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Escape From Scientology Land - Level 2 The Land of Tom Cruise.swf

This is the info page for
Flash #23780

(Click the ID number above for more basic data on this flash file.)


Text
GAME OVER

RESTART

RESTART

JOHN TRAVOLTA

www

.

"Level 2: The Wrath of Tom Cruise"

If the game isn't working in
your browser, click here.

In the previous edition of ESCAPE FROM
SCIENTOLOGY LAND...
Our firecrotched hero Gene was kidnapped
by a gang of evil Scientologists and sent to
their headquarters in Scientology Land.
He battled L. Ron-O-Bots, Lawyer Goons and
escaped the compound's dungeon after kicking
the living crap out of Battlefield Earth
John Travolta, that douche.
But he still is not free...

Next >

Next >

Gene: How the hell am I gonna get out of
here?  This place is crawling with
crazies who want to zap my nuts
with their e-meters!

Skip

Skip

Skip

Stranger:  Pssssst!  You!...
Firecrotch!
Come here!

Gene: Who are you?

Stranger: Let's just say I'm no longer
a friend of L. Ron's.

Gene:  Where am I?  How do I get out
of here?

Stranger: You're in a garden that L. Ron
Hubbard built to grow money out of bulls#$t.
But none of that matters. I have something
to tell you, Firecrotch -
a secret!

Gene:  My name is not Firecrotch.

Stranger:  Firecrotch, Gene...
Whatevs.

Stranger:  You see, you're not the only
one being held hostage here in
Scientology Land.
There are others...

Gene:  Others!?!
But who?

Stranger:  In a volcano...
there's a woman...
and a...

Stranger:  Firecrotch,  help me!!!

Stranger:  Ahhhhhhhhhhhh!!!
Noooooooooo!!!

X

TOM CRUISE

TOM CRUISE

currentMap

nextMap

currentMap

currentMap

currentMap

nextMap

currentMap

currentMap

keys

weapons

items

map:garden(North)

map:garden(South)

map:casa de cruise

inventory

objective

Find Waiter in North
East Bungalow.

Get this back to
Jenna now before
she sobers up!

Find the Blue Gate.

Get Pig in the East
Side Pen.

RUN!! Get the Pig
back to Kirstie Alley
without getting hit.
Sorry, no weapons
allowed.

Find the Green
Gate.

MUSIC ON

MUSIC ON

MUSIC OFF

MUSIC OFF

SCORE:

12345

instructions

instructions

10

x

Move with

OR

Attack with

Click

Inventory

INSTRUCTIONS

INSTRUCTIONS

Switch between pills and towel with "Q"

Close >

Close >

Hmmm. It's locked. I need to find a key!
Rats...

GENE

Jenna Elfman!?!

That's me, Sweet Potato Nuts.

JENNA ELFMAN

You need to help me get out of here!

You want to get out? We don't usually let
people out of this place alive, but since you
recognized my has-been ass I'll help you out.

Get me a martini from the waiter and I'll
give you a bigger towel. It's a lot stronger
than the one you have -- and it will cover up
your balls!

Here's your martini, Jenna Elfman!

Thank you, Red! Now here's that towel. Use it
to whip bad guys in the ass! Now get out of
my face before I puke on you.

OMG! It's Kirstie Alley! You look...good?

Thank you, Carrot Crotch! I'm on the
Butter Stick Diet. I eat 726 sticks of
butter before breakfast, and then I just
have salads the rest of the day.

JABBA THE KIRSTIE ALLEY

That's...awesome. Can you help me get out of
here?

You want out!?! I really shouldn't, but
I'll help you out if you make me a
sandwich. Go find me a pig. I'm hungry
for pig!

FIND THE PIG!

Here's the pig you wanted, Kirstie Alley!

Yummy! This will go good with some liver
sausage.

Now here's a key. It will unlock doors.
But make sure you don't eat it, I tried
that once and it didn't taste so good.
Laters!

Oink! Oink! Don't I look delicious! Don't I
look yummy! My fat belly is scrumptious!
Oink! Oink!

PIG

Hey piggies! One of you is coming with me!
Kirstie Alley is hungry and wants a sandwich!

No God! Why!?! Kill me now! Shove your fist
down my throat and put me out of my misery! I
don't want Kirstie Alley to eat me!

Tom Cruise!?!

Don't be glib, Tomato Balls. It's me, Tom
Cruise!

TOM CRUISE

That's what I said.

Are you calling me gay?

No?

There--you said it again. I am not gay! I
bought a wife!

I didn't say you were GAY!

Don't play mindgames with me, Firecrotch. I
am going to kick your heterosexual woman-
humping ass. Prepare to die!

Awesome! Tom Cruise dropped a bunch of
Ritalin Babies! I bet these drugged-up little
kiddies will gnaw right through the legs of
these psycho Scientologists!

Hello, sir! I'd love to help you, but my
services are for celebrity Scientologists
only!

WAITER

Hey, Jeeves. Can I get a Dirty Martini with
extra olives for Jenna Elfman.

Here you go, Master Firecrotch.

Thank you, Jeeves! And don't call me
Firecrotch!

Right on. I got a martini for that broad by
the pool.

Hmmm... I think I can open a blue gate with
this key.

Hmm... I think I can open a green gate with
this key.

I gave you the key so go away!

Thanks for the booze, Red!

The Garden
(South)

The Garden
(North)

Casa De Cruise

Gene: I can't believe I killed Tom
Cruise. How is the world going to live
without his bright smile and mediocre
action movies?

Gene: But it had to be done. Scientology
has made mush of his brain.

Gene: What the hell is this?

Gene: Volcanoes!?! Lava? Fire pits of death?
I need to get out of here. But first I have
find the others who are being held hostage
here.

Gene: ...And I have to find out why
everyone is calling me Firecrotch, damnit!

STAY TUNED FOR PART 3 IN THIS
FANTASTIC ONLINE VIDEO GAME SERIES BY
LIQUIDGENERATION.COM

COMING MID-JUNE

COMING MID-JUNE

-IT'S GONNA BE LAVATASTIC-

-IT'S GONNA BE LAVATASTIC-

"Level 3: The Return of L. Ron Hubbard"

Skip >

Skip >

<a href="http://www.liquidgeneration.com/content/a55hat.aspx?cid=2044" target="_blank"><img src="http://www.liquidgeneration.com/games/images/SciCard1.gif" border="0"><br>Play <b>Escape from Scientology Land</b> at LiquidGeneration</a>

<a href="http://www.liquidgeneration.com/content/a55hat.aspx?cid=2044" target="_blank"><img src="http://www.liquidgeneration.com/games/images/SciCard2.gif" border="0"><br>Play <b>Escape from Scientology Land</b> at LiquidGeneration</a>

<a href="http://www.liquidgeneration.com/content/a55hat.aspx?cid=2044" target="_blank"><img src="http://www.liquidgeneration.com/games/images/SciCard3.gif" border="0"><br>Play <b>Escape from Scientology Land</b> at LiquidGeneration</a>

Copy & Paste

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 75 MovieClip "loader" in Frame 1
onClipEvent (enterFrame) { txtPercent = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); txtPercentage = txtPercent + "% loaded"; if (txtPercent < 51) { gotoAndStop(txtPercent); } else { _root.play(); } }
Frame 2
stop();
Frame 3
stop(); stopAllSounds(); _quality = "low";
Frame 21
function checkWay() { if (checkpoint == 0) { currentMap = "mapA25"; } else if (checkpoint == 1) { currentMap = "mapA2"; } else if (checkpoint == 2) { currentMap = "mapA1"; player._y = 320; } else if (checkpoint == 3) { currentMap = "mapA35"; player._x = 150; player._y = 250; } else if (checkpoint == 4) { currentMap = "mapA15"; player._y = 250; } nextMap = currentMap; } function movement() { blinkFrame = player.blink._currentFrame; playerDamage(); if (!pigGrab) { playerSpeed = 5; if (Key.isDown(81) && (!keyHit)) { keyHit = true; if (equip == "towel") { equip = "pills"; hud.pills.gotoAndStop(2); } else { equip = "towel"; hud.pills.gotoAndStop(1); } } if ((!attack) && (!hurt)) { if (Key.isDown(38) || (Key.isDown(87))) { if ((((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(65))) && (!Key.isDown(68))) { facing = "up"; } walking = true; moveUp(); hitPlus = 0; hitPlusY = -20; walkDir = 0; } else if (Key.isDown(40) || (Key.isDown(83))) { if ((!Key.isDown(37)) && (!Key.isDown(39))) { facing = "down"; } walking = true; moveDown(); hitPlus = 0; hitPlusY = 10; walkDir = 1; } if (Key.isDown(37) || (Key.isDown(65))) { facing = "left"; walking = true; moveLeft(); hitPlus = -10; hitPlusY = 0; walkDir = 2; } else if (Key.isDown(39) || (Key.isDown(68))) { facing = "right"; walking = true; moveRight(); hitPlus = 10; hitPlusY = 0; walkDir = 3; } if ((((((((!Key.isDown(38)) && (!Key.isDown(40))) && (!Key.isDown(37))) && (!Key.isDown(39))) && (!Key.isDown(87))) && (!Key.isDown(83))) && (!Key.isDown(68))) && (!Key.isDown(65))) { walkDir = "none"; walking = false; } if (Key.isDown(32) && (!keyHit)) { keyHit = true; if (equip == "towel") { if (towel == "green") { if (facing == "up") { player.gotoAndStop("attackUp"); } else if (facing == "down") { player.gotoAndStop("attackDown"); } else if (facing == "left") { player.gotoAndStop("attackLeft"); } else if (facing == "right") { player.gotoAndStop("attackRight"); } } else if (towel == "yellow") { if (facing == "up") { player.gotoAndStop("y_attackUp"); } else if (facing == "down") { player.gotoAndStop("y_attackDown"); } else if (facing == "left") { player.gotoAndStop("y_attackLeft"); } else if (facing == "right") { player.gotoAndStop("y_attackRight"); } } } else if (equip == "pills") { if ((!pillToss) && (pillCount > 0)) { if (towel == "green") { if (facing == "up") { player.gotoAndStop("p_attackUp"); } else if (facing == "down") { player.gotoAndStop("p_attackDown"); } else if (facing == "left") { player.gotoAndStop("p_attackLeft"); } else if (facing == "right") { player.gotoAndStop("p_attackRight"); } } else if (towel == "yellow") { if (facing == "up") { player.gotoAndStop("p_y_attackUp"); } else if (facing == "down") { player.gotoAndStop("p_y_attackDown"); } else if (facing == "left") { player.gotoAndStop("p_y_attackLeft"); } else if (facing == "right") { player.gotoAndStop("p_y_attackRight"); } } pillCount--; pillToss = true; } } } else if (equip == "towel") { if (facing == "up") { if (towel == "green") { if (walking) { player.gotoAndStop("walkUp"); } else { player.gotoAndStop("standUp"); } } else if (towel == "yellow") { if (walking) { player.gotoAndStop("y_walkUp"); } else { player.gotoAndStop("y_standUp"); } } } else if (facing == "down") { if (towel == "green") { if (walking) { player.gotoAndStop("walkDown"); } else { player.gotoAndStop("standDown"); } } else if (towel == "yellow") { if (walking) { player.gotoAndStop("y_walkDown"); } else { player.gotoAndStop("y_standDown"); } } } else if (facing == "left") { if (towel == "green") { if (walking) { player.gotoAndStop("walkLeft"); } else { player.gotoAndStop("standLeft"); } } else if (towel == "yellow") { if (walking) { player.gotoAndStop("y_walkLeft"); } else { player.gotoAndStop("y_standLeft"); } } } else if (facing == "right") { if (towel == "green") { if (walking) { player.gotoAndStop("walkRight"); } else { player.gotoAndStop("standRight"); } } else if (towel == "yellow") { if (walking) { player.gotoAndStop("y_walkRight"); } else { player.gotoAndStop("y_standRight"); } } } } else if (equip == "pills") { if (facing == "up") { if (towel == "green") { if (walking) { player.gotoAndStop("p_walkUp"); } else { player.gotoAndStop("p_standUp"); } } else if (towel == "yellow") { if (walking) { player.gotoAndStop("p_y_walkUp"); } else { player.gotoAndStop("p_y_standUp"); } } } else if (facing == "down") { if (towel == "green") { if (walking) { player.gotoAndStop("p_walkDown"); } else { player.gotoAndStop("p_standDown"); } } else if (towel == "yellow") { if (walking) { player.gotoAndStop("p_y_walkDown"); } else { player.gotoAndStop("p_y_standDown"); } } } else if (facing == "left") { if (towel == "green") { if (walking) { player.gotoAndStop("p_walkLeft"); } else { player.gotoAndStop("p_standLeft"); } } else if (towel == "yellow") { if (walking) { player.gotoAndStop("p_y_walkLeft"); } else { player.gotoAndStop("p_y_standLeft"); } } } else if (facing == "right") { if (towel == "green") { if (walking) { player.gotoAndStop("p_walkRight"); } else { player.gotoAndStop("p_standRight"); } } else if (towel == "yellow") { if (walking) { player.gotoAndStop("p_y_walkRight"); } else { player.gotoAndStop("p_y_standRight"); } } } } } } else { playerSpeed = 8; if ((!attack) && (!hurt)) { if (Key.isDown(38) || (Key.isDown(87))) { if ((((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(65))) && (!Key.isDown(68))) { facing = "up"; } walking = true; moveUp(); hitPlus = 0; hitPlusY = -20; walkDir = 0; } else if (Key.isDown(40) || (Key.isDown(83))) { if ((!Key.isDown(37)) && (!Key.isDown(39))) { facing = "down"; } walking = true; moveDown(); hitPlus = 0; hitPlusY = 10; walkDir = 1; } if (Key.isDown(37) || (Key.isDown(65))) { facing = "left"; walking = true; moveLeft(); hitPlus = -10; hitPlusY = 0; walkDir = 2; } else if (Key.isDown(39) || (Key.isDown(68))) { facing = "right"; walking = true; moveRight(); hitPlus = 10; hitPlusY = 0; walkDir = 3; } if ((((((((!Key.isDown(38)) && (!Key.isDown(40))) && (!Key.isDown(37))) && (!Key.isDown(39))) && (!Key.isDown(87))) && (!Key.isDown(83))) && (!Key.isDown(68))) && (!Key.isDown(65))) { walkDir = "none"; walking = false; } if (facing == "up") { if (walking) { player.gotoAndStop("pig_walkUp"); } else { player.gotoAndStop("pig_standUp"); } } else if (facing == "down") { if (walking) { player.gotoAndStop("pig_walkDown"); } else { player.gotoAndStop("pig_standDown"); } } else if (facing == "left") { if (walking) { player.gotoAndStop("pig_walkLeft"); } else { player.gotoAndStop("pig_standLeft"); } } else if (facing == "right") { if (walking) { player.gotoAndStop("pig_walkRight"); } else { player.gotoAndStop("pig_standRight"); } } } } } function pigDrop() { var _local1 = _root; if (pigGrab) { pigGrab = false; _local1[currentMap].attachMovie("pig", "pig", 511); _local1[currentMap].pig._x = player._x + mapX; _local1[currentMap].pig._y = player._y - mapY; pigBlink = true; } } function pigblinky() { if (pigblinkOn) { _root[currentMap].pig._alpha = 50; pigblinkOn = false; } else { _root[currentMap].pig._alpha = 100; pigblinkOn = true; } } function pillShoot() { var _local1 = _root; _local1[currentMap].attachMovie("pill", "pill", 343); if (facing == "up") { _local1[currentMap].pill._x = (player._x - 15) + mapX; _local1[currentMap].pill._y = (player._y - 30) - mapY; } else if (facing == "down") { _local1[currentMap].pill._x = (player._x + 5) + mapX; _local1[currentMap].pill._y = (player._y - 15) - mapY; } else if (facing == "left") { _local1[currentMap].pill._x = (player._x - 15) + mapX; _local1[currentMap].pill._y = (player._y - 15) - mapY; } else if (facing == "right") { _local1[currentMap].pill._x = (player._x + 15) + mapX; _local1[currentMap].pill._y = (player._y - 15) - mapY; } _local1[currentMap].pill.facing = facing; } function moveLeft() { var _local1 = this; if ((!_local1[currentMap].hit.hitTest(player._x - 10, player._y - 3, true)) && (!_local1[currentMap].hit.hitTest(player._x - 10, player._y - 20, true))) { player._x = player._x - playerSpeed; } else if (!_local1[currentMap].hit.hitTest(player._x - 10, player._y - 3, true)) { player._y = player._y + playerSpeed; } else if (!_local1[currentMap].hit.hitTest(player._x - 10, player._y - 25, true)) { player._y = player._y - playerSpeed; } } function moveRight() { var _local1 = this; if ((!_local1[currentMap].hit.hitTest(player._x + 10, player._y - 3, true)) && (!_local1[currentMap].hit.hitTest(player._x + 10, player._y - 20, true))) { player._x = player._x + playerSpeed; } else if (!_local1[currentMap].hit.hitTest(player._x + 10, player._y + -3, true)) { player._y = player._y + playerSpeed; } else if (!_local1[currentMap].hit.hitTest(player._x + 10, player._y - 25, true)) { player._y = player._y - playerSpeed; } } function moveUp() { var _local1 = this; if ((!_local1[currentMap].hit.hitTest(player._x - 10, player._y - 15, true)) && (!_local1[currentMap].hit.hitTest(player._x + 10, player._y - 15, true))) { player._y = player._y - playerSpeed; } else if (!_local1[currentMap].hit.hitTest(player._x - 15, player._y - 15, true)) { player._x = player._x - playerSpeed; } else if (!_local1[currentMap].hit.hitTest(player._x + 15, player._y - 15, true)) { player._x = player._x + playerSpeed; } } function moveDown() { var _local1 = this; if ((!_local1[currentMap].hit.hitTest(player._x - 10, player._y + 1, true)) && (!_local1[currentMap].hit.hitTest(player._x + 10, player._y + 1, true))) { player._y = player._y + playerSpeed; } else if (!_local1[currentMap].hit.hitTest(player._x - 15, player._y + 1, true)) { player._x = player._x - playerSpeed; } else if (!_local1[currentMap].hit.hitTest(player._x + 15, player._y + 1, true)) { player._x = player._x + playerSpeed; } } function playerDamage() { var _local1 = _root; i = 1; while (i < 5) { if ((player.hit.hitTest(_local1[currentMap]["enemy" + i].hit) && (!hurt)) && (!blink)) { health = health - 1; hud.hearts.gotoAndStop(health + 1); blink = true; player.blink.gotoAndPlay(3); hurt = true; hitSound.start(); if (health <= 0) { player.gotoAndStop("die"); } else if (facing == "up") { player.gotoAndStop("hurtUp"); moveDown(); moveDown(); moveDown(); moveDown(); moveDown(); moveDown(); } else if (facing == "down") { player.gotoAndStop("hurtDown"); moveUp(); moveUp(); moveUp(); moveUp(); moveUp(); moveUp(); } else if (facing == "left") { player.gotoAndStop("hurtLeft"); moveRight(); moveRight(); moveRight(); moveRight(); moveRight(); moveRight(); } else if (facing == "right") { player.gotoAndStop("hurtright"); moveLeft(); moveLeft(); moveLeft(); moveLeft(); moveLeft(); moveLeft(); } } i++; } } function hurtPlayer() { health = health - 1; hud.hearts.gotoAndStop(health + 1); blink = true; player.blink.gotoAndPlay(3); hurt = true; if (health <= 0) { player.gotoAndStop("die"); } else if (facing == "up") { player.gotoAndStop("hurtUp"); moveDown(); moveDown(); moveDown(); moveDown(); moveDown(); moveDown(); } else if (facing == "down") { player.gotoAndStop("hurtDown"); moveUp(); moveUp(); moveUp(); moveUp(); moveUp(); moveUp(); } else if (facing == "left") { player.gotoAndStop("hurtLeft"); moveRight(); moveRight(); moveRight(); moveRight(); moveRight(); moveRight(); } else if (facing == "right") { player.gotoAndStop("hurtright"); moveLeft(); moveLeft(); moveLeft(); moveLeft(); moveLeft(); moveLeft(); } } function attacker() { var _local1 = _root; i = 1; while (i < 5) { if (player.guy.hit.hitTest(_local1[currentMap]["enemy" + i].hit) && (_local1[currentMap]["enemy" + i].hurt == false)) { _local1[currentMap]["enemy" + i].health = _local1[currentMap]["enemy" + i].health - damage; _local1[currentMap]["enemy" + i].hurt = true; _local1[currentMap]["enemy" + i].attackMode = 2; hitSound.start(); if (facing == "down") { _local1[currentMap]["enemy" + i].gotoAndStop("hurtUp"); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); } else if (facing == "up") { _local1[currentMap]["enemy" + i].gotoAndStop("hurtDown"); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); } else if (facing == "right") { _local1[currentMap]["enemy" + i].gotoAndStop("hurtLeft"); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); } else if (facing == "left") { _local1[currentMap]["enemy" + i].gotoAndStop("hurtRight"); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); } } i++; } } function travoltaHurt() { var _local1 = _root; if (player.guy.hit.hitTest(_local1[currentMap].travolta.hit) && (_local1[currentMap].travolta.dance)) { _local1[currentMap].travolta.gotoAndStop("hurt"); } } function loadTom() { attachMovie("tom", "tom", 499); tom._x = 275 + mapX; tom._y = 100 + mapY; } function tomHurt() { var _local1 = _root; if (player.guy.hit.hitTest(_local1.tom.hit) && (_local1.tom.wallHit)) { _local1.tom.gotoAndStop("hurt"); hitSound.start(); } if (mapA45.explode.hitTest(_local1.tom.hit) && (_local1.tom.wallHit)) { _local1.tom.gotoAndStop("hurt"); hitSound.start(); } } function blinky() { if (blinkOn) { player._alpha = 50; blinkOn = false; } else { player._alpha = 100; blinkOn = true; } } function screenScroll() { if (screenChangeDir == "up") { screenUp(); } else if (screenChangeDir == "down") { screenDown(); } else if (screenChangeDir == "left") { screenLeft(); } else if (screenChangeDir == "right") { screenRight(); } } function screenUp() { var _local1 = this; if ((screenCount < mapHeight) && (screenChange)) { player._y = player._y + 9; _local1[currentMap]._y = _local1[currentMap]._y + 10; _local1[nextMap]._y = _local1[nextMap]._y + 10; screenCount = screenCount + 10; } else { removeMovieClip(_local1[currentMap]); currentMap = nextMap; nextMap = "none"; screenChange = false; screenChangeDir = "none"; screenCount = 0; } } function screenDown() { var _local1 = this; if ((screenCount < mapHeight) && (screenChange)) { player._y = player._y - 9; _local1[currentMap]._y = _local1[currentMap]._y - 10; _local1[nextMap]._y = _local1[nextMap]._y - 10; screenCount = screenCount + 10; } else { removeMovieClip(_local1[currentMap]); currentMap = nextMap; nextMap = "none"; screenChange = false; screenChangeDir = "none"; screenCount = 0; } } function screenRight() { var _local1 = this; if ((screenCount < mapWidth) && (screenChange)) { player._x = player._x - 9; _local1[currentMap]._x = _local1[currentMap]._x - 10; _local1[nextMap]._x = _local1[nextMap]._x - 10; screenCount = screenCount + 10; } else { removeMovieClip(_local1[currentMap]); currentMap = nextMap; nextMap = "none"; screenChange = false; screenChangeDir = "none"; screenCount = 0; } } function screenLeft() { var _local1 = this; if ((screenCount < mapWidth) && (screenChange)) { player._x = player._x + 9; _local1[currentMap]._x = _local1[currentMap]._x + 10; _local1[nextMap]._x = _local1[nextMap]._x + 10; screenCount = screenCount + 10; } else { removeMovieClip(_local1[currentMap]); currentMap = nextMap; nextMap = "none"; screenChange = false; screenChangeDir = "none"; screenCount = 0; } } function nextMap() { attachMovie(nextMap, nextMap, mapDepth); } function loadMap(dir) { var _local1 = this; var _local2 = _root; var _local3 = dir; i = 1; while (i <= 6) { j = 0; while (j <= 3) { if (_local2[(_local1["doors_" + currentMap][j] + "_enemySpawn") + i] > 0) { _local2[(_local1["doors_" + currentMap][j] + "_enemySpawn") + i] = _local2[(_local1["doors_" + currentMap][j] + "_enemySpawn") + i] - 1; } j++; } i++; } pillToss = false; screenChange = true; if (_local3 == "up") { nextMap = _local1["doors_" + currentMap][0]; screenChangeDir = "up"; attachMovie(nextMap, nextMap, mapDepth); _local1[nextmap].lock = _local1["doors_" + nextMap].lock; _local1[nextmap]._x = mapX; _local1[nextmap]._y = mapY - mapHeight; locksOpen(); player.setMask(_local1[nextmap].mask); } else if (_local3 == "down") { nextMap = _local1["doors_" + currentMap][1]; screenChangeDir = "down"; attachMovie(nextMap, nextmap, mapDepth); _local1[nextmap].lock = _local1["doors_" + nextMap].lock; _local1[nextmap]._x = mapX; _local1[nextmap]._y = mapY + mapHeight; locksOpen(); player.setMask(_local1[nextmap].mask); } else if (_local3 == "left") { nextMap = _local1["doors_" + currentMap][2]; screenChangeDir = "left"; attachMovie(nextMap, nextmap, mapDepth); _local1[nextmap].lock = _local1["doors_" + nextMap].lock; _local1[nextmap]._x = mapX - mapWidth; _local1[nextmap]._y = mapY; locksOpen(); player.setMask(_local1[nextmap].mask); } else if (_local3 == "right") { nextMap = _local1["doors_" + currentMap][3]; screenChangeDir = "right"; attachMovie(nextMap, nextmap, mapDepth); _local1[nextmap].lock = _local1["doors_" + nextMap].lock; _local1[nextmap]._x = mapX + mapWidth; _local1[nextmap]._y = mapY; locksOpen(); player.setMask(_local1[nextmap].mask); } mapDepthSwitch(); enemyNum = 1; npcNum = 1; death = 0; } function kirstieDoor() { var _local1 = _root; if (player.hit.hitTest(_local1[currentMap].door)) { nextMap = "mapA0"; fade.gotoAndPlay(1); floor.gotoAndPlay(1); attachMovie(nextMap, nextMap, mapDepth); _local1[nextMap]._x = mapX; _local1[nextMap]._y = mapY; removeMovieClip(_local1[currentMap]); currentMap = nextMap; nextMap = "none"; screenChange = false; screenChangeDir = "none"; screenCount = 0; player.setMask(_local1[currentMap].mask); player._y = (mapY + mapHeight) - 50; mapDepthSwitch(); enemyNum = 1; npcNum = 1; death = 0; } } function kirstieDoor2() { var _local1 = _root; if (player.hit.hitTest(_local1[currentMap].door)) { nextMap = "mapA1"; fade.gotoAndPlay(1); floor.gotoAndPlay(1); attachMovie(nextMap, nextMap, mapDepth); _local1[nextMap]._x = mapX; _local1[nextMap]._y = mapY; removeMovieClip(_local1[currentMap]); currentMap = nextMap; nextMap = "none"; screenChange = false; screenChangeDir = "none"; screenCount = 0; player.setMask(_local1[currentMap].mask); player._y = 265 + mapY; mapDepthSwitch(); enemyNum = 1; npcNum = 1; death = 0; } } function tomDoor() { var _local1 = _root; if (player.hit.hitTest(_local1[currentMap].door)) { nextMap = "mapA41"; fade.gotoAndPlay(1); floor.gotoAndPlay(1); attachMovie(nextMap, nextMap, mapDepth); _local1[nextMap]._x = mapX; _local1[nextMap]._y = mapY; removeMovieClip(_local1[currentMap]); currentMap = nextMap; nextMap = "none"; screenChange = false; screenChangeDir = "none"; screenCount = 0; player.setMask(_local1[currentMap].mask); player._y = (mapY + mapHeight) - 50; mapDepthSwitch(); enemyNum = 1; npcNum = 1; death = 0; } } function mapDepthSwitch() { if (mapDepth == 100) { mapDepth = 101; } else { mapDepth = 100; } } function locksOpen() { var _local1 = _root; if (_local1["doors_" + nextMap].lock[0] == "none") { _local1[nextMap].up.gotoAndStop(2); _local1[nextMap].hit.up.gotoAndStop(2); _local1["doors_" + nextMap].lock[0] = "none"; } if (_local1["doors_" + nextMap].lock[1] == "none") { _local1[nextMap].down.gotoAndStop(2); _local1[nextMap].hit.down.gotoAndStop(2); _local1["doors_" + nextMap].lock[1] = "none"; } if (_local1["doors_" + nextMap].lock[2] == "none") { _local1[nextMap].left.gotoAndStop(2); _local1[nextMap].hit.left.gotoAndStop(2); _local1["doors_" + nextMap].lock[2] = "none"; } if (_local1["doors_" + nextMap].lock[3] == "none") { _local1[nextMap].right.gotoAndStop(2); _local1[nextMap].hit.right.gotoAndStop(2); _local1["doors_" + nextMap].lock[3] = "none"; } } function doorCheck() { if (!screenChange) { if (player._y < (mapY + 5)) { loadMap("up"); } else if (player._y > (mapY + mapHeight)) { loadMap("down"); } else if (player._x < mapX) { loadMap("left"); } else if (player._x > (mapX + mapWidth)) { loadMap("right"); } } } function menuUpdate() { hud.menu.menu.map.gotoAndStop(1); hud.menu.menu.map.gotoAndStop(currentFloor + 1); hud.menu.menu.map[currentMap].gotoAndStop(2); hud.menu.menu.objective.gotoAndStop(objective); if (!blueKey) { hud.menu.menu.blue._visible = false; } else { hud.menu.menu.blue._visible = true; } if (!greenKey) { hud.menu.menu.green._visible = false; } else { hud.menu.menu.green._visible = true; } if (!pigGrab) { hud.menu.menu.pig._visible = false; } else { hud.menu.menu.pig._visible = true; } if (!martiniGet) { hud.menu.menu.martini._visible = false; } else { hud.menu.menu.martini._visible = true; } if (pillGet == false) { hud.menu.menu.pills._visible = false; } else { hud.menu.menu.pills._visible = true; } } function hayesTalk() { var _local1 = this; if (player.hit.hitTest(_local1[currentMap].hayes.hit)) { if (key.isDown(32) && (!talking)) { if (((girls[0] == "girl") && (girls[1] == "girl")) && (girls[2] == "girl")) { if (inventory[3] == "empty") { attachMovie("hayesMessage2", "message", 801); _local1[currentMap].attachMovie("goldKey", "goldKey", 506); _local1[currentMap].goldKey._x = 450; _local1[currentMap].goldKey._y = 260; girls[0] = "empty"; girls[1] = "empty"; girls[2] = "empty"; objective = 4; checkpoint = 5; } } else if ((objective == 1) || (objective == 2)) { if (girlCount == 0) { hayesTalked = true; objective = 2; checkpoint = 1; attachMovie("hayesMessage1", "message", 801); } else if (girlCount == 1) { attachMovie("hayesMessage1A", "message", 801); } else if (girlCount == 2) { attachMovie("hayesMessage1B", "message", 801); } } } } } function waiterTalk() { if (player.hit.hitTest(this[currentMap].waiter.hit)) { if (key.isDown(32) && (!talking)) { if (!waiterComplete) { if (!jennaGet) { attachMovie("message_waiter0", "message", 801); } else { attachMovie("message_waiter1", "message", 801); objective = 3; } } else { attachMovie("message_waiter0", "message", 801); } } } } function jennaTalk() { if (player.hit.hitTest(this[currentMap].jenna.hit)) { if (key.isDown(32) && (!talking)) { if (!jennaComplete) { if (!martiniGet) { attachMovie("message_jenna1", "message", 801); objective = 2; } else { attachMovie("message_jenna2", "message", 801); towel = "yellow"; damage = 2; } } else { attachMovie("message_jenna3", "message", 801); } } } } function pigTalk() { if (player.hit.hitTest(this[currentMap].pig)) { if (key.isDown(32) && (!talking)) { if (!kirstieTalk) { attachMovie("message_pig0", "message", 801); } else if (!pigSay) { attachMovie("message_pig1", "message", 801); } } } } function kirstieSay() { if (player.hit.hitTest(this[currentMap].kirstie.hit)) { if (key.isDown(32) && (!talking)) { if (!kirstieComplete) { if (!pigGrab) { attachMovie("message_kirstie1", "message", 801); objective = 6; } else { attachMovie("message_kirstie2", "message", 801); keyGet = true; } } else { attachMovie("message_kirstie3", "message", 801); } } } } function darkFilter(setting) { attachMovie("dark", "dark", 517); if (setting == 1) { dark.gotoAndStop(1); } else if (setting == 2) { dark.gotoAndStop(2); } } function restart() { removeStuff(); gameStart(); removeMovieClip("gameover"); } function gameOver() { attachMovie("gameover", "gameover", 999); } function removeStuff() { removeMovieClip("player"); removeMovieClip("hud"); removeMovieClip(_root[currentMap]); removeMovieClip(_root[nextMap]); removeMovieClip("tom"); } function endCard() { if (score < 1000) { endbox.card.gotoAndStop(1); endbox.link.gotoAndStop(1); } else if ((score >= 1000) && (score < 1300)) { endbox.card.gotoAndStop(2); endbox.link.gotoAndStop(2); } else if (score >= 1300) { endbox.card.gotoAndStop(3); endbox.link.gotoAndStop(3); } } function gameStart() { var _local1 = this; attachMovie("hud", "hud", 995); attachMovie("player", "player", 500); player._x = 275; player._y = 300; health = 12; pillCount = 6; hud.hearts.gotoAndStop(health + 1); pigGrab = false; pillToss = false; scenarioReset(); checkWay(); attachMovie(currentMap, currentMap, mapDepth); _local1[currentMap].lock = _local1["doors_" + currentMap].lock; _local1[currentMap]._x = mapX; _local1[currentMap]._y = mapY; player.setMask(_local1[currentMap].mask); locksOpen(); mapDepthSwitch(); fade.gotoAndPlay(1); floor.gotoAndPlay(1); music.start(0, 999); music.setVolume(musicVol); } _quality = "low"; var hurt = false; var keyHit = false; var mapWidth = 540; var mapHeight = 360; var mapX = 5; var mapY = 36; var mapDepth = 100; var currentMap = "mapA15"; var nextMap = currentMap; var currentFloor = 1; var screenChange = false; var screenChangeDir = "none"; var screenCount = 0; var objective = 1; var playerSpeed = 5; var towel = "green"; var equip = "towel"; var damage = 1; var health = 12; var heartUP1 = false; var heartUP2 = false; var heartUP3 = false; var talking = false; var score = 0; var blink = false; var blinkOn = false; var npcNum = 1; var enemyNum = 1; var shootNum = 1; var itemNum = 1; var pillCount = 10; var pillToss = false; var death = 0; var gamePause = false; var instructOpen = false; var menuOpen = false; fade.swapDepths(800); floor.swapDepths(877); gradient.swapDepths(510); var musicPlay = true; var musicVol = 25; var music = new Sound(); music.attachSound("music_maze"); var hitSound = new Sound(); hitSound.attachSound("attackSound"); var inventory = ["empty", "empty", "empty", "empty", "empty"]; var girls = ["empty", "empty", "empty"]; var girlCount = 0; var hayesTalked = false; var maltGet = false; var stdGet = false; var alimonyGet = false; var travoltaFight = false; var travoltaDead = false; var pillGet = true; var introFight = false; var jennaGet = false; var jennaComplete = false; var martiniGet = false; var waiterComplete = false; var kirstieTalk = false; var kirstieComplete = false; var pigSay = false; var pigGet = false; var pigGrab = false; var pigBlink = false; var pigBlinkOn = false; var keyGet = false; var blueKey = false; var greenKey = false; var gate1 = false; var gate2 = false; var checkpoint = 0; var keyMenu = 73; var keyAttack = 32; doors_map = ["map", "mapE", "mapB", "none", "none"]; doors_map.lock = ["none", "apple", "none", "none"]; doors_mapB = ["mapB", "map", "mapE", "mapD", "mapC"]; doors_mapB.lock = ["none", "orange", "none", "none"]; doors_mapC = ["mapB", "mapB", "map", "mapB", "mapD"]; doors_mapC.lock = ["none", "apple", "none", "none"]; doors_mapD = ["mapB", "mapB", "map", "mapC", "mapB"]; doors_mapE = ["mapC", "mapB", "map", "mapB", "mapB"]; doors_mapE.lock = ["none", "orange", "apple", "apple"]; doors.map.up = "mapB"; doors.map.down = "mapB"; doors.map.left = "none"; doors.map.right = "none"; doors_map0 = ["none", "mapH1", "none", "none"]; doors_map1 = ["none", "none", "mapH1", "none"]; doors_map2 = ["none", "none", "none", "mapH1"]; doors_map3 = ["none", "none", "none", "mapH2"]; doors_map4 = ["none", "none", "none", "mapH3"]; doors_map6 = ["none", "none", "mapH2", "none"]; doors_map7 = ["none", "none", "mapH3", "none"]; doors_map8 = ["none", "mapH6", "none", "none"]; doors_map9 = ["none", "mapH7", "none", "none"]; doors_map10 = ["none", "none", "mapH7", "none"]; doors_map11 = ["mapH7", "none", "none", "none"]; doors_map12 = ["mapH6", "none", "none", "none"]; doors_map13 = ["mapH4", "none", "none", "none"]; doors_map14 = ["mapH5", "none", "none", "none"]; doors_map15 = ["none", "none", "none", "mapH5"]; doors_map16 = ["none", "mapH5", "none", "none"]; doors_map17 = ["none", "mapH4", "none", "none"]; doors_map18 = ["none", "none", "mapH4", "map20"]; doors_map19 = ["none", "none", "map20", "mapH6"]; doors_map20 = ["mapH3", "mapB4", "map18", "map19"]; doors_mapH1 = ["map0", "mapH3", "map2", "map1"]; doors_mapH2 = ["mapH1", "mapH3", "map3", "map6"]; doors_mapH3 = ["mapH1", "map20", "map4", "map7"]; doors_mapH4 = ["map17", "map13", "mapH5", "map18"]; doors_mapH5 = ["map16", "map14", "map15", "mapH4"]; doors_mapH6 = ["map8", "map12", "map19", "mapH7"]; doors_mapH7 = ["map9", "map11", "mapH6", "map10"]; doors_mapB1 = ["none", "mapB6", "none", "none"]; doors_mapB2 = ["none", "mapB11", "none", "none"]; doors_mapB3 = ["none", "mapB10", "none", "none"]; doors_mapB4 = ["map20", "mapB9", "none", "none"]; doors_mapB5 = ["mapC13", "mapB8", "none", "none"]; doors_mapB6 = ["mapB1", "mapB7", "none", "none"]; doors_mapB6.lock = ["purple", "none", "none", "none"]; doors_mapB7 = ["mapB6", "mapB15", "none", "none"]; doors_mapB8 = ["mapB5", "mapB14", "none", "none"]; doors_mapB9 = ["mapB4", "none", "mapB10", "none"]; doors_mapB10 = ["mapB3", "mapB12", "mapB11", "mapB9"]; doors_mapB11 = ["mapB2", "none", "none", "mapB10"]; doors_mapB12 = ["mapB10", "none", "none", "mapB13"]; doors_mapB13 = ["none", "none", "mapB12", "mapB14"]; doors_mapB14 = ["mapB8", "none", "mapB13", "mapB15"]; doors_mapB14.lock = ["none", "gold", "none", "none"]; doors_mapB15 = ["mapB7", "none", "mapB14", "mapB16"]; doors_mapB16 = ["none", "none", "mapB15", "none"]; doors_mapA1 = ["x", "x", "x", "mapA6"]; doors_mapA2 = ["mapA3", "x", "x", "mapA7"]; doors_mapA3 = ["mapA4", "mapA2", "x", "mapA8"]; doors_mapA4 = ["mapA5", "mapA3", "none", "none"]; doors_mapA5 = ["mapA6", "mapA4", "none", "mapA9"]; doors_mapA6 = ["none", "mapA5", "mapA1", "none"]; doors_mapA7 = ["mapA8", "x", "mapA2", "mapA11"]; doors_mapA8 = ["x", "mapA7", "mapA3", "mapA12"]; doors_mapA9 = ["x", "x", "mapA5", "mapA14"]; doors_mapA10 = ["mapA11", "x", "x", "mapA18"]; doors_mapA11 = ["mapA12", "mapA10", "mapA7", "mapA19"]; doors_mapA12 = ["mapA13", "mapA11", "mapA8", "mapA20"]; doors_mapA13 = ["mapA14", "mapA12", "x", "mapA21"]; doors_mapA14 = ["mapA15", "mapA13", "mapA9", "mapA22"]; doors_mapA15 = ["mapA16", "mapA14", "x", "mapA23"]; doors_mapA16 = ["x", "mapA15", "x", "mapA24"]; doors_mapA17 = ["mapA18", "x", "x", "mapA26"]; doors_mapA18 = ["mapA19", "mapA17", "mapA10", "mapA27"]; doors_mapA19 = ["mapA20", "mapA18", "mapA11", "mapA28"]; doors_mapA20 = ["mapA21", "mapA19", "mapA12", "mapA29"]; doors_mapA21 = ["mapA22", "mapA20", "mapA13", "mapA30"]; doors_mapA22 = ["mapA23", "mapA21", "mapA14", "mapA31"]; doors_mapA23 = ["mapA24", "mapA22", "mapA15", "x"]; doors_mapA24 = ["x", "mapA23", "mapA16", "x"]; doors_mapA25 = ["mapA26", "none", "none", "none"]; doors_mapA26 = ["mapA27", "mapA25", "mapA17", "mapA32"]; doors_mapA27 = ["mapA28", "mapA26", "mapA18", "mapA33"]; doors_mapA28 = ["mapA29", "mapA27", "mapA19", "x"]; doors_mapA29 = ["mapA30", "mapA28", "mapA20", "mapA34"]; doors_mapA30 = ["mapA31", "mapA29", "mapA21", "mapA35"]; doors_mapA31 = ["x", "mapA30", "mapA22", "mapA36"]; doors_mapA32 = ["mapA33", "x", "mapA26", "x"]; doors_mapA33 = ["x", "mapA32", "mapA27", "mapA37"]; doors_mapA34 = ["mapA35", "x", "mapA29", "mapA38"]; doors_mapA35 = ["mapA36", "mapA34", "mapA30", "mapA39"]; doors_mapA36 = ["x", "mapA35", "mapA31", "mapA40"]; doors_mapA37 = ["x", "x", "mapA33", "x"]; doors_mapA38 = ["mapA39", "x", "mapA34", "x"]; doors_mapA39 = ["mapA40", "mapA38", "mapA35", "x"]; doors_mapA40 = ["x", "mapA39", "mapA36", "x"]; doors_mapA41 = ["mapA42", "x", "x", "x"]; doors_mapA42 = ["mapA45", "mapA41", "x", "x"]; doors_mapA45 = ["x", "mapA42", "x", "x"]; MovieClip.prototype.pillSpin = function () { var _local1 = this; var _local2 = _root; if (_local1.facing == "up") { _local1._y = _local1._y - 10; } else if (_local1.facing == "down") { _local1._y = _local1._y + 10; } else if (_local1.facing == "left") { _local1._x = _local1._x - 10; } else if (_local1.facing == "right") { _local1._x = _local1._x + 10; } i = 1; while (i < 5) { if ((((_local1.hitTest(_local2[currentMap]["enemy" + i].hit) || (_local1._x < 0)) || (_local1._x > 540)) || (_local1._y < 0)) || (_local1._y > 360)) { pillToss = false; _local1._parent.attachMovie("explode", "explode", 344); _local1._parent.explode._x = _local1._x; _local1._parent.explode._y = _local1._y; _local1.removeMovieClip(); } i++; } if ((((_local1.hitTest(tom) || (_local1._x < 0)) || (_local1._x > 540)) || (_local1._y < 0)) || (_local1._y > 360)) { pillToss = false; _local1._parent.attachMovie("explode", "explode", 344); _local1._parent.explode._x = _local1._x; _local1._parent.explode._y = _local1._y; _local1.removeMovieClip(); } }; MovieClip.prototype.pillAttack = function () { var _local1 = _root; var _local2 = this; i = 1; while (i < 5) { if (_local2.hitTest(_local1[currentMap]["enemy" + i].hit) && (_local1[currentMap]["enemy" + i].hurt == false)) { _local1[currentMap]["enemy" + i].health = _local1[currentMap]["enemy" + i].health - 5; _local1[currentMap]["enemy" + i].hurt = true; _local1[currentMap]["enemy" + i].attackMode = 2; if (facing == "down") { _local1[currentMap]["enemy" + i].gotoAndStop("hurtUp"); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); _local1[currentMap]["enemy" + i].moveDown(); } else if (facing == "up") { _local1[currentMap]["enemy" + i].gotoAndStop("hurtDown"); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); _local1[currentMap]["enemy" + i].moveUp(); } else if (facing == "right") { _local1[currentMap]["enemy" + i].gotoAndStop("hurtLeft"); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); _local1[currentMap]["enemy" + i].moveRight(); } else if (facing == "left") { _local1[currentMap]["enemy" + i].gotoAndStop("hurtRight"); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); _local1[currentMap]["enemy" + i].moveLeft(); } } i++; } }; MovieClip.prototype.gerbilAttack = function () { var _local1 = this; if (_root[currentMap].hit.hitTest(_local1._x, _local1._y, true)) { _local1.gotoAndPlay("explode"); } if ((_local1.hitTest(_root.player.hit) && (!hurt)) && (!blink)) { _local1.gotoAndPlay("explode"); hitSound.start(); health = health - 1; hud.hearts.gotoAndStop(health + 1); blink = true; player.blink.gotoAndPlay(3); hurt = true; if (health <= 0) { player.gotoAndStop("die"); } else if (facing == "up") { player.gotoAndStop("hurtUp"); moveDown(); moveDown(); moveDown(); } else if (facing == "down") { player.gotoAndStop("hurtDown"); moveUp(); moveUp(); moveUp(); } else if (facing == "left") { player.gotoAndStop("hurtLeft"); moveRight(); moveRight(); moveRight(); } else if (facing == "right") { player.gotoAndStop("hurtright"); moveLeft(); moveLeft(); moveLeft(); } } }; MovieClip.prototype.tomAttack = function () { if ((this.hitTest(_root.player.hit) && (!hurt)) && (!blink)) { health = health - 1; hitSound.start(); hud.hearts.gotoAndStop(health + 1); blink = true; player.blink.gotoAndPlay(3); hurt = true; if (health <= 0) { player.gotoAndStop("die"); } else if (facing == "up") { player.gotoAndStop("hurtUp"); moveDown(); moveDown(); moveDown(); moveDown(); moveDown(); moveDown(); } else if (facing == "down") { player.gotoAndStop("hurtDown"); moveUp(); moveUp(); moveUp(); moveUp(); moveUp(); moveUp(); } else if (facing == "left") { player.gotoAndStop("hurtLeft"); moveRight(); moveRight(); moveRight(); moveRight(); moveRight(); moveRight(); } else if (facing == "right") { player.gotoAndStop("hurtright"); moveLeft(); moveLeft(); moveLeft(); moveLeft(); moveLeft(); moveLeft(); } } }; MovieClip.prototype.botAttack = function () { if ((this.hitTest(_root.player.hit) && (!hurt)) && (!blink)) { health = health - 1; hitSound.start(); hud.hearts.gotoAndStop(health + 1); blink = true; player.blink.gotoAndPlay(3); hurt = true; if (health <= 0) { player.gotoAndStop("die"); } else if (facing == "up") { player.gotoAndStop("hurtUp"); moveDown(); moveDown(); moveDown(); moveDown(); moveDown(); moveDown(); } else if (facing == "down") { player.gotoAndStop("hurtDown"); moveUp(); moveUp(); moveUp(); moveUp(); moveUp(); moveUp(); } else if (facing == "left") { player.gotoAndStop("hurtLeft"); moveRight(); moveRight(); moveRight(); moveRight(); moveRight(); moveRight(); } else if (facing == "right") { player.gotoAndStop("hurtright"); moveLeft(); moveLeft(); moveLeft(); moveLeft(); moveLeft(); moveLeft(); } } }; MovieClip.prototype.dreadAttack = function () { if ((this.hitTest(_root.player._x, _root.player._y, true) && (!hurt)) && (!blink)) { health = health - 1; hitSound.start(); hud.hearts.gotoAndStop(health + 1); blink = true; player.blink.gotoAndPlay(3); hurt = true; if (health <= 0) { player.gotoAndStop("die"); } else if (facing == "up") { player.gotoAndStop("hurtUp"); moveDown(); moveDown(); moveDown(); moveDown(); moveDown(); moveDown(); } else if (facing == "down") { player.gotoAndStop("hurtDown"); moveUp(); moveUp(); moveUp(); moveUp(); moveUp(); moveUp(); } else if (facing == "left") { player.gotoAndStop("hurtLeft"); moveRight(); moveRight(); moveRight(); moveRight(); moveRight(); moveRight(); } else if (facing == "right") { player.gotoAndStop("hurtright"); moveLeft(); moveLeft(); moveLeft(); moveLeft(); moveLeft(); moveLeft(); } } }; MovieClip.prototype.theStair = function () { var _local1 = _root; var _local2 = this; if (player.hit.hitTest(_local2)) { if ((_local2.dir == "down") && (facing == "down")) { nextMap = _local1["doors_" + currentMap][1]; fade.gotoAndPlay(1); floor.gotoAndPlay(1); _local1.attachMovie(nextMap, nextMap, mapDepth); _local1[nextmap].lock = _local1["doors_" + nextMap].lock; _local1[nextmap]._x = mapX; _local1[nextmap]._y = mapY; locksOpen(); removeMovieClip(_local1[currentMap]); currentMap = nextMap; nextMap = "none"; screenChange = false; screenChangeDir = "none"; screenCount = 0; player.setMask(_local1[currentMap].mask); player._y = mapY + 60; } else if ((_local2.dir == "up") && (facing == "up")) { nextMap = _local1["doors_" + currentMap][0]; fade.gotoAndPlay(1); floor.gotoAndPlay(1); _local1.attachMovie(nextMap, nextMap, mapDepth); _local1[nextmap].lock = _local1["doors_" + nextMap].lock; _local1[nextmap]._x = mapX; _local1[nextmap]._y = mapY; locksOpen(); removeMovieClip(_local1[currentMap]); currentMap = nextMap; nextMap = "none"; screenChange = false; screenChangeDir = "none"; screenCount = 0; player.setMask(_local1[currentMap].mask); player._y = (mapY + mapHeight) - 30; } mapDepthSwitch(); enemyNum = 1; npcNum = 1; death = 0; } }; MovieClip.prototype.lockCheck = function () { var _local1 = this; var _local2 = _root; if (_local1.hitTest(_local2.player._x + hitPlus, _local2.player._y + hitPlusY, false)) { i = 0; while (i <= 4) { if (inventory[i] == _local1._parent._parent.lock[walkDir]) { _local1.gotoAndStop(2); _local1._parent._parent[_local1.dir].gotoAndStop(2); _local2["doors_" + currentMap].lock[walkDir] = "none"; inventory[i] = "used"; } i++; } } }; MovieClip.prototype.theDoor = function () { var _local1 = this; if (_local1.hitTest(_root.player)) { if (_local1.dir == "up") { if (Key.isDown(38) || (Key.isDown(87))) { player._y = mapY; } } else if (_local1.dir == "down") { if (Key.isDown(40) || (Key.isDown(83))) { player._y = mapY + mapHeight; } } else if (_local1.dir == "left") { if (Key.isDown(37) || (Key.isDown(65))) { player._x = mapX; } else if (Key.isDown(39) || (Key.isDown(68))) { player._x = player._x + 15; } } else if (_local1.dir == "right") { if (Key.isDown(39) || (Key.isDown(68))) { player._x = mapX + mapWidth; } else if (Key.isDown(37) || (Key.isDown(65))) { player._x = player._x - 15; } } } }; MovieClip.prototype.itemDrop = function () { var _local1 = this; var _local2 = _root; if (random(20) == 0) { _local2[currentMap].attachMovie("heart", "heart" + itemNum, _local1._y + 100); _local2[currentMap]["heart" + itemNum]._x = _local1._x; _local2[currentMap]["heart" + itemNum]._y = _local1._y - 5; itemNum++; } else if (random(20) == 0) { _local2[currentMap].attachMovie("pills", "pills" + itemNum, _local1._y + 100); _local2[currentMap]["pills" + itemNum]._x = _local1._x; _local2[currentMap]["pills" + itemNum]._y = _local1._y - 5; itemNum++; } else if (random(5) == 0) { _local2[currentMap].attachMovie("coin2", "coin" + itemNum, _local1._y + 100); _local2[currentMap]["coin" + itemNum]._x = _local1._x; _local2[currentMap]["coin" + itemNum]._y = _local1._y - 5; itemNum++; } else { _local2[currentMap].attachMovie("coin", "coin" + itemNum, _local1._y + 100); _local2[currentMap]["coin" + itemNum]._x = _local1._x; _local2[currentMap]["coin" + itemNum]._y = _local1._y - 5; itemNum++; } }; MovieClip.prototype.keyCollect = function () { var _local1 = this; var _local2 = _root; if ((_local2.inventory[_local1.slot] == _local1.keyName) || (_local2.inventory[_local1.slot] == "used")) { _local1.gotoAndStop(2); } if (_local1.hitTest(_local2.player.hit)) { _local2.inventory[_local1.slot] = _local1.keyName; attachMovie("message_" + _local1.keyName, "message", 801); _local1.gotoAndStop(2); } }; MovieClip.prototype.girlCollect = function () { var _local1 = this; var _local2 = _root; if ((_local2.girls[_local1.slot] == "girl") && (!talking)) { _local1.gotoAndStop(2); } if (_local1.hitTest(_local2.player.hit) && (!talking)) { girlCount++; _local2.girls[_local1.slot] = "girl"; _local2.attachMovie(("message_" + _local1.keyName) + "B", "message", 801); } }; MovieClip.prototype.heartCollect = function () { if (this.hitTest(_root.player.hit)) { if (health < 12) { health++; hud.hearts.gotoAndStop(health + 1); } if (health < 12) { health++; hud.hearts.gotoAndStop(health + 1); } this.gotoAndStop(3); } }; MovieClip.prototype.coinCollect = function (pts) { if (this.hitTest(_root.player.hit)) { score = score + pts; if ((!heartUP1) && (score >= 1000)) { heartUP1 = true; if (health < 12) { health++; hud.hearts.gotoAndStop(health + 1); } if (health < 12) { health++; hud.hearts.gotoAndStop(health + 1); } } if ((!heartUP2) && (score >= 2000)) { heartUP2 = true; if (health < 12) { health++; hud.hearts.gotoAndStop(health + 1); } if (health < 12) { health++; hud.hearts.gotoAndStop(health + 1); } } if ((!heartUP3) && (score >= 3000)) { heartUP3 = true; if (health < 12) { health++; hud.hearts.gotoAndStop(health + 1); } if (health < 12) { health++; hud.hearts.gotoAndStop(health + 1); } } this.gotoAndStop(3); } }; MovieClip.prototype.maltCollect = function () { if (this.hitTest(_root.player.hit)) { maltGet = true; this.gotoAndStop(3); } }; MovieClip.prototype.stdCollect = function () { if (this.hitTest(_root.player.hit)) { stdGet = true; this.gotoAndStop(3); } }; MovieClip.prototype.alimonyCollect = function () { if (this.hitTest(_root.player.hit)) { alimonyGet = true; this.gotoAndStop(3); } }; MovieClip.prototype.martiniCollect = function () { if (this.hitTest(_root.player.hit)) { attachMovie("message_martini", "message", 801); martiniGet = true; waiterComplete = true; this.gotoAndStop(3); } }; MovieClip.prototype.pillCollect = function () { if (this.hitTest(_root.player.hit)) { if (pillCount <= 9) { pillCount = pillCount + 3; } else { pillCount = 12; } this.gotoAndStop(3); } }; MovieClip.prototype.pigCollect = function () { if (this.hitTest(_root.player.hit)) { pigGrab = true; this.removeMovieClip(); } }; MovieClip.prototype.blueCollect = function () { var _local1 = _root; if (this.hitTest(_local1.player.hit)) { blueKey = true; _local1.jennaComplete = true; _local1.martiniGet = false; objective = 4; attachMovie("message_blueKey", "message", 801); this.gotoAndStop(2); } }; MovieClip.prototype.greenCollect = function () { var _local1 = _root; if (this.hitTest(_local1.player.hit)) { greenKey = true; _local1.checkpoint = 4; _local1.kirstieComplete = true; objective = 7; attachMovie("message_greenKey", "message", 801); this.gotoAndStop(2); } }; MovieClip.prototype.npcLoad = function () { var _local1 = this; _local1._visible = false; if (_local1.enemy) { if ((_root[(nextMap + "_enemySpawn") + enemyNum] == null) || (_root[(nextMap + "_enemySpawn") + enemyNum] == 0)) { _local1._parent.attachMovie(_local1.npc, "enemy" + enemyNum, _local1._y); _local1._parent["enemy" + enemyNum]._x = _local1._x; _local1._parent["enemy" + enemyNum]._y = _local1._y; _local1._parent["enemy" + enemyNum].myNum = enemyNum; enemyNum++; } } else { _local1._parent.attachMovie(_local1.npc, "npc" + npcNum, _local1._y); _local1._parent["npc" + npcNum]._x = _local1._x; _local1._parent["npc" + npcNum]._y = _local1._y; npcNum++; } }; MovieClip.prototype.toiletPower = function () { if (this.hit.hitTest(_root.player.hit)) { if (key.isDown(32)) { hud.power.gotoAndPlay(15); if (towel == "green") { player.gotoAndStop("powerUp"); } else { player.gotoAndStop("y_powerUp"); } } } }; MovieClip.prototype.distance = function (mc) { if (typeof(mc) == "string") { mc = eval (mc); } var temp = new Object(); temp.xdist = Math.abs(mc._x - this._x); temp.distx = mc._x - this._x; temp.disty = mc._y - this._y; temp.distance = Math.round(Math.sqrt((temp.distx * temp.distx) + (temp.disty * temp.disty))); return(temp); }; onEnterFrame = function () { var _local1 = _root; if ((!Key.isDown(32)) && (!Key.isDown(81))) { keyHit = false; } if (!gamePause) { if (!screenChange) { movement(); } screenScroll(); doorCheck(); } if (key.isDown(keyMenu)) { if (((!_local1.talking) && (!_local1.gamePause)) && (!_local1.menuOpen)) { hud.menu.play(); menuUpdate(); } else if (_local1.menuOpen) { hud.menu.play(); } } locationX = player._x; locationY = player._y; elocationX = this[currentMap].enemy1._x + mapX; elocationY = this[currentMap].enemy1._y + mapY; }; gameStart(); _root.attachMovie("message_intro", "message", 801); stop();
Frame 32
prevFrame();
Frame 42
onEnterFrame = function () { }; removeStuff(); stop();
Frame 52
endCard(); stop();
Frame 61
prevFrame();
Symbol 12 Button
on (release) { _root.restart(); }
Symbol 13 MovieClip [gameover] Frame 1
_root.music.stop();
Symbol 13 MovieClip [gameover] Frame 25
stop();
Symbol 16 MovieClip Frame 1
stop();
Symbol 19 MovieClip [travoltahealth] Frame 10
onEnterFrame = function () { var _local1 = _root; bar.gotoAndStop(_local1[_local1.currentMap].travolta.health + 1); if (_local1[_local1.currentMap].travolta.health <= 0) { this.removeMovieClip(); } }; stop();
Symbol 25 MovieClip [bolt] Frame 1
function shoot() { var _local1 = this; if (dir == 1) { _local1._y = _local1._y + speed; _local1._x = _local1._x - speed; } else if (dir == 2) { _local1._y = _local1._y - speed; _local1._x = _local1._x - speed; } else if (dir == 3) { _local1._y = _local1._y - speed; _local1._x = _local1._x + speed; } else if (dir == 4) { _local1._y = _local1._y + speed; _local1._x = _local1._x + speed; } } stop(); speed = 10; gotoAndStop(dir); onEnterFrame = function () { shoot(); if (this.hitTest(_root.player.hit)) { gotoAndStop ("boom"); } };
Symbol 25 MovieClip [bolt] Frame 2
stop();
Symbol 25 MovieClip [bolt] Frame 3
stop();
Symbol 25 MovieClip [bolt] Frame 4
stop();
Symbol 25 MovieClip [bolt] Frame 5
stop(); _root.hurtPlayer(); this.removeMovieClip();
Symbol 44 MovieClip Frame 7
_parent.removeMovieClip();
Symbol 45 MovieClip [fireball] Frame 1
speed = 8; stop(); if (dir == "down") { gotoAndStop (2); } else if (dir == "left") { gotoAndStop (3); } else if (dir == "right") { gotoAndStop (4); } onEnterFrame = function () { var _local1 = this; if (!_root.screenChange) { if (dir == "up") { _local1._y = _local1._y - speed; } else if (dir == "down") { _local1._y = _local1._y + speed; } else if (dir == "left") { _local1._x = _local1._x - speed; } else if (dir == "right") { _local1._x = _local1._x + speed; } if (_local1.hitTest(_root.player.hit)) { gotoAndStop ("boom"); } } };
Symbol 45 MovieClip [fireball] Frame 2
stop();
Symbol 45 MovieClip [fireball] Frame 3
stop();
Symbol 45 MovieClip [fireball] Frame 4
stop();
Symbol 45 MovieClip [fireball] Frame 5
stop(); _root.hurtPlayer();
Symbol 60 MovieClip [coin2] Frame 1
coinCollect(45); play();
Symbol 60 MovieClip [coin2] Frame 2
coinCollect(45); gotoAndPlay (1);
Symbol 60 MovieClip [coin2] Frame 3
stop(); this.removeMovieClip();
Symbol 63 MovieClip [std] Frame 1
stdCollect(); play();
Symbol 63 MovieClip [std] Frame 2
stdCollect(); gotoAndPlay (1);
Symbol 63 MovieClip [std] Frame 3
stop(); this.removeMovieClip();
Symbol 75 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 55
stop();
Symbol 75 MovieClip Frame 61
_root.play();
Symbol 75 MovieClip Frame 100
_root.play();
Symbol 116 MovieClip Frame 203
stop(); _root.play();
Symbol 127 Button
on (release) { getURL ("http://www.liquidgeneration.com/content/a55hat.aspx?cid=2019"); }
Symbol 129 Button
on (release) { getURL ("http://www.liquidgeneration.com/s2f/emailbitch.aspx?/games/escape_scientologyland2.swf", "_blank"); }
Symbol 134 Button
on (release) { getURL ("http://www.liquidgeneration.com/games/escape_scientologyland2.asp", "_blank"); }
Symbol 144 Button
on (release) { gotoAndStop ("titlecard"); }
Symbol 159 Button
on (release) { _root.gotoAndStop("intro"); }
Symbol 160 MovieClip Frame 270
stop();
Symbol 171 Button
on (release) { _root.gotoAndStop("game"); }
Symbol 189 Button
on (release) { play(); }
Symbol 342 MovieClip Frame 330
stop();
Symbol 342 MovieClip Frame 405
stop();
Symbol 342 MovieClip Frame 455
stop();
Symbol 342 MovieClip Frame 551
stop();
Symbol 342 MovieClip Frame 589
stop();
Symbol 342 MovieClip Frame 715
stop();
Symbol 342 MovieClip Frame 770
stop();
Symbol 342 MovieClip Frame 1103
_root.gotoAndStop("game");
Symbol 343 MovieClip Frame 1
this._visible = false;
Symbol 345 MovieClip Frame 1
if (!_root.gamePause) { _parent.brain(); }
Symbol 345 MovieClip Frame 2
if (!_root.gamePause) { _parent.brain(); }
Symbol 362 MovieClip Frame 4
_parent.hurt = false; _parent.attack = false; _parent.gotoAndStop("standDown");
Symbol 363 MovieClip Frame 4
_parent.hurt = false; _parent.attack = false; _parent.gotoAndStop("standRight");
Symbol 364 MovieClip Frame 4
_root.hurt = false; _root.attack = false; _parent.gotoAndStop("standUp");
Symbol 365 MovieClip Frame 4
_parent.hurt = false; _parent.attack = false; _parent.gotoAndStop("standLeft");
Symbol 370 MovieClip Frame 1
_parent.moveDown();
Symbol 370 MovieClip Frame 2
_parent.moveDown(); _parent.moveDown();
Symbol 370 MovieClip Frame 3
_parent.moveDown(); _parent.moveDown();
Symbol 370 MovieClip Frame 4
_parent.moveDown();
Symbol 370 MovieClip Frame 8
_parent.attack = false; _parent.gotoAndStop("standDown");
Symbol 375 MovieClip Frame 1
_parent.moveRight();
Symbol 375 MovieClip Frame 2
_parent.moveRight(); _parent.moveRight();
Symbol 375 MovieClip Frame 3
_parent.moveRight(); _parent.moveRight();
Symbol 375 MovieClip Frame 4
_parent.moveRight();
Symbol 375 MovieClip Frame 8
_parent.attack = false; _parent.gotoAndStop("standRight");
Symbol 380 MovieClip Frame 1
_parent.moveUp();
Symbol 380 MovieClip Frame 2
_parent.moveUp(); _parent.moveUp();
Symbol 380 MovieClip Frame 3
_parent.moveUp(); _parent.moveUp();
Symbol 380 MovieClip Frame 4
_parent.moveUp();
Symbol 380 MovieClip Frame 8
_parent.attack = false; _parent.gotoAndStop("standUp");
Symbol 381 MovieClip Frame 1
_parent.moveLeft();
Symbol 381 MovieClip Frame 2
_parent.moveLeft(); _parent.moveLeft();
Symbol 381 MovieClip Frame 3
_parent.moveLeft(); _parent.moveLeft();
Symbol 381 MovieClip Frame 4
_parent.moveLeft();
Symbol 381 MovieClip Frame 8
_parent.attack = false; _parent.gotoAndStop("standLeft");
Symbol 382 MovieClip Frame 7
_root.death++; _parent.removeMovieClip();
Symbol 384 MovieClip [mib] Frame 1
function distance() { var _local3 = _root; var _local2 = _local3.player._x - (this._x + _local3.mapX); var _local1 = _local3.player._y - (this._y + _local3.mapY); var dist = Math.round(Math.sqrt((_local2 * _local2) + (_local1 * _local1))); return(dist); } function moveLeft() { var _local1 = this; var _local2 = _root; var _local3 = _parent; facing = "left"; if ((_local1._x + _local2.mapX) > 50) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true))) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true)) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 25, true)) { _local1._y = _local1._y - enemySpeed; } } } function moveRight() { var _local1 = this; var _local2 = _root; var _local3 = _parent; facing = "right"; if ((_local1._x + _local2.mapX) < 500) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true))) { _local1._x = _local1._x + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true)) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 25, true)) { _local1._y = _local1._y - enemySpeed; } } } function moveUp() { var _local1 = this; var _local2 = _root; var _local3 = _parent; _local1.swapDepths(_local1._y + _local2.mapY); facing = "up"; if ((_local1._y + _local2.mapY) > 110) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 15, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 15, true))) { _local1._y = _local1._y - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 15, (_local1._y + _local2.mapY) - 15, true)) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 15, (_local1._y + _local2.mapY) - 15, true)) { _local1._x = _local1._x + enemySpeed; } } } function moveDown() { var _local1 = this; var _local2 = _root; var _local3 = _parent; _local1.swapDepths(_local1._y + _local2.mapY); facing = "down"; if ((_local1._y + _local2.mapY) < 335) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) + 1, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) + 1, true))) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 15, (_local1._y + _local2.mapY) + 1, true)) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 15, (_local1._y + _local2.mapY) + 1, true)) { _local1._x = _local1._x + enemySpeed; } } } function brain() { var _local1 = _root; var _local2 = this; if (!_local1.screenChange) { if (!attack) { if (dir == "up") { if (aim.hitTest(_local1.player)) { attack = true; gotoAndStop ("attackUp"); } else { moveUp(); gotoAndStop ("walkUp"); } } else if (dir == "down") { if (aim.hitTest(_local1.player)) { attack = true; gotoAndStop ("attackDown"); } else { moveDown(); gotoAndStop ("walkDown"); } } else if (dir == "left") { if (aim.hitTest(_local1.player)) { attack = true; gotoAndStop ("attackLeft"); } else { moveLeft(); gotoAndStop ("walkLeft"); } } else if (dir == "right") { if (aim.hitTest(_local1.player)) { attack = true; gotoAndStop ("attackRight"); } else { moveRight(); gotoAndStop ("walkRight"); } } } if (health <= 0) { _local1[(_local1.currentMap + "_enemySpawn") + myNum] = 2; gotoAndStop ("die"); } if (attackMode == 1) { if (distance() <= 125) { attackMode = 2; } if (timer == (20 - timePlus)) { dir = directions[random(4)]; timer++; } else if (timer >= 50) { dir = "none"; if (facing == "up") { gotoAndStop ("standUp"); } else if (facing == "down") { gotoAndStop ("standDown"); } else if (facing == "left") { gotoAndStop ("standLeft"); } else if (facing == "right") { gotoAndStop ("standright"); } timer = 0; timePlus = random(20); } else { timer++; } } else { if ((_local2._x + _local1.mapX) > (_local1.player._x + 10)) { dir = "left"; } else if ((_local2._x + _local1.mapX) < (_local1.player._x - 10)) { dir = "right"; } if ((_local2._y + _local1.mapY) > (_local1.player._y + 10)) { dir = "up"; } else if ((_local2._y + _local1.mapY) < (_local1.player._y - 10)) { dir = "down"; } } } } directions = ["up", "down", "left", "right"]; dir = "none"; enemySpeed = 3; timePlus = 10; health = 3; hurt = false; attackMode = 1 + random(2);
Symbol 384 MovieClip [mib] Frame 2
attack = false; hurt = false; stop();
Symbol 384 MovieClip [mib] Frame 9
hurt = false; attack = false;
Symbol 384 MovieClip [mib] Frame 17
hurt = false; attack = false;
Symbol 384 MovieClip [mib] Frame 24
hurt = false; attack = false;
Symbol 384 MovieClip [mib] Frame 31
hurt = false;
Symbol 384 MovieClip [mib] Frame 39
hurt = false;
Symbol 384 MovieClip [mib] Frame 47
hurt = false;
Symbol 384 MovieClip [mib] Frame 54
hurt = false;
Symbol 384 MovieClip [mib] Frame 119
itemDrop();
Symbol 402 MovieClip Frame 8
_parent.hurt = false; _parent.attack = false; _parent.gotoAndStop("standRight");
Instance of Symbol 343 MovieClip "aim3" in Symbol 409 MovieClip Frame 3
onClipEvent (enterFrame) { botAttack(); }
Symbol 409 MovieClip Frame 50
_parent.gotoAndStop("standDown");
Instance of Symbol 343 MovieClip "aim3" in Symbol 416 MovieClip Frame 3
onClipEvent (enterFrame) { botAttack(); }
Symbol 416 MovieClip Frame 50
_parent.gotoAndStop("standRight");
Instance of Symbol 343 MovieClip "aim3" in Symbol 423 MovieClip Frame 3
onClipEvent (enterFrame) { botAttack(); }
Symbol 423 MovieClip Frame 50
_parent.gotoAndStop("standUp");
Instance of Symbol 343 MovieClip "aim3" in Symbol 424 MovieClip Frame 3
onClipEvent (enterFrame) { botAttack(); }
Symbol 424 MovieClip Frame 50
_parent.gotoAndStop("standLeft");
Symbol 426 MovieClip [robot] Frame 1
function distance() { var _local3 = _root; var _local2 = _local3.player._x - (this._x + _local3.mapX); var _local1 = _local3.player._y - (this._y + _local3.mapY); var dist = Math.round(Math.sqrt((_local2 * _local2) + (_local1 * _local1))); return(dist); } function moveLeft() { var _local1 = this; var _local2 = _root; var _local3 = _parent; facing = "left"; if ((_local1._x + _local2.mapX) > 50) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true))) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true)) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 25, true)) { _local1._y = _local1._y - enemySpeed; } } } function moveRight() { var _local1 = this; var _local2 = _root; var _local3 = _parent; facing = "right"; if ((_local1._x + _local2.mapX) < 500) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true))) { _local1._x = _local1._x + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true)) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 25, true)) { _local1._y = _local1._y - enemySpeed; } } } function moveUp() { var _local1 = this; var _local2 = _root; var _local3 = _parent; _local1.swapDepths(_local1._y + _local2.mapY); facing = "up"; if ((_local1._y + _local2.mapY) > 110) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 15, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 15, true))) { _local1._y = _local1._y - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 15, (_local1._y + _local2.mapY) - 15, true)) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 15, (_local1._y + _local2.mapY) - 15, true)) { _local1._x = _local1._x + enemySpeed; } } } function moveDown() { var _local1 = this; var _local2 = _root; var _local3 = _parent; _local1.swapDepths(_local1._y + _local2.mapY); facing = "down"; if ((_local1._y + _local2.mapY) < 335) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) + 1, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) + 1, true))) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 15, (_local1._y + _local2.mapY) + 1, true)) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 15, (_local1._y + _local2.mapY) + 1, true)) { _local1._x = _local1._x + enemySpeed; } } } function aiming() { var _local1 = _root; if (aim1.hitTest(_local1.player)) { gotoAndStop ("attackLeft"); } else if (aim2.hitTest(_local1.player)) { gotoAndStop ("attackUp"); } else if (aim3.hitTest(_local1.player)) { gotoAndStop ("attackRight"); } else if (aim4.hitTest(_local1.player)) { gotoAndStop ("attackDown"); } } function brain() { var _local1 = _root; var _local2 = this; if (!_local1.screenChange) { if (dir == "up") { moveUp(); gotoAndStop ("walkUp"); } else if (dir == "down") { moveDown(); gotoAndStop ("walkDown"); } else if (dir == "left") { moveLeft(); gotoAndStop ("walkLeft"); } else if (dir == "right") { moveRight(); gotoAndStop ("walkRight"); } if (health <= 0) { gotoAndStop ("die"); } if (attackMode == 1) { if (distance() <= 125) { attackMode = 2; } if (timer == (20 - timePlus)) { dir = directions[random(4)]; timer++; } else if (timer >= 40) { dir = "none"; if (facing == "up") { gotoAndStop ("standUp"); } else if (facing == "down") { gotoAndStop ("standDown"); } else if (facing == "left") { gotoAndStop ("standLeft"); } else if (facing == "right") { gotoAndStop ("standright"); } timer = 0; timePlus = random(20); } else { timer++; } } else { if ((_local2._x + _local1.mapX) > (_local1.player._x + 10)) { dir = "left"; } else if ((_local2._x + _local1.mapX) < (_local1.player._x - 10)) { dir = "right"; } if ((_local2._y + _local1.mapY) > (_local1.player._y + 10)) { dir = "up"; } else if ((_local2._y + _local1.mapY) < (_local1.player._y - 10)) { dir = "down"; } } } } directions = ["up", "down", "left", "right"]; dir = "none"; enemySpeed = 3; timePlus = 10; health = 5; hurt = false; attackMode = 1 + random(2);
Instance of Symbol 343 MovieClip "aim4" in Symbol 426 MovieClip [robot] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (random(15) == 0)) { _parent.gotoAndStop("attackDown"); } }
Instance of Symbol 343 MovieClip "aim3" in Symbol 426 MovieClip [robot] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (random(15) == 0)) { _parent.gotoAndStop("attackRight"); } }
Instance of Symbol 343 MovieClip "aim2" in Symbol 426 MovieClip [robot] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (random(15) == 0)) { _parent.gotoAndStop("attackUp"); } }
Instance of Symbol 343 MovieClip "aim1" in Symbol 426 MovieClip [robot] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (random(15) == 0)) { _parent.gotoAndStop("attackLeft"); } }
Symbol 426 MovieClip [robot] Frame 2
hurt = false; stop();
Symbol 426 MovieClip [robot] Frame 9
hurt = false;
Symbol 426 MovieClip [robot] Frame 17
hurt = false;
Symbol 426 MovieClip [robot] Frame 24
hurt = false;
Symbol 426 MovieClip [robot] Frame 31
hurt = false;
Symbol 426 MovieClip [robot] Frame 39
hurt = false;
Symbol 426 MovieClip [robot] Frame 47
hurt = false;
Symbol 426 MovieClip [robot] Frame 54
hurt = false;
Symbol 426 MovieClip [robot] Frame 124
itemDrop();
Symbol 440 MovieClip [coin] Frame 1
coinCollect(15); play();
Symbol 440 MovieClip [coin] Frame 2
coinCollect(15); gotoAndPlay (1);
Symbol 440 MovieClip [coin] Frame 3
stop(); this.removeMovieClip();
Symbol 444 MovieClip [heart] Frame 1
heartCollect(); play();
Symbol 444 MovieClip [heart] Frame 2
heartCollect(); gotoAndPlay (1);
Symbol 444 MovieClip [heart] Frame 3
stop(); this.removeMovieClip();
Symbol 452 MovieClip [goldKey] Frame 1
keyName = "gold"; slot = 3; onEnterFrame = function () { keyCollect(); }; stop();
Symbol 452 MovieClip [goldKey] Frame 2
onEnterFrame = function () { }; stop();
Symbol 455 MovieClip [malt] Frame 1
maltCollect(); play();
Symbol 455 MovieClip [malt] Frame 2
maltCollect(); gotoAndPlay (1);
Symbol 455 MovieClip [malt] Frame 3
stop(); this.removeMovieClip();
Symbol 458 MovieClip [alimony] Frame 1
alimonyCollect(); play();
Symbol 458 MovieClip [alimony] Frame 2
alimonyCollect(); gotoAndPlay (1);
Symbol 458 MovieClip [alimony] Frame 3
stop(); this.removeMovieClip();
Symbol 461 MovieClip [greenKey] Frame 1
onEnterFrame = function () { greenCollect(); }; stop();
Symbol 461 MovieClip [greenKey] Frame 2
onEnterFrame = function () { }; stop(); this.removeMovieClip();
Symbol 463 MovieClip [blueKey] Frame 1
onEnterFrame = function () { blueCollect(); }; stop();
Symbol 463 MovieClip [blueKey] Frame 2
onEnterFrame = function () { }; stop(); this.removeMovieClip();
Symbol 464 MovieClip Frame 1
keyName = "purple"; slot = 4; onEnterFrame = function () { keyCollect(); }; stop();
Symbol 464 MovieClip Frame 2
onEnterFrame = function () { }; stop();
Symbol 467 MovieClip Frame 1
keyName = "red"; slot = 2; onEnterFrame = function () { keyCollect(); }; stop();
Symbol 467 MovieClip Frame 2
onEnterFrame = function () { }; stop();
Symbol 470 MovieClip [pills] Frame 1
pillCollect(); play();
Symbol 470 MovieClip [pills] Frame 2
pillCollect(); gotoAndPlay (1);
Symbol 470 MovieClip [pills] Frame 3
stop(); this.removeMovieClip();
Symbol 471 MovieClip Frame 1
stop();
Symbol 471 MovieClip Frame 2
stop();
Symbol 475 MovieClip Frame 1
onEnterFrame = function () { }; _root.player._alpha = 100; _root.blink = false; stop();
Symbol 475 MovieClip Frame 2
_root.player._alpha = 100; _root.blink = false; prevFrame();
Symbol 475 MovieClip Frame 3
onEnterFrame = function () { _root.blinky(); };
Symbol 507 MovieClip Frame 1
_root.attack = true;
Symbol 507 MovieClip Frame 2
_root.attacker();
Symbol 507 MovieClip Frame 5
_root.attack = false; _parent.gotoAndStop("standUp");
Symbol 512 MovieClip Frame 1
_root.attack = true;
Symbol 512 MovieClip Frame 2
_root.attacker();
Instance of Symbol 343 MovieClip "hit" in Symbol 512 MovieClip Frame 2
/* no clip actions */
Symbol 512 MovieClip Frame 5
_root.attack = false; _parent.gotoAndStop("standRight");
Symbol 517 MovieClip Frame 1
_root.attack = true;
Symbol 517 MovieClip Frame 2
_root.attacker();
Symbol 517 MovieClip Frame 6
_root.attack = false; _parent.gotoAndStop("standDown");
Symbol 520 MovieClip Frame 1
_root.attack = true;
Symbol 520 MovieClip Frame 2
_root.attacker();
Symbol 520 MovieClip Frame 5
_root.attack = false; _parent.gotoAndStop("standLeft");
Symbol 524 MovieClip Frame 40
stop(); _root.gameOver();
Symbol 535 MovieClip Frame 23
_parent.gotoAndStop("standDown");
Symbol 537 MovieClip Frame 1
_root.pigDrop();
Symbol 537 MovieClip Frame 5
_root.hurt = false; _root.attack = false; _parent.gotoAndStop("standDown");
Symbol 538 MovieClip Frame 1
_root.pigDrop();
Symbol 538 MovieClip Frame 5
_root.hurt = false; _root.attack = false; _parent.gotoAndStop("standUp");
Symbol 540 MovieClip Frame 1
_root.pigDrop();
Symbol 540 MovieClip Frame 5
_root.hurt = false; _root.attack = false; _parent.gotoAndStop("standLeft");
Symbol 541 MovieClip Frame 1
_root.pigDrop();
Symbol 541 MovieClip Frame 5
_root.hurt = false; _root.attack = false; _parent.gotoAndStop("standRight");
Symbol 544 MovieClip Frame 62
stop();
Symbol 556 MovieClip Frame 1
_root.hurt = false; _root.attack = false;
Symbol 561 MovieClip Frame 1
_root.hurt = false; _root.attack = false;
Symbol 566 MovieClip Frame 1
_root.hurt = false; _root.attack = false;
Symbol 569 MovieClip Frame 1
_root.hurt = false; _root.attack = false;
Symbol 574 MovieClip Frame 1
_root.pillShoot(); _root.attack = true;
Symbol 574 MovieClip Frame 6
_root.attack = false; _parent.gotoAndStop("p_standLeft");
Symbol 579 MovieClip Frame 1
_root.attack = true; _root.pillShoot();
Symbol 579 MovieClip Frame 6
_root.attack = false; _parent.gotoAndStop("p_standRight");
Symbol 584 MovieClip Frame 1
_root.pillShoot(); _root.attack = true;
Symbol 584 MovieClip Frame 6
_root.attack = false; _parent.gotoAndStop("p_standDown");
Symbol 587 MovieClip Frame 1
_root.pillShoot(); _root.attack = true;
Symbol 587 MovieClip Frame 6
_root.attack = false; _parent.gotoAndStop("p_standLeft");
Symbol 590 MovieClip Frame 1
_root.facing = "down"; _root.hurt = false; _root.attack = false;
Symbol 593 MovieClip Frame 1
_root.facing = "up"; _root.hurt = false; _root.attack = false;
Symbol 596 MovieClip Frame 1
_root.hurt = false; _root.attack = false;
Symbol 598 MovieClip Frame 1
_root.hurt = false; _root.attack = false;
Symbol 603 MovieClip Frame 1
_root.hurt = false; _root.attack = false;
Symbol 608 MovieClip Frame 1
_root.hurt = false; _root.attack = false;
Symbol 613 MovieClip Frame 1
_root.hurt = false; _root.attack = false;
Symbol 616 MovieClip Frame 1
_root.hurt = false; _root.attack = false;
Symbol 621 MovieClip Frame 1
_root.attack = true;
Symbol 621 MovieClip Frame 2
_root.attacker();
Symbol 621 MovieClip Frame 5
_root.attack = false; _parent.gotoAndStop("y_standUp");
Symbol 626 MovieClip Frame 1
_root.attack = true;
Symbol 626 MovieClip Frame 2
_root.attacker();
Instance of Symbol 343 MovieClip "hit" in Symbol 626 MovieClip Frame 2
/* no clip actions */
Symbol 626 MovieClip Frame 5
_root.attack = false; _parent.gotoAndStop("y_standRight");
Symbol 631 MovieClip Frame 1
_root.attack = true;
Symbol 631 MovieClip Frame 2
_root.attacker();
Symbol 631 MovieClip Frame 6
_root.attack = false; _parent.gotoAndStop("y_standDown");
Symbol 634 MovieClip Frame 1
_root.attack = true;
Symbol 634 MovieClip Frame 2
_root.attacker();
Instance of Symbol 343 MovieClip "hit" in Symbol 634 MovieClip Frame 2
/* no clip actions */
Symbol 634 MovieClip Frame 5
_root.attack = false; _parent.gotoAndStop("y_standLeft");
Symbol 645 MovieClip Frame 23
_parent.gotoAndStop("y_standDown");
Symbol 675 MovieClip Frame 1
_root.pillShoot(); _root.attack = true;
Symbol 675 MovieClip Frame 6
_root.attack = false; _parent.gotoAndStop("p_y_standUp");
Symbol 680 MovieClip Frame 1
_root.pillShoot(); _root.attack = true;
Symbol 680 MovieClip Frame 6
_root.attack = false; _parent.gotoAndStop("p_y_standRight");
Symbol 685 MovieClip Frame 1
_root.pillShoot(); _root.attack = true;
Symbol 685 MovieClip Frame 6
_root.attack = false; _parent.gotoAndStop("p_y_standDown");
Symbol 688 MovieClip Frame 1
_root.pillShoot(); _root.attack = true;
Symbol 688 MovieClip Frame 6
_root.attack = false; _parent.gotoAndStop("p_y_standLeft");
Symbol 699 MovieClip Frame 1
_root.hurt = false; _root.attack = false;
Symbol 704 MovieClip Frame 1
_root.hurt = false; _root.attack = false;
Symbol 709 MovieClip Frame 1
_root.hurt = false; _root.attack = false;
Symbol 712 MovieClip [player] Frame 1
stop(); _root.facing = "down"; _root.hurt = false; _root.attack = false;
Symbol 712 MovieClip [player] Frame 10
_root.hurt = false; _root.attack = false;
Symbol 712 MovieClip [player] Frame 17
_root.hurt = false; _root.attack = false;
Symbol 712 MovieClip [player] Frame 25
_root.hurt = false; _root.attack = false;
Symbol 712 MovieClip [player] Frame 34
_root.hurt = false; _root.attack = false;
Symbol 712 MovieClip [player] Frame 41
_root.hurt = false; _root.attack = false;
Symbol 712 MovieClip [player] Frame 49
_root.hurt = false; _root.attack = false;
Symbol 712 MovieClip [player] Frame 57
_root.hurt = false; _root.attack = false;
Symbol 712 MovieClip [player] Frame 116
Symbol 712 MovieClip [player] Frame 125
Symbol 712 MovieClip [player] Frame 132
Symbol 712 MovieClip [player] Frame 140
Symbol 729 MovieClip Frame 4
_parent.hurt = false; _parent.attack = false; _parent.gotoAndStop("standDown");
Symbol 730 MovieClip Frame 4
_parent.hurt = false; _parent.attack = false; _parent.gotoAndStop("standRight");
Symbol 731 MovieClip Frame 4
_root.hurt = false; _root.attack = false; _parent.gotoAndStop("standUp");
Symbol 732 MovieClip Frame 4
_parent.hurt = false; _parent.attack = false; _parent.gotoAndStop("standLeft");
Symbol 737 MovieClip Frame 1
_parent.moveDown();
Symbol 737 MovieClip Frame 5
_parent.shoot();
Symbol 737 MovieClip Frame 25
_parent.attack = false; _parent.gotoAndStop("standDown");
Symbol 742 MovieClip Frame 1
_parent.moveRight();
Symbol 742 MovieClip Frame 5
_parent.shoot();
Symbol 742 MovieClip Frame 25
_parent.attack = false; _parent.gotoAndStop("standRight");
Symbol 745 MovieClip Frame 1
_parent.moveUp();
Symbol 745 MovieClip Frame 5
_parent.shoot();
Symbol 745 MovieClip Frame 25
_parent.attack = false; _parent.gotoAndStop("standUp");
Symbol 746 MovieClip Frame 1
_parent.moveLeft();
Symbol 746 MovieClip Frame 5
_parent.shoot();
Symbol 746 MovieClip Frame 25
_parent.attack = false; _parent.gotoAndStop("standLeft");
Symbol 747 MovieClip [mib2] Frame 1
function distance() { var _local3 = _root; var _local2 = _local3.player._x - (this._x + _local3.mapX); var _local1 = _local3.player._y - (this._y + _local3.mapY); var dist = Math.round(Math.sqrt((_local2 * _local2) + (_local1 * _local1))); return(dist); } function moveLeft() { var _local1 = this; var _local2 = _root; var _local3 = _parent; facing = "left"; if ((_local1._x + _local2.mapX) > 50) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true))) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true)) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 25, true)) { _local1._y = _local1._y - enemySpeed; } } } function moveRight() { var _local1 = this; var _local2 = _root; var _local3 = _parent; facing = "right"; if ((_local1._x + _local2.mapX) < 500) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true))) { _local1._x = _local1._x + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true)) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 25, true)) { _local1._y = _local1._y - enemySpeed; } } } function moveUp() { var _local1 = this; var _local2 = _root; var _local3 = _parent; _local1.swapDepths(_local1._y + _local2.mapY); facing = "up"; if ((_local1._y + _local2.mapY) > 110) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 15, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 15, true))) { _local1._y = _local1._y - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 15, (_local1._y + _local2.mapY) - 15, true)) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 15, (_local1._y + _local2.mapY) - 15, true)) { _local1._x = _local1._x + enemySpeed; } } } function moveDown() { var _local1 = this; var _local2 = _root; var _local3 = _parent; _local1.swapDepths(_local1._y + _local2.mapY); facing = "down"; if ((_local1._y + _local2.mapY) < 335) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) + 1, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) + 1, true))) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 15, (_local1._y + _local2.mapY) + 1, true)) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 15, (_local1._y + _local2.mapY) + 1, true)) { _local1._x = _local1._x + enemySpeed; } } } function brain() { var _local1 = _root; var _local2 = this; if (!_local1.screenChange) { if (!attack) { if (dir == "up") { if (aim.hitTest(_local1.player)) { attack = true; gotoAndStop ("attackUp"); } else { moveUp(); gotoAndStop ("walkUp"); } } else if (dir == "down") { if (aim.hitTest(_local1.player)) { attack = true; gotoAndStop ("attackDown"); } else { moveDown(); gotoAndStop ("walkDown"); } } else if (dir == "left") { if (aim.hitTest(_local1.player)) { attack = true; gotoAndStop ("attackLeft"); } else { moveLeft(); gotoAndStop ("walkLeft"); } } else if (dir == "right") { if (aim.hitTest(_local1.player)) { attack = true; gotoAndStop ("attackRight"); } else { moveRight(); gotoAndStop ("walkRight"); } } } if (health <= 0) { _local1[(_local1.currentMap + "_enemySpawn") + myNum] = 2; gotoAndStop ("die"); } if (attackMode == 1) { if (distance() <= 125) { attackMode = 2; } if (timer == (20 - timePlus)) { dir = directions[random(4)]; timer++; } else if (timer >= 50) { dir = "none"; if (facing == "up") { gotoAndStop ("standUp"); } else if (facing == "down") { gotoAndStop ("standDown"); } else if (facing == "left") { gotoAndStop ("standLeft"); } else if (facing == "right") { gotoAndStop ("standright"); } timer = 0; timePlus = random(20); } else { timer++; } } else { if ((_local2._x + _local1.mapX) > (_local1.player._x + 10)) { dir = "left"; } else if ((_local2._x + _local1.mapX) < (_local1.player._x - 10)) { dir = "right"; } if ((_local2._y + _local1.mapY) > (_local1.player._y + 10)) { dir = "up"; } else if ((_local2._y + _local1.mapY) < (_local1.player._y - 10)) { dir = "down"; } } } } function shoot() { var _local1 = _root; var _local2 = _parent; var _local3 = this; _local2.attachMovie("fireball", "fireball" + _local1.shootNum, 800 + _local1.shootNum); if (facing == "up") { _local2["fireball" + _local1.shootNum]._y = _local3._y - 50; _local2["fireball" + _local1.shootNum]._x = _local3._x + 10; _local2["fireball" + _local1.shootNum].dir = "up"; } else if (facing == "down") { _local2["fireball" + _local1.shootNum]._y = _local3._y + 10; _local2["fireball" + _local1.shootNum]._x = _local3._x + 10; _local2["fireball" + _local1.shootNum].dir = "down"; } else if (facing == "left") { _local2["fireball" + _local1.shootNum]._y = _local3._y - 10; _local2["fireball" + _local1.shootNum]._x = _local3._x - 20; _local2["fireball" + _local1.shootNum].dir = "left"; } else if (facing == "right") { _local2["fireball" + _local1.shootNum]._y = _local3._y - 10; _local2["fireball" + _local1.shootNum]._x = _local3._x + 20; _local2["fireball" + _local1.shootNum].dir = "right"; } _local1.shootNum = _local1.shootNum + 1; } directions = ["up", "down", "left", "right"]; dir = "none"; enemySpeed = 3; timePlus = 10; health = 3; hurt = false; attackMode = 1 + random(2);
Symbol 747 MovieClip [mib2] Frame 2
attack = false; hurt = false; stop();
Symbol 747 MovieClip [mib2] Frame 9
hurt = false; attack = false;
Symbol 747 MovieClip [mib2] Frame 17
hurt = false; attack = false;
Symbol 747 MovieClip [mib2] Frame 24
hurt = false; attack = false;
Symbol 747 MovieClip [mib2] Frame 31
hurt = false;
Symbol 747 MovieClip [mib2] Frame 39
hurt = false;
Symbol 747 MovieClip [mib2] Frame 47
hurt = false;
Symbol 747 MovieClip [mib2] Frame 54
hurt = false;
Symbol 747 MovieClip [mib2] Frame 119
itemDrop();
Symbol 760 MovieClip Frame 8
if (!_root.gamePause) { _parent.count++; if (_parent.count >= 6) { _parent.gotoAndStop("mal"); _parent.count = 0; } }
Symbol 764 MovieClip Frame 8
_parent.hurt = false; _parent.attack = false; _parent.gotoAndStop("standRight");
Instance of Symbol 343 MovieClip "aim3" in Symbol 771 MovieClip Frame 3
onClipEvent (enterFrame) { botAttack(); }
Symbol 771 MovieClip Frame 50
_parent.gotoAndStop("standDown");
Instance of Symbol 343 MovieClip "aim3" in Symbol 778 MovieClip Frame 3
onClipEvent (enterFrame) { botAttack(); }
Symbol 778 MovieClip Frame 50
_parent.gotoAndStop("standRight");
Instance of Symbol 343 MovieClip "aim3" in Symbol 785 MovieClip Frame 3
onClipEvent (enterFrame) { botAttack(); }
Symbol 785 MovieClip Frame 50
_parent.gotoAndStop("standUp");
Instance of Symbol 343 MovieClip "aim3" in Symbol 786 MovieClip Frame 3
onClipEvent (enterFrame) { botAttack(); }
Symbol 786 MovieClip Frame 50
_parent.gotoAndStop("standLeft");
Symbol 789 MovieClip Frame 7
_parent.bolt();
Symbol 789 MovieClip Frame 8
_parent.hurt = false; _parent.attack = false; _parent.gotoAndStop("standDown");
Symbol 790 MovieClip [robot2] Frame 1
function distance() { var _local3 = _root; var _local2 = _local3.player._x - (this._x + _local3.mapX); var _local1 = _local3.player._y - (this._y + _local3.mapY); var dist = Math.round(Math.sqrt((_local2 * _local2) + (_local1 * _local1))); return(dist); } function moveLeft() { var _local1 = this; var _local2 = _root; var _local3 = _parent; facing = "left"; if ((_local1._x + _local2.mapX) > 50) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true))) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true)) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 25, true)) { _local1._y = _local1._y - enemySpeed; } } } function moveRight() { var _local1 = this; var _local2 = _root; var _local3 = _parent; facing = "right"; if ((_local1._x + _local2.mapX) < 500) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true))) { _local1._x = _local1._x + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true)) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 25, true)) { _local1._y = _local1._y - enemySpeed; } } } function moveUp() { var _local1 = this; var _local2 = _root; var _local3 = _parent; _local1.swapDepths(_local1._y + _local2.mapY); facing = "up"; if ((_local1._y + _local2.mapY) > 110) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 15, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 15, true))) { _local1._y = _local1._y - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 15, (_local1._y + _local2.mapY) - 15, true)) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 15, (_local1._y + _local2.mapY) - 15, true)) { _local1._x = _local1._x + enemySpeed; } } } function moveDown() { var _local1 = this; var _local2 = _root; var _local3 = _parent; _local1.swapDepths(_local1._y + _local2.mapY); facing = "down"; if ((_local1._y + _local2.mapY) < 335) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) + 1, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) + 1, true))) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 15, (_local1._y + _local2.mapY) + 1, true)) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 15, (_local1._y + _local2.mapY) + 1, true)) { _local1._x = _local1._x + enemySpeed; } } } function aiming() { var _local1 = _root; if (aim1.hitTest(_local1.player)) { gotoAndStop ("attackLeft"); } else if (aim2.hitTest(_local1.player)) { gotoAndStop ("attackUp"); } else if (aim3.hitTest(_local1.player)) { gotoAndStop ("attackRight"); } else if (aim4.hitTest(_local1.player)) { gotoAndStop ("attackDown"); } } function brain() { var _local1 = _root; var _local2 = this; if ((!_local1.screenChange) && (!_local1.gamePause)) { if (dir == "up") { moveUp(); gotoAndStop ("walkUp"); } else if (dir == "down") { moveDown(); gotoAndStop ("walkDown"); } else if (dir == "left") { moveLeft(); gotoAndStop ("walkLeft"); } else if (dir == "right") { moveRight(); gotoAndStop ("walkRight"); } if (health <= 0) { gotoAndStop ("die"); } if (attackMode == 1) { if (distance() <= 125) { attackMode = 2; } if (timer == (20 - timePlus)) { dir = directions[random(4)]; timer++; } else if (timer >= 40) { dir = "none"; if (facing == "up") { gotoAndStop ("standUp"); } else if (facing == "down") { gotoAndStop ("standDown"); } else if (facing == "left") { gotoAndStop ("standLeft"); } else if (facing == "right") { gotoAndStop ("standright"); } timer = 0; timePlus = random(20); } else { timer++; } } else { if ((_local2._x + _local1.mapX) > (_local1.player._x + 10)) { dir = "left"; } else if ((_local2._x + _local1.mapX) < (_local1.player._x - 10)) { dir = "right"; } if ((_local2._y + _local1.mapY) > (_local1.player._y + 10)) { dir = "up"; } else if ((_local2._y + _local1.mapY) < (_local1.player._y - 10)) { dir = "down"; } } } } function bolt() { var _local1 = _root; var _local2 = _parent; var _local3 = this; i = 1; while (i <= 4) { _local2.attachMovie("bolt", "bolt" + _local1.shootNum, 350 + _local1.shootNum); _local2["bolt" + _local1.shootNum].dir = i; _local2["bolt" + _local1.shootNum]._x = _local3._x; _local2["bolt" + _local1.shootNum]._y = _local3._y; _local1.shootNum++; i++; } } directions = ["up", "down", "left", "right"]; dir = "none"; enemySpeed = 3; timePlus = 10; health = 5; hurt = false; count = 0; attackMode = 1 + random(2);
Instance of Symbol 343 MovieClip "aim4" in Symbol 790 MovieClip [robot2] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (random(15) == 0)) { _parent.gotoAndStop("attackDown"); } }
Instance of Symbol 343 MovieClip "aim3" in Symbol 790 MovieClip [robot2] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (random(15) == 0)) { _parent.gotoAndStop("attackRight"); } }
Instance of Symbol 343 MovieClip "aim2" in Symbol 790 MovieClip [robot2] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (random(15) == 0)) { _parent.gotoAndStop("attackUp"); } }
Instance of Symbol 343 MovieClip "aim1" in Symbol 790 MovieClip [robot2] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (random(15) == 0)) { _parent.gotoAndStop("attackLeft"); } }
Symbol 790 MovieClip [robot2] Frame 2
hurt = false; stop();
Symbol 790 MovieClip [robot2] Frame 9
hurt = false;
Symbol 790 MovieClip [robot2] Frame 17
hurt = false;
Symbol 790 MovieClip [robot2] Frame 24
hurt = false;
Symbol 790 MovieClip [robot2] Frame 31
hurt = false;
Symbol 790 MovieClip [robot2] Frame 39
hurt = false;
Symbol 790 MovieClip [robot2] Frame 47
hurt = false;
Symbol 790 MovieClip [robot2] Frame 54
hurt = false;
Symbol 790 MovieClip [robot2] Frame 123
hurt = true;
Symbol 790 MovieClip [robot2] Frame 130
itemDrop();
Symbol 837 MovieClip Frame 1
this._visible = false;
Symbol 838 MovieClip [mapA1] Frame 1
_root.currentFloor = 2;
Instance of Symbol 837 MovieClip "door" in Symbol 838 MovieClip [mapA1] Frame 1
onClipEvent (enterFrame) { _root.kirstieDoor(); }
Symbol 861 MovieClip Frame 1
onEnterFrame = function () { toiletPower(); };
Symbol 864 MovieClip Frame 1
stop(); onEnterFrame = function () { _root.jennaTalk(); };
Symbol 865 MovieClip [mapA2] Frame 1
_root.currentFloor = 1;
Symbol 875 MovieClip Frame 1
npcLoad();
Instance of Symbol 875 MovieClip in Symbol 876 MovieClip [mapA3] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 897 MovieClip [mapA4] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 897 MovieClip [mapA4] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 910 MovieClip [mapA5] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 915 MovieClip [mapA6] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 915 MovieClip [mapA6] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 922 MovieClip [mapA7] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 922 MovieClip [mapA7] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 930 MovieClip [mapA9] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 930 MovieClip [mapA9] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 933 MovieClip [mapA10] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 942 MovieClip [mapA11] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 942 MovieClip [mapA11] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 945 MovieClip [mapA12] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 945 MovieClip [mapA12] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 945 MovieClip [mapA12] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 950 MovieClip [mapA13] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 950 MovieClip [mapA13] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 953 MovieClip [mapA14] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 953 MovieClip [mapA14] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Symbol 956 MovieClip Frame 1
stop();
Symbol 956 MovieClip Frame 2
stop();
Instance of Symbol 956 MovieClip "gate" in Symbol 957 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) && (_root.greenKey)) { _root.greenKey = false; _root.gate2 = true; gotoAndStop (2); _root.objective = 7; _parent._parent.gate.gotoAndPlay(1); } }
Symbol 972 MovieClip Frame 1
stop();
Symbol 972 MovieClip Frame 8
stop();
Symbol 973 MovieClip [mapA15] Frame 1
_root.currentFloor = 2; if (_root.gate2) { gate.gotoAndStop("open"); hit.gate.gotoAndStop(2); }
Instance of Symbol 875 MovieClip in Symbol 973 MovieClip [mapA15] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 978 MovieClip [mapA16] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 978 MovieClip [mapA16] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 981 MovieClip [mapA17] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Symbol 1012 MovieClip Frame 1
onEnterFrame = function () { toiletPower(); };
Instance of Symbol 875 MovieClip in Symbol 1013 MovieClip [mapA18] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1013 MovieClip [mapA18] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1013 MovieClip [mapA18] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1016 MovieClip [mapA19] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1016 MovieClip [mapA19] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1019 MovieClip [mapA20] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1019 MovieClip [mapA20] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1022 MovieClip [mapA21] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1022 MovieClip [mapA21] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1025 MovieClip [mapA22] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1028 MovieClip [mapA23] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1028 MovieClip [mapA23] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot2"; enemy = true; }
Instance of Symbol 837 MovieClip "door" in Symbol 1035 MovieClip [mapA24] Frame 1
onClipEvent (enterFrame) { _root.tomDoor(); }
Symbol 1042 MovieClip [mapA25] Frame 1
stop(); if (!_root.introFight) { gotoAndStop (2); _root.introFight = true; } onEnterFrame = function () { };
Symbol 1042 MovieClip [mapA25] Frame 2
onEnterFrame = function () { if (_root.death >= 1) { gotoAndStop (1); _root.attachMovie("message_intro1", "message", 801); } }; stop();
Instance of Symbol 875 MovieClip in Symbol 1042 MovieClip [mapA25] Frame 2
//component parameters onClipEvent (initialize) { npc = "robot2"; enemy = true; }
Symbol 1045 MovieClip [mapA26] Frame 1
Instance of Symbol 875 MovieClip in Symbol 1045 MovieClip [mapA26] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1045 MovieClip [mapA26] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1048 MovieClip [mapA27] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1048 MovieClip [mapA27] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1051 MovieClip [mapA28] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1051 MovieClip [mapA28] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib2"; enemy = true; }
Instance of Symbol 956 MovieClip "gate" in Symbol 1053 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit) && (_root.blueKey)) { _root.blueKey = false; _root.gate1 = true; gotoAndStop (2); _parent._parent.gate.gotoAndPlay(1); } }
Symbol 1056 MovieClip Frame 1
stop();
Symbol 1056 MovieClip Frame 8
stop();
Symbol 1057 MovieClip [mapA29] Frame 1
_root.currentFloor = 1; if (_root.gate1) { gate.gotoAndStop("open"); hit.gate.gotoAndStop(2); }
Instance of Symbol 875 MovieClip in Symbol 1057 MovieClip [mapA29] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib2"; enemy = true; }
Symbol 1060 MovieClip [mapA30] Frame 1
_root.currentFloor = 2;
Instance of Symbol 875 MovieClip in Symbol 1063 MovieClip [mapA31] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1063 MovieClip [mapA31] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1066 MovieClip [mapA32] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1066 MovieClip [mapA32] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1069 MovieClip [mapA33] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1072 MovieClip [mapA34] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot2"; enemy = true; }
Symbol 1077 MovieClip [mapA35] Frame 1
_root.currentFloor = 2; if (!_root.kirstieComplete) { if (!_root.pigGrab) { attachMovie("pig", "pig", 511); pig._x = 375; pig._y = 225; } }
Instance of Symbol 875 MovieClip in Symbol 1077 MovieClip [mapA35] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1080 MovieClip [mapA36] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1080 MovieClip [mapA36] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib2"; enemy = true; }
Symbol 1108 MovieClip Frame 1
function moveLeft() { var _local1 = this; var _local2 = _root; var _local3 = _parent; facing = "left"; if ((_local1._x + _local2.mapX) > 50) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true))) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true)) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 25, true)) { _local1._y = _local1._y - enemySpeed; } } } function moveRight() { var _local1 = this; var _local2 = _root; var _local3 = _parent; facing = "right"; if ((_local1._x + _local2.mapX) < 500) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true))) { _local1._x = _local1._x + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true)) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 25, true)) { _local1._y = _local1._y - enemySpeed; } } } function moveUp() { var _local1 = this; var _local2 = _root; var _local3 = _parent; _local1.swapDepths(_local1._y + _local2.mapY); facing = "up"; if ((_local1._y + _local2.mapY) > 110) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 15, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 15, true))) { _local1._y = _local1._y - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 15, (_local1._y + _local2.mapY) - 15, true)) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 15, (_local1._y + _local2.mapY) - 15, true)) { _local1._x = _local1._x + enemySpeed; } } } function moveDown() { var _local1 = this; var _local2 = _root; var _local3 = _parent; _local1.swapDepths(_local1._y + _local2.mapY); facing = "down"; if ((_local1._y + _local2.mapY) < 335) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) + 1, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) + 1, true))) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 15, (_local1._y + _local2.mapY) + 1, true)) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 15, (_local1._y + _local2.mapY) + 1, true)) { _local1._x = _local1._x + enemySpeed; } } } function brain() { if ((!_root.screenChange) || (!_root.gamePause)) { if (!attack) { if (dir == "up") { moveUp(); gotoAndStop ("walkUp"); } else if (dir == "down") { moveDown(); gotoAndStop ("walkDown"); } else if (dir == "left") { moveLeft(); gotoAndStop ("walkLeft"); } else if (dir == "right") { moveRight(); gotoAndStop ("walkRight"); } } if (timer == (20 - timePlus)) { dir = directions[random(4)]; timer++; } else if (timer >= 50) { dir = "none"; if (facing == "up") { gotoAndStop ("standUp"); } else if (facing == "down") { gotoAndStop ("standDown"); } else if (facing == "left") { gotoAndStop ("standLeft"); } else if (facing == "right") { gotoAndStop ("standright"); } timer = 0; timePlus = random(20); } else { timer++; } } } directions = ["up", "down", "left", "right"]; dir = "none"; enemySpeed = 2; timePlus = 10; health = 3; hurt = false; stop(); onEnterFrame = function () { _root.waiterTalk(); };
Instance of Symbol 875 MovieClip in Symbol 1109 MovieClip [mapA37] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1109 MovieClip [mapA37] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1112 MovieClip [mapA38] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1112 MovieClip [mapA38] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1112 MovieClip [mapA38] Frame 1
//component parameters onClipEvent (initialize) { npc = "mib2"; enemy = true; }
Instance of Symbol 875 MovieClip in Symbol 1116 MovieClip [mapA40] Frame 1
//component parameters onClipEvent (initialize) { npc = "robot"; enemy = true; }
Symbol 1118 MovieClip [pill] Frame 1
onEnterFrame = function () { pillSpin(); };
Symbol 1118 MovieClip [pill] Frame 80
_root.pillToss = false; this.removeMovieClip();
Symbol 1201 MovieClip Frame 35
stop();
Instance of Symbol 1201 MovieClip in Symbol 1202 MovieClip Frame 76
onClipEvent (load) { var dirx = (_root.player._x - (_parent._parent._x + this._x)); var diry = ((_root.player._y - 10) - (_parent._parent._y + this._y)); var angle = Math.atan2(diry, dirx); this._rotation = (angle * 180) / Math.PI; } onClipEvent (enterFrame) { dreadAttack(); }
Symbol 1202 MovieClip Frame 120
_parent.gotoAndStop("walk");
Symbol 1207 MovieClip Frame 13
onEnterFrame = function () { _parent.slideLeft(); }; stop();
Symbol 1212 MovieClip Frame 13
onEnterFrame = function () { _parent.slideRight(); }; stop();
Symbol 1217 MovieClip Frame 6
stop(); onEnterFrame = function () { _parent.slideUp(); };
Symbol 1219 MovieClip Frame 5
stop(); onEnterFrame = function () { _parent.slideDown(); };
Symbol 1223 MovieClip Frame 1
_parent.wallHit = true; _parent.gerbilSpray();
Symbol 1223 MovieClip Frame 90
_parent.gotoAndStop("walk");
Symbol 1224 MovieClip Frame 20
_parent.health = _parent.health - 1; if (_parent.health <= 0) { _parent.gotoAndStop("die"); } else { _parent.gotoAndStop("walk"); } _parent.gotoAndStop("walk");
Symbol 1251 MovieClip Frame 56
_root.mapA45.gotoAndStop(3); _root.attachMovie("message_tom2", "message", 801); stop();
Symbol 1252 MovieClip [tom] Frame 1
function distance() { var _local3 = _root; var _local2 = _local3.player._x - (this._x + _local3.mapX); var _local1 = _local3.player._y - (this._y + _local3.mapY); var dist = Math.round(Math.sqrt((_local2 * _local2) + (_local1 * _local1))); return(dist); } function slideHit() { if (_parent.hitTest((this._x + _root.mapX) + 10, (this._y + _root.mapY) - 3, true)) { gotoAndStop ("wallhit"); } } function slideLeft() { var _local1 = this; if (_local1._x > 100) { if (!_root[currentMap].hit.hitTest(_local1._x - 10, _local1._y - 3, true)) { _local1._x = _local1._x - slideSpeed; } else { gotoAndStop ("wallhit"); } } else { gotoAndStop ("wallhit"); } } function slideRight() { var _local1 = this; if (_local1._x < 450) { if (!_root[currentMap].hit.hitTest(_local1._x + 10, _local1._y - 3, true)) { _local1._x = _local1._x + slideSpeed; } else { gotoAndStop ("wallhit"); } } else { gotoAndStop ("wallhit"); } } function slideUp() { var _local1 = this; _local1.swapDepths(_local1._y + _root.mapY); if (_local1._y > 120) { if (!_root[currentMap].hit.hitTest(_local1._x, _local1._y - 30, true)) { _local1._y = _local1._y - slideSpeed; } else { gotoAndStop ("wallhit"); } } else { gotoAndStop ("wallhit"); } } function slideDown() { var _local1 = this; _local1.swapDepths(_local1._y + _root.mapY); if (_local1._y < 336) { if (!_root[currentMap].hit.hitTest(_local1._x, _local1._y, true)) { _local1._y = _local1._y + slideSpeed; } else { gotoAndStop ("wallhit"); } } else { gotoAndStop ("wallhit"); } } function moveLeft() { var _local1 = this; var _local2 = _root; var _local3 = _parent; if ((_local1._x + _local2.mapX) > 50) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true))) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true)) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 25, true)) { _local1._y = _local1._y - enemySpeed; } } } function moveRight() { var _local1 = this; var _local2 = _root; var _local3 = _parent; if ((_local1._x + _local2.mapX) < 500) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true))) { _local1._x = _local1._x + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true)) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 25, true)) { _local1._y = _local1._y - enemySpeed; } } } function moveUp() { var _local1 = this; var _local2 = _root; var _local3 = _parent; if (_local1._y > _local2.player._y) { _local1.swapDepths(501); } else { _local1.swapDepths(499); } if (_local1._y > 110) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 15, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 15, true))) { _local1._y = _local1._y - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 15, (_local1._y + _local2.mapY) - 15, true)) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 15, (_local1._y + _local2.mapY) - 15, true)) { _local1._x = _local1._x + enemySpeed; } } } function moveDown() { var _local1 = this; var _local2 = _root; var _local3 = _parent; if (_local1._y > _local2.player._y) { _local1.swapDepths(501); } else { _local1.swapDepths(499); } if (_local1._y < 360) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) + 1, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) + 1, true))) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 15, (_local1._y + _local2.mapY) + 1, true)) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 15, (_local1._y + _local2.mapY) + 1, true)) { _local1._x = _local1._x + enemySpeed; } } } function brain() { var _local1 = _root; var _local2 = this; timer++; if (timer >= 130) { if (random(2) == 0) { var _local3 = directions[random(4)]; if (_local1.player._x > (_local2._x + _local1.mapX)) { gotoAndStop("slide_" + _local3); } else { gotoAndStop("slide_" + _local3); } } else { gotoAndStop ("attack"); } timer = 0; } if (!_local1.screenChange) { if (!attack) { if (ydir == "up") { moveUp(); } else if (ydir == "down") { moveDown(); } if (dir == "left") { moveLeft(); } else if (dir == "right") { moveRight(); } } if (health <= 0) { _local1[(_local1.currentMap + "_enemySpawn") + myNum] = 2; gotoAndStop ("die"); } if (_local2._x > (_local1.player._x + 10)) { dir = "left"; } else if (_local2._x < (_local1.player._x - 10)) { dir = "right"; } else { dir = "none"; } if (_local2._y > (_local1.player._y + 10)) { ydir = "up"; } else if (_local2._y < (_local1.player._y - 10)) { ydir = "down"; } else { ydir = "none"; } } } function gerbilSpawn() { var _local1 = _root; _local1.attachMovie("gerbil", "gerbil", 437); _local1.gerbil._x = this._x; _local1.gerbil._y = this._y; } function gerbilSpray() { var _local1 = _root; var _local2 = this; i = 1; while (i <= 6) { _local1.attachMovie("gerbil", "gerbil" + i, 438 + i); _local1["gerbil" + i].randomy = true; _local1["gerbil" + i]._x = _local2._x; _local1["gerbil" + i]._y = _local2._y; i++; } } directions = ["up", "down", "left", "right"]; dir = "none"; enemySpeed = 3; slideSpeed = 10; timePlus = 10; timer = 0; health = 4; hurt = false; wallHit = false; attackMode = 1 + random(2); _root.attachMovie("tomhealth", "tomhealth", 917); onEnterFrame = function () { var _local1 = this; if (_local1._y > _root.player._y) { _local1.swapDepths(501); } else { _local1.swapDepths(499); } };
Symbol 1252 MovieClip [tom] Frame 2
stop(); wallHit = false;
Instance of Symbol 343 MovieClip "hitty" in Symbol 1252 MovieClip [tom] Frame 2
onClipEvent (enterFrame) { tomAttack(); }
Symbol 1252 MovieClip [tom] Frame 9
stop();
Symbol 1252 MovieClip [tom] Frame 17
stop();
Instance of Symbol 343 MovieClip "hit" in Symbol 1252 MovieClip [tom] Frame 54
onClipEvent (enterFrame) { _root.tomHurt(); }
Symbol 1272 MovieClip [gerbil] Frame 1
function follow(targetx, targety) { if (randomy) { xmove = -10 + random(20); ymove = -10 + random(20); if (xmove > 0) { this._xscale = -100; } } else { var _local2 = targetx - _x; var _local1 = targety - _y; var dist = Math.sqrt((_local2 * _local2) + (_local1 * _local1)); var xadd = ((acc * _local2) / dist); var yadd = ((acc * _local1) / dist); xmove = xmove + xadd; ymove = ymove + yadd; var _local3 = Math.sqrt((xmove * xmove) + (ymove * ymove)); xmove = (speed * xmove) / _local3; ymove = (speed * ymove) / _local3; if (xmove > 0) { this._xscale = -100; } } } speed = 7; acc = 2; xmove = 0; ymove = 0; follow(_root.player._x, _root.player._y); onEnterFrame = function () { gerbilAttack(); _x = (_x + xmove); _y = (_y + ymove); }; stop();
Symbol 1272 MovieClip [gerbil] Frame 3
onEnterFrame = function () { };
Symbol 1272 MovieClip [gerbil] Frame 13
this.removeMovieClip(); stop();
Symbol 1273 MovieClip Frame 1
stop();
Symbol 1276 MovieClip [tomhealth] Frame 10
onEnterFrame = function () { bar.gotoAndStop(_root.tom.health + 1); if (_root.tom.health <= 0) { this.removeMovieClip(); } }; stop();
Symbol 1279 MovieClip [martini] Frame 1
martiniCollect(); play();
Symbol 1279 MovieClip [martini] Frame 2
martiniCollect(); gotoAndPlay (1);
Symbol 1279 MovieClip [martini] Frame 3
stop(); this.removeMovieClip();
Symbol 1290 MovieClip [explode] Frame 1
onEnterFrame = function () { }; pillAttack();
Symbol 1290 MovieClip [explode] Frame 19
this.removeMovieClip();
Symbol 1293 MovieClip Frame 1
onEnterFrame = function () { _root.pigBlinky(); }; play();
Symbol 1293 MovieClip Frame 60
onEnterFrame = function () { }; _root.pigBlink = false; _root[currentMap].pig._alpha = 100; stop();
Symbol 1315 MovieClip [pig] Frame 1
function moveLeft() { var _local1 = this; var _local2 = _root; var _local3 = _parent; facing = "left"; if (_local1._x > 0) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true))) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true)) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 25, true)) { _local1._y = _local1._y - enemySpeed; } else { dir = directions[random(4)]; } } else { _local1.removeMovieClip(); } } function moveRight() { var _local1 = this; var _local2 = _root; var _local3 = _parent; facing = "right"; if (_local1._x < 540) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true))) { _local1._x = _local1._x + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true)) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 25, true)) { _local1._y = _local1._y - enemySpeed; } else { dir = directions[random(4)]; } } else { _local1.removeMovieClip(); } } function moveUp() { var _local1 = this; var _local2 = _root; var _local3 = _parent; _local1.swapDepths(_local1._y + _local2.mapY); facing = "up"; if (_local1._y > 0) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 15, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 15, true))) { _local1._y = _local1._y - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 15, (_local1._y + _local2.mapY) - 15, true)) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 15, (_local1._y + _local2.mapY) - 15, true)) { _local1._x = _local1._x + enemySpeed; } else { dir = directions[random(4)]; } } else { _local1.removeMovieClip(); } } function moveDown() { var _local1 = this; var _local2 = _root; var _local3 = _parent; _local1.swapDepths(_local1._y + _local2.mapY); facing = "down"; if (_local1._y < 360) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) + 1, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) + 1, true))) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 15, (_local1._y + _local2.mapY) + 1, true)) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 15, (_local1._y + _local2.mapY) + 1, true)) { _local1._x = _local1._x + enemySpeed; } else { dir = directions[random(4)]; } } else { _local1.removeMovieClip(); } } function brain() { if ((!_root.screenChange) && (!_root.gamePause)) { if (dir == "up") { moveUp(); gotoAndStop ("walkUp"); } else if (dir == "down") { moveDown(); gotoAndStop ("walkDown"); } else if (dir == "left") { moveLeft(); gotoAndStop ("walkLeft"); } else if (dir == "right") { moveRight(); gotoAndStop ("walkRight"); } if (timer >= 50) { dir = directions[random(4)]; timer = 0; } else { timer++; } } } directions = ["up", "down", "left", "right"]; dir = directions[random(4)]; enemySpeed = 5; timePlus = 10; hurt = false; _root.pigBlink = true; onEnterFrame = function () { var _local1 = _root; if (_local1.pigSay) { if (!_local1.pigBlink) { pigCollect(); } brain(); } else { _local1.pigTalk(); } };
Symbol 1315 MovieClip [pig] Frame 2
stop();
Symbol 1316 MovieClip Frame 1
stop();
Symbol 1327 MovieClip Frame 1
_parent.hurt = false;
Symbol 1338 MovieClip Frame 1
_parent.hurt = false;
Symbol 1339 MovieClip Frame 13
_parent.removeMovieClip();
Symbol 1340 MovieClip [gardener] Frame 1
function moveLeft() { var _local1 = this; var _local2 = _root; var _local3 = _parent; facing = "left"; if (_local1._x > 0) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 20, (_local1._y + _local2.mapY) - 3, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 20, (_local1._y + _local2.mapY) - 3, true))) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 20, (_local1._y + _local2.mapY) - 3, true)) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 20, (_local1._y + _local2.mapY) - 25, true)) { _local1._y = _local1._y - enemySpeed; } else { dir = directions[random(4)]; } } } function moveRight() { var _local1 = this; var _local2 = _root; var _local3 = _parent; facing = "right"; if (_local1._x < 540) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) + 20, (_local1._y + _local2.mapY) - 3, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 20, (_local1._y + _local2.mapY) - 3, true))) { _local1._x = _local1._x + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 20, (_local1._y + _local2.mapY) - 3, true)) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 20, (_local1._y + _local2.mapY) - 25, true)) { _local1._y = _local1._y - enemySpeed; } else { dir = directions[random(4)]; } } } function moveUp() { var _local1 = this; var _local2 = _root; var _local3 = _parent; _local1.swapDepths(_local1._y + _local2.mapY); facing = "up"; if (_local1._y > 0) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 25, (_local1._y + _local2.mapY) - 20, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 25, (_local1._y + _local2.mapY) - 20, true))) { _local1._y = _local1._y - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 30, (_local1._y + _local2.mapY) - 20, true)) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 30, (_local1._y + _local2.mapY) - 20, true)) { _local1._x = _local1._x + enemySpeed; } else { dir = directions[random(4)]; } } } function moveDown() { var _local1 = this; var _local2 = _root; var _local3 = _parent; _local1.swapDepths(_local1._y + _local2.mapY); facing = "down"; if (_local1._y < 360) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 25, (_local1._y + _local2.mapY) + 20, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 25, (_local1._y + _local2.mapY) + 20, true))) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 30, (_local1._y + _local2.mapY) + 20, true)) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 30, (_local1._y + _local2.mapY) + 20, true)) { _local1._x = _local1._x + enemySpeed; } else { dir = directions[random(4)]; } } } function brain() { var _local1 = _root; if ((!_local1.screenChange) && (!_local1.gamePause)) { if (dir == "up") { moveUp(); gotoAndStop ("up"); } else if (dir == "down") { moveDown(); gotoAndStop ("down"); } else if (dir == "left") { moveLeft(); gotoAndStop ("left"); } else if (dir == "right") { moveRight(); gotoAndStop ("right"); } if (timer >= 50) { dir = directions[random(4)]; timer = 0; } else { timer++; } if (health <= 0) { _local1[(_local1.currentMap + "_enemySpawn") + myNum] = 2; gotoAndStop ("die"); } } } directions = ["up", "down", "left", "right"]; dir = directions[random(4)]; enemySpeed = 3; timePlus = 10; health = 5; hurt = false; onEnterFrame = function () { brain(); if (hurt) { smoke.gotoAndPlay(1); } };
Symbol 1340 MovieClip [gardener] Frame 2
stop(); hurt = false;
Symbol 1340 MovieClip [gardener] Frame 10
hurt = false;
Symbol 1340 MovieClip [gardener] Frame 20
hurt = false;
Symbol 1340 MovieClip [gardener] Frame 30
hurt = false;
Symbol 1340 MovieClip [gardener] Frame 40
onEnterFrame = function () { };
Symbol 1347 MovieClip Frame 1
_parent.hurt = false;
Symbol 1354 MovieClip Frame 1
_parent.hurt = false;
Symbol 1361 MovieClip Frame 1
_parent.hurt = false;
Symbol 1362 MovieClip [doggie] Frame 1
function distance() { var _local3 = _root; var _local2 = _local3.player._x - (this._x + _local3.mapX); var _local1 = _local3.player._y - (this._y + _local3.mapY); var dist = Math.round(Math.sqrt((_local2 * _local2) + (_local1 * _local1))); return(dist); } function moveLeft() { var _local1 = this; var _local2 = _root; var _local3 = _parent; facing = "left"; if ((_local1._x + _local2.mapX) > 50) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true))) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 3, true)) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 25, true)) { _local1._y = _local1._y - enemySpeed; } } } function moveRight() { var _local1 = this; var _local2 = _root; var _local3 = _parent; facing = "right"; if ((_local1._x + _local2.mapX) < 500) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true))) { _local1._x = _local1._x + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 3, true)) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 25, true)) { _local1._y = _local1._y - enemySpeed; } } } function moveUp() { var _local1 = this; var _local2 = _root; var _local3 = _parent; _local1.swapDepths(_local1._y + _local2.mapY); facing = "up"; if ((_local1._y + _local2.mapY) > 110) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) - 15, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) - 15, true))) { _local1._y = _local1._y - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 15, (_local1._y + _local2.mapY) - 15, true)) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 15, (_local1._y + _local2.mapY) - 15, true)) { _local1._x = _local1._x + enemySpeed; } } } function moveDown() { var _local1 = this; var _local2 = _root; var _local3 = _parent; _local1.swapDepths(_local1._y + _local2.mapY); facing = "down"; if ((_local1._y + _local2.mapY) < 360) { if ((!_local3.hit.hitTest((_local1._x + _local2.mapX) - 10, (_local1._y + _local2.mapY) + 1, true)) && (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 10, (_local1._y + _local2.mapY) + 1, true))) { _local1._y = _local1._y + enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) - 15, (_local1._y + _local2.mapY) + 1, true)) { _local1._x = _local1._x - enemySpeed; } else if (!_local3.hit.hitTest((_local1._x + _local2.mapX) + 15, (_local1._y + _local2.mapY) + 1, true)) { _local1._x = _local1._x + enemySpeed; } } } function brain() { var _local1 = _root; var _local2 = this; if (!_local1.screenChange) { if (ydir == "up") { moveUp(); } else if (ydir == "down") { moveDown(); } if (dir == "left") { moveLeft(); } else if (dir == "right") { moveRight(); } if (attackMode == 1) { if (distance() <= 200) { attackMode = 2; } } else { if ((_local2._x + _local1.mapX) > (_local1.player._x + 10)) { dir = "left"; gotoAndStop ("left"); } else if ((_local2._x + _local1.mapX) < (_local1.player._x - 10)) { dir = "right"; gotoAndStop ("right"); } else { dir = "none"; } if ((_local2._y + _local1.mapY) > (_local1.player._y + 10)) { ydir = "up"; } else if ((_local2._y + _local1.mapY) < (_local1.player._y - 10)) { ydir = "down"; } else { ydir = "none"; } if (dir == "none") { if (ydir == "up") { gotoAndStop ("up"); } else if (ydir == "down") { gotoAndStop ("down"); } } } if (health <= 0) { _local1[(_local1.currentMap + "_enemySpawn") + myNum] = 2; gotoAndStop ("die"); } } } directions = ["up", "down", "left", "right"]; dir = "none"; enemySpeed = 4; timePlus = 10; health = 3; hurt = false; attackMode = 1; onEnterFrame = function () { brain(); }; stop();
Symbol 1362 MovieClip [doggie] Frame 2
stop();
Symbol 1362 MovieClip [doggie] Frame 40
onEnterFrame = function () { };
Symbol 1365 MovieClip [dark] Frame 1
onEnterFrame = function () { this._x = _root.player._x; this._y = _root.player._y; }; stop();
Symbol 1365 MovieClip [dark] Frame 2
onEnterFrame = function () { this._x = _root.player._x; this._y = _root.player._y; }; stop();
Symbol 1385 MovieClip Frame 1
stop();
Symbol 1385 MovieClip Frame 2
stop();
Symbol 1390 MovieClip Frame 1
stop();
Symbol 1390 MovieClip Frame 2
stop();
Symbol 1397 MovieClip Frame 1
stop();
Symbol 1406 MovieClip Frame 1
stop();
Symbol 1413 Button
on (release) { _root.musicPlay = false; _root.musicVol = 0; _root.music.setVolume(_root.musicVol); gotoAndStop (2); }
Symbol 1416 Button
on (release) { _root.musicPlay = true; _root.musicVol = 25; _root.music.setVolume(_root.musicVol); gotoAndStop (1); }
Symbol 1417 MovieClip Frame 1
stop();
Symbol 1417 MovieClip Frame 2
stop();
Symbol 1419 MovieClip Frame 1
stop();
Symbol 1419 MovieClip Frame 2
_root.gamePause = true; _root.menuOpen = true;
Symbol 1419 MovieClip Frame 10
stop();
Symbol 1419 MovieClip Frame 11
_root.gamePause = false; _root.menuOpen = false;
Symbol 1428 MovieClip Frame 1
if (_root.towel == "green") { _root.damage = 1; } else { _root.damage = 2; } _root.player.glow.gotoAndStop(1); stop();
Symbol 1428 MovieClip Frame 15
if (_root.towel == "green") { _root.damage = 3; } else { _root.damage = 6; } _root.player.glow.gotoAndStop(2);
Symbol 1435 MovieClip Frame 1
stop();
Symbol 1438 Button
on (release) { if (((!_root.talking) && (!_root.gamePause)) && (!_root.menuOpen)) { menu.play(); _root.menuUpdate(); } else if (_root.menuOpen) { menu.play(); } }
Symbol 1444 Button
on (release) { if ((((!_root.talking) && (!_root.gamePause)) && (!_root.instructOpen)) && (!_root.menuOpen)) { _root.instructOpen = true; _root.attachMovie("message_instruct", "instruct", 803); } else if (_root.instructOpen && (!_root.menuOpen)) { _root.instructOpen = false; _root.talking = false; _root.gamePause = false; _root.instruct.play(); } }
Symbol 1449 MovieClip Frame 1
stop();
Symbol 1449 MovieClip Frame 2
stop();
Symbol 1491 Button
on (release) { play(); }
Symbol 1492 MovieClip [message_instruct] Frame 1
stop(); _root.gamePause = true; _root.talking = true;
Symbol 1492 MovieClip [message_instruct] Frame 3
stop();
Symbol 1492 MovieClip [message_instruct] Frame 5
_root.gamePause = false; _root.talking = false; this.removeMovieClip();
Symbol 1497 MovieClip [message_doorlocked] Frame 1
_root.gamePause = true; _root.talking = true;
Symbol 1497 MovieClip [message_doorlocked] Frame 101
_root.gamePause = false; _root.talking = false; this.removeMovieClip();
Symbol 1499 MovieClip [message_intro] Frame 1
_root.gamePause = true; _root.talking = true; _root.messageBox = true;
Symbol 1499 MovieClip [message_intro] Frame 2
stop();
Symbol 1499 MovieClip [message_intro] Frame 6
stop();
Symbol 1499 MovieClip [message_intro] Frame 10
_root.gamePause = false; _root.talking = false; _root.messageBox = false; this.removeMovieClip();
Symbol 1508 MovieClip [message_jenna1] Frame 1
_root.gamePause = true; _root.talking = true;
Symbol 1508 MovieClip [message_jenna1] Frame 571
_root.gamePause = false; _root.talking = false; _root.jennaGet = true; _root.checkpoint = 1; this.removeMovieClip();
Symbol 1511 MovieClip [message_jenna2] Frame 1
_root.gamePause = true; _root.talking = true;
Symbol 1511 MovieClip [message_jenna2] Frame 255
_root.gamePause = false; _root.talking = false; _root.mapA2.attachMovie("blueKey", "key", 999); _root.mapA2.key._x = 150 + _root.mapX; _root.mapA2.key._y = 180 + _root.mapY; this.removeMovieClip();
Symbol 1520 MovieClip [message_kirstie1] Frame 1
_root.gamePause = true; _root.talking = true;
Symbol 1520 MovieClip [message_kirstie1] Frame 101
_root[currentMap].kirstie.gotoAndPlay(2);
Symbol 1520 MovieClip [message_kirstie1] Frame 235
_root[currentMap].kirstie.gotoAndStop(1);
Symbol 1520 MovieClip [message_kirstie1] Frame 336
_root[currentMap].kirstie.gotoAndPlay(2);
Symbol 1520 MovieClip [message_kirstie1] Frame 491
_root[currentMap].kirstie.gotoAndStop();
Symbol 1520 MovieClip [message_kirstie1] Frame 584
_root.gamePause = false; _root.talking = false; _root.kirstieTalk = true; _root.checkpoint = 2; this.removeMovieClip();
Symbol 1524 MovieClip [message_kirstie2] Frame 1
_root.gamePause = true; _root.talking = true;
Symbol 1524 MovieClip [message_kirstie2] Frame 332
_root.gamePause = false; _root.talking = false; _root.mapA0.attachMovie("greenKey", "key", 999); _root.mapA0.key._x = 360 + _root.mapX; _root.mapA0.key._y = 240 + _root.mapY; _root.pigGrab = false; this.removeMovieClip();
Symbol 1527 MovieClip [message_pig0] Frame 1
_root.gamePause = true; _root.talking = true;
Symbol 1527 MovieClip [message_pig0] Frame 131
_root.gamePause = false; _root.talking = false; this.removeMovieClip();
Symbol 1530 MovieClip [message_pig1] Frame 1
_root.gamePause = true; _root.talking = true;
Symbol 1530 MovieClip [message_pig1] Frame 253
_root.gamePause = false; _root.talking = false; _root.pigSay = true; _root.checkpoint = 3; this.removeMovieClip();
Symbol 1542 MovieClip [message_tom1] Frame 1
_root.gamePause = true; _root.talking = true; _root.messageBox = true; _root.music.stop(); _root.music.attachSound("music_cruiseboss"); _root.music.start(0, 999); if (_root.musicPlay) { _root.music.setVolume(_root.musicVol); } else { _root.music.setVolume(0); }
Symbol 1542 MovieClip [message_tom1] Frame 768
_root.gamePause = false; _root.talking = false; _root.messageBox = false; _root.attachMovie("tomhealth", "tomhealth", 917); _root[_root.currentMap].tom.gotoAndStop("walk"); _root[_root.currentMap].gate.gotoAndPlay(1); this.removeMovieClip();
Symbol 1544 MovieClip [message_tom2] Frame 1
_root.gamePause = true; _root.talking = true; _root.player.gotoAndStop("baby");
Symbol 1544 MovieClip [message_tom2] Frame 220
_root.gamePause = false; _root.talking = false; this.removeMovieClip();
Symbol 1549 MovieClip [message_waiter0] Frame 1
_root.gamePause = true; _root.talking = true;
Symbol 1549 MovieClip [message_waiter0] Frame 121
_root.gamePause = false; _root.talking = false; this.removeMovieClip();
Symbol 1553 MovieClip [message_waiter1] Frame 1
_root.gamePause = true; _root.talking = true;
Symbol 1553 MovieClip [message_waiter1] Frame 81
_root.mapA37.attachMovie("martini", "martini", 506); _root.mapA37.martini._x = 150 + _root.mapX; _root.mapA37.martini._y = 150 + _root.mapY;
Symbol 1553 MovieClip [message_waiter1] Frame 245
_root.gamePause = false; _root.talking = false; this.removeMovieClip();
Symbol 1555 MovieClip [message_martini] Frame 1
_root.gamePause = true; _root.talking = true;
Symbol 1555 MovieClip [message_martini] Frame 102
_root.gamePause = false; _root.talking = false; this.removeMovieClip();
Symbol 1574 MovieClip Frame 1
stop();
Instance of Symbol 956 MovieClip "gate" in Symbol 1574 MovieClip Frame 1
/* no clip actions */
Symbol 1574 MovieClip Frame 2
stop();
Symbol 1583 MovieClip Frame 1
stop();
Symbol 1583 MovieClip Frame 5
_parent.hit.gotoAndStop(2);
Symbol 1583 MovieClip Frame 37
stop();
Symbol 1588 MovieClip [mapA45] Frame 1
stop();
Instance of Symbol 837 MovieClip in Symbol 1588 MovieClip [mapA45] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.fade.gotoAndPlay(1); _parent.play(); } }
Symbol 1588 MovieClip [mapA45] Frame 2
_root.fade.gotoAndPlay(1); _root.loadTom(); _root.attachMovie("message_tom1", "message", 801); stop();
Symbol 1588 MovieClip [mapA45] Frame 3
hit.gate.gotoAndStop(2); _root.music.stop(); stop();
Instance of Symbol 837 MovieClip in Symbol 1588 MovieClip [mapA45] Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.player.hit)) { _root.gotoAndStop("ending"); } }
Symbol 1601 MovieClip [mapA41] Frame 1
_root.currentFloor = 3;
Symbol 1628 MovieClip Frame 1
stop();
Symbol 1663 MovieClip Frame 1
stop(); onEnterFrame = function () { _root.kirstieSay(); };
Symbol 1663 MovieClip Frame 2
onEnterFrame = function () { };
Symbol 1663 MovieClip Frame 13
gotoAndPlay (2);
Symbol 1672 MovieClip [mapA0] Frame 1
_root.currentFloor = 4;
Instance of Symbol 837 MovieClip "door" in Symbol 1672 MovieClip [mapA0] Frame 1
onClipEvent (enterFrame) { _root.kirstieDoor2(); }
Symbol 1674 MovieClip [message_blueKey] Frame 1
_root.gamePause = true; _root.talking = true;
Symbol 1674 MovieClip [message_blueKey] Frame 101
_root.gamePause = false; _root.talking = false; this.removeMovieClip();
Symbol 1676 MovieClip [message_greenKey] Frame 1
_root.gamePause = true; _root.talking = true;
Symbol 1676 MovieClip [message_greenKey] Frame 101
_root.gamePause = false; _root.talking = false; this.removeMovieClip();
Symbol 1678 MovieClip [message_kirstie3] Frame 1
_root.gamePause = true; _root.talking = true;
Symbol 1678 MovieClip [message_kirstie3] Frame 209
_root.gamePause = false; _root.talking = false; this.removeMovieClip();
Symbol 1680 MovieClip [message_jenna3] Frame 1
_root.gamePause = true; _root.talking = true;
Symbol 1680 MovieClip [message_jenna3] Frame 95
_root.gamePause = false; _root.talking = false; this.removeMovieClip();
Symbol 1688 MovieClip Frame 1
_root.gamePause = true;
Symbol 1688 MovieClip Frame 30
if (!_root.messageBox) { _root.gamePause = false; } stop();
Symbol 1692 MovieClip Frame 1
stop(); _root.music.stop(); _root.music.attachSound("music_maze"); _root.music.start(0, 999); if (_root.musicPlay) { _root.music.setVolume(_root.musicVol); } else { _root.music.setVolume(0); }
Symbol 1692 MovieClip Frame 2
stop(); _root.music.stop(); _root.music.attachSound("music_maze"); _root.music.start(0, 999); if (_root.musicPlay) { _root.music.setVolume(_root.musicVol); } else { _root.music.setVolume(0); }
Symbol 1692 MovieClip Frame 3
stop(); _root.music.stop(); _root.music.attachSound("music_cruisehome"); _root.music.start(0, 999); if (_root.musicPlay) { _root.music.setVolume(_root.musicVol); } else { _root.music.setVolume(0); }
Symbol 1692 MovieClip Frame 4
stop();
Symbol 1693 MovieClip Frame 3
label.gotoAndStop(_root.currentFloor);
Symbol 1693 MovieClip Frame 40
stop();
Symbol 1743 MovieClip Frame 128
stop();
Symbol 1779 Button
on (release) { _root.gotoAndStop("end"); }
Symbol 1780 MovieClip Frame 174
stop();
Symbol 1780 MovieClip Frame 226
stop();
Symbol 1780 MovieClip Frame 389
stop();
Symbol 1780 MovieClip Frame 658
stop();
Symbol 1780 MovieClip Frame 789
stop();
Symbol 1780 MovieClip Frame 874
stop();
Symbol 1780 MovieClip Frame 1192
stop();
Symbol 1799 MovieClip Frame 1
stop();
Symbol 1799 MovieClip Frame 2
stop();
Symbol 1799 MovieClip Frame 3
stop();
Symbol 1803 MovieClip Frame 1
stop();
Symbol 1803 MovieClip Frame 2
stop();
Symbol 1803 MovieClip Frame 3
stop();
Symbol 1805 Button
on (release) { _root.gotoAndStop("title"); }
Symbol 1807 MovieClip Frame 9
stop();

Library Items

Symbol 1 GraphicUsed by:13 1688 1780 1807
Symbol 2 GraphicUsed by:13
Symbol 3 GraphicUsed by:13
Symbol 4 GraphicUsed by:13
Symbol 5 GraphicUsed by:13
Symbol 6 GraphicUsed by:13 160 342 1418 1780  Timeline
Symbol 7 FontUsed by:8 9 10 145 156 157 166 167 168 169 181 187 199 204 211 219 227 230 237 242 284 298 1382 1383 1387 1391 1394 1396 1398 1399 1400 1401 1402 1403 1404 1405 1410 1411 1414 1415 1489 1490 1700 1708 1719 1750 1759 1762 1770 1771 1772 1773 1804
Symbol 8 TextUses:7Used by:13
Symbol 9 TextUses:7Used by:12
Symbol 10 TextUses:7Used by:12
Symbol 11 GraphicUsed by:12 342 1390
Symbol 12 ButtonUses:9 10 11Used by:13
Symbol 13 MovieClip [gameover]Uses:1 2 3 4 5 6 8 12
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:16 1273
Symbol 16 MovieClipUses:15Used by:19
Symbol 17 FontUsed by:18 120 1274 1275 1439 1440 1441 1442 1445 1446 1473 1474 1475 1476 1477 1480 1481 1482 1493 1494 1500 1501 1502 1505 1506 1507 1509 1510 1512 1513 1514 1517 1518 1519 1521 1522 1523 1525 1526 1528 1529 1531 1532 1533 1536 1537 1538 1539 1540 1541 1543 1545 1546 1550 1551 1552 1554 1673 1675 1677 1679 1689 1690 1691 1775 1776 1777
Symbol 18 TextUses:17Used by:19
Symbol 19 MovieClip [travoltahealth]Uses:16 18
Symbol 20 BitmapUsed by:21 22 23 24
Symbol 21 GraphicUses:20Used by:25
Symbol 22 GraphicUses:20Used by:25
Symbol 23 GraphicUses:20Used by:25
Symbol 24 GraphicUses:20Used by:25
Symbol 25 MovieClip [bolt]Uses:21 22 23 24
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:30
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:30
Symbol 30 MovieClipUses:27 29Used by:45
Symbol 31 SoundUsed by:45
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:44 382
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:44 382
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:44 382
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:44 382
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:44 382
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:44 382
Symbol 44 MovieClipUses:33 35 37 39 41 43Used by:45
Symbol 45 MovieClip [fireball]Uses:30 31 44Used by:1685
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:58
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:58
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:58
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:58
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:58
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:58
Symbol 58 MovieClipUses:47 49 51 53 55 57Used by:60
Symbol 59 SoundUsed by:60 63 440 452 455 458 461 463 464 467 470 1279
Symbol 60 MovieClip [coin2]Uses:58 59Used by:1685
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Symbol 1513 TextUses:17Used by:1520
Symbol 1514 TextUses:17Used by:1520 1524 1678
Symbol 1515 BitmapUsed by:1516
Symbol 1516 GraphicUses:1515Used by:1520 1524 1678
Symbol 1517 TextUses:17Used by:1520
Symbol 1518 TextUses:17Used by:1520
Symbol 1519 TextUses:17Used by:1520
Symbol 1520 MovieClip [message_kirstie1]Uses:1451 1454 1512 1494 1496 1513 1514 1516 1517 1518 1519 1292Used by:1685
Symbol 1521 TextUses:17Used by:1524
Symbol 1522 TextUses:17Used by:1524
Symbol 1523 TextUses:17Used by:1524
Symbol 1524 MovieClip [message_kirstie2]Uses:1451 1454 1521 1494 1496 1522 1514 1516 1523Used by:1685
Symbol 1525 TextUses:17Used by:1527
Symbol 1526 TextUses:17Used by:1527 1530
Symbol 1527 MovieClip [message_pig0]Uses:1451 1454 1525 1526 1292Used by:1685
Symbol 1528 TextUses:17Used by:1530
Symbol 1529 TextUses:17Used by:1530
Symbol 1530 MovieClip [message_pig1]Uses:1451 1454 1528 1494 1496 1529 1526 1292Used by:1685
Symbol 1531 TextUses:17Used by:1542
Symbol 1532 TextUses:17Used by:1542
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Symbol 1535 GraphicUses:1534Used by:1542
Symbol 1536 TextUses:17Used by:1542
Symbol 1537 TextUses:17Used by:1542
Symbol 1538 TextUses:17Used by:1542
Symbol 1539 TextUses:17Used by:1542
Symbol 1540 TextUses:17Used by:1542
Symbol 1541 TextUses:17Used by:1542
Symbol 1542 MovieClip [message_tom1]Uses:1451 1454 1531 1494 1496 1532 1533 1535 1536 1537 1538 1539 1540 1541Used by:1685
Symbol 1543 TextUses:17Used by:1544
Symbol 1544 MovieClip [message_tom2]Uses:1451 1454 1543 1494 1496Used by:1685
Symbol 1545 TextUses:17Used by:1549
Symbol 1546 TextUses:17Used by:1549 1553
Symbol 1547 BitmapUsed by:1548
Symbol 1548 GraphicUses:1547Used by:1549 1553
Symbol 1549 MovieClip [message_waiter0]Uses:1451 1454 1545 1546 1548Used by:1685
Symbol 1550 TextUses:17Used by:1553
Symbol 1551 TextUses:17Used by:1553
Symbol 1552 TextUses:17Used by:1553
Symbol 1553 MovieClip [message_waiter1]Uses:1451 1454 1550 1494 1496 1551 1546 1548 1552Used by:1685
Symbol 1554 TextUses:17Used by:1555
Symbol 1555 MovieClip [message_martini]Uses:1451 1454 1554 1494 1496Used by:1685
Symbol 1556 GraphicUsed by:1588 1601 1672
Symbol 1557 BitmapUsed by:1558 1559
Symbol 1558 GraphicUses:1557Used by:1588 1601
Symbol 1559 GraphicUses:1557Used by:1588 1601 1608 1611 1614
Symbol 1560 BitmapUsed by:1561
Symbol 1561 GraphicUses:1560Used by:1588
Symbol 1562 BitmapUsed by:1563
Symbol 1563 GraphicUses:1562Used by:1588 1601 1608 1611 1614
Symbol 1564 BitmapUsed by:1565
Symbol 1565 GraphicUses:1564Used by:1574 1588 1598 1607 1610 1613
Symbol 1566 BitmapUsed by:1567
Symbol 1567 GraphicUses:1566Used by:1574 1598
Symbol 1568 BitmapUsed by:1569
Symbol 1569 GraphicUses:1568Used by:1574 1598
Symbol 1570 BitmapUsed by:1571 1572 1597
Symbol 1571 GraphicUses:1570Used by:1574
Symbol 1572 GraphicUses:1570Used by:1574
Symbol 1573 GraphicUsed by:1574
Symbol 1574 MovieClipUses:1567 1565 1569 1571 1572 956 1573Used by:1588
Symbol 1575 ShapeTweeningUsed by:1583
Symbol 1576 BitmapUsed by:1577
Symbol 1577 GraphicUses:1576Used by:1583
Symbol 1578 GraphicUsed by:1583
Symbol 1579 GraphicUsed by:1583
Symbol 1580 BitmapUsed by:1581
Symbol 1581 GraphicUses:1580Used by:1583
Symbol 1582 ShapeTweeningUsed by:1583
Symbol 1583 MovieClipUses:1575 1577 1578 1579 1581 1582Used by:1588
Symbol 1584 BitmapUsed by:1585
Symbol 1585 GraphicUses:1584Used by:1588
Symbol 1586 BitmapUsed by:1587 1597
Symbol 1587 GraphicUses:1586Used by:1588
Symbol 1588 MovieClip [mapA45]Uses:1556 1558 1559 1561 1563 1565 1574 1583 1585 837 1587Used by:1685  Timeline
Symbol 1589 BitmapUsed by:1590
Symbol 1590 GraphicUses:1589Used by:1598
Symbol 1591 BitmapUsed by:1592
Symbol 1592 GraphicUses:1591Used by:1598
Symbol 1593 BitmapUsed by:1594
Symbol 1594 GraphicUses:1593Used by:1598 1607 1610 1613
Symbol 1595 BitmapUsed by:1596
Symbol 1596 GraphicUses:1595Used by:1598 1607 1610 1613
Symbol 1597 GraphicUses:1586 1570Used by:1598
Symbol 1598 MovieClipUses:1567 1569 1565 1590 1592 1594 1596 1597Used by:1601
Symbol 1599 BitmapUsed by:1600
Symbol 1600 GraphicUses:1599Used by:1601 1608 1611 1614
Symbol 1601 MovieClip [mapA41]Uses:1556 1559 1558 1563 1598 1600Used by:1685  Timeline
Symbol 1602 GraphicUsed by:1608
Symbol 1603 BitmapUsed by:1604
Symbol 1604 GraphicUses:1603Used by:1607 1610 1613
Symbol 1605 BitmapUsed by:1606
Symbol 1606 GraphicUses:1605Used by:1607 1610 1613
Symbol 1607 MovieClipUses:1565 1594 1596 1604 1606Used by:1608
Symbol 1608 MovieClip [mapA42]Uses:1602 1559 1563 1607 1600Used by:1685  Timeline
Symbol 1609 GraphicUsed by:1611
Symbol 1610 MovieClipUses:1565 1594 1596 1604 1606Used by:1611
Symbol 1611 MovieClip [mapA43]Uses:1609 1559 1563 1610 1600Used by:1685  Timeline
Symbol 1612 GraphicUsed by:1614
Symbol 1613 MovieClipUses:1565 1594 1596 1604 1606Used by:1614
Symbol 1614 MovieClip [mapA44]Uses:1612 1559 1563 1613 1600Used by:1685  Timeline
Symbol 1615 BitmapUsed by:1616 1617
Symbol 1616 GraphicUses:1615Used by:1672
Symbol 1617 GraphicUses:1615Used by:1672
Symbol 1618 BitmapUsed by:1619
Symbol 1619 GraphicUses:1618Used by:1672
Symbol 1620 BitmapUsed by:1621
Symbol 1621 GraphicUses:1620Used by:1628
Symbol 1622 BitmapUsed by:1623
Symbol 1623 GraphicUses:1622Used by:1628
Symbol 1624 BitmapUsed by:1625
Symbol 1625 GraphicUses:1624Used by:1628
Symbol 1626 GraphicUsed by:1628
Symbol 1627 GraphicUsed by:1628
Symbol 1628 MovieClipUses:1621 1623 1625 1626 1627Used by:1672
Symbol 1629 BitmapUsed by:1630
Symbol 1630 GraphicUses:1629Used by:1663
Symbol 1631 BitmapUsed by:1632
Symbol 1632 GraphicUses:1631Used by:1663
Symbol 1633 BitmapUsed by:1634
Symbol 1634 GraphicUses:1633Used by:1663
Symbol 1635 BitmapUsed by:1636
Symbol 1636 GraphicUses:1635Used by:1663
Symbol 1637 BitmapUsed by:1638
Symbol 1638 GraphicUses:1637Used by:1663
Symbol 1639 BitmapUsed by:1640
Symbol 1640 GraphicUses:1639Used by:1663
Symbol 1641 BitmapUsed by:1642
Symbol 1642 GraphicUses:1641Used by:1663
Symbol 1643 BitmapUsed by:1644
Symbol 1644 GraphicUses:1643Used by:1663
Symbol 1645 BitmapUsed by:1646
Symbol 1646 GraphicUses:1645Used by:1663
Symbol 1647 BitmapUsed by:1648
Symbol 1648 GraphicUses:1647Used by:1663
Symbol 1649 BitmapUsed by:1650
Symbol 1650 GraphicUses:1649Used by:1663
Symbol 1651 BitmapUsed by:1652
Symbol 1652 GraphicUses:1651Used by:1663
Symbol 1653 BitmapUsed by:1654
Symbol 1654 GraphicUses:1653Used by:1663
Symbol 1655 BitmapUsed by:1656
Symbol 1656 GraphicUses:1655Used by:1663
Symbol 1657 BitmapUsed by:1658
Symbol 1658 GraphicUses:1657Used by:1663
Symbol 1659 BitmapUsed by:1660
Symbol 1660 GraphicUses:1659Used by:1663
Symbol 1661 BitmapUsed by:1662
Symbol 1662 GraphicUses:1661Used by:1663
Symbol 1663 MovieClipUses:837 1630 1632 1634 1636 1638 1640 1642 1644 1646 1648 1650 1652 1654 1656 1658 1660 1662Used by:1672
Symbol 1664 BitmapUsed by:1671
Symbol 1665 BitmapUsed by:1671
Symbol 1666 BitmapUsed by:1671
Symbol 1667 BitmapUsed by:1671
Symbol 1668 BitmapUsed by:1671
Symbol 1669 BitmapUsed by:1671
Symbol 1670 BitmapUsed by:1671
Symbol 1671 GraphicUses:1664 1665 1666 1667 1668 1669 1670Used by:1672
Symbol 1672 MovieClip [mapA0]Uses:1556 1616 1617 1619 1628 1663 837 1671Used by:1685  Timeline
Symbol 1673 TextUses:17Used by:1674
Symbol 1674 MovieClip [message_blueKey]Uses:1451 1454 1673 1494 1496Used by:1685
Symbol 1675 TextUses:17Used by:1676
Symbol 1676 MovieClip [message_greenKey]Uses:1451 1454 1675 1494 1496Used by:1685
Symbol 1677 TextUses:17Used by:1678
Symbol 1678 MovieClip [message_kirstie3]Uses:1451 1454 1677 1514 1516Used by:1685
Symbol 1679 TextUses:17Used by:1680
Symbol 1680 MovieClip [message_jenna3]Uses:1451 1454 1679 1502 1504Used by:1685
Symbol 1681 Sound [music_maze]Used by:1685
Symbol 1682 Sound [music_cruiseboss]Used by:1685
Symbol 1683 Sound [music_cruisehome]Used by:1685
Symbol 1684 Sound [attackSound]Used by:1685
Symbol 1685 MovieClipUses:384 426 440 444 452 455 63 458 60 461 463 464 467 470 712 747 790 838 865 876 897 910 915 922 927 930 933 942 945 950 953 973 978 981 1013 1016 1019 1022 1025 1028 1035 1042 1045 1048 1051 1057 1060 1063 1066 1069 1072 1077 1080 1109 1112 1113 1116 1118 1252 1272 1276 1279 1290 1315 45 1340 1362 1365 1450 1492 1497 1499 1508 1511 1520 1524 1527 1530 1542 1544 1549 1553 1555 1588 1601 1608 1611 1614 1672 1674 1676 1678 1680 1681 1682 1683 1684Used by:Timeline
Symbol 1686 GraphicUsed by:Timeline
Symbol 1687 ShapeTweeningUsed by:1688 1780
Symbol 1688 MovieClipUses:341 1687 1Used by:Timeline
Symbol 1689 TextUses:17Used by:1692
Symbol 1690 TextUses:17Used by:1692
Symbol 1691 TextUses:17Used by:1692
Symbol 1692 MovieClipUses:1689 1690 1691Used by:1693
Symbol 1693 MovieClipUses:1692Used by:Timeline
Symbol 1694 BitmapUsed by:1695
Symbol 1695 GraphicUses:1694Used by:1780
Symbol 1696 BitmapUsed by:1699
Symbol 1697 BitmapUsed by:1699
Symbol 1698 BitmapUsed by:1699
Symbol 1699 GraphicUses:1696 1697 1698Used by:1780
Symbol 1700 TextUses:7Used by:1780
Symbol 1701 SoundUsed by:1780
Symbol 1702 ShapeTweeningUsed by:1780
Symbol 1703 ShapeTweeningUsed by:1780
Symbol 1704 ShapeTweeningUsed by:1780
Symbol 1705 ShapeTweeningUsed by:1780
Symbol 1706 BitmapUsed by:1707
Symbol 1707 GraphicUses:1706Used by:1780
Symbol 1708 TextUses:7Used by:1780
Symbol 1709 ShapeTweeningUsed by:1780
Symbol 1710 ShapeTweeningUsed by:1780
Symbol 1711 BitmapUsed by:1712
Symbol 1712 GraphicUses:1711Used by:1780
Symbol 1713 BitmapUsed by:1714
Symbol 1714 GraphicUses:1713Used by:1780
Symbol 1715 BitmapUsed by:1716
Symbol 1716 GraphicUses:1715Used by:1780
Symbol 1717 BitmapUsed by:1718
Symbol 1718 GraphicUses:1717Used by:1780
Symbol 1719 TextUses:7Used by:1780
Symbol 1720 ShapeTweeningUsed by:1780
Symbol 1721 BitmapUsed by:1722
Symbol 1722 GraphicUses:1721Used by:1734
Symbol 1723 BitmapUsed by:1724
Symbol 1724 GraphicUses:1723Used by:1734
Symbol 1725 BitmapUsed by:1726
Symbol 1726 GraphicUses:1725Used by:1734
Symbol 1727 GraphicUsed by:1734
Symbol 1728 BitmapUsed by:1729
Symbol 1729 GraphicUses:1728Used by:1734
Symbol 1730 BitmapUsed by:1731
Symbol 1731 GraphicUses:1730Used by:1734
Symbol 1732 GraphicUsed by:1734
Symbol 1733 GraphicUsed by:1734
Symbol 1734 MovieClipUses:1722 1724 1726 1727 1729 1731 1732 1733 SS13Used by:1780
Symbol 1735 BitmapUsed by:1736
Symbol 1736 GraphicUses:1735Used by:1743
Symbol 1737 BitmapUsed by:1738
Symbol 1738 GraphicUses:1737Used by:1743
Symbol 1739 BitmapUsed by:1740
Symbol 1740 GraphicUses:1739Used by:1743
Symbol 1741 BitmapUsed by:1742
Symbol 1742 GraphicUses:1741Used by:1743
Symbol 1743 MovieClipUses:1736 1738 1740 1742Used by:1780
Symbol 1744 BitmapUsed by:1746 1748 1749
Symbol 1745 BitmapUsed by:1746 1747 1749
Symbol 1746 GraphicUses:1744 1745Used by:1780
Symbol 1747 GraphicUses:1745Used by:1780
Symbol 1748 GraphicUses:1744Used by:1780
Symbol 1749 GraphicUses:1744 1745Used by:1780
Symbol 1750 TextUses:7Used by:1780
Symbol 1751 ShapeTweeningUsed by:1780
Symbol 1752 ShapeTweeningUsed by:1780
Symbol 1753 ShapeTweeningUsed by:1780
Symbol 1754 ShapeTweeningUsed by:1780
Symbol 1755 BitmapUsed by:1756
Symbol 1756 GraphicUses:1755Used by:1780
Symbol 1757 BitmapUsed by:1758
Symbol 1758 GraphicUses:1757Used by:1780
Symbol 1759 TextUses:7 210Used by:1780
Symbol 1760 ShapeTweeningUsed by:1780
Symbol 1761 ShapeTweeningUsed by:1780
Symbol 1762 TextUses:7Used by:1780
Symbol 1763 ShapeTweeningUsed by:1780
Symbol 1764 GraphicUsed by:1780
Symbol 1765 ShapeTweeningUsed by:1780
Symbol 1766 GraphicUsed by:1780
Symbol 1767 ShapeTweeningUsed by:1780
Symbol 1768 BitmapUsed by:1769 1781
Symbol 1769 GraphicUses:1768Used by:1780
Symbol 1770 TextUses:7Used by:1780
Symbol 1771 TextUses:7Used by:1780
Symbol 1772 TextUses:7Used by:1780
Symbol 1773 TextUses:7Used by:1780
Symbol 1774 GraphicUsed by:1780
Symbol 1775 TextUses:17Used by:1780
Symbol 1776 TextUses:17Used by:1779
Symbol 1777 TextUses:17Used by:1779
Symbol 1778 GraphicUsed by:1779
Symbol 1779 ButtonUses:1776 1777 1778Used by:1780
Symbol 1780 MovieClipUses:161 6 1695 1699 1700 1701 1702 1703 1704 1705 189 1707 1708 1709 1710 1712 1714 341 1687 1716 1718 1719 1720 1 1734 1743 1746 1747 1748 1749 1750 1751 1752 1753 1754 1756 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1769 1770 1771 1772 1773 1774 1775 1779 SS14Used by:Timeline
Symbol 1781 GraphicUses:1768Used by:1807
Symbol 1782 BitmapUsed by:1783
Symbol 1783 GraphicUses:1782Used by:1786
Symbol 1784 BitmapUsed by:1785
Symbol 1785 GraphicUses:1784Used by:1786
Symbol 1786 MovieClipUses:1783 1785Used by:1799
Symbol 1787 BitmapUsed by:1788
Symbol 1788 GraphicUses:1787Used by:1799
Symbol 1789 BitmapUsed by:1790
Symbol 1790 GraphicUses:1789Used by:1793
Symbol 1791 BitmapUsed by:1792
Symbol 1792 GraphicUses:1791Used by:1793
Symbol 1793 MovieClipUses:1790 1792Used by:1799
Symbol 1794 BitmapUsed by:1795
Symbol 1795 GraphicUses:1794Used by:1798
Symbol 1796 BitmapUsed by:1797
Symbol 1797 GraphicUses:1796Used by:1798
Symbol 1798 MovieClipUses:1795 1797Used by:1799
Symbol 1799 MovieClipUses:1786 1788 1793 1798Used by:1807
Symbol 1800 EditableTextUses:1369Used by:1803
Symbol 1801 EditableTextUses:1369Used by:1803
Symbol 1802 EditableTextUses:1369Used by:1803
Symbol 1803 MovieClipUses:1800 1801 1802Used by:1807
Symbol 1804 TextUses:7Used by:1807
Symbol 1805 ButtonUses:156 157 158Used by:1807
Symbol 1806 ShapeTweeningUsed by:1807
Symbol 1807 MovieClipUses:1781 1799 1803 1804 1805 1806 1Used by:Timeline
Streaming Sound 1Used by:Symbol 116 MovieClip
Streaming Sound 2Used by:Symbol 342 MovieClip
Streaming Sound 3Used by:Symbol 409 MovieClip
Streaming Sound 4Used by:Symbol 416 MovieClip
Streaming Sound 5Used by:Symbol 423 MovieClip
Streaming Sound 6Used by:Symbol 424 MovieClip
Streaming Sound 7Used by:Symbol 535 MovieClip
Streaming Sound 8Used by:Symbol 645 MovieClip
Streaming Sound 9Used by:Symbol 771 MovieClip
Streaming Sound 10Used by:Symbol 778 MovieClip
Streaming Sound 11Used by:Symbol 785 MovieClip
Streaming Sound 12Used by:Symbol 786 MovieClip
Streaming Sound 13Used by:Symbol 1734 MovieClip
Streaming Sound 14Used by:Symbol 1780 MovieClip

Instance Names

"loader"Frame 1Symbol 75 MovieClip
"fade"Frame 21Symbol 1688 MovieClip
"floor"Frame 21Symbol 1693 MovieClip
"endbox"Frame 52Symbol 1807 MovieClip
"bar"Symbol 19 MovieClip [travoltahealth] Frame 10Symbol 16 MovieClip
"hit"Symbol 384 MovieClip [mib] Frame 1Symbol 343 MovieClip
"aim"Symbol 384 MovieClip [mib] Frame 31Symbol 343 MovieClip
"mib_f_walk"Symbol 384 MovieClip [mib] Frame 31Symbol 354 MovieClip
"mib_r_walk"Symbol 384 MovieClip [mib] Frame 39Symbol 357 MovieClip
"mib_b_walk"Symbol 384 MovieClip [mib] Frame 47Symbol 360 MovieClip
"mib_l_walk"Symbol 384 MovieClip [mib] Frame 54Symbol 361 MovieClip
"mib_f_damage"Symbol 384 MovieClip [mib] Frame 61Symbol 362 MovieClip
"mib_r_damage"Symbol 384 MovieClip [mib] Frame 69Symbol 363 MovieClip
"mib_b_damage"Symbol 384 MovieClip [mib] Frame 77Symbol 364 MovieClip
"mib_l_damage"Symbol 384 MovieClip [mib] Frame 84Symbol 365 MovieClip
"mib_f_punch"Symbol 384 MovieClip [mib] Frame 91Symbol 370 MovieClip
"mib_r_punch"Symbol 384 MovieClip [mib] Frame 99Symbol 375 MovieClip
"mib_b_punch"Symbol 384 MovieClip [mib] Frame 106Symbol 380 MovieClip
"mib_l_punch"Symbol 384 MovieClip [mib] Frame 112Symbol 381 MovieClip
"mib_death"Symbol 384 MovieClip [mib] Frame 119Symbol 382 MovieClip
"bot_front"Symbol 398 MovieClip Frame 1Symbol 387 MovieClip
"bot_front"Symbol 398 MovieClip Frame 3Symbol 396 MovieClip
"bot_front"Symbol 398 MovieClip Frame 5Symbol 393 MovieClip
"bot_front"Symbol 398 MovieClip Frame 7Symbol 390 MovieClip
"aim3"Symbol 409 MovieClip Frame 3Symbol 343 MovieClip
"aim3"Symbol 416 MovieClip Frame 3Symbol 343 MovieClip
"aim3"Symbol 423 MovieClip Frame 3Symbol 343 MovieClip
"aim3"Symbol 424 MovieClip Frame 3Symbol 343 MovieClip
"hit"Symbol 426 MovieClip [robot] Frame 1Symbol 343 MovieClip
"bot_front"Symbol 426 MovieClip [robot] Frame 1Symbol 387 MovieClip
"aim4"Symbol 426 MovieClip [robot] Frame 1Symbol 343 MovieClip
"aim3"Symbol 426 MovieClip [robot] Frame 1Symbol 343 MovieClip
"aim2"Symbol 426 MovieClip [robot] Frame 1Symbol 343 MovieClip
"aim1"Symbol 426 MovieClip [robot] Frame 1Symbol 343 MovieClip
"bot_right"Symbol 426 MovieClip [robot] Frame 9Symbol 390 MovieClip
"bot_back"Symbol 426 MovieClip [robot] Frame 17Symbol 393 MovieClip
"bot_left"Symbol 426 MovieClip [robot] Frame 24Symbol 396 MovieClip
"bot_takedamage"Symbol 426 MovieClip [robot] Frame 61Symbol 402 MovieClip
"guy"Symbol 426 MovieClip [robot] Frame 91Symbol 409 MovieClip
"guy"Symbol 426 MovieClip [robot] Frame 100Symbol 416 MovieClip
"guy"Symbol 426 MovieClip [robot] Frame 109Symbol 423 MovieClip
"guy"Symbol 426 MovieClip [robot] Frame 116Symbol 424 MovieClip
"mib_death"Symbol 426 MovieClip [robot] Frame 124Symbol 382 MovieClip
"hit"Symbol 507 MovieClip Frame 2Symbol 343 MovieClip
"hit"Symbol 512 MovieClip Frame 2Symbol 343 MovieClip
"hit"Symbol 517 MovieClip Frame 2Symbol 343 MovieClip
"hit"Symbol 520 MovieClip Frame 2Symbol 343 MovieClip
"hit"Symbol 621 MovieClip Frame 2Symbol 343 MovieClip
"hit"Symbol 626 MovieClip Frame 2Symbol 343 MovieClip
"hit"Symbol 631 MovieClip Frame 2Symbol 343 MovieClip
"hit"Symbol 634 MovieClip Frame 2Symbol 343 MovieClip
"hit"Symbol 712 MovieClip [player] Frame 1Symbol 343 MovieClip
"glow"Symbol 712 MovieClip [player] Frame 1Symbol 471 MovieClip
"blink"Symbol 712 MovieClip [player] Frame 1Symbol 475 MovieClip
"guy"Symbol 712 MovieClip [player] Frame 64Symbol 507 MovieClip
"guy"Symbol 712 MovieClip [player] Frame 71Symbol 512 MovieClip
"guy"Symbol 712 MovieClip [player] Frame 79Symbol 517 MovieClip
"guy"Symbol 712 MovieClip [player] Frame 88Symbol 520 MovieClip
"guy"Symbol 712 MovieClip [player] Frame 350Symbol 621 MovieClip
"guy"Symbol 712 MovieClip [player] Frame 358Symbol 626 MovieClip
"guy"Symbol 712 MovieClip [player] Frame 368Symbol 631 MovieClip
"guy"Symbol 712 MovieClip [player] Frame 378Symbol 634 MovieClip
"guy"Symbol 712 MovieClip [player] Frame 497Symbol 675 MovieClip
"guy"Symbol 712 MovieClip [player] Frame 507Symbol 680 MovieClip
"guy"Symbol 712 MovieClip [player] Frame 518Symbol 685 MovieClip
"guy"Symbol 712 MovieClip [player] Frame 529Symbol 688 MovieClip
"hit"Symbol 747 MovieClip [mib2] Frame 1Symbol 343 MovieClip
"aim"Symbol 747 MovieClip [mib2] Frame 31Symbol 343 MovieClip
"mib_f_walk"Symbol 747 MovieClip [mib2] Frame 31Symbol 721 MovieClip
"mib_r_walk"Symbol 747 MovieClip [mib2] Frame 39Symbol 724 MovieClip
"mib_b_walk"Symbol 747 MovieClip [mib2] Frame 47Symbol 727 MovieClip
"mib_l_walk"Symbol 747 MovieClip [mib2] Frame 54Symbol 728 MovieClip
"mib_f_damage"Symbol 747 MovieClip [mib2] Frame 61Symbol 729 MovieClip
"mib_r_damage"Symbol 747 MovieClip [mib2] Frame 69Symbol 730 MovieClip
"mib_b_damage"Symbol 747 MovieClip [mib2] Frame 77Symbol 731 MovieClip
"mib_l_damage"Symbol 747 MovieClip [mib2] Frame 84Symbol 732 MovieClip
"mib_f_punch"Symbol 747 MovieClip [mib2] Frame 91Symbol 737 MovieClip
"mib_r_punch"Symbol 747 MovieClip [mib2] Frame 99Symbol 742 MovieClip
"mib_b_punch"Symbol 747 MovieClip [mib2] Frame 106Symbol 745 MovieClip
"mib_l_punch"Symbol 747 MovieClip [mib2] Frame 112Symbol 746 MovieClip
"mib_death"Symbol 747 MovieClip [mib2] Frame 119Symbol 382 MovieClip
"bot_front"Symbol 760 MovieClip Frame 1Symbol 750 MovieClip
"bot_front"Symbol 760 MovieClip Frame 3Symbol 759 MovieClip
"bot_front"Symbol 760 MovieClip Frame 5Symbol 756 MovieClip
"bot_front"Symbol 760 MovieClip Frame 7Symbol 753 MovieClip
"aim3"Symbol 771 MovieClip Frame 3Symbol 343 MovieClip
"aim3"Symbol 778 MovieClip Frame 3Symbol 343 MovieClip
"aim3"Symbol 785 MovieClip Frame 3Symbol 343 MovieClip
"aim3"Symbol 786 MovieClip Frame 3Symbol 343 MovieClip
"hit"Symbol 790 MovieClip [robot2] Frame 1Symbol 343 MovieClip
"bot_front"Symbol 790 MovieClip [robot2] Frame 1Symbol 750 MovieClip
"aim4"Symbol 790 MovieClip [robot2] Frame 1Symbol 343 MovieClip
"aim3"Symbol 790 MovieClip [robot2] Frame 1Symbol 343 MovieClip
"aim2"Symbol 790 MovieClip [robot2] Frame 1Symbol 343 MovieClip
"aim1"Symbol 790 MovieClip [robot2] Frame 1Symbol 343 MovieClip
"bot_right"Symbol 790 MovieClip [robot2] Frame 9Symbol 753 MovieClip
"bot_back"Symbol 790 MovieClip [robot2] Frame 17Symbol 756 MovieClip
"bot_left"Symbol 790 MovieClip [robot2] Frame 24Symbol 759 MovieClip
"bot_takedamage"Symbol 790 MovieClip [robot2] Frame 61Symbol 764 MovieClip
"guy"Symbol 790 MovieClip [robot2] Frame 91Symbol 771 MovieClip
"guy"Symbol 790 MovieClip [robot2] Frame 100Symbol 778 MovieClip
"guy"Symbol 790 MovieClip [robot2] Frame 109Symbol 785 MovieClip
"guy"Symbol 790 MovieClip [robot2] Frame 116Symbol 786 MovieClip
"guy"Symbol 790 MovieClip [robot2] Frame 123Symbol 789 MovieClip
"mib_death"Symbol 790 MovieClip [robot2] Frame 130Symbol 382 MovieClip
"hit"Symbol 838 MovieClip [mapA1] Frame 1Symbol 792 MovieClip
"door"Symbol 838 MovieClip [mapA1] Frame 1Symbol 837 MovieClip
"hit"Symbol 861 MovieClip Frame 1Symbol 837 MovieClip
"hit"Symbol 864 MovieClip Frame 1Symbol 837 MovieClip
"hit"Symbol 865 MovieClip [mapA2] Frame 1Symbol 840 MovieClip
"jenna"Symbol 865 MovieClip [mapA2] Frame 1Symbol 864 MovieClip
"hit"Symbol 876 MovieClip [mapA3] Frame 1Symbol 867 MovieClip
"hit"Symbol 897 MovieClip [mapA4] Frame 1Symbol 878 MovieClip
"hit"Symbol 910 MovieClip [mapA5] Frame 1Symbol 899 MovieClip
"hit"Symbol 915 MovieClip [mapA6] Frame 1Symbol 912 MovieClip
"hit"Symbol 922 MovieClip [mapA7] Frame 1Symbol 917 MovieClip
"hit"Symbol 927 MovieClip [mapA8] Frame 1Symbol 924 MovieClip
"hit"Symbol 930 MovieClip [mapA9] Frame 1Symbol 929 MovieClip
"hit"Symbol 933 MovieClip [mapA10] Frame 1Symbol 932 MovieClip
"hit"Symbol 942 MovieClip [mapA11] Frame 1Symbol 935 MovieClip
"hit"Symbol 945 MovieClip [mapA12] Frame 1Symbol 944 MovieClip
"hit"Symbol 950 MovieClip [mapA13] Frame 1Symbol 947 MovieClip
"hit"Symbol 953 MovieClip [mapA14] Frame 1Symbol 952 MovieClip
"gate"Symbol 957 MovieClip Frame 1Symbol 956 MovieClip
"hit"Symbol 973 MovieClip [mapA15] Frame 1Symbol 957 MovieClip
"gate"Symbol 973 MovieClip [mapA15] Frame 1Symbol 972 MovieClip
"hit"Symbol 978 MovieClip [mapA16] Frame 1Symbol 975 MovieClip
"hit"Symbol 981 MovieClip [mapA17] Frame 1Symbol 980 MovieClip
"hit"Symbol 1012 MovieClip Frame 1Symbol 837 MovieClip
"hit"Symbol 1013 MovieClip [mapA18] Frame 1Symbol 983 MovieClip
"hit"Symbol 1016 MovieClip [mapA19] Frame 1Symbol 1015 MovieClip
"hit"Symbol 1019 MovieClip [mapA20] Frame 1Symbol 1018 MovieClip
"hit"Symbol 1022 MovieClip [mapA21] Frame 1Symbol 1021 MovieClip
"hit"Symbol 1025 MovieClip [mapA22] Frame 1Symbol 1024 MovieClip
"hit"Symbol 1028 MovieClip [mapA23] Frame 1Symbol 1027 MovieClip
"hit"Symbol 1035 MovieClip [mapA24] Frame 1Symbol 1030 MovieClip
"door"Symbol 1035 MovieClip [mapA24] Frame 1Symbol 837 MovieClip
"hit"Symbol 1042 MovieClip [mapA25] Frame 1Symbol 1037 MovieClip
"hit"Symbol 1045 MovieClip [mapA26] Frame 1Symbol 1044 MovieClip
"hit"Symbol 1048 MovieClip [mapA27] Frame 1Symbol 1047 MovieClip
"hit"Symbol 1051 MovieClip [mapA28] Frame 1Symbol 1050 MovieClip
"gate"Symbol 1053 MovieClip Frame 1Symbol 956 MovieClip
"hit"Symbol 1057 MovieClip [mapA29] Frame 1Symbol 1053 MovieClip
"gate"Symbol 1057 MovieClip [mapA29] Frame 1Symbol 1056 MovieClip
"hit"Symbol 1060 MovieClip [mapA30] Frame 1Symbol 1059 MovieClip
"hit"Symbol 1063 MovieClip [mapA31] Frame 1Symbol 1062 MovieClip
"hit"Symbol 1066 MovieClip [mapA32] Frame 1Symbol 1065 MovieClip
"hit"Symbol 1069 MovieClip [mapA33] Frame 1Symbol 1068 MovieClip
"hit"Symbol 1072 MovieClip [mapA34] Frame 1Symbol 1071 MovieClip
"hit"Symbol 1077 MovieClip [mapA35] Frame 1Symbol 1074 MovieClip
"hit"Symbol 1080 MovieClip [mapA36] Frame 1Symbol 1079 MovieClip
"hit"Symbol 1108 MovieClip Frame 1Symbol 837 MovieClip
"hit"Symbol 1109 MovieClip [mapA37] Frame 1Symbol 1082 MovieClip
"waiter"Symbol 1109 MovieClip [mapA37] Frame 1Symbol 1108 MovieClip
"hit"Symbol 1112 MovieClip [mapA38] Frame 1Symbol 1111 MovieClip
"hit"Symbol 1116 MovieClip [mapA40] Frame 1Symbol 1115 MovieClip
"hitty"Symbol 1252 MovieClip [tom] Frame 2Symbol 343 MovieClip
"hit"Symbol 1252 MovieClip [tom] Frame 54Symbol 343 MovieClip
"bar"Symbol 1276 MovieClip [tomhealth] Frame 10Symbol 1273 MovieClip
"blink"Symbol 1315 MovieClip [pig] Frame 1Symbol 1293 MovieClip
"hit"Symbol 1340 MovieClip [gardener] Frame 1Symbol 343 MovieClip
"smoke"Symbol 1340 MovieClip [gardener] Frame 1Symbol 1316 MovieClip
"hit"Symbol 1362 MovieClip [doggie] Frame 1Symbol 343 MovieClip
"mapA2"Symbol 1397 MovieClip Frame 2Symbol 1390 MovieClip
"mapA17"Symbol 1397 MovieClip Frame 2Symbol 1390 MovieClip
"mapA25"Symbol 1397 MovieClip Frame 2Symbol 1390 MovieClip
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"green"Symbol 1418 MovieClip Frame 1Symbol 1385 MovieClip
"blue"Symbol 1418 MovieClip Frame 1Symbol 1386 MovieClip
"map"Symbol 1418 MovieClip Frame 1Symbol 1397 MovieClip
"objective"Symbol 1418 MovieClip Frame 1Symbol 1406 MovieClip
"pills"Symbol 1418 MovieClip Frame 1Symbol 1407 MovieClip
"martini"Symbol 1418 MovieClip Frame 1Symbol 1408 MovieClip
"pig"Symbol 1418 MovieClip Frame 1Symbol 1409 MovieClip
"menu"Symbol 1419 MovieClip Frame 1Symbol 1418 MovieClip
"menu"Symbol 1450 MovieClip [hud] Frame 1Symbol 1419 MovieClip
"power"Symbol 1450 MovieClip [hud] Frame 1Symbol 1428 MovieClip
"hearts"Symbol 1450 MovieClip [hud] Frame 1Symbol 1435 MovieClip
"pills"Symbol 1450 MovieClip [hud] Frame 1Symbol 1449 MovieClip
"gate"Symbol 1574 MovieClip Frame 1Symbol 956 MovieClip
"hit"Symbol 1588 MovieClip [mapA45] Frame 1Symbol 1574 MovieClip
"gate"Symbol 1588 MovieClip [mapA45] Frame 1Symbol 1583 MovieClip
"hit"Symbol 1601 MovieClip [mapA41] Frame 1Symbol 1598 MovieClip
"hit"Symbol 1608 MovieClip [mapA42] Frame 1Symbol 1607 MovieClip
"hit"Symbol 1611 MovieClip [mapA43] Frame 1Symbol 1610 MovieClip
"hit"Symbol 1614 MovieClip [mapA44] Frame 1Symbol 1613 MovieClip
"hit"Symbol 1663 MovieClip Frame 1Symbol 837 MovieClip
"hit"Symbol 1672 MovieClip [mapA0] Frame 1Symbol 1628 MovieClip
"kirstie"Symbol 1672 MovieClip [mapA0] Frame 1Symbol 1663 MovieClip
"door"Symbol 1672 MovieClip [mapA0] Frame 1Symbol 837 MovieClip
"tom"Symbol 1685 MovieClip Frame 2Symbol 1252 MovieClip [tom]
"dark"Symbol 1685 MovieClip Frame 3Symbol 1365 MovieClip [dark]
"label"Symbol 1693 MovieClip Frame 3Symbol 1692 MovieClip
"card"Symbol 1807 MovieClip Frame 1Symbol 1799 MovieClip
"link"Symbol 1807 MovieClip Frame 1Symbol 1803 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 13 as "gameover"
ExportAssets (56)Timeline Frame 1Symbol 19 as "travoltahealth"
ExportAssets (56)Timeline Frame 1Symbol 25 as "bolt"
ExportAssets (56)Timeline Frame 1Symbol 45 as "fireball"
ExportAssets (56)Timeline Frame 1Symbol 60 as "coin2"
ExportAssets (56)Timeline Frame 1Symbol 63 as "std"
ExportAssets (56)Timeline Frame 20Symbol 384 as "mib"
ExportAssets (56)Timeline Frame 20Symbol 426 as "robot"
ExportAssets (56)Timeline Frame 20Symbol 440 as "coin"
ExportAssets (56)Timeline Frame 20Symbol 444 as "heart"
ExportAssets (56)Timeline Frame 20Symbol 452 as "goldKey"
ExportAssets (56)Timeline Frame 20Symbol 455 as "malt"
ExportAssets (56)Timeline Frame 20Symbol 63 as "std"
ExportAssets (56)Timeline Frame 20Symbol 458 as "alimony"
ExportAssets (56)Timeline Frame 20Symbol 60 as "coin2"
ExportAssets (56)Timeline Frame 20Symbol 461 as "greenKey"
ExportAssets (56)Timeline Frame 20Symbol 463 as "blueKey"
ExportAssets (56)Timeline Frame 20Symbol 470 as "pills"
ExportAssets (56)Timeline Frame 20Symbol 712 as "player"
ExportAssets (56)Timeline Frame 20Symbol 747 as "mib2"
ExportAssets (56)Timeline Frame 20Symbol 790 as "robot2"
ExportAssets (56)Timeline Frame 20Symbol 838 as "mapA1"
ExportAssets (56)Timeline Frame 20Symbol 865 as "mapA2"
ExportAssets (56)Timeline Frame 20Symbol 876 as "mapA3"
ExportAssets (56)Timeline Frame 20Symbol 444 as "heart"
ExportAssets (56)Timeline Frame 20Symbol 897 as "mapA4"
ExportAssets (56)Timeline Frame 20Symbol 910 as "mapA5"
ExportAssets (56)Timeline Frame 20Symbol 470 as "pills"
ExportAssets (56)Timeline Frame 20Symbol 915 as "mapA6"
ExportAssets (56)Timeline Frame 20Symbol 922 as "mapA7"
ExportAssets (56)Timeline Frame 20Symbol 927 as "mapA8"
ExportAssets (56)Timeline Frame 20Symbol 930 as "mapA9"
ExportAssets (56)Timeline Frame 20Symbol 933 as "mapA10"
ExportAssets (56)Timeline Frame 20Symbol 444 as "heart"
ExportAssets (56)Timeline Frame 20Symbol 942 as "mapA11"
ExportAssets (56)Timeline Frame 20Symbol 470 as "pills"
ExportAssets (56)Timeline Frame 20Symbol 945 as "mapA12"
ExportAssets (56)Timeline Frame 20Symbol 444 as "heart"
ExportAssets (56)Timeline Frame 20Symbol 950 as "mapA13"
ExportAssets (56)Timeline Frame 20Symbol 470 as "pills"
ExportAssets (56)Timeline Frame 20Symbol 953 as "mapA14"
ExportAssets (56)Timeline Frame 20Symbol 973 as "mapA15"
ExportAssets (56)Timeline Frame 20Symbol 444 as "heart"
ExportAssets (56)Timeline Frame 20Symbol 978 as "mapA16"
ExportAssets (56)Timeline Frame 20Symbol 981 as "mapA17"
ExportAssets (56)Timeline Frame 20Symbol 1013 as "mapA18"
ExportAssets (56)Timeline Frame 20Symbol 470 as "pills"
ExportAssets (56)Timeline Frame 20Symbol 1016 as "mapA19"
ExportAssets (56)Timeline Frame 20Symbol 1019 as "mapA20"
ExportAssets (56)Timeline Frame 20Symbol 1022 as "mapA21"
ExportAssets (56)Timeline Frame 20Symbol 1025 as "mapA22"
ExportAssets (56)Timeline Frame 20Symbol 444 as "heart"
ExportAssets (56)Timeline Frame 20Symbol 1028 as "mapA23"
ExportAssets (56)Timeline Frame 20Symbol 1035 as "mapA24"
ExportAssets (56)Timeline Frame 20Symbol 1042 as "mapA25"
ExportAssets (56)Timeline Frame 20Symbol 1045 as "mapA26"
ExportAssets (56)Timeline Frame 20Symbol 1048 as "mapA27"
ExportAssets (56)Timeline Frame 20Symbol 1051 as "mapA28"
ExportAssets (56)Timeline Frame 20Symbol 1057 as "mapA29"
ExportAssets (56)Timeline Frame 20Symbol 470 as "pills"
ExportAssets (56)Timeline Frame 20Symbol 1060 as "mapA30"
ExportAssets (56)Timeline Frame 20Symbol 1063 as "mapA31"
ExportAssets (56)Timeline Frame 20Symbol 470 as "pills"
ExportAssets (56)Timeline Frame 20Symbol 1066 as "mapA32"
ExportAssets (56)Timeline Frame 20Symbol 1069 as "mapA33"
ExportAssets (56)Timeline Frame 20Symbol 444 as "heart"
ExportAssets (56)Timeline Frame 20Symbol 1072 as "mapA34"
ExportAssets (56)Timeline Frame 20Symbol 1077 as "mapA35"
ExportAssets (56)Timeline Frame 20Symbol 1080 as "mapA36"
ExportAssets (56)Timeline Frame 20Symbol 444 as "heart"
ExportAssets (56)Timeline Frame 20Symbol 1109 as "mapA37"
ExportAssets (56)Timeline Frame 20Symbol 444 as "heart"
ExportAssets (56)Timeline Frame 20Symbol 470 as "pills"
ExportAssets (56)Timeline Frame 20Symbol 1112 as "mapA38"
ExportAssets (56)Timeline Frame 20Symbol 1113 as "mapA39"
ExportAssets (56)Timeline Frame 20Symbol 444 as "heart"
ExportAssets (56)Timeline Frame 20Symbol 470 as "pills"
ExportAssets (56)Timeline Frame 20Symbol 470 as "pills"
ExportAssets (56)Timeline Frame 20Symbol 1116 as "mapA40"
ExportAssets (56)Timeline Frame 20Symbol 1118 as "pill"
ExportAssets (56)Timeline Frame 20Symbol 1252 as "tom"
ExportAssets (56)Timeline Frame 20Symbol 1272 as "gerbil"
ExportAssets (56)Timeline Frame 20Symbol 1276 as "tomhealth"
ExportAssets (56)Timeline Frame 20Symbol 1279 as "martini"
ExportAssets (56)Timeline Frame 20Symbol 1290 as "explode"
ExportAssets (56)Timeline Frame 20Symbol 1315 as "pig"
ExportAssets (56)Timeline Frame 20Symbol 45 as "fireball"
ExportAssets (56)Timeline Frame 20Symbol 1118 as "pill"
ExportAssets (56)Timeline Frame 20Symbol 1340 as "gardener"
ExportAssets (56)Timeline Frame 20Symbol 1362 as "doggie"
ExportAssets (56)Timeline Frame 20Symbol 1365 as "dark"
ExportAssets (56)Timeline Frame 20Symbol 1450 as "hud"
ExportAssets (56)Timeline Frame 20Symbol 1492 as "message_instruct"
ExportAssets (56)Timeline Frame 20Symbol 1497 as "message_doorlocked"
ExportAssets (56)Timeline Frame 20Symbol 1499 as "message_intro"
ExportAssets (56)Timeline Frame 20Symbol 1508 as "message_jenna1"
ExportAssets (56)Timeline Frame 20Symbol 1511 as "message_jenna2"
ExportAssets (56)Timeline Frame 20Symbol 1520 as "message_kirstie1"
ExportAssets (56)Timeline Frame 20Symbol 1524 as "message_kirstie2"
ExportAssets (56)Timeline Frame 20Symbol 1527 as "message_pig0"
ExportAssets (56)Timeline Frame 20Symbol 1530 as "message_pig1"
ExportAssets (56)Timeline Frame 20Symbol 1542 as "message_tom1"
ExportAssets (56)Timeline Frame 20Symbol 1544 as "message_tom2"
ExportAssets (56)Timeline Frame 20Symbol 1549 as "message_waiter0"
ExportAssets (56)Timeline Frame 20Symbol 1553 as "message_waiter1"
ExportAssets (56)Timeline Frame 20Symbol 1555 as "message_martini"
ExportAssets (56)Timeline Frame 20Symbol 1588 as "mapA45"
ExportAssets (56)Timeline Frame 20Symbol 1601 as "mapA41"
ExportAssets (56)Timeline Frame 20Symbol 1608 as "mapA42"
ExportAssets (56)Timeline Frame 20Symbol 1611 as "mapA43"
ExportAssets (56)Timeline Frame 20Symbol 1614 as "mapA44"
ExportAssets (56)Timeline Frame 20Symbol 1588 as "mapA45"
ExportAssets (56)Timeline Frame 20Symbol 1672 as "mapA0"
ExportAssets (56)Timeline Frame 20Symbol 1674 as "message_blueKey"
ExportAssets (56)Timeline Frame 20Symbol 1676 as "message_greenKey"
ExportAssets (56)Timeline Frame 20Symbol 1678 as "message_kirstie3"
ExportAssets (56)Timeline Frame 20Symbol 1680 as "message_jenna3"
ExportAssets (56)Timeline Frame 20Symbol 1681 as "music_maze"
ExportAssets (56)Timeline Frame 20Symbol 1682 as "music_cruiseboss"
ExportAssets (56)Timeline Frame 20Symbol 1683 as "music_cruisehome"
ExportAssets (56)Timeline Frame 20Symbol 1684 as "attackSound"
ExportAssets (56)Timeline Frame 76Symbol 838 as "mapA1"
ExportAssets (56)Timeline Frame 76Symbol 915 as "mapA6"
ExportAssets (56)Timeline Frame 76Symbol 910 as "mapA5"
ExportAssets (56)Timeline Frame 76Symbol 897 as "mapA4"
ExportAssets (56)Timeline Frame 76Symbol 876 as "mapA3"
ExportAssets (56)Timeline Frame 76Symbol 930 as "mapA9"
ExportAssets (56)Timeline Frame 76Symbol 953 as "mapA14"
ExportAssets (56)Timeline Frame 76Symbol 927 as "mapA8"
ExportAssets (56)Timeline Frame 76Symbol 1672 as "mapA0"
ExportAssets (56)Timeline Frame 76Symbol 953 as "mapA14"
ExportAssets (56)Timeline Frame 76Symbol 1025 as "mapA22"
ExportAssets (56)Timeline Frame 77Symbol 876 as "mapA3"
ExportAssets (56)Timeline Frame 77Symbol 927 as "mapA8"
ExportAssets (56)Timeline Frame 77Symbol 945 as "mapA12"
ExportAssets (56)Timeline Frame 77Symbol 865 as "mapA2"
ExportAssets (56)Timeline Frame 77Symbol 922 as "mapA7"
ExportAssets (56)Timeline Frame 77Symbol 942 as "mapA11"
ExportAssets (56)Timeline Frame 77Symbol 950 as "mapA13"
ExportAssets (56)Timeline Frame 77Symbol 933 as "mapA10"
ExportAssets (56)Timeline Frame 78Symbol 945 as "mapA12"
ExportAssets (56)Timeline Frame 78Symbol 942 as "mapA11"
ExportAssets (56)Timeline Frame 78Symbol 950 as "mapA13"
ExportAssets (56)Timeline Frame 78Symbol 933 as "mapA10"
ExportAssets (56)Timeline Frame 78Symbol 1022 as "mapA21"
ExportAssets (56)Timeline Frame 78Symbol 1060 as "mapA30"
ExportAssets (56)Timeline Frame 78Symbol 1019 as "mapA20"
ExportAssets (56)Timeline Frame 78Symbol 1016 as "mapA19"
ExportAssets (56)Timeline Frame 78Symbol 1013 as "mapA18"
ExportAssets (56)Timeline Frame 78Symbol 1057 as "mapA29"
ExportAssets (56)Timeline Frame 78Symbol 1051 as "mapA28"
ExportAssets (56)Timeline Frame 78Symbol 1048 as "mapA27"
ExportAssets (56)Timeline Frame 78Symbol 953 as "mapA14"
ExportAssets (56)Timeline Frame 78Symbol 1025 as "mapA22"
ExportAssets (56)Timeline Frame 78Symbol 1063 as "mapA31"
ExportAssets (56)Timeline Frame 78Symbol 1077 as "mapA35"
ExportAssets (56)Timeline Frame 78Symbol 1072 as "mapA34"
ExportAssets (56)Timeline Frame 79Symbol 1016 as "mapA19"
ExportAssets (56)Timeline Frame 79Symbol 1013 as "mapA18"
ExportAssets (56)Timeline Frame 79Symbol 981 as "mapA17"
ExportAssets (56)Timeline Frame 79Symbol 1051 as "mapA28"
ExportAssets (56)Timeline Frame 79Symbol 1048 as "mapA27"
ExportAssets (56)Timeline Frame 79Symbol 1045 as "mapA26"
ExportAssets (56)Timeline Frame 79Symbol 1069 as "mapA33"
ExportAssets (56)Timeline Frame 79Symbol 1066 as "mapA32"
ExportAssets (56)Timeline Frame 79Symbol 1042 as "mapA25"
ExportAssets (56)Timeline Frame 79Symbol 1109 as "mapA37"
ExportAssets (56)Timeline Frame 79Symbol 1109 as "mapA37"
ExportAssets (56)Timeline Frame 80Symbol 1601 as "mapA41"
ExportAssets (56)Timeline Frame 80Symbol 1608 as "mapA42"
ExportAssets (56)Timeline Frame 80Symbol 1611 as "mapA43"
ExportAssets (56)Timeline Frame 80Symbol 1614 as "mapA44"
ExportAssets (56)Timeline Frame 80Symbol 1588 as "mapA45"
ExportAssets (56)Timeline Frame 81Symbol 953 as "mapA14"
ExportAssets (56)Timeline Frame 81Symbol 1025 as "mapA22"
ExportAssets (56)Timeline Frame 81Symbol 973 as "mapA15"
ExportAssets (56)Timeline Frame 81Symbol 1028 as "mapA23"
ExportAssets (56)Timeline Frame 81Symbol 978 as "mapA16"
ExportAssets (56)Timeline Frame 81Symbol 1035 as "mapA24"

Labels

"title"Frame 3
"titlecard"Frame 9
"intro"Frame 15
"preload"Frame 20
"game"Frame 21
"ending"Frame 42
"end"Frame 52
"boom"Symbol 25 MovieClip [bolt] Frame 5
"boom"Symbol 45 MovieClip [fireball] Frame 5
"standDown"Symbol 384 MovieClip [mib] Frame 2
"standRight"Symbol 384 MovieClip [mib] Frame 9
"standUp"Symbol 384 MovieClip [mib] Frame 17
"standLeft"Symbol 384 MovieClip [mib] Frame 24
"walkDown"Symbol 384 MovieClip [mib] Frame 31
"walkRight"Symbol 384 MovieClip [mib] Frame 39
"walkUp"Symbol 384 MovieClip [mib] Frame 47
"walkLeft"Symbol 384 MovieClip [mib] Frame 54
"hurtDown"Symbol 384 MovieClip [mib] Frame 61
"hurtRight"Symbol 384 MovieClip [mib] Frame 69
"hurtUp"Symbol 384 MovieClip [mib] Frame 77
"hurtLeft"Symbol 384 MovieClip [mib] Frame 84
"attackDown"Symbol 384 MovieClip [mib] Frame 91
"attackRight"Symbol 384 MovieClip [mib] Frame 99
"attackUp"Symbol 384 MovieClip [mib] Frame 106
"attackLeft"Symbol 384 MovieClip [mib] Frame 112
"die"Symbol 384 MovieClip [mib] Frame 119
"standDown"Symbol 426 MovieClip [robot] Frame 1
"standRight"Symbol 426 MovieClip [robot] Frame 9
"standUp"Symbol 426 MovieClip [robot] Frame 17
"standLeft"Symbol 426 MovieClip [robot] Frame 24
"walkDown"Symbol 426 MovieClip [robot] Frame 31
"walkRight"Symbol 426 MovieClip [robot] Frame 39
"walkUp"Symbol 426 MovieClip [robot] Frame 47
"walkLeft"Symbol 426 MovieClip [robot] Frame 54
"hurtDown"Symbol 426 MovieClip [robot] Frame 61
"hurtRight"Symbol 426 MovieClip [robot] Frame 69
"hurtUp"Symbol 426 MovieClip [robot] Frame 77
"hurtLeft"Symbol 426 MovieClip [robot] Frame 84
"attackDown"Symbol 426 MovieClip [robot] Frame 91
"attackRight"Symbol 426 MovieClip [robot] Frame 100
"attackUp"Symbol 426 MovieClip [robot] Frame 109
"attackLeft"Symbol 426 MovieClip [robot] Frame 116
"die"Symbol 426 MovieClip [robot] Frame 124
"standDown"Symbol 712 MovieClip [player] Frame 1
"standUp"Symbol 712 MovieClip [player] Frame 10
"standLeft"Symbol 712 MovieClip [player] Frame 17
"standRight"Symbol 712 MovieClip [player] Frame 25
"walkUp"Symbol 712 MovieClip [player] Frame 34
"walkRight"Symbol 712 MovieClip [player] Frame 41
"walkDown"Symbol 712 MovieClip [player] Frame 49
"walkLeft"Symbol 712 MovieClip [player] Frame 57
"attackUp"Symbol 712 MovieClip [player] Frame 64
"attackRight"Symbol 712 MovieClip [player] Frame 71
"attackDown"Symbol 712 MovieClip [player] Frame 79
"attackLeft"Symbol 712 MovieClip [player] Frame 88
"die"Symbol 712 MovieClip [player] Frame 103
"powerUp"Symbol 712 MovieClip [player] Frame 109
"hurtDown"Symbol 712 MovieClip [player] Frame 116
"hurtUp"Symbol 712 MovieClip [player] Frame 125
"hurtLeft"Symbol 712 MovieClip [player] Frame 132
"hurtRight"Symbol 712 MovieClip [player] Frame 140
"pillget"Symbol 712 MovieClip [player] Frame 148
"p_standDown"Symbol 712 MovieClip [player] Frame 161
"p_standUp"Symbol 712 MovieClip [player] Frame 171
"p_standLeft"Symbol 712 MovieClip [player] Frame 179
"p_standRight"Symbol 712 MovieClip [player] Frame 188
"p_walkUp"Symbol 712 MovieClip [player] Frame 198
"p_walkRight"Symbol 712 MovieClip [player] Frame 206
"p_walkDown"Symbol 712 MovieClip [player] Frame 215
"p_walkLeft"Symbol 712 MovieClip [player] Frame 224
"p_attackUp"Symbol 712 MovieClip [player] Frame 232
"p_attackRight"Symbol 712 MovieClip [player] Frame 241
"p_attackDown"Symbol 712 MovieClip [player] Frame 251
"p_attackLeft"Symbol 712 MovieClip [player] Frame 261
"y_standDown"Symbol 712 MovieClip [player] Frame 284
"y_standUp"Symbol 712 MovieClip [player] Frame 293
"y_standLeft"Symbol 712 MovieClip [player] Frame 300
"y_standRight"Symbol 712 MovieClip [player] Frame 308
"y_walkUp"Symbol 712 MovieClip [player] Frame 317
"y_walkRight"Symbol 712 MovieClip [player] Frame 325
"y_walkDown"Symbol 712 MovieClip [player] Frame 334
"y_walkLeft"Symbol 712 MovieClip [player] Frame 342
"y_attackUp"Symbol 712 MovieClip [player] Frame 350
"y_attackRight"Symbol 712 MovieClip [player] Frame 358
"y_attackDown"Symbol 712 MovieClip [player] Frame 368
"y_attackLeft"Symbol 712 MovieClip [player] Frame 378
"y_powerUp"Symbol 712 MovieClip [player] Frame 388
"y_die"Symbol 712 MovieClip [player] Frame 398
"p_y_standDown"Symbol 712 MovieClip [player] Frame 417
"p_y_standUp"Symbol 712 MovieClip [player] Frame 428
"p_y_standLeft"Symbol 712 MovieClip [player] Frame 437
"p_y_standRight"Symbol 712 MovieClip [player] Frame 447
"p_y_walkUp"Symbol 712 MovieClip [player] Frame 458
"p_y_walkRight"Symbol 712 MovieClip [player] Frame 467
"p_y_walkDown"Symbol 712 MovieClip [player] Frame 477
"p_y_walkLeft"Symbol 712 MovieClip [player] Frame 487
"p_y_attackUp"Symbol 712 MovieClip [player] Frame 497
"p_y_attackRight"Symbol 712 MovieClip [player] Frame 507
"p_y_attackDown"Symbol 712 MovieClip [player] Frame 518
"p_y_attackLeft"Symbol 712 MovieClip [player] Frame 529
"pig_standDown"Symbol 712 MovieClip [player] Frame 549
"pig_standUp"Symbol 712 MovieClip [player] Frame 560
"pig_standLeft"Symbol 712 MovieClip [player] Frame 569
"pig_standRight"Symbol 712 MovieClip [player] Frame 579
"pig_walkUp"Symbol 712 MovieClip [player] Frame 590
"pig_walkRight"Symbol 712 MovieClip [player] Frame 599
"pig_walkDown"Symbol 712 MovieClip [player] Frame 609
"pig_walkLeft"Symbol 712 MovieClip [player] Frame 619
"baby"Symbol 712 MovieClip [player] Frame 630
"standDown"Symbol 747 MovieClip [mib2] Frame 2
"standRight"Symbol 747 MovieClip [mib2] Frame 9
"standUp"Symbol 747 MovieClip [mib2] Frame 17
"standLeft"Symbol 747 MovieClip [mib2] Frame 24
"walkDown"Symbol 747 MovieClip [mib2] Frame 31
"walkRight"Symbol 747 MovieClip [mib2] Frame 39
"walkUp"Symbol 747 MovieClip [mib2] Frame 47
"walkLeft"Symbol 747 MovieClip [mib2] Frame 54
"hurtDown"Symbol 747 MovieClip [mib2] Frame 61
"hurtRight"Symbol 747 MovieClip [mib2] Frame 69
"hurtUp"Symbol 747 MovieClip [mib2] Frame 77
"hurtLeft"Symbol 747 MovieClip [mib2] Frame 84
"attackDown"Symbol 747 MovieClip [mib2] Frame 91
"attackRight"Symbol 747 MovieClip [mib2] Frame 99
"attackUp"Symbol 747 MovieClip [mib2] Frame 106
"attackLeft"Symbol 747 MovieClip [mib2] Frame 112
"die"Symbol 747 MovieClip [mib2] Frame 119
"standDown"Symbol 790 MovieClip [robot2] Frame 1
"standRight"Symbol 790 MovieClip [robot2] Frame 9
"standUp"Symbol 790 MovieClip [robot2] Frame 17
"standLeft"Symbol 790 MovieClip [robot2] Frame 24
"walkDown"Symbol 790 MovieClip [robot2] Frame 31
"walkRight"Symbol 790 MovieClip [robot2] Frame 39
"walkUp"Symbol 790 MovieClip [robot2] Frame 47
"walkLeft"Symbol 790 MovieClip [robot2] Frame 54
"hurtDown"Symbol 790 MovieClip [robot2] Frame 61
"hurtRight"Symbol 790 MovieClip [robot2] Frame 69
"hurtUp"Symbol 790 MovieClip [robot2] Frame 77
"hurtLeft"Symbol 790 MovieClip [robot2] Frame 84
"attackDown"Symbol 790 MovieClip [robot2] Frame 91
"attackRight"Symbol 790 MovieClip [robot2] Frame 100
"attackUp"Symbol 790 MovieClip [robot2] Frame 109
"attackLeft"Symbol 790 MovieClip [robot2] Frame 116
"mal"Symbol 790 MovieClip [robot2] Frame 123
"die"Symbol 790 MovieClip [robot2] Frame 130
"open"Symbol 972 MovieClip Frame 8
"open"Symbol 1056 MovieClip Frame 8
"standDown"Symbol 1108 MovieClip Frame 2
"walkDown"Symbol 1108 MovieClip Frame 12
"standRight"Symbol 1108 MovieClip Frame 24
"walkRight"Symbol 1108 MovieClip Frame 35
"standLeft"Symbol 1108 MovieClip Frame 43
"walkLeft"Symbol 1108 MovieClip Frame 52
"standUp"Symbol 1108 MovieClip Frame 60
"walkUp"Symbol 1108 MovieClip Frame 67
"walk"Symbol 1252 MovieClip [tom] Frame 2
"attack"Symbol 1252 MovieClip [tom] Frame 9
"slide_left"Symbol 1252 MovieClip [tom] Frame 17
"slide_right"Symbol 1252 MovieClip [tom] Frame 26
"slide_up"Symbol 1252 MovieClip [tom] Frame 36
"slide_down"Symbol 1252 MovieClip [tom] Frame 44
"wallhit"Symbol 1252 MovieClip [tom] Frame 54
"hurt"Symbol 1252 MovieClip [tom] Frame 61
"die"Symbol 1252 MovieClip [tom] Frame 73
"explode"Symbol 1272 MovieClip [gerbil] Frame 3
"standRight"Symbol 1315 MovieClip [pig] Frame 2
"walkRight"Symbol 1315 MovieClip [pig] Frame 12
"standUp"Symbol 1315 MovieClip [pig] Frame 24
"walkUp"Symbol 1315 MovieClip [pig] Frame 32
"standDown"Symbol 1315 MovieClip [pig] Frame 39
"walkDown"Symbol 1315 MovieClip [pig] Frame 48
"standLeft"Symbol 1315 MovieClip [pig] Frame 56
"walkLeft"Symbol 1315 MovieClip [pig] Frame 66
"right"Symbol 1340 MovieClip [gardener] Frame 2
"left"Symbol 1340 MovieClip [gardener] Frame 10
"down"Symbol 1340 MovieClip [gardener] Frame 20
"up"Symbol 1340 MovieClip [gardener] Frame 30
"die"Symbol 1340 MovieClip [gardener] Frame 40
"left"Symbol 1362 MovieClip [doggie] Frame 2
"right"Symbol 1362 MovieClip [doggie] Frame 10
"down"Symbol 1362 MovieClip [doggie] Frame 20
"up"Symbol 1362 MovieClip [doggie] Frame 31
"die"Symbol 1362 MovieClip [doggie] Frame 40

Dynamic Text Variables

txtPercentageSymbol 73 EditableText""
_root.currentMapSymbol 1370 EditableText"currentMap"
_root.nextMapSymbol 1371 EditableText"currentMap"
_root.currentMapSymbol 1374 EditableText"currentMap"
_root.nextMapSymbol 1375 EditableText"currentMap"
_root.scoreSymbol 1440 EditableText"12345"
_root.pillCountSymbol 1445 EditableText"10"




http://swfchan.com/5/23780/info.shtml
Created: 25/5 -2019 22:47:26 Last modified: 25/5 -2019 22:47:26 Server time: 22/12 -2024 17:53:07