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Trotter Track Arena.swf

This is the info page for
Flash #23499

(Click the ID number above for more basic data on this flash file.)


Text
998 kb

98 % loaded

Gable and horses just make sence...

Play more silly games at www.mindgem.nu

Play more silly games at www.mindgem.nu

RACE control

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Princess valentine the VII

Princess valentine the VII

Princess valentine the VII

Princess valentine the VII

Princess valentine the VII

Princess valentine the VII

Princess valentine the VII

Princess valentine the VII

386

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386

Color       Competing horses           TTM

Color       Competing horses           TTM

Office is
closed during
a race.

Preparing for a new race

PLACES

<P ALIGN="LEFT"></P>

Place the bet

Office control

Place the bet

0

Change bet

$

Change bet

$

R

a

c

e

R

a

c

e

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Lokaldelen

Köp och sälj på auktion

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Cash

Cash

$

$

Your account

Your account

CAPITAL control

Cancel

Psst! Hey, would you be intrested
in any of my services.
They can fix your problems...

For only
I can sabotage 3 stables and cripple
these horses in the next race
they wont run so fast, He he he.

For just
I can inject steroids in 1 horse
and make him run faster in the next
race, the effect vary.

$99999999999

$99999999999

Sabotage Inc

Cancel

Psst! Hey, would you be intrested
in any of my services.
They can fix your problems...

For only
I can sabotage 3 stables and cripple
these horses in the next race
they wont run so fast, He he he.

For just
I can inject steroids in 1 horse
and make him run faster in the next
race, the effect vary.

Sabotage Inc

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2
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Back

Select the
horse/es that
you want me
to visit...

Accept

Select the
horse/es that
you want me
to visit...

Back

Accept

Welcome to the TrottingTracks
There are 5 race today, so bet on
some good horses and win some cash.
Begin with picking out a horse and
click on BET to place a bet at the cashier.
Good luck!

Welcome to the TrottingTracks
There are 5 race today, so bet on
some good horses and win some cash.
Begin with picking out a horse and
click on BET to place a bet at the cashier.
Good luck!

TrotterTrack arena

TrotterTrack arena

Result for race 1

<P ALIGN="LEFT"></P>

Race result

Race result

Payback CONTROL

Ready to race

<P ALIGN="LEFT"></P>

Cancel

Accept

Ready to race

Cancel

Accept

<P ALIGN="LEFT"></P>

Financial Problems

8888888888888888

Play again

<P ALIGN="CENTER"><FONT FACE="_sans" SIZE="12" COLOR="#000000">You can download this game and <SBR/>host is on your own website.</FONT></P><P ALIGN="CENTER"><FONT FACE="_sans" SIZE="12" COLOR="#000000">Get it at www.mindgem.nu</FONT></P>

Hi-score table presented by: MindGem Graphics

9283475

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Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

Name Of The Playerrr

King
Crown prince
Regent
Justicar
High Chamberlain
First Royal Knight
Royal knight
Royal knight
Royal knight
Royal knight
Royal knight
Grand Duke
Archon
High Minister
Minister
Scarlet Sentinal
Sentinal Consort
Crimson Knight
Crimson Knight
Ducal Knight
Ducal Knight
Baron
Valorious Knight
Valorious Knight
Valorious Knight
Courtiers
Minstrel
Bard
Kingdom Sheriff
Baronial Knight
Baronial Knight
Knight
Knight
Knight
Knight
peasant
peasant
peasant
peasant
peasant
peasant
peasant
peasant
peasant
peasant
peasant
peasant

S

u

b

m

i

t

S

u

b

m

i

t

Enter your name

Rank                            Title                     Status

Do you want                       on your site ?
You can order your own tailormade version
from MindGem Graphics
Its inexpensive and will entertain your
viewers and draw more visitors to your site
by word of mouth and best of all...
make them come back for more.
Check out the game fortfolio at: www.MindGem.Nu
any questions can be sent to Info@Mindgem.Nu

TrotterTrack

TrotterTrack

Do you want                       on your site ?
You can order your own tailormade version
from MindGem Graphics
Its inexpensive and will entertain your
viewers and draw more visitors to your site
by word of mouth and best of all...
make them come back for more.
Check out the game fortfolio at: www.MindGem.Nu
any questions can be sent to Info@Mindgem.Nu

ActionScript [AS1/AS2]

Frame 2
stop(); horseLength = new Array(); firstName = new Array(); lastName = new Array(); disableHorses = 0; fixHorses = 0; firstName = ["Princess", "Shirly", "PimPim", "Magic", "Mystic", "Peedy", "Speedy", "Lord", "Baron", "Mister", "Emeror", "Captain", "Sir", "Miss", "Lady", "Old", "Master", "Heroic", "Overlord", "Warlord", "King", "Prince", "Mr.", "Mrs", "Little", "Big", "Gandalf", "Fast", "SureToWin", "Regent", "lieutenant", "Colonel", "sergeant", "Chief", "Holy", "Blackbeard", "David", "Ronald", "Mango", "Frisco", "Inspector", "Banana", "Cherry", "BlueBerry", "Jackson", "Diablo", "Minion", "Angel", "President", "Regent", "Ducal knight", "Royal knight", "Vinsor knight", "Cheriff", "Holy monk"]; lastName = ["CameAlot", "Bottlenose", "Fishbreath", "SockyBottom", "Piggy", "InTheLead", "RaceFlipper", "Flip-Flop", "PickPocket", "Achmet Al Kusach", "Swede", "StreetBum", "Jim", "Crusty", "Thor", "Jason", "Rusty", "oldtimer", "halfdead", "crosseye", "Yellow", "awesome", "speedy", "catchup", "silver", "goldy", "blacky", "runner", "hunter", "sertain", "Neverlast", "hunchback", "Snail", "Slug", "Slayer", "Spider", "Phantom", "Nightcrawler", "AlwaysLast", "Bluefish", "Jay-Jay", "StoneSlinger", "Armageddon", "Italy", "Mawrick", "Gunslinger", "Bonebreaker", "Jawcrusher", "BeastSlayer", "Ghosthunter", "Turtlerider", "Amazon", "Swampthing", "Steelbender", " XII", "Michael J", "Fairytail", "Valiant", "Richard III", "Penny Lane", "Dogma", "Rosenzweig", "Clinton", "G. Bush", "Lincon", "Schwarzenegger"]; bet = 0; raceNumber = 1; _root.placeMoney = 0; _root.theCash = 1000; _root.headCapital.yourCapital = _root.theCash; _root.horseSpeed1 = 10; _root.horseSpeed2 = 10; _root.horseSpeed3 = 10; _root.horseSpeed4 = 10; _root.horseSpeed5 = 10; _root.horseSpeed6 = 10; _root.horseSpeed7 = 10; _root.horseSpeed8 = 10; i = 1; while (i < 9) { randFirstName = math.floor(math.random() * _root.firstName.length); randLastName = math.floor(math.random() * _root.LastName.length); _root.race["nameOfHorse" + i] = (_root.firstName[randFirstName] + " ") + _root.lastName[randLastName]; _root.firstName.splice(randFirstName, 1); _root.lastName.splice(randLastName, 1); moneyBackRandomizer = math.floor((math.random() * 30) + 2); _root.race["moneyBack" + i] = moneyBackRandomizer; i++; }
Instance of Symbol 54 MovieClip "raceControl" in Frame 2
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 123 MovieClip "places" in Frame 2
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 167 MovieClip "office" in Frame 2
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 192 MovieClip "secondHorse" in Frame 2
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 192 MovieClip "thirdHorse" in Frame 2
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 192 MovieClip "winnerHorse" in Frame 2
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 209 MovieClip "capitalControl" in Frame 2
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 229 MovieClip "sabotage" in Frame 2
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 257 MovieClip "kill" in Frame 2
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 277 MovieClip "payback" in Frame 2
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 290 MovieClip "readyToRace" in Frame 2
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 299 MovieClip "error" in Frame 2
onClipEvent (load) { this._visible = 0; }
Frame 3
finalScore = "Your score: " + _root.theCash; stop(); finalScore = "Game over! You manage to get: $" + _root.score;
Instance of Symbol 5 MovieClip "bar" in Symbol 12 MovieClip Frame 1
onClipEvent (load) { _root.Preloader.movieTitle = "Loading: " + _url.substring(_url.lastIndexOf("/") + 1, _url.length - 4); _root.totalFileSize = _root.getBytesTotal(); _root.Preloader.bar._xscale = 0; } onClipEvent (enterFrame) { _root.bytesLoaded = _root.getBytesLoaded(); _root.amountLoaded = _root.bytesLoaded / _root.totalFileSize; _root.percentLoaded = int(100 * _root.amountLoaded); this._xscale = _root.percentLoaded; _root.Preloader.loadingMessage = (_root.percentLoaded + "%") + " Loaded"; _root.Preloader.loadingMessage2 = ((int(_root.bytesLoaded / 1000) + "kb/") + int(_root.totalFileSize / 1000)) + "kb"; if (_root.amountLoaded >= 1) { _root.gotoAndStop("finish"); } }
Symbol 44 MovieClip Frame 1
stop();
Instance of Symbol 30 MovieClip "horseRide" in Symbol 44 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 42 MovieClip "sadle" in Symbol 44 MovieClip Frame 1
onClipEvent (load) { stop(); }
Symbol 49 Button
on (release) { getURL ("http://www.mindgem.nu", "_blank"); }
Symbol 54 MovieClip Frame 1
stop();
Symbol 54 MovieClip Frame 5
i = 1; while (i < 9) { _root["randSpeed" + i] = math.floor((math.random() * _root["horseSpeed" + i]) + 1); _root.track["horse" + i]._x = _root.track["horse" + i]._x + _root["randSpeed" + i]; if (_root.track.finishLine._x < _root.track["horse" + i]._x) { gotoAndStop (1); i = 1; while (i < 9) { _root.track["horse" + i]._x = _root.track["horse" + i]._x; _root.track["horse" + i].horseRide.stop(); _root.track["horse" + i].sadle.stop(); i++; } _root.places.play(); _root.winnerText = "The winner is " + _root.track["horse" + i]; _root.payback._visible = 100; _root.payback.raceNumberText = "Result for race " + _root.raceNumber; _root.payback.paybackControl.play(); } else { gotoAndPlay (2); } i++; }
Symbol 58 Button
on (release) { _root.ThisHorse = 1; _root.race.selectedHorseToRace.gotoAndStop(_root.thisHorse + 1); if (_root.headCapital.yourCapital < _root.theCash) { _root.error.errorTitle = "Moneyflow"; _root.error._visible = 100; _root.error.errorText = "<B>Hang on!</B> Dont you want your money first ?"; } else { _level10.soundeffects.gotoAndPlay("clicks"); stopAllSounds(); _level10.soundeffects.gotoAndPlay("officesound"); _root.office._visible = 100; if (20000 < _root.theCash) { _root.office.placeMoneyText = 9999; } else { _root.office.placeMoneyText = int(_root.theCash / 2); } _root.timesTheMoney1 = Math.floor(_root.race["moneyBack" + _root.thisHorse]); _root.timesTheMoney2 = Math.floor(_root.race["moneyBack" + _root.thisHorse] / 2); _root.timesTheMoney3 = Math.floor(_root.timesTheMoney2 / 2); _root.office.officeText = ((((((((("Placing a <B>$" + _root.placeMoney) + "</B> bet on <B>") + _root.race["nameOfHorse" + _root.thisHorse]) + "</B>. Winner pays <B>") + _root.timesTheMoney1) + "</B> ttm, Place pays <B>") + _root.timesTheMoney2) + "</B> ttm and Show pays <B>") + _root.timesTheMoney3) + "</B> times the money."; } }
Symbol 59 Button
on (release) { _level10.soundeffects.gotoAndPlay("clicks"); _root.ThisHorse = 2; _root.race.selectedHorseToRace.gotoAndStop(_root.thisHorse + 1); if (_root.headCapital.yourCapital < _root.theCash) { _root.error.errorTitle = "Moneyflow"; _root.error._visible = 100; _root.error.errorText = "<B>Hang on!</B> Dont you want your money first ?"; } else { stopAllSounds(); _level10.soundeffects.gotoAndPlay("officesound"); _root.office._visible = 100; if (20000 < _root.theCash) { _root.office.placeMoneyText = 9999; } else { _root.office.placeMoneyText = int(_root.theCash / 2); } _root.timesTheMoney1 = Math.floor(_root.race["moneyBack" + _root.thisHorse]); _root.timesTheMoney2 = Math.floor(_root.race["moneyBack" + _root.thisHorse] / 2); _root.timesTheMoney3 = Math.floor(_root.timesTheMoney2 / 2); _root.office.officeText = ((((((((("Placing <B>$" + _root.placeMoney) + "</B> on <B>") + _root.race["nameOfHorse" + _root.thisHorse]) + "</B>. Winner pays <B>") + _root.timesTheMoney1) + "</B> ttm, Second place pays <B>") + _root.timesTheMoney2) + "</B> ttm and Third place pays <B>") + _root.timesTheMoney3) + "</B> times the money."; } }
Symbol 60 Button
on (release) { _level10.soundeffects.gotoAndPlay("clicks"); _root.ThisHorse = 3; _root.race.selectedHorseToRace.gotoAndStop(_root.thisHorse + 1); if (_root.headCapital.yourCapital < _root.theCash) { _root.error.errorTitle = "Moneyflow"; _root.error._visible = 100; _root.error.errorText = "<B>Hang on!</B> Dont you want your money first ?"; } else { stopAllSounds(); _level10.soundeffects.gotoAndPlay("officesound"); _root.office._visible = 100; if (20000 < _root.theCash) { _root.office.placeMoneyText = 9999; } else { _root.office.placeMoneyText = int(_root.theCash / 2); } _root.timesTheMoney1 = Math.floor(_root.race["moneyBack" + _root.thisHorse]); _root.timesTheMoney2 = Math.floor(_root.race["moneyBack" + _root.thisHorse] / 2); _root.timesTheMoney3 = Math.floor(_root.timesTheMoney2 / 2); _root.office.officeText = ((((((((("Placing <B>$" + _root.placeMoney) + "</B> on <B>") + _root.race["nameOfHorse" + _root.thisHorse]) + "</B>. Winner pays <B>") + _root.timesTheMoney1) + "</B> ttm, Second place pays <B>") + _root.timesTheMoney2) + "</B> ttm and Third place pays <B>") + _root.timesTheMoney3) + "</B> times the money."; } }
Symbol 61 Button
on (release) { _level10.soundeffects.gotoAndPlay("clicks"); _root.ThisHorse = 4; _root.race.selectedHorseToRace.gotoAndStop(_root.thisHorse + 1); if (_root.headCapital.yourCapital < _root.theCash) { _root.error.errorTitle = "Moneyflow"; _root.error._visible = 100; _root.error.errorText = "<B>Hang on!</B> Dont you want your money first ?"; } else { stopAllSounds(); _level10.soundeffects.gotoAndPlay("officesound"); _root.office._visible = 100; if (20000 < _root.theCash) { _root.office.placeMoneyText = 9999; } else { _root.office.placeMoneyText = int(_root.theCash / 2); } _root.timesTheMoney1 = Math.floor(_root.race["moneyBack" + _root.thisHorse]); _root.timesTheMoney2 = Math.floor(_root.race["moneyBack" + _root.thisHorse] / 2); _root.timesTheMoney3 = Math.floor(_root.timesTheMoney2 / 2); _root.office.officeText = ((((((((("Placing <B>$" + _root.placeMoney) + "</B> on <B>") + _root.race["nameOfHorse" + _root.thisHorse]) + "</B>. Winner pays <B>") + _root.timesTheMoney1) + "</B> ttm, Second place pays <B>") + _root.timesTheMoney2) + "</B> ttm and Third place pays <B>") + _root.timesTheMoney3) + "</B> times the money."; } }
Symbol 62 Button
on (release) { _level10.soundeffects.gotoAndPlay("clicks"); _root.ThisHorse = 5; _root.race.selectedHorseToRace.gotoAndStop(_root.thisHorse + 1); if (_root.headCapital.yourCapital < _root.theCash) { _root.error.errorTitle = "Moneyflow"; _root.error._visible = 100; _root.error.errorText = "<B>Hang on!</B> Dont you want your money first ?"; } else { stopAllSounds(); _level10.soundeffects.gotoAndPlay("officesound"); _root.office._visible = 100; if (20000 < _root.theCash) { _root.office.placeMoneyText = 9999; } else { _root.office.placeMoneyText = int(_root.theCash / 2); } _root.timesTheMoney1 = Math.floor(_root.race["moneyBack" + _root.thisHorse]); _root.timesTheMoney2 = Math.floor(_root.race["moneyBack" + _root.thisHorse] / 2); _root.timesTheMoney3 = Math.floor(_root.timesTheMoney2 / 2); _root.office.officeText = ((((((((("Placing <B>$" + _root.placeMoney) + "</B> on <B>") + _root.race["nameOfHorse" + _root.thisHorse]) + "</B>. Winner pays <B>") + _root.timesTheMoney1) + "</B> ttm, Second place pays <B>") + _root.timesTheMoney2) + "</B> ttm and Third place pays <B>") + _root.timesTheMoney3) + "</B> times the money."; } }
Symbol 63 Button
on (release) { _level10.soundeffects.gotoAndPlay("clicks"); _root.ThisHorse = 6; _root.race.selectedHorseToRace.gotoAndStop(_root.thisHorse + 1); if (_root.headCapital.yourCapital < _root.theCash) { _root.error.errorTitle = "Moneyflow"; _root.error._visible = 100; _root.error.errorText = "<B>Hang on!</B> Dont you want your money first ?"; } else { stopAllSounds(); _level10.soundeffects.gotoAndPlay("officesound"); _root.office._visible = 100; if (20000 < _root.theCash) { _root.office.placeMoneyText = 9999; } else { _root.office.placeMoneyText = int(_root.theCash / 2); } _root.timesTheMoney1 = Math.floor(_root.race["moneyBack" + _root.thisHorse]); _root.timesTheMoney2 = Math.floor(_root.race["moneyBack" + _root.thisHorse] / 2); _root.timesTheMoney3 = Math.floor(_root.timesTheMoney2 / 2); _root.office.officeText = ((((((((("Placing <B>$" + _root.placeMoney) + "</B> on <B>") + _root.race["nameOfHorse" + _root.thisHorse]) + "</B>. Winner pays <B>") + _root.timesTheMoney1) + "</B> ttm, Second place pays <B>") + _root.timesTheMoney2) + "</B> ttm and Third place pays <B>") + _root.timesTheMoney3) + "</B> times the money."; } }
Symbol 64 Button
on (release) { _level10.soundeffects.gotoAndPlay("clicks"); _root.ThisHorse = 7; _root.race.selectedHorseToRace.gotoAndStop(_root.thisHorse + 1); if (_root.headCapital.yourCapital < _root.theCash) { _root.error.errorTitle = "Moneyflow"; _root.error._visible = 100; _root.error.errorText = "<B>Hang on!</B> Dont you want your money first ?"; } else { stopAllSounds(); _level10.soundeffects.gotoAndPlay("officesound"); _root.office._visible = 100; if (20000 < _root.theCash) { _root.office.placeMoneyText = 9999; } else { _root.office.placeMoneyText = int(_root.theCash / 2); } _root.timesTheMoney1 = Math.floor(_root.race["moneyBack" + _root.thisHorse]); _root.timesTheMoney2 = Math.floor(_root.race["moneyBack" + _root.thisHorse] / 2); _root.timesTheMoney3 = Math.floor(_root.timesTheMoney2 / 2); _root.office.officeText = ((((((((("Placing <B>$" + _root.placeMoney) + "</B> on <B>") + _root.race["nameOfHorse" + _root.thisHorse]) + "</B>. Winner pays <B>") + _root.timesTheMoney1) + "</B> ttm, Second place pays <B>") + _root.timesTheMoney2) + "</B> ttm and Third place pays <B>") + _root.timesTheMoney3) + "</B> times the money."; } }
Symbol 65 Button
on (release) { _level10.soundeffects.gotoAndPlay("clicks"); _root.ThisHorse = 8; _root.race.selectedHorseToRace.gotoAndStop(_root.thisHorse + 1); if (_root.headCapital.yourCapital < _root.theCash) { _root.error.errorTitle = "Moneyflow"; _root.error._visible = 100; _root.error.errorText = "<B>Hang on!</B> Dont you want your money first ?"; } else { stopAllSounds(); _level10.soundeffects.gotoAndPlay("officesound"); _root.office._visible = 100; if (20000 < _root.theCash) { _root.office.placeMoneyText = 9999; } else { _root.office.placeMoneyText = int(_root.theCash / 2); } _root.timesTheMoney1 = Math.floor(_root.race["moneyBack" + _root.thisHorse]); _root.timesTheMoney2 = Math.floor(_root.race["moneyBack" + _root.thisHorse] / 2); _root.timesTheMoney3 = Math.floor(_root.timesTheMoney2 / 2); _root.office.officeText = ((((((((("Placing <B>$" + _root.placeMoney) + "</B> on <B>") + _root.race["nameOfHorse" + _root.thisHorse]) + "</B>. Winner pays <B>") + _root.timesTheMoney1) + "</B> ttm, Second place pays <B>") + _root.timesTheMoney2) + "</B> ttm and Third place pays <B>") + _root.timesTheMoney3) + "</B> times the money."; } }
Symbol 69 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 3
firstName = new Array(); lastName = new Array(); firstName = ["Princess", "Shirly", "PimPim", "Magic", "Mystic", "Peedy", "Speedy", "Lord", "Baron", "Mister", "Emeror", "Captain", "Sir", "Miss", "Lady", "Old", "Master", "Heroic", "Overlord", "Warlord", "King", "Prince", "Mr.", "Mrs", "Little", "Big", "Gandalf", "Fast", "SureToWin", "Regent", "lieutenant", "Colonel", "sergeant", "Chief", "Holy", "Blackbeard", "David", "Ronald", "Mango", "Frisco", "Inspector", "Banana", "Cherry", "BlueBerry", "Jackson", "Diablo", "Minion", "Angel"]; lastName = ["CameAlot", "Bottlenose", "Fishbreath", "SockyBottom", "Piggy", "InTheLead", "RaceFlipper", "Flip-Flop", "PickPocket", "Achmet Al Kusach", "Swede", "StreetBum", "Jim", "Crusty", "Thor", "Jason", "Rusty", "oldtimer", "halfdead", "crosseye", "Yellow", "awesome", "speedy", "catchup", "silver", "goldy", "blacky", "runner", "hunter", "sertain", "Neverlast", "hunchback", "Snail", "Slug", "Slayer", "Spider", "Phantom", "Nightcrawler", "AlwaysLast", "Bluefish", "Jay-Jay", "StoneSlinger", "Armageddon", "Italy", "Mawrick", "Gunslinger", "Bonebreaker", "Jawcrusher", "BeastSlayer", "Ghosthunter", "Turtlerider", "Amazon", "Swampthing", "Steelbender"]; _root.race.selectedHorseToRace.gotoAndStop(1); i = 1; while (i < 9) { randFirstName = math.floor(math.random() * firstName.length); randLastName = math.floor(math.random() * LastName.length); _root.race["nameOfHorse" + i] = (firstName[randFirstName] + " ") + lastName[randLastName]; firstName.splice(randFirstName, 1); lastName.splice(randLastName, 1); moneyBackRandomizer = math.floor((math.random() * 30) + 2); _root.race["moneyBack" + i] = moneyBackRandomizer; i++; }
Symbol 118 MovieClip Frame 49
stop(); _root.race.raceIsOn._visible = 0; _root.winnerHorse._visible = 0; _root.secondHorse._visible = 0; _root.thirdHorse._visible = 0; _root.error._visible = 0;
Instance of Symbol 111 MovieClip "raceIsOn" in Symbol 119 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 118 MovieClip "newRace" in Symbol 119 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Symbol 123 MovieClip Frame 1
stop();
Symbol 123 MovieClip Frame 2
_root.firstPlace = 0; _root.secondPlace = 0; _root.thirdPlace = 0; _root.firstMark = 0; _root.secondMark = 0; _root.thirdMark = 0; _root.winnerHorse._visible = 100; _root.secondHorse._visible = 100; _root.thirdHorse._visible = 100; _root.paypack._visible = 100; a = 1; while (a < 9) { _root.horseLength.push(_root.track["horse" + a]._x); if (_root.firstMark < _root.track["horse" + a]._x) { _root.firstMark = math.floor(_root.track["horse" + a]._x); _root.firstPlace = _root.race["nameOfHorse" + a]; _root.winnerHorse.gotoAndStop(["horse" + a]); _root.winnerHorse.winnerName = _root.race["nameOfHorse" + a]; } i = 1; while (i < 9) { if ((_root.track["horse" + i]._x < _root.firstMark) && (_root.secondMark < _root.track["horse" + i]._x)) { _root.secondMark = math.floor(_root.track["horse" + i]._x); _root.secondPlace = _root.race["nameOfHorse" + i]; _root.secondHorse.gotoAndStop(["horse" + i]); _root.secondHorse.winnerName = _root.race["nameOfHorse" + i]; } o = 1; while (o < 9) { if (((_root.track["horse" + o]._x < _root.firstMark) && (_root.track["horse" + o]._x < _root.secondMark)) && (_root.thirdMark < _root.track["horse" + o]._x)) { _root.thirdMark = math.floor(_root.track["horse" + o]._x); _root.thirdPlace = _root.race["nameOfHorse" + o]; _root.thirdHorse.gotoAndStop(["horse" + o]); _root.thirdHorse.winnerName = _root.race["nameOfHorse" + o]; } o++; } i++; } _root.winnerHorse.pris.gotoAndStop("first"); _root.secondHorse.pris.gotoAndStop("second"); _root.thirdHorse.pris.gotoAndStop("third"); a++; }
Symbol 131 Button
on (release, keyPress "<Enter>") { _level10.soundeffects.gotoAndPlay("clicks"); if ((0 < Math.floor(_root.office.placeMoneyText)) && (_root.theCash >= _root.bet)) { _level10.soundeffects.gotoAndPlay("startRace"); _root.readyToRace._visible = 100; _root.readyToRace.readyToRaceText = (((((((((("<B>D</B>o you want to place <B>$" + _root.bet) + "</B> on <B>") + _root.race["nameOfHorse" + _root.thisHorse]) + "</B>. Winner pays <B>") + _root.timesTheMoney1) + "</B> ttm, Second place pays <B>") + _root.timesTheMoney2) + "</B> ttm and Third place pays <B>") + _root.timesTheMoney3) + "</B> times the money.") + "<BR><B> Do</B> you want to go watch the race ?"; _root.error._visible = 0; _root.office._visible = 0; _root.bet = Math.floor(_root.office.placeMoneyText); } else { _root.error._visible = 100; _root.error.errorText = "<B>1.</B> You can only place a bet that is equal or less than your capital, the bet can also be max <B>$9999</B>. <B><BR> 2.</B> Make sure there is no spaces or letters in the bet input. "; } }
Instance of Symbol 134 MovieClip in Symbol 167 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; } onClipEvent (enterFrame) { _root.office.whatRace.gotoAndStop(_root.raceNumber); _root.bet = Math.floor(_root.office.placeMoneyText); _root.office.officeText = ((((((((("Placing a <B>$" + _root.bet) + "</B> bet on <B>") + _root.race["nameOfHorse" + _root.thisHorse]) + "</B>. Winner pays <B>") + _root.timesTheMoney1) + "</B> ttm, Place pays <B>") + _root.timesTheMoney2) + "</B> ttm and Show pays <B>") + _root.timesTheMoney3) + "</B> times the money."; if (_root.theCash < _root.office.PlaceMoneyText) { _root.office.PlaceMoneyText = _root.theCash; _root.bet = Math.floor(_root.office.placeMoneyText); } }
Instance of Symbol 166 MovieClip "whatRace" in Symbol 167 MovieClip Frame 1
onClipEvent (load) { this.stop(); }
Symbol 172 Button
on (release) { getURL ("http://tracker.tradedoubler.com/click?p=17201&a=938640&g=99893", "_blank"); }
Symbol 173 Button
on (release) { getURL ("http://tracker.tradedoubler.com/click?p=175&a=938640&g=85515", "_blank"); }
Symbol 192 MovieClip Frame 1
stop();
Instance of Symbol 183 MovieClip "pris" in Symbol 192 MovieClip Frame 1
onClipEvent (load) { this.stop(); }
Symbol 209 MovieClip Frame 1
stop();
Symbol 209 MovieClip Frame 5
if ((_root.headCapital.yourCapital + 10000) < _root.theCash) { _root.headCapital.yourCapital = _root.headCapital.yourCapital + 2000; gotoAndPlay (4); } else if ((_root.headCapital.yourCapital + 1000) < _root.theCash) { _root.headCapital.yourCapital = _root.headCapital.yourCapital + 200; gotoAndPlay (4); } else if ((_root.headCapital.yourCapital + 100) < _root.theCash) { _root.headCapital.yourCapital = _root.headCapital.yourCapital + 30; gotoAndPlay (4); } else if (_root.headCapital.yourCapital < _root.theCash) { _root.headCapital.yourCapital++; gotoAndPlay (4); } else { gotoAndStop (1); }
Symbol 211 Button
on (release) { _level10.soundeffects.gotoAndPlay("clicks"); if (_root.theCash >= _root.sabotage.sabotagePrice1) { this._visible = 0; _root.kill._visible = 100; _root.sabotageHorses = 1; _root.disableHorses = 0; _root.theCash = _root.theCash - _root.sabotage.sabotagePrice1; _root.headCapital.yourCapital = _root.theCash; i = 1; while (i < 9) { _root.kill["killThisHorse" + i].gotoAndStop(1); i++; } } else { _root.error._visible = 100; _root.error.errorTitle = "Financial problems"; _root.error.errorText = "You have insufficient funds for this option."; } }
Symbol 212 Button
on (release) { _level10.soundeffects.gotoAndPlay("clicks"); if (_root.theCash >= _root.sabotage.sabotagePrice2) { this._visible = 0; _root.kill._visible = 100; _root.sabotageHorses = 2; _root.fixHorses = 0; _root.theCash = _root.theCash - _root.sabotage.sabotagePrice2; _root.headCapital.yourCapital = _root.theCash; i = 1; while (i < 9) { _root.kill["killThisHorse" + i].gotoAndStop(1); i++; } } else { _root.error._visible = 100; _root.error.errorTitle = "Financial problems"; _root.error.errorText = "You have insufficient funds for this option."; } }
Symbol 214 Button
on (release) { _level10.soundeffects.gotoAndPlay("clicks"); this._visible = 0; _root.kill._visible = 0; _root.race.newRace._visible = 100; _root.race.newRace.gotoAndPlay(2); i = 0; while (i < 9) { _root.track["horse" + i]._x = -217.65; i++; } }
Symbol 241 Button
on (release) { _level10.soundeffects.gotoAndPlay("clicks"); H = 1; if (((_root.disableHorses < 3) && (_root.sabotageHorses == 1)) && (this["killThisHorse" + H]._currentFrame == 1)) { this["killThisHorse" + H].gotoAndStop(2); _root.disableHorses++; _root["horseSpeed" + H] = _root["horseSpeed" + H] - 2; _root.race["sabo" + H].gotoAndStop("gun"); } else if ((this["killThisHorse" + H]._currentFrame == 2) && (_root.sabotageHorses == 1)) { _root.disableHorses--; this["killThisHorse" + H].gotoAndStop(1); _root["horseSpeed" + H] = 10; _root.race["sabo" + H].gotoAndStop(1); } if (((_root.sabotageHorses == 2) && (this["killThisHorse" + H]._currentFrame == 1)) && (_root.fixHorses < 1)) { _root.fixHorses = 1; this["killThisHorse" + H].gotoAndStop(2); _root["horseSpeed" + H]++; _root.race["sabo" + H].gotoAndStop("bottle"); } else if ((_root.sabotageHorses == 2) && (this["killThisHorse" + H]._currentFrame == 2)) { _root.fixHorses = 0; this["killThisHorse" + H].gotoAndStop(1); _root["horseSpeed" + H] = 10; _root.race["sabo" + H].gotoAndStop(1); } }
Symbol 242 Button
on (release) { _level10.soundeffects.gotoAndPlay("clicks"); H = 2; if (((_root.disableHorses < 3) && (_root.sabotageHorses == 1)) && (this["killThisHorse" + H]._currentFrame == 1)) { this["killThisHorse" + H].gotoAndStop(2); _root.disableHorses++; _root["horseSpeed" + H] = _root["horseSpeed" + H] - 2; _root.race["sabo" + H].gotoAndStop("gun"); } else if ((this["killThisHorse" + H]._currentFrame == 2) && (_root.sabotageHorses == 1)) { _root.disableHorses--; this["killThisHorse" + H].gotoAndStop(1); _root["horseSpeed" + H] = 10; _root.race["sabo" + H].gotoAndStop(1); } if (((_root.sabotageHorses == 2) && (this["killThisHorse" + H]._currentFrame == 1)) && (_root.fixHorses < 1)) { _root.fixHorses = 1; this["killThisHorse" + H].gotoAndStop(2); _root["horseSpeed" + H]++; _root.race["sabo" + H].gotoAndStop("bottle"); } else if ((_root.sabotageHorses == 2) && (this["killThisHorse" + H]._currentFrame == 2)) { _root.fixHorses = 0; this["killThisHorse" + H].gotoAndStop(1); _root["horseSpeed" + H] = 10; _root.race["sabo" + H].gotoAndStop(1); } }
Symbol 243 Button
on (release) { _level10.soundeffects.gotoAndPlay("clicks"); H = 3; if (((_root.disableHorses < 3) && (_root.sabotageHorses == 1)) && (this["killThisHorse" + H]._currentFrame == 1)) { this["killThisHorse" + H].gotoAndStop(2); _root.disableHorses++; _root["horseSpeed" + H] = _root["horseSpeed" + H] - 2; _root.race["sabo" + H].gotoAndStop("gun"); } else if ((this["killThisHorse" + H]._currentFrame == 2) && (_root.sabotageHorses == 1)) { _root.disableHorses--; this["killThisHorse" + H].gotoAndStop(1); _root["horseSpeed" + H] = 10; _root.race["sabo" + H].gotoAndStop(1); } if (((_root.sabotageHorses == 2) && (this["killThisHorse" + H]._currentFrame == 1)) && (_root.fixHorses < 1)) { _root.fixHorses = 1; this["killThisHorse" + H].gotoAndStop(2); _root["horseSpeed" + H]++; _root.race["sabo" + H].gotoAndStop("bottle"); } else if ((_root.sabotageHorses == 2) && (this["killThisHorse" + H]._currentFrame == 2)) { _root.fixHorses = 0; this["killThisHorse" + H].gotoAndStop(1); _root["horseSpeed" + H] = 10; _root.race["sabo" + H].gotoAndStop(1); } }
Symbol 244 Button
on (release) { _level10.soundeffects.gotoAndPlay("clicks"); H = 4; if (((_root.disableHorses < 3) && (_root.sabotageHorses == 1)) && (this["killThisHorse" + H]._currentFrame == 1)) { this["killThisHorse" + H].gotoAndStop(2); _root.disableHorses++; _root["horseSpeed" + H]--; _root.race["sabo" + H].gotoAndStop("gun"); } else if ((this["killThisHorse" + H]._currentFrame == 2) && (_root.sabotageHorses == 1)) { _root.disableHorses--; this["killThisHorse" + H].gotoAndStop(1); _root["horseSpeed" + H] = 10; _root.race["sabo" + H].gotoAndStop(1); } if (((_root.sabotageHorses == 2) && (this["killThisHorse" + H]._currentFrame == 1)) && (_root.fixHorses < 1)) { _root.fixHorses = 1; this["killThisHorse" + H].gotoAndStop(2); _root["horseSpeed" + H]++; _root.race["sabo" + H].gotoAndStop("bottle"); } else if ((_root.sabotageHorses == 2) && (this["killThisHorse" + H]._currentFrame == 2)) { _root.fixHorses = 0; this["killThisHorse" + H].gotoAndStop(1); _root["horseSpeed" + H] = 10; _root.race["sabo" + H].gotoAndStop(1); } }
Symbol 245 Button
on (release) { _level10.soundeffects.gotoAndPlay("clicks"); H = 5; if (((_root.disableHorses < 3) && (_root.sabotageHorses == 1)) && (this["killThisHorse" + H]._currentFrame == 1)) { this["killThisHorse" + H].gotoAndStop(2); _root.disableHorses++; _root["horseSpeed" + H] = _root["horseSpeed" + H] - 2; _root.race["sabo" + H].gotoAndStop("gun"); } else if ((this["killThisHorse" + H]._currentFrame == 2) && (_root.sabotageHorses == 1)) { _root.disableHorses--; this["killThisHorse" + H].gotoAndStop(1); _root["horseSpeed" + H] = 10; _root.race["sabo" + H].gotoAndStop(1); } if (((_root.sabotageHorses == 2) && (this["killThisHorse" + H]._currentFrame == 1)) && (_root.fixHorses < 1)) { _root.fixHorses = 1; this["killThisHorse" + H].gotoAndStop(2); _root["horseSpeed" + H]++; _root.race["sabo" + H].gotoAndStop("bottle"); } else if ((_root.sabotageHorses == 2) && (this["killThisHorse" + H]._currentFrame == 2)) { _root.fixHorses = 0; this["killThisHorse" + H].gotoAndStop(1); _root["horseSpeed" + H] = 10; _root.race["sabo" + H].gotoAndStop(1); } }
Symbol 246 Button
on (release) { _level10.soundeffects.gotoAndPlay("clicks"); H = 6; if (((_root.disableHorses < 3) && (_root.sabotageHorses == 1)) && (this["killThisHorse" + H]._currentFrame == 1)) { this["killThisHorse" + H].gotoAndStop(2); _root.disableHorses++; _root["horseSpeed" + H] = _root["horseSpeed" + H] - 2; _root.race["sabo" + H].gotoAndStop("gun"); } else if ((this["killThisHorse" + H]._currentFrame == 2) && (_root.sabotageHorses == 1)) { _root.disableHorses--; this["killThisHorse" + H].gotoAndStop(1); _root["horseSpeed" + H] = 10; _root.race["sabo" + H].gotoAndStop(1); } if (((_root.sabotageHorses == 2) && (this["killThisHorse" + H]._currentFrame == 1)) && (_root.fixHorses < 1)) { _root.fixHorses = 1; this["killThisHorse" + H].gotoAndStop(2); _root["horseSpeed" + H]++; _root.race["sabo" + H].gotoAndStop("bottle"); } else if ((_root.sabotageHorses == 2) && (this["killThisHorse" + H]._currentFrame == 2)) { _root.fixHorses = 0; this["killThisHorse" + H].gotoAndStop(1); _root["horseSpeed" + H] = 10; _root.race["sabo" + H].gotoAndStop(1); } }
Symbol 247 Button
on (release) { _level10.soundeffects.gotoAndPlay("clicks"); H = 7; if (((_root.disableHorses < 3) && (_root.sabotageHorses == 1)) && (this["killThisHorse" + H]._currentFrame == 1)) { this["killThisHorse" + H].gotoAndStop(2); _root.disableHorses++; _root["horseSpeed" + H] = _root["horseSpeed" + H] - 2; _root.race["sabo" + H].gotoAndStop("gun"); } else if ((this["killThisHorse" + H]._currentFrame == 2) && (_root.sabotageHorses == 1)) { _root.disableHorses--; this["killThisHorse" + H].gotoAndStop(1); _root["horseSpeed" + H] = 10; _root.race["sabo" + H].gotoAndStop(1); } if (((_root.sabotageHorses == 2) && (this["killThisHorse" + H]._currentFrame == 1)) && (_root.fixHorses < 1)) { _root.fixHorses = 1; this["killThisHorse" + H].gotoAndStop(2); _root["horseSpeed" + H]++; _root.race["sabo" + H].gotoAndStop("bottle"); } else if ((_root.sabotageHorses == 2) && (this["killThisHorse" + H]._currentFrame == 2)) { _root.fixHorses = 0; this["killThisHorse" + H].gotoAndStop(1); _root["horseSpeed" + H] = 10; _root.race["sabo" + H].gotoAndStop(1); } }
Symbol 248 Button
on (release) { _level10.soundeffects.gotoAndPlay("clicks"); H = 8; if (((_root.disableHorses < 3) && (_root.sabotageHorses == 1)) && (this["killThisHorse" + H]._currentFrame == 1)) { this["killThisHorse" + H].gotoAndStop(2); _root.disableHorses++; _root["horseSpeed" + H] = _root["horseSpeed" + H] - 2; _root.race["sabo" + H].gotoAndStop("gun"); } else if ((this["killThisHorse" + H]._currentFrame == 2) && (_root.sabotageHorses == 1)) { _root.disableHorses--; this["killThisHorse" + H].gotoAndStop(1); _root["horseSpeed" + H] = 10; _root.race["sabo" + H].gotoAndStop(1); } if (((_root.sabotageHorses == 2) && (this["killThisHorse" + H]._currentFrame == 1)) && (_root.fixHorses < 1)) { _root.fixHorses = 1; this["killThisHorse" + H].gotoAndStop(2); _root["horseSpeed" + H]++; _root.race["sabo" + H].gotoAndStop("bottle"); } else if ((_root.sabotageHorses == 2) && (this["killThisHorse" + H]._currentFrame == 2)) { _root.fixHorses = 0; this["killThisHorse" + H].gotoAndStop(1); _root["horseSpeed" + H] = 10; _root.race["sabo" + H].gotoAndStop(1); } }
Symbol 253 Button
on (release) { _level10.soundeffects.gotoAndPlay("clicks"); this._visible = 0; _root.sabotage._visible = 100; if (_root.sabotageHorses == 1) { _root.theCash = _root.theCash + _root.sabotage.sabotagePrice1; _root.headCapital.yourCapital = _root.theCash; } else if (_root.sabotageHorses == 2) { _root.theCash = _root.theCash + _root.sabotage.sabotagePrice2; _root.headCapital.yourCapital = _root.theCash; } i = 1; while (i < 9) { _root.race["sabo" + i].gotoAndStop(1); _root.kill["killThisHorse" + i].gotoAndStop(1); _root["horseSpeed" + i] = 10; _root.sabotageHorses = 0; _root.disableHorses = 0; _root.fixHorses = 0; i++; } }
Symbol 254 Button
on (release, keyPress "<Enter>") { _level10.soundeffects.gotoAndPlay("clicks"); this._visible = 0; _root.race.newRace._visible = 100; i = 0; while (i < 9) { _root.track["horse" + i]._x = -217.65; i++; } _root.race.newRace.gotoAndPlay(2); }
Symbol 256 MovieClip Frame 1
stop();
Symbol 260 Button
on (release, keyPress "<Enter>") { _level10.soundeffects.gotoAndPlay("clicks"); this._visible = 0; i = 2; while (i < 9) { duplicateMovieClip (_root.track.horse1, "horse" + i, i); _root.track["horse" + i]._y = _root.track["horse" + int(i - 1)]._y + 27.8; _root.track["horse" + i].gotoAndStop(i); _root.track["horse" + i].horseRide.stop(); _root.track["horse" + i].sadle.stop(); i++; } }
Symbol 261 Button
on (release, keyPress "<Enter>") { loadMovieNum ("tracksound.swf", 10); this._visible = 0; i = 2; while (i < 9) { duplicateMovieClip (_root.track.horse1, "horse" + i, i); _root.track["horse" + i]._y = _root.track["horse" + int(i - 1)]._y + 27.8; _root.track["horse" + i].gotoAndStop(i); _root.track["horse" + i].horseRide.stop(); _root.track["horse" + i].sadle.stop(); i++; } }
Symbol 268 Button
on (release, keyPress "<Enter>") { _level10.soundeffects.gotoAndPlay("clicks"); if (4 < _root.raceNumber) { _root.score = _root.theCash; _root.gotoAndStop("gameover"); } _root.raceNumber++; i = 0; while (i < 9) { _root.race["sabo" + i].gotoAndStop(1); _root["horseSpeed" + i] = 10; i++; } _root.capitalControl.gotoAndPlay(3); maybeSabotage = Math.floor((Math.random() * 6) + 1); if (_root.theCash < 1) { _root.error._visible = 100; _root.error.errorTitle = "Game over"; _root.error.errorText = "<B>To bad!</B> You are broke, thats it fella.. Please leave the <B>TrotterTrack</B> premises immediately."; this._visible = 0; } else if (maybeSabotage == 2) { _level10.soundeffects.gotoAndPlay("horseSound"); _root.sabotage._visible = 100; this._visible = 0; randomSabotagePrice1 = Math.floor((math.random() * _root.theCash) + (_root.theCash / 4)); _root.sabotage.sabotagePrice1 = randomSabotagePrice1; randomSabotagePrice2 = Math.floor((math.random() * _root.theCash) + (_root.theCash / 2)); _root.sabotage.sabotagePrice2 = randomSabotagePrice2; } else if (maybeSabotage == 1) { this._visible = 0; _root.error._visible = 100; whoSaid = new Array(); whoSaid = ["former stableowner 'Bill Dogmeat' says,", "Local drunk tell police,", "Retired Jockey spill the beans,", "fortune-teller speaks out,", "Scientist come with new facts,"]; whoSaidWhat = Math.floor(math.random() * whoSaid.length); whosHorse = Math.floor((Math.random() * 8) + 1); _root.error.errorTitle = "HorseFace NEWSPAPER"; _root.error.errorText = ((("<B>Horseface NEWS!</B> <BR> " + whoSaid[whoSaidWhat]) + "<BR> -<B>Sabotage!</B> Stable nr ") + whosHorse) + " will be sabotage in the next race- "; _root["horseSpeed" + whosHorse] = _root["horseSpeed" + whosHorse] - 3; } else if (2 < maybeSabotage) { this._visible = 0; _root.race.newRace._visible = 100; _root.race.newRace.gotoAndPlay(2); i = 0; while (i < 9) { _root.track["horse" + i]._x = -217.65; i++; } } }
Symbol 276 MovieClip Frame 1
stop();
Symbol 276 MovieClip Frame 6
_root.bet = _root.trying; if (_root.firstPlace == _root.race["nameOfHorse" + _root.thisHorse]) { _root.theCash = _root.theCash + Math.floor(_root.timesTheMoney1 * _root.trying); _root.payback.paybackText = ((((("<B>Congratulations!!</B> " + _root.race["nameOfHorse" + _root.thisHorse]) + " came in <B>FIRST</B> place, and it pays <B>") + _root.timesTheMoney1) + "</B> times the money, that comes to <B>$") + Math.floor(_root.timesTheMoney1 * _root.trying)) + "</B> that will be added to your account."; _root.payback.pris2._visible = 100; _root.payback.pris2.gotoAndStop("first"); } else if (_root.secondPlace == _root.race["nameOfHorse" + _root.thisHorse]) { _root.theCash = _root.theCash + Math.floor(_root.timesTheMoney2 * _root.trying); _root.payback.paybackText = ((((("<B>Good!</B> " + _root.race["nameOfHorse" + _root.thisHorse]) + " came in <B>SECOND</B> place, and it pays <B>") + _root.timesTheMoney2) + "</B> times the money, that comes to <B>$") + Math.floor(_root.timesTheMoney2 * _root.trying)) + "</B>."; _root.payback.pris2._visible = 100; _root.payback.pris2.gotoAndStop("second"); } else if (_root.thirdPlace == _root.race["nameOfHorse" + _root.thisHorse]) { _root.theCash = _root.theCash + Math.floor(_root.timesTheMoney3 * _root.trying); _root.payback.paybackText = ((((("<B>Fine...</B> " + _root.race["nameOfHorse" + _root.thisHorse]) + " came in <B>THIRD</B> place, and it pays <B>") + _root.timesTheMoney3) + "</B> times the money, that <B>$") + Math.floor(_root.timesTheMoney3 * _root.trying)) + "</B>.straight down your pocket."; _root.payback.pris2._visible = 100; _root.payback.pris2.gotoAndStop("third"); } else { _root.payback.paybackText = ("<B>" + _root.race["nameOfHorse" + _root.thisHorse]) + "</B> did not qualify for a price position, better luck next time."; _root.payback.pris2._visible = 0; _root.payback.pris2.gotoAndStop("zip"); }
Instance of Symbol 272 MovieClip "pris2" in Symbol 277 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; this.stop(); }
Instance of Symbol 276 MovieClip "paybackControl" in Symbol 277 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Symbol 279 Button
on (release) { _level10.soundeffects.gotoAndPlay("clicks"); _root.office._visible = 100; this._visible = 0; }
Symbol 286 Button
on (release, keyPress "<Enter>") { _level10.soundeffects.gotoAndPlay("clicks"); if (0 < _root.bet) { _root.trying = _root.bet; _root.theCash = _root.theCash - _root.bet; _root.headCapital.yourCapital = _root.theCash; _root.raceControl.gotoAndPlay("race"); stopAllSounds(); _level10.soundeffects.gotoAndPlay("horseRunning"); i = 0; while (i < 9) { _root.track["horse" + i]._x = -217.65; _root.track["horse" + i].horseRide.play(); _root.track["horse" + i].sadle.play(); i++; } _root.error._visible = 0; _root.payback._visible = 0; _root.office._visible = 0; _root.readyToRace._visible = 0; _root.race.raceIsOn._visible = 100; } else { _root.error.errorText = "You have not placed any <B>bets</B> yet."; } }
Symbol 294 Button
on (release) { getURL ("http://tracker.tradedoubler.com/click?p=17201&a=938640", "_blank"); }
Symbol 298 Button
on (release, keyPress "<Enter>") { _level10.soundeffects.gotoAndPlay("clicks"); this._visible = 0; if (_root.theCash < 1) { _root.gotoAndstop("gameover"); _root.score = _root.theCash; } if (_root.payback.maybeSabotage == 1) { _root.race.newRace._visible = 100; _root.race.newRace.gotoAndPlay(2); i = 0; while (i < 9) { _root.track["horse" + i]._x = -217.65; i++; } } }
Symbol 303 Button
on (release) { gotoAndStop (2); }
Symbol 306 Button
on (release) { getURL ("http://www.mindgem.nu", "_blank"); }
Symbol 421 Button
on (release, keyPress "<Enter>") { if (HinderSubmission == "False") { _root.hiscoreTable.paper.filename = "mindgem/track.sco"; _root.hiscoreTable.paper.scoresize = 100; _root.hiscoreTable.paper.action = "INSERT"; _root.hiscoreTable.paper.viewtype = "FLASH"; _root.hiscoreTable.paper.winname = _root.hiscoreTable.name; _root.hiscoreTable.paper.winscore = _root.theCash; _root.hiscoreTable.paper.loadVariables("http://www.mindgem.nu/cgi-bin/track.php", "GET"); HinderSubmission = "True"; } }
Symbol 424 Button
on (release) { HinderSubmission = "False"; _root.gotoAndStop("finish"); }
Symbol 427 Button
on (press) { startDrag (this, false, 108, -140.6, 108, 139.9); _root.hiscoreTable.scrollActive = "True"; } on (release) { stopDrag(); _root.hiscoreTable.scrollActive = "False"; }
Symbol 432 MovieClip Frame 9
s = 0; while (s < 50) { if (999999999 < _root.hiscoreTable.paper["SCORE" + s]) { _root.hiscoreTable.paper["SCORE" + s] = "Billionaire"; } if ((_root.hiscoreTable.paper["SCORE" + s] < 1) || (_root.hiscoreTable.paper["NAME" + s] == "")) { _root.hiscoreTable.paper["SCORE" + s] = ""; _root.hiscoreTable.paper["NAME" + s] = ""; } s++; }
Symbol 438 MovieClip Frame 1
y = 0; while (y < 100) { _root.hiscoretable.paper["NAME" + y] = ""; _root.hiscoretable.paper["SCORE" + y] = ""; y++; } _root.hiscoreTable.finalScore = "Your score: " + _root.theCash; HinderSubmission = "False";
Instance of Symbol 430 MovieClip in Symbol 438 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.scrollActive == "True") { _parent.paper._y = -_parent.scroll._y; } } onClipEvent (load) { this._visible = 0; _parent.paper._y = -_parent.scroll._y; }
Instance of Symbol 432 MovieClip in Symbol 438 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }
Symbol 448 Button
on (release) { getURL ("http://www.mindgem.nu", "_blank"); }
Symbol 449 Button
on (release) { getURL ("mailto:info@mindgem.nu", "_self"); }

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Symbol 413 TextUses:14Used by:421
Symbol 414 TextUses:14Used by:421
Symbol 415 TextUses:14Used by:421
Symbol 416 TextUses:14Used by:421
Symbol 417 TextUses:14Used by:421
Symbol 418 TextUses:14Used by:421
Symbol 419 TextUses:14Used by:421
Symbol 420 GraphicUsed by:421 424
Symbol 421 ButtonUses:407 408 409 410 411 412 413 414 415 416 417 418 419 420Used by:438
Symbol 422 GraphicUsed by:424
Symbol 423 GraphicUsed by:424
Symbol 424 ButtonUses:407 422 423 420Used by:438
Symbol 425 GraphicUsed by:438
Symbol 426 GraphicUsed by:427
Symbol 427 ButtonUses:426Used by:428
Symbol 428 MovieClipUses:427Used by:438
Symbol 429 GraphicUsed by:430
Symbol 430 MovieClipUses:429Used by:438
Symbol 431 GraphicUsed by:432
Symbol 432 MovieClipUses:431Used by:438
Symbol 433 GraphicUsed by:438
Symbol 434 TextUses:126Used by:438
Symbol 435 EditableTextUses:8Used by:438
Symbol 436 TextUses:8Used by:438
Symbol 437 EditableTextUses:8Used by:438
Symbol 438 MovieClipUses:307 406 421 424 425 428 430 432 433 434 435 436 437Used by:Timeline
Symbol 439 FontUsed by:445 452
Symbol 440 FontUsed by:445 450 451 452
Symbol 441 FontUsed by:445 452
Symbol 442 FontUsed by:445 452
Symbol 443 FontUsed by:445 452
Symbol 444 FontUsed by:445 452
Symbol 445 TextUses:439 440 441 442 443 444Used by:Timeline
Symbol 446 GraphicUsed by:448 449
Symbol 447 SoundUsed by:448 449
Symbol 448 ButtonUses:446 447Used by:Timeline
Symbol 449 ButtonUses:446 447Used by:Timeline
Symbol 450 TextUses:440Used by:Timeline
Symbol 451 TextUses:440Used by:Timeline
Symbol 452 TextUses:439 440 441 442 443 444Used by:Timeline

Instance Names

"preloader"Frame 1Symbol 12 MovieClip
"track"Frame 2Symbol 45 MovieClip
"raceControl"Frame 2Symbol 54 MovieClip
"race"Frame 2Symbol 119 MovieClip
"places"Frame 2Symbol 123 MovieClip
"office"Frame 2Symbol 167 MovieClip
"secondHorse"Frame 2Symbol 192 MovieClip
"thirdHorse"Frame 2Symbol 192 MovieClip
"winnerHorse"Frame 2Symbol 192 MovieClip
"headCapital"Frame 2Symbol 206 MovieClip
"capitalControl"Frame 2Symbol 209 MovieClip
"sabotage"Frame 2Symbol 229 MovieClip
"kill"Frame 2Symbol 257 MovieClip
"startScreen"Frame 2Symbol 266 MovieClip
"payback"Frame 2Symbol 277 MovieClip
"readyToRace"Frame 2Symbol 290 MovieClip
"error"Frame 2Symbol 299 MovieClip
"hiscoreTable"Frame 4Symbol 438 MovieClip
"bar"Symbol 12 MovieClip Frame 1Symbol 5 MovieClip
"horseRide"Symbol 44 MovieClip Frame 1Symbol 30 MovieClip
"sadle"Symbol 44 MovieClip Frame 1Symbol 42 MovieClip
"sadle"Symbol 44 MovieClip Frame 2Symbol 43 MovieClip
"finishLine"Symbol 45 MovieClip Frame 1Symbol 18 MovieClip
"horse1"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"selectedHorseToRace"Symbol 119 MovieClip Frame 1Symbol 69 MovieClip
"sabo1"Symbol 119 MovieClip Frame 1Symbol 89 MovieClip
"sabo2"Symbol 119 MovieClip Frame 1Symbol 89 MovieClip
"sabo3"Symbol 119 MovieClip Frame 1Symbol 89 MovieClip
"sabo4"Symbol 119 MovieClip Frame 1Symbol 89 MovieClip
"sabo5"Symbol 119 MovieClip Frame 1Symbol 89 MovieClip
"sabo6"Symbol 119 MovieClip Frame 1Symbol 89 MovieClip
"sabo7"Symbol 119 MovieClip Frame 1Symbol 89 MovieClip
"sabo8"Symbol 119 MovieClip Frame 1Symbol 89 MovieClip
"raceIsOn"Symbol 119 MovieClip Frame 1Symbol 111 MovieClip
"newRace"Symbol 119 MovieClip Frame 1Symbol 118 MovieClip
"whatRace"Symbol 167 MovieClip Frame 1Symbol 166 MovieClip
"pris"Symbol 192 MovieClip Frame 1Symbol 183 MovieClip
"killThisHorse4"Symbol 257 MovieClip Frame 1Symbol 256 MovieClip
"killThisHorse3"Symbol 257 MovieClip Frame 1Symbol 256 MovieClip
"killThisHorse2"Symbol 257 MovieClip Frame 1Symbol 256 MovieClip
"killThisHorse1"Symbol 257 MovieClip Frame 1Symbol 256 MovieClip
"killThisHorse5"Symbol 257 MovieClip Frame 1Symbol 256 MovieClip
"killThisHorse6"Symbol 257 MovieClip Frame 1Symbol 256 MovieClip
"killThisHorse7"Symbol 257 MovieClip Frame 1Symbol 256 MovieClip
"killThisHorse8"Symbol 257 MovieClip Frame 1Symbol 256 MovieClip
"pris2"Symbol 277 MovieClip Frame 1Symbol 272 MovieClip
"paybackControl"Symbol 277 MovieClip Frame 1Symbol 276 MovieClip
"paper"Symbol 438 MovieClip Frame 1Symbol 406 MovieClip
"scroll"Symbol 438 MovieClip Frame 1Symbol 428 MovieClip

Special Tags

EnableDebugger (58)Timeline Frame 131 bytes "..$1$PJ$RZtSeOwblRUqEeZOalT8D.."

Labels

"finish"Frame 2
"gameover"Frame 3
"blue"Symbol 44 MovieClip Frame 1
"white"Symbol 44 MovieClip Frame 2
"red"Symbol 44 MovieClip Frame 3
"green"Symbol 44 MovieClip Frame 4
"black"Symbol 44 MovieClip Frame 5
"yellow"Symbol 44 MovieClip Frame 6
"pink"Symbol 44 MovieClip Frame 7
"turkos"Symbol 44 MovieClip Frame 8
"hold"Symbol 54 MovieClip Frame 1
"race"Symbol 54 MovieClip Frame 2
"gun"Symbol 89 MovieClip Frame 2
"bottle"Symbol 89 MovieClip Frame 3
"first"Symbol 183 MovieClip Frame 2
"second"Symbol 183 MovieClip Frame 3
"third"Symbol 183 MovieClip Frame 4
"horse1"Symbol 192 MovieClip Frame 2
"horse2"Symbol 192 MovieClip Frame 3
"horse3"Symbol 192 MovieClip Frame 4
"horse4"Symbol 192 MovieClip Frame 5
"horse5"Symbol 192 MovieClip Frame 6
"horse6"Symbol 192 MovieClip Frame 7
"horse7"Symbol 192 MovieClip Frame 8
"horse8"Symbol 192 MovieClip Frame 9
"first"Symbol 272 MovieClip Frame 2
"second"Symbol 272 MovieClip Frame 3
"third"Symbol 272 MovieClip Frame 4

Dynamic Text Variables

loadingMessage2Symbol 9 EditableText"998 kb"
loadingMessageSymbol 10 EditableText"98 % loaded"
nameOfHorse1Symbol 90 EditableText"Princess valentine the VII"
nameOfHorse2Symbol 91 EditableText"Princess valentine the VII"
nameOfHorse3Symbol 92 EditableText"Princess valentine the VII"
nameOfHorse4Symbol 93 EditableText"Princess valentine the VII"
nameOfHorse5Symbol 94 EditableText"Princess valentine the VII"
nameOfHorse6Symbol 95 EditableText"Princess valentine the VII"
nameOfHorse7Symbol 96 EditableText"Princess valentine the VII"
nameOfHorse8Symbol 97 EditableText"Princess valentine the VII"
moneyBack1Symbol 98 EditableText"386"
moneyBack2Symbol 99 EditableText"386"
moneyBack3Symbol 100 EditableText"386"
moneyBack4Symbol 101 EditableText"386"
moneyBack5Symbol 102 EditableText"386"
moneyBack6Symbol 103 EditableText"386"
moneyBack7Symbol 104 EditableText"386"
moneyBack8Symbol 105 EditableText"386"
officeTextSymbol 127 EditableText"<P ALIGN="LEFT"></P>"
placeMoneyTextSymbol 136 EditableText"0"
winnerNameSymbol 175 EditableText""
yourCapitalSymbol 198 EditableText""
sabotagePrice1Symbol 221 EditableText"$99999999999"
sabotagePrice2Symbol 222 EditableText"$99999999999"
raceNumberTextSymbol 269 EditableText"Result for race 1"
paybackTextSymbol 270 EditableText"<P ALIGN="LEFT"></P>"
readyToRaceTextSymbol 282 EditableText"<P ALIGN="LEFT"></P>"
errorTextSymbol 296 EditableText"<P ALIGN="LEFT"></P>"
errorTitleSymbol 297 EditableText"Financial Problems"
finalScoreSymbol 300 EditableText"8888888888888888"
TextField49Symbol 302 EditableText"Play again"
SCORE0Symbol 311 EditableText"9283475"
SCORE1Symbol 312 EditableText"9283475"
SCORE2Symbol 313 EditableText"9283475"
SCORE3Symbol 314 EditableText"9283475"
SCORE4Symbol 315 EditableText"9283475"
SCORE5Symbol 316 EditableText"9283475"
SCORE6Symbol 317 EditableText"9283475"
SCORE7Symbol 318 EditableText"9283475"
SCORE8Symbol 319 EditableText"9283475"
SCORE9Symbol 320 EditableText"9283475"
SCORE10Symbol 321 EditableText"9283475"
SCORE11Symbol 322 EditableText"9283475"
SCORE12Symbol 323 EditableText"9283475"
SCORE13Symbol 324 EditableText"9283475"
SCORE14Symbol 325 EditableText"9283475"
SCORE15Symbol 326 EditableText"9283475"
SCORE16Symbol 327 EditableText"9283475"
SCORE17Symbol 328 EditableText"9283475"
SCORE18Symbol 329 EditableText"9283475"
SCORE19Symbol 330 EditableText"9283475"
SCORE20Symbol 331 EditableText"9283475"
SCORE21Symbol 332 EditableText"9283475"
SCORE22Symbol 333 EditableText"9283475"
SCORE23Symbol 334 EditableText"9283475"
SCORE24Symbol 335 EditableText"9283475"
SCORE25Symbol 336 EditableText"9283475"
SCORE26Symbol 337 EditableText"9283475"
SCORE27Symbol 338 EditableText"9283475"
SCORE28Symbol 339 EditableText"9283475"
SCORE29Symbol 340 EditableText"9283475"
SCORE30Symbol 341 EditableText"9283475"
SCORE31Symbol 342 EditableText"9283475"
SCORE32Symbol 343 EditableText"9283475"
SCORE33Symbol 344 EditableText"9283475"
SCORE34Symbol 345 EditableText"9283475"
SCORE35Symbol 346 EditableText"9283475"
SCORE36Symbol 347 EditableText"9283475"
SCORE37Symbol 348 EditableText"9283475"
SCORE38Symbol 349 EditableText"9283475"
SCORE39Symbol 350 EditableText"9283475"
SCORE40Symbol 351 EditableText"9283475"
SCORE41Symbol 352 EditableText"9283475"
SCORE42Symbol 353 EditableText"9283475"
SCORE43Symbol 354 EditableText"9283475"
SCORE44Symbol 355 EditableText"9283475"
SCORE45Symbol 356 EditableText"9283475"
SCORE46Symbol 357 EditableText"9283475"
NAME0Symbol 358 EditableText"Name Of The Playerrr"
NAME1Symbol 359 EditableText"Name Of The Playerrr"
NAME2Symbol 360 EditableText"Name Of The Playerrr"
NAME3Symbol 361 EditableText"Name Of The Playerrr"
NAME4Symbol 362 EditableText"Name Of The Playerrr"
NAME5Symbol 363 EditableText"Name Of The Playerrr"
NAME6Symbol 364 EditableText"Name Of The Playerrr"
NAME7Symbol 365 EditableText"Name Of The Playerrr"
NAME8Symbol 366 EditableText"Name Of The Playerrr"
NAME9Symbol 367 EditableText"Name Of The Playerrr"
NAME10Symbol 368 EditableText"Name Of The Playerrr"
NAME11Symbol 369 EditableText"Name Of The Playerrr"
NAME12Symbol 370 EditableText"Name Of The Playerrr"
NAME13Symbol 371 EditableText"Name Of The Playerrr"
NAME14Symbol 372 EditableText"Name Of The Playerrr"
NAME15Symbol 373 EditableText"Name Of The Playerrr"
NAME16Symbol 374 EditableText"Name Of The Playerrr"
NAME17Symbol 375 EditableText"Name Of The Playerrr"
NAME18Symbol 376 EditableText"Name Of The Playerrr"
NAME19Symbol 377 EditableText"Name Of The Playerrr"
NAME20Symbol 378 EditableText"Name Of The Playerrr"
NAME21Symbol 379 EditableText"Name Of The Playerrr"
NAME22Symbol 380 EditableText"Name Of The Playerrr"
NAME23Symbol 381 EditableText"Name Of The Playerrr"
NAME24Symbol 382 EditableText"Name Of The Playerrr"
NAME25Symbol 383 EditableText"Name Of The Playerrr"
NAME26Symbol 384 EditableText"Name Of The Playerrr"
NAME27Symbol 385 EditableText"Name Of The Playerrr"
NAME28Symbol 386 EditableText"Name Of The Playerrr"
NAME29Symbol 387 EditableText"Name Of The Playerrr"
NAME30Symbol 388 EditableText"Name Of The Playerrr"
NAME31Symbol 389 EditableText"Name Of The Playerrr"
NAME32Symbol 390 EditableText"Name Of The Playerrr"
NAME33Symbol 391 EditableText"Name Of The Playerrr"
NAME34Symbol 392 EditableText"Name Of The Playerrr"
NAME35Symbol 393 EditableText"Name Of The Playerrr"
NAME36Symbol 394 EditableText"Name Of The Playerrr"
NAME37Symbol 395 EditableText"Name Of The Playerrr"
NAME38Symbol 396 EditableText"Name Of The Playerrr"
NAME39Symbol 397 EditableText"Name Of The Playerrr"
NAME40Symbol 398 EditableText"Name Of The Playerrr"
NAME41Symbol 399 EditableText"Name Of The Playerrr"
NAME42Symbol 400 EditableText"Name Of The Playerrr"
NAME43Symbol 401 EditableText"Name Of The Playerrr"
NAME44Symbol 402 EditableText"Name Of The Playerrr"
NAME45Symbol 403 EditableText"Name Of The Playerrr"
NAME46Symbol 404 EditableText"Name Of The Playerrr"
finalScoreSymbol 435 EditableText""
nameSymbol 437 EditableText""




http://swfchan.com/5/23499/info.shtml
Created: 26/5 -2019 04:21:08 Last modified: 26/5 -2019 04:21:08 Server time: 22/12 -2024 14:01:45