STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #23792 |
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PLay |
Protect the President |
Today the president closed the nation's last remaining submarine base at Groton, Connecticut. When asked why he had made the startling decision the president responded, 'Those funny little black ships just keep sinking anyway.' |
Protect the President |
Use your mouse to move your glove. |
Click to bash any baddies ! |
START |
.com |
www.playza. com |
MAKE YOUR OWN FUN AT WWW.PLAYZA.COM |
PRESIDENT'S STATEMENTS JUST DON'T HOLD UP |
<p align="center"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.playza.com/"><b>www.playza.com</b></a></font></p> |
SCORE: |
<p align="right"><font face="Verdana" size="14" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>FINAL SCORE:</b></font></p> |
<p align="center"><font face="Verdana" size="21" color="#00ffff" letterSpacing="0.000000" kerning="0"><b>TRY AGAIN?</b></font></p> |
<p align="center"><font face="Verdana" size="21" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>TRY AGAIN?</b></font></p> |
<p align="center"><font face="Verdana" size="21" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>TRY AGAIN?</b></font></p> |
<p align="center"><font face="Verdana" size="21" color="#0000ff" letterSpacing="0.000000" kerning="0"><b>TRY AGAIN?</b></font></p> |
Make your game |
<p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.playza.com/"><b><i>Create your own game at playza.com</i></b></a></font></p> |
You know you can do better! |
ActionScript [AS1/AS2]
Frame 1stop();Frame 4stop();Frame 13Mouse.hide(); _global.game = new Object(); game.score = 0; game.levelTime = 120; game.level = 1; game.upTime = 18; game.scoreIncrease = 10; game.osamaSpeed = 20; game.randomMax = 72; game.randomMin = 18; heading2._alpha = 0; heading3._alpha = 0; score_text.text = 0; _global.getRandom = function () { temp = random(game.randomMax) + game.randomMin; return(temp); };Instance of Symbol 86 MovieClip "osama3" in Frame 13onClipEvent (load) { orig_y = 300; up_y = 240; check_hit = false; isUp = false; timer = getRandom(); upTime = game.upTime; _y = orig_y; } onClipEvent (enterFrame) { timer--; if (timer <= 0) { if ((_y > up_y) && (isUp == false)) { _y = (_y - game.osamaSpeed); } else { isUp = true; upTime--; if (upTime <= 0) { if (_y < orig_y) { _y = (_y + game.osamaSpeed); } else { timer = getRandom(); upTime = game.upTime; _y = orig_y; isUp = false; } } } } }Instance of Symbol 86 MovieClip "osama4" in Frame 13onClipEvent (load) { orig_y = 235; up_y = 195; check_hit = false; isUp = false; timer = getRandom(); upTime = game.upTime; _y = orig_y; } onClipEvent (enterFrame) { timer--; if (timer <= 0) { if ((_y > up_y) && (isUp == false)) { _y = (_y - game.osamaSpeed); } else { isUp = true; upTime--; if (upTime <= 0) { if (_y < orig_y) { _y = (_y + game.osamaSpeed); } else { timer = getRandom(); upTime = game.upTime; _y = orig_y; isUp = false; } } } } }Instance of Symbol 86 MovieClip "osama5" in Frame 13onClipEvent (load) { orig_y = 215; up_y = 175; check_hit = false; isUp = false; timer = getRandom(); upTime = game.upTime; _y = orig_y; } onClipEvent (enterFrame) { timer--; if (timer <= 0) { if ((_y > up_y) && (isUp == false)) { _y = (_y - game.osamaSpeed); } else { isUp = true; upTime--; if (upTime <= 0) { if (_y < orig_y) { _y = (_y + game.osamaSpeed); } else { timer = getRandom(); upTime = game.upTime; _y = orig_y; isUp = false; } } } } }Instance of Symbol 86 MovieClip "osamaH1" in Frame 13onClipEvent (load) { orig_x = 250; up_x = 170; check_hit = false; isUp = false; timer = getRandom(); upTime = game.upTime; _x = orig_x; } onClipEvent (enterFrame) { timer--; if (timer <= 0) { if ((_x > up_x) && (isUp == false)) { _x = (_x - game.osamaSpeed); } else { isUp = true; upTime--; if (upTime <= 0) { if (_x < orig_x) { _x = (_x + game.osamaSpeed); } else { timer = getRandom(); upTime = game.upTime; _yx = orig_x; isUp = false; } } } } }Instance of Symbol 86 MovieClip "osama1" in Frame 13onClipEvent (load) { this.orig_y = 360; this.up_y = 240; this.check_hit = false; this.isUp = false; this.timer = getRandom(); this.upTime = game.upTime; this._y = this.orig_y; } onClipEvent (enterFrame) { this.timer--; if (this.timer <= 0) { if ((this._y > this.up_y) && (this.isUp == false)) { this._y = this._y - game.osamaSpeed; } else { this.isUp = true; this.upTime--; if (this.upTime <= 0) { if (this._y < this.orig_y) { this._y = this._y + game.osamaSpeed; } else { this.timer = getRandom(); this.upTime = game.upTime; this._y = this.orig_y; this.isUp = false; } } } } }Instance of Symbol 86 MovieClip "osama2" in Frame 13onClipEvent (load) { orig_y = 360; up_y = 240; check_hit = false; isUp = false; timer = getRandom(); upTime = game.upTime; _y = orig_y; } onClipEvent (enterFrame) { timer--; if (timer <= 0) { if ((_y > up_y) && (isUp == false)) { _y = (_y - game.osamaSpeed); } else { isUp = true; upTime--; if (upTime <= 0) { if (_y < orig_y) { _y = (_y + game.osamaSpeed); } else { timer = getRandom(); upTime = game.upTime; _y = orig_y; isUp = false; } } } } }Instance of Symbol 5 MovieClip [pointer_id] "pointer_mc" in Frame 13onClipEvent (enterFrame) { _x = (_root._xmouse + 1); _y = (_root._ymouse + 1); } onClipEvent (mouseDown) { this.gotoAndPlay(2); }Frame 21stop(); timeLeftThisLevel = game.levelTime; score_text.text = game.score; if (game.level == 1) { heading1._alpha = 100; heading1.gotoAndPlay(2); heading2._alpha = 0; heading3._alpha = 0; } else if (game.level == 2) { heading1._alpha = 100; heading2._alpha = 100; heading2.gotoAndPlay(2); heading3._alpha = 0; } else if (game.level == 3) { heading1._alpha = 100; heading2._alpha = 100; heading3._alpha = 100; heading3.gotoAndPlay(2); } timer_mc.onEnterFrame = function () { timeLeftThisLevel--; if (timeLeftThisLevel <= 0) { if (game.level == 1) { gotoAndPlay ("level1_ending"); } else if (game.level == 2) { gotoAndPlay ("level2_ending"); } else if (game.level == 3) { gotoAndPlay ("level3_ending"); } } }; i = 0; while (i <= 5) { this["osama" + i].osamaHit.onPress = function () { if (this._parent.isUp == true) { this._parent.timer = getRandom(); this._parent._y = this._parent.orig_y; this._parent.upTime = game.upTime; game.score = game.score + game.scoreIncrease; this._parent.isUp = false; score_text.text = game.score; var _local2 = new Sound(); _local2.attachSound("punch"); _local2.start(0, 0); } }; i++; } j = 0; while (j <= 5) { this["osamaH" + j].osamaHit.onPress = function () { if (this._parent.isUp == true) { this._parent.timer = getRandom(); this._parent._x = this._parent.orig_x; this._parent.upTime = game.upTime; game.score = game.score + game.scoreIncrease; this._parent.isUp = false; score_text.text = game.score; var _local2 = new Sound(); _local2.attachSound("punch"); _local2.start(0, 0); } }; j++; }Frame 248game.level = 2; game.upTime = 12; game.scoreIncrease = 20; game.osamaSpeed = 20; game.randomMax = 60; game.randomMin = 12; gotoAndPlay ("start_again");Frame 365game.level = 3; game.upTime = 6; game.scoreIncrease = 40; game.osamaSpeed = 20; game.randomMax = 48; game.randomMin = 6; gotoAndPlay ("start_again");Frame 368Mouse.show();Frame 852stop(); Mouse.show();Symbol 5 MovieClip [pointer_id] Frame 1stop();Symbol 13 Buttonon (release) { _root.play(); }Symbol 14 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { _root.gotoAndStop(2); }Symbol 14 MovieClip Frame 2gotoAndPlay (1);Symbol 19 Buttonon (release) { getURL ("http://www.playza.com/", "_blank"); }Symbol 51 Buttonon (release) { gotoAndPlay ("start"); }Symbol 57 Buttonon (release) { getURL ("http://www.playza.com/", "_blank"); }Symbol 116 MovieClip Frame 1stop();Symbol 116 MovieClip Frame 120stop();Symbol 118 MovieClip Frame 1stop();Symbol 118 MovieClip Frame 120stop();Symbol 120 MovieClip Frame 1stop();Symbol 120 MovieClip Frame 120stop();Symbol 413 Buttonon (release) { getURL ("http://www.playza.com/", "_blank"); }Symbol 417 MovieClip Frame 36stop(); final_score.text = game.score; againBtn.onRelease = function () { _parent.gotoAndPlay("main_menu"); };
Library Items
Symbol 1 Sound [punch] | ||
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Symbol 367 Graphic | Used by:Timeline | |
Symbol 368 Graphic | Used by:Timeline | |
Symbol 369 Graphic | Used by:Timeline | |
Symbol 370 Graphic | Used by:Timeline | |
Symbol 371 Graphic | Used by:Timeline | |
Symbol 372 Graphic | Used by:Timeline | |
Symbol 373 Graphic | Used by:Timeline | |
Symbol 374 Graphic | Used by:Timeline | |
Symbol 375 Graphic | Used by:Timeline | |
Symbol 376 Graphic | Used by:Timeline | |
Symbol 377 Graphic | Used by:Timeline | |
Symbol 378 Graphic | Used by:Timeline | |
Symbol 379 Graphic | Used by:Timeline | |
Symbol 380 Graphic | Used by:Timeline | |
Symbol 381 Sound | Used by:Timeline | |
Symbol 382 Graphic | Used by:Timeline | |
Symbol 383 Graphic | Used by:384 | |
Symbol 384 MovieClip | Uses:383 | Used by:Timeline |
Symbol 385 Graphic | Used by:Timeline | |
Symbol 386 Graphic | Used by:Timeline | |
Symbol 387 Graphic | Used by:Timeline | |
Symbol 388 Graphic | Used by:Timeline | |
Symbol 389 Graphic | Used by:Timeline | |
Symbol 390 Graphic | Used by:Timeline | |
Symbol 391 Graphic | Used by:Timeline | |
Symbol 392 Graphic | Used by:Timeline | |
Symbol 393 Graphic | Used by:Timeline | |
Symbol 394 Graphic | Used by:Timeline | |
Symbol 395 Graphic | Used by:Timeline | |
Symbol 396 Graphic | Used by:Timeline | |
Symbol 397 Graphic | Used by:Timeline | |
Symbol 398 Graphic | Used by:Timeline | |
Symbol 399 Graphic | Used by:Timeline | |
Symbol 400 Graphic | Used by:401 | |
Symbol 401 MovieClip | Uses:400 | Used by:417 |
Symbol 402 EditableText | Uses:32 | Used by:417 |
Symbol 403 EditableText | Uses:32 | Used by:417 |
Symbol 404 EditableText | Uses:32 | Used by:409 |
Symbol 405 EditableText | Uses:32 | Used by:409 |
Symbol 406 EditableText | Uses:32 | Used by:409 |
Symbol 407 Graphic | Used by:409 | |
Symbol 408 EditableText | Uses:32 | Used by:409 |
Symbol 409 Button | Uses:404 405 406 407 408 | Used by:417 |
Symbol 410 Graphic | Used by:413 | |
Symbol 411 Text | Uses:53 | Used by:413 |
Symbol 412 Graphic | Used by:413 | |
Symbol 413 Button | Uses:410 411 412 | Used by:417 |
Symbol 414 Font | Used by:121 415 416 | |
Symbol 415 EditableText | Uses:53 414 | Used by:417 |
Symbol 416 Text | Uses:414 | Used by:417 |
Symbol 417 MovieClip | Uses:401 114 402 403 409 413 415 416 | Used by:Timeline |
Streaming Sound 1 | Used by:Timeline |
Instance Names
"osama3" | Frame 13 | Symbol 86 MovieClip |
"osama4" | Frame 13 | Symbol 86 MovieClip |
"osama5" | Frame 13 | Symbol 86 MovieClip |
"osamaH1" | Frame 13 | Symbol 86 MovieClip |
"timer_mc" | Frame 13 | Symbol 89 MovieClip |
"osama1" | Frame 13 | Symbol 86 MovieClip |
"osama2" | Frame 13 | Symbol 86 MovieClip |
"heading1" | Frame 13 | Symbol 116 MovieClip |
"heading2" | Frame 13 | Symbol 118 MovieClip |
"heading3" | Frame 13 | Symbol 120 MovieClip |
"pointer_mc" | Frame 13 | Symbol 5 MovieClip [pointer_id] |
"score_text" | Frame 13 | Symbol 122 EditableText |
"bar" | Symbol 14 MovieClip Frame 1 | Symbol 7 MovieClip |
"osamaHit" | Symbol 86 MovieClip Frame 1 | Symbol 62 Button |
"final_score" | Symbol 417 MovieClip Frame 36 | Symbol 403 EditableText |
"againBtn" | Symbol 417 MovieClip Frame 36 | Symbol 409 Button |
"btnPlayzaLogo" | Symbol 417 MovieClip Frame 36 | Symbol 413 Button |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "punch" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "pointer_id" |
Labels
"main_menu" | Frame 2 |
"start" | Frame 13 |
"start_again" | Frame 19 |
"level1_ending" | Frame 56 |
"level2_ending" | Frame 250 |
"level3_ending" | Frame 368 |
"loaded" | Symbol 14 MovieClip Frame 3 |
Dynamic Text Variables
game.score | Symbol 403 EditableText | "" |
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