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Fruit Fighter.swf

This is the info page for
Flash #23723

(Click the ID number above for more basic data on this flash file.)


Text
© 2006 Mars, Incorporated and its Affiliates. All Rights Reserved.

Start Game

High Scores

How to Play

How to Play

INSTRUCTIONS

• Choose an Xtreme Fruit Fighter from the character select screen.
• Read each character’s controls—they all have unique moves in this
SKITTLES
®
take on boxing!
• When you’ve made your choice, click “Select this Fighter”.
• You’ll square off against your first of four opponents.
• Each battle is decided by the winner of 2 out of 3 fights.
• You’ll gain points based on how much power you have left after each fight.
• You can gain additional points based on the moves you use.
• Defeat all 4 Xtreme Fruit Fighters and YOU WIN!

SELECT A CHARACTER

SELECT A CHARACTER

Select this Fighter

Select this Fighter

names

G

G

R

R

E

E

N

N

A

A

P

P

L

L

W

W

i

i

l

l

d

d

m

m

e

e

n

n

C

C

H

H

Y

Y

T

T

I

I

r

r

o

o

M

M

a

a

c

c

O

O

B

B

k

k

&

&

u

u

S

S

NAME: Jimmy the Green Apple

FROM: The Waterfront

WEIGHT: 6 oz.

EXTREME ATTACK: The Core Gore

A dock worker by trade, Jimmy the Green Apple
supplements his income by bringing the fight to the
other Xtreme Fruits.

HEIGHT: 4.5 inches

NAME: Wildmen Cherry

FROM: The Deepest, Darkest Part of the Orchard

WEIGHT: 2 oz.

HEIGHT: 2.5 inches

EXTREME ATTACK: The Cherry Bomb

These unruly twins share psychic abilities, so it’s like
fighting two Xtreme Fruits at once. That’s good for them
and bad for you.

NAME: Tangerine Terror

FROM: New York, New York

WEIGHT: 3.5 oz.

HEIGHT: 3.5 inches

EXTREME ATTACK: Pit and Spin

Raised in the roller derby underground, this princess of
pain keeps her skates on all the time. Stay out of her way.

NAME: Maniacal Watermelon

FROM: The Asylum

WEIGHT: 6 oz.

HEIGHT: 5.5 inches

EXTREME ATTACK: Seeds of Destruction

The craziest fruit in the bunch. Maniacal Watermelon
escaped from a supermarket in the worst part of town.
They say he doesn’t eat or sleep…just waits to fight.

NAME: Black & Blue Raspberry

FROM: Bratislava

HEIGHT: 6 inches

EXTREME ATTACK: Boom Time

A former circus muscleman, this mustachioed wrestler is
the strongest fruit around. Is he the smartest? We’d rather
not say.

Strength

Strength

Speed

Speed

Defense

Defense

CONTROLS

RIGHT AND LEFT keys are flipped
when facing left.

FOWARD: Right Arrow Key
BACK: Left Arrow Key
BLOCK: Right and Left together
JUMP: Up Arrow Key
PUNCH: X Key
UPPERCUT: Z Key
SPIN ATTACK: Left-Right-X
CORE GORE: Down-Right-Z

RIGHT AND LEFT keys are flipped
when facing left.

FOWARD: Right Arrow Key
BACK: Left Arrow Key
BLOCK: Right and Left together
JUMP: Up Arrow Key
PUNCH: X Key
KICK: Z Key
CHERRY CHOKE: Left-Right-X
CHERRY BOMB: Down-Right-Z

RIGHT AND LEFT keys are flipped
when facing left.

FOWARD: Right Arrow Key
BACK: Left Arrow Key
BLOCK: Right and Left together
JUMP: Up Arrow Key
PUNCH: X Key
KICK: Z Key
FLYING HEAD BUTT: Left-Right-X
PIT AND SPIN: Down-Right-Z

FOWARD: Right Arrow Key
BACK: Left Arrow Key
BLOCK: Right and Left together
JUMP: Up Arrow Key
PUNCH: X Key
KICK: Z Key
SEED SPIT: Left-Right-X
SEEDS OF DESTRUCTION: Down-Right-Z

FOWARD: Right Arrow Key
BACK: Left Arrow Key
BLOCK: Right and Left together
JUMP: Up Arrow Key
PUNCH: X Key
KICK: Z Key
SONIC SLAP: Left-Right-X
BOOM TIME: Down-Right-Z

HERE COMES
A CHALLENGER

HERE COMES
A CHALLENGER

character faceoff

Jimmy the GREEN APPLE

Jimmy the GREEN APPLE

Wildmen CHERRY

Wildmen CHERRY

TANGERINE Terror

TANGERINE Terror

Maniacal WATERMELON

Maniacal WATERMELON

Black & Blue RASPBERRY

Black & Blue RASPBERRY

Jimmy the GREEN APPLE

Jimmy the GREEN APPLE

VS

VS

OUCH!!

OUCH!!

YIKES!!

YIKES!!

ROUND 1

ROUND 2

ROUND 3

FIGHT!

Player_control

apple_control

cherry_control

watermelon_control

tangerine_control

raspberry_control

wc_longBack

Sounds

You Won the Fight

You Won the Fight

You Lost the Fight

You Lost the Fight

Points Awarded:

00000000

Points Awarded:

00000000

00000000

00000000

Your Score:

Your Score:

Your Score:

00000000

Your Score:

00000000

GAME OVER

GAME OVER

YOU HAVE DEFEATED ALL
THE FRUIT FIGHTERS

YOU HAVE DEFEATED ALL
THE FRUIT FIGHTERS

YOU LOST - TRY AGAIN!

YOU LOST - TRY AGAIN!

Submit Score

You have a high score
click
to get on the score board

You have a high score
click
to get on the score board

Play Again

Play Again

Tell a Friend

You don't have a high score
click
to check out the score board

You don't have a high score
click
to check out the score board

Enter Your Name:
(3 characters max)

PLAYER INFORMATION

PLAYER INFORMATION

00000000

00000000

Enter Your Name:
(3 characters max)

000

Rank

Score

Name

Fighter

Top 30 High Scores

Top 30 High Scores

1

AAA

000

BACK

BACK

ActionScript [AS1/AS2]

Frame 2
function insertScores() { var _local1 = _root; _local1.scoreList.splice(_local1.insert, 0, _local1.pName, _local1.state, _local1.score); } function checkScores() { var _local1 = _root; if (_local1.myType == 1) { _local1.state = "ap"; } else if (_local1.myType == 2) { _local1.state = "ch"; } else if (_local1.myType == 3) { _local1.state = "ta"; } else if (_local1.myType == 4) { _local1.state = "wa"; } else if (_local1.myType == 5) { _local1.state = "bl"; } sc = 0; scSlot = 1; _local1.insert = _local1.scoreList.length; _local1.insertSlot = _local1.scoreList.length / 3; s = 0; while (s < _local1.scoreList.length) { sc = sc + 1; tdata = _local1.scoreList[s]; trace(tdata); if (sc == 1) { } else if (sc == 2) { } else if (sc == 3) { trace("tdata=" + tdata); if (_local1.score > int(tdata)) { _local1.insert = s - 2; _local1.insertSlot = scSlot; return("done"); } scSlot = scSlot + 1; sc = 0; } s++; } return(undefined); } function setScores() { sc = 0; scSlot = 1; s = 0; while (s < _root.scoreList.length) { sc = sc + 1; tdata = _root.scoreList[s]; trace(tdata); if (s == _root.insert) { boldon = true; } if (sc == 1) { eval ("_root.sr" + scSlot).myPlayer = tdata; } else if (sc == 2) { eval ("_root.sr" + scSlot).myState = tdata; } else if (sc == 3) { eval ("_root.sr" + scSlot).myScore = tdata; eval ("_root.sr" + scSlot).Scnt = scSlot; eval ("_root.sr" + scSlot).gotoAndPlay(2); if (boldon == true) { eval ("_root.sr" + scSlot).boldMe = true; boldon = false; } scSlot = scSlot + 1; sc = 0; } s++; } } _quality = "best"; _root.scoreList = ""; _root.pName = ""; _root.state = ""; testing = false; stop();
Frame 3
_root.state = ""; _root.errorText = ""; success = false; if (testing == false) { myLoadVars = new LoadVars(); myLoadVars.high_scores = ""; myLoadVars.load("get_high_scores.jsp"); }
Frame 5
if (testing == false) { if (_root.myLoadVars.high_scores != "") { cnt = 0; _root.scoreList = _root.myLoadVars.high_scores; _root.scoreList = _root.scoreList.split("|"); trace(_root.scoreList); } else { gotoAndPlay(_currentframe - 1); } }
Frame 8
function removeChar(charNum) { var _local1 = _root; var _local2 = charNum; i = 0; while (i < _local1.charList.length) { if (_local1.charList[i] == _local2) { _local1.charList.splice(i, 1); } i++; } } charList = [1, 2, 3, 4, 5]; char1Done = false; char2Done = false; char3Done = false; char4Done = false; char5Done = false; state = "ap"; score = 0; nextFight = false; lost = false; stop();
Frame 9
stop();
Frame 17
stop();
Instance of Symbol 400 MovieClip "char" in Frame 17
onClipEvent (load) { if (_root.nextFight == true) { gotoAndPlay ("startEn"); _root.nextFight = false; } }
Frame 18
stop();
Instance of Symbol 771 MovieClip "faceoffSc" in Frame 18
onClipEvent (load) { if (_root._currentframe > 18) { gotoAndStop ("display"); } }
Frame 28
_root.pointsAwarded = 0; Set(("_root.char" + _root.myType) + "Done", true); Set(("_root.char" + _root.enType) + "Done", true); thisround = 1;
Instance of Symbol 800 MovieClip "fader" in Frame 29
onClipEvent (load) { gotoAndPlay ("on"); _root.winScore = 0; _root.loseScore = 0; _root.thisRound = 1; this.swapDepths(2000); }
Frame 30
_root.fgFire = false; enemy.removeMovieClip(); player.removeMovieClip(); cherry_buddy.swapDepths(40); cherry_buddy.removeMovieClip(); cherry_control.swapDepths(40); cherry_control.removeMovieClip(); EnCherry_buddy.swapDepths(40); EnCherry_buddy.removeMovieClip(); apple_control.swapDepths(40); apple_control.removeMovieClip(); raspberry_control.swapDepths(40); raspberry_control.removeMovieClip(); tangerine_control.swapDepths(40); tangerine_control.removeMovieClip(); watermelon_control.swapDepths(40); watermelon_control.removeMovieClip(); enNum = random(5) + 1;
Frame 31
controls = false; _root.BDepth = 100; if (_root.charList.length == 3) { enAgression = 18 - _root.winScore; enDefense = 10 - _root.winScore; enSpeed = 80 - (_root.winScore * 4); trace("Level 1 Opponent"); } else if (_root.charList.length == 2) { enAgression = 12 - _root.winScore; enDefense = 8 - _root.winScore; enSpeed = 60 - (_root.winScore * 4); trace("Level 2 Opponent"); } else if (_root.charList.length == 1) { enAgression = 9 - _root.winScore; enDefense = 6 - _root.winScore; enSpeed = 50 - (_root.winScore * 4); trace("Level 3 Opponent"); } else if (_root.charList.length == 0) { enAgression = 7 - _root.winScore; enDefense = 5 - _root.winScore; enSpeed = 40 - (_root.winScore * 4); trace("Level 4 Opponent"); } hClip = 0; trace("myType =" + _root.myType); if (myType == 2) { cherry._visible = true; cherry.running = true; cherry.swapDepths(50); cherry._name = "player"; cherry_buddy.active = true; cherry_buddy.swapDepths(30); } else { cherry.swapDepths(40); cherry.removeMovieClip(); cherry_buddy.swapDepths(40); cherry_buddy.removeMovieClip(); } if (myType == 1) { apple._visible = true; apple.running = true; apple.swapDepths(50); apple._name = "player"; } else { apple.swapDepths(40); apple.removeMovieClip(); } if (myType == 3) { tangerine._visible = true; tangerine.running = true; tangerine.swapDepths(50); tangerine._name = "player"; } else { tangerine.swapDepths(40); tangerine.removeMovieClip(); } if (myType == 4) { watermelon._visible = true; watermelon.running = true; watermelon.swapDepths(50); watermelon._name = "player"; } else { watermelon.swapDepths(40); watermelon.removeMovieClip(); } if (myType == 5) { raspberry._visible = true; raspberry.running = true; raspberry.swapDepths(50); raspberry._name = "player"; } else { raspberry.swapDepths(40); raspberry.removeMovieClip(); } if (enType == 2) { EnCherry._visible = true; EnCherry.running = true; EnCherry.swapDepths(40); EnCherry._name = "enemy"; EnCherry_buddy.active = true; EnCherry_buddy.swapDepths(31); } else { cherry_control.swapDepths(40); cherry_control.removeMovieClip(); EnCherry.swapDepths(40); EnCherry.removeMovieClip(); EnCherry_buddy.swapDepths(40); EnCherry_buddy.removeMovieClip(); } if (enType == 1) { EnApple._visible = true; EnApple.running = true; EnApple.swapDepths(40); EnApple._name = "enemy"; } else { EnApple.swapDepths(40); EnApple.removeMovieClip(); apple_control.swapDepths(40); apple_control.removeMovieClip(); } if (enType == 5) { EnRasp._visible = true; EnRasp.running = true; EnRasp.swapDepths(40); EnRasp._name = "enemy"; } else { EnRasp.swapDepths(40); EnRasp.removeMovieClip(); raspberry_control.swapDepths(40); raspberry_control.removeMovieClip(); } if (enType == 3) { EnTangerine._visible = true; EnTangerine.running = true; EnTangerine.swapDepths(40); EnTangerine._name = "enemy"; } else { EnTangerine.swapDepths(40); EnTangerine.removeMovieClip(); tangerine_control.swapDepths(40); tangerine_control.removeMovieClip(); } if (enType == 4) { EnWater._visible = true; EnWater.running = true; EnWater.swapDepths(40); EnWater._name = "enemy"; } else { EnWater.swapDepths(40); EnWater.removeMovieClip(); watermelon_control.swapDepths(40); watermelon_control.removeMovieClip(); } stop();
Instance of Symbol 874 MovieClip "BG" in Frame 31
onClipEvent (load) { function executeMove() { var _local1 = _parent; _x = (_x + (_local1.bgMove * -1)); _local1.LLim._x = _local1.LLim._x + (_local1.bgMove * -1); _local1.LLim2._x = _local1.LLim2._x + (_local1.bgMove * -1); _local1.RLim._x = _local1.RLim._x + (_local1.bgMove * -1); _local1.RLim2._x = _local1.RLim2._x + (_local1.bgMove * -1); _local1.banners._x = _local1.banners._x + (_local1.bgMove * -1); _local1.lower._x = _local1.lower._x + (_local1.bgMove * -0.6); _local1.upper._x = _local1.upper._x + (_local1.bgMove * -0.47); _local1.middle._x = _local1.middle._x + (_local1.bgMove * -0.45); _local1.dome._x = _local1.dome._x + (_local1.bgMove * -0.44); _local1.screen._x = _local1.screen._x + (_local1.bgMove * -0.43); _local1.faceoffSC._x = _local1.faceoffSC._x + (_local1.bgMove * -0.43); _local1.enemy._x = _local1.enemy._x + (_local1.bgMove * -1); if (inPan == true) { _local1.player._x = _local1.player._x + (_local1.bgMove * -1); } } function shake(thisName) { shaking = true; firstHit = false; sdirect = -1; randShake = 15; scnt = 0; if (thisName == "player") { dropTarg = _root.enemy; } else { dropTarg = _root.player; } } function panTo(panName) { thisPan = panName; inPan = true; } _root.FloorShake = false; _parent.bgMove = 0; inPan = false; thisPan = ""; thisMove = 0; shaking = false; orgY = _y; scnt = 0; bannersOrgY = _parent.banners._y; faceoffOrgY = _parent.faceoffSC._y; lowerOrgY = _parent.lower._y; upperOrgY = _parent.upper._y; middleOrgY = _parent.middle._y; domeOrgY = _parent.dome._y; screenOrgY = _parent.screen._y; } onClipEvent (enterFrame) { if (inPan == true) { tgX = eval ("_root." + thisPan)._x; thisMove = (_root.center._x - tgX) * 0.2; if (((_root.RLim._x + thisMove) > _root.Right._x) and ((_root.LLim._x + thisMove) < 80)) { _root.bgMove = thisMove * -1; executeMove(); } else { _root.bgMove = 0; thisMove = 0; } } else { nextX = _x + (_parent.bgMove * -1); executeMove(); } if (shaking == true) { sdirect = sdirect * -1; scnt = scnt + 1; if (scnt > 4) { if (firstHit == false) { if ((dropTarg.inJump != true) and ((dropTarg._x > 0) and (dropTarg._x < 600))) { dropTarg.hit(dropTarg._x, dropTarg.floor + 40, 1, 25, 10); firstHit = true; if (dropTarg.action != "block") { dropTarg.Ymove = -15; } } } } _y = (_y + (randShake * sdirect)); _parent.banners._y = _parent.banners._y + ((randShake * -1) * sdirect); _parent.lower._y = _parent.lower._y + ((randShake * -0.6) * sdirect); _parent.upper._y = _parent.upper._y + ((randShake * -0.47) * sdirect); _parent.middle._y = _parent.middle._y + ((randShake * 0.45) * sdirect); _parent.dome._y = _parent.dome._y + ((randShake * -0.44) * sdirect); _parent.screen._y = _parent.screen._y + ((randShake * 0.43) * sdirect); _parent.faceoffSC._y = _parent.faceoffSC._y + ((randShake * 0.43) * sdirect); if (randshake < 1) { shaking = false; _y = orgY; _root.FloorShake = false; _parent.banners._y = bannersOrgY; _parent.lower._y = lowerOrgY; _parent.upper._y = upperOrgY; _parent.middle._y = middleOrgY; _parent.dome._y = domeOrgY; _parent.screen._y = screenOrgY; _parent.faceoffSC._y = faceoffOrgY; } if (sdirect == -1) { randShake = randShake * 0.7; } } }
Instance of Symbol 894 MovieClip "LLim" in Frame 31
onClipEvent (load) { _visible = false; }
Instance of Symbol 894 MovieClip "RLim" in Frame 31
onClipEvent (load) { _visible = false; }
Instance of Symbol 894 MovieClip "Right" in Frame 31
onClipEvent (load) { _visible = false; }
Instance of Symbol 894 MovieClip "Left" in Frame 31
onClipEvent (load) { _visible = false; }
Instance of Symbol 894 MovieClip "Center" in Frame 31
onClipEvent (load) { _visible = false; }
Instance of Symbol 898 MovieClip in Frame 31
onClipEvent (load) { myGuy = _root.player; shad._width = myGuy._width * 0.7; shad._height = _height * 0.4; _x = myGuy._x; floorY = myGuy._y; orgA = _alpha; } onClipEvent (enterFrame) { _x = myGuy._x; svar = (floorY - myGuy._y) * 0.2; _alpha = (orgA - (svar * 0.4)); _xscale = (100 - svar); _yscale = (100 - svar); }
Instance of Symbol 898 MovieClip in Frame 31
onClipEvent (load) { myGuy = _root.enemy; shad._width = myGuy._width * 0.7; shad._height = _height * 0.4; _x = myGuy._x; floorY = myGuy._y; orgA = _alpha; } onClipEvent (enterFrame) { _x = myGuy._x; svar = (floorY - myGuy._y) * 0.2; _alpha = (orgA - (svar * 0.4)); _xscale = (100 - svar); _yscale = (100 - svar); }
Instance of Symbol 902 MovieClip in Frame 31
onClipEvent (load) { myControl = _root.player; } onClipEvent (enterFrame) { if (_root.controls == true) { if (Key.isDown(40)) { myControl.DNKey = true; } else { myControl.DNKey = false; } if (Key.isDown(39)) { myControl.RTKey = true; } else { myControl.RTKey = false; } if (Key.isDown(37)) { myControl.LTKey = true; } else { myControl.LTKey = false; } if (Key.isDown(88)) { myControl.XKey = true; } else { myControl.XKey = false; } if (Key.isDown(38)) { myControl.UPKey = true; } else { myControl.UPKey = false; } if (Key.isDown(90)) { myControl.ZKey = true; } else { myControl.ZKey = false; } } else { myControl.DNKey = false; myControl.RTKey = false; myControl.LTKey = false; myControl.XKey = false; myControl.UPKey = false; myControl.ZKey = false; } }
Instance of Symbol 905 MovieClip "apple_control" in Frame 31
onClipEvent (load) { function ConChange() { if ((JumpAttack == false) and (CloseAttack == false)) { if (inClose == true) { dRand = random(30); LongBlock = false; if (((enLong == true) or (enJumpKick == true)) or (_root.FloorShake == true)) { brand = random(20); if (brand > defense) { LongBlock = true; } else { LongBlock = false; } } if (LongBlock == false) { if (dRand > agression) { jumpRand = random(100); if (jumpRand > 80) { JumpDir = random(3) + 1; CloseAttack = false; moveOut = false; moveIn = false; JumpAttack = true; kickTime = random(5) + 1; JCnt = 0; } else { CloseAttack = true; } } else { dRand = random(30); if (dRand > 19) { CloseAttack = false; idle = true; idleTime = (random(3) * speed) + 15; } else if (drand > 15) { moveOut = true; } else if (drand > 10) { block = true; blockCnt = 0; } else { hangTight = true; } } } else { block = true; blockCnt = 0; } } else { LongBlock = false; if ((enLong == true) or (_root.FloorShake == true)) { brand = random(20); if (brand > defense) { LongBlock = true; } else { LongBlock = false; } } drand = random(30); if (LongBlock == true) { block = true; blockCnt = 0; } else if (drand > (agression * 1.5)) { nrand = random(20); if (nrand > (agression * 2)) { CloseAttack = true; FireLong = true; } else { moveIn = true; moveOut = false; getOnScreen = false; moveTight = false; } } else { idle = true; idleTime = (random(5) * speed) + 15; } } } } myControl = _root.enemy; myEnemy = _root.player; agression = _root.enAgression; defense = _root.enDefense; speed = _root.enSpeed; handRange = 150; defCnt = 0; cnt = 0; backOutNext = false; inClose = false; onScreen = true; enLong = false; CloseAttack = false; JumpAttack = false; block = false; blockCnt = 0; getOnScreen = false; moveIn = false; moveOut = false; moveTight = false; Dcnt = 0; idle = true; idleTime = 45; idleCnt = 0; JCnt = 0; JumpDir = 0; FireLong = false; } onClipEvent (enterFrame) { if (_root.controls == true) { EnX = myEnemy._x; EnY = myEnemy._y; myX = myControl._x; myY = myControl._y; EnBulletX = eval (myEnemy + "Bullet")._x; EnBulletY = eval (myEnemy + "Bullet")._y; myControl.LTKey = false; myControl.RTKey = false; EnAction = myEnemy.action; myAction = myControl.action; direct = myControl.direct; if (((EnX > (myX - handRange)) and (EnX < (myX + handRange))) or ((_root.playerBullet._x > (myX - handRange)) and (_root.playerBullet._x < (myX + handRange)))) { if (inClose == false) { inClose = true; ConChange(); } } else if (inClose == true) { inClose = false; ConChange(); } if ((myX > _root.Left._x) and (myX < _root.Right._x)) { if (onScreen == false) { ConChange(); onScreen = true; } } else if (onScreen == true) { ConChange(); onScreen = false; } if (EnAction == "long") { if (EnLong == false) { ConChange(); EnLong = true; } } else if (EnLong == true) { ConChange(); EnLong = false; } if (EnAction == "jump2") { enJumpKick = true; } else { enJumpKick = false; } if (getOnScreen == true) { if (onScreen == false) { if (direct == 1) { myControl.RTKey = true; } else { myControl.LTKey = true; } } } if (CloseAttack == true) { if (myAction == "idle") { firstAttack = true; CloseAttack = false; ConChange(); } if (firstAttack != false) { dRand = random(30); firstAttack = false; if (FireLong == true) { myControl.checkLog("long"); FireLong = false; } else if (dRand > 28) { myControl.checkLog("special"); } else if (dRand > 25) { myControl.checkLog("long"); } else if (dRand > 22) { myControl.ZKey = true; } else if (dRand < 13) { myControl.XKey = true; } else { myControl.XKey = false; myControl.ZKey = false; } } else { myControl.XKey = false; myControl.ZKey = false; } } if (JumpAttack == true) { JCnt = JCnt + 1; if (JCnt < kickTime) { myControl.UPKey = true; if (direct == 1) { myControl.RTKey = true; myControl.LTKey = false; } else { myControl.LTKey = true; myControl.RTKey = false; } } else if (JCnt > kickTime) { myControl.ZKey = true; if (myControl.inJump == false) { JumpAttack = false; myControl.RTKey = false; myControl.LTKey = false; myControl.UPKey = false; Jcnt = 0; ConChange(); } } } if (moveIn == true) { if (inClose == false) { if (direct == 1) { myControl.RTKey = true; } else { myControl.LTKey = true; } } else { moveIn = false; ConChange(); } } if (moveTight == true) { if ((myX < (enX - (myEnemy._width * 0.7))) and (myX > (enX + (myEnemy._width * 0.7)))) { if (direct == 1) { myControl.RTKey = true; } else { myControl.LTKey = true; } } else { moveTight = false; ConChange(); } } if (moveOut == true) { if ((onScreen == true) and ((myX > _root.Left._x) and (myX < _root.Right._x))) { if (direct == 1) { myControl.LTKey = true; } else { myControl.RTKey = true; } } else { moveOut = false; ConChange(); } } if (idle == true) { idleCnt = idleCnt + 1; if (idleCnt > idleTime) { idle = false; ConChange(); } } if (FloorShake == false) { if (_root.FloorShake == true) { FloorShake = true; ConChange(); } } else if (_root.FloorShake == false) { FloorShake = false; ConChange(); } if (myControl.hurt == true) { defCnt = defCnt + 1; if (defCnt > defense) { backOutNext = false; backoutRand = random(100); if (backoutRand < agression) { backOutNext = true; } block = true; blockCnt = 0; } ConChange(); } else { defCnt = 0; } if (block == true) { blockCnt = blockCnt + 1; if (blockCnt > agression) { myControl.UPKey = false; myControl.LTKey = false; myControl.RTKey = false; block = false; if (backOutNext == true) { moveOut = true; backOutNext = false; blockCnt = 0; } else { backOutNext = false; blockCnt = 0; ConChange(); } } else { myControl.LTKey = true; myControl.RTKey = true; } } if ((myAction == "idle") and (idle == false)) { ConChange(); } } else { myControl.LTKey = false; myControl.RTKey = false; myControl.UPKey = false; myControl.DNKey = false; myControl.XKey = false; myControl.ZKey = false; } }
Instance of Symbol 907 MovieClip "cherry_control" in Frame 31
onClipEvent (load) { function ConChange() { if ((JumpAttack == false) and (CloseAttack == false)) { if (inClose == true) { dRand = random(30); LongBlock = false; if (((enLong == true) or (enJumpKick == true)) or (_root.FloorShake == true)) { brand = random(20); if (brand > defense) { LongBlock = true; } else { LongBlock = false; } } if (LongBlock == false) { if (dRand > agression) { jumpRand = random(100); if (jumpRand > 80) { JumpDir = random(3) + 1; CloseAttack = false; moveOut = false; moveIn = false; JumpAttack = true; kickTime = random(5) + 1; JCnt = 0; } else { CloseAttack = true; } } else { dRand = random(30); if (dRand > 19) { CloseAttack = false; idle = true; idleTime = (random(3) * speed) + 15; } else if (drand > 15) { moveOut = true; } else if (drand > 10) { block = true; blockCnt = 0; } else { hangTight = true; } } } else { block = true; blockCnt = 0; } } else { LongBlock = false; if ((enLong == true) or (_root.FloorShake == true)) { brand = random(20); if (brand > defense) { LongBlock = true; } else { LongBlock = false; } } drand = random(30); if (LongBlock == true) { block = true; blockCnt = 0; } else if (drand > (agression * 1.5)) { nrand = random(20); if (nrand > (agression * 2)) { CloseAttack = true; FireLong = true; } else { moveIn = true; moveOut = false; getOnScreen = false; moveTight = false; } } else { idle = true; idleTime = (random(5) * speed) + 15; } } } } myControl = _root.enemy; myEnemy = _root.player; agression = _root.enAgression; defense = _root.enDefense; speed = _root.enSpeed; handRange = 150; defCnt = 0; cnt = 0; backOutNext = false; inClose = false; onScreen = true; enLong = false; CloseAttack = false; JumpAttack = false; block = false; blockCnt = 0; getOnScreen = false; moveIn = false; moveOut = false; moveTight = false; Dcnt = 0; idle = true; idleTime = 45; idleCnt = 0; JCnt = 0; JumpDir = 0; FireLong = false; } onClipEvent (enterFrame) { if (_root.controls == true) { EnX = myEnemy._x; EnY = myEnemy._y; myX = myControl._x; myY = myControl._y; EnBulletX = eval (myEnemy + "Bullet")._x; EnBulletY = eval (myEnemy + "Bullet")._y; myControl.LTKey = false; myControl.RTKey = false; EnAction = myEnemy.action; myAction = myControl.action; direct = myControl.direct; if (((EnX > (myX - handRange)) and (EnX < (myX + handRange))) or ((_root.playerBullet._x > (myX - handRange)) and (_root.playerBullet._x < (myX + handRange)))) { if (inClose == false) { inClose = true; ConChange(); } } else if (inClose == true) { inClose = false; ConChange(); } if ((myX > _root.Left._x) and (myX < _root.Right._x)) { if (onScreen == false) { ConChange(); onScreen = true; } } else if (onScreen == true) { ConChange(); onScreen = false; } if (EnAction == "long") { if (EnLong == false) { ConChange(); EnLong = true; } } else if (EnLong == true) { ConChange(); EnLong = false; } if (EnAction == "jump2") { enJumpKick = true; } else { enJumpKick = false; } if (getOnScreen == true) { if (onScreen == false) { if (direct == 1) { myControl.RTKey = true; } else { myControl.LTKey = true; } } } if (CloseAttack == true) { if (myAction == "idle") { firstAttack = true; CloseAttack = false; ConChange(); } if (firstAttack != false) { dRand = random(30); firstAttack = false; if (FireLong == true) { myControl.checkLog("long"); FireLong = false; } else if (dRand > 28) { myControl.checkLog("special"); } else if (dRand > 25) { myControl.checkLog("long"); } else if (dRand > 22) { myControl.ZKey = true; } else if (dRand < 13) { myControl.XKey = true; } else { myControl.XKey = false; myControl.ZKey = false; } } else { myControl.XKey = false; myControl.ZKey = false; } } if (JumpAttack == true) { JCnt = JCnt + 1; if (JCnt < kickTime) { myControl.UPKey = true; if (direct == 1) { myControl.RTKey = true; myControl.LTKey = false; } else { myControl.LTKey = true; myControl.RTKey = false; } } else if (JCnt > kickTime) { myControl.ZKey = true; if (myControl.inJump == false) { JumpAttack = false; myControl.RTKey = false; myControl.LTKey = false; myControl.UPKey = false; Jcnt = 0; ConChange(); } } } if (moveIn == true) { if (inClose == false) { if (direct == 1) { myControl.RTKey = true; } else { myControl.LTKey = true; } } else { moveIn = false; ConChange(); } } if (moveTight == true) { if ((myX < (enX - (myEnemy._width * 0.7))) and (myX > (enX + (myEnemy._width * 0.7)))) { if (direct == 1) { myControl.RTKey = true; } else { myControl.LTKey = true; } } else { moveTight = false; ConChange(); } } if (moveOut == true) { if ((onScreen == true) and ((myX > _root.Left._x) and (myX < _root.Right._x))) { if (direct == 1) { myControl.LTKey = true; } else { myControl.RTKey = true; } } else { moveOut = false; ConChange(); } } if (idle == true) { idleCnt = idleCnt + 1; if (idleCnt > idleTime) { idle = false; ConChange(); } } if (FloorShake == false) { if (_root.FloorShake == true) { FloorShake = true; ConChange(); } } else if (_root.FloorShake == false) { FloorShake = false; ConChange(); } if (myControl.hurt == true) { defCnt = defCnt + 1; if (defCnt > defense) { backOutNext = false; backoutRand = random(100); if (backoutRand < agression) { backOutNext = true; } block = true; blockCnt = 0; } ConChange(); } else { defCnt = 0; } if (block == true) { blockCnt = blockCnt + 1; if (blockCnt > agression) { myControl.UPKey = false; myControl.LTKey = false; myControl.RTKey = false; block = false; if (backOutNext == true) { moveOut = true; backOutNext = false; blockCnt = 0; } else { backOutNext = false; blockCnt = 0; ConChange(); } } else { myControl.LTKey = true; myControl.RTKey = true; } } if ((myAction == "idle") and (idle == false)) { ConChange(); } } else { myControl.LTKey = false; myControl.RTKey = false; myControl.UPKey = false; myControl.DNKey = false; myControl.XKey = false; myControl.ZKey = false; } }
Instance of Symbol 909 MovieClip "watermelon_control" in Frame 31
onClipEvent (load) { function ConChange() { if ((JumpAttack == false) and (CloseAttack == false)) { if (inClose == true) { dRand = random(30); LongBlock = false; if (((enLong == true) or (enJumpKick == true)) or (_root.FloorShake == true)) { brand = random(20); if (brand > defense) { LongBlock = true; } else { LongBlock = false; } } if (LongBlock == false) { if (dRand > agression) { jumpRand = random(100); if (jumpRand > 80) { JumpDir = random(3) + 1; CloseAttack = false; moveOut = false; moveIn = false; JumpAttack = true; kickTime = random(5) + 1; JCnt = 0; } else { CloseAttack = true; } } else { dRand = random(30); if (dRand > 19) { CloseAttack = false; idle = true; idleTime = (random(3) * speed) + 15; } else if (drand > 15) { moveOut = true; } else if (drand > 10) { block = true; blockCnt = 0; } else { hangTight = true; } } } else { block = true; blockCnt = 0; } } else { LongBlock = false; if ((enLong == true) or (_root.FloorShake == true)) { brand = random(20); if (brand > defense) { LongBlock = true; } else { LongBlock = false; } } drand = random(30); if (LongBlock == true) { block = true; blockCnt = 0; } else if (drand > (agression * 1.5)) { nrand = random(20); if (nrand > (agression * 2)) { CloseAttack = true; FireLong = true; } else { moveIn = true; moveOut = false; getOnScreen = false; moveTight = false; } } else { idle = true; idleTime = (random(5) * speed) + 15; } } } } myControl = _root.enemy; myEnemy = _root.player; agression = _root.enAgression; defense = _root.enDefense; speed = _root.enSpeed; handRange = 150; defCnt = 0; cnt = 0; backOutNext = false; inClose = false; onScreen = true; enLong = false; CloseAttack = false; JumpAttack = false; block = false; blockCnt = 0; getOnScreen = false; moveIn = false; moveOut = false; moveTight = false; Dcnt = 0; idle = true; idleTime = 45; idleCnt = 0; JCnt = 0; JumpDir = 0; FireLong = false; } onClipEvent (enterFrame) { if (_root.controls == true) { EnX = myEnemy._x; EnY = myEnemy._y; myX = myControl._x; myY = myControl._y; EnBulletX = eval (myEnemy + "Bullet")._x; EnBulletY = eval (myEnemy + "Bullet")._y; myControl.LTKey = false; myControl.RTKey = false; EnAction = myEnemy.action; myAction = myControl.action; direct = myControl.direct; if (((EnX > (myX - handRange)) and (EnX < (myX + handRange))) or ((_root.playerBullet._x > (myX - handRange)) and (_root.playerBullet._x < (myX + handRange)))) { if (inClose == false) { inClose = true; ConChange(); } } else if (inClose == true) { inClose = false; ConChange(); } if ((myX > _root.Left._x) and (myX < _root.Right._x)) { if (onScreen == false) { ConChange(); onScreen = true; } } else if (onScreen == true) { ConChange(); onScreen = false; } if (EnAction == "long") { if (EnLong == false) { ConChange(); EnLong = true; } } else if (EnLong == true) { ConChange(); EnLong = false; } if (EnAction == "jump2") { enJumpKick = true; } else { enJumpKick = false; } if (getOnScreen == true) { if (onScreen == false) { if (direct == 1) { myControl.RTKey = true; } else { myControl.LTKey = true; } } } if (CloseAttack == true) { if (myAction == "idle") { firstAttack = true; CloseAttack = false; ConChange(); } if (firstAttack != false) { dRand = random(30); firstAttack = false; if (FireLong == true) { myControl.checkLog("long"); FireLong = false; } else if (dRand > 28) { myControl.checkLog("special"); } else if (dRand > 25) { myControl.checkLog("long"); } else if (dRand > 22) { myControl.ZKey = true; } else if (dRand < 13) { myControl.XKey = true; } else { myControl.XKey = false; myControl.ZKey = false; } } else { myControl.XKey = false; myControl.ZKey = false; } } if (JumpAttack == true) { JCnt = JCnt + 1; if (JCnt < kickTime) { myControl.UPKey = true; if (direct == 1) { myControl.RTKey = true; myControl.LTKey = false; } else { myControl.LTKey = true; myControl.RTKey = false; } } else if (JCnt > kickTime) { myControl.ZKey = true; if (myControl.inJump == false) { JumpAttack = false; myControl.RTKey = false; myControl.LTKey = false; myControl.UPKey = false; Jcnt = 0; ConChange(); } } } if (moveIn == true) { if (inClose == false) { if (direct == 1) { myControl.RTKey = true; } else { myControl.LTKey = true; } } else { moveIn = false; ConChange(); } } if (moveTight == true) { if ((myX < (enX - (myEnemy._width * 0.7))) and (myX > (enX + (myEnemy._width * 0.7)))) { if (direct == 1) { myControl.RTKey = true; } else { myControl.LTKey = true; } } else { moveTight = false; ConChange(); } } if (moveOut == true) { if ((onScreen == true) and ((myX > _root.Left._x) and (myX < _root.Right._x))) { if (direct == 1) { myControl.LTKey = true; } else { myControl.RTKey = true; } } else { moveOut = false; ConChange(); } } if (idle == true) { idleCnt = idleCnt + 1; if (idleCnt > idleTime) { idle = false; ConChange(); } } if (FloorShake == false) { if (_root.FloorShake == true) { FloorShake = true; ConChange(); } } else if (_root.FloorShake == false) { FloorShake = false; ConChange(); } if (myControl.hurt == true) { defCnt = defCnt + 1; if (defCnt > defense) { backOutNext = false; backoutRand = random(100); if (backoutRand < agression) { backOutNext = true; } block = true; blockCnt = 0; } ConChange(); } else { defCnt = 0; } if (block == true) { blockCnt = blockCnt + 1; if (blockCnt > agression) { myControl.UPKey = false; myControl.LTKey = false; myControl.RTKey = false; block = false; if (backOutNext == true) { moveOut = true; backOutNext = false; blockCnt = 0; } else { backOutNext = false; blockCnt = 0; ConChange(); } } else { myControl.LTKey = true; myControl.RTKey = true; } } if ((myAction == "idle") and (idle == false)) { ConChange(); } } else { myControl.LTKey = false; myControl.RTKey = false; myControl.UPKey = false; myControl.DNKey = false; myControl.XKey = false; myControl.ZKey = false; } }
Instance of Symbol 911 MovieClip "tangerine_control" in Frame 31
onClipEvent (load) { function ConChange() { if ((JumpAttack == false) and (CloseAttack == false)) { if (inClose == true) { dRand = random(30); LongBlock = false; if (((enLong == true) or (enJumpKick == true)) or (_root.FloorShake == true)) { brand = random(20); if (brand > defense) { LongBlock = true; } else { LongBlock = false; } } if (LongBlock == false) { if (dRand > agression) { jumpRand = random(100); if (jumpRand > 80) { JumpDir = random(3) + 1; CloseAttack = false; moveOut = false; moveIn = false; JumpAttack = true; kickTime = random(5) + 1; JCnt = 0; } else { CloseAttack = true; } } else { dRand = random(30); if (dRand > 19) { CloseAttack = false; idle = true; idleTime = (random(3) * speed) + 15; } else if (drand > 15) { moveOut = true; } else if (drand > 10) { block = true; blockCnt = 0; } else { hangTight = true; } } } else { block = true; blockCnt = 0; } } else { LongBlock = false; if ((enLong == true) or (_root.FloorShake == true)) { brand = random(20); if (brand > defense) { LongBlock = true; } else { LongBlock = false; } } drand = random(30); if (LongBlock == true) { block = true; blockCnt = 0; } else if (drand > (agression * 1.5)) { nrand = random(20); if (nrand > (agression * 2)) { CloseAttack = true; FireLong = true; } else { moveIn = true; moveOut = false; getOnScreen = false; moveTight = false; } } else { idle = true; idleTime = (random(5) * speed) + 15; } } } } myControl = _root.enemy; myEnemy = _root.player; agression = _root.enAgression; defense = _root.enDefense; speed = _root.enSpeed; handRange = 150; defCnt = 0; cnt = 0; backOutNext = false; inClose = false; onScreen = true; enLong = false; CloseAttack = false; JumpAttack = false; block = false; blockCnt = 0; getOnScreen = false; moveIn = false; moveOut = false; moveTight = false; Dcnt = 0; idle = true; idleTime = 45; idleCnt = 0; JCnt = 0; JumpDir = 0; FireLong = false; } onClipEvent (enterFrame) { if (_root.controls == true) { EnX = myEnemy._x; EnY = myEnemy._y; myX = myControl._x; myY = myControl._y; EnBulletX = eval (myEnemy + "Bullet")._x; EnBulletY = eval (myEnemy + "Bullet")._y; myControl.LTKey = false; myControl.RTKey = false; EnAction = myEnemy.action; myAction = myControl.action; direct = myControl.direct; if (((EnX > (myX - handRange)) and (EnX < (myX + handRange))) or ((_root.playerBullet._x > (myX - handRange)) and (_root.playerBullet._x < (myX + handRange)))) { if (inClose == false) { inClose = true; ConChange(); } } else if (inClose == true) { inClose = false; ConChange(); } if ((myX > _root.Left._x) and (myX < _root.Right._x)) { if (onScreen == false) { ConChange(); onScreen = true; } } else if (onScreen == true) { ConChange(); onScreen = false; } if (EnAction == "long") { if (EnLong == false) { ConChange(); EnLong = true; } } else if (EnLong == true) { ConChange(); EnLong = false; } if (EnAction == "jump2") { enJumpKick = true; } else { enJumpKick = false; } if (getOnScreen == true) { if (onScreen == false) { if (direct == 1) { myControl.RTKey = true; } else { myControl.LTKey = true; } } } if (CloseAttack == true) { if (myAction == "idle") { firstAttack = true; CloseAttack = false; ConChange(); } if (firstAttack != false) { dRand = random(30); firstAttack = false; if (FireLong == true) { myControl.checkLog("long"); FireLong = false; } else if (dRand > 28) { myControl.checkLog("special"); } else if (dRand > 25) { myControl.checkLog("long"); } else if (dRand > 22) { myControl.ZKey = true; } else if (dRand < 13) { myControl.XKey = true; } else { myControl.XKey = false; myControl.ZKey = false; } } else { myControl.XKey = false; myControl.ZKey = false; } } if (JumpAttack == true) { JCnt = JCnt + 1; if (JCnt < kickTime) { myControl.UPKey = true; if (direct == 1) { myControl.RTKey = true; myControl.LTKey = false; } else { myControl.LTKey = true; myControl.RTKey = false; } } else if (JCnt > kickTime) { myControl.ZKey = true; if (myControl.inJump == false) { JumpAttack = false; myControl.RTKey = false; myControl.LTKey = false; myControl.UPKey = false; Jcnt = 0; ConChange(); } } } if (moveIn == true) { if (inClose == false) { if (direct == 1) { myControl.RTKey = true; } else { myControl.LTKey = true; } } else { moveIn = false; ConChange(); } } if (moveTight == true) { if ((myX < (enX - (myEnemy._width * 0.7))) and (myX > (enX + (myEnemy._width * 0.7)))) { if (direct == 1) { myControl.RTKey = true; } else { myControl.LTKey = true; } } else { moveTight = false; ConChange(); } } if (moveOut == true) { if ((onScreen == true) and ((myX > _root.Left._x) and (myX < _root.Right._x))) { if (direct == 1) { myControl.LTKey = true; } else { myControl.RTKey = true; } } else { moveOut = false; ConChange(); } } if (idle == true) { idleCnt = idleCnt + 1; if (idleCnt > idleTime) { idle = false; ConChange(); } } if (FloorShake == false) { if (_root.FloorShake == true) { FloorShake = true; ConChange(); } } else if (_root.FloorShake == false) { FloorShake = false; ConChange(); } if (myControl.hurt == true) { defCnt = defCnt + 1; if (defCnt > defense) { backOutNext = false; backoutRand = random(100); if (backoutRand < agression) { backOutNext = true; } block = true; blockCnt = 0; } ConChange(); } else { defCnt = 0; } if (block == true) { blockCnt = blockCnt + 1; if (blockCnt > agression) { myControl.UPKey = false; myControl.LTKey = false; myControl.RTKey = false; block = false; if (backOutNext == true) { moveOut = true; backOutNext = false; blockCnt = 0; } else { backOutNext = false; blockCnt = 0; ConChange(); } } else { myControl.LTKey = true; myControl.RTKey = true; } } if ((myAction == "idle") and (idle == false)) { ConChange(); } } else { myControl.LTKey = false; myControl.RTKey = false; myControl.UPKey = false; myControl.DNKey = false; myControl.XKey = false; myControl.ZKey = false; } }
Instance of Symbol 913 MovieClip "raspberry_control" in Frame 31
onClipEvent (load) { function ConChange() { if ((JumpAttack == false) and (CloseAttack == false)) { if (inClose == true) { dRand = random(30); LongBlock = false; if (((enLong == true) or (enJumpKick == true)) or (_root.FloorShake == true)) { brand = random(20); if (brand > defense) { LongBlock = true; } else { LongBlock = false; } } if (LongBlock == false) { if (dRand > agression) { jumpRand = random(100); if (jumpRand > 80) { JumpDir = random(3) + 1; CloseAttack = false; moveOut = false; moveIn = false; JumpAttack = true; kickTime = random(5) + 1; JCnt = 0; } else { CloseAttack = true; } } else { dRand = random(10); if (dRand > 4) { CloseAttack = false; idle = true; idleTime = (random(3) * speed) + 15; } else { hangTight == true; } } } else { block = true; blockCnt = 0; } } else { LongBlock = false; if ((enLong == true) or (_root.FloorShake == true)) { brand = random(20); if (brand > defense) { LongBlock = true; } else { LongBlock = false; } } drand = random(30); if (LongBlock == true) { block = true; blockCnt = 0; } else if (drand > (agression * 1.5)) { nrand = random(20); if (nrand > (agression * 2)) { lrand = random(30); if (lrand > 20) { myControl.checkLog("special"); } else { CloseAttack = true; FireLong = true; } } else { moveIn = true; moveOut = false; getOnScreen = false; moveTight = false; } } else { idle = true; idleTime = (random(5) * speed) + 15; } } } } myControl = _root.enemy; myEnemy = _root.player; agression = _root.enAgression; defense = _root.enDefense; speed = _root.enSpeed; handRange = 115; defCnt = 0; cnt = 0; backOutNext = false; inClose = false; onScreen = true; enLong = false; CloseAttack = false; JumpAttack = false; block = false; blockCnt = 0; getOnScreen = false; moveIn = false; moveOut = false; moveTight = false; Dcnt = 0; idle = true; idleTime = 45; idleCnt = 0; JCnt = 0; JumpDir = 0; FireLong = false; } onClipEvent (enterFrame) { if (_root.controls == true) { EnX = myEnemy._x; EnY = myEnemy._y; myX = myControl._x; myY = myControl._y; EnBulletX = eval (myEnemy + "Bullet")._x; EnBulletY = eval (myEnemy + "Bullet")._y; myControl.LTKey = false; myControl.RTKey = false; EnAction = myEnemy.action; myAction = myControl.action; direct = myControl.direct; if (((EnX > (myX - handRange)) and (EnX < (myX + handRange))) or ((_root.playerBullet._x > (myX - handRange)) and (_root.playerBullet._x < (myX + handRange)))) { if (inClose == false) { inClose = true; ConChange(); } } else if (inClose == true) { inClose = false; ConChange(); } if ((myX > _root.Left._x) and (myX < _root.Right._x)) { if (onScreen == false) { ConChange(); onScreen = true; } } else if (onScreen == true) { ConChange(); onScreen = false; } if (EnAction == "long") { if (EnLong == false) { ConChange(); EnLong = true; } } else if (EnLong == true) { ConChange(); EnLong = false; } if (EnAction == "jump2") { enJumpKick = true; } else { enJumpKick = false; } if (getOnScreen == true) { if (onScreen == false) { if (direct == 1) { myControl.RTKey = true; } else { myControl.LTKey = true; } } } if (CloseAttack == true) { if (myAction == "idle") { firstAttack = true; CloseAttack = false; ConChange(); } if (firstAttack != false) { dRand = random(30); firstAttack = false; if (FireLong == true) { myControl.checkLog("long"); FireLong = false; } else if (dRand > 28) { myControl.checkLog("special"); } else if (dRand > 25) { myControl.checkLog("long"); } else if (dRand > 22) { myControl.ZKey = true; } else if (dRand < 13) { myControl.XKey = true; } else { myControl.XKey = false; myControl.ZKey = false; } } else { myControl.XKey = false; myControl.ZKey = false; } } if (JumpAttack == true) { JCnt = JCnt + 1; if (JCnt < kickTime) { myControl.UPKey = true; if (direct == 1) { myControl.RTKey = true; myControl.LTKey = false; } else { myControl.LTKey = true; myControl.RTKey = false; } } else if (JCnt > kickTime) { myControl.ZKey = true; if (myControl.inJump == false) { JumpAttack = false; myControl.RTKey = false; myControl.LTKey = false; myControl.UPKey = false; Jcnt = 0; ConChange(); } } } if (moveIn == true) { if (inClose == false) { if (direct == 1) { myControl.RTKey = true; } else { myControl.LTKey = true; } } else { moveIn = false; ConChange(); } } if (moveTight == true) { if ((myX < (enX - (myEnemy._width * 0.7))) and (myX > (enX + (myEnemy._width * 0.7)))) { if (direct == 1) { myControl.RTKey = true; } else { myControl.LTKey = true; } } else { moveTight = false; ConChange(); } } if (moveOut == true) { if ((onScreen == true) and ((myX > _root.Left._x) and (myX < _root.Right._x))) { if (direct == 1) { myControl.LTKey = true; } else { myControl.RTKey = true; } } else { moveOut = false; ConChange(); } } if (idle == true) { idleCnt = idleCnt + 1; if (idleCnt > idleTime) { idle = false; ConChange(); } } if (FloorShake == false) { if (_root.FloorShake == true) { FloorShake = true; ConChange(); } } else if (_root.FloorShake == false) { FloorShake = false; ConChange(); } if (myControl.hurt == true) { defCnt = defCnt + 1; if (defCnt > defense) { backOutNext = false; backoutRand = random(100); if (backoutRand < agression) { backOutNext = true; } block = true; blockCnt = 0; } ConChange(); } else { defCnt = 0; } if (block == true) { blockCnt = blockCnt + 1; if (blockCnt > agression) { myControl.UPKey = false; myControl.LTKey = false; myControl.RTKey = false; block = false; if (backOutNext == true) { moveOut = true; backOutNext = false; blockCnt = 0; } else { backOutNext = false; blockCnt = 0; ConChange(); } } else { myControl.LTKey = true; myControl.RTKey = true; } } if ((myAction == "idle") and (idle == false)) { ConChange(); } } else { myControl.LTKey = false; myControl.RTKey = false; myControl.UPKey = false; myControl.DNKey = false; myControl.XKey = false; myControl.ZKey = false; } }
Instance of Symbol 927 MovieClip "apple" in Frame 31
onClipEvent (load) { function logKey(Lkey, Ltime) { thisLog = []; thisLog[0] = Lkey; thisLog[1] = Ltime; _root.logList.push(thisLog); } function checkLog() { var _local1 = _root; LL = _local1.logList.length; Last3 = (_local1.logList[LL - 3][0] + _local1.logList[LL - 2][0]) + _local1.logList[LL - 1][0]; Last4 = ((_local1.logList[LL - 4][0] + _local1.logList[LL - 3][0]) + _local1.logList[LL - 2][0]) + _local1.logList[LL - 1][0]; if (direct == -1) { if (last3 == "DLK") { if ((special == false) and (longRange == false)) { punch = false; special = true; longRange = false; endLong = false; inAction = true; _local1.logList = []; } } if (Last3 == "RLP") { if ((special == false) and (longRange == false)) { punch = false; longRange = true; endLong = false; inAction = true; _local1.logList = []; } } } else { if (last3 == "DRK") { if ((special == false) and (longRange == false)) { punch = false; special = true; endLong = false; longRange = false; inAction = true; _local1.logList = []; } } if (Last3 == "LRP") { if ((special == false) and (longRange == false)) { punch = false; longRange = true; endLong = false; inAction = true; _local1.logList = []; } } } } function hit(hX, hY, priority, power, Hnum) { if ((hitDown != true) and (dead != true)) { Xoff = 0; inAction = false; punch = false; kick = false; special = false; longRange = false; endLong = false; thurt = false; _root.hClip = _root.hClip + 1; if (_root.hClip > 9) { _root.hClip = 1; } myEnemy.lastHitTime = _root.thisTime; myEnemy.lastHit = Hnum; hClip = _root.hClip; _root.hitClip.duplicateMovieClip("hitClip" + hClip, 50 + hClip); eval ("_root.hitClip" + hClip)._x = hX; eval ("_root.hitClip" + hClip)._y = hY; eval ("_root.hitClip" + hClip)._xscale = (power * 2) + 60; eval ("_root.hitClip" + hClip)._yscale = (power * 2) + 60; eval ("_root.hitClip" + hClip).gotoAndPlay(2); this.swapDepths(50); myEnemy.swapDepths(60); hurt = true; if (myEnemy._x < _x) { Hdirect = 1; } else { Hdirect = -1; } hitPower = power; if (inJump == true) { thurt = true; hTime = 24; Ymove = 5; Xoff = 24 * Hdirect; hitDown = true; } else { hTime = power; Xoff = (power * 0.5) * Hdirect; } hCnt = 0; if (block == false) { if (hitPower < 20) { action = "hitS"; } else { hitDown = true; action = "hitB"; } life = life - hitPower; } else { hTime = power * 0.3; life = life - (hitPower * 0.2); } if (life < 0) { Xoff = 50 * Hdirect; myEnemy.winner = true; life = 0; dead = true; action = "hitB"; } } } life = 150; Xoff = 0; active = true; winner = false; myEnemy = _root.enemy; leftZone = 100; rightZone = 300; rightEnd = 500; action = "idle"; winCnt = 0; direct = 1; floor = _y; gravity = 3; Ymove = 0; inJump = false; punch = false; kick = false; jumpPower = -40; Jcnt = 25; speed = 10; eLcnt = 0; myW = lim._width * 0.5; myH = lim._height * 0.5; inAction = false; lastHitTime = 0; longRange = false; special = false; hurt = false; Hdirect = 1; hClip = 0; dead = false; } onClipEvent (enterFrame) { if (winner == true) { _root.controls = false; winCnt = winCnt + 1; _root.BG.panTo(_name); if (winCnt == 40) { _root.sounds.gotoAndPlay("win"); } else if (winCnt > 45) { action = "win"; active = false; Xmove = 0; } else { action = "idle"; } } if (active == true) { Jcnt = Jcnt + 1; Xmove = 0; if (hurt == false) { action = "idle"; checkLog(); if (inAction == false) { if (inJump == false) { if (_x < myEnemy._x) { if (direct == -1) { _xscale = (_xscale * -1); direct = 1; } } else if (direct == 1) { _xscale = (_xscale * -1); direct = -1; } if (DNKey == true) { if (dmove == false) { logKey("D", _root.thisTime); } dmove = true; } else { dmove = false; } if (RTKey == true) { rmove = true; } else { if (rmove == true) { logKey("R", _root.thisTime); } if (inJump == false) { rmove = false; } } if (LTKey == true) { lmove = true; } else { if (lmove == true) { logKey("L", _root.thisTime); } if (inJump == false) { lmove = false; } } if (XKey == true) { if (punch == false) { logKey("P", _root.thisTime); if ((_root.thisTime - lastHitTime) < 12) { if (lastHit == 2) { Paction = "punch3"; } else if (lastHit == 1) { Prand = random(10); if (Prand > 5) { Paction = "punch2"; } else { Paction = "punch3"; } } else { Paction = "punch1"; } } else { Paction = "punch1"; } punch = true; inAction = true; } } else { punch = false; } } else if (winner == true) { action = "win"; active = false; } if (UPKey == true) { if (upmove == false) { logKey("U", _root.thisTime); } upmove = true; if (((inJump == false) and (_y >= floor)) and (punch == false)) { Jcnt = 0; inJump = true; Ymove = JumpPower; punch = false; kick = false; } } else { upmove = false; } if (ZKey == true) { if (kickmove == false) { logKey("K", _root.thisTime); } if (kick == false) { if (kickmove == false) { kick = true; if (inJump == false) { inAction = true; } } } kickmove = true; } else { kickmove = false; if (inJump == false) { kick = false; } } if (rmove == true) { if (direct == 1) { action = "walkF"; } else { action = "walkB"; } Xmove = Xmove + speed; Mdirect = 1; } if (lmove == true) { if (direct == 1) { action = "walkB"; } else { action = "walkF"; } Xmove = Xmove - speed; Mdirect = -1; } if ((rmove == true) and (lmove == true)) { if (inJump == false) { block = true; action = "block"; } else { block = false; } } else { block = false; } if (inJump == true) { if (kick == false) { if (Ymove < 0) { action = "jump"; } else { action = "jump3"; } } else if (Jcnt > 3) { Ymove = Ymove + 2; action = "jump2"; } if (myEnemy.lim.hitTest(_x, _y + (myH + Ymove), false)) { Ymove = -30; } } } else if (special == true) { action = "special"; } else if (longRange == true) { if (endLong == true) { eLcnt = eLcnt + 1; if (eLcnt == 1) { Ymove = -20; } else if (eLcnt == 10) { longRange = false; inAction = false; endLong = false; punch = false; kick = false; eLcnt = 0; } else { Xmove = -10 * direct; } } else { Xmove = 40 * direct; } action = "long"; } else if (kick == true) { action = "kick"; } else if (punch == true) { action = Paction; } } else { hCnt = hCnt + 1; Xmove = Xmove + Xoff; Xoff = Xoff * 0.7; if (hCnt > hTime) { if (Ymove < 0) { Ymove = 0; } if (dead != true) { if (getUp != true) { if (action == "hitB") { getUp = true; hurt = true; action = "getUp"; } else { hitDown = false; getUp = false; hurt = false; if (block == false) { action = "idle"; } } } else { action = "getUp"; } } } } } Ymove = Ymove + gravity; nextY = _y + Ymove; Bdirect = Mdirect * -1; if (myEnemy.lim.hitTest(_x + ((myW * Mdirect) + Xmove), _y, false)) { r = 0; while (r < (Math.abs(Xmove) + 1)) { if (myEnemy.lim.hitTest(_x + ((myW * Mdirect) + (Xmove - (r * Mdirect))), _y, false) == false) { TnextX = _x + (Xmove - (r * Mdirect)); if ((TnextX >= _root.Right._x) or (TnextX <= _root.Left._x)) { myEnemy._x = myEnemy._x + (Xmove - (r * Mdirect)); break; } _x = (_x + (Xmove - (r * Mdirect))); break; } r++; } if (longRange == true) { myEnemy.hit(_x + (myW * Mdirect), _y, 3, 20, 7); if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } endLong = true; nextY = nextY - 30; } else { Xmove = 0; } } else if (myEnemy.lim.hitTest(_x + (myW * Bdirect), _y, false)) { r = 0; while (r < 40) { if (myEnemy.lim.hitTest(_x + ((myW * Bdirect) - (r * Bdirect)), _y, false) == false) { _x = (_x - (r * Bdirect)); Xmove = 0; break; } r++; } } nextX = _x + Xmove; if (nextY >= floor) { if (hurt == true) { if (thurt == true) { action = "hitB"; hCnt = 0; hTime = 10; thurt = false; } } inJump = false; nextY = floor; } _parent.bgMove = 0; if (_root.controls == true) { Left = _parent.Left._x; Right = _parent.Right._x; Center = _parent.Center._x; RLim = _parent.RLim._x; LLim = _parent.LLim._x; if (direct == 1) { if ((nextX > LLim) and (nextX <= RLim)) { if (nextX < Left) { Xmove = 0; _root.bgMove = nextX - Left; _x = Left; } else if (nextX > Center) { if (Right >= (RLim - Xmove)) { _root.bgMove = RLim - Right; } else if (RLim != Right) { _root.bgMove = nextX - Center; if (_root.bgMove > 1) { _root.bgMove = Math.ceil((nextX - Center) * (0.1 + (Math.abs(Xmove) * 0.015))); Xmove = Xmove + (_root.bgMove * -1); } else { _x = Center; _root.bgMove = nextX - Center; Xmove = 0; } } } } else { if (Left <= (LLim - Xmove)) { _x = LLim; _root.bgMove = LLim - Left; } if (inJump == true) { if (lmove == false) { Xmove = Xmove * -1; } rmove = false; lmove = true; } else if (longRange == true) { endLong = true; } Xmove = 0; } } else if ((nextX < RLim) and (nextX >= LLim)) { if (nextX > Right) { Xmove = 0; _root.bgMove = nextX - Right; _x = Right; } else if (nextX < Center) { if (Left <= (LLim - Xmove)) { _root.bgMove = LLim - Left; } else if (LLim != Left) { _root.bgMove = nextX - Center; if (_root.bgMove < -1) { _root.bgMove = Math.ceil((nextX - Center) * (0.1 + (Math.abs(Xmove) * 0.015))); Xmove = Xmove + (_root.bgMove * -1); } else { _x = Center; _root.bgMove = nextX - Center; Xmove = 0; } } } } else { if (Right >= (RLim - Xmove)) { _x = RLim; _root.bgMove = RLim - Right; } if (inJump == true) { if (rmove == false) { Xmove = Xmove * -1; } lmove = false; rmove = true; } else if (longRange == true) { endLong = true; } Xmove = 0; } } else if (_x < _root.LLim._x) { _x = _root.LLim._x; Xmove = 0; } else if (_x > _root.RLim._x) { _x = _root.RLim._x; Xmove = 0; } _x = (_x + Xmove); _y = nextY; gotoAndStop(action); }
Instance of Symbol 953 MovieClip "cherry" in Frame 31
onClipEvent (load) { function logKey(Lkey, Ltime) { thisLog = []; thisLog[0] = Lkey; thisLog[1] = Ltime; _root.logList.push(thisLog); } function checkLog() { var _local1 = _root; LL = _local1.logList.length; Last3 = (_local1.logList[LL - 3][0] + _local1.logList[LL - 2][0]) + _local1.logList[LL - 1][0]; Last4 = ((_local1.logList[LL - 4][0] + _local1.logList[LL - 3][0]) + _local1.logList[LL - 2][0]) + _local1.logList[LL - 1][0]; if (direct == -1) { if (last3 == "DLK") { if ((special == false) and (longRange == false)) { punch = false; special = true; longRange = false; endLong = false; inAction = true; _local1.logList = []; } } if (Last3 == "RLP") { if ((special == false) and (longRange == false)) { punch = false; longRange = true; endLong = false; inAction = true; _local1.logList = []; } } } else { if (last3 == "DRK") { if ((special == false) and (longRange == false)) { punch = false; special = true; endLong = false; longRange = false; inAction = true; _local1.logList = []; } } if (Last3 == "LRP") { if ((special == false) and (longRange == false)) { punch = false; longRange = true; endLong = false; inAction = true; _local1.logList = []; } } } } function hit(hX, hY, priority, power, Hnum) { if ((hitDown != true) and (dead != true)) { Xoff = 0; inAction = false; punch = false; kick = false; special = false; longRange = false; endLong = false; thurt = false; _root.hClip = _root.hClip + 1; if (_root.hClip > 9) { _root.hClip = 1; } myEnemy.lastHitTime = _root.thisTime; myEnemy.lastHit = Hnum; hClip = _root.hClip; _root.hitClip.duplicateMovieClip("hitClip" + hClip, 50 + hClip); eval ("_root.hitClip" + hClip)._x = hX; eval ("_root.hitClip" + hClip)._y = hY; eval ("_root.hitClip" + hClip)._xscale = (power * 2) + 60; eval ("_root.hitClip" + hClip)._yscale = (power * 2) + 60; eval ("_root.hitClip" + hClip).gotoAndPlay(2); this.swapDepths(50); myEnemy.swapDepths(60); hurt = true; if (myEnemy._x < _x) { Hdirect = 1; } else { Hdirect = -1; } hitPower = power; if (inJump == true) { thurt = true; hTime = 24; Ymove = 5; Xoff = 24 * Hdirect; hitDown = true; } else { hTime = power; Xoff = (power * 0.5) * Hdirect; } hCnt = 0; if (block == false) { if (hitPower < 20) { action = "hitS"; } else { hitDown = true; action = "hitB"; } life = life - hitPower; } else { hTime = power * 0.3; life = life - (hitPower * 0.2); } if (life < 0) { Xoff = 50 * Hdirect; myEnemy.winner = true; life = 0; dead = true; action = "hitB"; } } } life = 150; Xoff = 0; active = true; winner = false; myEnemy = _root.enemy; leftZone = 100; rightZone = 300; rightEnd = 500; action = "idle"; winCnt = 0; direct = 1; floor = _y; gravity = 3; Ymove = 0; inJump = false; punch = false; kick = false; jumpPower = -42; Jcnt = 25; speed = 15; eLcnt = 0; myW = lim._width * 0.5; myH = lim._height * 0.5; inAction = false; lastHitTime = 0; longRange = false; endLong = false; endLongFF = false; special = false; hurt = false; Hdirect = 1; hClip = 0; dead = false; } onClipEvent (enterFrame) { if (winner == true) { _root.controls = false; winCnt = winCnt + 1; _root.BG.panTo(_name); if (winCnt == 40) { _root.sounds.gotoAndPlay("win"); } else if (winCnt > 45) { action = "win"; active = false; Xmove = 0; } else { action = "idle"; } } if (active == true) { Jcnt = Jcnt + 1; Xmove = 0; if (hurt == false) { action = "idle"; checkLog(); if (inAction == false) { if (inJump == false) { if (_x < myEnemy._x) { if (direct == -1) { _xscale = (_xscale * -1); direct = 1; } } else if (direct == 1) { _xscale = (_xscale * -1); direct = -1; } if (DNKey == true) { if (dmove == false) { logKey("D", _root.thisTime); } dmove = true; } else { dmove = false; } if (RTKey == true) { rmove = true; } else { if (rmove == true) { logKey("R", _root.thisTime); } if (inJump == false) { rmove = false; } } if (LTKey == true) { lmove = true; } else { if (lmove == true) { logKey("L", _root.thisTime); } if (inJump == false) { lmove = false; } } if (XKey == true) { if (punch == false) { logKey("P", _root.thisTime); if ((_root.thisTime - lastHitTime) < 12) { if (lastHit == 2) { Paction = "punch3"; } else if (lastHit == 1) { Prand = random(10); if (Prand > 5) { Paction = "punch2"; } else { Paction = "punch3"; } } else { Paction = "punch1"; } } else { Paction = "punch1"; } punch = true; inAction = true; } } else { punch = false; } } else if (winner == true) { action = "win"; active = false; } if (UPKey == true) { if (upmove == false) { logKey("U", _root.thisTime); } upmove = true; if (((inJump == false) and (_y >= floor)) and (punch == false)) { Jcnt = 0; inJump = true; Ymove = JumpPower; punch = false; kick = false; } } else { upmove = false; } if (ZKey == true) { if (kickmove == false) { logKey("K", _root.thisTime); } if (kick == false) { if (kickmove == false) { kick = true; if (inJump == false) { inAction = true; } } } kickmove = true; } else { kickmove = false; if (inJump == false) { kick = false; } } if (rmove == true) { if (direct == 1) { action = "walkF"; } else { action = "walkB"; } Xmove = Xmove + speed; Mdirect = 1; } if (lmove == true) { if (direct == 1) { action = "walkB"; } else { action = "walkF"; } Xmove = Xmove - speed; Mdirect = -1; } if ((rmove == true) and (lmove == true)) { if (inJump == false) { block = true; action = "block"; } else { block = false; } } else { block = false; } if (inJump == true) { if (kick == false) { if (Ymove < 0) { action = "jump"; } else { action = "jump3"; } } else if (Jcnt > 3) { Ymove = Ymove + 2; action = "jump2"; } if (myEnemy.lim.hitTest(_x, _y + (myH + Ymove), false)) { Ymove = -30; } } } else if (special == true) { action = "special"; } else if (longRange == true) { action = "long"; if (endLong == true) { eLcnt = eLcnt + 1; if (eLcnt == 1) { if (endLongFF == true) { Xmove = -10 * direct; Ymove = -30; } } else if (eLcnt > 10) { action = "longOut"; } else if (endLongFF == true) { Xmove = -10 * direct; } else { Xmove = 40 * direct; } } else { Xmove = 40 * direct; } } else if (kick == true) { action = "kick"; } else if (punch == true) { action = Paction; } } else { hCnt = hCnt + 1; Xmove = Xmove + Xoff; Xoff = Xoff * 0.7; if (hCnt > hTime) { if (Ymove < 0) { Ymove = 0; } if (dead != true) { if (getUp != true) { if (action == "hitB") { getUp = true; hurt = true; action = "getUp"; } else { hitDown = false; getUp = false; hurt = false; if (block == false) { action = "idle"; } } } else { action = "getUp"; } } } } } Ymove = Ymove + gravity; nextY = _y + Ymove; Bdirect = Mdirect * -1; if (myEnemy.lim.hitTest(_x + ((myW * Mdirect) + Xmove), _y, false)) { if (endLong == false) { r = 0; while (r < (Math.abs(Xmove) + 1)) { if (myEnemy.lim.hitTest(_x + ((myW * Mdirect) + (Xmove - (r * Mdirect))), _y, false) == false) { TnextX = _x + (Xmove - (r * Mdirect)); if ((TnextX >= _root.Right._x) or (TnextX <= _root.Left._x)) { myEnemy._x = myEnemy._x + (Xmove - (r * Mdirect)); break; } _x = (_x + (Xmove - (r * Mdirect))); break; } r++; } } if (longRange == true) { if (endLong == false) { myEnemy.hit(_x + (myW * Mdirect), _y, 3, 25, 7); if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } if (myEnemy.block == true) { endLongFF = true; } else { endLongFF = false; } } endLong = true; } else { Xmove = 0; } } else if (myEnemy.lim.hitTest(_x + (myW * Bdirect), _y, false)) { if (longRange == false) { r = 0; while (r < 40) { if (myEnemy.lim.hitTest(_x + ((myW * Bdirect) - (r * Bdirect)), _y, false) == false) { _x = (_x - (r * Bdirect)); Xmove = 0; break; } r++; } } } nextX = _x + Xmove; if (nextY >= floor) { if (hurt == true) { if (thurt == true) { action = "hitB"; hCnt = 0; hTime = 10; thurt = false; } } inJump = false; nextY = floor; } _parent.bgMove = 0; if (_root.controls == true) { Left = _parent.Left._x; Right = _parent.Right._x; Center = _parent.Center._x; RLim = _parent.RLim._x; LLim = _parent.LLim._x; if (direct == 1) { if ((nextX > LLim) and (nextX <= RLim)) { if (nextX < Left) { _x = Left; Xmove = 0; _root.bgMove = nextX - Left; } else if (nextX > Center) { if (Right >= (RLim - Xmove)) { _root.bgMove = RLim - Right; } else if (RLim != Right) { _root.bgMove = nextX - Center; if (_root.bgMove > 1) { _root.bgMove = Math.ceil((nextX - Center) * (0.1 + (Math.abs(Xmove) * 0.015))); Xmove = Xmove + (_root.bgMove * -1); } else { _x = Center; _root.bgMove = nextX - Center; Xmove = 0; } } } } else { if (Left <= (LLim - Xmove)) { _x = LLim; _root.bgMove = LLim - Left; } if (inJump == true) { if (lmove == false) { Xmove = Xmove * -1; } rmove = false; lmove = true; } else if (longRange == true) { endLongFF = true; endLong = true; } Xmove = 0; } } else if ((nextX < RLim) and (nextX >= LLim)) { if (nextX > Right) { _x = Right; Xmove = 0; _root.bgMove = nextX - Right; } else if (nextX < Center) { if (Left <= (LLim - Xmove)) { _root.bgMove = LLim - Left; } else if (LLim != Left) { _root.bgMove = nextX - Center; if (_root.bgMove < -1) { _root.bgMove = Math.ceil((nextX - Center) * (0.1 + (Math.abs(Xmove) * 0.015))); Xmove = Xmove + (_root.bgMove * -1); } else { _x = Center; _root.bgMove = nextX - Center; Xmove = 0; } } } } else { if (Right >= (RLim - Xmove)) { _x = RLim; _root.bgMove = RLim - Right; } if (inJump == true) { if (rmove == false) { Xmove = Xmove * -1; } lmove = false; rmove = true; } else if (longRange == true) { endLong = true; endLongFF = true; } Xmove = 0; } } else if (_x < _root.LLim._x) { _x = _root.LLim._x; Xmove = 0; } else if (_x > _root.RLim._x) { _x = _root.RLim._x; Xmove = 0; } _x = (_x + Xmove); _y = nextY; gotoAndStop(action); }
Instance of Symbol 959 MovieClip "cherry_buddy" in Frame 31
onClipEvent (load) { _visible = false; gotoAndStop (1); _y = 2000; myBuddy = _root.player; orgXScale = _xscale; } onClipEvent (enterFrame) { if (active == true) { direct = myBuddy.direct; _xscale = (orgXScale * direct); if (myBuddy.action == "long") { _visible = true; gotoAndStop (2); _x = myBuddy._x; _y = myBuddy._y; } else { gotoAndStop (1); _visible = false; _y = 2000; } } }
Instance of Symbol 959 MovieClip "EnCherry_buddy" in Frame 31
onClipEvent (load) { _visible = false; gotoAndStop (1); _y = 2000; myBuddy = _root.enemy; orgXScale = _xscale; } onClipEvent (enterFrame) { if (active == true) { direct = myBuddy.direct; _xscale = (orgXScale * direct); if (myBuddy.action == "long") { _visible = true; gotoAndStop (2); _x = myBuddy._x; _y = myBuddy._y; } else { gotoAndStop (1); _visible = false; _y = 2000; } } }
Instance of Symbol 974 MovieClip "tangerine" in Frame 31
onClipEvent (load) { function logKey(Lkey, Ltime) { thisLog = []; thisLog[0] = Lkey; thisLog[1] = Ltime; _root.logList.push(thisLog); } function checkLog() { var _local1 = _root; LL = _local1.logList.length; Last3 = (_local1.logList[LL - 3][0] + _local1.logList[LL - 2][0]) + _local1.logList[LL - 1][0]; Last4 = ((_local1.logList[LL - 4][0] + _local1.logList[LL - 3][0]) + _local1.logList[LL - 2][0]) + _local1.logList[LL - 1][0]; if (direct == -1) { if (last3 == "DLK") { if ((special == false) and (longRange == false)) { punch = false; special = true; longRange = false; endLong = false; inAction = true; _local1.logList = []; } } if (Last3 == "RLP") { if ((special == false) and (longRange == false)) { punch = false; longRange = true; endLong = false; inAction = true; _local1.logList = []; } } } else { if (last3 == "DRK") { if ((special == false) and (longRange == false)) { punch = false; special = true; endLong = false; longRange = false; inAction = true; _local1.logList = []; } } if (Last3 == "LRP") { if ((special == false) and (longRange == false)) { punch = false; longRange = true; endLong = false; inAction = true; _local1.logList = []; } } } } function hit(hX, hY, priority, power, Hnum) { if ((hitDown != true) and (dead != true)) { Xoff = 0; inAction = false; punch = false; kick = false; special = false; longRange = false; endLong = false; thurt = false; _root.hClip = _root.hClip + 1; if (_root.hClip > 9) { _root.hClip = 1; } myEnemy.lastHitTime = _root.thisTime; myEnemy.lastHit = Hnum; hClip = _root.hClip; _root.hitClip.duplicateMovieClip("hitClip" + hClip, 50 + hClip); eval ("_root.hitClip" + hClip)._x = hX; eval ("_root.hitClip" + hClip)._y = hY; eval ("_root.hitClip" + hClip)._xscale = (power * 2) + 60; eval ("_root.hitClip" + hClip)._yscale = (power * 2) + 60; eval ("_root.hitClip" + hClip).gotoAndPlay(2); this.swapDepths(50); myEnemy.swapDepths(60); hurt = true; if (myEnemy._x < _x) { Hdirect = 1; } else { Hdirect = -1; } hitPower = power; if (inJump == true) { thurt = true; hTime = 24; Ymove = 5; Xoff = 24 * Hdirect; hitDown = true; } else { hTime = power; Xoff = (power * 0.5) * Hdirect; } hCnt = 0; if (block == false) { if (hitPower < 20) { action = "hitS"; } else { hitDown = true; action = "hitB"; } life = life - hitPower; } else { hTime = power * 0.3; life = life - (hitPower * 0.2); } if (life < 0) { Xoff = 50 * Hdirect; myEnemy.winner = true; life = 0; dead = true; action = "hitB"; } } } life = 150; Xoff = 0; active = true; winner = false; myEnemy = _root.enemy; leftZone = 100; rightZone = 300; rightEnd = 500; action = "idle"; winCnt = 0; direct = 1; floor = _y; gravity = 3; Ymove = 0; inJump = false; punch = false; kick = false; jumpPower = -45; Jcnt = 25; speed = 20; eLcnt = 0; myW = lim._width * 0.5; myH = lim._height * 0.5; inAction = false; lastHitTime = 0; longRange = false; special = false; hurt = false; Hdirect = 1; hClip = 0; dead = false; } onClipEvent (enterFrame) { if (winner == true) { _root.controls = false; winCnt = winCnt + 1; _root.BG.panTo(_name); if (winCnt == 40) { _root.sounds.gotoAndPlay("win"); } else if (winCnt > 45) { action = "win"; active = false; Xmove = 0; } else { action = "idle"; } } if (active == true) { Jcnt = Jcnt + 1; Xmove = 0; if (hurt == false) { action = "idle"; checkLog(); if (inAction == false) { if (inJump == false) { if (_x < myEnemy._x) { if (direct == -1) { _xscale = (_xscale * -1); direct = 1; } } else if (direct == 1) { _xscale = (_xscale * -1); direct = -1; } if (DNKey == true) { if (dmove == false) { logKey("D", _root.thisTime); } dmove = true; } else { dmove = false; } if (RTKey == true) { rmove = true; } else { if (rmove == true) { logKey("R", _root.thisTime); } if (inJump == false) { rmove = false; } } if (LTKey == true) { lmove = true; } else { if (lmove == true) { logKey("L", _root.thisTime); } if (inJump == false) { lmove = false; } } if (XKey == true) { if (punch == false) { logKey("P", _root.thisTime); if ((_root.thisTime - lastHitTime) < 12) { if (lastHit == 2) { Paction = "punch3"; } else if (lastHit == 1) { Prand = random(10); if (Prand > 5) { Paction = "punch2"; } else { Paction = "punch3"; } } else { Paction = "punch1"; } } else { Paction = "punch1"; } punch = true; inAction = true; } } else { punch = false; } } else if (winner == true) { action = "win"; active = false; } if (UPKey == true) { if (upmove == false) { logKey("U", _root.thisTime); } upmove = true; if (((inJump == false) and (_y >= floor)) and (punch == false)) { Jcnt = 0; inJump = true; Ymove = JumpPower; punch = false; kick = false; } } else { upmove = false; } if (ZKey == true) { if (kickmove == false) { logKey("K", _root.thisTime); } if (kick == false) { if (kickmove == false) { kick = true; if (inJump == false) { inAction = true; } } } kickmove = true; } else { kickmove = false; if (inJump == false) { kick = false; } } if (rmove == true) { if (direct == 1) { action = "walkF"; } else { action = "walkB"; } Xmove = Xmove + speed; Mdirect = 1; } if (lmove == true) { if (direct == 1) { action = "walkB"; } else { action = "walkF"; } Xmove = Xmove - speed; Mdirect = -1; } if ((rmove == true) and (lmove == true)) { if (inJump == false) { block = true; action = "block"; } else { block = false; } } else { block = false; } if (inJump == true) { if (kick == false) { if (Ymove < 0) { action = "jump"; } else { action = "jump3"; } } else if (Jcnt > 3) { Ymove = Ymove + 2; action = "jump2"; } if (myEnemy.lim.hitTest(_x, _y + (myH + Ymove), false)) { Ymove = -30; } } } else if (special == true) { action = "special"; Xmove = speed * direct; } else if (longRange == true) { action = "long"; if (endLong == true) { action = "longOut"; eLcnt = eLcnt + 1; if (eLcnt == 1) { Ymove = -20; } else if (eLcnt == 10) { longRange = false; inAction = false; endLong = false; punch = false; kick = false; eLcnt = 0; } else { Xmove = -10 * direct; } } else { Xmove = 40 * direct; } } else if (kick == true) { action = "kick"; } else if (punch == true) { action = Paction; } } else { hCnt = hCnt + 1; Xmove = Xmove + Xoff; Xoff = Xoff * 0.7; if (hCnt > hTime) { if (Ymove < 0) { Ymove = 0; } if (dead != true) { if (getUp != true) { if (action == "hitB") { getUp = true; hurt = true; action = "getUp"; } else { hitDown = false; getUp = false; hurt = false; if (block == false) { action = "idle"; } } } else { action = "getUp"; } } } } } Ymove = Ymove + gravity; nextY = _y + Ymove; Bdirect = Mdirect * -1; if (myEnemy.lim.hitTest(_x + ((myW * Mdirect) + Xmove), _y, false)) { r = 0; while (r < (Math.abs(Xmove) + 1)) { if (myEnemy.lim.hitTest(_x + ((myW * Mdirect) + (Xmove - (r * Mdirect))), _y, false) == false) { TnextX = _x + (Xmove - (r * Mdirect)); if ((TnextX >= _root.Right._x) or (TnextX <= _root.Left._x)) { myEnemy._x = myEnemy._x + (Xmove - (r * Mdirect)); break; } _x = (_x + (Xmove - (r * Mdirect))); break; } r++; } if (longRange == true) { myEnemy.hit(_x + (myW * Mdirect), _y, 3, 20, 7); if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } endLong = true; nextY = nextY - 30; } else { Xmove = 0; } } else if (myEnemy.lim.hitTest(_x + (myW * Bdirect), _y, false)) { r = 0; while (r < 40) { if (myEnemy.lim.hitTest(_x + ((myW * Bdirect) - (r * Bdirect)), _y, false) == false) { _x = (_x - (r * Bdirect)); Xmove = 0; break; } r++; } } nextX = _x + Xmove; if (nextY >= floor) { if (hurt == true) { if (thurt == true) { action = "hitB"; hCnt = 0; hTime = 10; thurt = false; } } inJump = false; nextY = floor; } _parent.bgMove = 0; if (_root.controls == true) { Left = _parent.Left._x; Right = _parent.Right._x; Center = _parent.Center._x; RLim = _parent.RLim._x; LLim = _parent.LLim._x; if (direct == 1) { if ((nextX > LLim) and (nextX <= RLim)) { if (nextX < Left) { Xmove = 0; _root.bgMove = nextX - Left; _x = Left; } else if (nextX > Center) { if (Right >= (RLim - Xmove)) { _root.bgMove = RLim - Right; } else if (RLim != Right) { _root.bgMove = nextX - Center; if (_root.bgMove > 1) { _root.bgMove = Math.ceil((nextX - Center) * (0.1 + (Math.abs(Xmove) * 0.015))); Xmove = Xmove + (_root.bgMove * -1); } else { _x = Center; _root.bgMove = nextX - Center; Xmove = 0; } } } } else { if (Left <= (LLim - Xmove)) { _x = LLim; _root.bgMove = LLim - Left; } if (inJump == true) { if (lmove == false) { Xmove = Xmove * -1; } rmove = false; lmove = true; } else if (longRange == true) { endLong = true; } Xmove = 0; } } else if ((nextX < RLim) and (nextX >= LLim)) { if (nextX > Right) { Xmove = 0; _root.bgMove = nextX - Right; _x = Right; } else if (nextX < Center) { if (Left <= (LLim - Xmove)) { _root.bgMove = LLim - Left; } else if (LLim != Left) { _root.bgMove = nextX - Center; if (_root.bgMove < -1) { _root.bgMove = Math.ceil((nextX - Center) * (0.1 + (Math.abs(Xmove) * 0.015))); Xmove = Xmove + (_root.bgMove * -1); } else { _x = Center; _root.bgMove = nextX - Center; Xmove = 0; } } } } else { if (Right >= (RLim - Xmove)) { _x = RLim; _root.bgMove = RLim - Right; } if (inJump == true) { if (rmove == false) { Xmove = Xmove * -1; } lmove = false; rmove = true; } else if (longRange == true) { endLong = true; } Xmove = 0; } } else if (_x < _root.LLim._x) { _x = _root.LLim._x; Xmove = 0; } else if (_x > _root.RLim._x) { _x = _root.RLim._x; Xmove = 0; } _x = (_x + Xmove); _y = nextY; gotoAndStop(action); }
Instance of Symbol 987 MovieClip "watermelon" in Frame 31
onClipEvent (load) { function logKey(Lkey, Ltime) { thisLog = []; thisLog[0] = Lkey; thisLog[1] = Ltime; _root.logList.push(thisLog); } function checkLog() { var _local1 = _root; LL = _local1.logList.length; Last3 = (_local1.logList[LL - 3][0] + _local1.logList[LL - 2][0]) + _local1.logList[LL - 1][0]; Last4 = ((_local1.logList[LL - 4][0] + _local1.logList[LL - 3][0]) + _local1.logList[LL - 2][0]) + _local1.logList[LL - 1][0]; if (direct == -1) { if (last3 == "DLK") { if ((special == false) and (longRange == false)) { punch = false; special = true; longRange = false; endLong = false; inAction = true; _local1.logList = []; } } if (Last3 == "RLP") { if (((special == false) and (longRange == false)) and (_local1.playerBullet._visible != true)) { punch = false; longRange = true; lOcnt = 0; endLong = false; inAction = true; _local1.logList = []; } } } else { if (last3 == "DRK") { if ((special == false) and (longRange == false)) { punch = false; special = true; endLong = false; longRange = false; inAction = true; _local1.logList = []; } } if (Last3 == "LRP") { if (((special == false) and (longRange == false)) and (_local1.playerBullet._visible != true)) { punch = false; longRange = true; lOcnt = 0; endLong = false; inAction = true; _local1.logList = []; } } } } function hit(hX, hY, priority, power, Hnum) { if ((hitDown != true) and (dead != true)) { Xoff = 0; inAction = false; punch = false; kick = false; special = false; longRange = false; endLong = false; thurt = false; _root.hClip = _root.hClip + 1; if (_root.hClip > 9) { _root.hClip = 1; } myEnemy.lastHitTime = _root.thisTime; myEnemy.lastHit = Hnum; hClip = _root.hClip; _root.hitClip.duplicateMovieClip("hitClip" + hClip, 50 + hClip); eval ("_root.hitClip" + hClip)._x = hX; eval ("_root.hitClip" + hClip)._y = hY; eval ("_root.hitClip" + hClip)._xscale = (power * 2) + 60; eval ("_root.hitClip" + hClip)._yscale = (power * 2) + 60; eval ("_root.hitClip" + hClip).gotoAndPlay(2); this.swapDepths(50); myEnemy.swapDepths(60); hurt = true; if (myEnemy._x < _x) { Hdirect = 1; } else { Hdirect = -1; } hitPower = power; if (inJump == true) { thurt = true; hTime = 24; Ymove = 5; Xoff = 24 * Hdirect; hitDown = true; } else { hTime = power; Xoff = (power * 0.5) * Hdirect; } hCnt = 0; if (block == false) { if (hitPower < 20) { action = "hitS"; } else { hitDown = true; action = "hitB"; } life = life - hitPower; } else { hTime = power * 0.3; life = life - (hitPower * 0.2); } if (life < 0) { Xoff = 50 * Hdirect; myEnemy.winner = true; life = 0; dead = true; action = "hitB"; } } } life = 150; Xoff = 0; lOcnt = 0; active = true; winner = false; myEnemy = _root.enemy; leftZone = 100; rightZone = 300; rightEnd = 500; action = "idle"; winCnt = 0; direct = 1; floor = _y; gravity = 3; Ymove = 0; inJump = false; punch = false; kick = false; jumpPower = -35; Jcnt = 25; speed = 15; eLcnt = 0; myW = lim._width * 0.5; myH = lim._height * 0.5; inAction = false; lastHitTime = 0; longRange = false; special = false; hurt = false; Hdirect = 1; hClip = 0; dead = false; } onClipEvent (enterFrame) { if (winner == true) { _root.controls = false; winCnt = winCnt + 1; _root.BG.panTo(_name); if (winCnt == 40) { _root.sounds.gotoAndPlay("win"); } else if (winCnt > 45) { action = "win"; active = false; Xmove = 0; } else { action = "idle"; } } if (active == true) { Jcnt = Jcnt + 1; Xmove = 0; if (hurt == false) { action = "idle"; checkLog(); if (inAction == false) { if (inJump == false) { if (_x < myEnemy._x) { if (direct == -1) { _xscale = (_xscale * -1); direct = 1; } } else if (direct == 1) { _xscale = (_xscale * -1); direct = -1; } if (DNKey == true) { if (dmove == false) { logKey("D", _root.thisTime); } dmove = true; } else { dmove = false; } if (RTKey == true) { rmove = true; } else { if (rmove == true) { logKey("R", _root.thisTime); } if (inJump == false) { rmove = false; } } if (LTKey == true) { lmove = true; } else { if (lmove == true) { logKey("L", _root.thisTime); } if (inJump == false) { lmove = false; } } if (XKey == true) { if (punch == false) { logKey("P", _root.thisTime); if ((_root.thisTime - lastHitTime) < 12) { if (lastHit == 2) { Paction = "punch3"; } else if (lastHit == 1) { Prand = random(10); if (Prand > 5) { Paction = "punch2"; } else { Paction = "punch3"; } } else { Paction = "punch1"; } } else { Paction = "punch1"; } punch = true; inAction = true; } } else { punch = false; } } else if (winner == true) { action = "win"; active = false; } if (UPKey == true) { if (upmove == false) { logKey("U", _root.thisTime); } upmove = true; if (((inJump == false) and (_y >= floor)) and (punch == false)) { Jcnt = 0; inJump = true; Ymove = JumpPower; punch = false; kick = false; } } else { upmove = false; } if (ZKey == true) { if (kickmove == false) { logKey("K", _root.thisTime); } if (kick == false) { if (kickmove == false) { kick = true; if (inJump == false) { inAction = true; } } } kickmove = true; } else { kickmove = false; if (inJump == false) { kick = false; } } if (rmove == true) { if (direct == 1) { action = "walkF"; } else { action = "walkB"; } Xmove = Xmove + speed; Mdirect = 1; } if (lmove == true) { if (direct == 1) { action = "walkB"; } else { action = "walkF"; } Xmove = Xmove - speed; Mdirect = -1; } if ((rmove == true) and (lmove == true)) { if (inJump == false) { block = true; action = "block"; } else { block = false; } } else { block = false; } if (inJump == true) { if (kick == false) { if (Ymove < 0) { action = "jump"; } else { action = "jump3"; } } else if (Jcnt > 3) { Ymove = Ymove + 2; action = "jump2"; } if (myEnemy.lim.hitTest(_x, _y + (myH + Ymove), false)) { Ymove = -30; } } } else if (special == true) { action = "special"; Xmove = direct * (speed * 0.5); } else if (longRange == true) { lOcnt = lOcnt + 1; if (lOcnt == 4) { _root.water_bullet.fire(_x, _y + 30, direct, _name, 40); } action = "long"; } else if (kick == true) { action = "kick"; Xmove = direct * (speed * 0.5); } else if (punch == true) { action = Paction; Xmove = direct * (speed * 0.5); } } else { hCnt = hCnt + 1; Xmove = Xmove + Xoff; Xoff = Xoff * 0.7; if (hCnt > hTime) { if (Ymove < 0) { Ymove = 0; } if (dead != true) { if (getUp != true) { if (action == "hitB") { getUp = true; hurt = true; action = "getUp"; } else { hitDown = false; getUp = false; hurt = false; if (block == false) { action = "idle"; } } } else { action = "getUp"; } } } } } Ymove = Ymove + gravity; nextY = _y + Ymove; Bdirect = Mdirect * -1; if (myEnemy.lim.hitTest(_x + ((myW * Mdirect) + Xmove), _y, false)) { r = 0; while (r < (Math.abs(Xmove) + 1)) { if (myEnemy.lim.hitTest(_x + ((myW * Mdirect) + (Xmove - (r * Mdirect))), _y, false) == false) { TnextX = _x + (Xmove - (r * Mdirect)); if ((TnextX >= _root.Right._x) or (TnextX <= _root.Left._x)) { myEnemy._x = myEnemy._x + (Xmove - (r * Mdirect)); break; } _x = (_x + (Xmove - (r * Mdirect))); break; } r++; } if (longRange == true) { myEnemy.hit(_x + (myW * Mdirect), _y, 3, 20, 7); endLong = true; nextY = nextY - 30; } else { Xmove = 0; } } else if (myEnemy.lim.hitTest(_x + (myW * Bdirect), _y, false)) { r = 0; while (r < 40) { if (myEnemy.lim.hitTest(_x + ((myW * Bdirect) - (r * Bdirect)), _y, false) == false) { _x = (_x - (r * Bdirect)); Xmove = 0; break; } r++; } } nextX = _x + Xmove; if (nextY >= floor) { if (hurt == true) { if (thurt == true) { action = "hitB"; hCnt = 0; hTime = 10; thurt = false; } } inJump = false; nextY = floor; } _parent.bgMove = 0; if (_root.controls == true) { Left = _parent.Left._x; Right = _parent.Right._x; Center = _parent.Center._x; RLim = _parent.RLim._x; LLim = _parent.LLim._x; if (direct == 1) { if ((nextX > LLim) and (nextX <= RLim)) { if (nextX < Left) { Xmove = 0; _root.bgMove = nextX - Left; _x = Left; } else if (nextX > Center) { if (Right >= (RLim - Xmove)) { _root.bgMove = RLim - Right; } else if (RLim != Right) { _root.bgMove = nextX - Center; if (_root.bgMove > 1) { _root.bgMove = Math.ceil((nextX - Center) * (0.1 + (Math.abs(Xmove) * 0.015))); Xmove = Xmove + (_root.bgMove * -1); } else { _x = Center; _root.bgMove = nextX - Center; Xmove = 0; } } } } else { if (Left <= (LLim - Xmove)) { _x = LLim; _root.bgMove = LLim - Left; } if (inJump == true) { if (lmove == false) { Xmove = Xmove * -1; } rmove = false; lmove = true; } else if (longRange == true) { endLong = true; } Xmove = 0; } } else if ((nextX < RLim) and (nextX >= LLim)) { if (nextX > Right) { Xmove = 0; _root.bgMove = nextX - Right; _x = Right; } else if (nextX < Center) { if (Left <= (LLim - Xmove)) { _root.bgMove = LLim - Left; } else if (LLim != Left) { _root.bgMove = nextX - Center; if (_root.bgMove < -1) { _root.bgMove = Math.ceil((nextX - Center) * (0.1 + (Math.abs(Xmove) * 0.015))); Xmove = Xmove + (_root.bgMove * -1); } else { _x = Center; _root.bgMove = nextX - Center; Xmove = 0; } } } } else { if (Right >= (RLim - Xmove)) { _x = RLim; _root.bgMove = RLim - Right; } if (inJump == true) { if (rmove == false) { Xmove = Xmove * -1; } lmove = false; rmove = true; } else if (longRange == true) { endLong = true; } Xmove = 0; } } else if (_x < _root.LLim._x) { _x = _root.LLim._x; Xmove = 0; } else if (_x > _root.RLim._x) { _x = _root.RLim._x; Xmove = 0; } _x = (_x + Xmove); _y = nextY; gotoAndStop(action); }
Instance of Symbol 1006 MovieClip "raspberry" in Frame 31
onClipEvent (load) { function logKey(Lkey, Ltime) { thisLog = []; thisLog[0] = Lkey; thisLog[1] = Ltime; _root.logList.push(thisLog); } function checkLog() { var _local1 = _root; LL = _local1.logList.length; Last3 = (_local1.logList[LL - 3][0] + _local1.logList[LL - 2][0]) + _local1.logList[LL - 1][0]; Last4 = ((_local1.logList[LL - 4][0] + _local1.logList[LL - 3][0]) + _local1.logList[LL - 2][0]) + _local1.logList[LL - 1][0]; if (direct == -1) { if (last3 == "DLK") { if ((special == false) and (longRange == false)) { punch = false; special = true; longRange = false; endLong = false; inAction = true; _local1.logList = []; } } if (Last3 == "RLP") { if (((special == false) and (longRange == false)) and (_local1.playerBullet._visible != true)) { punch = false; longRange = true; lOcnt = 0; endLong = false; inAction = true; _local1.logList = []; } } } else { if (last3 == "DRK") { if ((special == false) and (longRange == false)) { punch = false; special = true; endLong = false; longRange = false; inAction = true; _local1.logList = []; } } if (Last3 == "LRP") { if (((special == false) and (longRange == false)) and (_local1.playerBullet._visible != true)) { punch = false; longRange = true; lOcnt = 0; endLong = false; inAction = true; _local1.logList = []; } } } } function hit(hX, hY, priority, power, Hnum) { if ((hitDown != true) and (dead != true)) { Xoff = 0; inAction = false; punch = false; kick = false; special = false; longRange = false; endLong = false; thurt = false; _root.hClip = _root.hClip + 1; if (_root.hClip > 9) { _root.hClip = 1; } myEnemy.lastHitTime = _root.thisTime; myEnemy.lastHit = Hnum; hClip = _root.hClip; _root.hitClip.duplicateMovieClip("hitClip" + hClip, 50 + hClip); eval ("_root.hitClip" + hClip)._x = hX; eval ("_root.hitClip" + hClip)._y = hY; eval ("_root.hitClip" + hClip)._xscale = (power * 2) + 60; eval ("_root.hitClip" + hClip)._yscale = (power * 2) + 60; eval ("_root.hitClip" + hClip).gotoAndPlay(2); this.swapDepths(50); myEnemy.swapDepths(60); hurt = true; if (myEnemy._x < _x) { Hdirect = 1; } else { Hdirect = -1; } hitPower = power; if (inJump == true) { thurt = true; hTime = 24; Ymove = 5; Xoff = 24 * Hdirect; hitDown = true; } else { hTime = power; Xoff = (power * 0.5) * Hdirect; } hCnt = 0; if (block == false) { if (hitPower < 20) { action = "hitS"; } else { hitDown = true; action = "hitB"; } life = life - hitPower; } else { hTime = power * 0.3; life = life - (hitPower * 0.2); } if (life < 0) { Xoff = 50 * Hdirect; myEnemy.winner = true; life = 0; dead = true; action = "hitB"; } } } life = 150; Xoff = 0; lOcnt = 0; active = true; winner = false; myEnemy = _root.enemy; leftZone = 100; rightZone = 300; rightEnd = 500; action = "idle"; winCnt = 0; direct = 1; floor = _y; gravity = 3; Ymove = 0; inJump = false; punch = false; kick = false; jumpPower = -34; Jcnt = 25; speed = 9; eLcnt = 0; myW = lim._width * 0.5; myH = lim._height * 0.5; inAction = false; lastHitTime = 0; longRange = false; special = false; hurt = false; Hdirect = 1; hClip = 0; dead = false; } onClipEvent (enterFrame) { if (winner == true) { _root.controls = false; winCnt = winCnt + 1; _root.BG.panTo(_name); if (winCnt == 40) { _root.sounds.gotoAndPlay("win"); } else if (winCnt > 45) { action = "win"; active = false; Xmove = 0; } else { action = "idle"; } } if (active == true) { Jcnt = Jcnt + 1; Xmove = 0; if (hurt == false) { action = "idle"; checkLog(); if (inAction == false) { if (inJump == false) { if (_x < myEnemy._x) { if (direct == -1) { _xscale = (_xscale * -1); direct = 1; } } else if (direct == 1) { _xscale = (_xscale * -1); direct = -1; } if (DNKey == true) { if (dmove == false) { logKey("D", _root.thisTime); } dmove = true; } else { dmove = false; } if (RTKey == true) { rmove = true; } else { if (rmove == true) { logKey("R", _root.thisTime); } if (inJump == false) { rmove = false; } } if (LTKey == true) { lmove = true; } else { if (lmove == true) { logKey("L", _root.thisTime); } if (inJump == false) { lmove = false; } } if (XKey == true) { if (punch == false) { logKey("P", _root.thisTime); if ((_root.thisTime - lastHitTime) < 12) { if (lastHit == 2) { Paction = "punch3"; } else if (lastHit == 1) { Prand = random(10); if (Prand > 5) { Paction = "punch2"; } else { Paction = "punch3"; } } else { Paction = "punch1"; } } else { Paction = "punch1"; } punch = true; inAction = true; } } else { punch = false; } } else if (winner == true) { action = "win"; active = false; } if (UPKey == true) { if (upmove == false) { logKey("U", _root.thisTime); } upmove = true; if (((inJump == false) and (_y >= floor)) and (punch == false)) { Jcnt = 0; inJump = true; Ymove = JumpPower; punch = false; kick = false; } } else { upmove = false; } if (ZKey == true) { if (kickmove == false) { logKey("K", _root.thisTime); } if (kick == false) { if (kickmove == false) { kick = true; if (inJump == false) { inAction = true; } } } kickmove = true; } else { kickmove = false; if (inJump == false) { kick = false; } } if (rmove == true) { if (direct == 1) { action = "walkF"; } else { action = "walkB"; } Xmove = Xmove + speed; Mdirect = 1; } if (lmove == true) { if (direct == 1) { action = "walkB"; } else { action = "walkF"; } Xmove = Xmove - speed; Mdirect = -1; } if ((rmove == true) and (lmove == true)) { if (inJump == false) { block = true; action = "block"; } else { block = false; } } else { block = false; } if (inJump == true) { if (kick == false) { if (Ymove < 0) { action = "jump"; } else { action = "jump3"; } } else if (Jcnt > 3) { Ymove = Ymove + 2; action = "jump2"; } if (myEnemy.lim.hitTest(_x, _y + (myH + Ymove), false)) { Ymove = -30; } } } else if (special == true) { action = "special"; } else if (longRange == true) { lOcnt = lOcnt + 1; if (lOcnt == 8) { _root.rasp_bullet.fire(_x, _y, direct, _name, 40); } action = "long"; } else if (kick == true) { action = "kick"; } else if (punch == true) { action = Paction; } } else { hCnt = hCnt + 1; Xmove = Xmove + Xoff; Xoff = Xoff * 0.7; if (hCnt > hTime) { if (Ymove < 0) { Ymove = 0; } if (dead != true) { if (getUp != true) { if (action == "hitB") { getUp = true; hurt = true; action = "getUp"; } else { hitDown = false; getUp = false; hurt = false; if (block == false) { action = "idle"; } } } else { action = "getUp"; } } } } } Ymove = Ymove + gravity; nextY = _y + Ymove; Bdirect = Mdirect * -1; if (myEnemy.lim.hitTest(_x + ((myW * Mdirect) + Xmove), _y, false)) { r = 0; while (r < (Math.abs(Xmove) + 1)) { if (myEnemy.lim.hitTest(_x + ((myW * Mdirect) + (Xmove - (r * Mdirect))), _y, false) == false) { TnextX = _x + (Xmove - (r * Mdirect)); if ((TnextX >= _root.Right._x) or (TnextX <= _root.Left._x)) { myEnemy._x = myEnemy._x + (Xmove - (r * Mdirect)); break; } _x = (_x + (Xmove - (r * Mdirect))); break; } r++; } if (longRange == true) { myEnemy.hit(_x + (myW * Mdirect), _y, 3, 20, 7); endLong = true; nextY = nextY - 30; } else { Xmove = 0; } } else if (myEnemy.lim.hitTest(_x + (myW * Bdirect), _y, false)) { r = 0; while (r < 40) { if (myEnemy.lim.hitTest(_x + ((myW * Bdirect) - (r * Bdirect)), _y, false) == false) { _x = (_x - (r * Bdirect)); Xmove = 0; break; } r++; } } nextX = _x + Xmove; if (nextY >= floor) { if (hurt == true) { if (thurt == true) { action = "hitB"; hCnt = 0; hTime = 10; thurt = false; } } inJump = false; nextY = floor; } _parent.bgMove = 0; if (_root.controls == true) { Left = _parent.Left._x; Right = _parent.Right._x; Center = _parent.Center._x; RLim = _parent.RLim._x; LLim = _parent.LLim._x; if (direct == 1) { if ((nextX > LLim) and (nextX <= RLim)) { if (nextX < Left) { Xmove = 0; _root.bgMove = nextX - Left; _x = Left; } else if (nextX > Center) { if (Right >= (RLim - Xmove)) { _root.bgMove = RLim - Right; } else if (RLim != Right) { _root.bgMove = nextX - Center; if (_root.bgMove > 1) { _root.bgMove = Math.ceil((nextX - Center) * (0.1 + (Math.abs(Xmove) * 0.015))); Xmove = Xmove + (_root.bgMove * -1); } else { _x = Center; _root.bgMove = nextX - Center; Xmove = 0; } } } } else { if (Left <= (LLim - Xmove)) { _x = LLim; _root.bgMove = LLim - Left; } if (inJump == true) { if (lmove == false) { Xmove = Xmove * -1; } rmove = false; lmove = true; } else if (longRange == true) { endLong = true; } Xmove = 0; } } else if ((nextX < RLim) and (nextX >= LLim)) { if (nextX > Right) { Xmove = 0; _root.bgMove = nextX - Right; _x = Right; } else if (nextX < Center) { if (Left <= (LLim - Xmove)) { _root.bgMove = LLim - Left; } else if (LLim != Left) { _root.bgMove = nextX - Center; if (_root.bgMove < -1) { _root.bgMove = Math.ceil((nextX - Center) * (0.1 + (Math.abs(Xmove) * 0.015))); Xmove = Xmove + (_root.bgMove * -1); } else { _x = Center; _root.bgMove = nextX - Center; Xmove = 0; } } } } else { if (Right >= (RLim - Xmove)) { _x = RLim; _root.bgMove = RLim - Right; } if (inJump == true) { if (rmove == false) { Xmove = Xmove * -1; } lmove = false; rmove = true; } else if (longRange == true) { endLong = true; } Xmove = 0; } } else if (_x < _root.LLim._x) { _x = _root.LLim._x; Xmove = 0; } else if (_x > _root.RLim._x) { _x = _root.RLim._x; Xmove = 0; } _x = (_x + Xmove); _y = nextY; gotoAndStop(action); }
Instance of Symbol 927 MovieClip "EnApple" in Frame 31
onClipEvent (load) { function checkLog(mString) { var _local1 = mString; if ((_y == floor) and (inAction == false)) { if (direct == -1) { if (_local1 == "special") { if ((special == false) and (longRange == false)) { punch = false; special = true; longRange = false; endLong = false; inAction = true; Mdirect = direct; } } if (_local1 == "long") { if ((special == false) and (longRange == false)) { punch = false; longRange = true; endLong = false; inAction = true; Mdirect = direct; } } } else { if (_local1 == "special") { if ((special == false) and (longRange == false)) { punch = false; special = true; longRange = false; endLong = false; inAction = true; Mdirect = direct; } } if (_local1 == "long") { if ((special == false) and (longRange == false)) { punch = false; longRange = true; endLong = false; inAction = true; Mdirect = direct; } } } } } function hit(hX, hY, priority, power, Hnum) { if (((hitDown != true) and (dead != true)) and (getUp != true)) { Xoff = 0; inAction = false; punch = false; kick = false; special = false; longRange = false; endLong = false; thurt = false; _root.hClip = _root.hClip + 1; if (_root.hClip > 9) { _root.hClip = 1; } hClip = _root.hClip; myEnemy.lastHitTime = _root.thisTime; myEnemy.lastHit = Hnum; _root.hitClip.duplicateMovieClip("hitClip" + hClip, 50 + hClip); eval ("_root.hitClip" + hClip)._x = hX; eval ("_root.hitClip" + hClip)._y = hY; eval ("_root.hitClip" + hClip)._xscale = (power * 2) + 60; eval ("_root.hitClip" + hClip)._yscale = (power * 2) + 60; eval ("_root.hitClip" + hClip).gotoAndPlay(2); this.swapDepths(50); myEnemy.swapDepths(60); hurt = true; if (myEnemy._x < _x) { Hdirect = 1; } else { Hdirect = -1; } hitPower = power; if (inJump == true) { thurt = true; hTime = 24; Ymove = 5; Xoff = 24 * Hdirect; hitDown = true; } else { hTime = power; Xoff = (power * 0.5) * Hdirect; } hCnt = 0; if (block == false) { if (hitPower < 20) { _root.pointsAwarded = _root.pointsAwarded + 50; action = "hitS"; } else { _root.pointsAwarded = _root.pointsAwarded + hitPower; hitDown = true; action = "hitB"; } life = life - hitPower; } else { hTime = power * 0.3; life = life - (hitPower * 0.2); } if (life < 0) { Xoff = 50 * Hdirect; myEnemy.winner = true; life = 0; dead = true; action = "hitB"; } } } life = 150; Xoff = 0; winCnt = 0; active = true; winner = false; myEnemy = _root.player; leftZone = 100; rightZone = 300; rightEnd = 500; action = "idle"; direct = -1; floor = _y; gravity = 3; Ymove = 0; inJump = false; punch = false; kick = false; jumpPower = -40; Jcnt = 25; speed = 10; eLcnt = 0; special = false; myW = lim._width * 0.5; myH = lim._height * 0.5; inAction = false; lastHitTime = 0; longRange = false; hurt = false; Hdirect = 1; hClip = 0; dead = false; } onClipEvent (enterFrame) { if (winner == true) { if (dead == false) { winCnt = winCnt + 1; _root.BG.panTo(_name); _root.controls = false; if (winCnt == 40) { _root.sounds.gotoAndPlay("lose"); } else if (winCnt > 45) { action = "win"; active = false; active = false; Xmove = 0; } else { action = "idle"; } } } if (active == true) { Jcnt = Jcnt + 1; Xmove = 0; if (hurt == false) { action = "idle"; checkLog(); if (inAction == false) { if (inJump == false) { if (_x < myEnemy._x) { if (direct == -1) { _xscale = (_xscale * -1); direct = 1; } } else if (direct == 1) { _xscale = (_xscale * -1); direct = -1; } if (DNKey == true) { if (dmove == false) { logKey("D", _root.thisTime); } dmove = true; } else { dmove = false; } if (RTKey == true) { if (rmove == false) { logKey("R", _root.thisTime); } rmove = true; } else if (inJump == false) { rmove = false; } if (LTKey == true) { if (lmove == false) { logKey("L", _root.thisTime); } lmove = true; } else { lmove = false; } if (XKey == true) { if (punch == false) { logKey("P", _root.thisTime); if ((_root.thisTime - lastHitTime) < 12) { if (lastHit == 2) { Paction = "punch3"; } else if (lastHit == 1) { Prand = random(4); if (Prand > 2) { Paction = "punch2"; } else { Paction = "punch3"; } } else { Paction = "punch1"; } } else { Paction = "punch1"; } punch = true; inAction = true; } } else { punch = false; } } if (UPKey == true) { if (((inJump == false) and (_y >= floor)) and (punch == false)) { Jcnt = 0; inJump = true; Ymove = JumpPower; punch = false; kick = false; } } if (ZKey == true) { if (kick == false) { if (kickmove == false) { kick = true; if (inJump == false) { inAction = true; } } } kickmove = true; } else { kickmove = false; if (inJump == false) { kick = false; } } if (rmove == true) { if (direct == 1) { action = "walkF"; } else { action = "walkB"; } Xmove = Xmove + speed; Mdirect = 1; } if (lmove == true) { if (direct == 1) { action = "walkB"; } else { action = "walkF"; } Xmove = Xmove - speed; Mdirect = -1; } if ((rmove == true) and (lmove == true)) { if (inJump == false) { block = true; action = "block"; } else { block = false; } } else { block = false; } if (inJump == true) { if (kick == false) { if (Ymove < 0) { action = "jump"; } else { action = "jump3"; } } else if (Jcnt > 3) { Ymove = Ymove + 2; action = "jump2"; } if (myEnemy.lim.hitTest(_x, _y + (myH + Ymove), false)) { Ymove = -30; } } } else if (special == true) { action = "special"; } else if (longRange == true) { if (endLong == true) { eLcnt = eLcnt + 1; if (eLcnt == 1) { Ymove = -20; } else if (eLcnt == 10) { longRange = false; inAction = false; endLong = false; punch = false; kick = false; eLcnt = 0; } else { Xmove = -10 * direct; } } else { Xmove = 40 * direct; } action = "long"; } else if (kick == true) { action = "kick"; } else if (punch == true) { action = Paction; } } else { hCnt = hCnt + 1; Xmove = Xmove + Xoff; Xoff = Xoff * 0.7; if (hCnt > hTime) { if (Ymove < 0) { Ymove = 0; } if (dead != true) { if (getUp != true) { if (action == "hitB") { getUp = true; hurt = true; action = "getUp"; } else { hitDown = false; getUp = false; hurt = false; } } else { action = "getUp"; } } } } } Ymove = Ymove + gravity; nextY = _y + Ymove; Bdirect = Mdirect * -1; if (myEnemy.lim.hitTest(_x + ((myW * Mdirect) + Xmove), _y, false)) { r = 0; while (r < (Math.abs(Xmove) + 1)) { if (myEnemy.lim.hitTest(_x + ((myW * Mdirect) + (Xmove - (r * Mdirect))), _y, false) == false) { TnextX = _x + (Xmove - (r * Mdirect)); if ((TnextX >= _root.Right._x) or (TnextX <= _root.Left._x)) { myEnemy._x = myEnemy._x + (Xmove - (r * Mdirect)); break; } _x = (_x + (Xmove - (r * Mdirect))); break; } r++; } if (longRange == true) { myEnemy.hit(_x + (myW * Mdirect), _y, 3, 20, 7); if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } endLong = true; nextY = nextY - 30; } else { Xmove = 0; } } else if (myEnemy.lim.hitTest(_x + (myW * Bdirect), _y, false)) { r = 0; while (r < 40) { if (myEnemy.lim.hitTest(_x + ((myW * Bdirect) - (r * Bdirect)), _y, false) == false) { _x = (_x - (r * Bdirect)); Xmove = 0; break; } r++; } } nextX = _x + Xmove; if (nextY >= floor) { if (hurt == true) { if (thurt == true) { action = "hitB"; hCnt = 0; hTime = 10; thurt = false; } } inJump = false; nextY = floor; } _parent.bgMove = 0; Left = _parent.Left._x; Right = _parent.Right._x; Center = _parent.Center._x; RLim = _parent.RLim._x; LLim = _parent.LLim._x; if (nextX >= RLim) { _x = RLim; if (inJump == true) { if (lmove == false) { Xmove = Xmove * -1; } lmove = true; rmove = false; } else { Xmove = 0; if ((longRange == true) and (direct == 1)) { endLong = true; } } } else if (nextX <= LLim) { _x = LLim; if (inJump == true) { if (rmove == false) { Xmove = Xmove * -1; } lmove = false; rmove = true; } else { Xmove = 0; if ((longRange == true) and (direct == -1)) { endLong = true; } } } if (direct == 1) { } _x = (_x + Xmove); _y = nextY; gotoAndStop(action); }
Instance of Symbol 953 MovieClip "EnCherry" in Frame 31
onClipEvent (load) { function checkLog(mString) { var _local1 = mString; if ((_y == floor) and (inAction == false)) { if (direct == -1) { if (_local1 == "special") { if ((special == false) and (longRange == false)) { punch = false; special = true; longRange = false; endLong = false; inAction = true; Mdirect = direct; } } if (_local1 == "long") { if ((special == false) and (longRange == false)) { punch = false; longRange = true; endLong = false; inAction = true; Mdirect = direct; } } } else { if (_local1 == "special") { if ((special == false) and (longRange == false)) { punch = false; special = true; longRange = false; endLong = false; inAction = true; Mdirect = direct; } } if (_local1 == "long") { if ((special == false) and (longRange == false)) { punch = false; longRange = true; endLong = false; inAction = true; Mdirect = direct; } } } } } function hit(hX, hY, priority, power, Hnum) { if (((hitDown != true) and (dead != true)) and (getUp != true)) { Xoff = 0; inAction = false; punch = false; kick = false; special = false; longRange = false; endLong = false; thurt = false; _root.hClip = _root.hClip + 1; if (_root.hClip > 9) { _root.hClip = 1; } hClip = _root.hClip; myEnemy.lastHitTime = _root.thisTime; myEnemy.lastHit = Hnum; _root.hitClip.duplicateMovieClip("hitClip" + hClip, 50 + hClip); eval ("_root.hitClip" + hClip)._x = hX; eval ("_root.hitClip" + hClip)._y = hY; eval ("_root.hitClip" + hClip)._xscale = (power * 2) + 60; eval ("_root.hitClip" + hClip)._yscale = (power * 2) + 60; eval ("_root.hitClip" + hClip).gotoAndPlay(2); this.swapDepths(50); myEnemy.swapDepths(60); hurt = true; if (myEnemy._x < _x) { Hdirect = 1; } else { Hdirect = -1; } hitPower = power; if (inJump == true) { thurt = true; hTime = 24; Ymove = 5; Xoff = 24 * Hdirect; hitDown = true; } else { hTime = power; Xoff = (power * 0.5) * Hdirect; } hCnt = 0; if (block == false) { if (hitPower < 20) { _root.pointsAwarded = _root.pointsAwarded + 50; action = "hitS"; } else { _root.pointsAwarded = _root.pointsAwarded + hitPower; hitDown = true; action = "hitB"; } life = life - hitPower; } else { hTime = power * 0.3; life = life - (hitPower * 0.2); } if (life < 0) { Xoff = 50 * Hdirect; myEnemy.winner = true; life = 0; dead = true; action = "hitB"; } } } life = 150; Xoff = 0; winCnt = 0; active = true; winner = false; myEnemy = _root.player; leftZone = 100; rightZone = 300; rightEnd = 500; action = "idle"; direct = -1; floor = _y; gravity = 3; Ymove = 0; inJump = false; punch = false; kick = false; jumpPower = -42; Jcnt = 25; speed = 15; eLcnt = 0; special = false; myW = lim._width * 0.5; myH = lim._height * 0.5; inAction = false; lastHitTime = 0; longRange = false; endLong = false; endLongFF = false; hurt = false; Hdirect = 1; hClip = 0; dead = false; } onClipEvent (enterFrame) { if (winner == true) { if (dead == false) { _root.BG.panTo(_name); _root.controls = false; winCnt = winCnt + 1; if (winCnt == 40) { _root.sounds.gotoAndPlay("lose"); } else if (winCnt > 45) { action = "win"; } else { action = "idle"; } if (endLong == false) { active = false; } } } if (active == true) { Jcnt = Jcnt + 1; Xmove = 0; if (hurt == false) { action = "idle"; checkLog(); if (inAction == false) { if (inJump == false) { if (_x < myEnemy._x) { if (direct == -1) { _xscale = (_xscale * -1); direct = 1; } } else if (direct == 1) { _xscale = (_xscale * -1); direct = -1; } if (DNKey == true) { if (dmove == false) { logKey("D", _root.thisTime); } dmove = true; } else { dmove = false; } if (RTKey == true) { if (rmove == false) { logKey("R", _root.thisTime); } rmove = true; } else if (inJump == false) { rmove = false; } if (LTKey == true) { if (lmove == false) { logKey("L", _root.thisTime); } lmove = true; } else { lmove = false; } if (XKey == true) { if (punch == false) { logKey("P", _root.thisTime); if ((_root.thisTime - lastHitTime) < 12) { if (lastHit == 2) { Paction = "punch3"; } else if (lastHit == 1) { Prand = random(4); if (Prand > 2) { Paction = "punch2"; } else { Paction = "punch3"; } } else { Paction = "punch1"; } } else { Paction = "punch1"; } punch = true; inAction = true; } } else { punch = false; } } if (UPKey == true) { if (((inJump == false) and (_y >= floor)) and (punch == false)) { Jcnt = 0; inJump = true; Ymove = JumpPower; punch = false; kick = false; } } if (ZKey == true) { if (kick == false) { if (kickmove == false) { kick = true; if (inJump == false) { inAction = true; } } } kickmove = true; } else { kickmove = false; if (inJump == false) { kick = false; } } if (rmove == true) { if (direct == 1) { action = "walkF"; } else { action = "walkB"; } Xmove = Xmove + speed; Mdirect = 1; } if (lmove == true) { if (direct == 1) { action = "walkB"; } else { action = "walkF"; } Xmove = Xmove - speed; Mdirect = -1; } if ((rmove == true) and (lmove == true)) { if (inJump == false) { block = true; action = "block"; } else { block = false; } } else { block = false; } if (inJump == true) { if (kick == false) { if (Ymove < 0) { action = "jump"; } else { action = "jump3"; } } else if (Jcnt > 3) { Ymove = Ymove + 2; action = "jump2"; } if (myEnemy.lim.hitTest(_x, _y + (myH + Ymove), false)) { Ymove = -30; } } } else if (special == true) { action = "special"; } else if (longRange == true) { action = "long"; if (endLong == true) { eLcnt = eLcnt + 1; if (eLcnt == 1) { if (endLongFF == true) { Xmove = -10 * direct; Ymove = -30; } } else if (eLcnt > 10) { action = "longOut"; } else if (endLongFF == true) { Xmove = -10 * direct; } else { Xmove = 40 * direct; } } else { Xmove = 40 * direct; } } else if (kick == true) { action = "kick"; } else if (punch == true) { action = Paction; } } else { hCnt = hCnt + 1; Xmove = Xmove + Xoff; Xoff = Xoff * 0.7; if (hCnt > hTime) { if (Ymove < 0) { Ymove = 0; } if (dead != true) { if (getUp != true) { if (action == "hitB") { getUp = true; hurt = true; action = "getUp"; } else { hitDown = false; getUp = false; hurt = false; } } else { action = "getUp"; } } } } } Ymove = Ymove + gravity; nextY = _y + Ymove; Bdirect = Mdirect * -1; if (myEnemy.lim.hitTest(_x + ((myW * Mdirect) + Xmove), _y, false)) { if (endLong == false) { r = 0; while (r < (Math.abs(Xmove) + 1)) { if (myEnemy.lim.hitTest(_x + ((myW * Mdirect) + (Xmove - (r * Mdirect))), _y, false) == false) { TnextX = _x + (Xmove - (r * Mdirect)); if ((TnextX >= _root.Right._x) or (TnextX <= _root.Left._x)) { myEnemy._x = myEnemy._x + (Xmove - (r * Mdirect)); break; } _x = (_x + (Xmove - (r * Mdirect))); break; } r++; } } if (longRange == true) { if (endLong == false) { myEnemy.hit(_x + (myW * Mdirect), _y, 3, 25, 7); if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } if (myEnemy.block == true) { endLongFF = true; } else { endLongFF = false; } } endLong = true; } else { Xmove = 0; } } else if (myEnemy.lim.hitTest(_x + (myW * Bdirect), _y, false)) { if (longRange == false) { r = 0; while (r < 40) { if (myEnemy.lim.hitTest(_x + ((myW * Bdirect) - (r * Bdirect)), _y, false) == false) { _x = (_x - (r * Bdirect)); Xmove = 0; break; } r++; } } } nextX = _x + Xmove; if (nextY >= floor) { if (hurt == true) { if (thurt == true) { action = "hitB"; hCnt = 0; hTime = 10; thurt = false; } } inJump = false; nextY = floor; } _parent.bgMove = 0; Left = _parent.Left._x; Right = _parent.Right._x; Center = _parent.Center._x; RLim = _parent.RLim._x; LLim = _parent.LLim._x; if (nextX >= RLim) { _x = RLim; if (inJump == true) { if (lmove == false) { Xmove = Xmove * -1; } lmove = true; rmove = false; } else { Xmove = 0; if ((longRange == true) and (direct == 1)) { endLong = true; endLongFF = true; } } } else if (nextX <= LLim) { _x = LLim; if (inJump == true) { if (rmove == false) { Xmove = Xmove * -1; } lmove = false; rmove = true; } else { Xmove = 0; if ((longRange == true) and (direct == -1)) { endLong = true; endLongFF = true; } } } if (direct == 1) { } _x = (_x + Xmove); _y = nextY; gotoAndStop(action); }
Instance of Symbol 974 MovieClip "EnTangerine" in Frame 31
onClipEvent (load) { function checkLog(mString) { var _local1 = mString; if ((_y == floor) and (inAction == false)) { if (direct == -1) { if (_local1 == "special") { if ((special == false) and (longRange == false)) { punch = false; special = true; longRange = false; endLong = false; inAction = true; Mdirect = direct; } } if (_local1 == "long") { if ((special == false) and (longRange == false)) { punch = false; longRange = true; endLong = false; inAction = true; Mdirect = direct; } } } else { if (_local1 == "special") { if ((special == false) and (longRange == false)) { punch = false; special = true; longRange = false; endLong = false; inAction = true; Mdirect = direct; } } if (_local1 == "long") { if ((special == false) and (longRange == false)) { punch = false; longRange = true; endLong = false; inAction = true; Mdirect = direct; } } } } } function hit(hX, hY, priority, power, Hnum) { if (((hitDown != true) and (dead != true)) and (getUp != true)) { Xoff = 0; inAction = false; punch = false; kick = false; special = false; longRange = false; endLong = false; thurt = false; _root.hClip = _root.hClip + 1; if (_root.hClip > 9) { _root.hClip = 1; } hClip = _root.hClip; myEnemy.lastHitTime = _root.thisTime; myEnemy.lastHit = Hnum; _root.hitClip.duplicateMovieClip("hitClip" + hClip, 50 + hClip); eval ("_root.hitClip" + hClip)._x = hX; eval ("_root.hitClip" + hClip)._y = hY; eval ("_root.hitClip" + hClip)._xscale = (power * 2) + 60; eval ("_root.hitClip" + hClip)._yscale = (power * 2) + 60; eval ("_root.hitClip" + hClip).gotoAndPlay(2); this.swapDepths(50); myEnemy.swapDepths(60); hurt = true; if (myEnemy._x < _x) { Hdirect = 1; } else { Hdirect = -1; } hitPower = power; if (inJump == true) { thurt = true; hTime = 24; Ymove = 5; Xoff = 24 * Hdirect; hitDown = true; } else { hTime = power; Xoff = (power * 0.5) * Hdirect; } hCnt = 0; if (block == false) { if (hitPower < 20) { _root.pointsAwarded = _root.pointsAwarded + 50; action = "hitS"; } else { _root.pointsAwarded = _root.pointsAwarded + hitPower; hitDown = true; action = "hitB"; } life = life - hitPower; } else { hTime = power * 0.3; life = life - (hitPower * 0.2); } if (life < 0) { Xoff = 50 * Hdirect; myEnemy.winner = true; life = 0; dead = true; action = "hitB"; } } } life = 150; Xoff = 0; winCnt = 0; active = true; winner = false; myEnemy = _root.player; leftZone = 100; rightZone = 300; rightEnd = 500; action = "idle"; direct = -1; floor = _y; gravity = 3; Ymove = 0; inJump = false; punch = false; kick = false; jumpPower = -45; Jcnt = 25; speed = 20; eLcnt = 0; special = false; myW = lim._width * 0.5; myH = lim._height * 0.5; inAction = false; lastHitTime = 0; longRange = false; hurt = false; Hdirect = 1; hClip = 0; dead = false; } onClipEvent (enterFrame) { if (winner == true) { if (dead == false) { winCnt = winCnt + 1; _root.BG.panTo(_name); _root.controls = false; if (winCnt == 40) { _root.sounds.gotoAndPlay("lose"); } else if (winCnt > 45) { action = "win"; active = false; Xmove = 0; } else { action = "idle"; } if (endLong == false) { } } } if (active == true) { Jcnt = Jcnt + 1; Xmove = 0; if (hurt == false) { action = "idle"; checkLog(); if (inAction == false) { if (inJump == false) { if (_x < myEnemy._x) { if (direct == -1) { _xscale = (_xscale * -1); direct = 1; } } else if (direct == 1) { _xscale = (_xscale * -1); direct = -1; } if (DNKey == true) { if (dmove == false) { logKey("D", _root.thisTime); } dmove = true; } else { dmove = false; } if (RTKey == true) { if (rmove == false) { logKey("R", _root.thisTime); } rmove = true; } else if (inJump == false) { rmove = false; } if (LTKey == true) { if (lmove == false) { logKey("L", _root.thisTime); } lmove = true; } else { lmove = false; } if (XKey == true) { if (punch == false) { logKey("P", _root.thisTime); if ((_root.thisTime - lastHitTime) < 12) { if (lastHit == 2) { Paction = "punch3"; } else if (lastHit == 1) { Prand = random(4); if (Prand > 2) { Paction = "punch2"; } else { Paction = "punch3"; } } else { Paction = "punch1"; } } else { Paction = "punch1"; } punch = true; inAction = true; } } else { punch = false; } } if (UPKey == true) { if (((inJump == false) and (_y >= floor)) and (punch == false)) { Jcnt = 0; inJump = true; Ymove = JumpPower; punch = false; kick = false; } } if (ZKey == true) { if (kick == false) { if (kickmove == false) { kick = true; if (inJump == false) { inAction = true; } } } kickmove = true; } else { kickmove = false; if (inJump == false) { kick = false; } } if (rmove == true) { if (direct == 1) { action = "walkF"; } else { action = "walkB"; } Xmove = Xmove + speed; Mdirect = 1; } if (lmove == true) { if (direct == 1) { action = "walkB"; } else { action = "walkF"; } Xmove = Xmove - speed; Mdirect = -1; } if ((rmove == true) and (lmove == true)) { if (inJump == false) { block = true; action = "block"; } else { block = false; } } else { block = false; } if (inJump == true) { if (kick == false) { if (Ymove < 0) { action = "jump"; } else { action = "jump3"; } } else if (Jcnt > 3) { Ymove = Ymove + 2; action = "jump2"; } if (myEnemy.lim.hitTest(_x, _y + (myH + Ymove), false)) { Ymove = -30; } } } else if (special == true) { action = "special"; Xmove = speed * direct; } else if (longRange == true) { action = "long"; if (endLong == true) { action = "longOut"; eLcnt = eLcnt + 1; if (eLcnt == 1) { Ymove = -20; } else if (eLcnt == 10) { longRange = false; inAction = false; endLong = false; punch = false; kick = false; eLcnt = 0; } else { Xmove = -10 * direct; } } else { Xmove = 40 * direct; } } else if (kick == true) { action = "kick"; } else if (punch == true) { action = Paction; } } else { hCnt = hCnt + 1; Xmove = Xmove + Xoff; Xoff = Xoff * 0.7; if (hCnt > hTime) { if (Ymove < 0) { Ymove = 0; } if (dead != true) { if (getUp != true) { if (action == "hitB") { getUp = true; hurt = true; action = "getUp"; } else { hitDown = false; getUp = false; hurt = false; } } else { action = "getUp"; } } } } } Ymove = Ymove + gravity; nextY = _y + Ymove; Bdirect = Mdirect * -1; if (myEnemy.lim.hitTest(_x + ((myW * Mdirect) + Xmove), _y, false)) { r = 0; while (r < (Math.abs(Xmove) + 1)) { if (myEnemy.lim.hitTest(_x + ((myW * Mdirect) + (Xmove - (r * Mdirect))), _y, false) == false) { TnextX = _x + (Xmove - (r * Mdirect)); if ((TnextX >= _root.Right._x) or (TnextX <= _root.Left._x)) { myEnemy._x = myEnemy._x + (Xmove - (r * Mdirect)); break; } _x = (_x + (Xmove - (r * Mdirect))); break; } r++; } if (longRange == true) { myEnemy.hit(_x + (myW * Mdirect), _y, 3, 20, 7); if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } endLong = true; nextY = nextY - 30; } else { Xmove = 0; } } else if (myEnemy.lim.hitTest(_x + (myW * Bdirect), _y, false)) { r = 0; while (r < 40) { if (myEnemy.lim.hitTest(_x + ((myW * Bdirect) - (r * Bdirect)), _y, false) == false) { _x = (_x - (r * Bdirect)); Xmove = 0; break; } r++; } } nextX = _x + Xmove; if (nextY >= floor) { if (hurt == true) { if (thurt == true) { action = "hitB"; hCnt = 0; hTime = 10; thurt = false; } } inJump = false; nextY = floor; } _parent.bgMove = 0; Left = _parent.Left._x; Right = _parent.Right._x; Center = _parent.Center._x; RLim = _parent.RLim._x; LLim = _parent.LLim._x; if (nextX >= RLim) { _x = RLim; if (inJump == true) { if (lmove == false) { Xmove = Xmove * -1; } lmove = true; rmove = false; } else { Xmove = 0; if ((longRange == true) and (direct == 1)) { endLong = true; } } } else if (nextX <= LLim) { _x = LLim; if (inJump == true) { if (rmove == false) { Xmove = Xmove * -1; } lmove = false; rmove = true; } else { Xmove = 0; if ((longRange == true) and (direct == -1)) { endLong = true; } } } if (direct == 1) { } _x = (_x + Xmove); _y = nextY; gotoAndStop(action); }
Instance of Symbol 987 MovieClip "EnWater" in Frame 31
onClipEvent (load) { function checkLog(mString) { var _local1 = mString; if ((_y == floor) and (inAction == false)) { if (direct == -1) { if (_local1 == "special") { if ((special == false) and (longRange == false)) { punch = false; special = true; longRange = false; endLong = false; inAction = true; Mdirect = direct; } } if (_local1 == "long") { if (((special == false) and (longRange == false)) and (_root.enemyBullet._visible != true)) { punch = false; longRange = true; endLong = false; inAction = true; Mdirect = direct; lOcnt = 0; } } } else { if (_local1 == "special") { if ((special == false) and (longRange == false)) { punch = false; special = true; longRange = false; endLong = false; inAction = true; Mdirect = direct; } } if (_local1 == "long") { if (((special == false) and (longRange == false)) and (_root.enemyBullet._visible != true)) { punch = false; longRange = true; endLong = false; inAction = true; Mdirect = direct; lOcnt = 0; } } } } } function hit(hX, hY, priority, power, Hnum) { if (((hitDown != true) and (dead != true)) and (getUp != true)) { Xoff = 0; inAction = false; punch = false; kick = false; special = false; longRange = false; endLong = false; thurt = false; _root.hClip = _root.hClip + 1; if (_root.hClip > 9) { _root.hClip = 1; } hClip = _root.hClip; myEnemy.lastHitTime = _root.thisTime; myEnemy.lastHit = Hnum; _root.hitClip.duplicateMovieClip("hitClip" + hClip, 50 + hClip); eval ("_root.hitClip" + hClip)._x = hX; eval ("_root.hitClip" + hClip)._y = hY; eval ("_root.hitClip" + hClip)._xscale = (power * 2) + 60; eval ("_root.hitClip" + hClip)._yscale = (power * 2) + 60; eval ("_root.hitClip" + hClip).gotoAndPlay(2); this.swapDepths(50); myEnemy.swapDepths(60); hurt = true; if (myEnemy._x < _x) { Hdirect = 1; } else { Hdirect = -1; } hitPower = power; if (inJump == true) { thurt = true; hTime = 24; Ymove = 5; Xoff = 24 * Hdirect; hitDown = true; } else { hTime = power; Xoff = (power * 0.5) * Hdirect; } hCnt = 0; if (block == false) { if (hitPower < 20) { _root.pointsAwarded = _root.pointsAwarded + 50; action = "hitS"; } else { _root.pointsAwarded = _root.pointsAwarded + hitPower; hitDown = true; action = "hitB"; } life = life - hitPower; } else { hTime = power * 0.3; life = life - (hitPower * 0.2); } if (life < 0) { Xoff = 50 * Hdirect; myEnemy.winner = true; life = 0; dead = true; action = "hitB"; } } } life = 150; Xoff = 0; winCnt = 0; active = true; winner = false; myEnemy = _root.player; leftZone = 100; rightZone = 300; rightEnd = 500; action = "idle"; direct = -1; floor = _y; gravity = 3; Ymove = 0; inJump = false; punch = false; kick = false; jumpPower = -35; Jcnt = 25; speed = 15; eLcnt = 0; special = false; myW = lim._width * 0.5; myH = lim._height * 0.5; inAction = false; lastHitTime = 0; longRange = false; hurt = false; Hdirect = 1; hClip = 0; dead = false; } onClipEvent (enterFrame) { if (winner == true) { if (dead == false) { winCnt = winCnt + 1; _root.BG.panTo(_name); _root.controls = false; if (winCnt == 40) { _root.sounds.gotoAndPlay("lose"); } else if (winCnt > 45) { active = false; Xmove = 0; action = "win"; } else { action = "idle"; } } } if (active == true) { Jcnt = Jcnt + 1; Xmove = 0; if (hurt == false) { action = "idle"; checkLog(); if (inAction == false) { if (inJump == false) { if (_x < myEnemy._x) { if (direct == -1) { _xscale = (_xscale * -1); direct = 1; } } else if (direct == 1) { _xscale = (_xscale * -1); direct = -1; } if (DNKey == true) { if (dmove == false) { logKey("D", _root.thisTime); } dmove = true; } else { dmove = false; } if (RTKey == true) { if (rmove == false) { logKey("R", _root.thisTime); } rmove = true; } else if (inJump == false) { rmove = false; } if (LTKey == true) { if (lmove == false) { logKey("L", _root.thisTime); } lmove = true; } else { lmove = false; } if (XKey == true) { if (punch == false) { logKey("P", _root.thisTime); if ((_root.thisTime - lastHitTime) < 12) { if (lastHit == 2) { Paction = "punch3"; } else if (lastHit == 1) { Prand = random(4); if (Prand > 2) { Paction = "punch2"; } else { Paction = "punch3"; } } else { Paction = "punch1"; } } else { Paction = "punch1"; } punch = true; inAction = true; } } else { punch = false; } } if (UPKey == true) { if (((inJump == false) and (_y >= floor)) and (punch == false)) { Jcnt = 0; inJump = true; Ymove = JumpPower; punch = false; kick = false; } } if (ZKey == true) { if (kick == false) { if (kickmove == false) { kick = true; if (inJump == false) { inAction = true; } } } kickmove = true; } else { kickmove = false; if (inJump == false) { kick = false; } } if (rmove == true) { if (direct == 1) { action = "walkF"; } else { action = "walkB"; } Xmove = Xmove + speed; Mdirect = 1; } if (lmove == true) { if (direct == 1) { action = "walkB"; } else { action = "walkF"; } Xmove = Xmove - speed; Mdirect = -1; } if ((rmove == true) and (lmove == true)) { if (inJump == false) { block = true; action = "block"; } else { block = false; } } else { block = false; } if (inJump == true) { if (kick == false) { if (Ymove < 0) { action = "jump"; } else { action = "jump3"; } } else if (Jcnt > 3) { Ymove = Ymove + 2; action = "jump2"; } if (myEnemy.lim.hitTest(_x, _y + (myH + Ymove), false)) { Ymove = -30; } } } else if (special == true) { action = "special"; Xmove = direct * (speed * 0.5); } else if (longRange == true) { lOcnt = lOcnt + 1; if (lOcnt == 4) { _root.water_bullet.fire(_x, _y + 30, direct, _name, 40); } action = "long"; } else if (kick == true) { action = "kick"; Xmove = direct * (speed * 0.5); } else if (punch == true) { action = Paction; Xmove = direct * (speed * 0.5); } } else { hCnt = hCnt + 1; Xmove = Xmove + Xoff; Xoff = Xoff * 0.7; if (hCnt > hTime) { if (Ymove < 0) { Ymove = 0; } if (dead != true) { if (getUp != true) { if (action == "hitB") { getUp = true; hurt = true; action = "getUp"; } else { hitDown = false; getUp = false; hurt = false; } } else { action = "getUp"; } } } } } Ymove = Ymove + gravity; nextY = _y + Ymove; Bdirect = Mdirect * -1; if (myEnemy.lim.hitTest(_x + ((myW * Mdirect) + Xmove), _y, false)) { r = 0; while (r < (Math.abs(Xmove) + 1)) { if (myEnemy.lim.hitTest(_x + ((myW * Mdirect) + (Xmove - (r * Mdirect))), _y, false) == false) { TnextX = _x + (Xmove - (r * Mdirect)); if ((TnextX >= _root.Right._x) or (TnextX <= _root.Left._x)) { myEnemy._x = myEnemy._x + (Xmove - (r * Mdirect)); break; } _x = (_x + (Xmove - (r * Mdirect))); break; } r++; } if (longRange == true) { myEnemy.hit(_x + (myW * Mdirect), _y, 3, 20, 7); endLong = true; nextY = nextY - 30; } else { Xmove = 0; } } else if (myEnemy.lim.hitTest(_x + (myW * Bdirect), _y, false)) { r = 0; while (r < 40) { if (myEnemy.lim.hitTest(_x + ((myW * Bdirect) - (r * Bdirect)), _y, false) == false) { _x = (_x - (r * Bdirect)); Xmove = 0; break; } r++; } } nextX = _x + Xmove; if (nextY >= floor) { if (hurt == true) { if (thurt == true) { action = "hitB"; hCnt = 0; hTime = 10; thurt = false; } } inJump = false; nextY = floor; } _parent.bgMove = 0; Left = _parent.Left._x; Right = _parent.Right._x; Center = _parent.Center._x; RLim = _parent.RLim._x; LLim = _parent.LLim._x; if (nextX >= RLim) { _x = RLim; if (inJump == true) { if (lmove == false) { Xmove = Xmove * -1; } lmove = true; rmove = false; } else { Xmove = 0; if ((longRange == true) and (direct == 1)) { endLong = true; } } } else if (nextX <= LLim) { _x = LLim; if (inJump == true) { if (rmove == false) { Xmove = Xmove * -1; } lmove = false; rmove = true; } else { Xmove = 0; if ((longRange == true) and (direct == -1)) { endLong = true; } } } if (direct == 1) { } _x = (_x + Xmove); _y = nextY; gotoAndStop(action); }
Instance of Symbol 1006 MovieClip "EnRasp" in Frame 31
onClipEvent (load) { function checkLog(mString) { var _local1 = mString; if ((_y == floor) and (inAction == false)) { if (direct == -1) { if (_local1 == "special") { if ((special == false) and (longRange == false)) { punch = false; special = true; longRange = false; endLong = false; inAction = true; Mdirect = direct; } } if (_local1 == "long") { if (((special == false) and (longRange == false)) and (_root.enemyBullet._visible != true)) { punch = false; longRange = true; endLong = false; inAction = true; Mdirect = direct; lOcnt = 0; } } } else { if (_local1 == "special") { if ((special == false) and (longRange == false)) { punch = false; special = true; longRange = false; endLong = false; inAction = true; Mdirect = direct; } } if (_local1 == "long") { if (((special == false) and (longRange == false)) and (_root.enemyBullet._visible != true)) { punch = false; longRange = true; endLong = false; inAction = true; Mdirect = direct; lOcnt = 0; } } } } } function hit(hX, hY, priority, power, Hnum) { if (((hitDown != true) and (getUp != true)) and (dead != true)) { Xoff = 0; inAction = false; punch = false; kick = false; special = false; longRange = false; endLong = false; thurt = false; _root.hClip = _root.hClip + 1; if (_root.hClip > 9) { _root.hClip = 1; } hClip = _root.hClip; myEnemy.lastHitTime = _root.thisTime; myEnemy.lastHit = Hnum; _root.hitClip.duplicateMovieClip("hitClip" + hClip, 50 + hClip); eval ("_root.hitClip" + hClip)._x = hX; eval ("_root.hitClip" + hClip)._y = hY; eval ("_root.hitClip" + hClip)._xscale = (power * 2) + 60; eval ("_root.hitClip" + hClip)._yscale = (power * 2) + 60; eval ("_root.hitClip" + hClip).gotoAndPlay(2); this.swapDepths(50); myEnemy.swapDepths(60); hurt = true; if (myEnemy._x < _x) { Hdirect = 1; } else { Hdirect = -1; } hitPower = power; if (inJump == true) { thurt = true; hTime = 24; Ymove = 5; Xoff = 24 * Hdirect; hitDown = true; } else { hTime = power; Xoff = (power * 0.5) * Hdirect; } hCnt = 0; if (block == false) { if (hitPower < 20) { _root.pointsAwarded = _root.pointsAwarded + 50; action = "hitS"; } else { _root.pointsAwarded = _root.pointsAwarded + hitPower; hitDown = true; action = "hitB"; } life = life - hitPower; } else { hTime = power * 0.3; life = life - (hitPower * 0.2); } if (life < 0) { Xoff = 50 * Hdirect; myEnemy.winner = true; life = 0; dead = true; action = "hitB"; } } } life = 150; Xoff = 0; winCnt = 0; active = true; winner = false; myEnemy = _root.player; leftZone = 100; rightZone = 300; rightEnd = 500; action = "idle"; direct = -1; floor = _y; gravity = 3; Ymove = 0; inJump = false; punch = false; kick = false; jumpPower = -34; Jcnt = 25; speed = 9; eLcnt = 0; special = false; myW = lim._width * 0.5; myH = lim._height * 0.5; inAction = false; lastHitTime = 0; longRange = false; hurt = false; Hdirect = 1; hClip = 0; dead = false; } onClipEvent (enterFrame) { if (winner == true) { if (dead == false) { winCnt = winCnt + 1; _root.BG.panTo(_name); _root.controls = false; if (winCnt == 40) { _root.sounds.gotoAndPlay("lose"); } else if (winCnt > 45) { active = false; Xmove = 0; action = "win"; } else { action = "idle"; } } } if (active == true) { Jcnt = Jcnt + 1; Xmove = 0; if (hurt == false) { action = "idle"; checkLog(); if (inAction == false) { if (inJump == false) { if (_x < myEnemy._x) { if (direct == -1) { _xscale = (_xscale * -1); direct = 1; } } else if (direct == 1) { _xscale = (_xscale * -1); direct = -1; } if (DNKey == true) { if (dmove == false) { logKey("D", _root.thisTime); } dmove = true; } else { dmove = false; } if (RTKey == true) { if (rmove == false) { logKey("R", _root.thisTime); } rmove = true; } else if (inJump == false) { rmove = false; } if (LTKey == true) { if (lmove == false) { logKey("L", _root.thisTime); } lmove = true; } else { lmove = false; } if (XKey == true) { if (punch == false) { logKey("P", _root.thisTime); if ((_root.thisTime - lastHitTime) < 12) { if (lastHit == 2) { Paction = "punch3"; } else if (lastHit == 1) { Prand = random(4); if (Prand > 2) { Paction = "punch2"; } else { Paction = "punch3"; } } else { Paction = "punch1"; } } else { Paction = "punch1"; } punch = true; inAction = true; } } else { punch = false; } } if (UPKey == true) { if (((inJump == false) and (_y >= floor)) and (punch == false)) { Jcnt = 0; inJump = true; Ymove = JumpPower; punch = false; kick = false; } } if (ZKey == true) { if (kick == false) { if (kickmove == false) { kick = true; if (inJump == false) { inAction = true; } } } kickmove = true; } else { kickmove = false; if (inJump == false) { kick = false; } } if (rmove == true) { if (direct == 1) { action = "walkF"; } else { action = "walkB"; } Xmove = Xmove + speed; Mdirect = 1; } if (lmove == true) { if (direct == 1) { action = "walkB"; } else { action = "walkF"; } Xmove = Xmove - speed; Mdirect = -1; } if ((rmove == true) and (lmove == true)) { if (inJump == false) { block = true; action = "block"; } else { block = false; } } else { block = false; } if (inJump == true) { if (kick == false) { if (Ymove < 0) { action = "jump"; } else { action = "jump3"; } } else if (Jcnt > 3) { Ymove = Ymove + 2; action = "jump2"; } if (myEnemy.lim.hitTest(_x, _y + (myH + Ymove), false)) { Ymove = -30; } } } else if (special == true) { action = "special"; } else if (longRange == true) { lOcnt = lOcnt + 1; if (lOcnt == 8) { _root.rasp_bullet.fire(_x, _y, direct, _name, 40); } action = "long"; } else if (kick == true) { action = "kick"; } else if (punch == true) { action = Paction; } } else { hCnt = hCnt + 1; Xmove = Xmove + Xoff; Xoff = Xoff * 0.7; if (hCnt > hTime) { if (Ymove < 0) { Ymove = 0; } if (dead != true) { if (getUp != true) { if (action == "hitB") { getUp = true; hurt = true; action = "getUp"; } else { hitDown = false; getUp = false; hurt = false; } } else { action = "getUp"; } } } } } Ymove = Ymove + gravity; nextY = _y + Ymove; Bdirect = Mdirect * -1; if (myEnemy.lim.hitTest(_x + ((myW * Mdirect) + Xmove), _y, false)) { r = 0; while (r < (Math.abs(Xmove) + 1)) { if (myEnemy.lim.hitTest(_x + ((myW * Mdirect) + (Xmove - (r * Mdirect))), _y, false) == false) { TnextX = _x + (Xmove - (r * Mdirect)); if ((TnextX >= _root.Right._x) or (TnextX <= _root.Left._x)) { myEnemy._x = myEnemy._x + (Xmove - (r * Mdirect)); break; } _x = (_x + (Xmove - (r * Mdirect))); break; } r++; } if (longRange == true) { myEnemy.hit(_x + (myW * Mdirect), _y, 3, 20, 7); endLong = true; nextY = nextY - 30; } else { Xmove = 0; } } else if (myEnemy.lim.hitTest(_x + (myW * Bdirect), _y, false)) { r = 0; while (r < 40) { if (myEnemy.lim.hitTest(_x + ((myW * Bdirect) - (r * Bdirect)), _y, false) == false) { _x = (_x - (r * Bdirect)); Xmove = 0; break; } r++; } } nextX = _x + Xmove; if (nextY >= floor) { if (hurt == true) { if (thurt == true) { action = "hitB"; hCnt = 0; hTime = 10; thurt = false; } } inJump = false; nextY = floor; } _parent.bgMove = 0; Left = _parent.Left._x; Right = _parent.Right._x; Center = _parent.Center._x; RLim = _parent.RLim._x; LLim = _parent.LLim._x; if (nextX >= RLim) { _x = RLim; if (inJump == true) { if (lmove == false) { Xmove = Xmove * -1; } lmove = true; rmove = false; } else { Xmove = 0; if ((longRange == true) and (direct == 1)) { endLong = true; } } } else if (nextX <= LLim) { _x = LLim; if (inJump == true) { if (rmove == false) { Xmove = Xmove * -1; } lmove = false; rmove = true; } else { Xmove = 0; if ((longRange == true) and (direct == -1)) { endLong = true; } } } if (direct == 1) { } _x = (_x + Xmove); _y = nextY; gotoAndStop(action); }
Instance of Symbol 1008 MovieClip "water_bullet" in Frame 31
onClipEvent (load) { function fire(xStart, yStart, direct, parent, speed) { trace("fire"); this.duplicateMovieClip(parent + "Bullet", _root.BDepth); eval (("_root." + parent) + "Bullet")._x = xStart; eval (("_root." + parent) + "Bullet")._y = yStart; eval (("_root." + parent) + "Bullet").direct = direct; eval (("_root." + parent) + "Bullet").speed = speed; eval (("_root." + parent) + "Bullet").active = true; _root.BDepth = _root.BDepth + 1; if (parent == "player") { eval (("_root." + parent) + "Bullet").myEnemy = "enemy"; } else { eval (("_root." + parent) + "Bullet").myEnemy = "player"; } } _visible = false; trace("in" + _name); fcnt = 0; } onClipEvent (enterFrame) { myTarg = eval ("_root." + myEnemy); if (active == true) { fcnt = fcnt + 1; if (fcnt > 3) { _visible = true; } else { _visible = false; } _xscale = (100 * direct); Xmove = speed * direct; _x = (_x + Xmove); if ((_x > (_root.Right._x + 100)) or (_x < (_root.Left._x - 100))) { this.removeMovieClip(); } if (this.hitTest(myTarg)) { if (myTarg.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myTarg.hit(_x, _y, 1, 20, 0); this.removeMovieClip(); } } }
Instance of Symbol 1011 MovieClip "rasp_bullet" in Frame 31
onClipEvent (load) { function fire(xStart, yStart, direct, parent, speed) { trace("fire"); this.duplicateMovieClip(parent + "Bullet", _root.BDepth); eval (("_root." + parent) + "Bullet")._x = xStart; eval (("_root." + parent) + "Bullet")._y = yStart; eval (("_root." + parent) + "Bullet").direct = direct; eval (("_root." + parent) + "Bullet").speed = speed; eval (("_root." + parent) + "Bullet").active = true; _root.BDepth = _root.BDepth + 1; if (parent == "player") { eval (("_root." + parent) + "Bullet").myEnemy = "enemy"; } else { eval (("_root." + parent) + "Bullet").myEnemy = "player"; } } _visible = false; trace("in" + _name); fcnt = 0; } onClipEvent (enterFrame) { myTarg = eval ("_root." + myEnemy); if (active == true) { fcnt = fcnt + 1; if (fcnt > 2) { _visible = true; } else { _visible = false; } _xscale = ((100 * direct) + (10 * direct)); _yscale = (_yscale + 10); Xmove = speed * direct; _x = (_x + Xmove); if ((_x > (_root.Right._x + 100)) or (_x < (_root.Left._x - 100))) { this.removeMovieClip(); } if (this.hitTest(myTarg)) { myTarg.hit(_x, _y, 1, 20, 0); if (myTarg.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } this.removeMovieClip(); } } }
Instance of Symbol 1015 MovieClip "logger" in Frame 31
onClipEvent (load) { _root.thisTime = 0; _root.logList = []; } onClipEvent (enterFrame) { _root.thisTime = _root.thisTime + 1; i = 0; while (i < _root.logList.length) { if ((_root.thisTime - _root.logList[i][1]) > 18) { _root.logList.splice(i, 1); } i++; } }
Frame 32
faceoffSc._visible = false; enemy.removeMovieClip(); player.removeMovieClip(); cherry_buddy.swapDepths(40); cherry_buddy.removeMovieClip(); cherry_control.swapDepths(40); cherry_control.removeMovieClip(); EnCherry_buddy.swapDepths(40); EnCherry_buddy.removeMovieClip(); apple_control.swapDepths(40); apple_control.removeMovieClip(); raspberry_control.swapDepths(40); raspberry_control.removeMovieClip(); tangerine_control.swapDepths(40); tangerine_control.removeMovieClip(); watermelon_control.swapDepths(40); watermelon_control.removeMovieClip(); enNum = random(5) + 1; stop();
Frame 34
gotoAndPlay ("newRound");
Instance of Symbol 1125 MovieClip in Frame 35
onClipEvent (load) { if (_root.scoreCheck == true) { gotoAndStop (2); _root.scoreCheck = false; } }
Frame 36
_root.setScores(); stop();
Symbol 9 MovieClip Frame 2
stop();
Instance of Symbol 8 MovieClip in Symbol 9 MovieClip Frame 2
onClipEvent (load) { totalB = _root.getBytesTotal(); myW = _width; mod = myW / totalB; _width = 0; } onClipEvent (enterFrame) { totalB = _root.getBytesTotal(); totalL = _root.getBytesLoaded(); _width = (totalL * mod); if (totalB == totalL) { _root.play(); } }
Symbol 67 Button
on (release) { _root.scoreCheck = true; _root.gotoAndPlay("Scores"); }
Symbol 68 Button
on (release) { _root.play(); }
Symbol 69 Button
on (release) { gotoAndPlay ("instruct"); }
Symbol 72 MovieClip Frame 37
stop();
Symbol 72 MovieClip Frame 42
gotoAndPlay ("chSelect");
Symbol 72 MovieClip Frame 47
_parent.gotoAndStop("instruct");
Symbol 82 Button
on (release) { play(); }
Symbol 83 MovieClip Frame 7
stop();
Symbol 83 MovieClip Frame 13
_root.play();
Symbol 111 MovieClip Frame 1
stop();
Instance of Symbol 98 MovieClip in Symbol 111 MovieClip Frame 1
onClipEvent (load) { if (_root._currentframe < 29) { myNum = _parent._currentframe; if (eval (("_root.char" + myNum) + "Done") == true) { _visible = true; } else { _visible = false; } } }
Symbol 111 MovieClip Frame 2
stop();
Instance of Symbol 101 MovieClip in Symbol 111 MovieClip Frame 2
onClipEvent (load) { if (_root._currentframe < 29) { myNum = _parent._currentframe; if (eval (("_root.char" + myNum) + "Done") == true) { _visible = true; } else { _visible = false; } } }
Symbol 111 MovieClip Frame 3
stop();
Instance of Symbol 104 MovieClip in Symbol 111 MovieClip Frame 3
onClipEvent (load) { if (_root._currentframe < 29) { myNum = _parent._currentframe; if (eval (("_root.char" + myNum) + "Done") == true) { _visible = true; } else { _visible = false; } } }
Symbol 111 MovieClip Frame 4
stop();
Instance of Symbol 107 MovieClip in Symbol 111 MovieClip Frame 4
onClipEvent (load) { if (_root._currentframe < 29) { myNum = _parent._currentframe; if (eval (("_root.char" + myNum) + "Done") == true) { _visible = true; } else { _visible = false; } } }
Symbol 111 MovieClip Frame 5
stop();
Instance of Symbol 110 MovieClip in Symbol 111 MovieClip Frame 5
onClipEvent (load) { if (_root._currentframe < 29) { myNum = _parent._currentframe; if (eval (("_root.char" + myNum) + "Done") == true) { _visible = true; } else { _visible = false; } } }
Symbol 145 MovieClip Frame 16
stop();
Symbol 173 MovieClip Frame 21
stop();
Symbol 205 MovieClip Frame 21
stop();
Symbol 233 MovieClip Frame 24
stop();
Symbol 260 MovieClip Frame 8
stop();
Symbol 261 MovieClip Frame 2
if ((_parent.inTran == false) and (_parent.firstTime == false)) { clip.gotoAndPlay(2); } else { clip.gotoAndStop(1); } stop();
Instance of Symbol 98 MovieClip in Symbol 261 MovieClip Frame 2
onClipEvent (load) { if (_root._currentframe < 29) { myNum = _parent._currentframe - 1; if (eval (("_root.char" + myNum) + "Done") == true) { _visible = true; } else { _visible = false; } } }
Symbol 261 MovieClip Frame 3
if (_parent.inTran == false) { clip.gotoAndPlay(2); } else { clip.gotoAndStop(1); } stop();
Instance of Symbol 101 MovieClip in Symbol 261 MovieClip Frame 3
onClipEvent (load) { if (_root._currentframe < 29) { myNum = _parent._currentframe - 1; if (eval (("_root.char" + myNum) + "Done") == true) { _visible = true; } else { _visible = false; } } }
Symbol 261 MovieClip Frame 4
if (_parent.inTran == false) { clip.gotoAndPlay(2); } else { clip.gotoAndStop(1); } stop();
Instance of Symbol 104 MovieClip in Symbol 261 MovieClip Frame 4
onClipEvent (load) { if (_root._currentframe < 29) { myNum = _parent._currentframe - 1; if (eval (("_root.char" + myNum) + "Done") == true) { _visible = true; } else { _visible = false; } } }
Symbol 261 MovieClip Frame 5
if (_parent.inTran == false) { clip.gotoAndPlay(2); } else { clip.gotoAndStop(1); } stop();
Instance of Symbol 107 MovieClip in Symbol 261 MovieClip Frame 5
onClipEvent (load) { if (_root._currentframe < 29) { myNum = _parent._currentframe - 1; if (eval (("_root.char" + myNum) + "Done") == true) { _visible = true; } else { _visible = false; } } }
Symbol 261 MovieClip Frame 6
if (_parent.inTran == false) { clip.gotoAndPlay(2); } else { clip.gotoAndStop(1); } stop();
Instance of Symbol 110 MovieClip in Symbol 261 MovieClip Frame 6
onClipEvent (load) { if (_root._currentframe < 29) { myNum = _parent._currentframe - 1; if (eval (("_root.char" + myNum) + "Done") == true) { _visible = true; } else { _visible = false; } } }
Symbol 282 MovieClip Frame 12
stop();
Symbol 304 MovieClip Frame 15
stop();
Symbol 314 MovieClip Frame 17
stop();
Symbol 324 MovieClip Frame 20
stop();
Symbol 336 MovieClip Frame 21
stop();
Symbol 338 MovieClip Frame 55
_parent.gotoAndStop("startFrame"); _parent.slot1.clip.gotoAndPlay(2);
Symbol 338 MovieClip Frame 57
_parent.stats.gotoAndPlay(2); stop();
Symbol 338 MovieClip Frame 58
_parent.stats.gotoAndPlay(2); stop();
Symbol 338 MovieClip Frame 59
_parent.stats.gotoAndPlay(2); stop();
Symbol 338 MovieClip Frame 60
_parent.stats.gotoAndPlay(2); stop();
Symbol 338 MovieClip Frame 61
_parent.stats.gotoAndPlay(2); stop();
Symbol 338 MovieClip Frame 62
stop();
Symbol 339 Button
on (release) { gotoAndPlay ("right"); }
Symbol 340 Button
on (release) { gotoAndPlay ("left"); }
Symbol 341 Button
on (release) { _root.myType = slot1Num; _root.removeChar(_root.myType); trace(_root.charList); _root.enType = _root.charList[random(_root.charList.length)]; _root.removeChar(_root.enType); trace(_root.charList); gotoAndPlay ("enSelect"); inTran = true; }
Instance of Symbol 98 MovieClip in Symbol 394 MovieClip Frame 1
onClipEvent (load) { if (_root._currentframe < 29) { myNum = _parent._currentframe; if (eval (("_root.char" + myNum) + "Done") == true) { _visible = true; } else { _visible = false; } } }
Instance of Symbol 384 MovieClip "stBar" in Symbol 394 MovieClip Frame 1
onClipEvent (load) { targW = _width; _width = 0; cnt = 0; } onClipEvent (enterFrame) { cnt = cnt + 1; if (cnt > 6) { if (_width < targW) { _width = (_width + ((targW - _width) * 0.2)); } if (_width > targW) { _width = (_width - ((_width - targW) * 0.2)); } } }
Instance of Symbol 384 MovieClip "stBar" in Symbol 394 MovieClip Frame 1
onClipEvent (load) { targW = _width; _width = 0; cnt = 0; } onClipEvent (enterFrame) { cnt = cnt + 1; if (cnt > 10) { if (_width < targW) { _width = (_width + ((targW - _width) * 0.2)); } if (_width > targW) { _width = (_width - ((_width - targW) * 0.2)); } } }
Instance of Symbol 384 MovieClip "stBar" in Symbol 394 MovieClip Frame 1
onClipEvent (load) { targW = _width; _width = 0; cnt = 0; } onClipEvent (enterFrame) { cnt = cnt + 1; if (cnt > 14) { if (_width < targW) { _width = (_width + ((targW - _width) * 0.2)); } if (_width > targW) { _width = (_width - ((_width - targW) * 0.2)); } } }
Instance of Symbol 101 MovieClip in Symbol 394 MovieClip Frame 2
onClipEvent (load) { if (_root._currentframe < 29) { myNum = _parent._currentframe; if (eval (("_root.char" + myNum) + "Done") == true) { _visible = true; } else { _visible = false; } } }
Instance of Symbol 104 MovieClip in Symbol 394 MovieClip Frame 3
onClipEvent (load) { if (_root._currentframe < 29) { myNum = _parent._currentframe; if (eval (("_root.char" + myNum) + "Done") == true) { _visible = true; } else { _visible = false; } } }
Instance of Symbol 107 MovieClip in Symbol 394 MovieClip Frame 4
onClipEvent (load) { if (_root._currentframe < 29) { myNum = _parent._currentframe; if (eval (("_root.char" + myNum) + "Done") == true) { _visible = true; } else { _visible = false; } } }
Instance of Symbol 384 MovieClip "stBar" in Symbol 394 MovieClip Frame 4
onClipEvent (load) { targW = _width; _width = 0; cnt = 0; } onClipEvent (enterFrame) { cnt = cnt + 1; if (cnt > 8) { if (_width < targW) { _width = (_width + ((targW - _width) * 0.2)); } if (_width > targW) { _width = (_width - ((_width - targW) * 0.2)); } } }
Instance of Symbol 110 MovieClip in Symbol 394 MovieClip Frame 5
onClipEvent (load) { if (_root._currentframe < 29) { myNum = _parent._currentframe; if (eval (("_root.char" + myNum) + "Done") == true) { _visible = true; } else { _visible = false; } } }
Instance of Symbol 384 MovieClip "stBar" in Symbol 394 MovieClip Frame 5
onClipEvent (load) { targW = _width; _width = 0; cnt = 0; } onClipEvent (enterFrame) { cnt = cnt + 1; if (cnt > 6) { if (_width < targW) { _width = (_width + ((targW - _width) * 0.2)); } if (_width > targW) { _width = (_width - ((_width - targW) * 0.2)); } } }
Symbol 395 MovieClip Frame 1
stop();
Instance of Symbol 375 MovieClip in Symbol 395 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._parent.slot1Num); }
Instance of Symbol 394 MovieClip in Symbol 395 MovieClip Frame 3
onClipEvent (load) { gotoAndStop(_parent._parent.slot1Num); }
Symbol 395 MovieClip Frame 6
stop();
Symbol 400 MovieClip Frame 2
firstTime = true; slot1Num = 1; slot2Num = 2; slot3Num = 3; slot4Num = 4; slot5Num = 5;
Instance of Symbol 111 MovieClip "slot3" in Symbol 400 MovieClip Frame 3
onClipEvent (load) { gotoAndStop(_parent.slot3Num); }
Instance of Symbol 111 MovieClip "slot4" in Symbol 400 MovieClip Frame 3
onClipEvent (load) { gotoAndStop(_parent.slot4Num); }
Instance of Symbol 111 MovieClip "slot2" in Symbol 400 MovieClip Frame 3
onClipEvent (load) { gotoAndStop(_parent.slot2Num); }
Instance of Symbol 111 MovieClip "slot5" in Symbol 400 MovieClip Frame 3
onClipEvent (load) { gotoAndStop(_parent.slot5Num); }
Instance of Symbol 261 MovieClip "slot1" in Symbol 400 MovieClip Frame 3
onClipEvent (load) { gotoAndStop(_parent.slot1Num + 1); }
Symbol 400 MovieClip Frame 6
stop();
Instance of Symbol 111 MovieClip "slot3" in Symbol 400 MovieClip Frame 6
onClipEvent (load) { trace("slot2Num=" + _parent.slot3Num); gotoAndStop(_parent.slot3Num); }
Instance of Symbol 111 MovieClip "slot4" in Symbol 400 MovieClip Frame 6
onClipEvent (load) { trace("slot4Num=" + _parent.slot2Num); gotoAndStop(_parent.slot4Num); }
Instance of Symbol 111 MovieClip "slot2" in Symbol 400 MovieClip Frame 6
onClipEvent (load) { gotoAndStop(_parent.slot2Num); }
Instance of Symbol 111 MovieClip "slot5" in Symbol 400 MovieClip Frame 6
onClipEvent (load) { gotoAndStop(_parent.slot5Num); }
Instance of Symbol 338 MovieClip "chNames" in Symbol 400 MovieClip Frame 6
onClipEvent (load) { if (_parent.firstTime == false) { gotoAndStop(_parent.slot1Num + 56); } }
Symbol 400 MovieClip Frame 7
inTran = false; stop();
Symbol 400 MovieClip Frame 8
firstTime = false; inTran = true;
Instance of Symbol 111 MovieClip "slot3" in Symbol 400 MovieClip Frame 8
onClipEvent (load) { gotoAndStop(_parent.slot3Num); }
Instance of Symbol 111 MovieClip "slot4" in Symbol 400 MovieClip Frame 8
onClipEvent (load) { gotoAndStop(_parent.slot4Num); }
Instance of Symbol 111 MovieClip "slot2" in Symbol 400 MovieClip Frame 8
onClipEvent (load) { gotoAndStop(_parent.slot2Num); }
Instance of Symbol 111 MovieClip "slot5" in Symbol 400 MovieClip Frame 8
onClipEvent (load) { gotoAndStop(_parent.slot5Num); }
Instance of Symbol 111 MovieClip "slot1" in Symbol 400 MovieClip Frame 8
onClipEvent (load) { gotoAndStop(_parent.slot1Num); }
Instance of Symbol 111 MovieClip "slot5" in Symbol 400 MovieClip Frame 12
onClipEvent (load) { gotoAndStop(_parent.slot5Num); }
Symbol 400 MovieClip Frame 16
slot1Num = slot1Num - 1; slot2Num = slot2Num - 1; slot3Num = slot3Num - 1; slot4Num = slot4Num - 1; slot5Num = slot5Num - 1; if (slot1Num < 1) { slot1Num = 5; } if (slot2Num < 1) { slot2Num = 5; } if (slot3Num < 1) { slot3Num = 5; } if (slot4Num < 1) { slot4Num = 5; } if (slot5Num < 1) { slot5Num = 5; } gotoAndStop ("startFrame");
Symbol 400 MovieClip Frame 18
firstTime = false; inTran = true;
Instance of Symbol 111 MovieClip "slot5" in Symbol 400 MovieClip Frame 18
onClipEvent (load) { gotoAndStop(_parent.slot5Num); }
Instance of Symbol 111 MovieClip "slot2" in Symbol 400 MovieClip Frame 22
onClipEvent (load) { gotoAndStop(_parent.slot2Num); }
Symbol 400 MovieClip Frame 26
slot1Num = slot1Num + 1; slot2Num = slot2Num + 1; slot3Num = slot3Num + 1; slot4Num = slot4Num + 1; slot5Num = slot5Num + 1; if (slot1Num > 5) { slot1Num = 1; } if (slot2Num > 5) { slot2Num = 1; } if (slot3Num > 5) { slot3Num = 1; } if (slot4Num > 5) { slot4Num = 1; } if (slot5Num > 5) { slot5Num = 1; } gotoAndStop ("startFrame");
Instance of Symbol 111 MovieClip "slot3" in Symbol 400 MovieClip Frame 28
onClipEvent (load) { trace("slot2Num=" + _parent.slot3Num); gotoAndStop(_parent.slot3Num); }
Instance of Symbol 111 MovieClip "slot4" in Symbol 400 MovieClip Frame 28
onClipEvent (load) { trace("slot4Num=" + _parent.slot2Num); gotoAndStop(_parent.slot4Num); }
Instance of Symbol 111 MovieClip "slot2" in Symbol 400 MovieClip Frame 28
onClipEvent (load) { gotoAndStop(_parent.slot2Num); }
Instance of Symbol 111 MovieClip "slot5" in Symbol 400 MovieClip Frame 28
onClipEvent (load) { gotoAndStop(_parent.slot5Num); }
Instance of Symbol 261 MovieClip "slot1" in Symbol 400 MovieClip Frame 28
onClipEvent (load) { gotoAndStop(_parent.slot1Num + 1); }
Instance of Symbol 261 MovieClip "slot1" in Symbol 400 MovieClip Frame 35
onClipEvent (load) { gotoAndStop(_parent.slot1Num + 1); }
Symbol 400 MovieClip Frame 38
endRounds = false; Set(("_root.char" + _root.myType) + "Done", true); slot1Num = 1; slot2Num = 2; slot3Num = 3; slot4Num = 4; slot5Num = 5; round = 0;
Instance of Symbol 111 MovieClip "slot3" in Symbol 400 MovieClip Frame 39
onClipEvent (load) { trace("slot2Num=" + _parent.slot3Num); gotoAndStop(_parent.slot3Num); }
Instance of Symbol 111 MovieClip "slot4" in Symbol 400 MovieClip Frame 39
onClipEvent (load) { trace("slot4Num=" + _parent.slot2Num); gotoAndStop(_parent.slot4Num); }
Instance of Symbol 111 MovieClip "slot2" in Symbol 400 MovieClip Frame 39
onClipEvent (load) { gotoAndStop(_parent.slot2Num); }
Instance of Symbol 111 MovieClip "slot5" in Symbol 400 MovieClip Frame 39
onClipEvent (load) { gotoAndStop(_parent.slot5Num); }
Instance of Symbol 261 MovieClip "slot1" in Symbol 400 MovieClip Frame 39
onClipEvent (load) { gotoAndStop(_parent.slot1Num + 1); }
Symbol 400 MovieClip Frame 51
if (startHold != true) { if (endRounds == true) { inTran = false; _root.gotoAndStop("faceoff"); stop(); } else if (endRounds == false) { inTran = true; } } else { startHold = false; stop(); }
Instance of Symbol 338 MovieClip "chNames" in Symbol 400 MovieClip Frame 51
onClipEvent (load) { if (_parent.inTran == false) { gotoAndStop(_parent.slot1Num + 56); } else { stop(); } }
Symbol 400 MovieClip Frame 52
firstTime = false; inTran = true;
Instance of Symbol 111 MovieClip "slot5" in Symbol 400 MovieClip Frame 52
onClipEvent (load) { gotoAndStop(_parent.slot5Num); }
Instance of Symbol 111 MovieClip "slot4" in Symbol 400 MovieClip Frame 52
onClipEvent (load) { gotoAndStop(_parent.slot4Num); }
Instance of Symbol 111 MovieClip "slot3" in Symbol 400 MovieClip Frame 52
onClipEvent (load) { gotoAndStop(_parent.slot3Num); }
Instance of Symbol 111 MovieClip "slot2" in Symbol 400 MovieClip Frame 52
onClipEvent (load) { gotoAndStop(_parent.slot2Num); }
Instance of Symbol 111 MovieClip "slot1" in Symbol 400 MovieClip Frame 52
onClipEvent (load) { gotoAndStop(_parent.slot1Num); }
Instance of Symbol 111 MovieClip "slot2" in Symbol 400 MovieClip Frame 55
onClipEvent (load) { gotoAndStop(_parent.slot2Num); }
Symbol 400 MovieClip Frame 57
round = round + 1; trace("round=" + round); slot1Num = slot1Num + 1; slot2Num = slot2Num + 1; slot3Num = slot3Num + 1; slot4Num = slot4Num + 1; slot5Num = slot5Num + 1; if (slot1Num > 5) { slot1Num = 1; } if (slot2Num > 5) { slot2Num = 1; } if (slot3Num > 5) { slot3Num = 1; } if (slot4Num > 5) { slot4Num = 1; } if (slot5Num > 5) { slot5Num = 1; } if (round > 5) { if (slot1Num == _root.enType) { endRounds = true; inTran = false; trace("endrounds"); } } gotoAndPlay ("startFrame2");
Symbol 430 MovieClip Frame 1
stop();
Symbol 430 MovieClip Frame 2
stop();
Symbol 430 MovieClip Frame 3
stop();
Symbol 430 MovieClip Frame 4
stop();
Symbol 430 MovieClip Frame 5
stop();
Symbol 455 MovieClip Frame 1
stop();
Symbol 455 MovieClip Frame 2
stop();
Symbol 455 MovieClip Frame 3
stop();
Symbol 455 MovieClip Frame 4
stop();
Symbol 455 MovieClip Frame 5
stop();
Symbol 468 MovieClip Frame 1
stop();
Symbol 468 MovieClip Frame 2
stop();
Symbol 468 MovieClip Frame 3
stop();
Symbol 468 MovieClip Frame 4
stop();
Symbol 468 MovieClip Frame 5
stop();
Symbol 471 MovieClip Frame 1
stop();
Symbol 471 MovieClip Frame 2
stop();
Symbol 471 MovieClip Frame 3
stop();
Symbol 471 MovieClip Frame 4
stop();
Symbol 471 MovieClip Frame 5
stop();
Instance of Symbol 430 MovieClip in Symbol 478 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.myType); }
Instance of Symbol 455 MovieClip in Symbol 478 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.enType); }
Symbol 479 MovieClip Frame 1
play();
Symbol 479 MovieClip Frame 17
stop();
Symbol 481 MovieClip Frame 61
_root.fgFire = false; _parent.gotoAndStop("skittles"); stop();
Symbol 487 MovieClip Frame 28
_root.fgFire = false; _parent.gotoAndStop("skittles"); stop();
Symbol 494 MovieClip Frame 31
_parent.gotoAndStop("skittles");
Symbol 501 MovieClip Frame 32
_parent.gotoAndStop("skittles");
Symbol 509 MovieClip Frame 4
stop();
Instance of Symbol 514 MovieClip "c1" in Symbol 515 MovieClip Frame 1
onClipEvent (load) { _visible = false; priority = 1; power = 5; hitNum = 5; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { myEnemy.hit(point.x, point.y, priority, power, hitNum); if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } _parent._parent.kick = false; if (_parent._parent._x < _root.enemy._x) { _parent._parent.rmove = false; _parent._parent.lmove = true; } else { _parent._parent.rmove = true; _parent._parent.lmove = false; } } }
Instance of Symbol 514 MovieClip "c2" in Symbol 515 MovieClip Frame 1
onClipEvent (load) { _visible = false; priority = 1; power = 5; hitNum = 5; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c2" in Symbol 515 MovieClip Frame 2
onClipEvent (load) { _visible = false; priority = 1; power = 5; hitNum = 5; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { myEnemy.hit(point.x, point.y, priority, power, hitNum); if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } _parent._parent.kick = false; if (_parent._parent._x < _root.enemy._x) { _parent._parent.rmove = false; _parent._parent.lmove = true; } else { _parent._parent.rmove = true; _parent._parent.lmove = false; } } }
Instance of Symbol 514 MovieClip "c3" in Symbol 515 MovieClip Frame 2
onClipEvent (load) { _visible = false; priority = 1; power = 5; hitNum = 5; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c5" in Symbol 515 MovieClip Frame 3
onClipEvent (load) { _visible = false; priority = 1; power = 5; hitNum = 5; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); _parent._parent.kick = false; if (_parent._parent._x < _root.enemy._x) { _parent._parent.rmove = false; _parent._parent.lmove = true; } else { _parent._parent.rmove = true; _parent._parent.lmove = false; } } }
Instance of Symbol 514 MovieClip "c4" in Symbol 515 MovieClip Frame 3
onClipEvent (load) { _visible = false; priority = 1; power = 5; hitNum = 5; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c7" in Symbol 515 MovieClip Frame 4
onClipEvent (load) { _visible = false; priority = 1; power = 5; hitNum = 5; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); _parent._parent.kick = false; if (_parent._parent._x < _root.enemy._x) { _parent._parent.rmove = false; _parent._parent.lmove = true; } else { _parent._parent.rmove = true; _parent._parent.lmove = false; } } }
Instance of Symbol 514 MovieClip "c6" in Symbol 515 MovieClip Frame 4
onClipEvent (load) { _visible = false; priority = 1; power = 5; hitNum = 5; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 524 MovieClip Frame 15
stop();
Symbol 526 MovieClip Frame 12
_parent.getUp = false;
Instance of Symbol 514 MovieClip in Symbol 528 MovieClip Frame 4
onClipEvent (load) { _visible = false; priority = 1; power = 4; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch1"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 528 MovieClip Frame 6
_parent.inAction = false;
Instance of Symbol 514 MovieClip in Symbol 529 MovieClip Frame 3
onClipEvent (load) { _visible = false; priority = 1; power = 4; hitNum = 2; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch4"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 529 MovieClip Frame 4
_parent.inAction = false;
Instance of Symbol 514 MovieClip in Symbol 533 MovieClip Frame 3
onClipEvent (load) { _visible = false; priority = 1; power = 6; hitNum = 3; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c2" in Symbol 533 MovieClip Frame 4
onClipEvent (load) { _visible = false; priority = 1; power = 6; hitNum = 3; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c3" in Symbol 533 MovieClip Frame 5
onClipEvent (load) { _visible = false; priority = 1; power = 6; hitNum = 3; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch6"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 533 MovieClip Frame 7
_parent.inAction = false;
Instance of Symbol 505 MovieClip "lim" in Symbol 534 MovieClip Frame 8
onClipEvent (load) { _visible = false; }
Symbol 534 MovieClip Frame 78
stop();
Instance of Symbol 514 MovieClip "c1" in Symbol 587 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _visible = false; priority = 1; power = 5; hitNum = 5; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { myEnemy.hit(point.x, point.y, priority, power, hitNum); if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } _parent._parent.kick = false; if (_parent._parent._x < _root.enemy._x) { _parent._parent.rmove = false; _parent._parent.lmove = true; } else { _parent._parent.rmove = true; _parent._parent.lmove = false; } } }
Instance of Symbol 514 MovieClip "c2" in Symbol 587 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _visible = false; priority = 1; power = 5; hitNum = 5; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { myEnemy.hit(point.x, point.y, priority, power, hitNum); if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } _parent._parent.kick = false; if (_parent._parent._x < _root.enemy._x) { _parent._parent.rmove = false; _parent._parent.lmove = true; } else { _parent._parent.rmove = true; _parent._parent.lmove = false; } } }
Symbol 587 MovieClip Frame 2
stop();
Symbol 600 MovieClip Frame 16
stop();
Symbol 603 MovieClip Frame 9
_parent.getUp = false; stop();
Instance of Symbol 514 MovieClip in Symbol 623 MovieClip Frame 2
onClipEvent (load) { _visible = false; priority = 1; power = 4; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 623 MovieClip Frame 4
_parent.inAction = false;
Instance of Symbol 514 MovieClip in Symbol 627 MovieClip Frame 2
onClipEvent (load) { _visible = false; priority = 1; power = 4; hitNum = 2; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch4"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 627 MovieClip Frame 4
_parent.inAction = false;
Instance of Symbol 514 MovieClip "c1" in Symbol 630 MovieClip Frame 4
onClipEvent (load) { _visible = false; priority = 1; power = 4; hitNum = 3; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(point.x, point.y, true)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c2" in Symbol 630 MovieClip Frame 5
onClipEvent (load) { _visible = false; priority = 1; power = 4; hitNum = 3; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(point.x, point.y, true)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch4"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c3" in Symbol 630 MovieClip Frame 6
onClipEvent (load) { _visible = false; priority = 1; power = 4; hitNum = 3; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(point.x, point.y, true)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c4" in Symbol 630 MovieClip Frame 7
onClipEvent (load) { _visible = false; priority = 1; power = 4; hitNum = 3; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(point.x, point.y, true)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 630 MovieClip Frame 8
_parent.inAction = false;
Instance of Symbol 505 MovieClip "lim" in Symbol 631 MovieClip Frame 8
onClipEvent (load) { _visible = false; }
Symbol 631 MovieClip Frame 78
stop();
Symbol 638 MovieClip Frame 8
stop();
Symbol 639 MovieClip Frame 4
stop();
Instance of Symbol 514 MovieClip in Symbol 639 MovieClip Frame 4
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _visible = false; priority = 1; power = 10; hitNum = 5; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { myEnemy.hit(point.x, point.y, priority, power, hitNum); if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } _parent._parent.kick = false; if (_parent._parent._x < _root.enemy._x) { _parent._parent.rmove = false; _parent._parent.lmove = true; } else { _parent._parent.rmove = true; _parent._parent.lmove = false; } } }
Symbol 640 MovieClip Frame 4
stop();
Symbol 650 MovieClip Frame 22
stop();
Symbol 652 MovieClip Frame 11
_parent.getUp = false;
Symbol 653 MovieClip Frame 2
gotoAndPlay (4);
Instance of Symbol 514 MovieClip in Symbol 653 MovieClip Frame 6
onClipEvent (load) { _visible = false; priority = 1; power = 10; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 653 MovieClip Frame 8
_parent.inAction = false;
Instance of Symbol 514 MovieClip in Symbol 657 MovieClip Frame 3
onClipEvent (load) { _visible = false; priority = 1; power = 12; hitNum = 2; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch4"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 657 MovieClip Frame 6
_parent.inAction = false;
Instance of Symbol 514 MovieClip "c3" in Symbol 658 MovieClip Frame 7
onClipEvent (load) { _visible = false; priority = 1; power = 9; hitNum = 3; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c2" in Symbol 658 MovieClip Frame 8
onClipEvent (load) { _visible = false; priority = 1; power = 21; hitNum = 3; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 658 MovieClip Frame 10
_parent.inAction = false;
Instance of Symbol 505 MovieClip "lim" in Symbol 659 MovieClip Frame 8
onClipEvent (load) { _visible = false; }
Symbol 659 MovieClip Frame 78
stop();
Symbol 681 MovieClip Frame 4
stop();
Instance of Symbol 514 MovieClip in Symbol 682 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _visible = false; priority = 1; power = 5; hitNum = 5; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); _parent._parent.kick = false; if (_parent._parent._x < _root.enemy._x) { _parent._parent.rmove = false; _parent._parent.lmove = true; } else { _parent._parent.rmove = true; _parent._parent.lmove = false; } } }
Instance of Symbol 514 MovieClip in Symbol 682 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _visible = false; priority = 1; power = 5; hitNum = 5; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); _parent._parent.kick = false; if (_parent._parent._x < _root.enemy._x) { _parent._parent.rmove = false; _parent._parent.lmove = true; } else { _parent._parent.rmove = true; _parent._parent.lmove = false; } } }
Symbol 692 MovieClip Frame 4
stop();
Symbol 695 MovieClip Frame 9
stop();
Symbol 696 MovieClip Frame 2
_parent.getUp = false;
Instance of Symbol 514 MovieClip in Symbol 697 MovieClip Frame 3
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 697 MovieClip Frame 4
_parent.inAction = false;
Instance of Symbol 514 MovieClip in Symbol 698 MovieClip Frame 3
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 2; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch4"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 698 MovieClip Frame 5
onClipEvent (load) { _visible = false; priority = 1; power = 4; hitNum = 2; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 698 MovieClip Frame 7
_parent.inAction = false;
Instance of Symbol 514 MovieClip in Symbol 699 MovieClip Frame 5
onClipEvent (load) { _visible = false; priority = 1; power = 4; hitNum = 3; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 699 MovieClip Frame 7
onClipEvent (load) { _visible = false; priority = 1; power = 5; hitNum = 3; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch4"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 699 MovieClip Frame 13
_parent.inAction = false;
Instance of Symbol 505 MovieClip "lim" in Symbol 700 MovieClip Frame 8
onClipEvent (load) { _visible = false; }
Symbol 700 MovieClip Frame 78
stop();
Symbol 716 MovieClip Frame 6
stop();
Instance of Symbol 514 MovieClip in Symbol 717 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _visible = false; priority = 1; power = 5; hitNum = 5; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); _parent._parent.kick = false; if (_parent._parent._x < _root.enemy._x) { _parent._parent.rmove = false; _parent._parent.lmove = true; } else { _parent._parent.rmove = true; _parent._parent.lmove = false; } } }
Instance of Symbol 514 MovieClip in Symbol 717 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _visible = false; priority = 1; power = 5; hitNum = 5; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); _parent._parent.kick = false; if (_parent._parent._x < _root.enemy._x) { _parent._parent.rmove = false; _parent._parent.lmove = true; } else { _parent._parent.rmove = true; _parent._parent.lmove = false; } } }
Symbol 719 MovieClip Frame 4
stop();
Symbol 726 MovieClip Frame 18
stop();
Symbol 729 MovieClip Frame 8
_parent.getUp = false;
Instance of Symbol 514 MovieClip in Symbol 730 MovieClip Frame 3
onClipEvent (load) { _visible = false; priority = 1; power = 5; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch4"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 730 MovieClip Frame 5
_parent.inAction = false;
Instance of Symbol 514 MovieClip in Symbol 731 MovieClip Frame 4
onClipEvent (load) { _visible = false; priority = 1; power = 7; hitNum = 2; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 731 MovieClip Frame 5
_parent.inAction = false;
Instance of Symbol 514 MovieClip in Symbol 748 MovieClip Frame 4
onClipEvent (load) { _visible = false; priority = 1; power = 7; hitNum = 3; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 748 MovieClip Frame 9
_parent.inAction = false;
Instance of Symbol 505 MovieClip "lim" in Symbol 749 MovieClip Frame 8
onClipEvent (load) { _visible = false; }
Symbol 749 MovieClip Frame 78
stop();
Symbol 761 MovieClip Frame 3
stop();
Symbol 761 MovieClip Frame 5
stop();
Symbol 761 MovieClip Frame 7
stop();
Instance of Symbol 756 MovieClip in Symbol 762 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.thisround); }
Instance of Symbol 761 MovieClip in Symbol 762 MovieClip Frame 10
onClipEvent (load) { gotoAndPlay(_root.thisround * 2); }
Symbol 762 MovieClip Frame 51
_parent.gotoAndStop("startFight"); stop();
Symbol 769 MovieClip Frame 77
_root.controls = true; _parent.gotoAndStop("skittles");
Symbol 770 MovieClip Frame 15
gotoAndStop ("rounds");
Symbol 770 MovieClip Frame 16
_root.fgFire = false; stop();
Symbol 770 MovieClip Frame 17
_root.fgFire = true; stop();
Symbol 770 MovieClip Frame 18
_root.fgFire = true; stop();
Symbol 770 MovieClip Frame 19
_root.fgFire = false; stop();
Symbol 770 MovieClip Frame 20
_root.fgFire = false; stop();
Symbol 770 MovieClip Frame 21
_root.fgFire = false; stop();
Symbol 770 MovieClip Frame 22
_root.fgFire = false; stop();
Symbol 770 MovieClip Frame 23
_root.fgFire = false; stop();
Symbol 770 MovieClip Frame 24
_root.fgFire = false; stop();
Symbol 770 MovieClip Frame 25
_root.fgFire = false; stop();
Symbol 770 MovieClip Frame 26
_root.fgFire = false; stop();
Symbol 770 MovieClip Frame 27
_root.fgFire = false; stop();
Instance of Symbol 430 MovieClip in Symbol 771 MovieClip Frame 51
onClipEvent (load) { gotoAndStop(_root.myType); }
Instance of Symbol 455 MovieClip in Symbol 771 MovieClip Frame 51
onClipEvent (load) { gotoAndStop(_root.enType); }
Instance of Symbol 430 MovieClip in Symbol 771 MovieClip Frame 61
onClipEvent (load) { gotoAndStop(_root.myType); }
Instance of Symbol 455 MovieClip in Symbol 771 MovieClip Frame 61
onClipEvent (load) { gotoAndStop(_root.enType); }
Instance of Symbol 468 MovieClip in Symbol 771 MovieClip Frame 61
onClipEvent (load) { gotoAndStop(_root.myType); }
Instance of Symbol 471 MovieClip in Symbol 771 MovieClip Frame 61
onClipEvent (load) { gotoAndStop(_root.enType); }
Symbol 771 MovieClip Frame 88
_root.gotoAndPlay("playScreen");
Symbol 771 MovieClip Frame 91
stop();
Instance of Symbol 770 MovieClip "display" in Symbol 771 MovieClip Frame 91
onClipEvent (load) { wowOn = false; enHitOn = false; } onClipEvent (enterFrame) { if (wowOn == false) { if (_root.player.action == "hitB") { thisRand = random(2); if (thisRand > 0) { gotoAndStop ("ouch"); } else { gotoAndStop ("yikes"); } wowOn = true; } } else if (_root.player.action != "hitB") { wowOn = false; } if (enHitOn == false) { if (_root.enemy.action == "hitB") { thisRand = random(2); if (thisRand > 0) { gotoAndStop ("wow"); } else { gotoAndStop ("whatAhit"); } enHitOn = true; } } else if (_root.enemy.action != "hitB") { enHitOn = false; } }
Symbol 785 MovieClip Frame 1
stop();
Symbol 785 MovieClip Frame 2
stop();
Symbol 785 MovieClip Frame 3
stop();
Symbol 785 MovieClip Frame 4
stop();
Symbol 785 MovieClip Frame 5
stop();
Instance of Symbol 789 MovieClip in Symbol 790 MovieClip Frame 1
onClipEvent (load) { orgL = 150; _width = (orgL - _root.player.life); } onClipEvent (enterFrame) { _width = (orgL - _root.player.life); }
Symbol 793 MovieClip Frame 1
stop();
Symbol 793 MovieClip Frame 2
stop();
Instance of Symbol 793 MovieClip in Symbol 796 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.winScore > 0) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 793 MovieClip in Symbol 796 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.winScore > 1) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 789 MovieClip in Symbol 797 MovieClip Frame 1
onClipEvent (load) { orgL = 150; _width = (orgL - _root.enemy.life); } onClipEvent (enterFrame) { _width = (orgL - _root.enemy.life); }
Instance of Symbol 793 MovieClip in Symbol 798 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.loseScore > 0) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 793 MovieClip in Symbol 798 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.loseScore > 1) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 785 MovieClip in Symbol 800 MovieClip Frame 1
onClipEvent (load) { if (_parent.inVis == true) { _visible = false; } } onClipEvent (enterFrame) { gotoAndStop(_root.myType); }
Instance of Symbol 796 MovieClip in Symbol 800 MovieClip Frame 1
onClipEvent (load) { if (_parent.inVis == true) { _visible = false; } myGuy = _root.player; }
Instance of Symbol 785 MovieClip in Symbol 800 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.enType); if (_parent.inVis == true) { _visible = false; } }
Instance of Symbol 798 MovieClip in Symbol 800 MovieClip Frame 1
onClipEvent (load) { myGuy = _root.enemy; if (_parent.inVis == true) { _visible = false; } }
Symbol 800 MovieClip Frame 11
inVis = false; if (_root.nextFight == true) { this.removeMovieClip(); }
Symbol 800 MovieClip Frame 12
stop();
Symbol 800 MovieClip Frame 80
if (newFight != true) { if ((_root.winScore < 2) and (_root.loseScore < 2)) { _root.pointsAwarded = _root.pointsAwarded + Math.ceil(_root.player.life); _root.thisround = _root.thisround + 1; _root.gotoAndPlay("refreshRound"); } else if (_root.winScore == 2) { if (_root.charList.length == 0) { _root.pointsAwarded = _root.pointsAwarded + 1000; } _root.pointsAwarded = _root.pointsAwarded + Math.ceil(_root.player.life); _root.gotoAndPlay("winFight"); inVis = true; stopAllSounds(); } else { _root.pointsAwarded = _root.pointsAwarded + 10; _root.gotoAndPlay("winFight"); inVis = true; _root.lost = true; stopAllSounds(); } } else if (endFight != true) { _root.enType = _root.charList[random(_root.charList.length)]; _root.removeChar(_root.enType); trace("en=" + _root.enType); _root.gotoAndPlay("newEnemy"); _root.nextFight = true; inVis = true; stopAllSounds(); } else { _root.nextFight = true; _root.stopAllSounds(); trace("fader-EndGame"); _root.gotoAndStop("endGame"); stopAllSounds(); }
Symbol 800 MovieClip Frame 83
gotoAndPlay (1);
Symbol 860 MovieClip Frame 1
stop();
Symbol 860 MovieClip Frame 17
if (_root.fgFire == true) { gotoAndPlay ("blSide"); } else { stop(); }
Symbol 860 MovieClip Frame 30
stop();
Instance of Symbol 860 MovieClip in Symbol 861 MovieClip Frame 1
onClipEvent (load) { fgSide = 40; fgUp = 15; fgFire = false; } onClipEvent (enterFrame) { if (fgFire == false) { if (_root.fgFire == true) { gotoAndPlay ("blSide"); fgFire = true; } fgRand = random(50); if (fgRand == fgSide) { gotoAndPlay ("blSide"); } if (fgRand == fgUp) { gotoAndPlay ("blUp"); } } else if (_root.fgFire == false) { fgFire = false; } }
Symbol 863 MovieClip Frame 1
stop();
Symbol 863 MovieClip Frame 17
if (_root.fgFire == true) { gotoAndPlay ("blSide"); } else { stop(); }
Symbol 863 MovieClip Frame 28
stop();
Instance of Symbol 863 MovieClip in Symbol 864 MovieClip Frame 1
onClipEvent (load) { fgSide = 40; fgUp = 15; fgFire = false; } onClipEvent (enterFrame) { if (fgFire == false) { if (_root.fgFire == true) { gotoAndPlay ("blSide"); fgFire = true; } fgRand = random(50); if (fgRand == fgSide) { gotoAndPlay ("blSide"); } if (fgRand == fgUp) { gotoAndPlay ("blUp"); } } else if (_root.fgFire == false) { fgFire = false; } }
Symbol 866 MovieClip Frame 1
stop();
Symbol 866 MovieClip Frame 17
if (_root.fgFire == true) { gotoAndPlay ("blSide"); } else { stop(); }
Symbol 866 MovieClip Frame 31
stop();
Instance of Symbol 866 MovieClip in Symbol 867 MovieClip Frame 1
onClipEvent (load) { fgSide = 40; fgUp = 15; fgFire = false; } onClipEvent (enterFrame) { if (fgFire == false) { if (_root.fgFire == true) { gotoAndPlay ("blSide"); fgFire = true; } fgRand = random(50); if (fgRand == fgSide) { gotoAndPlay ("blSide"); } if (fgRand == fgUp) { gotoAndPlay ("blUp"); } } else if (_root.fgFire == false) { fgFire = false; } }
Symbol 869 MovieClip Frame 1
stop();
Symbol 869 MovieClip Frame 17
if (_root.fgFire == true) { gotoAndPlay ("blSide"); } else { stop(); }
Symbol 869 MovieClip Frame 30
stop();
Instance of Symbol 869 MovieClip in Symbol 870 MovieClip Frame 1
onClipEvent (load) { fgSide = 40; fgUp = 15; fgFire = false; } onClipEvent (enterFrame) { if (fgFire == false) { if (_root.fgFire == true) { gotoAndPlay ("blSide"); fgFire = true; } fgRand = random(50); if (fgRand == fgSide) { gotoAndPlay ("blSide"); } if (fgRand == fgUp) { gotoAndPlay ("blUp"); } } else if (_root.fgFire == false) { fgFire = false; } }
Instance of Symbol 889 MovieClip in Symbol 892 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.myType); }
Instance of Symbol 890 MovieClip in Symbol 892 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.enType); }
Instance of Symbol 514 MovieClip "c1" in Symbol 915 MovieClip Frame 5
onClipEvent (load) { _visible = false; priority = 1; power = 4; hitNum = 4; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c2" in Symbol 915 MovieClip Frame 6
onClipEvent (load) { _visible = false; priority = 1; power = 4; hitNum = 4; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch4"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c3" in Symbol 915 MovieClip Frame 7
onClipEvent (load) { _visible = false; priority = 1; power = 4; hitNum = 4; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 915 MovieClip Frame 12
_parent.inAction = false;
Instance of Symbol 514 MovieClip in Symbol 922 MovieClip Frame 8
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 922 MovieClip Frame 9
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 922 MovieClip Frame 11
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 922 MovieClip Frame 13
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 922 MovieClip Frame 15
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch4"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 922 MovieClip Frame 17
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 922 MovieClip Frame 19
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch4"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 922 MovieClip Frame 21
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 922 MovieClip Frame 23
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch4"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 922 MovieClip Frame 25
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 922 MovieClip Frame 27
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 922 MovieClip Frame 29
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 922 MovieClip Frame 30
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch4"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 922 MovieClip Frame 32
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 922 MovieClip Frame 34
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 922 MovieClip Frame 36
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 922 MovieClip Frame 38
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch4"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 922 MovieClip Frame 40
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 922 MovieClip Frame 42
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 922 MovieClip Frame 44
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch4"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 922 MovieClip Frame 46
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 922 MovieClip Frame 48
onClipEvent (load) { _visible = false; priority = 1; power = 20; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch4"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 922 MovieClip Frame 54
_parent.special = false; _parent.inAction = false;
Symbol 927 MovieClip Frame 1
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Instance of Symbol 505 MovieClip "lim" in Symbol 927 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 927 MovieClip Frame 2
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Symbol 927 MovieClip Frame 6
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Symbol 927 MovieClip Frame 7
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Symbol 927 MovieClip Frame 11
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Symbol 927 MovieClip Frame 12
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Symbol 927 MovieClip Frame 16
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Symbol 927 MovieClip Frame 17
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Symbol 927 MovieClip Frame 21
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Symbol 927 MovieClip Frame 22
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Symbol 927 MovieClip Frame 26
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Symbol 927 MovieClip Frame 27
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Symbol 927 MovieClip Frame 31
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Symbol 927 MovieClip Frame 32
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Symbol 927 MovieClip Frame 36
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Symbol 927 MovieClip Frame 37
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Symbol 927 MovieClip Frame 41
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Symbol 927 MovieClip Frame 42
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Symbol 927 MovieClip Frame 46
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Symbol 927 MovieClip Frame 47
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Symbol 927 MovieClip Frame 51
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Symbol 927 MovieClip Frame 52
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Symbol 927 MovieClip Frame 56
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Symbol 927 MovieClip Frame 57
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Symbol 927 MovieClip Frame 61
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Symbol 927 MovieClip Frame 62
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Symbol 927 MovieClip Frame 66
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Symbol 927 MovieClip Frame 67
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Symbol 927 MovieClip Frame 71
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Symbol 927 MovieClip Frame 72
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Symbol 927 MovieClip Frame 76
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Symbol 927 MovieClip Frame 77
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Symbol 927 MovieClip Frame 82
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Symbol 927 MovieClip Frame 83
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Instance of Symbol 514 MovieClip "c2" in Symbol 936 MovieClip Frame 3
onClipEvent (load) { _visible = false; priority = 1; power = 4; hitNum = 4; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 936 MovieClip Frame 5
_parent.inAction = false;
Instance of Symbol 514 MovieClip "c1" in Symbol 947 MovieClip Frame 5
onClipEvent (load) { _visible = false; priority = 1; power = 5; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c2" in Symbol 947 MovieClip Frame 6
onClipEvent (load) { _visible = false; priority = 1; power = 5; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch4"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c3" in Symbol 947 MovieClip Frame 7
onClipEvent (load) { _visible = false; priority = 1; power = 5; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch4"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c4" in Symbol 947 MovieClip Frame 8
onClipEvent (load) { _visible = false; priority = 1; power = 22; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c5" in Symbol 947 MovieClip Frame 9
onClipEvent (load) { _visible = false; priority = 1; power = 20; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 947 MovieClip Frame 11
_parent.special = false; _parent.inAction = false;
Symbol 952 MovieClip Frame 5
_parent.longRange = false; _parent.inAction = false; _parent.endLong = false; _parent.punch = false; _parent.kick = false; _parent.eLcnt = 0;
Symbol 953 MovieClip Frame 1
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Instance of Symbol 505 MovieClip "lim" in Symbol 953 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 953 MovieClip Frame 2
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Symbol 953 MovieClip Frame 6
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Symbol 953 MovieClip Frame 7
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Symbol 953 MovieClip Frame 11
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Symbol 953 MovieClip Frame 17
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Symbol 953 MovieClip Frame 21
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Symbol 953 MovieClip Frame 26
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Symbol 953 MovieClip Frame 27
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Symbol 953 MovieClip Frame 31
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Symbol 953 MovieClip Frame 32
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Symbol 953 MovieClip Frame 36
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Symbol 953 MovieClip Frame 37
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Symbol 953 MovieClip Frame 41
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Symbol 953 MovieClip Frame 42
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Symbol 953 MovieClip Frame 46
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Symbol 953 MovieClip Frame 47
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Symbol 953 MovieClip Frame 51
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Symbol 953 MovieClip Frame 52
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Symbol 953 MovieClip Frame 56
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Symbol 953 MovieClip Frame 57
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Symbol 953 MovieClip Frame 61
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Symbol 953 MovieClip Frame 62
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Symbol 953 MovieClip Frame 66
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Symbol 953 MovieClip Frame 67
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Symbol 953 MovieClip Frame 71
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Symbol 953 MovieClip Frame 72
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Symbol 953 MovieClip Frame 76
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Symbol 953 MovieClip Frame 77
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Symbol 953 MovieClip Frame 81
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Symbol 953 MovieClip Frame 82
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Symbol 953 MovieClip Frame 88
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Symbol 953 MovieClip Frame 89
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Symbol 959 MovieClip Frame 1
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Symbol 959 MovieClip Frame 2
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Instance of Symbol 514 MovieClip "c2" in Symbol 960 MovieClip Frame 3
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 4; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 960 MovieClip Frame 5
_parent.inAction = false;
Instance of Symbol 514 MovieClip "c1" in Symbol 966 MovieClip Frame 1
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c2" in Symbol 966 MovieClip Frame 2
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c1" in Symbol 966 MovieClip Frame 3
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c2" in Symbol 966 MovieClip Frame 4
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c1" in Symbol 966 MovieClip Frame 5
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c2" in Symbol 966 MovieClip Frame 6
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c1" in Symbol 966 MovieClip Frame 7
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c2" in Symbol 966 MovieClip Frame 8
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c1" in Symbol 966 MovieClip Frame 9
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c2" in Symbol 966 MovieClip Frame 10
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c1" in Symbol 966 MovieClip Frame 11
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c2" in Symbol 966 MovieClip Frame 12
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c1" in Symbol 966 MovieClip Frame 13
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c2" in Symbol 966 MovieClip Frame 14
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c1" in Symbol 966 MovieClip Frame 15
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c2" in Symbol 966 MovieClip Frame 16
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip "c1" in Symbol 966 MovieClip Frame 17
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 966 MovieClip Frame 18
_parent.special = false; _parent.inAction = false;
Instance of Symbol 514 MovieClip "c2" in Symbol 966 MovieClip Frame 18
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 972 MovieClip Frame 7
stop();
Symbol 973 MovieClip Frame 1
stop();
Symbol 974 MovieClip Frame 1
stop();
Instance of Symbol 505 MovieClip "lim" in Symbol 974 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 974 MovieClip Frame 2
stop();
Symbol 974 MovieClip Frame 6
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Symbol 974 MovieClip Frame 7
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Symbol 974 MovieClip Frame 11
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Symbol 974 MovieClip Frame 12
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Symbol 974 MovieClip Frame 16
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Symbol 974 MovieClip Frame 17
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Symbol 974 MovieClip Frame 21
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Symbol 974 MovieClip Frame 22
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Symbol 974 MovieClip Frame 26
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Symbol 974 MovieClip Frame 27
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Symbol 974 MovieClip Frame 31
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Symbol 974 MovieClip Frame 32
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Symbol 974 MovieClip Frame 36
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Symbol 974 MovieClip Frame 37
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Symbol 974 MovieClip Frame 41
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Symbol 974 MovieClip Frame 42
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Symbol 974 MovieClip Frame 46
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Symbol 974 MovieClip Frame 47
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Symbol 974 MovieClip Frame 51
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Symbol 974 MovieClip Frame 52
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Symbol 974 MovieClip Frame 56
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Symbol 974 MovieClip Frame 57
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Symbol 974 MovieClip Frame 61
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Symbol 974 MovieClip Frame 62
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Symbol 974 MovieClip Frame 66
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Symbol 974 MovieClip Frame 67
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Symbol 974 MovieClip Frame 71
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Symbol 974 MovieClip Frame 72
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Symbol 974 MovieClip Frame 76
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Symbol 974 MovieClip Frame 77
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Symbol 974 MovieClip Frame 81
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Symbol 974 MovieClip Frame 82
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Symbol 974 MovieClip Frame 88
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Symbol 974 MovieClip Frame 89
stop();
Instance of Symbol 514 MovieClip "c3" in Symbol 975 MovieClip Frame 5
onClipEvent (load) { _visible = false; priority = 1; power = 6; hitNum = 4; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch6"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 975 MovieClip Frame 6
_parent.inAction = false;
Instance of Symbol 514 MovieClip in Symbol 978 MovieClip Frame 4
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 978 MovieClip Frame 7
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch4"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 978 MovieClip Frame 10
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 978 MovieClip Frame 14
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 978 MovieClip Frame 17
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 978 MovieClip Frame 18
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 978 MovieClip Frame 19
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch6"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 978 MovieClip Frame 25
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch1"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 978 MovieClip Frame 28
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch2"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 978 MovieClip Frame 32
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 978 MovieClip Frame 35
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 978 MovieClip Frame 37
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch4"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 978 MovieClip Frame 38
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 978 MovieClip Frame 40
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 978 MovieClip Frame 43
onClipEvent (load) { _visible = false; priority = 1; power = 3; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 978 MovieClip Frame 44
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 978 MovieClip Frame 45
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch1"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 978 MovieClip Frame 47
onClipEvent (load) { _visible = false; priority = 1; power = 2; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Instance of Symbol 514 MovieClip in Symbol 978 MovieClip Frame 50
onClipEvent (load) { _visible = false; priority = 1; power = 21; hitNum = 1; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch5"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 978 MovieClip Frame 52
_parent.special = false; _parent.inAction = false;
Symbol 986 MovieClip Frame 14
_parent.longRange = false; _parent.endLong = false; _parent.inAction = false; _parent.punch = false; _parent.kick = false; _parent.lOcnt = 0;
Symbol 987 MovieClip Frame 1
stop();
Instance of Symbol 505 MovieClip "lim" in Symbol 987 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 987 MovieClip Frame 2
stop();
Symbol 987 MovieClip Frame 6
stop();
Symbol 987 MovieClip Frame 7
stop();
Symbol 987 MovieClip Frame 11
stop();
Symbol 987 MovieClip Frame 12
stop();
Symbol 987 MovieClip Frame 16
stop();
Symbol 987 MovieClip Frame 17
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Symbol 987 MovieClip Frame 21
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Symbol 987 MovieClip Frame 22
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Symbol 987 MovieClip Frame 26
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Symbol 987 MovieClip Frame 27
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Symbol 987 MovieClip Frame 31
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Symbol 987 MovieClip Frame 32
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Symbol 987 MovieClip Frame 36
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Symbol 987 MovieClip Frame 37
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Symbol 987 MovieClip Frame 41
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Symbol 987 MovieClip Frame 42
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Symbol 987 MovieClip Frame 46
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Symbol 987 MovieClip Frame 47
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Symbol 987 MovieClip Frame 51
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Symbol 987 MovieClip Frame 52
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Symbol 987 MovieClip Frame 56
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Symbol 987 MovieClip Frame 57
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Symbol 987 MovieClip Frame 61
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Symbol 987 MovieClip Frame 62
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Symbol 987 MovieClip Frame 66
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Symbol 987 MovieClip Frame 67
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Symbol 987 MovieClip Frame 71
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Symbol 987 MovieClip Frame 72
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Symbol 987 MovieClip Frame 76
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Symbol 987 MovieClip Frame 77
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Symbol 987 MovieClip Frame 82
stop();
Symbol 987 MovieClip Frame 83
stop();
Instance of Symbol 514 MovieClip "c3" in Symbol 988 MovieClip Frame 5
onClipEvent (load) { _visible = false; priority = 1; power = 8; hitNum = 4; point = new Object(); point.x = _x; point.y = _y; _parent.localToGlobal(point); myEnemy = _parent._parent.myEnemy; if (myEnemy.hitTest(this)) { if (myEnemy.action != "block") { _root.sounds.gotoAndPlay("punch3"); } else { _root.sounds.gotoAndPlay("block"); } myEnemy.hit(point.x, point.y, priority, power, hitNum); } }
Symbol 988 MovieClip Frame 8
_parent.inAction = false;
Symbol 997 MovieClip Frame 7
myEnemy = _parent.myEnemy;
Symbol 997 MovieClip Frame 11
_root.FloorShake = true; _root.BG.shake(_parent._name);
Symbol 997 MovieClip Frame 28
_parent.special = false; _parent.inAction = false;
Symbol 1005 MovieClip Frame 18
_parent.longRange = false; _parent.endLong = false; _parent.inAction = false; _parent.punch = false; _parent.kick = false; _parent.lOcnt = 0;
Symbol 1006 MovieClip Frame 1
stop();
Instance of Symbol 505 MovieClip "lim" in Symbol 1006 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1006 MovieClip Frame 2
stop();
Symbol 1006 MovieClip Frame 6
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Symbol 1006 MovieClip Frame 7
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Symbol 1006 MovieClip Frame 11
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Symbol 1006 MovieClip Frame 12
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Symbol 1006 MovieClip Frame 16
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Symbol 1006 MovieClip Frame 17
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Symbol 1006 MovieClip Frame 21
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Symbol 1006 MovieClip Frame 22
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Symbol 1006 MovieClip Frame 26
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Symbol 1006 MovieClip Frame 27
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Symbol 1006 MovieClip Frame 31
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Symbol 1006 MovieClip Frame 32
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Symbol 1006 MovieClip Frame 36
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Symbol 1006 MovieClip Frame 37
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Symbol 1006 MovieClip Frame 41
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Symbol 1006 MovieClip Frame 42
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Symbol 1006 MovieClip Frame 46
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Symbol 1006 MovieClip Frame 47
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Symbol 1006 MovieClip Frame 51
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Symbol 1006 MovieClip Frame 52
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Symbol 1006 MovieClip Frame 56
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Symbol 1006 MovieClip Frame 57
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Symbol 1006 MovieClip Frame 61
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Symbol 1006 MovieClip Frame 62
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Symbol 1006 MovieClip Frame 66
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Symbol 1006 MovieClip Frame 67
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Symbol 1006 MovieClip Frame 71
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Symbol 1006 MovieClip Frame 72
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Symbol 1006 MovieClip Frame 76
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Symbol 1006 MovieClip Frame 77
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Symbol 1006 MovieClip Frame 82
stop();
Symbol 1006 MovieClip Frame 83
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Symbol 1013 MovieClip Frame 1
stop();
Symbol 1013 MovieClip Frame 2
play();
Symbol 1013 MovieClip Frame 3
play();
Symbol 1013 MovieClip Frame 4
play();
Symbol 1013 MovieClip Frame 5
this.removeMovieClip();
Symbol 1025 MovieClip Frame 1
stop();
Symbol 1025 MovieClip Frame 3
_root.winScore = _root.winScore + 1; _root.fader.gotoAndPlay("out"); stop();
Symbol 1025 MovieClip Frame 5
_root.loseScore = _root.loseScore + 1; _root.fader.gotoAndPlay("out"); stop();
Symbol 1025 MovieClip Frame 7
stop();
Symbol 1025 MovieClip Frame 9
stop();
Symbol 1025 MovieClip Frame 11
stop();
Symbol 1025 MovieClip Frame 13
stop();
Symbol 1025 MovieClip Frame 15
stop();
Symbol 1025 MovieClip Frame 17
stop();
Symbol 1025 MovieClip Frame 30
stop();
Symbol 1030 MovieClip Frame 1
stop();
Symbol 1030 MovieClip Frame 2
stop();
Symbol 1041 MovieClip Frame 1
stop();
Symbol 1041 MovieClip Frame 2
stop();
Instance of Symbol 111 MovieClip in Symbol 1042 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.myType); }
Instance of Symbol 1030 MovieClip in Symbol 1042 MovieClip Frame 1
onClipEvent (load) { if (_root.lost == true) { gotoAndStop (2); } }
Instance of Symbol 1041 MovieClip in Symbol 1042 MovieClip Frame 1
onClipEvent (load) { cnt = 0; pcnt = 0; pointCnt = false; } onClipEvent (enterFrame) { cnt = cnt + 1; if (cnt > 30) { if ((_root.pointsAwarded - 20) > 0) { _root.pointsAwarded = _root.pointsAwarded - 20; _root.score = _root.score + 20; pcnt = pcnt + 1; if (pcnt == 1) { gotoAndPlay (2); pcnt = 0; } } else if (pointCnt == false) { if ((_root.charList.length != 0) and (_root.lost != true)) { pointCnt = true; _root.score = _root.score + _root.pointsAwarded; _root.pointsAwarded = 0; _root.fader.newFight = true; _root.fader._visible = true; _root.fader.inVis = true; _root.fader.gotoAndPlay("out"); } else { trace("endGame"); pointCnt = true; _root.fader.newFight = true; _root.score = _root.score + _root.pointsAwarded; _root.pointsAwarded = 0; _root.fader.endFight = true; _root.fader._visible = true; _root.fader.inVis = true; _root.fader.gotoAndPlay("out"); } } } }
Symbol 1053 MovieClip Frame 1
stop();
Symbol 1053 MovieClip Frame 2
stop();
Symbol 1056 Button
on (release) { _parent.fade.targ = "submit"; _parent.fade.gotoAndPlay(2); }
Symbol 1062 Button
on (release) { _parent.fade.targ = "playAgain"; _parent.fade.gotoAndPlay(2); }
Symbol 1064 Button
on (release) { getURL ("javascript:sizeWindow('fruit_send_friend.jsp', 'width=175,height=175,scrollbars=no')"); }
Symbol 1065 Button
on (release) { _parent.fade.targ = "scores"; _parent.fade.gotoAndPlay(2); }
Symbol 1068 MovieClip Frame 1
stop();
Symbol 1068 MovieClip Frame 2
stop();
Symbol 1069 MovieClip Frame 1
stop();
Symbol 1069 MovieClip Frame 10
if (targ == "scores") { _root.gotoAndPlay("Scores"); } else if (targ == "playAgain") { _root.gotoAndPlay("newGame"); } else { _parent.gotoAndStop(targ); }
Symbol 1069 MovieClip Frame 20
stop();
Symbol 1077 MovieClip Frame 1
stop();
Symbol 1077 MovieClip Frame 2
_root.paused = true;
Symbol 1077 MovieClip Frame 7
_root.gotoAndStop(_root.targFrame);
Symbol 1077 MovieClip Frame 12
_root.paused = false; _root.play(); trace("hey");
Symbol 1077 MovieClip Frame 13
stop();
Symbol 1084 Button
on (release) { if (((_root.pName == "") or (_root.pName == undefined)) or (_root.pName == " ")) { sound.gotoAndPlay("bad"); errorText = "You must enter a name above!"; } else { _root.insertScores(); _root.errorText = ""; _root.sound.gotoAndPlay("bling2"); play(); } }
Symbol 1090 MovieClip Frame 1
stop();
Symbol 1090 MovieClip Frame 3
stop();
Symbol 1090 MovieClip Frame 5
stop();
Symbol 1090 MovieClip Frame 7
stop();
Symbol 1090 MovieClip Frame 9
stop();
Symbol 1091 MovieClip Frame 1
_root.checkScores(); if (_root.insertSlot < 31) { trace("onboard = true"); _root.onBoard = true; } else { _root.onBoard = false; } stop();
Instance of Symbol 1053 MovieClip in Symbol 1091 MovieClip Frame 1
onClipEvent (load) { if (_root.lost == true) { gotoAndStop (2); } }
Instance of Symbol 1068 MovieClip in Symbol 1091 MovieClip Frame 1
onClipEvent (load) { if (_root.onBoard == false) { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 1091 MovieClip Frame 2
stop();
Symbol 1091 MovieClip Frame 3
name = _root.pName; town = _root.state; score = _root.score; _root.result = "none";
Symbol 1091 MovieClip Frame 4
loadVariablesNum ("save_score.jsp", 0, "POST");
Symbol 1091 MovieClip Frame 5
fade.targ = "scores"; fade.gotoAndPlay(2); stop();
Instance of Symbol 1118 MovieClip in Symbol 1119 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.myState == "ap") { gotoAndStop (1); } else if (_parent._parent.myState == "ch") { gotoAndStop (2); } else if (_parent._parent.myState == "ta") { gotoAndStop (3); } else if (_parent._parent.myState == "wa") { gotoAndStop (4); } else { gotoAndStop (5); } }
Symbol 1120 MovieClip Frame 1
stop();
Symbol 1120 MovieClip Frame 2
if (Scnt > 20) { }
Symbol 1120 MovieClip Frame 4
cnt = cnt + 2; if (boldMe == true) { BTextFormat = new TextFormat(); BTextFormat.color = 16776960 /* 0xFFFF00 */; boldMe = false; } else { BTextFormat = new TextFormat(); BTextFormat.bold = false; } row.t1.setTextFormat(BTextFormat); row.t2.setTextFormat(BTextFormat); row.t3.setTextFormat(BTextFormat); row.t4.setTextFormat(BTextFormat); if (cnt < Scnt) { gotoAndPlay(_currentframe - 1); }
Symbol 1120 MovieClip Frame 8
stop();
Symbol 1121 Button
on (release) { _root.gotoAndPlay("newGame"); }
Symbol 1124 Button
on (release) { _root.gotoAndPlay("newGame"); }
Symbol 1125 MovieClip Frame 1
stop();
Symbol 1125 MovieClip Frame 2
stop();
Symbol 1127 MovieClip Frame 11
stop();

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Symbol 27 GraphicUses:26Used by:72 479
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Symbol 971 MovieClipUses:567 186 568 188 189 190 569 970 571 194 196 197Used by:972 973
Symbol 972 MovieClipUses:535 536 176 537 181 539 577 969 456 963 971Used by:974
Symbol 973 MovieClipUses:535 536 176 537 181 539 971Used by:974
Symbol 974 MovieClipUses:574 505 578 582 585 587 593 599 600 603 623 627 630 960 966 972 973 205Used by:Timeline
Symbol 975 MovieClipUses:206 207 208 209 210 211 212 213 214 215 216 218 219 220 221 222 223 224 225 226 227 527 510 511 514Used by:987
Symbol 976 BitmapUsed by:977
Symbol 977 GraphicUses:976Used by:978
Symbol 978 MovieClipUses:206 207 208 209 210 211 212 213 214 215 216 218 219 220 221 222 223 224 225 226 227 532 510 511 514 527 531 977Used by:987
Symbol 979 ShapeTweeningUsed by:986
Symbol 980 GraphicUsed by:986
Symbol 981 GraphicUsed by:986
Symbol 982 GraphicUsed by:986
Symbol 983 SoundUsed by:986
Symbol 984 GraphicUsed by:986
Symbol 985 GraphicUsed by:986
Symbol 986 MovieClipUses:206 207 208 209 210 211 212 213 214 215 216 218 219 220 221 222 223 224 226 979 227 510 511 980 981 982 983 984 985Used by:987
Symbol 987 MovieClipUses:503 505 507 508 509 515 516 517 521 524 526 528 529 533 975 978 986 233Used by:Timeline
Symbol 988 MovieClipUses:234 238 235 236 237 239 242 243 240 241 632 247 532 514Used by:1006
Symbol 989 SoundUsed by:997 1005
Symbol 990 SoundUsed by:997
Symbol 991 GraphicUsed by:992
Symbol 992 MovieClipUses:991Used by:997
Symbol 993 GraphicUsed by:997
Symbol 994 BitmapUsed by:995
Symbol 995 GraphicUses:994Used by:997
Symbol 996 SoundUsed by:997
Symbol 997 MovieClipUses:234 238 235 236 237 239 242 243 240 241 632 247 989 990 992 993 995 996Used by:1006
Symbol 998 GraphicUsed by:1005
Symbol 999 GraphicUsed by:1005
Symbol 1000 GraphicUsed by:1005
Symbol 1001 GraphicUsed by:1005
Symbol 1002 BitmapUsed by:1003
Symbol 1003 GraphicUses:1002Used by:1005
Symbol 1004 SoundUsed by:1005
Symbol 1005 MovieClipUses:234 238 235 236 237 239 632 240 242 243 241 247 989 998 999 1000 1001 1003 1004 634 635Used by:1006
Symbol 1006 MovieClipUses:633 505 636 637 638 639 640 641 649 650 652 653 657 658 988 997 1005 260Used by:Timeline
Symbol 1007 GraphicUsed by:1008
Symbol 1008 MovieClipUses:1007Used by:Timeline
Symbol 1009 BitmapUsed by:1010
Symbol 1010 GraphicUses:1009Used by:1011
Symbol 1011 MovieClipUses:1010Used by:Timeline
Symbol 1012 GraphicUsed by:1013
Symbol 1013 MovieClipUses:1012Used by:Timeline
Symbol 1014 GraphicUsed by:1015
Symbol 1015 MovieClipUses:1014Used by:Timeline
Symbol 1016 GraphicUsed by:1025
Symbol 1017 TextUses:900Used by:1025
Symbol 1018 SoundUsed by:1025
Symbol 1019 SoundUsed by:1025
Symbol 1020 SoundUsed by:1025
Symbol 1021 SoundUsed by:1025
Symbol 1022 SoundUsed by:1025
Symbol 1023 SoundUsed by:1025
Symbol 1024 SoundUsed by:1025
Symbol 1025 MovieClipUses:1016 1017 1018 1019 1020 1021 1022 1023 1024 523Used by:Timeline
Symbol 1026 TextUses:55Used by:1030
Symbol 1027 TextUses:55Used by:1030
Symbol 1028 TextUses:55Used by:1030
Symbol 1029 TextUses:55Used by:1030
Symbol 1030 MovieClipUses:1026 1027 1028 1029Used by:1042
Symbol 1031 TextUses:55Used by:1042
Symbol 1032 EditableTextUses:55Used by:1042
Symbol 1033 TextUses:55Used by:1042
Symbol 1034 EditableTextUses:55Used by:1042
Symbol 1035 EditableTextUses:55Used by:1042
Symbol 1036 EditableTextUses:55Used by:1042
Symbol 1037 TextUses:55Used by:1042
Symbol 1038 TextUses:55Used by:1042
Symbol 1039 GraphicUsed by:1041
Symbol 1040 SoundUsed by:1041
Symbol 1041 MovieClipUses:1039 1040Used by:1042
Symbol 1042 MovieClipUses:58 20 111 1030 1031 1032 1033 1034 1035 1036 1037 1038 1041Used by:Timeline
Symbol 1043 TextUses:55Used by:1091
Symbol 1044 EditableTextUses:55Used by:1091
Symbol 1045 TextUses:55Used by:1091
Symbol 1046 EditableTextUses:55Used by:1091
Symbol 1047 TextUses:55Used by:1091
Symbol 1048 TextUses:55Used by:1091
Symbol 1049 TextUses:55Used by:1053
Symbol 1050 TextUses:55Used by:1053
Symbol 1051 TextUses:55Used by:1053
Symbol 1052 TextUses:55Used by:1053
Symbol 1053 MovieClipUses:1049 1050 1051 1052Used by:1091
Symbol 1054 GraphicUsed by:1056 1064 1084 1091
Symbol 1055 TextUses:55Used by:1056 1084 1091
Symbol 1056 ButtonUses:1054 54 1055 53 64Used by:1068
Symbol 1057 TextUses:55Used by:1068
Symbol 1058 TextUses:55Used by:1068
Symbol 1059 GraphicUsed by:1062 1121
Symbol 1060 TextUses:55Used by:1062 1121
Symbol 1061 TextUses:55Used by:1062 1121
Symbol 1062 ButtonUses:1059 54 1060 1061 60 64 65 66Used by:1068
Symbol 1063 TextUses:55Used by:1064
Symbol 1064 ButtonUses:1054 54 1063 53 64 65 66Used by:1068  Timeline
Symbol 1065 ButtonUses:53 54 59 64 65 66Used by:1068
Symbol 1066 TextUses:55Used by:1068
Symbol 1067 TextUses:55Used by:1068
Symbol 1068 MovieClipUses:1056 1057 1058 1062 1064 1065 1066 1067Used by:1091
Symbol 1069 MovieClipUses:799Used by:1091
Symbol 1070 GraphicUsed by:1091
Symbol 1071 FontUsed by:1072 1081
Symbol 1072 TextUses:1071Used by:1091
Symbol 1073 FontUsed by:1074 1078
Symbol 1074 TextUses:1073Used by:1091
Symbol 1075 GraphicUsed by:1076
Symbol 1076 ButtonUses:1075Used by:1077
Symbol 1077 MovieClipUses:1076Used by:1091
Symbol 1078 TextUses:1073Used by:1091
Symbol 1079 EditableTextUses:55Used by:1091
Symbol 1080 EditableTextUses:55Used by:1091
Symbol 1081 TextUses:1071Used by:1091
Symbol 1082 EditableTextUses:55Used by:1091
Symbol 1083 EditableTextUses:55Used by:1091
Symbol 1084 ButtonUses:1054 54 1055 53 64Used by:1091
Symbol 1085 FontUsed by:1086 1106 1107
Symbol 1086 EditableTextUses:1085Used by:1091
Symbol 1087 GraphicUsed by:1090
Symbol 1088 SoundUsed by:1090
Symbol 1089 SoundUsed by:1090
Symbol 1090 MovieClipUses:1087 1088 1089Used by:1091
Symbol 1091 MovieClipUses:58 20 12 1043 1044 1045 1046 1047 1048 1053 1068 1069 3 1070 1072 1074 1077 1078 1079 1080 1081 1082 1083 1084 1086 1090 1054 54 1055Used by:Timeline
Symbol 1092 GraphicUsed by:Timeline
Symbol 1093 GraphicUsed by:Timeline
Symbol 1094 BitmapUsed by:1095
Symbol 1095 GraphicUses:1094Used by:Timeline
Symbol 1096 BitmapUsed by:1097
Symbol 1097 GraphicUses:1096Used by:Timeline
Symbol 1098 FontUsed by:1099 1100 1101 1102
Symbol 1099 TextUses:1098Used by:Timeline
Symbol 1100 TextUses:1098Used by:Timeline
Symbol 1101 TextUses:1098Used by:Timeline
Symbol 1102 TextUses:1098Used by:Timeline
Symbol 1103 TextUses:55Used by:Timeline
Symbol 1104 TextUses:55Used by:Timeline
Symbol 1105 EditableTextUses:4Used by:1119
Symbol 1106 EditableTextUses:1085Used by:1119
Symbol 1107 EditableTextUses:1085Used by:1119
Symbol 1108 BitmapUsed by:1109
Symbol 1109 GraphicUses:1108Used by:1118
Symbol 1110 BitmapUsed by:1111
Symbol 1111 GraphicUses:1110Used by:1118
Symbol 1112 BitmapUsed by:1113
Symbol 1113 GraphicUses:1112Used by:1118
Symbol 1114 BitmapUsed by:1115
Symbol 1115 GraphicUses:1114Used by:1118
Symbol 1116 BitmapUsed by:1117
Symbol 1117 GraphicUses:1116Used by:1118
Symbol 1118 MovieClipUses:1109 1111 1113 1115 1117Used by:1119
Symbol 1119 MovieClipUses:1105 1106 1107 1118Used by:1120
Symbol 1120 MovieClipUses:1119Used by:Timeline
Symbol 1121 ButtonUses:1059 54 1060 1061 60 64 65 66Used by:1125
Symbol 1122 TextUses:55Used by:1124
Symbol 1123 TextUses:55Used by:1124
Symbol 1124 ButtonUses:60 54 1122 1123 64 65 66Used by:1125
Symbol 1125 MovieClipUses:1121 1124Used by:Timeline
Symbol 1126 GraphicUsed by:Timeline
Symbol 1127 MovieClipUses:799Used by:Timeline
Streaming Sound 1Used by:Symbol 769 MovieClip

Instance Names

"loader"Frame 2Symbol 9 MovieClip
"char"Frame 17Symbol 400 MovieClip
"faceoffSc"Frame 18Symbol 771 MovieClip
"fader"Frame 29Symbol 800 MovieClip
"dome"Frame 31Symbol 803 MovieClip
"screen"Frame 31Symbol 806 MovieClip
"middle"Frame 31Symbol 809 MovieClip
"upper"Frame 31Symbol 812 MovieClip
"lower"Frame 31Symbol 815 MovieClip
"BG"Frame 31Symbol 874 MovieClip
"banners"Frame 31Symbol 892 MovieClip
"LLim"Frame 31Symbol 894 MovieClip
"RLim"Frame 31Symbol 894 MovieClip
"Right"Frame 31Symbol 894 MovieClip
"Left"Frame 31Symbol 894 MovieClip
"Center"Frame 31Symbol 894 MovieClip
"apple_control"Frame 31Symbol 905 MovieClip
"cherry_control"Frame 31Symbol 907 MovieClip
"watermelon_control"Frame 31Symbol 909 MovieClip
"tangerine_control"Frame 31Symbol 911 MovieClip
"raspberry_control"Frame 31Symbol 913 MovieClip
"apple"Frame 31Symbol 927 MovieClip
"cherry"Frame 31Symbol 953 MovieClip
"cherry_buddy"Frame 31Symbol 959 MovieClip
"EnCherry_buddy"Frame 31Symbol 959 MovieClip
"tangerine"Frame 31Symbol 974 MovieClip
"watermelon"Frame 31Symbol 987 MovieClip
"raspberry"Frame 31Symbol 1006 MovieClip
"EnApple"Frame 31Symbol 927 MovieClip
"EnCherry"Frame 31Symbol 953 MovieClip
"EnTangerine"Frame 31Symbol 974 MovieClip
"EnWater"Frame 31Symbol 987 MovieClip
"EnRasp"Frame 31Symbol 1006 MovieClip
"water_bullet"Frame 31Symbol 1008 MovieClip
"rasp_bullet"Frame 31Symbol 1011 MovieClip
"hitClip"Frame 31Symbol 1013 MovieClip
"logger"Frame 31Symbol 1015 MovieClip
"sounds"Frame 31Symbol 1025 MovieClip
"winScreen"Frame 33Symbol 1091 MovieClip
"sr1"Frame 35Symbol 1120 MovieClip
"sr2"Frame 35Symbol 1120 MovieClip
"sr3"Frame 35Symbol 1120 MovieClip
"sr4"Frame 35Symbol 1120 MovieClip
"sr5"Frame 35Symbol 1120 MovieClip
"sr6"Frame 35Symbol 1120 MovieClip
"sr7"Frame 35Symbol 1120 MovieClip
"sr8"Frame 35Symbol 1120 MovieClip
"sr9"Frame 35Symbol 1120 MovieClip
"sr10"Frame 35Symbol 1120 MovieClip
"sr11"Frame 35Symbol 1120 MovieClip
"sr12"Frame 35Symbol 1120 MovieClip
"sr13"Frame 35Symbol 1120 MovieClip
"sr14"Frame 35Symbol 1120 MovieClip
"sr15"Frame 35Symbol 1120 MovieClip
"sr16"Frame 35Symbol 1120 MovieClip
"sr17"Frame 35Symbol 1120 MovieClip
"sr18"Frame 35Symbol 1120 MovieClip
"sr19"Frame 35Symbol 1120 MovieClip
"sr20"Frame 35Symbol 1120 MovieClip
"sr21"Frame 35Symbol 1120 MovieClip
"sr22"Frame 35Symbol 1120 MovieClip
"sr23"Frame 35Symbol 1120 MovieClip
"sr24"Frame 35Symbol 1120 MovieClip
"sr25"Frame 35Symbol 1120 MovieClip
"sr26"Frame 35Symbol 1120 MovieClip
"sr27"Frame 35Symbol 1120 MovieClip
"sr28"Frame 35Symbol 1120 MovieClip
"sr29"Frame 35Symbol 1120 MovieClip
"sr30"Frame 35Symbol 1120 MovieClip
"clip"Symbol 261 MovieClip Frame 2Symbol 145 MovieClip
"clip"Symbol 261 MovieClip Frame 3Symbol 173 MovieClip
"clip"Symbol 261 MovieClip Frame 4Symbol 205 MovieClip
"clip"Symbol 261 MovieClip Frame 5Symbol 233 MovieClip
"clip"Symbol 261 MovieClip Frame 6Symbol 260 MovieClip
"stBar"Symbol 394 MovieClip Frame 1Symbol 384 MovieClip
"stBar"Symbol 394 MovieClip Frame 1Symbol 384 MovieClip
"stBar"Symbol 394 MovieClip Frame 1Symbol 384 MovieClip
"stBar"Symbol 394 MovieClip Frame 4Symbol 384 MovieClip
"stBar"Symbol 394 MovieClip Frame 5Symbol 384 MovieClip
"slot3"Symbol 400 MovieClip Frame 3Symbol 111 MovieClip
"slot4"Symbol 400 MovieClip Frame 3Symbol 111 MovieClip
"slot2"Symbol 400 MovieClip Frame 3Symbol 111 MovieClip
"slot5"Symbol 400 MovieClip Frame 3Symbol 111 MovieClip
"slot1"Symbol 400 MovieClip Frame 3Symbol 261 MovieClip
"slot3"Symbol 400 MovieClip Frame 6Symbol 111 MovieClip
"slot4"Symbol 400 MovieClip Frame 6Symbol 111 MovieClip
"slot2"Symbol 400 MovieClip Frame 6Symbol 111 MovieClip
"slot5"Symbol 400 MovieClip Frame 6Symbol 111 MovieClip
"chNames"Symbol 400 MovieClip Frame 6Symbol 338 MovieClip
"stats"Symbol 400 MovieClip Frame 7Symbol 395 MovieClip
"slot3"Symbol 400 MovieClip Frame 8Symbol 111 MovieClip
"slot4"Symbol 400 MovieClip Frame 8Symbol 111 MovieClip
"slot2"Symbol 400 MovieClip Frame 8Symbol 111 MovieClip
"slot5"Symbol 400 MovieClip Frame 8Symbol 111 MovieClip
"slot1"Symbol 400 MovieClip Frame 8Symbol 111 MovieClip
"slot5"Symbol 400 MovieClip Frame 12Symbol 111 MovieClip
"slot5"Symbol 400 MovieClip Frame 18Symbol 111 MovieClip
"slot2"Symbol 400 MovieClip Frame 22Symbol 111 MovieClip
"slot3"Symbol 400 MovieClip Frame 28Symbol 111 MovieClip
"slot4"Symbol 400 MovieClip Frame 28Symbol 111 MovieClip
"slot2"Symbol 400 MovieClip Frame 28Symbol 111 MovieClip
"slot5"Symbol 400 MovieClip Frame 28Symbol 111 MovieClip
"slot1"Symbol 400 MovieClip Frame 28Symbol 261 MovieClip
"slot1"Symbol 400 MovieClip Frame 35Symbol 261 MovieClip
"slot3"Symbol 400 MovieClip Frame 39Symbol 111 MovieClip
"slot4"Symbol 400 MovieClip Frame 39Symbol 111 MovieClip
"slot2"Symbol 400 MovieClip Frame 39Symbol 111 MovieClip
"slot5"Symbol 400 MovieClip Frame 39Symbol 111 MovieClip
"slot1"Symbol 400 MovieClip Frame 39Symbol 261 MovieClip
"chNames"Symbol 400 MovieClip Frame 51Symbol 338 MovieClip
"slot5"Symbol 400 MovieClip Frame 52Symbol 111 MovieClip
"slot4"Symbol 400 MovieClip Frame 52Symbol 111 MovieClip
"slot3"Symbol 400 MovieClip Frame 52Symbol 111 MovieClip
"slot2"Symbol 400 MovieClip Frame 52Symbol 111 MovieClip
"slot1"Symbol 400 MovieClip Frame 52Symbol 111 MovieClip
"slot2"Symbol 400 MovieClip Frame 55Symbol 111 MovieClip
"c1"Symbol 515 MovieClip Frame 1Symbol 514 MovieClip
"c2"Symbol 515 MovieClip Frame 1Symbol 514 MovieClip
"c2"Symbol 515 MovieClip Frame 2Symbol 514 MovieClip
"c3"Symbol 515 MovieClip Frame 2Symbol 514 MovieClip
"c5"Symbol 515 MovieClip Frame 3Symbol 514 MovieClip
"c4"Symbol 515 MovieClip Frame 3Symbol 514 MovieClip
"c7"Symbol 515 MovieClip Frame 4Symbol 514 MovieClip
"c6"Symbol 515 MovieClip Frame 4Symbol 514 MovieClip
"c2"Symbol 533 MovieClip Frame 4Symbol 514 MovieClip
"c3"Symbol 533 MovieClip Frame 5Symbol 514 MovieClip
"lim"Symbol 534 MovieClip Frame 8Symbol 505 MovieClip
"c1"Symbol 587 MovieClip Frame 1Symbol 514 MovieClip
"c2"Symbol 587 MovieClip Frame 1Symbol 514 MovieClip
"c1"Symbol 630 MovieClip Frame 4Symbol 514 MovieClip
"c2"Symbol 630 MovieClip Frame 5Symbol 514 MovieClip
"c3"Symbol 630 MovieClip Frame 6Symbol 514 MovieClip
"c4"Symbol 630 MovieClip Frame 7Symbol 514 MovieClip
"lim"Symbol 631 MovieClip Frame 8Symbol 505 MovieClip
"c3"Symbol 658 MovieClip Frame 7Symbol 514 MovieClip
"c2"Symbol 658 MovieClip Frame 8Symbol 514 MovieClip
"lim"Symbol 659 MovieClip Frame 8Symbol 505 MovieClip
"lim"Symbol 700 MovieClip Frame 8Symbol 505 MovieClip
"lim"Symbol 749 MovieClip Frame 8Symbol 505 MovieClip
"display"Symbol 771 MovieClip Frame 91Symbol 770 MovieClip
"shad"Symbol 898 MovieClip Frame 1Symbol 897 MovieClip
"c1"Symbol 915 MovieClip Frame 5Symbol 514 MovieClip
"c2"Symbol 915 MovieClip Frame 6Symbol 514 MovieClip
"c3"Symbol 915 MovieClip Frame 7Symbol 514 MovieClip
"lim"Symbol 927 MovieClip Frame 1Symbol 505 MovieClip
"apple"Symbol 927 MovieClip Frame 82Symbol 145 MovieClip
"c2"Symbol 936 MovieClip Frame 3Symbol 514 MovieClip
"c1"Symbol 947 MovieClip Frame 5Symbol 514 MovieClip
"c2"Symbol 947 MovieClip Frame 6Symbol 514 MovieClip
"c3"Symbol 947 MovieClip Frame 7Symbol 514 MovieClip
"c4"Symbol 947 MovieClip Frame 8Symbol 514 MovieClip
"c5"Symbol 947 MovieClip Frame 9Symbol 514 MovieClip
"lim"Symbol 953 MovieClip Frame 1Symbol 505 MovieClip
"cherry"Symbol 953 MovieClip Frame 88Symbol 173 MovieClip
"c2"Symbol 960 MovieClip Frame 3Symbol 514 MovieClip
"c1"Symbol 966 MovieClip Frame 1Symbol 514 MovieClip
"c2"Symbol 966 MovieClip Frame 2Symbol 514 MovieClip
"c1"Symbol 966 MovieClip Frame 3Symbol 514 MovieClip
"c2"Symbol 966 MovieClip Frame 4Symbol 514 MovieClip
"c1"Symbol 966 MovieClip Frame 5Symbol 514 MovieClip
"c2"Symbol 966 MovieClip Frame 6Symbol 514 MovieClip
"c1"Symbol 966 MovieClip Frame 7Symbol 514 MovieClip
"c2"Symbol 966 MovieClip Frame 8Symbol 514 MovieClip
"c1"Symbol 966 MovieClip Frame 9Symbol 514 MovieClip
"c2"Symbol 966 MovieClip Frame 10Symbol 514 MovieClip
"c1"Symbol 966 MovieClip Frame 11Symbol 514 MovieClip
"c2"Symbol 966 MovieClip Frame 12Symbol 514 MovieClip
"c1"Symbol 966 MovieClip Frame 13Symbol 514 MovieClip
"c2"Symbol 966 MovieClip Frame 14Symbol 514 MovieClip
"c1"Symbol 966 MovieClip Frame 15Symbol 514 MovieClip
"c2"Symbol 966 MovieClip Frame 16Symbol 514 MovieClip
"c1"Symbol 966 MovieClip Frame 17Symbol 514 MovieClip
"c2"Symbol 966 MovieClip Frame 18Symbol 514 MovieClip
"lim"Symbol 974 MovieClip Frame 1Symbol 505 MovieClip
"tangerine"Symbol 974 MovieClip Frame 88Symbol 205 MovieClip
"c3"Symbol 975 MovieClip Frame 5Symbol 514 MovieClip
"lim"Symbol 987 MovieClip Frame 1Symbol 505 MovieClip
"c3"Symbol 988 MovieClip Frame 5Symbol 514 MovieClip
"lim"Symbol 1006 MovieClip Frame 1Symbol 505 MovieClip
"raspberry"Symbol 1006 MovieClip Frame 82Symbol 260 MovieClip
"fade"Symbol 1091 MovieClip Frame 1Symbol 1069 MovieClip
"tran"Symbol 1091 MovieClip Frame 2Symbol 1077 MovieClip
"sound"Symbol 1091 MovieClip Frame 2Symbol 1090 MovieClip
"t1"Symbol 1119 MovieClip Frame 1Symbol 1105 EditableText
"t3"Symbol 1119 MovieClip Frame 1Symbol 1106 EditableText
"t2"Symbol 1119 MovieClip Frame 1Symbol 1107 EditableText
"row"Symbol 1120 MovieClip Frame 3Symbol 1119 MovieClip

Labels

"newGame"Frame 8
"instruct"Frame 9
"charSelect"Frame 15
"newEnemy"Frame 17
"faceoff"Frame 18
"playScreen"Frame 28
"newRound"Frame 30
"winFight"Frame 32
"endGame"Frame 33
"refreshRound"Frame 34
"Scores"Frame 35
"instruct"Symbol 72 MovieClip Frame 43
"startFrame"Symbol 400 MovieClip Frame 7
"right"Symbol 400 MovieClip Frame 8
"left"Symbol 400 MovieClip Frame 18
"enSelect"Symbol 400 MovieClip Frame 28
"startEn"Symbol 400 MovieClip Frame 38
"startFrame2"Symbol 400 MovieClip Frame 51
"spin"Symbol 400 MovieClip Frame 52
"punch1"Symbol 528 MovieClip Frame 1
"punch2"Symbol 528 MovieClip Frame 5
"punch2"Symbol 529 MovieClip Frame 1
"headbutt"Symbol 529 MovieClip Frame 4
"headbutt"Symbol 533 MovieClip Frame 1
"goingUp"Symbol 715 MovieClip Frame 1
"jump"Symbol 716 MovieClip Frame 1
"kick"Symbol 717 MovieClip Frame 1
"goingDown"Symbol 718 MovieClip Frame 1
"fall"Symbol 719 MovieClip Frame 1
"skittles"Symbol 770 MovieClip Frame 16
"wow"Symbol 770 MovieClip Frame 17
"whatAhit"Symbol 770 MovieClip Frame 18
"ouch"Symbol 770 MovieClip Frame 19
"yikes"Symbol 770 MovieClip Frame 20
"rounds"Symbol 770 MovieClip Frame 26
"startFight"Symbol 770 MovieClip Frame 27
"display"Symbol 771 MovieClip Frame 91
"on"Symbol 800 MovieClip Frame 11
"out"Symbol 800 MovieClip Frame 13
"blSide"Symbol 860 MovieClip Frame 2
"blUp"Symbol 860 MovieClip Frame 18
"blSide"Symbol 863 MovieClip Frame 2
"blUp"Symbol 863 MovieClip Frame 18
"blSide"Symbol 866 MovieClip Frame 2
"blUp"Symbol 866 MovieClip Frame 18
"blSide"Symbol 869 MovieClip Frame 2
"blUp"Symbol 869 MovieClip Frame 18
"idle"Symbol 927 MovieClip Frame 1
"walkF"Symbol 927 MovieClip Frame 6
"walkB"Symbol 927 MovieClip Frame 11
"jump"Symbol 927 MovieClip Frame 16
"jump2"Symbol 927 MovieClip Frame 21
"jump3"Symbol 927 MovieClip Frame 26
"block"Symbol 927 MovieClip Frame 31
"hitS"Symbol 927 MovieClip Frame 36
"hitB"Symbol 927 MovieClip Frame 41
"getUp"Symbol 927 MovieClip Frame 46
"punch1"Symbol 927 MovieClip Frame 51
"punch2"Symbol 927 MovieClip Frame 56
"punch3"Symbol 927 MovieClip Frame 61
"kick"Symbol 927 MovieClip Frame 66
"special"Symbol 927 MovieClip Frame 71
"long"Symbol 927 MovieClip Frame 76
"win"Symbol 927 MovieClip Frame 82
"idle"Symbol 953 MovieClip Frame 1
"walkF"Symbol 953 MovieClip Frame 6
"walkB"Symbol 953 MovieClip Frame 11
"jump"Symbol 953 MovieClip Frame 16
"jump2"Symbol 953 MovieClip Frame 21
"jump3"Symbol 953 MovieClip Frame 26
"block"Symbol 953 MovieClip Frame 31
"hitS"Symbol 953 MovieClip Frame 36
"hitB"Symbol 953 MovieClip Frame 41
"getUp"Symbol 953 MovieClip Frame 46
"punch1"Symbol 953 MovieClip Frame 51
"punch2"Symbol 953 MovieClip Frame 56
"punch3"Symbol 953 MovieClip Frame 61
"kick"Symbol 953 MovieClip Frame 66
"special"Symbol 953 MovieClip Frame 71
"long"Symbol 953 MovieClip Frame 76
"longOut"Symbol 953 MovieClip Frame 81
"win"Symbol 953 MovieClip Frame 88
"idle"Symbol 974 MovieClip Frame 1
"walkF"Symbol 974 MovieClip Frame 6
"walkB"Symbol 974 MovieClip Frame 11
"jump"Symbol 974 MovieClip Frame 16
"jump2"Symbol 974 MovieClip Frame 21
"jump3"Symbol 974 MovieClip Frame 26
"block"Symbol 974 MovieClip Frame 31
"hitS"Symbol 974 MovieClip Frame 36
"hitB"Symbol 974 MovieClip Frame 41
"getUp"Symbol 974 MovieClip Frame 46
"punch1"Symbol 974 MovieClip Frame 51
"punch2"Symbol 974 MovieClip Frame 56
"punch3"Symbol 974 MovieClip Frame 61
"kick"Symbol 974 MovieClip Frame 66
"special"Symbol 974 MovieClip Frame 71
"long"Symbol 974 MovieClip Frame 76
"longOut"Symbol 974 MovieClip Frame 81
"win"Symbol 974 MovieClip Frame 88
"idle"Symbol 987 MovieClip Frame 1
"walkF"Symbol 987 MovieClip Frame 6
"walkB"Symbol 987 MovieClip Frame 11
"jump"Symbol 987 MovieClip Frame 16
"jump2"Symbol 987 MovieClip Frame 21
"jump3"Symbol 987 MovieClip Frame 26
"block"Symbol 987 MovieClip Frame 31
"hitS"Symbol 987 MovieClip Frame 36
"hitB"Symbol 987 MovieClip Frame 41
"getUp"Symbol 987 MovieClip Frame 46
"punch1"Symbol 987 MovieClip Frame 51
"punch2"Symbol 987 MovieClip Frame 56
"punch3"Symbol 987 MovieClip Frame 61
"kick"Symbol 987 MovieClip Frame 66
"special"Symbol 987 MovieClip Frame 71
"long"Symbol 987 MovieClip Frame 76
"win"Symbol 987 MovieClip Frame 82
"idle"Symbol 1006 MovieClip Frame 1
"walkF"Symbol 1006 MovieClip Frame 6
"walkB"Symbol 1006 MovieClip Frame 11
"jump"Symbol 1006 MovieClip Frame 16
"jump2"Symbol 1006 MovieClip Frame 21
"jump3"Symbol 1006 MovieClip Frame 26
"block"Symbol 1006 MovieClip Frame 31
"hitS"Symbol 1006 MovieClip Frame 36
"hitB"Symbol 1006 MovieClip Frame 41
"getUp"Symbol 1006 MovieClip Frame 46
"punch1"Symbol 1006 MovieClip Frame 51
"punch2"Symbol 1006 MovieClip Frame 56
"punch3"Symbol 1006 MovieClip Frame 61
"kick"Symbol 1006 MovieClip Frame 66
"special"Symbol 1006 MovieClip Frame 71
"long"Symbol 1006 MovieClip Frame 76
"win"Symbol 1006 MovieClip Frame 82
"win"Symbol 1025 MovieClip Frame 2
"lose"Symbol 1025 MovieClip Frame 4
"punch1"Symbol 1025 MovieClip Frame 6
"punch2"Symbol 1025 MovieClip Frame 8
"punch3"Symbol 1025 MovieClip Frame 10
"punch4"Symbol 1025 MovieClip Frame 12
"punch5"Symbol 1025 MovieClip Frame 14
"punch6"Symbol 1025 MovieClip Frame 16
"block"Symbol 1025 MovieClip Frame 29
"bling2"Symbol 1090 MovieClip Frame 4
"bad"Symbol 1090 MovieClip Frame 8
"submit"Symbol 1091 MovieClip Frame 2

Dynamic Text Variables

_root.pointsAwardedSymbol 1032 EditableText"00000000"
_root.pointsAwardedSymbol 1034 EditableText"00000000"
_root.scoreSymbol 1035 EditableText"00000000"
_root.scoreSymbol 1036 EditableText"00000000"
_root.scoreSymbol 1044 EditableText"00000000"
_root.scoreSymbol 1046 EditableText"00000000"
_root.scoreSymbol 1079 EditableText"00000000"
_root.scoreSymbol 1080 EditableText"00000000"
_root.pNameSymbol 1082 EditableText""
_root.pNameSymbol 1083 EditableText"000"
errorTextSymbol 1086 EditableText""
_parent.ScntSymbol 1105 EditableText"1"
_parent.myPlayerSymbol 1106 EditableText"AAA"
_parent.myScoreSymbol 1107 EditableText"000"




http://swfchan.com/5/23723/info.shtml
Created: 26/5 -2019 00:12:08 Last modified: 26/5 -2019 00:12:08 Server time: 22/12 -2024 22:27:59