol 453 Graphic | Used by:459 | |
Symbol 454 Graphic | Used by:459 | |
Symbol 455 Graphic | Used by:459 | |
Symbol 456 Graphic | Used by:459 | |
Symbol 457 Graphic | Used by:459 | |
Symbol 458 Graphic | Used by:459 | |
Symbol 459 MovieClip | Uses:450 451 452 453 454 455 456 457 458 | Used by:461 Timeline |
Symbol 460 Graphic | Used by:461 | |
Symbol 461 MovieClip | Uses:460 459 | Used by:Timeline |
Symbol 462 Graphic | Used by:463 | |
Symbol 463 MovieClip | Uses:462 | Used by:Timeline |
Symbol 464 Graphic | Used by:465 | |
Symbol 465 MovieClip | Uses:464 | Used by:Timeline |
Symbol 466 Graphic | Used by:467 | |
Symbol 467 MovieClip [skeleton] | Uses:466 | Used by:Timeline |
Symbol 468 Graphic | Used by:469 498 | |
Symbol 469 MovieClip | Uses:468 | Used by:Timeline |
Symbol 470 Graphic | Used by:471 | |
Symbol 471 MovieClip | Uses:470 | Used by:478 |
Symbol 472 Graphic | Used by:478 | |
Symbol 473 Graphic | Used by:478 | |
Symbol 474 MovieClip | Uses:43 | Used by:478 |
Symbol 475 MovieClip | Uses:45 | Used by:478 |
Symbol 476 Font | Used by:477 481 | |
Symbol 477 Text | Uses:476 | Used by:478 |
Symbol 478 MovieClip | Uses:471 472 473 474 475 477 | Used by:Timeline |
Symbol 479 Graphic | Used by:480 | |
Symbol 480 MovieClip | Uses:479 | Used by:483 |
Symbol 481 EditableText | Uses:476 | Used by:483 |
Symbol 482 Graphic | Used by:483 | |
Symbol 483 MovieClip | Uses:480 481 482 | Used by:Timeline |
Symbol 484 Text | Uses:15 | Used by:485 |
Symbol 485 MovieClip | Uses:484 119 | Used by:Timeline |
Symbol 486 Graphic | Used by:488 | |
Symbol 487 Graphic | Used by:488 | |
Symbol 488 MovieClip | Uses:486 487 | Used by:Timeline |
Symbol 489 Graphic | Used by:490 | |
Symbol 490 MovieClip | Uses:489 | Used by:493 |
Symbol 491 Text | Uses:30 | Used by:492 |
Symbol 492 MovieClip | Uses:491 | Used by:493 |
Symbol 493 MovieClip [gameOver] | Uses:490 492 | Used by:Timeline |
Symbol 494 Graphic | Used by:497 | |
Symbol 495 Graphic | Used by:496 | |
Symbol 496 MovieClip | Uses:495 | Used by:497 |
Symbol 497 MovieClip | Uses:494 496 | Used by:Timeline |
Symbol 498 MovieClip | Uses:468 | Used by:Timeline |
Symbol 499 Text | Uses:30 | Used by:Timeline |
Symbol 500 Graphic | Used by:Timeline | |
Symbol 501 Text | Uses:30 | Used by:Timeline |
Symbol 502 Text | Uses:30 | Used by:Timeline |
Symbol 503 Text | Uses:30 | Used by:Timeline |
Symbol 504 Text | Uses:30 | Used by:Timeline |
Instance Names
"loadbar1" | Frame 1 | Symbol 10 MovieClip [loadBar1] |
"percent1" | Frame 1 | Symbol 17 MovieClip [percentText] |
"inst" | Frame 1 | Symbol 20 MovieClip |
"clickTo" | Frame 1 | Symbol 23 MovieClip |
"doc" | Frame 1 | Symbol 68 MovieClip |
"solidBG" | Frame 36 | Symbol 446 MovieClip |
"BG2" | Frame 36 | Symbol 448 MovieClip |
"stat1" | Frame 36 | Symbol 469 MovieClip |
"stat2" | Frame 36 | Symbol 478 MovieClip |
"nmeHP" | Frame 36 | Symbol 483 MovieClip |
"lives" | Frame 36 | Symbol 485 MovieClip |
"go" | Frame 36 | Symbol 488 MovieClip |
"gameOver" | Frame 37 | Symbol 493 MovieClip [gameOver] |
"solidBG" | Frame 40 | Symbol 446 MovieClip |
"BG2" | Frame 40 | Symbol 448 MovieClip |
"stat1" | Frame 40 | Symbol 469 MovieClip |
"stat2" | Frame 40 | Symbol 478 MovieClip |
"nmeHP" | Frame 40 | Symbol 483 MovieClip |
"lives" | Frame 40 | Symbol 485 MovieClip |
"go" | Frame 40 | Symbol 488 MovieClip |
"gameOver" | Frame 41 | Symbol 493 MovieClip [gameOver] |
"percent" | Symbol 17 MovieClip [percentText] Frame 1 | Symbol 16 EditableText |
"next" | Symbol 68 MovieClip Frame 1 | Symbol 26 MovieClip |
"fire" | Symbol 116 MovieClip Frame 2 | Symbol 106 MovieClip |
"hitArea" | Symbol 119 MovieClip [tor2] Frame 58 | Symbol 116 MovieClip |
"powBarMask" | Symbol 186 MovieClip [tor] Frame 49 | Symbol 142 MovieClip |
"hitArea" | Symbol 186 MovieClip [tor] Frame 58 | Symbol 116 MovieClip |
"hitArea" | Symbol 237 MovieClip [boxbot] Frame 72 | Symbol 223 MovieClip |
"hitArea" | Symbol 295 MovieClip [spotty] Frame 56 | Symbol 223 MovieClip |
"hitArea" | Symbol 321 MovieClip [rock] Frame 2 | Symbol 312 MovieClip |
"hitArea" | Symbol 418 MovieClip [dirty] Frame 85 | Symbol 364 MovieClip |
"thing" | Symbol 425 MovieClip [pounder] Frame 1 | Symbol 422 MovieClip |
"bell" | Symbol 425 MovieClip [pounder] Frame 1 | Symbol 424 MovieClip |
"hitArea" | Symbol 433 MovieClip [laser] Frame 2 | Symbol 429 MovieClip |
"hitArea" | Symbol 444 MovieClip [naut] Frame 70 | Symbol 223 MovieClip |
"hpMask" | Symbol 478 MovieClip Frame 1 | Symbol 471 MovieClip |
"fire" | Symbol 478 MovieClip Frame 1 | Symbol 474 MovieClip |
"quake" | Symbol 478 MovieClip Frame 1 | Symbol 475 MovieClip |
"nmeHPmask" | Symbol 483 MovieClip Frame 1 | Symbol 480 MovieClip |
"nmeName" | Symbol 483 MovieClip Frame 1 | Symbol 481 EditableText |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "loadBar1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "percentText" |
ExportAssets (56) | Timeline Frame 1 | Symbol 55 as "arm" |
ExportAssets (56) | Timeline Frame 1 | Symbol 58 as "sandwich" |
ExportAssets (56) | Timeline Frame 1 | Symbol 67 as "box" |
ExportAssets (56) | Timeline Frame 2 | Symbol 10 as "loadBar1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 17 as "percentText" |
ExportAssets (56) | Timeline Frame 6 | Symbol 119 as "tor2" |
ExportAssets (56) | Timeline Frame 7 | Symbol 186 as "tor" |
ExportAssets (56) | Timeline Frame 7 | Symbol 237 as "boxbot" |
ExportAssets (56) | Timeline Frame 7 | Symbol 17 as "percentText" |
ExportAssets (56) | Timeline Frame 7 | Symbol 10 as "loadBar1" |
ExportAssets (56) | Timeline Frame 7 | Symbol 58 as "sandwich" |
ExportAssets (56) | Timeline Frame 7 | Symbol 239 as "crate" |
ExportAssets (56) | Timeline Frame 7 | Symbol 67 as "box" |
ExportAssets (56) | Timeline Frame 7 | Symbol 295 as "spotty" |
ExportAssets (56) | Timeline Frame 7 | Symbol 310 as "spike" |
ExportAssets (56) | Timeline Frame 7 | Symbol 321 as "rock" |
ExportAssets (56) | Timeline Frame 7 | Symbol 418 as "dirty" |
ExportAssets (56) | Timeline Frame 7 | Symbol 425 as "pounder" |
ExportAssets (56) | Timeline Frame 7 | Symbol 433 as "laser" |
ExportAssets (56) | Timeline Frame 7 | Symbol 55 as "arm" |
ExportAssets (56) | Timeline Frame 7 | Symbol 444 as "naut" |
ExportAssets (56) | Timeline Frame 8 | Symbol 445 as "tor1" |
ExportAssets (56) | Timeline Frame 36 | Symbol 467 as "skeleton" |
ExportAssets (56) | Timeline Frame 36 | Symbol 119 as "tor2" |
ExportAssets (56) | Timeline Frame 36 | Symbol 119 as "tor2" |
ExportAssets (56) | Timeline Frame 36 | Symbol 119 as "tor2" |
ExportAssets (56) | Timeline Frame 36 | Symbol 119 as "tor2" |
ExportAssets (56) | Timeline Frame 36 | Symbol 119 as "tor2" |
ExportAssets (56) | Timeline Frame 36 | Symbol 119 as "tor2" |
ExportAssets (56) | Timeline Frame 36 | Symbol 119 as "tor2" |
ExportAssets (56) | Timeline Frame 36 | Symbol 119 as "tor2" |
ExportAssets (56) | Timeline Frame 36 | Symbol 119 as "tor2" |
ExportAssets (56) | Timeline Frame 36 | Symbol 119 as "tor2" |
ExportAssets (56) | Timeline Frame 36 | Symbol 119 as "tor2" |
ExportAssets (56) | Timeline Frame 36 | Symbol 119 as "tor2" |
ExportAssets (56) | Timeline Frame 36 | Symbol 119 as "tor2" |
ExportAssets (56) | Timeline Frame 36 | Symbol 119 as "tor2" |
ExportAssets (56) | Timeline Frame 36 | Symbol 119 as "tor2" |
ExportAssets (56) | Timeline Frame 36 | Symbol 119 as "tor2" |
ExportAssets (56) | Timeline Frame 36 | Symbol 119 as "tor2" |
ExportAssets (56) | Timeline Frame 36 | Symbol 119 as "tor2" |
ExportAssets (56) | Timeline Frame 36 | Symbol 119 as "tor2" |
ExportAssets (56) | Timeline Frame 36 | Symbol 119 as "tor2" |
ExportAssets (56) | Timeline Frame 36 | Symbol 119 as "tor2" |
ExportAssets (56) | Timeline Frame 37 | Symbol 467 as "skeleton" |
ExportAssets (56) | Timeline Frame 37 | Symbol 493 as "gameOver" |
ExportAssets (56) | Timeline Frame 38 | Symbol 467 as "skeleton" |
ExportAssets (56) | Timeline Frame 41 | Symbol 493 as "gameOver" |
Labels
"start" | Frame 35 |
"lev1" | Frame 36 |
"gameOver1" | Frame 37 |
"victory1" | Frame 38 |
"start2" | Frame 39 |
"lev2" | Frame 40 |
"gameOver2" | Frame 41 |
"victory2" | Frame 42 |
"one" | Frame 43 |
"idleStart" | Symbol 67 MovieClip [box] Frame 1 |
"hit" | Symbol 67 MovieClip [box] Frame 2 |
"plain" | Symbol 116 MovieClip Frame 1 |
"fire" | Symbol 116 MovieClip Frame 2 |
"quake" | Symbol 116 MovieClip Frame 3 |
"idleStart" | Symbol 186 MovieClip [tor] Frame 2 |
"idleEnd" | Symbol 186 MovieClip [tor] Frame 22 |
"walkStart" | Symbol 186 MovieClip [tor] Frame 23 |
"walkStart2" | Symbol 186 MovieClip [tor] Frame 27 |
"walkEnd" | Symbol 186 MovieClip [tor] Frame 48 |
"smashStart" | Symbol 186 MovieClip [tor] Frame 49 |
"holdStart" | Symbol 186 MovieClip [tor] Frame 50 |
"holdEnd" | Symbol 186 MovieClip [tor] Frame 57 |
"smashEnd" | Symbol 186 MovieClip [tor] Frame 58 |
"hit" | Symbol 186 MovieClip [tor] Frame 67 |
"die" | Symbol 186 MovieClip [tor] Frame 88 |
"dead" | Symbol 186 MovieClip [tor] Frame 98 |
"liftStart" | Symbol 186 MovieClip [tor] Frame 100 |
"carryStart" | Symbol 186 MovieClip [tor] Frame 108 |
"throwStart" | Symbol 186 MovieClip [tor] Frame 132 |
"spinStart" | Symbol 186 MovieClip [tor] Frame 138 |
"spin" | Symbol 186 MovieClip [tor] Frame 139 |
"init" | Symbol 237 MovieClip [boxbot] Frame 1 |
"walkStart" | Symbol 237 MovieClip [boxbot] Frame 2 |
"walkEnd" | Symbol 237 MovieClip [boxbot] Frame 19 |
"hit" | Symbol 237 MovieClip [boxbot] Frame 20 |
"hitEnd" | Symbol 237 MovieClip [boxbot] Frame 41 |
"die" | Symbol 237 MovieClip [boxbot] Frame 42 |
"smashStart" | Symbol 237 MovieClip [boxbot] Frame 66 |
"smashEnd" | Symbol 237 MovieClip [boxbot] Frame 74 |
"carriedStart" | Symbol 237 MovieClip [boxbot] Frame 75 |
"throwStart" | Symbol 237 MovieClip [boxbot] Frame 83 |
"drop" | Symbol 237 MovieClip [boxbot] Frame 108 |
"wait" | Symbol 237 MovieClip [boxbot] Frame 131 |
"init" | Symbol 295 MovieClip [spotty] Frame 1 |
"walkStart" | Symbol 295 MovieClip [spotty] Frame 2 |
"walkEnd" | Symbol 295 MovieClip [spotty] Frame 14 |
"hit" | Symbol 295 MovieClip [spotty] Frame 15 |
"hitEnd" | Symbol 295 MovieClip [spotty] Frame 34 |
"die" | Symbol 295 MovieClip [spotty] Frame 35 |
"smashStart" | Symbol 295 MovieClip [spotty] Frame 47 |
"smashEnd" | Symbol 295 MovieClip [spotty] Frame 63 |
"carriedStart" | Symbol 295 MovieClip [spotty] Frame 64 |
"throwStart" | Symbol 295 MovieClip [spotty] Frame 72 |
"drop" | Symbol 295 MovieClip [spotty] Frame 97 |
"nmeStart" | Symbol 321 MovieClip [rock] Frame 2 |
"carriedStart" | Symbol 321 MovieClip [rock] Frame 30 |
"throwStart" | Symbol 321 MovieClip [rock] Frame 31 |
"drop" | Symbol 321 MovieClip [rock] Frame 45 |
"morph" | Symbol 418 MovieClip [dirty] Frame 2 |
"mode1" | Symbol 418 MovieClip [dirty] Frame 31 |
"mode2" | Symbol 418 MovieClip [dirty] Frame 43 |
"hammerMorph" | Symbol 418 MovieClip [dirty] Frame 66 |
"hammerSmash" | Symbol 418 MovieClip [dirty] Frame 78 |
"hammerUnmorph" | Symbol 418 MovieClip [dirty] Frame 96 |
"spike" | Symbol 418 MovieClip [dirty] Frame 109 |
"tongueIn" | Symbol 418 MovieClip [dirty] Frame 127 |
"tongueOut" | Symbol 418 MovieClip [dirty] Frame 131 |
"hit" | Symbol 418 MovieClip [dirty] Frame 139 |
"die" | Symbol 418 MovieClip [dirty] Frame 153 |
"wait" | Symbol 422 MovieClip Frame 1 |
"bounce" | Symbol 422 MovieClip Frame 2 |
"wait" | Symbol 425 MovieClip [pounder] Frame 1 |
"ring" | Symbol 425 MovieClip [pounder] Frame 2 |
"wait" | Symbol 433 MovieClip [laser] Frame 1 |
"fire" | Symbol 433 MovieClip [laser] Frame 2 |
"init" | Symbol 444 MovieClip [naut] Frame 1 |
"walkStart" | Symbol 444 MovieClip [naut] Frame 2 |
"walkEnd" | Symbol 444 MovieClip [naut] Frame 17 |
"hit" | Symbol 444 MovieClip [naut] Frame 18 |
"hitEnd" | Symbol 444 MovieClip [naut] Frame 39 |
"die" | Symbol 444 MovieClip [naut] Frame 40 |
"smashStart" | Symbol 444 MovieClip [naut] Frame 64 |
"smashEnd" | Symbol 444 MovieClip [naut] Frame 72 |
"carriedStart" | Symbol 444 MovieClip [naut] Frame 73 |
"throwStart" | Symbol 444 MovieClip [naut] Frame 81 |
"drop" | Symbol 444 MovieClip [naut] Frame 106 |
"one" | Symbol 485 MovieClip Frame 1 |
"two" | Symbol 485 MovieClip Frame 2 |
"three" | Symbol 485 MovieClip Frame 3 |
"four" | Symbol 485 MovieClip Frame 4 |
"five" | Symbol 485 MovieClip Frame 5 |
"six" | Symbol 485 MovieClip Frame 6 |
"zero" | Symbol 485 MovieClip Frame 7 |
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