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Tor Smash Master.swf

This is the info page for
Flash #23487

(Click the ID number above for more basic data on this flash file.)


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Instructions

Start Game

You are Tor, a large, gentle natured Martian, living in peace and solitude in
the Martian wilderness. Unfortunately, video games don't often go on like that
for long. Earthlings have finally visited your planet, and are bringing with them
their litter, rap rock, religions, and fast food restaurant franchises. You grab
your state of the art SmashMaster 4000 and set out to shut down their
invasion at the source.
*This is just level one, since I've been working my human
ass off and just want to have something to show for it finally. Give me your
feedback and I will have the rest of the game coming out in the future. -
AngryBinary*

How to control Tor:

Tor is a bona fide 'wild and crazy martian', so controlling him is no easy task. He has a
palette of actions that puts Mario to shame.

'a' button:  Tor SMASH!!! (hold down 'a' before letting go for more SMASH)

arrow keys: Tor moves. This is a necessary first step down the road of serious
smashing.

's' button:  Pick something up. Most bad guys and rocks can be lifted for a rather
emasculating toss. To throw a bad guy, press the 'a' button. If you hold
on too long, they'll get away.

'd' button:  Like a gazelle, Tor spins away from danger. You must be holding down
an arrow key for the spin maneuver to work. You'll be invulnerable to
attack  while you're in a spin, so do it often. Tor won't get dizzy.

BoxBot:  These Mech Tyson's are the first wave of
Earth's welcome wagon. They're relatively weak and
predictable, and oh so smashable.

Spotty:   This native Martian beast is fast, vicious, and
accurate. Especially dangerous in groups.

Dirty Joe:   This is the last thing you're gonna see in this
phase of the game. He's an abominable mud man who
seems to have no interest besides stomping fleshies.

The SmashMaster 4000 comes standard with fire and quake
technology. Press the SPACEBAR to toggle power mode. These
upgrades only fire if the SmashMaster is charged over 50%.

Each one gives the SmashMaster a
different firing pattern. You can
collect more in future versions of the
game.

Also, be sure to keep an eye out for various power-ups, often concealed in
wooden crates.

Energy:

Enemy Name

Extra Lives

Restart Movie to Play Again

Nice going! Now i'm all out of game!

Credits:

Music:
Sound:
Animation:
Artwork:
Scripting:
Hell, everything else:

Randall Kruse
Randall Kruse
Randall Kruse
Lassie the dog
Randall Kruse
Randall Kruse

If you've been digging this game... digging it hard... let me know!! And keep an eye
out for level 2 and beyond!!
-Riff (AngryBinary)

ActionScript [AS1/AS2]

Frame 1
quality = "BEST"; lBytes = _root.getBytesLoaded(); tBytes = _root.getBytesTotal(); allBytes = Math.floor(tBytes / 1024); percentLoaded = Math.floor((lBytes / tBytes) * 100); loadbar1._xscale = percentLoaded * 2; percent1.percent.text = ((percentLoaded + "% of ") + allBytes) + "K loaded."; if (lBytes >= tBytes) { clickTo._alpha = 100; clickTo.onRelease = function () { gotoAndPlay (35); }; } inst.onRelease = function () { doc._alpha = 100; };
Frame 2
gotoAndPlay (1);
Frame 35
function makeMeteor() { nextMeteor--; if (nextMeteor <= 0) { rockPlace._y = (Math.random() * (maxY - minY)) + minY; rockPlace._x = (Math.random() * (maxX - minX)) + minX; layer++; _root.attachMovie("rock", "rock" + layer, layer, rockPlace); layer++; nextMeteor = (Math.random() * 100) + 200; } } function makeLaser(offset, number) { if (lasers < number) { layer++; attachMovie("laser", "laser" + layer, layer, baddieRight); _root["laser" + layer]._y = baddieRight._y - 30; _root["laser" + layer]._x = baddieRight._x + offset; layer++; } lasers++; } function makePowerUp(item) { layer++; attachMovie(item, item + layer, layer, baddieRight); layer++; } function makePounder() { if (!_root.pounder) { layer++; attachMovie("pounder", "pounder", layer, baddieRight); layer++; } } function makeBox(xoffset, yoffset, inside) { layer++; attachMovie("box", "box" + layer, layer, baddieRight); _root["box" + layer]._y = (baddieRight._y - 30) + yoffset; _root["box" + layer]._x = baddieRight._x + xoffset; _root["box" + layer].content = inside; layer++; } function rollOn(thisPhase) { roll = true; go._alpha = 100; if (_root._x < _root[("phase" + (thisPhase + 1)) + "x"]) { drop = false; roll = false; phase++; go._alpha = 0; numKilled = 0; } } function makeBaddie(species, atOnce, until) { if (((numBaddies < atOnce) && (numKilled < until)) && (roll == false)) { baddieRight._x = maxX + 100; baddieLeft._x = minX - 100; baddieTimer++; if (baddieTimer > 20) { baddieTimer = 0; if ((layer / 4) == Math.floor(layer / 4)) { layer++; attachMovie(species, species + layer, layer, baddieLeft); } else { attachMovie(species, species + layer, layer, baddieRight); } numBaddies++; layer++; } } if ((numKilled >= until) && (numBaddies <= 0)) { rollOn(phase); } } function levOne() { makeMeteor(); if (roll == true) { _global.maxX = _global.minX + 420; } else { _global.maxX = _global.minX + 520; } switch (phase) { case 0 : rollOn(); return; case 1 : makeBaddie("boxbot", 4, 2); if (roll && (!drop)) { makeLaser(0, 1); drop = true; } return; case 2 : makeBaddie("boxbot", 3, 5); return; case 3 : if (Math.random() > 0.3) { makeBaddie("boxbot", 3, 7); } else { makeBaddie("spotty", 3, 7); } if (roll && (!drop)) { makePowerUp("sandwich"); drop = true; } return; case 4 : if (Math.random() > 0.3) { makeBaddie("boxbot", 4, 7); } else { makeBaddie("spotty", 3, 7); } if (roll && (!drop)) { makeLaser(-70, 2); drop = true; } return; case 5 : if (Math.random() > 0.7) { makeBaddie("boxbot", 4, 7); } else { makeBaddie("spotty", 4, 7); } if (roll && (!drop)) { makeBox(-50, 20, "sandwich"); drop = true; } return; case 6 : if (((roll == false) && (numBaddies <= 0)) && (numKilled == 0)) { layer++; dirtyPlace._x = baddieRight._x + 100; dirtyPlace._y = baddieRight._y + 20; attachMovie("dirty", "dirty", layer, dirtyPlace); numBaddies++; layer++; } else if ((numKilled >= 1) && (numBaddies <= 0)) { roll = true; go._alpha = 100; numKilled = 0; makeBox(0, 60, "arm"); } if (_root._x < phase7x) { roll = false; phase = 7; go._alpha = 0; } return; case 7 : if (Math.random() > 0.5) { makeBaddie("boxbot", 4, 7); } else { makeBaddie("spotty", 4, 7); } if (roll && (!drop)) { makePounder(); drop == true; } return; case 8 : } } boxPlace = new Object(); place = new Object(); dirtyPlace = new Object(); rockPlace = new Object(); song1 = new Sound(); song1.attachSound("tor1"); song1.start(0, 999); _quality = "MEDIUM"; _global.minX = 30; _global.minY = 190; _global.maxY = 285; _global.maxX = 450; baddieRight = new Object(); baddieLeft = new Object(); baddieRight._y = (baddieLeft._y = minY + 30); baddieRight._x = maxX + 100; phase = 0; phase1x = -300; phase2x = -500; phase3x = -1000; phase4x = -1100; phase5x = -1300; phase6x = -1500; phase7x = -1700; phase8x = -1900;
Frame 36
stop(); box = true; drop = false; spot = false; roll = true; lasers = 0; nextMeteor = 400; numBaddies = 0; numKilled = 0; layer = 0; level = 1; if (_root.tor == null) { layer++; attachMovie("tor", "tor", layer, baddieLeft); layer++; } _root.tor.swapDepths(0); makeBox(0, 0, "sandwich"); _root.onEnterFrame = function () { go._x = minX + 500; runCnt++; if ((runCnt / 2) == Math.floor(runCnt / 2)) { levOne(); } };
Frame 37
stop(); gameOver._x = _global.minX + ((_global.maxX - _global.minX) / 2); gameOver.swapDepths(999); this.onEnterFrame = function () { }; gameOver.play();
Frame 38
stop(); counter = 0; _root.onEnterFrame = function () { counter++; if (counter > 50) { _root._x = 0; for (name in _root) { if (name != _root.tor) { _root[name].removeMovieClip(); } } _root.onEnterFrame = eval (null)(); gotoAndPlay (43); } };
Frame 39
function levTwo() { makeMeteor(); if (roll == true) { _global.maxX = _global.minX + 420; } else { _global.maxX = _global.minX + 520; } switch (phase) { case 0 : rollOn(); return; case 1 : makeBaddie("boxbot", 2, 2); if (roll) { makeLaser(0, 1); } return; case 2 : makeBaddie("boxbot", 2, 5); return; case 3 : if (Math.random() > 0.3) { makeBaddie("boxbot", 2, 7); } else { makeBaddie("spotty", 2, 7); } if (roll) { makePowerUp("sandwich"); } return; case 4 : if (Math.random() > 0.3) { makeBaddie("boxbot", 2, 7); } else { makeBaddie("spotty", 2, 7); } if (roll) { makeLaser(-70, 2); } return; case 5 : if (Math.random() > 0.7) { makeBaddie("boxbot", 2, 7); } else { makeBaddie("spotty", 2, 7); } if (roll) { makeBox(-50, 20, "sandwich"); } return; case 6 : if ((numBaddies <= 0) && (numKilled == 0)) { layer++; dirtyPlace._x = baddieRight._x + 100; dirtyPlace._y = baddieRight._y + 20; attachMovie("dirty", "dirty", layer, dirtyPlace); numBaddies++; layer++; } else if ((numKilled >= 1) && (numBaddies <= 0)) { roll = true; go._alpha = 100; numKilled = 0; makeBox(0, 60, "arm"); } if (_root._x < phase7x) { roll = false; phase = 7; go._alpha = 0; } return; case 7 : if (Math.random() > 0.5) { makeBaddie("boxbot", 2, 7); } else { makeBaddie("spotty", 2, 7); } if (!roll) { break; } makePounder(); } } phase = 0; phase1x = -300; phase2x = -500; phase3x = -1000; phase4x = -1100; phase5x = -1300; phase6x = -1500; phase7x = -1700; phase8x = -1900;
Frame 40
stop(); box = true; spot = false; roll = true; lasers = 0; nextMeteor = 400; numBaddies = 0; numKilled = 0; layer = 0; if (_root.tor == null) { layer++; attachMovie("tor", "tor", layer, baddieLeft); layer++; } _root.tor.swapDepths(0); makeBox(0, 0, "sandwich"); _root.onEnterFrame = function () { runCnt++; go._x = minX + 500; if ((runCnt / 2) == Math.floor(runCnt / 2)) { levTwo(); } };
Frame 41
stop(); gameOver._x = _global.minX + ((_global.maxX - _global.minX) / 2); gameOver.swapDepths(999); this.onEnterFrame = function () { }; gameOver.play();
Frame 42
stop(); counter = 0; _root.onEnterFrame = function () { counter++; if (counter > 50) { _root._x = 0; for (name in _root) { if (name != _root.tor) { _root[name].removeMovieClip(); } } _root.onEnterFrame = eval (null)(); gotoAndPlay (43); } };
Frame 43
stop();
Symbol 14 MovieClip Frame 30
stop();
Symbol 55 MovieClip [arm] Frame 1
friendFoe = "item"; _root.layer++; stop(); this.onEnterFrame = function () { if (_x < (_root.minX - 20)) { this.removeMovieClip(); } if (hitTest(_root.tor) && (Math.abs(_root.tor._x - _x) < 20)) { _root.tor.powBase = _root.tor.powBase + 5; gotoAndPlay (2); } };
Symbol 55 MovieClip [arm] Frame 2
this.onEnterFrame = null;
Symbol 55 MovieClip [arm] Frame 15
this.removeMovieClip();
Symbol 58 MovieClip [sandwich] Frame 1
friendFoe = "item"; stop(); this.onEnterFrame = function () { if (_x < (_root.minX - 20)) { this.removeMovieClip(); } if ((hitTest(_root.tor) && (Math.abs(_root.tor._x - _x) < 20)) && (_root.tor.HP < _root.tor.HPmax)) { _root.tor.HP = _root.tor.HP + 70; if (_root.tor.HP > _root.tor.HPmax) { _root.tor.HP = _root.tor.HPmax; } gotoAndPlay (2); } };
Symbol 58 MovieClip [sandwich] Frame 2
this.onEnterFrame = null;
Symbol 58 MovieClip [sandwich] Frame 15
this.removeMovieClip();
Symbol 67 MovieClip [box] Frame 1
friendFoe = "crate"; topBound = _y - (_height / 4); bottomBound = _y + (_height / 4); rightBound = (_x + (_width / 2)) + 40; leftBound = (_x - (_width / 2)) - 40; tolerance = 1; solid = true; stop();
Symbol 67 MovieClip [box] Frame 2
if (content != null) { _root.place._x = _x; _root.place._y = _y + 10; _root.layer++; _root.attachMovie(content, content + _root.layer, _root.layer, _root.place); _root.layer++; } solid = false; content = null;
Symbol 67 MovieClip [box] Frame 13
stop(); this.onEnterFrame = function () { _alpha = (_alpha - 3); if (_alpha < 0) { this.removeMovieClip(); } };
Symbol 68 MovieClip Frame 1
stop(); next.onRelease = function () { nextFrame(); };
Symbol 68 MovieClip Frame 2
stop(); next.onRelease = function () { nextFrame(); };
Symbol 68 MovieClip Frame 3
stop(); next.onRelease = function () { nextFrame(); };
Symbol 68 MovieClip Frame 4
stop(); next.onRelease = function () { gotoAndStop (1); _alpha = 0; };
Symbol 116 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 2
stop();
Symbol 116 MovieClip Frame 3
stop();
Symbol 186 MovieClip [tor] Frame 1
function switchMode() { if (Key.isDown(32)) { switchCount++; if (switchCount == 1) { if (hitMode == "fire") { _root.stat2.quake.gotoAndPlay(1); hitMode = "quake"; } else if (hitMode == "quake") { _root.stat2.fire.gotoAndPlay(1); hitMode = "fire"; } } } else { switchCount = 0; } } function idle() { if (carry == true) { gotoAndPlay (108); } noHit = false; checkBounds(); checkDepth(); if (Key.isDown(68)) { gotoAndPlay (138); } if (Key.isDown(65)) { gotoAndPlay (49); } if (Key.isDown(83)) { gotoAndPlay (100); } if (Key.isDown(39)) { dir = -1; gotoAndPlay (23); } if (Key.isDown(37)) { dir = 1; gotoAndPlay (23); } if (Key.isDown(38) || (Key.isDown(40))) { gotoAndPlay (23); } _xscale = (100 * dir); } function checkDepth() { depthCountCheck++; switchMode(); if ((depthCountCheck / 3) == Math.floor(depthCountCheck / 3)) { for (name in _root) { if (((_root[name].friendFoe != null) && (_root[name].getDepth() < this.getDepth())) && (_root[name]._y > this._y)) { this.swapDepths(_root[name]); } else if ((_root[name].getDepth() > this.getDepth()) && (_root[name]._y < this._y)) { this.swapDepths(_root[name]); } } } } function checkBounds() { if (_root.checkSolids) { for (name in _root) { if ((_root[name] != this) && (_root[name].solid)) { if ((((_x <= _root[name].rightBound) && (_x > _root[name].leftBound)) && (_y > _root[name].topBound)) && (_y < _root[name].bottomBound)) { if (_y >= (_root[name].bottomBound - speed)) { _y = (_y + speed); } if (_y <= (_root[name].topBound + speed)) { _y = (_y - speed); } if (_x >= (_root[name].rightBound - speed)) { _x = (_x + speed); } if (_x <= (_root[name].leftBound + speed)) { _x = (_x - speed); } } } } } if (_y < _global.minY) { _y = minY; } if (_y > _global.maxY) { _y = maxY; } if (_x > _global.maxX) { if (_root.roll == true) { _root._x = _root._x - speed; _root.BG2._x = _root.BG2._x + (speed * 0.8); _root.solidBG._x = _root.solidBG._x + (speed * 0.95); _root.stat2._x = _root.stat2._x + speed; _root.stat1._x = _root.stat1._x + speed; _root.nmeHP._x = _root.nmeHP._x + speed; _global.maxX = _global.maxX + speed; _global.minX = _global.minX + speed; _root.lives._x = _root.lives._x + speed; } _x = _global.maxX; } if (_x < _global.minX) { _x = minX; } } function walk() { if (carry == true) { gotoAndPlay (108); } checkBounds(); if (Key.isDown(68)) { gotoAndPlay (138); } else if (Key.isDown(83)) { gotoAndPlay (100); } else if (Key.isDown(65)) { gotoAndPlay (49); } else if (Key.isDown(39) and Key.isDown(38)) { dir = -1; _x = (_x + (speed * 0.75)); _y = (_y - (speed * 0.75)); } else if (Key.isDown(39) and Key.isDown(40)) { dir = -1; _x = (_x + (speed * 0.75)); _y = (_y + (speed * 0.75)); } else if (Key.isDown(37) and Key.isDown(38)) { dir = 1; _x = (_x - (speed * 0.75)); _y = (_y - (speed * 0.75)); } else if (Key.isDown(37) and Key.isDown(40)) { dir = 1; _x = (_x - (speed * 0.75)); _y = (_y + (speed * 0.75)); } else if (Key.isDown(39)) { dir = -1; _x = (_x + speed); } else if (Key.isDown(37)) { dir = 1; _x = (_x - speed); } else if (Key.isDown(38)) { _y = (_y - speed); } else if (Key.isDown(40)) { _y = (_y + speed); } else { gotoAndPlay (2); } _xscale = (100 * dir); } function carryWalk() { checkBounds(); if (Key.isDown(65)) { gotoAndPlay (132); } else if (Key.isDown(39) and Key.isDown(38)) { dir = -1; _x = (_x + (speed * 0.3)); _y = (_y - (speed * 0.3)); } else if (Key.isDown(39) and Key.isDown(40)) { dir = -1; _x = (_x + (speed * 0.3)); _y = (_y + (speed * 0.3)); } else if (Key.isDown(37) and Key.isDown(38)) { dir = 1; _x = (_x - (speed * 0.3)); _y = (_y - (speed * 0.3)); } else if (Key.isDown(37) and Key.isDown(40)) { dir = 1; _x = (_x - (speed * 0.3)); _y = (_y + (speed * 0.3)); } else if (Key.isDown(39)) { dir = -1; _x = (_x + (speed * 0.5)); } else if (Key.isDown(37)) { dir = 1; _x = (_x - (speed * 0.5)); } else if (Key.isDown(38)) { _y = (_y - (speed * 0.5)); } else if (Key.isDown(40)) { _y = (_y + (speed * 0.5)); } else { gotoAndPlay (108); } _xscale = (100 * dir); } function carryIdle() { checkBounds(); checkDepth(); if (Key.isDown(65)) { gotoAndPlay (132); } if (Key.isDown(39)) { dir = -1; gotoAndPlay (108); } if (Key.isDown(37)) { dir = 1; gotoAndPlay (108); } if (Key.isDown(38) || (Key.isDown(40))) { gotoAndPlay (108); } _xscale = (100 * dir); } function spinWalk() { if (carry == true) { gotoAndPlay (108); } speed = 10; checkDepth(); checkBounds(); if (Key.isDown(39) and Key.isDown(38)) { dir = -1; _x = (_x + (speed * 0.75)); _y = (_y - (speed * 0.75)); } else if (Key.isDown(39) and Key.isDown(40)) { dir = -1; _x = (_x + (speed * 0.75)); _y = (_y + (speed * 0.75)); } else if (Key.isDown(37) and Key.isDown(38)) { dir = 1; _x = (_x - (speed * 0.75)); _y = (_y - (speed * 0.75)); } else if (Key.isDown(37) and Key.isDown(40)) { dir = 1; _x = (_x - (speed * 0.75)); _y = (_y + (speed * 0.75)); } else if (Key.isDown(39)) { dir = -1; _x = (_x + speed); } else if (Key.isDown(37)) { dir = 1; _x = (_x - speed); } else if (Key.isDown(38)) { _y = (_y - speed); } else if (Key.isDown(40)) { _y = (_y + speed); } else { speed = 5; gotoAndPlay (2); } speed = 5; _xscale = (100 * dir); } dir = 1; lives = 3; _root.lives.gotoAndStop(lives); HPmax = 100; carry = false; magic = "plain"; hitMode = "fire"; power = 0; powBase = 10; tolerance = 1; powRate = 3; HP = 100; speed = 7; friendFoe = "tor";
Symbol 186 MovieClip [tor] Frame 2
this.onEnterFrame = function () { speed = 5; idle(); };
Symbol 186 MovieClip [tor] Frame 22
gotoAndPlay (2);
Symbol 186 MovieClip [tor] Frame 23
this.onEnterFrame = function () { walk(); checkDepth(); };
Symbol 186 MovieClip [tor] Frame 27
this.onEnterFrame = function () { walk(); checkDepth(); };
Symbol 186 MovieClip [tor] Frame 48
gotoAndPlay (27);
Symbol 186 MovieClip [tor] Frame 49
power = 0; this.onEnterFrame = function () { powBarMask._yscale = 0; if (!Key.isDown(65)) { gotoAndPlay (58); } };
Symbol 186 MovieClip [tor] Frame 50
carry = false; carried.gotoAndPlay("drop"); carried = null; this.onEnterFrame = function () { power = power + powRate; powBarMask._yscale = (100 * power) / (powBase * 10); if (power > (powBase * 10)) { power = powBase * 10; } if (!Key.isDown(65)) { gotoAndPlay (58); } };
Symbol 186 MovieClip [tor] Frame 57
gotoAndPlay (50);
Symbol 186 MovieClip [tor] Frame 58
carry = false; carried.gotoAndPlay("drop"); carried = null; if (power > 55) { magic = hitMode; } hitArea.gotoAndStop(magic); this.onEnterFrame = function () { }; for (name in _root) { if ((((_root[name] != this) && (hitArea.hitTest(_root[name]))) && (Math.abs(this._y - _root[name]._y) < (15 + (power / 3)))) && (!_root[name].noHit)) { _root[name].HP = _root[name].HP - (powBase + (power / 5)); _root[name].attacker = "tor"; _root[name].gotoAndPlay("hit"); } }
Symbol 186 MovieClip [tor] Frame 66
power = 0; gotoAndPlay (2); magic = "plain";
Symbol 186 MovieClip [tor] Frame 67
noHit = true; if (carry == true) { carried.gotoAndPlay("drop"); } onEnterFrame = function () { checkBounds(); _x = (_x + (3 * dir)); };
Symbol 186 MovieClip [tor] Frame 87
noHit = false; carry = false; if (HP <= 0) { gotoAndPlay (88); } else { gotoAndPlay (2); }
Symbol 186 MovieClip [tor] Frame 88
noHit = true; this.onEnterFrame = function () { };
Symbol 186 MovieClip [tor] Frame 98
lives--;
Symbol 186 MovieClip [tor] Frame 99
stop(); this.onEnterFrame = function () { checkBounds(); _alpha = (_alpha - 3); if (_alpha <= 0) { if (lives > 0) { HP = HPmax; _x = minX; _y = minY; _alpha = 100; gotoAndPlay (67); _root.lives.gotoAndStop(lives); } else { _root.lives.gotoAndStop("zero"); _root.gotoAndPlay("gameOver" + _root.level); this.removeMovieClip(); } } };
Symbol 186 MovieClip [tor] Frame 100
this.onEnterFrame = null;
Symbol 186 MovieClip [tor] Frame 103
for (name in _root) { if ((_root[name].canCarry = ((((((_root[name].noHit == false) && (_root[name] != this)) && (_root[name].friendFoe != null)) && (hitTest(_root[name]))) && (Math.abs(_root[name]._y - _y) < 40)) && (carry == false)) && ((_x * dir) > (_root[name]._x * dir)))) { _root[name].gotoAndPlay("carriedStart"); carried = _root[name]; carry = true; } if (carry == false) { gotoAndPlay (2); } }
Symbol 186 MovieClip [tor] Frame 106
if ((carry = true)) { gotoAndPlay (108); }
Symbol 186 MovieClip [tor] Frame 107
gotoAndPlay (2);
Symbol 186 MovieClip [tor] Frame 108
this.onEnterFrame = function () { if (carry == false) { gotoAndPlay (2); } carryWalk(); checkDepth(); };
Symbol 186 MovieClip [tor] Frame 131
gotoAndPlay (108);
Symbol 186 MovieClip [tor] Frame 132
this.onEnterFrame = function () { }; carried.gotoAndPlay("throwStart"); carried = null; carry = false;
Symbol 186 MovieClip [tor] Frame 137
gotoAndPlay (2);
Symbol 186 MovieClip [tor] Frame 138
this.onEnterFrame = function () { spinWalk(); }; spin = 0; noHit = true;
Symbol 186 MovieClip [tor] Frame 139
this.onEnterFrame = function () { spinWalk(); spin++; if (spin > 10) { speed = 5; noHit = false; gotoAndPlay (2); } };
Symbol 186 MovieClip [tor] Frame 141
gotoAndPlay (139);
Symbol 237 MovieClip [boxbot] Frame 1
function showHP() { _root.nmeHP.nmeHPmask._xscale = (HP / HPmax) * 100; if (_root.nmeHP.nmeHPmask._xscale < 0) { _root.nmeHP.nmeHPmask._xscale = 0; } _root.nmeHP.nmeName.text = title; } function attack() { tillAttack++; if ((tillAttack > interval) && (Math.abs(_x - _root[bullseye]._x) < 100)) { gotoAndPlay (66); tillAttack = 0; interval = (Math.random() * 100) + 50; } } function wander() { if (((_root[bullseye]._y + 10) < _y) && (goSides == false)) { _y = (_y - speed); } else if (((_root[bullseye]._y - 10) > _y) && (goSides == false)) { _y = (_y + speed); } else if (_root[bullseye]._x < _x) { _x = (_x - speed); dir = 1; } else if (_root[bullseye]._x > _x) { _x = (_x + speed); dir = -1; } else { gotoAndPlay (66); bullseye = "tor"; } _xscale = (100 * dir); } function checkDepth() { depthCountCheck++; if ((depthCountCheck / 3) == Math.floor(depthCountCheck / 3)) { for (name in _root) { if (((_root[name].friendFoe != null) && (_root[name].getDepth() < this.getDepth())) && (_root[name]._y > this._y)) { this.swapDepths(_root[name]); } else if ((_root[name].getDepth() > this.getDepth()) && (_root[name]._y < this._y)) { this.swapDepths(_root[name]); } } } } function checkBounds() { if (_root.checkSolids) { for (name in _root) { if ((_root[name] != this) && (_root[name].solid)) { if ((((_x <= _root[name].rightBound) && (_x > _root[name].leftBound)) && (_y > _root[name].topBound)) && (_y < _root[name].bottomBound)) { if (_y >= (_root[name].bottomBound - speed)) { _y = (_y + speed); } if (_y <= (_root[name].topBound + speed)) { _y = (_y - speed); } if (_x >= (_root[name].rightBound - speed)) { _x = (_x + speed); } if (_x <= (_root[name].leftBound + speed)) { _x = (_x - speed); } } } } } if (_y < _global.minY) { _y = minY; } if (_y > _global.maxY) { _y = maxY; } } HP = 40; changeUp = 0; HPmax = 40; canCarry = true; carryCountdown = 60; tolerance = 1; power = 10; goSides = false; speed = 3; tillAttack = 0; dir = 1; interval = (Math.random() * 90) + 30; bullseye = "tor"; solid = true; title = "BoxBot"; friendFoe = "foe";
Symbol 237 MovieClip [boxbot] Frame 2
noHit = false; this.onEnterFrame = function () { changeUp++; if (((changeUp >= 70) && (_x < maxX)) && (_x > minX)) { gotoAndPlay (131); changeUp = 0; } checkDepth(); lastY = _y; wander(); checkBounds(); if ((_y == lastY) && (goSides == false)) { goSides = true; } else { goSides = false; } attack(); };
Symbol 237 MovieClip [boxbot] Frame 19
gotoAndPlay (2);
Symbol 237 MovieClip [boxbot] Frame 20
if (HP <= 0) { gotoAndPlay (42); } noHit = true; showHP(); this.onEnterFrame = function () { _x = (_x + (3 * dir)); checkBounds(); };
Symbol 237 MovieClip [boxbot] Frame 41
gotoAndPlay (2);
Symbol 237 MovieClip [boxbot] Frame 42
this.onEnterFrame = function () { }; noHit = true; this.solid = false;
Symbol 237 MovieClip [boxbot] Frame 65
_root.numKilled++; _root.numBaddies--; stop(); this.onEnterFrame = function () { _alpha = (_alpha - 3); if (_alpha <= 0) { this.removeMovieClip(); } };
Symbol 237 MovieClip [boxbot] Frame 66
this.onEnterFrame = function () { _x = (_x + (3 * dir)); };
Symbol 237 MovieClip [boxbot] Frame 72
this.onEnterFrame = function () { if ((hitArea.hitTest(_root[bullseye]) && (!_root[bullseye].noHit)) && (Math.abs(_root[bullseye]._y - _y) < 15)) { _root[bullseye].HP = _root[bullseye].HP - (power / _root[bullseye].tolerance); _root[bullseye].gotoAndPlay("hit"); _root.nmeHP.nmeName.text = title; _root.nmeHP.nmeHPmask._xscale = (HP / HPmax) * 100; } _x = (_x - (9 * dir)); };
Symbol 237 MovieClip [boxbot] Frame 74
numHits++; if (numHits >= 3) { gotoAndPlay (2); numHits = 0; } else { gotoAndPlay (66); }
Symbol 237 MovieClip [boxbot] Frame 75
this.onEnterFrame = function () { carryCountdown--; if (carryCountdown <= 0) { gotoAndPlay (108); } _x = _root.tor._x; _y = _root.tor._y; _xscale = _root.tor._xscale; _root.tor.carry = true; dir = _root.tor.dir; };
Symbol 237 MovieClip [boxbot] Frame 82
gotoAndPlay (75);
Symbol 237 MovieClip [boxbot] Frame 83
this.HP = this.HP - 10; showHP(); this.onEnterFrame = function () { _x = (_x - (12 * dir)); for (name in _root) { if ((((((((_root[name]._x * dir) < (_x * dir)) && (_root[name].noHit == false)) && (hitTest(_root[name]))) && (Math.abs((_root[name]._y - _y) < 15))) && (_root[name] != this)) && (_root[name] != _root.tor)) && (_root[name].friendFoe != null)) { _root[name].gotoAndPlay("hit"); _root[name].HP = _root[name].HP - 10; this.HP = this.HP - 2; this._x = this._x + (8 * dir); } } };
Symbol 237 MovieClip [boxbot] Frame 107
_rotation = 0; if (HP <= 0) { gotoAndPlay (42); } else { gotoAndPlay (2); }
Symbol 237 MovieClip [boxbot] Frame 108
carryCountdown = 60; _root.tor.carry = false; _root.tor.carried = null; noHit = true; this.onEnterFrame = function () { };
Symbol 237 MovieClip [boxbot] Frame 130
noHit = false; gotoAndPlay (2);
Symbol 237 MovieClip [boxbot] Frame 131
this.onEnterFrame = function () { waitCount++; checkDepth(); if (Math.abs(_root.tor._x - _x) < 120) { gotoAndPlay (66); } if ((waitCount > 50) && (Math.random() < 0.2)) { waitCount = 0; gotoAndPlay (2); } };
Symbol 237 MovieClip [boxbot] Frame 148
gotoAndPlay (131);
Symbol 295 MovieClip [spotty] Frame 1
function showHP() { _root.nmeHP.nmeHPmask._xscale = (HP / HPmax) * 100; if (_root.nmeHP.nmeHPmask._xscale < 0) { _root.nmeHP.nmeHPmask._xscale = 0; } _root.nmeHP.nmeName.text = title; } function attack() { tillAttack++; if ((Math.abs(_y - _root.tor._y) < 15) && (Math.abs(_x - _root.tor._x) < 50)) { tillAttack = tillAttack + 90; } if (tillAttack > interval) { gotoAndPlay (47); tillAttack = 0; interval = (Math.random() * 100) + 50; } } function wander() { if (((_root[bullseye]._y + 10) < _y) && (goSides == false)) { _y = (_y - speed); } else if (((_root[bullseye]._y - 10) > _y) && (goSides == false)) { _y = (_y + speed); } else if ((_root[bullseye]._x + 100) < _x) { _x = (_x - speed); dir = 1; } else if ((_root[bullseye]._x - 100) > _x) { _x = (_x + speed); dir = -1; } else { gotoAndPlay (47); } _xscale = (100 * dir); } function checkDepth() { depthCountCheck++; if ((depthCountCheck / 3) == Math.floor(depthCountCheck / 3)) { for (name in _root) { if (((_root[name].friendFoe != null) && (_root[name].getDepth() < this.getDepth())) && (_root[name]._y > this._y)) { this.swapDepths(_root[name]); } else if ((_root[name].getDepth() > this.getDepth()) && (_root[name]._y < this._y)) { this.swapDepths(_root[name]); } } } } function checkBounds() { if (_root.checkSolids) { for (name in _root) { if ((_root[name] != this) && (_root[name].solid)) { if ((((_x <= _root[name].rightBound) && (_x > _root[name].leftBound)) && (_y > _root[name].topBound)) && (_y < _root[name].bottomBound)) { if (_y >= (_root[name].bottomBound - speed)) { _y = (_y + speed); } if (_y <= (_root[name].topBound + speed)) { _y = (_y - speed); } if (_x >= (_root[name].rightBound - speed)) { _x = (_x + speed); } if (_x <= (_root[name].leftBound + speed)) { _x = (_x - speed); } } } } } if (_y < _global.minY) { _y = minY; } if (_y > _global.maxY) { _y = maxY; } } HP = 60; HPmax = 60; canCarry = true; carryCountdown = 40; tolerance = 1; power = 15; goSides = false; speed = 4; tillAttack = 0; dir = 1; interval = (Math.random() * 90) + 30; bullseye = "tor"; solid = true; title = "Spotty"; friendFoe = "foe";
Symbol 295 MovieClip [spotty] Frame 2
noHit = false; this.onEnterFrame = function () { checkDepth(); lastY = _y; wander(); checkBounds(); if ((_y == lastY) && (goSides == false)) { goSides = true; } else { goSides = false; } attack(); };
Symbol 295 MovieClip [spotty] Frame 14
gotoAndPlay (2);
Symbol 295 MovieClip [spotty] Frame 15
if (HP <= 0) { gotoAndPlay (35); } noHit = true; showHP(); this.onEnterFrame = function () { _x = (_x + (3 * dir)); checkBounds(); };
Symbol 295 MovieClip [spotty] Frame 34
gotoAndPlay (2);
Symbol 295 MovieClip [spotty] Frame 35
this.onEnterFrame = function () { }; noHit = true; this.solid = false;
Symbol 295 MovieClip [spotty] Frame 46
_root.numKilled++; _root.numBaddies--; stop(); this.onEnterFrame = function () { _alpha = (_alpha - 3); if (_alpha <= 0) { this.removeMovieClip(); } };
Symbol 295 MovieClip [spotty] Frame 47
this.onEnterFrame = function () { _x = (_x - (5 * dir)); };
Symbol 295 MovieClip [spotty] Frame 56
this.onEnterFrame = function () { if ((hitArea.hitTest(_root[bullseye]) && (!_root[bullseye].noHit)) && (Math.abs(_root[bullseye]._y - _y) < 15)) { _root[bullseye].HP = _root[bullseye].HP - (power / _root[bullseye].tolerance); _root[bullseye].gotoAndPlay("hit"); _root.nmeHP.nmeName.text = title; _root.nmeHP.nmeHPmask._xscale = (HP / HPmax) * 100; } _x = (_x - (20 * dir)); };
Symbol 295 MovieClip [spotty] Frame 63
gotoAndPlay (2);
Symbol 295 MovieClip [spotty] Frame 64
this.onEnterFrame = function () { carryCountdown--; if (carryCountdown <= 0) { gotoAndPlay (97); } _x = _root.tor._x; _y = _root.tor._y; _xscale = _root.tor._xscale; _root.tor.carry = true; dir = _root.tor.dir; };
Symbol 295 MovieClip [spotty] Frame 71
gotoAndPlay (64);
Symbol 295 MovieClip [spotty] Frame 72
this.HP = this.HP - 10; showHP(); this.onEnterFrame = function () { _x = (_x - (12 * dir)); for (name in _root) { if ((((((((_root[name]._x * dir) < (_x * dir)) && (_root[name].noHit == false)) && (hitTest(_root[name]))) && (Math.abs((_root[name]._y - _y) < 15))) && (_root[name] != this)) && (_root[name] != _root.tor)) && (_root[name].friendFoe != null)) { _root[name].gotoAndPlay("hit"); _root[name].HP = _root[name].HP - 10; this.HP = this.HP - 2; this._x = this._x + (8 * dir); } } };
Symbol 295 MovieClip [spotty] Frame 96
_rotation = 0; if (HP <= 0) { gotoAndPlay (35); } else { gotoAndPlay (2); }
Symbol 295 MovieClip [spotty] Frame 97
carryCountdown = 60; _root.tor.carry = false; _root.tor.carried = null; noHit = true; this.onEnterFrame = function () { };
Symbol 295 MovieClip [spotty] Frame 119
noHit = false; gotoAndPlay (2);
Symbol 310 MovieClip [spike] Frame 1
this.onEnterFrame = function () { if (run >= 2) { this.removeMovieClip(); } for (name in _root) { if (((_root[name].friendFoe != null) && (_root[name].getDepth() < this.getDepth())) && (_root[name]._y > this._y)) { this.swapDepths(_root[name]); } else if ((_root[name].getDepth() > this.getDepth()) && (_root[name]._y < this._y)) { this.swapDepths(_root[name]); } } };
Symbol 310 MovieClip [spike] Frame 18
this.onEnterFrame = function () { if ((hitTest(_root.tor) && (Math.abs(_y - _root.tor._y) < 20)) && (_root.tor.noHit == false)) { _root.tor.gotoAndPlay("hit"); _root.tor.HP = _root.tor.HP - 10; } };
Symbol 310 MovieClip [spike] Frame 37
this.onEnterFrame = null;
Symbol 310 MovieClip [spike] Frame 40
run++; this.removeMovieClip();
Symbol 321 MovieClip [rock] Frame 1
friendFoe = "rock"; canCarry = true; noHit = false;
Symbol 321 MovieClip [rock] Frame 2
this.onEnterFrame = function () { this._x = this._x - 2; if ((hitArea.hitTest(_root.tor) && (Math.abs(_y - _root.tor._y) < 15)) && (_root.tor.noHit == false)) { _root.tor.gotoAndPlay("hit"); _root.tor.HP = _root.tor.HP - 10; } };
Symbol 321 MovieClip [rock] Frame 29
stop(); this.onEnterFrame = function () { if ((this._x > (_global.maxX + 100)) || (this._x < _global.minX)) { gotoAndPlay (45); } };
Symbol 321 MovieClip [rock] Frame 30
stop(); this.onEnterFrame = function () { dir = _root.tor.dir; _x = _root.tor._x; _y = _root.tor._y; _xscale = (100 * dir); };
Symbol 321 MovieClip [rock] Frame 31
this.onEnterFrame = function () { canCarry = false; if ((this._x > (_global.maxX + 100)) || (this._x < _global.minX)) { gotoAndPlay (45); } this._x = this._x - (12 * dir); hitCountCheck++; if ((hitCountCheck / 3) == Math.floor(hitCountCheck / 3)) { for (name in _root) { if (((((_root[name].friendFoe == "foe") && (hitTest(_root[name]))) && (name != "tor")) && (Math.abs(_y - _root[name]._y) < 20)) && (_root[name].noHit == false)) { _root[name].gotoAndPlay("hit"); _root[name].HP = _root[name].HP - 20; gotoAndPlay (45); } } } };
Symbol 321 MovieClip [rock] Frame 44
gotoAndPlay (31);
Symbol 321 MovieClip [rock] Frame 45
if (_root.tor.carried == this) { _root.tor.carried = null; } canCarry = false; this.onEnterFrame = function () { _alpha = (_alpha - 3); if (_alpha <= 0) { this.removeMovieClip(); } };
Symbol 321 MovieClip [rock] Frame 56
stop();
Symbol 418 MovieClip [dirty] Frame 1
function showHP() { _root.nmeHP.nmeHPmask._xscale = (HP / HPmax) * 100; if (_root.nmeHP.nmeHPmask._xscale < 0) { _root.nmeHP.nmeHPmask._xscale = 0; } _root.nmeHP.nmeName.text = title; } function attack() { tillAttack++; if (tillAttack > interval) { if (Math.random() >= 0.5) { gotoAndPlay (66); } else { gotoAndPlay (109); } tillAttack = 0; } } function checkDepth() { for (name in _root) { if (((_root[name].friendFoe != null) && (_root[name].getDepth() < this.getDepth())) && (_root[name]._y > this._y)) { this.swapDepths(_root[name]); } else if ((_root[name].getDepth() > this.getDepth()) && (_root[name]._y < this._y)) { this.swapDepths(_root[name]); } } } _root.checkSolids = true; HP = 250; HPmax = 250; tillAttack = 0; interval = 70; bullseye = "tor"; solid = true; title = "Dirty Joe"; friendFoe = "foe"; noHit = false; topBound = _y - 200; bottomBound = _y + 200; rightBound = (_x + (_width / 2)) + 40; leftBound = (_x - (_width / 2)) - 40; solid = true;
Symbol 418 MovieClip [dirty] Frame 2
noHit = true;
Symbol 418 MovieClip [dirty] Frame 31
this.onEnterFrame = function () { checkDepth(); attack(); showHP(); noHit = false; };
Symbol 418 MovieClip [dirty] Frame 65
gotoAndPlay (31);
Symbol 418 MovieClip [dirty] Frame 66
this.onEnterFrame = function () { checkDepth(); }; noHit = true;
Symbol 418 MovieClip [dirty] Frame 78
this.onEnterFrame = function () { checkDepth(); showHP(); if ((hitArea.hitTest(_root.tor) && (Math.abs(_y - _root.tor._y) < 25)) && (_root.tor.noHit == false)) { _root.tor.gotoAndPlay("hit"); _root.tor.HP = _root.tor.HP - 20; } };
Symbol 418 MovieClip [dirty] Frame 108
noHit = false; gotoAndPlay (31);
Symbol 418 MovieClip [dirty] Frame 109
this.onEnterFrame = function () { checkDepth(); }; noHit = true; spikeTime = (Math.random() * 100) + 170; timeIn = 48;
Symbol 418 MovieClip [dirty] Frame 127
spikePlace = new Object(); this.onEnterFrame = function () { checkDepth(); timeIn++; spikePlace._x = _root.tor._x; spikePlace._y = _root.tor._y; if (timeIn >= spikeTime) { gotoAndPlay (131); } if (Math.floor(timeIn / 50) == (timeIn / 50)) { layer++; _root.attachMovie("spike", "spike" + layer, layer, spikePlace); layer++; } };
Symbol 418 MovieClip [dirty] Frame 130
gotoAndPlay (127);
Symbol 418 MovieClip [dirty] Frame 131
this.onEnterFrame = function () { checkDepth(); };
Symbol 418 MovieClip [dirty] Frame 138
gotoAndPlay (31);
Symbol 418 MovieClip [dirty] Frame 139
if (HP <= 0) { gotoAndPlay (153); } noHit = true; showHP();
Symbol 418 MovieClip [dirty] Frame 152
noHit = eval (false)(); gotoAndPlay (31);
Symbol 418 MovieClip [dirty] Frame 153
noHit = true; _root.checkSolids = false; this.onEnterFrame = null;
Symbol 418 MovieClip [dirty] Frame 187
_root.numKilled++; _root.numBaddies--; stop(); this.onEnterFrame = function () { _alpha = (_alpha - 3); if (_alpha <= 0) { this.removeMovieClip(); } };
Symbol 422 MovieClip Frame 1
stop(); this.onEnterFrame = function () { if (this.hitTest(_root.tor.hitArea) && (Math.abs(_root.pounder._y - _root.tor._y) < 200)) { lift = _root.tor.power; gotoAndPlay (2); } };
Symbol 422 MovieClip Frame 2
initY = _y; stop(); this.onEnterFrame = function () { _y = (_y - ((0.7 * lift) / 10)); lift = lift - 9; if (_y > initY) { _y = initY; _root.pounder.ring = false; gotoAndPlay (1); } };
Symbol 425 MovieClip [pounder] Frame 1
stop(); this.onEnterFrame = function () { if (thing.hitTest(bell) && (ring != true)) { gotoAndPlay (2); } };
Symbol 425 MovieClip [pounder] Frame 2
ring = true;
Symbol 425 MovieClip [pounder] Frame 11
_root.gotoAndPlay("victory" + _root.level); gotoAndPlay (1);
Symbol 433 MovieClip [laser] Frame 1
stop(); waitToFire = 0; this.onEnterFrame = function () { if (_x < (_global.minX - 50)) { this.removeMovieClip(); } waitToFire++; if (waitToFire > 100) { gotoAndPlay (2); } };
Symbol 433 MovieClip [laser] Frame 2
this.onEnterFrame = function () { waitToFire--; if ((waitToFire / 3) == Math.floor(waitToFire / 3)) { for (name in _root) { if ((((hitArea.hitTest(_root[name]) && (_root[name].noHit == false)) && (!hitArea.hitTest(_root[name].hitarea))) && (_root[name] != this)) && (_root[name].HP > 0)) { _root[name].HP = _root[name].HP - 25; _root[name].gotoAndPlay("hit"); } } } if (waitToFire <= 0) { gotoAndPlay (1); } };
Symbol 433 MovieClip [laser] Frame 7
gotoAndPlay (2);
Symbol 444 MovieClip [naut] Frame 1
function showHP() { _root.nmeHP.nmeHPmask._xscale = (HP / HPmax) * 100; if (_root.nmeHP.nmeHPmask._xscale < 0) { _root.nmeHP.nmeHPmask._xscale = 0; } _root.nmeHP.nmeName.text = title; } function attack() { tillAttack++; if ((tillAttack > interval) && (Math.abs(_x - _root[bullseye]._x) < 100)) { gotoAndPlay (64); tillAttack = 0; interval = (Math.random() * 100) + 50; } } function wander() { if (((_root[bullseye]._y + 10) < _y) && (goSides == false)) { _y = (_y - speed); } else if (((_root[bullseye]._y - 10) > _y) && (goSides == false)) { _y = (_y + speed); } else if (_root[bullseye]._x < _x) { _x = (_x - speed); dir = 1; } else if (_root[bullseye]._x > _x) { _x = (_x + speed); dir = -1; } else { gotoAndPlay (64); bullseye = "tor"; } _xscale = (100 * dir); } function checkDepth() { for (name in _root) { if (((_root[name].friendFoe != null) && (_root[name].getDepth() < this.getDepth())) && (_root[name]._y > this._y)) { this.swapDepths(_root[name]); } else if ((_root[name].getDepth() > this.getDepth()) && (_root[name]._y < this._y)) { this.swapDepths(_root[name]); } } } function checkBounds() { for (name in _root) { if ((_root[name] != this) && (_root[name].solid)) { if ((((_x <= _root[name].rightBound) && (_x > _root[name].leftBound)) && (_y > _root[name].topBound)) && (_y < _root[name].bottomBound)) { if (_y >= (_root[name].bottomBound - speed)) { _y = (_y + speed); } if (_y <= (_root[name].topBound + speed)) { _y = (_y - speed); } if (_x >= (_root[name].rightBound - speed)) { _x = (_x + speed); } if (_x <= (_root[name].leftBound + speed)) { _x = (_x - speed); } } } } if (_y < _global.minY) { _y = minY; } if (_y > _global.maxY) { _y = maxY; } } HP = 40; randomTarget = new Object(); randomTarget._x = (Math.random((0.9 * _global.maxX) - (0.9 * _global.minX)) + _global.minX) + 10; randomTarget._y = _root.tor._y; changeUp = 0; HPmax = 40; canCarry = true; carryCountdown = 60; tolerance = 1; power = 10; goSides = false; speed = 3; tillAttack = 0; dir = 1; interval = (Math.random() * 90) + 30; bullseye = "tor"; solid = true; title = "BoxBot"; friendFoe = "foe";
Symbol 444 MovieClip [naut] Frame 2
noHit = false; this.onEnterFrame = function () { changeUp++; if (((changeUp / 400) == Math.floor(changeUp / 400)) && (bullseye == "tor")) { bullseye = randomTarget; changeUp = 0; } checkDepth(); lastY = _y; wander(); checkBounds(); if ((_y == lastY) && (goSides == false)) { goSides = true; } else { goSides = false; } attack(); };
Symbol 444 MovieClip [naut] Frame 17
gotoAndPlay (2);
Symbol 444 MovieClip [naut] Frame 18
if (HP <= 0) { gotoAndPlay (40); } noHit = true; showHP(); this.onEnterFrame = function () { _x = (_x + (3 * dir)); checkBounds(); };
Symbol 444 MovieClip [naut] Frame 39
gotoAndPlay (2);
Symbol 444 MovieClip [naut] Frame 40
this.onEnterFrame = function () { }; noHit = true; this.solid = false;
Symbol 444 MovieClip [naut] Frame 63
_root.numKilled++; _root.numBaddies--; stop(); this.onEnterFrame = function () { _alpha = (_alpha - 3); if (_alpha <= 0) { this.removeMovieClip(); } };
Symbol 444 MovieClip [naut] Frame 64
this.onEnterFrame = function () { _x = (_x + (3 * dir)); };
Symbol 444 MovieClip [naut] Frame 70
this.onEnterFrame = function () { if ((hitArea.hitTest(_root[bullseye]) && (!_root[bullseye].noHit)) && (Math.abs(_root[bullseye]._y - _y) < 15)) { _root[bullseye].HP = _root[bullseye].HP - (power / _root[bullseye].tolerance); _root[bullseye].gotoAndPlay("hit"); _root.nmeHP.nmeName.text = title; _root.nmeHP.nmeHPmask._xscale = (HP / HPmax) * 100; } _x = (_x - (9 * dir)); };
Symbol 444 MovieClip [naut] Frame 72
numHits++; if (numHits >= 3) { gotoAndPlay (2); numHits = 0; } else { gotoAndPlay (64); }
Symbol 444 MovieClip [naut] Frame 73
this.onEnterFrame = function () { carryCountdown--; if (carryCountdown <= 0) { gotoAndPlay (106); } _x = _root.tor._x; _y = _root.tor._y; _xscale = _root.tor._xscale; _root.tor.carry = true; dir = _root.tor.dir; };
Symbol 444 MovieClip [naut] Frame 80
gotoAndPlay (73);
Symbol 444 MovieClip [naut] Frame 81
this.HP = this.HP - 10; showHP(); this.onEnterFrame = function () { _x = (_x - (12 * dir)); for (name in _root) { if ((((((((_root[name]._x * dir) < (_x * dir)) && (_root[name].noHit == false)) && (hitTest(_root[name]))) && (Math.abs((_root[name]._y - _y) < 15))) && (_root[name] != this)) && (_root[name] != _root.tor)) && (_root[name].friendFoe != null)) { _root[name].gotoAndPlay("hit"); _root[name].HP = _root[name].HP - 10; this.HP = this.HP - 2; this._x = this._x + (8 * dir); } } };
Symbol 444 MovieClip [naut] Frame 105
_rotation = 0; if (HP <= 0) { gotoAndPlay (40); } else { gotoAndPlay (2); }
Symbol 444 MovieClip [naut] Frame 106
carryCountdown = 60; _root.tor.carry = false; _root.tor.carried = null; noHit = true; this.onEnterFrame = function () { };
Symbol 444 MovieClip [naut] Frame 128
noHit = false; gotoAndPlay (2);
Symbol 474 MovieClip Frame 1
stop(); _root.stat2.quake.gotoAndPlay(2); _root.tor.hitMode = "fire";
Symbol 474 MovieClip Frame 2
stop();
Symbol 475 MovieClip Frame 1
stop(); _root.stat2.fire.gotoAndPlay(2); _root.tor.hitMode = "quake";
Symbol 475 MovieClip Frame 2
stop();
Symbol 478 MovieClip Frame 1
this.onEnterFrame = function () { hpMask._xscale = (100 * _root.tor.HP) / _root.tor.HPmax; };
Symbol 485 MovieClip Frame 1
stop();
Symbol 485 MovieClip Frame 2
stop();
Symbol 485 MovieClip Frame 3
stop();
Symbol 485 MovieClip Frame 4
stop();
Symbol 485 MovieClip Frame 5
stop();
Symbol 485 MovieClip Frame 6
stop();
Symbol 485 MovieClip Frame 7
stop();
Symbol 493 MovieClip [gameOver] Frame 21
stop(); yes.onRelease = function () { _root.gotoAndPlay("start"); }; no.onRelease = function () { _root.gotoAndPlay("Preload", 1); };

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:446  Timeline
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:Timeline
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:Timeline
Symbol 7 GraphicUsed by:Timeline
Symbol 8 GraphicUsed by:Timeline
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [loadBar1]Uses:9Used by:Timeline
Symbol 11 GraphicUsed by:14
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:14
Symbol 14 MovieClipUses:11 13Used by:Timeline
Symbol 15 FontUsed by:16 19 22 484
Symbol 16 EditableTextUses:15Used by:17
Symbol 17 MovieClip [percentText]Uses:16Used by:Timeline
Symbol 18 GraphicUsed by:20
Symbol 19 TextUses:15Used by:20
Symbol 20 MovieClipUses:18 19Used by:Timeline
Symbol 21 GraphicUsed by:23
Symbol 22 TextUses:15Used by:23
Symbol 23 MovieClipUses:21 22Used by:Timeline
Symbol 24 GraphicUsed by:68
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Symbol 26 MovieClipUses:25Used by:68
Symbol 27 GraphicUsed by:68
Symbol 28 FontUsed by:29 32 33 34 35 36 37 38 39 41 46 47
Symbol 29 TextUses:28Used by:68
Symbol 30 FontUsed by:31 491 499 501 502 503 504
Symbol 31 TextUses:30Used by:68
Symbol 32 TextUses:28Used by:68
Symbol 33 TextUses:28Used by:68
Symbol 34 TextUses:28Used by:68
Symbol 35 TextUses:28Used by:68
Symbol 36 TextUses:28Used by:68
Symbol 37 TextUses:28Used by:68
Symbol 38 TextUses:28Used by:68
Symbol 39 TextUses:28Used by:68
Symbol 40 GraphicUsed by:68
Symbol 41 TextUses:28Used by:68
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:68 474
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:68 475
Symbol 46 TextUses:28Used by:68
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Symbol 48 GraphicUsed by:52
Symbol 49 GraphicUsed by:52
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:48 49 50 51Used by:55
Symbol 53 GraphicUsed by:55
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClip [arm]Uses:52 53 54Used by:68  Timeline
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClip [sandwich]Uses:56 57Used by:68  Timeline
Symbol 59 GraphicUsed by:67
Symbol 60 GraphicUsed by:67
Symbol 61 GraphicUsed by:67
Symbol 62 GraphicUsed by:67
Symbol 63 GraphicUsed by:67
Symbol 64 GraphicUsed by:67
Symbol 65 GraphicUsed by:67
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClip [box]Uses:59 60 61 62 63 64 65 66Used by:68  Timeline
Symbol 68 MovieClipUses:24 26 27 29 31 32 33 34 35 36 37 38 39 40 41 43 45 46 47 55 58 67Used by:Timeline
Symbol 69 SoundUsed by:237 444  Timeline
Symbol 70 SoundUsed by:186 418  Timeline
Symbol 71 SoundUsed by:237 418 444  Timeline
Symbol 72 GraphicUsed by:119
Symbol 73 GraphicUsed by:119
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Symbol 92 GraphicUsed by:119
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Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:116
Symbol 96 GraphicUsed by:106
Symbol 97 GraphicUsed by:106
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Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:96 97 98 99 100 101 102 103 104 105Used by:116
Symbol 107 SoundUsed by:116
Symbol 108 GraphicUsed by:114
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Symbol 112 GraphicUsed by:114
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:108 109 110 111 112 113Used by:116
Symbol 115 SoundUsed by:116
Symbol 116 MovieClipUses:95 106 107 114 115Used by:119 186
Symbol 117 GraphicUsed by:119
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClip [tor2]Uses:72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 116 117 118Used by:485  Timeline
Symbol 120 GraphicUsed by:186 321
Symbol 121 GraphicUsed by:186
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Symbol 124 GraphicUsed by:186
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Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:186
Symbol 143 GraphicUsed by:186
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Symbol 179 GraphicUsed by:186
Symbol 180 GraphicUsed by:186
Symbol 181 GraphicUsed by:186
Symbol 182 GraphicUsed by:186
Symbol 183 GraphicUsed by:186
Symbol 184 GraphicUsed by:186
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClip [tor]Uses:120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 142 143 144 145 146 147 116 70 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185Used by:Timeline
Symbol 187 GraphicUsed by:237 295 444
Symbol 188 GraphicUsed by:237
Symbol 189 GraphicUsed by:237
Symbol 190 GraphicUsed by:237
Symbol 191 GraphicUsed by:237
Symbol 192 GraphicUsed by:237
Symbol 193 GraphicUsed by:237
Symbol 194 GraphicUsed by:237
Symbol 195 SoundUsed by:237 425 444
Symbol 196 GraphicUsed by:237
Symbol 197 GraphicUsed by:237
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Symbol 215 GraphicUsed by:237
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Symbol 217 GraphicUsed by:237
Symbol 218 GraphicUsed by:237
Symbol 219 GraphicUsed by:237
Symbol 220 GraphicUsed by:237
Symbol 221 GraphicUsed by:237
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:222Used by:237 295 444
Symbol 224 GraphicUsed by:237
Symbol 225 GraphicUsed by:237
Symbol 226 GraphicUsed by:237
Symbol 227 GraphicUsed by:237
Symbol 228 GraphicUsed by:237
Symbol 229 GraphicUsed by:237
Symbol 230 GraphicUsed by:237
Symbol 231 GraphicUsed by:237
Symbol 232 GraphicUsed by:237 444
Symbol 233 GraphicUsed by:237
Symbol 234 GraphicUsed by:237
Symbol 235 GraphicUsed by:237
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClip [boxbot]Uses:187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 69 207 208 209 210 211 212 213 214 215 216 217 218 71 219 220 221 223 224 225 226 227 228 229 230 231 232 233 234 235 236Used by:Timeline
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClip [crate]Uses:238Used by:Timeline
Symbol 240 GraphicUsed by:295
Symbol 241 GraphicUsed by:295
Symbol 242 GraphicUsed by:295
Symbol 243 GraphicUsed by:295
Symbol 244 GraphicUsed by:295
Symbol 245 GraphicUsed by:295
Symbol 246 GraphicUsed by:295
Symbol 247 GraphicUsed by:295
Symbol 248 GraphicUsed by:295
Symbol 249 GraphicUsed by:295
Symbol 250 SoundUsed by:295
Symbol 251 GraphicUsed by:295
Symbol 252 GraphicUsed by:295
Symbol 253 GraphicUsed by:295
Symbol 254 GraphicUsed by:295
Symbol 255 GraphicUsed by:295
Symbol 256 GraphicUsed by:295
Symbol 257 GraphicUsed by:295
Symbol 258 GraphicUsed by:295
Symbol 259 GraphicUsed by:295
Symbol 260 GraphicUsed by:295
Symbol 261 SoundUsed by:295
Symbol 262 GraphicUsed by:295
Symbol 263 GraphicUsed by:295
Symbol 264 GraphicUsed by:295
Symbol 265 GraphicUsed by:295
Symbol 266 GraphicUsed by:295
Symbol 267 GraphicUsed by:295
Symbol 268 GraphicUsed by:295
Symbol 269 SoundUsed by:295
Symbol 270 GraphicUsed by:295
Symbol 271 GraphicUsed by:295
Symbol 272 GraphicUsed by:295
Symbol 273 GraphicUsed by:295 444
Symbol 274 GraphicUsed by:295
Symbol 275 GraphicUsed by:295
Symbol 276 GraphicUsed by:295
Symbol 277 GraphicUsed by:295
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Symbol 279 GraphicUsed by:295
Symbol 280 GraphicUsed by:295
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Symbol 288 GraphicUsed by:295
Symbol 289 GraphicUsed by:295
Symbol 290 GraphicUsed by:295
Symbol 291 GraphicUsed by:295
Symbol 292 GraphicUsed by:295
Symbol 293 GraphicUsed by:295
Symbol 294 GraphicUsed by:295
Symbol 295 MovieClip [spotty]Uses:187 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 223 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294Used by:Timeline
Symbol 296 GraphicUsed by:310
Symbol 297 GraphicUsed by:310
Symbol 298 GraphicUsed by:310
Symbol 299 GraphicUsed by:310
Symbol 300 GraphicUsed by:310
Symbol 301 GraphicUsed by:310
Symbol 302 GraphicUsed by:310
Symbol 303 GraphicUsed by:310
Symbol 304 GraphicUsed by:310
Symbol 305 GraphicUsed by:310
Symbol 306 GraphicUsed by:310
Symbol 307 SoundUsed by:310
Symbol 308 GraphicUsed by:310
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClip [spike]Uses:296 297 298 299 300 301 302 303 304 305 306 307 308 309Used by:Timeline
Symbol 311 GraphicUsed by:312 321
Symbol 312 MovieClipUses:311Used by:321
Symbol 313 GraphicUsed by:321
Symbol 314 GraphicUsed by:321
Symbol 315 GraphicUsed by:321
Symbol 316 GraphicUsed by:321
Symbol 317 GraphicUsed by:321
Symbol 318 GraphicUsed by:321
Symbol 319 GraphicUsed by:321
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClip [rock]Uses:120 312 311 313 314 315 316 317 318 319 320Used by:Timeline
Symbol 322 GraphicUsed by:418
Symbol 323 SoundUsed by:418
Symbol 324 GraphicUsed by:418
Symbol 325 GraphicUsed by:418
Symbol 326 GraphicUsed by:418
Symbol 327 GraphicUsed by:418
Symbol 328 GraphicUsed by:418
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Symbol 330 GraphicUsed by:418
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Symbol 332 GraphicUsed by:418
Symbol 333 GraphicUsed by:418
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Symbol 335 GraphicUsed by:418
Symbol 336 GraphicUsed by:418
Symbol 337 GraphicUsed by:418
Symbol 338 GraphicUsed by:418
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Symbol 340 GraphicUsed by:418
Symbol 341 GraphicUsed by:418
Symbol 342 GraphicUsed by:418
Symbol 343 GraphicUsed by:418
Symbol 344 GraphicUsed by:418
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Symbol 347 GraphicUsed by:418
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Symbol 350 GraphicUsed by:418
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Symbol 352 GraphicUsed by:418
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Symbol 355 GraphicUsed by:418
Symbol 356 GraphicUsed by:418
Symbol 357 GraphicUsed by:418
Symbol 358 GraphicUsed by:418
Symbol 359 GraphicUsed by:418
Symbol 360 GraphicUsed by:418
Symbol 361 GraphicUsed by:418
Symbol 362 GraphicUsed by:418
Symbol 363 GraphicUsed by:364
Symbol 364 MovieClipUses:363Used by:418
Symbol 365 GraphicUsed by:418
Symbol 366 GraphicUsed by:418
Symbol 367 GraphicUsed by:418
Symbol 368 GraphicUsed by:418
Symbol 369 GraphicUsed by:418
Symbol 370 GraphicUsed by:418
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Symbol 374 GraphicUsed by:418
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Symbol 379 GraphicUsed by:418
Symbol 380 GraphicUsed by:418
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Symbol 382 GraphicUsed by:418
Symbol 383 SoundUsed by:418
Symbol 384 GraphicUsed by:418
Symbol 385 GraphicUsed by:418
Symbol 386 GraphicUsed by:418
Symbol 387 GraphicUsed by:418
Symbol 388 GraphicUsed by:418
Symbol 389 GraphicUsed by:418
Symbol 390 GraphicUsed by:418
Symbol 391 GraphicUsed by:418
Symbol 392 GraphicUsed by:418
Symbol 393 GraphicUsed by:418
Symbol 394 GraphicUsed by:418
Symbol 395 GraphicUsed by:418
Symbol 396 SoundUsed by:418
Symbol 397 GraphicUsed by:418
Symbol 398 GraphicUsed by:418
Symbol 399 GraphicUsed by:418
Symbol 400 GraphicUsed by:418
Symbol 401 GraphicUsed by:418
Symbol 402 GraphicUsed by:418
Symbol 403 GraphicUsed by:418
Symbol 404 SoundUsed by:418
Symbol 405 GraphicUsed by:418
Symbol 406 GraphicUsed by:418
Symbol 407 GraphicUsed by:418
Symbol 408 GraphicUsed by:418
Symbol 409 GraphicUsed by:418
Symbol 410 GraphicUsed by:418
Symbol 411 GraphicUsed by:418
Symbol 412 GraphicUsed by:418
Symbol 413 GraphicUsed by:418
Symbol 414 GraphicUsed by:418
Symbol 415 GraphicUsed by:418
Symbol 416 GraphicUsed by:418
Symbol 417 GraphicUsed by:418
Symbol 418 MovieClip [dirty]Uses:322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 71 359 360 361 362 364 70 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417Used by:Timeline
Symbol 419 GraphicUsed by:425
Symbol 420 GraphicUsed by:422
Symbol 421 GraphicUsed by:422
Symbol 422 MovieClipUses:420 421Used by:425
Symbol 423 GraphicUsed by:424
Symbol 424 MovieClipUses:423Used by:425
Symbol 425 MovieClip [pounder]Uses:419 422 424 195Used by:Timeline
Symbol 426 GraphicUsed by:433
Symbol 427 GraphicUsed by:433
Symbol 428 GraphicUsed by:429
Symbol 429 MovieClipUses:428Used by:433
Symbol 430 SoundUsed by:433
Symbol 431 GraphicUsed by:433
Symbol 432 GraphicUsed by:433
Symbol 433 MovieClip [laser]Uses:426 427 429 430 431 432Used by:Timeline
Symbol 434 GraphicUsed by:444
Symbol 435 GraphicUsed by:444
Symbol 436 GraphicUsed by:444
Symbol 437 GraphicUsed by:444
Symbol 438 GraphicUsed by:444
Symbol 439 GraphicUsed by:444
Symbol 440 GraphicUsed by:444
Symbol 441 GraphicUsed by:444
Symbol 442 GraphicUsed by:444
Symbol 443 GraphicUsed by:444
Symbol 444 MovieClip [naut]Uses:187 434 435 436 437 438 439 440 441 195 69 71 273 223 442 443 232Used by:Timeline
Symbol 445 Sound [tor1]Used by:Timeline
Symbol 446 MovieClipUses:2Used by:Timeline
Symbol 447 GraphicUsed by:448
Symbol 448 MovieClipUses:447Used by:Timeline
Symbol 449 GraphicUsed by:Timeline
Symbol 450 GraphicUsed by:459
Symbol 451 GraphicUsed by:459
Symbol 452 GraphicUsed by:459
Symbol 453 GraphicUsed by:459
Symbol 454 GraphicUsed by:459
Symbol 455 GraphicUsed by:459
Symbol 456 GraphicUsed by:459
Symbol 457 GraphicUsed by:459
Symbol 458 GraphicUsed by:459
Symbol 459 MovieClipUses:450 451 452 453 454 455 456 457 458Used by:461  Timeline
Symbol 460 GraphicUsed by:461
Symbol 461 MovieClipUses:460 459Used by:Timeline
Symbol 462 GraphicUsed by:463
Symbol 463 MovieClipUses:462Used by:Timeline
Symbol 464 GraphicUsed by:465
Symbol 465 MovieClipUses:464Used by:Timeline
Symbol 466 GraphicUsed by:467
Symbol 467 MovieClip [skeleton]Uses:466Used by:Timeline
Symbol 468 GraphicUsed by:469 498
Symbol 469 MovieClipUses:468Used by:Timeline
Symbol 470 GraphicUsed by:471
Symbol 471 MovieClipUses:470Used by:478
Symbol 472 GraphicUsed by:478
Symbol 473 GraphicUsed by:478
Symbol 474 MovieClipUses:43Used by:478
Symbol 475 MovieClipUses:45Used by:478
Symbol 476 FontUsed by:477 481
Symbol 477 TextUses:476Used by:478
Symbol 478 MovieClipUses:471 472 473 474 475 477Used by:Timeline
Symbol 479 GraphicUsed by:480
Symbol 480 MovieClipUses:479Used by:483
Symbol 481 EditableTextUses:476Used by:483
Symbol 482 GraphicUsed by:483
Symbol 483 MovieClipUses:480 481 482Used by:Timeline
Symbol 484 TextUses:15Used by:485
Symbol 485 MovieClipUses:484 119Used by:Timeline
Symbol 486 GraphicUsed by:488
Symbol 487 GraphicUsed by:488
Symbol 488 MovieClipUses:486 487Used by:Timeline
Symbol 489 GraphicUsed by:490
Symbol 490 MovieClipUses:489Used by:493
Symbol 491 TextUses:30Used by:492
Symbol 492 MovieClipUses:491Used by:493
Symbol 493 MovieClip [gameOver]Uses:490 492Used by:Timeline
Symbol 494 GraphicUsed by:497
Symbol 495 GraphicUsed by:496
Symbol 496 MovieClipUses:495Used by:497
Symbol 497 MovieClipUses:494 496Used by:Timeline
Symbol 498 MovieClipUses:468Used by:Timeline
Symbol 499 TextUses:30Used by:Timeline
Symbol 500 GraphicUsed by:Timeline
Symbol 501 TextUses:30Used by:Timeline
Symbol 502 TextUses:30Used by:Timeline
Symbol 503 TextUses:30Used by:Timeline
Symbol 504 TextUses:30Used by:Timeline

Instance Names

"loadbar1"Frame 1Symbol 10 MovieClip [loadBar1]
"percent1"Frame 1Symbol 17 MovieClip [percentText]
"inst"Frame 1Symbol 20 MovieClip
"clickTo"Frame 1Symbol 23 MovieClip
"doc"Frame 1Symbol 68 MovieClip
"solidBG"Frame 36Symbol 446 MovieClip
"BG2"Frame 36Symbol 448 MovieClip
"stat1"Frame 36Symbol 469 MovieClip
"stat2"Frame 36Symbol 478 MovieClip
"nmeHP"Frame 36Symbol 483 MovieClip
"lives"Frame 36Symbol 485 MovieClip
"go"Frame 36Symbol 488 MovieClip
"gameOver"Frame 37Symbol 493 MovieClip [gameOver]
"solidBG"Frame 40Symbol 446 MovieClip
"BG2"Frame 40Symbol 448 MovieClip
"stat1"Frame 40Symbol 469 MovieClip
"stat2"Frame 40Symbol 478 MovieClip
"nmeHP"Frame 40Symbol 483 MovieClip
"lives"Frame 40Symbol 485 MovieClip
"go"Frame 40Symbol 488 MovieClip
"gameOver"Frame 41Symbol 493 MovieClip [gameOver]
"percent"Symbol 17 MovieClip [percentText] Frame 1Symbol 16 EditableText
"next"Symbol 68 MovieClip Frame 1Symbol 26 MovieClip
"fire"Symbol 116 MovieClip Frame 2Symbol 106 MovieClip
"hitArea"Symbol 119 MovieClip [tor2] Frame 58Symbol 116 MovieClip
"powBarMask"Symbol 186 MovieClip [tor] Frame 49Symbol 142 MovieClip
"hitArea"Symbol 186 MovieClip [tor] Frame 58Symbol 116 MovieClip
"hitArea"Symbol 237 MovieClip [boxbot] Frame 72Symbol 223 MovieClip
"hitArea"Symbol 295 MovieClip [spotty] Frame 56Symbol 223 MovieClip
"hitArea"Symbol 321 MovieClip [rock] Frame 2Symbol 312 MovieClip
"hitArea"Symbol 418 MovieClip [dirty] Frame 85Symbol 364 MovieClip
"thing"Symbol 425 MovieClip [pounder] Frame 1Symbol 422 MovieClip
"bell"Symbol 425 MovieClip [pounder] Frame 1Symbol 424 MovieClip
"hitArea"Symbol 433 MovieClip [laser] Frame 2Symbol 429 MovieClip
"hitArea"Symbol 444 MovieClip [naut] Frame 70Symbol 223 MovieClip
"hpMask"Symbol 478 MovieClip Frame 1Symbol 471 MovieClip
"fire"Symbol 478 MovieClip Frame 1Symbol 474 MovieClip
"quake"Symbol 478 MovieClip Frame 1Symbol 475 MovieClip
"nmeHPmask"Symbol 483 MovieClip Frame 1Symbol 480 MovieClip
"nmeName"Symbol 483 MovieClip Frame 1Symbol 481 EditableText

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 10 as "loadBar1"
ExportAssets (56)Timeline Frame 1Symbol 17 as "percentText"
ExportAssets (56)Timeline Frame 1Symbol 55 as "arm"
ExportAssets (56)Timeline Frame 1Symbol 58 as "sandwich"
ExportAssets (56)Timeline Frame 1Symbol 67 as "box"
ExportAssets (56)Timeline Frame 2Symbol 10 as "loadBar1"
ExportAssets (56)Timeline Frame 2Symbol 17 as "percentText"
ExportAssets (56)Timeline Frame 6Symbol 119 as "tor2"
ExportAssets (56)Timeline Frame 7Symbol 186 as "tor"
ExportAssets (56)Timeline Frame 7Symbol 237 as "boxbot"
ExportAssets (56)Timeline Frame 7Symbol 17 as "percentText"
ExportAssets (56)Timeline Frame 7Symbol 10 as "loadBar1"
ExportAssets (56)Timeline Frame 7Symbol 58 as "sandwich"
ExportAssets (56)Timeline Frame 7Symbol 239 as "crate"
ExportAssets (56)Timeline Frame 7Symbol 67 as "box"
ExportAssets (56)Timeline Frame 7Symbol 295 as "spotty"
ExportAssets (56)Timeline Frame 7Symbol 310 as "spike"
ExportAssets (56)Timeline Frame 7Symbol 321 as "rock"
ExportAssets (56)Timeline Frame 7Symbol 418 as "dirty"
ExportAssets (56)Timeline Frame 7Symbol 425 as "pounder"
ExportAssets (56)Timeline Frame 7Symbol 433 as "laser"
ExportAssets (56)Timeline Frame 7Symbol 55 as "arm"
ExportAssets (56)Timeline Frame 7Symbol 444 as "naut"
ExportAssets (56)Timeline Frame 8Symbol 445 as "tor1"
ExportAssets (56)Timeline Frame 36Symbol 467 as "skeleton"
ExportAssets (56)Timeline Frame 36Symbol 119 as "tor2"
ExportAssets (56)Timeline Frame 36Symbol 119 as "tor2"
ExportAssets (56)Timeline Frame 36Symbol 119 as "tor2"
ExportAssets (56)Timeline Frame 36Symbol 119 as "tor2"
ExportAssets (56)Timeline Frame 36Symbol 119 as "tor2"
ExportAssets (56)Timeline Frame 36Symbol 119 as "tor2"
ExportAssets (56)Timeline Frame 36Symbol 119 as "tor2"
ExportAssets (56)Timeline Frame 36Symbol 119 as "tor2"
ExportAssets (56)Timeline Frame 36Symbol 119 as "tor2"
ExportAssets (56)Timeline Frame 36Symbol 119 as "tor2"
ExportAssets (56)Timeline Frame 36Symbol 119 as "tor2"
ExportAssets (56)Timeline Frame 36Symbol 119 as "tor2"
ExportAssets (56)Timeline Frame 36Symbol 119 as "tor2"
ExportAssets (56)Timeline Frame 36Symbol 119 as "tor2"
ExportAssets (56)Timeline Frame 36Symbol 119 as "tor2"
ExportAssets (56)Timeline Frame 36Symbol 119 as "tor2"
ExportAssets (56)Timeline Frame 36Symbol 119 as "tor2"
ExportAssets (56)Timeline Frame 36Symbol 119 as "tor2"
ExportAssets (56)Timeline Frame 36Symbol 119 as "tor2"
ExportAssets (56)Timeline Frame 36Symbol 119 as "tor2"
ExportAssets (56)Timeline Frame 36Symbol 119 as "tor2"
ExportAssets (56)Timeline Frame 37Symbol 467 as "skeleton"
ExportAssets (56)Timeline Frame 37Symbol 493 as "gameOver"
ExportAssets (56)Timeline Frame 38Symbol 467 as "skeleton"
ExportAssets (56)Timeline Frame 41Symbol 493 as "gameOver"

Labels

"start"Frame 35
"lev1"Frame 36
"gameOver1"Frame 37
"victory1"Frame 38
"start2"Frame 39
"lev2"Frame 40
"gameOver2"Frame 41
"victory2"Frame 42
"one"Frame 43
"idleStart"Symbol 67 MovieClip [box] Frame 1
"hit"Symbol 67 MovieClip [box] Frame 2
"plain"Symbol 116 MovieClip Frame 1
"fire"Symbol 116 MovieClip Frame 2
"quake"Symbol 116 MovieClip Frame 3
"idleStart"Symbol 186 MovieClip [tor] Frame 2
"idleEnd"Symbol 186 MovieClip [tor] Frame 22
"walkStart"Symbol 186 MovieClip [tor] Frame 23
"walkStart2"Symbol 186 MovieClip [tor] Frame 27
"walkEnd"Symbol 186 MovieClip [tor] Frame 48
"smashStart"Symbol 186 MovieClip [tor] Frame 49
"holdStart"Symbol 186 MovieClip [tor] Frame 50
"holdEnd"Symbol 186 MovieClip [tor] Frame 57
"smashEnd"Symbol 186 MovieClip [tor] Frame 58
"hit"Symbol 186 MovieClip [tor] Frame 67
"die"Symbol 186 MovieClip [tor] Frame 88
"dead"Symbol 186 MovieClip [tor] Frame 98
"liftStart"Symbol 186 MovieClip [tor] Frame 100
"carryStart"Symbol 186 MovieClip [tor] Frame 108
"throwStart"Symbol 186 MovieClip [tor] Frame 132
"spinStart"Symbol 186 MovieClip [tor] Frame 138
"spin"Symbol 186 MovieClip [tor] Frame 139
"init"Symbol 237 MovieClip [boxbot] Frame 1
"walkStart"Symbol 237 MovieClip [boxbot] Frame 2
"walkEnd"Symbol 237 MovieClip [boxbot] Frame 19
"hit"Symbol 237 MovieClip [boxbot] Frame 20
"hitEnd"Symbol 237 MovieClip [boxbot] Frame 41
"die"Symbol 237 MovieClip [boxbot] Frame 42
"smashStart"Symbol 237 MovieClip [boxbot] Frame 66
"smashEnd"Symbol 237 MovieClip [boxbot] Frame 74
"carriedStart"Symbol 237 MovieClip [boxbot] Frame 75
"throwStart"Symbol 237 MovieClip [boxbot] Frame 83
"drop"Symbol 237 MovieClip [boxbot] Frame 108
"wait"Symbol 237 MovieClip [boxbot] Frame 131
"init"Symbol 295 MovieClip [spotty] Frame 1
"walkStart"Symbol 295 MovieClip [spotty] Frame 2
"walkEnd"Symbol 295 MovieClip [spotty] Frame 14
"hit"Symbol 295 MovieClip [spotty] Frame 15
"hitEnd"Symbol 295 MovieClip [spotty] Frame 34
"die"Symbol 295 MovieClip [spotty] Frame 35
"smashStart"Symbol 295 MovieClip [spotty] Frame 47
"smashEnd"Symbol 295 MovieClip [spotty] Frame 63
"carriedStart"Symbol 295 MovieClip [spotty] Frame 64
"throwStart"Symbol 295 MovieClip [spotty] Frame 72
"drop"Symbol 295 MovieClip [spotty] Frame 97
"nmeStart"Symbol 321 MovieClip [rock] Frame 2
"carriedStart"Symbol 321 MovieClip [rock] Frame 30
"throwStart"Symbol 321 MovieClip [rock] Frame 31
"drop"Symbol 321 MovieClip [rock] Frame 45
"morph"Symbol 418 MovieClip [dirty] Frame 2
"mode1"Symbol 418 MovieClip [dirty] Frame 31
"mode2"Symbol 418 MovieClip [dirty] Frame 43
"hammerMorph"Symbol 418 MovieClip [dirty] Frame 66
"hammerSmash"Symbol 418 MovieClip [dirty] Frame 78
"hammerUnmorph"Symbol 418 MovieClip [dirty] Frame 96
"spike"Symbol 418 MovieClip [dirty] Frame 109
"tongueIn"Symbol 418 MovieClip [dirty] Frame 127
"tongueOut"Symbol 418 MovieClip [dirty] Frame 131
"hit"Symbol 418 MovieClip [dirty] Frame 139
"die"Symbol 418 MovieClip [dirty] Frame 153
"wait"Symbol 422 MovieClip Frame 1
"bounce"Symbol 422 MovieClip Frame 2
"wait"Symbol 425 MovieClip [pounder] Frame 1
"ring"Symbol 425 MovieClip [pounder] Frame 2
"wait"Symbol 433 MovieClip [laser] Frame 1
"fire"Symbol 433 MovieClip [laser] Frame 2
"init"Symbol 444 MovieClip [naut] Frame 1
"walkStart"Symbol 444 MovieClip [naut] Frame 2
"walkEnd"Symbol 444 MovieClip [naut] Frame 17
"hit"Symbol 444 MovieClip [naut] Frame 18
"hitEnd"Symbol 444 MovieClip [naut] Frame 39
"die"Symbol 444 MovieClip [naut] Frame 40
"smashStart"Symbol 444 MovieClip [naut] Frame 64
"smashEnd"Symbol 444 MovieClip [naut] Frame 72
"carriedStart"Symbol 444 MovieClip [naut] Frame 73
"throwStart"Symbol 444 MovieClip [naut] Frame 81
"drop"Symbol 444 MovieClip [naut] Frame 106
"one"Symbol 485 MovieClip Frame 1
"two"Symbol 485 MovieClip Frame 2
"three"Symbol 485 MovieClip Frame 3
"four"Symbol 485 MovieClip Frame 4
"five"Symbol 485 MovieClip Frame 5
"six"Symbol 485 MovieClip Frame 6
"zero"Symbol 485 MovieClip Frame 7




http://swfchan.com/5/23487/info.shtml
Created: 26/5 -2019 04:38:51 Last modified: 26/5 -2019 04:38:51 Server time: 16/05 -2024 10:20:38