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The Adventures Of Bibo 2.swf

This is the info page for
Flash #23789

(Click the ID number above for more basic data on this flash file.)


Text
kode0001 produktionz

kode0001 produktionz

story

quality

low

medium

best

mission: gain entry to SMF base.

accept mission

warp

base entry complete, find and rescue the prisoners
located in cages throughout the base. watch out the SMF
have harnessed the power of mechs.

continue

defeat lieutenant kaizo, watch out for his specialized
mech arm, its laser it much larger than normal ones.

congratulations on defeating lt kaizo, work your way
through the mine field with the mine detector you found
and find the bunker.

bunker entrance gained, move through the first room,
this room is likely to be on high alert so watch out for
multiple enemies.

you've entered the sleeping quarters, something has
happened here, watch out.

that must have been lieutenant muskatu, it seemed as
though he was infected and turned on his own men.
defeat lieutenant ranstan and his men to gain access the
elevator.

you are now in the lowest levels of the SMF bunker, it is
rumored that general nakitsu prowls down here.
continue on until you find their new weapon.

you have defeated general nakitsu and have aquired the
SMFs new weapon and taken it to the surface. now you
must escape from the base, but to do so means you
have to defeat the SMF leader, nagasaki.

congratulations you have saved us from the SMF. we
now have aquired the great power they had, being
monkeys they made it into the shape of a banana, our
scientists will have to study it further.
use the warp option to select a level.

restart

credits

your not supposed to be here!

instructions

left and right arrow keys: move left or right
up arrow key: jump
space: fire weapon
object:progress through levels and follow mission instructions
you only have three continues throughout the game, if you
decline a continue warp privilages will have to be re-earned.
life bar refills each level
note: if your computer lags it is suggested that you toggle to
low quality.

main

story

after bibo has defeated yumphod monkeys from another tribe
ate his remains and therefore inherited some of his traits.
these monkeys have formed a group in afghanistan called
SMF. these monkeys are now highly intelligent and are
working on a weapon of mass destruction. our hero bibo has
been recruited and sent to stop the SMF...

you died...

continues:

continue

quit

if you do not continue you
will not be able to warp.

skip

credits

must give credit where credit is due,
scripting: kode0001
animation: kode0001
more ideas: yump
basic look of monkey: graal head/body altered
sound effects: flashkit, various sites, kazaa, nintendo
testers: yump, ssjgohan20002, mimic, rilik, darkdragon
everything else: kode0001

Life

Ammo

rescued

0

enemy life:

off

ActionScript [AS1/AS2]

Frame 1
stop(); stopAllSounds();
Instance of Symbol 2 MovieClip in Frame 1
onClipEvent (load) { Set("/:loadpercent", "0%"); Set("/:loadBytes", ("0 of " + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb"); } onClipEvent (enterFrame) { setProperty("_root.loaderbar", _xscale , Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100)); Set("/:loadPercent", Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"); Set("/:loadBytes", (((Math.round((_root.getBytesLoaded() / 1024) * 1000) / 1000) + " Kb of ") + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb total Loaded."); if (_root.getBytesLoaded() == _root.getBytesTotal()) { Set("/:loadPercent", "100%"); Set("/:loadBytes", (((Math.round((_root.getBytesLoaded() / 1024) * 1000) / 1000) + " Kb of ") + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb total Loaded."); _root.gotoandstop(15); } }
Frame 8
gotoAndPlay (1);
Instance of Symbol 2 MovieClip in Frame 8
onClipEvent (load) { loadpercent = "0%"; loadBytes = ("0 of " + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb"; } onClipEvent (enterFrame) { loadPercent = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"; loadBytes = (((Math.round((_root.getBytesLoaded() / 1024) * 1000) / 1000) + " Kb of ") + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb total Loaded."; if (_root.getBytesLoaded() == _root.getBytesTotal()) { loadPercent = "100%"; loadBytes = (((Math.round((_root.getBytesLoaded() / 1024) * 1000) / 1000) + " Kb of ") + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb total Loaded."; gotoAndStop (15); } }
Frame 15
stop(); _root.continues = 3; _root.level = 1; stopAllSounds();
Frame 16
stop(); _root.continues = 3; _root.cantmove = false; stopAllSounds();
Frame 17
gotoAndStop (15);
Frame 20
stop(); stopAllSounds();
Frame 21
stop(); stopAllSounds(); if (_root.level < 2) { gotoAndStop (20); }
Frame 22
stop(); stopAllSounds(); if (_root.level < 3) { gotoAndStop (20); }
Frame 23
stop(); stopAllSounds(); if (_root.level < 4) { gotoAndStop (20); }
Frame 24
stop(); stopAllSounds(); if (_root.level < 5) { gotoAndStop (20); }
Frame 25
stop(); stopAllSounds(); if (_root.level < 6) { gotoAndStop (20); }
Frame 26
stop(); stopAllSounds(); if (_root.level < 7) { gotoAndStop (20); }
Frame 27
stop(); stopAllSounds(); if (_root.level < 8) { gotoAndStop (20); }
Frame 28
stop(); stopAllSounds(); if (_root.level < 9) { gotoAndStop (20); }
Frame 29
stop(); stopAllSounds(); if (_root.level < 10) { gotoAndStop (20); }
Frame 30
stop(); stopAllSounds(); if (_root.level < 11) { gotoAndStop (20); }
Frame 31
stop(); stopAllSounds(); if (_root.level < 12) { gotoAndStop (20); }
Frame 32
stopAllSounds();
Frame 50
stop(); stopAllSounds();
Frame 51
stop(); stopAllSounds();
Frame 55
stop(); stopAllSounds();
Frame 56
gotoAndPlay (55);
Frame 60
stop();
Frame 61
stopAllSounds(); gotoAndStop (102);
Frame 70
stopAllSounds();
Frame 71
stopAllSounds(); gotoAndPlay (70);
Frame 75
stop(); stopAllSounds();
Frame 76
gotoAndStop (75);
Frame 80
stop(); stopAllSounds();
Frame 81
gotoAndPlay (80);
Frame 90
stop(); stopAllSounds();
Frame 91
gotoAndPlay (90);
Frame 100
stop(); stopAllSounds();
Frame 101
gotoAndPlay (100); stopAllSounds();
Frame 102
stop(); stopAllSounds();
Instance of Symbol 206 MovieClip "player" in Frame 102
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if (((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) && (_y > 120)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true) or _root.enemy.hitTest(this._x + 18, this._y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; } } if (_y > 600) { _root.health.life = 110; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; }
Instance of Symbol 333 MovieClip "enemy" in Frame 102
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 333 MovieClip "enemyb" in Frame 102
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 353 MovieClip "fenceo" in Frame 102
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { } }
Instance of Symbol 367 MovieClip "health" in Frame 102
onClipEvent (load) { stop(); life = 1; } onClipEvent (enterFrame) { if (life < 100) { this.gotoandstop(9); if (life < 90) { this.gotoandstop(8); if (life < 80) { this.gotoandstop(7); if (life < 70) { this.gotoandstop(6); if (life < 60) { this.gotoandstop(5); if (life < 50) { this.gotoandstop(4); if (life < 40) { this.gotoandstop(3); if (life < 30) { this.gotoandstop(2); if (life < 20) { this.gotoandstop(1); } } } } } } } } } else { gotoAndStop (111); _root.player.dead = true; } }
Frame 103
stop(); stopAllSounds(); if (_root.level < 2) { gotoAndStop (102); }
Instance of Symbol 411 MovieClip "enemy" in Frame 103
onClipEvent (enterFrame) { playerypos = _root.player._y + 70; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; this.gotoandstop(1); } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 6; this.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 6; this.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 40, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 41, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 411 MovieClip "enemyb" in Frame 103
onClipEvent (enterFrame) { playerypos = _root.player._y + 70; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; this.gotoandstop(1); } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 6; this.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 6; this.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 40, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 41, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 206 MovieClip "player" in Frame 103
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if (((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) && (_y > 100)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; prisoners = 0; } onClipEvent (enterFrame) { if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } }
Frame 104
stop(); stopAllSounds(); if (_root.level < 3) { gotoAndStop (103); }
Instance of Symbol 425 MovieClip "enemy" in Frame 104
onClipEvent (enterFrame) { playerypos = _root.player._y + 80; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; _root.level = 4; _root.gotoandstop(70); } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 4; _root.enemy.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 4; _root.enemy.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 40, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 41, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 200; dead = false; ammo = 60; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 206 MovieClip "player" in Frame 104
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if (((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) && (_y > 100)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; } onClipEvent (enterFrame) { if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } }
Frame 105
stop(); stopAllSounds(); if (_root.level < 4) { gotoAndStop (104); }
Instance of Symbol 206 MovieClip "player" in Frame 105
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if (((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) && (_y > 120)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.enemyc._x = _root.enemyc._x - _root.moveamt; _root.enemyd._x = _root.enemyd._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; _root.enemyc._x = _root.enemyc._x + _root.moveamt; _root.enemyd._x = _root.enemyd._x + _root.moveamt; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; } onClipEvent (enterFrame) { if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } }
Instance of Symbol 411 MovieClip "enemyd" in Frame 105
onClipEvent (enterFrame) { playerypos = _root.player._y + 70; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; this.gotoandstop(1); } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 4; this.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 2; this.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 40, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 41, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 411 MovieClip "enemyc" in Frame 105
onClipEvent (enterFrame) { playerypos = _root.player._y + 70; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; this.gotoandstop(1); _y = 1000; } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 4; this.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 2; this.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 40, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 41, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 333 MovieClip "enemy" in Frame 105
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 333 MovieClip "enemyb" in Frame 105
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 252 MovieClip "minedetect" in Frame 105
onClipEvent (load) { offon = false; }
Frame 106
stop(); stopAllSounds(); if (_root.level < 5) { gotoAndStop (105); }
Instance of Symbol 206 MovieClip "player" in Frame 106
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if (((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) && (_y > 115)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.enemyc._x = _root.enemyc._x - _root.moveamt; _root.enemyd._x = _root.enemyd._x - _root.moveamt; _root.enemye._x = _root.enemye._x - _root.moveamt; _root.enemyf._x = _root.enemyf._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; _root.enemyc._x = _root.enemyc._x + _root.moveamt; _root.enemyd._x = _root.enemyd._x + _root.moveamt; _root.enemye._x = _root.enemye._x + _root.moveamt; _root.enemyf._x = _root.enemyf._x + _root.moveamt; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; } onClipEvent (enterFrame) { if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } }
Instance of Symbol 411 MovieClip "enemyf" in Frame 106
onClipEvent (enterFrame) { playerypos = _root.player._y + 70; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; this.gotoandstop(1); } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 2; this.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 2; this.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 411 MovieClip "eneme" in Frame 106
onClipEvent (enterFrame) { playerypos = _root.player._y + 70; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; this.gotoandstop(1); } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 2; this.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 2; this.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 40, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 41, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 333 MovieClip "enemyd" in Frame 106
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 333 MovieClip "enemyc" in Frame 106
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Frame 107
stop(); stopAllSounds(); if (_root.level < 6) { gotoAndStop (106); }
Instance of Symbol 206 MovieClip "player" in Frame 107
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if ((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.enemyc._x = _root.enemyc._x - _root.moveamt; _root.enemyd._x = _root.enemyd._x - _root.moveamt; _root.enemye._x = _root.enemye._x - _root.moveamt; _root.enemyf._x = _root.enemyf._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; _root.enemyc._x = _root.enemyc._x + _root.moveamt; _root.enemyd._x = _root.enemyd._x + _root.moveamt; _root.enemye._x = _root.enemye._x + _root.moveamt; _root.enemyf._x = _root.enemyf._x + _root.moveamt; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; } onClipEvent (enterFrame) { if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } }
Instance of Symbol 469 MovieClip "fenceo" in Frame 107
onClipEvent (enterFrame) { if (_root.bkg.floorgate.isopen == true) { _visible = true; } else { _visible = false; } }
Instance of Symbol 519 MovieClip "enemy" in Frame 107
onClipEvent (enterFrame) { playerypos = _root.player._y + 80; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 5; this.bloodstuff.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 6; } if (ammo >= 80) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 250; dead = false; ammo = 80; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Frame 108
stop(); stopAllSounds(); if (_root.level < 7) { gotoAndStop (107); }
Instance of Symbol 534 MovieClip "enemy" in Frame 108
onClipEvent (enterFrame) { playerypos = _root.player._y + 80; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; defeated = true; } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 5; _root.enemy.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 5; _root.enemy.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 10; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 300; dead = false; ammo = 60; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 206 MovieClip "player" in Frame 108
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if (((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) && (_y > 55)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.enemyc._x = _root.enemyc._x - _root.moveamt; _root.enemyd._x = _root.enemyd._x - _root.moveamt; _root.enemye._x = _root.enemye._x - _root.moveamt; _root.enemyf._x = _root.enemyf._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; _root.enemyc._x = _root.enemyc._x + _root.moveamt; _root.enemyd._x = _root.enemyd._x + _root.moveamt; _root.enemye._x = _root.enemye._x + _root.moveamt; _root.enemyf._x = _root.enemyf._x + _root.moveamt; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; } onClipEvent (enterFrame) { if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } }
Instance of Symbol 333 MovieClip "enemyb" in Frame 108
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 333 MovieClip "enemyc" in Frame 108
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Frame 109
stop(); stopAllSounds(); if (_root.level < 8) { gotoAndStop (108); }
Instance of Symbol 206 MovieClip "player" in Frame 109
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if (((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) and (_y > 55)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true) or _root.enemy.hitTest(this._x + 18, this._y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.enemyc._x = _root.enemyc._x - _root.moveamt; _root.enemyd._x = _root.enemyd._x - _root.moveamt; _root.enemye._x = _root.enemye._x - _root.moveamt; _root.enemyf._x = _root.enemyf._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; _root.enemyc._x = _root.enemyc._x + _root.moveamt; _root.enemyd._x = _root.enemyd._x + _root.moveamt; _root.enemye._x = _root.enemye._x + _root.moveamt; _root.enemyf._x = _root.enemyf._x + _root.moveamt; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; } onClipEvent (enterFrame) { if (_root.enemy.hitTest(this._x + 18, this._y + 21, true) or _root.enemy.hitTest(this._x - 18, this._y + 21, true)) { _root.bkg._x = _root.bkg._x + 5; _root.fenceo._x = _root.fenceo._x + 5; _root.fenceu._x = _root.fenceu._x + 5; _root.enemy._x = _root.enemy._x + 5; _root.enemyb._x = _root.enemyb._x + 5; _root.enemyc._x = _root.enemyc._x5; _root.enemyd._x = _root.enemyd._x + 5; _root.enemye._x = _root.enemye._x + 5; _root.enemyf._x = _root.enemyf._x + 5; this._y = this._y - 5; } if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } } onClipEvent (enterFrame) { if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } }
Instance of Symbol 593 MovieClip "enemy" in Frame 109
onClipEvent (enterFrame) { playerypos = _root.player._y + 500; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; defeated = true; } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 4; this.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 4; this.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 10; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { this.exhaust.gotoandplay(5); } if ((this.distance > 140) and (this.distance < 300)) { this.truck.wheels.gotoandplay(5); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.truck.wheels.gotoandplay(3); if (_root.bkg.hitTest(this._x + 18, this._y + 21, true) or _root.player.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.biggun.gotoandplay(5); _root.enemyhitting = true; ammo = ammo - 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 400; dead = false; ammo = 70; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Frame 110
stop(); stopAllSounds(); if (_root.level < 9) { gotoAndStop (109); }
Instance of Symbol 636 MovieClip "enemy" in Frame 110
onClipEvent (enterFrame) { playerypos = _root.player._y + 400; if (beendead == true) { this.gotoAndStop(10); } if (dead) { if (beendead == true) { if (this.explode.hide == true) { life = 0; _alpha = 0; _y = 1000; _root.level = 12; _root.gotoAndStop(90); } else { this.explode.play(); } } stop(); ammo = 0; if (this.explode.hide == true) { dead = false; beendead = true; this.gotoAndStop(10); life = 500; } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 4; _root.enemy.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 4; _root.enemy.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 15; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 50) and (this.distance < 300)) { _xscale = 100; if (beendead == false) { this.gotoandplay(2); } if (_root.bkg.hitTest(this._x - 40, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -50) and (this.distance > -300)) { if (beendead == false) { this.gotoandplay(2); } _xscale = -100; if (_root.bkg.hitTest(this._x + 41, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 50) && (ammo > 0)) && (!reload)) && (this.distance > -50)) { if (beendead == false) { this.gotoandplay(4); } _root.enemyhitting = true; ammo = ammo - 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 350; dead = false; ammo = 60; beendead = false; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Symbol 15 MovieClip Frame 121
_root.play();
Symbol 22 Button
on (release) { getURL ("http://kode0001.tk", "_blank"); }
Symbol 26 Button
on (release) { _root.level = 1; gotoAndPlay (20); }
Symbol 30 Button
on (release) { gotoAndStop (50); }
Symbol 35 MovieClip Frame 12
stop();
Symbol 36 Button
on (release) { gotoAndStop (51); }
Symbol 38 Button
on (release) { _quality = "LOW"; }
Symbol 41 Button
on (release) { _quality = "MEDIUM"; }
Symbol 43 Button
on (release) { _quality = "BEST"; }
Symbol 47 MovieClip Frame 2
stop();
Symbol 52 Button
on (release) { gotoAndStop (60); }
Symbol 54 Button
on (release) { gotoAndPlay (21); }
Symbol 88 MovieClip Frame 65
stop();
Symbol 90 Button
on (release) { gotoAndStop (103); }
Symbol 92 Button
on (release) { gotoAndPlay (22); }
Symbol 94 Button
on (release) { gotoAndStop (104); }
Symbol 95 Button
on (release) { gotoAndPlay (23); }
Symbol 97 Button
on (release) { gotoAndStop (105); }
Symbol 98 Button
on (release) { gotoAndPlay (24); }
Symbol 100 Button
on (release) { gotoAndStop (106); }
Symbol 101 Button
on (release) { gotoAndPlay (25); }
Symbol 103 Button
on (release) { gotoAndStop (107); }
Symbol 104 Button
on (release) { gotoAndPlay (26); }
Symbol 106 Button
on (release) { gotoAndStop (108); }
Symbol 107 Button
on (release) { gotoAndPlay (27); }
Symbol 109 Button
on (release) { gotoAndStop (109); }
Symbol 110 Button
on (release) { gotoAndPlay (28); }
Symbol 112 Button
on (release) { gotoAndStop (110); }
Symbol 113 Button
on (release) { gotoAndPlay (29); }
Symbol 115 Button
on (release) { gotoAndStop (15); }
Symbol 117 Button
on (release) { gotoAndPlay (20); }
Symbol 118 Button
on (release) { gotoAndPlay (100); }
Symbol 123 Button
on (release) { gotoAndStop (16); }
Symbol 129 Button
on (release) { if (_root.continues > 0) { gotoAndStop (20); _root.continues = _root.continues - 1; } }
Symbol 132 Button
on (release) { _root.continues = 3; _root.level = 1; gotoAndStop (16); }
Symbol 164 MovieClip Frame 1
stop(); stop(); stop();
Symbol 204 MovieClip Frame 24
stop();
Instance of Symbol 203 MovieClip in Symbol 204 MovieClip Frame 24
onClipEvent (load) { _root.complete = true; }
Symbol 205 MovieClip Frame 1
stop();
Symbol 205 MovieClip Frame 6
gotoAndPlay (1);
Symbol 205 MovieClip Frame 15
stop(); if (!_root.continueinaction) { _root.continuebox._visible = true; _root.cantmove = true; _root.healthamt = 8; _root.health._visible = false; _root.continueinaction = true; }
Symbol 205 MovieClip Frame 22
gotoAndPlay (1);
Symbol 205 MovieClip Frame 30
stop();
Symbol 207 MovieClip Frame 36
stop();
Symbol 216 MovieClip Frame 155
stop(); _root.gotoandstop(61);
Symbol 217 Button
on (release) { gotoAndStop (102); }
Symbol 220 MovieClip Frame 2
stop();
Symbol 251 Button
on (release) { _root.minedetect.offon = true; _root.sebo = "on"; }
Symbol 254 MovieClip Frame 10
stop();
Instance of Symbol 206 MovieClip "player" in Symbol 256 MovieClip Frame 1
onClipEvent (enterFrame) { this.munk.gotoandplay(16); }
Instance of Symbol 206 MovieClip "player" in Symbol 256 MovieClip Frame 14
onClipEvent (enterFrame) { this.munk.gotoandplay(1); }
Instance of Symbol 254 MovieClip in Symbol 256 MovieClip Frame 59
onClipEvent (load) { gotoAndStop (10); }
Instance of Symbol 206 MovieClip "player" in Symbol 256 MovieClip Frame 59
onClipEvent (enterFrame) { this.munk.gotoandplay(1); }
Symbol 256 MovieClip Frame 88
stop(); _root.gotoandstop(23);
Symbol 257 Button
on (release) { gotoAndStop (23); }
Symbol 259 MovieClip Frame 2
stop();
Symbol 271 MovieClip Frame 120
_root.semo.fade.play();
Symbol 273 MovieClip Frame 1
stop();
Symbol 274 MovieClip Frame 1
stop();
Symbol 274 MovieClip Frame 32
_root.level = 9; _root.gotoandstop(28); stop();
Instance of Symbol 206 MovieClip "player" in Symbol 279 MovieClip Frame 1
onClipEvent (enterFrame) { this.munk.gotoandplay(1); }
Instance of Symbol 278 MovieClip in Symbol 279 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + 15); }
Instance of Symbol 278 MovieClip in Symbol 279 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + 15); }
Instance of Symbol 278 MovieClip in Symbol 279 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation - 15); }
Instance of Symbol 278 MovieClip in Symbol 279 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation - 15); }
Instance of Symbol 271 MovieClip in Symbol 281 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.level = 9; _root.gotoAndStop(75); } }
Instance of Symbol 206 MovieClip "player" in Symbol 281 MovieClip Frame 10
onClipEvent (load) { _root.semo.player.munk.gotoandplay(3); }
Instance of Symbol 206 MovieClip "player" in Symbol 281 MovieClip Frame 19
onClipEvent (load) { _root.semo.player.munk.gotoandplay(1); }
Instance of Symbol 206 MovieClip "player" in Symbol 281 MovieClip Frame 85
onClipEvent (enterFrame) { _root.semo.player.munk.play(); }
Instance of Symbol 206 MovieClip "player" in Symbol 281 MovieClip Frame 130
onClipEvent (load) { _root.semo.player.munk.gotoandplay(1); }
Symbol 281 MovieClip Frame 185
stop(); _root.semo.finalfade.play();
Symbol 283 MovieClip Frame 2
stop();
Instance of Symbol 206 MovieClip "player" in Symbol 286 MovieClip Frame 1
onClipEvent (enterFrame) { this.munk.gotoandplay(1); }
Instance of Symbol 278 MovieClip in Symbol 286 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + 15); }
Instance of Symbol 278 MovieClip in Symbol 286 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + 15); }
Instance of Symbol 278 MovieClip in Symbol 286 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation - 15); }
Instance of Symbol 278 MovieClip in Symbol 286 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation - 15); }
Symbol 291 MovieClip Frame 59
_root.bibosiiimovie.fade.play();
Symbol 291 MovieClip Frame 142
_root.bibosiiimovie.finalfade.play();
Symbol 291 MovieClip Frame 168
stopAllSounds(); stop();
Symbol 292 MovieClip Frame 1
stop();
Symbol 292 MovieClip Frame 32
_root.gotoandstop(27); stop();
Symbol 296 MovieClip Frame 1
stop();
Symbol 296 MovieClip Frame 32
_root.gotoandstop(29); stop();
Symbol 299 MovieClip Frame 36
stop();
Symbol 329 MovieClip Frame 4
_root.player.munk.blood.play();
Symbol 332 MovieClip Frame 24
stop();
Symbol 333 MovieClip Frame 1
stop();
Symbol 333 MovieClip Frame 6
gotoAndPlay (1);
Symbol 333 MovieClip Frame 15
stop(); if (!_root.continueinaction) { _root.continuebox._visible = true; _root.cantmove = true; _root.healthamt = 8; _root.health._visible = false; _root.continueinaction = true; }
Symbol 333 MovieClip Frame 22
gotoAndPlay (1);
Symbol 333 MovieClip Frame 27
stop();
Symbol 342 MovieClip Frame 10
hide = true;
Symbol 342 MovieClip Frame 12
hide = true;
Symbol 342 MovieClip Frame 13
hide = true;
Symbol 342 MovieClip Frame 14
hide = true;
Symbol 342 MovieClip Frame 15
hide = true; stop();
Symbol 343 MovieClip Frame 85
_root.finalmuv.fade.play();
Symbol 343 MovieClip Frame 146
_root.finalmuv.fadeb.play();
Symbol 343 MovieClip Frame 230
_root.finalmuv.finalfade.play();
Symbol 343 MovieClip Frame 246
stop();
Symbol 345 MovieClip Frame 2
stop();
Instance of Symbol 250 MovieClip in Symbol 353 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.level = 2; _root.gotoAndStop(21); } }
Symbol 367 MovieClip Frame 10
stop();
Symbol 372 MovieClip Frame 2
stop();
Instance of Symbol 250 MovieClip in Symbol 377 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.player.prisoners > 7)) { _root.level = 3; _root.gotoAndStop(22); } }
Symbol 380 MovieClip Frame 1
stop();
Symbol 380 MovieClip Frame 10
stop();
Instance of Symbol 380 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (load) { open = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (!open)) { play(); open = true; } }
Instance of Symbol 380 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (load) { open = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (!open)) { play(); open = true; } }
Instance of Symbol 380 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (load) { open = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (!open)) { play(); open = true; } }
Instance of Symbol 382 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Instance of Symbol 382 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Instance of Symbol 382 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Instance of Symbol 380 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (load) { open = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (!open)) { play(); open = true; } }
Instance of Symbol 382 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Instance of Symbol 382 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Instance of Symbol 382 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Instance of Symbol 382 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Instance of Symbol 380 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (load) { open = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (!open)) { play(); open = true; } }
Instance of Symbol 380 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (load) { open = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (!open)) { play(); open = true; } }
Instance of Symbol 382 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Symbol 397 MovieClip Frame 5
_root.player.munk.blood.play();
Symbol 402 MovieClip Frame 1
stop(); stop(); stop();
Symbol 410 MovieClip Frame 1
stop();
Symbol 410 MovieClip Frame 10
hide = true;
Symbol 410 MovieClip Frame 12
hide = true;
Symbol 410 MovieClip Frame 13
hide = true;
Symbol 410 MovieClip Frame 14
hide = true;
Symbol 410 MovieClip Frame 15
hide = true; stop();
Symbol 411 MovieClip Frame 1
stop();
Instance of Symbol 389 MovieClip in Symbol 411 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 397 MovieClip in Symbol 411 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 389 MovieClip in Symbol 411 MovieClip Frame 4
onClipEvent (load) { stop(); }
Symbol 412 MovieClip Frame 2
stop();
Symbol 424 MovieClip Frame 5
_root.player.munk.blood.play();
Symbol 425 MovieClip Frame 1
stop();
Instance of Symbol 419 MovieClip in Symbol 425 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 424 MovieClip in Symbol 425 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 419 MovieClip in Symbol 425 MovieClip Frame 4
onClipEvent (load) { stop(); }
Instance of Symbol 432 MovieClip in Symbol 433 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hetouchedme == true) { this.explode.play(); if (this.explode.hide) { _root.health.life = _root.health.life + 20; this._y = 1000; } } if (_root.minedetect.offon == true) { this.detectthis._visible = true; } else { this.detectthis._visible = false; } if (this.hitTest(_root.player)) { this.hetouchedme = true; } }
Instance of Symbol 432 MovieClip in Symbol 433 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hetouchedme == true) { this.explode.play(); if (this.explode.hide) { _root.health.life = _root.health.life + 20; this._y = 1000; } } if (_root.minedetect.offon == true) { this.detectthis._visible = true; } else { this.detectthis._visible = false; } if (this.hitTest(_root.player)) { this.hetouchedme = true; } }
Instance of Symbol 432 MovieClip in Symbol 433 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hetouchedme == true) { this.explode.play(); if (this.explode.hide) { _root.health.life = _root.health.life + 20; this._y = 1000; } } if (_root.minedetect.offon == true) { this.detectthis._visible = true; } else { this.detectthis._visible = false; } if (this.hitTest(_root.player)) { this.hetouchedme = true; } }
Instance of Symbol 432 MovieClip in Symbol 433 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hetouchedme == true) { this.explode.play(); if (this.explode.hide) { _root.health.life = _root.health.life + 20; this._y = 1000; } } if (_root.minedetect.offon == true) { this.detectthis._visible = true; } else { this.detectthis._visible = false; } if (this.hitTest(_root.player)) { this.hetouchedme = true; } }
Instance of Symbol 432 MovieClip in Symbol 433 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hetouchedme == true) { this.explode.play(); if (this.explode.hide) { _root.health.life = _root.health.life + 20; this._y = 1000; } } if (_root.minedetect.offon == true) { this.detectthis._visible = true; } else { this.detectthis._visible = false; } if (this.hitTest(_root.player)) { this.hetouchedme = true; } }
Instance of Symbol 432 MovieClip in Symbol 433 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hetouchedme == true) { this.explode.play(); if (this.explode.hide) { _root.health.life = _root.health.life + 20; this._y = 1000; } } if (_root.minedetect.offon == true) { this.detectthis._visible = true; } else { this.detectthis._visible = false; } if (this.hitTest(_root.player)) { this.hetouchedme = true; } }
Instance of Symbol 250 MovieClip in Symbol 433 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.level = 5; _root.gotoAndStop(24); } }
Instance of Symbol 448 MovieClip in Symbol 449 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 449 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 250 MovieClip in Symbol 449 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.level = 6; _root.gotoAndStop(25); } }
Symbol 464 MovieClip Frame 1
stop();
Symbol 464 MovieClip Frame 3
stop(); _root.bkg.floorgate.isopen = true;
Instance of Symbol 448 MovieClip in Symbol 466 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 466 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 466 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 464 MovieClip "floorgate" in Symbol 466 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.boss2defeated == true) { gotoAndStop (3); } }
Instance of Symbol 250 MovieClip in Symbol 466 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.level = 7; _root.gotoAndStop(26); } }
Symbol 498 MovieClip Frame 4
_root.player.munk.blood.play();
Symbol 517 MovieClip Frame 25
stop(); _root.boss2defeated = true; _root.level = 7;
Symbol 518 MovieClip Frame 2
stop();
Symbol 519 MovieClip Frame 1
stop();
Symbol 519 MovieClip Frame 6
gotoAndPlay (1);
Symbol 519 MovieClip Frame 15
stop(); if (!_root.continueinaction) { _root.continuebox._visible = true; _root.cantmove = true; _root.healthamt = 8; _root.health._visible = false; _root.continueinaction = true; }
Symbol 519 MovieClip Frame 22
gotoAndPlay (1);
Symbol 519 MovieClip Frame 27
stop();
Instance of Symbol 448 MovieClip in Symbol 521 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 521 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 521 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 521 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 521 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 521 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 250 MovieClip in Symbol 521 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.enemy.defeated == true)) { _root.level = 8; _root.gotoAndStop(80); } }
Symbol 533 MovieClip Frame 5
_root.player.munk.blood.play();
Symbol 534 MovieClip Frame 1
stop();
Instance of Symbol 526 MovieClip in Symbol 534 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 533 MovieClip in Symbol 534 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 526 MovieClip in Symbol 534 MovieClip Frame 4
onClipEvent (load) { stop(); }
Instance of Symbol 448 MovieClip in Symbol 538 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 538 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 538 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 538 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 538 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 537 MovieClip in Symbol 538 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.enemy.dead == true)) { _root.level = 9; _root.gotoAndStop(75); } }
Symbol 554 MovieClip Frame 1
stop();
Instance of Symbol 553 MovieClip in Symbol 554 MovieClip Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 2; _root.player.munk.blood.play(); } }
Symbol 564 MovieClip Frame 1
stop();
Instance of Symbol 561 MovieClip in Symbol 564 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 561 MovieClip in Symbol 564 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 563 MovieClip in Symbol 564 MovieClip Frame 3
onClipEvent (enterFrame) { _rotation = (_rotation + 10); }
Instance of Symbol 563 MovieClip in Symbol 564 MovieClip Frame 3
onClipEvent (enterFrame) { _rotation = (_rotation + 10); }
Instance of Symbol 563 MovieClip in Symbol 564 MovieClip Frame 5
onClipEvent (enterFrame) { _rotation = (_rotation - 10); }
Instance of Symbol 563 MovieClip in Symbol 564 MovieClip Frame 5
onClipEvent (enterFrame) { _rotation = (_rotation - 10); }
Instance of Symbol 566 MovieClip in Symbol 567 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 0.5; _root.player.munk.blood.play(); } }
Instance of Symbol 530 MovieClip in Symbol 571 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 3; _root.player.munk.blood.play(); } }
Instance of Symbol 393 MovieClip in Symbol 571 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 3; _root.player.munk.blood.play(); } }
Symbol 572 MovieClip Frame 1
stop();
Symbol 592 MovieClip Frame 1
stop(); stop(); stop();
Symbol 592 MovieClip Frame 10
hide = true; hide = true; hide = true;
Symbol 592 MovieClip Frame 12
hide = true; hide = true; hide = true;
Symbol 592 MovieClip Frame 13
hide = true; hide = true; hide = true;
Symbol 592 MovieClip Frame 14
hide = true; hide = true; hide = true;
Symbol 592 MovieClip Frame 15
hide = true; stop(); hide = true; stop(); hide = true; stop();
Instance of Symbol 448 MovieClip in Symbol 596 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 596 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 596 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 596 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 596 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 596 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 608 MovieClip in Symbol 620 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 3; _root.player.munk.blood.play(); } }
Instance of Symbol 608 MovieClip in Symbol 620 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 3; _root.player.munk.blood.play(); } }
Instance of Symbol 608 MovieClip in Symbol 621 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 3; _root.player.munk.blood.play(); } }
Instance of Symbol 608 MovieClip in Symbol 621 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 3; _root.player.munk.blood.play(); } }
Instance of Symbol 634 MovieClip in Symbol 635 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 3; _root.player.munk.blood.play(); } }
Symbol 636 MovieClip Frame 1
stop();
Instance of Symbol 620 MovieClip in Symbol 636 MovieClip Frame 1
onClipEvent (load) { stop(); }
Symbol 636 MovieClip Frame 6
gotoAndPlay (1);
Symbol 636 MovieClip Frame 10
stop();
Symbol 636 MovieClip Frame 13
gotoAndPlay (10);

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Symbol 305 ShapeTweeningUsed by:343
Symbol 306 GraphicUsed by:343
Symbol 307 GraphicUsed by:343
Symbol 308 GraphicUsed by:313
Symbol 309 GraphicUsed by:313
Symbol 310 SoundUsed by:313 342 410
Symbol 311 GraphicUsed by:313
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:308 309 310 311 312Used by:343
Symbol 314 GraphicUsed by:343
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Symbol 317 GraphicUsed by:333
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Symbol 327 MovieClipUses:326Used by:329
Symbol 328 GraphicUsed by:329
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Symbol 330 GraphicUsed by:333
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Symbol 333 MovieClipUses:149 317 318 202 164 319 320 321 322 323 171 324 329 182 330 332Used by:343 411 425 534  Timeline
Symbol 334 ShapeTweeningUsed by:342
Symbol 335 SoundUsed by:342 410 592
Symbol 336 ShapeTweeningUsed by:342
Symbol 337 ShapeTweeningUsed by:342
Symbol 338 GraphicUsed by:342
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Symbol 343 MovieClipUses:294 295 206 296 273 297 299 208 300 301 302 303 304 305 306 307 313 314 315 316 333 342Used by:Timeline
Symbol 344 SoundUsed by:345
Symbol 345 MovieClipUses:45 344Used by:Timeline
Symbol 346 TextUses:48Used by:Timeline
Symbol 347 FontUsed by:348 354 368 369 370 384 385 426 438
Symbol 348 TextUses:347 48Used by:Timeline
Symbol 349 GraphicUsed by:Timeline
Symbol 350 GraphicUsed by:351
Symbol 351 MovieClipUses:350Used by:Timeline
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClipUses:352 250Used by:Timeline
Symbol 354 EditableTextUses:347Used by:Timeline
Symbol 355 GraphicUsed by:367
Symbol 356 GraphicUsed by:367
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Symbol 365 GraphicUsed by:366
Symbol 366 MovieClipUses:364 365Used by:367
Symbol 367 MovieClipUses:355 356 357 358 359 360 361 362 363 366Used by:Timeline
Symbol 368 TextUses:347Used by:Timeline
Symbol 369 TextUses:347Used by:Timeline
Symbol 370 EditableTextUses:347Used by:Timeline
Symbol 371 SoundUsed by:372
Symbol 372 MovieClipUses:45 371Used by:Timeline
Symbol 373 GraphicUsed by:Timeline
Symbol 374 GraphicUsed by:377
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Symbol 376 MovieClipUses:375Used by:377
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Symbol 378 GraphicUsed by:383
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Symbol 380 MovieClipUses:379 267Used by:383
Symbol 381 GraphicUsed by:382
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Symbol 383 MovieClipUses:378 380 224 382 250Used by:Timeline
Symbol 384 TextUses:347Used by:Timeline
Symbol 385 EditableTextUses:347Used by:Timeline
Symbol 386 GraphicUsed by:389
Symbol 387 GraphicUsed by:389
Symbol 388 GraphicUsed by:389
Symbol 389 MovieClipUses:386 387 388Used by:411
Symbol 390 GraphicUsed by:397
Symbol 391 GraphicUsed by:397
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Symbol 393 MovieClipUses:392Used by:397 424 571
Symbol 394 SoundUsed by:397 424 533
Symbol 395 GraphicUsed by:397
Symbol 396 GraphicUsed by:397
Symbol 397 MovieClipUses:390 391 393 394 395 396Used by:411
Symbol 398 ShapeTweeningUsed by:402
Symbol 399 ShapeTweeningUsed by:402
Symbol 400 ShapeTweeningUsed by:402
Symbol 401 GraphicUsed by:402
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Symbol 403 ShapeTweeningUsed by:410
Symbol 404 ShapeTweeningUsed by:410
Symbol 405 ShapeTweeningUsed by:410
Symbol 406 GraphicUsed by:410
Symbol 407 GraphicUsed by:410
Symbol 408 ShapeTweeningUsed by:410
Symbol 409 GraphicUsed by:410
Symbol 410 MovieClipUses:310 403 335 404 405 406 407 408 409Used by:411 425 432 534 636
Symbol 411 MovieClipUses:333 389 397 402 410Used by:Timeline
Symbol 412 MovieClipUses:45 219Used by:Timeline
Symbol 413 GraphicUsed by:Timeline
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Symbol 415 MovieClipUses:414 224Used by:Timeline
Symbol 416 GraphicUsed by:419
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Symbol 420 GraphicUsed by:424
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Symbol 422 GraphicUsed by:424
Symbol 423 GraphicUsed by:424
Symbol 424 MovieClipUses:420 421 393 394 422 423Used by:425
Symbol 425 MovieClipUses:333 419 424 402 410Used by:Timeline
Symbol 426 TextUses:347Used by:Timeline
Symbol 427 EditableTextUses:48Used by:Timeline
Symbol 428 GraphicUsed by:Timeline
Symbol 429 GraphicUsed by:433
Symbol 430 GraphicUsed by:431
Symbol 431 MovieClipUses:430Used by:432
Symbol 432 MovieClipUses:410 250 431Used by:433
Symbol 433 MovieClipUses:429 432 250Used by:Timeline
Symbol 434 GraphicUsed by:435
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Symbol 437 MovieClipUses:436Used by:Timeline
Symbol 438 EditableTextUses:347Used by:Timeline
Symbol 439 GraphicUsed by:Timeline
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Symbol 467 EditableTextUses:48Used by:Timeline
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Symbol 470 ShapeTweeningUsed by:478
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Symbol 477 GraphicUsed by:478
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Symbol 480 ShapeTweeningUsed by:486
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Symbol 485 GraphicUsed by:486
Symbol 486 MovieClipUses:480 481 482 483 484 485Used by:498 518 519
Symbol 487 GraphicUsed by:519
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Symbol 490 GraphicUsed by:519
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Symbol 496 MovieClipUses:495Used by:498
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Symbol 520 GraphicUsed by:521
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Symbol 555 GraphicUsed by:567
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Symbol 558 GraphicUsed by:567
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Symbol 565 GraphicUsed by:566
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Symbol 573 ShapeTweeningUsed by:592
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Symbol 587 GraphicUsed by:592
Symbol 588 ShapeTweeningUsed by:592
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Symbol 590 ShapeTweeningUsed by:592
Symbol 591 GraphicUsed by:592
Symbol 592 MovieClipUses:573 574 575 335 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591Used by:593
Symbol 593 MovieClipUses:554 567 572 402 592Used by:Timeline
Symbol 594 GraphicUsed by:Timeline
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Symbol 596 MovieClipUses:595 448Used by:Timeline
Symbol 597 EditableTextUses:48Used by:Timeline
Symbol 598 GraphicUsed by:599
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Symbol 600 GraphicUsed by:603
Symbol 601 GraphicUsed by:602
Symbol 602 MovieClipUses:601Used by:603 605 607 608 620 621
Symbol 603 MovieClipUses:600 602Used by:620 621
Symbol 604 GraphicUsed by:605
Symbol 605 MovieClipUses:604 602Used by:620 621
Symbol 606 GraphicUsed by:607
Symbol 607 MovieClipUses:606 602Used by:608
Symbol 608 MovieClipUses:607 602Used by:620 621
Symbol 609 GraphicUsed by:613
Symbol 610 GraphicUsed by:611
Symbol 611 MovieClipUses:610 149 202 164Used by:613
Symbol 612 GraphicUsed by:613
Symbol 613 MovieClipUses:609 611 612Used by:620 621 635
Symbol 614 GraphicUsed by:619
Symbol 615 GraphicUsed by:618
Symbol 616 GraphicUsed by:617
Symbol 617 MovieClipUses:616Used by:618
Symbol 618 MovieClipUses:615 617Used by:619
Symbol 619 MovieClipUses:614 618Used by:620 621 635
Symbol 620 MovieClipUses:599 603 605 608 613 619 602Used by:636
Symbol 621 MovieClipUses:599 603 605 608 613 619 602Used by:636
Symbol 622 GraphicUsed by:634
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Symbol 624 GraphicUsed by:634
Symbol 625 GraphicUsed by:634
Symbol 626 GraphicUsed by:634
Symbol 627 GraphicUsed by:634
Symbol 628 GraphicUsed by:634
Symbol 629 GraphicUsed by:634
Symbol 630 GraphicUsed by:634
Symbol 631 GraphicUsed by:634
Symbol 632 GraphicUsed by:634
Symbol 633 GraphicUsed by:634
Symbol 634 MovieClipUses:622 623 624 625 626 627 628 629 630 631 632 633Used by:635
Symbol 635 MovieClipUses:613 619 634Used by:636
Symbol 636 MovieClipUses:620 402 410 621 635Used by:Timeline

Instance Names

"loaderbar"Frame 1Symbol 8 MovieClip
"bkg"Frame 70Symbol 256 MovieClip
"semo"Frame 75Symbol 281 MovieClip
"bibosiiimovie"Frame 80Symbol 293 MovieClip
"finalmuv"Frame 90Symbol 343 MovieClip
"bkg"Frame 102Symbol 351 MovieClip
"fenceu"Frame 102Symbol 353 MovieClip
"player"Frame 102Symbol 206 MovieClip
"enemy"Frame 102Symbol 333 MovieClip
"enemyb"Frame 102Symbol 333 MovieClip
"fenceo"Frame 102Symbol 353 MovieClip
"health"Frame 102Symbol 367 MovieClip
"fenceu"Frame 103Symbol 377 MovieClip
"bkg"Frame 103Symbol 383 MovieClip
"enemy"Frame 103Symbol 411 MovieClip
"enemyb"Frame 103Symbol 411 MovieClip
"player"Frame 103Symbol 206 MovieClip
"fenceo"Frame 103Symbol 377 MovieClip
"bkg"Frame 104Symbol 415 MovieClip
"enemy"Frame 104Symbol 425 MovieClip
"player"Frame 104Symbol 206 MovieClip
"bkg"Frame 105Symbol 433 MovieClip
"fenceu"Frame 105Symbol 435 MovieClip
"player"Frame 105Symbol 206 MovieClip
"enemyd"Frame 105Symbol 411 MovieClip
"enemyc"Frame 105Symbol 411 MovieClip
"enemy"Frame 105Symbol 333 MovieClip
"enemyb"Frame 105Symbol 333 MovieClip
"fenceo"Frame 105Symbol 437 MovieClip
"minedetect"Frame 105Symbol 252 MovieClip
"bkg"Frame 106Symbol 449 MovieClip
"fenceu"Frame 106Symbol 451 MovieClip
"player"Frame 106Symbol 206 MovieClip
"enemyf"Frame 106Symbol 411 MovieClip
"eneme"Frame 106Symbol 411 MovieClip
"enemyd"Frame 106Symbol 333 MovieClip
"enemyc"Frame 106Symbol 333 MovieClip
"fenceo"Frame 106Symbol 453 MovieClip
"fenceu"Frame 107Symbol 455 MovieClip
"bkg"Frame 107Symbol 466 MovieClip
"player"Frame 107Symbol 206 MovieClip
"fenceo"Frame 107Symbol 469 MovieClip
"enemy"Frame 107Symbol 519 MovieClip
"bkg"Frame 108Symbol 521 MovieClip
"enemy"Frame 108Symbol 534 MovieClip
"player"Frame 108Symbol 206 MovieClip
"enemyb"Frame 108Symbol 333 MovieClip
"enemyc"Frame 108Symbol 333 MovieClip
"bkg"Frame 109Symbol 538 MovieClip
"player"Frame 109Symbol 206 MovieClip
"enemy"Frame 109Symbol 593 MovieClip
"bkg"Frame 110Symbol 596 MovieClip
"enemy"Frame 110Symbol 636 MovieClip
"bloodstuff"Symbol 204 MovieClip Frame 24Symbol 164 MovieClip
"blood"Symbol 205 MovieClip Frame 1Symbol 164 MovieClip
"munk"Symbol 206 MovieClip Frame 1Symbol 205 MovieClip
"player"Symbol 207 MovieClip Frame 20Symbol 206 MovieClip
"player"Symbol 216 MovieClip Frame 35Symbol 206 MovieClip
"tehboot"Symbol 252 MovieClip Frame 1Symbol 251 Button
"player"Symbol 256 MovieClip Frame 1Symbol 206 MovieClip
"player"Symbol 256 MovieClip Frame 14Symbol 206 MovieClip
"player"Symbol 256 MovieClip Frame 59Symbol 206 MovieClip
"player"Symbol 279 MovieClip Frame 1Symbol 206 MovieClip
"player"Symbol 281 MovieClip Frame 1Symbol 206 MovieClip
"fade"Symbol 281 MovieClip Frame 1Symbol 273 MovieClip
"finalfade"Symbol 281 MovieClip Frame 1Symbol 274 MovieClip
"player"Symbol 281 MovieClip Frame 10Symbol 206 MovieClip
"player"Symbol 281 MovieClip Frame 19Symbol 206 MovieClip
"player"Symbol 281 MovieClip Frame 85Symbol 206 MovieClip
"player"Symbol 281 MovieClip Frame 130Symbol 206 MovieClip
"player"Symbol 286 MovieClip Frame 1Symbol 206 MovieClip
"fade"Symbol 290 MovieClip Frame 1Symbol 273 MovieClip
"again"Symbol 293 MovieClip Frame 1Symbol 291 MovieClip
"fade"Symbol 293 MovieClip Frame 1Symbol 273 MovieClip
"finalfade"Symbol 293 MovieClip Frame 1Symbol 292 MovieClip
"bloodstuff"Symbol 332 MovieClip Frame 1Symbol 164 MovieClip
"bloodstuff"Symbol 332 MovieClip Frame 3Symbol 164 MovieClip
"bloodstuff"Symbol 333 MovieClip Frame 1Symbol 164 MovieClip
"player"Symbol 343 MovieClip Frame 1Symbol 206 MovieClip
"finalfade"Symbol 343 MovieClip Frame 1Symbol 296 MovieClip
"fade"Symbol 343 MovieClip Frame 1Symbol 273 MovieClip
"fadeb"Symbol 343 MovieClip Frame 1Symbol 273 MovieClip
"sparks"Symbol 411 MovieClip Frame 1Symbol 402 MovieClip
"explode"Symbol 411 MovieClip Frame 1Symbol 410 MovieClip
"sparks"Symbol 425 MovieClip Frame 1Symbol 402 MovieClip
"explode"Symbol 425 MovieClip Frame 1Symbol 410 MovieClip
"explode"Symbol 432 MovieClip Frame 1Symbol 410 MovieClip
"detectthis"Symbol 432 MovieClip Frame 1Symbol 431 MovieClip
"floorgate"Symbol 466 MovieClip Frame 1Symbol 464 MovieClip
"bloodstuff"Symbol 518 MovieClip Frame 1Symbol 164 MovieClip
"bloodstuff"Symbol 519 MovieClip Frame 1Symbol 164 MovieClip
"sparks"Symbol 534 MovieClip Frame 1Symbol 402 MovieClip
"explode"Symbol 534 MovieClip Frame 1Symbol 410 MovieClip
"bloodstuff"Symbol 557 MovieClip Frame 1Symbol 164 MovieClip
"wheels"Symbol 567 MovieClip Frame 1Symbol 564 MovieClip
"exhaust"Symbol 593 MovieClip Frame 1Symbol 554 MovieClip
"truck"Symbol 593 MovieClip Frame 1Symbol 567 MovieClip
"biggun"Symbol 593 MovieClip Frame 1Symbol 572 MovieClip
"sparks"Symbol 593 MovieClip Frame 1Symbol 402 MovieClip
"explode"Symbol 593 MovieClip Frame 1Symbol 592 MovieClip
"bloodstuff"Symbol 611 MovieClip Frame 1Symbol 164 MovieClip
"sparks"Symbol 636 MovieClip Frame 1Symbol 402 MovieClip
"explode"Symbol 636 MovieClip Frame 1Symbol 410 MovieClip
"sparks"Symbol 636 MovieClip Frame 10Symbol 402 MovieClip
"explode"Symbol 636 MovieClip Frame 10Symbol 410 MovieClip

Dynamic Text Variables

loadpercentSymbol 4 EditableText""
loadBytesSymbol 5 EditableText""
loadpercentSymbol 9 EditableText""
loadbytesSymbol 10 EditableText""
_root.continuesSymbol 131 EditableText""
_root.levelSymbol 354 EditableText""
_root.player.ammoSymbol 370 EditableText""
_root.player.prisonersSymbol 385 EditableText"0"
_root.enemy.lifeSymbol 427 EditableText""
seboSymbol 438 EditableText"off"
_root.enemy.lifeSymbol 467 EditableText""
_root.enemy.lifeSymbol 522 EditableText""
_root.enemy.lifeSymbol 539 EditableText""
_root.enemy.lifeSymbol 597 EditableText""




http://swfchan.com/5/23789/info.shtml
Created: 25/5 -2019 22:34:33 Last modified: 25/5 -2019 22:34:33 Server time: 22/12 -2024 17:17:55