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Longbow.swf

This is the info page for
Flash #23563

(Click the ID number above for more basic data on this flash file.)


Text
ArrowSound

LONGBOW

LONGBOW

<P ALIGN="LEFT"><FONT FACE="BlackChancery" SIZE="16" COLOR="#FFCC66"><A HREF="http://filip.stir.org"><B>Filip Stojanovski&apos;s</B></A></FONT></P>

Loading the game

Loading the game

Loading the game

Loading the game

Loading the game

Loading the game

Loading the game

Loading the game

Loading the game

Loading the game

c:

Stop/Play Music

Play Music

Play Music

<P ALIGN="LEFT"><FONT FACE="BlackChancery" SIZE="16" COLOR="#FFCC66"><A HREF="http://filip.stir.org"><B>Filip Stojanovski&apos;s</B></A></FONT></P>

Choose a
character
to play!

Instructions
Use the keyboard:
Shoot - Space.
Aim higher - Up Arrow.
Aim lower - Down Arrow.
Try to hit the trunk or the face
of the enemies.

Enemies hit:

Efficiency:                  %

Health

000

000

About Longbow

Credits

Statistics

<P ALIGN="CENTER"><FONT FACE="Abaddon™" SIZE="20" COLOR="#000000">About Longbow</FONT></P><P ALIGN="CENTER"><FONT FACE="BlackChancery" SIZE="12" COLOR="#000000"><A HREF="http://filip.stir.org"><B> </B></A></FONT></P><P ALIGN="CENTER"><FONT FACE="BlackChancery" SIZE="20" COLOR="#000000"><A HREF="http://filip.stir.org"><B>Filip Stojanovski</B></A><B>:</B></FONT></P><P ALIGN="CENTER"><FONT FACE="BlackChancery" SIZE="20" COLOR="#000000">- original drawings;</FONT></P><P ALIGN="CENTER"><FONT FACE="BlackChancery" SIZE="20" COLOR="#000000">- animation + FX;</FONT></P><P ALIGN="CENTER"><FONT FACE="BlackChancery" SIZE="20" COLOR="#000000">- Flash 5 scripting.</FONT></P><P ALIGN="CENTER"></P><P ALIGN="CENTER"><FONT FACE="BlackChancery" SIZE="20" COLOR="#000000"><A HREF="http://members.nbci.com/multikid"><B>Vasil Buraliev</B></A><B>:</B></FONT></P><P ALIGN="CENTER"><FONT FACE="BlackChancery" SIZE="20" COLOR="#000000">- original music score.</FONT></P>

<P ALIGN="CENTER"><FONT FACE="Abaddon™" SIZE="20" COLOR="#000000">Credits</FONT></P><P ALIGN="CENTER"><FONT FACE="BlackChancery" SIZE="10" COLOR="#000000"> <FONT SIZE="17"><A HREF="http://www.flashforum.de/contact">Sascha Wolter</A></FONT></FONT></P><P ALIGN="CENTER"><FONT FACE="BlackChancery" SIZE="17" COLOR="#000000">Ameena Shrestha</FONT></P><P ALIGN="CENTER"><FONT FACE="BlackChancery" SIZE="17" COLOR="#000000"><A HREF="http://anujraj.cjb.net">Anuj Rajabhandari</A></FONT></P><P ALIGN="CENTER"><FONT FACE="BlackChancery" SIZE="17" COLOR="#000000"><A HREF="http://members.tripod.com/~Shanneranner">Shannon McAdam</A></FONT></P><P ALIGN="CENTER"><FONT FACE="BlackChancery" SIZE="17" COLOR="#000000">Zoran Nikoloski</FONT></P><P ALIGN="CENTER"><FONT FACE="BlackChancery" SIZE="17" COLOR="#000000">Smita Kumari</FONT></P><P ALIGN="CENTER"><FONT FACE="BlackChancery" SIZE="17" COLOR="#000000">Anel Adzem</FONT></P><P ALIGN="CENTER"><FONT FACE="BlackChancery" SIZE="17" COLOR="#000000">Ron Ellis</FONT></P>

Statistics
from the last 3 games
Hits      Efficiency

000

Total averages

%

Filip Stojanovski's

Enemies hit:

Efficiency:                      %

000

000

Filip Stojanovski:

000

000

ActionScript [AS1/AS2]

Frame 1
fscommand ("fullscreen", true); fscommand ("allowscale", true); fscommand ("showmenu", false); stop(); ifFrameLoaded (14) { } gotoAndPlay (2);
Frame 2
stop(); ifFrameLoaded (16) { } gotoAndPlay (3);
Frame 3
stop(); ifFrameLoaded (17) { } gotoAndPlay (4);
Frame 4
stop(); ifFrameLoaded (20) { } gotoAndPlay (5);
Frame 11
fscommand ("fullscreen", true); fscommand ("allowscale", true); fscommand ("showmenu", false); hitsOld1 = 0; hitsOld2 = 0; hitsOld3 = 0; effOld1 = 0; effOld2 = 0; effOld3 = 0; timesPlayed = 0; avgHits = 0; avgEff = 0; avgHitsRound = 0; avgEffRound = 0;
Frame 13
stop();
Frame 14
stop();
Frame 15
stop();
Frame 17
function createWalkers(count) { var i; i = 1; while (count >= i) { _root.attachMovie("walker", "walker" + i, i); i++; } } function calculateRandom(min, max) { return(Math.floor(Math.random() * ((max + 1) - min)) + min); } function playSound(soundID) { var soundobject; soundobject = new Sound(); soundobject.attachSound(soundID); soundobject.start(); } fscommand ("fullscreen", true); fscommand ("allowscale", true); fscommand ("showmenu", false); level = 0; hit = 0; score = 0; arrowsFired = 0; efficiency = 0; stamina = 100; angle = 0; flying = 0; angleChange = 6; yArrowStart = 140; xArrowStart = 615;
Instance of Symbol 328 MovieClip "flyingArrowShadow" in Frame 17
/* no clip actions */
Instance of Symbol 333 MovieClip "archer" in Frame 17
onClipEvent (load) { xStart = xDestination - 20; } onClipEvent (enterFrame) { if (_root.stamina < 1) { this.removeMovieClip(); } }
Instance of Symbol 338 MovieClip "handAndBow" in Frame 17
onClipEvent (keyDown) { if ((Key.getCode() == 38) and (45 >= _root.angle)) { _root.angle = _root.angle + _root.angleChange; } } onClipEvent (keyDown) { if ((Key.getCode() == 40) and (_root.angle >= -45)) { _root.angle = _root.angle - _root.angleChange; } }
Frame 18
if (_root.stamina < 1) { _root.hitsOld3 = _root.hitsOld2; _root.hitsOld2 = _root.hitsOld1; _root.hitsOld1 = _root.score; _root.effOld3 = Math.round(_root.effOld2); _root.effOld2 = Math.round(_root.effOld1); _root.effOld1 = Math.round(_root.efficiency); _root.avgHits = ((_root.avgHits * _root.timesPlayed) + _root.score) / (_root.timesPlayed + 1); _root.avgEff = ((_root.avgEff * _root.timesPlayed) + _root.efficiency) / (_root.timesPlayed + 1); _root.timesPlayed++; _root.avgHitsRound = Math.round(_root.avgHits); _root.avgEffRound = Math.round(_root.avgEff); stopAllSounds(); gotoAndStop (12); } if (((_root.score % 50) == 0) and (0 < _root.score)) { var helper = 0; helper = _root.stamina + ((50 * _root.efficiency) / 100); if (100 >= helper) { _root.stamina = helper; } else { _root.stamina = 100; } } if (_root.score == 50) { angleChange = 5; _root.background.gotoAndStop(2); } else if (_root.score == 100) { angleChange = 4; _root.background.gotoAndStop(3); } else if (_root.score == 150) { angleChange = 3; _root.background.gotoAndStop(4); } else if (_root.score == 200) { angleChange = 2; _root.background.gotoAndStop(5); } else if (250 < _root.score) { angleChange = 1; _root.background.gotoAndStop(1); }
Frame 19
if (hit == level) { if (level < 4) { level++; } hit = 0; createWalkers(level); } _root.handAndBow._rotation = _root.angle; _root.handAndBowShadow._rotation = _root.angle; if (_root.flying == 0) { flyingArrow._rotation = _root.angle; flyingArrow._x = 700; flyingArrowShadow._rotation = _root.angle; flyingArrowShadow._x = flyingArrow._x - 35; } _root.staminaBar._width = _root.stamina / 2; _root.staminaBar._alpha = _root.stamina; _root.efficiency = (_root.score / _root.arrowsFired) * 100; prevFrame(); play();
Frame 20
function createWalkers(count) { var i; i = 1; while (count >= i) { _root.attachMovie("walker", "walker" + i, i); i++; } } function calculateRandom(min, max) { return(Math.floor(Math.random() * ((max + 1) - min)) + min); } fscommand ("fullscreen", true); fscommand ("allowscale", true); fscommand ("showmenu", false); level = 0; hit = 0; score = 0; arrowsFired = 0; efficiency = 0; stamina = 100; angle = 0; flying = 0; angleChange = 6; yArrowStart = 140; xArrowStart = 615;
Instance of Symbol 355 MovieClip "handAndBow" in Frame 20
onClipEvent (keyDown) { if ((Key.getCode() == 38) and (45 >= _root.angle)) { _root.angle = _root.angle + _root.angleChange; } } onClipEvent (keyDown) { if ((Key.getCode() == 40) and (_root.angle >= -45)) { _root.angle = _root.angle - _root.angleChange; } }
Instance of Symbol 328 MovieClip "flyingArrowShadow" in Frame 20
/* no clip actions */
Instance of Symbol 356 MovieClip "archer" in Frame 20
onClipEvent (load) { this.GotoAndStop(2); }
Frame 21
if (_root.stamina < 1) { _root.hitsOld3 = _root.hitsOld2; _root.hitsOld2 = _root.hitsOld1; _root.hitsOld1 = _root.score; _root.effOld3 = Math.round(_root.effOld2); _root.effOld2 = Math.round(_root.effOld1); _root.effOld1 = Math.round(_root.efficiency); _root.avgHits = ((_root.avgHits * _root.timesPlayed) + _root.score) / (_root.timesPlayed + 1); _root.avgEff = ((_root.avgEff * _root.timesPlayed) + _root.efficiency) / (_root.timesPlayed + 1); _root.timesPlayed++; _root.avgHitsRound = Math.round(_root.avgHits); _root.avgEffRound = Math.round(_root.avgEff); stopAllSounds(); gotoAndStop (12); } if (((_root.score % 50) == 0) and (0 < _root.score)) { var helper = 0; helper = _root.stamina + ((50 * _root.efficiency) / 100); if (100 >= helper) { _root.stamina = helper; } else { _root.stamina = 100; } } if (_root.score == 50) { angleChange = 5; _root.background.gotoAndStop(2); } else if (_root.score == 100) { angleChange = 4; _root.background.gotoAndStop(3); } else if (_root.score == 150) { angleChange = 3; _root.background.gotoAndStop(4); } else if (_root.score == 200) { angleChange = 2; _root.background.gotoAndStop(5); } else if (250 < _root.score) { angleChange = 1; _root.background.gotoAndStop(1); }
Frame 22
if (hit == level) { if (level < 4) { level++; } hit = 0; createWalkers(level); } _root.handAndBow._rotation = _root.angle; _root.handAndBowShadow._rotation = _root.angle; if (_root.flying == 0) { flyingArrow._rotation = _root.angle; flyingArrow._x = 700; flyingArrowShadow._rotation = _root.angle; flyingArrowShadow._x = flyingArrow._x - 35; } _root.staminaBar._width = _root.stamina / 2; _root.staminaBar._alpha = _root.stamina; _root.efficiency = (_root.score / _root.arrowsFired) * 100; prevFrame(); play();
Symbol 18 MovieClip Frame 1
stop();
Symbol 19 MovieClip Frame 1
stop();
Symbol 20 MovieClip Frame 1
stop();
Symbol 66 MovieClip Frame 1
stop();
Symbol 66 MovieClip Frame 2
stop();
Symbol 66 MovieClip Frame 3
stop();
Symbol 66 MovieClip Frame 4
stop();
Symbol 66 MovieClip Frame 5
stop();
Symbol 66 MovieClip Frame 6
stop();
Symbol 66 MovieClip Frame 7
stop();
Symbol 66 MovieClip Frame 8
stop();
Symbol 66 MovieClip Frame 9
stop();
Symbol 66 MovieClip Frame 10
stop();
Symbol 68 MovieClip Frame 1
stop();
Instance of Symbol 66 MovieClip "helmet" in Symbol 68 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_parent._parent._parent.outfit); }
Symbol 92 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 2
stop();
Symbol 92 MovieClip Frame 3
stop();
Symbol 92 MovieClip Frame 4
stop();
Symbol 92 MovieClip Frame 5
stop();
Symbol 92 MovieClip Frame 6
stop();
Symbol 92 MovieClip Frame 7
stop();
Instance of Symbol 92 MovieClip "weapon" in Symbol 99 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_parent._parent._parent.arms); } onClipEvent (enterFrame) { if (this.hitTest(_root.archer.ArcherWeakSpots)) { _root.stamina = _root.stamina - 3; } }
Symbol 100 MovieClip Frame 1
stop();
Instance of Symbol 66 MovieClip "helmet" in Symbol 100 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_parent._parent._parent.outfit); }
Instance of Symbol 92 MovieClip "weapon" in Symbol 102 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_parent._parent._parent.arms); } onClipEvent (enterFrame) { if (this.hitTest(_root.archer.ArcherWeakSpots)) { _root.stamina = _root.stamina - 3; } }
Instance of Symbol 18 MovieClip in Symbol 103 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.flyingArrow.arrow.tip)) { _root.score++; _root.efficiency = (_root.score / _root.arrowsFired) * 100; _root.flying = 0; this.gotoAndPlay(2); _parent._parent.gotoAndPlay("hitHead"); _root.flyingArrow._x = 700; } }
Instance of Symbol 19 MovieClip in Symbol 103 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.flyingArrow.arrow.tip)) { _root.flyingArrow._x = 700; _root.score++; _root.flying = 0; this.gotoAndPlay(2); _parent._parent.gotoAndPlay("hit"); } }
Instance of Symbol 20 MovieClip in Symbol 103 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.flyingArrow.arrow.tip)) { _root.score++; _root.efficiency = (_root.score / _root.arrowsFired) * 100; _root.flying = 0; this.gotoAndPlay(2); _parent._parent.gotoAndPlay("hitInTheGut"); _root.flyingArrow._x = 700; } }
Symbol 113 MovieClip Frame 1
stop();
Symbol 113 MovieClip Frame 2
stop();
Symbol 113 MovieClip Frame 3
stop();
Symbol 113 MovieClip Frame 4
stop();
Symbol 113 MovieClip Frame 5
stop();
Symbol 113 MovieClip Frame 6
stop();
Symbol 113 MovieClip Frame 7
stop();
Instance of Symbol 113 MovieClip "weapon" in Symbol 126 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_parent._parent.arms); }
Symbol 126 MovieClip Frame 30
stop();
Instance of Symbol 113 MovieClip "weapon" in Symbol 128 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_parent._parent.arms); }
Symbol 128 MovieClip Frame 30
stop();
Symbol 136 MovieClip Frame 1
stop();
Symbol 136 MovieClip Frame 2
stop();
Symbol 136 MovieClip Frame 3
stop();
Symbol 136 MovieClip Frame 4
stop();
Symbol 136 MovieClip Frame 5
stop();
Symbol 136 MovieClip Frame 6
stop();
Symbol 136 MovieClip Frame 7
stop();
Instance of Symbol 136 MovieClip "weapon" in Symbol 144 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_parent._parent.arms); }
Instance of Symbol 113 MovieClip "weapon" in Symbol 144 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_parent._parent.arms); }
Symbol 144 MovieClip Frame 30
stop();
Instance of Symbol 136 MovieClip "weapon" in Symbol 146 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_parent._parent.arms); }
Instance of Symbol 113 MovieClip "weapon" in Symbol 146 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_parent._parent.arms); }
Symbol 146 MovieClip Frame 30
stop();
Symbol 160 MovieClip Frame 1
stop();
Symbol 160 MovieClip Frame 2
stop();
Symbol 160 MovieClip Frame 3
stop();
Symbol 160 MovieClip Frame 4
stop();
Symbol 160 MovieClip Frame 5
stop();
Symbol 160 MovieClip Frame 6
stop();
Symbol 160 MovieClip Frame 7
stop();
Instance of Symbol 160 MovieClip "weapon" in Symbol 165 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_parent._parent.arms); }
Instance of Symbol 113 MovieClip "weapon" in Symbol 165 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_parent._parent.arms); }
Symbol 165 MovieClip Frame 30
stop();
Instance of Symbol 160 MovieClip "weapon" in Symbol 167 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_parent._parent.arms); }
Instance of Symbol 113 MovieClip "weapon" in Symbol 167 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_parent._parent.arms); }
Symbol 167 MovieClip Frame 30
stop();
Symbol 173 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 1
stop();
Instance of Symbol 173 MovieClip in Symbol 176 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.flyingArrow.arrow.tip) and (flying == 1)) { _root.score++; _root.efficiency = (_root.score / _root.arrowsFired) * 100; _root.flying = 0; this.gotoAndPlay(2); _parent._parent.gotoAndPlay("hit"); _root.flyingArrow._x = 700; } }
Instance of Symbol 174 MovieClip in Symbol 176 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.flyingArrow.arrow.tip) and (flying == 1)) { _root.score++; _root.efficiency = (_root.score / _root.arrowsFired) * 100; _root.flying = 0; this.gotoAndPlay(2); _parent._parent.gotoAndPlay("hitInTheGut"); _root.flyingArrow._x = 700; } }
Instance of Symbol 18 MovieClip in Symbol 176 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.flyingArrow.arrow.tip)) { _root.score++; _root.efficiency = (_root.score / _root.arrowsFired) * 100; _root.flying = 0; this.gotoAndPlay(2); _parent._parent.gotoAndPlay("hitHead"); _root.flyingArrow._x = 700; } }
Instance of Symbol 175 MovieClip in Symbol 176 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.flyingArrow.arrow.tip)) { _root.score++; _root.efficiency = (_root.score / _root.arrowsFired) * 100; _root.flying = 0; this.gotoAndPlay(2); _parent._parent.gotoAndPlay("hit"); _root.flyingArrow._x = 700; } }
Instance of Symbol 20 MovieClip in Symbol 176 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.flyingArrow.arrow.tip)) { _root.score++; _root.efficiency = (_root.score / _root.arrowsFired) * 100; _root.flying = 0; this.gotoAndPlay(2); _parent._parent.gotoAndPlay("hitInTheGut"); _root.flyingArrow._x = 700; } }
Symbol 177 MovieClip [walker] Frame 1
stop(); outfit = _root.calculateRandom(1, 10); arms = _root.calculateRandom(1, 7);
Instance of Symbol 103 MovieClip "w1" in Symbol 177 MovieClip [walker] Frame 1
onClipEvent (load) { xStart = _root.calculateRandom(-300, 0); yStart = _root.calculateRandom(-20, 400); _parent._x = xStart; _parent._y = yStart; xDestination = 575; yDestination = 160; K = (yStart - yDestination) / (xStart - xDestination); L = yStart - (K * xStart); xStep = _root.calculateRandom(5, 10); Hit = 0; } onClipEvent (enterFrame) { if (_root.stamina < 1) { _parent.removeMovieClip(); } if (_parent._x < xDestination) { _parent._x = _parent._x + xStep; _parent._y = (K * _parent._x) + L; } else { _parent.gotoAndPlay("attack"); } }
Instance of Symbol 126 MovieClip "DeadMan" in Symbol 177 MovieClip [walker] Frame 2
onClipEvent (load) { if (_root.stamina < 1) { _parent.removeMovieClip(); } }
Symbol 177 MovieClip [walker] Frame 16
removeMovieClip(""); _root.hit++;
Instance of Symbol 144 MovieClip in Symbol 177 MovieClip [walker] Frame 17
onClipEvent (load) { if (_root.stamina < 1) { _parent.removeMovieClip(); } }
Symbol 177 MovieClip [walker] Frame 34
removeMovieClip(""); _root.hit++;
Instance of Symbol 165 MovieClip in Symbol 177 MovieClip [walker] Frame 35
onClipEvent (load) { if (_root.stamina < 1) { _parent.removeMovieClip(); } }
Symbol 177 MovieClip [walker] Frame 50
removeMovieClip(""); _root.hit++;
Symbol 177 MovieClip [walker] Frame 51
stop();
Instance of Symbol 176 MovieClip "attack1" in Symbol 177 MovieClip [walker] Frame 51
onClipEvent (enterFrame) { if (_root.stamina < 1) { _parent.removeMovieClip(); } }
Instance of Symbol 181 MovieClip in Symbol 183 MovieClip [arrowSound] Frame 1
onClipEvent (load) { _parent._x = 700; _parent._y = 140; }
Symbol 218 Button
on (rollOver) { stopAllSounds(); }
Symbol 226 Button
on (release) { gotoAndStop (12); }
Symbol 239 Button
on (release) { gotoAndStop (14); }
Symbol 242 Button
on (release) { gotoAndStop (15); }
Symbol 245 Button
on (release) { gotoAndStop (16); }
Symbol 255 MovieClip Frame 1
stop();
Symbol 257 MovieClip Frame 1
stop();
Symbol 259 MovieClip Frame 1
stop();
Symbol 264 MovieClip Frame 1
stop();
Symbol 270 MovieClip Frame 1
stop();
Symbol 271 Button
on (release) { gotoAndPlay (20); }
Symbol 275 MovieClip Frame 1
stop();
Symbol 275 MovieClip Frame 2
stop();
Symbol 277 MovieClip Frame 1
stop();
Symbol 286 MovieClip Frame 1
gotoAndPlay (2);
Symbol 292 MovieClip Frame 1
stop();
Symbol 293 MovieClip Frame 1
stop();
Symbol 293 MovieClip Frame 2
stop();
Symbol 294 Button
on (release) { gotoAndPlay (17); }
Symbol 325 MovieClip Frame 1
stop();
Symbol 325 MovieClip Frame 2
stop();
Symbol 325 MovieClip Frame 3
stop();
Symbol 325 MovieClip Frame 4
stop();
Symbol 325 MovieClip Frame 5
stop();
Symbol 328 MovieClip Frame 1
stop();
Instance of Symbol 327 MovieClip in Symbol 328 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { _parent._x = _root.flyingArrow._x + 35; _parent._y = _root.flyingArrow._y + 13; }
Symbol 328 MovieClip Frame 2
removeMovieClip(""); _root.hit++;
Symbol 333 MovieClip Frame 1
stop();
Symbol 333 MovieClip Frame 2
stop();
Symbol 335 MovieClip Frame 1
stop();
Symbol 335 MovieClip Frame 2
stop();
Symbol 337 MovieClip Frame 1
stop();
Instance of Symbol 335 MovieClip in Symbol 337 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(2); }
Symbol 337 MovieClip Frame 2
stop();
Symbol 345 MovieClip Frame 1
stop();
Instance of Symbol 344 MovieClip "arrow" in Symbol 345 MovieClip Frame 1
onClipEvent (load) { _parent._x = 700; _parent._y = 140; arrowK = Math.tan((Math.PI/180) * _root.angle); arrowL = _root.yArrowStart - (arrowK * _root.xArrowStart); arrowStep = 20; } onClipEvent (enterFrame) { if (_parent.hitTest(_root.walker)) { _parent._x = 700; _root.flying = 0; } if ((((0 < _parent._x) and (_parent._x < 640)) and (0 < _parent._y)) and (_parent._y < 380)) { if (_root.flying == 1) { _parent._x = _parent._x - arrowStep; _parent._y = (arrowK * _parent._x) + arrowL; } } else { arrowK = Math.tan((Math.PI/180) * _root.angle); arrowL = _root.yArrowStart - (arrowK * _root.xArrowStart); _root.flying = 0; _parent._x = 700; } } onClipEvent (keyUp) { if ((Key.getCode() == 32) and (_root.flying == 0)) { _root.attachMovie("arrowSound", "arrowSound1", 12); _parent._x = _root.xArrowStart; _parent._y = _root.yArrowStart; _root.flying = 1; _root.arrowsFired++; _root.arrowSound1.removeMovieClip(); } }
Symbol 345 MovieClip Frame 2
removeMovieClip(""); _root.hit++;
Symbol 354 MovieClip Frame 1
stop();
Symbol 354 MovieClip Frame 2
stop();
Symbol 354 MovieClip Frame 3
stop();
Symbol 354 MovieClip Frame 4
stop();
Symbol 354 MovieClip Frame 5
stop();
Symbol 356 MovieClip Frame 1
stop();
Symbol 356 MovieClip Frame 2
stop();

Library Items

Symbol 1 GraphicUsed by:16
Symbol 2 GraphicUsed by:16
Symbol 3 GraphicUsed by:16
Symbol 4 GraphicUsed by:16
Symbol 5 GraphicUsed by:16
Symbol 6 GraphicUsed by:16
Symbol 7 GraphicUsed by:16
Symbol 8 GraphicUsed by:16
Symbol 9 GraphicUsed by:16
Symbol 10 GraphicUsed by:16
Symbol 11 GraphicUsed by:16
Symbol 12 GraphicUsed by:16
Symbol 13 GraphicUsed by:16
Symbol 14 GraphicUsed by:16
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:1 2 3 4 5 6 7 8 9 10 11 12 13 14 15Used by:177
Symbol 17 GraphicUsed by:18 19 20 173 174 175
Symbol 18 MovieClipUses:17Used by:103 176
Symbol 19 MovieClipUses:17Used by:103
Symbol 20 MovieClipUses:17Used by:103 176
Symbol 21 GraphicUsed by:24
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:24
Symbol 24 MovieClipUses:21 23Used by:103 126 128 144 146 165 167 176
Symbol 25 GraphicUsed by:28
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:28
Symbol 28 MovieClipUses:25 27Used by:103 126 128 144 146 165 167 176
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:103 126 128 144 146 165 167 176
Symbol 31 GraphicUsed by:34
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:34
Symbol 34 MovieClipUses:31 33Used by:103 126 128 144 146 165 167 176
Symbol 35 GraphicUsed by:38
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:38
Symbol 38 MovieClipUses:35 37Used by:103 126 128 144 146 165 167 176
Symbol 39 GraphicUsed by:42 137
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:42 137
Symbol 42 MovieClipUses:39 41Used by:103 126 128 144 146 165 167 176
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:103 126 128 144 146 165 167 176
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:103 126 128 144 146 165 167 176
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:103 126 128 144 146 165 167 176
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:51
Symbol 51 MovieClipUses:50Used by:103 126 128 144 146 165 167 176
Symbol 52 GraphicUsed by:68 100
Symbol 53 GraphicUsed by:66
Symbol 54 GraphicUsed by:66
Symbol 55 GraphicUsed by:66
Symbol 56 GraphicUsed by:66
Symbol 57 GraphicUsed by:66
Symbol 58 GraphicUsed by:66
Symbol 59 GraphicUsed by:66
Symbol 60 GraphicUsed by:66
Symbol 61 GraphicUsed by:63
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:61 62Used by:66
Symbol 64 GraphicUsed by:66
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Symbol 315 GraphicUsed by:325 354
Symbol 316 GraphicUsed by:325 354
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Symbol 360 EditableTextUses:179Used by:Timeline
Symbol 361 EditableTextUses:179Used by:Timeline
Symbol 362 EditableTextUses:179Used by:Timeline

Instance Names

"staminaBar"Frame 11Symbol 234 MovieClip
"background"Frame 17Symbol 325 MovieClip
"flyingArrowShadow"Frame 17Symbol 328 MovieClip
"handAndBowShadow"Frame 17Symbol 330 MovieClip
"archer"Frame 17Symbol 333 MovieClip
"handAndBow"Frame 17Symbol 338 MovieClip
"flyingArrow"Frame 17Symbol 345 MovieClip
"staminaBar"Frame 17Symbol 234 MovieClip
"background"Frame 20Symbol 354 MovieClip
"handAndBow"Frame 20Symbol 355 MovieClip
"flyingArrowShadow"Frame 20Symbol 328 MovieClip
"handAndBowShadow"Frame 20Symbol 330 MovieClip
"archer"Frame 20Symbol 356 MovieClip
"flyingArrow"Frame 20Symbol 345 MovieClip
"staminaBar"Frame 20Symbol 234 MovieClip
"helmet"Symbol 68 MovieClip Frame 1Symbol 66 MovieClip
"weapon"Symbol 99 MovieClip Frame 1Symbol 92 MovieClip
"helmet"Symbol 100 MovieClip Frame 1Symbol 66 MovieClip
"weapon"Symbol 102 MovieClip Frame 1Symbol 92 MovieClip
"head"Symbol 103 MovieClip Frame 1Symbol 68 MovieClip
"weapon"Symbol 126 MovieClip Frame 1Symbol 113 MovieClip
"weapon"Symbol 128 MovieClip Frame 1Symbol 113 MovieClip
"weapon"Symbol 144 MovieClip Frame 1Symbol 136 MovieClip
"weapon"Symbol 144 MovieClip Frame 2Symbol 113 MovieClip
"weapon"Symbol 146 MovieClip Frame 1Symbol 136 MovieClip
"weapon"Symbol 146 MovieClip Frame 2Symbol 113 MovieClip
"weapon"Symbol 165 MovieClip Frame 1Symbol 160 MovieClip
"weapon"Symbol 165 MovieClip Frame 2Symbol 113 MovieClip
"weapon"Symbol 167 MovieClip Frame 1Symbol 160 MovieClip
"weapon"Symbol 167 MovieClip Frame 2Symbol 113 MovieClip
"w1"Symbol 177 MovieClip [walker] Frame 1Symbol 103 MovieClip
"DeadMan"Symbol 177 MovieClip [walker] Frame 2Symbol 126 MovieClip
"attack1"Symbol 177 MovieClip [walker] Frame 51Symbol 176 MovieClip
"ArcherWeakSpots"Symbol 293 MovieClip Frame 1Symbol 287 MovieClip
"hat"Symbol 293 MovieClip Frame 1Symbol 288 MovieClip
"ArcherWeakSpots"Symbol 333 MovieClip Frame 1Symbol 287 MovieClip
"hat"Symbol 333 MovieClip Frame 1Symbol 288 MovieClip
"bowInHand"Symbol 338 MovieClip Frame 1Symbol 337 MovieClip
"tip"Symbol 344 MovieClip Frame 1Symbol 343 MovieClip
"arrow"Symbol 345 MovieClip Frame 1Symbol 344 MovieClip
"bowInHand"Symbol 355 MovieClip Frame 1Symbol 337 MovieClip
"ArcherWeakSpots"Symbol 356 MovieClip Frame 1Symbol 287 MovieClip
"hat"Symbol 356 MovieClip Frame 1Symbol 288 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$PJ$gImBKQeLSpW5mUepY0.9K1."
EnableDebugger (58)Timeline Frame 131 bytes "..$1$.e$QpoQSXQclttrronv2Fn/h0."
ExportAssets (56)Timeline Frame 1Symbol 177 as "walker"
ExportAssets (56)Timeline Frame 1Symbol 183 as "arrowSound"

Labels

"about"Frame 14
"credits"Frame 15
"statistics"Frame 16
"hit"Symbol 177 MovieClip [walker] Frame 2
"hitHead"Symbol 177 MovieClip [walker] Frame 17
"hitInTheGut"Symbol 177 MovieClip [walker] Frame 35
"attack"Symbol 177 MovieClip [walker] Frame 51

Dynamic Text Variables

scoreSymbol 231 EditableText"000"
efficiencySymbol 232 EditableText"000"
staminaSymbol 235 EditableText""
hitsOld1Symbol 303 EditableText""
hitsOld3Symbol 304 EditableText""
hitsOld2Symbol 305 EditableText""
effOld1Symbol 306 EditableText"000"
effOld3Symbol 307 EditableText""
effOld2Symbol 308 EditableText""
avgHitsRoundSymbol 309 EditableText""
avgEffRoundSymbol 310 EditableText""
scoreSymbol 350 EditableText"000"
efficiencySymbol 351 EditableText"000"
staminaSymbol 352 EditableText""
scoreSymbol 360 EditableText"000"
efficiencySymbol 361 EditableText"000"
staminaSymbol 362 EditableText""




http://swfchan.com/5/23563/info.shtml
Created: 26/5 -2019 03:33:05 Last modified: 26/5 -2019 03:33:05 Server time: 22/12 -2024 14:23:06