STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13751074?noj=FRM13751074-22DC" width="1" height="1"></div>

amoeba.swf

This is the info page for
Flash #23578

(Click the ID number above for more basic data on this flash file.)


Text
000

Amoeba

MULTI-BREAK!

SUPER-BREAK!

WILD-BREAK!

AWESOME-BREAK!

MEGA-BREAK!

LEGENDARY!

MADNESS!

INSANE!

EXTRA LIFE!

Ready...

GAME PAUSED

CLICK TO RESUME

LIFE LOST

Level 50

LEVEL
COMPLETE

WARNING!

This game requires the Flash Player:

You have Flash Player:

7

7

This game MAY work properly if you don't upgrade,
but if you encounter any problems within the game,
please upgrade your player (it's quick and easy).

Click here to upgrade your player

Click here to upgrade your player

Click here try to play anyway

Click here try to play anyway

This game version is licensed ONLY to be played at

_root.legalDomain

Please respect the hard work of others

The author of this game can be contacted at

_root.authorContact

_root.authorContact

flyingBlob_holder

CREDITS

CREDITS

HOW TO
PLAY

HOW TO
PLAY

MUSIC:

off

oN

off

oN

GAME synopsis

Version Number

your
highEST
score:

RESET SCORE

RESET SCORE

-

title

PLAY

PLAY

trailHolder

0

SCORE

00

REMAINING

HEALTH

GAME OVER

Score:

Level:

000000

NEW HIGHSCORE!

000

NEW HIGH!

OK

title

This is a game by

author name

www.terrypaton.com

www.terrypaton.com

title

STUN

Power Ups

ANTI-VIRUS

SLOW

SHRINK

Your an Ameoba! Move using the arrow keys
to collect all the       glucose cells to keep
yourself alive.
Touching the            viruses will drain your
energy. Run out of energy and it's all over.

How to PLAY

Game Finished!

GREAT!
You have beaten all 9 STAGEs!

Final Score:

Game Finished!

0

ActionScript [AS1/AS2]

Frame 1
function gameMenu(menu, obj) { getURL (_root.authorsSite, "_blank"); } _root.externalMusic = 0; _root.gameTitle = "Amoeba"; _root.gameDesc = "Dangers in a microscopic world!"; _root.vNum = "1.07"; _root.flashVersionsNeeded = 7; _root.legalDomain = "file:///D"; _root.authorName = "Terry Paton"; _root.authorContact = "terry@terrypaton.com"; _root.authorsSite = "http://www.terrypaton.com"; _root.gameLocation = _root._url.substr(0, legalDomain.length); _root.gameQuality = "AUTO"; var menu_cm = new ContextMenu(); menu_cm.customItems.push(new ContextMenuItem(gameTitle, gameMenu)); menu_cm.hideBuiltInItems(); _root.menu = menu_cm; fscommand ("fullscreen", true);
Instance of Symbol 142 MovieClip in Frame 4
onClipEvent (load) { var flashVersion = System.capabilities.version; _root.flashVersionsinstalled = flashVersion.substr(4, 1); if (_root.flashVersionsNeeded > _root.flashVersionsinstalled) { _root.stop(); this.gotoAndStop(2); } else if (_root.gameLocation != _root.legalDomain) { } }
Frame 5
function flyingBlobClass() { } flyingBlobClass.prototype = new MovieClip(); flyingBlobClass.prototype.onLoad = function () { this.x = -50 - random(300); this.y = random(480); this.gotoAndStop(random(5) + 1); this.speed = random(5) + 2; this._x = this.x; this._y = this.y; }; flyingBlobClass.prototype.onEnterFrame = function () { this.x = this.x + this.speed; this._x = this.x; this._y = this.y; if (this.x > 680) { this.x = -50 - random(300); this.y = random(480); this.gotoAndStop(random(5) + 1); this.speed = random(5) + 2; } }; Object.registerClass("flyingBlobs", flyingBlobClass); level1data = new Array(100, 100, 5, 5); level1quota = 5; level2quota = 8; level3quota = 12; level4quota = 16; level5quota = 20; level6quota = 26; level7quota = 32; level8quota = 36; level9quota = 40;
Frame 6
sound1 = new Sound(); sound1.attachSound("sound1"); sound2 = new Sound(); sound2.attachSound("sound2"); sound3 = new Sound(); sound3.attachSound("sound3"); sound4 = new Sound(); sound4.attachSound("sound4"); sound5 = new Sound(); sound5.attachSound("sound5"); sound6 = new Sound(); sound6.attachSound("sound6"); sound7 = new Sound(); sound7.attachSound("sound7"); sound8 = new Sound(); sound8.attachSound("sound8"); sound9 = new Sound(); sound9.attachSound("sound9"); sound10 = new Sound(); sound10.attachSound("sound10"); extralife_snd = new Sound(); extralife_snd.attachSound("sound10"); if (_root.externalMusic == 0) { music1 = new Sound(); music1.attachSound("music1"); gameovermusic = new Sound(); gameovermusic.attachSound("gameovermusic"); intromusic = new Sound(); intromusic.attachSound("intromusic"); optionsmusic = new Sound(); optionsmusic.attachSound("optionsmusic"); gamefinishedmusic = new Sound(); gamefinishedmusic.attachSound("gamefinishedmusic"); }
Frame 7
function stopmusic() { music1.stop(); optionsmusic.stop(); intromusic.stop(); gameovermusic.stop(); gamefinishedmusic.stop(); } function playmusic() { if (musicstate == 1) { stopmusic(); trace("playing music"); switch (gameScene) { case "INTRO" : intromusic.start(0, 90); return; case "GAME" : intromusic.start(0, 90); return; case "GAME OVER" : return; case "CREDITS" : return; case "HOW TO PLAY" : return; case "GAME FINISHED" : intromusic.start(0, 90); return; } } } storage = SharedObject.getLocal("store"); level = storage.data.uptolevel; if (level == undefined) { storage.data.uptolevel = 1; level = 1; } yourhigh = storage.data.myhighscore; if (yourhigh == undefined) { storage.data.myhighscore = 0; yourhigh = 0; } musicstate = storage.data.musicsetting; if ((musicstate == undefined) || (musicstate == 2)) { musicstate = 1; storage.data.musicsetting = 1; }
Frame 8
function playgame() { gotoAndPlay (23); } function resetlevel() { this.resetclip.resetclip.gotoAndPlay(2); storage.data.myhighscore = 0; yourhigh = 0; storage.flush(); } function musicon() { this.options.on_off.gotoAndStop(1); musicstate = 1; storage.data.musicsetting = 1; playmusic(); } function musicoff() { stopmusic(); this.options.on_off.gotoAndStop(2); musicstate = 0; storage.data.musicsetting = 0; } _root.level = 1; delete state; _quality = "HIGH"; if (level > 1) { playcont.gotoAndStop(2); } gameScene = "INTRO"; playmusic(); i = 0; while (i < 5) { this.flyingBlob_holder.attachMovie("flyingBlobs", "fb" + i, i); i++; } i = 0; while (i < 5) { this.flyingBlob_holder2.attachMovie("flyingBlobs", "fb" + i, i); i++; } if (musicstate == 0) { this.options.on_off.gotoAndStop(2); }
Frame 22
stop();
Frame 23
function trailClass() { } trailClass.prototype = new MovieClip(); trailClass.prototype.onLoad = function () { this.c = 0; this._alpha = 70; this._xscale = 80 + random(20); this._rotation = random(360); }; trailClass.prototype.onEnterFrame = function () { this.c++; this._xscale = this._xscale - 5; this._yscale = this._yscale - 5; this._alpha = this._alpha - 3; if (this.c > 20) { removeMovieClip(this); } }; Object.registerClass("trail", trailClass); function powerUpClass() { } powerUpClass.prototype = new MovieClip(); powerUpClass.prototype.onLoad = function () { this.x = this._x; this.y = this._y; this.startx = this.x; this.starty = this.y; this.yspeed = random(3) + 1; this.xspeed = random(4) + 1; this.maxSpeed = 5; this.starttime = getTimer(); this.state = "normal"; this.typeOfpowerUp = random(4) + 1; this.pointsawarded = 100; this.gotoAndStop(this.typeOfpowerUp); }; powerUpClass.prototype.onEnterFrame = function () { if (_root.state == "paused") { } if (this.state == "remove") { removeMovieClip(this); } if (_root.state == "playing") { switch (this.typeOfpowerUp) { case 1 : this._rotation = this._rotation + 10; if (this.y < stageTop) { this.y = stageTop; this.yspeed = -this.yspeed; } if (this.y > stageBottom) { this.y = stageBottom; this.yspeed = -this.yspeed; } if (this.x > stageRight) { this.x = stageRight; this.xspeed = -this.xspeed; } if (this.x < stageLeft) { this.x = stageLeft; this.xspeed = -this.xspeed; } this.y = this.y + (this.yspeed * speedModifier); this.x = this.x + (this.xspeed * speedModifier); break; case 2 : break; case 3 : this._rotation = this._rotation + 10; break; case 4 : break; } if (this.hitTest(_root.player) == true) { trace("power up has hit player"); switch (this.typeOfpowerUp) { case 1 : sound1.start(); starPowerUp(); break; case 2 : sound2.start(); stunPowerUp(); break; case 3 : sound3.start(); spiralPowerUp(); this._rotation = this._rotation + 10; break; case 4 : sound4.start(); shrinkPowerUp(); break; } _root.score = _root.score + this.pointsawarded; state = "power up wait start"; powerUpEffect = this.typeOfpowerUp; removeMovieClip(this); } this._x = int(this.x); this._y = int(this.y); } }; Object.registerClass("powerUp", powerUpClass); function damagePlayer() { playerEnergy = playerEnergy - 1; if (playerEnergy < 0) { playerEnergy = 0; } energyBar.energyBar_Bar._xscale = playerEnergy; energyBar.energyLoss.gotoAndPlay(2); if (playerEnergy < 1) { state = "game over"; } } function enemy2Class() { } enemy2Class.prototype = new MovieClip(); enemy2Class.prototype.onLoad = function () { this.x = this._x; this.y = this._y; this.startx = this.x; this.starty = this.y; this.maxSpeed = 5; this.starttime = getTimer(); this.state = "normal"; }; enemy2Class.prototype.onEnterFrame = function () { if (this.state == "kill") { trace("kill"); this.killCount = 10; this.state = "dying"; } if (this.state == "dying") { this._alpha = this._alpha - 10; this.killCount--; if (this.killCount < 1) { removeMovieClip(this); } } if (_root.state == "paused") { } if (_root.state == "playing") { if (this.state == "stun") { this.stunCount = 60; this.state = "stun wait"; } if (this.state == "stun wait") { this.stunCount--; if (this.stunCount < 0) { this.state = "normal"; } } if (this.state == "normal") { this._rotation = this._rotation + 10; if (this.y < stageTop) { this.y = stageTop; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } if (this.y > stageBottom) { this.y = stageBottom; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } if (this.x > stageRight) { this.x = stageRight; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } if (this.x < stageLeft) { this.x = stageLeft; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } this.y = this.y + (this.clip.yspeed * speedModifier); this.x = this.x + (this.clip.xspeed * speedModifier); this._x = int(this.x); this._y = int(this.y); if (Math.abs(this.x - px) < (25 * (playerScale / 100))) { if (Math.abs(this.y - py) < (25 * (playerScale / 100))) { sound1.start(); playerEnergy = playerEnergy - 1; damagePlayer(); } } } } }; Object.registerClass("enemy1", enemy2Class); function enemyBClass() { } enemyBClass.prototype = new MovieClip(); enemyBClass.prototype.onLoad = function () { this.x = this._x; this.y = this._y; this.startx = this.x; this.starty = this.y; this.maxSpeed = 5; this.starttime = getTimer(); this.state = "normal"; this.mNum = 0; trace("level = " + level); if (level < 5) { this.bugType = 0; } if ((level == 5) || (level == 6)) { this.bugType = random(2); } if (level > 6) { this.bugType = random(3); } this.body.gotoAndStop(this.bugType + 1); }; enemyBClass.prototype.onEnterFrame = function () { if (this.state == "kill") { trace("kill"); this.killCount = 10; this.state = "dying"; } if (this.state == "dying") { this._alpha = this._alpha - 10; this.killCount--; if (this.killCount < 1) { removeMovieClip(this); } } if (_root.state == "paused") { } if (_root.state == "playing") { if (this.state == "stun") { this.stunCount = 60; this.state = "stun wait"; } if (this.state == "stun wait") { this.stunCount--; if (this.stunCount < 0) { this.state = "normal"; } } if (this.state == "normal") { this._rotation = this._rotation + 10; if (this.y < stageTop) { this.y = stageTop; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } if (this.y > stageBottom) { this.y = stageBottom; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } if (this.x > stageRight) { this.x = stageRight; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } if (this.x < stageLeft) { this.x = stageLeft; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } if (this.bugType == 0) { this.mNum = this.mNum + 0.05; this.y = this.y + ((4 * Math.cos(this.mNum)) * speedModifier); this.x = this.x + ((4 * Math.sin(this.mNum)) * speedModifier); } if (this.bugType == 1) { this.mNum = this.mNum + 0.05; this.y = this.y + ((4 * Math.sin(this.mNum)) * speedModifier); this.x = this.x + ((4 * Math.cos(this.mNum)) * speedModifier); } if (this.bugType == 2) { this.mNum = this.mNum + 0.03; this.y = this.y + ((3 * Math.cos(this.mNum)) * speedModifier); this.x = this.x + ((6 * Math.sin(this.mNum)) * speedModifier); } this._x = int(this.x); this._y = int(this.y); if (Math.abs(this.x - px) < (25 * (playerScale / 100))) { if (Math.abs(this.y - py) < (25 * (playerScale / 100))) { sound1.start(); playerEnergy = playerEnergy - 1; damagePlayer(); } } } } }; Object.registerClass("enemy2", enemyBClass); function tellplayer(num) { attachMovie("tell_player", "tellPlayer", 9); with (tellPlayer) { _x = 320; _y = 240; clip.gotoAndStop(num); } _root.playerscore.gotoAndPlay(2); if (num == 9) { extralife_snd.start(); } switch (num) { case 1 : _root.score = _root.score + 500; _root.sound1.start(); return; case 2 : _root.score = _root.score + 750; _root.sound2.start(); return; case 3 : _root.score = _root.score + 1000; _root.sound3.start(); return; case 4 : _root.score = _root.score + 2000; _root.sound4.start(); return; case 5 : _root.score = _root.score + 3000; _root.sound5.start(); return; case 6 : _root.score = _root.score + 4000; _root.sound6.start(); return; } } function pausebtnpress() { if (_root.state == "playing") { _root.state = "paused"; attachMovie("paused_clip", "tellPlayer", 9); tellPlayer._x = 320; tellPlayer._y = 240; } else if (_root.state == "paused") { removeMovieClip("tellPlayer"); _root.state = "playing"; } } function frameaction() { if (state == "start again") { attachMovie("ready_announce", "tellPlayer", 9); tellPlayer._x = 320; tellPlayer._y = 240; _global.playerState = 1; attachMovie("player", "player", 180); player._x = px; player._y = py; this.state = "paused"; } if (state == "paused") { } if (state == "power up wait start") { pxmove = 0; pymove = 0; ptx = px; pty = py; powerWaitCount = 0; powerWaitDelay = 30; state = "power up wait"; } if (state == "power up wait") { powerWaitCount++; if (powerWaitCount > powerWaitDelay) { state = "playing"; } switch (powerUpEffect) { case 1 : i = 0; while (i < 25) { if (powerClip.hitTest(eval ("enemyHolder.b" + i)) == true) { if ((eval ("enemyHolder.b" + i).state != "kill") && (eval ("enemyHolder.b" + i).state != undefined)) { trace("hit enemiy = " + i); eval ("enemyHolder.b" + i).state = "kill"; score = score + 1; } } i++; } break; case 2 : i = 0; while (i < 25) { if ((powerClip.hitTest(eval ("enemyHolder.b" + i)) == true) && (eval ("enemyHolder.b" + i).state != undefined)) { if (eval ("enemyHolder.b" + i).state != "stun") { trace("hit enemiy = " + i); eval ("enemyHolder.b" + i).state = "stun"; } } i++; } break; case 3 : score = score + 1; speedModifier = speedModifier - 0.03; if (speedModifier < 0.03) { speedModifier = 0.03; } break; case 4 : playerScale = playerScale - 1; if (playerScale < 100) { playerScale = 100; } player._xscale = playerScale; player._yscale = playerScale; score = score - 1; break; } } if (state == "begin") { setuplevel(); state = "paused"; } if (state == "playing") { playerEnergy = playerEnergy - 0.05; if (playerEnergy < 0) { playerEnergy = 0; } if (playerEnergy < 1) { state = "game over"; } energyBar.energyBar_Bar._xscale = playerEnergy; if (speedModifier < 1) { speedModifier = speedModifier + 0.001; } if ((((pxmove > 0.5) || (pymove > 0.5)) || (pxmove < -0.5)) || (pymove < -0.5)) { if (random(3) == 0) { trailHolder.attachMovie("trail", "tr" + trNum, trNum); eval ("trailHolder.tr" + trNum)._x = px + random(5); eval ("trailHolder.tr" + trNum)._y = py + random(5); trNum++; } } if (playerState == 5) { } if (Key.isDown(leftKey)) { ptx = ptx - 10; } if (Key.isDown(rightKey)) { ptx = ptx + 10; } if (Key.isDown(upKey)) { pty = pty - 10; } if (Key.isDown(downKey)) { pty = pty + 10; } pxmove = (ptx - px) * 0.2; pymove = (pty - py) * 0.2; lastpx = px; lastpy = py; px = px + pxmove; py = py + pymove; player._x = px; player._y = py; if (Math.abs(enemyHolder.levelTarget._x - px) < (30 * (playerScale / 100))) { if (Math.abs(enemyHolder.levelTarget._y - py) < (30 * (playerScale / 100))) { sound10.start(); playerEnergy = playerEnergy + 3; if (playerEnergy > 100) { playerEnergy = 100; } energyBar.energyBar_Bar._xscale = playerEnergy; energyBar.energyLoss.gotoAndPlay(2); removeMovieClip("enemyHolder.levelTarget"); playerScale = playerScale + 8; player.itemCollected_clip.gotoAndPlay(1); player._xscale = playerScale; player._yscale = playerScale; score = score + 100; playerscore.gotoAndPlay(2); currentLevelCollect++; currentLevelquota = eval (("level" + level) + "quota"); remainObjects = currentLevelquota - currentLevelCollect; if (currentLevelCollect >= currentLevelquota) { state = "level complete"; playerEnergy = playerEnergy + 15; if (playerEnergy > 100) { playerEnergy = 100; } energyBar.energyBar_Bar._xscale = playerEnergy; } else { addmoreBaddies(); addTarget(); } } } if (px < stageLeft) { px = stageLeft; ptx = stageLeft; } if (px > stageRight) { px = stageRight; ptx = stageRight; } if (py < stageTop) { py = stageTop; pty = stageTop; } if (py > stageBottom) { py = stageBottom; pty = stageBottom; } if ((pxmove > 0.5) || (pymove > 0.5)) { this.player.playerbody1._rotation = this.player.playerbody1._rotation + 5; } else if ((pxmove < -0.5) || (pymove < -0.5)) { this.player.playerbody1._rotation = this.player.playerbody1._rotation - 5; } xOff = px - lastpx; yOff = py - lastpy; this.player.playerbody1._x = -xOff; this.player.playerbody1._y = -yOff; this.player.playerbody2._x = -(xOff * 2); this.player.playerbody2._y = -(yOff * 2); this.player.playerTail._x = -xOff; this.player.playerTail._y = -yOff; this.player.playerTail2._x = -(xOff * 2); this.player.playerTail2._y = -(yOff * 2); } if (state == "level complete") { i = 0; while (i < 500) { removeMovieClip(eval ("enemyHolder.b" + i)); i++; } i = 200; while (i < 220) { removeMovieClip(eval ("enemyHolder.powerUp" + i)); i++; } attachMovie("level_complete", "tellPlayer", 200); tellPlayer._x = 320; tellPlayer._y = 240; state = "level complete wait"; count = 76; } if (state == "level complete wait") { count--; if (count < 1) { state = "next level"; } } if (state == "next level") { level++; if (level > 9) { removeMovieClip(player); gotoAndPlay (64); } else { setuplevel(); } } if (state == "game over") { removeMovieClip(player); gotoAndPlay ("GAMEOVER"); } } function addmoreBaddies() { trace("enemyLevel = " + enemyLevel); if (level < 3) { enemyHolder.attachMovie("enemy1", "b" + enemyLevel, enemyLevel); } if ((level == 3) || (level == 4)) { tempG = random(2); if (tempG == 0) { enemyHolder.attachMovie("enemy1", "b" + enemyLevel, enemyLevel); } else { enemyHolder.attachMovie("enemy2", "b" + enemyLevel, enemyLevel); } } if (level > 4) { tempG = random(2); if (tempG == 0) { enemyHolder.attachMovie("enemy1", "b" + enemyLevel, enemyLevel); } else { enemyHolder.attachMovie("enemy2", "b" + enemyLevel, enemyLevel); } } with (eval ("enemyHolder.b" + enemyLevel)) { c = random(2); if (c == 0) { } else { _x = -20; _y = findNewYLocation(); } a = random(4); switch (a) { case 0 : clip.xspeed = -5; clip.yspeed = -5; _x = findNewXLocation(); _y = -20; if (py < 100) { _y = 500; } break; case 1 : clip.xspeed = 5; clip.yspeed = -5; _x = findNewXLocation(); _y = -20; if (py < 100) { _y = 500; } break; case 2 : clip.xspeed = 0; clip.yspeed = 5; _x = findNewXLocation(); _y = -20; if (py < 100) { _y = 500; } break; case 3 : clip.xspeed = 5; clip.yspeed = 0; _x = -20; _y = findNewYLocation(); if (px < 100) { _x = 660; } break; } } trace(eval ("enemyHolder.b" + enemyLevel)._x); enemyLevel++; } function addPowerUp() { if ((enemyLevel - 1) > 3) { if (random(3) < 2) { nextClip = 200; enemyHolder.attachMovie("powerUp", "powerUp" + nextClip, nextClip); eval ("enemyHolder.powerUp" + nextClip)._x = findNewXLocation(); eval ("enemyHolder.powerUp" + nextClip)._y = findNewYLocation(); trace(eval ("enemyHolder.powerUp" + nextClip)._y); } } } function findNewXLocation() { tempXD = 10; while (tempXD < 150) { newX = random(520) + 60; tempXD = Math.abs(px - newX); } return(Math.floor(newX)); } function findNewYLocation() { tempYD = 10; while (tempYD < 150) { newY = random(360) + 60; tempYD = Math.abs(py - newY); } return(Math.floor(newY)); } function starPowerUp() { attachMovie("starPower", "powerClip", 198); powerClip._x = px; powerClip._y = py; } function stunPowerUp() { attachMovie("stunPower", "powerClip", 198); powerClip._x = px; powerClip._y = py; } function spiralPowerUp() { attachMovie("spiralPower", "powerClip", 198); powerClip._x = px; powerClip._y = py; } function shrinkPowerUp() { attachMovie("shrinkPower", "powerClip", 198); powerClip._x = px; powerClip._y = py; } function addTarget() { enemyHolder.attachMovie("levelTarget", "levelTarget", 1000); enemyHolder.levelTarget._x = findNewXLocation(); enemyHolder.levelTarget._y = findNewYLocation(); enemyHolder.levelTarget._rotation = random(360); addPowerUp(); } function setup() { playerEnergy = 100; _quality = _root.gameQuality; var _local3 = new Object(); _local3.onMouseDown = function () { if ((playerState == 1) && (state == "playing")) { trace("mouse clicked"); } }; Mouse.addListener(_local3); extralives = 0; _root.lives = 2; _root.score = 0; _global.playerState = 1; ptx = px; pty = py; trNum = 1; _global.state = "begin"; acl = 0; _global.prot = 0; _root.pnum = 2; gameScene = "GAME"; } function musicon() { this.on_off.gotoAndStop(1); musicstate = 1; storage.data.musicsetting = 1; playmusic(); } function musicoff() { stopmusic(); this.on_off.gotoAndStop(2); musicstate = 0; storage.data.musicsetting = 0; } if (musicstate == 0) { this.on_off.gotoAndStop(2); } function setuplevel() { enemyLevel = 1; powerUpEffect = 0; currentLevelCollect = 0; currentLevelquota = eval (("level" + level) + "quota"); remainObjects = currentLevelquota - currentLevelCollect; speedModifier = 1; playerScale = 100; px = 320; py = 400; ptx = px; pty = py; addTarget(); upKey = 38; downKey = 40; leftKey = 37; rightKey = 39; stageLeft = 20; stageRight = 640; stageTop = 20; stageBottom = 460; _root.state = "paused"; _root.levelann = "Level " + level; attachMovie("level_announce", "tellPlayer", 200); tellPlayer._x = 320; tellPlayer._y = 240; background.gotoAndStop(level); background.back_blobs._rotation = random(360); attachMovie("player", "player", 196); player.attachMovie("playerbody2", "playerbody2", 197); player.attachMovie("playerbody1", "playerbody1", 198); player.itemCollected_clip.gotoAndPlay(1); player._x = px; player._y = py; lastpx = px; lastpy = py; xOff = px - lastpx; yOff = py - lastpy; this.player.playerbody1._x = -xOff; this.player.playerbody1._y = -yOff; this.player.playerbody2._x = -(xOff * 2); this.player.playerbody2._y = -(yOff * 2); this.player.playerTail._x = -xOff; this.player.playerTail._y = -yOff; this.player.playerTail2._x = -(xOff * 2); this.player.playerTail2._y = -(yOff * 2); playerState = 1; addmoreBaddies(); playmusic(); }
Instance of Symbol 197 MovieClip in Frame 23
onClipEvent (enterFrame) { _root.frameaction(); }
Frame 32
setup(); stop();
Frame 34
if (score > yourhigh) { yourhigh = score; newscore.gotoAndStop(2); storage.data.myhighscore = score; } storage.data.uptolevel = level; storage.flush(); gamescene = "game over"; playmusic();
Frame 41
stop();
Frame 42
function gomain() { _root.state = "start again"; gotoAndPlay (8); } gameScene = "CREDITS"; playmusic();
Frame 54
stop();
Frame 55
function gomain() { _root.state = "start again"; gotoAndPlay (8); } if (musicstate == 0) { this.options.on_off.gotoAndStop(2); } gameScene = "HOW TO PLAY"; playmusic();
Frame 63
stop();
Frame 64
if (score > yourhigh) { yourhigh = score; storage.data.myhighscore = score; } storage.data.uptolevel = 1; level = 1; gameScene = "GAME FINISHED"; playmusic();
Frame 78
stop();
Symbol 9 MovieClip Frame 1
_root.stop(); PercentLoaded = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { _root.play(); }
Symbol 9 MovieClip Frame 2
gotoAndPlay (1);
Symbol 23 MovieClip Frame 1
stop();
Symbol 24 MovieClip [tell_player] Frame 65
removeMovieClip(this);
Symbol 38 MovieClip Frame 12
stop();
Symbol 44 MovieClip [shrinkPower] Frame 31
removeMovieClip(this);
Symbol 46 MovieClip [spiralPower] Frame 31
removeMovieClip(this);
Symbol 48 MovieClip [starPower] Frame 31
removeMovieClip(this);
Symbol 50 MovieClip [stunPower] Frame 31
removeMovieClip(this);
Symbol 54 MovieClip [ready_announce] Frame 76
removeMovieClip(this);
Symbol 59 Button
on (release) { _root.pausebtnpress(); }
Symbol 60 MovieClip [paused_clip] Frame 30
stop();
Symbol 63 MovieClip [lifelost] Frame 80
_root.state = "start again"; removeMovieClip(this);
Symbol 66 MovieClip [level_announce] Frame 77
_root.state = "playing"; removeMovieClip(this);
Symbol 77 MovieClip Frame 1
stop();
Symbol 82 MovieClip [level_complete] Frame 76
removeMovieClip(this);
Symbol 87 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 1
stop();
Symbol 92 MovieClip [player] Frame 1
Symbol 101 MovieClip [levelTarget] Frame 15
stop();
Symbol 114 MovieClip Frame 1
stop();
Symbol 129 Button
on (release) { getURL ("http://www.macromedia.com/go/getflashplayer/", "_blank"); }
Symbol 132 Button
on (release) { _root.play(); }
Symbol 141 Button
on (release) { getURL (((("mailto:" + _root.authorContact) + "?subject=") + _root.gameTitle) + " licensing"); }
Symbol 142 MovieClip Frame 1
stop();
Symbol 153 Button
on (release) { gotoAndPlay (42); }
Symbol 159 Button
on (release) { gotoAndPlay (55); }
Symbol 164 MovieClip Frame 23
stop();
Symbol 165 Button
on (press) { _root.musicoff(); this.over.play(); }
Symbol 168 Button
on (press) { _root.musicon(); this.over.play(); }
Symbol 169 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 1
stop();
Symbol 180 Button
on (release) { _root.resetlevel(); }
Symbol 188 Button
on (press) { _root.playgame(); }
Symbol 190 MovieClip Frame 1
stop();
Symbol 194 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 1
stop();
Symbol 215 MovieClip Frame 1
stop();
Symbol 224 MovieClip Frame 1
stop();
Symbol 227 MovieClip Frame 1
stop();
Symbol 230 Button
on (release) { _root.state = "start again"; gotoAndPlay (8); }
Symbol 237 Button
on (release) { getURL ("http://www.terrypaton.com", "_blank"); }
Symbol 238 Button
on (release) { _root.gomain(); }
Symbol 250 Button
on (release) { gotoAndPlay (8); }

Library Items

Symbol 1 GraphicUsed by:2  Timeline
Symbol 2 MovieClipUses:1Used by:Timeline
Symbol 3 GraphicUsed by:Timeline
Symbol 4 GraphicUsed by:5 59  Timeline
Symbol 5 MovieClipUses:4Used by:9
Symbol 6 GraphicUsed by:9
Symbol 7 FontUsed by:8 120 121 124 125 126 130 131 134 136 137 145
Symbol 8 EditableTextUses:7Used by:9
Symbol 9 MovieClipUses:5 6 8Used by:Timeline
Symbol 10 FontUsed by:11 52 64 80 149 151 155 157 160 161 162 166 167 171 172 176 177 178 181 183 185 186 203 207 208 209 217 219 220 221 222 223 225 228 231 232 233 240 241 242 243 244 245 246 247 249 251 252 253 254
Symbol 11 TextUses:10Used by:Timeline
Symbol 12 GraphicUsed by:114
Symbol 13 FontUsed by:14 15 16 17 18 19 20 21 22 56 57 62 226
Symbol 14 TextUses:13Used by:23
Symbol 15 TextUses:13Used by:23
Symbol 16 TextUses:13Used by:23
Symbol 17 TextUses:13Used by:23
Symbol 18 TextUses:13Used by:23
Symbol 19 TextUses:13Used by:23
Symbol 20 TextUses:13Used by:23
Symbol 21 TextUses:13Used by:23
Symbol 22 TextUses:13Used by:23
Symbol 23 MovieClipUses:14 15 16 17 18 19 20 21 22Used by:24
Symbol 24 MovieClip [tell_player]Uses:23Used by:114
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:27
Symbol 27 MovieClip [trail]Uses:26Used by:114  Timeline
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClip [playerbody2]Uses:28Used by:114
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip [playerbody1]Uses:30Used by:114  Timeline
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:92 114
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:42 78 88
Symbol 36 GraphicUsed by:42  Timeline
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:42
Symbol 39 GraphicUsed by:42  Timeline
Symbol 40 GraphicUsed by:42  Timeline
Symbol 41 GraphicUsed by:42  Timeline
Symbol 42 MovieClip [powerUp]Uses:35 36 38 39 40 41Used by:114
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClip [shrinkPower]Uses:43Used by:114
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClip [spiralPower]Uses:45Used by:114
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClip [starPower]Uses:47Used by:114
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClip [stunPower]Uses:49Used by:114
Symbol 51 GraphicUsed by:53 65
Symbol 52 TextUses:10Used by:53
Symbol 53 MovieClipUses:51 52Used by:54
Symbol 54 MovieClip [ready_announce]Uses:53Used by:114
Symbol 55 GraphicUsed by:60
Symbol 56 TextUses:13Used by:60
Symbol 57 TextUses:13Used by:60
Symbol 58 SoundUsed by:59 129 132 153 159 165 168 180 188 230 238 250
Symbol 59 ButtonUses:4 58Used by:60
Symbol 60 MovieClip [paused_clip]Uses:55 56 57 59Used by:114
Symbol 61 GraphicUsed by:63
Symbol 62 TextUses:13Used by:63
Symbol 63 MovieClip [lifelost]Uses:61 62Used by:114
Symbol 64 EditableTextUses:10Used by:65
Symbol 65 MovieClipUses:51 64Used by:66
Symbol 66 MovieClip [level_announce]Uses:65Used by:114
Symbol 67 GraphicUsed by:72
Symbol 68 GraphicUsed by:72
Symbol 69 GraphicUsed by:72
Symbol 70 GraphicUsed by:72
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClip [flyingBlobs]Uses:67 68 69 70 71Used by:114
Symbol 73 GraphicUsed by:78
Symbol 74 GraphicUsed by:77
Symbol 75 GraphicUsed by:77
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:74 75 76Used by:78
Symbol 78 MovieClip [enemy2]Uses:73 35 77Used by:114  Timeline
Symbol 79 GraphicUsed by:81
Symbol 80 TextUses:10Used by:81
Symbol 81 MovieClipUses:79 80Used by:82
Symbol 82 MovieClip [level_complete]Uses:81Used by:114
Symbol 83 GraphicUsed by:88
Symbol 84 GraphicUsed by:87
Symbol 85 GraphicUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:84 85 86Used by:88
Symbol 88 MovieClip [enemy1]Uses:83 35 87Used by:114  Timeline
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:92
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClip [player]Uses:90 33 91Used by:114  Timeline
Symbol 93 GraphicUsed by:101
Symbol 94 ShapeTweeningUsed by:99
Symbol 95 ShapeTweeningUsed by:99
Symbol 96 ShapeTweeningUsed by:99
Symbol 97 ShapeTweeningUsed by:99
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:94 95 96 97 98Used by:101
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClip [levelTarget]Uses:93 99 100Used by:114  Timeline
Symbol 102 Sound [sound1]Used by:114
Symbol 103 Sound [sound2]Used by:114
Symbol 104 Sound [sound3]Used by:114
Symbol 105 Sound [sound4]Used by:114
Symbol 106 Sound [sound5]Used by:114
Symbol 107 Sound [sound6]Used by:114
Symbol 108 Sound [sound7]Used by:114
Symbol 109 Sound [sound8]Used by:114
Symbol 110 Sound [sound9]Used by:114
Symbol 111 Sound [sound10]Used by:114
Symbol 112 Sound [extralife_snd]Used by:114
Symbol 113 Sound [intromusic]Used by:114
Symbol 114 MovieClipUses:12 24 27 29 31 33 42 44 46 48 50 54 60 63 66 72 78 82 88 92 101 102 103 104 105 106 107 108 109 110 111 112 113Used by:Timeline
Symbol 115 GraphicUsed by:142
Symbol 116 GraphicUsed by:142 218
Symbol 117 GraphicUsed by:142
Symbol 118 FontUsed by:119 122 123 135 138 139
Symbol 119 EditableTextUses:118Used by:142
Symbol 120 EditableTextUses:7Used by:142
Symbol 121 EditableTextUses:7Used by:142
Symbol 122 EditableTextUses:118Used by:142
Symbol 123 EditableTextUses:118Used by:142
Symbol 124 EditableTextUses:7Used by:142
Symbol 125 EditableTextUses:7Used by:129
Symbol 126 EditableTextUses:7Used by:129
Symbol 127 GraphicUsed by:129 132
Symbol 128 SoundUsed by:129 132 153 159 165 168 180 188 230 238 250
Symbol 129 ButtonUses:125 126 127 128 58Used by:142
Symbol 130 EditableTextUses:7Used by:132
Symbol 131 EditableTextUses:7Used by:132
Symbol 132 ButtonUses:130 131 127 128 58Used by:142
Symbol 133 GraphicUsed by:142
Symbol 134 EditableTextUses:7Used by:142
Symbol 135 EditableTextUses:118Used by:142
Symbol 136 EditableTextUses:7Used by:142
Symbol 137 EditableTextUses:7Used by:142
Symbol 138 EditableTextUses:118Used by:141
Symbol 139 EditableTextUses:118Used by:141
Symbol 140 GraphicUsed by:141 165 168 237  Timeline
Symbol 141 ButtonUses:138 139 140Used by:142
Symbol 142 MovieClipUses:115 116 117 119 120 121 122 123 124 129 132 133 134 135 136 137 141Used by:Timeline
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:Timeline
Symbol 145 EditableTextUses:7Used by:146
Symbol 146 MovieClipUses:145Used by:Timeline
Symbol 147 GraphicUsed by:Timeline
Symbol 148 GraphicUsed by:153
Symbol 149 TextUses:10Used by:153
Symbol 150 GraphicUsed by:153
Symbol 151 TextUses:10Used by:153
Symbol 152 GraphicUsed by:153
Symbol 153 ButtonUses:148 149 150 151 152 128 58Used by:Timeline
Symbol 154 GraphicUsed by:159
Symbol 155 TextUses:10Used by:159
Symbol 156 GraphicUsed by:159
Symbol 157 TextUses:10Used by:159
Symbol 158 GraphicUsed by:159
Symbol 159 ButtonUses:154 155 156 157 158 128 58Used by:Timeline
Symbol 160 TextUses:10Used by:170
Symbol 161 TextUses:10Used by:169
Symbol 162 TextUses:10Used by:169
Symbol 163 GraphicUsed by:164 165 168
Symbol 164 MovieClipUses:163Used by:165 168 230 238 250
Symbol 165 ButtonUses:164 140 163 128 58Used by:169
Symbol 166 TextUses:10Used by:169
Symbol 167 TextUses:10Used by:169
Symbol 168 ButtonUses:164 140 163 128 58Used by:169
Symbol 169 MovieClipUses:161 162 165 166 167 168Used by:170
Symbol 170 MovieClipUses:160 169Used by:Timeline
Symbol 171 EditableTextUses:10Used by:Timeline
Symbol 172 EditableTextUses:10Used by:Timeline
Symbol 173 GraphicUsed by:182
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174Used by:182
Symbol 176 TextUses:10Used by:182
Symbol 177 TextUses:10Used by:180
Symbol 178 TextUses:10Used by:180
Symbol 179 GraphicUsed by:180
Symbol 180 ButtonUses:177 178 179 128 58Used by:182
Symbol 181 EditableTextUses:10Used by:182
Symbol 182 MovieClipUses:173 175 176 180 181Used by:Timeline
Symbol 183 EditableTextUses:10Used by:Timeline
Symbol 184 GraphicUsed by:190
Symbol 185 TextUses:10Used by:188
Symbol 186 TextUses:10Used by:188
Symbol 187 GraphicUsed by:188
Symbol 188 ButtonUses:185 186 187 128 58Used by:189
Symbol 189 MovieClipUses:188Used by:190
Symbol 190 MovieClipUses:184 189Used by:Timeline
Symbol 191 ShapeTweeningUsed by:194
Symbol 192 ShapeTweeningUsed by:194
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:191 192 193Used by:Timeline
Symbol 195 GraphicUsed by:Timeline
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:196Used by:Timeline
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:198Used by:Timeline
Symbol 200 FontUsed by:201
Symbol 201 TextUses:200Used by:202
Symbol 202 MovieClipUses:201Used by:Timeline
Symbol 203 EditableTextUses:10Used by:204
Symbol 204 MovieClipUses:203Used by:206
Symbol 205 SoundUsed by:206
Symbol 206 MovieClipUses:204 205Used by:Timeline
Symbol 207 TextUses:10Used by:Timeline
Symbol 208 EditableTextUses:10Used by:Timeline
Symbol 209 TextUses:10Used by:Timeline
Symbol 210 GraphicUsed by:216
Symbol 211 GraphicUsed by:216
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:216
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:214Used by:216
Symbol 216 MovieClipUses:210 211 213 215Used by:Timeline
Symbol 217 TextUses:10Used by:Timeline
Symbol 218 MovieClipUses:116Used by:Timeline
Symbol 219 TextUses:10Used by:Timeline
Symbol 220 TextUses:10Used by:Timeline
Symbol 221 TextUses:10Used by:Timeline
Symbol 222 EditableTextUses:10Used by:224
Symbol 223 TextUses:10Used by:224
Symbol 224 MovieClipUses:222 223Used by:Timeline
Symbol 225 EditableTextUses:10Used by:227
Symbol 226 TextUses:13Used by:227
Symbol 227 MovieClipUses:225 226Used by:Timeline
Symbol 228 TextUses:10Used by:230 238 250
Symbol 229 GraphicUsed by:230 238 250
Symbol 230 ButtonUses:228 164 229 128 58Used by:Timeline
Symbol 231 EditableTextUses:10Used by:Timeline
Symbol 232 TextUses:10Used by:Timeline
Symbol 233 EditableTextUses:10Used by:Timeline
Symbol 234 FontUsed by:235 236
Symbol 235 TextUses:234Used by:237
Symbol 236 TextUses:234Used by:237
Symbol 237 ButtonUses:235 236 140Used by:Timeline
Symbol 238 ButtonUses:228 164 229 128 58Used by:Timeline
Symbol 239 GraphicUsed by:Timeline
Symbol 240 EditableTextUses:10Used by:Timeline
Symbol 241 TextUses:10Used by:Timeline
Symbol 242 TextUses:10Used by:Timeline
Symbol 243 TextUses:10Used by:Timeline
Symbol 244 TextUses:10Used by:Timeline
Symbol 245 TextUses:10Used by:Timeline
Symbol 246 TextUses:10Used by:Timeline
Symbol 247 TextUses:10Used by:Timeline
Symbol 248 GraphicUsed by:Timeline
Symbol 249 TextUses:10Used by:Timeline
Symbol 250 ButtonUses:228 164 229 128 58Used by:Timeline
Symbol 251 TextUses:10Used by:Timeline
Symbol 252 TextUses:10Used by:Timeline
Symbol 253 TextUses:10Used by:Timeline
Symbol 254 EditableTextUses:10Used by:Timeline

Instance Names

"flyingBlob_holder"Frame 8Symbol 146 MovieClip
"options"Frame 8Symbol 170 MovieClip
"resetclip"Frame 8Symbol 182 MovieClip
"playcont"Frame 8Symbol 190 MovieClip
"flyingBlob_holder2"Frame 8Symbol 146 MovieClip
"background"Frame 23Symbol 194 MovieClip
"enemyHolder"Frame 23Symbol 199 MovieClip
"trailHolder"Frame 23Symbol 202 MovieClip
"playerscore"Frame 23Symbol 206 MovieClip
"energyBar"Frame 23Symbol 216 MovieClip
"background"Frame 33Symbol 194 MovieClip
"newscore"Frame 33Symbol 224 MovieClip
"newlevel"Frame 33Symbol 227 MovieClip
"background"Frame 42Symbol 194 MovieClip
"background"Frame 55Symbol 194 MovieClip
"background"Frame 64Symbol 194 MovieClip
"bar"Symbol 9 MovieClip Frame 1Symbol 5 MovieClip
"clip"Symbol 24 MovieClip [tell_player] Frame 1Symbol 23 MovieClip
"clip"Symbol 42 MovieClip [powerUp] Frame 1Symbol 35 MovieClip
"clip"Symbol 78 MovieClip [enemy2] Frame 1Symbol 35 MovieClip
"body"Symbol 78 MovieClip [enemy2] Frame 1Symbol 77 MovieClip
"clip"Symbol 88 MovieClip [enemy1] Frame 1Symbol 35 MovieClip
"itemCollected_clip"Symbol 92 MovieClip [player] Frame 1Symbol 90 MovieClip
"playerTail"Symbol 92 MovieClip [player] Frame 1Symbol 33 MovieClip
"playerTail2"Symbol 92 MovieClip [player] Frame 1Symbol 33 MovieClip
"on_off"Symbol 170 MovieClip Frame 1Symbol 169 MovieClip
"resetclip"Symbol 182 MovieClip Frame 1Symbol 175 MovieClip
"reset_btn"Symbol 182 MovieClip Frame 1Symbol 180 Button
"energyBar_Bar"Symbol 216 MovieClip Frame 1Symbol 213 MovieClip
"energyLoss"Symbol 216 MovieClip Frame 1Symbol 215 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 3Symbol 24 as "tell_player"
ExportAssets (56)Timeline Frame 3Symbol 27 as "trail"
ExportAssets (56)Timeline Frame 3Symbol 29 as "playerbody2"
ExportAssets (56)Timeline Frame 3Symbol 31 as "playerbody1"
ExportAssets (56)Timeline Frame 3Symbol 42 as "powerUp"
ExportAssets (56)Timeline Frame 3Symbol 44 as "shrinkPower"
ExportAssets (56)Timeline Frame 3Symbol 46 as "spiralPower"
ExportAssets (56)Timeline Frame 3Symbol 48 as "starPower"
ExportAssets (56)Timeline Frame 3Symbol 50 as "stunPower"
ExportAssets (56)Timeline Frame 3Symbol 54 as "ready_announce"
ExportAssets (56)Timeline Frame 3Symbol 60 as "paused_clip"
ExportAssets (56)Timeline Frame 3Symbol 63 as "lifelost"
ExportAssets (56)Timeline Frame 3Symbol 66 as "level_announce"
ExportAssets (56)Timeline Frame 3Symbol 72 as "flyingBlobs"
ExportAssets (56)Timeline Frame 3Symbol 78 as "enemy2"
ExportAssets (56)Timeline Frame 3Symbol 82 as "level_complete"
ExportAssets (56)Timeline Frame 3Symbol 88 as "enemy1"
ExportAssets (56)Timeline Frame 3Symbol 92 as "player"
ExportAssets (56)Timeline Frame 3Symbol 101 as "levelTarget"
ExportAssets (56)Timeline Frame 3Symbol 102 as "sound1"
ExportAssets (56)Timeline Frame 3Symbol 103 as "sound2"
ExportAssets (56)Timeline Frame 3Symbol 104 as "sound3"
ExportAssets (56)Timeline Frame 3Symbol 105 as "sound4"
ExportAssets (56)Timeline Frame 3Symbol 106 as "sound5"
ExportAssets (56)Timeline Frame 3Symbol 107 as "sound6"
ExportAssets (56)Timeline Frame 3Symbol 108 as "sound7"
ExportAssets (56)Timeline Frame 3Symbol 109 as "sound8"
ExportAssets (56)Timeline Frame 3Symbol 110 as "sound9"
ExportAssets (56)Timeline Frame 3Symbol 111 as "sound10"
ExportAssets (56)Timeline Frame 3Symbol 112 as "extralife_snd"
ExportAssets (56)Timeline Frame 3Symbol 113 as "intromusic"
ExportAssets (56)Timeline Frame 23Symbol 27 as "trail"
ExportAssets (56)Timeline Frame 24Symbol 27 as "trail"
ExportAssets (56)Timeline Frame 25Symbol 27 as "trail"
ExportAssets (56)Timeline Frame 26Symbol 27 as "trail"
ExportAssets (56)Timeline Frame 27Symbol 27 as "trail"
ExportAssets (56)Timeline Frame 28Symbol 27 as "trail"
ExportAssets (56)Timeline Frame 29Symbol 27 as "trail"
ExportAssets (56)Timeline Frame 30Symbol 27 as "trail"
ExportAssets (56)Timeline Frame 31Symbol 27 as "trail"
ExportAssets (56)Timeline Frame 32Symbol 27 as "trail"
ExportAssets (56)Timeline Frame 33Symbol 92 as "player"
ExportAssets (56)Timeline Frame 33Symbol 31 as "playerbody1"
ExportAssets (56)Timeline Frame 34Symbol 92 as "player"
ExportAssets (56)Timeline Frame 34Symbol 31 as "playerbody1"
ExportAssets (56)Timeline Frame 35Symbol 92 as "player"
ExportAssets (56)Timeline Frame 35Symbol 31 as "playerbody1"
ExportAssets (56)Timeline Frame 36Symbol 92 as "player"
ExportAssets (56)Timeline Frame 36Symbol 31 as "playerbody1"
ExportAssets (56)Timeline Frame 37Symbol 92 as "player"
ExportAssets (56)Timeline Frame 37Symbol 31 as "playerbody1"
ExportAssets (56)Timeline Frame 38Symbol 92 as "player"
ExportAssets (56)Timeline Frame 38Symbol 31 as "playerbody1"
ExportAssets (56)Timeline Frame 39Symbol 92 as "player"
ExportAssets (56)Timeline Frame 39Symbol 31 as "playerbody1"
ExportAssets (56)Timeline Frame 40Symbol 92 as "player"
ExportAssets (56)Timeline Frame 40Symbol 31 as "playerbody1"
ExportAssets (56)Timeline Frame 41Symbol 92 as "player"
ExportAssets (56)Timeline Frame 41Symbol 31 as "playerbody1"
ExportAssets (56)Timeline Frame 55Symbol 88 as "enemy1"
ExportAssets (56)Timeline Frame 55Symbol 78 as "enemy2"
ExportAssets (56)Timeline Frame 55Symbol 101 as "levelTarget"
ExportAssets (56)Timeline Frame 56Symbol 88 as "enemy1"
ExportAssets (56)Timeline Frame 56Symbol 78 as "enemy2"
ExportAssets (56)Timeline Frame 56Symbol 101 as "levelTarget"
ExportAssets (56)Timeline Frame 57Symbol 88 as "enemy1"
ExportAssets (56)Timeline Frame 57Symbol 78 as "enemy2"
ExportAssets (56)Timeline Frame 57Symbol 101 as "levelTarget"
ExportAssets (56)Timeline Frame 58Symbol 88 as "enemy1"
ExportAssets (56)Timeline Frame 58Symbol 78 as "enemy2"
ExportAssets (56)Timeline Frame 58Symbol 101 as "levelTarget"
ExportAssets (56)Timeline Frame 59Symbol 88 as "enemy1"
ExportAssets (56)Timeline Frame 59Symbol 78 as "enemy2"
ExportAssets (56)Timeline Frame 59Symbol 101 as "levelTarget"
ExportAssets (56)Timeline Frame 60Symbol 88 as "enemy1"
ExportAssets (56)Timeline Frame 60Symbol 78 as "enemy2"
ExportAssets (56)Timeline Frame 60Symbol 101 as "levelTarget"
ExportAssets (56)Timeline Frame 61Symbol 88 as "enemy1"
ExportAssets (56)Timeline Frame 61Symbol 78 as "enemy2"
ExportAssets (56)Timeline Frame 61Symbol 101 as "levelTarget"
ExportAssets (56)Timeline Frame 62Symbol 88 as "enemy1"
ExportAssets (56)Timeline Frame 62Symbol 78 as "enemy2"
ExportAssets (56)Timeline Frame 62Symbol 101 as "levelTarget"
ExportAssets (56)Timeline Frame 63Symbol 88 as "enemy1"
ExportAssets (56)Timeline Frame 63Symbol 78 as "enemy2"
ExportAssets (56)Timeline Frame 63Symbol 101 as "levelTarget"

Dynamic Text Variables

PercentLoadedSymbol 8 EditableText"000"
_root.levelannSymbol 64 EditableText"Level 50"
_root.flashVersionsNeededSymbol 122 EditableText"7"
_root.flashVersionsinstalledSymbol 123 EditableText"7"
_root.legalDomainSymbol 135 EditableText"_root.legalDomain"
_root.authorContactSymbol 138 EditableText"_root.authorContact"
_root.authorContactSymbol 139 EditableText"_root.authorContact"
_root.gameDescSymbol 171 EditableText"GAME synopsis"
_root.vNumSymbol 172 EditableText"Version Number"
_root.yourhighSymbol 181 EditableText"-"
_root.gameTitleSymbol 183 EditableText"title"
_root.scoreSymbol 203 EditableText"0"
remainObjectsSymbol 208 EditableText"00"
_root.scoreSymbol 222 EditableText"000000"
_root.levelSymbol 225 EditableText"000"
_root.gameTitleSymbol 231 EditableText"title"
_root.authorNameSymbol 233 EditableText"author name"
_root.gameTitleSymbol 240 EditableText"title"
_root.scoreSymbol 254 EditableText"0"




http://swfchan.com/5/23578/info.shtml
Created: 26/5 -2019 03:25:34 Last modified: 26/5 -2019 03:25:34 Server time: 22/12 -2024 14:27:37