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Archived flashes:
229595
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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/34212102?noj=FRM34212102-22DC" width="1" height="1"></div>

Bush - isms.swf

This is the info page for
Flash #23792

(Click the ID number above for more basic data on this flash file.)


Text
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PLay

Protect the President

Today the president closed the nation's last remaining submarine base at Groton, Connecticut. When asked why he had made the startling decision the president responded, 'Those funny little black ships just keep sinking anyway.'

Protect
the President

Use your
mouse to
move your
glove.

Click to
bash any
baddies !

START

.com

www.playza. com

MAKE YOUR OWN FUN AT WWW.PLAYZA.COM

PRESIDENT'S
STATEMENTS
JUST DON'T
HOLD UP

<p align="center"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.playza.com/"><b>www.playza.com</b></a></font></p>

SCORE:

<p align="right"><font face="Verdana" size="14" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>FINAL SCORE:</b></font></p>

<p align="center"><font face="Verdana" size="21" color="#00ffff" letterSpacing="0.000000" kerning="0"><b>TRY AGAIN?</b></font></p>

<p align="center"><font face="Verdana" size="21" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>TRY AGAIN?</b></font></p>

<p align="center"><font face="Verdana" size="21" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>TRY AGAIN?</b></font></p>

<p align="center"><font face="Verdana" size="21" color="#0000ff" letterSpacing="0.000000" kerning="0"><b>TRY AGAIN?</b></font></p>

Make your game

<p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.playza.com/"><b><i>Create your own game at playza.com</i></b></a></font></p>

You know you can do better!

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 4
stop();
Frame 13
Mouse.hide(); _global.game = new Object(); game.score = 0; game.levelTime = 120; game.level = 1; game.upTime = 18; game.scoreIncrease = 10; game.osamaSpeed = 20; game.randomMax = 72; game.randomMin = 18; heading2._alpha = 0; heading3._alpha = 0; score_text.text = 0; _global.getRandom = function () { temp = random(game.randomMax) + game.randomMin; return(temp); };
Instance of Symbol 86 MovieClip "osama3" in Frame 13
onClipEvent (load) { orig_y = 300; up_y = 240; check_hit = false; isUp = false; timer = getRandom(); upTime = game.upTime; _y = orig_y; } onClipEvent (enterFrame) { timer--; if (timer <= 0) { if ((_y > up_y) && (isUp == false)) { _y = (_y - game.osamaSpeed); } else { isUp = true; upTime--; if (upTime <= 0) { if (_y < orig_y) { _y = (_y + game.osamaSpeed); } else { timer = getRandom(); upTime = game.upTime; _y = orig_y; isUp = false; } } } } }
Instance of Symbol 86 MovieClip "osama4" in Frame 13
onClipEvent (load) { orig_y = 235; up_y = 195; check_hit = false; isUp = false; timer = getRandom(); upTime = game.upTime; _y = orig_y; } onClipEvent (enterFrame) { timer--; if (timer <= 0) { if ((_y > up_y) && (isUp == false)) { _y = (_y - game.osamaSpeed); } else { isUp = true; upTime--; if (upTime <= 0) { if (_y < orig_y) { _y = (_y + game.osamaSpeed); } else { timer = getRandom(); upTime = game.upTime; _y = orig_y; isUp = false; } } } } }
Instance of Symbol 86 MovieClip "osama5" in Frame 13
onClipEvent (load) { orig_y = 215; up_y = 175; check_hit = false; isUp = false; timer = getRandom(); upTime = game.upTime; _y = orig_y; } onClipEvent (enterFrame) { timer--; if (timer <= 0) { if ((_y > up_y) && (isUp == false)) { _y = (_y - game.osamaSpeed); } else { isUp = true; upTime--; if (upTime <= 0) { if (_y < orig_y) { _y = (_y + game.osamaSpeed); } else { timer = getRandom(); upTime = game.upTime; _y = orig_y; isUp = false; } } } } }
Instance of Symbol 86 MovieClip "osamaH1" in Frame 13
onClipEvent (load) { orig_x = 250; up_x = 170; check_hit = false; isUp = false; timer = getRandom(); upTime = game.upTime; _x = orig_x; } onClipEvent (enterFrame) { timer--; if (timer <= 0) { if ((_x > up_x) && (isUp == false)) { _x = (_x - game.osamaSpeed); } else { isUp = true; upTime--; if (upTime <= 0) { if (_x < orig_x) { _x = (_x + game.osamaSpeed); } else { timer = getRandom(); upTime = game.upTime; _yx = orig_x; isUp = false; } } } } }
Instance of Symbol 86 MovieClip "osama1" in Frame 13
onClipEvent (load) { this.orig_y = 360; this.up_y = 240; this.check_hit = false; this.isUp = false; this.timer = getRandom(); this.upTime = game.upTime; this._y = this.orig_y; } onClipEvent (enterFrame) { this.timer--; if (this.timer <= 0) { if ((this._y > this.up_y) && (this.isUp == false)) { this._y = this._y - game.osamaSpeed; } else { this.isUp = true; this.upTime--; if (this.upTime <= 0) { if (this._y < this.orig_y) { this._y = this._y + game.osamaSpeed; } else { this.timer = getRandom(); this.upTime = game.upTime; this._y = this.orig_y; this.isUp = false; } } } } }
Instance of Symbol 86 MovieClip "osama2" in Frame 13
onClipEvent (load) { orig_y = 360; up_y = 240; check_hit = false; isUp = false; timer = getRandom(); upTime = game.upTime; _y = orig_y; } onClipEvent (enterFrame) { timer--; if (timer <= 0) { if ((_y > up_y) && (isUp == false)) { _y = (_y - game.osamaSpeed); } else { isUp = true; upTime--; if (upTime <= 0) { if (_y < orig_y) { _y = (_y + game.osamaSpeed); } else { timer = getRandom(); upTime = game.upTime; _y = orig_y; isUp = false; } } } } }
Instance of Symbol 5 MovieClip [pointer_id] "pointer_mc" in Frame 13
onClipEvent (enterFrame) { _x = (_root._xmouse + 1); _y = (_root._ymouse + 1); } onClipEvent (mouseDown) { this.gotoAndPlay(2); }
Frame 21
stop(); timeLeftThisLevel = game.levelTime; score_text.text = game.score; if (game.level == 1) { heading1._alpha = 100; heading1.gotoAndPlay(2); heading2._alpha = 0; heading3._alpha = 0; } else if (game.level == 2) { heading1._alpha = 100; heading2._alpha = 100; heading2.gotoAndPlay(2); heading3._alpha = 0; } else if (game.level == 3) { heading1._alpha = 100; heading2._alpha = 100; heading3._alpha = 100; heading3.gotoAndPlay(2); } timer_mc.onEnterFrame = function () { timeLeftThisLevel--; if (timeLeftThisLevel <= 0) { if (game.level == 1) { gotoAndPlay ("level1_ending"); } else if (game.level == 2) { gotoAndPlay ("level2_ending"); } else if (game.level == 3) { gotoAndPlay ("level3_ending"); } } }; i = 0; while (i <= 5) { this["osama" + i].osamaHit.onPress = function () { if (this._parent.isUp == true) { this._parent.timer = getRandom(); this._parent._y = this._parent.orig_y; this._parent.upTime = game.upTime; game.score = game.score + game.scoreIncrease; this._parent.isUp = false; score_text.text = game.score; var _local2 = new Sound(); _local2.attachSound("punch"); _local2.start(0, 0); } }; i++; } j = 0; while (j <= 5) { this["osamaH" + j].osamaHit.onPress = function () { if (this._parent.isUp == true) { this._parent.timer = getRandom(); this._parent._x = this._parent.orig_x; this._parent.upTime = game.upTime; game.score = game.score + game.scoreIncrease; this._parent.isUp = false; score_text.text = game.score; var _local2 = new Sound(); _local2.attachSound("punch"); _local2.start(0, 0); } }; j++; }
Frame 248
game.level = 2; game.upTime = 12; game.scoreIncrease = 20; game.osamaSpeed = 20; game.randomMax = 60; game.randomMin = 12; gotoAndPlay ("start_again");
Frame 365
game.level = 3; game.upTime = 6; game.scoreIncrease = 40; game.osamaSpeed = 20; game.randomMax = 48; game.randomMin = 6; gotoAndPlay ("start_again");
Frame 368
Mouse.show();
Frame 852
stop(); Mouse.show();
Symbol 5 MovieClip [pointer_id] Frame 1
stop();
Symbol 13 Button
on (release) { _root.play(); }
Symbol 14 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { _root.gotoAndStop(2); }
Symbol 14 MovieClip Frame 2
gotoAndPlay (1);
Symbol 19 Button
on (release) { getURL ("http://www.playza.com/", "_blank"); }
Symbol 51 Button
on (release) { gotoAndPlay ("start"); }
Symbol 57 Button
on (release) { getURL ("http://www.playza.com/", "_blank"); }
Symbol 116 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 120
stop();
Symbol 118 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 120
stop();
Symbol 120 MovieClip Frame 1
stop();
Symbol 120 MovieClip Frame 120
stop();
Symbol 413 Button
on (release) { getURL ("http://www.playza.com/", "_blank"); }
Symbol 417 MovieClip Frame 36
stop(); final_score.text = game.score; againBtn.onRelease = function () { _parent.gotoAndPlay("main_menu"); };

Library Items

Symbol 1 Sound [punch]
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Symbol 380 GraphicUsed by:Timeline
Symbol 381 SoundUsed by:Timeline
Symbol 382 GraphicUsed by:Timeline
Symbol 383 GraphicUsed by:384
Symbol 384 MovieClipUses:383Used by:Timeline
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Symbol 401 MovieClipUses:400Used by:417
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Symbol 407 GraphicUsed by:409
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Symbol 409 ButtonUses:404 405 406 407 408Used by:417
Symbol 410 GraphicUsed by:413
Symbol 411 TextUses:53Used by:413
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Symbol 413 ButtonUses:410 411 412Used by:417
Symbol 414 FontUsed by:121 415 416
Symbol 415 EditableTextUses:53 414Used by:417
Symbol 416 TextUses:414Used by:417
Symbol 417 MovieClipUses:401 114 402 403 409 413 415 416Used by:Timeline
Streaming Sound 1Used by:Timeline

Instance Names

"osama3"Frame 13Symbol 86 MovieClip
"osama4"Frame 13Symbol 86 MovieClip
"osama5"Frame 13Symbol 86 MovieClip
"osamaH1"Frame 13Symbol 86 MovieClip
"timer_mc"Frame 13Symbol 89 MovieClip
"osama1"Frame 13Symbol 86 MovieClip
"osama2"Frame 13Symbol 86 MovieClip
"heading1"Frame 13Symbol 116 MovieClip
"heading2"Frame 13Symbol 118 MovieClip
"heading3"Frame 13Symbol 120 MovieClip
"pointer_mc"Frame 13Symbol 5 MovieClip [pointer_id]
"score_text"Frame 13Symbol 122 EditableText
"bar"Symbol 14 MovieClip Frame 1Symbol 7 MovieClip
"osamaHit"Symbol 86 MovieClip Frame 1Symbol 62 Button
"final_score"Symbol 417 MovieClip Frame 36Symbol 403 EditableText
"againBtn"Symbol 417 MovieClip Frame 36Symbol 409 Button
"btnPlayzaLogo"Symbol 417 MovieClip Frame 36Symbol 413 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "punch"
ExportAssets (56)Timeline Frame 1Symbol 5 as "pointer_id"

Labels

"main_menu"Frame 2
"start"Frame 13
"start_again"Frame 19
"level1_ending"Frame 56
"level2_ending"Frame 250
"level3_ending"Frame 368
"loaded"Symbol 14 MovieClip Frame 3

Dynamic Text Variables

game.scoreSymbol 403 EditableText""




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Created: 25/5 -2019 22:32:55 Last modified: 25/5 -2019 22:32:55 Server time: 22/12 -2024 17:18:43