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Counter Strike Lite.swf

This is the info page for
Flash #23542

(Click the ID number above for more basic data on this flash file.)


Text
LOADING CSLITE

400BYTES REMAINING

99% LOADED

<p align="right"><font face="Swis721 BlkCn BT" size="12" color="#ffffff">CREATED BY YA3|THEPOWER</font></p><p align="right"><font face="Swis721 BlkCn BT" size="12" color="#ffffff"><a href="http://www.ya3.has.it" target = "_blank">www.ya3.has.it</a></font></p>

COUNTERSTRIKELITE

NAME:

COUNTERSTRIKELITE
DESIGNED AND CODED BY YA3

DUST™

FACTORY™

CIA HQ™

SELECT MAP:

VIEW HIGHSCORES

VIEW HIGHSCORES

VIEW HIGHSCORES

TO PLAY:
FIRE = LMB
RELOAD = R

please enter a name

STORM™

<p align="right"><font face="Verdana" size="8" color="#ffffff">©2003 YA3|THEPOWER. All Rights Reserved.</font></p>

AIM HERE

<p align="right"><font face="Verdana" size="8" color="#ffffff">©2003 YA3|THEPOWER. All Rights Reserved.</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff"><b>STATISTICS FOR THIS ROUND:</b></font></p><p align="left"><font face="Verdana" size="11" color="#ffffff"><b>Shots Fired: </b></font></p><p align="left"><font face="Verdana" size="11" color="#ffffff"><b>Clips Emptied: 0</b></font></p><p align="left"><font face="Verdana" size="11" color="#ffffff"><b>Targets Destroyed: </b></font></p><p align="left"></p><p align="left"><font face="Verdana" size="11" color="#ffffff"><b>Overall: A very poor effort, gfd</b></font></p><p align="left"></p><p align="left"><font face="Verdana" size="11" color="#ffffff"><b>YOUR FINAL SCORE: 5999</b></font></p>

YOUR RESULTS:

<p align="right"><font face="Verdana" size="8" color="#ffffff">©2003 YA3|THEPOWER. All Rights Reserved.</font></p>

BACK TO MAIN MENU

BACK TO MAIN MENU

YOUR SCORE HAS NOT BEEN RECORDED.

RETRIEVING HIGH-SCORE DATA

<p align="right"><font face="Verdana" size="8" color="#ffffff">©2003 YA3|THEPOWER. All Rights Reserved.</font></p>

#1

X

<p align="left"><font face="Verdana" size="11" color="#ffffff">please wait...</font></p>

HIGH-SCORES (TOP10):

AND THE PERSON WITH THE ALL-TIME LOWEST SCORE IS:

<p align="left"><font face="Verdana" size="11" color="#ffffff">MOMOIRO</font></p><p align="left"><font face="Verdana" size="11" color="#ffffff">scoring a grand total of 150!!!</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff">please wait...</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff">MOMOIRO</font></p><p align="left"><font face="Verdana" size="11" color="#ffffff">scoring a grand total of 150!!!</font></p>

5

4

3

2

1

GO!

respawn

RELOAD

12

5

5

score:

55555

55555

AAAAHHH!!!!

BONUS

- RELOAD -

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; stop();
Frame 48
stop(); spacecount = 0; timerlength = 60; error = ""; thename1.onChanged = function () { error = ""; };
Frame 49
prevFrame();
Frame 50
onEnterFrame = function () { play(); }; Mouse.show(); thescore = _root.points; if ((thescore >= 6000) && (_root.spacecount >= 50)) { gotoAndStop (66); } else { loadVariablesNum ((("http://www.myvipcard.com.au/yakub/cs/savescore.php?thename=" + thename) + "&thescore=") + thescore, 0, "POST"); themessage1 = _level0.themessage; secondsEND = getTimer(); totaltime = Math.ceil((secondsEND - secondsSTART) / 60); if (points == 0) { comment = "Don't be scared to use the gun, " + thename; } if ((points <= 900) && (points >= 0)) { comment = "A very poor effort, " + thename; } if ((points >= 901) && (points <= 1800)) { comment = "Disappointing, " + thename; } if ((points >= 1801) && (points <= 3000)) { comment = "Good job, " + thename; } if ((points >= 3001) && (points <= 5000)) { comment = "VERY VERY Extremely good job, " + thename; } if (points > 5000) { comment = "You are 1337, " + thename; } finalscore = Math.ceil(-(numdestroyed - shotsfired)); results1.htmlText = ((((((((((("<B>STATISTICS FOR THIS ROUND:</B><br>Shots Fired: " + shotsfired) + "<br>Clips Emptied: ") + Math.ceil(shotsfired / 6)) + "<br>Targets Destroyed: ") + numdestroyed) + "<br><br>Overall: ") + comment) + "<br><br>YOUR FINAL SCORE: <b>") + points) + "<br><br>") + themessage1) + "</b>"; onEnterFrame = function () { Mouse.show(); }; }
Frame 54
onEnterFrame = function () { };
Frame 64
stop(); onEnterFrame = function () { themessage1 = _level0.themessage; results1.htmlText = ((((((((((("<B>STATISTICS FOR THIS ROUND:</B><br>Shots Fired: " + shotsfired) + "<br>Clips Emptied: ") + Math.ceil(shotsfired / 6)) + "<br>Targets Destroyed: ") + numdestroyed) + "<br><br>Overall: ") + comment) + "<br><br>YOUR FINAL SCORE: <b>") + points) + "<br><br>") + themessage1) + "</b>"; };
Frame 65
prevFrame();
Frame 66
stop();
Frame 67
thescore = _root.points; thehighscores = "please wait..."; loadVariablesNum ("http://www.myvipcard.com.au/yakub/cs/loadscore.php", 0, "POST"); loadVariablesNum ("http://www.myvipcard.com.au/yakub/cs/lowscore.php", 0, "POST"); Mouse.show();
Frame 120
stop(); onEnterFrame = function () { thehighscores1.htmlText = _level0.thehighscores; thelowscore1.htmlText = _level0.thelowscore; };
Frame 121
prevFrame();
Frame 151
if (_root.map == "cia") { gotoAndStop (152); } if (_root.map == "factory") { gotoAndStop (154); } if (_root.map == "dust") { gotoAndStop (156); } if (_root.map == "storm") { gotoAndStop (158); }
Frame 152
stop(); currenttimeCOUNTDOWN1._visible = false; reloading = false; starttime = getTimer(); ammo = 12; shotsfired = 0; numdestroyed = 0; onEnterFrame = function () { var _local1 = _root; points = numdestroyed * 150; Mouse.hide(); crosshair._x = _local1._xmouse; crosshair._y = _local1._ymouse; shot._x = _local1._xmouse; shot._y = _local1._ymouse; gun._x = _local1._xmouse + 240; if (_local1._ymouse < 306) { gun._y = 387.15; gun._rotation = (_local1._ymouse / -10) + 22; } if (_local1._ymouse >= 306) { gun._y = _local1._ymouse + 82.15; } if (numdestroyed == 3) { num3.play(); } if (numdestroyed == 5) { num5.play(); } if (numdestroyed == 6) { num6.play(); } currenttime = Number(timerlength - ((getTimer() - starttime) / 1000)); currenttimeDISPLAY = "timer: " + Math.ceil(currenttime); currenttimeCOUNTDOWN = Math.ceil(currenttime); if (currenttime <= 0) { gotoAndPlay (50); } if (currenttime < 5) { currenttimeCOUNTDOWN1._visible = true; } };
Instance of Symbol 184 MovieClip "shot" in Frame 152
onClipEvent (mouseDown) { if ((_root.ammo > 0) && (_root.reloading == false)) { _root.shot.play(); _root.gun.play(); _root.shothole._x = _root._xmouse; _root.shothole._y = _root._ymouse; _root.shothole.play(); _root.ammo = _root.ammo - 1; _root.shotsfired = _root.shotsfired + 1; gunshot = new Sound(); gunshot.attachSound("gunshot1"); gunshot.setVolume(60); gunshot.start(0, 1); } if ((_root.ammo <= 0) && (_root.reloading == false)) { _root.gun.gotoAndPlay("empty1"); empty1 = new Sound(); empty1.attachSound("empty1"); empty1.start(0, 1); _root.reloadnotice.play(); } } onClipEvent (keyDown) { lastpressed = Key.getCode(); if (lastpressed == 82) { if (_root.ammo < 12) { _root.gun.gotoAndPlay("reload"); _root.reloadnotice.gotoAndStop(1); } } }
Frame 153
gotoAndStop (152);
Frame 154
stop(); deploytheboosh = false; currenttimeCOUNTDOWN1._visible = false; reloading = false; starttime = getTimer(); ammo = 12; shotsfired = 0; numdestroyed = 0; onEnterFrame = function () { var _local1 = _root; points = numdestroyed * 150; Mouse.hide(); crosshair._x = _local1._xmouse; crosshair._y = _local1._ymouse; shot._x = _local1._xmouse; shot._y = _local1._ymouse; gun._x = _local1._xmouse + 240; if (_local1._ymouse < 306) { gun._y = 387.15; gun._rotation = (_local1._ymouse / -10) + 22; } if (_local1._ymouse >= 306) { gun._y = _local1._ymouse + 82.15; } if (numdestroyed == 3) { num3.play(); } if (numdestroyed == 5) { num5.play(); } if (numdestroyed == 6) { num6.play(); } currenttime = Number(timerlength - ((getTimer() - starttime) / 1000)); currenttimeDISPLAY = "timer: " + Math.ceil(currenttime); currenttimeCOUNTDOWN = Math.ceil(currenttime); if (currenttime <= 0) { gotoAndPlay (50); } if (currenttime < 5) { currenttimeCOUNTDOWN1._visible = true; } if (points >= 2200) { deploytheboosh = true; } };
Instance of Symbol 184 MovieClip "shot" in Frame 154
onClipEvent (mouseDown) { if ((_root.ammo > 0) && (_root.reloading == false)) { _root.shot.play(); _root.gun.play(); _root.shothole._x = _root._xmouse; _root.shothole._y = _root._ymouse; _root.shothole.play(); _root.ammo = _root.ammo - 1; _root.shotsfired = _root.shotsfired + 1; gunshot = new Sound(); gunshot.attachSound("gunshot1"); gunshot.setVolume(60); gunshot.start(0, 1); } if ((_root.ammo <= 0) && (_root.reloading == false)) { _root.gun.gotoAndPlay("empty1"); empty1 = new Sound(); empty1.attachSound("empty1"); empty1.start(0, 1); } } onClipEvent (keyDown) { lastpressed = Key.getCode(); if (lastpressed == 82) { if (_root.ammo < 12) { _root.gun.gotoAndPlay("reload"); } } }
Frame 155
gotoAndStop (154);
Frame 156
stop(); deploytheboosh = false; currenttimeCOUNTDOWN1._visible = false; reloading = false; starttime = getTimer(); ammo = 12; shotsfired = 0; numdestroyed = 0; onEnterFrame = function () { var _local1 = _root; points = numdestroyed * 150; Mouse.hide(); crosshair._x = _local1._xmouse; crosshair._y = _local1._ymouse; shot._x = _local1._xmouse; shot._y = _local1._ymouse; gun._x = _local1._xmouse + 240; if (_local1._ymouse < 306) { gun._y = 387.15; gun._rotation = (_local1._ymouse / -10) + 22; } if (_local1._ymouse >= 306) { gun._y = _local1._ymouse + 82.15; } if (numdestroyed == 3) { num3.play(); } if (numdestroyed == 5) { num5.play(); } if (numdestroyed == 6) { num6.play(); } currenttime = Number(timerlength - ((getTimer() - starttime) / 1000)); currenttimeDISPLAY = "timer: " + Math.ceil(currenttime); currenttimeCOUNTDOWN = Math.ceil(currenttime); if (currenttime <= 0) { gotoAndPlay (50); } if (currenttime < 5) { currenttimeCOUNTDOWN1._visible = true; } if (points >= 2200) { deploytheboosh = true; } };
Instance of Symbol 184 MovieClip "shot" in Frame 156
onClipEvent (mouseDown) { if ((_root.ammo > 0) && (_root.reloading == false)) { _root.shot.play(); _root.gun.play(); _root.shothole._x = _root._xmouse; _root.shothole._y = _root._ymouse; _root.shothole.play(); _root.ammo = _root.ammo - 1; _root.shotsfired = _root.shotsfired + 1; gunshot = new Sound(); gunshot.attachSound("gunshot1"); gunshot.setVolume(60); gunshot.start(0, 1); } if ((_root.ammo <= 0) && (_root.reloading == false)) { _root.gun.gotoAndPlay("empty1"); empty1 = new Sound(); empty1.attachSound("empty1"); empty1.start(0, 1); } } onClipEvent (keyDown) { lastpressed = Key.getCode(); if (lastpressed == 82) { if (_root.ammo < 12) { _root.gun.gotoAndPlay("reload"); } } }
Frame 157
gotoAndStop (156);
Frame 158
stop(); stop(); deploytheboosh = false; currenttimeCOUNTDOWN1._visible = false; reloading = false; starttime = getTimer(); ammo = 12; shotsfired = 0; numdestroyed = 0; onEnterFrame = function () { var _local1 = _root; points = numdestroyed * 150; Mouse.hide(); crosshair._x = _local1._xmouse; crosshair._y = _local1._ymouse; shot._x = _local1._xmouse; shot._y = _local1._ymouse; gun._x = _local1._xmouse + 240; if (_local1._ymouse < 306) { gun._y = 387.15; gun._rotation = (_local1._ymouse / -10) + 22; } if (_local1._ymouse >= 306) { gun._y = _local1._ymouse + 82.15; } if (numdestroyed == 3) { num3.play(); } if (numdestroyed == 5) { num5.play(); } if (numdestroyed == 6) { num6.play(); } currenttime = Number(timerlength - ((getTimer() - starttime) / 1000)); currenttimeDISPLAY = "timer: " + Math.ceil(currenttime); currenttimeCOUNTDOWN = Math.ceil(currenttime); if (currenttime <= 0) { gotoAndPlay (50); } if (currenttime < 5) { currenttimeCOUNTDOWN1._visible = true; } if (points >= 2200) { deploytheboosh = true; } };
Instance of Symbol 184 MovieClip "shot" in Frame 158
onClipEvent (mouseDown) { if ((_root.ammo > 0) && (_root.reloading == false)) { _root.shot.play(); _root.gun.play(); _root.shothole._x = _root._xmouse; _root.shothole._y = _root._ymouse; _root.shothole.play(); _root.ammo = _root.ammo - 1; _root.shotsfired = _root.shotsfired + 1; gunshot = new Sound(); gunshot.attachSound("gunshot1"); gunshot.setVolume(60); gunshot.start(0, 1); } if ((_root.ammo <= 0) && (_root.reloading == false)) { _root.gun.gotoAndPlay("empty1"); empty1 = new Sound(); empty1.attachSound("empty1"); empty1.start(0, 1); } } onClipEvent (keyDown) { lastpressed = Key.getCode(); if (lastpressed == 82) { if (_root.ammo < 12) { _root.gun.gotoAndPlay("reload"); } } }
Frame 159
gotoAndStop (158);
Symbol 6 MovieClip [shothole] Frame 19
stop();
Symbol 12 MovieClip Frame 1
onEnterFrame = function () { var _local1 = _root; bytesloaded = _local1.getBytesLoaded(); bytestotal = _local1.getBytesTotal(); percent = Math.ceil((bytesloaded / bytestotal) * 100); displaypercent = percent + "% LOADED"; bytesleft = Math.ceil(bytestotal - bytesloaded); display = ("" + bytesleft) + " BYTES REMAINING"; if ((bytesleft <= 0) || (percent >= 100)) { _local1.play(); } };
Symbol 31 Button
on (press) { if (thename != "") { gotoAndStop (156); } else { error = "please enter a name"; } }
Symbol 35 Button
on (press) { if (thename != "") { gotoAndStop (154); } else { error = "please enter a name"; } }
Symbol 40 Button
on (press) { if (thename != "") { gotoAndStop (152); } else { error = "please enter a name"; } }
Symbol 46 Button
on (press) { gotoAndPlay (67); }
Symbol 51 Button
on (press) { if (thename.length > 0) { _root.map = "cia"; gotoAndPlay (122); } else { error = "please enter a name"; } }
Symbol 52 Button
on (press) { if (thename.length > 0) { _root.map = "factory"; gotoAndPlay (122); } else { error = "please enter a name"; } }
Symbol 53 Button
on (press) { if (thename.length > 0) { _root.map = "dust"; gotoAndPlay (122); } else { error = "please enter a name"; } }
Symbol 55 Button
on (press) { if (thename.length > 0) { _root.map = "storm"; gotoAndPlay (122); } else { error = "please enter a name"; } }
Symbol 69 Button
on (press) { gotoAndPlay (31); }
Symbol 107 MovieClip Frame 1
stop();
Symbol 107 MovieClip Frame 2
stop();
Symbol 107 MovieClip Frame 3
stop();
Symbol 107 MovieClip Frame 4
stop();
Symbol 107 MovieClip Frame 5
stop();
Symbol 107 MovieClip Frame 6
stop();
Symbol 107 MovieClip Frame 7
stop();
Symbol 107 MovieClip Frame 8
stop();
Symbol 107 MovieClip Frame 9
stop();
Symbol 110 Button
on (press) { if (_root.ammo > 0) { _root.shot.wood.play(); } }
Symbol 112 Button
on (press) { if (_root.ammo > 0) { _root.shot.tiles.play(); } }
Symbol 114 Button
on (press) { if (_root.ammo > 0) { _root.shot.metal.play(); } }
Symbol 116 Button
on (press) { if (_root.ammo > 0) { _root.shot.metal.play(); } }
Symbol 122 MovieClip Frame 1
stop();
Symbol 125 Button
on (press) { if (_root.ammo > 0) { if (_root.reloading == false) { _root.sound.play(); } } }
Symbol 127 Button
on (press) { if (_root.ammo > 0) { if (_root.reloading == false) { hits = 0; play(); } } }
Symbol 136 MovieClip Frame 1
if (dead == true) { play(); respawn.play(); }
Symbol 136 MovieClip Frame 2
stop(); hits = 3; onEnterFrame = function () { if (hits == 0) { play(); } };
Symbol 136 MovieClip Frame 3
_root.numdestroyed = _root.numdestroyed + 1;
Symbol 136 MovieClip Frame 35
stop(); onEnterFrame = function () { }; dead = true; gotoAndStop (1);
Symbol 140 MovieClip Frame 1
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 144 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 1
stop(); _root.reloading = false;
Symbol 155 MovieClip Frame 2
shell.gotoAndPlay(2);
Symbol 155 MovieClip Frame 6
stop();
Symbol 155 MovieClip Frame 7
shell.gotoAndPlay(2);
Symbol 155 MovieClip Frame 11
stop();
Symbol 155 MovieClip Frame 12
shell.gotoAndPlay(2);
Symbol 155 MovieClip Frame 16
stop();
Symbol 155 MovieClip Frame 17
shell.gotoAndPlay(2);
Symbol 155 MovieClip Frame 21
stop();
Symbol 155 MovieClip Frame 22
shell.gotoAndPlay(2);
Symbol 155 MovieClip Frame 26
stop();
Symbol 155 MovieClip Frame 27
shell.gotoAndPlay(2);
Symbol 155 MovieClip Frame 31
gotoAndStop (1);
Symbol 155 MovieClip Frame 32
_root.reloading = false;
Symbol 155 MovieClip Frame 34
stop();
Symbol 155 MovieClip Frame 35
_root.reloading = true;
Symbol 155 MovieClip Frame 40
_root.ammo = 12;
Symbol 155 MovieClip Frame 46
_root.reloading = false;
Symbol 161 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.reloading == true) { gotoAndStop (2); } if (_root.ammo <= 0) { gotoAndStop (3); } };
Symbol 161 MovieClip Frame 2
stop(); onEnterFrame = function () { if (_root.reloading == false) { gotoAndStop (1); } }; reloadtext.play();
Symbol 161 MovieClip Frame 3
stop(); onEnterFrame = function () { if (_root.ammo > 0) { gotoAndStop (1); } }; reloadtext.play();
Symbol 166 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 1
stop();
Symbol 180 MovieClip Frame 1
stop();
Symbol 184 MovieClip Frame 1
stop();
Symbol 184 MovieClip Frame 3
stop();
Symbol 184 MovieClip Frame 5
stop();
Symbol 199 MovieClip Frame 1
stop(); onEnterFrame = function () { gotoAndStop(_root.ammo + 1); };
Symbol 204 MovieClip Frame 1
onEnterFrame = function () { thefinalcountdown.text = _root.currenttimeCOUNTDOWN; };
Symbol 212 Button
on (keyPress "<Space>") { _root.spacecount = _root.spacecount + 1; }
Symbol 215 Button
on (press) { if (_root.ammo > 0) { _root.shot.metal.play(); } }
Symbol 217 Button
on (press) { if (_root.ammo > 0) { _root.shot.metal.play(); } }
Symbol 226 Button
on (press) { play(); }
Symbol 232 MovieClip Frame 65
stop();
Symbol 236 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.deploytheboosh == true) { play(); } else { stop(); } };
Symbol 236 MovieClip Frame 2
onEnterFrame = function () { };
Symbol 236 MovieClip Frame 27
stop();
Symbol 236 MovieClip Frame 28
_root.numdestroyed = _root.numdestroyed + 3;
Symbol 236 MovieClip Frame 35
stop();
Symbol 240 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 12
stop(); onEnterFrame = function () { if (_root.ammo > 0) { gotoAndStop (1); } };
Symbol 240 MovieClip Frame 13
prevFrame();
Symbol 247 MovieClip Frame 1
onEnterFrame = function () { if (enemy._currentframe != 2) { shado._visible = false; } if (enemy._currentframe == 2) { shado._visible = true; } };
Symbol 248 MovieClip Frame 1
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 248 MovieClip Frame 93
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 248 MovieClip Frame 183
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 250 MovieClip Frame 1
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 250 MovieClip Frame 59
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 250 MovieClip Frame 143
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 253 MovieClip Frame 1
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 253 MovieClip Frame 20
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 253 MovieClip Frame 37
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };

Library Items

Symbol 1 Sound [beep]
Symbol 2 Sound [gunshot1]
Symbol 3 Sound [empty1]
Symbol 4 Sound [wood1]Used by:166
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClip [shothole]Uses:5Used by:Timeline
Symbol 7 GraphicUsed by:Timeline
Symbol 8 FontUsed by:9 10 11 13 14 19 22 30 34 39 41 42 43 45 47 54 58 64 66 67 75 81 90 91
Symbol 9 TextUses:8Used by:Timeline
Symbol 10 EditableTextUses:8Used by:12
Symbol 11 EditableTextUses:8Used by:12
Symbol 12 MovieClipUses:10 11Used by:Timeline
Symbol 13 EditableTextUses:8 73Used by:Timeline
Symbol 14 TextUses:8Used by:Timeline
Symbol 15 GraphicUsed by:122  Timeline
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:Timeline
Symbol 18 GraphicUsed by:Timeline
Symbol 19 TextUses:8Used by:Timeline
Symbol 20 BitmapUsed by:21 252
Symbol 21 GraphicUses:20Used by:55  Timeline
Symbol 22 TextUses:8Used by:Timeline
Symbol 23 GraphicUsed by:Timeline
Symbol 24 GraphicUsed by:Timeline
Symbol 25 FontUsed by:26 50 56 61 65 76 89 92 93 94
Symbol 26 EditableTextUses:25Used by:Timeline
Symbol 27 BitmapUsed by:28 29 242
Symbol 28 GraphicUses:27Used by:31 53
Symbol 29 GraphicUses:27Used by:31 53
Symbol 30 TextUses:8Used by:31 53
Symbol 31 ButtonUses:28 29 30Used by:Timeline
Symbol 32 BitmapUsed by:33 213
Symbol 33 GraphicUses:32Used by:35 52
Symbol 34 TextUses:8Used by:35 52
Symbol 35 ButtonUses:33 34Used by:Timeline
Symbol 36 BitmapUsed by:37 38 103
Symbol 37 GraphicUses:36Used by:40 51
Symbol 38 GraphicUses:36Used by:40 51 55
Symbol 39 TextUses:8Used by:40 51
Symbol 40 ButtonUses:37 38 39Used by:Timeline
Symbol 41 TextUses:8Used by:Timeline
Symbol 42 TextUses:8Used by:46
Symbol 43 TextUses:8Used by:46
Symbol 44 GraphicUsed by:46
Symbol 45 TextUses:8Used by:46
Symbol 46 ButtonUses:42 43 44 45Used by:Timeline
Symbol 47 TextUses:8Used by:Timeline
Symbol 48 FontUsed by:49
Symbol 49 EditableTextUses:48Used by:Timeline
Symbol 50 EditableTextUses:25Used by:Timeline
Symbol 51 ButtonUses:37 38 39Used by:Timeline
Symbol 52 ButtonUses:33 34Used by:Timeline
Symbol 53 ButtonUses:28 29 30Used by:Timeline
Symbol 54 TextUses:8Used by:55
Symbol 55 ButtonUses:21 54 38Used by:Timeline
Symbol 56 EditableTextUses:25Used by:Timeline
Symbol 57 GraphicUsed by:Timeline
Symbol 58 TextUses:8Used by:60
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:58 59Used by:Timeline
Symbol 61 EditableTextUses:25Used by:Timeline
Symbol 62 FontUsed by:63 200 241 251 254
Symbol 63 EditableTextUses:62Used by:Timeline
Symbol 64 TextUses:8Used by:Timeline
Symbol 65 EditableTextUses:25Used by:Timeline
Symbol 66 TextUses:8Used by:69
Symbol 67 TextUses:8Used by:69
Symbol 68 GraphicUsed by:69
Symbol 69 ButtonUses:66 67 68Used by:Timeline
Symbol 70 GraphicUsed by:Timeline
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:Timeline
Symbol 73 FontUsed by:13 74
Symbol 74 TextUses:73Used by:Timeline
Symbol 75 TextUses:8Used by:Timeline
Symbol 76 EditableTextUses:25Used by:Timeline
Symbol 77 GraphicUsed by:Timeline
Symbol 78 GraphicUsed by:Timeline
Symbol 79 GraphicUsed by:Timeline
Symbol 80 GraphicUsed by:83
Symbol 81 TextUses:8Used by:83
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:80 81 82Used by:Timeline
Symbol 84 GraphicUsed by:88
Symbol 85 FontUsed by:86
Symbol 86 TextUses:85Used by:88
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:84 86 87Used by:Timeline
Symbol 89 EditableTextUses:25Used by:Timeline
Symbol 90 TextUses:8Used by:Timeline
Symbol 91 TextUses:8Used by:Timeline
Symbol 92 EditableTextUses:25Used by:Timeline
Symbol 93 EditableTextUses:25Used by:Timeline
Symbol 94 EditableTextUses:25Used by:Timeline
Symbol 95 FontUsed by:96 98 99 100 101 102
Symbol 96 TextUses:95Used by:Timeline
Symbol 97 SoundUsed by:Timeline
Symbol 98 TextUses:95Used by:Timeline
Symbol 99 TextUses:95Used by:Timeline
Symbol 100 TextUses:95Used by:Timeline
Symbol 101 TextUses:95Used by:Timeline
Symbol 102 TextUses:95Used by:Timeline
Symbol 103 GraphicUses:36Used by:Timeline
Symbol 104 SoundUsed by:107
Symbol 105 SoundUsed by:107
Symbol 106 SoundUsed by:107
Symbol 107 MovieClipUses:104 105 106Used by:Timeline
Symbol 108 GraphicUsed by:Timeline
Symbol 109 GraphicUsed by:110
Symbol 110 ButtonUses:109Used by:Timeline
Symbol 111 GraphicUsed by:112
Symbol 112 ButtonUses:111Used by:Timeline
Symbol 113 GraphicUsed by:114
Symbol 114 ButtonUses:113Used by:Timeline
Symbol 115 GraphicUsed by:116
Symbol 116 ButtonUses:115Used by:Timeline
Symbol 117 GraphicUsed by:Timeline
Symbol 118 GraphicUsed by:137
Symbol 119 GraphicUsed by:123 136
Symbol 120 FontUsed by:121
Symbol 121 TextUses:120Used by:122
Symbol 122 MovieClipUses:15 121Used by:136
Symbol 123 MovieClipUses:119Used by:136
Symbol 124 GraphicUsed by:125
Symbol 125 ButtonUses:124Used by:136
Symbol 126 GraphicUsed by:127
Symbol 127 ButtonUses:126Used by:136
Symbol 128 GraphicUsed by:136
Symbol 129 GraphicUsed by:136
Symbol 130 GraphicUsed by:136
Symbol 131 GraphicUsed by:136
Symbol 132 SoundUsed by:136
Symbol 133 GraphicUsed by:136
Symbol 134 GraphicUsed by:136
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:119 122 123 125 127 128 129 130 131 132 133 134 135Used by:137 140 220 222 237 247 248 250 253
Symbol 137 MovieClipUses:118 136Used by:Timeline
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:140 248 250 253
Symbol 140 MovieClipUses:139 136Used by:Timeline
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:155
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:155
Symbol 145 GraphicUsed by:155
Symbol 146 BitmapUsed by:147 149
Symbol 147 GraphicUses:146Used by:155
Symbol 148 GraphicUsed by:155
Symbol 149 GraphicUses:146Used by:155
Symbol 150 GraphicUsed by:155
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:153
Symbol 153 MovieClipUses:152Used by:155
Symbol 154 SoundUsed by:155 210
Symbol 155 MovieClipUses:142 144 145 147 148 149 150 153 154Used by:Timeline
Symbol 156 GraphicUsed by:161
Symbol 157 GraphicUsed by:161
Symbol 158 FontUsed by:159
Symbol 159 TextUses:158Used by:160
Symbol 160 MovieClipUses:159Used by:161
Symbol 161 MovieClipUses:156 157 160Used by:Timeline
Symbol 162 GraphicUsed by:166
Symbol 163 GraphicUsed by:166
Symbol 164 GraphicUsed by:166
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:162 4 163 164 165Used by:184
Symbol 167 GraphicUsed by:175
Symbol 168 GraphicUsed by:175
Symbol 169 GraphicUsed by:175
Symbol 170 GraphicUsed by:175
Symbol 171 GraphicUsed by:175
Symbol 172 GraphicUsed by:175
Symbol 173 GraphicUsed by:175
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:167 168 169 170 171 172 173 174Used by:184
Symbol 176 GraphicUsed by:180
Symbol 177 SoundUsed by:180
Symbol 178 GraphicUsed by:180
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:176 177 178 179Used by:184
Symbol 181 GraphicUsed by:184
Symbol 182 GraphicUsed by:184
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:166 175 180 181 182 183Used by:Timeline
Symbol 185 FontUsed by:186
Symbol 186 EditableTextUses:185Used by:199
Symbol 187 GraphicUsed by:199
Symbol 188 GraphicUsed by:199
Symbol 189 GraphicUsed by:199
Symbol 190 GraphicUsed by:199
Symbol 191 GraphicUsed by:199
Symbol 192 GraphicUsed by:199
Symbol 193 GraphicUsed by:199
Symbol 194 GraphicUsed by:199
Symbol 195 GraphicUsed by:199
Symbol 196 GraphicUsed by:199
Symbol 197 GraphicUsed by:199
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:186 187 188 189 190 191 192 193 194 195 196 197 198Used by:Timeline
Symbol 200 EditableTextUses:62Used by:Timeline
Symbol 201 FontUsed by:202 203
Symbol 202 EditableTextUses:201Used by:204
Symbol 203 EditableTextUses:201Used by:204
Symbol 204 MovieClipUses:202 203Used by:Timeline
Symbol 205 FontUsed by:206 207 208
Symbol 206 TextUses:205Used by:Timeline
Symbol 207 EditableTextUses:205Used by:209
Symbol 208 EditableTextUses:205Used by:209
Symbol 209 MovieClipUses:207 208Used by:Timeline
Symbol 210 MovieClipUses:154Used by:Timeline
Symbol 211 GraphicUsed by:212
Symbol 212 ButtonUses:211Used by:Timeline
Symbol 213 GraphicUses:32Used by:Timeline
Symbol 214 GraphicUsed by:215
Symbol 215 ButtonUses:214Used by:Timeline
Symbol 216 GraphicUsed by:217
Symbol 217 ButtonUses:216Used by:Timeline
Symbol 218 GraphicUsed by:Timeline
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:219 136Used by:Timeline
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:221 136Used by:Timeline
Symbol 223 GraphicUsed by:236
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:226 236
Symbol 226 ButtonUses:225Used by:236
Symbol 227 GraphicUsed by:236
Symbol 228 FontUsed by:229
Symbol 229 TextUses:228Used by:236
Symbol 230 FontUsed by:231
Symbol 231 TextUses:230Used by:232
Symbol 232 MovieClipUses:231Used by:236
Symbol 233 SoundUsed by:236
Symbol 234 GraphicUsed by:236
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:223 225 226 227 229 232 233 234 235Used by:Timeline
Symbol 237 MovieClipUses:136Used by:Timeline
Symbol 238 FontUsed by:239
Symbol 239 TextUses:238Used by:240
Symbol 240 MovieClipUses:239Used by:Timeline
Symbol 241 EditableTextUses:62Used by:Timeline
Symbol 242 GraphicUses:27Used by:Timeline
Symbol 243 GraphicUsed by:Timeline
Symbol 244 GraphicUsed by:247
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:245Used by:247
Symbol 247 MovieClipUses:244 136 246Used by:Timeline
Symbol 248 MovieClipUses:139 136Used by:Timeline
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClipUses:249 139 136Used by:Timeline
Symbol 251 EditableTextUses:62Used by:Timeline
Symbol 252 GraphicUses:20Used by:Timeline
Symbol 253 MovieClipUses:139 136Used by:Timeline
Symbol 254 EditableTextUses:62Used by:Timeline

Instance Names

"thename1"Frame 34Symbol 26 EditableText
"thename1"Frame 48Symbol 50 EditableText
"results1"Frame 50Symbol 63 EditableText
"thehighscores1"Frame 120Symbol 89 EditableText
"thelowscore1"Frame 120Symbol 92 EditableText
"thehighscores1"Frame 121Symbol 93 EditableText
"thelowscore1"Frame 121Symbol 94 EditableText
"sound"Frame 152Symbol 107 MovieClip
"wood1"Frame 152Symbol 110 Button
"num1"Frame 152Symbol 137 MovieClip
"shothole"Frame 152Symbol 6 MovieClip [shothole]
"num4"Frame 152Symbol 140 MovieClip
"num2"Frame 152Symbol 140 MovieClip
"num3"Frame 152Symbol 140 MovieClip
"gun"Frame 152Symbol 155 MovieClip
"crosshair"Frame 152Symbol 161 MovieClip
"shot"Frame 152Symbol 184 MovieClip
"currenttimeCOUNTDOWN1"Frame 152Symbol 204 MovieClip
"firstsound"Frame 152Symbol 210 MovieClip
"sound"Frame 154Symbol 107 MovieClip
"num1"Frame 154Symbol 220 MovieClip
"num2"Frame 154Symbol 222 MovieClip
"shothole"Frame 154Symbol 6 MovieClip [shothole]
"boosh"Frame 154Symbol 236 MovieClip
"num3"Frame 154Symbol 237 MovieClip
"gun"Frame 154Symbol 155 MovieClip
"crosshair"Frame 154Symbol 161 MovieClip
"shot"Frame 154Symbol 184 MovieClip
"reloadnotice"Frame 154Symbol 240 MovieClip
"currenttimeCOUNTDOWN1"Frame 154Symbol 204 MovieClip
"firstsound"Frame 154Symbol 210 MovieClip
"sound"Frame 156Symbol 107 MovieClip
"num1"Frame 156Symbol 247 MovieClip
"num2"Frame 156Symbol 248 MovieClip
"num4"Frame 156Symbol 250 MovieClip
"shothole"Frame 156Symbol 6 MovieClip [shothole]
"num3"Frame 156Symbol 140 MovieClip
"gun"Frame 156Symbol 155 MovieClip
"crosshair"Frame 156Symbol 161 MovieClip
"shot"Frame 156Symbol 184 MovieClip
"reloadnotice"Frame 156Symbol 240 MovieClip
"currenttimeCOUNTDOWN1"Frame 156Symbol 204 MovieClip
"firstsound"Frame 156Symbol 210 MovieClip
"sound"Frame 158Symbol 107 MovieClip
"shothole"Frame 158Symbol 6 MovieClip [shothole]
"boosh"Frame 158Symbol 236 MovieClip
"num4"Frame 158Symbol 140 MovieClip
"num3"Frame 158Symbol 140 MovieClip
"num3"Frame 158Symbol 253 MovieClip
"gun"Frame 158Symbol 155 MovieClip
"crosshair"Frame 158Symbol 161 MovieClip
"shot"Frame 158Symbol 184 MovieClip
"reloadnotice"Frame 158Symbol 240 MovieClip
"currenttimeCOUNTDOWN1"Frame 158Symbol 204 MovieClip
"firstsound"Frame 158Symbol 210 MovieClip
"respawn"Symbol 136 MovieClip Frame 1Symbol 122 MovieClip
"enemyfinal"Symbol 136 MovieClip Frame 2Symbol 123 MovieClip
"enemy"Symbol 137 MovieClip Frame 1Symbol 136 MovieClip
"shado"Symbol 140 MovieClip Frame 1Symbol 139 MovieClip
"enemyinside"Symbol 140 MovieClip Frame 1Symbol 136 MovieClip
"shell"Symbol 155 MovieClip Frame 1Symbol 144 MovieClip
"reloadtext"Symbol 161 MovieClip Frame 3Symbol 160 MovieClip
"wood"Symbol 184 MovieClip Frame 1Symbol 166 MovieClip
"tiles"Symbol 184 MovieClip Frame 1Symbol 175 MovieClip
"metal"Symbol 184 MovieClip Frame 1Symbol 180 MovieClip
"thefinalcountdown"Symbol 204 MovieClip Frame 1Symbol 202 EditableText
"thefinalcountdown"Symbol 204 MovieClip Frame 2Symbol 203 EditableText
"enemy"Symbol 220 MovieClip Frame 1Symbol 136 MovieClip
"enemyinside"Symbol 222 MovieClip Frame 1Symbol 136 MovieClip
"enemyinside"Symbol 237 MovieClip Frame 1Symbol 136 MovieClip
"enemy"Symbol 247 MovieClip Frame 1Symbol 136 MovieClip
"enemy"Symbol 247 MovieClip Frame 1Symbol 136 MovieClip
"shado"Symbol 247 MovieClip Frame 1Symbol 246 MovieClip
"shado"Symbol 248 MovieClip Frame 1Symbol 139 MovieClip
"enemyinside"Symbol 248 MovieClip Frame 1Symbol 136 MovieClip
"shado"Symbol 250 MovieClip Frame 1Symbol 139 MovieClip
"enemyinside"Symbol 250 MovieClip Frame 1Symbol 136 MovieClip
"shado"Symbol 253 MovieClip Frame 1Symbol 139 MovieClip
"enemyinside"Symbol 253 MovieClip Frame 1Symbol 136 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "beep"
ExportAssets (56)Timeline Frame 1Symbol 2 as "gunshot1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "empty1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "wood1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "shothole"
ExportAssets (56)Timeline Frame 152Symbol 6 as "shothole"
ExportAssets (56)Timeline Frame 152Symbol 4 as "wood1"
ExportAssets (56)Timeline Frame 154Symbol 6 as "shothole"
ExportAssets (56)Timeline Frame 156Symbol 6 as "shothole"
ExportAssets (56)Timeline Frame 158Symbol 6 as "shothole"

Labels

"empty1"Symbol 155 MovieClip Frame 32
"reload"Symbol 155 MovieClip Frame 35

Dynamic Text Variables

displaySymbol 10 EditableText"400BYTES REMAINING"
displaypercentSymbol 11 EditableText"99% LOADED"
thenameSymbol 26 EditableText""
errorSymbol 49 EditableText"please enter a name"
thenameSymbol 50 EditableText""
_root.ammoSymbol 186 EditableText"12"
currenttimeDISPLAYSymbol 200 EditableText""
_root.pointsSymbol 207 EditableText"55555"
_root.pointsSymbol 208 EditableText"55555"
currenttimeDISPLAYSymbol 241 EditableText""
currenttimeDISPLAYSymbol 251 EditableText""
currenttimeDISPLAYSymbol 254 EditableText""




http://swfchan.com/5/23542/info.shtml
Created: 26/5 -2019 03:54:54 Last modified: 26/5 -2019 03:54:54 Server time: 15/05 -2024 07:16:50