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This is the info page for Flash #23796 |
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By: Tidal Night - TN - Draconica Nimbus © Laura Soriani, Matt Warwick © Matt Warwick Artwork, Flash, Tidal Night, Soul Symbols (Runes) © Tidal Night - Tien Pham - TN Music: "A Penny (Extended)", "Madison Avenue", "Trance-Lation", "Lava Lamp", "Renegade", "20 Bucks", "Bug On The Wall" © Steve Du |
-Flash/Programming- Tidal Night -Visual/Audio- Tidal Night -Music- DJ Stripes -Character design- draconica nimbus Matt Warwick Tidal Night |
Play |
Zombie Rush |
Options |
How To Play |
Tutorial |
PLAY |
By: Tidal Night - TN |
Easy |
Normal |
Hard |
Monkey |
This will teach you the basics to playing Zombie Rush. The controls that are referred to here are for the default key settings. If you would like to customize your keyboard controls, go to the Options Screen. |
Note: |
How To Play |
Back |
Next |
Return To Title |
Matt |
Draconica |
Tidal (TN) |
Simply put, Matt and Draconica's Surfshack is under attack by zombies. The two head off to defend it, with the assistance of a friend - Tidal. So yeah... Zombies are attackin' cause they want ... lollies... or something in the surfshack. XD |
Backstory: (Page 1) |
Surfshack |
Zombie |
Anyway, so since its all happeneing by the sea, Tidal found he wasnt havin any trouble dealing with the zombies... so he drinks tea. XD So then a game came about, for Matt and Draconica to deal with the Zombies with only some help from TN. |
Backstory: (Page 2) |
omg... Drinkin Tea....o.o... |
Yay! Barrier!..... OMG KEEP ZE ZOMBIE AWAY O_O!!one!1 |
TN's made a barrier next to the Shack to keep zombies away. Though it does dissapear if its pushed by zombies too much. Sometimes it'll attack and throw zombies back. Though it uses a lil more of its energy. When it gets small, its low on energy, so be careful ;) |
Explanation: (Page 1) |
Yar! Dead zombie! omg i lost like... HEAPS OF SCORE POINTS o.o |
If any zombies are thrown over the barrier, or once the barrier is gone, TN will kill any zombies that come too close. However, a fair chunk of your score is lost. (around 25%) If you lose too much score, you'll start getting into the negatives. So keep those zombies away ;) |
Explanation: (Page 2) |
Your task is to kill as many zombies as you can in the given time. You are able to use abilities from all 3 characters. Attacks and ability details are covered in the Tutorial Secion. The main character you control is Matt, who is at the front. |
Your Task: |
Scores can be seen as blue numbers when a zombie is killed, and can be both positive or negative numbers (negative numbers coming from zombies walking too close to the shack) You gain some score points just by damaging zombies, and you receive a lot more points from killing them. |
Scoring: |
Damage Combo/Stack: |
Damage can be seen as a red number when you hit a zombie. If you hit the zombie again in time, the damage continues to rise. Killing a zombie with a large "stack" of damage will result in a large score bonus. The larger the stack, the higher the bonus :P |
Weapon 1: Katana Button [1] |
Weapon 2: Axe Button [2] |
Weapon 3: Blade Button [3] |
Weapon 4: Daggers Button [4] |
Block/Defend [Shift] Button |
You will aim Matt's and Draconica's attacks with the mouse, so its your main control. Attack by clicking (and holding) within range, though you can change weapons using the keyboard. The numbers 1 - 4 select his weapons. Holding shift makes Matt defend against attacks. |
Matt: (Page 1) |
99 |
100% |
Matt has a skill called "Blitz". (Details of this skill will be in the Tutorial Section) This is used when your current equipped weapon's key is pressed repeatedly. The more it is stacked on, the more MP it consumes. (MP will be covered in a couple of pages.) |
Matt: (Page 2) |
This number shows the damage % you do in blitz |
Draconica has 4 spells that you can use, assigned by default to Q, W, E, and R. There's casting lag, so aim your mouse with the right timing too. Tidal has 3 spells that he assists you with. His 1st spell is cast by pressing Spacebar once. Pressing twice or three times will cast different spells. |
Draconica / Tidal: |
OWN em with Light magic! o.o |
'n Soul Symbols o.o... |
Tainted Bones ... Looks like some kinda... kidney bean...XD |
OMG Matt's been hit! |
Zombies will sometimes throw "Tainted" shadow bones at Matt. Be sure to block them. OR ELSE THEY WILL PWN YOU OMG DIEE!!! .....XD LOL... Okay, you'll just get stunned if you get hit by em. Though sometimes you'll get hit again before you can recover to block again, so be careful! ;) |
Tainted Bones: |
Weaponry: |
MP |
RLvl |
x99 |
x99 |
x199 |
99 |
12 |
Top left Panel (A) |
MP is needed to do special attacks (Blitz) from Matt and to cast magic from Draconica. You slowly recover MP idly by yourself, though damaging/killing zombies gives bonus MP. Also, your MP regeneration rate will rise a fraction with every spell cast by Draconica. |
Mp (Magic Points): |
Weapons/Stock: (Page 1) |
In order to throw weapons, you need to have them in stock. You can see how much you have left by looking at the status panel located at the top left of the screen. The only weapon in which you have unlimited use of is the Katana (i.e. Weapon 1 does not run out of stock.) You randomly receive stock upon killing zombies. |
Once you gain Rune Level(s), you can use TN's spells. He slowly allows you to use them as you damage and defeat zombies. Each RLevel is indicated by one of his Soul Symbols located in the Stat Panel. The darker bar behind the runes is the progress of each rune. |
RLvl (Rune Level): |
Rune Level (at Lvl 2) |
Magic Points |
Weapon Stock |
Zoom Off |
Transparency |
Score: >.>...hi XD |
Time |
Top right Panel (B) |
You can toggle the panel's visiblity with the Transparency button. By clicking on the Zoom button, you toggle zooming of the game. You can also press "Z" to toggle zoom, and "X" to toggle transparency. It is recommended to use the keys, since the mouselock is on by default. |
Transparency/Zoom: |
Panel B: |
Panel B is located on the top right corner of the screen. This displays your score and remaining time. |
Mouselock: |
Mouselock is toggled only by the keyboard. (Default is "C"). This prevents accidental clicking of the buttons. When Mouselock is on, the buttons are virtually invisible. |
Back to Title |
Click n hold this button... then... wait....n....wait.. and....kkeeeppp on waitin... then SHING! ya go to the title screen! |
If some settings are not what you expected, or you wanna restart... or something... XD jus click (and hold) this button - that is located at the bottom left corner of the screen. Remember to click and HOLD it until the bar fills up and you return to the title screen. |
Restarting/Ending a game: |
! 1 |
@ 2 |
# 3 |
$ 4 |
Tab |
Q |
W |
E |
R |
Caps |
A |
S |
D |
Shift |
Crtl |
Z |
X |
C |
Alt |
Spacebar |
Theres not much else I can think of in terms of how to play XD thats all the controls I think XD So yeah, default keys are: - 1, 2, 3, 4 - Change weapons, Blitz - Q, W, E, R - Cast Magic (Draconica) - Spacebar (press x1, x2, x3)- Cast Magic (TN) |
Yeah... have fun XD |
o.o... yush...its my signature o.o... |
Matt's Weapons |
Draconica's Spells |
Defend (Matt) |
TN's Spells |
Zoom/Trans/Lock |
A |
S |
D |
Shift |
X |
Menu |
Press on the keyboard or click on a button to view details (Move the mouse over a key to view topic name) |
Matt Draconica Tidal Tips |
abcdefghijklmnopqs |
Statistics: (Katana) |
Damage: 1 - 25 (Depends on distance) Attack Speed: Fast Kill Special: The less stock you have, the higher the % chance of getting stock. Weapon Feature: Unlimited Stock Fastest Blitz Speed |
Weapon A: Katana |
This is Matt's basic weapon. Lightweight and slender, Matt creates projectile slashes with this weapon. Even though the range for this weapon is limited, the use of this weapon is unlimited. As the projectile slash flies, it loses its power. It also does not reach the end of the screen. Its more like a last resort if you run out of stock. |
Statistics: (Axe) |
Damage: 31 - 52 (Extra Dmg if focused on single Zombie) Attack Speed: Medium Kill Special: Axe kills give a higher % chance of receiving Dagger stock. Weapon Feature: Strong pushback Stuns if focused on one target |
Weapon B: Axe |
The Axe is a powerful weapon used to push groups enemies back. When all its power hits a single target, extra damage is dealt, and the zombie falls back, stunned. This weapon is effective for pushing zombies back if they come too close. Though pushing them off screen prevents you from killing them effectively. |
Statistics: (Blade) |
Damage: 18 - 33 (per target) Attack Speed: Slow Kill Special: Kills with the blade give a higher % chance of receiving Axe stock. Weapon Feature: Goes through targets Sometimes alters Zombie's aim |
Weapon C: Blade |
This weapon does its best work in groups. It flies through the air, damaging anything in its path. Despite its slow attack speed, this weapon can also knock Tainted bones off course while damaging enemies. Best used early in the game, or when zombies are scattered. |
Statistics: (Dagger) |
Damage: 9 - 12 (per dagger) Attack Speed: Fast Kill Special: Dagger kills give a higher % chance of receiving Blade stock. Weapon Feature: Max stock is 299 (instead of 99) 6 dagger spray, Blitz sprays 8 |
Weapon D: Dagger |
Small and light, a throw sprays 6 daggers with slightly varied aim and speed. At long range, some daggers will knock away Tainted Bones, and at close range, decent damage can be dealt. A good alternative to the Katana/Blade. Has a very slight pushback. During Blitz Mode, you spray 8 daggers instead of 6. |
Statistics: (Solar Whip) |
MP Cost: 18 Damage: 86 - 109 Spell Lag: 1.6 secs Damage Duration: Instant Spell Type: Stun/Throw Damage Style: Instant |
Range: Vertical Spike |
Spell A: Solar Whip |
This simple spell starts off as small sparks of light on the floor. After a short delay, it strikes up from the ground to the sky, throwing any nearby zombies high into the air. With a relatively low MP Cost and decent damage, its a good spell for closely gathered groups of zombies. You can throw axes to group them together and stun them with this spell. |
Statistics: (Cobalt Rain) |
MP Cost: 26 Damage: 9 - 21 Spell Lag: 1.3 secs Spell Duration: 6.7 secs Spell Type: Assist/Defend Damage Style: Spray |
Range: Random |
Spell B: Cobalt Rain |
Cobalt Rain is the only spell from Draconica that assists in defending from Tainted Bones. Each bolt deals light damage to zombies, or if the bolt comes in contact with a Tainted Bone, it will deflect it. This spell may help if you are having trouble with a rush of Tainted Bones. It also lengthens damage combo time. Works well with the Katana or throwing Blades/Daggers, since Axes may push zombies out of the spell's range. |
Statistics: (Flash Flare) |
MP Cost: 38 Damage: 67 - 131 Spell Lag: 2.4 secs Damage Duration: 0.3 secs Spell Type: Stun/Scatter Damage Style: Stack |
Range: Sphere |
Spell C: Flash Flare |
Flash Flare is an explosion after a slight chargeup. This spell deals its best damage when the zombie is close to the center of the explosion. Although it has a lengthy spell lag, its pushback and stun definitely buys you time. Position this spell carefully though, since it can throw zombies over the barrier and end up making you lose some score points from the zombie being too close to the Shack. So try to position this explosion in front of the zombies, rather than behind. |
Statistics: (Heaven's Spire) |
MP Cost: 62 Damage: 206 - 292 Spell Lag: 2 secs Damage Duration: 4.5 secs Spell Type: Convergent Damage Style: Gradual |
Range: Wide / Sky |
Spell D: Heaven's Spire |
With a bright flash, this spell covers a large area with an intense bolt of light. As the huge column of light continues to shine, it pulls zombies into its center, locking them into range. This powerful spell has a range that basically can cover the entire zombie's walking field, if positioned properly. Its high damage usually results a high damage combo, giving you a large kill score. |
Statistics: (Force Wave) |
Rune Cost: 1 (1 Rune) Damage: 217 - 295 (total) Duration: 6 - 15 secs Special: Full Pushback Tainted Bone Deflection |
Rune A: Force Wave |
TN casts 5 Force Waves for you when you use one Rune Level. (RLvl). Each one deals moderate damage as it pushes zombies and bones back. After the waves comes a few blizzard crystals. The use of this spell is particularly good when you struggle with keeping zombies away from the shack, without a barrier. Stacked Force Waves close together create larger and stronger pushbacks on zombies and bones. |
Statistics: (Blizzard Spike) |
Rune Cost: 12 (2 Runes) Damage: 43 -83 (per spike) Duration: 30 secs Special: Pulls targets before imapct Ices Tainted bones, Freezes Zombies |
Rune B: Blizzard Spike |
Blizard Spikes start of by accumulating water under the sand, and also pulls in zombies toward itself while doing so. Once it bursts into the air, a blizzard crystal forms in the sky directly above its bursting spot. This usually freezes the zombie. This is basically one of the highest offensive and defensive Runic Spells because of its spell duration and also because it freezes zombies and bones. Its also got a high hit rate, since it pulls zombies before bursting. |
Characters are all copyright to their respective owner s. Tidal Night, Draconica Nimbus, and Matt Warwick are the three characters present in the game. each charac ter has their own respective role battling the zombies . Simply put, Tidal is the one setting the challenge t o fend off the zombies for a certain amount of time. A s they fight the zombies from the rooftop of their sur fshack, TN sits inside drinking tea. Matt fights at th e front, fending off the zombies by throwing weapons. Draconica stands behind him, fighhing with her light m agic. Many of her attacks are extremely useful, all de aling decent damage against the undead. MP is used to cast the spells. TN assists both of them by watching t hem fight. And after a while, he will allow himself to help them somewhat with a water or ice based spell. T he more they fight the zombies without his assistance, the better the spell that he decides to cast. The fir st RLevel is mostly for pushing zombies back, while de aling relatively high damage. Second level is for long er assistance, where zombies are stunned and thrown in the air, and possibly getting frozen while in the bli zzard. The third level instantly freeze kills all zom bies on the screen, turning them into items. It is als o the fastest spell in the game. However, RLevel 3 is the hardest to get. |
Statistics: (Absolute Zero) |
Rune Cost: 123 (3 Runes) Damage: N/A Duration: Instant (1 sec cast) Special: Instant Kill Barrier Recovery/Recharge 100% chance of recieving stock/MP (per zombie) |
Rune C: Absolute Zero |
With his Soul Symbols, TN freezes the zombies n' bones, and shatters them. Simply put, he wipes the zombies off the beach. Though it doesn't mean its the end, since he leaves the zombies in the sea to come up again. This is a quick way of clearing the screen of zombies and bones (although its costly in terms of Runes). For each zombie killed, you receive bonus stock and MP. Also, you recover some barrier energy (If the barrier was fully depleted, it returns) |
Level 1 (1 - 4 stacks) |
Level 2 (4 - 7 stacks) |
Level 3 (+7 stacks) |
Weapon Frenzy: Blitz Storm |
Requires: Blitz Mode (High) Min. MP Cost: about 6MP each (Excluding Blitz Stacking) Damage: 250 - 300 each Special: CRAZY pushback XD Note: Jus for fun XD LOL |
Blitz Storm... XD LOL I wont mention too much about what it is here, but heres a hint, (LOL the rest of the hint is the text on the right XDD) it does consume a lot of MP to do/find. Have fun with this element of randomness XD |
Weapon Frenzy: Blitz Mode |
"Blitz Mode" is a skill that temporaroly increases Matt's attack speed. You can 'stack' this skill to further increase his attack speed, and extend the duration of the Blitz. Each stack adds 1sec to the duration. Normal (Level 1) Blitzing throws weaker (but faster) weapons, and higher (Level 2 and 3) Blitz stacks will have stronger and faster throws. Also, higher blitz levels lowers the recovery time needed when stunned by Tainted Bones. (Blitz with the Katana shortens its range.) Blitz uses initally 1 MP to use, and the more you stack, the more it costs (per stack). While in Blitz Mode, your Rune Level raises faster, though you gruadually lose MP and restoration of MP is lowered, so keep attacking to restore it. If you run out of MP or switch weapons, Blitz Mode stops. |
Casting Tips: MP Regeneration |
You slowly and gradually regenerate MP by yourself as time goes by. (Though regeneration slows during Blitz Mode). You initially start with 1% regen. rate. Every time Draconica casts, your regen rate rises a small amount. |
Magic Casting Tips: |
When casting Draconica's magic, there is a slight delay in her casting. When she casts, the spell is aimed at where your mouse is positioned, through it is automatically placed on the floor. Her casting delay is about 1 second. You can also see when the spell is cast when Dragonica's weapon flashes with light. (Shown on the right) Make sure you consider the delay, or else moving your mouse will change her aim. |
MP/RLvl (Rune Level) Tips: |
As you damage zombies, you get some MP/RLvl. Extra MP/RLvl boosts come from killing zombies. Here are some ways of getting larger MP/RLvl boosts. Zombies killed by Matt give a boost depending on the damage combo. The higher the combo, the more MP/RLvl given. Damaging zombies with Draconica's Magic gives a RLvl boost with a little MP. If she also takes the kill, you receive a larger Rlvl boost, with a bonus MP boost. TN's kills give high stock chances, and therefore only give moderate MP boosts and no RLvl boost. |
Stock Tips: |
Killing zombies occasionally gives weapon stock, MP, and RLvl. Here are some ways to have a higher % chance of getting stock. Zombie kills taken by Draconica give a higher chance of receiving stock. Zombie kills taken by TN dont give you as much score, but have a very high chance of receiving stock. Check weapons' Kill Specials for other high % chances. |
Options |
Game Options |
Configure Keys |
Back |
Configuring Keys |
To configure particular keys, click on the button next to what you want to reconfigure. Once it changes to , press the key you want to assign the action to. (Note that not all keys are able to be assigned) |
Config |
Assign |
OK |
Default |
is |
Key |
Already |
Taken |
To test your current key settings, pressing a key will flash its corresponding action. Clicking the button again ( ) will set its key back to default. |
Selecting Weapons: |
Weapon A (Katana) |
Weapon B (Axe) |
Weapon C (Blade) |
Weapon D (Daggers) |
Casting Spells: |
Spell A (Solar Whip) |
Spell B (Cobalt Rain) |
Spell C (Flash Flare) |
Spell D (Heaven's Spire) |
Other Keys: |
Spell Assistance (TN) |
Defend |
Zoom Toggle |
Opacity Toggle |
Mouselock Toggle |
Game Options: |
Initial Zooming |
On |
Off |
Initial Panel Transparency |
Initial Mouse Lock |
Time Limit |
3min |
5min |
Flash Quality |
7min |
High |
9min |
Med |
Low |
Auto |
Zooming |
Set the inital Zooming option to On/Off. On - the view's zoom changes depending on the position of the mouse. Off - the zooming locks at its current position. |
Panel Transparency |
The panels on the top of the screen can be set to be transparent (On) or solid (Off). |
Mouse Lock |
The buttons on the top right panel can be clicked on (Zoom and Transparency buttons). You can lock these buttons so that you dont accidentally click them. |
On the top right panel is the time limit. This can be set to 3, 5, 7, or 9 minutes. |
99 |
99 |
99 |
Zoom On |
Score: |
Time |
© Tidal Night - TN |
x99 |
x99 |
x199 |
99 |
123 |
General Stats |
Weapon Stats |
Magic Stats |
Back to Title |
Play Again |
Options |
General Statistics |
Weapon Accuracy: |
Blocking Rate: |
Highest Damage: |
Highest Kill Score: |
Total Kills: |
(You can select and copy/paste the text below) |
Category: Style: Score: |
100.00% |
100.00% |
99999dmg |
99999pts |
9999 |
Total Score: |
1234567890 |
Weapon Statistics |
Katana: Axe: Blade: Dagger: |
Usage |
Accuracy |
100.00% |
100.00% |
100.00% |
100.00% |
100.00% |
100.00% |
100.00% |
100.00% |
Weapon Kills: |
99999 (100.00%) |
Highest Blitz Hit: |
999.00% dmg |
Magic Statistics (Draconica) |
Rune Statistics (Tidal) |
Solar Whip: Cobalt Rain: Flash Flare: Heaven's Spire: |
Usage |
Force Wave: Blizzard Spike: Absolute Zero: |
999 (100.00%) |
999 (100.00%) |
999 (100.00%) |
999 (100.00%) |
100.0000% |
999 (100.00%) |
999 (100.00%) |
999 (100.00%) |
99999 (100.00%) |
99999 (100.00%) |
Mp Regen: |
Magic Kills |
Rune Kills |
ActionScript [AS1/AS2]
Frame 1me = 0;Frame 23_global.diffzomb = 15; _global.weapA = 49; _global.weapB = 50; _global.weapC = 51; _global.weapD = 52; _global.magA = 81; _global.magB = 87; _global.magC = 69; _global.magD = 82; _global.runeA = 32; _global.Def = 16; _global.zoomtoggle = 90; _global.transtoggle = 88; _global.locktoggle = 67; _global.Axe = 15; _global.Blade = 10; _global.Dagger = 72; _global.MP = 20; _global.Rune = 50; _global.Score = 0; _global.AxeMax = 99; _global.BladeMax = 99; _global.DaggerMax = 299; _global.MPMax = 99; _global.RuneMax = 300; _global.MPCostA = 18; _global.MPCostB = 26; _global.MPCostC = 38; _global.MPCostD = 62; _global.MPRegen = 0.001; _global.zooming = -1; _global.paneltrans = 1; _global.buttonlock = 1; _global.timemax = 5400; _global.rendering = "LOW"; _global.renderA = ["MEDIUM", "LOW", "LOW"]; _global.render = 0; _global.renderhigh = 150; _global.renderlow = 360; _global.autorender = true; _global.zoomrender = 0; if (_framesloaded >= 41) { gotoAndPlay (24); } else { gotoAndPlay (22); }Frame 40mma = (getBytesLoaded() / getBytesTotal()) * 80; if (mma < 0) { mma = 0; } if (me < mma) { me = me + ((mma - me) / 10); } setProperty(WLevel, _yscale , me);Frame 41if ((_framesloaded >= _totalframes) and (me >= (mma - 2))) { gotoAndPlay (42); } else { gotoAndPlay (40); }Frame 57_root._quality = "MEDIUM";Frame 94_root._quality = "HIGH";Frame 95gotoAndPlay (94);Frame 96_root._quality = "MEDIUM";Frame 114_root._quality = "HIGH";Frame 150_root._quality = "MEDIUM"; _global.mhit = function (self) { if (self.hitTest(_root._xmouse, _root._ymouse) && (self._currentframe < 10)) { self.gotoAndStop(self._currentframe + 1); } else if ((self._currentframe > 1) && (self._currentframe < 11)) { self.gotoAndStop(self._currentframe - 1); } };Instance of Symbol 526 MovieClip "OB" in Frame 150onClipEvent (load) { this.stop(); this.useHandCursor = false; } onClipEvent (enterFrame) { mhit(this); } on (release) { this.gotoAndPlay(11); _root.play(); _global.sel = 1; }Instance of Symbol 532 MovieClip "HB" in Frame 150onClipEvent (load) { this.stop(); this.useHandCursor = false; } onClipEvent (enterFrame) { mhit(this); } on (release) { this.gotoAndPlay(11); _root.play(); _global.sel = 2; }Instance of Symbol 538 MovieClip "TB" in Frame 150onClipEvent (load) { this.stop(); this.useHandCursor = false; } onClipEvent (enterFrame) { mhit(this); } on (release) { this.gotoAndPlay(11); _root.play(); _global.sel = 3; }Instance of Symbol 544 MovieClip "PB" in Frame 150onClipEvent (load) { this.stop(); this.useHandCursor = false; } onClipEvent (enterFrame) { mhit(this); } on (release) { this.gotoAndPlay(11); _root.play(); _global.sel = 4; }Instance of Symbol 551 MovieClip "DA" in Frame 150onClipEvent (load) { if (_global.diffzomb == 9) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (release) { this.gotoAndStop(2); _root.DB.gotoAndStop(1); _root.DC.gotoAndStop(1); _root.DM.gotoAndStop(1); _global.diffzomb = 9; }Instance of Symbol 555 MovieClip "DB" in Frame 150onClipEvent (load) { if (_global.diffzomb == 15) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (release) { this.gotoAndStop(2); _root.DA.gotoAndStop(1); _root.DC.gotoAndStop(1); _root.DM.gotoAndStop(1); _global.diffzomb = 15; }Instance of Symbol 559 MovieClip "DC" in Frame 150onClipEvent (load) { if (_global.diffzomb == 20) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (release) { this.gotoAndStop(2); _root.DB.gotoAndStop(1); _root.DA.gotoAndStop(1); _root.DM.gotoAndStop(1); _global.diffzomb = 20; }Instance of Symbol 561 MovieClip "DM" in Frame 150onClipEvent (load) { if (_global.diffzomb == 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (release) { this.gotoAndStop(2); _root.DB.gotoAndStop(1); _root.DA.gotoAndStop(1); _root.DC.gotoAndStop(1); _global.diffzomb = 4; }Frame 157_root._quality = "HIGH";Frame 158stop();Frame 170_root._quality = "MEDIUM";Frame 189_root._quality = "HIGH"; if (_global.sel == 1) { gotoAndPlay (326); } else if (_global.sel == 2) { gotoAndPlay (190); } else if (_global.sel == 3) { gotoAndPlay (257); } else { gotoAndPlay (698); }Instance of Symbol 571 MovieClip in Frame 202on (release) { fl(); _root.nextFrame(); }Instance of Symbol 574 MovieClip in Frame 202on (release) { fl(); _root.gotoAndPlay("B"); }Frame 214_global.fl = function () { _root.FL._alpha = 100; _root.SFFlash.gotoAndPlay(1); };Instance of Symbol 2 MovieClip "FL" in Frame 214onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 3) { _alpha = (_alpha / 1.1); _root._quality = "MEDIUM"; } else { _alpha = 0; _root._quality = "HIGH"; } }Instance of Symbol 578 MovieClip "SFFlash" in Frame 214onClipEvent (load) { gotoAndStop(_totalframes +189); } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }Frame 215stop();Instance of Symbol 569 MovieClip in Frame 216on (release) { fl(); _root.prevFrame(); }Instance of Symbol 666 MovieClip "Zombie" in Frame 217onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; }Instance of Symbol 666 MovieClip in Frame 219onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(149); }Instance of Symbol 785 MovieClip in Frame 223onClipEvent (load) { this.gotoAndPlay(3); }Instance of Symbol 666 MovieClip in Frame 225onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(175); }Instance of Symbol 805 MovieClip "AxeBut" in Frame 226onClipEvent (load) { gotoAndStop(_totalframes +189); }Instance of Symbol 805 MovieClip "BladeBut" in Frame 226onClipEvent (load) { gotoAndStop(_totalframes +189); }Instance of Symbol 805 MovieClip "DaggerBut" in Frame 226onClipEvent (load) { gotoAndStop(_totalframes +189); }Instance of Symbol 805 MovieClip "MPBut" in Frame 226onClipEvent (load) { gotoAndStop(_totalframes +189); }Instance of Symbol 805 MovieClip "RuneBut" in Frame 226onClipEvent (load) { gotoAndStop(_totalframes +189); }Instance of Symbol 809 MovieClip "Bar" in Frame 228onClipEvent (load) { ww = _width; str = ""; } onClipEvent (enterFrame) { _width = ((ww * (_global.timeleft % 1800)) / 1800); if (Math.ceil(((_global.timeleft - 30) % 1800) / 30) < 10) { str = "0"; } else { str = ""; } if (Math.ceil(((_global.timeleft - 30) % 1800) / 30) == 60) { _root.PanelB.TimeBar.TimeT.text = Math.floor(_global.timeleft / 1800) + ":00"; } else { _root.PanelB.TimeBar.TimeT.text = ((Math.floor((_global.timeleft - 30) / 1800) + ":") + str) + Math.ceil(((_global.timeleft - 30) % 1800) / 30); } }Instance of Symbol 844 MovieClip "BTitleButton" in Frame 229onClipEvent (load) { delay = 0; delaymax = 60; mpress = -1; } on (press) { mpress = 1; } on (release) { mpress = -1; } onClipEvent (enterFrame) { if ((this.hitTest(_root._xmouse, _root._ymouse, true) && (mpress == 1)) && (delay < (delaymax + 1))) { delay++; this.Bar._width = (delay / delaymax) * this.Bar.ww; if (delay >= delaymax) { _global.GO = -1; _root.play(); delay = delaymax + 1; } } else { mpress = -1; if ((delay > 0) && (delay < (delaymax + 1))) { delay--; this.Bar._width = (delay / delaymax) * this.Bar.ww; } } }Frame 256gotoAndPlay (150);Frame 257_global.rand = function (number) { return(((2 * random(number * 1000)) / 1000) - number); }; _global.shake = function (self, xamount, yamount) { self._x = self._x + (rand(xamount) + 1); self._y = self._y + (rand(yamount) + 1); };Frame 270_global.fl = function () { _root.FL._alpha = 100; _root.SFFlash.gotoAndPlay(1); };Instance of Symbol 894 MovieClip "MA" in Frame 270on (release) { fl(); _root.gotoAndStop("WeapA"); } onClipEvent (keyUp) { if (Key.getCode() == 49) { fl(); _root.gotoAndStop("WeapA"); } } onClipEvent (enterFrame) { if (_root.MA.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Katana"; } else if (_root.MB.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Axe"; } else if (_root.MC.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Blade"; } else if (_root.MD.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Dagger "; } else if (_root.DA.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Solar Whip"; } else if (_root.DB.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Cobalt Rain"; } else if (_root.DC.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Flash Flare"; } else if (_root.DD.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Heaven's Spire"; } else if (_root.TA.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Force Wave"; } else if (_root.TB.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Blizzard Spike"; } else if (_root.TC.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Absolute Zero"; } else if (_root.BA.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Blitz"; } else if (_root.BB.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Blitz Storm"; } else if (_root.BC.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- MP/Stock Tips"; } else if (_root.DE.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Casting Tips"; } else { _root.MT.text = " "; } }Instance of Symbol 894 MovieClip "MB" in Frame 270on (release) { fl(); _root.gotoAndStop("WeapB"); } onClipEvent (keyUp) { if (Key.getCode() == 50) { fl(); _root.gotoAndStop("WeapB"); } }Instance of Symbol 894 MovieClip "MC" in Frame 270on (release) { fl(); _root.gotoAndStop("WeapC"); } onClipEvent (keyUp) { if (Key.getCode() == 51) { fl(); _root.gotoAndStop("WeapC"); } }Instance of Symbol 894 MovieClip "MD" in Frame 270on (release) { fl(); _root.gotoAndStop("WeapD"); } onClipEvent (keyUp) { if (Key.getCode() == 52) { fl(); _root.gotoAndStop("WeapD"); } }Instance of Symbol 894 MovieClip "DA" in Frame 270on (release) { fl(); _root.gotoAndStop("MagA"); } onClipEvent (keyUp) { if (Key.getCode() == 81) { fl(); _root.gotoAndStop("MagA"); } }Instance of Symbol 894 MovieClip "DB" in Frame 270on (release) { fl(); _root.gotoAndStop("MagB"); } onClipEvent (keyUp) { if (Key.getCode() == 87) { fl(); _root.gotoAndStop("MagB"); } }Instance of Symbol 894 MovieClip "DC" in Frame 270on (release) { fl(); _root.gotoAndStop("MagC"); } onClipEvent (keyUp) { if (Key.getCode() == 69) { fl(); _root.gotoAndStop("MagC"); } }Instance of Symbol 894 MovieClip "DD" in Frame 270on (release) { fl(); _root.gotoAndStop("MagD"); } onClipEvent (keyUp) { if (Key.getCode() == 82) { fl(); _root.gotoAndStop("MagD"); } }Instance of Symbol 894 MovieClip "TA" in Frame 270on (release) { fl(); _root.gotoAndStop("RuneA"); } onClipEvent (keyUp) { if (Key.getCode() == 65) { fl(); _root.gotoAndStop("RuneA"); } }Instance of Symbol 894 MovieClip "TB" in Frame 270on (release) { fl(); _root.gotoAndStop("RuneB"); } onClipEvent (keyUp) { if (Key.getCode() == 83) { fl(); _root.gotoAndStop("RuneB"); } }Instance of Symbol 894 MovieClip "TC" in Frame 270on (release) { fl(); _root.gotoAndStop("RuneC"); } onClipEvent (keyUp) { if (Key.getCode() == 68) { fl(); _root.gotoAndStop("RuneC"); } }Instance of Symbol 574 MovieClip in Frame 270on (release) { fl(); _root.gotoAndPlay("TuB"); }Instance of Symbol 894 MovieClip "BA" in Frame 270on (release) { fl(); _root.gotoAndStop("Blitz"); } onClipEvent (keyUp) { if (Key.getCode() == 90) { fl(); _root.gotoAndStop("Blitz"); } }Instance of Symbol 894 MovieClip "BC" in Frame 270on (release) { fl(); _root.gotoAndStop("MPStock"); } onClipEvent (keyUp) { if (Key.getCode() == 32) { fl(); _root.gotoAndStop("MPStock"); } }Instance of Symbol 894 MovieClip "DE" in Frame 270on (release) { fl(); _root.gotoAndStop("MagE"); } onClipEvent (keyUp) { if (Key.getCode() == 67) { fl(); _root.gotoAndStop("MagE"); } }Instance of Symbol 2 MovieClip "FL" in Frame 270onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 3) { _alpha = (_alpha / 1.1); } else { _alpha = 0; } }Instance of Symbol 578 MovieClip "SFFlash" in Frame 270onClipEvent (load) { gotoAndStop(_totalframes +256); } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }Frame 284stop();Instance of Symbol 809 MovieClip "SBar" in Frame 285onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 1; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "DBar" in Frame 285onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.35; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "SBar" in Frame 286onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.47; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "DBar" in Frame 286onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 1; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "SBar" in Frame 287onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.18; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "DBar" in Frame 287onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.6; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "SBar" in Frame 288onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.8; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "DBar" in Frame 288onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.16; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 920 MovieClip in Frame 289onClipEvent (load) { WWDam(this); i = 0; while (i < 6) { createFFFlare(this); i++; } }Instance of Symbol 666 MovieClip in Frame 289onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(73); }Instance of Symbol 666 MovieClip in Frame 289onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(73); }Instance of Symbol 666 MovieClip in Frame 289onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(73); }Instance of Symbol 809 MovieClip "DMGBar" in Frame 289onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.38; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "MPBar" in Frame 289onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.3; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "LAGBar" in Frame 289onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.6; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "DURBar" in Frame 289onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.02; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 666 MovieClip in Frame 290onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(69); }Instance of Symbol 666 MovieClip in Frame 290onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(13); }Instance of Symbol 666 MovieClip in Frame 290onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(27); }Instance of Symbol 666 MovieClip in Frame 290onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(65); }Instance of Symbol 666 MovieClip in Frame 290onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(32); }Instance of Symbol 809 MovieClip "DMGBar" in Frame 290onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.15; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "MPBar" in Frame 290onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.45; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "LAGBar" in Frame 290onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.4; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "DURBar" in Frame 290onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 1; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 894 MovieClip in Frame 291onClipEvent (load) { inten = 12; } onClipEvent (enterFrame) { FFDam(this); createFFFlare(this); createFFFlare(this); inten = inten - 0.5; shake(_root.Lvl, inten, inten); _global.zoomtime = 5; }Instance of Symbol 666 MovieClip in Frame 291onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(73); }Instance of Symbol 666 MovieClip in Frame 291onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(73); }Instance of Symbol 666 MovieClip in Frame 291onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(56); }Instance of Symbol 666 MovieClip in Frame 291onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(73); }Instance of Symbol 666 MovieClip in Frame 291onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(34); }Instance of Symbol 809 MovieClip "DMGBar" in Frame 291onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.8; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "MPBar" in Frame 291onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.54; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "LAGBar" in Frame 291onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.99; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "DURBar" in Frame 291onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.13; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 666 MovieClip in Frame 292onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(69); }Instance of Symbol 666 MovieClip in Frame 292onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(27); }Instance of Symbol 666 MovieClip in Frame 292onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(32); }Instance of Symbol 666 MovieClip in Frame 292onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(13); }Instance of Symbol 666 MovieClip in Frame 292onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(65); }Instance of Symbol 666 MovieClip in Frame 292onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(73); }Instance of Symbol 809 MovieClip "DMGBar" in Frame 292onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 1; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "MPBar" in Frame 292onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.98; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "LAGBar" in Frame 292onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.8; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "DURBar" in Frame 292onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.72; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 666 MovieClip in Frame 293onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(13); }Instance of Symbol 666 MovieClip in Frame 293onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(27); }Instance of Symbol 666 MovieClip in Frame 293onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(65); }Instance of Symbol 666 MovieClip in Frame 293onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(32); }Instance of Symbol 809 MovieClip "MPBar" in Frame 293onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.35; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "LAGBar" in Frame 293onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.5; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 666 MovieClip in Frame 294onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(27); }Instance of Symbol 666 MovieClip in Frame 294onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(65); }Instance of Symbol 666 MovieClip in Frame 294onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(32); }Instance of Symbol 920 MovieClip in Frame 294onClipEvent (load) { _visible = false; ice = createIRain(0); ice._x = _parent._x + rand(10); ice._y = ice._y + (3000 / ice._y); ice.toff = 90; } onClipEvent (enterFrame) { WSDam(this); }Instance of Symbol 809 MovieClip "DMGBar" in Frame 294onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.4; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "MPBar" in Frame 294onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.68; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "LAGBar" in Frame 294onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.99; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 666 MovieClip in Frame 295onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(13); }Instance of Symbol 666 MovieClip in Frame 295onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(27); }Instance of Symbol 666 MovieClip in Frame 295onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(65); }Instance of Symbol 666 MovieClip in Frame 295onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(32); }Instance of Symbol 666 MovieClip in Frame 295onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(69); }Instance of Symbol 809 MovieClip "DMGBar" in Frame 295onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 1; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "MPBar" in Frame 295onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 1; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 809 MovieClip "LAGBar" in Frame 295onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 1; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }Instance of Symbol 728 MovieClip "S" in Frame 296onClipEvent (enterFrame) { this.n = Math.round((0.15 + (_root.Lvl.MChar.wness / (_global.BTop * 0.7))) * 100); if (this.n > 15) { this.T.text = n + "%"; } else { this.T.text = " "; } }Instance of Symbol 728 MovieClip "S" in Frame 296onClipEvent (enterFrame) { this.n = Math.round((0.15 + (_root.Lvl.MChar.wness / (_global.BTop * 0.7))) * 100); if (this.n > 15) { this.T.text = n + "%"; } else { this.T.text = " "; } }Instance of Symbol 728 MovieClip "S" in Frame 296onClipEvent (enterFrame) { this.n = Math.round((0.15 + (_root.Lvl.MChar.wness / (_global.BTop * 0.7))) * 100); if (this.n > 15) { this.T.text = n + "%"; } else { this.T.text = " "; } }Frame 325gotoAndPlay (150);Frame 326_global.sh = function (self) { if (self._alpha < 100) { self._alpha = self._alpha + ((110 - self._alpha) / 15); } else { self._alpha = 100; } }; _global.hi = function (self) { if (self._alpha > 0) { self._alpha = self._alpha * 0.8; } else { self._alpha = 0; } }; _global.keycheck = function (key, cancelkey) { answer = false; if ((key == _global.weapA) && (_global.weapA != cancelkey)) { answer = true; } if ((key == _global.weapB) && (_global.weapB != cancelkey)) { answer = true; } if ((key == _global.weapC) && (_global.weapC != cancelkey)) { answer = true; } if ((key == _global.weapD) && (_global.weapD != cancelkey)) { answer = true; } if ((key == _global.magA) && (_global.magB != cancelkey)) { answer = true; } if ((key == _global.magB) && (_global.magB != cancelkey)) { answer = true; } if ((key == _global.magC) && (_global.magC != cancelkey)) { answer = true; } if ((key == _global.magD) && (_global.magD != cancelkey)) { answer = true; } if ((key == _global.runeA) && (_global.runeA != cancelkey)) { answer = true; } if ((key == _global.zoomtoggle) && (_global.zoomtoggle != cancelkey)) { answer = true; } if ((key == _global.transtoggle) && (_global.transtoggle != cancelkey)) { answer = true; } if ((key == _global.locktoggle) && (_global.locktoggle != cancelkey)) { answer = true; } if ((key == _global.Def) && (_global.Def != cancelkey)) { answer = true; } return(answer); };Frame 405stop();Instance of Symbol 1006 MovieClip in Frame 405on (release) { _root.gotoAndPlay("ConBack"); }Instance of Symbol 1002 MovieClip in Frame 405on (release) { _root.gotoAndPlay("ConGame"); }Instance of Symbol 1004 MovieClip in Frame 405on (release) { _root.gotoAndPlay("ConKey"); }Frame 416gotoAndPlay ("KeyScreen");Frame 427gotoAndPlay ("GameScreen");Frame 438gotoAndPlay ("BackScreen");Instance of Symbol 1006 MovieClip in Frame 439on (release) { _root.gotoAndPlay("ConBack"); }Instance of Symbol 1002 MovieClip in Frame 439on (release) { _root.gotoAndPlay("ConGame"); }Instance of Symbol 1004 MovieClip in Frame 439on (release) { _root.gotoAndPlay("ConKey"); }Frame 466stop();Instance of Symbol 1026 MovieClip in Frame 466onClipEvent (load) { gotoAndStop (340); } on (release) { _root.play(); }Frame 490stop();Instance of Symbol 1026 MovieClip in Frame 490onClipEvent (load) { gotoAndStop (340); } on (release) { _root.play(); }Frame 569stop(); _global.listen = false;Instance of Symbol 1026 MovieClip "LockKey" in Frame 569onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.locktoggle) == false) { _global.locktoggle = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.locktoggle) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.locktoggle = 67; _global.listen = false; def = "C"; this.gotoAndPlay("Default"); } }Instance of Symbol 1026 MovieClip "TransKey" in Frame 569onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.transtoggle) == false) { _global.transtoggle = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.transtoggle) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.transtoggle = 88; _global.listen = false; def = "X"; this.gotoAndPlay("Default"); } }Instance of Symbol 1026 MovieClip "TransKey" in Frame 569onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.zoomtoggle) == false) { _global.zoomtoggle = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.zoomtoggle) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.zoomtoggle = 90; _global.listen = false; def = "Z"; this.gotoAndPlay("Default"); } }Instance of Symbol 1026 MovieClip "TransKey" in Frame 569onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.weapA) == false) { _global.weapA = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.weapA) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.weapA = 49; _global.listen = false; def = "1"; this.gotoAndPlay("Default"); } }Instance of Symbol 1026 MovieClip "TransKey" in Frame 569onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.weapC) == false) { _global.weapC = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.weapC) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.weapC = 51; _global.listen = false; def = "3"; this.gotoAndPlay("Default"); } }Instance of Symbol 1026 MovieClip "TransKey" in Frame 569onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.weapB) == false) { _global.weapB = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.weapB) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.weapB = 50; _global.listen = false; def = "2"; this.gotoAndPlay("Default"); } }Instance of Symbol 1026 MovieClip "TransKey" in Frame 569onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.weapD) == false) { _global.weapD = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.weapD) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.weapD = 52; _global.listen = false; def = "4"; this.gotoAndPlay("Default"); } }Instance of Symbol 1026 MovieClip "TransKey" in Frame 569onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.magA) == false) { _global.magA = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.magA) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.magA = 81; _global.listen = false; def = "Q"; this.gotoAndPlay("Default"); } }Instance of Symbol 1026 MovieClip "TransKey" in Frame 569onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.magB) == false) { _global.magB = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.magB) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.magB = 87; _global.listen = false; def = "W"; this.gotoAndPlay("Default"); } }Instance of Symbol 1026 MovieClip "TransKey" in Frame 569onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.magC) == false) { _global.magC = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.magC) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.magC = 69; _global.listen = false; def = "E"; this.gotoAndPlay("Default"); } }Instance of Symbol 1026 MovieClip "TransKey" in Frame 569onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.runeA) == false) { _global.runeA = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.runeA) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.runeA = 32; _global.listen = false; def = "Space"; this.gotoAndPlay("Default"); } }Instance of Symbol 1026 MovieClip "TransKey" in Frame 569onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.magD) == false) { _global.magD = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.magD) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.magD = 82; _global.listen = false; def = "R"; this.gotoAndPlay("Default"); } }Instance of Symbol 1026 MovieClip "TransKey" in Frame 569onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.Def) == false) { _global.Def = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.Def) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.Def = 16; _global.listen = false; def = "Shift"; this.gotoAndPlay("Default"); } }Frame 570Instance of Symbol 1075 MovieClip in Frame 605onClipEvent (load) { if (_global.zooming == -1) { gotoAndStop (327); } else { gotoAndStop (326); } }Instance of Symbol 1075 MovieClip in Frame 611onClipEvent (load) { if (_global.paneltrans == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }Instance of Symbol 1071 MovieClip "IA" in Frame 617onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.GameInfo.gotoAndPlay(2); } else if (_root.IB.hitTest(_root._xmouse, _root._ymouse, true)) { _root.GameInfo.gotoAndPlay(3); } else if (_root.IC.hitTest(_root._xmouse, _root._ymouse, true)) { _root.GameInfo.gotoAndPlay(4); } else if (_root.ID.hitTest(_root._xmouse, _root._ymouse, true)) { _root.GameInfo.gotoAndPlay(5); } else { _root.GameInfo.gotoAndPlay(1); } }Instance of Symbol 1075 MovieClip in Frame 617onClipEvent (load) { if (_global.buttonlock == 1) { gotoAndStop (327); } else { gotoAndStop (326); } }Frame 657stop();Instance of Symbol 1075 MovieClip in Frame 657onClipEvent (load) { if (_global.zooming == -1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (release) { if (_global.zooming == 1) { _global.zooming = -1; this.gotoAndStop(2); } else { _global.zooming = 1; this.gotoAndStop(1); } _root.SFClick.play(); }Instance of Symbol 1075 MovieClip in Frame 657onClipEvent (load) { if (_global.paneltrans == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } on (release) { if (_global.paneltrans == 1) { _global.paneltrans = -1; this.gotoAndStop(2); } else { _global.paneltrans = 1; this.gotoAndStop(1); } _root.SFClick.play(); }Instance of Symbol 1075 MovieClip in Frame 657onClipEvent (load) { if (_global.buttonlock == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (release) { if (_global.buttonlock == 1) { _global.buttonlock = -1; this.gotoAndStop(1); } else { _global.buttonlock = 1; this.gotoAndStop(2); } _root.SFClick.play(); }Instance of Symbol 1094 MovieClip "MinA" in Frame 657onClipEvent (load) { _global.mins = function (a, b, c, d) { _root.MinA.gotoAndStop(a); _root.MinB.gotoAndStop(b); _root.MinC.gotoAndStop(c); _root.MinD.gotoAndStop(d); _root.SFClick.play(); }; if (_global.timemax == 5400) { mins(1, 2, 2, 2); } } on (release) { _global.timemax = 5400; mins(1, 2, 2, 2); }Instance of Symbol 1095 MovieClip "MinB" in Frame 657onClipEvent (load) { if (_global.timemax == 9000) { mins(2, 1, 2, 2); } } on (release) { _global.timemax = 9000; mins(2, 1, 2, 2); }Instance of Symbol 1096 MovieClip "MinC" in Frame 657onClipEvent (load) { if (_global.timemax == 12600) { mins(2, 2, 1, 2); } } on (release) { _global.timemax = 12600; mins(2, 2, 1, 2); }Instance of Symbol 1097 MovieClip "MinD" in Frame 657onClipEvent (load) { if (_global.timemax == 16200) { mins(2, 2, 2, 1); } } on (release) { _global.timemax = 16200; mins(2, 2, 2, 1); }Instance of Symbol 1098 MovieClip "QA" in Frame 657onClipEvent (load) { _global.qual = function (a, b, c) { _root.QA.gotoAndStop(a); _root.QB.gotoAndStop(b); _root.QC.gotoAndStop(c); _root.SFClick.play(); }; if (_global.rendering == "HIGH") { qual(1, 2, 2); } if (_global.rendering == "MEDIUM") { qual(2, 1, 2); } if (_global.rendering == "LOW") { qual(2, 2, 1); } } on (release) { qual(1, 2, 2); _root._quality = "HIGH"; _global.rendering = "HIGH"; _global.renderA = ["HIGH", "MEDIUM", "MEDIUM"]; }Instance of Symbol 1099 MovieClip "QB" in Frame 657on (release) { qual(2, 1, 2); _root._quality = "MEDIUM"; _global.rendering = "MEDIUM"; _global.renderA = ["HIGH", "MEDIUM", "LOW"]; }Instance of Symbol 1100 MovieClip "QC" in Frame 657on (release) { qual(2, 2, 1); _root._quality = "LOW"; _global.rendering = "LOW"; _global.renderA = ["MEDIUM", "MEDIUM", "LOW"]; }Instance of Symbol 1101 MovieClip "QD" in Frame 657onClipEvent (load) { this.gotoAndStop(1); } on (release) { if (_global.autorender == true) { _global.autorender = false; this.gotoAndStop(2); } else { _global.autorender = true; this.gotoAndStop(1); } _root.SFClick.play(); }Instance of Symbol 1113 MovieClip "SFClick" in Frame 657onClipEvent (load) { gotoAndStop(_totalframes +325); } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }Frame 697gotoAndPlay (150);Frame 698_root._quality = _global.rendering; _global.MPRegen = 0.001; _global.zoomrender = 0; _global.Axe = 20; _global.Blade = 15; _global.Dagger = 72; _global.MP = 20; _global.Rune = 75; _global.Score = 0; _global.StatWeapAHit = 0; _global.StatWeapBHit = 0; _global.StatWeapCHit = 0; _global.StatWeapDHit = 0; _global.StatWeapAUse = 0; _global.StatWeapBUse = 0; _global.StatWeapCUse = 0; _global.StatWeapDUse = 0; _global.StatBlocked = 0; _global.StatStunned = 0; _global.StatMKill = 0; _global.StatDKill = 0; _global.StatTKill = 0; _global.StatMaxDam = 0; _global.StatTopScore = 0; _global.StatSpellA = 0; _global.StatSpellB = 0; _global.StatSpellC = 0; _global.StatSpellD = 0; _global.StatRuneA = 0; _global.StatRuneB = 0; _global.StatRuneC = 0; _global.dstop = 0; _root._quality = _global.rendering; _root.vheight = 460; _root.vwidth = 810; _root.speed = 1; _global.timeleft = _global.timemax; _global.initzoom = function (self) { self.ow = self._width; self.oh = self._height; self.ox = -103; self.oy = -149; self.addw = 627; self.addh = 354; self.ratio = self.ow / self.oh; }; _global.updatezoom = function (self, speed, tog) { spd = _root.speed / (speed / 100); xbound = (_root.Lvl.Shack._x + _root.Lvl.Shack._width) + 50; if (_root._xmouse > xbound) { self.fact = 1 - (((_root._xmouse + 200) - xbound) / (_root.vwidth - xbound)); } else { self.fact = 1; } if (((_root._xmouse > _root.vwidth) || (tog == false)) || (self.fact < 0)) { self.fact = 0; } self.tx = (self.ox * self.fact) - 2; self.ty = (self.oy * self.fact) - 2; self._x = self._x + ((self.tx - self._x) / spd); self._y = self._y + ((self.ty - self._y) / spd); self.th = self.oh + (self.addh * self.fact); self._height = self._height + ((self.th - self._height) / spd); self._width = self._height * self.ratio; _global.zoomrender = 115; }; _global.transparency = function (self) { if ((_global.paneltrans == -1) && (self._alpha < 95)) { self._alpha = self._alpha + ((110 - self._alpha) / 20); } if ((_global.paneltrans == 1) && (self._alpha > 20)) { self._alpha = self._alpha + ((15 - self._alpha) / 20); } };Instance of Symbol 1350 MovieClip "Lvl" in Frame 698onClipEvent (load) { initzoom(this); if (_global.zooming == 1) { updatezoom(this, 100, true); } else { updatezoom(this, 100, false); } _global.zoomtime = 2; } onClipEvent (enterFrame) { if (_global.zooming == 1) { updatezoom(this, 3, true); } if (_global.zoomtime > 0) { _global.zoomtime--; updatezoom(this, 40, false); } else if (_global.zoomtime > 0) { _global.zoomtime--; } if (_global.zoomrender > 0) { _global.zoomrender = Math.round((_global.zoomrender * 0.8) - 1); } }Instance of Symbol 1385 MovieClip "NC" in Frame 698onClipEvent (load) { stop(); } onClipEvent (enterFrame) { if (_global.timeleft == 180) { this.play(); } if (_global.timeleft == 900) { this.gotoAndPlay("THIRTY"); } if (_global.timeleft == 1800) { this.gotoAndPlay("ONE"); } }Instance of Symbol 1396 MovieClip "PanelB" in Frame 698onClipEvent (load) { _global.score = 0; } onClipEvent (enterFrame) { this.SText.text = "Score: " + Math.floor(_global.Score); if (_global.timeleft > 30) { _global.timeleft--; } else { _global.GO = 1; _root.play(); } transparency(this); }Instance of Symbol 844 MovieClip "BTitleButton" in Frame 698onClipEvent (load) { delay = 0; delaymax = 60; mpress = -1; } on (press) { mpress = 1; } on (release) { mpress = -1; } onClipEvent (enterFrame) { if ((this.hitTest(_root._xmouse, _root._ymouse, true) && (mpress == 1)) && (delay < (delaymax + 1))) { delay++; this.Bar._width = (delay / delaymax) * this.Bar.ww; if (delay >= delaymax) { _global.GO = -1; _root.play(); delay = delaymax + 1; } } else { mpress = -1; if ((delay > 0) && (delay < (delaymax + 1))) { delay--; this.Bar._width = (delay / delaymax) * this.Bar.ww; } } }Instance of Symbol 1408 MovieClip "PanelA" in Frame 698onClipEvent (load) { RuneArray = ["", "1", "21", "321"]; } onClipEvent (enterFrame) { transparency(this); this.AxeCount.text = "x" + _global.Axe; this.BladeCount.text = "x" + _global.Blade; this.DaggerCount.text = "x" + _global.Dagger; this.MPCount.text = Math.floor(_global.MP); this.RuneCount.text = RuneArray[Math.floor(_global.Rune / 100)]; this.RuneBar._width = (_global.Rune / _global.RuneMax) * this.RuneBar.ww; this.RuneBar._x = (this.RuneBar.xx + this.RuneBar.ww) - ((_global.Rune / _global.RuneMax) * this.RuneBar.ww); }Instance of Symbol 1410 MovieClip "SFSlash" in Frame 698onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }Instance of Symbol 1412 MovieClip "SFSDMG" in Frame 698onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }Instance of Symbol 1414 MovieClip "SFAxe" in Frame 698onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }Instance of Symbol 1416 MovieClip "SFADMG" in Frame 698onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }Instance of Symbol 1418 MovieClip "SFBlade" in Frame 698onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }Instance of Symbol 1420 MovieClip "SFBDMG" in Frame 698onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }Instance of Symbol 1422 MovieClip "SFDagger" in Frame 698onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }Instance of Symbol 1424 MovieClip "SFDDMG" in Frame 698onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }Instance of Symbol 1426 MovieClip "SFWaterA" in Frame 698onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; delay = -3; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } if (delay > 0) { delay--; } else if (delay > -2) { play(); delay = -3; } }Instance of Symbol 1428 MovieClip "SFWaterB" in Frame 698onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; delay = -3; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } if (delay > 0) { delay--; } else if (delay > -2) { play(); delay = -3; } }Instance of Symbol 1430 MovieClip "SFWaterC" in Frame 698onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; delay = -3; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } if (delay > 0) { delay--; } else if (delay > -2) { play(); delay = -3; } }Instance of Symbol 1432 MovieClip "SFMagB" in Frame 698onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }Instance of Symbol 1434 MovieClip "SFBone" in Frame 698onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }Instance of Symbol 1436 MovieClip "ZKillA" in Frame 698onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }Instance of Symbol 1438 MovieClip "ZKillB" in Frame 698onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }Instance of Symbol 1440 MovieClip "ZKillC" in Frame 698onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }Instance of Symbol 1442 MovieClip "SFIceFreeze" in Frame 698onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }Frame 708stop();Frame 747if (_global.GO == 1) { gotoAndPlay (748); } else if (_global.GO == -1) { gotoAndPlay (150); }Frame 748_root._quality = "HIGH"; _global.totalkills = (_global.StatMKill + _global.StatDKill) + _global.StatTKill; _global.sel = 1; _global.nan = function (val) { if (val == "NaN%") { return("0%"); } return(val); };Instance of Symbol 1449 MovieClip in Frame 765on (release) { _global.sel = 1; _root.play(); this.gotoAndPlay(1); }Instance of Symbol 1453 MovieClip in Frame 765on (release) { _global.sel = 2; _root.play(); this.gotoAndPlay(1); }Instance of Symbol 1457 MovieClip in Frame 765on (release) { _global.sel = 3; _root.play(); this.gotoAndPlay(1); }Instance of Symbol 1461 MovieClip in Frame 765on (release) { _global.sel = 4; _root.play(); this.gotoAndPlay(1); }Instance of Symbol 1465 MovieClip in Frame 765on (release) { _global.sel = 5; _root.play(); this.gotoAndPlay(1); }Instance of Symbol 1469 MovieClip in Frame 765on (release) { _global.sel = 6; _root.play(); this.gotoAndPlay(1); }Instance of Symbol 133 MovieClip "TN" in Frame 765onClipEvent (load) { sc = false; showscore = 0; ii = _global.Score / 120; } onClipEvent (enterFrame) { if ((showscore + ii) > _global.Score) { _root.TS.text = Math.floor(_global.Score); } else { showscore = showscore + ii; _root.TS.text = Math.floor(showscore); } }Frame 793if (_global.sel == 1) { _root.play(); } else if (_global.sel == 2) { _root.gotoAndPlay("Weapon"); } else if (_global.sel == 3) { _root.gotoAndPlay("Magic"); } else if ((_global.sel > 3) && (_global.sel < 7)) { _root.gotoAndPlay("END"); } else { gotoAndPlay(_currentframe - 1 +747); }Frame 808_root.TA.text = nan((Math.floor(((((_global.StatWeapAHit + _global.StatWeapBHit) + _global.StatWeapCHit) + (_global.StatWeapDHit / 5)) / (((_global.StatWeapAUse + _global.StatWeapBUse) + _global.StatWeapCUse) + (_global.StatWeapDUse / 5))) * 10000) / 100) + "%"); _root.TB.text = nan((Math.floor((_global.StatStunned / (_global.StatStunned + _global.StatBlocked)) * 10000) / 100) + "%"); _root.TC.text = Math.floor(_global.StatMaxDam) + "dmg"; _root.TD.text = Math.floor(_global.StatTopScore) + "pts"; _root.TE.text = _global.totalkills; lvlstr = ""; if (_global.diffzomb == 4) { lvlstr = "Monkey "; } else if (_global.diffzomb == 9) { lvlstr = "Easy "; } else if (_global.diffzomb == 15) { lvlstr = "Normal "; } else if (_global.diffzomb == 20) { lvlstr = "Hard "; } if (_global.timemax == 5400) { lvlstr = lvlstr + "A (3 min)"; } else if (_global.timemax == 9000) { lvlstr = lvlstr + "B (5 min)"; } else if (_global.timemax == 12600) { lvlstr = lvlstr + "C (7 min)"; } else if (_global.timemax == 16200) { lvlstr = lvlstr + "D (9 min)"; } stylestr = ""; if (_global.StatMaxDam < 70) { stylestr = "Girly "; } if (_global.StatMaxDam < 100) { stylestr = "Playing "; } if (_global.StatMaxDam > 150) { stylestr = "Spraying "; } if (_global.StatMaxDam > 250) { stylestr = "Combo "; } if (_global.StatMaxDam > 400) { stylestr = "Charging "; } if (_global.StatMaxDam > 500) { stylestr = "Killer "; } sadd = ""; if ((_global.StatMKill / _global.totalkills) > 0.63) { sadd = "Chaos Bringer"; } if ((_global.StatDKill / _global.totalkills) > 0.63) { sadd = "Ra Caster"; } if ((_global.StatTKill / _global.totalkills) > 0.63) { sadd = "Blue Bringer"; } if ((_global.StatMKill / _global.totalkills) > 0.78) { sadd = "Chaos Master"; } if ((_global.StatDKill / _global.totalkills) > 0.78) { sadd = "Ra Master"; } if ((_global.StatTKill / _global.totalkills) > 0.78) { sadd = "Blue Master"; } if (sadd == "") { sadd = "Balance"; } stylestr = stylestr + sadd; if (_global.totalkills < 17) { stylestr = "Kid"; } if (_global.totalkills < 5) { stylestr = "Monkey"; } scorestr = Math.floor(_global.Score); _root.Summary.text = (((((("Category: " + lvlstr) + "\r") + "Style: ") + stylestr) + "\r") + "Score: ") + scorestr; _root.TN.sc = false; _root.TN.showscore = 0;Frame 823if (_global.sel == 1) { stop(); }Frame 840_root.TN.sc = false;Frame 854gotoAndPlay ("Select");Frame 869usetotal = ((_global.StatWeapAUse + _global.StatWeapBUse) + _global.StatWeapCUse) + (_global.StatWeapDUse / 5); _root.UA.text = nan((Math.floor((_global.StatWeapAUse / usetotal) * 10000) / 100) + "%"); _root.UB.text = nan((Math.floor((_global.StatWeapBUse / usetotal) * 10000) / 100) + "%"); _root.UC.text = nan((Math.floor((_global.StatWeapCUse / usetotal) * 10000) / 100) + "%"); _root.UD.text = nan((Math.floor(((_global.StatWeapDUse / 5) / usetotal) * 10000) / 100) + "%"); _root.AA.text = nan((Math.floor((_global.StatWeapAHit / _global.StatWeapAUse) * 10000) / 100) + "%"); _root.AB.text = nan((Math.floor((_global.StatWeapBHit / _global.StatWeapBUse) * 10000) / 100) + "%"); _root.AC.text = nan((Math.floor((_global.StatWeapCHit / _global.StatWeapCUse) * 10000) / 100) + "%"); _root.AD.text = nan((Math.floor((_global.StatWeapDHit / _global.StatWeapDUse) * 10000) / 100) + "%"); _root.WeaponKills.text = ((_global.StatMKill + " (") + nan((Math.floor((_global.StatMKill / _global.totalkills) * 10000) / 100) + "%")) + ")"; _root.BT.text = (Math.floor(_global.dstop * 10000) / 100) + "% dmg";Frame 884if (_global.sel == 2) { stop(); }Frame 915gotoAndPlay ("Select");Frame 930magictotal = ((_global.StatSpellA + _global.StatSpellB) + _global.StatSpellC) + _global.StatSpellD; _root.MUA.text = ((_global.StatSpellA + " (") + nan((Math.floor((_global.StatSpellA / magictotal) * 10000) / 100) + "%")) + ")"; _root.MUB.text = ((_global.StatSpellB + " (") + nan((Math.floor((_global.StatSpellB / magictotal) * 10000) / 100) + "%")) + ")"; _root.MUC.text = ((_global.StatSpellC + " (") + nan((Math.floor((_global.StatSpellC / magictotal) * 10000) / 100) + "%")) + ")"; _root.MUD.text = ((_global.StatSpellD + " (") + nan((Math.floor((_global.StatSpellD / magictotal) * 10000) / 100) + "%")) + ")"; _root.MUE.text = (Math.floor(_global.MPRegen * 100000) / 100) + "%"; _root.MagicKills.text = (((_global.StatDKill + "\r") + "(") + nan((Math.floor((_global.StatDKill / _global.totalkills) * 10000) / 100) + "%")) + ")"; runetotal = (_global.StatRuneA + _global.StatRuneB) + _global.StatRuneC; _root.RUA.text = ((_global.StatRuneA + " (") + nan((Math.floor((_global.StatRuneA / runetotal) * 10000) / 100) + "%")) + ")"; _root.RUB.text = ((_global.StatRuneB + " (") + nan((Math.floor((_global.StatRuneB / runetotal) * 10000) / 100) + "%")) + ")"; _root.RUC.text = ((_global.StatRuneC + " (") + nan((Math.floor((_global.StatRuneC / runetotal) * 10000) / 100) + "%")) + ")"; _root.RuneKills.text = (((_global.StatTKill + "\r") + "(") + nan((Math.floor((_global.StatTKill / _global.totalkills) * 10000) / 100) + "%")) + ")";Frame 945if (_global.sel == 3) { stop(); }Frame 976gotoAndPlay ("Select");Frame 1007if (_global.sel == 4) { gotoAndPlay (150); } else if (_global.sel == 5) { gotoAndPlay (698); } else if (_global.sel == 6) { gotoAndPlay (326); }Symbol 37 Buttonon (release) { gotoAndPlay (96); }Symbol 97 MovieClip Frame 104gotoAndPlay (1);Symbol 97 MovieClip Frame 105_global.StatTKill++;Symbol 132 MovieClip Frame 216gotoAndPlay (1);Symbol 132 MovieClip Frame 217_root.Lvl.TNGlow.gotoAndPlay(1);Symbol 132 MovieClip Frame 224if (trune == 1) { _global.StatRuneA++; i = 0; while (i < 5) { createWLance(6 - i, i); createIRain(1.6); i++; } } if (trune == 2) { _global.StatRuneB++; i = 0; while (i < 3) { createIRain(0.1); i++; } i = 0; while (i < 18) { createWS(i * random(3)); createWS((i * 3) + rand(1.5)); createWS((i * 3.1) + rand(2)); createWS((i * 3.2) + rand(1)); i++; } } if (trune == 3) { _global.StatRuneC++; ACast = _root.Lvl.TNAZ.duplicateMovieClip("TNAZCast", 10000); ACast.gotoAndPlay(2); } else { _root.SFWaterA.delay = random(65) + 5; _root.SFWaterB.delay = random(65) + 5; _root.SFWaterC.delay = random(65) + 5; }Symbol 132 MovieClip Frame 250_global.trune = -1;Symbol 238 MovieClip Frame 79gotoAndPlay (1);Symbol 238 MovieClip Frame 121if (_global.dspell == 1) { createWW(_root.Lvl._xmouse, 600); _global.MP = _global.MP - _global.MPCostA; _global.MPRegen = _global.MPRegen + (_global.MPCostA / 22000); _global.StatSpellA++; } else if (_global.dspell == 2) { i = 0; while (i < 40) { createRRain(); i++; } createRainAura(); _global.MP = _global.MP - _global.MPCostB; _global.MPRegen = _global.MPRegen + (_global.MPCostB / 33000); _global.StatSpellB++; } else if (_global.dspell == 3) { createFF(_root.Lvl._xmouse, 600); _global.MP = _global.MP - _global.MPCostC; _global.MPRegen = _global.MPRegen + (_global.MPCostC / 50000); _global.StatSpellC++; } else if (_global.dspell == 4) { createSBeam(_root.Lvl._xmouse, 600); ra = createRainAura(); ra._x = ra._x + 50; _global.MP = _global.MP - _global.MPCostD; _global.MPRegen = _global.MPRegen + (_global.MPCostD / 65000); _global.StatSpellD++; }Symbol 238 MovieClip Frame 137gotoAndPlay (1); _global.dspell = -1;Symbol 516 MovieClip Frame 26this.gotoAndPlay(1);Symbol 516 MovieClip Frame 27if (_parent.wness > _global.BTop) { gotoAndPlay (29); }Symbol 516 MovieClip Frame 29o = createslash(0, false, ax, ay); if (_parent.wness > 0) { o.spd = o.spd * 0.75; }Symbol 516 MovieClip Frame 31if (_parent.wness > _global.BMid) { gotoAndPlay (1); }Symbol 516 MovieClip Frame 32if (_parent.wness > 0) { gotoAndPlay (1); }Symbol 516 MovieClip Frame 37gotoAndPlay (1);Symbol 516 MovieClip Frame 38if (_parent.wness > _global.BTop) { gotoAndPlay (40); }Symbol 516 MovieClip Frame 40o = createslash(1, false, ax, ay); if (_parent.wness > 0) { o.spd = o.spd * 0.75; }Symbol 516 MovieClip Frame 42if (_parent.wness > _global.BMid) { gotoAndPlay (1); }Symbol 516 MovieClip Frame 43if (_parent.wness > 0) { gotoAndPlay (1); }Symbol 516 MovieClip Frame 48gotoAndPlay (1);Symbol 516 MovieClip Frame 49_root.SFBone.play(); if (_parent.wness > _global.BTop) { gotoAndPlay (55); }Symbol 516 MovieClip Frame 50_global.StatStunned++;Symbol 516 MovieClip Frame 61if (_parent.wness > _global.BMid) { gotoAndPlay (68); }Symbol 516 MovieClip Frame 73if (_parent.wness > _global.BTop) { gotoAndPlay (82); }Symbol 516 MovieClip Frame 85gotoAndPlay ("WeaponChange");Instance of Symbol 373 MovieClip in Symbol 516 MovieClip Frame 86onClipEvent (load) { if (_root.Lvl.MChar.weapon > 1) { this.gotoAndStop(_root.Lvl.MChar.weapon - 1); } this.stop(); } onClipEvent (enterFrame) { if (_root.Lvl.MChar.weapon > 1) { this.gotoAndStop(_root.Lvl.MChar.weapon - 1); } }Symbol 516 MovieClip Frame 107gotoAndPlay ("WIdle");Symbol 516 MovieClip Frame 112_root.Lvl.MChar.weaponcurrent = _root.Lvl.MChar.weapon; if (_root.Lvl.MChar.weapon == 1) { gotoAndPlay (1); } else { gotoAndPlay ("WIdle"); }Symbol 516 MovieClip Frame 113if (_parent.wness > _global.BTop) { gotoAndPlay (116); }Symbol 516 MovieClip Frame 116if (_parent.wness > _global.BMid) { gotoAndPlay (119); }Symbol 516 MovieClip Frame 122o = createweap(1, 0, ax, ay); if (_parent.wness > 0) { o.spd = o.spd * 1.15; gotoAndPlay ("WIdle"); }Symbol 516 MovieClip Frame 128gotoAndPlay ("WIdle");Symbol 516 MovieClip Frame 131if (_parent.wness > _global.BTop) { gotoAndPlay (133); }Symbol 516 MovieClip Frame 135if (_parent.wness > _global.BMid) { gotoAndPlay (139); }Symbol 516 MovieClip Frame 144o = createweap(2, 0, ax, ay); if (_parent.wness > 0) { o.spd = o.spd * 1.25; gotoAndPlay ("WIdle"); }Symbol 516 MovieClip Frame 154gotoAndPlay ("WIdle");Symbol 516 MovieClip Frame 155if (_parent.wness > _global.BTop) { gotoAndPlay (157); }Symbol 516 MovieClip Frame 157if (_parent.wness > _global.BMid) { gotoAndPlay (159); }Symbol 516 MovieClip Frame 159o = createweap(3, 0, ax, ay); if (_parent.wness > 0) { o.spd = o.spd * 1.4; }Symbol 516 MovieClip Frame 160o = createweap(3, -2 + rand(1), ax, ay); p = createweap(3, 2 + rand(1), ax, ay); if (_parent.wness > 0) { o.spd = o.spd * 1.3; p.spd = p.spd * 1.3; }Symbol 516 MovieClip Frame 161o = createweap(3, -4 + rand(3), ax, ay); p = createweap(3, 4 + rand(3), ax, ay); if (_parent.wness > 0) { o.spd = o.spd * 1.2; p.spd = p.spd * 1.2; }Symbol 516 MovieClip Frame 162o = createweap(3, rand(0.2), ax, ay); o.spd = o.spd * (0.8 + random(0.1)); if (_parent.wness > 0) { o.spd = o.spd * 1.1; gotoAndPlay ("WIdle"); o = createweap(3, -5.5 + rand(3), ax, ay); o.spd = o.spd * (1.4 + random(0.1)); o = createweap(3, 5.5 + rand(3), ax, ay); o.spd = o.spd * (1.4 + random(0.1)); }Symbol 516 MovieClip Frame 167gotoAndPlay ("WIdle");Symbol 516 MovieClip Frame 172stop();Symbol 516 MovieClip Frame 176_global.StatBlocked++; gotoAndStop ("Blocking");Symbol 516 MovieClip Frame 181gotoAndPlay ("WeaponChange");Symbol 576 MovieClip Frame 2stop();Symbol 578 MovieClip Frame 2_root._quality = "MEDIUM";Symbol 578 MovieClip Frame 12_root._quality = "HIGH";Symbol 597 MovieClip Frame 1gotoAndStop(_parent.DTopB);Symbol 607 MovieClip Frame 1gotoAndStop(_parent.DBotB);Symbol 617 MovieClip Frame 1gotoAndStop(_parent.DBot);Symbol 627 MovieClip Frame 1gotoAndStop(_parent.DBot);Symbol 639 MovieClip Frame 1gotoAndStop(_parent.DTop);Symbol 666 MovieClip Frame 7if (this.iced < 0) { this._x = this._x - 1; }Symbol 666 MovieClip Frame 9if (this.iced < 0) { this._x = this._x - 2; }Symbol 666 MovieClip Frame 12if (this.iced < 0) { this._x = this._x - 0.5; }Symbol 666 MovieClip Frame 14if (this.iced < 0) { this._x = this._x - 1; }Symbol 666 MovieClip Frame 16if (this.iced < 0) { this._x = this._x - 1.5; }Symbol 666 MovieClip Frame 18if (this.iced < 0) { this._x = this._x - 2; }Symbol 666 MovieClip Frame 21if (this.iced < 0) { this._x = this._x - 1; }Symbol 666 MovieClip Frame 43if (this.iced < 0) { this._x = this._x - 1; }Symbol 666 MovieClip Frame 45if (this.iced < 0) { this._x = this._x - 2; }Symbol 666 MovieClip Frame 48if (this.iced < 0) { this._x = this._x - 0.5; }Symbol 666 MovieClip Frame 50if (this.iced < 0) { this._x = this._x - 1; }Symbol 666 MovieClip Frame 52if (this.iced < 0) { this._x = this._x - 1.5; }Symbol 666 MovieClip Frame 54if (this.iced < 0) { this._x = this._x - 2; }Symbol 666 MovieClip Frame 57if (this.iced < 0) { this._x = this._x - 1; }Symbol 666 MovieClip Frame 72gotoAndPlay (1);Symbol 666 MovieClip Frame 108gotoAndPlay (1);Symbol 666 MovieClip Frame 144gotoAndPlay (1);Symbol 666 MovieClip Frame 145this.TNKill = 1;Symbol 666 MovieClip Frame 161this.hp = 0;Symbol 666 MovieClip Frame 185createzbone(_x + 15, _y - 56);Symbol 666 MovieClip Frame 207gotoAndPlay (1);Symbol 701 MovieClip Frame 10gotoAndPlay (1);Instance of Symbol 728 MovieClip "S" in Symbol 785 MovieClip Frame 1onClipEvent (enterFrame) { this.n = Math.round((0.15 + (_root.Lvl.MChar.wness / (_global.BTop * 0.7))) * 100); if (this.n > 15) { this.T.text = n + "%"; } else { this.T.text = " "; } }Symbol 785 MovieClip Frame 21gotoAndPlay ("LA");Symbol 785 MovieClip Frame 42gotoAndPlay ("LB");Symbol 785 MovieClip Frame 63gotoAndPlay ("LC");Symbol 785 MovieClip Frame 72gotoAndPlay ("LA");Symbol 785 MovieClip Frame 81gotoAndPlay ("LB");Symbol 785 MovieClip Frame 90gotoAndPlay ("LC");Symbol 805 MovieClip Frame 17stop();Instance of Symbol 809 MovieClip "Bar" in Symbol 844 MovieClip Frame 1onClipEvent (load) { ww = _width; _width = 1; }Symbol 892 MovieClip Frame 361stop();Symbol 1026 MovieClip Frame 27gotoAndStop (1);Symbol 1026 MovieClip Frame 57DefText.text = def;Symbol 1026 MovieClip Frame 75gotoAndStop (1);Symbol 1026 MovieClip Frame 123gotoAndStop (1);Symbol 1112 MovieClip Frame 16stop();Instance of Symbol 805 MovieClip "Back" in Symbol 1166 MovieClip Frame 1onClipEvent (enterFrame) { gotoAndStop (10); }Instance of Symbol 805 MovieClip "Back" in Symbol 1168 MovieClip Frame 1onClipEvent (enterFrame) { gotoAndStop (10); }Instance of Symbol 805 MovieClip "Back" in Symbol 1170 MovieClip Frame 1onClipEvent (enterFrame) { gotoAndStop (10); }Symbol 1183 MovieClip Frame 4gotoAndStop(5 + random(_totalframes - 4));Instance of Symbol 920 MovieClip in Symbol 1248 MovieClip Frame 50onClipEvent (load) { WWDam(this); i = 0; while (i < 6) { createFFFlare(this); i++; } }Symbol 1248 MovieClip Frame 51shake(_root.Lvl, 12, 12); _global.zoomtime = 10;Symbol 1248 MovieClip Frame 52shake(_root.Lvl, 10, 10);Symbol 1248 MovieClip Frame 53shake(_root.Lvl, 8, 8);Symbol 1248 MovieClip Frame 54shake(_root.Lvl, 7, 7);Instance of Symbol 894 MovieClip in Symbol 1263 MovieClip Frame 74onClipEvent (load) { inten = 12; } onClipEvent (enterFrame) { FFDam(this); createFFFlare(this); createFFFlare(this); inten = inten - 0.5; shake(_root.Lvl, inten, inten); _global.zoomtime = 5; }Symbol 1286 MovieClip Frame 8stop();Symbol 1286 MovieClip Frame 15stop();Symbol 1286 MovieClip Frame 17stop();Symbol 1287 MovieClip Frame 1stop();Instance of Symbol 1286 MovieClip "Icey" in Symbol 1287 MovieClip Frame 1onClipEvent (load) { ta = 20 + random(20); spin = -10 - rand(5); _rotation = random(360); _width = (_width + rand(7)); _height = (_height + rand(7)); _x = rand(70); _y = rand(70); if (Math.abs(_x) < 10) { _x = (15 + random(50)); } if (Math.abs(_y) < 10) { _y = (-15 - random(50)); } sp = 0; distx = _x / 160; disty = _y / 160; _alpha = 0; flashed = false; this.stop(); } onClipEvent (enterFrame) { if ((Math.abs(_x) > 10) || (Math.abs(_y) > 10)) { _x = (_x - (distx * sp)); _y = (_y - (disty * sp)); sp = sp + (0.1 + (sp / 15)); _rotation = (_rotation + (spin * (sp / 3))); _alpha = (_alpha + ((ta - _alpha) / 10)); } else if ((flashed == false) && (_parent._name != "IFreeze")) { flashed = true; this.gotoAndPlay(9); _parent.play(); } }Symbol 1289 MovieClip Frame 70stop();Instance of Symbol 1294 MovieClip in Symbol 1295 MovieClip Frame 60onClipEvent (load) { inten = 12; } onClipEvent (enterFrame) { createFFFlare(this); createFFFlare(this); inten = inten + ((4 - inten) / 60); shake(_root.Lvl, inten, inten); _global.zoomtime = 5; SBDam(this, 10); }Instance of Symbol 1294 MovieClip in Symbol 1295 MovieClip Frame 67onClipEvent (load) { inten = 12; delay = random(2) + 1; } onClipEvent (enterFrame) { if (delay > 0) { delay--; } else { createFFFlare(this); delay = random(2) + 1; } inten = inten + ((4 - inten) / 60); shake(_root.Lvl, inten, inten); _alpha = (50 + rand(10)); _global.zoomtime = 5; SBDam(this, 1); }Instance of Symbol 1294 MovieClip in Symbol 1295 MovieClip Frame 161onClipEvent (load) { inten = 12; delay = random(5) + 1; } onClipEvent (enterFrame) { if (delay > 0) { delay--; } else { createFFFlare(this); delay = random(5) + 1; } inten = inten + ((4 - inten) / 60); shake(_root.Lvl, inten, inten); _global.zoomtime = 5; SBDam(this, 0.25); }Instance of Symbol 1298 MovieClip in Symbol 1329 MovieClip Frame 2onClipEvent (load) { inten = 0; } onClipEvent (enterFrame) { inten = inten + 1.75; i = 0; while (i <= _global.maxzomb) { if (hitzombie(this, i)) { if (_global.zomb[i]._x < _parent._x) { _global.zomb[i]._x = _global.zomb[i]._x + ((0.1 + (random(10) / 100)) * inten); } else { _global.zomb[i]._x = _global.zomb[i]._x - ((0.1 + (random(10) / 100)) * inten); } } i++; } }Instance of Symbol 920 MovieClip in Symbol 1329 MovieClip Frame 14onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { createWFlare(_parent._x + rand(15), _parent._y + rand(10)); }Instance of Symbol 920 MovieClip in Symbol 1329 MovieClip Frame 21onClipEvent (load) { _visible = false; ice = createIRain(0); ice._x = _parent._x + rand(10); ice._y = ice._y + (3000 / ice._y); ice.toff = 90; } onClipEvent (enterFrame) { WSDam(this); }Instance of Symbol 920 MovieClip in Symbol 1329 MovieClip Frame 26onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { WSDam(this); }Symbol 1335 MovieClip Frame 27stop();Symbol 1335 MovieClip Frame 34if (_global.runetake < 2) { gotoAndPlay (33); }Symbol 1335 MovieClip Frame 41if (_global.runetake < 3) { gotoAndPlay (40); }Symbol 1335 MovieClip Frame 47stop();Symbol 1345 MovieClip Frame 1if (this._name == "TNAZCast") { play(); } else { stop(); }Instance of Symbol 1147 MovieClip in Symbol 1345 MovieClip Frame 2onClipEvent (enterFrame) { if (_root.Lvl.BarrierA.energy <= 0) { _root.Lvl.BarrierA.energy = 1; _root.Lvl.BarrierA._x = _root.Lvl.BarrierA.ox; _root.Lvl.BarrierA._visible = true; _global.barrierA = false; } else { _root.Lvl.BarrierA.energy = _root.Lvl.BarrierA.energy + 2; k = createbflare(_root.Lvl.BarrierA._x + rand(15), _root.Lvl.BarrierA._y - random(_root.Lvl.BarrierA._height)); k.dur = k.dur - random(4); k.dir = rand(5); k.spd = rand(15); } }Symbol 1345 MovieClip Frame 30AKill(this);Symbol 1345 MovieClip Frame 51if (this._name == "TNAZCast") { _global.render = _global.render - this.rr; this.removeMovieClip(); }Symbol 1350 MovieClip Frame 1_global.hitzbone = function (self, i) { if (_global.zbone[i] != -1) { if (_global.zbone[i].hitTest(self)) { return(true); } return(false); } }; _global.hitzombie = function (self, i) { if (_global.zomb[i] != -1) { if (_global.zomb[i].hitTest(self)) { return(true); } return(false); } }; _global.hitfloor = function (self, fix) { if (self._x < 220) { maxy = (self._x * 27) / 220; if (self._y > ((355 + maxy) + self.path)) { if (fix == true) { self._y = (355 + maxy) + self.path; } return(true); } return(false); } if ((self._x >= (200 + self.path)) && (self._x < (617 + self.path))) { if (self._y > 381) { if (fix == true) { self._y = 381 + self.path; } return(true); } return(false); } if (self._x >= (617 + self.path)) { maxy = ((self._x - 617) * 63) / 183; if (self._y > ((382 + maxy) + self.path)) { if (fix == true) { self._y = (382 + maxy) + self.path; } return(true); } return(false); } }; _global.zomb = []; _global.maxzomb = _global.diffzomb; i = 0; while (i < _global.maxzomb) { _global.zomb[i] = -1; i++; } _global.createzombie = function (xx, yy) { p = -1; i = 0; while (i < _global.maxzomb) { if (_global.zomb[i] == -1) { p = i; i = _global.maxzomb; } i++; } if (p >= 0) { _global.zomb[p] = _root.Lvl.Zombie.duplicateMovieClip("ZO" + p, p + 100); _global.zomb[p].dir = 270; _global.zomb[p].spd = 0; _global.zomb[p]._x = xx; _global.zomb[p]._y = yy; _global.zomb[p].path = p; return(_global.zomb[p]); } }; _global.zbone = []; _global.maxzbone = 20; i = 0; while (i < _global.maxzbone) { _global.zbone[i] = -1; i++; } _global.createzbone = function (xx, yy) { p = -1; i = 0; while (i < _global.maxzbone) { if (_global.zbone[i] == -1) { p = i; i = _global.maxzbone; } i++; } if (p >= 0) { _global.zbone[p] = _root.Lvl.ZBone.duplicateMovieClip("ZB" + p, p + 200); _global.zbone[p]._x = xx; _global.zbone[p]._y = yy; _global.zbone[p].path = p; return(_global.zbone[p]); } }; _global.LightKill = []; _global.maxLightKill = 200; i = 0; while (i < _global.maxLightKill) { _global.LightKill[i] = -1; i++; } _global.createLightKill = function (xx, yy) { p = -1; i = 0; while (i < _global.maxLightKill) { if (_global.LightKill[i] == -1) { p = i; i = _global.maxLightKill; } i++; } if (p >= 0) { _global.LightKill[p] = _root.Lvl.LightKill.duplicateMovieClip("LKill" + p, p + 2000); _global.LightKill[p]._x = xx; _global.LightKill[p]._y = yy; _global.LightKill[p].path = p; return(_global.LightKill[p]); } }; _global.NormKill = []; _global.maxNormKill = 200; i = 0; while (i < _global.maxNormKill) { _global.NormKill[i] = -1; i++; } _global.createNormKill = function (xx, yy) { p = -1; i = 0; while (i < _global.maxNormKill) { if (_global.NormKill[i] == -1) { p = i; i = _global.maxNormKill; } i++; } if (p >= 0) { _global.NormKill[p] = _root.Lvl.NormKill.duplicateMovieClip("LK" + p, p + 2200); _global.NormKill[p]._x = xx; _global.NormKill[p]._y = yy; _global.NormKill[p].path = p; return(_global.NormKill[p]); } }; _global.item = []; _global.maxitem = 30; i = 0; while (i < _global.maxitem) { _global.item[i] = -1; i++; } _global.createitem = function (self, axeprob, bladeprob, daggerprob, mpprob, runeprob) { search = function () { p = -1; i = 0; while (i < _global.maxitem) { if (_global.item[i] == -1) { p = i; i = _global.maxitem; } i++; } return(p); }; p = search(); if (p >= 0) { R = random(100); pos = 0; if ((R < axeprob) && (_global.Axe < _global.AxeMax)) { pos = pos + 0.4; _global.item[p] = _root.Lvl.ACollect.duplicateMovieClip("AC" + p, p + 3500); _global.item[p]._x = self._x; _global.item[p]._y = self._y; _global.item[p].spd = pos * 3; amount = Math.round(1 + random(2)); _global.item[p].Amount.text = amount; _global.Axe = _global.Axe + amount; if (_global.Axe >= _global.AxeMax) { _global.Axe = _global.AxeMax; _root.PanelA.AGlow.gotoAndPlay(1); } _global.item[p].path = p; _root.PanelA.AxeBut.gotoAndPlay(1); } } p = search(); if (p >= 0) { R = random(100); if ((R < bladeprob) && (_global.Blade < _global.BladeMax)) { pos = pos + 0.4; _global.item[p] = _root.Lvl.BCollect.duplicateMovieClip("BC" + p, p + 3500); _global.item[p]._x = self._x; _global.item[p]._y = self._y; _global.item[p].spd = pos * 3; amount = Math.round(1 + random(2)); _global.item[p].Amount.text = amount; _global.Blade = _global.Blade + amount; if (_global.Blade >= _global.BladeMax) { _global.Blade = _global.BladeMax; _root.PanelA.BGlow.gotoAndPlay(1); } _global.item[p].path = p; _root.PanelA.BladeBut.gotoAndPlay(1); } } p = search(); if (p >= 0) { R = random(100); if ((R < daggerprob) && (_global.Dagger < _global.DaggerMax)) { pos = pos + 0.4; _global.item[p] = _root.Lvl.DCollect.duplicateMovieClip("DC" + p, p + 3500); _global.item[p]._x = self._x; _global.item[p]._y = self._y; _global.item[p].spd = pos * 3; amount = Math.round(6 + random(7)); _global.item[p].Amount.text = amount; _global.Dagger = _global.Dagger + amount; if (_global.Dagger >= _global.DaggerMax) { _global.Dagger = _global.DaggerMax; _root.PanelA.DGlow.gotoAndPlay(1); } _global.item[p].path = p; _root.PanelA.DaggerBut.gotoAndPlay(1); } } R = random(100); if ((R < (100 - mpprob)) && (_global.MP < _global.MPMax)) { before = _global.MP; _global.MP = _global.MP + random(mpprob * 0.75); if (_global.MP >= _global.MPMax) { _global.MP = _global.MPMax; _root.PanelA.MGlow.gotoAndPlay(1); } after = _global.MP; if (Math.floor(before) != Math.floor(after)) { _root.PanelA.MPBut.gotoAndPlay(1); } } R = random(100); if ((R < (100 - mpprob)) && (_global.Rune < _global.RuneMax)) { before = _global.Rune; _global.Rune = _global.Rune + random(runeprob * 0.9); if (_global.Rune >= _global.RuneMax) { _global.Rune = _global.RuneMax; _root.PanelA.RGlow.gotoAndPlay(1); } after = _global.Rune; if (Math.floor(before / 100) != Math.floor(after / 100)) { _root.PanelA.RuneBut.gotoAndPlay(1); } } }; _global.ZKillSF = function (type) { if (type == 1) { _root.ZKillA.play(); } if (type == 2) { _root.ZKillB.play(); } if (type == 3) { _root.ZKillC.play(); } }; _global.SandF = []; _global.maxSandF = 250; i = 0; while (i < _global.maxSandF) { _global.SandF[i] = -1; i++; } _global.createSandF = function (xx, yy) { p = -1; i = 0; while (i < _global.maxSandF) { if (_global.SandF[i] == -1) { p = i; i = _global.maxSandF; } i++; } if (p >= 0) { _global.SandF[p] = _root.Lvl.SandF.duplicateMovieClip("SAND" + p, p + 4700); _global.SandF[p]._x = xx; _global.SandF[p]._y = yy; _global.SandF[p].path = p; return(_global.SandF[p]); } }; _global.WW = []; _global.maxWW = 5; i = 0; while (i < _global.maxWW) { _global.WW[i] = -1; i++; } _global.createWW = function (xx, yy) { p = -1; i = 0; while (i < _global.maxWW) { if (_global.WW[i] == -1) { p = i; i = _global.maxWW; } i++; } if (p >= 0) { _global.WW[p] = _root.Lvl.WWSA.duplicateMovieClip("WW" + p, p + 15400); _global.WW[p]._rotation = rand(2); _global.WW[p]._x = xx; _global.WW[p]._y = yy; _global.WW[p].path = p; return(_global.WWflare[p]); } }; _global.FF = []; _global.maxFF = 5; i = 0; while (i < _global.maxFF) { _global.FF[i] = -1; i++; } _global.createFF = function (xx, yy) { p = -1; i = 0; while (i < _global.maxFF) { if (_global.FF[i] == -1) { p = i; i = _global.maxFF; } i++; } if (p >= 0) { _global.FF[p] = _root.Lvl.FFSA.duplicateMovieClip("FF" + p, p + 15410); _global.FF[p]._rotation = rand(2); _global.FF[p]._x = xx; _global.FF[p]._y = yy; _global.FF[p].path = p; return(_global.FF[p]); } }; _global.FFFlare = []; _global.maxFFFlare = 79; i = 0; while (i < _global.maxFFFlare) { _global.FFFlare[i] = -1; i++; } _global.createFFFlare = function (self) { p = -1; i = 0; while (i < _global.maxFFFlare) { if (_global.FFFlare[i] == -1) { p = i; i = _global.maxFFFlare; } i++; } if (p >= 0) { _global.FFFlare[p] = _root.Lvl.FFFlare.duplicateMovieClip("FFL" + p, p + 15420); _global.FFFlare[p]._x = self._parent._x + rand((self._width / 2) + 15); _global.FFFlare[p]._y = self._parent._y - (random(150) / 10); _global.FFFlare[p].path = p; _global.FFFlare[p].tx = self._parent._x + rand((self._width / 2) + 15); return(_global.FFFlare[p]); } }; _global.RRain = []; _global.maxRRain = 200; i = 0; while (i < _global.maxRRain) { _global.RRain[i] = -1; i++; } _global.createRRain = function () { p = -1; i = 0; while (i < _global.maxRRain) { if (_global.RRain[i] == -1) { p = i; i = _global.maxRRain; } i++; } if (p >= 0) { _global.RRain[p] = _root.Lvl.RRain.duplicateMovieClip("RR" + p, p + 15500); _global.RRain[p].dir = 165 + (random(1000) / 100); _global.RRain[p].spd = 18 + rand(8); _global.RRain[p]._x = (_root.Lvl._xmouse - 60) + rand(110); _global.RRain[p]._y = -40; _global.RRain[p].delay = Math.round(random(250) + 1); _global.RRain[p].spray = false; _global.RRain[p].path = p; return(_global.RRain[p]); } }; _global.RFlare = []; _global.maxRFlare = 30; i = 0; while (i < _global.maxRFlare) { _global.RFlare[i] = -1; i++; } _global.createRFlare = function (xx, yy) { p = -1; i = 0; while (i < _global.maxRFlare) { if (_global.RFlare[i] == -1) { p = i; i = _global.maxRFlare; } i++; } if (p >= 0) { _global.RFlare[p] = _root.Lvl.RFlare.duplicateMovieClip("RFL" + p, p + 15720); _global.RFlare[p]._x = xx; _global.RFlare[p]._y = yy; _global.RFlare[p].path = p; return(_global.RFlare[p]); } }; _global.RainAura = []; _global.maxRainAura = 5; i = 0; while (i < _global.maxRainAura) { _global.RainAura[i] = -1; i++; } _global.createRainAura = function () { p = -1; i = 0; while (i < _global.maxRainAura) { if (_global.RainAura[i] == -1) { p = i; i = _global.maxRainAura; } i++; } if (p >= 0) { _global.RainAura[p] = _root.Lvl.RainAura.duplicateMovieClip("RAU" + p, p + 4400); _global.RainAura[p]._x = _root.Lvl._xmouse + 50; _global.RainAura[p]._y = -20; _global.RainAura[p].path = p; return(_global.RainAura[p]); } }; _global.WLance = []; _global.maxWLance = 50; i = 0; while (i < _global.maxWLance) { _global.WLance[i] = -1; i++; } _global.createWLance = function (lvl, del) { p = -1; i = 0; while (i < _global.maxWLance) { if (_global.WLance[i] == -1) { p = i; i = _global.maxWLance; } i++; } if (p >= 0) { _global.WLance[p] = _root.Lvl.WLance.duplicateMovieClip("WL" + p, p + 1800); _global.WLance[p].dir = 135 + (random(1000) / 100); _global.WLance[p].spd = 20 + rand(8); _global.WLance[p]._x = -40; _global.WLance[p]._y = 400; _global.WLance[p].path = p; _global.WLance[p].lvl = lvl; _global.WLance[p].del = del; return(_global.WLance[p]); } }; _global.WFlare = []; _global.maxWFlare = 200; i = 0; while (i < _global.maxWFlare) { _global.WFlare[i] = -1; i++; } _global.createWFlare = function (xx, yy) { p = -1; i = 0; while (i < _global.maxWFlare) { if (_global.WFlare[i] == -1) { p = i; i = _global.maxWFlare; } i++; } if (p >= 0) { _global.WFlare[p] = _root.Lvl.WFlare.duplicateMovieClip("RFL" + p, p + 1850); _global.WFlare[p]._x = xx; _global.WFlare[p]._y = yy; _global.WFlare[p].path = p; return(_global.WFlare[p]); } }; _global.DTag = []; _global.maxDTag = 300; i = 0; while (i < _global.maxDTag) { _global.DTag[i] = -1; i++; } _global.createDTag = function (self) { p = -1; i = 0; while (i < _global.maxDTag) { if (_global.DTag[i] == -1) { p = i; i = _global.maxDTag; } i++; } if (p >= 0) { _global.DTag[p] = _root.Lvl.DTag.duplicateMovieClip("DT" + p, p + 4000); _global.DTag[p]._x = self._x; _global.DTag[p]._y = self._y - 20; _global.DTag[p].path = p; return(_global.DTag[p]); } }; _global.MPRune = function (mp, rune) { if (_root.Lvl.MChar.wness > 0) { mp = mp / 1.5; rune = rune * 1.2; } if (_global.MP < _global.MPMax) { before = _global.MP; ii = mp / (((_global.MP + 1) / _global.MPMax) * 5); if (ii > (_global.MPMax / 10)) { ii = _global.MPMax / 10; } _global.MP = _global.MP + ii; _global.Score = _global.Score + (((mp * (_global.MP + 1)) / _global.MPMax) * 7); after = _global.MP; if (Math.floor(before) != Math.floor(after)) { _root.PanelA.MPBut.gotoAndPlay(1); if (_global.MP >= _global.MPMax) { _global.MP = _global.MPMax; _root.PanelA.MGlow.gotoAndPlay(1); } } } if (_global.Rune < _global.RuneMax) { before = _global.Rune / 100; _global.Rune = _global.Rune + (rune / ((((_global.Rune + 1) / _global.RuneMax) * 5) + 1)); _global.Score = _global.Score + (((rune * (_global.Rune + 1)) / _global.RuneMax) * 10); after = _global.Rune / 100; if (Math.floor(before) != Math.floor(after)) { _root.PanelA.RuneBut.gotoAndPlay(1); if (_global.Rune >= _global.RuneMax) { _global.Rune = _global.RuneMax; _root.PanelA.RGlow.gotoAndPlay(1); } } } }; _global.STag = []; _global.maxSTag = 300; i = 0; while (i < _global.maxSTag) { _global.STag[i] = -1; i++; } _global.createSTag = function (self, score, sp) { p = -1; i = 0; while (i < _global.maxSTag) { if (_global.STag[i] == -1) { p = i; i = _global.maxSTag; } i++; } if (p >= 0) { _global.STag[p] = _root.Lvl.STag.duplicateMovieClip("ST" + p, p + 5400); _global.STag[p]._x = self._x; _global.STag[p]._y = self._y; _global.STag[p].dir = 180; _global.STag[p].spd = sp; _global.STag[p].tar = score; _global.STag[p].path = p; return(_global.STag[p]); } }; _global.SB = []; _global.maxSB = 5; i = 0; while (i < _global.maxSB) { _global.SB[i] = -1; i++; } _global.createSBeam = function (xx, yy) { p = -1; i = 0; while (i < _global.maxSB) { if (_global.SB[i] == -1) { p = i; i = _global.maxSB; } i++; } if (p >= 0) { _global.SB[p] = _root.Lvl.SBeam.duplicateMovieClip("SB" + p, p + 6800); _global.SB[p]._x = xx; _global.SB[p]._y = yy; _global.SB[p].path = p; return(_global.SB[p]); } }; _global.WS = []; _global.maxWS = 100; i = 0; while (i < _global.maxWS) { _global.WS[i] = -1; i++; } _global.createWS = function (lvl) { p = -1; i = 0; while (i < _global.maxWS) { if (_global.WS[i] == -1) { p = i; i = _global.maxWS; } i++; } if (p >= 0) { _global.WS[p] = _root.Lvl.WS.duplicateMovieClip("WS" + p, p + 7700); _global.WS[p]._rotation = rand(2); _global.WS[p]._x = 340 + (random(32000) / 100); _global.WS[p]._y = 600; _global.WS[p].path = p; _global.WS[p].lvl = lvl; return(_global.WS[p]); } }; _global.sink = []; _global.maxsink = 100; i = 0; while (i < _global.maxsink) { _global.sink[i] = -1; i++; } _global.createsink = function (ax, ay) { ang = angle(_root.Lvl.MChar._x + 20, _root.Lvl.MChar._y - 5, ax, ay); p = -1; i = 0; while (i < _global.maxsink) { if (_global.sink[i] == -1) { p = i; i = _global.maxsink; } i++; } if (p >= 0) { _global.sink[p] = _root.Lvl.Sink.duplicateMovieClip("SI" + p, p + 10500); _global.sink[p].dir = ang; _global.sink[p].spd = 18; _global.sink[p]._x = _root.Lvl.MChar._x + 5; _global.sink[p]._y = _root.Lvl.MChar._y - 7; _global.sink[p].path = p; updatepos(_global.sink[p], false); return(_global.sink[p]); } }; weapraid = function (obj) { if (_root.Lvl.MChar.wness > 0) { obj.dscale = 0.15 + (_root.Lvl.MChar.wness / (_global.BTop * 0.7)); } else { obj.dscale = 1; } }; _global.slash = []; _global.maxslash = 30; i = 0; while (i < _global.maxslash) { _global.slash[i] = -1; i++; } _global.createslash = function (type, z, ax, ay) { ang = angle(_root.Lvl.MChar._x + 20, _root.Lvl.MChar._y - 5, ax, ay); p = -1; i = 0; while (i < _global.maxslash) { if (_global.slash[i] == -1) { p = i; i = _global.maxslash; } i++; } if (p >= 0) { if (type == 0) { _global.slash[p] = _root.Lvl.VSlash.duplicateMovieClip("SL" + p, p + 1000); } else { _global.slash[p] = _root.Lvl.HSlash.duplicateMovieClip("SL" + p, p + 1000); } _global.slash[p].dir = ang; _global.slash[p].spd = 50; _global.slash[p]._x = _root.Lvl.MChar._x; _global.slash[p]._y = _root.Lvl.MChar._y - 7; _global.slash[p].path = p; weapraid(_global.slash[p]); updatepos(_global.slash[p], true); return(_global.slash[p]); } }; _global.sflare = []; _global.maxsflare = 40; i = 0; while (i < _global.maxsflare) { _global.sflare[i] = -1; i++; } _global.createsflare = function (xx, yy) { p = -1; i = 0; while (i < _global.maxsflare) { if (_global.sflare[i] == -1) { p = i; i = _global.maxsflare; } i++; } if (p >= 0) { _global.sflare[p] = _root.Lvl.SlashFlare.duplicateMovieClip("SF" + p, p + 1100); _global.sflare[p]._rotation = -15 + (random(3000) / 100); _global.sflare[p]._x = xx; _global.sflare[p]._y = yy; _global.sflare[p].path = p; return(_global.sflare[p]); } }; _global.bflare = []; _global.maxbflare = 100; i = 0; while (i < _global.maxbflare) { _global.bflare[i] = -1; i++; } _global.createbflare = function (xx, yy) { p = -1; i = 0; while (i < _global.maxbflare) { if (_global.bflare[i] == -1) { p = i; i = _global.maxbflare; } i++; } if (p >= 0) { _global.bflare[p] = _root.Lvl.BubbleFlare.duplicateMovieClip("BF" + p, p + 1200); _global.bflare[p]._rotation = -15 + (random(3000) / 100); _global.bflare[p]._x = xx; _global.bflare[p]._y = yy; _global.bflare[p].path = p; return(_global.bflare[p]); } }; _global.weap = []; _global.maxweap = 60; i = 0; while (i < _global.maxweap) { _global.weap[i] = -1; i++; } _global.createweap = function (type, num, ax, ay) { ang = angle(_root.Lvl.MChar._x + 20, _root.Lvl.MChar._y - 5, ax, ay); p = -1; i = 0; while (i < _global.maxweap) { if (_global.weap[i] == -1) { p = i; i = _global.maxweap; } i++; } if (p >= 0) { _global.weap[p] = _root.Lvl.Weapon.duplicateMovieClip("WE" + p, p + 3000); _global.weap[p].gotoAndStop(type); _global.weap[p].dir = ang; if ((type == 1) && (_global.Axe > 0)) { _global.Axe--; _global.weap[p].spd = 18; _global.weap[p]._x = _root.Lvl.MChar._x + 5; _global.weap[p]._y = _root.Lvl.MChar._y - 7; } if ((type == 2) && (_global.Blade > 0)) { _global.Blade--; _global.weap[p].spd = 10; _global.weap[p].dir = _global.weap[p].dir - 5; _global.weap[p]._rotation = _global.weap[p]._rotation + -45; _global.weap[p]._x = _root.Lvl.MChar._x + 5; _global.weap[p]._y = _root.Lvl.MChar._y + 30; } if ((type == 3) && (_global.Dagger > 0)) { _global.Dagger--; _global.weap[p].spd = 22 - Math.abs((num * random(200)) / 100); _global.weap[p].dir = _global.weap[p].dir + num; _global.weap[p]._x = _root.Lvl.MChar._x + 5; _global.weap[p]._y = _root.Lvl.MChar._y - 9; updatepos(_global.weap[p], true); } _global.weap[p].path = p; weapraid(_global.weap[p]); updatepos(_global.weap[p], false); return(_global.weap[p]); } }; _global.axeflare = []; _global.maxaxeflare = 20; i = 0; while (i < _global.maxaxeflare) { _global.axeflare[i] = -1; i++; } _global.createaxeflare = function (xx, yy) { p = -1; i = 0; while (i < _global.maxaxeflare) { if (_global.axeflare[i] == -1) { p = i; i = _global.maxaxeflare; } i++; } if (p >= 0) { _global.axeflare[p] = _root.Lvl.AxeFlare.duplicateMovieClip("AF" + p, p + 1300); _global.axeflare[p]._rotation = random(36000) / 100; _global.axeflare[p]._x = xx; _global.axeflare[p]._y = yy; _global.axeflare[p].path = p; return(_global.axeflare[p]); } }; _global.bladeflare = []; _global.maxbladeflare = 20; i = 0; while (i < _global.maxbladeflare) { _global.bladeflare[i] = -1; i++; } _global.createbladeflare = function (xx, yy) { p = -1; i = 0; while (i < _global.maxbladeflare) { if (_global.bladeflare[i] == -1) { p = i; i = _global.maxbladeflare; } i++; } if (p >= 0) { _global.bladeflare[p] = _root.Lvl.BladeFlare.duplicateMovieClip("BLF" + p, p + 1400); _global.bladeflare[p]._rotation = rand(20); _global.bladeflare[p]._x = xx; _global.bladeflare[p]._y = yy; _global.bladeflare[p].path = p; return(_global.bladeflare[p]); } }; _global.daggerflare = []; _global.maxdaggerflare = 20; i = 0; while (i < _global.maxdaggerflare) { _global.daggerflare[i] = -1; i++; } _global.createdaggerflare = function (xx, yy) { p = -1; i = 0; while (i < _global.maxdaggerflare) { if (_global.daggerflare[i] == -1) { p = i; i = _global.maxdaggerflare; } i++; } if (p >= 0) { _global.daggerflare[p] = _root.Lvl.DaggerFlare.duplicateMovieClip("BLF" + p, p + 3300); _global.daggerflare[p]._rotation = rand(20); _global.daggerflare[p]._x = xx; _global.daggerflare[p]._y = yy; _global.daggerflare[p].path = p; return(_global.daggerflare[p]); } }; _global.IRain = []; _global.maxIRain = 100; i = 0; while (i < _global.maxIRain) { _global.IRain[i] = -1; i++; } _global.createIRain = function (lvl) { p = -1; i = 0; while (i < _global.maxIRain) { if (_global.IRain[i] == -1) { p = i; i = _global.maxIRain; } i++; } if (p >= 0) { _global.IRain[p] = _root.Lvl.IRain.duplicateMovieClip("IR" + p, p + 6000); _global.IRain[p].spd = 8 + rand(2); _global.IRain[p]._x = 250 + (random(40000) / 100); _global.IRain[p]._y = 50 + (random(15000) / 100); _global.IRain[p].dir = -360 - (random(360000) / 100); _global.IRain[p].delay = (120 * lvl) + ((random(1100 + (lvl * 10)) / 10) * lvl); _global.IRain[p].path = p; _global.IRain[p].toff = 170 + random(45); return(_global.IRain[p]); } }; _global.IFlare = []; _global.maxIFlare = 200; i = 0; while (i < _global.maxIFlare) { _global.IFlare[i] = -1; i++; } _global.createIFlare = function (xx, yy) { p = -1; i = 0; while (i < _global.maxIFlare) { if (_global.IFlare[i] == -1) { p = i; i = _global.maxIFlare; } i++; } if (p >= 0) { _global.IFlare[p] = _root.Lvl.IFlare.duplicateMovieClip("IFL" + p, p + 6150); _global.IFlare[p]._x = xx; _global.IFlare[p]._y = yy; _global.IFlare[p].path = p; return(_global.IFlare[p]); } }; _global.IFreeze = []; _global.maxIFreeze = 200; i = 0; while (i < _global.maxIFreeze) { _global.IFreeze[i] = -1; i++; } _global.createIFreeze = function (xx, yy) { p = -1; i = 0; while (i < _global.maxIFreeze) { if (_global.IFreeze[i] == -1) { p = i; i = _global.maxIFreeze; } i++; } if (p >= 0) { _global.IFreeze[p] = _root.Lvl.IFreeze.duplicateMovieClip("IFR" + p, p + 6400); _global.IFreeze[p]._x = xx; _global.IFreeze[p]._y = yy; _global.IFreeze[p].path = p; return(_global.IFreeze[p]); } }; _global.rad = function (angle) { return((angle * Math.PI) / 180); }; _global.deg = function (angle) { return((angle * 180) / Math.PI); }; _global.angle = function (ax, ay, bx, by) { xx = bx - ax; yy = by - ay; if (bx < ax) { pole = -1; } else { pole = 1; } return(((Math.atan(yy / xx) * 180) / Math.PI) + (90 * pole)); }; _global.dist = function (ax, ay, bx, by) { xx = bx - ax; yy = by - ay; return(Math.pow(Math.pow(xx, 2) + Math.pow(yy, 2), 0.5)); }; _global.updatepos = function (self, orient) { self._x = self._x + (Math.sin(rad(self.dir)) * self.spd); self._y = self._y - (Math.cos(rad(self.dir)) * self.spd); if (orient == true) { self._rotation = self.dir; } }; _global.updatefall = function (self) { self.fall = self.fall + self.weight; if (Math.abs(self.fall) > 10) { fall = fall / 2; } self._y = self._y + self.fall; }; _global.updatewind = function (self) { self._x = self._x + self.xwind; self._y = self._y + self.ywind; self.xwind = self.xwind * self.windfact; self.ywind = self.ywind * self.windfact; }; _global.hidden = function (self) { self._x = -70; self._y = -70; self._visible = false; self.stop(); }; _global.rand = function (number) { return(((2 * random(number * 1000)) / 1000) - number); }; _global.shake = function (self, xamount, yamount) { self._x = self._x + (rand(xamount) + 1); self._y = self._y + (rand(yamount) + 1); }; _global.isout = function (self) { if ((((self._x > (_root.Lvl.bound._width * 1.1)) || (self._y > (_root.Lvl.bound._height * 1.1))) || (self._x < (_root.Lvl.bound._x - 50))) || (self._y < (_root.Lvl.bound._y - 50))) { return(true); } return(false); };Instance of Symbol 1119 MovieClip in Symbol 1350 MovieClip Frame 1onClipEvent (load) { _global.cloudstart = function (self) { self.ww = self._width; self.hh = self._height; self._x = (-self.ww) - 1; }; _global.cloudcycle = function (self) { if (self._x < ((-self.ww) + 50)) { R = random(100); R = 70; if (R < 80) { self._alpha = 20 + random(50); self.dir = 270 + rand(3); self.spd = 0.4 + random(4); self._rotation = rand(18); self._x = 830; self._y = ((-self.hh) / 2.5) + random(80); self._width = self.ww * (0.4 + random(0.4)); self._height = self.hh * (1 + random(1.1)); } else { self._alpha = 1 + random(20); self.dir = 270 + rand(1); self.spd = 0.4 + random(3); self._rotation = rand(18); self._x = 820; self._y = ((-self.hh) / 1.2) + random(120); self._width = self.ww(0.8 + random(0.2)); self._height = self.hh * (1.2 + random(1.1)); } } else { updatepos(self); } }; ix = _x; iy = _y; cloudstart(this); cloudcycle(this); _x = ix; _y = iy; } onClipEvent (enterFrame) { cloudcycle(this); }Instance of Symbol 1123 MovieClip in Symbol 1350 MovieClip Frame 1onClipEvent (load) { ix = _x; iy = _y; cloudstart(this); cloudcycle(this); _x = ix; _y = iy; } onClipEvent (enterFrame) { cloudcycle(this); }Instance of Symbol 1127 MovieClip in Symbol 1350 MovieClip Frame 1onClipEvent (load) { ix = _x; iy = _y; cloudstart(this); cloudcycle(this); _x = ix; _y = iy; } onClipEvent (enterFrame) { cloudcycle(this); }Instance of Symbol 1131 MovieClip in Symbol 1350 MovieClip Frame 1onClipEvent (load) { ix = _x; iy = _y; cloudstart(this); cloudcycle(this); _x = ix; _y = iy; } onClipEvent (enterFrame) { cloudcycle(this); }Instance of Symbol 1119 MovieClip in Symbol 1350 MovieClip Frame 1onClipEvent (load) { ix = _x; iy = _y; cloudstart(this); cloudcycle(this); _x = ix; _y = iy; } onClipEvent (enterFrame) { cloudcycle(this); }Instance of Symbol 1123 MovieClip in Symbol 1350 MovieClip Frame 1onClipEvent (load) { ix = _x; iy = _y; cloudstart(this); cloudcycle(this); _x = ix; _y = iy; } onClipEvent (enterFrame) { cloudcycle(this); }Instance of Symbol 1127 MovieClip in Symbol 1350 MovieClip Frame 1onClipEvent (load) { ix = _x; iy = _y; cloudstart(this); cloudcycle(this); _x = ix; _y = iy; } onClipEvent (enterFrame) { cloudcycle(this); }Instance of Symbol 1131 MovieClip in Symbol 1350 MovieClip Frame 1onClipEvent (load) { ix = _x; iy = _y; cloudstart(this); cloudcycle(this); _x = ix; _y = iy; } onClipEvent (enterFrame) { cloudcycle(this); }Instance of Symbol 2 MovieClip "MShad" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { _alpha = 0; _global.casting = false; } onClipEvent (enterFrame) { if (_global.casting > 0) { _global.casting--; if (_alpha < 35) { _alpha = (_alpha + ((35 - _alpha) / 10)); } } else if (_alpha > 0) { _alpha = (_alpha + ((-5 - _alpha) / 10)); } }Instance of Symbol 517 MovieClip "MChar" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { wness = 0; blockframe = 177; blockfend = this.body._totalframes; idleframe = 26; weaponstart = 86; weaponend = 107; sangle = -1; mpress = -1; weapon = 1; weaponcurrent = 1; TR = false; _global.dspell = -1; _global.trune = -1; _global.runedelay = -1; _global.runetake = 0; blocking = -1; zdelay = 10; _global.BlitzInt = 30; _global.BStorm = 320; _global.BTop = 220; _global.BMid = 110; mousetrack = function () { this.body.ax = _root.Lvl._xmouse; this.body.ay = _root.Lvl._ymouse; }; } onClipEvent (mouseDown) { mpress = 1; } onClipEvent (mouseUp) { mpress = -1; } onClipEvent (enterFrame) { if (_global.MP < _global.MPMax) { before = _global.MP; iim = ((((_global.MPMax - _global.MP) - 20) / _global.MPMax) / 100) + _global.MPRegen; if (iim > 0.5) { iim = 0.5; } _global.MP = _global.MP + iim; after = _global.MP; if (Math.floor(before) != Math.floor(after)) { _root.PanelA.MPBut.gotoAndPlay(1); if (_global.MP >= _global.MPMax) { _global.MP = _global.MPMax; _root.PanelA.MGlow.gotoAndPlay(1); } } } i = 0; while (i <= _global.maxzbone) { if (hitzbone(this, i)) { if (_global.zbone[i].hit == false) { _global.zbone[i].xcomp = -_global.zbone[i].xcomp; _global.zbone[i].fall = _global.zbone[i].fall - 5; _global.zbone[i].hit = true; } if (blocking == -1) { this.body.gotoAndPlay("Stun"); } else { this.body.gotoAndPlay("Blocked"); MPRune(0.2, 1); } } i++; } if (zdelay > 0) { zdelay--; } else { o = random(100); if ((o > 0) && (o < 80)) { createzombie(827, 500); _root.TTA.text = o; } zdelay = 5 + random(85); } if (_root.Lvl.TRange.hitTest(_root.Lvl._xmouse, _root.Lvl._ymouse, true)) { TR = true; } else { TR = false; } if ((((this.body._currentframe > weaponstart) && (this.body._currentframe < weaponend)) || (this.body._currentframe < idleframe)) && (Key.isDown(_global.Def))) { this.body.gotoAndPlay("Block"); blocking = 1; } else if ((blocking == 1) && (!Key.isDown(_global.Def))) { this.body.gotoAndPlay("Unblock"); blocking = -1; } if (this.body._currentframe >= blockframe) { this.body.play(); } if ((((this.body._currentframe < idleframe) && (mpress == 1)) && (TR == true)) && (weapon == 1)) { sangle = sangle * -1; mousetrack(); if (sangle == 1) { this.body.gotoAndPlay("SlashV"); } else { this.body.gotoAndPlay("SlashH"); } } if ((this.body._currentframe > weaponstart) && (this.body._currentframe < weaponend)) { if ((((weapon == 2) && (_global.Axe == 0)) || ((weapon == 3) && (_global.Blade == 0))) || ((weapon == 4) && (_global.Dagger == 0))) { wness = 0; weapon = 1; this.body.gotoAndPlay("WeaponChange"); } } if (((((this.body._currentframe < weaponend) && (this.body._currentframe > weaponstart)) && (mpress == 1)) && (TR == true)) && (weapon == 2)) { mousetrack(); this.body.gotoAndPlay("TAxe"); } if (((((this.body._currentframe < weaponend) && (this.body._currentframe > weaponstart)) && (mpress == 1)) && (TR == true)) && (weapon == 3)) { mousetrack(); this.body.gotoAndPlay("TBlade"); } if (((((this.body._currentframe < weaponend) && (this.body._currentframe > weaponstart)) && (mpress == 1)) && (TR == true)) && (weapon == 4)) { mousetrack(); this.body.gotoAndPlay("TDagger"); } if ((((this.body._currentframe > weaponstart) && (this.body._currentframe < weaponend)) && (weapon != weaponcurrent)) || ((this.body._currentframe < idleframe) && (weapon != 1))) { this.body.gotoAndPlay("WeaponChange"); } if (wness > 0) { if (_global.MP > 1) { wness--; _global.MP = _global.MP - (0.075 + (wness / 7000)); } else { wness = 0; _global.MP = 0; } } if (_global.runedelay > 0) { _global.runedelay--; } else if (_global.runedelay == 0) { _global.runedelay = -1; _global.trune = _global.runetake; _global.runetake = 0; _root.Lvl.TNChar.body.gotoAndPlay("Cast"); } } onClipEvent (keyDown) { wup = function (ww) { if (weapon == ww) { nee = (wness / (_global.BlitzInt * 1.7)) + 1; if (_global.MP > nee) { _global.MP = _global.MP - nee; wness = wness + _global.BlitzInt; _root.Lvl.WN.gotoAndPlay("ABlitz"); if (wness > _global.BMid) { _root.Lvl.WN.gotoAndPlay("BBlitz"); } if (wness > _global.BTop) { _root.Lvl.WN.gotoAndPlay("CBlitz"); } if (wness > _global.BStorm) { mousetrack(); s = createsink(this.body.ax, this.body.ay); s._x = s._x + (rand(80) - 20); s._y = s._y + rand(80); s.dir = s.dir + random(wness / 50); s.spd = s.spd + rand(wness / 70); } } } else { wness = 0; } }; if (Key.getCode() == _global.weapA) { wup(1); weapon = 1; } else if ((Key.getCode() == _global.weapB) && (_global.Axe > 0)) { wup(2); weapon = 2; } else if ((Key.getCode() == _global.weapC) && (_global.Blade > 0)) { wup(3); weapon = 3; } else if ((Key.getCode() == _global.weapD) && (_global.Dagger > 0)) { wup(4); weapon = 4; } else if (_global.dspell == -1) { if ((Key.getCode() == _global.magA) && (_global.MP > _global.MPCostA)) { _global.dspell = 1; _root.Lvl.DChar.body.gotoAndPlay("Cast"); } else if ((Key.getCode() == _global.magB) && (_global.MP > _global.MPCostB)) { _global.dspell = 2; _root.Lvl.DChar.body.gotoAndPlay("Cast"); } else if ((Key.getCode() == _global.magC) && (_global.MP > _global.MPCostC)) { _global.dspell = 3; _root.Lvl.DChar.body.gotoAndPlay("Cast"); } else if ((Key.getCode() == _global.magD) && (_global.MP > _global.MPCostD)) { _global.dspell = 4; _root.Lvl.DChar.body.gotoAndPlay("Cast"); } } if (_global.trune == -1) { if (((Key.getCode() == _global.runeA) && (_global.Rune >= 100)) && (_global.runetake < 3)) { if (_global.runetake == 0) { _root.Lvl.TNGlow.gotoAndPlay("A"); } _global.runetake = _global.runetake + 1; _global.Rune = _global.Rune - 100; _global.runedelay = 15; } } if (Key.getCode() == _global.zoomtoggle) { zoomtog(); } if (Key.getCode() == _global.transtoggle) { _global.paneltrans = -_global.paneltrans; } if (Key.getCode() == _global.locktoggle) { _global.buttonlock = -_global.buttonlock; } }Instance of Symbol 239 MovieClip "DChar" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { rerender = function () { _global.rendering = _global.renderA[1]; if ((_global.render + _global.zoomrender) < _global.renderhigh) { _global.rendering = _global.renderA[0]; } if ((_global.render + _global.zoomrender) > _global.renderlow) { _global.rendering = _global.renderA[2]; } _root._quality = _global.rendering; }; } onClipEvent (enterFrame) { if (_global.autorender == true) { rerender(); } }Instance of Symbol 666 MovieClip "Zombie" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; rr = 13; walkframeend = 71; if (this._name == "Zombie") { hidden(this); oox = _x; ooy = _y; } else { _global.render = _global.render + rr; throwwait = 40 + Math.round(random(370)); hp = 250 + random(270); fallen = -1; weight = 1.5; fall = 0; TNKill = -1; throwbone = -1; xwind = 0; ywind = 0; windfact = 0.9; standbugfix = -1; } _height = (_height + rand(3)); _width = (_width + rand(4)); iced = -1; waterkill = false; dam = 0; dtag = -1; tt = rand(20) + 100; } onClipEvent (enterFrame) { if (this._name != "Zombie") { if (dam > 0) { if (dtag == -1) { dtag = createDTag(this); dtag.myzomb = this; tt = rand(20) + 100; } dtag._x = _x; dtag._y = dtag._y + (((_y - tt) - dtag._y) / 20); dtag.T.text = Math.round(dam); } if (iced < 0) { if (hitfloor(this, true)) { if (fall > 0) { if (fall > 12) { i = 0; while (i < (fall / 2)) { createSandF((_x + 30) + rand(25), _y + random(15)); i++; } } fall = (-fall) / 4; } if (falllen > 0) { if ((_rotation > 135) && (_rotation < 225)) { _rotation = (_rotation + ((180 - _rotation) / 10)); } } } else if (this.fallen > 0) { fallen = fallen + 1; } } if (((this._x < 50) || (hp < 1)) || (this._x > 1100)) { _global.zomb[path] = -1; if ((hp < 1) && (TNKill == -1)) { if (waterkill == false) { createSTag(this, 15 * (dam + 1), -8 - random(20)); _global.Score = _global.Score + (15 * (dam + 1)); } else { createSTag(this, 4 * (dam + 1), -8 - random(20)); _global.Score = _global.Score + (4 * (dam + 1)); } } _global.render = _global.render - rr; this.removeMovieClip(); } if (this._x < _root.Lvl.BarrierA.crossline) { hp = (hp / 1.2) - 1; k = createbflare((this._x + 10) - random(this._width), this._y - random(this._height)); k.dir = random(360); k.spd = rand(10); k.lol = 1; k._alpha = 1 + random(60); if (TNKill == -1) { this.gotoAndPlay("TKill"); _root.Lvl.TNChar.tail.gotoAndPlay("Kill"); createSTag(this, -((Math.abs(_global.Score) * 0.2) + (hp * 1.33)), -10 - random(17)); _global.Score = _global.Score - ((Math.abs(_global.Score) * 0.2) + (hp * 1.33)); } } if (iced < 0) { if (throwbone > 0) { throwbone--; fallen++; } if (this.fallen > -1) { this.fallen--; this._rotation = this._rotation + ((falltar - _rotation) / 10); } else { this.fallen = -1; } if ((this.fallen == 0) && (Math.abs(fall) < 0.5)) { if (this._rotation > 10) { this.gotoAndPlay("Getup"); this._rotation = this._rotation - 90; } else { this.gotoAndPlay("GetupF"); this._rotation = this._rotation + 90; } this.fallen = -1; this.falltar = 0; } if ((standbugfix > 0) && (Math.abs(_rotation) < 10)) { standbugfix--; } if (standbugfix == 0) { standbugfix = -1; this.gotoAndPlay(1); } _rotation = (_rotation % 360); if (this.fallen == -1) { if (this._rotation > 65) { this.falltar = 90 + rand(15); this._rotation = falltar; this.fallen = 10 + Math.round(random(40)); this.gotoAndStop("Fallen"); standbugfix = 20 + this.fallen; throwbone = -1; } else if ((this._rotation < -65) || (this._rotation > 230)) { this.falltar = -90 + rand(15); this._rotation = falltar; this.fallen = 10 + Math.round(random(40)); this.gotoAndStop("FallenF"); standbugfix = 20 + this.fallen; throwbone = -1; } else { this._rotation = this._rotation * 0.8; } if (Math.abs(this.xwind) > 1) { this._rotation = this.xwind * 8; } if (this._currentframe < walkframeend) { _x = (_x - 0.75); if (throwwait > 0) { throwwait--; } if (throwwait == 0) { gotoAndPlay ("Throw"); throwwait = 80 + Math.round(random(1000)); } } } if (_currentframe == 37) { _rotation = (_rotation + ((falltar - _rotation) / 20)); } else if (_currentframe == 72) { _rotation = (_rotation + ((falltar - _rotation) / 20)); } updatewind(this); updatefall(this); } else { iced--; _x = ix; _y = iy; _rotation = irot; fall = 0; xwind = ixwind; ywind = iywind; stop(); } } else { _x = oox; _y = ooy; } }Instance of Symbol 665 MovieClip "ZBone" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { if (this._name != "ZBone") { ww = Math.abs((_root.Lvl.MChar._x - 10) - this._x) / 4.5; hh = (-ww) * 5; spin = 15 + random(20); _rotation = random(360); fall = hh / (ww / 2); xcomp = 5 + random(1); grad = (-fall) / (ww / 2); hit = false; } else { hidden(this); } iced = -1; previce = false; } onClipEvent (enterFrame) { if (this._name != "ZBone") { if (iced < 0) { this._y = this._y + fall; this._x = this._x + (-xcomp); fall = fall + grad; this._rotation = this._rotation - spin; if (hitfloor(this, false)) { fall = (-fall) / 2; xcomp = xcomp / 2; spin = spin / 3; _alpha = (_alpha * 0.95); } } else { iced--; _x = ix; _y = iy; _rotation = irot; fall = ifall; xcomp = ixcomp; spin = ispin; } if ((_alpha < 10) || (isout(this) == true)) { _global.zbone[path] = -1; this.removeMovieClip(); } } }Instance of Symbol 728 MovieClip "DTag" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { if (this._name == "DTag") { hidden(this); _global.dtime = 30; } dur = _global.dtime; } onClipEvent (enterFrame) { if (this._name != "DTag") { dur--; if (dur < 0) { if (_global.StatMaxDam < myzomb.dam) { _global.StatMaxDam = myzomb.dam; } _global.DTag[path] = -1; myzomb.dtag = -1; myzomb.dam = 0; this.removeMovieClip(); } } }Instance of Symbol 1136 MovieClip "SandF" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { if (this._name == "SandF") { hidden(this); } dur = this._totalframes - 14; _alpha = (random(30) + 60); _width = (_width + rand(15)); _height = (_height + rand(10)); gotoAndPlay (14); } onClipEvent (enterFrame) { if (this._name != "SandF") { dur--; if (dur <= 0) { _global.SandF[path] = -1; this.removeMovieClip(); } } }Instance of Symbol 728 MovieClip "STag" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { if (this._name == "STag") { hidden(this); } dur = 60; disp = 0; } onClipEvent (enterFrame) { if (this._name != "STag") { if ((disp + 10) > tar) { disp = tar; } else { disp = disp + (((tar - disp) / 10) + (tar / 120)); } spd = spd * 0.9; if (_y < 100) { spd = spd + 1; } if (disp > 0) { this.T.text = "+" + Math.round(disp); } else { this.T.text = Math.round(disp); } dur--; if (dur < 0) { if (_global.StatTopScore < tar) { _global.StatTopScore = tar; } _global.STag[path] = -1; this.removeMovieClip(); } updatepos(this); } }Instance of Symbol 785 MovieClip "WN" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { _alpha = 0; gotoAndStop (3); } onClipEvent (enterFrame) { if ((_root.Lvl.MChar.wness * 4) > 100) { al = 100; } else { al = _root.Lvl.MChar.wness * 4; } _alpha = al; if (this._currentframe < 64) { if (_root.Lvl.MChar.wness == (_global.BTop - 1)) { this.gotoAndPlay("LB"); } if (_root.Lvl.MChar.wness == (_global.BMid - 1)) { this.gotoAndPlay("LA"); } } }Instance of Symbol 701 MovieClip "BarrierA" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { _global.barrierA = false; this.crossline = 250; this.emax = 80; this.energy = this.emax; this.hh = _height; this.ratio = _width / _height; this.ox = _x; _global.zombiebarrier = function (self) { i = 0; while (i <= _global.maxzomb) { if (hitzombie(self, i)) { if (_global.zomb[i]._x > self._x) { _global.zomb[i]._x = _global.zomb[i]._x + 3; _global.zomb[i].xwind = _global.zomb[i].xwind + 3; } else { _global.zomb[i]._x = _global.zomb[i]._x - 3; _global.zomb[i].xwind = _global.zomb[i].xwind - 4; } _global.zomb[i].ywind = _global.zomb[i].ywind - 7; d = (random(200) / 100) + 9; _global.zomb[i].dtag.dur = _global.dtime; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].hp = _global.zomb[i].hp - d; self.energy = self.energy - 1; if (self._currentframe < 11) { self.gotoAndPlay("Block"); } if (_global.zomb[i].hp < 1) { _global.StatTKill++; j = 0; while (j < 20) { k = createbflare(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); k.dir = rand(20); k.spd = rand(10); k.dur = k.dur - random(4); j++; } } } self._height = ((self.energy / self.emax) * (self.hh - 50)) + 70; i++; } }; } onClipEvent (enterFrame) { zombiebarrier(this); if (this.energy < 0) { energy = 0; _x = -200; _visible = false; _global.barrierA = true; } }Instance of Symbol 1139 MovieClip "VSlash" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { if (this._name != "VSlash") { _global.StatWeapAUse++; hitness = false; } _global.zombieslash = function (self) { i = 0; while (i <= _global.maxzomb) { if (hitzombie(self, i)) { if (self.hitness == false) { self.hitness = true; _global.StatWeapAHit++; } _global.zomb[i]._x = _global.zomb[i]._x + ((self.dur / 7) * dscale); _global.zomb[i]._y = _global.zomb[i]._y - ((self.dur / 6) * dscale); if (_global.zomb[i]._rotation > 130) { oo = (20 - _global.zomb[i]._rotation) / 6; if (oo < 0) { oo = 0; } _global.zomb[i]._rotation = _global.zomb[i]._rotation + oo; } d = (self.dur / 1.5) * self.dscale; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].dtag.dur = _global.dtime; _global.zomb[i].hp = _global.zomb[i].hp - d; if ((self.dscale > _global.dstop) && (self.dscale != 1)) { _global.dstop = self.dscale; } self.dur = self.dur * 0.9; s = createsflare(self._x + rand(10), self._y + rand(10)); s._width = 3 + rand(20); s._height = s._width; s._alpha = 10 + random(50); if (_global.zomb[i].hp < 1) { j = 0; while (j < 10) { createNormKill(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); j++; } axep = ((1 - (_global.Axe / _global.AxeMax)) * 60) + 30; bladep = ((1 - (_global.Blade / _global.BladeMax)) * 60) + 30; daggerp = ((1 - (_global.Dagger / _global.DaggerMax)) * 40) + 55; createitem(_global.zomb[i], axep, bladep, daggerp, 7, 10); _global.StatMKill++; } MPRune(0.04, 0.02); } i++; } _global.boneslash = function (self) { i = 0; while (i <= _global.maxzbone) { if (hitzbone(self, i)) { _global.zbone[i].spin = _global.zbone[i].spin - (0.08 * self.dur); _global.zbone[i].xcomp = _global.zbone[i].xcomp - (0.19 * self.dur); _global.zbone[i].fall = _global.zbone[i].fall - (0.08 * self.dur); MPRune(0.01, 0.012); } i++; } }; }; if (this._name == "VSlash") { hidden(this); } else { _root.SFSlash.play(); } dur = 15; } onClipEvent (enterFrame) { if (this._name != "VSlash") { updatepos(this, true); spd = spd * 0.92; _alpha = ((dur / 20) * 100); dur--; if (dur < 0) { _global.slash[path] = -1; this.removeMovieClip(); } if (hitfloor(this)) { dur = 0; i = 0; while (i < 3) { s = createsflare(_x + rand(30), (_y - 10) + rand(30)); s._alpha = 20 + random(40); s._width = 10 + random(90); s._height = s._width; i++; } } zombieslash(this); boneslash(this); } }Instance of Symbol 1141 MovieClip "HSlash" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { if (this._name == "HSlash") { hidden(this); } else { _root.SFSlash.gotoAndPlay(1); _global.StatWeapAUse++; hitness = false; } dur = 15; } onClipEvent (enterFrame) { if (this._name != "HSlash") { updatepos(this, true); spd = spd * 0.92; if (tr == true) { _alpha = ((dur / 20) * 50); } else { _alpha = ((dur / 20) * 100); } dur--; if (dur < 0) { _global.slash[path] = -1; this.removeMovieClip(); } if (hitfloor(this)) { dur = 0; s = createsflare(_x, _y - 10); s._alpha = 50; } zombieslash(this); boneslash(this); } }Instance of Symbol 1144 MovieClip "SlashFlare" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { if (this._name == "SlashFlare") { hidden(this); } else { _root.SFSDMG.play(); } dur = this._totalframes; } onClipEvent (enterFrame) { if (this._name != "SlashFlare") { dur--; if (dur <= 0) { _global.sflare[path] = -1; this.removeMovieClip(); } } }Instance of Symbol 373 MovieClip "Weapon" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { if (this._name == "Weapon") { hidden(this); } else if (_currentframe == 1) { _root.SFAxe.gotoAndPlay(1); _global.StatWeapBUse++; } else if (_currentframe == 2) { _root.SFBlade.gotoAndPlay(1); _global.StatWeapCUse++; } else if (_currentframe == 3) { _root.SFDagger.play(); _global.StatWeapDUse++; } dur = 90; spin = -1; hitness = false; } onClipEvent (enterFrame) { if (this._name != "Weapon") { if (this._currentframe == 1) { updatepos(this, false); if (spin == -1) { this._rotation = this._rotation + (40 + rand(10)); } dur--; if ((dur < 0) || (isout(this) == true)) { _global.weap[path] = -1; this.removeMovieClip(); } if (hitfloor(this)) { if (spin == -1) { spin = 135 + rand(30); i = 0; while (i < 5) { createSandF((_x + 15) + rand(10), _y + random(10)); i++; } } if (dur > 20) { dur = 10; } _rotation = spin; spd = 0; } i = 0; while (i <= _global.maxzomb) { if ((hitzombie(this, i) && (dur > 0)) && (spd > 0)) { if (hitness == false) { hitness = true; _global.StatWeapBHit++; } _global.zomb[i]._x = _global.zomb[i]._x + ((2 * dscale) / 1.25); _global.zomb[i]._y = _global.zomb[i]._y - ((1 * dscale) / 1.25); _global.zomb[i].xwind = _global.zomb[i].xwind + ((3.6 * dscale) / 1.1); _global.zomb[i].ywind = _global.zomb[i].ywind - ((4 * dscale) / 1.1); if (_global.zomb[i]._rotation > 130) { oo = (20 - _global.zomb[i]._rotation) / 6; if (oo < 0) { oo = 0; } _global.zomb[i]._rotation = _global.zomb[i]._rotation + oo; } d = ((random(300) / 100) + 13) * dscale; _global.zomb[i].dtag.dur = _global.dtime; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].hp = _global.zomb[i].hp - d; if ((this.dscale > _global.dstop) && (this.dscale != 1)) { _global.dstop = this.dscale; } this.dur = (this.dur / 2) - 1; createaxeflare(this._x + rand(10), (this._y + (((_global.zomb[i]._y - (_global.zomb[i]._height / 2)) - this._y) / 3)) + rand(10)); if (_global.zomb[i].hp < 1) { j = 0; while (j < 10) { createNormKill(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); j++; } createitem(_global.zomb[i], 20, 35, 60, 3, 4); MPRune(_global.zomb[i].dam / 115, _global.zomb[i].dam / 90); _global.StatMKill++; } else { MPRune(0.08, 0.2); } } i++; } i = 0; while (i <= _global.maxzbone) { if (hitzbone(this, i)) { _global.zbone[i].spin = _global.zbone[i].spin - (10 + random(10)); _global.zbone[i].xcomp = _global.zbone[i].xcomp - 5; _global.zbone[i].fall = _global.zbone[i].fall - (0.03 * this.dur); MPRune(0.2, 0.15); } i++; } } if (this._currentframe == 2) { updatepos(this, false); if (spin == -1) { this._rotation = this._rotation - (25 + rand(10)); } dur--; if ((dur < 0) || (isout(this) == true)) { _global.weap[path] = -1; this.removeMovieClip(); } if (hitfloor(this)) { if (spin == -1) { spin = 180 + rand(60); i = 0; while (i < 10) { createSandF((_x + 15) + rand(25), _y + random(10)); i++; } } if (dur > 20) { dur = 10; } _rotation = spin; spd = 0; } i = 0; while (i <= _global.maxzomb) { if ((hitzombie(this, i) && (dur > 0)) && (spd > 0)) { if (hitness == false) { hitness = true; _global.StatWeapCHit++; } _global.zomb[i]._x = _global.zomb[i]._x + ((0.9 * dscale) / 1.3); _global.zomb[i]._y = _global.zomb[i]._y - (1 * dscale); _global.zomb[i].xwind = _global.zomb[i].xwind + ((0.1 * dscale) / 3); if (_global.zomb[i]._rotation > 130) { oo = (20 - _global.zomb[i]._rotation) / 6; if (oo < 0) { oo = 0; } _global.zomb[i]._rotation = _global.zomb[i]._rotation + oo; } d = ((random(150) / 100) + 2) * dscale; _global.zomb[i].dtag.dur = _global.dtime; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].hp = _global.zomb[i].hp - d; if ((this.dscale > _global.dstop) && (this.dscale != 1)) { _global.dstop = this.dscale; } createbladeflare(this._x + rand(20), (this._y + (((_global.zomb[i]._y - (_global.zomb[i]._height / 2)) - this._y) / 2)) + rand(20)); if (_global.zomb[i].hp < 1) { j = 0; while (j < 10) { createNormKill(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); j++; } createitem(_global.zomb[i], 48, 20, 40, 3.5, 3); MPRune(_global.zomb[i].dam / 90, _global.zomb[i].dam / 90); _global.StatMKill++; } else { MPRune(0.02, 0.05); } } i++; } i = 0; while (i <= _global.maxzbone) { if (hitzbone(this, i)) { _global.zbone[i].spin = _global.zbone[i].spin - (2 + random(2)); _global.zbone[i].xcomp = _global.zbone[i].xcomp - 2; _global.zbone[i].fall = _global.zbone[i].fall - 0.1; MPRune(0.05, 0.1); } i++; } } if (this._currentframe == 3) { updatepos(this, true); dur--; dir = dir + rand(1.4); if ((dur < 0) || (isout(this) == true)) { _global.weap[path] = -1; this.removeMovieClip(); } if (hitfloor(this)) { if (dur > 20) { i = 0; while (i < 3) { createSandF((_x + 15) + rand(15), _y + random(10)); i++; } dur = 10; } spd = 0; } i = 0; while (i <= _global.maxzomb) { if ((hitzombie(this, i) && (dur > 0)) && (spd > 0)) { if (hitness == false) { hitness = true; _global.StatWeapDHit++; } _global.zomb[i]._x = _global.zomb[i]._x + (2 * dscale); _global.zomb[i]._y = _global.zomb[i]._y - (0.2 * dscale); _global.zomb[i].xwind = _global.zomb[i].xwind + (0.3 * dscale); if ((this.dscale > _global.dstop) && (this.dscale != 1)) { _global.dstop = this.dscale; } if (_global.zomb[i]._rotation > 130) { oo = (20 - _global.zomb[i]._rotation) / 8; if (oo < 0) { oo = 0; } _global.zomb[i]._rotation = _global.zomb[i]._rotation + oo; } d = ((random(300) / 100) + 9.5) * dscale; _global.zomb[i].dtag.dur = _global.dtime; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].hp = _global.zomb[i].hp - d; createdaggerflare(this._x + rand(10), (this._y + (((_global.zomb[i]._y - (_global.zomb[i]._height / 1.8)) - this._y) / 5)) + rand(10)); this.dur = 0; if (_global.zomb[i].hp < 1) { j = 0; while (j < 10) { createNormKill(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); j++; } createitem(_global.zomb[i], 40, 60, 50, 4, 5.5); MPRune(_global.zomb[i].dam / 100, _global.zomb[i].dam / 85); _global.StatMKill++; } else { MPRune(0.1, 0.26); } } i++; } i = 0; while (i <= _global.maxzbone) { if (hitzbone(this, i)) { _global.zbone[i].spin = _global.zbone[i].spin - (15 + random(15)); _global.zbone[i].xcomp = _global.zbone[i].xcomp - 10; _global.zbone[i].fall = _global.zbone[i].fall - 0.3; this.dur = 0; MPRune(0.2, 0.18); } i++; } } } }Instance of Symbol 1147 MovieClip "BubbleFlare" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { if (this._name == "BubbleFlare") { hidden(this); } if (lol == 1) { _root.ZKillC.play(); } dur = this._totalframes; } onClipEvent (enterFrame) { if (this._name != "BubbleFlare") { dur--; if (dur <= 0) { _global.bflare[path] = -1; this.removeMovieClip(); } updatepos(this); } }Instance of Symbol 1153 MovieClip "AxeFlare" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { if (this._name == "AxeFlare") { hidden(this); } else { _root.SFADMG.play(); } dur = this._totalframes; } onClipEvent (enterFrame) { if (this._name != "AxeFlare") { dur--; if (dur <= 0) { _global.axeflare[path] = -1; this.removeMovieClip(); } } }Instance of Symbol 1159 MovieClip "BladeFlare" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { if (this._name == "BladeFlare") { hidden(this); } else { _root.SFBDMG.play(); } dur = this._totalframes; } onClipEvent (enterFrame) { if (this._name != "BladeFlare") { dur--; if (dur <= 0) { _global.bladeflare[path] = -1; this.removeMovieClip(); } } }Instance of Symbol 1164 MovieClip "DaggerFlare" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { if (this._name == "DaggerFlare") { hidden(this); } else { _root.SFDDMG.play(); } dur = this._totalframes; } onClipEvent (enterFrame) { if (this._name != "DaggerFlare") { dur--; if (dur <= 0) { _global.daggerflare[path] = -1; this.removeMovieClip(); } } }Instance of Symbol 1166 MovieClip "ACollect" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { if (this._name == "ACollect") { hidden(this); } dur = 40; dir = 0; } onClipEvent (enterFrame) { if (this._name != "ACollect") { dur--; if (dur < 20) { _alpha = (_alpha * 0.9); spd = spd * 0.8; } if (dur <= 0) { _global.item[path] = -1; this.removeMovieClip(); } updatepos(this, false); } }Instance of Symbol 1168 MovieClip "BCollect" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { if (this._name == "BCollect") { hidden(this); } dur = 40; dir = 0; } onClipEvent (enterFrame) { if (this._name != "BCollect") { dur--; if (dur < 20) { _alpha = (_alpha * 0.9); spd = spd * 0.8; } if (dur <= 0) { _global.item[path] = -1; this.removeMovieClip(); } updatepos(this, false); } }Instance of Symbol 1170 MovieClip "DCollect" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { if (this._name == "DCollect") { hidden(this); } dur = 40; dir = 0; } onClipEvent (enterFrame) { if (this._name != "DCollect") { dur--; if (dur < 20) { _alpha = (_alpha * 0.9); spd = spd * 0.8; } if (dur <= 0) { _global.item[path] = -1; this.removeMovieClip(); } updatepos(this, false); } }Instance of Symbol 1183 MovieClip "Sink" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { if (this._name == "Sink") { hidden(this); } dur = 180; spin = -1; fall = 0; weight = 0; this._rotation = random(360); } onClipEvent (enterFrame) { if (this._name != "Sink") { updatepos(this, false); updatefall(this); if (dur < 30) { this._alpha = (dur / 3) * 10; } if (spin == -1) { this._rotation = this._rotation + (10 + rand(5)); } else { this._rotation = this._rotation + spin; } dur--; if ((dur < 0) || (isout(this) == true)) { _global.sink[path] = -1; this.removeMovieClip(); } if (hitfloor(this, false)) { if (spin == -1) { spin = -2 - random(30); i = 0; while (i < 15) { createSandF((_x + 15) + rand(10), _y + random(10)); i++; } this.dir = -random(80); this.spd = random(5); this.fall = -20; this.weight = 1; } if (dur > 40) { dur = 30; } fall = fall / 2; } i = 0; while (i <= _global.maxzomb) { if ((hitzombie(this, i) && (dur > 0)) && (spd > 0)) { _global.zomb[i]._x = _global.zomb[i]._x + 2; _global.zomb[i]._y = _global.zomb[i]._y - 1; _global.zomb[i].xwind = _global.zomb[i].xwind + 17; _global.zomb[i].ywind = _global.zomb[i].ywind - 20; if (_global.zomb[i]._rotation > 130) { oo = (20 - _global.zomb[i]._rotation) / 6; if (oo < 0) { oo = 0; } _global.zomb[i]._rotation = _global.zomb[i]._rotation + oo; } if (dur > 31) { d = random(50) + 250; _global.zomb[i].dtag.dur = _global.dtime; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].hp = _global.zomb[i].hp - d; if (_global.zomb[i].hp < 1) { j = 0; while (j < 40) { createNormKill(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); j++; } createitem(_global.zomb[i], 20, 40, 60, 3, 4); MPRune(_global.zomb[i].dam / 115, _global.zomb[i].dam / 90); _global.StatMKill++; } else { MPRune(0.08, 0.2); } if (spin == -1) { spin = -2 - random(30); i = 0; while (i < 10) { createdaggerflare(this._x + rand(10), (this._y + (((_global.zomb[i]._y - (_global.zomb[i]._height / 1.8)) - this._y) / 5)) + rand(10)); createbladeflare(this._x + rand(20), (this._y + (((_global.zomb[i]._y - (_global.zomb[i]._height / 2)) - this._y) / 2)) + rand(20)); createaxeflare(this._x + rand(10), (this._y + (((_global.zomb[i]._y - (_global.zomb[i]._height / 2)) - this._y) / 3)) + rand(10)); i++; } this.dir = -40 + random(20); this.spd = 15; this.fall = -4; this.weight = 1; if (dur > 40) { dur = 30; } } createdaggerflare(this._x + rand(10), (this._y + (((_global.zomb[i]._y - (_global.zomb[i]._height / 1.8)) - this._y) / 5)) + rand(10)); createbladeflare(this._x + rand(20), (this._y + (((_global.zomb[i]._y - (_global.zomb[i]._height / 2)) - this._y) / 2)) + rand(20)); createaxeflare(this._x + rand(10), (this._y + (((_global.zomb[i]._y - (_global.zomb[i]._height / 2)) - this._y) / 3)) + rand(10)); } } i++; } i = 0; while (i <= _global.maxzbone) { if (hitzbone(this, i)) { _global.zbone[i].spin = _global.zbone[i].spin - (10 + random(10)); _global.zbone[i].xcomp = _global.zbone[i].xcomp - 5; _global.zbone[i].fall = _global.zbone[i].fall - (0.03 * this.dur); MPRune(0.2, 0.15); } i++; } } }Instance of Symbol 1248 MovieClip "WWSA" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { this.rr = 15; if (this._name == "WWSA") { hidden(this); } else { _global.render = _global.render + this.rr; if (_global.casting < _totalframes) { _global.casting = _totalframes; } } dur = this._totalframes; _global.WWDam = function (self) { i = 0; while (i <= _global.maxzomb) { if (hitzombie(self, i)) { if (_global.zomb[i]._x < self._parent._x) { _global.zomb[i].xwind = _global.zomb[i].xwind - (1 + (random(500) / 100)); _global.zomb[i]._rotation = -90 - random(20); } else { _global.zomb[i].x_wind = _global.zomb[i].x_wind + (2 + (random(700) / 100)); _global.zomb[i]._rotation = 90 + random(20); } _global.zomb[i].ywind = _global.zomb[i].ywind - (45 + (random(1500) / 100)); if (_global.zomb[i].ywind < -70) { _global.zomb[i].ywind = -70; } d = (random(2500) / 100) + 85; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].dtag.dur = _global.dtime; _global.zomb[i].hp = _global.zomb[i].hp - d; if (_global.zomb[i].hp < 1) { j = 0; while (j < 10) { createLightKill(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); j++; } createitem(_global.zomb[i], 55, 55, 80, 3, 5); MPRune(3, 18); _global.StatDKill++; } else { MPRune(1, 5); } } i++; } }; hitfloor(this, true); } onClipEvent (enterFrame) { if (this._name != "WWSA") { this.dur--; if (this.dur <= 0) { _global.WW[path] = -1; _global.render = _global.render - rr; this.removeMovieClip(); } } }Instance of Symbol 1263 MovieClip "FFSA" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { this.rr = 35; if (this._name == "FFSA") { hidden(this); } else { _global.render = _global.render + this.rr; if (_global.casting < _totalframes) { _global.casting = _totalframes; } } dur = this._totalframes; _global.FFDam = function (self) { i = 0; while (i <= _global.maxzomb) { if (hitzombie(self, i)) { if (_global.zomb[i]._x < self._parent._x) { _global.zomb[i].xwind = _global.zomb[i].xwind - (0.1 + (random(500) / 100)); _global.zomb[i]._rotation = _global.zomb[i]._rotation - (random(200) / 10); } else { _global.zomb[i].xwind = _global.zomb[i].xwind + (0.1 + (random(500) / 100)); _global.zomb[i]._rotation = _global.zomb[i]._rotation + (random(200) / 10); } _global.zomb[i].ywind = _global.zomb[i].ywind - (5 + rand(3)); d = (random(400) / 100) + 12; _global.zomb[i].dtag.dur = _global.dtime; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].hp = _global.zomb[i].hp - d; if (_global.zomb[i].hp < 1) { j = 0; while (j < 10) { createLightKill(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); j++; } createitem(_global.zomb[i], 45, 45, 70, 4, 4); MPRune(4, 15); _global.StatDKill++; } else { MPRune(0.011, 0.16); } } i++; } }; hitfloor(this, true); } onClipEvent (enterFrame) { if (this._name != "FFSA") { this.dur--; if (this.dur <= 0) { _global.FF[path] = -1; _global.render = _global.render - rr; this.removeMovieClip(); } } }Instance of Symbol 949 MovieClip "FFFlare" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { rr = 2; if (this._name == "FFFlare") { hidden(this); } else { _global.render = _global.render + rr; } dur = 50; xwind = rand(4); ywind = -10; windfact = 1; _alpha = (90 + rand(10)); } onClipEvent (enterFrame) { if (this._name != "FFFlare") { dur--; _alpha = ((_alpha * 0.92) + rand(3)); _width = _height; _height = ((_height * 0.96) + random(1)); if ((dur <= 0) || (isout(this) == true)) { _global.FFFlare[path] = -1; _global.render = _global.render - rr; this.removeMovieClip(); } if (_x < tx) { xwind = xwind + ((2.1 * (tx - _x)) / 40); } else { xwind = xwind - ((2.1 * (-(tx - _x))) / 40); } ywind = ywind + random(2); updatewind(this); } }Instance of Symbol 184 MovieClip "RRain" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { rr = 9; if (this._name == "RRain") { hidden(this); } else { gotoAndPlay(Math.ceil(random(_totalframes))); _global.render = _global.render + rr; } dur = 300; _width = (_width + (rand(3) - 2)); _height = (_height + (rand(8) + 10)); updatepos(this, true); _visible = false; } onClipEvent (enterFrame) { if (this._name != "RRain") { if (delay < 1) { updatepos(this, true); } else { delay--; if (delay < 2) { _visible = true; } } dur--; if (hitfloor(this, false)) { dur = 0; } if ((dur <= 0) || (isout(this) == true)) { _global.RRain[path] = -1; createRFlare(_x, _y); _global.render = _global.render - rr; this.removeMovieClip(); } i = 0; while (i <= _global.maxzomb) { if (hitzombie(this, i)) { _global.zomb[i]._x = _global.zomb[i]._x + 2; _global.zomb[i]._y = _global.zomb[i]._y - 1; _global.zomb[i].xwind = _global.zomb[i].xwind + (0.4 + (random(10) / 100)); _global.zomb[i].ywind = _global.zomb[i].ywind - 0.2; d = (random(300) / 100) + 10; _global.zomb[i].dtag.dur = _global.dtime * 2; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].hp = _global.zomb[i].hp - d; if (_global.zomb[i].hp < 1) { j = 0; while (j < 10) { createLightKill(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); j++; } createitem(_global.zomb[i], 55, 60, 75, 2, 15); MPRune(1, 20); _global.StatDKill++; } else { MPRune(0.2, 1); } dur = 0; } i++; } i = 0; while (i <= _global.maxzbone) { if (hitzbone(this, i)) { _global.zbone[i].spin = _global.zbone[i].spin - (15 + random(15)); _global.zbone[i].xcomp = 2; _global.zbone[i].fall = _global.zbone[i].fall + 8; dur = 0; MPRune(0.8, 0.2); } i++; } } }Instance of Symbol 1144 MovieClip "RFlare" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { if (this._name == "RFlare") { hidden(this); } else { _root.SFMagB.play(); } dur = this._totalframes; _alpha = (random(50) + 20); _width = (_width + random(20)); _height = (_width - 5); } onClipEvent (enterFrame) { if (this._name != "RFlare") { _height = (_height * 1.2); _y = (_y - (_height * 0.1)); _width = (_width * 0.7); dur--; if (dur <= 0) { _global.RFlare[path] = -1; this.removeMovieClip(); } i = 0; while (i <= _global.maxzomb) { if (hitzombie(this, i)) { _global.zomb[i]._x = _global.zomb[i]._x + 0.2; _global.zomb[i]._y = _global.zomb[i]._y - 0.1; _global.zomb[i].xwind = _global.zomb[i].xwind + (0.04 + (random(2) / 100)); _global.zomb[i].ywind = _global.zomb[i].ywind - (0.02 + (random(2) / 100)); d = (random(150) / 100) + 0.9; _global.zomb[i].dtag.dur = _global.dtime; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].hp = _global.zomb[i].hp - d; if (_global.zomb[i].hp < 1) { j = 0; while (j < 10) { createLightKill(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); j++; } createitem(_global.zomb[i], 55, 60, 75, 1, 5); MPRune(1, 10); _global.StatDKill++; } else { MPRune(0.002, 0.05); } } i++; } } }Instance of Symbol 1274 MovieClip "WLance" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { rr = 40; if (this._name == "WLance") { hidden(this); } else { gotoAndPlay(Math.ceil(random(_totalframes))); _global.render = _global.render + rr; } dur = 850; _width = (_width + (rand(20) + (lvl * 10))); _height = (_height + (rand(10) + (lvl * 8))); delay = random(30) + (15 * del); _alpha = (75 + random(20)); _visible = false; } onClipEvent (enterFrame) { if (this._name != "WLance") { if (delay > 0) { delay--; if (delay < 1) { _visible = true; } } else { updatepos(this, false); dur--; createWFlare(_x + rand(10), _y + rand(5)); } if ((dur < 0) || (isout(this) == true)) { _global.WLance[path] = -1; _global.render = _global.render - rr; this.removeMovieClip(); } hitfloor(this, true); i = 0; while (i <= _global.maxzomb) { if (hitzombie(this, i)) { _global.zomb[i]._x = _global.zomb[i]._x + (1.2 + (random(160) / 100)); _global.zomb[i]._y = _global.zomb[i]._y - (0.3 + (random(60) / 100)); _global.zomb[i].xwind = _global.zomb[i].xwind + 0.11; _global.zomb[i].ywind = _global.zomb[i].ywind - 0.4; d = (random(100) / 100) + 1.4; _global.zomb[i].dtag.dur = _global.dtime * 1.5; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].hp = _global.zomb[i].hp - d; _global.Score = _global.Score + (d / 10); if (_global.zomb[i].hp < 1) { _global.zomb[i].waterkill = true; j = 0; while (j < 20) { k = createbflare(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); k.dir = rand(20) + random(55); k.spd = rand(5) + random(6); k.dur = k.dur - random(4); k.lol = 1; j++; } createitem(_global.zomb[i], 80, 80, 90, 2, 0); MPRune(3, 0); _global.StatTKill++; } else { MPRune(0.003, 0); } } i++; } i = 0; while (i <= _global.maxzbone) { if (hitzbone(this, i)) { _global.zbone[i].xcomp = _global.zbone[i].xcomp - (7 / Math.abs(_global.zbone[i].xcomp)); _global.zbone[i].fall = _global.zbone[i].fall - 0.01; } i++; } } }Instance of Symbol 1136 MovieClip "WFlare" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { if (this._name == "WFlare") { hidden(this); } dur = this._totalframes; _alpha = (random(30) + 60); _width = (_width + rand(5)); _height = (_height + rand(5)); } onClipEvent (enterFrame) { if (this._name != "WFlare") { dur--; if (dur <= 0) { _global.WFlare[path] = -1; this.removeMovieClip(); } } }Instance of Symbol 949 MovieClip "LightKill" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { if (this._name == "LightKill") { hidden(this); } else { _root.ZKillB.play(); } dur = 40; _alpha = (90 + rand(10)); spin = rand(10); } onClipEvent (enterFrame) { if (this._name != "LightKill") { dur--; _alpha = ((_alpha * 0.9) + rand(3)); _width = _height; _height = (_height + random(1)); shake(this, 5, 5); _y = (_y - 0.5); if (dur <= 0) { _global.LightKill[path] = -1; this.removeMovieClip(); } } }Instance of Symbol 949 MovieClip "NormKill" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { if (this._name == "NormKill") { hidden(this); } else { _root.ZKillA.play(); } dur = 40; _alpha = (90 + rand(10)); spin = rand(10); weight = 0.8; fall = -1 - random(3); dir = random(360); spd = 1 + random(7); } onClipEvent (enterFrame) { if (this._name != "NormKill") { dur--; _alpha = ((_alpha * 0.9) + rand(3)); _width = _height; _height = (_height * (1 + random(0.5))); if (dur <= 0) { _global.NormKill[path] = -1; this.removeMovieClip(); } updatepos(this); updatefall(this); hitfloor(this, true); } }Instance of Symbol 1279 MovieClip "RainAura" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { rr = 30; if (this._name == "RainAura") { hidden(this); } else { _global.render = _global.render + rr; if (_global.casting < _totalframes) { _global.casting = _totalframes; } } dur = this._totalframes; } onClipEvent (enterFrame) { if (this._name != "RainAura") { dur--; if (dur <= 0) { _global.RainAura[path] = -1; _global.render = _global.render - rr; this.removeMovieClip(); } } }Instance of Symbol 1286 MovieClip "IFlare" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { if (this._name == "IFlare") { hidden(this); } else { gotoAndStop (16); } _alpha = (70 + random(15)); durt = 45; dur = durt - random(10); spin = rand(40); _rotation = random(360); dir = rand(90); spd = random(10); fall = -2 - random(5); weight = 1.2; _width = (_width + rand(10)); _height = (_height + rand(10)); } onClipEvent (enterFrame) { if (this._name != "IFlare") { spd = spd * 0.9; _alpha = ((90 * dur) / durt); _rotation = (_rotation + spin); dur--; if (hitfloor(this, false) && (fall > 0)) { fall = -Math.abs(fall * 0.9); } if ((dur <= 0) || (isout(this) == true)) { _global.IFlare[path] = -1; this.removeMovieClip(); } updatepos(this); updatefall(this); } }Instance of Symbol 1287 MovieClip "IFreeze" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { rr = 6; if (this._name == "IFreeze") { hidden(this); stop(); } else { _root.SFIceFreeze.play(); _global.render = _global.render + rr; } } onClipEvent (enterFrame) { if (this._name != "IFreeze") { dur--; if (dur <= 0) { _global.IFreeze[path] = -1; _global.render = _global.render - rr; this.removeMovieClip(); } if (dur < 3) { _width = (_width + 5); _height = (_height + 5); _alpha = (_alpha * 0.8); } } }Instance of Symbol 1289 MovieClip "IRain" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { rr = 4; if (this._name == "IRain") { delay = -2; hidden(this); } else { _global.render = _global.render + rr; } dur = 600; _width = (_width + rand(1)); _height = (_height + (rand(8) + 5)); updatepos(this, true); spin = random(20); A.stop(); B.stop(); C.stop(); stop(); _visible = false; } onClipEvent (enterFrame) { if ((this._name != "IRain") && (delay < -1)) { ch = (toff - dir) / (10 + spin); if (ch > 20) { ch = 20; } dir = dir + ch; updatepos(this, true); dur--; if (hitfloor(this, false) && (dir > 0)) { dur = 0; } if ((dur <= 0) || ((isout(this) == true) && (dir > -45))) { _global.IRain[path] = -1; if (isout(this) == false) { i = 0; while (i < 3) { createIFlare(_x, _y); i++; } } _global.render = _global.render - rr; this.removeMovieClip(); } turned = false; i = 0; while (i <= _global.maxzomb) { if ((((turned == false) && (dir > 70)) && (Math.abs(_x - _global.zomb[i]._x) < 70)) && (Math.abs(_y - _global.zomb[i]._y) < 250)) { _x = (_x + ((_global.zomb[i]._x - _x) / (10000 / Math.abs(_y - _global.zomb[i]._y)))); turned = true; } if (hitzombie(this, i)) { tt = 90 + random(30); j = 0; while (j < 6) { dirs = _global.zomb[i].dir + 90; if (Math.abs(_global.zomb[i].falltar) > 1) { dirs = dirs + _global.zomb[i]._rotation; } xs = (Math.sin(rad(dirs)) * random(60)) + rand(10); ys = (Math.cos(rad(dirs)) * (-random(60))) + rand(10); t = createIFreeze(_global.zomb[i]._x + xs, _global.zomb[i]._y + ys); t.dur = tt; t.who = i; j++; } _global.zomb[i].ixwind = 10 + random(2); _global.zomb[i].iywind = -18 + random(3); _global.zomb[i].irot = _global.zomb[i]._rotation; d = random(10) + 10; _global.zomb[i].dtag.dur = _global.dtime * 1.5; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].hp = _global.zomb[i].hp - d; _global.zomb[i].ix = _global.zomb[i]._x; _global.zomb[i].iy = _global.zomb[i]._y; _global.zomb[i].iced = tt - 3; _global.zomb[i].stop(); _global.zomb[i].throwbone = -1; if (_global.zomb[i].hp < 1) { _global.zomb[i].waterkill = true; j = 0; while (j < 10) { createWaterKill(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); j++; } createitem(_global.zomb[i], 80, 80, 95, 5, 1); MPRune(5, 1); _global.StatTKill++; } else { MPRune(0.2, 0.4); } dur = 0; } i++; } i = 0; while (i <= _global.maxzbone) { if (hitzbone(this, i) && (_global.zbone[i].previce == false)) { tt = 60 + random(30); j = 0; while (j < 3) { t = createIFreeze(_global.zbone[i]._x + rand(5), _global.zbone[i]._y + rand(5)); t.dur = tt; t.who = i; j++; } _global.zbone[i].iced = tt - 3; _global.zbone[i].previce = true; _global.zbone[i].iy = _global.zbone[i]._y; _global.zbone[i].ix = _global.zbone[i]._x; _global.zbone[i].ifall = _global.zbone[i].fall / 3; _global.zbone[i].ispin = _global.zbone[i].spin / 2; _global.zbone[i].ixcomp = _global.zbone[i].xcomp / 100; _global.zbone[i].irot = _global.zbone[i]._rotation; _global.zbone[i].xcomp = _global.zbone[i].xcomp - 5; _global.zbone[i].fall = _global.zbone[i].fall - (0.03 * this.dur); } i++; } } else if (delay > -2) { delay--; if (delay < -1) { A.play(); B.play(); C.play(); play(); _visible = true; } } }Instance of Symbol 1295 MovieClip "SBeam" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { this.rr = 100; if (this._name == "SBeam") { hidden(this); } else { _global.render = _global.render + this.rr; if (_global.casting < _totalframes) { _global.casting = _totalframes; } } dur = this._totalframes; _global.SBDam = function (self, inten) { i = 0; while (i <= _global.maxzomb) { if (hitzombie(self, i)) { if (_global.zomb[i]._x < ((self._parent._x + 30) + rand(80))) { _global.zomb[i].xwind = _global.zomb[i].xwind + ((0.2 + (random(15) / 100)) * inten); } else { _global.zomb[i].xwind = _global.zomb[i].xwind - ((0.2 + (random(15) / 100)) * inten); } _global.zomb[i].ywind = _global.zomb[i].ywind - ((0.05 + (random(120) / 100)) * inten); shake(_global.zomb[i], 2, 2); d = (random(200) / 100) + 1.2; _global.zomb[i].dtag.dur = _global.dtime; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].hp = _global.zomb[i].hp - d; if (_global.zomb[i].hp < 1) { zx = _global.zomb[i]._x; zy = _global.zomb[i]._y; j = 0; while (j < 10) { createLightKill(zx + rand(15), zy - random(45)); fl = createFFFlare(this); fl._x = zx + rand(10); fl._y = zy + rand(10); j++; } createitem(_global.zomb[i], 45, 45, 65, 2, 4); MPRune(1, 7); _global.StatDKill++; } else { MPRune(0.0008, 0.06); } } i++; } i = 0; while (i <= _global.maxzbone) { if (hitzbone(self, i)) { _global.zbone[i].spin = _global.zbone[i].spin - (2 + random(2)); _global.zbone[i].xcomp = _global.zbone[i].xcomp * 0.999; _global.zbone[i].fall = _global.zbone[i].fall + 0.01; } i++; } }; hitfloor(this, true); } onClipEvent (enterFrame) { if (this._name != "SBeam") { this.dur--; if (this.dur <= 0) { _global.SB[path] = -1; _global.render = _global.render - rr; this.removeMovieClip(); } } }Instance of Symbol 1329 MovieClip "WS" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { rr = 10; if (this._name == "WS") { hidden(this); } else { _global.render = _global.render + rr; } delay = (lvl * 15) + random(5); _visible = false; stop(); dur = this._totalframes; _global.WSDam = function (self) { i = 0; while (i <= _global.maxzomb) { if (hitzombie(self, i)) { _global.zomb[i].x_wind = _global.zomb[i].x_wind + (2 + (random(700) / 100)); _global.zomb[i]._rotation = 90 + random(20); _global.zomb[i].ywind = _global.zomb[i].ywind - (16 + (random(800) / 100)); if (_global.zomb[i].ywind < -50) { _global.zomb[i].ywind = -50; } d = (random(200) / 100) + 11; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].dtag.dur = _global.dtime; _global.zomb[i].hp = _global.zomb[i].hp - d; if (_global.zomb[i].hp < 1) { j = 0; while (j < 10) { k = createbflare(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); k.dir = rand(15); k.spd = 4 + random(10); k.dur = k.dur - random(4); j++; } createitem(_global.zomb[i], 70, 70, 80, 0, 0); MPRune(2, 0); _global.StatTKill++; } else { MPRune(0.1, 0); } } i++; } }; } onClipEvent (enterFrame) { if (this._name != "WS") { if (delay > 0) { delay--; if (delay < 1) { hitfloor(this, true); if (_y > 415) { _y = (415 + rand(10)); } _visible = true; play(); } } else { dur--; if (dur <= 0) { _global.WS[path] = -1; _global.render = _global.render - rr; this.removeMovieClip(); } } } }Instance of Symbol 1335 MovieClip "TNGlow" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { gotoAndStop ("Clear"); }Instance of Symbol 1345 MovieClip "TNAZ" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { rr = 100; if (this._name != "TNAZ") { _global.render = _global.render + rr; } else { _visible = false; } _global.AKill = function (self) { i = 0; while (i <= _global.maxzomb) { if (hitzombie(self, i)) { j = 0; while (j < 5) { k = createIFlare(_global.zomb[i]._x, _global.zomb[i]._y - random(20)); k.dir = rand(90); k.spd = rand(14) + 10; k.fall = -14 + rand(2); j++; } createitem(_global.zomb[i], 100, 100, 100, 2, 0); MPRune(2.5, 0); _global.zomb[i].waterkill = true; _global.zomb[i].hp = -1; } i++; } i = 0; while (i <= _global.maxzbone) { if (hitzbone(self, i)) { j = 0; while (j < 3) { k = createIFlare(_global.zbone[i]._x, _global.zbone[i]._y); k.dir = rand(90); k.spd = rand(4); j++; } j = 0; while (j < 20) { k = createbflare(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); k.dir = random(360); k.spd = rand(10); k.dur = k.dur - random(4); k.lol = 1; j++; } _global.zbone[i].removeMovieClip(); } i++; } }; } onClipEvent (enterFrame) { if ((_currentframe > 1) && (_currentframe < 30)) { shake(_root.Lvl, _currentframe / 3, _currentframe / 3); _global.zoomtime = 5; } }Instance of Symbol 1347 MovieClip "TRange" in Symbol 1350 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 1350 MovieClip Frame 2stop();Symbol 1385 MovieClip Frame 196stop();Symbol 1385 MovieClip Frame 292gotoAndStop (1);Symbol 1385 MovieClip Frame 388gotoAndStop (1);Instance of Symbol 809 MovieClip "Bar" in Symbol 1395 MovieClip Frame 1onClipEvent (load) { ww = _width; str = ""; } onClipEvent (enterFrame) { _width = ((ww * (_global.timeleft % 1800)) / 1800); if (Math.ceil(((_global.timeleft - 30) % 1800) / 30) < 10) { str = "0"; } else { str = ""; } if (Math.ceil(((_global.timeleft - 30) % 1800) / 30) == 60) { _root.PanelB.TimeBar.TimeT.text = Math.floor(_global.timeleft / 1800) + ":00"; } else { _root.PanelB.TimeBar.TimeT.text = ((Math.floor((_global.timeleft - 30) / 1800) + ":") + str) + Math.ceil(((_global.timeleft - 30) % 1800) / 30); } }Instance of Symbol 1390 MovieClip "ZoomBut" in Symbol 1396 MovieClip Frame 1onClipEvent (load) { if (_global.zooming == 1) { gotoAndStop (2); } else { gotoAndStop (1); } _global.zoomtog = function () { _global.zooming = -_global.zooming; if (_global.zooming == 1) { gotoAndStop (2); } else { gotoAndStop (1); _global.zoomtime = 15; } }; _global.buttontrans = function (self) { if (_global.buttonlock == 1) { self._alpha = self._alpha + ((110 - self._alpha) / 20); } else { self._alpha = self._alpha + ((10 - self._alpha) / 20); } }; } on (release) { if (_global.buttonlock == 1) { zoomtog(); } } onClipEvent (enterFrame) { buttontrans(this); }Instance of Symbol 831 MovieClip "TransBut" in Symbol 1396 MovieClip Frame 1on (release) { if (_global.buttonlock == 1) { _global.paneltrans = -_global.paneltrans; } } onClipEvent (enterFrame) { buttontrans(this); }Symbol 1407 MovieClip Frame 43stop();Instance of Symbol 805 MovieClip "AxeBut" in Symbol 1408 MovieClip Frame 1onClipEvent (load) { gotoAndStop(_totalframes); }Instance of Symbol 805 MovieClip "BladeBut" in Symbol 1408 MovieClip Frame 1onClipEvent (load) { gotoAndStop(_totalframes); }Instance of Symbol 805 MovieClip "DaggerBut" in Symbol 1408 MovieClip Frame 1onClipEvent (load) { gotoAndStop(_totalframes); }Instance of Symbol 805 MovieClip "MPBut" in Symbol 1408 MovieClip Frame 1onClipEvent (load) { gotoAndStop(_totalframes); }Instance of Symbol 805 MovieClip "RuneBut" in Symbol 1408 MovieClip Frame 1onClipEvent (load) { gotoAndStop(_totalframes); }Instance of Symbol 809 MovieClip "RuneBar" in Symbol 1408 MovieClip Frame 1onClipEvent (load) { ww = _width; xx = _x; }Instance of Symbol 1407 MovieClip "AGlow" in Symbol 1408 MovieClip Frame 1onClipEvent (load) { gotoAndStop(_totalframes); }Instance of Symbol 1407 MovieClip "BGlow" in Symbol 1408 MovieClip Frame 1onClipEvent (load) { gotoAndStop(_totalframes); }Instance of Symbol 1407 MovieClip "DGlow" in Symbol 1408 MovieClip Frame 1onClipEvent (load) { gotoAndStop(_totalframes); }Instance of Symbol 1407 MovieClip "MGlow" in Symbol 1408 MovieClip Frame 1onClipEvent (load) { gotoAndStop(_totalframes); }Instance of Symbol 1407 MovieClip "RGlow" in Symbol 1408 MovieClip Frame 1onClipEvent (load) { gotoAndStop(_totalframes); }Symbol 1449 MovieClip Frame 1stop();Symbol 1453 MovieClip Frame 1stop();Symbol 1457 MovieClip Frame 1stop();Symbol 1461 MovieClip Frame 1stop();Symbol 1465 MovieClip Frame 1stop();Symbol 1469 MovieClip Frame 1stop();
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 MovieClip | Uses:1 | Used by:1062 1067 1350 Timeline |
Symbol 3 Graphic | Used by:24 35 Timeline | |
Symbol 4 Font | Used by:5 32 | |
Symbol 5 Text | Uses:4 | Used by:7 |
Symbol 6 Graphic | Used by:7 | |
Symbol 7 MovieClip | Uses:5 6 | Used by:Timeline |
Symbol 8 Font | Used by:10 | |
Symbol 9 Font | Used by:10 | |
Symbol 10 Text | Uses:8 9 | Used by:Timeline |
Symbol 11 Graphic | Used by:Timeline | |
Symbol 12 Graphic | Used by:15 | |
Symbol 13 Font | Used by:14 42 | |
Symbol 14 Text | Uses:13 | Used by:15 |
Symbol 15 MovieClip | Uses:12 14 | Used by:Timeline |
Symbol 16 Graphic | Used by:17 | |
Symbol 17 MovieClip | Uses:16 | Used by:24 35 |
Symbol 18 Graphic | Used by:19 35 | |
Symbol 19 MovieClip | Uses:18 | Used by:24 35 |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 MovieClip | Uses:20 | Used by:24 35 |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip | Uses:22 | Used by:24 35 |
Symbol 24 MovieClip | Uses:17 19 21 23 3 | Used by:Timeline |
Symbol 25 Sound | Used by:Timeline | |
Symbol 26 Graphic | Used by:27 | |
Symbol 27 MovieClip | Uses:26 | Used by:Timeline |
Symbol 28 Sound | Used by:Timeline | |
Symbol 29 Graphic | Used by:35 Timeline | |
Symbol 30 Sound | Used by:Timeline | |
Symbol 31 Graphic | Used by:35 | |
Symbol 32 Text | Uses:4 | Used by:35 |
Symbol 33 Graphic | Used by:35 | |
Symbol 34 Sound | Used by:35 | |
Symbol 35 MovieClip | Uses:17 19 21 31 32 33 18 23 3 29 34 | Used by:Timeline |
Symbol 36 Graphic | Used by:37 | |
Symbol 37 Button | Uses:36 | Used by:Timeline |
Symbol 38 Graphic | Used by:Timeline | |
Symbol 39 Sound | Used by:Timeline | |
Symbol 40 Graphic | Used by:Timeline | |
Symbol 41 Sound | Used by:Timeline | |
Symbol 42 Text | Uses:13 | Used by:Timeline |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip | Uses:43 | Used by:Timeline |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:45 | Used by:Timeline |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 MovieClip | Uses:47 | Used by:Timeline |
Symbol 49 Graphic | Used by:133 | |
Symbol 50 Graphic | Used by:97 Timeline | |
Symbol 51 Graphic | Used by:97 | |
Symbol 52 Graphic | Used by:97 | |
Symbol 53 Graphic | Used by:97 | |
Symbol 54 Graphic | Used by:97 | |
Symbol 55 Graphic | Used by:97 | |
Symbol 56 Graphic | Used by:97 | |
Symbol 57 Graphic | Used by:97 | |
Symbol 58 Graphic | Used by:97 | |
Symbol 59 Graphic | Used by:97 | |
Symbol 60 Graphic | Used by:97 | |
Symbol 61 Graphic | Used by:97 | |
Symbol 62 Graphic | Used by:97 | |
Symbol 63 Graphic | Used by:97 | |
Symbol 64 Graphic | Used by:97 | |
Symbol 65 Graphic | Used by:97 | |
Symbol 66 Graphic | Used by:97 | |
Symbol 67 Graphic | Used by:97 | |
Symbol 68 Graphic | Used by:97 | |
Symbol 69 Graphic | Used by:97 | |
Symbol 70 Graphic | Used by:97 | |
Symbol 71 Graphic | Used by:97 | |
Symbol 72 Graphic | Used by:97 | |
Symbol 73 Graphic | Used by:97 | |
Symbol 74 Graphic | Used by:97 | |
Symbol 75 Graphic | Used by:97 | |
Symbol 76 Graphic | Used by:97 | |
Symbol 77 Graphic | Used by:97 | |
Symbol 78 Graphic | Used by:97 | |
Symbol 79 Graphic | Used by:97 | |
Symbol 80 Graphic | Used by:97 | |
Symbol 81 Graphic | Used by:97 | |
Symbol 82 Graphic | Used by:97 | |
Symbol 83 Graphic | Used by:97 | |
Symbol 84 ShapeTweening | Used by:97 Timeline | |
Symbol 85 Graphic | Used by:97 Timeline | |
Symbol 86 Graphic | Used by:97 | |
Symbol 87 Graphic | Used by:97 | |
Symbol 88 Graphic | Used by:97 | |
Symbol 89 Graphic | Used by:97 | |
Symbol 90 Graphic | Used by:97 | |
Symbol 91 Graphic | Used by:97 | |
Symbol 92 Graphic | Used by:97 | |
Symbol 93 Graphic | Used by:97 | |
Symbol 94 Graphic | Used by:97 | |
Symbol 95 Graphic | Used by:97 | |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 | Used by:133 |
Symbol 98 Graphic | Used by:99 | |
Symbol 99 MovieClip | Uses:98 | Used by:132 Timeline |
Symbol 100 Graphic | Used by:132 | |
Symbol 101 Graphic | Used by:132 | |
Symbol 102 Graphic | Used by:132 | |
Symbol 103 Graphic | Used by:132 | |
Symbol 104 Graphic | Used by:132 | |
Symbol 105 Graphic | Used by:132 | |
Symbol 106 Graphic | Used by:132 | |
Symbol 107 Graphic | Used by:132 | |
Symbol 108 Graphic | Used by:132 | |
Symbol 109 Graphic | Used by:132 | |
Symbol 110 Graphic | Used by:132 | |
Symbol 111 Graphic | Used by:132 | |
Symbol 112 Graphic | Used by:132 | |
Symbol 113 Graphic | Used by:132 | |
Symbol 114 Graphic | Used by:132 | |
Symbol 115 Graphic | Used by:132 | |
Symbol 116 Graphic | Used by:132 Timeline | |
Symbol 117 Graphic | Used by:132 | |
Symbol 118 Graphic | Used by:132 | |
Symbol 119 Graphic | Used by:132 | |
Symbol 120 Sound | Used by:132 | |
Symbol 121 Graphic | Used by:132 | |
Symbol 122 Graphic | Used by:132 | |
Symbol 123 Graphic | Used by:132 | |
Symbol 124 Graphic | Used by:132 | |
Symbol 125 Graphic | Used by:132 | |
Symbol 126 Graphic | Used by:132 | |
Symbol 127 Graphic | Used by:132 | |
Symbol 128 Graphic | Used by:132 | |
Symbol 129 Graphic | Used by:132 | |
Symbol 130 Graphic | Used by:132 | |
Symbol 131 Sound | Used by:132 | |
Symbol 132 MovieClip | Uses:99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 | Used by:133 |
Symbol 133 MovieClip | Uses:49 97 132 | Used by:1350 Timeline |
Symbol 134 Graphic | Used by:135 | |
Symbol 135 MovieClip | Uses:134 | Used by:1350 Timeline |
Symbol 136 Graphic | Used by:238 | |
Symbol 137 Graphic | Used by:147 238 Timeline | |
Symbol 138 Graphic | Used by:147 | |
Symbol 139 Graphic | Used by:147 | |
Symbol 140 Graphic | Used by:147 | |
Symbol 141 Graphic | Used by:147 | |
Symbol 142 Graphic | Used by:147 | |
Symbol 143 Graphic | Used by:147 | |
Symbol 144 Graphic | Used by:147 | |
Symbol 145 Graphic | Used by:147 | |
Symbol 146 Graphic | Used by:147 | |
Symbol 147 MovieClip | Uses:137 138 139 140 141 142 143 144 145 146 | Used by:238 |
Symbol 148 Graphic | Used by:238 | |
Symbol 149 Graphic | Used by:153 | |
Symbol 150 Graphic | Used by:153 | |
Symbol 151 Graphic | Used by:153 | |
Symbol 152 Graphic | Used by:153 | |
Symbol 153 MovieClip | Uses:149 150 151 152 | Used by:238 |
Symbol 154 Graphic | Used by:155 | |
Symbol 155 MovieClip | Uses:154 | Used by:238 Timeline |
Symbol 156 Graphic | Used by:238 | |
Symbol 157 Graphic | Used by:238 | |
Symbol 158 Graphic | Used by:238 | |
Symbol 159 Graphic | Used by:238 | |
Symbol 160 Graphic | Used by:238 | |
Symbol 161 Graphic | Used by:238 | |
Symbol 162 Graphic | Used by:238 | |
Symbol 163 Graphic | Used by:238 | |
Symbol 164 Graphic | Used by:238 | |
Symbol 165 Graphic | Used by:238 | |
Symbol 166 Graphic | Used by:238 | |
Symbol 167 Graphic | Used by:238 | |
Symbol 168 Graphic | Used by:238 | |
Symbol 169 Graphic | Used by:238 | |
Symbol 170 Graphic | Used by:238 | |
Symbol 171 Graphic | Used by:238 | |
Symbol 172 Graphic | Used by:238 | |
Symbol 173 Sound | Used by:238 | |
Symbol 174 Graphic | Used by:238 | |
Symbol 175 Graphic | Used by:238 | |
Symbol 176 Graphic | Used by:238 | |
Symbol 177 Graphic | Used by:184 | |
Symbol 178 Graphic | Used by:184 Timeline | |
Symbol 179 Graphic | Used by:184 Timeline | |
Symbol 180 Graphic | Used by:184 Timeline | |
Symbol 181 Graphic | Used by:184 Timeline | |
Symbol 182 Graphic | Used by:184 | |
Symbol 183 Graphic | Used by:184 | |
Symbol 184 MovieClip | Uses:177 178 179 180 181 182 183 | Used by:238 1350 |
Symbol 185 Graphic | Used by:238 | |
Symbol 186 Graphic | Used by:238 | |
Symbol 187 Graphic | Used by:238 | |
Symbol 188 Graphic | Used by:238 | |
Symbol 189 Graphic | Used by:238 | |
Symbol 190 Graphic | Used by:238 | |
Symbol 191 Graphic | Used by:238 | |
Symbol 192 Graphic | Used by:238 | |
Symbol 193 Graphic | Used by:238 | |
Symbol 194 Graphic | Used by:238 | |
Symbol 195 Graphic | Used by:238 | |
Symbol 196 Graphic | Used by:238 | |
Symbol 197 Graphic | Used by:238 | |
Symbol 198 Graphic | Used by:238 | |
Symbol 199 Graphic | Used by:238 | |
Symbol 200 Graphic | Used by:238 | |
Symbol 201 Graphic | Used by:238 | |
Symbol 202 Graphic | Used by:238 | |
Symbol 203 Graphic | Used by:238 | |
Symbol 204 Graphic | Used by:238 | |
Symbol 205 Graphic | Used by:238 | |
Symbol 206 Graphic | Used by:238 | |
Symbol 207 Graphic | Used by:238 | |
Symbol 208 Graphic | Used by:238 | |
Symbol 209 Graphic | Used by:238 | |
Symbol 210 Graphic | Used by:238 | |
Symbol 211 Graphic | Used by:238 | |
Symbol 212 Graphic | Used by:238 | |
Symbol 213 Graphic | Used by:238 | |
Symbol 214 Graphic | Used by:238 | |
Symbol 215 Graphic | Used by:238 | |
Symbol 216 Graphic | Used by:238 | |
Symbol 217 Graphic | Used by:238 | |
Symbol 218 Graphic | Used by:238 | |
Symbol 219 ShapeTweening | Used by:238 | |
Symbol 220 Graphic | Used by:238 | |
Symbol 221 Graphic | Used by:238 | |
Symbol 222 Graphic | Used by:238 | |
Symbol 223 Graphic | Used by:238 | |
Symbol 224 Graphic | Used by:238 | |
Symbol 225 Graphic | Used by:238 | |
Symbol 226 Graphic | Used by:238 | |
Symbol 227 Graphic | Used by:238 | |
Symbol 228 Graphic | Used by:238 | |
Symbol 229 Graphic | Used by:238 | |
Symbol 230 Graphic | Used by:238 | |
Symbol 231 Graphic | Used by:238 | |
Symbol 232 Graphic | Used by:238 | |
Symbol 233 Graphic | Used by:238 | |
Symbol 234 Graphic | Used by:238 | |
Symbol 235 Graphic | Used by:238 Timeline | |
Symbol 236 Graphic | Used by:238 Timeline | |
Symbol 237 Graphic | Used by:238 Timeline | |
Symbol 238 MovieClip | Uses:136 147 148 153 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 137 236 237 | Used by:239 |
Symbol 239 MovieClip | Uses:238 | Used by:1350 Timeline |
Symbol 240 Graphic | Used by:516 Timeline | |
Symbol 241 Graphic | Used by:516 Timeline | |
Symbol 242 Graphic | Used by:246 | |
Symbol 243 Graphic | Used by:246 | |
Symbol 244 Graphic | Used by:246 | |
Symbol 245 Graphic | Used by:246 | |
Symbol 246 MovieClip | Uses:242 243 244 245 | Used by:516 Timeline |
Symbol 247 Graphic | Used by:248 | |
Symbol 248 MovieClip | Uses:247 | Used by:516 Timeline |
Symbol 249 Graphic | Used by:516 Timeline | |
Symbol 250 Graphic | Used by:516 | |
Symbol 251 Graphic | Used by:516 | |
Symbol 252 Graphic | Used by:516 | |
Symbol 253 Graphic | Used by:516 | |
Symbol 254 Graphic | Used by:516 Timeline | |
Symbol 255 Graphic | Used by:516 Timeline | |
Symbol 256 Graphic | Used by:516 Timeline | |
Symbol 257 Graphic | Used by:516 | |
Symbol 258 Graphic | Used by:516 | |
Symbol 259 Graphic | Used by:516 | |
Symbol 260 Graphic | Used by:516 | |
Symbol 261 Graphic | Used by:516 | |
Symbol 262 Graphic | Used by:516 | |
Symbol 263 Graphic | Used by:516 | |
Symbol 264 Graphic | Used by:516 | |
Symbol 265 Graphic | Used by:516 | |
Symbol 266 Graphic | Used by:516 | |
Symbol 267 Graphic | Used by:516 Timeline | |
Symbol 268 Graphic | Used by:516 Timeline | |
Symbol 269 Graphic | Used by:516 Timeline | |
Symbol 270 Graphic | Used by:516 | |
Symbol 271 Graphic | Used by:516 | |
Symbol 272 Graphic | Used by:516 | |
Symbol 273 Graphic | Used by:516 | |
Symbol 274 Graphic | Used by:516 | |
Symbol 275 Graphic | Used by:516 | |
Symbol 276 Graphic | Used by:516 | |
Symbol 277 Graphic | Used by:516 | |
Symbol 278 Graphic | Used by:516 | |
Symbol 279 Graphic | Used by:516 | |
Symbol 280 Graphic | Used by:516 | |
Symbol 281 Graphic | Used by:516 | |
Symbol 282 Graphic | Used by:516 | |
Symbol 283 Graphic | Used by:516 | |
Symbol 284 Graphic | Used by:516 | |
Symbol 285 Graphic | Used by:516 | |
Symbol 286 Graphic | Used by:516 | |
Symbol 287 Graphic | Used by:516 | |
Symbol 288 Graphic | Used by:516 | |
Symbol 289 Graphic | Used by:516 | |
Symbol 290 Graphic | Used by:516 | |
Symbol 291 Graphic | Used by:516 | |
Symbol 292 Graphic | Used by:516 | |
Symbol 293 Graphic | Used by:516 | |
Symbol 294 Graphic | Used by:516 | |
Symbol 295 Graphic | Used by:516 | |
Symbol 296 Graphic | Used by:516 | |
Symbol 297 Graphic | Used by:516 | |
Symbol 298 Graphic | Used by:516 | |
Symbol 299 Graphic | Used by:516 | |
Symbol 300 Graphic | Used by:516 | |
Symbol 301 Graphic | Used by:516 | |
Symbol 302 Graphic | Used by:516 | |
Symbol 303 Graphic | Used by:516 | |
Symbol 304 Graphic | Used by:516 | |
Symbol 305 Graphic | Used by:516 | |
Symbol 306 Graphic | Used by:516 | |
Symbol 307 Graphic | Used by:516 | |
Symbol 308 Graphic | Used by:516 | |
Symbol 309 Graphic | Used by:516 | |
Symbol 310 Graphic | Used by:516 | |
Symbol 311 Graphic | Used by:516 | |
Symbol 312 Graphic | Used by:516 | |
Symbol 313 Graphic | Used by:516 | |
Symbol 314 Graphic | Used by:516 | |
Symbol 315 Graphic | Used by:516 | |
Symbol 316 Graphic | Used by:516 Timeline | |
Symbol 317 Graphic | Used by:516 Timeline | |
Symbol 318 Graphic | Used by:516 | |
Symbol 319 Graphic | Used by:516 | |
Symbol 320 Graphic | Used by:516 | |
Symbol 321 Graphic | Used by:516 | |
Symbol 322 Graphic | Used by:516 | |
Symbol 323 Graphic | Used by:516 | |
Symbol 324 Graphic | Used by:516 | |
Symbol 325 Graphic | Used by:516 | |
Symbol 326 Graphic | Used by:516 | |
Symbol 327 Graphic | Used by:516 | |
Symbol 328 Graphic | Used by:516 | |
Symbol 329 ShapeTweening | Used by:516 | |
Symbol 330 Graphic | Used by:516 | |
Symbol 331 Graphic | Used by:516 | |
Symbol 332 Graphic | Used by:516 | |
Symbol 333 Graphic | Used by:516 | |
Symbol 334 Graphic | Used by:516 | |
Symbol 335 Graphic | Used by:516 | |
Symbol 336 Graphic | Used by:516 | |
Symbol 337 Graphic | Used by:516 | |
Symbol 338 ShapeTweening | Used by:516 | |
Symbol 339 Graphic | Used by:516 | |
Symbol 340 Graphic | Used by:516 | |
Symbol 341 Graphic | Used by:516 | |
Symbol 342 ShapeTweening | Used by:516 | |
Symbol 343 Graphic | Used by:516 | |
Symbol 344 Graphic | Used by:516 | |
Symbol 345 ShapeTweening | Used by:516 | |
Symbol 346 Graphic | Used by:516 | |
Symbol 347 Graphic | Used by:516 | |
Symbol 348 Graphic | Used by:516 | |
Symbol 349 ShapeTweening | Used by:516 | |
Symbol 350 Graphic | Used by:516 | |
Symbol 351 Graphic | Used by:516 | |
Symbol 352 Graphic | Used by:516 | |
Symbol 353 Graphic | Used by:516 | |
Symbol 354 Graphic | Used by:516 | |
Symbol 355 ShapeTweening | Used by:516 | |
Symbol 356 Graphic | Used by:516 | |
Symbol 357 Graphic | Used by:516 | |
Symbol 358 Graphic | Used by:516 | |
Symbol 359 ShapeTweening | Used by:516 | |
Symbol 360 Graphic | Used by:516 | |
Symbol 361 Graphic | Used by:516 | |
Symbol 362 Graphic | Used by:516 | |
Symbol 363 Graphic | Used by:516 | |
Symbol 364 Graphic | Used by:516 | |
Symbol 365 Graphic | Used by:516 | |
Symbol 366 Graphic | Used by:516 | |
Symbol 367 Graphic | Used by:516 | |
Symbol 368 Graphic | Used by:516 | |
Symbol 369 Graphic | Used by:516 | |
Symbol 370 Graphic | Used by:373 516 1166 1408 Timeline | |
Symbol 371 Graphic | Used by:373 516 1168 1408 Timeline | |
Symbol 372 Graphic | Used by:373 516 1170 1408 Timeline | |
Symbol 373 MovieClip | Uses:370 371 372 | Used by:516 1350 |
Symbol 374 Graphic | Used by:516 | |
Symbol 375 Graphic | Used by:516 | |
Symbol 376 Graphic | Used by:516 | |
Symbol 377 Graphic | Used by:516 | |
Symbol 378 Graphic | Used by:516 | |
Symbol 379 Graphic | Used by:516 | |
Symbol 380 Graphic | Used by:516 | |
Symbol 381 Graphic | Used by:516 | |
Symbol 382 Graphic | Used by:516 | |
Symbol 383 Graphic | Used by:516 | |
Symbol 384 Graphic | Used by:516 | |
Symbol 385 Graphic | Used by:516 | |
Symbol 386 Graphic | Used by:516 | |
Symbol 387 Graphic | Used by:516 | |
Symbol 388 Graphic | Used by:516 | |
Symbol 389 Graphic | Used by:516 | |
Symbol 390 Graphic | Used by:516 | |
Symbol 391 Graphic | Used by:516 | |
Symbol 392 Graphic | Used by:516 | |
Symbol 393 Graphic | Used by:516 | |
Symbol 394 Graphic | Used by:516 | |
Symbol 395 Graphic | Used by:516 | |
Symbol 396 Graphic | Used by:516 | |
Symbol 397 Graphic | Used by:516 | |
Symbol 398 Graphic | Used by:516 | |
Symbol 399 Sound | Used by:516 | |
Symbol 400 Graphic | Used by:516 | |
Symbol 401 Graphic | Used by:516 | |
Symbol 402 Graphic | Used by:516 | |
Symbol 403 Graphic | Used by:516 | |
Symbol 404 Graphic | Used by:516 | |
Symbol 405 Graphic | Used by:516 | |
Symbol 406 Graphic | Used by:516 | |
Symbol 407 Graphic | Used by:516 | |
Symbol 408 Graphic | Used by:516 | |
Symbol 409 Graphic | Used by:516 | |
Symbol 410 Graphic | Used by:516 | |
Symbol 411 Graphic | Used by:516 | |
Symbol 412 Graphic | Used by:516 Timeline | |
Symbol 413 Graphic | Used by:516 | |
Symbol 414 Graphic | Used by:516 | |
Symbol 415 Graphic | Used by:516 | |
Symbol 416 Graphic | Used by:516 Timeline | |
Symbol 417 Graphic | Used by:516 Timeline | |
Symbol 418 Graphic | Used by:516 | |
Symbol 419 Graphic | Used by:516 | |
Symbol 420 Graphic | Used by:516 | |
Symbol 421 Graphic | Used by:516 | |
Symbol 422 Graphic | Used by:516 | |
Symbol 423 Graphic | Used by:516 | |
Symbol 424 Graphic | Used by:516 | |
Symbol 425 Graphic | Used by:516 | |
Symbol 426 Graphic | Used by:516 | |
Symbol 427 Graphic | Used by:516 | |
Symbol 428 Graphic | Used by:516 | |
Symbol 429 Graphic | Used by:516 | |
Symbol 430 Graphic | Used by:516 | |
Symbol 431 Graphic | Used by:516 | |
Symbol 432 Graphic | Used by:516 | |
Symbol 433 Graphic | Used by:516 | |
Symbol 434 Graphic | Used by:516 | |
Symbol 435 Graphic | Used by:516 | |
Symbol 436 Graphic | Used by:516 | |
Symbol 437 Graphic | Used by:516 | |
Symbol 438 Graphic | Used by:516 Timeline | |
Symbol 439 Graphic | Used by:516 Timeline | |
Symbol 440 Graphic | Used by:516 | |
Symbol 441 Graphic | Used by:516 | |
Symbol 442 Graphic | Used by:516 | |
Symbol 443 Graphic | Used by:516 | |
Symbol 444 Graphic | Used by:516 | |
Symbol 445 Graphic | Used by:516 | |
Symbol 446 Graphic | Used by:516 | |
Symbol 447 Graphic | Used by:516 | |
Symbol 448 Graphic | Used by:516 | |
Symbol 449 Graphic | Used by:516 | |
Symbol 450 Graphic | Used by:516 | |
Symbol 451 Graphic | Used by:516 | |
Symbol 452 Graphic | Used by:516 | |
Symbol 453 Graphic | Used by:516 | |
Symbol 454 Graphic | Used by:516 | |
Symbol 455 Graphic | Used by:516 | |
Symbol 456 Graphic | Used by:516 | |
Symbol 457 Graphic | Used by:516 | |
Symbol 458 Graphic | Used by:516 | |
Symbol 459 Graphic | Used by:516 | |
Symbol 460 Graphic | Used by:516 | |
Symbol 461 Graphic | Used by:516 | |
Symbol 462 Graphic | Used by:516 | |
Symbol 463 Graphic | Used by:516 | |
Symbol 464 Graphic | Used by:516 | |
Symbol 465 Graphic | Used by:516 | |
Symbol 466 Graphic | Used by:516 | |
Symbol 467 Graphic | Used by:516 | |
Symbol 468 Graphic | Used by:516 | |
Symbol 469 Graphic | Used by:516 | |
Symbol 470 Graphic | Used by:516 | |
Symbol 471 Graphic | Used by:516 | |
Symbol 472 Graphic | Used by:516 | |
Symbol 473 Graphic | Used by:516 | |
Symbol 474 Graphic | Used by:516 Timeline | |
Symbol 475 Graphic | Used by:516 | |
Symbol 476 Graphic | Used by:516 | |
Symbol 477 Graphic | Used by:516 | |
Symbol 478 Graphic | Used by:516 | |
Symbol 479 Graphic | Used by:516 | |
Symbol 480 Graphic | Used by:516 | |
Symbol 481 Graphic | Used by:516 | |
Symbol 482 Graphic | Used by:516 | |
Symbol 483 Graphic | Used by:516 | |
Symbol 484 Graphic | Used by:516 | |
Symbol 485 Graphic | Used by:516 | |
Symbol 486 Graphic | Used by:516 | |
Symbol 487 Graphic | Used by:516 | |
Symbol 488 Graphic | Used by:516 | |
Symbol 489 Graphic | Used by:500 | |
Symbol 490 Graphic | Used by:500 | |
Symbol 491 Graphic | Used by:500 | |
Symbol 492 Graphic | Used by:500 | |
Symbol 493 Graphic | Used by:500 | |
Symbol 494 Graphic | Used by:500 | |
Symbol 495 Graphic | Used by:500 | |
Symbol 496 Graphic | Used by:500 | |
Symbol 497 Graphic | Used by:500 | |
Symbol 498 Graphic | Used by:500 | |
Symbol 499 Graphic | Used by:500 | |
Symbol 500 MovieClip | Uses:489 490 491 492 493 494 495 496 497 498 499 | Used by:516 |
Symbol 501 Graphic | Used by:516 | |
Symbol 502 Graphic | Used by:516 | |
Symbol 503 Graphic | Used by:516 Timeline | |
Symbol 504 ShapeTweening | Used by:516 Timeline | |
Symbol 505 Sound | Used by:516 | |
Symbol 506 Graphic | Used by:516 Timeline | |
Symbol 507 Graphic | Used by:516 | |
Symbol 508 Graphic | Used by:516 | |
Symbol 509 Graphic | Used by:516 | |
Symbol 510 Graphic | Used by:516 | |
Symbol 511 Graphic | Used by:516 | |
Symbol 512 Graphic | Used by:516 | |
Symbol 513 Graphic | Used by:516 | |
Symbol 514 Graphic | Used by:516 | |
Symbol 515 Graphic | Used by:516 | |
Symbol 516 MovieClip | Uses:240 241 246 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 370 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 371 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 372 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 | Used by:517 |
Symbol 517 MovieClip | Uses:516 | Used by:1350 Timeline |
Symbol 518 Graphic | Used by:Timeline | |
Symbol 519 ShapeTweening | Used by:526 | |
Symbol 520 Font | Used by:521 528 534 540 549 553 557 560 564 565 566 568 570 573 581 582 583 584 585 667 668 669 670 671 702 703 704 705 706 707 711 712 713 714 715 716 717 718 719 720 721 722 723 787 788 789 792 793 794 795 797 798 799 800 816 817 818 819 820 822 823 824 825 826 834 835 836 837 838 839 840 845 846 847 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 870 871 874 875 876 877 878 881 882 883 884 885 886 887 890 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 923 924 925 926 927 934 935 936 937 938 943 944 945 946 947 952 953 954 955 956 966 967 968 969 972 973 974 975 977 978 979 980 984 985 986 987 989 990 991 992 993 994 995 996 | |
Symbol 521 Text | Uses:520 | Used by:526 |
Symbol 522 Graphic | Used by:526 | |
Symbol 523 ShapeTweening | Used by:526 | |
Symbol 524 Sound | Used by:526 532 538 544 1449 1453 1457 1461 1465 1469 | |
Symbol 525 Graphic | Used by:526 | |
Symbol 526 MovieClip | Uses:519 521 522 523 524 525 | Used by:Timeline |
Symbol 527 ShapeTweening | Used by:532 | |
Symbol 528 Text | Uses:520 | Used by:532 |
Symbol 529 Graphic | Used by:532 | |
Symbol 530 ShapeTweening | Used by:532 | |
Symbol 531 Graphic | Used by:532 | |
Symbol 532 MovieClip | Uses:527 528 529 530 524 531 | Used by:Timeline |
Symbol 533 ShapeTweening | Used by:538 | |
Symbol 534 Text | Uses:520 | Used by:538 |
Symbol 535 Graphic | Used by:538 | |
Symbol 536 ShapeTweening | Used by:538 | |
Symbol 537 Graphic | Used by:538 | |
Symbol 538 MovieClip | Uses:533 534 535 536 524 537 | Used by:Timeline |
Symbol 539 ShapeTweening | Used by:544 | |
Symbol 540 Text | Uses:520 | Used by:544 |
Symbol 541 Graphic | Used by:544 | |
Symbol 542 ShapeTweening | Used by:544 | |
Symbol 543 Graphic | Used by:544 | |
Symbol 544 MovieClip | Uses:539 540 541 542 524 543 | Used by:Timeline |
Symbol 545 Font | Used by:546 | |
Symbol 546 Text | Uses:545 | Used by:Timeline |
Symbol 547 Graphic | Used by:Timeline | |
Symbol 548 Graphic | Used by:551 561 | |
Symbol 549 Text | Uses:520 | Used by:551 |
Symbol 550 Graphic | Used by:551 561 | |
Symbol 551 MovieClip | Uses:548 549 550 | Used by:Timeline |
Symbol 552 Graphic | Used by:555 | |
Symbol 553 Text | Uses:520 | Used by:555 |
Symbol 554 Graphic | Used by:555 | |
Symbol 555 MovieClip | Uses:552 553 554 | Used by:Timeline |
Symbol 556 Graphic | Used by:559 | |
Symbol 557 Text | Uses:520 | Used by:559 |
Symbol 558 Graphic | Used by:559 | |
Symbol 559 MovieClip | Uses:556 557 558 | Used by:Timeline |
Symbol 560 Text | Uses:520 | Used by:561 |
Symbol 561 MovieClip | Uses:548 560 550 | Used by:Timeline |
Symbol 562 Sound | Used by:Timeline | |
Symbol 563 Sound | Used by:Timeline | |
Symbol 564 Text | Uses:520 | Used by:Timeline |
Symbol 565 Text | Uses:520 | Used by:Timeline |
Symbol 566 Text | Uses:520 | Used by:Timeline |
Symbol 567 Graphic | Used by:569 571 | |
Symbol 568 Text | Uses:520 | Used by:569 |
Symbol 569 MovieClip | Uses:567 568 | Used by:Timeline |
Symbol 570 Text | Uses:520 | Used by:571 |
Symbol 571 MovieClip | Uses:567 570 | Used by:Timeline |
Symbol 572 Graphic | Used by:574 | |
Symbol 573 Text | Uses:520 | Used by:574 |
Symbol 574 MovieClip | Uses:572 573 | Used by:Timeline |
Symbol 575 Graphic | Used by:576 | |
Symbol 576 MovieClip | Uses:575 | Used by:578 1113 1410 1412 1414 1416 1418 1420 1422 1424 1426 1428 1430 1432 1434 1436 1438 1440 1442 Timeline |
Symbol 577 Sound | Used by:578 Timeline | |
Symbol 578 MovieClip | Uses:576 577 | Used by:Timeline |
Symbol 579 Graphic | Used by:Timeline | |
Symbol 580 Graphic | Used by:Timeline | |
Symbol 581 Text | Uses:520 | Used by:Timeline |
Symbol 582 Text | Uses:520 | Used by:Timeline |
Symbol 583 Text | Uses:520 | Used by:Timeline |
Symbol 584 Text | Uses:520 | Used by:Timeline |
Symbol 585 Text | Uses:520 | Used by:Timeline |
Symbol 586 Graphic | Used by:587 | |
Symbol 587 MovieClip | Uses:586 | Used by:666 |
Symbol 588 Graphic | Used by:597 | |
Symbol 589 Graphic | Used by:597 | |
Symbol 590 Graphic | Used by:597 | |
Symbol 591 Graphic | Used by:597 | |
Symbol 592 Graphic | Used by:597 | |
Symbol 593 Graphic | Used by:597 | |
Symbol 594 Graphic | Used by:597 | |
Symbol 595 Graphic | Used by:597 | |
Symbol 596 Graphic | Used by:597 | |
Symbol 597 MovieClip | Uses:588 589 590 591 592 593 594 595 596 | Used by:666 |
Symbol 598 Graphic | Used by:607 | |
Symbol 599 Graphic | Used by:607 | |
Symbol 600 Graphic | Used by:607 | |
Symbol 601 Graphic | Used by:607 | |
Symbol 602 Graphic | Used by:607 | |
Symbol 603 Graphic | Used by:607 | |
Symbol 604 Graphic | Used by:607 | |
Symbol 605 Graphic | Used by:607 | |
Symbol 606 Graphic | Used by:607 | |
Symbol 607 MovieClip | Uses:598 599 600 601 602 603 604 605 606 | Used by:666 |
Symbol 608 Graphic | Used by:617 | |
Symbol 609 Graphic | Used by:617 | |
Symbol 610 Graphic | Used by:617 | |
Symbol 611 Graphic | Used by:617 | |
Symbol 612 Graphic | Used by:617 | |
Symbol 613 Graphic | Used by:617 | |
Symbol 614 Graphic | Used by:617 | |
Symbol 615 Graphic | Used by:617 | |
Symbol 616 Graphic | Used by:617 | |
Symbol 617 MovieClip | Uses:608 609 610 611 612 613 614 615 616 | Used by:666 |
Symbol 618 Graphic | Used by:627 | |
Symbol 619 Graphic | Used by:627 | |
Symbol 620 Graphic | Used by:627 | |
Symbol 621 Graphic | Used by:627 | |
Symbol 622 Graphic | Used by:627 | |
Symbol 623 Graphic | Used by:627 | |
Symbol 624 Graphic | Used by:627 | |
Symbol 625 Graphic | Used by:627 | |
Symbol 626 Graphic | Used by:627 | |
Symbol 627 MovieClip | Uses:618 619 620 621 622 623 624 625 626 | Used by:666 |
Symbol 628 Graphic | Used by:629 | |
Symbol 629 MovieClip | Uses:628 | Used by:666 |
Symbol 630 Graphic | Used by:639 | |
Symbol 631 Graphic | Used by:639 | |
Symbol 632 Graphic | Used by:639 | |
Symbol 633 Graphic | Used by:639 | |
Symbol 634 Graphic | Used by:639 | |
Symbol 635 Graphic | Used by:639 | |
Symbol 636 Graphic | Used by:639 | |
Symbol 637 Graphic | Used by:639 | |
Symbol 638 Graphic | Used by:639 | |
Symbol 639 MovieClip | Uses:630 631 632 633 634 635 636 637 638 | Used by:666 |
Symbol 640 Graphic | Used by:641 | |
Symbol 641 MovieClip | Uses:640 | Used by:666 |
Symbol 642 Graphic | Used by:666 | |
Symbol 643 Graphic | Used by:666 | |
Symbol 644 Graphic | Used by:666 | |
Symbol 645 Graphic | Used by:666 | |
Symbol 646 Graphic | Used by:666 | |
Symbol 647 Graphic | Used by:666 | |
Symbol 648 Graphic | Used by:666 | |
Symbol 649 Graphic | Used by:666 | |
Symbol 650 Graphic | Used by:666 | |
Symbol 651 Graphic | Used by:666 | |
Symbol 652 Graphic | Used by:666 | |
Symbol 653 Graphic | Used by:666 | |
Symbol 654 Graphic | Used by:666 | |
Symbol 655 Graphic | Used by:666 | |
Symbol 656 Graphic | Used by:666 | |
Symbol 657 Graphic | Used by:666 | |
Symbol 658 Graphic | Used by:666 | |
Symbol 659 Graphic | Used by:665 Timeline | |
Symbol 660 Graphic | Used by:665 Timeline | |
Symbol 661 Graphic | Used by:665 | |
Symbol 662 Graphic | Used by:665 | |
Symbol 663 Graphic | Used by:665 | |
Symbol 664 Graphic | Used by:665 | |
Symbol 665 MovieClip | Uses:659 660 661 662 663 664 | Used by:666 1350 |
Symbol 666 MovieClip | Uses:587 597 607 617 627 629 639 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 665 | Used by:1350 Timeline |
Symbol 667 Text | Uses:520 | Used by:Timeline |
Symbol 668 Text | Uses:520 | Used by:Timeline |
Symbol 669 Text | Uses:520 | Used by:Timeline |
Symbol 670 Text | Uses:520 | Used by:Timeline |
Symbol 671 Text | Uses:520 | Used by:Timeline |
Symbol 672 Graphic | Used by:701 | |
Symbol 673 Graphic | Used by:701 | |
Symbol 674 Graphic | Used by:701 | |
Symbol 675 Graphic | Used by:701 | |
Symbol 676 Graphic | Used by:701 | |
Symbol 677 Graphic | Used by:701 | |
Symbol 678 Graphic | Used by:701 | |
Symbol 679 Graphic | Used by:701 | |
Symbol 680 Graphic | Used by:701 | |
Symbol 681 Graphic | Used by:701 | |
Symbol 682 Graphic | Used by:701 | |
Symbol 683 Graphic | Used by:701 | |
Symbol 684 Graphic | Used by:701 | |
Symbol 685 Graphic | Used by:701 | |
Symbol 686 Graphic | Used by:701 | |
Symbol 687 Graphic | Used by:701 | |
Symbol 688 Graphic | Used by:701 | |
Symbol 689 Graphic | Used by:701 | |
Symbol 690 Graphic | Used by:701 | |
Symbol 691 Graphic | Used by:701 | |
Symbol 692 Sound | Used by:701 | |
Symbol 693 Graphic | Used by:701 | |
Symbol 694 Graphic | Used by:701 | |
Symbol 695 Graphic | Used by:701 | |
Symbol 696 Graphic | Used by:701 | |
Symbol 697 Graphic | Used by:701 | |
Symbol 698 Graphic | Used by:701 | |
Symbol 699 Graphic | Used by:701 | |
Symbol 700 Graphic | Used by:701 | |
Symbol 701 MovieClip | Uses:672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 | Used by:1350 Timeline |
Symbol 702 Text | Uses:520 | Used by:Timeline |
Symbol 703 Text | Uses:520 | Used by:Timeline |
Symbol 704 Text | Uses:520 | Used by:Timeline |
Symbol 705 Text | Uses:520 | Used by:Timeline |
Symbol 706 Text | Uses:520 | Used by:Timeline |
Symbol 707 Text | Uses:520 | Used by:Timeline |
Symbol 708 ShapeTweening | Used by:1141 Timeline | |
Symbol 709 Graphic | Used by:1335 Timeline | |
Symbol 710 ShapeTweening | Used by:1335 Timeline | |
Symbol 711 Text | Uses:520 | Used by:Timeline |
Symbol 712 Text | Uses:520 | Used by:Timeline |
Symbol 713 Text | Uses:520 | Used by:Timeline |
Symbol 714 Text | Uses:520 | Used by:Timeline |
Symbol 715 Text | Uses:520 | Used by:Timeline |
Symbol 716 Text | Uses:520 | Used by:Timeline |
Symbol 717 Text | Uses:520 | Used by:Timeline |
Symbol 718 Text | Uses:520 | Used by:Timeline |
Symbol 719 Text | Uses:520 | Used by:Timeline |
Symbol 720 Text | Uses:520 | Used by:Timeline |
Symbol 721 Text | Uses:520 | Used by:Timeline |
Symbol 722 Text | Uses:520 | Used by:Timeline |
Symbol 723 Text | Uses:520 | Used by:Timeline |
Symbol 724 ShapeTweening | Used by:785 | |
Symbol 725 Graphic | Used by:785 | |
Symbol 726 Font | Used by:727 786 802 806 807 810 811 812 813 828 830 832 833 843 850 851 998 1001 1003 1005 1007 1009 1011 1012 1015 1019 1020 1021 1023 1024 1025 1028 1030 1032 1034 1036 1038 1040 1042 1044 1046 1048 1050 1052 1054 1056 1058 1063 1068 1070 1073 1074 1076 1078 1080 1083 1084 1085 1087 1088 1089 1090 1091 1092 1102 1103 1104 1105 1106 1107 1108 1165 1167 1169 1389 1392 1394 1397 1399 1400 1401 1402 1446 1450 1454 1458 1462 1466 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 | |
Symbol 727 EditableText | Uses:726 | Used by:728 |
Symbol 728 MovieClip | Uses:727 | Used by:785 1350 Timeline |
Symbol 729 Graphic | Used by:785 | |
Symbol 730 Graphic | Used by:785 | |
Symbol 731 Graphic | Used by:785 | |
Symbol 732 Graphic | Used by:785 | |
Symbol 733 Graphic | Used by:785 | |
Symbol 734 Graphic | Used by:785 | |
Symbol 735 Graphic | Used by:785 | |
Symbol 736 Graphic | Used by:785 | |
Symbol 737 Graphic | Used by:785 | |
Symbol 738 Graphic | Used by:785 | |
Symbol 739 Graphic | Used by:785 | |
Symbol 740 Graphic | Used by:785 | |
Symbol 741 Graphic | Used by:785 | |
Symbol 742 Graphic | Used by:785 | |
Symbol 743 Graphic | Used by:785 | |
Symbol 744 Graphic | Used by:785 | |
Symbol 745 Graphic | Used by:785 | |
Symbol 746 Graphic | Used by:785 | |
Symbol 747 Graphic | Used by:785 | |
Symbol 748 Graphic | Used by:785 | |
Symbol 749 ShapeTweening | Used by:785 | |
Symbol 750 Graphic | Used by:785 | |
Symbol 751 Graphic | Used by:785 | |
Symbol 752 ShapeTweening | Used by:785 | |
Symbol 753 Graphic | Used by:785 | |
Symbol 754 Graphic | Used by:785 | |
Symbol 755 Graphic | Used by:785 | |
Symbol 756 Sound | Used by:785 | |
Symbol 757 Graphic | Used by:785 | |
Symbol 758 Graphic | Used by:785 | |
Symbol 759 Graphic | Used by:785 | |
Symbol 760 Graphic | Used by:785 Timeline | |
Symbol 761 Graphic | Used by:785 | |
Symbol 762 Graphic | Used by:785 | |
Symbol 763 Graphic | Used by:785 | |
Symbol 764 Graphic | Used by:785 | |
Symbol 765 Graphic | Used by:785 | |
Symbol 766 Sound | Used by:785 | |
Symbol 767 Graphic | Used by:785 | |
Symbol 768 Graphic | Used by:785 | |
Symbol 769 Graphic | Used by:785 | |
Symbol 770 Graphic | Used by:785 | |
Symbol 771 Graphic | Used by:785 Timeline | |
Symbol 772 Graphic | Used by:785 | |
Symbol 773 Graphic | Used by:785 | |
Symbol 774 Graphic | Used by:785 | |
Symbol 775 Graphic | Used by:785 | |
Symbol 776 Sound | Used by:785 | |
Symbol 777 Graphic | Used by:785 | |
Symbol 778 Graphic | Used by:785 | |
Symbol 779 Graphic | Used by:785 Timeline | |
Symbol 780 Graphic | Used by:785 | |
Symbol 781 Graphic | Used by:785 | |
Symbol 782 Graphic | Used by:785 | |
Symbol 783 Graphic | Used by:785 | |
Symbol 784 Graphic | Used by:785 | |
Symbol 785 MovieClip | Uses:724 725 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 | Used by:1350 Timeline |
Symbol 786 Text | Uses:726 | Used by:Timeline |
Symbol 787 Text | Uses:520 | Used by:Timeline |
Symbol 788 Text | Uses:520 | Used by:Timeline |
Symbol 789 Text | Uses:520 | Used by:Timeline |
Symbol 790 Graphic | Used by:1335 Timeline | |
Symbol 791 Graphic | Used by:1335 Timeline | |
Symbol 792 Text | Uses:520 | Used by:Timeline |
Symbol 793 Text | Uses:520 | Used by:Timeline |
Symbol 794 Text | Uses:520 | Used by:Timeline |
Symbol 795 Text | Uses:520 | Used by:Timeline |
Symbol 796 Graphic | Used by:Timeline | |
Symbol 797 Text | Uses:520 | Used by:Timeline |
Symbol 798 Text | Uses:520 | Used by:Timeline |
Symbol 799 Text | Uses:520 | Used by:Timeline |
Symbol 800 Text | Uses:520 | Used by:Timeline |
Symbol 801 Graphic | Used by:Timeline | |
Symbol 802 Text | Uses:726 | Used by:1408 Timeline |
Symbol 803 ShapeTweening | Used by:805 | |
Symbol 804 Graphic | Used by:805 | |
Symbol 805 MovieClip | Uses:803 804 | Used by:1166 1168 1170 1408 Timeline |
Symbol 806 Text | Uses:726 | Used by:1408 Timeline |
Symbol 807 Text | Uses:726 | Used by:1408 Timeline |
Symbol 808 Graphic | Used by:809 1298 | |
Symbol 809 MovieClip | Uses:808 | Used by:844 1395 1408 Timeline |
Symbol 810 Text | Uses:726 | Used by:Timeline |
Symbol 811 Text | Uses:726 | Used by:Timeline |
Symbol 812 Text | Uses:726 | Used by:Timeline |
Symbol 813 Text | Uses:726 | Used by:Timeline |
Symbol 814 Font | Used by:815 967 973 976 978 1403 | |
Symbol 815 Text | Uses:814 | Used by:Timeline |
Symbol 816 Text | Uses:520 | Used by:Timeline |
Symbol 817 Text | Uses:520 | Used by:Timeline |
Symbol 818 Text | Uses:520 | Used by:Timeline |
Symbol 819 Text | Uses:520 | Used by:Timeline |
Symbol 820 Text | Uses:520 | Used by:Timeline |
Symbol 821 Graphic | Used by:Timeline | |
Symbol 822 Text | Uses:520 | Used by:Timeline |
Symbol 823 Text | Uses:520 | Used by:Timeline |
Symbol 824 Text | Uses:520 | Used by:Timeline |
Symbol 825 Text | Uses:520 | Used by:Timeline |
Symbol 826 Text | Uses:520 | Used by:Timeline |
Symbol 827 Graphic | Used by:Timeline | |
Symbol 828 Text | Uses:726 | Used by:1390 Timeline |
Symbol 829 Graphic | Used by:831 | |
Symbol 830 Text | Uses:726 | Used by:831 |
Symbol 831 MovieClip | Uses:829 830 | Used by:1396 Timeline |
Symbol 832 Text | Uses:726 | Used by:Timeline |
Symbol 833 Text | Uses:726 | Used by:Timeline |
Symbol 834 Text | Uses:520 | Used by:Timeline |
Symbol 835 Text | Uses:520 | Used by:Timeline |
Symbol 836 Text | Uses:520 | Used by:Timeline |
Symbol 837 Text | Uses:520 | Used by:Timeline |
Symbol 838 Text | Uses:520 | Used by:Timeline |
Symbol 839 Text | Uses:520 | Used by:Timeline |
Symbol 840 Text | Uses:520 | Used by:Timeline |
Symbol 841 Graphic | Used by:Timeline | |
Symbol 842 Graphic | Used by:844 | |
Symbol 843 Text | Uses:726 | Used by:844 |
Symbol 844 MovieClip | Uses:842 809 843 | Used by:Timeline |
Symbol 845 Text | Uses:520 | Used by:Timeline |
Symbol 846 Text | Uses:520 | Used by:Timeline |
Symbol 847 Text | Uses:520 | Used by:Timeline |
Symbol 848 Graphic | Used by:Timeline | |
Symbol 849 Text | Uses:520 | Used by:Timeline |
Symbol 850 Text | Uses:726 520 | Used by:Timeline |
Symbol 851 Text | Uses:726 520 | Used by:Timeline |
Symbol 852 Text | Uses:520 | Used by:Timeline |
Symbol 853 Text | Uses:520 | Used by:Timeline |
Symbol 854 Text | Uses:520 | Used by:Timeline |
Symbol 855 Text | Uses:520 | Used by:Timeline |
Symbol 856 Text | Uses:520 | Used by:Timeline |
Symbol 857 Text | Uses:520 | Used by:Timeline |
Symbol 858 Text | Uses:520 | Used by:Timeline |
Symbol 859 Text | Uses:520 | Used by:Timeline |
Symbol 860 Text | Uses:520 | Used by:Timeline |
Symbol 861 Text | Uses:520 | Used by:Timeline |
Symbol 862 Text | Uses:520 | Used by:Timeline |
Symbol 863 Text | Uses:520 | Used by:Timeline |
Symbol 864 Text | Uses:520 | Used by:Timeline |
Symbol 865 Text | Uses:520 | Used by:Timeline |
Symbol 866 Text | Uses:520 | Used by:Timeline |
Symbol 867 Text | Uses:520 | Used by:Timeline |
Symbol 868 Text | Uses:520 | Used by:Timeline |
Symbol 869 Graphic | Used by:Timeline | |
Symbol 870 Text | Uses:520 | Used by:Timeline |
Symbol 871 Text | Uses:520 | Used by:Timeline |
Symbol 872 Font | Used by:873 981 982 983 988 | |
Symbol 873 Text | Uses:872 | Used by:Timeline |
Symbol 874 Text | Uses:520 | Used by:Timeline |
Symbol 875 Text | Uses:520 | Used by:Timeline |
Symbol 876 Text | Uses:520 | Used by:Timeline |
Symbol 877 Text | Uses:520 | Used by:Timeline |
Symbol 878 Text | Uses:520 | Used by:Timeline |
Symbol 879 Sound | Used by:Timeline | |
Symbol 880 Graphic | Used by:Timeline | |
Symbol 881 Text | Uses:520 | Used by:Timeline |
Symbol 882 Text | Uses:520 | Used by:Timeline |
Symbol 883 Text | Uses:520 | Used by:Timeline |
Symbol 884 Text | Uses:520 | Used by:Timeline |
Symbol 885 Text | Uses:520 | Used by:Timeline |
Symbol 886 Text | Uses:520 | Used by:Timeline |
Symbol 887 Text | Uses:520 | Used by:888 |
Symbol 888 MovieClip | Uses:887 | Used by:892 |
Symbol 889 Graphic | Used by:891 | |
Symbol 890 Text | Uses:520 | Used by:891 |
Symbol 891 MovieClip | Uses:889 890 | Used by:892 |
Symbol 892 MovieClip | Uses:888 891 | Used by:Timeline |
Symbol 893 Graphic | Used by:894 | |
Symbol 894 MovieClip | Uses:893 | Used by:1263 Timeline |
Symbol 895 Font | Used by:896 983 | |
Symbol 896 EditableText | Uses:895 | Used by:Timeline |
Symbol 897 Graphic | Used by:Timeline | |
Symbol 898 Graphic | Used by:Timeline | |
Symbol 899 Graphic | Used by:Timeline | |
Symbol 900 Text | Uses:520 | Used by:Timeline |
Symbol 901 Text | Uses:520 | Used by:Timeline |
Symbol 902 Text | Uses:520 | Used by:Timeline |
Symbol 903 Text | Uses:520 | Used by:Timeline |
Symbol 904 Text | Uses:520 | Used by:Timeline |
Symbol 905 Text | Uses:520 | Used by:Timeline |
Symbol 906 Text | Uses:520 | Used by:Timeline |
Symbol 907 Text | Uses:520 | Used by:Timeline |
Symbol 908 Text | Uses:520 | Used by:Timeline |
Symbol 909 Text | Uses:520 | Used by:Timeline |
Symbol 910 Text | Uses:520 | Used by:Timeline |
Symbol 911 Text | Uses:520 | Used by:Timeline |
Symbol 912 Text | Uses:520 | Used by:Timeline |
Symbol 913 Text | Uses:520 | Used by:Timeline |
Symbol 914 Text | Uses:520 | Used by:Timeline |
Symbol 915 Text | Uses:520 | Used by:Timeline |
Symbol 916 Graphic | Used by:Timeline | |
Symbol 917 Graphic | Used by:1248 Timeline | |
Symbol 918 ShapeTweening | Used by:1248 Timeline | |
Symbol 919 Graphic | Used by:920 | |
Symbol 920 MovieClip | Uses:919 | Used by:1248 1329 Timeline |
Symbol 921 Graphic | Used by:Timeline | |
Symbol 922 Graphic | Used by:Timeline | |
Symbol 923 Text | Uses:520 | Used by:Timeline |
Symbol 924 Text | Uses:520 | Used by:Timeline |
Symbol 925 Text | Uses:520 | Used by:Timeline |
Symbol 926 Text | Uses:520 | Used by:Timeline |
Symbol 927 Text | Uses:520 | Used by:Timeline |
Symbol 928 Graphic | Used by:1144 Timeline | |
Symbol 929 Graphic | Used by:1144 Timeline | |
Symbol 930 Graphic | Used by:1144 Timeline | |
Symbol 931 Graphic | Used by:1144 Timeline | |
Symbol 932 ShapeTweening | Used by:1279 Timeline | |
Symbol 933 Graphic | Used by:Timeline | |
Symbol 934 Text | Uses:520 | Used by:Timeline |
Symbol 935 Text | Uses:520 | Used by:Timeline |
Symbol 936 Text | Uses:520 | Used by:Timeline |
Symbol 937 Text | Uses:520 | Used by:Timeline |
Symbol 938 Text | Uses:520 | Used by:Timeline |
Symbol 939 ShapeTweening | Used by:1263 Timeline | |
Symbol 940 ShapeTweening | Used by:1263 Timeline | |
Symbol 941 Graphic | Used by:1263 Timeline | |
Symbol 942 Graphic | Used by:Timeline | |
Symbol 943 Text | Uses:520 | Used by:Timeline |
Symbol 944 Text | Uses:520 | Used by:Timeline |
Symbol 945 Text | Uses:520 | Used by:Timeline |
Symbol 946 Text | Uses:520 | Used by:Timeline |
Symbol 947 Text | Uses:520 | Used by:Timeline |
Symbol 948 Graphic | Used by:949 | |
Symbol 949 MovieClip | Uses:948 | Used by:1350 Timeline |
Symbol 950 Graphic | Used by:1294 Timeline | |
Symbol 951 Graphic | Used by:Timeline | |
Symbol 952 Text | Uses:520 | Used by:Timeline |
Symbol 953 Text | Uses:520 | Used by:Timeline |
Symbol 954 Text | Uses:520 | Used by:Timeline |
Symbol 955 Text | Uses:520 | Used by:Timeline |
Symbol 956 Text | Uses:520 | Used by:Timeline |
Symbol 957 Graphic | Used by:Timeline | |
Symbol 958 ShapeTweening | Used by:1136 Timeline | |
Symbol 959 ShapeTweening | Used by:1136 Timeline | |
Symbol 960 Graphic | Used by:1274 Timeline | |
Symbol 961 ShapeTweening | Used by:1274 Timeline | |
Symbol 962 Graphic | Used by:1274 Timeline | |
Symbol 963 Graphic | Used by:1274 Timeline | |
Symbol 964 Graphic | Used by:1274 Timeline | |
Symbol 965 Graphic | Used by:Timeline | |
Symbol 966 Text | Uses:520 | Used by:Timeline |
Symbol 967 Text | Uses:520 814 | Used by:Timeline |
Symbol 968 Text | Uses:520 | Used by:Timeline |
Symbol 969 Text | Uses:520 | Used by:Timeline |
Symbol 970 Graphic | Used by:Timeline | |
Symbol 971 Graphic | Used by:1286 Timeline | |
Symbol 972 Text | Uses:520 | Used by:Timeline |
Symbol 973 Text | Uses:520 814 | Used by:Timeline |
Symbol 974 Text | Uses:520 | Used by:Timeline |
Symbol 975 Text | Uses:520 | Used by:Timeline |
Symbol 976 Text | Uses:814 | Used by:1339 Timeline |
Symbol 977 Text | Uses:520 | Used by:Timeline |
Symbol 978 Text | Uses:520 814 | Used by:Timeline |
Symbol 979 Text | Uses:520 | Used by:Timeline |
Symbol 980 Text | Uses:520 | Used by:Timeline |
Symbol 981 Text | Uses:872 | Used by:Timeline |
Symbol 982 Text | Uses:872 | Used by:Timeline |
Symbol 983 Text | Uses:872 895 | Used by:Timeline |
Symbol 984 Text | Uses:520 | Used by:Timeline |
Symbol 985 Text | Uses:520 | Used by:Timeline |
Symbol 986 Text | Uses:520 | Used by:Timeline |
Symbol 987 Text | Uses:520 | Used by:Timeline |
Symbol 988 Text | Uses:872 | Used by:Timeline |
Symbol 989 Text | Uses:520 | Used by:Timeline |
Symbol 990 Text | Uses:520 | Used by:Timeline |
Symbol 991 Text | Uses:520 | Used by:Timeline |
Symbol 992 Text | Uses:520 | Used by:Timeline |
Symbol 993 Text | Uses:520 | Used by:Timeline |
Symbol 994 Text | Uses:520 | Used by:Timeline |
Symbol 995 Text | Uses:520 | Used by:Timeline |
Symbol 996 Text | Uses:520 | Used by:Timeline |
Symbol 997 Sound | Used by:Timeline | |
Symbol 998 Text | Uses:726 | Used by:999 |
Symbol 999 MovieClip | Uses:998 | Used by:Timeline |
Symbol 1000 Graphic | Used by:1002 1004 1006 1071 1077 1079 1081 1086 | |
Symbol 1001 Text | Uses:726 | Used by:1002 |
Symbol 1002 MovieClip | Uses:1000 1001 | Used by:Timeline |
Symbol 1003 Text | Uses:726 | Used by:1004 |
Symbol 1004 MovieClip | Uses:1000 1003 | Used by:Timeline |
Symbol 1005 Text | Uses:726 | Used by:1006 |
Symbol 1006 MovieClip | Uses:1000 1005 | Used by:Timeline |
Symbol 1007 Text | Uses:726 | Used by:1008 |
Symbol 1008 MovieClip | Uses:1007 | Used by:Timeline |
Symbol 1009 Text | Uses:726 | Used by:1013 |
Symbol 1010 Graphic | Used by:1013 1026 1029 | |
Symbol 1011 Text | Uses:726 | Used by:1013 1026 |
Symbol 1012 Text | Uses:726 | Used by:1013 1026 1029 |
Symbol 1013 MovieClip | Uses:1009 1010 1011 1012 | Used by:Timeline |
Symbol 1014 ShapeTweening | Used by:1026 Timeline | |
Symbol 1015 Text | Uses:726 | Used by:1026 Timeline |
Symbol 1016 Sound | Used by:1026 1113 | |
Symbol 1017 Sound | Used by:1026 | |
Symbol 1018 ShapeTweening | Used by:1026 | |
Symbol 1019 Text | Uses:726 | Used by:1026 |
Symbol 1020 Text | Uses:726 | Used by:1026 |
Symbol 1021 EditableText | Uses:726 | Used by:1026 |
Symbol 1022 ShapeTweening | Used by:1026 | |
Symbol 1023 Text | Uses:726 | Used by:1026 |
Symbol 1024 Text | Uses:726 | Used by:1026 |
Symbol 1025 Text | Uses:726 | Used by:1026 |
Symbol 1026 MovieClip | Uses:1010 1011 1012 1016 1014 1015 1017 1018 1019 1020 1021 1022 1023 1024 1025 | Used by:Timeline |
Symbol 1027 Sound | Used by:Timeline | |
Symbol 1028 Text | Uses:726 | Used by:1029 |
Symbol 1029 MovieClip | Uses:1028 1010 1012 | Used by:Timeline |
Symbol 1030 Text | Uses:726 | Used by:1031 |
Symbol 1031 MovieClip | Uses:1030 | Used by:Timeline |
Symbol 1032 Text | Uses:726 | Used by:1033 |
Symbol 1033 MovieClip | Uses:1032 | Used by:Timeline |
Symbol 1034 Text | Uses:726 | Used by:1035 |
Symbol 1035 MovieClip | Uses:1034 | Used by:Timeline |
Symbol 1036 Text | Uses:726 | Used by:1037 |
Symbol 1037 MovieClip | Uses:1036 | Used by:Timeline |
Symbol 1038 Text | Uses:726 | Used by:1039 |
Symbol 1039 MovieClip | Uses:1038 | Used by:Timeline |
Symbol 1040 Text | Uses:726 | Used by:1041 |
Symbol 1041 MovieClip | Uses:1040 | Used by:Timeline |
Symbol 1042 Text | Uses:726 | Used by:1043 |
Symbol 1043 MovieClip | Uses:1042 | Used by:Timeline |
Symbol 1044 Text | Uses:726 | Used by:1045 |
Symbol 1045 MovieClip | Uses:1044 | Used by:Timeline |
Symbol 1046 Text | Uses:726 | Used by:1047 |
Symbol 1047 MovieClip | Uses:1046 | Used by:Timeline |
Symbol 1048 Text | Uses:726 | Used by:1049 |
Symbol 1049 MovieClip | Uses:1048 | Used by:Timeline |
Symbol 1050 Text | Uses:726 | Used by:1051 |
Symbol 1051 MovieClip | Uses:1050 | Used by:Timeline |
Symbol 1052 Text | Uses:726 | Used by:1053 |
Symbol 1053 MovieClip | Uses:1052 | Used by:Timeline |
Symbol 1054 Text | Uses:726 | Used by:1055 |
Symbol 1055 MovieClip | Uses:1054 | Used by:Timeline |
Symbol 1056 Text | Uses:726 | Used by:1057 |
Symbol 1057 MovieClip | Uses:1056 | Used by:Timeline |
Symbol 1058 Text | Uses:726 | Used by:1059 |
Symbol 1059 MovieClip | Uses:1058 | Used by:Timeline |
Symbol 1060 Graphic | Used by:1062 | |
Symbol 1061 Graphic | Used by:1062 | |
Symbol 1062 MovieClip | Uses:2 1060 1061 | Used by:Timeline |
Symbol 1063 Text | Uses:726 | Used by:1064 |
Symbol 1064 MovieClip | Uses:1063 | Used by:Timeline |
Symbol 1065 Graphic | Used by:1067 | |
Symbol 1066 Graphic | Used by:1067 | |
Symbol 1067 MovieClip | Uses:2 1065 1066 | Used by:Timeline |
Symbol 1068 Text | Uses:726 | Used by:1069 |
Symbol 1069 MovieClip | Uses:1068 | Used by:Timeline |
Symbol 1070 Text | Uses:726 | Used by:1071 |
Symbol 1071 MovieClip | Uses:1000 1070 | Used by:Timeline |
Symbol 1072 Graphic | Used by:1075 | |
Symbol 1073 Text | Uses:726 | Used by:1075 |
Symbol 1074 Text | Uses:726 | Used by:1075 |
Symbol 1075 MovieClip | Uses:1072 1073 1074 | Used by:Timeline |
Symbol 1076 Text | Uses:726 | Used by:1077 |
Symbol 1077 MovieClip | Uses:1000 1076 | Used by:Timeline |
Symbol 1078 Text | Uses:726 | Used by:1079 |
Symbol 1079 MovieClip | Uses:1000 1078 | Used by:Timeline |
Symbol 1080 Text | Uses:726 | Used by:1081 1109 |
Symbol 1081 MovieClip | Uses:1000 1080 | Used by:Timeline |
Symbol 1082 Graphic | Used by:1094 1095 1096 1097 1098 1099 1100 1101 Timeline | |
Symbol 1083 Text | Uses:726 | Used by:1094 Timeline |
Symbol 1084 Text | Uses:726 | Used by:1095 Timeline |
Symbol 1085 Text | Uses:726 | Used by:1086 |
Symbol 1086 MovieClip | Uses:1000 1085 | Used by:Timeline |
Symbol 1087 Text | Uses:726 | Used by:1096 Timeline |
Symbol 1088 Text | Uses:726 | Used by:1098 Timeline |
Symbol 1089 Text | Uses:726 | Used by:1097 Timeline |
Symbol 1090 Text | Uses:726 | Used by:1099 Timeline |
Symbol 1091 Text | Uses:726 | Used by:1100 Timeline |
Symbol 1092 Text | Uses:726 | Used by:1101 Timeline |
Symbol 1093 Graphic | Used by:1094 1095 1096 1097 1098 1099 1100 1101 | |
Symbol 1094 MovieClip | Uses:1082 1083 1093 | Used by:Timeline |
Symbol 1095 MovieClip | Uses:1082 1084 1093 | Used by:Timeline |
Symbol 1096 MovieClip | Uses:1082 1087 1093 | Used by:Timeline |
Symbol 1097 MovieClip | Uses:1082 1089 1093 | Used by:Timeline |
Symbol 1098 MovieClip | Uses:1082 1088 1093 | Used by:Timeline |
Symbol 1099 MovieClip | Uses:1082 1090 1093 | Used by:Timeline |
Symbol 1100 MovieClip | Uses:1082 1091 1093 | Used by:Timeline |
Symbol 1101 MovieClip | Uses:1082 1092 1093 | Used by:Timeline |
Symbol 1102 Text | Uses:726 | Used by:1109 |
Symbol 1103 Text | Uses:726 | Used by:1109 |
Symbol 1104 Text | Uses:726 | Used by:1109 |
Symbol 1105 Text | Uses:726 | Used by:1109 |
Symbol 1106 Text | Uses:726 | Used by:1109 |
Symbol 1107 Text | Uses:726 | Used by:1109 |
Symbol 1108 Text | Uses:726 | Used by:1109 |
Symbol 1109 MovieClip | Uses:1102 1103 1104 1105 1106 1107 1080 1108 | Used by:Timeline |
Symbol 1110 ShapeTweening | Used by:1112 | |
Symbol 1111 Graphic | Used by:1112 | |
Symbol 1112 MovieClip | Uses:1110 1111 | Used by:Timeline |
Symbol 1113 MovieClip | Uses:576 1016 | Used by:Timeline |
Symbol 1114 Bitmap | Used by:1115 | |
Symbol 1115 Graphic | Uses:1114 | Used by:1350 |
Symbol 1116 ShapeTweening | Used by:1119 | |
Symbol 1117 ShapeTweening | Used by:1119 | |
Symbol 1118 Graphic | Used by:1119 | |
Symbol 1119 MovieClip | Uses:1116 1117 1118 | Used by:1350 |
Symbol 1120 ShapeTweening | Used by:1123 | |
Symbol 1121 ShapeTweening | Used by:1123 | |
Symbol 1122 Graphic | Used by:1123 | |
Symbol 1123 MovieClip | Uses:1120 1121 1122 | Used by:1350 |
Symbol 1124 ShapeTweening | Used by:1127 | |
Symbol 1125 ShapeTweening | Used by:1127 | |
Symbol 1126 Graphic | Used by:1127 | |
Symbol 1127 MovieClip | Uses:1124 1125 1126 | Used by:1350 |
Symbol 1128 ShapeTweening | Used by:1131 | |
Symbol 1129 ShapeTweening | Used by:1131 | |
Symbol 1130 Graphic | Used by:1131 | |
Symbol 1131 MovieClip | Uses:1128 1129 1130 | Used by:1350 |
Symbol 1132 Graphic | Used by:1350 | |
Symbol 1133 Graphic | Used by:1350 | |
Symbol 1134 ShapeTweening | Used by:1136 | |
Symbol 1135 Graphic | Used by:1136 | |
Symbol 1136 MovieClip | Uses:958 1134 959 1135 | Used by:1350 |
Symbol 1137 ShapeTweening | Used by:1139 | |
Symbol 1138 Graphic | Used by:1139 | |
Symbol 1139 MovieClip | Uses:1137 1138 | Used by:1350 |
Symbol 1140 Graphic | Used by:1141 | |
Symbol 1141 MovieClip | Uses:708 1140 | Used by:1350 |
Symbol 1142 Graphic | Used by:1144 | |
Symbol 1143 Graphic | Used by:1144 | |
Symbol 1144 MovieClip | Uses:1142 928 930 931 1143 929 | Used by:1350 |
Symbol 1145 ShapeTweening | Used by:1147 | |
Symbol 1146 Graphic | Used by:1147 | |
Symbol 1147 MovieClip | Uses:1145 1146 | Used by:1345 1350 |
Symbol 1148 Graphic | Used by:1153 | |
Symbol 1149 Graphic | Used by:1153 | |
Symbol 1150 Graphic | Used by:1153 | |
Symbol 1151 Graphic | Used by:1153 | |
Symbol 1152 Graphic | Used by:1153 | |
Symbol 1153 MovieClip | Uses:1148 1149 1150 1151 1152 | Used by:1350 |
Symbol 1154 Graphic | Used by:1159 | |
Symbol 1155 Graphic | Used by:1159 | |
Symbol 1156 Graphic | Used by:1159 | |
Symbol 1157 Graphic | Used by:1159 | |
Symbol 1158 Graphic | Used by:1159 | |
Symbol 1159 MovieClip | Uses:1154 1155 1156 1157 1158 | Used by:1350 |
Symbol 1160 Graphic | Used by:1164 | |
Symbol 1161 Graphic | Used by:1164 | |
Symbol 1162 Graphic | Used by:1164 | |
Symbol 1163 Graphic | Used by:1164 | |
Symbol 1164 MovieClip | Uses:1160 1161 1162 1163 | Used by:1350 |
Symbol 1165 EditableText | Uses:726 | Used by:1166 |
Symbol 1166 MovieClip | Uses:805 370 1165 | Used by:1350 |
Symbol 1167 EditableText | Uses:726 | Used by:1168 |
Symbol 1168 MovieClip | Uses:805 371 1167 | Used by:1350 |
Symbol 1169 EditableText | Uses:726 | Used by:1170 |
Symbol 1170 MovieClip | Uses:805 372 1169 | Used by:1350 |
Symbol 1171 Graphic | Used by:1183 | |
Symbol 1172 Graphic | Used by:1183 | |
Symbol 1173 Sound | Used by:1183 | |
Symbol 1174 Graphic | Used by:1183 | |
Symbol 1175 Graphic | Used by:1183 | |
Symbol 1176 Graphic | Used by:1183 | |
Symbol 1177 Graphic | Used by:1183 | |
Symbol 1178 Graphic | Used by:1183 | |
Symbol 1179 Graphic | Used by:1183 | |
Symbol 1180 Graphic | Used by:1183 | |
Symbol 1181 Graphic | Used by:1183 | |
Symbol 1182 Graphic | Used by:1183 | |
Symbol 1183 MovieClip | Uses:1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 | Used by:1350 |
Symbol 1184 Graphic | Used by:1248 | |
Symbol 1185 Graphic | Used by:1248 | |
Symbol 1186 Sound | Used by:1248 | |
Symbol 1187 Graphic | Used by:1248 | |
Symbol 1188 Graphic | Used by:1248 | |
Symbol 1189 Graphic | Used by:1248 | |
Symbol 1190 Graphic | Used by:1248 | |
Symbol 1191 Graphic | Used by:1248 | |
Symbol 1192 Graphic | Used by:1248 | |
Symbol 1193 Graphic | Used by:1248 | |
Symbol 1194 Graphic | Used by:1248 | |
Symbol 1195 Graphic | Used by:1248 | |
Symbol 1196 Graphic | Used by:1248 | |
Symbol 1197 Graphic | Used by:1248 | |
Symbol 1198 Graphic | Used by:1248 | |
Symbol 1199 Graphic | Used by:1248 | |
Symbol 1200 Graphic | Used by:1248 | |
Symbol 1201 Graphic | Used by:1248 | |
Symbol 1202 Graphic | Used by:1248 | |
Symbol 1203 Graphic | Used by:1248 | |
Symbol 1204 Graphic | Used by:1248 | |
Symbol 1205 Graphic | Used by:1248 | |
Symbol 1206 Graphic | Used by:1248 | |
Symbol 1207 Graphic | Used by:1248 | |
Symbol 1208 Graphic | Used by:1248 | |
Symbol 1209 Graphic | Used by:1248 | |
Symbol 1210 Graphic | Used by:1248 | |
Symbol 1211 ShapeTweening | Used by:1248 | |
Symbol 1212 Graphic | Used by:1248 | |
Symbol 1213 Graphic | Used by:1248 | |
Symbol 1214 Graphic | Used by:1248 | |
Symbol 1215 Graphic | Used by:1248 | |
Symbol 1216 ShapeTweening | Used by:1248 | |
Symbol 1217 Graphic | Used by:1248 | |
Symbol 1218 Graphic | Used by:1248 | |
Symbol 1219 Graphic | Used by:1248 | |
Symbol 1220 Graphic | Used by:1248 | |
Symbol 1221 Graphic | Used by:1248 | |
Symbol 1222 Graphic | Used by:1248 | |
Symbol 1223 Graphic | Used by:1248 | |
Symbol 1224 Graphic | Used by:1248 | |
Symbol 1225 Graphic | Used by:1248 | |
Symbol 1226 Graphic | Used by:1248 | |
Symbol 1227 Graphic | Used by:1248 | |
Symbol 1228 Graphic | Used by:1248 | |
Symbol 1229 Graphic | Used by:1248 | |
Symbol 1230 Graphic | Used by:1248 | |
Symbol 1231 Graphic | Used by:1248 | |
Symbol 1232 Graphic | Used by:1248 | |
Symbol 1233 Graphic | Used by:1248 | |
Symbol 1234 Graphic | Used by:1248 | |
Symbol 1235 Graphic | Used by:1248 | |
Symbol 1236 Sound | Used by:1248 | |
Symbol 1237 Graphic | Used by:1248 | |
Symbol 1238 Graphic | Used by:1248 | |
Symbol 1239 Graphic | Used by:1248 | |
Symbol 1240 Graphic | Used by:1248 | |
Symbol 1241 Graphic | Used by:1248 | |
Symbol 1242 Graphic | Used by:1248 | |
Symbol 1243 Graphic | Used by:1248 | |
Symbol 1244 Graphic | Used by:1248 | |
Symbol 1245 Graphic | Used by:1248 | |
Symbol 1246 Graphic | Used by:1248 | |
Symbol 1247 Graphic | Used by:1248 | |
Symbol 1248 MovieClip | Uses:1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 917 918 920 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 | Used by:1350 |
Symbol 1249 ShapeTweening | Used by:1263 | |
Symbol 1250 ShapeTweening | Used by:1263 | |
Symbol 1251 Sound | Used by:1263 | |
Symbol 1252 Graphic | Used by:1263 | |
Symbol 1253 Graphic | Used by:1263 | |
Symbol 1254 ShapeTweening | Used by:1263 | |
Symbol 1255 Sound | Used by:1263 | |
Symbol 1256 Graphic | Used by:1263 | |
Symbol 1257 Sound | Used by:1263 | |
Symbol 1258 Graphic | Used by:1263 | |
Symbol 1259 Graphic | Used by:1263 | |
Symbol 1260 ShapeTweening | Used by:1263 | |
Symbol 1261 ShapeTweening | Used by:1263 | |
Symbol 1262 Graphic | Used by:1263 | |
Symbol 1263 MovieClip | Uses:1249 1250 1251 1252 1253 1254 1255 939 1256 940 941 894 1257 1258 1259 1260 1261 1262 | Used by:1350 |
Symbol 1264 Graphic | Used by:1274 | |
Symbol 1265 Graphic | Used by:1274 | |
Symbol 1266 Graphic | Used by:1274 | |
Symbol 1267 ShapeTweening | Used by:1274 | |
Symbol 1268 Graphic | Used by:1274 | |
Symbol 1269 Graphic | Used by:1274 | |
Symbol 1270 Graphic | Used by:1274 | |
Symbol 1271 Graphic | Used by:1274 | |
Symbol 1272 Graphic | Used by:1274 | |
Symbol 1273 Graphic | Used by:1274 | |
Symbol 1274 MovieClip | Uses:960 961 962 1264 1265 963 964 1266 1267 1268 1269 1270 1271 1272 1273 | Used by:1350 |
Symbol 1275 Graphic | Used by:1279 | |
Symbol 1276 ShapeTweening | Used by:1279 | |
Symbol 1277 Sound | Used by:1279 | |
Symbol 1278 ShapeTweening | Used by:1279 | |
Symbol 1279 MovieClip | Uses:1275 1276 1277 932 1278 | Used by:1350 |
Symbol 1280 ShapeTweening | Used by:1286 | |
Symbol 1281 Graphic | Used by:1286 | |
Symbol 1282 ShapeTweening | Used by:1286 | |
Symbol 1283 Sound | Used by:1286 | |
Symbol 1284 Graphic | Used by:1286 | |
Symbol 1285 Sound | Used by:1286 | |
Symbol 1286 MovieClip | Uses:971 1280 1281 1282 1283 1284 1285 | Used by:1287 1289 1350 |
Symbol 1287 MovieClip | Uses:1286 | Used by:1350 |
Symbol 1288 Sound | Used by:1289 | |
Symbol 1289 MovieClip | Uses:1286 1288 | Used by:1350 |
Symbol 1290 ShapeTweening | Used by:1295 | |
Symbol 1291 Sound | Used by:1295 | |
Symbol 1292 Graphic | Used by:1295 | |
Symbol 1293 Sound | Used by:1295 | |
Symbol 1294 MovieClip | Uses:950 | Used by:1295 |
Symbol 1295 MovieClip | Uses:1290 1291 1292 1293 1294 | Used by:1350 |
Symbol 1296 ShapeTweening | Used by:1329 | |
Symbol 1297 Graphic | Used by:1329 | |
Symbol 1298 MovieClip | Uses:808 | Used by:1329 |
Symbol 1299 Graphic | Used by:1329 | |
Symbol 1300 Sound | Used by:1329 | |
Symbol 1301 Graphic | Used by:1329 | |
Symbol 1302 Graphic | Used by:1329 | |
Symbol 1303 Graphic | Used by:1329 | |
Symbol 1304 Graphic | Used by:1329 | |
Symbol 1305 Graphic | Used by:1329 | |
Symbol 1306 Graphic | Used by:1329 | |
Symbol 1307 Graphic | Used by:1329 | |
Symbol 1308 Graphic | Used by:1329 | |
Symbol 1309 Graphic | Used by:1329 | |
Symbol 1310 Graphic | Used by:1329 | |
Symbol 1311 Graphic | Used by:1329 | |
Symbol 1312 Graphic | Used by:1329 | |
Symbol 1313 Graphic | Used by:1329 | |
Symbol 1314 Graphic | Used by:1329 | |
Symbol 1315 Graphic | Used by:1329 | |
Symbol 1316 Graphic | Used by:1329 | |
Symbol 1317 Graphic | Used by:1329 | |
Symbol 1318 ShapeTweening | Used by:1329 | |
Symbol 1319 Graphic | Used by:1329 | |
Symbol 1320 Sound | Used by:1329 | |
Symbol 1321 Graphic | Used by:1329 | |
Symbol 1322 Graphic | Used by:1329 | |
Symbol 1323 Graphic | Used by:1329 | |
Symbol 1324 Graphic | Used by:1329 | |
Symbol 1325 Graphic | Used by:1329 | |
Symbol 1326 Graphic | Used by:1329 | |
Symbol 1327 Graphic | Used by:1329 | |
Symbol 1328 Graphic | Used by:1329 | |
Symbol 1329 MovieClip | Uses:1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 920 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 | Used by:1350 |
Symbol 1330 ShapeTweening | Used by:1335 | |
Symbol 1331 Graphic | Used by:1335 | |
Symbol 1332 ShapeTweening | Used by:1335 | |
Symbol 1333 Sound | Used by:1335 | |
Symbol 1334 ShapeTweening | Used by:1335 | |
Symbol 1335 MovieClip | Uses:1330 1331 1332 1333 709 710 790 1334 791 | Used by:1350 |
Symbol 1336 Graphic | Used by:1345 | |
Symbol 1337 ShapeTweening | Used by:1345 | |
Symbol 1338 Sound | Used by:1345 | |
Symbol 1339 MovieClip | Uses:976 | Used by:1345 |
Symbol 1340 Graphic | Used by:1345 | |
Symbol 1341 Sound | Used by:1345 | |
Symbol 1342 ShapeTweening | Used by:1345 | |
Symbol 1343 Sound | Used by:1345 | |
Symbol 1344 Graphic | Used by:1345 | |
Symbol 1345 MovieClip | Uses:1336 1337 1147 1338 1339 1340 1341 1342 1343 1344 | Used by:1350 |
Symbol 1346 Graphic | Used by:1347 | |
Symbol 1347 MovieClip | Uses:1346 | Used by:1350 |
Symbol 1348 Graphic | Used by:1349 | |
Symbol 1349 MovieClip | Uses:1348 | Used by:1350 |
Symbol 1350 MovieClip | Uses:1115 1119 1123 1127 1131 2 133 135 1132 517 1133 239 666 665 728 1136 785 701 1139 1141 1144 373 1147 1153 1159 1164 1166 1168 1170 1183 1248 1263 949 184 1274 1279 1286 1287 1289 1295 1329 1335 1345 1347 1349 | Used by:Timeline |
Symbol 1351 ShapeTweening | Used by:1385 | |
Symbol 1352 ShapeTweening | Used by:1385 | |
Symbol 1353 Sound | Used by:1385 | |
Symbol 1354 ShapeTweening | Used by:1385 | |
Symbol 1355 ShapeTweening | Used by:1385 | |
Symbol 1356 ShapeTweening | Used by:1385 | |
Symbol 1357 Graphic | Used by:1385 | |
Symbol 1358 ShapeTweening | Used by:1385 | |
Symbol 1359 ShapeTweening | Used by:1385 | |
Symbol 1360 ShapeTweening | Used by:1385 | |
Symbol 1361 Graphic | Used by:1385 | |
Symbol 1362 ShapeTweening | Used by:1385 | |
Symbol 1363 ShapeTweening | Used by:1385 | |
Symbol 1364 ShapeTweening | Used by:1385 | |
Symbol 1365 Graphic | Used by:1385 | |
Symbol 1366 ShapeTweening | Used by:1385 | |
Symbol 1367 ShapeTweening | Used by:1385 | |
Symbol 1368 ShapeTweening | Used by:1385 | |
Symbol 1369 Graphic | Used by:1385 | |
Symbol 1370 ShapeTweening | Used by:1385 | |
Symbol 1371 ShapeTweening | Used by:1385 | |
Symbol 1372 ShapeTweening | Used by:1385 | |
Symbol 1373 Sound | Used by:1385 | |
Symbol 1374 Graphic | Used by:1385 | |
Symbol 1375 ShapeTweening | Used by:1385 | |
Symbol 1376 Graphic | Used by:1385 | |
Symbol 1377 ShapeTweening | Used by:1385 | |
Symbol 1378 Graphic | Used by:1385 | |
Symbol 1379 ShapeTweening | Used by:1385 | |
Symbol 1380 Graphic | Used by:1385 | |
Symbol 1381 ShapeTweening | Used by:1385 | |
Symbol 1382 Graphic | Used by:1385 | |
Symbol 1383 ShapeTweening | Used by:1385 | |
Symbol 1384 Graphic | Used by:1385 | |
Symbol 1385 MovieClip | Uses:1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 | Used by:Timeline |
Symbol 1386 Graphic | Used by:1396 | |
Symbol 1387 Graphic | Used by:1390 | |
Symbol 1388 Graphic | Used by:1390 | |
Symbol 1389 Text | Uses:726 | Used by:1390 |
Symbol 1390 MovieClip | Uses:1387 1388 828 1389 | Used by:1396 |
Symbol 1391 Graphic | Used by:1396 | |
Symbol 1392 EditableText | Uses:726 | Used by:1396 |
Symbol 1393 Graphic | Used by:1395 | |
Symbol 1394 EditableText | Uses:726 | Used by:1395 |
Symbol 1395 MovieClip | Uses:1393 809 1394 | Used by:1396 |
Symbol 1396 MovieClip | Uses:1386 1390 1391 831 1392 1395 | Used by:Timeline |
Symbol 1397 Text | Uses:726 | Used by:Timeline |
Symbol 1398 Graphic | Used by:1408 | |
Symbol 1399 EditableText | Uses:726 | Used by:1408 |
Symbol 1400 EditableText | Uses:726 | Used by:1408 |
Symbol 1401 EditableText | Uses:726 | Used by:1408 |
Symbol 1402 EditableText | Uses:726 | Used by:1408 |
Symbol 1403 EditableText | Uses:814 | Used by:1408 |
Symbol 1404 ShapeTweening | Used by:1407 | |
Symbol 1405 ShapeTweening | Used by:1407 | |
Symbol 1406 Graphic | Used by:1407 | |
Symbol 1407 MovieClip | Uses:1404 1405 1406 | Used by:1408 |
Symbol 1408 MovieClip | Uses:1398 802 805 370 371 372 806 807 809 1399 1400 1401 1402 1403 1407 | Used by:Timeline |
Symbol 1409 Sound | Used by:1410 | |
Symbol 1410 MovieClip | Uses:576 1409 | Used by:Timeline |
Symbol 1411 Sound | Used by:1412 | |
Symbol 1412 MovieClip | Uses:576 1411 | Used by:Timeline |
Symbol 1413 Sound | Used by:1414 | |
Symbol 1414 MovieClip | Uses:576 1413 | Used by:Timeline |
Symbol 1415 Sound | Used by:1416 | |
Symbol 1416 MovieClip | Uses:576 1415 | Used by:Timeline |
Symbol 1417 Sound | Used by:1418 | |
Symbol 1418 MovieClip | Uses:576 1417 | Used by:Timeline |
Symbol 1419 Sound | Used by:1420 | |
Symbol 1420 MovieClip | Uses:576 1419 | Used by:Timeline |
Symbol 1421 Sound | Used by:1422 | |
Symbol 1422 MovieClip | Uses:576 1421 | Used by:Timeline |
Symbol 1423 Sound | Used by:1424 | |
Symbol 1424 MovieClip | Uses:576 1423 | Used by:Timeline |
Symbol 1425 Sound | Used by:1426 | |
Symbol 1426 MovieClip | Uses:576 1425 | Used by:Timeline |
Symbol 1427 Sound | Used by:1428 | |
Symbol 1428 MovieClip | Uses:576 1427 | Used by:Timeline |
Symbol 1429 Sound | Used by:1430 | |
Symbol 1430 MovieClip | Uses:576 1429 | Used by:Timeline |
Symbol 1431 Sound | Used by:1432 | |
Symbol 1432 MovieClip | Uses:576 1431 | Used by:Timeline |
Symbol 1433 Sound | Used by:1434 | |
Symbol 1434 MovieClip | Uses:576 1433 | Used by:Timeline |
Symbol 1435 Sound | Used by:1436 | |
Symbol 1436 MovieClip | Uses:576 1435 | Used by:Timeline |
Symbol 1437 Sound | Used by:1438 | |
Symbol 1438 MovieClip | Uses:576 1437 | Used by:Timeline |
Symbol 1439 Sound | Used by:1440 | |
Symbol 1440 MovieClip | Uses:576 1439 | Used by:Timeline |
Symbol 1441 Sound | Used by:1442 | |
Symbol 1442 MovieClip | Uses:576 1441 | Used by:Timeline |
Symbol 1443 Sound | Used by:Timeline | |
Symbol 1444 Sound | Used by:Timeline | |
Symbol 1445 Graphic | Used by:1449 1453 1457 1461 1465 1469 | |
Symbol 1446 Text | Uses:726 | Used by:1449 |
Symbol 1447 ShapeTweening | Used by:1449 | |
Symbol 1448 Graphic | Used by:1449 | |
Symbol 1449 MovieClip | Uses:1445 1446 1447 524 1448 | Used by:Timeline |
Symbol 1450 Text | Uses:726 | Used by:1453 |
Symbol 1451 ShapeTweening | Used by:1453 | |
Symbol 1452 Graphic | Used by:1453 | |
Symbol 1453 MovieClip | Uses:1445 1450 1451 524 1452 | Used by:Timeline |
Symbol 1454 Text | Uses:726 | Used by:1457 |
Symbol 1455 ShapeTweening | Used by:1457 | |
Symbol 1456 Graphic | Used by:1457 | |
Symbol 1457 MovieClip | Uses:1445 1454 1455 524 1456 | Used by:Timeline |
Symbol 1458 Text | Uses:726 | Used by:1461 |
Symbol 1459 ShapeTweening | Used by:1461 | |
Symbol 1460 Graphic | Used by:1461 | |
Symbol 1461 MovieClip | Uses:1445 1458 1459 524 1460 | Used by:Timeline |
Symbol 1462 Text | Uses:726 | Used by:1465 |
Symbol 1463 ShapeTweening | Used by:1465 | |
Symbol 1464 Graphic | Used by:1465 | |
Symbol 1465 MovieClip | Uses:1445 1462 1463 524 1464 | Used by:Timeline |
Symbol 1466 Text | Uses:726 | Used by:1469 |
Symbol 1467 ShapeTweening | Used by:1469 | |
Symbol 1468 Graphic | Used by:1469 | |
Symbol 1469 MovieClip | Uses:1445 1466 1467 524 1468 | Used by:Timeline |
Symbol 1470 Graphic | Used by:Timeline | |
Symbol 1471 Text | Uses:726 | Used by:Timeline |
Symbol 1472 Text | Uses:726 | Used by:Timeline |
Symbol 1473 Text | Uses:726 | Used by:Timeline |
Symbol 1474 Text | Uses:726 | Used by:Timeline |
Symbol 1475 Text | Uses:726 | Used by:Timeline |
Symbol 1476 Text | Uses:726 | Used by:Timeline |
Symbol 1477 Text | Uses:726 | Used by:Timeline |
Symbol 1478 EditableText | Uses:726 | Used by:Timeline |
Symbol 1479 EditableText | Uses:726 | Used by:Timeline |
Symbol 1480 EditableText | Uses:726 | Used by:Timeline |
Symbol 1481 EditableText | Uses:726 | Used by:Timeline |
Symbol 1482 EditableText | Uses:726 | Used by:Timeline |
Symbol 1483 EditableText | Uses:726 | Used by:Timeline |
Symbol 1484 Text | Uses:726 | Used by:Timeline |
Symbol 1485 EditableText | Uses:726 | Used by:Timeline |
Symbol 1486 Text | Uses:726 | Used by:Timeline |
Symbol 1487 Text | Uses:726 | Used by:Timeline |
Symbol 1488 Text | Uses:726 | Used by:Timeline |
Symbol 1489 Text | Uses:726 | Used by:Timeline |
Symbol 1490 EditableText | Uses:726 | Used by:Timeline |
Symbol 1491 EditableText | Uses:726 | Used by:Timeline |
Symbol 1492 EditableText | Uses:726 | Used by:Timeline |
Symbol 1493 EditableText | Uses:726 | Used by:Timeline |
Symbol 1494 EditableText | Uses:726 | Used by:Timeline |
Symbol 1495 EditableText | Uses:726 | Used by:Timeline |
Symbol 1496 EditableText | Uses:726 | Used by:Timeline |
Symbol 1497 EditableText | Uses:726 | Used by:Timeline |
Symbol 1498 Text | Uses:726 | Used by:Timeline |
Symbol 1499 EditableText | Uses:726 | Used by:Timeline |
Symbol 1500 Text | Uses:726 | Used by:Timeline |
Symbol 1501 EditableText | Uses:726 | Used by:Timeline |
Symbol 1502 Text | Uses:726 | Used by:Timeline |
Symbol 1503 Text | Uses:726 | Used by:Timeline |
Symbol 1504 Text | Uses:726 | Used by:Timeline |
Symbol 1505 Text | Uses:726 | Used by:Timeline |
Symbol 1506 Text | Uses:726 | Used by:Timeline |
Symbol 1507 EditableText | Uses:726 | Used by:Timeline |
Symbol 1508 EditableText | Uses:726 | Used by:Timeline |
Symbol 1509 EditableText | Uses:726 | Used by:Timeline |
Symbol 1510 EditableText | Uses:726 | Used by:Timeline |
Symbol 1511 EditableText | Uses:726 | Used by:Timeline |
Symbol 1512 EditableText | Uses:726 | Used by:Timeline |
Symbol 1513 EditableText | Uses:726 | Used by:Timeline |
Symbol 1514 EditableText | Uses:726 | Used by:Timeline |
Symbol 1515 EditableText | Uses:726 | Used by:Timeline |
Symbol 1516 EditableText | Uses:726 | Used by:Timeline |
Symbol 1517 Text | Uses:726 | Used by:Timeline |
Symbol 1518 Text | Uses:726 | Used by:Timeline |
Symbol 1519 Text | Uses:726 | Used by:Timeline |
Instance Names
"WLevel" | Frame 40 | Symbol 27 MovieClip |
"TN" | Frame 150 | Symbol 133 MovieClip |
"DN" | Frame 150 | Symbol 239 MovieClip |
"Matt" | Frame 150 | Symbol 517 MovieClip |
"OB" | Frame 150 | Symbol 526 MovieClip |
"HB" | Frame 150 | Symbol 532 MovieClip |
"TB" | Frame 150 | Symbol 538 MovieClip |
"PB" | Frame 150 | Symbol 544 MovieClip |
"DA" | Frame 150 | Symbol 551 MovieClip |
"DB" | Frame 150 | Symbol 555 MovieClip |
"DC" | Frame 150 | Symbol 559 MovieClip |
"DM" | Frame 150 | Symbol 561 MovieClip |
"FL" | Frame 214 | Symbol 2 MovieClip |
"SFFlash" | Frame 214 | Symbol 578 MovieClip |
"Zombie" | Frame 217 | Symbol 666 MovieClip |
"AxeBut" | Frame 226 | Symbol 805 MovieClip |
"BladeBut" | Frame 226 | Symbol 805 MovieClip |
"DaggerBut" | Frame 226 | Symbol 805 MovieClip |
"MPBut" | Frame 226 | Symbol 805 MovieClip |
"RuneBut" | Frame 226 | Symbol 805 MovieClip |
"RuneBar" | Frame 226 | Symbol 809 MovieClip |
"TransBut" | Frame 228 | Symbol 831 MovieClip |
"Bar" | Frame 228 | Symbol 809 MovieClip |
"BTitleButton" | Frame 229 | Symbol 844 MovieClip |
"MA" | Frame 270 | Symbol 894 MovieClip |
"MT" | Frame 270 | Symbol 896 EditableText |
"MB" | Frame 270 | Symbol 894 MovieClip |
"MC" | Frame 270 | Symbol 894 MovieClip |
"MD" | Frame 270 | Symbol 894 MovieClip |
"DA" | Frame 270 | Symbol 894 MovieClip |
"DB" | Frame 270 | Symbol 894 MovieClip |
"DC" | Frame 270 | Symbol 894 MovieClip |
"DD" | Frame 270 | Symbol 894 MovieClip |
"TA" | Frame 270 | Symbol 894 MovieClip |
"TB" | Frame 270 | Symbol 894 MovieClip |
"TC" | Frame 270 | Symbol 894 MovieClip |
"BA" | Frame 270 | Symbol 894 MovieClip |
"BC" | Frame 270 | Symbol 894 MovieClip |
"DE" | Frame 270 | Symbol 894 MovieClip |
"FL" | Frame 270 | Symbol 2 MovieClip |
"SFFlash" | Frame 270 | Symbol 578 MovieClip |
"SBar" | Frame 285 | Symbol 809 MovieClip |
"DBar" | Frame 285 | Symbol 809 MovieClip |
"SBar" | Frame 286 | Symbol 809 MovieClip |
"DBar" | Frame 286 | Symbol 809 MovieClip |
"SBar" | Frame 287 | Symbol 809 MovieClip |
"DBar" | Frame 287 | Symbol 809 MovieClip |
"SBar" | Frame 288 | Symbol 809 MovieClip |
"DBar" | Frame 288 | Symbol 809 MovieClip |
"DMGBar" | Frame 289 | Symbol 809 MovieClip |
"MPBar" | Frame 289 | Symbol 809 MovieClip |
"LAGBar" | Frame 289 | Symbol 809 MovieClip |
"DURBar" | Frame 289 | Symbol 809 MovieClip |
"DMGBar" | Frame 290 | Symbol 809 MovieClip |
"MPBar" | Frame 290 | Symbol 809 MovieClip |
"LAGBar" | Frame 290 | Symbol 809 MovieClip |
"DURBar" | Frame 290 | Symbol 809 MovieClip |
"DMGBar" | Frame 291 | Symbol 809 MovieClip |
"MPBar" | Frame 291 | Symbol 809 MovieClip |
"LAGBar" | Frame 291 | Symbol 809 MovieClip |
"DURBar" | Frame 291 | Symbol 809 MovieClip |
"DMGBar" | Frame 292 | Symbol 809 MovieClip |
"MPBar" | Frame 292 | Symbol 809 MovieClip |
"LAGBar" | Frame 292 | Symbol 809 MovieClip |
"DURBar" | Frame 292 | Symbol 809 MovieClip |
"MPBar" | Frame 293 | Symbol 809 MovieClip |
"LAGBar" | Frame 293 | Symbol 809 MovieClip |
"DMGBar" | Frame 294 | Symbol 809 MovieClip |
"MPBar" | Frame 294 | Symbol 809 MovieClip |
"LAGBar" | Frame 294 | Symbol 809 MovieClip |
"DMGBar" | Frame 295 | Symbol 809 MovieClip |
"MPBar" | Frame 295 | Symbol 809 MovieClip |
"LAGBar" | Frame 295 | Symbol 809 MovieClip |
"S" | Frame 296 | Symbol 728 MovieClip |
"S" | Frame 296 | Symbol 728 MovieClip |
"S" | Frame 296 | Symbol 728 MovieClip |
"LockKey" | Frame 569 | Symbol 1026 MovieClip |
"TransKey" | Frame 569 | Symbol 1026 MovieClip |
"TransKey" | Frame 569 | Symbol 1026 MovieClip |
"TransKey" | Frame 569 | Symbol 1026 MovieClip |
"TransKey" | Frame 569 | Symbol 1026 MovieClip |
"TransKey" | Frame 569 | Symbol 1026 MovieClip |
"TransKey" | Frame 569 | Symbol 1026 MovieClip |
"TransKey" | Frame 569 | Symbol 1026 MovieClip |
"TransKey" | Frame 569 | Symbol 1026 MovieClip |
"TransKey" | Frame 569 | Symbol 1026 MovieClip |
"TransKey" | Frame 569 | Symbol 1026 MovieClip |
"TransKey" | Frame 569 | Symbol 1026 MovieClip |
"TransKey" | Frame 569 | Symbol 1026 MovieClip |
"IA" | Frame 602 | Symbol 1071 MovieClip |
"IB" | Frame 608 | Symbol 1077 MovieClip |
"IC" | Frame 614 | Symbol 1079 MovieClip |
"IA" | Frame 617 | Symbol 1071 MovieClip |
"ID" | Frame 620 | Symbol 1081 MovieClip |
"MinA" | Frame 657 | Symbol 1094 MovieClip |
"MinB" | Frame 657 | Symbol 1095 MovieClip |
"MinC" | Frame 657 | Symbol 1096 MovieClip |
"MinD" | Frame 657 | Symbol 1097 MovieClip |
"QA" | Frame 657 | Symbol 1098 MovieClip |
"QB" | Frame 657 | Symbol 1099 MovieClip |
"QC" | Frame 657 | Symbol 1100 MovieClip |
"QD" | Frame 657 | Symbol 1101 MovieClip |
"GameInfo" | Frame 657 | Symbol 1109 MovieClip |
"SFClick" | Frame 657 | Symbol 1113 MovieClip |
"Lvl" | Frame 698 | Symbol 1350 MovieClip |
"NC" | Frame 698 | Symbol 1385 MovieClip |
"PanelB" | Frame 698 | Symbol 1396 MovieClip |
"BTitleButton" | Frame 698 | Symbol 844 MovieClip |
"PanelA" | Frame 698 | Symbol 1408 MovieClip |
"SFSlash" | Frame 698 | Symbol 1410 MovieClip |
"SFSDMG" | Frame 698 | Symbol 1412 MovieClip |
"SFAxe" | Frame 698 | Symbol 1414 MovieClip |
"SFADMG" | Frame 698 | Symbol 1416 MovieClip |
"SFBlade" | Frame 698 | Symbol 1418 MovieClip |
"SFBDMG" | Frame 698 | Symbol 1420 MovieClip |
"SFDagger" | Frame 698 | Symbol 1422 MovieClip |
"SFDDMG" | Frame 698 | Symbol 1424 MovieClip |
"SFWaterA" | Frame 698 | Symbol 1426 MovieClip |
"SFWaterB" | Frame 698 | Symbol 1428 MovieClip |
"SFWaterC" | Frame 698 | Symbol 1430 MovieClip |
"SFMagB" | Frame 698 | Symbol 1432 MovieClip |
"SFBone" | Frame 698 | Symbol 1434 MovieClip |
"ZKillA" | Frame 698 | Symbol 1436 MovieClip |
"ZKillB" | Frame 698 | Symbol 1438 MovieClip |
"ZKillC" | Frame 698 | Symbol 1440 MovieClip |
"SFIceFreeze" | Frame 698 | Symbol 1442 MovieClip |
"TN" | Frame 765 | Symbol 133 MovieClip |
"Summary" | Frame 808 | Symbol 1478 EditableText |
"TA" | Frame 808 | Symbol 1479 EditableText |
"TB" | Frame 808 | Symbol 1480 EditableText |
"TC" | Frame 808 | Symbol 1481 EditableText |
"TD" | Frame 808 | Symbol 1482 EditableText |
"TE" | Frame 808 | Symbol 1483 EditableText |
"TS" | Frame 808 | Symbol 1485 EditableText |
"UA" | Frame 869 | Symbol 1490 EditableText |
"UB" | Frame 869 | Symbol 1491 EditableText |
"UC" | Frame 869 | Symbol 1492 EditableText |
"UD" | Frame 869 | Symbol 1493 EditableText |
"AA" | Frame 869 | Symbol 1494 EditableText |
"AB" | Frame 869 | Symbol 1495 EditableText |
"AC" | Frame 869 | Symbol 1496 EditableText |
"AD" | Frame 869 | Symbol 1497 EditableText |
"WeaponKills" | Frame 869 | Symbol 1499 EditableText |
"BT" | Frame 869 | Symbol 1501 EditableText |
"MUA" | Frame 930 | Symbol 1507 EditableText |
"MUB" | Frame 930 | Symbol 1508 EditableText |
"MUC" | Frame 930 | Symbol 1509 EditableText |
"MUD" | Frame 930 | Symbol 1510 EditableText |
"MUE" | Frame 930 | Symbol 1511 EditableText |
"RUA" | Frame 930 | Symbol 1512 EditableText |
"RUB" | Frame 930 | Symbol 1513 EditableText |
"RUC" | Frame 930 | Symbol 1514 EditableText |
"MagicKills" | Frame 930 | Symbol 1515 EditableText |
"RuneKills" | Frame 930 | Symbol 1516 EditableText |
"tail" | Symbol 133 MovieClip Frame 1 | Symbol 97 MovieClip |
"body" | Symbol 133 MovieClip Frame 1 | Symbol 132 MovieClip |
"body" | Symbol 239 MovieClip Frame 1 | Symbol 238 MovieClip |
"body" | Symbol 517 MovieClip Frame 1 | Symbol 516 MovieClip |
"T" | Symbol 728 MovieClip Frame 1 | Symbol 727 EditableText |
"S" | Symbol 785 MovieClip Frame 1 | Symbol 728 MovieClip |
"Bar" | Symbol 844 MovieClip Frame 1 | Symbol 809 MovieClip |
"DefText" | Symbol 1026 MovieClip Frame 57 | Symbol 1021 EditableText |
"Back" | Symbol 1166 MovieClip Frame 1 | Symbol 805 MovieClip |
"Amount" | Symbol 1166 MovieClip Frame 1 | Symbol 1165 EditableText |
"Back" | Symbol 1168 MovieClip Frame 1 | Symbol 805 MovieClip |
"Amount" | Symbol 1168 MovieClip Frame 1 | Symbol 1167 EditableText |
"Back" | Symbol 1170 MovieClip Frame 1 | Symbol 805 MovieClip |
"Amount" | Symbol 1170 MovieClip Frame 1 | Symbol 1169 EditableText |
"Icey" | Symbol 1287 MovieClip Frame 1 | Symbol 1286 MovieClip |
"C" | Symbol 1289 MovieClip Frame 1 | Symbol 1286 MovieClip |
"B" | Symbol 1289 MovieClip Frame 1 | Symbol 1286 MovieClip |
"A" | Symbol 1289 MovieClip Frame 1 | Symbol 1286 MovieClip |
"MShad" | Symbol 1350 MovieClip Frame 1 | Symbol 2 MovieClip |
"TNChar" | Symbol 1350 MovieClip Frame 1 | Symbol 133 MovieClip |
"Shack" | Symbol 1350 MovieClip Frame 1 | Symbol 135 MovieClip |
"MChar" | Symbol 1350 MovieClip Frame 1 | Symbol 517 MovieClip |
"DChar" | Symbol 1350 MovieClip Frame 1 | Symbol 239 MovieClip |
"Zombie" | Symbol 1350 MovieClip Frame 1 | Symbol 666 MovieClip |
"ZBone" | Symbol 1350 MovieClip Frame 1 | Symbol 665 MovieClip |
"DTag" | Symbol 1350 MovieClip Frame 1 | Symbol 728 MovieClip |
"SandF" | Symbol 1350 MovieClip Frame 1 | Symbol 1136 MovieClip |
"STag" | Symbol 1350 MovieClip Frame 1 | Symbol 728 MovieClip |
"WN" | Symbol 1350 MovieClip Frame 1 | Symbol 785 MovieClip |
"BarrierA" | Symbol 1350 MovieClip Frame 1 | Symbol 701 MovieClip |
"VSlash" | Symbol 1350 MovieClip Frame 1 | Symbol 1139 MovieClip |
"HSlash" | Symbol 1350 MovieClip Frame 1 | Symbol 1141 MovieClip |
"SlashFlare" | Symbol 1350 MovieClip Frame 1 | Symbol 1144 MovieClip |
"Weapon" | Symbol 1350 MovieClip Frame 1 | Symbol 373 MovieClip |
"BubbleFlare" | Symbol 1350 MovieClip Frame 1 | Symbol 1147 MovieClip |
"AxeFlare" | Symbol 1350 MovieClip Frame 1 | Symbol 1153 MovieClip |
"BladeFlare" | Symbol 1350 MovieClip Frame 1 | Symbol 1159 MovieClip |
"DaggerFlare" | Symbol 1350 MovieClip Frame 1 | Symbol 1164 MovieClip |
"ACollect" | Symbol 1350 MovieClip Frame 1 | Symbol 1166 MovieClip |
"BCollect" | Symbol 1350 MovieClip Frame 1 | Symbol 1168 MovieClip |
"DCollect" | Symbol 1350 MovieClip Frame 1 | Symbol 1170 MovieClip |
"Sink" | Symbol 1350 MovieClip Frame 1 | Symbol 1183 MovieClip |
"WWSA" | Symbol 1350 MovieClip Frame 1 | Symbol 1248 MovieClip |
"FFSA" | Symbol 1350 MovieClip Frame 1 | Symbol 1263 MovieClip |
"FFFlare" | Symbol 1350 MovieClip Frame 1 | Symbol 949 MovieClip |
"RRain" | Symbol 1350 MovieClip Frame 1 | Symbol 184 MovieClip |
"RFlare" | Symbol 1350 MovieClip Frame 1 | Symbol 1144 MovieClip |
"WLance" | Symbol 1350 MovieClip Frame 1 | Symbol 1274 MovieClip |
"WFlare" | Symbol 1350 MovieClip Frame 1 | Symbol 1136 MovieClip |
"LightKill" | Symbol 1350 MovieClip Frame 1 | Symbol 949 MovieClip |
"NormKill" | Symbol 1350 MovieClip Frame 1 | Symbol 949 MovieClip |
"RainAura" | Symbol 1350 MovieClip Frame 1 | Symbol 1279 MovieClip |
"IFlare" | Symbol 1350 MovieClip Frame 1 | Symbol 1286 MovieClip |
"IFreeze" | Symbol 1350 MovieClip Frame 1 | Symbol 1287 MovieClip |
"IRain" | Symbol 1350 MovieClip Frame 1 | Symbol 1289 MovieClip |
"SBeam" | Symbol 1350 MovieClip Frame 1 | Symbol 1295 MovieClip |
"WS" | Symbol 1350 MovieClip Frame 1 | Symbol 1329 MovieClip |
"TNGlow" | Symbol 1350 MovieClip Frame 1 | Symbol 1335 MovieClip |
"TNAZ" | Symbol 1350 MovieClip Frame 1 | Symbol 1345 MovieClip |
"TRange" | Symbol 1350 MovieClip Frame 1 | Symbol 1347 MovieClip |
"bound" | Symbol 1350 MovieClip Frame 1 | Symbol 1349 MovieClip |
"bound" | Symbol 1350 MovieClip Frame 1 | Symbol 1349 MovieClip |
"Bar" | Symbol 1395 MovieClip Frame 1 | Symbol 809 MovieClip |
"TimeT" | Symbol 1395 MovieClip Frame 1 | Symbol 1394 EditableText |
"ZoomBut" | Symbol 1396 MovieClip Frame 1 | Symbol 1390 MovieClip |
"TransBut" | Symbol 1396 MovieClip Frame 1 | Symbol 831 MovieClip |
"SText" | Symbol 1396 MovieClip Frame 1 | Symbol 1392 EditableText |
"TimeBar" | Symbol 1396 MovieClip Frame 1 | Symbol 1395 MovieClip |
"AxeBut" | Symbol 1408 MovieClip Frame 1 | Symbol 805 MovieClip |
"BladeBut" | Symbol 1408 MovieClip Frame 1 | Symbol 805 MovieClip |
"DaggerBut" | Symbol 1408 MovieClip Frame 1 | Symbol 805 MovieClip |
"MPBut" | Symbol 1408 MovieClip Frame 1 | Symbol 805 MovieClip |
"RuneBut" | Symbol 1408 MovieClip Frame 1 | Symbol 805 MovieClip |
"RuneBar" | Symbol 1408 MovieClip Frame 1 | Symbol 809 MovieClip |
"AxeCount" | Symbol 1408 MovieClip Frame 1 | Symbol 1399 EditableText |
"BladeCount" | Symbol 1408 MovieClip Frame 1 | Symbol 1400 EditableText |
"DaggerCount" | Symbol 1408 MovieClip Frame 1 | Symbol 1401 EditableText |
"MPCount" | Symbol 1408 MovieClip Frame 1 | Symbol 1402 EditableText |
"RuneCount" | Symbol 1408 MovieClip Frame 1 | Symbol 1403 EditableText |
"AGlow" | Symbol 1408 MovieClip Frame 1 | Symbol 1407 MovieClip |
"BGlow" | Symbol 1408 MovieClip Frame 1 | Symbol 1407 MovieClip |
"DGlow" | Symbol 1408 MovieClip Frame 1 | Symbol 1407 MovieClip |
"MGlow" | Symbol 1408 MovieClip Frame 1 | Symbol 1407 MovieClip |
"RGlow" | Symbol 1408 MovieClip Frame 1 | Symbol 1407 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
Labels
"LOAD GAME DEFAULT VALUES" | Frame 23 |
"A" | Frame 215 |
"B" | Frame 231 |
"TuA" | Frame 284 |
"WeapA" | Frame 285 |
"WeapB" | Frame 286 |
"WeapC" | Frame 287 |
"WeapD" | Frame 288 |
"MagA" | Frame 289 |
"MagB" | Frame 290 |
"MagC" | Frame 291 |
"MagD" | Frame 292 |
"RuneA" | Frame 293 |
"RuneB" | Frame 294 |
"RuneC" | Frame 295 |
"Blitz" | Frame 296 |
"MagE" | Frame 297 |
"MPStock" | Frame 298 |
"TuB" | Frame 299 |
"ConKey" | Frame 406 |
"ConGame" | Frame 417 |
"ConBack" | Frame 428 |
"KeyScreen" | Frame 439 |
"GameScreen" | Frame 570 |
"BackScreen" | Frame 658 |
"Select" | Frame 793 |
"Weapon" | Frame 855 |
"Magic" | Frame 916 |
"END" | Frame 977 |
"Kill" | Symbol 97 MovieClip Frame 105 |
"Cast" | Symbol 132 MovieClip Frame 217 |
"Cast" | Symbol 238 MovieClip Frame 80 |
"SlashV" | Symbol 516 MovieClip Frame 27 |
"SlashH" | Symbol 516 MovieClip Frame 38 |
"Stun" | Symbol 516 MovieClip Frame 49 |
"WIdle" | Symbol 516 MovieClip Frame 86 |
"WeaponChange" | Symbol 516 MovieClip Frame 108 |
"TAxe" | Symbol 516 MovieClip Frame 113 |
"TBlade" | Symbol 516 MovieClip Frame 129 |
"TDagger" | Symbol 516 MovieClip Frame 155 |
"Block" | Symbol 516 MovieClip Frame 168 |
"Blocking" | Symbol 516 MovieClip Frame 172 |
"Blocked" | Symbol 516 MovieClip Frame 173 |
"Unblock" | Symbol 516 MovieClip Frame 177 |
"Fallen" | Symbol 666 MovieClip Frame 73 |
"Getup" | Symbol 666 MovieClip Frame 74 |
"FallenF" | Symbol 666 MovieClip Frame 109 |
"GetupF" | Symbol 666 MovieClip Frame 110 |
"TKill" | Symbol 666 MovieClip Frame 145 |
"Throw" | Symbol 666 MovieClip Frame 162 |
"Block" | Symbol 701 MovieClip Frame 11 |
"LA" | Symbol 785 MovieClip Frame 1 |
"LB" | Symbol 785 MovieClip Frame 22 |
"LC" | Symbol 785 MovieClip Frame 43 |
"ABlitz" | Symbol 785 MovieClip Frame 64 |
"BBlitz" | Symbol 785 MovieClip Frame 73 |
"CBlitz" | Symbol 785 MovieClip Frame 82 |
"OK" | Symbol 1026 MovieClip Frame 3 |
"Default" | Symbol 1026 MovieClip Frame 28 |
"Taken" | Symbol 1026 MovieClip Frame 76 |
"Clear" | Symbol 1335 MovieClip Frame 27 |
"A" | Symbol 1335 MovieClip Frame 28 |
"B" | Symbol 1335 MovieClip Frame 35 |
"C" | Symbol 1335 MovieClip Frame 42 |
"THIRTY" | Symbol 1385 MovieClip Frame 197 |
"ONE" | Symbol 1385 MovieClip Frame 293 |
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