STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #23763 |
Throw Football |
Move Quarterback |
score big with power balls |
Fury Ball - it takes out anyone in its path… including your Wide Receiver. |
Freezey Ball - Throw the Freezey ball and it stops everyone for 5 seconds. |
Glory Ball - quadruples your TD bonus if you connect with your Wide Receiver. |
Fuego Ball - make as many throws as you can for 7 seconds. |
touchdown |
touchdown |
touchdown |
touchdown |
touchdown |
bonus points for touchdowns |
play |
play |
MUSIC CREDIT: Sam Spence/E. Goldman/Z. Kelly NFL River Music (BMI), Cherry Lane Music (BMI), EA Lane Music (ASCAP) and Da Riffic Music (ASCAP) These are Sam Spence Compositions, remixed by Da Riffs |
How long can you survive before you get sacked? |
Look out! The blitz bots are coming! |
<p align="center"></p> |
for more games and fun contests from the nfL, visit |
.com |
<p align="center"><font face="Baveuse" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">107</font></p> |
<p align="center"><font face="Baveuse" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">formation</font></p> |
<p align="center"><font face="Baveuse" size="14" color="#ffcc00" letterSpacing="0.000000" kerning="1">levelSmoke</font></p> |
<p align="center"><font face="Baveuse" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">107</font></p> |
<p align="center"><font face="Baveuse" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">formation</font></p> |
<p align="center"><font face="Baveuse" size="14" color="#ffcc00" letterSpacing="0.000000" kerning="1">levelSmoke</font></p> |
ActionScript [AS1/AS2]
Frame 3var lp = ((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); bar_mc._xscale = lp; if (lp < 100) { gotoAndPlay (1); }Frame 50function randomImpactSFX() { _root.impacts[Math.floor(Math.random() * _root.impacts.length)].start(); } instr_btn.onRelease = function () { i = _root.attachMovie("instr", "instr", _root.getNextHighestDepth()); i._x = 26; i._y = 13; play_btn.enabled = false; instr_btn.enabled = false; }; play_btn.onRelease = function () { play(); }; var impacts = new Array(); var smallImpact = new Sound(_root); smallImpact.attachSound("boom"); impacts.push(smallImpact); var touchdown = new Sound(_root); touchdown.attachSound("td"); var qbThrow = new Sound(_root); qbThrow.attachSound("throw"); var fuegoThrow = new Sound(_root); fuegoThrow.attachSound("fuego_throw"); var gloryThrow = new Sound(_root); gloryThrow.attachSound("glory_throw"); var freezyThrow = new Sound(_root); freezyThrow.attachSound("freezy_throw"); var furyThrow = new Sound(_root); furyThrow.attachSound("fury_throw"); var botsFreeze = new Sound(_root); botsFreeze.attachSound("bots_freeze"); var specialSpawn = new Sound(_root); specialSpawn.attachSound("powerup_pickup"); var pickupPowerup = new Sound(_root); pickupPowerup.attachSound("pickup"); var cheer = new Sound(_root); cheer.attachSound("crowdcheer"); var blitz = new Sound(_root); blitz.attachSound("blitz"); stop();Frame 51function gotoRushCom() { getURL ("http://www.nflrush.com", "_blank"); } var game = new Object(); game.linemanHealths = [1, 1, 2, 2, 3, 3, 4]; game.path = _root.createEmptyMovieClip("gameClip", 1); game.setupGame = function () { game.qbClip.isDead = false; _root.throwing = false; if (game.recvrIsOut) { (game.recvrIsOut = false); game.recvrClip.removeMovieClip(this); } game.formationCycle = 1; game.recvrCount = random(100) + 200; game.gameScore = 0; game.currentBall = 0; game.frozen = -1; game.enfuegoN = -1; game.gameSpeed = 30; game.originalGameSpeed = game.gameSpeed; game.shouldBlitz = (random(100) + 200) * (game.gameSpeed / game.originalGameSpeed); game.originalShouldBlitz = game.shouldBlitz; game.Level = 1; display.play(); onEnterFrame = mainLoop; game.spawnFormation(game.formationNames[0], 0, 0); }; game.cbValue = 50; game.lbValue = 25; game.lmValue = 10; game.touchdown = 7; game.gbMultiplier = 4; game.miss = -1; game.qbSpeed = 7; game.qbMaxLeft = 5; game.qbMaxRight = 795; game.qbY = 521; game.qbDepth = 100000 /* 0x0186A0 */; game.balls = ["ball", "furyBall", "gloryBall", "freezyBall", "enfuegoBall"]; game.ballInHand = "ball"; game.ballMax = 1; game.ballsInPlay = []; game.ballScaleStart = 60; game.ballScaleEnd = 30; game.ballSpeed = 16; game.recvrSpeed = 5; game.recvrXstart = 110; game.recvrXend = 675; game.recvrY = 140; game.recvrDepth = 2; game.recvrHasBall = false; game.recvrIsOut = false; game.spawnQb = function (xPos) { this.qbClip = this.path.attachMovie("quarterback", "qb", this.qbDepth); this.qbClip._x = xPos; this.qbClip._y = this.qbY; this.qbWidth = this.qbClip._width; }; game.spawnReceiver = function () { this.recvrClip = this.path.attachMovie("receiver", "recvr", this.recvrDepth); this.recvrIsOut = true; this.recvrClip._x = this.recvrXstart; this.recvrClip._y = this.recvrY; this.recvrClip.onEnterFrame = function () { this._x = this._x + game.recvrSpeed; if (this._x > game.recvrXend) { removeMovieClip(this); this.recvrHasBall = false; this.recvrIsOut = false; } game.checkForReception(); }; }; game.formationNames = ["Nickel", "Dime", "GoalLine", "Prevent", "threefour", "fourthree", "fortysix"]; game.formationSmokes = ["Nickel", "Dime", "Goal Line", "Prevent", "3-4", "4-3", "46"]; game.powerupPicks = [0, 0, 1, 2, 3, 3, 4]; game.Nickel = [["lineman", 20, 60, 10], ["lineman", 40, 60, 10], ["lineman", 60, 60, 10], ["lineman", 80, 60, 10], ["cornerback", 85, 55, 30], ["cornerback", 15, 55, 30], ["cornerback", 25, 55, 30], ["linebacker", 30, 35, 25], ["linebacker", 70, 35, 25], ["linebacker", 80, 10, 25], ["linebacker", 50, 0, 25]]; game.Dime = [["lineman", 20, 60, 10], ["lineman", 40, 60, 10], ["lineman", 60, 60, 10], ["lineman", 80, 60, 10], ["cornerback", 85, 55, 30], ["cornerback", 15, 55, 30], ["cornerback", 25, 55, 30], ["cornerback", 75, 55, 30], ["linebacker", 50, 40, 25], ["linebacker", 80, 20, 25], ["linebacker", 50, 0, 25]]; game.Prevent = [["lineman", 30, 60, 10], ["lineman", 50, 60, 10], ["lineman", 70, 60, 10], ["cornerback", 85, 55, 30], ["cornerback", 70, 55, 30], ["cornerback", 15, 55, 30], ["cornerback", 30, 55, 30], ["linebacker", 50, 40, 25], ["linebacker", 20, 10, 25], ["linebacker", 80, 10, 25], ["linebacker", 50, 0, 25]]; game.GoalLine = [["lineman", 10, 60, 10], ["lineman", 30, 60, 10], ["lineman", 50, 60, 10], ["lineman", 70, 60, 10], ["lineman", 90, 60, 10], ["cornerback", 85, 55, 30], ["cornerback", 15, 55, 30], ["linebacker", 20, 40, 25], ["linebacker", 40, 30, 25], ["linebacker", 60, 30, 25], ["linebacker", 80, 40, 25]]; game.threefour = [["lineman", 30, 60, 10], ["lineman", 50, 60, 10], ["lineman", 70, 60, 10], ["cornerback", 85, 55, 30], ["cornerback", 15, 55, 30], ["linebacker", 20, 40, 25], ["linebacker", 40, 35, 25], ["linebacker", 60, 35, 25], ["linebacker", 80, 40, 25], ["cornerback", 45, 0, 35], ["cornerback", 65, 10, 35]]; game.fourthree = [["lineman", 20, 60, 10], ["lineman", 40, 60, 10], ["lineman", 60, 60, 10], ["lineman", 80, 60, 10], ["cornerback", 85, 55, 30], ["cornerback", 15, 55, 30], ["linebacker", 20, 45, 25], ["linebacker", 80, 45, 25], ["linebacker", 50, 35, 25], ["cornerback", 45, 0, 35], ["cornerback", 65, 10, 35]]; game.fortysix = [["lineman", 20, 60, 10], ["lineman", 40, 60, 10], ["lineman", 60, 60, 10], ["lineman", 80, 60, 10], ["cornerback", 85, 55, 30], ["cornerback", 15, 55, 30], ["linebacker", 20, 40, 25], ["linebacker", 40, 30, 25], ["linebacker", 60, 30, 25], ["linebacker", 80, 40, 25], ["cornerback", 50, 0, 35]]; game.spawnFormation = function (formation, level, cycle) { if (game.path.BLayer != undefined) { game.path.BLayer.removeMovieClip(this); } game.path.createEmptyMovieClip("BLayer", 100); game.stepsLeft = 0; game.overLord = 0; game.baddiesOnField = game[formation].length; this.baddiesLeft = this.baddiesOnField; this.badDepth = 0; var _local4 = game.baddiesOnField - 1; while (_local4 >= 0) { var _local2 = game[formation][_local4][0]; var _local7 = game[formation][_local4][1]; var _local6 = (game[formation][_local4][2] * 0.8) + 20; var _local8 = game[formation][_local4][3]; var _local17 = _local8 * 5.7; var _local12 = (_local8 * 5.7) / game.gameSpeed; var _local3 = (_local6 * 0.5) + 25; if (_local2 == "lineman") { eHealth = game[_local2 + "Healths"][cycle]; eWorth = 1; } else if (_local2 == "linebacker") { if (cycle < 3) { eHealth = 1; } else { eHealth = 2; } eWorth = 1; } else if (_local2 == "cornerback") { eHealth = 1; eWorth = 3; } this.path.BLayer.attachMovie(_local2, "baddie" + game.badDepth, game.badDepth, {_x:Math.round((_local7 * 5.7) + 120), originX:Math.round((_local7 * 5.7) + 120), ey:_local6, _y:Math.round((((_local6 * _local6) / 100) * 3.5) + 155), _xscale:_local3, scaler:_local3, health:eHealth, _yscale:_local3, doIt:"walkRight", doingIt:"idle", moveRL:_local12, wanderer:_local17, hiMyNameIs:_local2, worth:eWorth}); this.badDepth++; _local4--; } _local4 = 0; while (_local4 < this.powerupPicks[cycle]) { n = random(game.baddiesOnField); while (this.path.BLayer["baddie" + n].powerUpHas != undefined) { n = random(game.baddiesOnField); } this.path.BLayer["baddie" + n].powerUpHas = game.balls[_local4 + 1]; _local4++; } this.formationName = formation; this.levelSmoke = "Level " + (level + 1); this.formationSmoke = this.formationSmokes[cycle]; trace("Formation on field is now: " + formation); }; game.checkForReception = function () { i = 0; while (i < this.ballsInPlay.length) { if ((!this.recvrHasBall) && (this.recvrClip.catchRegion.hitTest(this.ballsInPlay[i]))) { b = this.ballsInPlay[i]; if (b.ballType == "gloryBall") { s = this.touchdown * this.gbMultiplier; } else if (b.ballType == "furyBall") { s = 0; } else { s = this.touchdown; } if (s) { this.recvrClip.gotoAndPlay("withBall"); } else { this.recvrHasBall = false; this.recvrIsOut = false; eDepth = game.path.getNextHighestDepth(); game.path.attachMovie("explode", "explode" + eDepth, eDepth, {_x:this.recvrClip._x, _y:this.recvrClip._y, _xscale:25, _yscale:25, _rotation:random(360)}); this.recvrClip.removeMovieClip(this); } this.updateScore(s); touchdown.start(); this.removeBall(this.ballsInPlay[i]); } i++; } }; game.throwBall = function (type) { depth = this.path.getNextHighestDepth(); ball = this.path.attachMovie(type, "ball" + depth, depth); game.qbClip.swapDepths(ball); if (game.qbClip._currentframe != 1) { adjThrow = _root.dir * game.qbSpeed; } else { adjThrow = 0; } ball._x = (game.qbClip._x + 22) + adjThrow; ball._y = game.qbClip._y - 70; ball.startPos = ball._y; ball.ballType = type; if (((type == "freezyBall") || (type == "furyBall")) || (type == "gloryBall")) { game.currentBall = 0; } else if (type == "enfuegoBall") { if (game.enfuegoN < 0) { game.enfuegoN = 168; } } ball._xscale = (ball._yscale = game.ballScaleStart); ball.startScale = ball._xscale; game.ballsInPlay.push(ball); ball.onEnterFrame = function () { this.currentDepth = (ball.startPos - this._y) / (this.startPos - game.recvrY); this._xscale = (this._yscale = game.ballScaleStart - (game.ballScaleEnd * this.currentDepth)); this._y = this._y - game.ballSpeed; if (this._y < (game.recvrY - 10)) { game.removeBall(this); } var _local2 = 0; while (_local2 < game.baddiesOnField) { eBad = game.path.BLayer["baddie" + _local2]; if (((this._y < (eBad._y - (eBad.scaler / 2))) && (this._y > (eBad._y - eBad.scaler))) && (Math.abs(this._x - eBad._x) < eBad.scaler)) { eDepth = game.path.getNextHighestDepth(); game.path.attachMovie("impact", "impact" + eDepth, eDepth, {_x:this._x, _y:this._y, _xscale:eBad.scaler * 0.7, _yscale:eBad.scaler * 0.7, _rotation:random(360)}); if (this.ballType == "freezyBall") { _local2 = 0; while (_local2 < game.baddiesOnField) { eBad = game.path.BLayer["baddie" + _local2]; eBad.blitzHit = true; eBad.gotoAndStop("frozen"); _local2++; } botsFreeze.start(); game.frozen = 120; } else if (eBad.health > 1) { if (this.ballType == "furyBall") { eBad.health = 0; } else { eBad.health--; } if (eBad.doingIt == "blitz") { eBad.blitzHit = true; } else if (((game.shouldBlitz * 2) < game.originalShouldBlitz) && (eBad.hiMyNameIs != "lineman")) { game.blitzThis(eBad); } } else { eDepth = game.path.getNextHighestDepth(); game.path.attachMovie("explode", "explode" + eDepth, eDepth, {_x:eBad._x, _y:eBad._y - (eBad.scaler / 2), _xscale:eBad.scaler, _yscale:eBad.scaler, _rotation:random(360)}); powerUpHasTemp = "ball"; if (eBad.powerUpHas != undefined) { powerUpHasTemp = eBad.powerUpHas; eDepth = eBad.getDepth(); ex = eBad._x; if (eBad._y > (game.qbClip._y - 80)) { ey = game.qbClip._y - 80; } else { ey = eBad._y; } escaler = eBad.scaler; } game.baddiesLeft--; game.updateScore(eBad.worth); eBad.removeMovieClip(this); if (powerUpHasTemp != "ball") { specialSpawn.start(); game.path.attachMovie("ballIcon", powerUpHasTemp + "Icon", eDepth, {_x:ex, _y:ey, _xscale:escaler, _yscale:escaler, _rotation:90, lifeN:150, onEnterFrame:game.ballIconEnterFrame}); game.path[powerUpHasTemp + "Icon"].gotoAndStop(powerUpHasTemp); } if (game.baddiesLeft == 0) { game.nextLevel(); } } if (this.ballType != "furyBall") { game.removeBall(this); } break; } _local2++; } _local2 = 0; while (_local2 < 5) { if (game.path[game.balls[_local2 + 1] + "Icon"].hitTest(this._x, this._y, true)) { game.currentBall = _local2 + 1; var _local3 = true; game.path[game.balls[_local2 + 1] + "Icon"].removeMovieClip(this); trace(game.balls[_local2 + 1] + "selected"); break; } _local2++; } if (_local3) { pickupPowerup.start(); var _local3 = false; } }; }; game.ballIconEnterFrame = function () { if (this.lifeN > 0) { this.lifeN--; } else if (this._alpha > 0) { this._alpha = this._alpha - 5; } else { removeMovieClip(this); } }; game.removeBall = function (clip) { i = 0; while (i < this.ballsInPlay.length) { if (this.ballsInPlay[i] == clip) { index = i; break; } i++; } trace(this.ballsInPlay[index].ballType); removeMovieClip(this.ballsInPlay[index]); this.ballsInPlay.splice(index, 1); }; game.initThrow = function (type) { this.qbClip.torso.arm.gotoAndPlay(2); _root.throwing = true; _root.nextBall = type; }; game.updateScore = function (val) { this.gameScore = this.gameScore + val; display.play(); return(this.gameScore); }; keyDetect = new Object(); keydetect.onKeyUp = function () { moving = false; qb.gotoAndStop("rest"); }; Key.addListener(keyDetect); mainLoop = function () { trace(Key.getCode(32)); if (game.enfuegoN < 0) { } else if (game.enfuegoN > 0) { game.enfuegoN--; } else if (game.enfuegoN === 0) { game.currentBall = 0; game.enfuegoN = -1; } if (!game.recvrisOut) { if (game.recvrCount > 0) { game.recvrCount--; } else { game.spawnReceiver(); game.recvrCount = (random(100) + 100) + (100 * (game.gameSpeed / game.originalGameSpeed)); } } if (Key.isDown(39) && (Key.isDown(37))) { game.qbClip.gotoAndStop("rest"); } else if (Key.isDown(39) && (game.qbClip._x < (game.qbMaxRight - (game.qbWidth / 2)))) { dir = 1; game.qbClip._x = game.qbClip._x + game.qbSpeed; if (game.qbClip._currentframe == 1) { game.qbClip.gotoAndPlay("walkRight"); } } else if (Key.isDown(37) && (game.qbClip._x > (game.qbMaxLeft + (game.qbWidth / 2)))) { dir = -1; game.qbClip._x = game.qbClip._x - game.qbSpeed; if (game.qbClip._currentframe == 1) { game.qbClip.gotoAndPlay("walkLeft"); } } else { game.qbClip.gotoAndStop("rest"); } if (Key.isDown(32) && (!throwing)) { game.initThrow(game.balls[game.currentBall]); var _local9 = _root.nextBall; if (_local9 == "furyBall") { furyThrow.start(); } else if (_local9 == "gloryBall") { gloryThrow.start(); } else if (_local9 == "freezyBall") { freezyThrow.start(); } else if (_local9 == "enfuegoBall") { fuegoThrow.start(); } else { qbThrow.start(); } } if (game.frozen > 0) { game.frozen--; } else if (game.frozen == 0) { var _local3 = 0; while (_local3 < game.baddiesOnField) { game.path.BLayer["baddie" + _local3].gotoAndPlay(game.path.BLayer["baddie" + _local3].doingIt); _local3++; } game.frozen = -1; } else if (game.stepsLeft > 0) { game.stepsLeft--; if (game.overLord > 0) { if (game.shouldBlitz > 0) { game.shouldBlitz--; } else { thisThing = game.path.BLayer["baddie" + random(game.baddiesOnField)]; if (((thisThing.hiMyNameIs != "lineman") && (thisThing.doingIt != "blitz")) && (thisThing != undefined)) { game.blitzThis(thisThing); trace(("zomg, " + thisThing.hiMyNameIs) + " is blitzernating!"); } } } var _local3 = 0; while (_local3 < game.baddiesOnField) { thisThing = game.path.BLayer["baddie" + _local3]; if (thisThing.doingIt == "blitz") { thisThing.moveRL = thisThing.moveRL * 1.05; thisThing.moveUD = thisThing.moveUD * 1.05; thisThing._x = thisThing._x + thisThing.moveRL; thisThing._y = thisThing._y + thisThing.moveUD; thisThing.ey = Math.sqrt(((thisThing._y - 155) / 3.5) * 100); thisThing.scaler = (thisThing._xscale = (thisThing._yscale = (thisThing.ey * 0.45) + 25)); if (thisThing.wouldDoIt == thisThing.wouldDoingIt) { if (thisThing.wouldDoingIt == "walkRight") { thisThing.wouldX = thisThing.wouldX + thisThing.wouldMoveRL; } else if (thisThing.wouldDoingIt == "walkLeft") { thisThing.wouldX = thisThing.wouldX - thisThing.wouldMoveRL; } else if (thisThing.wouldDoingIt == "walkForward") { thisThing.wouldEY = thisThing.wouldEY + (0.2 / (game.gameSpeed / game.originalGameSpeed)); } } else { thisThing.wouldDoingIt = thisThing.wouldDoIt; } if ((((thisThing._y > game.qbClip._y) && (thisThing._y < (game.qbClip._y + 100))) && (Math.abs(thisThing._x - game.qbClip._x) < 30)) && (!game.qbClip.isDead)) { game.qbClip.isDead = true; game.qbClip.gotoAndPlay("explode"); eDepth = game.path.getNextHighestDepth(); game.path.attachMovie("impact", "impact" + eDepth, eDepth, {_x:thisThing._x, _y:500, _xscale:90, _yscale:150, _rotation:random(360)}); thisThing.removeMovieClip(this); game.endGame(); } if ((thisThing._y > 700) || (thisThing.blitzHit)) { thisThing.doIt = thisThing.wouldDoIt; thisThing.doingIt = thisThing.wouldDoingIt; thisThing.gotoAndPlay(thisThing.doingIt); thisThing.moveRL = thisThing.wouldMoveRL; thisThing.moveUD = thisThing.wouldMoveUD; thisThing._x = thisThing.wouldX; thisThing.ey = thisThing.wouldEY; thisThing._y = Math.round((((thisThing.ey * thisThing.ey) / 100) * 3.5) + 155); thisThing.scaler = (thisThing._xscale = (thisThing._yscale = (thisThing.ey * 0.5) + 25)); thisThing.swapDepths(thisThing.wouldDepth); } } else if (thisThing.doIt == thisThing.doingIt) { if (thisThing.doingIt == "walkRight") { thisThing._x = thisThing._x + thisThing.moveRL; } else if (thisThing.doingIt == "walkLeft") { thisThing._x = thisThing._x - thisThing.moveRL; } else if (thisThing.doingIt == "walkForward") { thisThing.ey = thisThing.ey + (0.2 / (game.gameSpeed / game.originalGameSpeed)); thisThing._y = Math.round((((thisThing.ey * thisThing.ey) / 100) * 3.5) + 155); thisThing.scaler = (thisThing._xscale = (thisThing._yscale = (thisThing.ey * 0.5) + 25)); if (thisThing.ey > 100) { game.qbClip.isDead = true; game.qbClip.gotoAndPlay("explode"); game.endGame(); } } } else { thisThing.gotoAndPlay(thisThing.doIt); thisThing.doingIt = thisThing.doIt; } _local3++; } } else { var _local3 = 0; while (_local3 < game.baddiesOnField) { thisThing = game.path.BLayer["baddie" + _local3]; if (thisThing.doingIt == "blitz") { if (game.overLord == 0) { thisThing.wouldDoIt = "walkRight"; } else if (game.overLord == 1) { thisThing.wouldDoIt = "walkLeft"; } else if (game.overLord == 2) { } else if (game.overLord == 3) { thisThing.wouldDoIt = "walkRight"; } else if (game.overLord == 4) { thisThing.wouldDoIt = "walkForward"; } } else if (game.overLord == 0) { thisThing._x = thisThing.originX; thisThing.doIt = "walkRight"; } else if (game.overLord == 1) { thisThing._x = thisThing.originX + thisThing.wanderer; thisThing.doIt = "walkLeft"; } else if (game.overLord == 2) { thisThing._x = thisThing.originX; } else if (game.overLord == 3) { thisThing._x = thisThing.originX - thisThing.wanderer; thisThing.doIt = "walkRight"; } else if (game.overLord == 4) { thisThing._x = thisThing.originX; thisThing.doIt = "walkForward"; } _local3++; } if (game.overLord < 4) { game.overLord++; game.stepsLeft = game.gameSpeed; } else { game.overLord = 0; game.stepsLeft = game.gameSpeed + 2; } } }; game.blitzThis = function (thisThing) { blitz.start(); thisThing.wouldX = thisThing._x; thisThing.wouldEY = thisThing.ey; thisThing.wouldMoveRL = thisThing.moveRL; thisThing.wouldMoveUD = thisThing.moveUD; thisThing.wouldDoIt = thisThing.doIt; thisThing.wouldDoingIt = thisThing.doingIt; thisThing.wouldDepth = thisThing.getDepth(this); thisThing.doIt = "blitz"; thisThing.doingIt = "blitz"; thisThing.gotoAndPlay("blitz"); thisThing.swapDepths(1000); thisThing.moveRL = game.qbClip._x - thisThing._x; thisThing.moveUD = (game.qbClip._y + 100) - thisThing._y; var _local3 = Math.sqrt((thisThing.moveRL * thisThing.moveRL) + (thisThing.moveUD * thisThing.moveUD)); thisThing.moveRL = thisThing.moveRL * (5 / _local3); thisThing.moveUD = thisThing.moveUD * (5 / _local3); thisThing.blitzHit = false; game.shouldBlitz = (random(100) + 200) * (game.gameSpeed / game.originalGameSpeed); game.originalShouldBlitz = game.shouldBlitz; trace(("next blitz in " + game.shouldBlitz) + " frames"); }; game.spawnQb(400); game.endGame = function () { if (game.recvrIsOut) { delete game.recvrClip.onEnterFrame; game.recvrClip.stop(); } var _local2 = 0; while (_local2 < game.baddiesOnField) { game.path.BLayer["baddie" + _local2].stop(); _local2++; } delete onEnterFrame; gos = attachMovie("gameOverScreen", "gameOverScreen", getNextHighestDepth()); trace(_root.game.gameScore); GAME_ENGINE.submitScore(_root.game.gameScore); }; game.nextLevel = function () { cheer.start(); game.frozen = -1; game.gameSpeed = game.gameSpeed - Math.round(game.gameSpeed / 8); trace("game speed is now: " + game.gameSpeed); game.shouldBlitz = (random(100) + 200) * (game.gameSpeed / game.originalGameSpeed); game.originalShouldBlitz = game.shouldBlitz; game.recvrCount = (random(100) + 100) + (100 * (game.gameSpeed / game.originalGameSpeed)); game.Level++; formation = game.formationNames[game.formationCycle]; if (game[formation] == undefined) { game.formationCycle = 0; formation = game.formationNames[game.formationCycle]; } game.formationCycle++; game.spawnFormation(formation, game.Level - 1, game.formationCycle - 1); }; game.setupGame(); stop();Symbol 30 MovieClip Frame 1stop();Symbol 30 MovieClip Frame 2stop();Symbol 33 MovieClip Frame 1stop();Symbol 63 MovieClip [receiver] Frame 8gotoAndPlay ("imOpen");Symbol 63 MovieClip [receiver] Frame 16gotoAndPlay ("withBall");Symbol 129 MovieClip Frame 19gotoAndPlay ("walkForward");Symbol 167 MovieClip Frame 1stop();Symbol 167 MovieClip Frame 5_root.game.throwBall(_root.nextBall);Symbol 167 MovieClip Frame 9if (_root.nextBall == "enfuegoBall") { _root.throwing = false; }Symbol 167 MovieClip Frame 14_root.throwing = false;Symbol 231 MovieClip Frame 1stop();Symbol 231 MovieClip Frame 11gotoAndPlay ("walkLeft");Symbol 231 MovieClip Frame 21gotoAndPlay ("walkRight");Symbol 231 MovieClip Frame 58stop();Symbol 234 MovieClip [instr] Frame 1qb.onEnterFrame = function () { if (this._x < 135) { this.gotoAndPlay("walkRight"); this.dir = 5; arrows.gotoAndStop(1); } else if (this._x > 335) { this.gotoAndPlay("walkLeft"); this.dir = -5; arrows.gotoAndStop(2); spacebar.play(); this.torso.arm.play(); } this._x = this._x + this.dir; }; play2_btn.onRelease = function () { removeMovieClip(_root.instr); _root.play(); }; play_btn.enabled = false; instr_btn.enabled = false;Symbol 242 MovieClip [explode] Frame 13removeMovieClip(this);Symbol 249 MovieClip [impact] Frame 1_root.randomImpactSFX();Symbol 249 MovieClip [impact] Frame 13removeMovieClip(this);Symbol 291 MovieClip [linebacker] Frame 4stop();Symbol 291 MovieClip [linebacker] Frame 23gotoAndPlay ("walkForward");Symbol 291 MovieClip [linebacker] Frame 42gotoAndPlay ("walkRight");Symbol 291 MovieClip [linebacker] Frame 61gotoAndPlay ("walkLeft");Symbol 291 MovieClip [linebacker] Frame 67gotoAndPlay ("frozen");Symbol 291 MovieClip [linebacker] Frame 81stop();Symbol 359 MovieClip [lineman] Frame 60gotoAndPlay ("walkRight");Symbol 359 MovieClip [lineman] Frame 83gotoAndPlay ("walkLeft");Symbol 412 MovieClip [cornerback] Frame 11gotoAndStop ("walkForward");Symbol 412 MovieClip [cornerback] Frame 25gotoAndStop ("walkingRight");Symbol 412 MovieClip [cornerback] Frame 39gotoAndStop ("walkingLeft");Symbol 412 MovieClip [cornerback] Frame 59stop();Symbol 474 MovieClip [quarterback] Frame 1stop();Symbol 474 MovieClip [quarterback] Frame 11if (Key.isDown(37)) { gotoAndPlay ("walkLeft"); } else { gotoAndPlay ("walkRight"); }Symbol 474 MovieClip [quarterback] Frame 21if (Key.isDown(39)) { gotoAndPlay ("walkRight"); } else { gotoAndPlay ("walkLeft"); }Symbol 474 MovieClip [quarterback] Frame 58stop();Symbol 491 Buttonon (press) { _root.game.setupGame(); removeMovieClip(this); }Symbol 499 MovieClip [gameOverScreen] Frame 1rushLink_btn.onRelease = function () { _root.gotoRushCom(); };Symbol 560 MovieClip Frame 2stop();
Library Items
Symbol 1 Sound [td] | ||
Symbol 2 Sound [pickup] | ||
Symbol 3 Sound [powerup_pickup] | ||
Symbol 4 Sound [glory_throw] | ||
Symbol 5 Sound [fury_throw] | ||
Symbol 6 Sound [fuego_throw] | ||
Symbol 7 Sound [freezy_throw] | ||
Symbol 8 Sound [crowdcheer] | ||
Symbol 9 Sound [bots_freeze] | ||
Symbol 10 Sound [boom] | ||
Symbol 11 Sound [blitz] | ||
Symbol 12 Sound [throw] | ||
Symbol 13 Sound [ballSpawn] | ||
Symbol 14 Graphic | Used by:234 | |
Symbol 15 Font | Used by:16 17 34 57 58 59 60 61 64 144 145 232 233 486 554 555 556 557 558 559 | |
Symbol 16 Text | Uses:15 | Used by:234 |
Symbol 17 Text | Uses:15 | Used by:234 |
Symbol 18 Graphic | Used by:234 500 | |
Symbol 19 Graphic | Used by:20 | |
Symbol 20 MovieClip | Uses:19 | Used by:234 427 440 454 471 482 500 |
Symbol 21 Graphic | Used by:234 500 | |
Symbol 22 Graphic | Used by:234 500 | |
Symbol 23 Graphic | Used by:234 500 | |
Symbol 24 Graphic | Used by:234 500 | |
Symbol 25 Graphic | Used by:30 | |
Symbol 26 Graphic | Used by:27 | |
Symbol 27 Button | Uses:26 | Used by:30 |
Symbol 28 Graphic | Used by:30 | |
Symbol 29 Graphic | Used by:30 | |
Symbol 30 MovieClip | Uses:25 27 28 29 | Used by:234 |
Symbol 31 Graphic | Used by:33 | |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip | Uses:31 32 | Used by:234 |
Symbol 34 Text | Uses:15 | Used by:234 |
Symbol 35 Font | Used by:36 37 38 39 147 | |
Symbol 36 Text | Uses:35 | Used by:234 |
Symbol 37 Text | Uses:35 | Used by:234 |
Symbol 38 Text | Uses:35 | Used by:234 |
Symbol 39 Text | Uses:35 | Used by:234 |
Symbol 40 Graphic | Used by:63 | |
Symbol 41 Graphic | Used by:63 | |
Symbol 42 Graphic | Used by:63 | |
Symbol 43 Graphic | Used by:63 | |
Symbol 44 Graphic | Used by:63 | |
Symbol 45 Graphic | Used by:63 | |
Symbol 46 Graphic | Used by:47 | |
Symbol 47 MovieClip | Uses:46 | Used by:63 |
Symbol 48 Graphic | Used by:63 | |
Symbol 49 Graphic | Used by:63 | |
Symbol 50 Graphic | Used by:63 | |
Symbol 51 Graphic | Used by:63 | |
Symbol 52 Graphic | Used by:63 | |
Symbol 53 Graphic | Used by:63 | |
Symbol 54 Graphic | Used by:63 | |
Symbol 55 Graphic | Used by:63 | |
Symbol 56 Graphic | Used by:63 | |
Symbol 57 Text | Uses:15 | Used by:62 |
Symbol 58 Text | Uses:15 | Used by:62 |
Symbol 59 Text | Uses:15 | Used by:62 |
Symbol 60 Text | Uses:15 | Used by:62 |
Symbol 61 Text | Uses:15 | Used by:62 |
Symbol 62 MovieClip | Uses:57 58 59 60 61 | Used by:63 |
Symbol 63 MovieClip [receiver] | Uses:40 41 42 43 44 45 47 48 49 50 51 52 53 54 55 56 62 | Used by:234 |
Symbol 64 Text | Uses:15 | Used by:234 |
Symbol 65 Graphic | Used by:108 359 | |
Symbol 66 Graphic | Used by:108 359 | |
Symbol 67 Graphic | Used by:108 359 | |
Symbol 68 Graphic | Used by:108 359 | |
Symbol 69 Graphic | Used by:108 359 | |
Symbol 70 Graphic | Used by:108 359 | |
Symbol 71 Graphic | Used by:108 359 | |
Symbol 72 Graphic | Used by:108 359 | |
Symbol 73 Graphic | Used by:108 359 | |
Symbol 74 Graphic | Used by:108 359 | |
Symbol 75 Graphic | Used by:108 359 | |
Symbol 76 Graphic | Used by:108 359 | |
Symbol 77 Graphic | Used by:108 359 | |
Symbol 78 Graphic | Used by:108 359 | |
Symbol 79 Graphic | Used by:108 359 | |
Symbol 80 Graphic | Used by:108 359 | |
Symbol 81 Graphic | Used by:108 359 | |
Symbol 82 Graphic | Used by:108 359 | |
Symbol 83 Graphic | Used by:108 359 | |
Symbol 84 Graphic | Used by:108 359 | |
Symbol 85 Graphic | Used by:108 359 | |
Symbol 86 Graphic | Used by:108 359 | |
Symbol 87 Graphic | Used by:108 359 | |
Symbol 88 Graphic | Used by:108 359 | |
Symbol 89 Graphic | Used by:108 359 | |
Symbol 90 Graphic | Used by:108 359 | |
Symbol 91 Graphic | Used by:108 359 | |
Symbol 92 Graphic | Used by:108 359 | |
Symbol 93 Graphic | Used by:108 359 | |
Symbol 94 Graphic | Used by:108 359 | |
Symbol 95 Graphic | Used by:108 359 | |
Symbol 96 Graphic | Used by:108 359 | |
Symbol 97 Graphic | Used by:108 359 | |
Symbol 98 Graphic | Used by:108 359 | |
Symbol 99 Graphic | Used by:108 359 | |
Symbol 100 Graphic | Used by:108 359 | |
Symbol 101 Graphic | Used by:108 359 | |
Symbol 102 Graphic | Used by:108 359 | |
Symbol 103 Graphic | Used by:108 359 | |
Symbol 104 Graphic | Used by:108 359 | |
Symbol 105 Graphic | Used by:108 359 | |
Symbol 106 Graphic | Used by:108 359 | |
Symbol 107 Graphic | Used by:108 359 | |
Symbol 108 MovieClip | Uses:65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 | Used by:234 |
Symbol 109 Graphic | Used by:129 291 | |
Symbol 110 Graphic | Used by:129 291 | |
Symbol 111 Graphic | Used by:129 291 | |
Symbol 112 Graphic | Used by:129 291 | |
Symbol 113 Graphic | Used by:129 291 | |
Symbol 114 Graphic | Used by:129 291 | |
Symbol 115 Graphic | Used by:129 291 | |
Symbol 116 Graphic | Used by:129 291 | |
Symbol 117 Graphic | Used by:129 291 | |
Symbol 118 ShapeTweening | Used by:129 291 | |
Symbol 119 ShapeTweening | Used by:129 291 | |
Symbol 120 ShapeTweening | Used by:129 291 | |
Symbol 121 ShapeTweening | Used by:129 291 | |
Symbol 122 ShapeTweening | Used by:129 291 | |
Symbol 123 ShapeTweening | Used by:129 291 | |
Symbol 124 ShapeTweening | Used by:129 291 | |
Symbol 125 Graphic | Used by:129 291 | |
Symbol 126 Graphic | Used by:129 291 | |
Symbol 127 Graphic | Used by:129 291 | |
Symbol 128 Graphic | Used by:129 291 | |
Symbol 129 MovieClip | Uses:109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 | Used by:234 |
Symbol 130 ShapeTweening | Used by:137 | |
Symbol 131 Graphic | Used by:134 | |
Symbol 132 Graphic | Used by:134 | |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 MovieClip | Uses:131 132 133 | Used by:137 142 412 |
Symbol 135 ShapeTweening | Used by:137 142 412 | |
Symbol 136 Graphic | Used by:137 142 412 | |
Symbol 137 MovieClip | Uses:130 134 135 136 | Used by:142 412 |
Symbol 138 Graphic | Used by:142 412 | |
Symbol 139 Graphic | Used by:142 412 | |
Symbol 140 Graphic | Used by:142 412 | |
Symbol 141 Graphic | Used by:142 412 | |
Symbol 142 MovieClip | Uses:137 138 139 140 141 135 134 136 | Used by:234 |
Symbol 143 Graphic | Used by:146 | |
Symbol 144 Text | Uses:15 | Used by:146 |
Symbol 145 Text | Uses:15 | Used by:146 |
Symbol 146 Button | Uses:143 144 145 | Used by:234 |
Symbol 147 Text | Uses:35 | Used by:234 |
Symbol 148 Graphic | Used by:168 | |
Symbol 149 Graphic | Used by:167 | |
Symbol 150 Graphic | Used by:167 | |
Symbol 151 Graphic | Used by:167 | |
Symbol 152 Graphic | Used by:167 | |
Symbol 153 Graphic | Used by:167 | |
Symbol 154 Graphic | Used by:167 | |
Symbol 155 Graphic | Used by:167 | |
Symbol 156 Graphic | Used by:167 | |
Symbol 157 Graphic | Used by:167 | |
Symbol 158 Graphic | Used by:167 | |
Symbol 159 Graphic | Used by:167 | |
Symbol 160 Graphic | Used by:167 | |
Symbol 161 Graphic | Used by:167 | |
Symbol 162 Graphic | Used by:167 | |
Symbol 163 Graphic | Used by:165 167 | |
Symbol 164 ShapeTweening | Used by:167 | |
Symbol 165 MovieClip | Uses:163 | Used by:167 |
Symbol 166 Graphic | Used by:167 | |
Symbol 167 MovieClip | Uses:149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 | Used by:168 |
Symbol 168 MovieClip | Uses:148 167 | Used by:231 474 |
Symbol 169 Graphic | Used by:231 474 | |
Symbol 170 Graphic | Used by:231 474 | |
Symbol 171 Graphic | Used by:231 474 | |
Symbol 172 Graphic | Used by:231 474 | |
Symbol 173 Graphic | Used by:231 474 | |
Symbol 174 Graphic | Used by:231 474 | |
Symbol 175 Graphic | Used by:231 474 | |
Symbol 176 Graphic | Used by:231 474 | |
Symbol 177 Graphic | Used by:231 474 | |
Symbol 178 Graphic | Used by:231 474 | |
Symbol 179 Graphic | Used by:231 474 | |
Symbol 180 Graphic | Used by:231 474 | |
Symbol 181 Graphic | Used by:231 474 | |
Symbol 182 Graphic | Used by:231 474 | |
Symbol 183 Graphic | Used by:231 474 | |
Symbol 184 Graphic | Used by:231 474 | |
Symbol 185 Graphic | Used by:231 474 | |
Symbol 186 Graphic | Used by:231 474 | |
Symbol 187 Graphic | Used by:231 474 | |
Symbol 188 Graphic | Used by:231 474 | |
Symbol 189 Graphic | Used by:231 474 | |
Symbol 190 Graphic | Used by:231 474 | |
Symbol 191 Graphic | Used by:231 474 | |
Symbol 192 Graphic | Used by:231 474 | |
Symbol 193 Graphic | Used by:231 474 | |
Symbol 194 Graphic | Used by:231 474 | |
Symbol 195 Graphic | Used by:231 474 | |
Symbol 196 Graphic | Used by:231 474 | |
Symbol 197 Graphic | Used by:231 474 | |
Symbol 198 Graphic | Used by:231 474 | |
Symbol 199 Graphic | Used by:231 474 | |
Symbol 200 Graphic | Used by:231 474 | |
Symbol 201 Graphic | Used by:231 474 | |
Symbol 202 Graphic | Used by:231 474 | |
Symbol 203 Graphic | Used by:231 474 | |
Symbol 204 Graphic | Used by:231 474 | |
Symbol 205 Graphic | Used by:231 474 | |
Symbol 206 Graphic | Used by:231 474 | |
Symbol 207 Graphic | Used by:231 474 | |
Symbol 208 Graphic | Used by:231 474 | |
Symbol 209 Graphic | Used by:231 474 | |
Symbol 210 Graphic | Used by:231 474 | |
Symbol 211 Graphic | Used by:231 474 | |
Symbol 212 Graphic | Used by:231 474 | |
Symbol 213 Graphic | Used by:231 474 | |
Symbol 214 Graphic | Used by:231 474 | |
Symbol 215 Graphic | Used by:231 474 | |
Symbol 216 Graphic | Used by:231 474 | |
Symbol 217 Graphic | Used by:231 474 | |
Symbol 218 Graphic | Used by:231 474 | |
Symbol 219 Graphic | Used by:231 474 | |
Symbol 220 Graphic | Used by:231 474 | |
Symbol 221 Graphic | Used by:231 474 | |
Symbol 222 Sound | Used by:231 474 | |
Symbol 223 Graphic | Used by:231 474 | |
Symbol 224 Graphic | Used by:231 474 | |
Symbol 225 Graphic | Used by:231 474 | |
Symbol 226 Graphic | Used by:231 474 | |
Symbol 227 Graphic | Used by:231 474 | |
Symbol 228 Graphic | Used by:231 474 | |
Symbol 229 Graphic | Used by:231 | |
Symbol 230 Graphic | Used by:231 | |
Symbol 231 MovieClip | Uses:168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 | Used by:234 |
Symbol 232 Text | Uses:15 | Used by:234 |
Symbol 233 Text | Uses:15 | Used by:234 |
Symbol 234 MovieClip [instr] | Uses:14 16 17 18 20 21 22 23 24 30 33 34 36 37 38 39 63 64 108 129 142 146 147 231 232 233 | |
Symbol 235 Graphic | Used by:242 | |
Symbol 236 Graphic | Used by:242 | |
Symbol 237 Graphic | Used by:242 | |
Symbol 238 Graphic | Used by:242 | |
Symbol 239 Graphic | Used by:242 | |
Symbol 240 Graphic | Used by:242 | |
Symbol 241 Graphic | Used by:242 | |
Symbol 242 MovieClip [explode] | Uses:235 236 237 238 239 240 241 | |
Symbol 243 Graphic | Used by:249 | |
Symbol 244 Graphic | Used by:249 | |
Symbol 245 Graphic | Used by:249 | |
Symbol 246 Graphic | Used by:249 | |
Symbol 247 Graphic | Used by:249 | |
Symbol 248 Graphic | Used by:249 | |
Symbol 249 MovieClip [impact] | Uses:243 244 245 246 247 248 | |
Symbol 250 Graphic | Used by:291 | |
Symbol 251 Graphic | Used by:291 | |
Symbol 252 Graphic | Used by:291 | |
Symbol 253 Graphic | Used by:291 | |
Symbol 254 Graphic | Used by:291 | |
Symbol 255 Graphic | Used by:291 | |
Symbol 256 Graphic | Used by:291 | |
Symbol 257 ShapeTweening | Used by:291 | |
Symbol 258 ShapeTweening | Used by:291 | |
Symbol 259 ShapeTweening | Used by:291 | |
Symbol 260 ShapeTweening | Used by:291 | |
Symbol 261 ShapeTweening | Used by:291 | |
Symbol 262 ShapeTweening | Used by:291 | |
Symbol 263 ShapeTweening | Used by:291 | |
Symbol 264 Graphic | Used by:291 | |
Symbol 265 Graphic | Used by:291 | |
Symbol 266 Graphic | Used by:291 | |
Symbol 267 Graphic | Used by:291 | |
Symbol 268 Graphic | Used by:291 | |
Symbol 269 Graphic | Used by:291 | |
Symbol 270 Graphic | Used by:291 | |
Symbol 271 Graphic | Used by:291 | |
Symbol 272 Graphic | Used by:291 | |
Symbol 273 Graphic | Used by:291 | |
Symbol 274 Graphic | Used by:291 | |
Symbol 275 Graphic | Used by:291 | |
Symbol 276 Graphic | Used by:291 | |
Symbol 277 ShapeTweening | Used by:291 | |
Symbol 278 ShapeTweening | Used by:291 | |
Symbol 279 ShapeTweening | Used by:291 | |
Symbol 280 ShapeTweening | Used by:291 | |
Symbol 281 ShapeTweening | Used by:291 | |
Symbol 282 ShapeTweening | Used by:291 | |
Symbol 283 ShapeTweening | Used by:291 | |
Symbol 284 Graphic | Used by:291 | |
Symbol 285 Graphic | Used by:291 | |
Symbol 286 Graphic | Used by:291 | |
Symbol 287 Graphic | Used by:291 | |
Symbol 288 Graphic | Used by:291 | |
Symbol 289 Graphic | Used by:291 | |
Symbol 290 Graphic | Used by:291 | |
Symbol 291 MovieClip [linebacker] | Uses:109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 | |
Symbol 292 Graphic | Used by:359 | |
Symbol 293 Graphic | Used by:359 | |
Symbol 294 Graphic | Used by:359 | |
Symbol 295 Graphic | Used by:359 | |
Symbol 296 Graphic | Used by:359 | |
Symbol 297 Graphic | Used by:359 | |
Symbol 298 Graphic | Used by:359 | |
Symbol 299 Graphic | Used by:359 | |
Symbol 300 Graphic | Used by:359 | |
Symbol 301 Graphic | Used by:359 | |
Symbol 302 Graphic | Used by:359 | |
Symbol 303 Graphic | Used by:359 | |
Symbol 304 Graphic | Used by:359 | |
Symbol 305 Graphic | Used by:359 | |
Symbol 306 Graphic | Used by:359 | |
Symbol 307 Graphic | Used by:359 | |
Symbol 308 Graphic | Used by:359 | |
Symbol 309 Graphic | Used by:359 | |
Symbol 310 Graphic | Used by:359 | |
Symbol 311 Graphic | Used by:359 | |
Symbol 312 Graphic | Used by:359 | |
Symbol 313 Graphic | Used by:359 | |
Symbol 314 Graphic | Used by:359 | |
Symbol 315 Graphic | Used by:359 | |
Symbol 316 Graphic | Used by:359 | |
Symbol 317 Graphic | Used by:359 | |
Symbol 318 Graphic | Used by:359 | |
Symbol 319 Graphic | Used by:359 | |
Symbol 320 Graphic | Used by:359 | |
Symbol 321 Graphic | Used by:359 | |
Symbol 322 Graphic | Used by:359 | |
Symbol 323 Graphic | Used by:359 | |
Symbol 324 Graphic | Used by:359 | |
Symbol 325 Graphic | Used by:359 | |
Symbol 326 Graphic | Used by:359 | |
Symbol 327 Graphic | Used by:359 | |
Symbol 328 Graphic | Used by:359 | |
Symbol 329 Graphic | Used by:359 | |
Symbol 330 Graphic | Used by:359 | |
Symbol 331 Graphic | Used by:359 | |
Symbol 332 Graphic | Used by:359 | |
Symbol 333 Graphic | Used by:359 | |
Symbol 334 Graphic | Used by:359 | |
Symbol 335 Graphic | Used by:359 | |
Symbol 336 Graphic | Used by:359 | |
Symbol 337 Graphic | Used by:359 | |
Symbol 338 Graphic | Used by:359 | |
Symbol 339 Graphic | Used by:359 | |
Symbol 340 Graphic | Used by:359 | |
Symbol 341 Graphic | Used by:359 | |
Symbol 342 Graphic | Used by:359 | |
Symbol 343 Graphic | Used by:359 | |
Symbol 344 Graphic | Used by:359 | |
Symbol 345 Graphic | Used by:359 | |
Symbol 346 Graphic | Used by:359 | |
Symbol 347 Graphic | Used by:359 | |
Symbol 348 Graphic | Used by:359 | |
Symbol 349 Graphic | Used by:359 | |
Symbol 350 Graphic | Used by:359 | |
Symbol 351 Graphic | Used by:359 | |
Symbol 352 Graphic | Used by:359 | |
Symbol 353 Graphic | Used by:359 | |
Symbol 354 Graphic | Used by:359 | |
Symbol 355 Graphic | Used by:359 | |
Symbol 356 Graphic | Used by:359 | |
Symbol 357 Graphic | Used by:359 | |
Symbol 358 Graphic | Used by:359 | |
Symbol 359 MovieClip [lineman] | Uses:65 66 67 68 69 70 71 92 73 74 75 72 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 | |
Symbol 360 Graphic | Used by:412 | |
Symbol 361 Graphic | Used by:412 | |
Symbol 362 ShapeTweening | Used by:373 | |
Symbol 363 Graphic | Used by:366 | |
Symbol 364 Graphic | Used by:366 | |
Symbol 365 Graphic | Used by:366 | |
Symbol 366 MovieClip | Uses:363 364 365 | Used by:373 |
Symbol 367 Graphic | Used by:370 | |
Symbol 368 Graphic | Used by:370 | |
Symbol 369 Graphic | Used by:370 | |
Symbol 370 MovieClip | Uses:367 368 369 | Used by:373 |
Symbol 371 ShapeTweening | Used by:373 | |
Symbol 372 Graphic | Used by:373 | |
Symbol 373 MovieClip | Uses:362 366 370 371 372 | Used by:412 |
Symbol 374 Graphic | Used by:412 | |
Symbol 375 Graphic | Used by:412 | |
Symbol 376 Graphic | Used by:412 | |
Symbol 377 Graphic | Used by:412 | |
Symbol 378 Graphic | Used by:412 | |
Symbol 379 Graphic | Used by:412 | |
Symbol 380 Graphic | Used by:412 | |
Symbol 381 ShapeTweening | Used by:385 | |
Symbol 382 Graphic | Used by:385 | |
Symbol 383 ShapeTweening | Used by:385 | |
Symbol 384 Graphic | Used by:385 | |
Symbol 385 MovieClip | Uses:381 382 383 384 | Used by:412 |
Symbol 386 Graphic | Used by:412 | |
Symbol 387 Graphic | Used by:412 | |
Symbol 388 Graphic | Used by:412 | |
Symbol 389 Graphic | Used by:412 | |
Symbol 390 Graphic | Used by:412 | |
Symbol 391 Graphic | Used by:412 | |
Symbol 392 Graphic | Used by:412 | |
Symbol 393 Graphic | Used by:412 | |
Symbol 394 Graphic | Used by:412 | |
Symbol 395 Graphic | Used by:412 | |
Symbol 396 Graphic | Used by:412 | |
Symbol 397 Graphic | Used by:412 | |
Symbol 398 Graphic | Used by:412 | |
Symbol 399 ShapeTweening | Used by:412 | |
Symbol 400 Graphic | Used by:403 | |
Symbol 401 Graphic | Used by:403 | |
Symbol 402 Graphic | Used by:403 | |
Symbol 403 MovieClip | Uses:400 401 402 | Used by:412 |
Symbol 404 Graphic | Used by:412 | |
Symbol 405 Graphic | Used by:412 | |
Symbol 406 Graphic | Used by:412 | |
Symbol 407 Graphic | Used by:412 | |
Symbol 408 Graphic | Used by:412 | |
Symbol 409 Graphic | Used by:412 | |
Symbol 410 Graphic | Used by:412 | |
Symbol 411 Graphic | Used by:412 | |
Symbol 412 MovieClip [cornerback] | Uses:137 138 139 140 141 135 134 136 360 361 373 374 375 376 377 378 379 380 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 403 404 405 406 407 408 409 410 411 | |
Symbol 413 Graphic | Used by:427 | |
Symbol 414 Graphic | Used by:415 | |
Symbol 415 MovieClip | Uses:414 | Used by:427 |
Symbol 416 Graphic | Used by:426 | |
Symbol 417 Graphic | Used by:426 | |
Symbol 418 Graphic | Used by:426 | |
Symbol 419 Graphic | Used by:426 | |
Symbol 420 Graphic | Used by:426 | |
Symbol 421 Graphic | Used by:426 | |
Symbol 422 Graphic | Used by:426 | |
Symbol 423 Graphic | Used by:426 | |
Symbol 424 Graphic | Used by:426 | |
Symbol 425 Graphic | Used by:426 | |
Symbol 426 MovieClip | Uses:416 417 418 419 420 421 422 423 424 425 | Used by:427 |
Symbol 427 MovieClip [enfuegoBall] | Uses:20 413 415 426 | |
Symbol 428 Graphic | Used by:440 | |
Symbol 429 Graphic | Used by:440 | |
Symbol 430 ShapeTweening | Used by:440 | |
Symbol 431 Graphic | Used by:433 | |
Symbol 432 Graphic | Used by:433 | |
Symbol 433 MovieClip | Uses:431 432 | Used by:440 |
Symbol 434 ShapeTweening | Used by:436 | |
Symbol 435 Graphic | Used by:436 | |
Symbol 436 MovieClip | Uses:434 435 | Used by:438 |
Symbol 437 Graphic | Used by:438 | |
Symbol 438 MovieClip | Uses:436 437 | Used by:440 |
Symbol 439 Graphic | Used by:440 | |
Symbol 440 MovieClip [gloryBall] | Uses:20 428 429 430 433 438 439 | |
Symbol 441 Graphic | Used by:454 | |
Symbol 442 Graphic | Used by:449 | |
Symbol 443 Graphic | Used by:449 | |
Symbol 444 Graphic | Used by:449 | |
Symbol 445 Graphic | Used by:449 | |
Symbol 446 Graphic | Used by:449 | |
Symbol 447 Graphic | Used by:449 | |
Symbol 448 Graphic | Used by:449 | |
Symbol 449 MovieClip | Uses:442 443 444 445 446 447 448 | Used by:454 |
Symbol 450 ShapeTweening | Used by:453 | |
Symbol 451 ShapeTweening | Used by:453 | |
Symbol 452 Graphic | Used by:453 | |
Symbol 453 MovieClip | Uses:450 451 452 | Used by:454 |
Symbol 454 MovieClip [freezyBall] | Uses:20 441 449 453 | |
Symbol 455 Graphic | Used by:471 | |
Symbol 456 ShapeTweening | Used by:459 | |
Symbol 457 ShapeTweening | Used by:459 | |
Symbol 458 Graphic | Used by:459 | |
Symbol 459 MovieClip | Uses:456 457 458 | Used by:471 |
Symbol 460 Graphic | Used by:470 | |
Symbol 461 Graphic | Used by:470 | |
Symbol 462 Graphic | Used by:470 | |
Symbol 463 Graphic | Used by:470 | |
Symbol 464 Graphic | Used by:470 | |
Symbol 465 Graphic | Used by:470 | |
Symbol 466 Graphic | Used by:470 | |
Symbol 467 Graphic | Used by:470 | |
Symbol 468 Graphic | Used by:470 | |
Symbol 469 Graphic | Used by:470 | |
Symbol 470 MovieClip | Uses:460 461 462 463 464 465 466 467 468 469 | Used by:471 |
Symbol 471 MovieClip [furyBall] | Uses:20 455 459 470 | |
Symbol 472 Graphic | Used by:474 | |
Symbol 473 Graphic | Used by:474 | |
Symbol 474 MovieClip [quarterback] | Uses:168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 472 473 | |
Symbol 475 Graphic | Used by:482 | |
Symbol 476 Graphic | Used by:482 | |
Symbol 477 Graphic | Used by:482 | |
Symbol 478 Graphic | Used by:482 | |
Symbol 479 Graphic | Used by:482 | |
Symbol 480 Graphic | Used by:482 | |
Symbol 481 Graphic | Used by:482 | |
Symbol 482 MovieClip [ball] | Uses:20 475 476 477 478 479 480 481 | |
Symbol 483 Graphic | Used by:499 | |
Symbol 484 Graphic | Used by:499 | |
Symbol 485 Graphic | Used by:499 | |
Symbol 486 EditableText | Uses:15 | Used by:499 |
Symbol 487 Graphic | Used by:491 | |
Symbol 488 Graphic | Used by:491 | |
Symbol 489 Graphic | Used by:491 | |
Symbol 490 Graphic | Used by:491 | |
Symbol 491 Button | Uses:487 488 489 490 | Used by:499 |
Symbol 492 Font | Used by:493 495 | |
Symbol 493 Text | Uses:492 | Used by:499 |
Symbol 494 Graphic | Used by:499 | |
Symbol 495 Text | Uses:492 | Used by:499 |
Symbol 496 Graphic | Used by:499 523 Timeline | |
Symbol 497 Graphic | Used by:498 Timeline | |
Symbol 498 Button | Uses:497 | Used by:499 |
Symbol 499 MovieClip [gameOverScreen] | Uses:483 484 485 486 491 493 494 495 496 498 | |
Symbol 500 MovieClip [ballIcon] | Uses:18 20 21 22 23 24 | |
Symbol 501 Graphic | Used by:Timeline | |
Symbol 502 Graphic | Used by:503 | |
Symbol 503 MovieClip | Uses:502 | Used by:Timeline |
Symbol 504 Graphic | Used by:505 | |
Symbol 505 MovieClip | Uses:504 | Used by:Timeline |
Symbol 506 Graphic | Used by:532 Timeline | |
Symbol 507 Sound | Used by:Timeline | |
Symbol 508 Graphic | Used by:509 | |
Symbol 509 MovieClip | Uses:508 | Used by:Timeline |
Symbol 510 Graphic | Used by:511 | |
Symbol 511 MovieClip | Uses:510 | Used by:Timeline |
Symbol 512 Graphic | Used by:513 | |
Symbol 513 MovieClip | Uses:512 | Used by:Timeline |
Symbol 514 Graphic | Used by:515 | |
Symbol 515 MovieClip | Uses:514 | Used by:Timeline |
Symbol 516 Graphic | Used by:517 Timeline | |
Symbol 517 MovieClip | Uses:516 | Used by:Timeline |
Symbol 518 Graphic | Used by:519 Timeline | |
Symbol 519 MovieClip | Uses:518 | Used by:Timeline |
Symbol 520 Graphic | Used by:521 Timeline | |
Symbol 521 MovieClip | Uses:520 | Used by:Timeline |
Symbol 522 Graphic | Used by:534 Timeline | |
Symbol 523 MovieClip | Uses:496 | Used by:Timeline |
Symbol 524 Graphic | Used by:525 Timeline | |
Symbol 525 MovieClip | Uses:524 | Used by:Timeline |
Symbol 526 Graphic | Used by:527 Timeline | |
Symbol 527 MovieClip | Uses:526 | Used by:Timeline |
Symbol 528 Graphic | Used by:529 Timeline | |
Symbol 529 MovieClip | Uses:528 | Used by:Timeline |
Symbol 530 Graphic | Used by:531 Timeline | |
Symbol 531 MovieClip | Uses:530 | Used by:Timeline |
Symbol 532 MovieClip | Uses:506 | Used by:Timeline |
Symbol 533 Graphic | Used by:Timeline | |
Symbol 534 MovieClip | Uses:522 | Used by:Timeline |
Symbol 535 Graphic | Used by:Timeline | |
Symbol 536 Graphic | Used by:Timeline | |
Symbol 537 Graphic | Used by:541 | |
Symbol 538 Graphic | Used by:541 | |
Symbol 539 Graphic | Used by:541 | |
Symbol 540 Sound | Used by:541 545 | |
Symbol 541 Button | Uses:537 538 539 540 | Used by:Timeline |
Symbol 542 Graphic | Used by:545 | |
Symbol 543 Graphic | Used by:545 | |
Symbol 544 Graphic | Used by:545 | |
Symbol 545 Button | Uses:542 543 544 540 | Used by:Timeline |
Symbol 546 Sound | Used by:Timeline | |
Symbol 547 Graphic | Used by:Timeline | |
Symbol 548 Graphic | Used by:Timeline | |
Symbol 549 Graphic | Used by:Timeline | |
Symbol 550 Graphic | Used by:551 | |
Symbol 551 MovieClip | Uses:550 | Used by:Timeline |
Symbol 552 Graphic | Used by:Timeline | |
Symbol 553 Graphic | Used by:Timeline | |
Symbol 554 EditableText | Uses:15 | Used by:560 |
Symbol 555 EditableText | Uses:15 | Used by:560 |
Symbol 556 EditableText | Uses:15 | Used by:560 |
Symbol 557 EditableText | Uses:15 | Used by:560 |
Symbol 558 EditableText | Uses:15 | Used by:560 |
Symbol 559 EditableText | Uses:15 | Used by:560 |
Symbol 560 MovieClip | Uses:554 555 556 557 558 559 | Used by:Timeline |
Streaming Sound 1 | Used by:Timeline |
Instance Names
"bar_mc" | Frame 1 | Symbol 503 MovieClip |
"play_btn" | Frame 50 | Symbol 541 Button |
"instr_btn" | Frame 50 | Symbol 545 Button |
"display" | Frame 51 | Symbol 560 MovieClip |
"catchRegion" | Symbol 63 MovieClip [receiver] Frame 1 | Symbol 47 MovieClip |
"arm" | Symbol 168 MovieClip Frame 1 | Symbol 167 MovieClip |
"torso" | Symbol 231 MovieClip Frame 1 | Symbol 168 MovieClip |
"hit" | Symbol 234 MovieClip [instr] Frame 1 | Symbol 20 MovieClip |
"hit" | Symbol 234 MovieClip [instr] Frame 1 | Symbol 20 MovieClip |
"hit" | Symbol 234 MovieClip [instr] Frame 1 | Symbol 20 MovieClip |
"hit" | Symbol 234 MovieClip [instr] Frame 1 | Symbol 20 MovieClip |
"arrows" | Symbol 234 MovieClip [instr] Frame 1 | Symbol 30 MovieClip |
"spacebar" | Symbol 234 MovieClip [instr] Frame 1 | Symbol 33 MovieClip |
"play2_btn" | Symbol 234 MovieClip [instr] Frame 1 | Symbol 146 Button |
"qb" | Symbol 234 MovieClip [instr] Frame 1 | Symbol 231 MovieClip |
"hit" | Symbol 427 MovieClip [enfuegoBall] Frame 1 | Symbol 20 MovieClip |
"hit" | Symbol 440 MovieClip [gloryBall] Frame 1 | Symbol 20 MovieClip |
"hit" | Symbol 454 MovieClip [freezyBall] Frame 1 | Symbol 20 MovieClip |
"hit" | Symbol 471 MovieClip [furyBall] Frame 1 | Symbol 20 MovieClip |
"torso" | Symbol 474 MovieClip [quarterback] Frame 1 | Symbol 168 MovieClip |
"hit" | Symbol 482 MovieClip [ball] Frame 1 | Symbol 20 MovieClip |
"rushLink_btn" | Symbol 499 MovieClip [gameOverScreen] Frame 1 | Symbol 498 Button |
"hit" | Symbol 500 MovieClip [ballIcon] Frame 1 | Symbol 20 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "td" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "pickup" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "powerup_pickup" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "glory_throw" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "fury_throw" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "fuego_throw" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "freezy_throw" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "crowdcheer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "bots_freeze" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "boom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "blitz" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "throw" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "ballSpawn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 63 as "receiver" |
ExportAssets (56) | Timeline Frame 1 | Symbol 234 as "instr" |
ExportAssets (56) | Timeline Frame 1 | Symbol 242 as "explode" |
ExportAssets (56) | Timeline Frame 1 | Symbol 249 as "impact" |
ExportAssets (56) | Timeline Frame 1 | Symbol 291 as "linebacker" |
ExportAssets (56) | Timeline Frame 1 | Symbol 359 as "lineman" |
ExportAssets (56) | Timeline Frame 1 | Symbol 412 as "cornerback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 427 as "enfuegoBall" |
ExportAssets (56) | Timeline Frame 1 | Symbol 440 as "gloryBall" |
ExportAssets (56) | Timeline Frame 1 | Symbol 454 as "freezyBall" |
ExportAssets (56) | Timeline Frame 1 | Symbol 471 as "furyBall" |
ExportAssets (56) | Timeline Frame 1 | Symbol 474 as "quarterback" |
ExportAssets (56) | Timeline Frame 1 | Symbol 482 as "ball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 499 as "gameOverScreen" |
ExportAssets (56) | Timeline Frame 1 | Symbol 500 as "ballIcon" |
Labels
"imOpen" | Symbol 63 MovieClip [receiver] Frame 1 |
"withBall" | Symbol 63 MovieClip [receiver] Frame 9 |
"walkForward" | Symbol 108 MovieClip Frame 1 |
"walkForward" | Symbol 129 MovieClip Frame 1 |
"walkForward" | Symbol 142 MovieClip Frame 1 |
"rest" | Symbol 231 MovieClip Frame 1 |
"walkLeft" | Symbol 231 MovieClip Frame 2 |
"walkRight" | Symbol 231 MovieClip Frame 12 |
"explode" | Symbol 231 MovieClip Frame 22 |
"rest" | Symbol 291 MovieClip [linebacker] Frame 1 |
"walkForward" | Symbol 291 MovieClip [linebacker] Frame 5 |
"walkRight" | Symbol 291 MovieClip [linebacker] Frame 24 |
"walkLeft" | Symbol 291 MovieClip [linebacker] Frame 43 |
"frozen" | Symbol 291 MovieClip [linebacker] Frame 62 |
"blitz" | Symbol 291 MovieClip [linebacker] Frame 68 |
"rest" | Symbol 359 MovieClip [lineman] Frame 1 |
"walkForward" | Symbol 359 MovieClip [lineman] Frame 5 |
"walkRight" | Symbol 359 MovieClip [lineman] Frame 38 |
"walkLeft" | Symbol 359 MovieClip [lineman] Frame 61 |
"frozen" | Symbol 359 MovieClip [lineman] Frame 84 |
"rest" | Symbol 412 MovieClip [cornerback] Frame 1 |
"walkForward" | Symbol 412 MovieClip [cornerback] Frame 5 |
"walkRight" | Symbol 412 MovieClip [cornerback] Frame 12 |
"walkingRight" | Symbol 412 MovieClip [cornerback] Frame 19 |
"walkLeft" | Symbol 412 MovieClip [cornerback] Frame 26 |
"walkingLeft" | Symbol 412 MovieClip [cornerback] Frame 33 |
"frozen" | Symbol 412 MovieClip [cornerback] Frame 40 |
"blitz" | Symbol 412 MovieClip [cornerback] Frame 46 |
"rest" | Symbol 474 MovieClip [quarterback] Frame 1 |
"walkLeft" | Symbol 474 MovieClip [quarterback] Frame 2 |
"walkRight" | Symbol 474 MovieClip [quarterback] Frame 12 |
"explode" | Symbol 474 MovieClip [quarterback] Frame 22 |
"furyBall" | Symbol 500 MovieClip [ballIcon] Frame 1 |
"freezyBall" | Symbol 500 MovieClip [ballIcon] Frame 2 |
"gloryBall" | Symbol 500 MovieClip [ballIcon] Frame 3 |
"enfuegoBall" | Symbol 500 MovieClip [ballIcon] Frame 4 |
Dynamic Text Variables
_root.game.gameScore | Symbol 486 EditableText | "<p align="center"></p>" |
_root.game.gameScore | Symbol 554 EditableText | "<p align="center"><font face="Baveuse" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">107</font></p>" |
_root.game.formationSmoke | Symbol 555 EditableText | "<p align="center"><font face="Baveuse" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">formation</font></p>" |
_root.game.levelSmoke | Symbol 556 EditableText | "<p align="center"><font face="Baveuse" size="14" color="#ffcc00" letterSpacing="0.000000" kerning="1">levelSmoke</font></p>" |
_root.game.gameScore | Symbol 557 EditableText | "<p align="center"><font face="Baveuse" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">107</font></p>" |
_root.game.formationSmoke | Symbol 558 EditableText | "<p align="center"><font face="Baveuse" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">formation</font></p>" |
_root.game.levelSmoke | Symbol 559 EditableText | "<p align="center"><font face="Baveuse" size="14" color="#ffcc00" letterSpacing="0.000000" kerning="1">levelSmoke</font></p>" |
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