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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13751074?noj=FRM13751074-22DC" width="1" height="1"></div>

Flash Football.swf

This is the info page for
Flash #23600

(Click the ID number above for more basic data on this flash file.)


Text
---
<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="15" COLOR="#000000">Nom:</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="15" COLOR="#000000">Nom:</FONT></P>

2:50

Les deux joueurs sélectionnent leurs personnages,
Le joueur 1 doit marquer dans le but droit,
Le joueur 2 doit marquer dans le but gauche,
La partie dure 2 minutes.

JOUEUR 1

JOUEUR 2

Avancer et pousser le ballon
Tourner à gauche
Tourner à droite

00

00

00

00

ActionScript [AS1/AS2]

Frame 2
if (getBytesLoaded() != getBytesTotal()) { gotoAndPlay (1); } else { gotoAndPlay (3); }
Frame 3
goal = new Sound(); goal.attachSound("goal"); shoot = new Sound(); shoot.attachSound("shoot"); sifflet = new Sound(); sifflet.attachSound("sifflet");
Frame 80
stop();
Frame 81
pays1 = "esp"; pays2 = "esp"; nom_J1 = ""; nom_J2 = ""; nomJ1 = "Joueur 1"; nomJ2 = "Joueur 2"; minute = "2"; seconde = "00"; temps = "2:00"; min = 2; sec = 0; score1 = 0; unite1 = 0; dizaine1 = 0; score2 = 0; unite2 = 0; dizaine2 = 0; stop();
Frame 82
sifflet.start(0, 1); _root.joueur1._visible = true; _root.joueur2._visible = true; h = 0; v = 0; angle = 0; vitX = 0; vitY = 0; paysJ1 = "ESPAGNE"; if (_root.pays1 == "fra") { _root.attachMovie("france", "joueur1", 1); paysJ1 = "FRANCE"; } if (_root.pays1 == "esp") { _root.attachMovie("espagne", "joueur1", 1); paysJ1 = "ESPAGNE"; } if (_root.pays1 == "bra") { _root.attachMovie("bresil", "joueur1", 1); paysJ1 = "BRESIL"; } if (_root.pays1 == "cam") { _root.attachMovie("cameroun", "joueur1", 1); paysJ1 = "CAMEROUN"; } _root.joueur1._x = 130; _root.joueur1._y = 212; _root.joueur1._xscale = 75; _root.joueur1._yscale = 75; if (_root.nom_j1 == "") { _root.nom_j1 = paysJ1; } else { _root.nom_j1 = _root.nom_j1.toUpperCase(); } angle2 = 0; vitX2 = 0; vitY2 = 0; paysJ2 = " ESPAGNE"; if (_root.pays2 == "fra") { _root.attachMovie("france", "joueur2", 2); paysJ2 = " FRANCE"; } if (_root.pays2 == "esp") { _root.attachMovie("espagne", "joueur2", 2); paysJ2 = " ESPAGNE"; } if (_root.pays2 == "bra") { _root.attachMovie("bresil", "joueur2", 2); paysJ2 = " BRESIL"; } if (_root.pays2 == "cam") { _root.attachMovie("cameroun", "joueur2", 2); paysJ2 = "CAMEROUN"; } _root.joueur2._x = 530; _root.joueur2._y = 212; _root.joueur2._xscale = 75; _root.joueur2._yscale = 75; if (_root.nom_j2 == "") { _root.nom_j2 = paysJ2; } else { _root.nom_j2 = _root.nom_j2.toUpperCase(); } stop(); function decSec() { _root.temps = (minute + ":") + seconde; sec--; if (sec < 0) { sec = 59; min--; } if (sec < 10) { seconde = "0" + sec; } else { seconde = sec; } minute = min; if (min < 0) { clearInterval(tps); _root.gotoAndStop(86); } } stop(); tps = setInterval(decSec, 1000);
Instance of Symbol 88 MovieClip in Frame 82
onClipEvent (load) { vitesse = 20; rap = 4.5; frein = 0.7; } onClipEvent (enterFrame) { _root.ballon._x = _root.ballon._x + _root.h; _root.ballon._y = _root.ballon._y + _root.v; if (((!Key.isDown(39)) && (!Key.isDown(37))) && (!Key.isDown(38))) { _root.joueur1.gotoAndStop(2); } if (Key.isDown(39)) { _root.angle = _root.angle + 20; _root.joueur1.gotoAndStop(1); _root.joueur1._rotation = _root.angle; } if (Key.isDown(37)) { _root.angle = _root.angle - 20; _root.joueur1.gotoAndStop(1); _root.joueur1._rotation = _root.angle; } if (Key.isDown(38)) { _root.joueur1.gotoAndStop(1); i = _root.angle % 360; if (i == 0) { _root.vitY = -vitesse; } if ((i > 0) && (i < 90)) { _root.vitX = i / rap; _root.vitY = -(vitesse - (i / rap)); } if (i == 90) { _root.vitX = vitesse; } if ((i > 90) && (i < 180)) { _root.vitX = vitesse - ((i - 90) / rap); _root.vitY = (i - 90) / rap; } if (i == 180) { _root.vitY = vitesse; } if ((i > 180) && (i < 270)) { _root.vitX = -((i - 180) / rap); _root.vitY = vitesse - ((i - 180) / rap); } if (i == 270) { _root.vitX = -vitesse; } if ((i > 270) && (i < 360)) { _root.vitX = -(vitesse - ((i - 270) / rap)); _root.vitY = -((i - 270) / rap); } if ((i < 0) && (i > -90)) { _root.vitX = -(Math.abs(i) / rap); _root.vitY = -(vitesse - (Math.abs(i) / rap)); } if (i == -90) { _root.vitX = -vitesse; } if ((i < -90) && (i > -180)) { _root.vitX = -(vitesse - ((Math.abs(i) - 90) / rap)); _root.vitY = (Math.abs(i) - 90) / rap; } if (i == -180) { _root.vitY = vitesse; } if ((i < -180) && (i > -270)) { _root.vitX = (Math.abs(i) - 180) / rap; _root.vitY = vitesse - ((Math.abs(i) - 180) / rap); } if (i == -270) { _root.vitX = vitesse; } if ((i < -270) && (i > -360)) { _root.vitX = vitesse - ((Math.abs(i) - 270) / rap); _root.vitY = -((Math.abs(i) - 270) / rap); } } else { _root.vitX = _root.vitX * frein; _root.vitY = _root.vitY * frein; } vit = Math.sqrt((_root.vitX * _root.vitX) + (_root.vitY * _root.vitY)); if (vit > vitesse) { _root.vitX = _root.vitX * (vitesse / vit); _root.vitY = _root.vitY * (vitesse / vit); } _root.joueur1._x = _root.joueur1._x + _root.vitX; _root.joueur1._y = _root.joueur1._y + _root.vitY; if (((!Key.isDown(90)) && (!Key.isDown(81))) && (!Key.isDown(68))) { _root.joueur2.gotoAndStop(2); } if (Key.isDown(68)) { _root.angle2 = _root.angle2 + 20; _root.joueur2.gotoAndStop(1); _root.joueur2._rotation = _root.angle2; } if (Key.isDown(81)) { _root.angle2 = _root.angle2 - 20; _root.joueur2.gotoAndStop(1); _root.joueur2._rotation = _root.angle2; } if (Key.isDown(90)) { _root.joueur2.gotoAndStop(1); i2 = _root.angle2 % 360; if (i2 == 0) { _root.vitY2 = -vitesse; } if ((i2 > 0) && (i2 < 90)) { _root.vitX2 = i2 / rap; _root.vitY2 = -(vitesse - (i2 / rap)); } if (i2 == 90) { _root.vitX2 = vitesse; } if ((i2 > 90) && (i2 < 180)) { _root.vitX2 = vitesse - ((i2 - 90) / rap); _root.vitY2 = (i2 - 90) / rap; } if (i2 == 180) { _root.vitY2 = vitesse; } if ((i2 > 180) && (i2 < 270)) { _root.vitX2 = -((i2 - 180) / rap); _root.vitY2 = vitesse - ((i2 - 180) / rap); } if (i2 == 270) { _root.vitX2 = -vitesse; } if ((i2 > 270) && (i2 < 360)) { _root.vitX2 = -(vitesse - ((i2 - 270) / rap)); _root.vitY2 = -((i2 - 270) / rap); } if ((i2 < 0) && (i2 > -90)) { _root.vitX2 = -(Math.abs(i2) / rap); _root.vitY2 = -(vitesse - (Math.abs(i2) / rap)); } if (i2 == -90) { _root.vitX2 = -vitesse; } if ((i2 < -90) && (i2 > -180)) { _root.vitX2 = -(vitesse - ((Math.abs(i2) - 90) / rap)); _root.vitY2 = (Math.abs(i2) - 90) / rap; } if (i2 == -180) { _root.vitY2 = vitesse; } if ((i2 < -180) && (i2 > -270)) { _root.vitX2 = (Math.abs(i2) - 180) / rap; _root.vitY2 = vitesse - ((Math.abs(i2) - 180) / rap); } if (i2 == -270) { _root.vitX2 = vitesse; } if ((i2 < -270) && (i2 > -360)) { _root.vitX2 = vitesse - ((Math.abs(i2) - 270) / rap); _root.vitY2 = -((Math.abs(i2) - 270) / rap); } } else { _root.vitX2 = _root.vitX2 * frein; _root.vitY2 = _root.vitY2 * frein; } vit2 = Math.sqrt((_root.vitX2 * _root.vitX2) + (_root.vitY2 * _root.vitY2)); if (vit2 > vitesse) { _root.vitX2 = _root.vitX2 * (vitesse / vit2); _root.vitY2 = _root.vitY2 * (vitesse / vit2); } _root.joueur2._x = _root.joueur2._x + _root.vitX2; _root.joueur2._y = _root.joueur2._y + _root.vitY2; _root.h = _root.h * 0.9; _root.v = _root.v * 0.9; if (_root.joueur1.hitTest(_root.joueur2)) { rebond = 15; if (_root.joueur1._x < _root.joueur2._x) { _root.joueur1._x = _root.joueur1._x - rebond; _root.joueur2._x = _root.joueur2._x + rebond; } else { _root.joueur2._x = _root.joueur2._x - rebond; _root.joueur1._x = _root.joueur1._x + rebond; } if (_root.joueur1._y < _root.joueur2._y) { _root.joueur1._y = _root.joueur1._y - rebond; _root.joueur2._y = _root.joueur2._y + rebond; } else { _root.joueur2._y = _root.joueur2._y - rebond; _root.joueur1._y = _root.joueur1._y + rebond; } } _root.unite1 = _root.score1 % 10; if (_root.score1 >= 10) { _root.dizaine1 = (_root.score1 - _root.unite1) / 10; } else { _root.dizaine1 = 0; } if (_root.dizaine1 != 0) { _root.dix1.gotoAndStop(_root.dizaine1); } else { _root.dix1.gotoAndStop(10); } if (_root.unite1 != 0) { _root.unit1.gotoAndStop(_root.unite1); } else { _root.unit1.gotoAndStop(10); } _root.unite2 = _root.score2 % 10; if (_root.score2 >= 10) { _root.dizaine2 = (_root.score2 - _root.unite2) / 10; } else { _root.dizaine2 = 0; } if (_root.dizaine2 != 0) { _root.dix2.gotoAndStop(_root.dizaine2); } else { _root.dix2.gotoAndStop(10); } if (_root.unite2 != 0) { _root.unit2.gotoAndStop(_root.unite2); } else { _root.unit2.gotoAndStop(10); } }
Instance of Symbol 108 MovieClip "ballon" in Frame 82
onClipEvent (load) { blVit = 20; } onClipEvent (enterFrame) { if ((((this._x > 600) || (this._x < 50)) || (this._y > 400)) || (this._y < 10)) { _root.ballon._x = 323; _root.ballon._y = 214; _root.joueur1._x = 91; _root.joueur1._y = 212; _root.joueur2._x = 458; _root.joueur2._y = 212; _root.h = 0; _root.v = 0; sifflet.start(0, 1); } i = _root.angle % 360; if (this.hitTest(_root.joueur1)) { _root.shoot.start(); if (((((i >= 0) && (i <= 20)) || (i >= 340)) || ((i >= -20) && (i <= 0))) || (i <= -340)) { _root.v = -blVit; } if (((i >= 80) && (i <= 100)) || ((i >= -280) && (i <= -260))) { _root.h = blVit; } if (((i >= 160) && (i <= 200)) || ((i >= -200) && (i <= -160))) { _root.v = blVit; } if (((i >= 260) && (i <= 280)) || ((i >= -100) && (i <= -80))) { _root.h = -blVit; } if (((i > 20) && (i < 80)) || ((i < -270) && (i > -340))) { _root.h = blVit; _root.v = -blVit; } if (((i > 100) && (i < 160)) || ((i < -200) && (i > -260))) { _root.h = blVit; _root.v = blVit; } if (((i > 200) && (i < 260)) || ((i < -100) && (i > -160))) { _root.h = -blVit; _root.v = blVit; } if (((i > 280) && (i < 340)) || ((i < -20) && (i > -80))) { _root.h = -blVit; _root.v = -blVit; } } i2 = _root.angle2 % 360; if (this.hitTest(_root.joueur2)) { _root.shoot.start(); if (((((i2 >= 0) && (i2 <= 20)) || (i2 >= 340)) || ((i2 >= -20) && (i2 <= 0))) || (i2 <= -340)) { _root.v = -blVit; } if (((i2 >= 80) && (i2 <= 100)) || ((i2 >= -280) && (i2 <= -260))) { _root.h = blVit; } if (((i2 >= 160) && (i2 <= 200)) || ((i2 >= -200) && (i2 <= -160))) { _root.v = blVit; } if (((i2 >= 260) && (i2 <= 280)) || ((i2 >= -100) && (i2 <= -80))) { _root.h = -blVit; } if (((i2 > 20) && (i2 < 80)) || ((i2 < -270) && (i2 > -340))) { _root.h = blVit; _root.v = -blVit; } if (((i2 > 100) && (i2 < 160)) || ((i2 < -200) && (i2 > -260))) { _root.h = blVit; _root.v = blVit; } if (((i2 > 200) && (i < 260)) || ((i2 < -100) && (i2 > -160))) { _root.h = -blVit; _root.v = blVit; } if (((i2 > 280) && (i < 340)) || ((i2 < -20) && (i2 > -80))) { _root.h = -blVit; _root.v = -blVit; } } }
Instance of Symbol 110 MovieClip in Frame 82
onClipEvent (enterFrame) { if (this.hitTest(_root.ballon)) { if (Math.abs(_root.h) < 10) { _root.h = 10; } else { _root.h = -_root.h; } } if (this.hitTest(_root.joueur1)) { _root.joueur1._x = _root.joueur1._x + 25; } if (this.hitTest(_root.joueur2)) { _root.joueur2._x = _root.joueur2._x + 25; } }
Instance of Symbol 110 MovieClip in Frame 82
onClipEvent (enterFrame) { if (this.hitTest(_root.ballon)) { if (Math.abs(_root.h) < 10) { _root.h = -10; } else { _root.h = -_root.h; } } if (this.hitTest(_root.joueur1)) { _root.joueur1._x = _root.joueur1._x - 25; } if (this.hitTest(_root.joueur2)) { _root.joueur2._x = _root.joueur2._x - 25; } }
Instance of Symbol 110 MovieClip in Frame 82
onClipEvent (enterFrame) { if (this.hitTest(_root.ballon)) { if (Math.abs(_root.v) < 10) { _root.v = 10; } else { _root.v = -_root.v; } } if (this.hitTest(_root.joueur1)) { _root.joueur1._y = _root.joueur1._y + 25; } if (this.hitTest(_root.joueur2)) { _root.joueur2._y = _root.joueur2._y + 25; } }
Instance of Symbol 110 MovieClip in Frame 82
onClipEvent (enterFrame) { if (this.hitTest(_root.ballon)) { if (Math.abs(_root.v) < 10) { _root.v = -10; } else { _root.v = -_root.v; } } if (this.hitTest(_root.joueur1)) { _root.joueur1._y = _root.joueur1._y - 25; } if (this.hitTest(_root.joueur2)) { _root.joueur2._y = _root.joueur2._y - 25; } }
Instance of Symbol 110 MovieClip in Frame 82
onClipEvent (enterFrame) { if (this.hitTest(_root.ballon)) { if (Math.abs(_root.h) < 10) { _root.h = -10; } else { _root.h = -_root.h; } } if (this.hitTest(_root.joueur1)) { _root.joueur1._x = _root.joueur1._x - 25; } if (this.hitTest(_root.joueur2)) { _root.joueur2._x = _root.joueur2._x - 25; } }
Instance of Symbol 110 MovieClip in Frame 82
onClipEvent (enterFrame) { if (this.hitTest(_root.ballon)) { if (Math.abs(_root.h) < 10) { _root.h = 10; } else { _root.h = -_root.h; } } if (this.hitTest(_root.joueur1)) { _root.joueur1._x = _root.joueur1._x + 25; } if (this.hitTest(_root.joueur2)) { _root.joueur2._x = _root.joueur2._x + 25; } }
Instance of Symbol 113 MovieClip "butG" in Frame 82
onClipEvent (enterFrame) { if (this.hitTest(_root.ballon)) { _root.score2++; _root.ballon._x = 275; _root.ballon._y = 212; _root.joueur1._x = 91; _root.joueur1._y = 212; _root.joueur2._x = 458; _root.joueur2._y = 212; _root.h = 0; _root.v = 0; _root.gotoAndStop(83); } if (this.hitTest(_root.joueur1)) { _root.joueur1._x = _root.joueur1._x + 25; } if (this.hitTest(_root.joueur2)) { _root.joueur2._x = _root.joueur2._x + 25; } }
Instance of Symbol 113 MovieClip "butD" in Frame 82
onClipEvent (enterFrame) { if (this.hitTest(_root.ballon)) { _root.score1++; _root.ballon._x = 275; _root.ballon._y = 212; _root.joueur1._x = 91; _root.joueur1._y = 212; _root.joueur2._x = 458; _root.joueur2._y = 212; _root.h = 0; _root.v = 0; _root.gotoAndStop(83); } if (this.hitTest(_root.joueur1)) { _root.joueur1._x = _root.joueur1._x - 25; } if (this.hitTest(_root.joueur2)) { _root.joueur2._x = _root.joueur2._x - 25; } }
Frame 83
stop(); _root.joueur1._visible = false; _root.joueur2._visible = false; goal.start(0, 1); stop(); clearInterval(tps);
Instance of Symbol 108 MovieClip "ballon" in Frame 83
onClipEvent (load) { blVit = 20; } onClipEvent (enterFrame) { i = _root.angle % 360; if (this.hitTest(_root.joueur1)) { if (((((i >= 0) && (i <= 20)) || (i >= 340)) || ((i >= -20) && (i <= 0))) || (i <= -340)) { _root.v = -blVit; } if (((i >= 80) && (i <= 100)) || ((i >= -280) && (i <= -260))) { _root.h = blVit; } if (((i >= 160) && (i <= 200)) || ((i >= -200) && (i <= -160))) { _root.v = blVit; } if (((i >= 260) && (i <= 280)) || ((i >= -100) && (i <= -80))) { _root.h = -blVit; } if (((i > 20) && (i < 80)) || ((i < -270) && (i > -340))) { _root.h = blVit; _root.v = -blVit; } if (((i > 100) && (i < 160)) || ((i < -200) && (i > -260))) { _root.h = blVit; _root.v = blVit; } if (((i > 200) && (i < 260)) || ((i < -100) && (i > -160))) { _root.h = -blVit; _root.v = blVit; } if (((i > 280) && (i < 340)) || ((i < -20) && (i > -80))) { _root.h = -blVit; _root.v = -blVit; } } i2 = _root.angle2 % 360; if (this.hitTest(_root.joueur2)) { if (((((i2 >= 0) && (i2 <= 20)) || (i2 >= 340)) || ((i2 >= -20) && (i2 <= 0))) || (i2 <= -340)) { _root.v = -blVit; } if (((i2 >= 80) && (i2 <= 100)) || ((i2 >= -280) && (i2 <= -260))) { _root.h = blVit; } if (((i2 >= 160) && (i2 <= 200)) || ((i2 >= -200) && (i2 <= -160))) { _root.v = blVit; } if (((i2 >= 260) && (i2 <= 280)) || ((i2 >= -100) && (i2 <= -80))) { _root.h = -blVit; } if (((i2 > 20) && (i2 < 80)) || ((i2 < -270) && (i2 > -340))) { _root.h = blVit; _root.v = -blVit; } if (((i2 > 100) && (i2 < 160)) || ((i2 < -200) && (i2 > -260))) { _root.h = blVit; _root.v = blVit; } if (((i2 > 200) && (i < 260)) || ((i2 < -100) && (i2 > -160))) { _root.h = -blVit; _root.v = blVit; } if (((i2 > 280) && (i < 340)) || ((i2 < -20) && (i2 > -80))) { _root.h = -blVit; _root.v = -blVit; } } }
Frame 85
stop();
Frame 86
stop(); sifflet.start(0, 3); clearInterval(fin); _root.joueur1._visible = false; _root.joueur2._visible = false; tabPhrase = ["a facilement gagn\u00E9 !", "est vraiment un fin technicien !!!", ": c'est le meilleur !!!", ": \" et 1, et 2, et 3...0 !!!\"", "a enflamm\u00E9 le public !!!", "va toucher sa prime de victoire !!!", "va chanter I Will Survive ce soir !!!"]; if (score1 > score2) { win = nom_J1; } else { win = nom_J2; } if (score1 == score2) { textSC = "Les \u00E9quipes se s\u00E9parent sur un match nul !"; } else { textSC = ((("\"" + win) + "\"") + " ") + tabPhrase[Math.round(Math.random() * 6)]; } if (score1 < 10) { finalSC1 = "0" + score1; } else { finalSC1 = score1; } if (score2 < 10) { finalSC2 = "0" + score2; } else { finalSC2 = score2; }
Frame 104
gotoAndStop (60);
Symbol 23 Button
on (rollOver) { _root.ballon._y = _root.regle._y; _root.ballon._x = 200; } on (press) { _root.gotoAndPlay(85); }
Symbol 27 Button
on (rollOver) { _root.ballon._y = _root.jouer._y; _root.ballon._x = 260; } on (press) { _root.gloria.stop(); _root.selec.start(); _root.gotoAndPlay(81); }
Symbol 35 Button
on (press) { gotoAndStop (80); }
Symbol 38 Button
on (press) { _root.nomJ2 = _root.nom_j2; _root.nomJ1 = _root.nom_j1; gotoAndStop (82); _root.selec.stop(); }
Symbol 42 MovieClip Frame 1
stop();
Symbol 42 MovieClip Frame 2
stop();
Symbol 42 MovieClip Frame 3
stop();
Symbol 42 MovieClip Frame 4
stop();
Symbol 44 Button
on (press) { _root.vue1.gotoAndStop(1); _root.pays1 = "esp"; }
Symbol 46 Button
on (press) { _root.vue1.gotoAndStop(2); _root.pays1 = "bra"; }
Symbol 48 Button
on (press) { _root.vue1.gotoAndStop(3); _root.pays1 = "fra"; }
Symbol 50 Button
on (press) { _root.vue1.gotoAndStop(4); _root.pays1 = "cam"; }
Symbol 51 Button
on (press) { _root.vue2.gotoAndStop(1); _root.pays2 = "esp"; }
Symbol 52 Button
on (press) { _root.vue2.gotoAndStop(2); _root.pays2 = "bra"; }
Symbol 53 Button
on (press) { _root.vue2.gotoAndStop(3); _root.pays2 = "fra"; }
Symbol 54 Button
on (press) { _root.vue2.gotoAndStop(4); _root.pays2 = "cam"; }
Symbol 78 MovieClip Frame 1
stop();
Symbol 78 MovieClip Frame 2
stop();
Symbol 78 MovieClip Frame 3
stop();
Symbol 78 MovieClip Frame 4
stop();
Symbol 78 MovieClip Frame 5
stop();
Symbol 78 MovieClip Frame 6
stop();
Symbol 78 MovieClip Frame 7
stop();
Symbol 78 MovieClip Frame 8
stop();
Symbol 78 MovieClip Frame 9
stop();
Symbol 78 MovieClip Frame 10
stop();
Symbol 93 MovieClip [france] Frame 1
stop();
Symbol 93 MovieClip [france] Frame 2
stop();
Symbol 98 MovieClip [cameroun] Frame 1
stop();
Symbol 98 MovieClip [cameroun] Frame 2
stop();
Symbol 99 MovieClip [espagne] Frame 1
stop();
Symbol 99 MovieClip [espagne] Frame 2
stop();
Symbol 104 MovieClip [bresil] Frame 1
stop();
Symbol 104 MovieClip [bresil] Frame 2
stop();
Symbol 127 MovieClip Frame 33
_root.gotoAndStop(82);
Symbol 144 Button
on (press) { _root.gotoAndPlay(87); }

Library Items

Symbol 1 Sound [sifflet]
Symbol 2 Sound [shoot]
Symbol 3 Sound [goal]
Symbol 4 GraphicUsed by:Timeline
Symbol 5 GraphicUsed by:Timeline
Symbol 6 GraphicUsed by:Timeline
Symbol 7 GraphicUsed by:18
Symbol 8 GraphicUsed by:12
Symbol 9 GraphicUsed by:12
Symbol 10 GraphicUsed by:12 42 99
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:8 9 10 11Used by:13 99
Symbol 13 MovieClipUses:12Used by:14
Symbol 14 MovieClipUses:13Used by:18
Symbol 15 GraphicUsed by:18
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:7 14 15 16 17Used by:Timeline
Symbol 19 GraphicUsed by:Timeline
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:Timeline
Symbol 22 GraphicUsed by:23
Symbol 23 ButtonUses:22Used by:Timeline
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:Timeline
Symbol 26 GraphicUsed by:27
Symbol 27 ButtonUses:26Used by:Timeline
Symbol 28 ShapeTweeningUsed by:Timeline
Symbol 29 GraphicUsed by:Timeline
Symbol 30 BitmapUsed by:32
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:30 31Used by:Timeline
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35 144
Symbol 35 ButtonUses:34Used by:Timeline
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:38
Symbol 38 ButtonUses:37Used by:Timeline
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:10 39 40 41Used by:Timeline
Symbol 43 GraphicUsed by:44 51
Symbol 44 ButtonUses:43Used by:Timeline
Symbol 45 GraphicUsed by:46 52
Symbol 46 ButtonUses:45Used by:Timeline
Symbol 47 GraphicUsed by:48 53
Symbol 48 ButtonUses:47Used by:Timeline
Symbol 49 GraphicUsed by:50 54
Symbol 50 ButtonUses:49Used by:Timeline
Symbol 51 ButtonUses:43Used by:Timeline
Symbol 52 ButtonUses:45Used by:Timeline
Symbol 53 ButtonUses:47Used by:Timeline
Symbol 54 ButtonUses:49Used by:Timeline
Symbol 55 TextUsed by:Timeline
Symbol 56 FontUsed by:57 59 60 61
Symbol 57 EditableTextUses:56Used by:Timeline
Symbol 58 FontUsed by:59 61
Symbol 59 EditableTextUses:56 58Used by:Timeline
Symbol 60 EditableTextUses:56Used by:Timeline
Symbol 61 EditableTextUses:56 58Used by:Timeline
Symbol 62 GraphicUsed by:Timeline
Symbol 63 GraphicUsed by:Timeline
Symbol 64 GraphicUsed by:Timeline
Symbol 65 GraphicUsed by:Timeline
Symbol 66 GraphicUsed by:Timeline
Symbol 67 GraphicUsed by:Timeline
Symbol 68 GraphicUsed by:78
Symbol 69 GraphicUsed by:78
Symbol 70 GraphicUsed by:78
Symbol 71 GraphicUsed by:78
Symbol 72 GraphicUsed by:78
Symbol 73 GraphicUsed by:78
Symbol 74 GraphicUsed by:78
Symbol 75 GraphicUsed by:78
Symbol 76 GraphicUsed by:78
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:68 69 70 71 72 73 74 75 76 77Used by:Timeline
Symbol 79 FontUsed by:80 81 86 119 120 133 134 135 136 140 142 143 145 146 147
Symbol 80 EditableTextUses:79Used by:Timeline
Symbol 81 EditableTextUses:79Used by:Timeline
Symbol 82 GraphicUsed by:85
Symbol 83 GraphicUsed by:85
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:82 83 84Used by:Timeline
Symbol 86 EditableTextUses:79Used by:Timeline
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:Timeline
Symbol 89 GraphicUsed by:92 93
Symbol 90 GraphicUsed by:92
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:89 90 91Used by:93
Symbol 93 MovieClip [france]Uses:92 89Used by:Timeline
Symbol 94 GraphicUsed by:97 98
Symbol 95 GraphicUsed by:97
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:94 95 96Used by:98
Symbol 98 MovieClip [cameroun]Uses:97 94Used by:Timeline
Symbol 99 MovieClip [espagne]Uses:12 10Used by:Timeline
Symbol 100 GraphicUsed by:103 104
Symbol 101 GraphicUsed by:103
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:100 101 102Used by:104
Symbol 104 MovieClip [bresil]Uses:103 100Used by:Timeline
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:Timeline
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:Timeline
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:Timeline
Symbol 111 GraphicUsed by:113
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:111 112Used by:Timeline
Symbol 114 GraphicUsed by:118
Symbol 115 GraphicUsed by:118
Symbol 116 GraphicUsed by:118
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:114 115 116 117Used by:Timeline
Symbol 119 EditableTextUses:79Used by:Timeline
Symbol 120 EditableTextUses:79Used by:Timeline
Symbol 121 BitmapUsed by:122 123 124 125 126
Symbol 122 GraphicUses:121Used by:127
Symbol 123 GraphicUses:121Used by:127
Symbol 124 GraphicUses:121Used by:127
Symbol 125 GraphicUses:121Used by:127
Symbol 126 GraphicUses:121Used by:127
Symbol 127 MovieClipUses:122 123 124 125 126Used by:Timeline
Symbol 128 BitmapUsed by:130
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:128 129Used by:Timeline
Symbol 131 GraphicUsed by:Timeline
Symbol 132 GraphicUsed by:Timeline
Symbol 133 TextUses:79Used by:Timeline
Symbol 134 TextUses:79Used by:138
Symbol 135 TextUses:79Used by:138
Symbol 136 TextUses:79Used by:138
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:134 135 136 137Used by:Timeline
Symbol 139 ShapeTweeningUsed by:Timeline
Symbol 140 EditableTextUses:79Used by:Timeline
Symbol 141 GraphicUsed by:Timeline
Symbol 142 EditableTextUses:79Used by:Timeline
Symbol 143 EditableTextUses:79Used by:Timeline
Symbol 144 ButtonUses:34Used by:Timeline
Symbol 145 EditableTextUses:79Used by:Timeline
Symbol 146 EditableTextUses:79Used by:Timeline
Symbol 147 EditableTextUses:79Used by:Timeline
Symbol 148 GraphicUsed by:Timeline

Instance Names

"regle"Frame 3Symbol 23 Button
"ballon"Frame 3Symbol 25 MovieClip
"jouer"Frame 3Symbol 27 Button
"regle"Frame 29Symbol 23 Button
"ballon"Frame 29Symbol 25 MovieClip
"jouer"Frame 29Symbol 27 Button
"regle"Frame 60Symbol 23 Button
"ballon"Frame 60Symbol 25 MovieClip
"jouer"Frame 60Symbol 27 Button
"regle"Frame 61Symbol 23 Button
"ballon"Frame 61Symbol 25 MovieClip
"jouer"Frame 61Symbol 27 Button
"vue1"Frame 81Symbol 42 MovieClip
"vue2"Frame 81Symbol 42 MovieClip
"esp1"Frame 81Symbol 44 Button
"bra1"Frame 81Symbol 46 Button
"fra1"Frame 81Symbol 48 Button
"cam1"Frame 81Symbol 50 Button
"esp2"Frame 81Symbol 51 Button
"bra2"Frame 81Symbol 52 Button
"fra2"Frame 81Symbol 53 Button
"cam2"Frame 81Symbol 54 Button
"nom1"Frame 81Symbol 57 EditableText
"nom2"Frame 81Symbol 60 EditableText
"dix1"Frame 82Symbol 78 MovieClip
"unit1"Frame 82Symbol 78 MovieClip
"dix2"Frame 82Symbol 78 MovieClip
"unit2"Frame 82Symbol 78 MovieClip
"ballon"Frame 82Symbol 108 MovieClip
"butG"Frame 82Symbol 113 MovieClip
"butD"Frame 82Symbol 113 MovieClip
"ballon"Frame 83Symbol 108 MovieClip
"butG"Frame 83Symbol 113 MovieClip
"sc1"Frame 86Symbol 140 EditableText
"sc2"Frame 86Symbol 143 EditableText
"sc1"Frame 87Symbol 145 EditableText
"sc2"Frame 87Symbol 147 EditableText
"sc1"Frame 104Symbol 145 EditableText
"sc2"Frame 104Symbol 147 EditableText

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "sifflet"
ExportAssets (56)Timeline Frame 1Symbol 2 as "shoot"
ExportAssets (56)Timeline Frame 1Symbol 3 as "goal"
ExportAssets (56)Timeline Frame 82Symbol 93 as "france"
ExportAssets (56)Timeline Frame 82Symbol 98 as "cameroun"
ExportAssets (56)Timeline Frame 82Symbol 99 as "espagne"
ExportAssets (56)Timeline Frame 82Symbol 104 as "bresil"

Dynamic Text Variables

nom_j1Symbol 57 EditableText""
nom_j2Symbol 60 EditableText""
nom_j1Symbol 80 EditableText""
nom_j2Symbol 81 EditableText""
_root.tempsSymbol 86 EditableText"2:50"
nom_j1Symbol 119 EditableText""
nom_j2Symbol 120 EditableText""
finalSC1Symbol 140 EditableText"00"
textSCSymbol 142 EditableText""
finalSC2Symbol 143 EditableText"00"
finalSC1Symbol 145 EditableText"00"
textSCSymbol 146 EditableText""
finalSC2Symbol 147 EditableText"00"




http://swfchan.com/5/23600/info.shtml
Created: 26/5 -2019 03:02:00 Last modified: 26/5 -2019 03:02:00 Server time: 22/12 -2024 14:31:47