STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228130
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/52813275?noj=FRM52813275-15DC" width="1" height="1"></div>

The Adventures Of Bibo 2.swf

This is the info page for
Flash #23789

(Click the ID number above for more basic data on this flash file.)


Text
kode0001 produktionz

kode0001 produktionz

story

quality

low

medium

best

mission: gain entry to SMF base.

accept mission

warp

base entry complete, find and rescue the prisoners
located in cages throughout the base. watch out the SMF
have harnessed the power of mechs.

continue

defeat lieutenant kaizo, watch out for his specialized
mech arm, its laser it much larger than normal ones.

congratulations on defeating lt kaizo, work your way
through the mine field with the mine detector you found
and find the bunker.

bunker entrance gained, move through the first room,
this room is likely to be on high alert so watch out for
multiple enemies.

you've entered the sleeping quarters, something has
happened here, watch out.

that must have been lieutenant muskatu, it seemed as
though he was infected and turned on his own men.
defeat lieutenant ranstan and his men to gain access the
elevator.

you are now in the lowest levels of the SMF bunker, it is
rumored that general nakitsu prowls down here.
continue on until you find their new weapon.

you have defeated general nakitsu and have aquired the
SMFs new weapon and taken it to the surface. now you
must escape from the base, but to do so means you
have to defeat the SMF leader, nagasaki.

congratulations you have saved us from the SMF. we
now have aquired the great power they had, being
monkeys they made it into the shape of a banana, our
scientists will have to study it further.
use the warp option to select a level.

restart

credits

your not supposed to be here!

instructions

left and right arrow keys: move left or right
up arrow key: jump
space: fire weapon
object:progress through levels and follow mission instructions
you only have three continues throughout the game, if you
decline a continue warp privilages will have to be re-earned.
life bar refills each level
note: if your computer lags it is suggested that you toggle to
low quality.

main

story

after bibo has defeated yumphod monkeys from another tribe
ate his remains and therefore inherited some of his traits.
these monkeys have formed a group in afghanistan called
SMF. these monkeys are now highly intelligent and are
working on a weapon of mass destruction. our hero bibo has
been recruited and sent to stop the SMF...

you died...

continues:

continue

quit

if you do not continue you
will not be able to warp.

skip

credits

must give credit where credit is due,
scripting: kode0001
animation: kode0001
more ideas: yump
basic look of monkey: graal head/body altered
sound effects: flashkit, various sites, kazaa, nintendo
testers: yump, ssjgohan20002, mimic, rilik, darkdragon
everything else: kode0001

Life

Ammo

rescued

0

enemy life:

off

ActionScript [AS1/AS2]

Frame 1
stop(); stopAllSounds();
Instance of Symbol 2 MovieClip in Frame 1
onClipEvent (load) { Set("/:loadpercent", "0%"); Set("/:loadBytes", ("0 of " + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb"); } onClipEvent (enterFrame) { setProperty("_root.loaderbar", _xscale , Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100)); Set("/:loadPercent", Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"); Set("/:loadBytes", (((Math.round((_root.getBytesLoaded() / 1024) * 1000) / 1000) + " Kb of ") + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb total Loaded."); if (_root.getBytesLoaded() == _root.getBytesTotal()) { Set("/:loadPercent", "100%"); Set("/:loadBytes", (((Math.round((_root.getBytesLoaded() / 1024) * 1000) / 1000) + " Kb of ") + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb total Loaded."); _root.gotoandstop(15); } }
Frame 8
gotoAndPlay (1);
Instance of Symbol 2 MovieClip in Frame 8
onClipEvent (load) { loadpercent = "0%"; loadBytes = ("0 of " + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb"; } onClipEvent (enterFrame) { loadPercent = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"; loadBytes = (((Math.round((_root.getBytesLoaded() / 1024) * 1000) / 1000) + " Kb of ") + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb total Loaded."; if (_root.getBytesLoaded() == _root.getBytesTotal()) { loadPercent = "100%"; loadBytes = (((Math.round((_root.getBytesLoaded() / 1024) * 1000) / 1000) + " Kb of ") + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb total Loaded."; gotoAndStop (15); } }
Frame 15
stop(); _root.continues = 3; _root.level = 1; stopAllSounds();
Frame 16
stop(); _root.continues = 3; _root.cantmove = false; stopAllSounds();
Frame 17
gotoAndStop (15);
Frame 20
stop(); stopAllSounds();
Frame 21
stop(); stopAllSounds(); if (_root.level < 2) { gotoAndStop (20); }
Frame 22
stop(); stopAllSounds(); if (_root.level < 3) { gotoAndStop (20); }
Frame 23
stop(); stopAllSounds(); if (_root.level < 4) { gotoAndStop (20); }
Frame 24
stop(); stopAllSounds(); if (_root.level < 5) { gotoAndStop (20); }
Frame 25
stop(); stopAllSounds(); if (_root.level < 6) { gotoAndStop (20); }
Frame 26
stop(); stopAllSounds(); if (_root.level < 7) { gotoAndStop (20); }
Frame 27
stop(); stopAllSounds(); if (_root.level < 8) { gotoAndStop (20); }
Frame 28
stop(); stopAllSounds(); if (_root.level < 9) { gotoAndStop (20); }
Frame 29
stop(); stopAllSounds(); if (_root.level < 10) { gotoAndStop (20); }
Frame 30
stop(); stopAllSounds(); if (_root.level < 11) { gotoAndStop (20); }
Frame 31
stop(); stopAllSounds(); if (_root.level < 12) { gotoAndStop (20); }
Frame 32
stopAllSounds();
Frame 50
stop(); stopAllSounds();
Frame 51
stop(); stopAllSounds();
Frame 55
stop(); stopAllSounds();
Frame 56
gotoAndPlay (55);
Frame 60
stop();
Frame 61
stopAllSounds(); gotoAndStop (102);
Frame 70
stopAllSounds();
Frame 71
stopAllSounds(); gotoAndPlay (70);
Frame 75
stop(); stopAllSounds();
Frame 76
gotoAndStop (75);
Frame 80
stop(); stopAllSounds();
Frame 81
gotoAndPlay (80);
Frame 90
stop(); stopAllSounds();
Frame 91
gotoAndPlay (90);
Frame 100
stop(); stopAllSounds();
Frame 101
gotoAndPlay (100); stopAllSounds();
Frame 102
stop(); stopAllSounds();
Instance of Symbol 206 MovieClip "player" in Frame 102
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if (((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) && (_y > 120)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true) or _root.enemy.hitTest(this._x + 18, this._y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; } } if (_y > 600) { _root.health.life = 110; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; }
Instance of Symbol 333 MovieClip "enemy" in Frame 102
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 333 MovieClip "enemyb" in Frame 102
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 353 MovieClip "fenceo" in Frame 102
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { } }
Instance of Symbol 367 MovieClip "health" in Frame 102
onClipEvent (load) { stop(); life = 1; } onClipEvent (enterFrame) { if (life < 100) { this.gotoandstop(9); if (life < 90) { this.gotoandstop(8); if (life < 80) { this.gotoandstop(7); if (life < 70) { this.gotoandstop(6); if (life < 60) { this.gotoandstop(5); if (life < 50) { this.gotoandstop(4); if (life < 40) { this.gotoandstop(3); if (life < 30) { this.gotoandstop(2); if (life < 20) { this.gotoandstop(1); } } } } } } } } } else { gotoAndStop (111); _root.player.dead = true; } }
Frame 103
stop(); stopAllSounds(); if (_root.level < 2) { gotoAndStop (102); }
Instance of Symbol 411 MovieClip "enemy" in Frame 103
onClipEvent (enterFrame) { playerypos = _root.player._y + 70; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; this.gotoandstop(1); } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 6; this.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 6; this.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 40, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 41, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 411 MovieClip "enemyb" in Frame 103
onClipEvent (enterFrame) { playerypos = _root.player._y + 70; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; this.gotoandstop(1); } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 6; this.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 6; this.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 40, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 41, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 206 MovieClip "player" in Frame 103
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if (((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) && (_y > 100)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; prisoners = 0; } onClipEvent (enterFrame) { if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } }
Frame 104
stop(); stopAllSounds(); if (_root.level < 3) { gotoAndStop (103); }
Instance of Symbol 425 MovieClip "enemy" in Frame 104
onClipEvent (enterFrame) { playerypos = _root.player._y + 80; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; _root.level = 4; _root.gotoandstop(70); } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 4; _root.enemy.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 4; _root.enemy.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 40, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 41, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 200; dead = false; ammo = 60; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 206 MovieClip "player" in Frame 104
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if (((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) && (_y > 100)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; } onClipEvent (enterFrame) { if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } }
Frame 105
stop(); stopAllSounds(); if (_root.level < 4) { gotoAndStop (104); }
Instance of Symbol 206 MovieClip "player" in Frame 105
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if (((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) && (_y > 120)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.enemyc._x = _root.enemyc._x - _root.moveamt; _root.enemyd._x = _root.enemyd._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; _root.enemyc._x = _root.enemyc._x + _root.moveamt; _root.enemyd._x = _root.enemyd._x + _root.moveamt; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; } onClipEvent (enterFrame) { if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } }
Instance of Symbol 411 MovieClip "enemyd" in Frame 105
onClipEvent (enterFrame) { playerypos = _root.player._y + 70; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; this.gotoandstop(1); } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 4; this.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 2; this.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 40, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 41, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 411 MovieClip "enemyc" in Frame 105
onClipEvent (enterFrame) { playerypos = _root.player._y + 70; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; this.gotoandstop(1); _y = 1000; } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 4; this.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 2; this.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 40, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 41, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 333 MovieClip "enemy" in Frame 105
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 333 MovieClip "enemyb" in Frame 105
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 252 MovieClip "minedetect" in Frame 105
onClipEvent (load) { offon = false; }
Frame 106
stop(); stopAllSounds(); if (_root.level < 5) { gotoAndStop (105); }
Instance of Symbol 206 MovieClip "player" in Frame 106
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if (((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) && (_y > 115)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.enemyc._x = _root.enemyc._x - _root.moveamt; _root.enemyd._x = _root.enemyd._x - _root.moveamt; _root.enemye._x = _root.enemye._x - _root.moveamt; _root.enemyf._x = _root.enemyf._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; _root.enemyc._x = _root.enemyc._x + _root.moveamt; _root.enemyd._x = _root.enemyd._x + _root.moveamt; _root.enemye._x = _root.enemye._x + _root.moveamt; _root.enemyf._x = _root.enemyf._x + _root.moveamt; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; } onClipEvent (enterFrame) { if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } }
Instance of Symbol 411 MovieClip "enemyf" in Frame 106
onClipEvent (enterFrame) { playerypos = _root.player._y + 70; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; this.gotoandstop(1); } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 2; this.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 2; this.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 411 MovieClip "eneme" in Frame 106
onClipEvent (enterFrame) { playerypos = _root.player._y + 70; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; this.gotoandstop(1); } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 2; this.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 2; this.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 40, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 41, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 333 MovieClip "enemyd" in Frame 106
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 333 MovieClip "enemyc" in Frame 106
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Frame 107
stop(); stopAllSounds(); if (_root.level < 6) { gotoAndStop (106); }
Instance of Symbol 206 MovieClip "player" in Frame 107
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if ((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.enemyc._x = _root.enemyc._x - _root.moveamt; _root.enemyd._x = _root.enemyd._x - _root.moveamt; _root.enemye._x = _root.enemye._x - _root.moveamt; _root.enemyf._x = _root.enemyf._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; _root.enemyc._x = _root.enemyc._x + _root.moveamt; _root.enemyd._x = _root.enemyd._x + _root.moveamt; _root.enemye._x = _root.enemye._x + _root.moveamt; _root.enemyf._x = _root.enemyf._x + _root.moveamt; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; } onClipEvent (enterFrame) { if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } }
Instance of Symbol 469 MovieClip "fenceo" in Frame 107
onClipEvent (enterFrame) { if (_root.bkg.floorgate.isopen == true) { _visible = true; } else { _visible = false; } }
Instance of Symbol 519 MovieClip "enemy" in Frame 107
onClipEvent (enterFrame) { playerypos = _root.player._y + 80; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 5; this.bloodstuff.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 6; } if (ammo >= 80) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 250; dead = false; ammo = 80; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Frame 108
stop(); stopAllSounds(); if (_root.level < 7) { gotoAndStop (107); }
Instance of Symbol 534 MovieClip "enemy" in Frame 108
onClipEvent (enterFrame) { playerypos = _root.player._y + 80; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; defeated = true; } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 5; _root.enemy.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 5; _root.enemy.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 10; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 300; dead = false; ammo = 60; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 206 MovieClip "player" in Frame 108
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if (((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) && (_y > 55)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.enemyc._x = _root.enemyc._x - _root.moveamt; _root.enemyd._x = _root.enemyd._x - _root.moveamt; _root.enemye._x = _root.enemye._x - _root.moveamt; _root.enemyf._x = _root.enemyf._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; _root.enemyc._x = _root.enemyc._x + _root.moveamt; _root.enemyd._x = _root.enemyd._x + _root.moveamt; _root.enemye._x = _root.enemye._x + _root.moveamt; _root.enemyf._x = _root.enemyf._x + _root.moveamt; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; } onClipEvent (enterFrame) { if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } }
Instance of Symbol 333 MovieClip "enemyb" in Frame 108
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 333 MovieClip "enemyc" in Frame 108
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Frame 109
stop(); stopAllSounds(); if (_root.level < 8) { gotoAndStop (108); }
Instance of Symbol 206 MovieClip "player" in Frame 109
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if (((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) and (_y > 55)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true) or _root.enemy.hitTest(this._x + 18, this._y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.enemyc._x = _root.enemyc._x - _root.moveamt; _root.enemyd._x = _root.enemyd._x - _root.moveamt; _root.enemye._x = _root.enemye._x - _root.moveamt; _root.enemyf._x = _root.enemyf._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; _root.enemyc._x = _root.enemyc._x + _root.moveamt; _root.enemyd._x = _root.enemyd._x + _root.moveamt; _root.enemye._x = _root.enemye._x + _root.moveamt; _root.enemyf._x = _root.enemyf._x + _root.moveamt; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; } onClipEvent (enterFrame) { if (_root.enemy.hitTest(this._x + 18, this._y + 21, true) or _root.enemy.hitTest(this._x - 18, this._y + 21, true)) { _root.bkg._x = _root.bkg._x + 5; _root.fenceo._x = _root.fenceo._x + 5; _root.fenceu._x = _root.fenceu._x + 5; _root.enemy._x = _root.enemy._x + 5; _root.enemyb._x = _root.enemyb._x + 5; _root.enemyc._x = _root.enemyc._x5; _root.enemyd._x = _root.enemyd._x + 5; _root.enemye._x = _root.enemye._x + 5; _root.enemyf._x = _root.enemyf._x + 5; this._y = this._y - 5; } if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } } onClipEvent (enterFrame) { if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } }
Instance of Symbol 593 MovieClip "enemy" in Frame 109
onClipEvent (enterFrame) { playerypos = _root.player._y + 500; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; defeated = true; } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 4; this.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 4; this.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 10; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { this.exhaust.gotoandplay(5); } if ((this.distance > 140) and (this.distance < 300)) { this.truck.wheels.gotoandplay(5); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.truck.wheels.gotoandplay(3); if (_root.bkg.hitTest(this._x + 18, this._y + 21, true) or _root.player.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.biggun.gotoandplay(5); _root.enemyhitting = true; ammo = ammo - 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 400; dead = false; ammo = 70; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Frame 110
stop(); stopAllSounds(); if (_root.level < 9) { gotoAndStop (109); }
Instance of Symbol 636 MovieClip "enemy" in Frame 110
onClipEvent (enterFrame) { playerypos = _root.player._y + 400; if (beendead == true) { this.gotoAndStop(10); } if (dead) { if (beendead == true) { if (this.explode.hide == true) { life = 0; _alpha = 0; _y = 1000; _root.level = 12; _root.gotoAndStop(90); } else { this.explode.play(); } } stop(); ammo = 0; if (this.explode.hide == true) { dead = false; beendead = true; this.gotoAndStop(10); life = 500; } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 4; _root.enemy.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 4; _root.enemy.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 15; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 50) and (this.distance < 300)) { _xscale = 100; if (beendead == false) { this.gotoandplay(2); } if (_root.bkg.hitTest(this._x - 40, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -50) and (this.distance > -300)) { if (beendead == false) { this.gotoandplay(2); } _xscale = -100; if (_root.bkg.hitTest(this._x + 41, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 50) && (ammo > 0)) && (!reload)) && (this.distance > -50)) { if (beendead == false) { this.gotoandplay(4); } _root.enemyhitting = true; ammo = ammo - 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 350; dead = false; ammo = 60; beendead = false; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Symbol 15 MovieClip Frame 121
_root.play();
Symbol 22 Button
on (release) { getURL ("http://kode0001.tk", "_blank"); }
Symbol 26 Button
on (release) { _root.level = 1; gotoAndPlay (20); }
Symbol 30 Button
on (release) { gotoAndStop (50); }
Symbol 35 MovieClip Frame 12
stop();
Symbol 36 Button
on (release) { gotoAndStop (51); }
Symbol 38 Button
on (release) { _quality = "LOW"; }
Symbol 41 Button
on (release) { _quality = "MEDIUM"; }
Symbol 43 Button
on (release) { _quality = "BEST"; }
Symbol 47 MovieClip Frame 2
stop();
Symbol 52 Button
on (release) { gotoAndStop (60); }
Symbol 54 Button
on (release) { gotoAndPlay (21); }
Symbol 88 MovieClip Frame 65
stop();
Symbol 90 Button
on (release) { gotoAndStop (103); }
Symbol 92 Button
on (release) { gotoAndPlay (22); }
Symbol 94 Button
on (release) { gotoAndStop (104); }
Symbol 95 Button
on (release) { gotoAndPlay (23); }
Symbol 97 Button
on (release) { gotoAndStop (105); }
Symbol 98 Button
on (release) { gotoAndPlay (24); }
Symbol 100 Button
on (release) { gotoAndStop (106); }
Symbol 101 Button
on (release) { gotoAndPlay (25); }
Symbol 103 Button
on (release) { gotoAndStop (107); }
Symbol 104 Button
on (release) { gotoAndPlay (26); }
Symbol 106 Button
on (release) { gotoAndStop (108); }
Symbol 107 Button
on (release) { gotoAndPlay (27); }
Symbol 109 Button
on (release) { gotoAndStop (109); }
Symbol 110 Button
on (release) { gotoAndPlay (28); }
Symbol 112 Button
on (release) { gotoAndStop (110); }
Symbol 113 Button
on (release) { gotoAndPlay (29); }
Symbol 115 Button
on (release) { gotoAndStop (15); }
Symbol 117 Button
on (release) { gotoAndPlay (20); }
Symbol 118 Button
on (release) { gotoAndPlay (100); }
Symbol 123 Button
on (release) { gotoAndStop (16); }
Symbol 129 Button
on (release) { if (_root.continues > 0) { gotoAndStop (20); _root.continues = _root.continues - 1; } }
Symbol 132 Button
on (release) { _root.continues = 3; _root.level = 1; gotoAndStop (16); }
Symbol 164 MovieClip Frame 1
stop(); stop(); stop();
Symbol 204 MovieClip Frame 24
stop();
Instance of Symbol 203 MovieClip in Symbol 204 MovieClip Frame 24
onClipEvent (load) { _root.complete = true; }
Symbol 205 MovieClip Frame 1
stop();
Symbol 205 MovieClip Frame 6
gotoAndPlay (1);
Symbol 205 MovieClip Frame 15
stop(); if (!_root.continueinaction) { _root.continuebox._visible = true; _root.cantmove = true; _root.healthamt = 8; _root.health._visible = false; _root.continueinaction = true; }
Symbol 205 MovieClip Frame 22
gotoAndPlay (1);
Symbol 205 MovieClip Frame 30
stop();
Symbol 207 MovieClip Frame 36
stop();
Symbol 216 MovieClip Frame 155
stop(); _root.gotoandstop(61);
Symbol 217 Button
on (release) { gotoAndStop (102); }
Symbol 220 MovieClip Frame 2
stop();
Symbol 251 Button
on (release) { _root.minedetect.offon = true; _root.sebo = "on"; }
Symbol 254 MovieClip Frame 10
stop();
Instance of Symbol 206 MovieClip "player" in Symbol 256 MovieClip Frame 1
onClipEvent (enterFrame) { this.munk.gotoandplay(16); }
Instance of Symbol 206 MovieClip "player" in Symbol 256 MovieClip Frame 14
onClipEvent (enterFrame) { this.munk.gotoandplay(1); }
Instance of Symbol 254 MovieClip in Symbol 256 MovieClip Frame 59
onClipEvent (load) { gotoAndStop (10); }
Instance of Symbol 206 MovieClip "player" in Symbol 256 MovieClip Frame 59
onClipEvent (enterFrame) { this.munk.gotoandplay(1); }
Symbol 256 MovieClip Frame 88
stop(); _root.gotoandstop(23);
Symbol 257 Button
on (release) { gotoAndStop (23); }
Symbol 259 MovieClip Frame 2
stop();
Symbol 271 MovieClip Frame 120
_root.semo.fade.play();
Symbol 273 MovieClip Frame 1
stop();
Symbol 274 MovieClip Frame 1
stop();
Symbol 274 MovieClip Frame 32
_root.level = 9; _root.gotoandstop(28); stop();
Instance of Symbol 206 MovieClip "player" in Symbol 279 MovieClip Frame 1
onClipEvent (enterFrame) { this.munk.gotoandplay(1); }
Instance of Symbol 278 MovieClip in Symbol 279 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + 15); }
Instance of Symbol 278 MovieClip in Symbol 279 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + 15); }
Instance of Symbol 278 MovieClip in Symbol 279 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation - 15); }
Instance of Symbol 278 MovieClip in Symbol 279 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation - 15); }
Instance of Symbol 271 MovieClip in Symbol 281 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.level = 9; _root.gotoAndStop(75); } }
Instance of Symbol 206 MovieClip "player" in Symbol 281 MovieClip Frame 10
onClipEvent (load) { _root.semo.player.munk.gotoandplay(3); }
Instance of Symbol 206 MovieClip "player" in Symbol 281 MovieClip Frame 19
onClipEvent (load) { _root.semo.player.munk.gotoandplay(1); }
Instance of Symbol 206 MovieClip "player" in Symbol 281 MovieClip Frame 85
onClipEvent (enterFrame) { _root.semo.player.munk.play(); }
Instance of Symbol 206 MovieClip "player" in Symbol 281 MovieClip Frame 130
onClipEvent (load) { _root.semo.player.munk.gotoandplay(1); }
Symbol 281 MovieClip Frame 185
stop(); _root.semo.finalfade.play();
Symbol 283 MovieClip Frame 2
stop();
Instance of Symbol 206 MovieClip "player" in Symbol 286 MovieClip Frame 1
onClipEvent (enterFrame) { this.munk.gotoandplay(1); }
Instance of Symbol 278 MovieClip in Symbol 286 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + 15); }
Instance of Symbol 278 MovieClip in Symbol 286 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + 15); }
Instance of Symbol 278 MovieClip in Symbol 286 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation - 15); }
Instance of Symbol 278 MovieClip in Symbol 286 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation - 15); }
Symbol 291 MovieClip Frame 59
_root.bibosiiimovie.fade.play();
Symbol 291 MovieClip Frame 142
_root.bibosiiimovie.finalfade.play();
Symbol 291 MovieClip Frame 168
stopAllSounds(); stop();
Symbol 292 MovieClip Frame 1
stop();
Symbol 292 MovieClip Frame 32
_root.gotoandstop(27); stop();
Symbol 296 MovieClip Frame 1
stop();
Symbol 296 MovieClip Frame 32
_root.gotoandstop(29); stop();
Symbol 299 MovieClip Frame 36
stop();
Symbol 329 MovieClip Frame 4
_root.player.munk.blood.play();
Symbol 332 MovieClip Frame 24
stop();
Symbol 333 MovieClip Frame 1
stop();
Symbol 333 MovieClip Frame 6
gotoAndPlay (1);
Symbol 333 MovieClip Frame 15
stop(); if (!_root.continueinaction) { _root.continuebox._visible = true; _root.cantmove = true; _root.healthamt = 8; _root.health._visible = false; _root.continueinaction = true; }
Symbol 333 MovieClip Frame 22
gotoAndPlay (1);
Symbol 333 MovieClip Frame 27
stop();
Symbol 342 MovieClip Frame 10
hide = true;
Symbol 342 MovieClip Frame 12
hide = true;
Symbol 342 MovieClip Frame 13
hide = true;
Symbol 342 MovieClip Frame 14
hide = true;
Symbol 342 MovieClip Frame 15
hide = true; stop();
Symbol 343 MovieClip Frame 85
_root.finalmuv.fade.play();
Symbol 343 MovieClip Frame 146
_root.finalmuv.fadeb.play();
Symbol 343 MovieClip Frame 230
_root.finalmuv.finalfade.play();
Symbol 343 MovieClip Frame 246
stop();
Symbol 345 MovieClip Frame 2
stop();
Instance of Symbol 250 MovieClip in Symbol 353 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.level = 2; _root.gotoAndStop(21); } }
Symbol 367 MovieClip Frame 10
stop();
Symbol 372 MovieClip Frame 2
stop();
Instance of Symbol 250 MovieClip in Symbol 377 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.player.prisoners > 7)) { _root.level = 3; _root.gotoAndStop(22); } }
Symbol 380 MovieClip Frame 1
stop();
Symbol 380 MovieClip Frame 10
stop();
Instance of Symbol 380 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (load) { open = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (!open)) { play(); open = true; } }
Instance of Symbol 380 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (load) { open = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (!open)) { play(); open = true; } }
Instance of Symbol 380 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (load) { open = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (!open)) { play(); open = true; } }
Instance of Symbol 382 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Instance of Symbol 382 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Instance of Symbol 382 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Instance of Symbol 380 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (load) { open = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (!open)) { play(); open = true; } }
Instance of Symbol 382 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Instance of Symbol 382 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Instance of Symbol 382 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Instance of Symbol 382 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Instance of Symbol 380 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (load) { open = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (!open)) { play(); open = true; } }
Instance of Symbol 380 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (load) { open = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (!open)) { play(); open = true; } }
Instance of Symbol 382 MovieClip in Symbol 383 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Symbol 397 MovieClip Frame 5
_root.player.munk.blood.play();
Symbol 402 MovieClip Frame 1
stop(); stop(); stop();
Symbol 410 MovieClip Frame 1
stop();
Symbol 410 MovieClip Frame 10
hide = true;
Symbol 410 MovieClip Frame 12
hide = true;
Symbol 410 MovieClip Frame 13
hide = true;
Symbol 410 MovieClip Frame 14
hide = true;
Symbol 410 MovieClip Frame 15
hide = true; stop();
Symbol 411 MovieClip Frame 1
stop();
Instance of Symbol 389 MovieClip in Symbol 411 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 397 MovieClip in Symbol 411 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 389 MovieClip in Symbol 411 MovieClip Frame 4
onClipEvent (load) { stop(); }
Symbol 412 MovieClip Frame 2
stop();
Symbol 424 MovieClip Frame 5
_root.player.munk.blood.play();
Symbol 425 MovieClip Frame 1
stop();
Instance of Symbol 419 MovieClip in Symbol 425 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 424 MovieClip in Symbol 425 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 419 MovieClip in Symbol 425 MovieClip Frame 4
onClipEvent (load) { stop(); }
Instance of Symbol 432 MovieClip in Symbol 433 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hetouchedme == true) { this.explode.play(); if (this.explode.hide) { _root.health.life = _root.health.life + 20; this._y = 1000; } } if (_root.minedetect.offon == true) { this.detectthis._visible = true; } else { this.detectthis._visible = false; } if (this.hitTest(_root.player)) { this.hetouchedme = true; } }
Instance of Symbol 432 MovieClip in Symbol 433 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hetouchedme == true) { this.explode.play(); if (this.explode.hide) { _root.health.life = _root.health.life + 20; this._y = 1000; } } if (_root.minedetect.offon == true) { this.detectthis._visible = true; } else { this.detectthis._visible = false; } if (this.hitTest(_root.player)) { this.hetouchedme = true; } }
Instance of Symbol 432 MovieClip in Symbol 433 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hetouchedme == true) { this.explode.play(); if (this.explode.hide) { _root.health.life = _root.health.life + 20; this._y = 1000; } } if (_root.minedetect.offon == true) { this.detectthis._visible = true; } else { this.detectthis._visible = false; } if (this.hitTest(_root.player)) { this.hetouchedme = true; } }
Instance of Symbol 432 MovieClip in Symbol 433 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hetouchedme == true) { this.explode.play(); if (this.explode.hide) { _root.health.life = _root.health.life + 20; this._y = 1000; } } if (_root.minedetect.offon == true) { this.detectthis._visible = true; } else { this.detectthis._visible = false; } if (this.hitTest(_root.player)) { this.hetouchedme = true; } }
Instance of Symbol 432 MovieClip in Symbol 433 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hetouchedme == true) { this.explode.play(); if (this.explode.hide) { _root.health.life = _root.health.life + 20; this._y = 1000; } } if (_root.minedetect.offon == true) { this.detectthis._visible = true; } else { this.detectthis._visible = false; } if (this.hitTest(_root.player)) { this.hetouchedme = true; } }
Instance of Symbol 432 MovieClip in Symbol 433 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hetouchedme == true) { this.explode.play(); if (this.explode.hide) { _root.health.life = _root.health.life + 20; this._y = 1000; } } if (_root.minedetect.offon == true) { this.detectthis._visible = true; } else { this.detectthis._visible = false; } if (this.hitTest(_root.player)) { this.hetouchedme = true; } }
Instance of Symbol 250 MovieClip in Symbol 433 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.level = 5; _root.gotoAndStop(24); } }
Instance of Symbol 448 MovieClip in Symbol 449 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 449 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 250 MovieClip in Symbol 449 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.level = 6; _root.gotoAndStop(25); } }
Symbol 464 MovieClip Frame 1
stop();
Symbol 464 MovieClip Frame 3
stop(); _root.bkg.floorgate.isopen = true;
Instance of Symbol 448 MovieClip in Symbol 466 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 466 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 466 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 464 MovieClip "floorgate" in Symbol 466 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.boss2defeated == true) { gotoAndStop (3); } }
Instance of Symbol 250 MovieClip in Symbol 466 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.level = 7; _root.gotoAndStop(26); } }
Symbol 498 MovieClip Frame 4
_root.player.munk.blood.play();
Symbol 517 MovieClip Frame 25
stop(); _root.boss2defeated = true; _root.level = 7;
Symbol 518 MovieClip Frame 2
stop();
Symbol 519 MovieClip Frame 1
stop();
Symbol 519 MovieClip Frame 6
gotoAndPlay (1);
Symbol 519 MovieClip Frame 15
stop(); if (!_root.continueinaction) { _root.continuebox._visible = true; _root.cantmove = true; _root.healthamt = 8; _root.health._visible = false; _root.continueinaction = true; }
Symbol 519 MovieClip Frame 22
gotoAndPlay (1);
Symbol 519 MovieClip Frame 27
stop();
Instance of Symbol 448 MovieClip in Symbol 521 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 521 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 521 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 521 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 521 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 521 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 250 MovieClip in Symbol 521 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.enemy.defeated == true)) { _root.level = 8; _root.gotoAndStop(80); } }
Symbol 533 MovieClip Frame 5
_root.player.munk.blood.play();
Symbol 534 MovieClip Frame 1
stop();
Instance of Symbol 526 MovieClip in Symbol 534 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 533 MovieClip in Symbol 534 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 526 MovieClip in Symbol 534 MovieClip Frame 4
onClipEvent (load) { stop(); }
Instance of Symbol 448 MovieClip in Symbol 538 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 538 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 538 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 538 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 538 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 537 MovieClip in Symbol 538 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.enemy.dead == true)) { _root.level = 9; _root.gotoAndStop(75); } }
Symbol 554 MovieClip Frame 1
stop();
Instance of Symbol 553 MovieClip in Symbol 554 MovieClip Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 2; _root.player.munk.blood.play(); } }
Symbol 564 MovieClip Frame 1
stop();
Instance of Symbol 561 MovieClip in Symbol 564 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 561 MovieClip in Symbol 564 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 563 MovieClip in Symbol 564 MovieClip Frame 3
onClipEvent (enterFrame) { _rotation = (_rotation + 10); }
Instance of Symbol 563 MovieClip in Symbol 564 MovieClip Frame 3
onClipEvent (enterFrame) { _rotation = (_rotation + 10); }
Instance of Symbol 563 MovieClip in Symbol 564 MovieClip Frame 5
onClipEvent (enterFrame) { _rotation = (_rotation - 10); }
Instance of Symbol 563 MovieClip in Symbol 564 MovieClip Frame 5
onClipEvent (enterFrame) { _rotation = (_rotation - 10); }
Instance of Symbol 566 MovieClip in Symbol 567 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 0.5; _root.player.munk.blood.play(); } }
Instance of Symbol 530 MovieClip in Symbol 571 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 3; _root.player.munk.blood.play(); } }
Instance of Symbol 393 MovieClip in Symbol 571 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 3; _root.player.munk.blood.play(); } }
Symbol 572 MovieClip Frame 1
stop();
Symbol 592 MovieClip Frame 1
stop(); stop(); stop();
Symbol 592 MovieClip Frame 10
hide = true; hide = true; hide = true;
Symbol 592 MovieClip Frame 12
hide = true; hide = true; hide = true;
Symbol 592 MovieClip Frame 13
hide = true; hide = true; hide = true;
Symbol 592 MovieClip Frame 14
hide = true; hide = true; hide = true;
Symbol 592 MovieClip Frame 15
hide = true; stop(); hide = true; stop(); hide = true; stop();
Instance of Symbol 448 MovieClip in Symbol 596 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 596 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 596 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 596 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 596 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 448 MovieClip in Symbol 596 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 608 MovieClip in Symbol 620 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 3; _root.player.munk.blood.play(); } }
Instance of Symbol 608 MovieClip in Symbol 620 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 3; _root.player.munk.blood.play(); } }
Instance of Symbol 608 MovieClip in Symbol 621 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 3; _root.player.munk.blood.play(); } }
Instance of Symbol 608 MovieClip in Symbol 621 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 3; _root.player.munk.blood.play(); } }
Instance of Symbol 634 MovieClip in Symbol 635 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 3; _root.player.munk.blood.play(); } }
Symbol 636 MovieClip Frame 1
stop();
Instance of Symbol 620 MovieClip in Symbol 636 MovieClip Frame 1
onClipEvent (load) { stop(); }
Symbol 636 MovieClip Frame 6
gotoAndPlay (1);
Symbol 636 MovieClip Frame 10
stop();
Symbol 636 MovieClip Frame 13
gotoAndPlay (10);

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:Timeline
Symbol 3 FontUsed by:4 5 9 10 19 20 37 39 40 42 44
Symbol 4 EditableTextUses:3Used by:Timeline
Symbol 5 EditableTextUses:3Used by:Timeline
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:8
Symbol 8 MovieClipUses:7Used by:Timeline
Symbol 9 EditableTextUses:3Used by:Timeline
Symbol 10 EditableTextUses:3Used by:Timeline
Symbol 11 ShapeTweeningUsed by:15
Symbol 12 GraphicUsed by:15
Symbol 13 ShapeTweeningUsed by:15
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:11 12 13 14Used by:Timeline
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:Timeline
Symbol 18 GraphicUsed by:22 26 30 36 38 41 43 272
Symbol 19 TextUses:3Used by:22
Symbol 20 TextUses:3Used by:22
Symbol 21 SoundUsed by:22 26 30 36 38 41 43 52 54 90 92 94 95 97 98 100 101 103 104 106 107 109 110 112 113 115 117 118 123 129 132 217 257
Symbol 22 ButtonUses:18 19 20 21Used by:Timeline
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:25 26
Symbol 25 MovieClipUses:24Used by:26
Symbol 26 ButtonUses:18 25 24 21Used by:Timeline
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:29 30
Symbol 29 MovieClipUses:28Used by:30
Symbol 30 ButtonUses:18 29 28 21Used by:Timeline
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:33
Symbol 33 MovieClipUses:32Used by:34
Symbol 34 MovieClipUses:33Used by:35
Symbol 35 MovieClipUses:34Used by:Timeline
Symbol 36 ButtonUses:18 21Used by:Timeline
Symbol 37 TextUses:3Used by:Timeline
Symbol 38 ButtonUses:18 21Used by:Timeline
Symbol 39 TextUses:3Used by:Timeline
Symbol 40 TextUses:3Used by:Timeline
Symbol 41 ButtonUses:18 21Used by:Timeline
Symbol 42 TextUses:3Used by:Timeline
Symbol 43 ButtonUses:18 21Used by:Timeline
Symbol 44 TextUses:3Used by:Timeline
Symbol 45 GraphicUsed by:47 220 259 283 345 372 412
Symbol 46 SoundUsed by:47
Symbol 47 MovieClipUses:45 46Used by:Timeline
Symbol 48 FontUsed by:49 53 55 89 91 93 96 99 102 105 108 111 114 116 119 120 121 122 124 125 126 127 128 130 131 133 134 218 346 348 427 467 522 539 597
Symbol 49 TextUses:48Used by:Timeline
Symbol 50 GraphicUsed by:52 54 90 92 94 95 97 98 100 101 103 104 106 107 109 110 112 113 115 117 118 123 129 132 217 257
Symbol 51 GraphicUsed by:52 54 90 92 94 95 97 98 100 101 103 104 106 107 109 110 112 113 115 117 118 123 129 132 217 257
Symbol 52 ButtonUses:50 51 21Used by:Timeline
Symbol 53 TextUses:48Used by:Timeline
Symbol 54 ButtonUses:50 51 21Used by:Timeline
Symbol 55 TextUses:48Used by:Timeline
Symbol 56 GraphicUsed by:88
Symbol 57 GraphicUsed by:88
Symbol 58 GraphicUsed by:88
Symbol 59 GraphicUsed by:88
Symbol 60 GraphicUsed by:88
Symbol 61 GraphicUsed by:88
Symbol 62 GraphicUsed by:88
Symbol 63 GraphicUsed by:88
Symbol 64 GraphicUsed by:88
Symbol 65 GraphicUsed by:88
Symbol 66 GraphicUsed by:88
Symbol 67 GraphicUsed by:88
Symbol 68 GraphicUsed by:88
Symbol 69 GraphicUsed by:88
Symbol 70 GraphicUsed by:88
Symbol 71 GraphicUsed by:88
Symbol 72 GraphicUsed by:88
Symbol 73 GraphicUsed by:88
Symbol 74 GraphicUsed by:88
Symbol 75 GraphicUsed by:88
Symbol 76 GraphicUsed by:88
Symbol 77 GraphicUsed by:88
Symbol 78 GraphicUsed by:88
Symbol 79 GraphicUsed by:88
Symbol 80 GraphicUsed by:88
Symbol 81 GraphicUsed by:88
Symbol 82 GraphicUsed by:88
Symbol 83 GraphicUsed by:88
Symbol 84 GraphicUsed by:88
Symbol 85 GraphicUsed by:88
Symbol 86 GraphicUsed by:88
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87Used by:Timeline
Symbol 89 TextUses:48Used by:Timeline
Symbol 90 ButtonUses:50 51 21Used by:Timeline
Symbol 91 TextUses:48Used by:Timeline
Symbol 92 ButtonUses:50 51 21Used by:Timeline
Symbol 93 TextUses:48Used by:Timeline
Symbol 94 ButtonUses:50 51 21Used by:Timeline
Symbol 95 ButtonUses:50 51 21Used by:Timeline
Symbol 96 TextUses:48Used by:Timeline
Symbol 97 ButtonUses:50 51 21Used by:Timeline
Symbol 98 ButtonUses:50 51 21Used by:Timeline
Symbol 99 TextUses:48Used by:Timeline
Symbol 100 ButtonUses:50 51 21Used by:Timeline
Symbol 101 ButtonUses:50 51 21Used by:Timeline
Symbol 102 TextUses:48Used by:Timeline
Symbol 103 ButtonUses:50 51 21Used by:Timeline
Symbol 104 ButtonUses:50 51 21Used by:Timeline
Symbol 105 TextUses:48Used by:Timeline
Symbol 106 ButtonUses:50 51 21Used by:Timeline
Symbol 107 ButtonUses:50 51 21Used by:Timeline
Symbol 108 TextUses:48Used by:Timeline
Symbol 109 ButtonUses:50 51 21Used by:Timeline
Symbol 110 ButtonUses:50 51 21Used by:Timeline
Symbol 111 TextUses:48Used by:Timeline
Symbol 112 ButtonUses:50 51 21Used by:Timeline
Symbol 113 ButtonUses:50 51 21Used by:Timeline
Symbol 114 TextUses:48Used by:Timeline
Symbol 115 ButtonUses:50 51 21Used by:Timeline
Symbol 116 TextUses:48Used by:Timeline
Symbol 117 ButtonUses:50 51 21Used by:Timeline
Symbol 118 ButtonUses:50 51 21Used by:Timeline
Symbol 119 TextUses:48Used by:Timeline
Symbol 120 TextUses:48Used by:Timeline
Symbol 121 TextUses:48Used by:Timeline
Symbol 122 TextUses:48Used by:Timeline
Symbol 123 ButtonUses:50 51 21Used by:Timeline
Symbol 124 TextUses:48Used by:Timeline
Symbol 125 TextUses:48Used by:Timeline
Symbol 126 TextUses:48Used by:Timeline
Symbol 127 TextUses:48Used by:Timeline
Symbol 128 TextUses:48Used by:Timeline
Symbol 129 ButtonUses:50 51 21Used by:Timeline
Symbol 130 TextUses:48Used by:Timeline
Symbol 131 EditableTextUses:48Used by:Timeline
Symbol 132 ButtonUses:50 51 21Used by:Timeline
Symbol 133 TextUses:48Used by:Timeline
Symbol 134 TextUses:48Used by:Timeline
Symbol 135 GraphicUsed by:216
Symbol 136 GraphicUsed by:137
Symbol 137 ButtonUses:136Used by:140 298
Symbol 138 GraphicUsed by:139 140
Symbol 139 MovieClipUses:138Used by:140 298
Symbol 140 ButtonUses:137 139 138Used by:207 299
Symbol 141 ShapeTweeningUsed by:149
Symbol 142 ShapeTweeningUsed by:149
Symbol 143 ShapeTweeningUsed by:149
Symbol 144 ShapeTweeningUsed by:149
Symbol 145 ShapeTweeningUsed by:149
Symbol 146 ShapeTweeningUsed by:149
Symbol 147 ShapeTweeningUsed by:149
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:141 142 143 144 145 146 147 148Used by:204 205 332 333 382 557 611
Symbol 150 GraphicUsed by:205
Symbol 151 GraphicUsed by:205
Symbol 152 GraphicUsed by:153 186
Symbol 153 MovieClipUses:152Used by:186 205
Symbol 154 ShapeTweeningUsed by:164
Symbol 155 SoundUsed by:164 271 519
Symbol 156 ShapeTweeningUsed by:164
Symbol 157 ShapeTweeningUsed by:164
Symbol 158 ShapeTweeningUsed by:164
Symbol 159 ShapeTweeningUsed by:164
Symbol 160 ShapeTweeningUsed by:164
Symbol 161 GraphicUsed by:164
Symbol 162 GraphicUsed by:164
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:154 155 156 157 158 159 160 161 162 163Used by:204 205 332 333 518 519 557 611
Symbol 165 GraphicUsed by:205
Symbol 166 GraphicUsed by:205
Symbol 167 GraphicUsed by:205
Symbol 168 GraphicUsed by:205
Symbol 169 GraphicUsed by:205
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:204 205 332 333 519
Symbol 172 GraphicUsed by:205
Symbol 173 GraphicUsed by:180
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174Used by:180
Symbol 176 GraphicUsed by:180
Symbol 177 GraphicUsed by:180 329
Symbol 178 GraphicUsed by:180
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:173 175 176 177 178 179Used by:205
Symbol 181 GraphicUsed by:205
Symbol 182 SoundUsed by:205 333
Symbol 183 GraphicUsed by:205
Symbol 184 GraphicUsed by:204
Symbol 185 GraphicUsed by:186
Symbol 186 ButtonUses:185 153 152Used by:204
Symbol 187 GraphicUsed by:188
Symbol 188 ButtonUses:187Used by:204
Symbol 189 GraphicUsed by:204 332
Symbol 190 GraphicUsed by:204 332
Symbol 191 GraphicUsed by:204 332
Symbol 192 GraphicUsed by:204 332
Symbol 193 GraphicUsed by:204 332
Symbol 194 GraphicUsed by:204 332
Symbol 195 GraphicUsed by:204 332
Symbol 196 GraphicUsed by:204 332
Symbol 197 GraphicUsed by:204 332
Symbol 198 GraphicUsed by:204 332
Symbol 199 GraphicUsed by:204 332
Symbol 200 GraphicUsed by:203 332 466
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:201Used by:203 332 333 466 519 557 611
Symbol 203 MovieClipUses:200 202Used by:204
Symbol 204 MovieClipUses:184 149 186 188 171 189 190 191 192 193 194 195 196 197 198 199 164 203Used by:205
Symbol 205 MovieClipUses:149 150 151 153 164 165 166 167 168 169 171 172 180 181 182 183 204Used by:206
Symbol 206 MovieClipUses:205Used by:207 216 256 279 281 286 343  Timeline
Symbol 207 MovieClipUses:140 206Used by:216
Symbol 208 SoundUsed by:216 343
Symbol 209 GraphicUsed by:216
Symbol 210 GraphicUsed by:211
Symbol 211 ButtonUses:210Used by:216
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:216
Symbol 214 SoundUsed by:216
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:135 207 208 206 209 211 213 214 215Used by:Timeline
Symbol 217 ButtonUses:50 51 21Used by:Timeline
Symbol 218 TextUses:48Used by:Timeline
Symbol 219 SoundUsed by:220 412
Symbol 220 MovieClipUses:45 219Used by:Timeline
Symbol 221 GraphicUsed by:Timeline
Symbol 222 GraphicUsed by:256
Symbol 223 GraphicUsed by:224 254
Symbol 224 MovieClipUses:223Used by:256 383 415
Symbol 225 GraphicUsed by:256
Symbol 226 GraphicUsed by:256
Symbol 227 GraphicUsed by:256
Symbol 228 GraphicUsed by:256
Symbol 229 GraphicUsed by:256
Symbol 230 GraphicUsed by:256
Symbol 231 GraphicUsed by:256
Symbol 232 SoundUsed by:256
Symbol 233 GraphicUsed by:256
Symbol 234 GraphicUsed by:256
Symbol 235 GraphicUsed by:256
Symbol 236 GraphicUsed by:256
Symbol 237 GraphicUsed by:256
Symbol 238 GraphicUsed by:256
Symbol 239 GraphicUsed by:256
Symbol 240 GraphicUsed by:256
Symbol 241 GraphicUsed by:256
Symbol 242 GraphicUsed by:256
Symbol 243 GraphicUsed by:256
Symbol 244 GraphicUsed by:256
Symbol 245 GraphicUsed by:256
Symbol 246 GraphicUsed by:254
Symbol 247 GraphicUsed by:254
Symbol 248 GraphicUsed by:252
Symbol 249 GraphicUsed by:250 251
Symbol 250 MovieClipUses:249Used by:251 353 377 383 432 433 449 466 521
Symbol 251 ButtonUses:250 249Used by:252
Symbol 252 MovieClipUses:248 251Used by:254  Timeline
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:223 246 247 252 253Used by:256
Symbol 255 GraphicUsed by:256
Symbol 256 MovieClipUses:222 224 206 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 254 255Used by:Timeline
Symbol 257 ButtonUses:50 51 21Used by:Timeline
Symbol 258 SoundUsed by:259
Symbol 259 MovieClipUses:45 258Used by:Timeline
Symbol 260 GraphicUsed by:281 291
Symbol 261 GraphicUsed by:281
Symbol 262 GraphicUsed by:271
Symbol 263 GraphicUsed by:264
Symbol 264 MovieClipUses:263Used by:271 537
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:265Used by:271 537
Symbol 267 SoundUsed by:271 380
Symbol 268 GraphicUsed by:269
Symbol 269 MovieClipUses:268Used by:271
Symbol 270 SoundUsed by:271
Symbol 271 MovieClipUses:262 264 266 267 155 269 270Used by:281
Symbol 272 MovieClipUses:18Used by:273 274 292 296
Symbol 273 MovieClipUses:272Used by:281 290 293 343
Symbol 274 MovieClipUses:272Used by:281
Symbol 275 GraphicUsed by:281
Symbol 276 GraphicUsed by:279
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:277Used by:279 286 521
Symbol 279 MovieClipUses:276 206 278Used by:281
Symbol 280 SoundUsed by:281 291
Symbol 281 MovieClipUses:260 261 271 206 273 274 275 279 280Used by:Timeline
Symbol 282 SoundUsed by:283
Symbol 283 MovieClipUses:45 282Used by:Timeline
Symbol 284 GraphicUsed by:291
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClipUses:285 206 278Used by:291
Symbol 287 GraphicUsed by:291
Symbol 288 SoundUsed by:291
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:289 273Used by:291
Symbol 291 MovieClipUses:284 286 280 260 287 288 290Used by:293
Symbol 292 MovieClipUses:272Used by:293
Symbol 293 MovieClipUses:291 273 292Used by:Timeline
Symbol 294 GraphicUsed by:343
Symbol 295 GraphicUsed by:343
Symbol 296 MovieClipUses:272Used by:343
Symbol 297 ShapeTweeningUsed by:343
Symbol 298 MovieClipUses:137 139Used by:299
Symbol 299 MovieClipUses:298 140Used by:343
Symbol 300 ShapeTweeningUsed by:343
Symbol 301 ShapeTweeningUsed by:343
Symbol 302 ShapeTweeningUsed by:343
Symbol 303 ShapeTweeningUsed by:343
Symbol 304 ShapeTweeningUsed by:343
Symbol 305 ShapeTweeningUsed by:343
Symbol 306 GraphicUsed by:343
Symbol 307 GraphicUsed by:343
Symbol 308 GraphicUsed by:313
Symbol 309 GraphicUsed by:313
Symbol 310 SoundUsed by:313 342 410
Symbol 311 GraphicUsed by:313
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:308 309 310 311 312Used by:343
Symbol 314 GraphicUsed by:343
Symbol 315 GraphicUsed by:343
Symbol 316 GraphicUsed by:343
Symbol 317 GraphicUsed by:333
Symbol 318 GraphicUsed by:333
Symbol 319 GraphicUsed by:333
Symbol 320 GraphicUsed by:333
Symbol 321 GraphicUsed by:333
Symbol 322 GraphicUsed by:333
Symbol 323 GraphicUsed by:333
Symbol 324 GraphicUsed by:333
Symbol 325 GraphicUsed by:329
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClipUses:326Used by:329
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClipUses:325 327 328 177Used by:333
Symbol 330 GraphicUsed by:333
Symbol 331 GraphicUsed by:332
Symbol 332 MovieClipUses:331 149 164 200 202 199 171 189 190 191 192 193 194 195 196 197 198Used by:333
Symbol 333 MovieClipUses:149 317 318 202 164 319 320 321 322 323 171 324 329 182 330 332Used by:343 411 425 534  Timeline
Symbol 334 ShapeTweeningUsed by:342
Symbol 335 SoundUsed by:342 410 592
Symbol 336 ShapeTweeningUsed by:342
Symbol 337 ShapeTweeningUsed by:342
Symbol 338 GraphicUsed by:342
Symbol 339 GraphicUsed by:342
Symbol 340 ShapeTweeningUsed by:342
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClipUses:310 334 335 336 337 338 339 340 341Used by:343
Symbol 343 MovieClipUses:294 295 206 296 273 297 299 208 300 301 302 303 304 305 306 307 313 314 315 316 333 342Used by:Timeline
Symbol 344 SoundUsed by:345
Symbol 345 MovieClipUses:45 344Used by:Timeline
Symbol 346 TextUses:48Used by:Timeline
Symbol 347 FontUsed by:348 354 368 369 370 384 385 426 438
Symbol 348 TextUses:347 48Used by:Timeline
Symbol 349 GraphicUsed by:Timeline
Symbol 350 GraphicUsed by:351
Symbol 351 MovieClipUses:350Used by:Timeline
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClipUses:352 250Used by:Timeline
Symbol 354 EditableTextUses:347Used by:Timeline
Symbol 355 GraphicUsed by:367
Symbol 356 GraphicUsed by:367
Symbol 357 GraphicUsed by:367
Symbol 358 GraphicUsed by:367
Symbol 359 GraphicUsed by:367
Symbol 360 GraphicUsed by:367
Symbol 361 GraphicUsed by:367
Symbol 362 GraphicUsed by:367
Symbol 363 GraphicUsed by:367
Symbol 364 GraphicUsed by:366
Symbol 365 GraphicUsed by:366
Symbol 366 MovieClipUses:364 365Used by:367
Symbol 367 MovieClipUses:355 356 357 358 359 360 361 362 363 366Used by:Timeline
Symbol 368 TextUses:347Used by:Timeline
Symbol 369 TextUses:347Used by:Timeline
Symbol 370 EditableTextUses:347Used by:Timeline
Symbol 371 SoundUsed by:372
Symbol 372 MovieClipUses:45 371Used by:Timeline
Symbol 373 GraphicUsed by:Timeline
Symbol 374 GraphicUsed by:377
Symbol 375 GraphicUsed by:376
Symbol 376 MovieClipUses:375Used by:377
Symbol 377 MovieClipUses:374 376 250Used by:Timeline
Symbol 378 GraphicUsed by:383
Symbol 379 GraphicUsed by:380
Symbol 380 MovieClipUses:379 267Used by:383
Symbol 381 GraphicUsed by:382
Symbol 382 MovieClipUses:149 381Used by:383
Symbol 383 MovieClipUses:378 380 224 382 250Used by:Timeline
Symbol 384 TextUses:347Used by:Timeline
Symbol 385 EditableTextUses:347Used by:Timeline
Symbol 386 GraphicUsed by:389
Symbol 387 GraphicUsed by:389
Symbol 388 GraphicUsed by:389
Symbol 389 MovieClipUses:386 387 388Used by:411
Symbol 390 GraphicUsed by:397
Symbol 391 GraphicUsed by:397
Symbol 392 GraphicUsed by:393
Symbol 393 MovieClipUses:392Used by:397 424 571
Symbol 394 SoundUsed by:397 424 533
Symbol 395 GraphicUsed by:397
Symbol 396 GraphicUsed by:397
Symbol 397 MovieClipUses:390 391 393 394 395 396Used by:411
Symbol 398 ShapeTweeningUsed by:402
Symbol 399 ShapeTweeningUsed by:402
Symbol 400 ShapeTweeningUsed by:402
Symbol 401 GraphicUsed by:402
Symbol 402 MovieClipUses:398 399 400 401Used by:411 425 534 593 636
Symbol 403 ShapeTweeningUsed by:410
Symbol 404 ShapeTweeningUsed by:410
Symbol 405 ShapeTweeningUsed by:410
Symbol 406 GraphicUsed by:410
Symbol 407 GraphicUsed by:410
Symbol 408 ShapeTweeningUsed by:410
Symbol 409 GraphicUsed by:410
Symbol 410 MovieClipUses:310 403 335 404 405 406 407 408 409Used by:411 425 432 534 636
Symbol 411 MovieClipUses:333 389 397 402 410Used by:Timeline
Symbol 412 MovieClipUses:45 219Used by:Timeline
Symbol 413 GraphicUsed by:Timeline
Symbol 414 GraphicUsed by:415
Symbol 415 MovieClipUses:414 224Used by:Timeline
Symbol 416 GraphicUsed by:419
Symbol 417 GraphicUsed by:419
Symbol 418 GraphicUsed by:419
Symbol 419 MovieClipUses:416 417 418Used by:425
Symbol 420 GraphicUsed by:424
Symbol 421 GraphicUsed by:424
Symbol 422 GraphicUsed by:424
Symbol 423 GraphicUsed by:424
Symbol 424 MovieClipUses:420 421 393 394 422 423Used by:425
Symbol 425 MovieClipUses:333 419 424 402 410Used by:Timeline
Symbol 426 TextUses:347Used by:Timeline
Symbol 427 EditableTextUses:48Used by:Timeline
Symbol 428 GraphicUsed by:Timeline
Symbol 429 GraphicUsed by:433
Symbol 430 GraphicUsed by:431
Symbol 431 MovieClipUses:430Used by:432
Symbol 432 MovieClipUses:410 250 431Used by:433
Symbol 433 MovieClipUses:429 432 250Used by:Timeline
Symbol 434 GraphicUsed by:435
Symbol 435 MovieClipUses:434Used by:Timeline
Symbol 436 GraphicUsed by:437
Symbol 437 MovieClipUses:436Used by:Timeline
Symbol 438 EditableTextUses:347Used by:Timeline
Symbol 439 GraphicUsed by:Timeline
Symbol 440 GraphicUsed by:449
Symbol 441 GraphicUsed by:442
Symbol 442 MovieClipUses:441Used by:449
Symbol 443 GraphicUsed by:444
Symbol 444 MovieClipUses:443Used by:449
Symbol 445 GraphicUsed by:446
Symbol 446 MovieClipUses:445Used by:449
Symbol 447 GraphicUsed by:448
Symbol 448 MovieClipUses:447Used by:449 466 521 538 596
Symbol 449 MovieClipUses:440 442 444 446 250 448Used by:Timeline
Symbol 450 GraphicUsed by:451
Symbol 451 MovieClipUses:450Used by:Timeline
Symbol 452 GraphicUsed by:453
Symbol 453 MovieClipUses:452Used by:Timeline
Symbol 454 GraphicUsed by:455
Symbol 455 MovieClipUses:454Used by:Timeline
Symbol 456 GraphicUsed by:466
Symbol 457 GraphicUsed by:458
Symbol 458 MovieClipUses:457Used by:466
Symbol 459 GraphicUsed by:460
Symbol 460 MovieClipUses:459Used by:466
Symbol 461 GraphicUsed by:464
Symbol 462 GraphicUsed by:464
Symbol 463 GraphicUsed by:464
Symbol 464 MovieClipUses:461 462 463Used by:466
Symbol 465 GraphicUsed by:466
Symbol 466 MovieClipUses:456 250 458 460 200 202 448 464 465Used by:Timeline
Symbol 467 EditableTextUses:48Used by:Timeline
Symbol 468 GraphicUsed by:469
Symbol 469 MovieClipUses:468Used by:Timeline
Symbol 470 ShapeTweeningUsed by:478
Symbol 471 ShapeTweeningUsed by:478
Symbol 472 ShapeTweeningUsed by:478
Symbol 473 ShapeTweeningUsed by:478
Symbol 474 ShapeTweeningUsed by:478
Symbol 475 ShapeTweeningUsed by:478
Symbol 476 ShapeTweeningUsed by:478
Symbol 477 GraphicUsed by:478
Symbol 478 MovieClipUses:470 471 472 473 474 475 476 477Used by:518 519
Symbol 479 GraphicUsed by:519
Symbol 480 ShapeTweeningUsed by:486
Symbol 481 ShapeTweeningUsed by:486
Symbol 482 ShapeTweeningUsed by:486
Symbol 483 ShapeTweeningUsed by:486
Symbol 484 ShapeTweeningUsed by:486
Symbol 485 GraphicUsed by:486
Symbol 486 MovieClipUses:480 481 482 483 484 485Used by:498 518 519
Symbol 487 GraphicUsed by:519
Symbol 488 GraphicUsed by:519
Symbol 489 GraphicUsed by:519
Symbol 490 GraphicUsed by:519
Symbol 491 GraphicUsed by:519
Symbol 492 GraphicUsed by:519
Symbol 493 GraphicUsed by:519
Symbol 494 GraphicUsed by:498
Symbol 495 GraphicUsed by:496
Symbol 496 MovieClipUses:495Used by:498
Symbol 497 GraphicUsed by:498
Symbol 498 MovieClipUses:494 486 496 497Used by:519
Symbol 499 GraphicUsed by:519
Symbol 500 GraphicUsed by:519
Symbol 501 GraphicUsed by:518
Symbol 502 GraphicUsed by:517
Symbol 503 GraphicUsed by:517
Symbol 504 GraphicUsed by:517
Symbol 505 GraphicUsed by:517
Symbol 506 GraphicUsed by:517
Symbol 507 GraphicUsed by:517
Symbol 508 GraphicUsed by:517
Symbol 509 GraphicUsed by:517
Symbol 510 GraphicUsed by:517
Symbol 511 GraphicUsed by:517
Symbol 512 GraphicUsed by:517
Symbol 513 GraphicUsed by:517
Symbol 514 GraphicUsed by:517
Symbol 515 GraphicUsed by:516
Symbol 516 MovieClipUses:515Used by:517
Symbol 517 MovieClipUses:502 503 504 505 506 507 508 509 510 511 512 513 514 516Used by:518
Symbol 518 MovieClipUses:478 501 486 164 517Used by:519
Symbol 519 MovieClipUses:478 479 486 487 202 164 488 489 490 491 492 171 493 498 155 499 500 518Used by:Timeline
Symbol 520 GraphicUsed by:521
Symbol 521 MovieClipUses:520 448 278 250Used by:Timeline
Symbol 522 EditableTextUses:48Used by:Timeline
Symbol 523 GraphicUsed by:526
Symbol 524 GraphicUsed by:526
Symbol 525 GraphicUsed by:526
Symbol 526 MovieClipUses:523 524 525Used by:534
Symbol 527 GraphicUsed by:533
Symbol 528 GraphicUsed by:533
Symbol 529 GraphicUsed by:530
Symbol 530 MovieClipUses:529Used by:533 571
Symbol 531 GraphicUsed by:533
Symbol 532 GraphicUsed by:533
Symbol 533 MovieClipUses:527 528 530 394 531 532Used by:534
Symbol 534 MovieClipUses:333 526 533 402 410Used by:Timeline
Symbol 535 GraphicUsed by:538
Symbol 536 GraphicUsed by:537
Symbol 537 MovieClipUses:536 264 266Used by:538
Symbol 538 MovieClipUses:535 448 537Used by:Timeline
Symbol 539 EditableTextUses:48Used by:Timeline
Symbol 540 GraphicUsed by:553 554
Symbol 541 ShapeTweeningUsed by:553
Symbol 542 ShapeTweeningUsed by:553
Symbol 543 ShapeTweeningUsed by:553
Symbol 544 ShapeTweeningUsed by:553
Symbol 545 ShapeTweeningUsed by:553
Symbol 546 ShapeTweeningUsed by:553
Symbol 547 ShapeTweeningUsed by:553
Symbol 548 ShapeTweeningUsed by:553
Symbol 549 ShapeTweeningUsed by:553
Symbol 550 GraphicUsed by:553
Symbol 551 GraphicUsed by:553
Symbol 552 GraphicUsed by:553
Symbol 553 MovieClipUses:540 541 542 543 544 545 546 547 548 549 550 551 552Used by:554
Symbol 554 MovieClipUses:540 553Used by:593
Symbol 555 GraphicUsed by:567
Symbol 556 GraphicUsed by:557
Symbol 557 MovieClipUses:556 149 202 164Used by:567
Symbol 558 GraphicUsed by:567
Symbol 559 GraphicUsed by:561
Symbol 560 GraphicUsed by:561
Symbol 561 MovieClipUses:559 560Used by:564
Symbol 562 GraphicUsed by:563
Symbol 563 MovieClipUses:562Used by:564
Symbol 564 MovieClipUses:561 563Used by:567
Symbol 565 GraphicUsed by:566
Symbol 566 MovieClipUses:565Used by:567
Symbol 567 MovieClipUses:555 557 558 564 566Used by:593
Symbol 568 GraphicUsed by:571 572
Symbol 569 GraphicUsed by:570
Symbol 570 MovieClipUses:569Used by:571 572
Symbol 571 MovieClipUses:530 393 570 568Used by:572
Symbol 572 MovieClipUses:568 570 571Used by:593
Symbol 573 ShapeTweeningUsed by:592
Symbol 574 ShapeTweeningUsed by:592
Symbol 575 ShapeTweeningUsed by:592
Symbol 576 ShapeTweeningUsed by:592
Symbol 577 ShapeTweeningUsed by:592
Symbol 578 ShapeTweeningUsed by:592
Symbol 579 ShapeTweeningUsed by:592
Symbol 580 ShapeTweeningUsed by:592
Symbol 581 ShapeTweeningUsed by:592
Symbol 582 GraphicUsed by:592
Symbol 583 GraphicUsed by:592
Symbol 584 GraphicUsed by:592
Symbol 585 GraphicUsed by:592
Symbol 586 GraphicUsed by:592
Symbol 587 GraphicUsed by:592
Symbol 588 ShapeTweeningUsed by:592
Symbol 589 ShapeTweeningUsed by:592
Symbol 590 ShapeTweeningUsed by:592
Symbol 591 GraphicUsed by:592
Symbol 592 MovieClipUses:573 574 575 335 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591Used by:593
Symbol 593 MovieClipUses:554 567 572 402 592Used by:Timeline
Symbol 594 GraphicUsed by:Timeline
Symbol 595 GraphicUsed by:596
Symbol 596 MovieClipUses:595 448Used by:Timeline
Symbol 597 EditableTextUses:48Used by:Timeline
Symbol 598 GraphicUsed by:599
Symbol 599 MovieClipUses:598Used by:620 621
Symbol 600 GraphicUsed by:603
Symbol 601 GraphicUsed by:602
Symbol 602 MovieClipUses:601Used by:603 605 607 608 620 621
Symbol 603 MovieClipUses:600 602Used by:620 621
Symbol 604 GraphicUsed by:605
Symbol 605 MovieClipUses:604 602Used by:620 621
Symbol 606 GraphicUsed by:607
Symbol 607 MovieClipUses:606 602Used by:608
Symbol 608 MovieClipUses:607 602Used by:620 621
Symbol 609 GraphicUsed by:613
Symbol 610 GraphicUsed by:611
Symbol 611 MovieClipUses:610 149 202 164Used by:613
Symbol 612 GraphicUsed by:613
Symbol 613 MovieClipUses:609 611 612Used by:620 621 635
Symbol 614 GraphicUsed by:619
Symbol 615 GraphicUsed by:618
Symbol 616 GraphicUsed by:617
Symbol 617 MovieClipUses:616Used by:618
Symbol 618 MovieClipUses:615 617Used by:619
Symbol 619 MovieClipUses:614 618Used by:620 621 635
Symbol 620 MovieClipUses:599 603 605 608 613 619 602Used by:636
Symbol 621 MovieClipUses:599 603 605 608 613 619 602Used by:636
Symbol 622 GraphicUsed by:634
Symbol 623 GraphicUsed by:634
Symbol 624 GraphicUsed by:634
Symbol 625 GraphicUsed by:634
Symbol 626 GraphicUsed by:634
Symbol 627 GraphicUsed by:634
Symbol 628 GraphicUsed by:634
Symbol 629 GraphicUsed by:634
Symbol 630 GraphicUsed by:634
Symbol 631 GraphicUsed by:634
Symbol 632 GraphicUsed by:634
Symbol 633 GraphicUsed by:634
Symbol 634 MovieClipUses:622 623 624 625 626 627 628 629 630 631 632 633Used by:635
Symbol 635 MovieClipUses:613 619 634Used by:636
Symbol 636 MovieClipUses:620 402 410 621 635Used by:Timeline

Instance Names

"loaderbar"Frame 1Symbol 8 MovieClip
"bkg"Frame 70Symbol 256 MovieClip
"semo"Frame 75Symbol 281 MovieClip
"bibosiiimovie"Frame 80Symbol 293 MovieClip
"finalmuv"Frame 90Symbol 343 MovieClip
"bkg"Frame 102Symbol 351 MovieClip
"fenceu"Frame 102Symbol 353 MovieClip
"player"Frame 102Symbol 206 MovieClip
"enemy"Frame 102Symbol 333 MovieClip
"enemyb"Frame 102Symbol 333 MovieClip
"fenceo"Frame 102Symbol 353 MovieClip
"health"Frame 102Symbol 367 MovieClip
"fenceu"Frame 103Symbol 377 MovieClip
"bkg"Frame 103Symbol 383 MovieClip
"enemy"Frame 103Symbol 411 MovieClip
"enemyb"Frame 103Symbol 411 MovieClip
"player"Frame 103Symbol 206 MovieClip
"fenceo"Frame 103Symbol 377 MovieClip
"bkg"Frame 104Symbol 415 MovieClip
"enemy"Frame 104Symbol 425 MovieClip
"player"Frame 104Symbol 206 MovieClip
"bkg"Frame 105Symbol 433 MovieClip
"fenceu"Frame 105Symbol 435 MovieClip
"player"Frame 105Symbol 206 MovieClip
"enemyd"Frame 105Symbol 411 MovieClip
"enemyc"Frame 105Symbol 411 MovieClip
"enemy"Frame 105Symbol 333 MovieClip
"enemyb"Frame 105Symbol 333 MovieClip
"fenceo"Frame 105Symbol 437 MovieClip
"minedetect"Frame 105Symbol 252 MovieClip
"bkg"Frame 106Symbol 449 MovieClip
"fenceu"Frame 106Symbol 451 MovieClip
"player"Frame 106Symbol 206 MovieClip
"enemyf"Frame 106Symbol 411 MovieClip
"eneme"Frame 106Symbol 411 MovieClip
"enemyd"Frame 106Symbol 333 MovieClip
"enemyc"Frame 106Symbol 333 MovieClip
"fenceo"Frame 106Symbol 453 MovieClip
"fenceu"Frame 107Symbol 455 MovieClip
"bkg"Frame 107Symbol 466 MovieClip
"player"Frame 107Symbol 206 MovieClip
"fenceo"Frame 107Symbol 469 MovieClip
"enemy"Frame 107Symbol 519 MovieClip
"bkg"Frame 108Symbol 521 MovieClip
"enemy"Frame 108Symbol 534 MovieClip
"player"Frame 108Symbol 206 MovieClip
"enemyb"Frame 108Symbol 333 MovieClip
"enemyc"Frame 108Symbol 333 MovieClip
"bkg"Frame 109Symbol 538 MovieClip
"player"Frame 109Symbol 206 MovieClip
"enemy"Frame 109Symbol 593 MovieClip
"bkg"Frame 110Symbol 596 MovieClip
"enemy"Frame 110Symbol 636 MovieClip
"bloodstuff"Symbol 204 MovieClip Frame 24Symbol 164 MovieClip
"blood"Symbol 205 MovieClip Frame 1Symbol 164 MovieClip
"munk"Symbol 206 MovieClip Frame 1Symbol 205 MovieClip
"player"Symbol 207 MovieClip Frame 20Symbol 206 MovieClip
"player"Symbol 216 MovieClip Frame 35Symbol 206 MovieClip
"tehboot"Symbol 252 MovieClip Frame 1Symbol 251 Button
"player"Symbol 256 MovieClip Frame 1Symbol 206 MovieClip
"player"Symbol 256 MovieClip Frame 14Symbol 206 MovieClip
"player"Symbol 256 MovieClip Frame 59Symbol 206 MovieClip
"player"Symbol 279 MovieClip Frame 1Symbol 206 MovieClip
"player"Symbol 281 MovieClip Frame 1Symbol 206 MovieClip
"fade"Symbol 281 MovieClip Frame 1Symbol 273 MovieClip
"finalfade"Symbol 281 MovieClip Frame 1Symbol 274 MovieClip
"player"Symbol 281 MovieClip Frame 10Symbol 206 MovieClip
"player"Symbol 281 MovieClip Frame 19Symbol 206 MovieClip
"player"Symbol 281 MovieClip Frame 85Symbol 206 MovieClip
"player"Symbol 281 MovieClip Frame 130Symbol 206 MovieClip
"player"Symbol 286 MovieClip Frame 1Symbol 206 MovieClip
"fade"Symbol 290 MovieClip Frame 1Symbol 273 MovieClip
"again"Symbol 293 MovieClip Frame 1Symbol 291 MovieClip
"fade"Symbol 293 MovieClip Frame 1Symbol 273 MovieClip
"finalfade"Symbol 293 MovieClip Frame 1Symbol 292 MovieClip
"bloodstuff"Symbol 332 MovieClip Frame 1Symbol 164 MovieClip
"bloodstuff"Symbol 332 MovieClip Frame 3Symbol 164 MovieClip
"bloodstuff"Symbol 333 MovieClip Frame 1Symbol 164 MovieClip
"player"Symbol 343 MovieClip Frame 1Symbol 206 MovieClip
"finalfade"Symbol 343 MovieClip Frame 1Symbol 296 MovieClip
"fade"Symbol 343 MovieClip Frame 1Symbol 273 MovieClip
"fadeb"Symbol 343 MovieClip Frame 1Symbol 273 MovieClip
"sparks"Symbol 411 MovieClip Frame 1Symbol 402 MovieClip
"explode"Symbol 411 MovieClip Frame 1Symbol 410 MovieClip
"sparks"Symbol 425 MovieClip Frame 1Symbol 402 MovieClip
"explode"Symbol 425 MovieClip Frame 1Symbol 410 MovieClip
"explode"Symbol 432 MovieClip Frame 1Symbol 410 MovieClip
"detectthis"Symbol 432 MovieClip Frame 1Symbol 431 MovieClip
"floorgate"Symbol 466 MovieClip Frame 1Symbol 464 MovieClip
"bloodstuff"Symbol 518 MovieClip Frame 1Symbol 164 MovieClip
"bloodstuff"Symbol 519 MovieClip Frame 1Symbol 164 MovieClip
"sparks"Symbol 534 MovieClip Frame 1Symbol 402 MovieClip
"explode"Symbol 534 MovieClip Frame 1Symbol 410 MovieClip
"bloodstuff"Symbol 557 MovieClip Frame 1Symbol 164 MovieClip
"wheels"Symbol 567 MovieClip Frame 1Symbol 564 MovieClip
"exhaust"Symbol 593 MovieClip Frame 1Symbol 554 MovieClip
"truck"Symbol 593 MovieClip Frame 1Symbol 567 MovieClip
"biggun"Symbol 593 MovieClip Frame 1Symbol 572 MovieClip
"sparks"Symbol 593 MovieClip Frame 1Symbol 402 MovieClip
"explode"Symbol 593 MovieClip Frame 1Symbol 592 MovieClip
"bloodstuff"Symbol 611 MovieClip Frame 1Symbol 164 MovieClip
"sparks"Symbol 636 MovieClip Frame 1Symbol 402 MovieClip
"explode"Symbol 636 MovieClip Frame 1Symbol 410 MovieClip
"sparks"Symbol 636 MovieClip Frame 10Symbol 402 MovieClip
"explode"Symbol 636 MovieClip Frame 10Symbol 410 MovieClip

Dynamic Text Variables

loadpercentSymbol 4 EditableText""
loadBytesSymbol 5 EditableText""
loadpercentSymbol 9 EditableText""
loadbytesSymbol 10 EditableText""
_root.continuesSymbol 131 EditableText""
_root.levelSymbol 354 EditableText""
_root.player.ammoSymbol 370 EditableText""
_root.player.prisonersSymbol 385 EditableText"0"
_root.enemy.lifeSymbol 427 EditableText""
seboSymbol 438 EditableText"off"
_root.enemy.lifeSymbol 467 EditableText""
_root.enemy.lifeSymbol 522 EditableText""
_root.enemy.lifeSymbol 539 EditableText""
_root.enemy.lifeSymbol 597 EditableText""




http://swfchan.com/5/23789/info.shtml
Created: 25/5 -2019 22:34:33 Last modified: 25/5 -2019 22:34:33 Server time: 15/05 -2024 06:54:41