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Zombie Rush.swf

This is the info page for
Flash #23796

(Click the ID number above for more basic data on this flash file.)


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By: Tidal Night - TN -
Draconica Nimbus © Laura Soriani, Matt Warwick © Matt Warwick
Artwork, Flash, Tidal Night, Soul Symbols (Runes) © Tidal Night - Tien Pham - TN
Music: "A Penny (Extended)", "Madison Avenue", "Trance-Lation", "Lava Lamp", "Renegade", "20 Bucks", "Bug On The Wall" © Steve Du

-Flash/Programming-
Tidal Night
-Visual/Audio-
Tidal Night
-Music-
DJ Stripes
-Character design-
draconica nimbus
Matt Warwick
Tidal Night

Play

Zombie
Rush

Options

How To Play

Tutorial

PLAY

By: Tidal Night - TN

Easy

Normal

Hard

Monkey

This will teach you the basics to
playing Zombie Rush.
The controls that are referred to
here are for the default key
settings. If you would like to
customize your keyboard controls,
go to the Options Screen.

Note:

How To Play

Back

Next

Return To Title

Matt

Draconica

Tidal (TN)

Simply put, Matt and Draconica's
Surfshack is under attack by
zombies. The two head off to
defend it, with the assistance of a
friend  - Tidal.
So yeah... Zombies are attackin'
cause they want ... lollies... or
something in the surfshack. XD

Backstory: (Page 1)

Surfshack

Zombie

Anyway, so since its all happeneing
by the sea, Tidal found he wasnt
havin any trouble dealing with the
zombies... so he drinks tea. XD
So then a game came about, for
Matt and Draconica to deal with the
Zombies with only some help from
TN.

Backstory: (Page 2)

omg... Drinkin Tea....o.o...

Yay! Barrier!.....
OMG KEEP ZE ZOMBIE AWAY O_O!!one!1

TN's made a barrier next to the
Shack to keep zombies away.
Though it does dissapear if its
pushed by zombies too much.
Sometimes it'll attack and throw
zombies back. Though it uses a lil
more of its energy.
When it gets small, its low on
energy, so be careful ;)

Explanation: (Page 1)

Yar! Dead zombie!
omg i lost like... HEAPS OF SCORE  POINTS o.o

If any zombies are thrown over the
barrier, or once the barrier is gone,
TN will kill any zombies that come
too close.
However, a fair chunk of your
score is lost. (around 25%)
If you lose too much score, you'll
start getting into the negatives.
So keep those zombies away ;)

Explanation: (Page 2)

Your task is to kill as many zombies
as you can in the given time.
You are able to use abilities from
all 3 characters. Attacks and
ability details are covered in the
Tutorial Secion.
The main character you control is
Matt, who is at the front.

Your Task:

Scores can be seen as blue numbers when
a zombie is killed, and can be both positive
or negative numbers (negative numbers
coming from zombies walking too close to
the shack)
You gain some score points just by
damaging zombies, and you receive a lot
more points from killing them.

Scoring:

Damage Combo/Stack:

Damage can be seen as a red
number when you hit a zombie. If
you hit the zombie again in time, the
damage continues to rise.
Killing a zombie with a large "stack"
of damage will result in a large
score bonus. The larger the stack,
the higher the bonus :P

Weapon 1:  Katana
Button [1]

Weapon 2: Axe
Button [2]

Weapon 3: Blade
Button [3]

Weapon 4: Daggers
Button [4]

Block/Defend
[Shift] Button

You will aim Matt's and Draconica's
attacks with the mouse, so its your
main control. Attack by clicking
(and holding) within range, though
you can change weapons using the
keyboard. The numbers 1 - 4 select
his weapons. Holding shift makes
Matt defend against attacks.

Matt: (Page 1)

99

100%

Matt has a skill called "Blitz".
(Details of this skill will be in the
Tutorial Section)
This is used when your current
equipped weapon's key is pressed
repeatedly.
The more it is stacked on, the more
MP it consumes. (MP will be
covered in a couple of pages.)

Matt: (Page 2)

This number shows the
damage % you do in blitz

Draconica has 4 spells that you can
use, assigned by default to Q, W,
E, and R. There's casting lag, so
aim your mouse with the right
timing too. Tidal has 3 spells that
he assists you with. His 1st spell is
cast by pressing Spacebar once.
Pressing twice or three times will
cast different spells.

Draconica / Tidal:

OWN em with Light magic! o.o

'n Soul Symbols o.o...

Tainted Bones ...
Looks like some kinda...
kidney bean...XD

OMG Matt's been hit!

Zombies will sometimes throw
"Tainted" shadow bones at Matt.
Be sure to block them. OR ELSE
THEY WILL PWN YOU OMG DIEE!!!
.....XD LOL... Okay, you'll just get
stunned if you get hit by em.
Though sometimes you'll get hit
again before you can recover to
block again, so be careful! ;)

Tainted Bones:

Weaponry:

MP

RLvl

x99

x99

x199

99

12

Top left Panel (A)

MP is needed to do special attacks
(Blitz) from Matt and to cast magic
from Draconica.
You slowly recover MP idly by
yourself, though damaging/killing
zombies gives bonus MP.
Also, your MP regeneration rate
will rise a fraction with every spell
cast by Draconica.

Mp (Magic Points):

Weapons/Stock: (Page 1)

In order to throw weapons, you need to have them in
stock. You can see how much you have left by looking at
the status panel located at the top left of the screen.
The only weapon in which you have unlimited use of is the
Katana (i.e. Weapon 1 does not run out of stock.)
You randomly receive stock upon killing zombies.

Once you gain Rune Level(s), you
can use TN's spells. He slowly
allows you to use them as you
damage and defeat zombies. Each
RLevel is indicated by one of his
Soul Symbols located in the Stat
Panel. The darker bar behind the
runes is the progress of each rune.

RLvl (Rune Level):

Rune Level
(at Lvl 2)

Magic Points

Weapon Stock

Zoom Off

Transparency

Score: >.>...hi XD

Time

Top right Panel (B)

You can toggle the panel's visiblity
with the Transparency button.
By clicking on the Zoom button, you
toggle zooming of the game. You
can also press "Z" to toggle zoom,
and "X" to toggle transparency. It is
recommended to use the keys,
since the mouselock is on by
default.

Transparency/Zoom:

Panel B:

Panel B is located on the top right corner
of the screen. This displays your score
and remaining time.

Mouselock:

Mouselock is toggled only by the keyboard.
(Default is "C"). This prevents accidental
clicking of the buttons. When Mouselock is
on, the buttons are virtually invisible.

Back to Title

Click n hold this button... then...
wait....n....wait..
and....kkeeeppp on waitin...
then SHING! ya go to the title screen!

If some settings are not what you
expected, or you wanna restart...
or something... XD jus click (and
hold) this button - that is located at
the bottom left corner of the
screen.
Remember to click and HOLD it
until the bar fills up and you return
to the title screen.

Restarting/Ending a game:

!
1

@
2

#
3

$
4

Tab

Q

W

E

R

Caps

A

S

D

Shift

Crtl

Z

X

C

Alt

Spacebar

Theres not much else I can think of in
terms of how to play XD thats all the
controls I think XD
So yeah, default keys are:
- 1, 2, 3, 4 - Change weapons, Blitz
- Q, W, E, R - Cast Magic (Draconica)
- Spacebar (press x1, x2, x3)- Cast
Magic (TN)

Yeah... have fun XD

o.o... yush...its my signature o.o...

Matt's Weapons

Draconica's Spells

Defend (Matt)

TN's Spells

Zoom/Trans/Lock

A

S

D

Shift

X

Menu

Press on the
keyboard or click
on a button to
view details
(Move the
mouse over a
key  to view
topic name)

Matt
Draconica
Tidal
Tips

abcdefghijklmnopqs

Statistics: (Katana)

Damage: 1 - 25 (Depends on distance)
Attack Speed: Fast
Kill Special: The less stock you have, the higher the %
chance of getting stock.
Weapon Feature: Unlimited Stock
Fastest Blitz Speed

Weapon A: Katana

This is Matt's basic weapon. Lightweight and slender, Matt creates
projectile slashes with this weapon. Even though the range for this
weapon is limited, the use of this weapon is unlimited.
As the projectile slash flies, it loses its power. It also does not reach the
end of the screen. Its more like a last resort if you run out of stock.

Statistics: (Axe)

Damage: 31 - 52 (Extra Dmg if focused on single Zombie)
Attack Speed: Medium
Kill Special: Axe kills give a higher % chance of receiving
Dagger stock.
Weapon Feature: Strong pushback
Stuns if focused on one target

Weapon B: Axe

The Axe is a powerful weapon used to push groups  enemies back.
When all its power hits a single target, extra damage is dealt, and
the zombie falls back, stunned.
This weapon is effective for pushing zombies back if they come too close.
Though pushing them off screen prevents you from killing them effectively.

Statistics: (Blade)

Damage: 18 - 33 (per target)
Attack Speed: Slow
Kill Special: Kills with the blade give a higher % chance
of receiving Axe stock.
Weapon Feature: Goes through targets
Sometimes alters Zombie's aim

Weapon C: Blade

This weapon does its best work in groups. It flies through the air,
damaging anything in its path. Despite its slow attack speed, this
weapon can also knock Tainted bones off course while damaging
enemies.
Best used early in the game, or when zombies are scattered.

Statistics: (Dagger)

Damage: 9 - 12 (per dagger)
Attack Speed: Fast
Kill Special: Dagger kills give a higher % chance of
receiving Blade stock.
Weapon Feature: Max stock is 299 (instead of 99)
6 dagger spray, Blitz sprays 8

Weapon D: Dagger

Small and light, a throw sprays 6 daggers with slightly varied aim
and speed. At long range, some daggers will knock away Tainted
Bones, and at close range, decent damage can be dealt.
A good alternative to the Katana/Blade. Has a very slight pushback. During
Blitz Mode, you spray 8 daggers instead of 6.

Statistics: (Solar Whip)

MP Cost: 18
Damage: 86 - 109
Spell Lag: 1.6 secs
Damage Duration: Instant
Spell Type: Stun/Throw
Damage Style: Instant

Range: Vertical Spike

Spell A: Solar Whip

This simple spell starts off as small sparks of light on the floor. After a short
delay, it strikes up from the ground to the sky, throwing any nearby zombies
high into the air.
With a relatively low MP Cost and decent damage, its a good spell for closely
gathered groups of zombies. You can throw axes to group them together and
stun them with this spell.

Statistics: (Cobalt Rain)

MP Cost: 26
Damage: 9 - 21
Spell Lag: 1.3 secs
Spell Duration: 6.7 secs
Spell Type: Assist/Defend
Damage Style: Spray

Range: Random

Spell B: Cobalt Rain

Cobalt Rain is the only spell from Draconica that assists in defending from Tainted
Bones. Each bolt deals light damage to zombies, or if the bolt comes in contact with
a Tainted Bone, it will deflect it.
This spell may help if you are having trouble with a rush of Tainted Bones. It also
lengthens damage combo time. Works well with the Katana or throwing
Blades/Daggers, since Axes may push zombies out of the spell's range.

Statistics: (Flash Flare)

MP Cost: 38
Damage: 67 - 131
Spell Lag: 2.4 secs
Damage Duration: 0.3 secs
Spell Type: Stun/Scatter
Damage Style: Stack

Range:  Sphere

Spell C: Flash Flare

Flash Flare is an explosion after a slight chargeup. This spell deals its best damage
when the zombie is close to the center of the explosion.
Although it has a lengthy spell lag, its pushback and stun definitely buys you time.
Position this spell carefully though, since it can throw zombies over the barrier and
end up making you lose some score points from the zombie being too close to the
Shack. So try to position this explosion in front of the zombies, rather than behind.

Statistics: (Heaven's Spire)

MP Cost: 62
Damage: 206 - 292
Spell Lag: 2 secs
Damage Duration: 4.5 secs
Spell Type: Convergent
Damage Style: Gradual

Range: Wide / Sky

Spell D: Heaven's Spire

With a bright flash, this spell covers a large area with an intense bolt of light. As the
huge column of light continues to shine, it pulls zombies into its center, locking them
into range.
This powerful spell has a range that basically can cover the entire zombie's walking
field, if positioned properly. Its high damage usually results a high damage combo,
giving you a large kill score.

Statistics: (Force Wave)

Rune Cost: 1 (1 Rune)
Damage: 217 - 295 (total)
Duration: 6 - 15 secs
Special: Full Pushback
Tainted Bone Deflection

Rune A: Force Wave

TN casts 5 Force Waves for you when you use one Rune Level. (RLvl). Each one
deals moderate damage as it pushes zombies and bones back. After the waves
comes a few blizzard crystals.
The use of this spell is particularly good when you struggle with keeping zombies
away from the shack, without a barrier. Stacked Force Waves close together create
larger and stronger pushbacks on zombies and bones.

Statistics: (Blizzard Spike)

Rune Cost: 12 (2 Runes)
Damage: 43 -83 (per spike)
Duration: 30 secs
Special: Pulls targets before imapct
Ices Tainted bones, Freezes Zombies

Rune B: Blizzard Spike

Blizard Spikes start of by accumulating water under the sand, and also pulls in
zombies toward itself while doing so. Once it bursts into the air, a blizzard crystal
forms in the sky directly above its bursting spot. This usually freezes the zombie.
This is basically one of the highest offensive and defensive Runic Spells because of
its spell duration and also because it freezes zombies and bones. Its also got a high
hit rate, since it pulls zombies before bursting.

Characters are all copyright to their respective owner
s. Tidal Night, Draconica Nimbus, and Matt Warwick are
the three characters present in the game. each charac
ter has their own respective role battling the zombies
. Simply put, Tidal is the one setting the challenge t
o fend off the zombies for a certain amount of time. A
s they fight the zombies from the rooftop of their sur
fshack, TN sits inside drinking tea. Matt fights at th
e front, fending off the zombies by throwing weapons.
Draconica stands behind him, fighhing with her light m
agic. Many of her attacks are extremely useful, all de
aling decent damage against the undead. MP is used to
cast the spells. TN assists both of them by watching t
hem fight. And after a while, he will allow himself to
help them somewhat with a water or ice based spell. T
he more they fight the zombies without his assistance,
the better the spell that he decides to cast. The fir
st RLevel is mostly for pushing zombies back, while de
aling relatively high damage. Second level is for long
er assistance, where zombies are stunned and thrown in
the air, and possibly getting frozen while in the bli
zzard. The third level instantly freeze  kills all zom
bies on the screen, turning them into items. It is als
o the fastest spell in the game. However, RLevel 3 is
the hardest to get.

Statistics: (Absolute Zero)

Rune Cost: 123 (3 Runes)
Damage: N/A
Duration: Instant (1 sec cast)
Special: Instant Kill
Barrier Recovery/Recharge
100% chance of recieving stock/MP (per zombie)

Rune C: Absolute Zero

With his Soul  Symbols, TN freezes the zombies n' bones, and shatters them. Simply
put, he wipes the zombies off the beach. Though it doesn't mean its the end, since
he leaves the zombies in the sea to come up again.
This is a quick way of clearing the screen of zombies and bones (although its costly
in terms of Runes). For each zombie killed, you receive bonus stock and MP. Also,
you recover some barrier energy (If the barrier was fully depleted, it returns)

Level 1
(1 - 4 stacks)

Level 2
(4 - 7 stacks)

Level 3
(+7 stacks)

Weapon Frenzy: Blitz Storm

Requires: Blitz Mode (High)
Min. MP Cost: about 6MP each
(Excluding Blitz Stacking)
Damage: 250 - 300 each
Special: CRAZY pushback XD
Note: Jus for fun XD LOL

Blitz Storm... XD LOL
I wont mention too much about
what it is here, but heres a hint,
(LOL the rest of the hint is the
text on the right XDD) it does
consume a lot of MP to do/find.
Have fun with this element of
randomness XD

Weapon Frenzy: Blitz Mode

"Blitz Mode" is a skill that temporaroly increases Matt's attack speed. You can 'stack' this skill  to
further increase his attack speed, and extend the duration of the Blitz. Each stack adds 1sec to the
duration. Normal  (Level 1) Blitzing throws weaker (but faster) weapons, and higher (Level 2 and 3)
Blitz stacks will have stronger and faster throws. Also, higher blitz levels lowers the recovery time
needed when stunned by Tainted Bones. (Blitz with the Katana shortens its range.)
Blitz uses initally 1 MP to use, and the more you stack, the more it costs (per stack). While in Blitz
Mode, your Rune Level raises faster, though you gruadually lose MP and restoration of MP is
lowered, so keep attacking to restore it. If you run out of MP or switch weapons, Blitz Mode stops.

Casting Tips: MP Regeneration

You slowly and gradually regenerate MP by yourself as time
goes by. (Though regeneration slows during Blitz Mode).
You initially start with 1% regen. rate.
Every time Draconica casts, your regen rate rises a small
amount.

Magic Casting Tips:

When casting Draconica's magic, there is a slight delay in her casting. When she
casts, the spell is aimed at where your mouse is positioned, through it is
automatically placed on the floor.
Her casting delay is about 1 second. You can also see when the spell is cast when
Dragonica's weapon flashes with light. (Shown on the right)
Make sure you consider the delay, or else moving your mouse will change her aim.

MP/RLvl (Rune Level) Tips:

As you damage zombies, you get some MP/RLvl. Extra MP/RLvl boosts come from
killing zombies. Here are some ways of getting larger MP/RLvl boosts.
Zombies killed by Matt give a boost depending on the damage combo. The higher
the combo, the more MP/RLvl given.
Damaging zombies with Draconica's Magic gives a RLvl boost with a little MP.
If she also takes the kill, you receive a larger Rlvl boost, with a bonus MP boost.
TN's kills give high stock chances, and therefore only give moderate MP boosts
and no RLvl boost.

Stock Tips:

Killing zombies occasionally gives weapon stock, MP, and RLvl. Here are some ways
to have a higher % chance of getting stock.
Zombie kills taken by Draconica give a higher chance of receiving stock.
Zombie kills taken by TN dont give you as much score, but have a very high chance
of receiving stock.
Check weapons' Kill Specials for other high % chances.

Options

Game Options

Configure Keys

Back

Configuring Keys

To configure particular keys, click
on the        button next to what
you want to reconfigure. Once it
changes to       , press the key you
want to assign the action to.
(Note that not all keys are able to
be assigned)

Config

Assign

OK

Default

is

Key

Already

Taken

To test your current key settings,
pressing a key will flash its
corresponding action.
Clicking the button again (        )
will set its key back to default.

Selecting Weapons:

Weapon A (Katana)

Weapon B (Axe)

Weapon C (Blade)

Weapon D (Daggers)

Casting Spells:

Spell A (Solar Whip)

Spell B (Cobalt Rain)

Spell C (Flash Flare)

Spell D (Heaven's Spire)

Other Keys:

Spell Assistance (TN)

Defend

Zoom Toggle

Opacity Toggle

Mouselock Toggle

Game Options:

Initial Zooming

On

Off

Initial Panel Transparency

Initial Mouse Lock

Time Limit

3min

5min

Flash Quality

7min

High

9min

Med

Low

Auto

Zooming

Set the inital Zooming option to On/Off.
On - the view's zoom changes depending on
the position of the mouse. Off - the
zooming locks at its current position.

Panel Transparency

The panels on the top of the screen can
be set to be transparent (On) or solid
(Off).

Mouse Lock

The buttons on the top right panel can be
clicked on (Zoom and Transparency
buttons). You can lock these buttons so
that you dont accidentally click them.

On the top right panel is the time limit.
This can be set to 3, 5, 7, or 9 minutes.

99

99

99

Zoom On

Score:

Time

© Tidal Night - TN

x99

x99

x199

99

123

General Stats

Weapon Stats

Magic Stats

Back to Title

Play Again

Options

General Statistics

Weapon Accuracy:

Blocking Rate:

Highest Damage:

Highest Kill Score:

Total Kills:

(You can select and copy/paste the text below)

Category:
Style:
Score:

100.00%

100.00%

99999dmg

99999pts

9999

Total
Score:

1234567890

Weapon Statistics

Katana:
Axe:
Blade:
Dagger:

Usage

Accuracy

100.00%

100.00%

100.00%

100.00%

100.00%

100.00%

100.00%

100.00%

Weapon Kills:

99999 (100.00%)

Highest Blitz Hit:

999.00% dmg

Magic Statistics (Draconica)

Rune Statistics (Tidal)

Solar Whip:
Cobalt Rain:
Flash Flare:
Heaven's Spire:

Usage

Force Wave:
Blizzard Spike:
Absolute Zero:

999 (100.00%)

999 (100.00%)

999 (100.00%)

999 (100.00%)

100.0000%

999 (100.00%)

999 (100.00%)

999 (100.00%)

99999
(100.00%)

99999
(100.00%)

Mp Regen:

Magic
Kills

Rune
Kills

ActionScript [AS1/AS2]

Frame 1
me = 0;
Frame 23
_global.diffzomb = 15; _global.weapA = 49; _global.weapB = 50; _global.weapC = 51; _global.weapD = 52; _global.magA = 81; _global.magB = 87; _global.magC = 69; _global.magD = 82; _global.runeA = 32; _global.Def = 16; _global.zoomtoggle = 90; _global.transtoggle = 88; _global.locktoggle = 67; _global.Axe = 15; _global.Blade = 10; _global.Dagger = 72; _global.MP = 20; _global.Rune = 50; _global.Score = 0; _global.AxeMax = 99; _global.BladeMax = 99; _global.DaggerMax = 299; _global.MPMax = 99; _global.RuneMax = 300; _global.MPCostA = 18; _global.MPCostB = 26; _global.MPCostC = 38; _global.MPCostD = 62; _global.MPRegen = 0.001; _global.zooming = -1; _global.paneltrans = 1; _global.buttonlock = 1; _global.timemax = 5400; _global.rendering = "LOW"; _global.renderA = ["MEDIUM", "LOW", "LOW"]; _global.render = 0; _global.renderhigh = 150; _global.renderlow = 360; _global.autorender = true; _global.zoomrender = 0; if (_framesloaded >= 41) { gotoAndPlay (24); } else { gotoAndPlay (22); }
Frame 40
mma = (getBytesLoaded() / getBytesTotal()) * 80; if (mma < 0) { mma = 0; } if (me < mma) { me = me + ((mma - me) / 10); } setProperty(WLevel, _yscale , me);
Frame 41
if ((_framesloaded >= _totalframes) and (me >= (mma - 2))) { gotoAndPlay (42); } else { gotoAndPlay (40); }
Frame 57
_root._quality = "MEDIUM";
Frame 94
_root._quality = "HIGH";
Frame 95
gotoAndPlay (94);
Frame 96
_root._quality = "MEDIUM";
Frame 114
_root._quality = "HIGH";
Frame 150
_root._quality = "MEDIUM"; _global.mhit = function (self) { if (self.hitTest(_root._xmouse, _root._ymouse) && (self._currentframe < 10)) { self.gotoAndStop(self._currentframe + 1); } else if ((self._currentframe > 1) && (self._currentframe < 11)) { self.gotoAndStop(self._currentframe - 1); } };
Instance of Symbol 526 MovieClip "OB" in Frame 150
onClipEvent (load) { this.stop(); this.useHandCursor = false; } onClipEvent (enterFrame) { mhit(this); } on (release) { this.gotoAndPlay(11); _root.play(); _global.sel = 1; }
Instance of Symbol 532 MovieClip "HB" in Frame 150
onClipEvent (load) { this.stop(); this.useHandCursor = false; } onClipEvent (enterFrame) { mhit(this); } on (release) { this.gotoAndPlay(11); _root.play(); _global.sel = 2; }
Instance of Symbol 538 MovieClip "TB" in Frame 150
onClipEvent (load) { this.stop(); this.useHandCursor = false; } onClipEvent (enterFrame) { mhit(this); } on (release) { this.gotoAndPlay(11); _root.play(); _global.sel = 3; }
Instance of Symbol 544 MovieClip "PB" in Frame 150
onClipEvent (load) { this.stop(); this.useHandCursor = false; } onClipEvent (enterFrame) { mhit(this); } on (release) { this.gotoAndPlay(11); _root.play(); _global.sel = 4; }
Instance of Symbol 551 MovieClip "DA" in Frame 150
onClipEvent (load) { if (_global.diffzomb == 9) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (release) { this.gotoAndStop(2); _root.DB.gotoAndStop(1); _root.DC.gotoAndStop(1); _root.DM.gotoAndStop(1); _global.diffzomb = 9; }
Instance of Symbol 555 MovieClip "DB" in Frame 150
onClipEvent (load) { if (_global.diffzomb == 15) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (release) { this.gotoAndStop(2); _root.DA.gotoAndStop(1); _root.DC.gotoAndStop(1); _root.DM.gotoAndStop(1); _global.diffzomb = 15; }
Instance of Symbol 559 MovieClip "DC" in Frame 150
onClipEvent (load) { if (_global.diffzomb == 20) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (release) { this.gotoAndStop(2); _root.DB.gotoAndStop(1); _root.DA.gotoAndStop(1); _root.DM.gotoAndStop(1); _global.diffzomb = 20; }
Instance of Symbol 561 MovieClip "DM" in Frame 150
onClipEvent (load) { if (_global.diffzomb == 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (release) { this.gotoAndStop(2); _root.DB.gotoAndStop(1); _root.DA.gotoAndStop(1); _root.DC.gotoAndStop(1); _global.diffzomb = 4; }
Frame 157
_root._quality = "HIGH";
Frame 158
stop();
Frame 170
_root._quality = "MEDIUM";
Frame 189
_root._quality = "HIGH"; if (_global.sel == 1) { gotoAndPlay (326); } else if (_global.sel == 2) { gotoAndPlay (190); } else if (_global.sel == 3) { gotoAndPlay (257); } else { gotoAndPlay (698); }
Instance of Symbol 571 MovieClip in Frame 202
on (release) { fl(); _root.nextFrame(); }
Instance of Symbol 574 MovieClip in Frame 202
on (release) { fl(); _root.gotoAndPlay("B"); }
Frame 214
_global.fl = function () { _root.FL._alpha = 100; _root.SFFlash.gotoAndPlay(1); };
Instance of Symbol 2 MovieClip "FL" in Frame 214
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 3) { _alpha = (_alpha / 1.1); _root._quality = "MEDIUM"; } else { _alpha = 0; _root._quality = "HIGH"; } }
Instance of Symbol 578 MovieClip "SFFlash" in Frame 214
onClipEvent (load) { gotoAndStop(_totalframes +189); } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }
Frame 215
stop();
Instance of Symbol 569 MovieClip in Frame 216
on (release) { fl(); _root.prevFrame(); }
Instance of Symbol 666 MovieClip "Zombie" in Frame 217
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; }
Instance of Symbol 666 MovieClip in Frame 219
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(149); }
Instance of Symbol 785 MovieClip in Frame 223
onClipEvent (load) { this.gotoAndPlay(3); }
Instance of Symbol 666 MovieClip in Frame 225
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(175); }
Instance of Symbol 805 MovieClip "AxeBut" in Frame 226
onClipEvent (load) { gotoAndStop(_totalframes +189); }
Instance of Symbol 805 MovieClip "BladeBut" in Frame 226
onClipEvent (load) { gotoAndStop(_totalframes +189); }
Instance of Symbol 805 MovieClip "DaggerBut" in Frame 226
onClipEvent (load) { gotoAndStop(_totalframes +189); }
Instance of Symbol 805 MovieClip "MPBut" in Frame 226
onClipEvent (load) { gotoAndStop(_totalframes +189); }
Instance of Symbol 805 MovieClip "RuneBut" in Frame 226
onClipEvent (load) { gotoAndStop(_totalframes +189); }
Instance of Symbol 809 MovieClip "Bar" in Frame 228
onClipEvent (load) { ww = _width; str = ""; } onClipEvent (enterFrame) { _width = ((ww * (_global.timeleft % 1800)) / 1800); if (Math.ceil(((_global.timeleft - 30) % 1800) / 30) < 10) { str = "0"; } else { str = ""; } if (Math.ceil(((_global.timeleft - 30) % 1800) / 30) == 60) { _root.PanelB.TimeBar.TimeT.text = Math.floor(_global.timeleft / 1800) + ":00"; } else { _root.PanelB.TimeBar.TimeT.text = ((Math.floor((_global.timeleft - 30) / 1800) + ":") + str) + Math.ceil(((_global.timeleft - 30) % 1800) / 30); } }
Instance of Symbol 844 MovieClip "BTitleButton" in Frame 229
onClipEvent (load) { delay = 0; delaymax = 60; mpress = -1; } on (press) { mpress = 1; } on (release) { mpress = -1; } onClipEvent (enterFrame) { if ((this.hitTest(_root._xmouse, _root._ymouse, true) && (mpress == 1)) && (delay < (delaymax + 1))) { delay++; this.Bar._width = (delay / delaymax) * this.Bar.ww; if (delay >= delaymax) { _global.GO = -1; _root.play(); delay = delaymax + 1; } } else { mpress = -1; if ((delay > 0) && (delay < (delaymax + 1))) { delay--; this.Bar._width = (delay / delaymax) * this.Bar.ww; } } }
Frame 256
gotoAndPlay (150);
Frame 257
_global.rand = function (number) { return(((2 * random(number * 1000)) / 1000) - number); }; _global.shake = function (self, xamount, yamount) { self._x = self._x + (rand(xamount) + 1); self._y = self._y + (rand(yamount) + 1); };
Frame 270
_global.fl = function () { _root.FL._alpha = 100; _root.SFFlash.gotoAndPlay(1); };
Instance of Symbol 894 MovieClip "MA" in Frame 270
on (release) { fl(); _root.gotoAndStop("WeapA"); } onClipEvent (keyUp) { if (Key.getCode() == 49) { fl(); _root.gotoAndStop("WeapA"); } } onClipEvent (enterFrame) { if (_root.MA.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Katana"; } else if (_root.MB.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Axe"; } else if (_root.MC.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Blade"; } else if (_root.MD.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Dagger "; } else if (_root.DA.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Solar Whip"; } else if (_root.DB.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Cobalt Rain"; } else if (_root.DC.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Flash Flare"; } else if (_root.DD.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Heaven's Spire"; } else if (_root.TA.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Force Wave"; } else if (_root.TB.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Blizzard Spike"; } else if (_root.TC.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Absolute Zero"; } else if (_root.BA.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Blitz"; } else if (_root.BB.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Blitz Storm"; } else if (_root.BC.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- MP/Stock Tips"; } else if (_root.DE.hitTest(_root._xmouse, _root._ymouse, false)) { _root.MT.text = "- Casting Tips"; } else { _root.MT.text = " "; } }
Instance of Symbol 894 MovieClip "MB" in Frame 270
on (release) { fl(); _root.gotoAndStop("WeapB"); } onClipEvent (keyUp) { if (Key.getCode() == 50) { fl(); _root.gotoAndStop("WeapB"); } }
Instance of Symbol 894 MovieClip "MC" in Frame 270
on (release) { fl(); _root.gotoAndStop("WeapC"); } onClipEvent (keyUp) { if (Key.getCode() == 51) { fl(); _root.gotoAndStop("WeapC"); } }
Instance of Symbol 894 MovieClip "MD" in Frame 270
on (release) { fl(); _root.gotoAndStop("WeapD"); } onClipEvent (keyUp) { if (Key.getCode() == 52) { fl(); _root.gotoAndStop("WeapD"); } }
Instance of Symbol 894 MovieClip "DA" in Frame 270
on (release) { fl(); _root.gotoAndStop("MagA"); } onClipEvent (keyUp) { if (Key.getCode() == 81) { fl(); _root.gotoAndStop("MagA"); } }
Instance of Symbol 894 MovieClip "DB" in Frame 270
on (release) { fl(); _root.gotoAndStop("MagB"); } onClipEvent (keyUp) { if (Key.getCode() == 87) { fl(); _root.gotoAndStop("MagB"); } }
Instance of Symbol 894 MovieClip "DC" in Frame 270
on (release) { fl(); _root.gotoAndStop("MagC"); } onClipEvent (keyUp) { if (Key.getCode() == 69) { fl(); _root.gotoAndStop("MagC"); } }
Instance of Symbol 894 MovieClip "DD" in Frame 270
on (release) { fl(); _root.gotoAndStop("MagD"); } onClipEvent (keyUp) { if (Key.getCode() == 82) { fl(); _root.gotoAndStop("MagD"); } }
Instance of Symbol 894 MovieClip "TA" in Frame 270
on (release) { fl(); _root.gotoAndStop("RuneA"); } onClipEvent (keyUp) { if (Key.getCode() == 65) { fl(); _root.gotoAndStop("RuneA"); } }
Instance of Symbol 894 MovieClip "TB" in Frame 270
on (release) { fl(); _root.gotoAndStop("RuneB"); } onClipEvent (keyUp) { if (Key.getCode() == 83) { fl(); _root.gotoAndStop("RuneB"); } }
Instance of Symbol 894 MovieClip "TC" in Frame 270
on (release) { fl(); _root.gotoAndStop("RuneC"); } onClipEvent (keyUp) { if (Key.getCode() == 68) { fl(); _root.gotoAndStop("RuneC"); } }
Instance of Symbol 574 MovieClip in Frame 270
on (release) { fl(); _root.gotoAndPlay("TuB"); }
Instance of Symbol 894 MovieClip "BA" in Frame 270
on (release) { fl(); _root.gotoAndStop("Blitz"); } onClipEvent (keyUp) { if (Key.getCode() == 90) { fl(); _root.gotoAndStop("Blitz"); } }
Instance of Symbol 894 MovieClip "BC" in Frame 270
on (release) { fl(); _root.gotoAndStop("MPStock"); } onClipEvent (keyUp) { if (Key.getCode() == 32) { fl(); _root.gotoAndStop("MPStock"); } }
Instance of Symbol 894 MovieClip "DE" in Frame 270
on (release) { fl(); _root.gotoAndStop("MagE"); } onClipEvent (keyUp) { if (Key.getCode() == 67) { fl(); _root.gotoAndStop("MagE"); } }
Instance of Symbol 2 MovieClip "FL" in Frame 270
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_alpha > 3) { _alpha = (_alpha / 1.1); } else { _alpha = 0; } }
Instance of Symbol 578 MovieClip "SFFlash" in Frame 270
onClipEvent (load) { gotoAndStop(_totalframes +256); } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }
Frame 284
stop();
Instance of Symbol 809 MovieClip "SBar" in Frame 285
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 1; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "DBar" in Frame 285
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.35; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "SBar" in Frame 286
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.47; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "DBar" in Frame 286
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 1; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "SBar" in Frame 287
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.18; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "DBar" in Frame 287
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.6; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "SBar" in Frame 288
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.8; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "DBar" in Frame 288
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.16; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 920 MovieClip in Frame 289
onClipEvent (load) { WWDam(this); i = 0; while (i < 6) { createFFFlare(this); i++; } }
Instance of Symbol 666 MovieClip in Frame 289
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(73); }
Instance of Symbol 666 MovieClip in Frame 289
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(73); }
Instance of Symbol 666 MovieClip in Frame 289
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(73); }
Instance of Symbol 809 MovieClip "DMGBar" in Frame 289
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.38; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "MPBar" in Frame 289
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.3; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "LAGBar" in Frame 289
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.6; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "DURBar" in Frame 289
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.02; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 666 MovieClip in Frame 290
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(69); }
Instance of Symbol 666 MovieClip in Frame 290
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(13); }
Instance of Symbol 666 MovieClip in Frame 290
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(27); }
Instance of Symbol 666 MovieClip in Frame 290
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(65); }
Instance of Symbol 666 MovieClip in Frame 290
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(32); }
Instance of Symbol 809 MovieClip "DMGBar" in Frame 290
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.15; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "MPBar" in Frame 290
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.45; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "LAGBar" in Frame 290
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.4; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "DURBar" in Frame 290
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 1; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 894 MovieClip in Frame 291
onClipEvent (load) { inten = 12; } onClipEvent (enterFrame) { FFDam(this); createFFFlare(this); createFFFlare(this); inten = inten - 0.5; shake(_root.Lvl, inten, inten); _global.zoomtime = 5; }
Instance of Symbol 666 MovieClip in Frame 291
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(73); }
Instance of Symbol 666 MovieClip in Frame 291
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(73); }
Instance of Symbol 666 MovieClip in Frame 291
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(56); }
Instance of Symbol 666 MovieClip in Frame 291
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(73); }
Instance of Symbol 666 MovieClip in Frame 291
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(34); }
Instance of Symbol 809 MovieClip "DMGBar" in Frame 291
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.8; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "MPBar" in Frame 291
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.54; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "LAGBar" in Frame 291
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.99; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "DURBar" in Frame 291
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.13; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 666 MovieClip in Frame 292
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(69); }
Instance of Symbol 666 MovieClip in Frame 292
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(27); }
Instance of Symbol 666 MovieClip in Frame 292
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(32); }
Instance of Symbol 666 MovieClip in Frame 292
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(13); }
Instance of Symbol 666 MovieClip in Frame 292
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(65); }
Instance of Symbol 666 MovieClip in Frame 292
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(73); }
Instance of Symbol 809 MovieClip "DMGBar" in Frame 292
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 1; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "MPBar" in Frame 292
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.98; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "LAGBar" in Frame 292
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.8; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "DURBar" in Frame 292
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.72; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 666 MovieClip in Frame 293
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(13); }
Instance of Symbol 666 MovieClip in Frame 293
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(27); }
Instance of Symbol 666 MovieClip in Frame 293
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(65); }
Instance of Symbol 666 MovieClip in Frame 293
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(32); }
Instance of Symbol 809 MovieClip "MPBar" in Frame 293
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.35; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "LAGBar" in Frame 293
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.5; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 666 MovieClip in Frame 294
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(27); }
Instance of Symbol 666 MovieClip in Frame 294
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(65); }
Instance of Symbol 666 MovieClip in Frame 294
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(32); }
Instance of Symbol 920 MovieClip in Frame 294
onClipEvent (load) { _visible = false; ice = createIRain(0); ice._x = _parent._x + rand(10); ice._y = ice._y + (3000 / ice._y); ice.toff = 90; } onClipEvent (enterFrame) { WSDam(this); }
Instance of Symbol 809 MovieClip "DMGBar" in Frame 294
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.4; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "MPBar" in Frame 294
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.68; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "LAGBar" in Frame 294
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 0.99; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 666 MovieClip in Frame 295
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(13); }
Instance of Symbol 666 MovieClip in Frame 295
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(27); }
Instance of Symbol 666 MovieClip in Frame 295
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(65); }
Instance of Symbol 666 MovieClip in Frame 295
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(32); }
Instance of Symbol 666 MovieClip in Frame 295
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; this.gotoAndStop(69); }
Instance of Symbol 809 MovieClip "DMGBar" in Frame 295
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 1; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "MPBar" in Frame 295
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 1; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 809 MovieClip "LAGBar" in Frame 295
onClipEvent (load) { this.ww = _width; this._width = 0; this.v = 1; } onClipEvent (enterFrame) { this._width = this._width + (((this.ww * this.v) - this._width) / 30); }
Instance of Symbol 728 MovieClip "S" in Frame 296
onClipEvent (enterFrame) { this.n = Math.round((0.15 + (_root.Lvl.MChar.wness / (_global.BTop * 0.7))) * 100); if (this.n > 15) { this.T.text = n + "%"; } else { this.T.text = " "; } }
Instance of Symbol 728 MovieClip "S" in Frame 296
onClipEvent (enterFrame) { this.n = Math.round((0.15 + (_root.Lvl.MChar.wness / (_global.BTop * 0.7))) * 100); if (this.n > 15) { this.T.text = n + "%"; } else { this.T.text = " "; } }
Instance of Symbol 728 MovieClip "S" in Frame 296
onClipEvent (enterFrame) { this.n = Math.round((0.15 + (_root.Lvl.MChar.wness / (_global.BTop * 0.7))) * 100); if (this.n > 15) { this.T.text = n + "%"; } else { this.T.text = " "; } }
Frame 325
gotoAndPlay (150);
Frame 326
_global.sh = function (self) { if (self._alpha < 100) { self._alpha = self._alpha + ((110 - self._alpha) / 15); } else { self._alpha = 100; } }; _global.hi = function (self) { if (self._alpha > 0) { self._alpha = self._alpha * 0.8; } else { self._alpha = 0; } }; _global.keycheck = function (key, cancelkey) { answer = false; if ((key == _global.weapA) && (_global.weapA != cancelkey)) { answer = true; } if ((key == _global.weapB) && (_global.weapB != cancelkey)) { answer = true; } if ((key == _global.weapC) && (_global.weapC != cancelkey)) { answer = true; } if ((key == _global.weapD) && (_global.weapD != cancelkey)) { answer = true; } if ((key == _global.magA) && (_global.magB != cancelkey)) { answer = true; } if ((key == _global.magB) && (_global.magB != cancelkey)) { answer = true; } if ((key == _global.magC) && (_global.magC != cancelkey)) { answer = true; } if ((key == _global.magD) && (_global.magD != cancelkey)) { answer = true; } if ((key == _global.runeA) && (_global.runeA != cancelkey)) { answer = true; } if ((key == _global.zoomtoggle) && (_global.zoomtoggle != cancelkey)) { answer = true; } if ((key == _global.transtoggle) && (_global.transtoggle != cancelkey)) { answer = true; } if ((key == _global.locktoggle) && (_global.locktoggle != cancelkey)) { answer = true; } if ((key == _global.Def) && (_global.Def != cancelkey)) { answer = true; } return(answer); };
Frame 405
stop();
Instance of Symbol 1006 MovieClip in Frame 405
on (release) { _root.gotoAndPlay("ConBack"); }
Instance of Symbol 1002 MovieClip in Frame 405
on (release) { _root.gotoAndPlay("ConGame"); }
Instance of Symbol 1004 MovieClip in Frame 405
on (release) { _root.gotoAndPlay("ConKey"); }
Frame 416
gotoAndPlay ("KeyScreen");
Frame 427
gotoAndPlay ("GameScreen");
Frame 438
gotoAndPlay ("BackScreen");
Instance of Symbol 1006 MovieClip in Frame 439
on (release) { _root.gotoAndPlay("ConBack"); }
Instance of Symbol 1002 MovieClip in Frame 439
on (release) { _root.gotoAndPlay("ConGame"); }
Instance of Symbol 1004 MovieClip in Frame 439
on (release) { _root.gotoAndPlay("ConKey"); }
Frame 466
stop();
Instance of Symbol 1026 MovieClip in Frame 466
onClipEvent (load) { gotoAndStop (340); } on (release) { _root.play(); }
Frame 490
stop();
Instance of Symbol 1026 MovieClip in Frame 490
onClipEvent (load) { gotoAndStop (340); } on (release) { _root.play(); }
Frame 569
stop(); _global.listen = false;
Instance of Symbol 1026 MovieClip "LockKey" in Frame 569
onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.locktoggle) == false) { _global.locktoggle = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.locktoggle) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.locktoggle = 67; _global.listen = false; def = "C"; this.gotoAndPlay("Default"); } }
Instance of Symbol 1026 MovieClip "TransKey" in Frame 569
onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.transtoggle) == false) { _global.transtoggle = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.transtoggle) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.transtoggle = 88; _global.listen = false; def = "X"; this.gotoAndPlay("Default"); } }
Instance of Symbol 1026 MovieClip "TransKey" in Frame 569
onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.zoomtoggle) == false) { _global.zoomtoggle = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.zoomtoggle) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.zoomtoggle = 90; _global.listen = false; def = "Z"; this.gotoAndPlay("Default"); } }
Instance of Symbol 1026 MovieClip "TransKey" in Frame 569
onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.weapA) == false) { _global.weapA = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.weapA) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.weapA = 49; _global.listen = false; def = "1"; this.gotoAndPlay("Default"); } }
Instance of Symbol 1026 MovieClip "TransKey" in Frame 569
onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.weapC) == false) { _global.weapC = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.weapC) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.weapC = 51; _global.listen = false; def = "3"; this.gotoAndPlay("Default"); } }
Instance of Symbol 1026 MovieClip "TransKey" in Frame 569
onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.weapB) == false) { _global.weapB = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.weapB) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.weapB = 50; _global.listen = false; def = "2"; this.gotoAndPlay("Default"); } }
Instance of Symbol 1026 MovieClip "TransKey" in Frame 569
onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.weapD) == false) { _global.weapD = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.weapD) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.weapD = 52; _global.listen = false; def = "4"; this.gotoAndPlay("Default"); } }
Instance of Symbol 1026 MovieClip "TransKey" in Frame 569
onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.magA) == false) { _global.magA = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.magA) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.magA = 81; _global.listen = false; def = "Q"; this.gotoAndPlay("Default"); } }
Instance of Symbol 1026 MovieClip "TransKey" in Frame 569
onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.magB) == false) { _global.magB = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.magB) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.magB = 87; _global.listen = false; def = "W"; this.gotoAndPlay("Default"); } }
Instance of Symbol 1026 MovieClip "TransKey" in Frame 569
onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.magC) == false) { _global.magC = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.magC) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.magC = 69; _global.listen = false; def = "E"; this.gotoAndPlay("Default"); } }
Instance of Symbol 1026 MovieClip "TransKey" in Frame 569
onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.runeA) == false) { _global.runeA = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.runeA) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.runeA = 32; _global.listen = false; def = "Space"; this.gotoAndPlay("Default"); } }
Instance of Symbol 1026 MovieClip "TransKey" in Frame 569
onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.magD) == false) { _global.magD = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.magD) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.magD = 82; _global.listen = false; def = "R"; this.gotoAndPlay("Default"); } }
Instance of Symbol 1026 MovieClip "TransKey" in Frame 569
onClipEvent (load) { _alpha = 0; this.gotoAndStop(1); } onClipEvent (enterFrame) { sh(this); } onClipEvent (keyDown) { if ((_global.listen == true) && (this._currentframe == 2)) { _global.listen = false; if (keycheck(Key.getCode(), _global.Def) == false) { _global.Def = Key.getCode(); gotoAndPlay ("OK"); } else { gotoAndPlay ("Taken"); } } else if (Key.getCode() == _global.Def) { this._alpha = 50; } } on (release) { if ((this._currentframe == 1) && (_global.listen == false)) { _global.listen = true; this.gotoAndStop(2); } else if (_currentframe == 2) { _global.Def = 16; _global.listen = false; def = "Shift"; this.gotoAndPlay("Default"); } }
Frame 570
Instance of Symbol 1075 MovieClip in Frame 605
onClipEvent (load) { if (_global.zooming == -1) { gotoAndStop (327); } else { gotoAndStop (326); } }
Instance of Symbol 1075 MovieClip in Frame 611
onClipEvent (load) { if (_global.paneltrans == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }
Instance of Symbol 1071 MovieClip "IA" in Frame 617
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.GameInfo.gotoAndPlay(2); } else if (_root.IB.hitTest(_root._xmouse, _root._ymouse, true)) { _root.GameInfo.gotoAndPlay(3); } else if (_root.IC.hitTest(_root._xmouse, _root._ymouse, true)) { _root.GameInfo.gotoAndPlay(4); } else if (_root.ID.hitTest(_root._xmouse, _root._ymouse, true)) { _root.GameInfo.gotoAndPlay(5); } else { _root.GameInfo.gotoAndPlay(1); } }
Instance of Symbol 1075 MovieClip in Frame 617
onClipEvent (load) { if (_global.buttonlock == 1) { gotoAndStop (327); } else { gotoAndStop (326); } }
Frame 657
stop();
Instance of Symbol 1075 MovieClip in Frame 657
onClipEvent (load) { if (_global.zooming == -1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (release) { if (_global.zooming == 1) { _global.zooming = -1; this.gotoAndStop(2); } else { _global.zooming = 1; this.gotoAndStop(1); } _root.SFClick.play(); }
Instance of Symbol 1075 MovieClip in Frame 657
onClipEvent (load) { if (_global.paneltrans == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } on (release) { if (_global.paneltrans == 1) { _global.paneltrans = -1; this.gotoAndStop(2); } else { _global.paneltrans = 1; this.gotoAndStop(1); } _root.SFClick.play(); }
Instance of Symbol 1075 MovieClip in Frame 657
onClipEvent (load) { if (_global.buttonlock == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } on (release) { if (_global.buttonlock == 1) { _global.buttonlock = -1; this.gotoAndStop(1); } else { _global.buttonlock = 1; this.gotoAndStop(2); } _root.SFClick.play(); }
Instance of Symbol 1094 MovieClip "MinA" in Frame 657
onClipEvent (load) { _global.mins = function (a, b, c, d) { _root.MinA.gotoAndStop(a); _root.MinB.gotoAndStop(b); _root.MinC.gotoAndStop(c); _root.MinD.gotoAndStop(d); _root.SFClick.play(); }; if (_global.timemax == 5400) { mins(1, 2, 2, 2); } } on (release) { _global.timemax = 5400; mins(1, 2, 2, 2); }
Instance of Symbol 1095 MovieClip "MinB" in Frame 657
onClipEvent (load) { if (_global.timemax == 9000) { mins(2, 1, 2, 2); } } on (release) { _global.timemax = 9000; mins(2, 1, 2, 2); }
Instance of Symbol 1096 MovieClip "MinC" in Frame 657
onClipEvent (load) { if (_global.timemax == 12600) { mins(2, 2, 1, 2); } } on (release) { _global.timemax = 12600; mins(2, 2, 1, 2); }
Instance of Symbol 1097 MovieClip "MinD" in Frame 657
onClipEvent (load) { if (_global.timemax == 16200) { mins(2, 2, 2, 1); } } on (release) { _global.timemax = 16200; mins(2, 2, 2, 1); }
Instance of Symbol 1098 MovieClip "QA" in Frame 657
onClipEvent (load) { _global.qual = function (a, b, c) { _root.QA.gotoAndStop(a); _root.QB.gotoAndStop(b); _root.QC.gotoAndStop(c); _root.SFClick.play(); }; if (_global.rendering == "HIGH") { qual(1, 2, 2); } if (_global.rendering == "MEDIUM") { qual(2, 1, 2); } if (_global.rendering == "LOW") { qual(2, 2, 1); } } on (release) { qual(1, 2, 2); _root._quality = "HIGH"; _global.rendering = "HIGH"; _global.renderA = ["HIGH", "MEDIUM", "MEDIUM"]; }
Instance of Symbol 1099 MovieClip "QB" in Frame 657
on (release) { qual(2, 1, 2); _root._quality = "MEDIUM"; _global.rendering = "MEDIUM"; _global.renderA = ["HIGH", "MEDIUM", "LOW"]; }
Instance of Symbol 1100 MovieClip "QC" in Frame 657
on (release) { qual(2, 2, 1); _root._quality = "LOW"; _global.rendering = "LOW"; _global.renderA = ["MEDIUM", "MEDIUM", "LOW"]; }
Instance of Symbol 1101 MovieClip "QD" in Frame 657
onClipEvent (load) { this.gotoAndStop(1); } on (release) { if (_global.autorender == true) { _global.autorender = false; this.gotoAndStop(2); } else { _global.autorender = true; this.gotoAndStop(1); } _root.SFClick.play(); }
Instance of Symbol 1113 MovieClip "SFClick" in Frame 657
onClipEvent (load) { gotoAndStop(_totalframes +325); } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }
Frame 697
gotoAndPlay (150);
Frame 698
_root._quality = _global.rendering; _global.MPRegen = 0.001; _global.zoomrender = 0; _global.Axe = 20; _global.Blade = 15; _global.Dagger = 72; _global.MP = 20; _global.Rune = 75; _global.Score = 0; _global.StatWeapAHit = 0; _global.StatWeapBHit = 0; _global.StatWeapCHit = 0; _global.StatWeapDHit = 0; _global.StatWeapAUse = 0; _global.StatWeapBUse = 0; _global.StatWeapCUse = 0; _global.StatWeapDUse = 0; _global.StatBlocked = 0; _global.StatStunned = 0; _global.StatMKill = 0; _global.StatDKill = 0; _global.StatTKill = 0; _global.StatMaxDam = 0; _global.StatTopScore = 0; _global.StatSpellA = 0; _global.StatSpellB = 0; _global.StatSpellC = 0; _global.StatSpellD = 0; _global.StatRuneA = 0; _global.StatRuneB = 0; _global.StatRuneC = 0; _global.dstop = 0; _root._quality = _global.rendering; _root.vheight = 460; _root.vwidth = 810; _root.speed = 1; _global.timeleft = _global.timemax; _global.initzoom = function (self) { self.ow = self._width; self.oh = self._height; self.ox = -103; self.oy = -149; self.addw = 627; self.addh = 354; self.ratio = self.ow / self.oh; }; _global.updatezoom = function (self, speed, tog) { spd = _root.speed / (speed / 100); xbound = (_root.Lvl.Shack._x + _root.Lvl.Shack._width) + 50; if (_root._xmouse > xbound) { self.fact = 1 - (((_root._xmouse + 200) - xbound) / (_root.vwidth - xbound)); } else { self.fact = 1; } if (((_root._xmouse > _root.vwidth) || (tog == false)) || (self.fact < 0)) { self.fact = 0; } self.tx = (self.ox * self.fact) - 2; self.ty = (self.oy * self.fact) - 2; self._x = self._x + ((self.tx - self._x) / spd); self._y = self._y + ((self.ty - self._y) / spd); self.th = self.oh + (self.addh * self.fact); self._height = self._height + ((self.th - self._height) / spd); self._width = self._height * self.ratio; _global.zoomrender = 115; }; _global.transparency = function (self) { if ((_global.paneltrans == -1) && (self._alpha < 95)) { self._alpha = self._alpha + ((110 - self._alpha) / 20); } if ((_global.paneltrans == 1) && (self._alpha > 20)) { self._alpha = self._alpha + ((15 - self._alpha) / 20); } };
Instance of Symbol 1350 MovieClip "Lvl" in Frame 698
onClipEvent (load) { initzoom(this); if (_global.zooming == 1) { updatezoom(this, 100, true); } else { updatezoom(this, 100, false); } _global.zoomtime = 2; } onClipEvent (enterFrame) { if (_global.zooming == 1) { updatezoom(this, 3, true); } if (_global.zoomtime > 0) { _global.zoomtime--; updatezoom(this, 40, false); } else if (_global.zoomtime > 0) { _global.zoomtime--; } if (_global.zoomrender > 0) { _global.zoomrender = Math.round((_global.zoomrender * 0.8) - 1); } }
Instance of Symbol 1385 MovieClip "NC" in Frame 698
onClipEvent (load) { stop(); } onClipEvent (enterFrame) { if (_global.timeleft == 180) { this.play(); } if (_global.timeleft == 900) { this.gotoAndPlay("THIRTY"); } if (_global.timeleft == 1800) { this.gotoAndPlay("ONE"); } }
Instance of Symbol 1396 MovieClip "PanelB" in Frame 698
onClipEvent (load) { _global.score = 0; } onClipEvent (enterFrame) { this.SText.text = "Score: " + Math.floor(_global.Score); if (_global.timeleft > 30) { _global.timeleft--; } else { _global.GO = 1; _root.play(); } transparency(this); }
Instance of Symbol 844 MovieClip "BTitleButton" in Frame 698
onClipEvent (load) { delay = 0; delaymax = 60; mpress = -1; } on (press) { mpress = 1; } on (release) { mpress = -1; } onClipEvent (enterFrame) { if ((this.hitTest(_root._xmouse, _root._ymouse, true) && (mpress == 1)) && (delay < (delaymax + 1))) { delay++; this.Bar._width = (delay / delaymax) * this.Bar.ww; if (delay >= delaymax) { _global.GO = -1; _root.play(); delay = delaymax + 1; } } else { mpress = -1; if ((delay > 0) && (delay < (delaymax + 1))) { delay--; this.Bar._width = (delay / delaymax) * this.Bar.ww; } } }
Instance of Symbol 1408 MovieClip "PanelA" in Frame 698
onClipEvent (load) { RuneArray = ["", "1", "21", "321"]; } onClipEvent (enterFrame) { transparency(this); this.AxeCount.text = "x" + _global.Axe; this.BladeCount.text = "x" + _global.Blade; this.DaggerCount.text = "x" + _global.Dagger; this.MPCount.text = Math.floor(_global.MP); this.RuneCount.text = RuneArray[Math.floor(_global.Rune / 100)]; this.RuneBar._width = (_global.Rune / _global.RuneMax) * this.RuneBar.ww; this.RuneBar._x = (this.RuneBar.xx + this.RuneBar.ww) - ((_global.Rune / _global.RuneMax) * this.RuneBar.ww); }
Instance of Symbol 1410 MovieClip "SFSlash" in Frame 698
onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }
Instance of Symbol 1412 MovieClip "SFSDMG" in Frame 698
onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }
Instance of Symbol 1414 MovieClip "SFAxe" in Frame 698
onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }
Instance of Symbol 1416 MovieClip "SFADMG" in Frame 698
onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }
Instance of Symbol 1418 MovieClip "SFBlade" in Frame 698
onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }
Instance of Symbol 1420 MovieClip "SFBDMG" in Frame 698
onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }
Instance of Symbol 1422 MovieClip "SFDagger" in Frame 698
onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }
Instance of Symbol 1424 MovieClip "SFDDMG" in Frame 698
onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }
Instance of Symbol 1426 MovieClip "SFWaterA" in Frame 698
onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; delay = -3; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } if (delay > 0) { delay--; } else if (delay > -2) { play(); delay = -3; } }
Instance of Symbol 1428 MovieClip "SFWaterB" in Frame 698
onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; delay = -3; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } if (delay > 0) { delay--; } else if (delay > -2) { play(); delay = -3; } }
Instance of Symbol 1430 MovieClip "SFWaterC" in Frame 698
onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; delay = -3; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } if (delay > 0) { delay--; } else if (delay > -2) { play(); delay = -3; } }
Instance of Symbol 1432 MovieClip "SFMagB" in Frame 698
onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }
Instance of Symbol 1434 MovieClip "SFBone" in Frame 698
onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }
Instance of Symbol 1436 MovieClip "ZKillA" in Frame 698
onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }
Instance of Symbol 1438 MovieClip "ZKillB" in Frame 698
onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }
Instance of Symbol 1440 MovieClip "ZKillC" in Frame 698
onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }
Instance of Symbol 1442 MovieClip "SFIceFreeze" in Frame 698
onClipEvent (load) { gotoAndStop(_totalframes +697); _visible = false; } onClipEvent (enterFrame) { if (_currentframe == _totalframes) { stop(); } }
Frame 708
stop();
Frame 747
if (_global.GO == 1) { gotoAndPlay (748); } else if (_global.GO == -1) { gotoAndPlay (150); }
Frame 748
_root._quality = "HIGH"; _global.totalkills = (_global.StatMKill + _global.StatDKill) + _global.StatTKill; _global.sel = 1; _global.nan = function (val) { if (val == "NaN%") { return("0%"); } return(val); };
Instance of Symbol 1449 MovieClip in Frame 765
on (release) { _global.sel = 1; _root.play(); this.gotoAndPlay(1); }
Instance of Symbol 1453 MovieClip in Frame 765
on (release) { _global.sel = 2; _root.play(); this.gotoAndPlay(1); }
Instance of Symbol 1457 MovieClip in Frame 765
on (release) { _global.sel = 3; _root.play(); this.gotoAndPlay(1); }
Instance of Symbol 1461 MovieClip in Frame 765
on (release) { _global.sel = 4; _root.play(); this.gotoAndPlay(1); }
Instance of Symbol 1465 MovieClip in Frame 765
on (release) { _global.sel = 5; _root.play(); this.gotoAndPlay(1); }
Instance of Symbol 1469 MovieClip in Frame 765
on (release) { _global.sel = 6; _root.play(); this.gotoAndPlay(1); }
Instance of Symbol 133 MovieClip "TN" in Frame 765
onClipEvent (load) { sc = false; showscore = 0; ii = _global.Score / 120; } onClipEvent (enterFrame) { if ((showscore + ii) > _global.Score) { _root.TS.text = Math.floor(_global.Score); } else { showscore = showscore + ii; _root.TS.text = Math.floor(showscore); } }
Frame 793
if (_global.sel == 1) { _root.play(); } else if (_global.sel == 2) { _root.gotoAndPlay("Weapon"); } else if (_global.sel == 3) { _root.gotoAndPlay("Magic"); } else if ((_global.sel > 3) && (_global.sel < 7)) { _root.gotoAndPlay("END"); } else { gotoAndPlay(_currentframe - 1 +747); }
Frame 808
_root.TA.text = nan((Math.floor(((((_global.StatWeapAHit + _global.StatWeapBHit) + _global.StatWeapCHit) + (_global.StatWeapDHit / 5)) / (((_global.StatWeapAUse + _global.StatWeapBUse) + _global.StatWeapCUse) + (_global.StatWeapDUse / 5))) * 10000) / 100) + "%"); _root.TB.text = nan((Math.floor((_global.StatStunned / (_global.StatStunned + _global.StatBlocked)) * 10000) / 100) + "%"); _root.TC.text = Math.floor(_global.StatMaxDam) + "dmg"; _root.TD.text = Math.floor(_global.StatTopScore) + "pts"; _root.TE.text = _global.totalkills; lvlstr = ""; if (_global.diffzomb == 4) { lvlstr = "Monkey "; } else if (_global.diffzomb == 9) { lvlstr = "Easy "; } else if (_global.diffzomb == 15) { lvlstr = "Normal "; } else if (_global.diffzomb == 20) { lvlstr = "Hard "; } if (_global.timemax == 5400) { lvlstr = lvlstr + "A (3 min)"; } else if (_global.timemax == 9000) { lvlstr = lvlstr + "B (5 min)"; } else if (_global.timemax == 12600) { lvlstr = lvlstr + "C (7 min)"; } else if (_global.timemax == 16200) { lvlstr = lvlstr + "D (9 min)"; } stylestr = ""; if (_global.StatMaxDam < 70) { stylestr = "Girly "; } if (_global.StatMaxDam < 100) { stylestr = "Playing "; } if (_global.StatMaxDam > 150) { stylestr = "Spraying "; } if (_global.StatMaxDam > 250) { stylestr = "Combo "; } if (_global.StatMaxDam > 400) { stylestr = "Charging "; } if (_global.StatMaxDam > 500) { stylestr = "Killer "; } sadd = ""; if ((_global.StatMKill / _global.totalkills) > 0.63) { sadd = "Chaos Bringer"; } if ((_global.StatDKill / _global.totalkills) > 0.63) { sadd = "Ra Caster"; } if ((_global.StatTKill / _global.totalkills) > 0.63) { sadd = "Blue Bringer"; } if ((_global.StatMKill / _global.totalkills) > 0.78) { sadd = "Chaos Master"; } if ((_global.StatDKill / _global.totalkills) > 0.78) { sadd = "Ra Master"; } if ((_global.StatTKill / _global.totalkills) > 0.78) { sadd = "Blue Master"; } if (sadd == "") { sadd = "Balance"; } stylestr = stylestr + sadd; if (_global.totalkills < 17) { stylestr = "Kid"; } if (_global.totalkills < 5) { stylestr = "Monkey"; } scorestr = Math.floor(_global.Score); _root.Summary.text = (((((("Category: " + lvlstr) + "\r") + "Style: ") + stylestr) + "\r") + "Score: ") + scorestr; _root.TN.sc = false; _root.TN.showscore = 0;
Frame 823
if (_global.sel == 1) { stop(); }
Frame 840
_root.TN.sc = false;
Frame 854
gotoAndPlay ("Select");
Frame 869
usetotal = ((_global.StatWeapAUse + _global.StatWeapBUse) + _global.StatWeapCUse) + (_global.StatWeapDUse / 5); _root.UA.text = nan((Math.floor((_global.StatWeapAUse / usetotal) * 10000) / 100) + "%"); _root.UB.text = nan((Math.floor((_global.StatWeapBUse / usetotal) * 10000) / 100) + "%"); _root.UC.text = nan((Math.floor((_global.StatWeapCUse / usetotal) * 10000) / 100) + "%"); _root.UD.text = nan((Math.floor(((_global.StatWeapDUse / 5) / usetotal) * 10000) / 100) + "%"); _root.AA.text = nan((Math.floor((_global.StatWeapAHit / _global.StatWeapAUse) * 10000) / 100) + "%"); _root.AB.text = nan((Math.floor((_global.StatWeapBHit / _global.StatWeapBUse) * 10000) / 100) + "%"); _root.AC.text = nan((Math.floor((_global.StatWeapCHit / _global.StatWeapCUse) * 10000) / 100) + "%"); _root.AD.text = nan((Math.floor((_global.StatWeapDHit / _global.StatWeapDUse) * 10000) / 100) + "%"); _root.WeaponKills.text = ((_global.StatMKill + " (") + nan((Math.floor((_global.StatMKill / _global.totalkills) * 10000) / 100) + "%")) + ")"; _root.BT.text = (Math.floor(_global.dstop * 10000) / 100) + "% dmg";
Frame 884
if (_global.sel == 2) { stop(); }
Frame 915
gotoAndPlay ("Select");
Frame 930
magictotal = ((_global.StatSpellA + _global.StatSpellB) + _global.StatSpellC) + _global.StatSpellD; _root.MUA.text = ((_global.StatSpellA + " (") + nan((Math.floor((_global.StatSpellA / magictotal) * 10000) / 100) + "%")) + ")"; _root.MUB.text = ((_global.StatSpellB + " (") + nan((Math.floor((_global.StatSpellB / magictotal) * 10000) / 100) + "%")) + ")"; _root.MUC.text = ((_global.StatSpellC + " (") + nan((Math.floor((_global.StatSpellC / magictotal) * 10000) / 100) + "%")) + ")"; _root.MUD.text = ((_global.StatSpellD + " (") + nan((Math.floor((_global.StatSpellD / magictotal) * 10000) / 100) + "%")) + ")"; _root.MUE.text = (Math.floor(_global.MPRegen * 100000) / 100) + "%"; _root.MagicKills.text = (((_global.StatDKill + "\r") + "(") + nan((Math.floor((_global.StatDKill / _global.totalkills) * 10000) / 100) + "%")) + ")"; runetotal = (_global.StatRuneA + _global.StatRuneB) + _global.StatRuneC; _root.RUA.text = ((_global.StatRuneA + " (") + nan((Math.floor((_global.StatRuneA / runetotal) * 10000) / 100) + "%")) + ")"; _root.RUB.text = ((_global.StatRuneB + " (") + nan((Math.floor((_global.StatRuneB / runetotal) * 10000) / 100) + "%")) + ")"; _root.RUC.text = ((_global.StatRuneC + " (") + nan((Math.floor((_global.StatRuneC / runetotal) * 10000) / 100) + "%")) + ")"; _root.RuneKills.text = (((_global.StatTKill + "\r") + "(") + nan((Math.floor((_global.StatTKill / _global.totalkills) * 10000) / 100) + "%")) + ")";
Frame 945
if (_global.sel == 3) { stop(); }
Frame 976
gotoAndPlay ("Select");
Frame 1007
if (_global.sel == 4) { gotoAndPlay (150); } else if (_global.sel == 5) { gotoAndPlay (698); } else if (_global.sel == 6) { gotoAndPlay (326); }
Symbol 37 Button
on (release) { gotoAndPlay (96); }
Symbol 97 MovieClip Frame 104
gotoAndPlay (1);
Symbol 97 MovieClip Frame 105
_global.StatTKill++;
Symbol 132 MovieClip Frame 216
gotoAndPlay (1);
Symbol 132 MovieClip Frame 217
_root.Lvl.TNGlow.gotoAndPlay(1);
Symbol 132 MovieClip Frame 224
if (trune == 1) { _global.StatRuneA++; i = 0; while (i < 5) { createWLance(6 - i, i); createIRain(1.6); i++; } } if (trune == 2) { _global.StatRuneB++; i = 0; while (i < 3) { createIRain(0.1); i++; } i = 0; while (i < 18) { createWS(i * random(3)); createWS((i * 3) + rand(1.5)); createWS((i * 3.1) + rand(2)); createWS((i * 3.2) + rand(1)); i++; } } if (trune == 3) { _global.StatRuneC++; ACast = _root.Lvl.TNAZ.duplicateMovieClip("TNAZCast", 10000); ACast.gotoAndPlay(2); } else { _root.SFWaterA.delay = random(65) + 5; _root.SFWaterB.delay = random(65) + 5; _root.SFWaterC.delay = random(65) + 5; }
Symbol 132 MovieClip Frame 250
_global.trune = -1;
Symbol 238 MovieClip Frame 79
gotoAndPlay (1);
Symbol 238 MovieClip Frame 121
if (_global.dspell == 1) { createWW(_root.Lvl._xmouse, 600); _global.MP = _global.MP - _global.MPCostA; _global.MPRegen = _global.MPRegen + (_global.MPCostA / 22000); _global.StatSpellA++; } else if (_global.dspell == 2) { i = 0; while (i < 40) { createRRain(); i++; } createRainAura(); _global.MP = _global.MP - _global.MPCostB; _global.MPRegen = _global.MPRegen + (_global.MPCostB / 33000); _global.StatSpellB++; } else if (_global.dspell == 3) { createFF(_root.Lvl._xmouse, 600); _global.MP = _global.MP - _global.MPCostC; _global.MPRegen = _global.MPRegen + (_global.MPCostC / 50000); _global.StatSpellC++; } else if (_global.dspell == 4) { createSBeam(_root.Lvl._xmouse, 600); ra = createRainAura(); ra._x = ra._x + 50; _global.MP = _global.MP - _global.MPCostD; _global.MPRegen = _global.MPRegen + (_global.MPCostD / 65000); _global.StatSpellD++; }
Symbol 238 MovieClip Frame 137
gotoAndPlay (1); _global.dspell = -1;
Symbol 516 MovieClip Frame 26
this.gotoAndPlay(1);
Symbol 516 MovieClip Frame 27
if (_parent.wness > _global.BTop) { gotoAndPlay (29); }
Symbol 516 MovieClip Frame 29
o = createslash(0, false, ax, ay); if (_parent.wness > 0) { o.spd = o.spd * 0.75; }
Symbol 516 MovieClip Frame 31
if (_parent.wness > _global.BMid) { gotoAndPlay (1); }
Symbol 516 MovieClip Frame 32
if (_parent.wness > 0) { gotoAndPlay (1); }
Symbol 516 MovieClip Frame 37
gotoAndPlay (1);
Symbol 516 MovieClip Frame 38
if (_parent.wness > _global.BTop) { gotoAndPlay (40); }
Symbol 516 MovieClip Frame 40
o = createslash(1, false, ax, ay); if (_parent.wness > 0) { o.spd = o.spd * 0.75; }
Symbol 516 MovieClip Frame 42
if (_parent.wness > _global.BMid) { gotoAndPlay (1); }
Symbol 516 MovieClip Frame 43
if (_parent.wness > 0) { gotoAndPlay (1); }
Symbol 516 MovieClip Frame 48
gotoAndPlay (1);
Symbol 516 MovieClip Frame 49
_root.SFBone.play(); if (_parent.wness > _global.BTop) { gotoAndPlay (55); }
Symbol 516 MovieClip Frame 50
_global.StatStunned++;
Symbol 516 MovieClip Frame 61
if (_parent.wness > _global.BMid) { gotoAndPlay (68); }
Symbol 516 MovieClip Frame 73
if (_parent.wness > _global.BTop) { gotoAndPlay (82); }
Symbol 516 MovieClip Frame 85
gotoAndPlay ("WeaponChange");
Instance of Symbol 373 MovieClip in Symbol 516 MovieClip Frame 86
onClipEvent (load) { if (_root.Lvl.MChar.weapon > 1) { this.gotoAndStop(_root.Lvl.MChar.weapon - 1); } this.stop(); } onClipEvent (enterFrame) { if (_root.Lvl.MChar.weapon > 1) { this.gotoAndStop(_root.Lvl.MChar.weapon - 1); } }
Symbol 516 MovieClip Frame 107
gotoAndPlay ("WIdle");
Symbol 516 MovieClip Frame 112
_root.Lvl.MChar.weaponcurrent = _root.Lvl.MChar.weapon; if (_root.Lvl.MChar.weapon == 1) { gotoAndPlay (1); } else { gotoAndPlay ("WIdle"); }
Symbol 516 MovieClip Frame 113
if (_parent.wness > _global.BTop) { gotoAndPlay (116); }
Symbol 516 MovieClip Frame 116
if (_parent.wness > _global.BMid) { gotoAndPlay (119); }
Symbol 516 MovieClip Frame 122
o = createweap(1, 0, ax, ay); if (_parent.wness > 0) { o.spd = o.spd * 1.15; gotoAndPlay ("WIdle"); }
Symbol 516 MovieClip Frame 128
gotoAndPlay ("WIdle");
Symbol 516 MovieClip Frame 131
if (_parent.wness > _global.BTop) { gotoAndPlay (133); }
Symbol 516 MovieClip Frame 135
if (_parent.wness > _global.BMid) { gotoAndPlay (139); }
Symbol 516 MovieClip Frame 144
o = createweap(2, 0, ax, ay); if (_parent.wness > 0) { o.spd = o.spd * 1.25; gotoAndPlay ("WIdle"); }
Symbol 516 MovieClip Frame 154
gotoAndPlay ("WIdle");
Symbol 516 MovieClip Frame 155
if (_parent.wness > _global.BTop) { gotoAndPlay (157); }
Symbol 516 MovieClip Frame 157
if (_parent.wness > _global.BMid) { gotoAndPlay (159); }
Symbol 516 MovieClip Frame 159
o = createweap(3, 0, ax, ay); if (_parent.wness > 0) { o.spd = o.spd * 1.4; }
Symbol 516 MovieClip Frame 160
o = createweap(3, -2 + rand(1), ax, ay); p = createweap(3, 2 + rand(1), ax, ay); if (_parent.wness > 0) { o.spd = o.spd * 1.3; p.spd = p.spd * 1.3; }
Symbol 516 MovieClip Frame 161
o = createweap(3, -4 + rand(3), ax, ay); p = createweap(3, 4 + rand(3), ax, ay); if (_parent.wness > 0) { o.spd = o.spd * 1.2; p.spd = p.spd * 1.2; }
Symbol 516 MovieClip Frame 162
o = createweap(3, rand(0.2), ax, ay); o.spd = o.spd * (0.8 + random(0.1)); if (_parent.wness > 0) { o.spd = o.spd * 1.1; gotoAndPlay ("WIdle"); o = createweap(3, -5.5 + rand(3), ax, ay); o.spd = o.spd * (1.4 + random(0.1)); o = createweap(3, 5.5 + rand(3), ax, ay); o.spd = o.spd * (1.4 + random(0.1)); }
Symbol 516 MovieClip Frame 167
gotoAndPlay ("WIdle");
Symbol 516 MovieClip Frame 172
stop();
Symbol 516 MovieClip Frame 176
_global.StatBlocked++; gotoAndStop ("Blocking");
Symbol 516 MovieClip Frame 181
gotoAndPlay ("WeaponChange");
Symbol 576 MovieClip Frame 2
stop();
Symbol 578 MovieClip Frame 2
_root._quality = "MEDIUM";
Symbol 578 MovieClip Frame 12
_root._quality = "HIGH";
Symbol 597 MovieClip Frame 1
gotoAndStop(_parent.DTopB);
Symbol 607 MovieClip Frame 1
gotoAndStop(_parent.DBotB);
Symbol 617 MovieClip Frame 1
gotoAndStop(_parent.DBot);
Symbol 627 MovieClip Frame 1
gotoAndStop(_parent.DBot);
Symbol 639 MovieClip Frame 1
gotoAndStop(_parent.DTop);
Symbol 666 MovieClip Frame 7
if (this.iced < 0) { this._x = this._x - 1; }
Symbol 666 MovieClip Frame 9
if (this.iced < 0) { this._x = this._x - 2; }
Symbol 666 MovieClip Frame 12
if (this.iced < 0) { this._x = this._x - 0.5; }
Symbol 666 MovieClip Frame 14
if (this.iced < 0) { this._x = this._x - 1; }
Symbol 666 MovieClip Frame 16
if (this.iced < 0) { this._x = this._x - 1.5; }
Symbol 666 MovieClip Frame 18
if (this.iced < 0) { this._x = this._x - 2; }
Symbol 666 MovieClip Frame 21
if (this.iced < 0) { this._x = this._x - 1; }
Symbol 666 MovieClip Frame 43
if (this.iced < 0) { this._x = this._x - 1; }
Symbol 666 MovieClip Frame 45
if (this.iced < 0) { this._x = this._x - 2; }
Symbol 666 MovieClip Frame 48
if (this.iced < 0) { this._x = this._x - 0.5; }
Symbol 666 MovieClip Frame 50
if (this.iced < 0) { this._x = this._x - 1; }
Symbol 666 MovieClip Frame 52
if (this.iced < 0) { this._x = this._x - 1.5; }
Symbol 666 MovieClip Frame 54
if (this.iced < 0) { this._x = this._x - 2; }
Symbol 666 MovieClip Frame 57
if (this.iced < 0) { this._x = this._x - 1; }
Symbol 666 MovieClip Frame 72
gotoAndPlay (1);
Symbol 666 MovieClip Frame 108
gotoAndPlay (1);
Symbol 666 MovieClip Frame 144
gotoAndPlay (1);
Symbol 666 MovieClip Frame 145
this.TNKill = 1;
Symbol 666 MovieClip Frame 161
this.hp = 0;
Symbol 666 MovieClip Frame 185
createzbone(_x + 15, _y - 56);
Symbol 666 MovieClip Frame 207
gotoAndPlay (1);
Symbol 701 MovieClip Frame 10
gotoAndPlay (1);
Instance of Symbol 728 MovieClip "S" in Symbol 785 MovieClip Frame 1
onClipEvent (enterFrame) { this.n = Math.round((0.15 + (_root.Lvl.MChar.wness / (_global.BTop * 0.7))) * 100); if (this.n > 15) { this.T.text = n + "%"; } else { this.T.text = " "; } }
Symbol 785 MovieClip Frame 21
gotoAndPlay ("LA");
Symbol 785 MovieClip Frame 42
gotoAndPlay ("LB");
Symbol 785 MovieClip Frame 63
gotoAndPlay ("LC");
Symbol 785 MovieClip Frame 72
gotoAndPlay ("LA");
Symbol 785 MovieClip Frame 81
gotoAndPlay ("LB");
Symbol 785 MovieClip Frame 90
gotoAndPlay ("LC");
Symbol 805 MovieClip Frame 17
stop();
Instance of Symbol 809 MovieClip "Bar" in Symbol 844 MovieClip Frame 1
onClipEvent (load) { ww = _width; _width = 1; }
Symbol 892 MovieClip Frame 361
stop();
Symbol 1026 MovieClip Frame 27
gotoAndStop (1);
Symbol 1026 MovieClip Frame 57
DefText.text = def;
Symbol 1026 MovieClip Frame 75
gotoAndStop (1);
Symbol 1026 MovieClip Frame 123
gotoAndStop (1);
Symbol 1112 MovieClip Frame 16
stop();
Instance of Symbol 805 MovieClip "Back" in Symbol 1166 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop (10); }
Instance of Symbol 805 MovieClip "Back" in Symbol 1168 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop (10); }
Instance of Symbol 805 MovieClip "Back" in Symbol 1170 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop (10); }
Symbol 1183 MovieClip Frame 4
gotoAndStop(5 + random(_totalframes - 4));
Instance of Symbol 920 MovieClip in Symbol 1248 MovieClip Frame 50
onClipEvent (load) { WWDam(this); i = 0; while (i < 6) { createFFFlare(this); i++; } }
Symbol 1248 MovieClip Frame 51
shake(_root.Lvl, 12, 12); _global.zoomtime = 10;
Symbol 1248 MovieClip Frame 52
shake(_root.Lvl, 10, 10);
Symbol 1248 MovieClip Frame 53
shake(_root.Lvl, 8, 8);
Symbol 1248 MovieClip Frame 54
shake(_root.Lvl, 7, 7);
Instance of Symbol 894 MovieClip in Symbol 1263 MovieClip Frame 74
onClipEvent (load) { inten = 12; } onClipEvent (enterFrame) { FFDam(this); createFFFlare(this); createFFFlare(this); inten = inten - 0.5; shake(_root.Lvl, inten, inten); _global.zoomtime = 5; }
Symbol 1286 MovieClip Frame 8
stop();
Symbol 1286 MovieClip Frame 15
stop();
Symbol 1286 MovieClip Frame 17
stop();
Symbol 1287 MovieClip Frame 1
stop();
Instance of Symbol 1286 MovieClip "Icey" in Symbol 1287 MovieClip Frame 1
onClipEvent (load) { ta = 20 + random(20); spin = -10 - rand(5); _rotation = random(360); _width = (_width + rand(7)); _height = (_height + rand(7)); _x = rand(70); _y = rand(70); if (Math.abs(_x) < 10) { _x = (15 + random(50)); } if (Math.abs(_y) < 10) { _y = (-15 - random(50)); } sp = 0; distx = _x / 160; disty = _y / 160; _alpha = 0; flashed = false; this.stop(); } onClipEvent (enterFrame) { if ((Math.abs(_x) > 10) || (Math.abs(_y) > 10)) { _x = (_x - (distx * sp)); _y = (_y - (disty * sp)); sp = sp + (0.1 + (sp / 15)); _rotation = (_rotation + (spin * (sp / 3))); _alpha = (_alpha + ((ta - _alpha) / 10)); } else if ((flashed == false) && (_parent._name != "IFreeze")) { flashed = true; this.gotoAndPlay(9); _parent.play(); } }
Symbol 1289 MovieClip Frame 70
stop();
Instance of Symbol 1294 MovieClip in Symbol 1295 MovieClip Frame 60
onClipEvent (load) { inten = 12; } onClipEvent (enterFrame) { createFFFlare(this); createFFFlare(this); inten = inten + ((4 - inten) / 60); shake(_root.Lvl, inten, inten); _global.zoomtime = 5; SBDam(this, 10); }
Instance of Symbol 1294 MovieClip in Symbol 1295 MovieClip Frame 67
onClipEvent (load) { inten = 12; delay = random(2) + 1; } onClipEvent (enterFrame) { if (delay > 0) { delay--; } else { createFFFlare(this); delay = random(2) + 1; } inten = inten + ((4 - inten) / 60); shake(_root.Lvl, inten, inten); _alpha = (50 + rand(10)); _global.zoomtime = 5; SBDam(this, 1); }
Instance of Symbol 1294 MovieClip in Symbol 1295 MovieClip Frame 161
onClipEvent (load) { inten = 12; delay = random(5) + 1; } onClipEvent (enterFrame) { if (delay > 0) { delay--; } else { createFFFlare(this); delay = random(5) + 1; } inten = inten + ((4 - inten) / 60); shake(_root.Lvl, inten, inten); _global.zoomtime = 5; SBDam(this, 0.25); }
Instance of Symbol 1298 MovieClip in Symbol 1329 MovieClip Frame 2
onClipEvent (load) { inten = 0; } onClipEvent (enterFrame) { inten = inten + 1.75; i = 0; while (i <= _global.maxzomb) { if (hitzombie(this, i)) { if (_global.zomb[i]._x < _parent._x) { _global.zomb[i]._x = _global.zomb[i]._x + ((0.1 + (random(10) / 100)) * inten); } else { _global.zomb[i]._x = _global.zomb[i]._x - ((0.1 + (random(10) / 100)) * inten); } } i++; } }
Instance of Symbol 920 MovieClip in Symbol 1329 MovieClip Frame 14
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { createWFlare(_parent._x + rand(15), _parent._y + rand(10)); }
Instance of Symbol 920 MovieClip in Symbol 1329 MovieClip Frame 21
onClipEvent (load) { _visible = false; ice = createIRain(0); ice._x = _parent._x + rand(10); ice._y = ice._y + (3000 / ice._y); ice.toff = 90; } onClipEvent (enterFrame) { WSDam(this); }
Instance of Symbol 920 MovieClip in Symbol 1329 MovieClip Frame 26
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { WSDam(this); }
Symbol 1335 MovieClip Frame 27
stop();
Symbol 1335 MovieClip Frame 34
if (_global.runetake < 2) { gotoAndPlay (33); }
Symbol 1335 MovieClip Frame 41
if (_global.runetake < 3) { gotoAndPlay (40); }
Symbol 1335 MovieClip Frame 47
stop();
Symbol 1345 MovieClip Frame 1
if (this._name == "TNAZCast") { play(); } else { stop(); }
Instance of Symbol 1147 MovieClip in Symbol 1345 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.Lvl.BarrierA.energy <= 0) { _root.Lvl.BarrierA.energy = 1; _root.Lvl.BarrierA._x = _root.Lvl.BarrierA.ox; _root.Lvl.BarrierA._visible = true; _global.barrierA = false; } else { _root.Lvl.BarrierA.energy = _root.Lvl.BarrierA.energy + 2; k = createbflare(_root.Lvl.BarrierA._x + rand(15), _root.Lvl.BarrierA._y - random(_root.Lvl.BarrierA._height)); k.dur = k.dur - random(4); k.dir = rand(5); k.spd = rand(15); } }
Symbol 1345 MovieClip Frame 30
AKill(this);
Symbol 1345 MovieClip Frame 51
if (this._name == "TNAZCast") { _global.render = _global.render - this.rr; this.removeMovieClip(); }
Symbol 1350 MovieClip Frame 1
_global.hitzbone = function (self, i) { if (_global.zbone[i] != -1) { if (_global.zbone[i].hitTest(self)) { return(true); } return(false); } }; _global.hitzombie = function (self, i) { if (_global.zomb[i] != -1) { if (_global.zomb[i].hitTest(self)) { return(true); } return(false); } }; _global.hitfloor = function (self, fix) { if (self._x < 220) { maxy = (self._x * 27) / 220; if (self._y > ((355 + maxy) + self.path)) { if (fix == true) { self._y = (355 + maxy) + self.path; } return(true); } return(false); } if ((self._x >= (200 + self.path)) && (self._x < (617 + self.path))) { if (self._y > 381) { if (fix == true) { self._y = 381 + self.path; } return(true); } return(false); } if (self._x >= (617 + self.path)) { maxy = ((self._x - 617) * 63) / 183; if (self._y > ((382 + maxy) + self.path)) { if (fix == true) { self._y = (382 + maxy) + self.path; } return(true); } return(false); } }; _global.zomb = []; _global.maxzomb = _global.diffzomb; i = 0; while (i < _global.maxzomb) { _global.zomb[i] = -1; i++; } _global.createzombie = function (xx, yy) { p = -1; i = 0; while (i < _global.maxzomb) { if (_global.zomb[i] == -1) { p = i; i = _global.maxzomb; } i++; } if (p >= 0) { _global.zomb[p] = _root.Lvl.Zombie.duplicateMovieClip("ZO" + p, p + 100); _global.zomb[p].dir = 270; _global.zomb[p].spd = 0; _global.zomb[p]._x = xx; _global.zomb[p]._y = yy; _global.zomb[p].path = p; return(_global.zomb[p]); } }; _global.zbone = []; _global.maxzbone = 20; i = 0; while (i < _global.maxzbone) { _global.zbone[i] = -1; i++; } _global.createzbone = function (xx, yy) { p = -1; i = 0; while (i < _global.maxzbone) { if (_global.zbone[i] == -1) { p = i; i = _global.maxzbone; } i++; } if (p >= 0) { _global.zbone[p] = _root.Lvl.ZBone.duplicateMovieClip("ZB" + p, p + 200); _global.zbone[p]._x = xx; _global.zbone[p]._y = yy; _global.zbone[p].path = p; return(_global.zbone[p]); } }; _global.LightKill = []; _global.maxLightKill = 200; i = 0; while (i < _global.maxLightKill) { _global.LightKill[i] = -1; i++; } _global.createLightKill = function (xx, yy) { p = -1; i = 0; while (i < _global.maxLightKill) { if (_global.LightKill[i] == -1) { p = i; i = _global.maxLightKill; } i++; } if (p >= 0) { _global.LightKill[p] = _root.Lvl.LightKill.duplicateMovieClip("LKill" + p, p + 2000); _global.LightKill[p]._x = xx; _global.LightKill[p]._y = yy; _global.LightKill[p].path = p; return(_global.LightKill[p]); } }; _global.NormKill = []; _global.maxNormKill = 200; i = 0; while (i < _global.maxNormKill) { _global.NormKill[i] = -1; i++; } _global.createNormKill = function (xx, yy) { p = -1; i = 0; while (i < _global.maxNormKill) { if (_global.NormKill[i] == -1) { p = i; i = _global.maxNormKill; } i++; } if (p >= 0) { _global.NormKill[p] = _root.Lvl.NormKill.duplicateMovieClip("LK" + p, p + 2200); _global.NormKill[p]._x = xx; _global.NormKill[p]._y = yy; _global.NormKill[p].path = p; return(_global.NormKill[p]); } }; _global.item = []; _global.maxitem = 30; i = 0; while (i < _global.maxitem) { _global.item[i] = -1; i++; } _global.createitem = function (self, axeprob, bladeprob, daggerprob, mpprob, runeprob) { search = function () { p = -1; i = 0; while (i < _global.maxitem) { if (_global.item[i] == -1) { p = i; i = _global.maxitem; } i++; } return(p); }; p = search(); if (p >= 0) { R = random(100); pos = 0; if ((R < axeprob) && (_global.Axe < _global.AxeMax)) { pos = pos + 0.4; _global.item[p] = _root.Lvl.ACollect.duplicateMovieClip("AC" + p, p + 3500); _global.item[p]._x = self._x; _global.item[p]._y = self._y; _global.item[p].spd = pos * 3; amount = Math.round(1 + random(2)); _global.item[p].Amount.text = amount; _global.Axe = _global.Axe + amount; if (_global.Axe >= _global.AxeMax) { _global.Axe = _global.AxeMax; _root.PanelA.AGlow.gotoAndPlay(1); } _global.item[p].path = p; _root.PanelA.AxeBut.gotoAndPlay(1); } } p = search(); if (p >= 0) { R = random(100); if ((R < bladeprob) && (_global.Blade < _global.BladeMax)) { pos = pos + 0.4; _global.item[p] = _root.Lvl.BCollect.duplicateMovieClip("BC" + p, p + 3500); _global.item[p]._x = self._x; _global.item[p]._y = self._y; _global.item[p].spd = pos * 3; amount = Math.round(1 + random(2)); _global.item[p].Amount.text = amount; _global.Blade = _global.Blade + amount; if (_global.Blade >= _global.BladeMax) { _global.Blade = _global.BladeMax; _root.PanelA.BGlow.gotoAndPlay(1); } _global.item[p].path = p; _root.PanelA.BladeBut.gotoAndPlay(1); } } p = search(); if (p >= 0) { R = random(100); if ((R < daggerprob) && (_global.Dagger < _global.DaggerMax)) { pos = pos + 0.4; _global.item[p] = _root.Lvl.DCollect.duplicateMovieClip("DC" + p, p + 3500); _global.item[p]._x = self._x; _global.item[p]._y = self._y; _global.item[p].spd = pos * 3; amount = Math.round(6 + random(7)); _global.item[p].Amount.text = amount; _global.Dagger = _global.Dagger + amount; if (_global.Dagger >= _global.DaggerMax) { _global.Dagger = _global.DaggerMax; _root.PanelA.DGlow.gotoAndPlay(1); } _global.item[p].path = p; _root.PanelA.DaggerBut.gotoAndPlay(1); } } R = random(100); if ((R < (100 - mpprob)) && (_global.MP < _global.MPMax)) { before = _global.MP; _global.MP = _global.MP + random(mpprob * 0.75); if (_global.MP >= _global.MPMax) { _global.MP = _global.MPMax; _root.PanelA.MGlow.gotoAndPlay(1); } after = _global.MP; if (Math.floor(before) != Math.floor(after)) { _root.PanelA.MPBut.gotoAndPlay(1); } } R = random(100); if ((R < (100 - mpprob)) && (_global.Rune < _global.RuneMax)) { before = _global.Rune; _global.Rune = _global.Rune + random(runeprob * 0.9); if (_global.Rune >= _global.RuneMax) { _global.Rune = _global.RuneMax; _root.PanelA.RGlow.gotoAndPlay(1); } after = _global.Rune; if (Math.floor(before / 100) != Math.floor(after / 100)) { _root.PanelA.RuneBut.gotoAndPlay(1); } } }; _global.ZKillSF = function (type) { if (type == 1) { _root.ZKillA.play(); } if (type == 2) { _root.ZKillB.play(); } if (type == 3) { _root.ZKillC.play(); } }; _global.SandF = []; _global.maxSandF = 250; i = 0; while (i < _global.maxSandF) { _global.SandF[i] = -1; i++; } _global.createSandF = function (xx, yy) { p = -1; i = 0; while (i < _global.maxSandF) { if (_global.SandF[i] == -1) { p = i; i = _global.maxSandF; } i++; } if (p >= 0) { _global.SandF[p] = _root.Lvl.SandF.duplicateMovieClip("SAND" + p, p + 4700); _global.SandF[p]._x = xx; _global.SandF[p]._y = yy; _global.SandF[p].path = p; return(_global.SandF[p]); } }; _global.WW = []; _global.maxWW = 5; i = 0; while (i < _global.maxWW) { _global.WW[i] = -1; i++; } _global.createWW = function (xx, yy) { p = -1; i = 0; while (i < _global.maxWW) { if (_global.WW[i] == -1) { p = i; i = _global.maxWW; } i++; } if (p >= 0) { _global.WW[p] = _root.Lvl.WWSA.duplicateMovieClip("WW" + p, p + 15400); _global.WW[p]._rotation = rand(2); _global.WW[p]._x = xx; _global.WW[p]._y = yy; _global.WW[p].path = p; return(_global.WWflare[p]); } }; _global.FF = []; _global.maxFF = 5; i = 0; while (i < _global.maxFF) { _global.FF[i] = -1; i++; } _global.createFF = function (xx, yy) { p = -1; i = 0; while (i < _global.maxFF) { if (_global.FF[i] == -1) { p = i; i = _global.maxFF; } i++; } if (p >= 0) { _global.FF[p] = _root.Lvl.FFSA.duplicateMovieClip("FF" + p, p + 15410); _global.FF[p]._rotation = rand(2); _global.FF[p]._x = xx; _global.FF[p]._y = yy; _global.FF[p].path = p; return(_global.FF[p]); } }; _global.FFFlare = []; _global.maxFFFlare = 79; i = 0; while (i < _global.maxFFFlare) { _global.FFFlare[i] = -1; i++; } _global.createFFFlare = function (self) { p = -1; i = 0; while (i < _global.maxFFFlare) { if (_global.FFFlare[i] == -1) { p = i; i = _global.maxFFFlare; } i++; } if (p >= 0) { _global.FFFlare[p] = _root.Lvl.FFFlare.duplicateMovieClip("FFL" + p, p + 15420); _global.FFFlare[p]._x = self._parent._x + rand((self._width / 2) + 15); _global.FFFlare[p]._y = self._parent._y - (random(150) / 10); _global.FFFlare[p].path = p; _global.FFFlare[p].tx = self._parent._x + rand((self._width / 2) + 15); return(_global.FFFlare[p]); } }; _global.RRain = []; _global.maxRRain = 200; i = 0; while (i < _global.maxRRain) { _global.RRain[i] = -1; i++; } _global.createRRain = function () { p = -1; i = 0; while (i < _global.maxRRain) { if (_global.RRain[i] == -1) { p = i; i = _global.maxRRain; } i++; } if (p >= 0) { _global.RRain[p] = _root.Lvl.RRain.duplicateMovieClip("RR" + p, p + 15500); _global.RRain[p].dir = 165 + (random(1000) / 100); _global.RRain[p].spd = 18 + rand(8); _global.RRain[p]._x = (_root.Lvl._xmouse - 60) + rand(110); _global.RRain[p]._y = -40; _global.RRain[p].delay = Math.round(random(250) + 1); _global.RRain[p].spray = false; _global.RRain[p].path = p; return(_global.RRain[p]); } }; _global.RFlare = []; _global.maxRFlare = 30; i = 0; while (i < _global.maxRFlare) { _global.RFlare[i] = -1; i++; } _global.createRFlare = function (xx, yy) { p = -1; i = 0; while (i < _global.maxRFlare) { if (_global.RFlare[i] == -1) { p = i; i = _global.maxRFlare; } i++; } if (p >= 0) { _global.RFlare[p] = _root.Lvl.RFlare.duplicateMovieClip("RFL" + p, p + 15720); _global.RFlare[p]._x = xx; _global.RFlare[p]._y = yy; _global.RFlare[p].path = p; return(_global.RFlare[p]); } }; _global.RainAura = []; _global.maxRainAura = 5; i = 0; while (i < _global.maxRainAura) { _global.RainAura[i] = -1; i++; } _global.createRainAura = function () { p = -1; i = 0; while (i < _global.maxRainAura) { if (_global.RainAura[i] == -1) { p = i; i = _global.maxRainAura; } i++; } if (p >= 0) { _global.RainAura[p] = _root.Lvl.RainAura.duplicateMovieClip("RAU" + p, p + 4400); _global.RainAura[p]._x = _root.Lvl._xmouse + 50; _global.RainAura[p]._y = -20; _global.RainAura[p].path = p; return(_global.RainAura[p]); } }; _global.WLance = []; _global.maxWLance = 50; i = 0; while (i < _global.maxWLance) { _global.WLance[i] = -1; i++; } _global.createWLance = function (lvl, del) { p = -1; i = 0; while (i < _global.maxWLance) { if (_global.WLance[i] == -1) { p = i; i = _global.maxWLance; } i++; } if (p >= 0) { _global.WLance[p] = _root.Lvl.WLance.duplicateMovieClip("WL" + p, p + 1800); _global.WLance[p].dir = 135 + (random(1000) / 100); _global.WLance[p].spd = 20 + rand(8); _global.WLance[p]._x = -40; _global.WLance[p]._y = 400; _global.WLance[p].path = p; _global.WLance[p].lvl = lvl; _global.WLance[p].del = del; return(_global.WLance[p]); } }; _global.WFlare = []; _global.maxWFlare = 200; i = 0; while (i < _global.maxWFlare) { _global.WFlare[i] = -1; i++; } _global.createWFlare = function (xx, yy) { p = -1; i = 0; while (i < _global.maxWFlare) { if (_global.WFlare[i] == -1) { p = i; i = _global.maxWFlare; } i++; } if (p >= 0) { _global.WFlare[p] = _root.Lvl.WFlare.duplicateMovieClip("RFL" + p, p + 1850); _global.WFlare[p]._x = xx; _global.WFlare[p]._y = yy; _global.WFlare[p].path = p; return(_global.WFlare[p]); } }; _global.DTag = []; _global.maxDTag = 300; i = 0; while (i < _global.maxDTag) { _global.DTag[i] = -1; i++; } _global.createDTag = function (self) { p = -1; i = 0; while (i < _global.maxDTag) { if (_global.DTag[i] == -1) { p = i; i = _global.maxDTag; } i++; } if (p >= 0) { _global.DTag[p] = _root.Lvl.DTag.duplicateMovieClip("DT" + p, p + 4000); _global.DTag[p]._x = self._x; _global.DTag[p]._y = self._y - 20; _global.DTag[p].path = p; return(_global.DTag[p]); } }; _global.MPRune = function (mp, rune) { if (_root.Lvl.MChar.wness > 0) { mp = mp / 1.5; rune = rune * 1.2; } if (_global.MP < _global.MPMax) { before = _global.MP; ii = mp / (((_global.MP + 1) / _global.MPMax) * 5); if (ii > (_global.MPMax / 10)) { ii = _global.MPMax / 10; } _global.MP = _global.MP + ii; _global.Score = _global.Score + (((mp * (_global.MP + 1)) / _global.MPMax) * 7); after = _global.MP; if (Math.floor(before) != Math.floor(after)) { _root.PanelA.MPBut.gotoAndPlay(1); if (_global.MP >= _global.MPMax) { _global.MP = _global.MPMax; _root.PanelA.MGlow.gotoAndPlay(1); } } } if (_global.Rune < _global.RuneMax) { before = _global.Rune / 100; _global.Rune = _global.Rune + (rune / ((((_global.Rune + 1) / _global.RuneMax) * 5) + 1)); _global.Score = _global.Score + (((rune * (_global.Rune + 1)) / _global.RuneMax) * 10); after = _global.Rune / 100; if (Math.floor(before) != Math.floor(after)) { _root.PanelA.RuneBut.gotoAndPlay(1); if (_global.Rune >= _global.RuneMax) { _global.Rune = _global.RuneMax; _root.PanelA.RGlow.gotoAndPlay(1); } } } }; _global.STag = []; _global.maxSTag = 300; i = 0; while (i < _global.maxSTag) { _global.STag[i] = -1; i++; } _global.createSTag = function (self, score, sp) { p = -1; i = 0; while (i < _global.maxSTag) { if (_global.STag[i] == -1) { p = i; i = _global.maxSTag; } i++; } if (p >= 0) { _global.STag[p] = _root.Lvl.STag.duplicateMovieClip("ST" + p, p + 5400); _global.STag[p]._x = self._x; _global.STag[p]._y = self._y; _global.STag[p].dir = 180; _global.STag[p].spd = sp; _global.STag[p].tar = score; _global.STag[p].path = p; return(_global.STag[p]); } }; _global.SB = []; _global.maxSB = 5; i = 0; while (i < _global.maxSB) { _global.SB[i] = -1; i++; } _global.createSBeam = function (xx, yy) { p = -1; i = 0; while (i < _global.maxSB) { if (_global.SB[i] == -1) { p = i; i = _global.maxSB; } i++; } if (p >= 0) { _global.SB[p] = _root.Lvl.SBeam.duplicateMovieClip("SB" + p, p + 6800); _global.SB[p]._x = xx; _global.SB[p]._y = yy; _global.SB[p].path = p; return(_global.SB[p]); } }; _global.WS = []; _global.maxWS = 100; i = 0; while (i < _global.maxWS) { _global.WS[i] = -1; i++; } _global.createWS = function (lvl) { p = -1; i = 0; while (i < _global.maxWS) { if (_global.WS[i] == -1) { p = i; i = _global.maxWS; } i++; } if (p >= 0) { _global.WS[p] = _root.Lvl.WS.duplicateMovieClip("WS" + p, p + 7700); _global.WS[p]._rotation = rand(2); _global.WS[p]._x = 340 + (random(32000) / 100); _global.WS[p]._y = 600; _global.WS[p].path = p; _global.WS[p].lvl = lvl; return(_global.WS[p]); } }; _global.sink = []; _global.maxsink = 100; i = 0; while (i < _global.maxsink) { _global.sink[i] = -1; i++; } _global.createsink = function (ax, ay) { ang = angle(_root.Lvl.MChar._x + 20, _root.Lvl.MChar._y - 5, ax, ay); p = -1; i = 0; while (i < _global.maxsink) { if (_global.sink[i] == -1) { p = i; i = _global.maxsink; } i++; } if (p >= 0) { _global.sink[p] = _root.Lvl.Sink.duplicateMovieClip("SI" + p, p + 10500); _global.sink[p].dir = ang; _global.sink[p].spd = 18; _global.sink[p]._x = _root.Lvl.MChar._x + 5; _global.sink[p]._y = _root.Lvl.MChar._y - 7; _global.sink[p].path = p; updatepos(_global.sink[p], false); return(_global.sink[p]); } }; weapraid = function (obj) { if (_root.Lvl.MChar.wness > 0) { obj.dscale = 0.15 + (_root.Lvl.MChar.wness / (_global.BTop * 0.7)); } else { obj.dscale = 1; } }; _global.slash = []; _global.maxslash = 30; i = 0; while (i < _global.maxslash) { _global.slash[i] = -1; i++; } _global.createslash = function (type, z, ax, ay) { ang = angle(_root.Lvl.MChar._x + 20, _root.Lvl.MChar._y - 5, ax, ay); p = -1; i = 0; while (i < _global.maxslash) { if (_global.slash[i] == -1) { p = i; i = _global.maxslash; } i++; } if (p >= 0) { if (type == 0) { _global.slash[p] = _root.Lvl.VSlash.duplicateMovieClip("SL" + p, p + 1000); } else { _global.slash[p] = _root.Lvl.HSlash.duplicateMovieClip("SL" + p, p + 1000); } _global.slash[p].dir = ang; _global.slash[p].spd = 50; _global.slash[p]._x = _root.Lvl.MChar._x; _global.slash[p]._y = _root.Lvl.MChar._y - 7; _global.slash[p].path = p; weapraid(_global.slash[p]); updatepos(_global.slash[p], true); return(_global.slash[p]); } }; _global.sflare = []; _global.maxsflare = 40; i = 0; while (i < _global.maxsflare) { _global.sflare[i] = -1; i++; } _global.createsflare = function (xx, yy) { p = -1; i = 0; while (i < _global.maxsflare) { if (_global.sflare[i] == -1) { p = i; i = _global.maxsflare; } i++; } if (p >= 0) { _global.sflare[p] = _root.Lvl.SlashFlare.duplicateMovieClip("SF" + p, p + 1100); _global.sflare[p]._rotation = -15 + (random(3000) / 100); _global.sflare[p]._x = xx; _global.sflare[p]._y = yy; _global.sflare[p].path = p; return(_global.sflare[p]); } }; _global.bflare = []; _global.maxbflare = 100; i = 0; while (i < _global.maxbflare) { _global.bflare[i] = -1; i++; } _global.createbflare = function (xx, yy) { p = -1; i = 0; while (i < _global.maxbflare) { if (_global.bflare[i] == -1) { p = i; i = _global.maxbflare; } i++; } if (p >= 0) { _global.bflare[p] = _root.Lvl.BubbleFlare.duplicateMovieClip("BF" + p, p + 1200); _global.bflare[p]._rotation = -15 + (random(3000) / 100); _global.bflare[p]._x = xx; _global.bflare[p]._y = yy; _global.bflare[p].path = p; return(_global.bflare[p]); } }; _global.weap = []; _global.maxweap = 60; i = 0; while (i < _global.maxweap) { _global.weap[i] = -1; i++; } _global.createweap = function (type, num, ax, ay) { ang = angle(_root.Lvl.MChar._x + 20, _root.Lvl.MChar._y - 5, ax, ay); p = -1; i = 0; while (i < _global.maxweap) { if (_global.weap[i] == -1) { p = i; i = _global.maxweap; } i++; } if (p >= 0) { _global.weap[p] = _root.Lvl.Weapon.duplicateMovieClip("WE" + p, p + 3000); _global.weap[p].gotoAndStop(type); _global.weap[p].dir = ang; if ((type == 1) && (_global.Axe > 0)) { _global.Axe--; _global.weap[p].spd = 18; _global.weap[p]._x = _root.Lvl.MChar._x + 5; _global.weap[p]._y = _root.Lvl.MChar._y - 7; } if ((type == 2) && (_global.Blade > 0)) { _global.Blade--; _global.weap[p].spd = 10; _global.weap[p].dir = _global.weap[p].dir - 5; _global.weap[p]._rotation = _global.weap[p]._rotation + -45; _global.weap[p]._x = _root.Lvl.MChar._x + 5; _global.weap[p]._y = _root.Lvl.MChar._y + 30; } if ((type == 3) && (_global.Dagger > 0)) { _global.Dagger--; _global.weap[p].spd = 22 - Math.abs((num * random(200)) / 100); _global.weap[p].dir = _global.weap[p].dir + num; _global.weap[p]._x = _root.Lvl.MChar._x + 5; _global.weap[p]._y = _root.Lvl.MChar._y - 9; updatepos(_global.weap[p], true); } _global.weap[p].path = p; weapraid(_global.weap[p]); updatepos(_global.weap[p], false); return(_global.weap[p]); } }; _global.axeflare = []; _global.maxaxeflare = 20; i = 0; while (i < _global.maxaxeflare) { _global.axeflare[i] = -1; i++; } _global.createaxeflare = function (xx, yy) { p = -1; i = 0; while (i < _global.maxaxeflare) { if (_global.axeflare[i] == -1) { p = i; i = _global.maxaxeflare; } i++; } if (p >= 0) { _global.axeflare[p] = _root.Lvl.AxeFlare.duplicateMovieClip("AF" + p, p + 1300); _global.axeflare[p]._rotation = random(36000) / 100; _global.axeflare[p]._x = xx; _global.axeflare[p]._y = yy; _global.axeflare[p].path = p; return(_global.axeflare[p]); } }; _global.bladeflare = []; _global.maxbladeflare = 20; i = 0; while (i < _global.maxbladeflare) { _global.bladeflare[i] = -1; i++; } _global.createbladeflare = function (xx, yy) { p = -1; i = 0; while (i < _global.maxbladeflare) { if (_global.bladeflare[i] == -1) { p = i; i = _global.maxbladeflare; } i++; } if (p >= 0) { _global.bladeflare[p] = _root.Lvl.BladeFlare.duplicateMovieClip("BLF" + p, p + 1400); _global.bladeflare[p]._rotation = rand(20); _global.bladeflare[p]._x = xx; _global.bladeflare[p]._y = yy; _global.bladeflare[p].path = p; return(_global.bladeflare[p]); } }; _global.daggerflare = []; _global.maxdaggerflare = 20; i = 0; while (i < _global.maxdaggerflare) { _global.daggerflare[i] = -1; i++; } _global.createdaggerflare = function (xx, yy) { p = -1; i = 0; while (i < _global.maxdaggerflare) { if (_global.daggerflare[i] == -1) { p = i; i = _global.maxdaggerflare; } i++; } if (p >= 0) { _global.daggerflare[p] = _root.Lvl.DaggerFlare.duplicateMovieClip("BLF" + p, p + 3300); _global.daggerflare[p]._rotation = rand(20); _global.daggerflare[p]._x = xx; _global.daggerflare[p]._y = yy; _global.daggerflare[p].path = p; return(_global.daggerflare[p]); } }; _global.IRain = []; _global.maxIRain = 100; i = 0; while (i < _global.maxIRain) { _global.IRain[i] = -1; i++; } _global.createIRain = function (lvl) { p = -1; i = 0; while (i < _global.maxIRain) { if (_global.IRain[i] == -1) { p = i; i = _global.maxIRain; } i++; } if (p >= 0) { _global.IRain[p] = _root.Lvl.IRain.duplicateMovieClip("IR" + p, p + 6000); _global.IRain[p].spd = 8 + rand(2); _global.IRain[p]._x = 250 + (random(40000) / 100); _global.IRain[p]._y = 50 + (random(15000) / 100); _global.IRain[p].dir = -360 - (random(360000) / 100); _global.IRain[p].delay = (120 * lvl) + ((random(1100 + (lvl * 10)) / 10) * lvl); _global.IRain[p].path = p; _global.IRain[p].toff = 170 + random(45); return(_global.IRain[p]); } }; _global.IFlare = []; _global.maxIFlare = 200; i = 0; while (i < _global.maxIFlare) { _global.IFlare[i] = -1; i++; } _global.createIFlare = function (xx, yy) { p = -1; i = 0; while (i < _global.maxIFlare) { if (_global.IFlare[i] == -1) { p = i; i = _global.maxIFlare; } i++; } if (p >= 0) { _global.IFlare[p] = _root.Lvl.IFlare.duplicateMovieClip("IFL" + p, p + 6150); _global.IFlare[p]._x = xx; _global.IFlare[p]._y = yy; _global.IFlare[p].path = p; return(_global.IFlare[p]); } }; _global.IFreeze = []; _global.maxIFreeze = 200; i = 0; while (i < _global.maxIFreeze) { _global.IFreeze[i] = -1; i++; } _global.createIFreeze = function (xx, yy) { p = -1; i = 0; while (i < _global.maxIFreeze) { if (_global.IFreeze[i] == -1) { p = i; i = _global.maxIFreeze; } i++; } if (p >= 0) { _global.IFreeze[p] = _root.Lvl.IFreeze.duplicateMovieClip("IFR" + p, p + 6400); _global.IFreeze[p]._x = xx; _global.IFreeze[p]._y = yy; _global.IFreeze[p].path = p; return(_global.IFreeze[p]); } }; _global.rad = function (angle) { return((angle * Math.PI) / 180); }; _global.deg = function (angle) { return((angle * 180) / Math.PI); }; _global.angle = function (ax, ay, bx, by) { xx = bx - ax; yy = by - ay; if (bx < ax) { pole = -1; } else { pole = 1; } return(((Math.atan(yy / xx) * 180) / Math.PI) + (90 * pole)); }; _global.dist = function (ax, ay, bx, by) { xx = bx - ax; yy = by - ay; return(Math.pow(Math.pow(xx, 2) + Math.pow(yy, 2), 0.5)); }; _global.updatepos = function (self, orient) { self._x = self._x + (Math.sin(rad(self.dir)) * self.spd); self._y = self._y - (Math.cos(rad(self.dir)) * self.spd); if (orient == true) { self._rotation = self.dir; } }; _global.updatefall = function (self) { self.fall = self.fall + self.weight; if (Math.abs(self.fall) > 10) { fall = fall / 2; } self._y = self._y + self.fall; }; _global.updatewind = function (self) { self._x = self._x + self.xwind; self._y = self._y + self.ywind; self.xwind = self.xwind * self.windfact; self.ywind = self.ywind * self.windfact; }; _global.hidden = function (self) { self._x = -70; self._y = -70; self._visible = false; self.stop(); }; _global.rand = function (number) { return(((2 * random(number * 1000)) / 1000) - number); }; _global.shake = function (self, xamount, yamount) { self._x = self._x + (rand(xamount) + 1); self._y = self._y + (rand(yamount) + 1); }; _global.isout = function (self) { if ((((self._x > (_root.Lvl.bound._width * 1.1)) || (self._y > (_root.Lvl.bound._height * 1.1))) || (self._x < (_root.Lvl.bound._x - 50))) || (self._y < (_root.Lvl.bound._y - 50))) { return(true); } return(false); };
Instance of Symbol 1119 MovieClip in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { _global.cloudstart = function (self) { self.ww = self._width; self.hh = self._height; self._x = (-self.ww) - 1; }; _global.cloudcycle = function (self) { if (self._x < ((-self.ww) + 50)) { R = random(100); R = 70; if (R < 80) { self._alpha = 20 + random(50); self.dir = 270 + rand(3); self.spd = 0.4 + random(4); self._rotation = rand(18); self._x = 830; self._y = ((-self.hh) / 2.5) + random(80); self._width = self.ww * (0.4 + random(0.4)); self._height = self.hh * (1 + random(1.1)); } else { self._alpha = 1 + random(20); self.dir = 270 + rand(1); self.spd = 0.4 + random(3); self._rotation = rand(18); self._x = 820; self._y = ((-self.hh) / 1.2) + random(120); self._width = self.ww(0.8 + random(0.2)); self._height = self.hh * (1.2 + random(1.1)); } } else { updatepos(self); } }; ix = _x; iy = _y; cloudstart(this); cloudcycle(this); _x = ix; _y = iy; } onClipEvent (enterFrame) { cloudcycle(this); }
Instance of Symbol 1123 MovieClip in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { ix = _x; iy = _y; cloudstart(this); cloudcycle(this); _x = ix; _y = iy; } onClipEvent (enterFrame) { cloudcycle(this); }
Instance of Symbol 1127 MovieClip in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { ix = _x; iy = _y; cloudstart(this); cloudcycle(this); _x = ix; _y = iy; } onClipEvent (enterFrame) { cloudcycle(this); }
Instance of Symbol 1131 MovieClip in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { ix = _x; iy = _y; cloudstart(this); cloudcycle(this); _x = ix; _y = iy; } onClipEvent (enterFrame) { cloudcycle(this); }
Instance of Symbol 1119 MovieClip in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { ix = _x; iy = _y; cloudstart(this); cloudcycle(this); _x = ix; _y = iy; } onClipEvent (enterFrame) { cloudcycle(this); }
Instance of Symbol 1123 MovieClip in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { ix = _x; iy = _y; cloudstart(this); cloudcycle(this); _x = ix; _y = iy; } onClipEvent (enterFrame) { cloudcycle(this); }
Instance of Symbol 1127 MovieClip in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { ix = _x; iy = _y; cloudstart(this); cloudcycle(this); _x = ix; _y = iy; } onClipEvent (enterFrame) { cloudcycle(this); }
Instance of Symbol 1131 MovieClip in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { ix = _x; iy = _y; cloudstart(this); cloudcycle(this); _x = ix; _y = iy; } onClipEvent (enterFrame) { cloudcycle(this); }
Instance of Symbol 2 MovieClip "MShad" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; _global.casting = false; } onClipEvent (enterFrame) { if (_global.casting > 0) { _global.casting--; if (_alpha < 35) { _alpha = (_alpha + ((35 - _alpha) / 10)); } } else if (_alpha > 0) { _alpha = (_alpha + ((-5 - _alpha) / 10)); } }
Instance of Symbol 517 MovieClip "MChar" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { wness = 0; blockframe = 177; blockfend = this.body._totalframes; idleframe = 26; weaponstart = 86; weaponend = 107; sangle = -1; mpress = -1; weapon = 1; weaponcurrent = 1; TR = false; _global.dspell = -1; _global.trune = -1; _global.runedelay = -1; _global.runetake = 0; blocking = -1; zdelay = 10; _global.BlitzInt = 30; _global.BStorm = 320; _global.BTop = 220; _global.BMid = 110; mousetrack = function () { this.body.ax = _root.Lvl._xmouse; this.body.ay = _root.Lvl._ymouse; }; } onClipEvent (mouseDown) { mpress = 1; } onClipEvent (mouseUp) { mpress = -1; } onClipEvent (enterFrame) { if (_global.MP < _global.MPMax) { before = _global.MP; iim = ((((_global.MPMax - _global.MP) - 20) / _global.MPMax) / 100) + _global.MPRegen; if (iim > 0.5) { iim = 0.5; } _global.MP = _global.MP + iim; after = _global.MP; if (Math.floor(before) != Math.floor(after)) { _root.PanelA.MPBut.gotoAndPlay(1); if (_global.MP >= _global.MPMax) { _global.MP = _global.MPMax; _root.PanelA.MGlow.gotoAndPlay(1); } } } i = 0; while (i <= _global.maxzbone) { if (hitzbone(this, i)) { if (_global.zbone[i].hit == false) { _global.zbone[i].xcomp = -_global.zbone[i].xcomp; _global.zbone[i].fall = _global.zbone[i].fall - 5; _global.zbone[i].hit = true; } if (blocking == -1) { this.body.gotoAndPlay("Stun"); } else { this.body.gotoAndPlay("Blocked"); MPRune(0.2, 1); } } i++; } if (zdelay > 0) { zdelay--; } else { o = random(100); if ((o > 0) && (o < 80)) { createzombie(827, 500); _root.TTA.text = o; } zdelay = 5 + random(85); } if (_root.Lvl.TRange.hitTest(_root.Lvl._xmouse, _root.Lvl._ymouse, true)) { TR = true; } else { TR = false; } if ((((this.body._currentframe > weaponstart) && (this.body._currentframe < weaponend)) || (this.body._currentframe < idleframe)) && (Key.isDown(_global.Def))) { this.body.gotoAndPlay("Block"); blocking = 1; } else if ((blocking == 1) && (!Key.isDown(_global.Def))) { this.body.gotoAndPlay("Unblock"); blocking = -1; } if (this.body._currentframe >= blockframe) { this.body.play(); } if ((((this.body._currentframe < idleframe) && (mpress == 1)) && (TR == true)) && (weapon == 1)) { sangle = sangle * -1; mousetrack(); if (sangle == 1) { this.body.gotoAndPlay("SlashV"); } else { this.body.gotoAndPlay("SlashH"); } } if ((this.body._currentframe > weaponstart) && (this.body._currentframe < weaponend)) { if ((((weapon == 2) && (_global.Axe == 0)) || ((weapon == 3) && (_global.Blade == 0))) || ((weapon == 4) && (_global.Dagger == 0))) { wness = 0; weapon = 1; this.body.gotoAndPlay("WeaponChange"); } } if (((((this.body._currentframe < weaponend) && (this.body._currentframe > weaponstart)) && (mpress == 1)) && (TR == true)) && (weapon == 2)) { mousetrack(); this.body.gotoAndPlay("TAxe"); } if (((((this.body._currentframe < weaponend) && (this.body._currentframe > weaponstart)) && (mpress == 1)) && (TR == true)) && (weapon == 3)) { mousetrack(); this.body.gotoAndPlay("TBlade"); } if (((((this.body._currentframe < weaponend) && (this.body._currentframe > weaponstart)) && (mpress == 1)) && (TR == true)) && (weapon == 4)) { mousetrack(); this.body.gotoAndPlay("TDagger"); } if ((((this.body._currentframe > weaponstart) && (this.body._currentframe < weaponend)) && (weapon != weaponcurrent)) || ((this.body._currentframe < idleframe) && (weapon != 1))) { this.body.gotoAndPlay("WeaponChange"); } if (wness > 0) { if (_global.MP > 1) { wness--; _global.MP = _global.MP - (0.075 + (wness / 7000)); } else { wness = 0; _global.MP = 0; } } if (_global.runedelay > 0) { _global.runedelay--; } else if (_global.runedelay == 0) { _global.runedelay = -1; _global.trune = _global.runetake; _global.runetake = 0; _root.Lvl.TNChar.body.gotoAndPlay("Cast"); } } onClipEvent (keyDown) { wup = function (ww) { if (weapon == ww) { nee = (wness / (_global.BlitzInt * 1.7)) + 1; if (_global.MP > nee) { _global.MP = _global.MP - nee; wness = wness + _global.BlitzInt; _root.Lvl.WN.gotoAndPlay("ABlitz"); if (wness > _global.BMid) { _root.Lvl.WN.gotoAndPlay("BBlitz"); } if (wness > _global.BTop) { _root.Lvl.WN.gotoAndPlay("CBlitz"); } if (wness > _global.BStorm) { mousetrack(); s = createsink(this.body.ax, this.body.ay); s._x = s._x + (rand(80) - 20); s._y = s._y + rand(80); s.dir = s.dir + random(wness / 50); s.spd = s.spd + rand(wness / 70); } } } else { wness = 0; } }; if (Key.getCode() == _global.weapA) { wup(1); weapon = 1; } else if ((Key.getCode() == _global.weapB) && (_global.Axe > 0)) { wup(2); weapon = 2; } else if ((Key.getCode() == _global.weapC) && (_global.Blade > 0)) { wup(3); weapon = 3; } else if ((Key.getCode() == _global.weapD) && (_global.Dagger > 0)) { wup(4); weapon = 4; } else if (_global.dspell == -1) { if ((Key.getCode() == _global.magA) && (_global.MP > _global.MPCostA)) { _global.dspell = 1; _root.Lvl.DChar.body.gotoAndPlay("Cast"); } else if ((Key.getCode() == _global.magB) && (_global.MP > _global.MPCostB)) { _global.dspell = 2; _root.Lvl.DChar.body.gotoAndPlay("Cast"); } else if ((Key.getCode() == _global.magC) && (_global.MP > _global.MPCostC)) { _global.dspell = 3; _root.Lvl.DChar.body.gotoAndPlay("Cast"); } else if ((Key.getCode() == _global.magD) && (_global.MP > _global.MPCostD)) { _global.dspell = 4; _root.Lvl.DChar.body.gotoAndPlay("Cast"); } } if (_global.trune == -1) { if (((Key.getCode() == _global.runeA) && (_global.Rune >= 100)) && (_global.runetake < 3)) { if (_global.runetake == 0) { _root.Lvl.TNGlow.gotoAndPlay("A"); } _global.runetake = _global.runetake + 1; _global.Rune = _global.Rune - 100; _global.runedelay = 15; } } if (Key.getCode() == _global.zoomtoggle) { zoomtog(); } if (Key.getCode() == _global.transtoggle) { _global.paneltrans = -_global.paneltrans; } if (Key.getCode() == _global.locktoggle) { _global.buttonlock = -_global.buttonlock; } }
Instance of Symbol 239 MovieClip "DChar" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { rerender = function () { _global.rendering = _global.renderA[1]; if ((_global.render + _global.zoomrender) < _global.renderhigh) { _global.rendering = _global.renderA[0]; } if ((_global.render + _global.zoomrender) > _global.renderlow) { _global.rendering = _global.renderA[2]; } _root._quality = _global.rendering; }; } onClipEvent (enterFrame) { if (_global.autorender == true) { rerender(); } }
Instance of Symbol 666 MovieClip "Zombie" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { DTop = random(8) + 1; DBot = random(8) + 1; DTopB = random(8) + 1; DBotB = random(8) + 1; rr = 13; walkframeend = 71; if (this._name == "Zombie") { hidden(this); oox = _x; ooy = _y; } else { _global.render = _global.render + rr; throwwait = 40 + Math.round(random(370)); hp = 250 + random(270); fallen = -1; weight = 1.5; fall = 0; TNKill = -1; throwbone = -1; xwind = 0; ywind = 0; windfact = 0.9; standbugfix = -1; } _height = (_height + rand(3)); _width = (_width + rand(4)); iced = -1; waterkill = false; dam = 0; dtag = -1; tt = rand(20) + 100; } onClipEvent (enterFrame) { if (this._name != "Zombie") { if (dam > 0) { if (dtag == -1) { dtag = createDTag(this); dtag.myzomb = this; tt = rand(20) + 100; } dtag._x = _x; dtag._y = dtag._y + (((_y - tt) - dtag._y) / 20); dtag.T.text = Math.round(dam); } if (iced < 0) { if (hitfloor(this, true)) { if (fall > 0) { if (fall > 12) { i = 0; while (i < (fall / 2)) { createSandF((_x + 30) + rand(25), _y + random(15)); i++; } } fall = (-fall) / 4; } if (falllen > 0) { if ((_rotation > 135) && (_rotation < 225)) { _rotation = (_rotation + ((180 - _rotation) / 10)); } } } else if (this.fallen > 0) { fallen = fallen + 1; } } if (((this._x < 50) || (hp < 1)) || (this._x > 1100)) { _global.zomb[path] = -1; if ((hp < 1) && (TNKill == -1)) { if (waterkill == false) { createSTag(this, 15 * (dam + 1), -8 - random(20)); _global.Score = _global.Score + (15 * (dam + 1)); } else { createSTag(this, 4 * (dam + 1), -8 - random(20)); _global.Score = _global.Score + (4 * (dam + 1)); } } _global.render = _global.render - rr; this.removeMovieClip(); } if (this._x < _root.Lvl.BarrierA.crossline) { hp = (hp / 1.2) - 1; k = createbflare((this._x + 10) - random(this._width), this._y - random(this._height)); k.dir = random(360); k.spd = rand(10); k.lol = 1; k._alpha = 1 + random(60); if (TNKill == -1) { this.gotoAndPlay("TKill"); _root.Lvl.TNChar.tail.gotoAndPlay("Kill"); createSTag(this, -((Math.abs(_global.Score) * 0.2) + (hp * 1.33)), -10 - random(17)); _global.Score = _global.Score - ((Math.abs(_global.Score) * 0.2) + (hp * 1.33)); } } if (iced < 0) { if (throwbone > 0) { throwbone--; fallen++; } if (this.fallen > -1) { this.fallen--; this._rotation = this._rotation + ((falltar - _rotation) / 10); } else { this.fallen = -1; } if ((this.fallen == 0) && (Math.abs(fall) < 0.5)) { if (this._rotation > 10) { this.gotoAndPlay("Getup"); this._rotation = this._rotation - 90; } else { this.gotoAndPlay("GetupF"); this._rotation = this._rotation + 90; } this.fallen = -1; this.falltar = 0; } if ((standbugfix > 0) && (Math.abs(_rotation) < 10)) { standbugfix--; } if (standbugfix == 0) { standbugfix = -1; this.gotoAndPlay(1); } _rotation = (_rotation % 360); if (this.fallen == -1) { if (this._rotation > 65) { this.falltar = 90 + rand(15); this._rotation = falltar; this.fallen = 10 + Math.round(random(40)); this.gotoAndStop("Fallen"); standbugfix = 20 + this.fallen; throwbone = -1; } else if ((this._rotation < -65) || (this._rotation > 230)) { this.falltar = -90 + rand(15); this._rotation = falltar; this.fallen = 10 + Math.round(random(40)); this.gotoAndStop("FallenF"); standbugfix = 20 + this.fallen; throwbone = -1; } else { this._rotation = this._rotation * 0.8; } if (Math.abs(this.xwind) > 1) { this._rotation = this.xwind * 8; } if (this._currentframe < walkframeend) { _x = (_x - 0.75); if (throwwait > 0) { throwwait--; } if (throwwait == 0) { gotoAndPlay ("Throw"); throwwait = 80 + Math.round(random(1000)); } } } if (_currentframe == 37) { _rotation = (_rotation + ((falltar - _rotation) / 20)); } else if (_currentframe == 72) { _rotation = (_rotation + ((falltar - _rotation) / 20)); } updatewind(this); updatefall(this); } else { iced--; _x = ix; _y = iy; _rotation = irot; fall = 0; xwind = ixwind; ywind = iywind; stop(); } } else { _x = oox; _y = ooy; } }
Instance of Symbol 665 MovieClip "ZBone" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { if (this._name != "ZBone") { ww = Math.abs((_root.Lvl.MChar._x - 10) - this._x) / 4.5; hh = (-ww) * 5; spin = 15 + random(20); _rotation = random(360); fall = hh / (ww / 2); xcomp = 5 + random(1); grad = (-fall) / (ww / 2); hit = false; } else { hidden(this); } iced = -1; previce = false; } onClipEvent (enterFrame) { if (this._name != "ZBone") { if (iced < 0) { this._y = this._y + fall; this._x = this._x + (-xcomp); fall = fall + grad; this._rotation = this._rotation - spin; if (hitfloor(this, false)) { fall = (-fall) / 2; xcomp = xcomp / 2; spin = spin / 3; _alpha = (_alpha * 0.95); } } else { iced--; _x = ix; _y = iy; _rotation = irot; fall = ifall; xcomp = ixcomp; spin = ispin; } if ((_alpha < 10) || (isout(this) == true)) { _global.zbone[path] = -1; this.removeMovieClip(); } } }
Instance of Symbol 728 MovieClip "DTag" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { if (this._name == "DTag") { hidden(this); _global.dtime = 30; } dur = _global.dtime; } onClipEvent (enterFrame) { if (this._name != "DTag") { dur--; if (dur < 0) { if (_global.StatMaxDam < myzomb.dam) { _global.StatMaxDam = myzomb.dam; } _global.DTag[path] = -1; myzomb.dtag = -1; myzomb.dam = 0; this.removeMovieClip(); } } }
Instance of Symbol 1136 MovieClip "SandF" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { if (this._name == "SandF") { hidden(this); } dur = this._totalframes - 14; _alpha = (random(30) + 60); _width = (_width + rand(15)); _height = (_height + rand(10)); gotoAndPlay (14); } onClipEvent (enterFrame) { if (this._name != "SandF") { dur--; if (dur <= 0) { _global.SandF[path] = -1; this.removeMovieClip(); } } }
Instance of Symbol 728 MovieClip "STag" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { if (this._name == "STag") { hidden(this); } dur = 60; disp = 0; } onClipEvent (enterFrame) { if (this._name != "STag") { if ((disp + 10) > tar) { disp = tar; } else { disp = disp + (((tar - disp) / 10) + (tar / 120)); } spd = spd * 0.9; if (_y < 100) { spd = spd + 1; } if (disp > 0) { this.T.text = "+" + Math.round(disp); } else { this.T.text = Math.round(disp); } dur--; if (dur < 0) { if (_global.StatTopScore < tar) { _global.StatTopScore = tar; } _global.STag[path] = -1; this.removeMovieClip(); } updatepos(this); } }
Instance of Symbol 785 MovieClip "WN" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; gotoAndStop (3); } onClipEvent (enterFrame) { if ((_root.Lvl.MChar.wness * 4) > 100) { al = 100; } else { al = _root.Lvl.MChar.wness * 4; } _alpha = al; if (this._currentframe < 64) { if (_root.Lvl.MChar.wness == (_global.BTop - 1)) { this.gotoAndPlay("LB"); } if (_root.Lvl.MChar.wness == (_global.BMid - 1)) { this.gotoAndPlay("LA"); } } }
Instance of Symbol 701 MovieClip "BarrierA" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { _global.barrierA = false; this.crossline = 250; this.emax = 80; this.energy = this.emax; this.hh = _height; this.ratio = _width / _height; this.ox = _x; _global.zombiebarrier = function (self) { i = 0; while (i <= _global.maxzomb) { if (hitzombie(self, i)) { if (_global.zomb[i]._x > self._x) { _global.zomb[i]._x = _global.zomb[i]._x + 3; _global.zomb[i].xwind = _global.zomb[i].xwind + 3; } else { _global.zomb[i]._x = _global.zomb[i]._x - 3; _global.zomb[i].xwind = _global.zomb[i].xwind - 4; } _global.zomb[i].ywind = _global.zomb[i].ywind - 7; d = (random(200) / 100) + 9; _global.zomb[i].dtag.dur = _global.dtime; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].hp = _global.zomb[i].hp - d; self.energy = self.energy - 1; if (self._currentframe < 11) { self.gotoAndPlay("Block"); } if (_global.zomb[i].hp < 1) { _global.StatTKill++; j = 0; while (j < 20) { k = createbflare(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); k.dir = rand(20); k.spd = rand(10); k.dur = k.dur - random(4); j++; } } } self._height = ((self.energy / self.emax) * (self.hh - 50)) + 70; i++; } }; } onClipEvent (enterFrame) { zombiebarrier(this); if (this.energy < 0) { energy = 0; _x = -200; _visible = false; _global.barrierA = true; } }
Instance of Symbol 1139 MovieClip "VSlash" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { if (this._name != "VSlash") { _global.StatWeapAUse++; hitness = false; } _global.zombieslash = function (self) { i = 0; while (i <= _global.maxzomb) { if (hitzombie(self, i)) { if (self.hitness == false) { self.hitness = true; _global.StatWeapAHit++; } _global.zomb[i]._x = _global.zomb[i]._x + ((self.dur / 7) * dscale); _global.zomb[i]._y = _global.zomb[i]._y - ((self.dur / 6) * dscale); if (_global.zomb[i]._rotation > 130) { oo = (20 - _global.zomb[i]._rotation) / 6; if (oo < 0) { oo = 0; } _global.zomb[i]._rotation = _global.zomb[i]._rotation + oo; } d = (self.dur / 1.5) * self.dscale; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].dtag.dur = _global.dtime; _global.zomb[i].hp = _global.zomb[i].hp - d; if ((self.dscale > _global.dstop) && (self.dscale != 1)) { _global.dstop = self.dscale; } self.dur = self.dur * 0.9; s = createsflare(self._x + rand(10), self._y + rand(10)); s._width = 3 + rand(20); s._height = s._width; s._alpha = 10 + random(50); if (_global.zomb[i].hp < 1) { j = 0; while (j < 10) { createNormKill(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); j++; } axep = ((1 - (_global.Axe / _global.AxeMax)) * 60) + 30; bladep = ((1 - (_global.Blade / _global.BladeMax)) * 60) + 30; daggerp = ((1 - (_global.Dagger / _global.DaggerMax)) * 40) + 55; createitem(_global.zomb[i], axep, bladep, daggerp, 7, 10); _global.StatMKill++; } MPRune(0.04, 0.02); } i++; } _global.boneslash = function (self) { i = 0; while (i <= _global.maxzbone) { if (hitzbone(self, i)) { _global.zbone[i].spin = _global.zbone[i].spin - (0.08 * self.dur); _global.zbone[i].xcomp = _global.zbone[i].xcomp - (0.19 * self.dur); _global.zbone[i].fall = _global.zbone[i].fall - (0.08 * self.dur); MPRune(0.01, 0.012); } i++; } }; }; if (this._name == "VSlash") { hidden(this); } else { _root.SFSlash.play(); } dur = 15; } onClipEvent (enterFrame) { if (this._name != "VSlash") { updatepos(this, true); spd = spd * 0.92; _alpha = ((dur / 20) * 100); dur--; if (dur < 0) { _global.slash[path] = -1; this.removeMovieClip(); } if (hitfloor(this)) { dur = 0; i = 0; while (i < 3) { s = createsflare(_x + rand(30), (_y - 10) + rand(30)); s._alpha = 20 + random(40); s._width = 10 + random(90); s._height = s._width; i++; } } zombieslash(this); boneslash(this); } }
Instance of Symbol 1141 MovieClip "HSlash" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { if (this._name == "HSlash") { hidden(this); } else { _root.SFSlash.gotoAndPlay(1); _global.StatWeapAUse++; hitness = false; } dur = 15; } onClipEvent (enterFrame) { if (this._name != "HSlash") { updatepos(this, true); spd = spd * 0.92; if (tr == true) { _alpha = ((dur / 20) * 50); } else { _alpha = ((dur / 20) * 100); } dur--; if (dur < 0) { _global.slash[path] = -1; this.removeMovieClip(); } if (hitfloor(this)) { dur = 0; s = createsflare(_x, _y - 10); s._alpha = 50; } zombieslash(this); boneslash(this); } }
Instance of Symbol 1144 MovieClip "SlashFlare" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { if (this._name == "SlashFlare") { hidden(this); } else { _root.SFSDMG.play(); } dur = this._totalframes; } onClipEvent (enterFrame) { if (this._name != "SlashFlare") { dur--; if (dur <= 0) { _global.sflare[path] = -1; this.removeMovieClip(); } } }
Instance of Symbol 373 MovieClip "Weapon" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { if (this._name == "Weapon") { hidden(this); } else if (_currentframe == 1) { _root.SFAxe.gotoAndPlay(1); _global.StatWeapBUse++; } else if (_currentframe == 2) { _root.SFBlade.gotoAndPlay(1); _global.StatWeapCUse++; } else if (_currentframe == 3) { _root.SFDagger.play(); _global.StatWeapDUse++; } dur = 90; spin = -1; hitness = false; } onClipEvent (enterFrame) { if (this._name != "Weapon") { if (this._currentframe == 1) { updatepos(this, false); if (spin == -1) { this._rotation = this._rotation + (40 + rand(10)); } dur--; if ((dur < 0) || (isout(this) == true)) { _global.weap[path] = -1; this.removeMovieClip(); } if (hitfloor(this)) { if (spin == -1) { spin = 135 + rand(30); i = 0; while (i < 5) { createSandF((_x + 15) + rand(10), _y + random(10)); i++; } } if (dur > 20) { dur = 10; } _rotation = spin; spd = 0; } i = 0; while (i <= _global.maxzomb) { if ((hitzombie(this, i) && (dur > 0)) && (spd > 0)) { if (hitness == false) { hitness = true; _global.StatWeapBHit++; } _global.zomb[i]._x = _global.zomb[i]._x + ((2 * dscale) / 1.25); _global.zomb[i]._y = _global.zomb[i]._y - ((1 * dscale) / 1.25); _global.zomb[i].xwind = _global.zomb[i].xwind + ((3.6 * dscale) / 1.1); _global.zomb[i].ywind = _global.zomb[i].ywind - ((4 * dscale) / 1.1); if (_global.zomb[i]._rotation > 130) { oo = (20 - _global.zomb[i]._rotation) / 6; if (oo < 0) { oo = 0; } _global.zomb[i]._rotation = _global.zomb[i]._rotation + oo; } d = ((random(300) / 100) + 13) * dscale; _global.zomb[i].dtag.dur = _global.dtime; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].hp = _global.zomb[i].hp - d; if ((this.dscale > _global.dstop) && (this.dscale != 1)) { _global.dstop = this.dscale; } this.dur = (this.dur / 2) - 1; createaxeflare(this._x + rand(10), (this._y + (((_global.zomb[i]._y - (_global.zomb[i]._height / 2)) - this._y) / 3)) + rand(10)); if (_global.zomb[i].hp < 1) { j = 0; while (j < 10) { createNormKill(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); j++; } createitem(_global.zomb[i], 20, 35, 60, 3, 4); MPRune(_global.zomb[i].dam / 115, _global.zomb[i].dam / 90); _global.StatMKill++; } else { MPRune(0.08, 0.2); } } i++; } i = 0; while (i <= _global.maxzbone) { if (hitzbone(this, i)) { _global.zbone[i].spin = _global.zbone[i].spin - (10 + random(10)); _global.zbone[i].xcomp = _global.zbone[i].xcomp - 5; _global.zbone[i].fall = _global.zbone[i].fall - (0.03 * this.dur); MPRune(0.2, 0.15); } i++; } } if (this._currentframe == 2) { updatepos(this, false); if (spin == -1) { this._rotation = this._rotation - (25 + rand(10)); } dur--; if ((dur < 0) || (isout(this) == true)) { _global.weap[path] = -1; this.removeMovieClip(); } if (hitfloor(this)) { if (spin == -1) { spin = 180 + rand(60); i = 0; while (i < 10) { createSandF((_x + 15) + rand(25), _y + random(10)); i++; } } if (dur > 20) { dur = 10; } _rotation = spin; spd = 0; } i = 0; while (i <= _global.maxzomb) { if ((hitzombie(this, i) && (dur > 0)) && (spd > 0)) { if (hitness == false) { hitness = true; _global.StatWeapCHit++; } _global.zomb[i]._x = _global.zomb[i]._x + ((0.9 * dscale) / 1.3); _global.zomb[i]._y = _global.zomb[i]._y - (1 * dscale); _global.zomb[i].xwind = _global.zomb[i].xwind + ((0.1 * dscale) / 3); if (_global.zomb[i]._rotation > 130) { oo = (20 - _global.zomb[i]._rotation) / 6; if (oo < 0) { oo = 0; } _global.zomb[i]._rotation = _global.zomb[i]._rotation + oo; } d = ((random(150) / 100) + 2) * dscale; _global.zomb[i].dtag.dur = _global.dtime; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].hp = _global.zomb[i].hp - d; if ((this.dscale > _global.dstop) && (this.dscale != 1)) { _global.dstop = this.dscale; } createbladeflare(this._x + rand(20), (this._y + (((_global.zomb[i]._y - (_global.zomb[i]._height / 2)) - this._y) / 2)) + rand(20)); if (_global.zomb[i].hp < 1) { j = 0; while (j < 10) { createNormKill(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); j++; } createitem(_global.zomb[i], 48, 20, 40, 3.5, 3); MPRune(_global.zomb[i].dam / 90, _global.zomb[i].dam / 90); _global.StatMKill++; } else { MPRune(0.02, 0.05); } } i++; } i = 0; while (i <= _global.maxzbone) { if (hitzbone(this, i)) { _global.zbone[i].spin = _global.zbone[i].spin - (2 + random(2)); _global.zbone[i].xcomp = _global.zbone[i].xcomp - 2; _global.zbone[i].fall = _global.zbone[i].fall - 0.1; MPRune(0.05, 0.1); } i++; } } if (this._currentframe == 3) { updatepos(this, true); dur--; dir = dir + rand(1.4); if ((dur < 0) || (isout(this) == true)) { _global.weap[path] = -1; this.removeMovieClip(); } if (hitfloor(this)) { if (dur > 20) { i = 0; while (i < 3) { createSandF((_x + 15) + rand(15), _y + random(10)); i++; } dur = 10; } spd = 0; } i = 0; while (i <= _global.maxzomb) { if ((hitzombie(this, i) && (dur > 0)) && (spd > 0)) { if (hitness == false) { hitness = true; _global.StatWeapDHit++; } _global.zomb[i]._x = _global.zomb[i]._x + (2 * dscale); _global.zomb[i]._y = _global.zomb[i]._y - (0.2 * dscale); _global.zomb[i].xwind = _global.zomb[i].xwind + (0.3 * dscale); if ((this.dscale > _global.dstop) && (this.dscale != 1)) { _global.dstop = this.dscale; } if (_global.zomb[i]._rotation > 130) { oo = (20 - _global.zomb[i]._rotation) / 8; if (oo < 0) { oo = 0; } _global.zomb[i]._rotation = _global.zomb[i]._rotation + oo; } d = ((random(300) / 100) + 9.5) * dscale; _global.zomb[i].dtag.dur = _global.dtime; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].hp = _global.zomb[i].hp - d; createdaggerflare(this._x + rand(10), (this._y + (((_global.zomb[i]._y - (_global.zomb[i]._height / 1.8)) - this._y) / 5)) + rand(10)); this.dur = 0; if (_global.zomb[i].hp < 1) { j = 0; while (j < 10) { createNormKill(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); j++; } createitem(_global.zomb[i], 40, 60, 50, 4, 5.5); MPRune(_global.zomb[i].dam / 100, _global.zomb[i].dam / 85); _global.StatMKill++; } else { MPRune(0.1, 0.26); } } i++; } i = 0; while (i <= _global.maxzbone) { if (hitzbone(this, i)) { _global.zbone[i].spin = _global.zbone[i].spin - (15 + random(15)); _global.zbone[i].xcomp = _global.zbone[i].xcomp - 10; _global.zbone[i].fall = _global.zbone[i].fall - 0.3; this.dur = 0; MPRune(0.2, 0.18); } i++; } } } }
Instance of Symbol 1147 MovieClip "BubbleFlare" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { if (this._name == "BubbleFlare") { hidden(this); } if (lol == 1) { _root.ZKillC.play(); } dur = this._totalframes; } onClipEvent (enterFrame) { if (this._name != "BubbleFlare") { dur--; if (dur <= 0) { _global.bflare[path] = -1; this.removeMovieClip(); } updatepos(this); } }
Instance of Symbol 1153 MovieClip "AxeFlare" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { if (this._name == "AxeFlare") { hidden(this); } else { _root.SFADMG.play(); } dur = this._totalframes; } onClipEvent (enterFrame) { if (this._name != "AxeFlare") { dur--; if (dur <= 0) { _global.axeflare[path] = -1; this.removeMovieClip(); } } }
Instance of Symbol 1159 MovieClip "BladeFlare" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { if (this._name == "BladeFlare") { hidden(this); } else { _root.SFBDMG.play(); } dur = this._totalframes; } onClipEvent (enterFrame) { if (this._name != "BladeFlare") { dur--; if (dur <= 0) { _global.bladeflare[path] = -1; this.removeMovieClip(); } } }
Instance of Symbol 1164 MovieClip "DaggerFlare" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { if (this._name == "DaggerFlare") { hidden(this); } else { _root.SFDDMG.play(); } dur = this._totalframes; } onClipEvent (enterFrame) { if (this._name != "DaggerFlare") { dur--; if (dur <= 0) { _global.daggerflare[path] = -1; this.removeMovieClip(); } } }
Instance of Symbol 1166 MovieClip "ACollect" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { if (this._name == "ACollect") { hidden(this); } dur = 40; dir = 0; } onClipEvent (enterFrame) { if (this._name != "ACollect") { dur--; if (dur < 20) { _alpha = (_alpha * 0.9); spd = spd * 0.8; } if (dur <= 0) { _global.item[path] = -1; this.removeMovieClip(); } updatepos(this, false); } }
Instance of Symbol 1168 MovieClip "BCollect" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { if (this._name == "BCollect") { hidden(this); } dur = 40; dir = 0; } onClipEvent (enterFrame) { if (this._name != "BCollect") { dur--; if (dur < 20) { _alpha = (_alpha * 0.9); spd = spd * 0.8; } if (dur <= 0) { _global.item[path] = -1; this.removeMovieClip(); } updatepos(this, false); } }
Instance of Symbol 1170 MovieClip "DCollect" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { if (this._name == "DCollect") { hidden(this); } dur = 40; dir = 0; } onClipEvent (enterFrame) { if (this._name != "DCollect") { dur--; if (dur < 20) { _alpha = (_alpha * 0.9); spd = spd * 0.8; } if (dur <= 0) { _global.item[path] = -1; this.removeMovieClip(); } updatepos(this, false); } }
Instance of Symbol 1183 MovieClip "Sink" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { if (this._name == "Sink") { hidden(this); } dur = 180; spin = -1; fall = 0; weight = 0; this._rotation = random(360); } onClipEvent (enterFrame) { if (this._name != "Sink") { updatepos(this, false); updatefall(this); if (dur < 30) { this._alpha = (dur / 3) * 10; } if (spin == -1) { this._rotation = this._rotation + (10 + rand(5)); } else { this._rotation = this._rotation + spin; } dur--; if ((dur < 0) || (isout(this) == true)) { _global.sink[path] = -1; this.removeMovieClip(); } if (hitfloor(this, false)) { if (spin == -1) { spin = -2 - random(30); i = 0; while (i < 15) { createSandF((_x + 15) + rand(10), _y + random(10)); i++; } this.dir = -random(80); this.spd = random(5); this.fall = -20; this.weight = 1; } if (dur > 40) { dur = 30; } fall = fall / 2; } i = 0; while (i <= _global.maxzomb) { if ((hitzombie(this, i) && (dur > 0)) && (spd > 0)) { _global.zomb[i]._x = _global.zomb[i]._x + 2; _global.zomb[i]._y = _global.zomb[i]._y - 1; _global.zomb[i].xwind = _global.zomb[i].xwind + 17; _global.zomb[i].ywind = _global.zomb[i].ywind - 20; if (_global.zomb[i]._rotation > 130) { oo = (20 - _global.zomb[i]._rotation) / 6; if (oo < 0) { oo = 0; } _global.zomb[i]._rotation = _global.zomb[i]._rotation + oo; } if (dur > 31) { d = random(50) + 250; _global.zomb[i].dtag.dur = _global.dtime; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].hp = _global.zomb[i].hp - d; if (_global.zomb[i].hp < 1) { j = 0; while (j < 40) { createNormKill(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); j++; } createitem(_global.zomb[i], 20, 40, 60, 3, 4); MPRune(_global.zomb[i].dam / 115, _global.zomb[i].dam / 90); _global.StatMKill++; } else { MPRune(0.08, 0.2); } if (spin == -1) { spin = -2 - random(30); i = 0; while (i < 10) { createdaggerflare(this._x + rand(10), (this._y + (((_global.zomb[i]._y - (_global.zomb[i]._height / 1.8)) - this._y) / 5)) + rand(10)); createbladeflare(this._x + rand(20), (this._y + (((_global.zomb[i]._y - (_global.zomb[i]._height / 2)) - this._y) / 2)) + rand(20)); createaxeflare(this._x + rand(10), (this._y + (((_global.zomb[i]._y - (_global.zomb[i]._height / 2)) - this._y) / 3)) + rand(10)); i++; } this.dir = -40 + random(20); this.spd = 15; this.fall = -4; this.weight = 1; if (dur > 40) { dur = 30; } } createdaggerflare(this._x + rand(10), (this._y + (((_global.zomb[i]._y - (_global.zomb[i]._height / 1.8)) - this._y) / 5)) + rand(10)); createbladeflare(this._x + rand(20), (this._y + (((_global.zomb[i]._y - (_global.zomb[i]._height / 2)) - this._y) / 2)) + rand(20)); createaxeflare(this._x + rand(10), (this._y + (((_global.zomb[i]._y - (_global.zomb[i]._height / 2)) - this._y) / 3)) + rand(10)); } } i++; } i = 0; while (i <= _global.maxzbone) { if (hitzbone(this, i)) { _global.zbone[i].spin = _global.zbone[i].spin - (10 + random(10)); _global.zbone[i].xcomp = _global.zbone[i].xcomp - 5; _global.zbone[i].fall = _global.zbone[i].fall - (0.03 * this.dur); MPRune(0.2, 0.15); } i++; } } }
Instance of Symbol 1248 MovieClip "WWSA" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { this.rr = 15; if (this._name == "WWSA") { hidden(this); } else { _global.render = _global.render + this.rr; if (_global.casting < _totalframes) { _global.casting = _totalframes; } } dur = this._totalframes; _global.WWDam = function (self) { i = 0; while (i <= _global.maxzomb) { if (hitzombie(self, i)) { if (_global.zomb[i]._x < self._parent._x) { _global.zomb[i].xwind = _global.zomb[i].xwind - (1 + (random(500) / 100)); _global.zomb[i]._rotation = -90 - random(20); } else { _global.zomb[i].x_wind = _global.zomb[i].x_wind + (2 + (random(700) / 100)); _global.zomb[i]._rotation = 90 + random(20); } _global.zomb[i].ywind = _global.zomb[i].ywind - (45 + (random(1500) / 100)); if (_global.zomb[i].ywind < -70) { _global.zomb[i].ywind = -70; } d = (random(2500) / 100) + 85; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].dtag.dur = _global.dtime; _global.zomb[i].hp = _global.zomb[i].hp - d; if (_global.zomb[i].hp < 1) { j = 0; while (j < 10) { createLightKill(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); j++; } createitem(_global.zomb[i], 55, 55, 80, 3, 5); MPRune(3, 18); _global.StatDKill++; } else { MPRune(1, 5); } } i++; } }; hitfloor(this, true); } onClipEvent (enterFrame) { if (this._name != "WWSA") { this.dur--; if (this.dur <= 0) { _global.WW[path] = -1; _global.render = _global.render - rr; this.removeMovieClip(); } } }
Instance of Symbol 1263 MovieClip "FFSA" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { this.rr = 35; if (this._name == "FFSA") { hidden(this); } else { _global.render = _global.render + this.rr; if (_global.casting < _totalframes) { _global.casting = _totalframes; } } dur = this._totalframes; _global.FFDam = function (self) { i = 0; while (i <= _global.maxzomb) { if (hitzombie(self, i)) { if (_global.zomb[i]._x < self._parent._x) { _global.zomb[i].xwind = _global.zomb[i].xwind - (0.1 + (random(500) / 100)); _global.zomb[i]._rotation = _global.zomb[i]._rotation - (random(200) / 10); } else { _global.zomb[i].xwind = _global.zomb[i].xwind + (0.1 + (random(500) / 100)); _global.zomb[i]._rotation = _global.zomb[i]._rotation + (random(200) / 10); } _global.zomb[i].ywind = _global.zomb[i].ywind - (5 + rand(3)); d = (random(400) / 100) + 12; _global.zomb[i].dtag.dur = _global.dtime; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].hp = _global.zomb[i].hp - d; if (_global.zomb[i].hp < 1) { j = 0; while (j < 10) { createLightKill(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); j++; } createitem(_global.zomb[i], 45, 45, 70, 4, 4); MPRune(4, 15); _global.StatDKill++; } else { MPRune(0.011, 0.16); } } i++; } }; hitfloor(this, true); } onClipEvent (enterFrame) { if (this._name != "FFSA") { this.dur--; if (this.dur <= 0) { _global.FF[path] = -1; _global.render = _global.render - rr; this.removeMovieClip(); } } }
Instance of Symbol 949 MovieClip "FFFlare" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { rr = 2; if (this._name == "FFFlare") { hidden(this); } else { _global.render = _global.render + rr; } dur = 50; xwind = rand(4); ywind = -10; windfact = 1; _alpha = (90 + rand(10)); } onClipEvent (enterFrame) { if (this._name != "FFFlare") { dur--; _alpha = ((_alpha * 0.92) + rand(3)); _width = _height; _height = ((_height * 0.96) + random(1)); if ((dur <= 0) || (isout(this) == true)) { _global.FFFlare[path] = -1; _global.render = _global.render - rr; this.removeMovieClip(); } if (_x < tx) { xwind = xwind + ((2.1 * (tx - _x)) / 40); } else { xwind = xwind - ((2.1 * (-(tx - _x))) / 40); } ywind = ywind + random(2); updatewind(this); } }
Instance of Symbol 184 MovieClip "RRain" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { rr = 9; if (this._name == "RRain") { hidden(this); } else { gotoAndPlay(Math.ceil(random(_totalframes))); _global.render = _global.render + rr; } dur = 300; _width = (_width + (rand(3) - 2)); _height = (_height + (rand(8) + 10)); updatepos(this, true); _visible = false; } onClipEvent (enterFrame) { if (this._name != "RRain") { if (delay < 1) { updatepos(this, true); } else { delay--; if (delay < 2) { _visible = true; } } dur--; if (hitfloor(this, false)) { dur = 0; } if ((dur <= 0) || (isout(this) == true)) { _global.RRain[path] = -1; createRFlare(_x, _y); _global.render = _global.render - rr; this.removeMovieClip(); } i = 0; while (i <= _global.maxzomb) { if (hitzombie(this, i)) { _global.zomb[i]._x = _global.zomb[i]._x + 2; _global.zomb[i]._y = _global.zomb[i]._y - 1; _global.zomb[i].xwind = _global.zomb[i].xwind + (0.4 + (random(10) / 100)); _global.zomb[i].ywind = _global.zomb[i].ywind - 0.2; d = (random(300) / 100) + 10; _global.zomb[i].dtag.dur = _global.dtime * 2; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].hp = _global.zomb[i].hp - d; if (_global.zomb[i].hp < 1) { j = 0; while (j < 10) { createLightKill(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); j++; } createitem(_global.zomb[i], 55, 60, 75, 2, 15); MPRune(1, 20); _global.StatDKill++; } else { MPRune(0.2, 1); } dur = 0; } i++; } i = 0; while (i <= _global.maxzbone) { if (hitzbone(this, i)) { _global.zbone[i].spin = _global.zbone[i].spin - (15 + random(15)); _global.zbone[i].xcomp = 2; _global.zbone[i].fall = _global.zbone[i].fall + 8; dur = 0; MPRune(0.8, 0.2); } i++; } } }
Instance of Symbol 1144 MovieClip "RFlare" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { if (this._name == "RFlare") { hidden(this); } else { _root.SFMagB.play(); } dur = this._totalframes; _alpha = (random(50) + 20); _width = (_width + random(20)); _height = (_width - 5); } onClipEvent (enterFrame) { if (this._name != "RFlare") { _height = (_height * 1.2); _y = (_y - (_height * 0.1)); _width = (_width * 0.7); dur--; if (dur <= 0) { _global.RFlare[path] = -1; this.removeMovieClip(); } i = 0; while (i <= _global.maxzomb) { if (hitzombie(this, i)) { _global.zomb[i]._x = _global.zomb[i]._x + 0.2; _global.zomb[i]._y = _global.zomb[i]._y - 0.1; _global.zomb[i].xwind = _global.zomb[i].xwind + (0.04 + (random(2) / 100)); _global.zomb[i].ywind = _global.zomb[i].ywind - (0.02 + (random(2) / 100)); d = (random(150) / 100) + 0.9; _global.zomb[i].dtag.dur = _global.dtime; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].hp = _global.zomb[i].hp - d; if (_global.zomb[i].hp < 1) { j = 0; while (j < 10) { createLightKill(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); j++; } createitem(_global.zomb[i], 55, 60, 75, 1, 5); MPRune(1, 10); _global.StatDKill++; } else { MPRune(0.002, 0.05); } } i++; } } }
Instance of Symbol 1274 MovieClip "WLance" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { rr = 40; if (this._name == "WLance") { hidden(this); } else { gotoAndPlay(Math.ceil(random(_totalframes))); _global.render = _global.render + rr; } dur = 850; _width = (_width + (rand(20) + (lvl * 10))); _height = (_height + (rand(10) + (lvl * 8))); delay = random(30) + (15 * del); _alpha = (75 + random(20)); _visible = false; } onClipEvent (enterFrame) { if (this._name != "WLance") { if (delay > 0) { delay--; if (delay < 1) { _visible = true; } } else { updatepos(this, false); dur--; createWFlare(_x + rand(10), _y + rand(5)); } if ((dur < 0) || (isout(this) == true)) { _global.WLance[path] = -1; _global.render = _global.render - rr; this.removeMovieClip(); } hitfloor(this, true); i = 0; while (i <= _global.maxzomb) { if (hitzombie(this, i)) { _global.zomb[i]._x = _global.zomb[i]._x + (1.2 + (random(160) / 100)); _global.zomb[i]._y = _global.zomb[i]._y - (0.3 + (random(60) / 100)); _global.zomb[i].xwind = _global.zomb[i].xwind + 0.11; _global.zomb[i].ywind = _global.zomb[i].ywind - 0.4; d = (random(100) / 100) + 1.4; _global.zomb[i].dtag.dur = _global.dtime * 1.5; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].hp = _global.zomb[i].hp - d; _global.Score = _global.Score + (d / 10); if (_global.zomb[i].hp < 1) { _global.zomb[i].waterkill = true; j = 0; while (j < 20) { k = createbflare(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); k.dir = rand(20) + random(55); k.spd = rand(5) + random(6); k.dur = k.dur - random(4); k.lol = 1; j++; } createitem(_global.zomb[i], 80, 80, 90, 2, 0); MPRune(3, 0); _global.StatTKill++; } else { MPRune(0.003, 0); } } i++; } i = 0; while (i <= _global.maxzbone) { if (hitzbone(this, i)) { _global.zbone[i].xcomp = _global.zbone[i].xcomp - (7 / Math.abs(_global.zbone[i].xcomp)); _global.zbone[i].fall = _global.zbone[i].fall - 0.01; } i++; } } }
Instance of Symbol 1136 MovieClip "WFlare" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { if (this._name == "WFlare") { hidden(this); } dur = this._totalframes; _alpha = (random(30) + 60); _width = (_width + rand(5)); _height = (_height + rand(5)); } onClipEvent (enterFrame) { if (this._name != "WFlare") { dur--; if (dur <= 0) { _global.WFlare[path] = -1; this.removeMovieClip(); } } }
Instance of Symbol 949 MovieClip "LightKill" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { if (this._name == "LightKill") { hidden(this); } else { _root.ZKillB.play(); } dur = 40; _alpha = (90 + rand(10)); spin = rand(10); } onClipEvent (enterFrame) { if (this._name != "LightKill") { dur--; _alpha = ((_alpha * 0.9) + rand(3)); _width = _height; _height = (_height + random(1)); shake(this, 5, 5); _y = (_y - 0.5); if (dur <= 0) { _global.LightKill[path] = -1; this.removeMovieClip(); } } }
Instance of Symbol 949 MovieClip "NormKill" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { if (this._name == "NormKill") { hidden(this); } else { _root.ZKillA.play(); } dur = 40; _alpha = (90 + rand(10)); spin = rand(10); weight = 0.8; fall = -1 - random(3); dir = random(360); spd = 1 + random(7); } onClipEvent (enterFrame) { if (this._name != "NormKill") { dur--; _alpha = ((_alpha * 0.9) + rand(3)); _width = _height; _height = (_height * (1 + random(0.5))); if (dur <= 0) { _global.NormKill[path] = -1; this.removeMovieClip(); } updatepos(this); updatefall(this); hitfloor(this, true); } }
Instance of Symbol 1279 MovieClip "RainAura" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { rr = 30; if (this._name == "RainAura") { hidden(this); } else { _global.render = _global.render + rr; if (_global.casting < _totalframes) { _global.casting = _totalframes; } } dur = this._totalframes; } onClipEvent (enterFrame) { if (this._name != "RainAura") { dur--; if (dur <= 0) { _global.RainAura[path] = -1; _global.render = _global.render - rr; this.removeMovieClip(); } } }
Instance of Symbol 1286 MovieClip "IFlare" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { if (this._name == "IFlare") { hidden(this); } else { gotoAndStop (16); } _alpha = (70 + random(15)); durt = 45; dur = durt - random(10); spin = rand(40); _rotation = random(360); dir = rand(90); spd = random(10); fall = -2 - random(5); weight = 1.2; _width = (_width + rand(10)); _height = (_height + rand(10)); } onClipEvent (enterFrame) { if (this._name != "IFlare") { spd = spd * 0.9; _alpha = ((90 * dur) / durt); _rotation = (_rotation + spin); dur--; if (hitfloor(this, false) && (fall > 0)) { fall = -Math.abs(fall * 0.9); } if ((dur <= 0) || (isout(this) == true)) { _global.IFlare[path] = -1; this.removeMovieClip(); } updatepos(this); updatefall(this); } }
Instance of Symbol 1287 MovieClip "IFreeze" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { rr = 6; if (this._name == "IFreeze") { hidden(this); stop(); } else { _root.SFIceFreeze.play(); _global.render = _global.render + rr; } } onClipEvent (enterFrame) { if (this._name != "IFreeze") { dur--; if (dur <= 0) { _global.IFreeze[path] = -1; _global.render = _global.render - rr; this.removeMovieClip(); } if (dur < 3) { _width = (_width + 5); _height = (_height + 5); _alpha = (_alpha * 0.8); } } }
Instance of Symbol 1289 MovieClip "IRain" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { rr = 4; if (this._name == "IRain") { delay = -2; hidden(this); } else { _global.render = _global.render + rr; } dur = 600; _width = (_width + rand(1)); _height = (_height + (rand(8) + 5)); updatepos(this, true); spin = random(20); A.stop(); B.stop(); C.stop(); stop(); _visible = false; } onClipEvent (enterFrame) { if ((this._name != "IRain") && (delay < -1)) { ch = (toff - dir) / (10 + spin); if (ch > 20) { ch = 20; } dir = dir + ch; updatepos(this, true); dur--; if (hitfloor(this, false) && (dir > 0)) { dur = 0; } if ((dur <= 0) || ((isout(this) == true) && (dir > -45))) { _global.IRain[path] = -1; if (isout(this) == false) { i = 0; while (i < 3) { createIFlare(_x, _y); i++; } } _global.render = _global.render - rr; this.removeMovieClip(); } turned = false; i = 0; while (i <= _global.maxzomb) { if ((((turned == false) && (dir > 70)) && (Math.abs(_x - _global.zomb[i]._x) < 70)) && (Math.abs(_y - _global.zomb[i]._y) < 250)) { _x = (_x + ((_global.zomb[i]._x - _x) / (10000 / Math.abs(_y - _global.zomb[i]._y)))); turned = true; } if (hitzombie(this, i)) { tt = 90 + random(30); j = 0; while (j < 6) { dirs = _global.zomb[i].dir + 90; if (Math.abs(_global.zomb[i].falltar) > 1) { dirs = dirs + _global.zomb[i]._rotation; } xs = (Math.sin(rad(dirs)) * random(60)) + rand(10); ys = (Math.cos(rad(dirs)) * (-random(60))) + rand(10); t = createIFreeze(_global.zomb[i]._x + xs, _global.zomb[i]._y + ys); t.dur = tt; t.who = i; j++; } _global.zomb[i].ixwind = 10 + random(2); _global.zomb[i].iywind = -18 + random(3); _global.zomb[i].irot = _global.zomb[i]._rotation; d = random(10) + 10; _global.zomb[i].dtag.dur = _global.dtime * 1.5; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].hp = _global.zomb[i].hp - d; _global.zomb[i].ix = _global.zomb[i]._x; _global.zomb[i].iy = _global.zomb[i]._y; _global.zomb[i].iced = tt - 3; _global.zomb[i].stop(); _global.zomb[i].throwbone = -1; if (_global.zomb[i].hp < 1) { _global.zomb[i].waterkill = true; j = 0; while (j < 10) { createWaterKill(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); j++; } createitem(_global.zomb[i], 80, 80, 95, 5, 1); MPRune(5, 1); _global.StatTKill++; } else { MPRune(0.2, 0.4); } dur = 0; } i++; } i = 0; while (i <= _global.maxzbone) { if (hitzbone(this, i) && (_global.zbone[i].previce == false)) { tt = 60 + random(30); j = 0; while (j < 3) { t = createIFreeze(_global.zbone[i]._x + rand(5), _global.zbone[i]._y + rand(5)); t.dur = tt; t.who = i; j++; } _global.zbone[i].iced = tt - 3; _global.zbone[i].previce = true; _global.zbone[i].iy = _global.zbone[i]._y; _global.zbone[i].ix = _global.zbone[i]._x; _global.zbone[i].ifall = _global.zbone[i].fall / 3; _global.zbone[i].ispin = _global.zbone[i].spin / 2; _global.zbone[i].ixcomp = _global.zbone[i].xcomp / 100; _global.zbone[i].irot = _global.zbone[i]._rotation; _global.zbone[i].xcomp = _global.zbone[i].xcomp - 5; _global.zbone[i].fall = _global.zbone[i].fall - (0.03 * this.dur); } i++; } } else if (delay > -2) { delay--; if (delay < -1) { A.play(); B.play(); C.play(); play(); _visible = true; } } }
Instance of Symbol 1295 MovieClip "SBeam" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { this.rr = 100; if (this._name == "SBeam") { hidden(this); } else { _global.render = _global.render + this.rr; if (_global.casting < _totalframes) { _global.casting = _totalframes; } } dur = this._totalframes; _global.SBDam = function (self, inten) { i = 0; while (i <= _global.maxzomb) { if (hitzombie(self, i)) { if (_global.zomb[i]._x < ((self._parent._x + 30) + rand(80))) { _global.zomb[i].xwind = _global.zomb[i].xwind + ((0.2 + (random(15) / 100)) * inten); } else { _global.zomb[i].xwind = _global.zomb[i].xwind - ((0.2 + (random(15) / 100)) * inten); } _global.zomb[i].ywind = _global.zomb[i].ywind - ((0.05 + (random(120) / 100)) * inten); shake(_global.zomb[i], 2, 2); d = (random(200) / 100) + 1.2; _global.zomb[i].dtag.dur = _global.dtime; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].hp = _global.zomb[i].hp - d; if (_global.zomb[i].hp < 1) { zx = _global.zomb[i]._x; zy = _global.zomb[i]._y; j = 0; while (j < 10) { createLightKill(zx + rand(15), zy - random(45)); fl = createFFFlare(this); fl._x = zx + rand(10); fl._y = zy + rand(10); j++; } createitem(_global.zomb[i], 45, 45, 65, 2, 4); MPRune(1, 7); _global.StatDKill++; } else { MPRune(0.0008, 0.06); } } i++; } i = 0; while (i <= _global.maxzbone) { if (hitzbone(self, i)) { _global.zbone[i].spin = _global.zbone[i].spin - (2 + random(2)); _global.zbone[i].xcomp = _global.zbone[i].xcomp * 0.999; _global.zbone[i].fall = _global.zbone[i].fall + 0.01; } i++; } }; hitfloor(this, true); } onClipEvent (enterFrame) { if (this._name != "SBeam") { this.dur--; if (this.dur <= 0) { _global.SB[path] = -1; _global.render = _global.render - rr; this.removeMovieClip(); } } }
Instance of Symbol 1329 MovieClip "WS" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { rr = 10; if (this._name == "WS") { hidden(this); } else { _global.render = _global.render + rr; } delay = (lvl * 15) + random(5); _visible = false; stop(); dur = this._totalframes; _global.WSDam = function (self) { i = 0; while (i <= _global.maxzomb) { if (hitzombie(self, i)) { _global.zomb[i].x_wind = _global.zomb[i].x_wind + (2 + (random(700) / 100)); _global.zomb[i]._rotation = 90 + random(20); _global.zomb[i].ywind = _global.zomb[i].ywind - (16 + (random(800) / 100)); if (_global.zomb[i].ywind < -50) { _global.zomb[i].ywind = -50; } d = (random(200) / 100) + 11; _global.zomb[i].dam = _global.zomb[i].dam + d; _global.zomb[i].dtag.dur = _global.dtime; _global.zomb[i].hp = _global.zomb[i].hp - d; if (_global.zomb[i].hp < 1) { j = 0; while (j < 10) { k = createbflare(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); k.dir = rand(15); k.spd = 4 + random(10); k.dur = k.dur - random(4); j++; } createitem(_global.zomb[i], 70, 70, 80, 0, 0); MPRune(2, 0); _global.StatTKill++; } else { MPRune(0.1, 0); } } i++; } }; } onClipEvent (enterFrame) { if (this._name != "WS") { if (delay > 0) { delay--; if (delay < 1) { hitfloor(this, true); if (_y > 415) { _y = (415 + rand(10)); } _visible = true; play(); } } else { dur--; if (dur <= 0) { _global.WS[path] = -1; _global.render = _global.render - rr; this.removeMovieClip(); } } } }
Instance of Symbol 1335 MovieClip "TNGlow" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("Clear"); }
Instance of Symbol 1345 MovieClip "TNAZ" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { rr = 100; if (this._name != "TNAZ") { _global.render = _global.render + rr; } else { _visible = false; } _global.AKill = function (self) { i = 0; while (i <= _global.maxzomb) { if (hitzombie(self, i)) { j = 0; while (j < 5) { k = createIFlare(_global.zomb[i]._x, _global.zomb[i]._y - random(20)); k.dir = rand(90); k.spd = rand(14) + 10; k.fall = -14 + rand(2); j++; } createitem(_global.zomb[i], 100, 100, 100, 2, 0); MPRune(2.5, 0); _global.zomb[i].waterkill = true; _global.zomb[i].hp = -1; } i++; } i = 0; while (i <= _global.maxzbone) { if (hitzbone(self, i)) { j = 0; while (j < 3) { k = createIFlare(_global.zbone[i]._x, _global.zbone[i]._y); k.dir = rand(90); k.spd = rand(4); j++; } j = 0; while (j < 20) { k = createbflare(_global.zomb[i]._x + rand(15), _global.zomb[i]._y - random(45)); k.dir = random(360); k.spd = rand(10); k.dur = k.dur - random(4); k.lol = 1; j++; } _global.zbone[i].removeMovieClip(); } i++; } }; } onClipEvent (enterFrame) { if ((_currentframe > 1) && (_currentframe < 30)) { shake(_root.Lvl, _currentframe / 3, _currentframe / 3); _global.zoomtime = 5; } }
Instance of Symbol 1347 MovieClip "TRange" in Symbol 1350 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1350 MovieClip Frame 2
stop();
Symbol 1385 MovieClip Frame 196
stop();
Symbol 1385 MovieClip Frame 292
gotoAndStop (1);
Symbol 1385 MovieClip Frame 388
gotoAndStop (1);
Instance of Symbol 809 MovieClip "Bar" in Symbol 1395 MovieClip Frame 1
onClipEvent (load) { ww = _width; str = ""; } onClipEvent (enterFrame) { _width = ((ww * (_global.timeleft % 1800)) / 1800); if (Math.ceil(((_global.timeleft - 30) % 1800) / 30) < 10) { str = "0"; } else { str = ""; } if (Math.ceil(((_global.timeleft - 30) % 1800) / 30) == 60) { _root.PanelB.TimeBar.TimeT.text = Math.floor(_global.timeleft / 1800) + ":00"; } else { _root.PanelB.TimeBar.TimeT.text = ((Math.floor((_global.timeleft - 30) / 1800) + ":") + str) + Math.ceil(((_global.timeleft - 30) % 1800) / 30); } }
Instance of Symbol 1390 MovieClip "ZoomBut" in Symbol 1396 MovieClip Frame 1
onClipEvent (load) { if (_global.zooming == 1) { gotoAndStop (2); } else { gotoAndStop (1); } _global.zoomtog = function () { _global.zooming = -_global.zooming; if (_global.zooming == 1) { gotoAndStop (2); } else { gotoAndStop (1); _global.zoomtime = 15; } }; _global.buttontrans = function (self) { if (_global.buttonlock == 1) { self._alpha = self._alpha + ((110 - self._alpha) / 20); } else { self._alpha = self._alpha + ((10 - self._alpha) / 20); } }; } on (release) { if (_global.buttonlock == 1) { zoomtog(); } } onClipEvent (enterFrame) { buttontrans(this); }
Instance of Symbol 831 MovieClip "TransBut" in Symbol 1396 MovieClip Frame 1
on (release) { if (_global.buttonlock == 1) { _global.paneltrans = -_global.paneltrans; } } onClipEvent (enterFrame) { buttontrans(this); }
Symbol 1407 MovieClip Frame 43
stop();
Instance of Symbol 805 MovieClip "AxeBut" in Symbol 1408 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_totalframes); }
Instance of Symbol 805 MovieClip "BladeBut" in Symbol 1408 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_totalframes); }
Instance of Symbol 805 MovieClip "DaggerBut" in Symbol 1408 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_totalframes); }
Instance of Symbol 805 MovieClip "MPBut" in Symbol 1408 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_totalframes); }
Instance of Symbol 805 MovieClip "RuneBut" in Symbol 1408 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_totalframes); }
Instance of Symbol 809 MovieClip "RuneBar" in Symbol 1408 MovieClip Frame 1
onClipEvent (load) { ww = _width; xx = _x; }
Instance of Symbol 1407 MovieClip "AGlow" in Symbol 1408 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_totalframes); }
Instance of Symbol 1407 MovieClip "BGlow" in Symbol 1408 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_totalframes); }
Instance of Symbol 1407 MovieClip "DGlow" in Symbol 1408 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_totalframes); }
Instance of Symbol 1407 MovieClip "MGlow" in Symbol 1408 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_totalframes); }
Instance of Symbol 1407 MovieClip "RGlow" in Symbol 1408 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_totalframes); }
Symbol 1449 MovieClip Frame 1
stop();
Symbol 1453 MovieClip Frame 1
stop();
Symbol 1457 MovieClip Frame 1
stop();
Symbol 1461 MovieClip Frame 1
stop();
Symbol 1465 MovieClip Frame 1
stop();
Symbol 1469 MovieClip Frame 1
stop();

Library Items

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Instance Names

"WLevel"Frame 40Symbol 27 MovieClip
"TN"Frame 150Symbol 133 MovieClip
"DN"Frame 150Symbol 239 MovieClip
"Matt"Frame 150Symbol 517 MovieClip
"OB"Frame 150Symbol 526 MovieClip
"HB"Frame 150Symbol 532 MovieClip
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"DA"Frame 150Symbol 551 MovieClip
"DB"Frame 150Symbol 555 MovieClip
"DC"Frame 150Symbol 559 MovieClip
"DM"Frame 150Symbol 561 MovieClip
"FL"Frame 214Symbol 2 MovieClip
"SFFlash"Frame 214Symbol 578 MovieClip
"Zombie"Frame 217Symbol 666 MovieClip
"AxeBut"Frame 226Symbol 805 MovieClip
"BladeBut"Frame 226Symbol 805 MovieClip
"DaggerBut"Frame 226Symbol 805 MovieClip
"MPBut"Frame 226Symbol 805 MovieClip
"RuneBut"Frame 226Symbol 805 MovieClip
"RuneBar"Frame 226Symbol 809 MovieClip
"TransBut"Frame 228Symbol 831 MovieClip
"Bar"Frame 228Symbol 809 MovieClip
"BTitleButton"Frame 229Symbol 844 MovieClip
"MA"Frame 270Symbol 894 MovieClip
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"MC"Frame 270Symbol 894 MovieClip
"MD"Frame 270Symbol 894 MovieClip
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"TC"Frame 270Symbol 894 MovieClip
"BA"Frame 270Symbol 894 MovieClip
"BC"Frame 270Symbol 894 MovieClip
"DE"Frame 270Symbol 894 MovieClip
"FL"Frame 270Symbol 2 MovieClip
"SFFlash"Frame 270Symbol 578 MovieClip
"SBar"Frame 285Symbol 809 MovieClip
"DBar"Frame 285Symbol 809 MovieClip
"SBar"Frame 286Symbol 809 MovieClip
"DBar"Frame 286Symbol 809 MovieClip
"SBar"Frame 287Symbol 809 MovieClip
"DBar"Frame 287Symbol 809 MovieClip
"SBar"Frame 288Symbol 809 MovieClip
"DBar"Frame 288Symbol 809 MovieClip
"DMGBar"Frame 289Symbol 809 MovieClip
"MPBar"Frame 289Symbol 809 MovieClip
"LAGBar"Frame 289Symbol 809 MovieClip
"DURBar"Frame 289Symbol 809 MovieClip
"DMGBar"Frame 290Symbol 809 MovieClip
"MPBar"Frame 290Symbol 809 MovieClip
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"MPBar"Frame 292Symbol 809 MovieClip
"LAGBar"Frame 292Symbol 809 MovieClip
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"DMGBar"Frame 294Symbol 809 MovieClip
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"LAGBar"Frame 294Symbol 809 MovieClip
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"MPBar"Frame 295Symbol 809 MovieClip
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"S"Frame 296Symbol 728 MovieClip
"S"Frame 296Symbol 728 MovieClip
"S"Frame 296Symbol 728 MovieClip
"LockKey"Frame 569Symbol 1026 MovieClip
"TransKey"Frame 569Symbol 1026 MovieClip
"TransKey"Frame 569Symbol 1026 MovieClip
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"IA"Frame 602Symbol 1071 MovieClip
"IB"Frame 608Symbol 1077 MovieClip
"IC"Frame 614Symbol 1079 MovieClip
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"ID"Frame 620Symbol 1081 MovieClip
"MinA"Frame 657Symbol 1094 MovieClip
"MinB"Frame 657Symbol 1095 MovieClip
"MinC"Frame 657Symbol 1096 MovieClip
"MinD"Frame 657Symbol 1097 MovieClip
"QA"Frame 657Symbol 1098 MovieClip
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"QC"Frame 657Symbol 1100 MovieClip
"QD"Frame 657Symbol 1101 MovieClip
"GameInfo"Frame 657Symbol 1109 MovieClip
"SFClick"Frame 657Symbol 1113 MovieClip
"Lvl"Frame 698Symbol 1350 MovieClip
"NC"Frame 698Symbol 1385 MovieClip
"PanelB"Frame 698Symbol 1396 MovieClip
"BTitleButton"Frame 698Symbol 844 MovieClip
"PanelA"Frame 698Symbol 1408 MovieClip
"SFSlash"Frame 698Symbol 1410 MovieClip
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"SFAxe"Frame 698Symbol 1414 MovieClip
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"SFMagB"Frame 698Symbol 1432 MovieClip
"SFBone"Frame 698Symbol 1434 MovieClip
"ZKillA"Frame 698Symbol 1436 MovieClip
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"TN"Frame 765Symbol 133 MovieClip
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"MUA"Frame 930Symbol 1507 EditableText
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"RUA"Frame 930Symbol 1512 EditableText
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"Bar"Symbol 844 MovieClip Frame 1Symbol 809 MovieClip
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"Amount"Symbol 1166 MovieClip Frame 1Symbol 1165 EditableText
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"Amount"Symbol 1168 MovieClip Frame 1Symbol 1167 EditableText
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"Amount"Symbol 1170 MovieClip Frame 1Symbol 1169 EditableText
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"C"Symbol 1289 MovieClip Frame 1Symbol 1286 MovieClip
"B"Symbol 1289 MovieClip Frame 1Symbol 1286 MovieClip
"A"Symbol 1289 MovieClip Frame 1Symbol 1286 MovieClip
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"Shack"Symbol 1350 MovieClip Frame 1Symbol 135 MovieClip
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"DChar"Symbol 1350 MovieClip Frame 1Symbol 239 MovieClip
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"SlashFlare"Symbol 1350 MovieClip Frame 1Symbol 1144 MovieClip
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"BubbleFlare"Symbol 1350 MovieClip Frame 1Symbol 1147 MovieClip
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"LightKill"Symbol 1350 MovieClip Frame 1Symbol 949 MovieClip
"NormKill"Symbol 1350 MovieClip Frame 1Symbol 949 MovieClip
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"BladeBut"Symbol 1408 MovieClip Frame 1Symbol 805 MovieClip
"DaggerBut"Symbol 1408 MovieClip Frame 1Symbol 805 MovieClip
"MPBut"Symbol 1408 MovieClip Frame 1Symbol 805 MovieClip
"RuneBut"Symbol 1408 MovieClip Frame 1Symbol 805 MovieClip
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"MGlow"Symbol 1408 MovieClip Frame 1Symbol 1407 MovieClip
"RGlow"Symbol 1408 MovieClip Frame 1Symbol 1407 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"LOAD GAME DEFAULT VALUES"Frame 23
"A"Frame 215
"B"Frame 231
"TuA"Frame 284
"WeapA"Frame 285
"WeapB"Frame 286
"WeapC"Frame 287
"WeapD"Frame 288
"MagA"Frame 289
"MagB"Frame 290
"MagC"Frame 291
"MagD"Frame 292
"RuneA"Frame 293
"RuneB"Frame 294
"RuneC"Frame 295
"Blitz"Frame 296
"MagE"Frame 297
"MPStock"Frame 298
"TuB"Frame 299
"ConKey"Frame 406
"ConGame"Frame 417
"ConBack"Frame 428
"KeyScreen"Frame 439
"GameScreen"Frame 570
"BackScreen"Frame 658
"Select"Frame 793
"Weapon"Frame 855
"Magic"Frame 916
"END"Frame 977
"Kill"Symbol 97 MovieClip Frame 105
"Cast"Symbol 132 MovieClip Frame 217
"Cast"Symbol 238 MovieClip Frame 80
"SlashV"Symbol 516 MovieClip Frame 27
"SlashH"Symbol 516 MovieClip Frame 38
"Stun"Symbol 516 MovieClip Frame 49
"WIdle"Symbol 516 MovieClip Frame 86
"WeaponChange"Symbol 516 MovieClip Frame 108
"TAxe"Symbol 516 MovieClip Frame 113
"TBlade"Symbol 516 MovieClip Frame 129
"TDagger"Symbol 516 MovieClip Frame 155
"Block"Symbol 516 MovieClip Frame 168
"Blocking"Symbol 516 MovieClip Frame 172
"Blocked"Symbol 516 MovieClip Frame 173
"Unblock"Symbol 516 MovieClip Frame 177
"Fallen"Symbol 666 MovieClip Frame 73
"Getup"Symbol 666 MovieClip Frame 74
"FallenF"Symbol 666 MovieClip Frame 109
"GetupF"Symbol 666 MovieClip Frame 110
"TKill"Symbol 666 MovieClip Frame 145
"Throw"Symbol 666 MovieClip Frame 162
"Block"Symbol 701 MovieClip Frame 11
"LA"Symbol 785 MovieClip Frame 1
"LB"Symbol 785 MovieClip Frame 22
"LC"Symbol 785 MovieClip Frame 43
"ABlitz"Symbol 785 MovieClip Frame 64
"BBlitz"Symbol 785 MovieClip Frame 73
"CBlitz"Symbol 785 MovieClip Frame 82
"OK"Symbol 1026 MovieClip Frame 3
"Default"Symbol 1026 MovieClip Frame 28
"Taken"Symbol 1026 MovieClip Frame 76
"Clear"Symbol 1335 MovieClip Frame 27
"A"Symbol 1335 MovieClip Frame 28
"B"Symbol 1335 MovieClip Frame 35
"C"Symbol 1335 MovieClip Frame 42
"THIRTY"Symbol 1385 MovieClip Frame 197
"ONE"Symbol 1385 MovieClip Frame 293




http://swfchan.com/5/23796/info.shtml
Created: 25/5 -2019 22:30:02 Last modified: 25/5 -2019 22:30:02 Server time: 15/05 -2024 14:06:18