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Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/12620373?noj=FRM12620373-22DC" width="1" height="1"></div>

Free The Pharaoh.swf

This is the info page for
Flash #23752

(Click the ID number above for more basic data on this flash file.)


Text
Created for the web by : Adam Grofcsik & David Bricca  with help from Mr. Vaughn Hilton

START

enter password

0

moves

1

level

Level Two . . . . . . .

Level Two . . . . . . .

0

1

Level Three . . . . .

Level Three . . . . .

0

1

Level Four . . . . . .

Level Four . . . . . .

0

1

Level Five . . . . . . .

Level Five . . . . . . .

0

1

Level Six . . . . . . .

Level Six . . . . . . .

password:  clydesride

0

1

Level Seven . . . . .

Level Seven . . . . .

0

1

Level Eight . . . . .

Level Eight . . . . .

0

1

Level Nine . . . . . . .

Level Nine . . . . . . .

0

1

Level Ten . . . . . . .

Level Ten . . . . . . .

0

1

Level Eleven . . . . .

Level Eleven . . . . .

password:  betelgeuse

0

1

Level Twelve . . . . .

Level Twelve . . . . .

0

1

Level Thirteen . . .

Level Thirteen . . .

0

1

Level Fourteen . . .

Level Fourteen . . .

0

1

Level Fifteen . . . .

Level Fifteen . . . .

0

1

Level Sixteen . . . .

Level Sixteen . . . .

password:  donkeyshow

0

1

Level Seventeen . .

Level Seventeen . .

0

1

Level Eighteen . . .

Level Eighteen . . .

0

1

Level Nineteen . . .

Level Nineteen . . .

0

1

Level Twenty . . . .

Level Twenty . . . .

0

1

One more to go . .

One more to go . .

0

1

Good Job !

Good Job !

Play Again ?

ActionScript [AS1/AS2]

Frame 1
stop(); loadMovieNum ("Sound_Melody'n'Drums.swf", 1); Sound = "on"; moves = "0";
Frame 2
if (getProperty(target, _width) == "40") { startDrag (target, false, getProperty(/:target, _x), block_t, getProperty(/:target, _x), block_b - getProperty(/:target, _height)); } else { startDrag (target, false, block_l, getProperty(/:target, _y), block_r - getProperty(/:target, _width), getProperty(/:target, _y)); } PressPosition_x = getProperty(/:target, _x); PressPosition_y = getProperty(/:target, _y);
Frame 3
stop(); if (getProperty(/:target, _height) == "40") { if ("360" < getProperty(/:target, _x)) { setProperty(/:target, _x , "440"); play(); } if ((getProperty(/:target, _x) >= "340") and ("360" >= getProperty(/:target, _x))) { setProperty(/:target, _x , "360"); } if ((getProperty(/:target, _x) >= "320") and ("340" >= getProperty(/:target, _x))) { setProperty(/:target, _x , "320"); } if ((getProperty(/:target, _x) >= "300") and ("320" >= getProperty(/:target, _x))) { setProperty(/:target, _x , "320"); } if ((getProperty(/:target, _x) >= "280") and ("300" >= getProperty(/:target, _x))) { setProperty(/:target, _x , "280"); } if ((getProperty(/:target, _x) >= "260") and ("280" >= getProperty(/:target, _x))) { setProperty(/:target, _x , "280"); } if ((getProperty(/:target, _x) >= "240") and ("260" >= getProperty(/:target, _x))) { setProperty(/:target, _x , "240"); } if ((getProperty(/:target, _x) >= "220") and ("240" >= getProperty(/:target, _x))) { setProperty(/:target, _x , "240"); } if ((getProperty(/:target, _x) >= "200") and ("220" >= getProperty(/:target, _x))) { setProperty(/:target, _x , "200"); } } if (getProperty(/:target, _width) == "40") { if ((getProperty(/:target, _y) >= "260") and ("280" >= getProperty(/:target, _y))) { setProperty(/:target, _y , "280"); } if ((getProperty(/:target, _y) >= "240") and ("260" >= getProperty(/:target, _y))) { setProperty(/:target, _y , "240"); } if ((getProperty(/:target, _y) >= "220") and ("240" >= getProperty(/:target, _y))) { setProperty(/:target, _y , "240"); } if ((getProperty(/:target, _y) >= "200") and ("220" >= getProperty(/:target, _y))) { setProperty(/:target, _y , "200"); } if ((getProperty(/:target, _y) >= "180") and ("200" >= getProperty(/:target, _y))) { setProperty(/:target, _y , "200"); } if ((getProperty(/:target, _y) >= "160") and ("180" >= getProperty(/:target, _y))) { setProperty(/:target, _y , "160"); } if ((getProperty(/:target, _y) >= "140") and ("160" >= getProperty(/:target, _y))) { setProperty(/:target, _y , "160"); } if ((getProperty(/:target, _y) >= "120") and ("140" >= getProperty(/:target, _y))) { setProperty(/:target, _y , "120"); } } ReleasePosition_x = getProperty(/:target, _x); ReleasePosition_y = getProperty(/:target, _y); if (((((/:ReleasePosition_x - "5") < /:PressPosition_x) and (/:PressPosition_x < (/:ReleasePosition_x + "5"))) and ((/:ReleasePosition_y - "5") < /:PressPosition_y)) and (/:PressPosition_y < (/:ReleasePosition_y + "5"))) { } else { moves = moves + "1"; } call("reset"); stopDrag();
Frame 11
i = "1"; while ("15" >= i) { Set(("piece" add i) add "_x1", int(getProperty("piece_" add i, _x))); Set(("piece" add i) add "_x2", int(getProperty("piece_" add i, _x)) + int(getProperty("piece_" add i, _width))); Set(("piece" add i) add "_y1", int(getProperty("piece_" add i, _y))); Set(("piece" add i) add "_y2", int(getProperty("piece_" add i, _y)) + int(getProperty("piece_" add i, _height))); i = i + "1"; } Set("/:block_t", "120"); Set("/:block_b", "360"); Set("/:block_l", "200"); Set("/:block_r", "440");
Frame 25
moves = "0"; level = level + "1"; if (Sound eq "on") { unloadMovieNum (1); loadMovieNum ("Sound_Sitar.swf", 1); } gotoAndStop (26);
Frame 26
call("reset"); play();
Frame 27
stop();
Frame 56
moves = "0"; level = level + "1"; if (Sound eq "on") { unloadMovieNum (1); loadMovieNum ("Sound_Bass'n'Drums.swf", 1); } gotoAndStop (57);
Frame 57
call("reset"); play();
Frame 58
stop();
Frame 87
moves = "0"; level = level + "1"; if (Sound eq "on") { unloadMovieNum (1); loadMovieNum ("Sound_Melody'n'Drums.swf", 1); } gotoAndStop (88);
Frame 88
call("reset"); play();
Frame 89
stop();
Frame 118
moves = "0"; level = level + "1"; if (Sound eq "on") { unloadMovieNum (1); loadMovieNum ("Sound_DrumHits.swf", 1); } gotoAndStop (119);
Frame 119
call("reset"); play();
Frame 120
stop();
Frame 149
moves = "0"; level = level + "1"; if (Sound eq "on") { unloadMovieNum (1); loadMovieNum ("Sound_Sitar.swf", 1); } gotoAndStop (150);
Frame 150
call("reset"); play();
Frame 151
stop();
Frame 180
moves = "0"; level = level + "1"; if (Sound eq "on") { unloadMovieNum (1); loadMovieNum ("Sound_Bass'n'Drums.swf", 1); } gotoAndStop (181);
Frame 181
call("reset"); play();
Frame 182
stop();
Frame 211
moves = "0"; level = level + "1"; if (Sound eq "on") { unloadMovieNum (1); loadMovieNum ("Sound_Melody'n'Drums.swf", 1); } gotoAndStop (212);
Frame 212
call("reset"); play();
Frame 213
stop();
Frame 242
moves = "0"; level = level + "1"; if (Sound eq "on") { unloadMovieNum (1); loadMovieNum ("Sound_DrumHits.swf", 1); } gotoAndStop (243);
Frame 243
call("reset"); play();
Frame 244
stop();
Frame 273
moves = "0"; level = level + "1"; if (Sound eq "on") { unloadMovieNum (1); loadMovieNum ("Sound_Sitar.swf", 1); } gotoAndStop (274);
Frame 274
call("reset"); play();
Frame 275
stop();
Frame 304
moves = "0"; level = level + "1"; if (Sound eq "on") { unloadMovieNum (1); loadMovieNum ("Sound_Bass'n'Drums.swf", 1); } gotoAndStop (305);
Frame 305
call("reset"); play();
Frame 306
stop();
Frame 335
moves = "0"; level = level + "1"; if (Sound eq "on") { unloadMovieNum (1); loadMovieNum ("Sound_Melody'n'Drums.swf", 1); } gotoAndStop (336);
Frame 336
call("reset"); play();
Frame 337
stop();
Frame 366
moves = "0"; level = level + "1"; if (Sound eq "on") { unloadMovieNum (1); loadMovieNum ("Sound_DrumHits.swf", 1); } gotoAndStop (367);
Frame 367
call("reset"); play();
Frame 368
stop();
Frame 397
moves = "0"; level = level + "1"; if (Sound eq "on") { unloadMovieNum (1); loadMovieNum ("Sound_Sitar.swf", 1); } gotoAndStop (398);
Frame 398
call("reset"); play();
Frame 399
stop();
Frame 428
moves = "0"; level = level + "1"; if (Sound eq "on") { unloadMovieNum (1); loadMovieNum ("Sound_Bass'n'Drums.swf", 1); } gotoAndStop (429);
Frame 429
call("reset"); play();
Frame 430
stop();
Frame 459
moves = "0"; level = level + "1"; if (Sound eq "on") { unloadMovieNum (1); loadMovieNum ("Sound_Melody'n'Drums.swf", 1); } gotoAndStop (460);
Frame 460
call("reset"); play();
Frame 461
stop();
Frame 490
moves = "0"; level = level + "1"; if (Sound eq "on") { unloadMovieNum (1); loadMovieNum ("Sound_DrumHits.swf", 1); } gotoAndStop (491);
Frame 491
call("reset"); play();
Frame 492
stop();
Frame 521
moves = "0"; level = level + "1"; if (Sound eq "on") { unloadMovieNum (1); loadMovieNum ("Sound_Sitar.swf", 1); } gotoAndStop (522);
Frame 522
call("reset"); play();
Frame 523
stop();
Frame 552
moves = "0"; level = level + "1"; if (Sound eq "on") { unloadMovieNum (1); loadMovieNum ("Sound_Bass'n'Drums.swf", 1); } gotoAndStop (553);
Frame 553
call("reset"); play();
Frame 554
stop();
Frame 583
moves = "0"; level = level + "1"; if (Sound eq "on") { unloadMovieNum (1); loadMovieNum ("Sound_Melody'n'Drums.swf", 1); } gotoAndStop (584);
Frame 584
call("reset"); play();
Frame 585
stop();
Frame 614
moves = "0"; level = level + "1"; if (Sound eq "on") { unloadMovieNum (1); loadMovieNum ("Sound_DrumHits.swf", 1); } gotoAndStop (615);
Frame 615
call("reset"); play();
Frame 616
stop();
Frame 624
stop();
Symbol 8 Button
on (release) { if (Sound eq "on") { unloadMovieNum (1); loadMovieNum ("Sound_DrumHits.swf", 1); } if (_level0:password eq "clydesride") { moves = "0"; level = "5"; gotoAndStop (119); } else if (_level0:password eq "betelgeuse") { moves = "0"; level = "10"; gotoAndStop (274); } else if (_level0:password eq "donkeyshow") { moves = "0"; level = "15"; gotoAndStop (429); } else { gotoAndPlay (2); } }
Symbol 25 Button
on (press) { Set("/:target", _target); target_x1 = getProperty(/:target, _x); target_x2 = getProperty(/:target, _x) + getProperty(/:target, _width); target_y1 = getProperty(/:target, _y); target_y2 = getProperty(/:target, _y) + getProperty(/:target, _height); i = "1"; while ("15" >= i) { if ((((((target_x1 + "10") >= eval (("/:piece" add i) add "_x1")) and (eval (("/:piece" add i) add "_x2") >= (target_x2 - "10"))) and ((target_y1 + "10") >= eval (("/:piece" add i) add "_y2"))) and (eval (("/:piece" add i) add "_y1") <> target_y1)) and (/:block_t < eval (("/:piece" add i) add "_y2"))) { Set("/:block_t", eval (("/:piece" add i) add "_y2")); } if ((((((target_x1 + "10") >= eval (("/:piece" add i) add "_x1")) and (eval (("/:piece" add i) add "_x2") >= (target_x2 - "10"))) and (eval (("/:piece" add i) add "_y1") >= (target_y2 - "10"))) and (eval (("/:piece" add i) add "_y1") <> target_y1)) and (eval (("/:piece" add i) add "_y1") < /:block_b)) { Set("/:block_b", eval (("/:piece" add i) add "_y1")); } i = i + "1"; } call("/:press"); } on (release) { Set("/:target", _target); Set("/:dropop", _droptarget); call("/:release"); }
Symbol 28 Button
on (press) { Set("/:target", _target); target_x1 = getProperty(/:target, _x); target_x2 = getProperty(/:target, _x) + getProperty(/:target, _width); target_y1 = getProperty(/:target, _y); target_y2 = getProperty(/:target, _y) + getProperty(/:target, _height); if (getProperty(/:target, _y) == "200") { Set("/:block_r", "520"); } i = "1"; while ("15" >= i) { if ((((((target_y1 + "10") >= eval (("/:piece" add i) add "_y1")) and (eval (("/:piece" add i) add "_y2") >= (target_y2 - "10"))) and ((target_x1 + "10") >= eval (("/:piece" add i) add "_x2"))) and (eval (("/:piece" add i) add "_x1") <> target_x1)) and (/:block_l < eval (("/:piece" add i) add "_x2"))) { Set("/:block_l", eval (("/:piece" add i) add "_x2")); } if ((((((target_y1 + "10") >= eval (("/:piece" add i) add "_y1")) and (eval (("/:piece" add i) add "_y2") >= (target_y2 - "10"))) and (eval (("/:piece" add i) add "_x1") >= (target_x2 - "10"))) and (eval (("/:piece" add i) add "_x1") <> target_x1)) and (eval (("/:piece" add i) add "_x1") < /:block_r)) { Set("/:block_r", eval (("/:piece" add i) add "_x1")); } i = i + "1"; } call("/:press"); } on (release) { Set("/:target", _target); Set("/:dropop", _droptarget); call("/:release"); }
Symbol 31 Button
on (press) { Set("/:target", _target); target_x1 = getProperty(/:target, _x); target_x2 = getProperty(/:target, _x) + getProperty(/:target, _width); target_y1 = getProperty(/:target, _y); target_y2 = getProperty(/:target, _y) + getProperty(/:target, _height); if (getProperty(/:target, _y) == "200") { Set("/:block_r", "520"); } i = "1"; while ("15" >= i) { if ((((((target_y1 + "10") >= eval (("/:piece" add i) add "_y1")) and (eval (("/:piece" add i) add "_y2") >= (target_y2 - "10"))) and ((target_x1 + "10") >= eval (("/:piece" add i) add "_x2"))) and (eval (("/:piece" add i) add "_x1") <> target_x1)) and (/:block_l < eval (("/:piece" add i) add "_x2"))) { Set("/:block_l", eval (("/:piece" add i) add "_x2")); } if ((((((target_y1 + "10") >= eval (("/:piece" add i) add "_y1")) and (eval (("/:piece" add i) add "_y2") >= (target_y2 - "10"))) and (eval (("/:piece" add i) add "_x1") >= (target_x2 - "10"))) and (eval (("/:piece" add i) add "_x1") <> target_x1)) and (eval (("/:piece" add i) add "_x1") < /:block_r)) { Set("/:block_r", eval (("/:piece" add i) add "_x1")); } i = i + "1"; } call("/:press"); } on (release) { Set("/:target", _target); Set("/:dropop", _droptarget); call("/:release"); }
Symbol 44 Button
on (press) { Set("/:target", _target); target_x1 = getProperty(/:target, _x); target_x2 = getProperty(/:target, _x) + getProperty(/:target, _width); target_y1 = getProperty(/:target, _y); target_y2 = getProperty(/:target, _y) + getProperty(/:target, _height); if (getProperty(/:target, _y) == "200") { Set("/:block_r", "520"); } i = "1"; while ("15" >= i) { if ((((((target_y1 + "10") >= eval (("/:piece" add i) add "_y1")) and (eval (("/:piece" add i) add "_y2") >= (target_y2 - "10"))) and ((target_x1 + "10") >= eval (("/:piece" add i) add "_x2"))) and (eval (("/:piece" add i) add "_x1") <> target_x1)) and (/:block_l < eval (("/:piece" add i) add "_x2"))) { Set("/:block_l", eval (("/:piece" add i) add "_x2")); } if ((((((target_y1 + "10") >= eval (("/:piece" add i) add "_y1")) and (eval (("/:piece" add i) add "_y2") >= (target_y2 - "10"))) and (eval (("/:piece" add i) add "_x1") >= (target_x2 - "10"))) and (eval (("/:piece" add i) add "_x1") <> target_x1)) and (eval (("/:piece" add i) add "_x1") < /:block_r)) { Set("/:block_r", eval (("/:piece" add i) add "_x1")); } i = i + "1"; } call("/:press"); } on (release) { Set("/:target", _target); Set("/:dropop", _droptarget); call("/:release"); }
Symbol 47 Button
on (press) { Set("/:target", _target); target_x1 = getProperty(/:target, _x); target_x2 = getProperty(/:target, _x) + getProperty(/:target, _width); target_y1 = getProperty(/:target, _y); target_y2 = getProperty(/:target, _y) + getProperty(/:target, _height); i = "1"; while ("15" >= i) { if ((((((target_x1 + "10") >= eval (("/:piece" add i) add "_x1")) and (eval (("/:piece" add i) add "_x2") >= (target_x2 - "10"))) and ((target_y1 + "10") >= eval (("/:piece" add i) add "_y2"))) and (eval (("/:piece" add i) add "_y1") <> target_y1)) and (/:block_t < eval (("/:piece" add i) add "_y2"))) { Set("/:block_t", eval (("/:piece" add i) add "_y2")); } if ((((((target_x1 + "10") >= eval (("/:piece" add i) add "_x1")) and (eval (("/:piece" add i) add "_x2") >= (target_x2 - "10"))) and (eval (("/:piece" add i) add "_y1") >= (target_y2 - "10"))) and (eval (("/:piece" add i) add "_y1") <> target_y1)) and (eval (("/:piece" add i) add "_y1") < /:block_b)) { Set("/:block_b", eval (("/:piece" add i) add "_y1")); } i = i + "1"; } call("/:press"); } on (release) { Set("/:target", _target); Set("/:dropop", _droptarget); call("/:release"); }
Symbol 159 Button
on (release) { moves = "0"; level = "1"; gotoAndPlay (615); }

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http://swfchan.com/5/23752/info.shtml
Created: 25/5 -2019 23:45:50 Last modified: 25/5 -2019 23:45:50 Server time: 22/12 -2024 17:43:46