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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2574 · P5148

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/86273344?noj=FRM86273344-5DC" width="1" height="1"></div>

Chica Chase.swf

This is the info page for
Flash #23814

(Click the ID number above for more basic data on this flash file.)


Text
asd

asd

55

Highscore

Highscore

Sound

Sound

MÅL

CREDIT

CREDIT

HELP

HELP

PLAY

PLAY

10
LEVELS

10
LEVELS

Download
Chica Chase
Play it fullscreen

Download
Chica Chase
Play it fullscreen

FREE

FREE

CLOSE

CLOSE

Help

Object:
Get to the end of each level. You will be
rewarded with bonuspoint for finishing levels
quickly.
Get extra points by collecting stars, jumping on
enemies or finding hidden stars.

Points:

10 points

15 points

25 points

JUMP

OR

RUN LEFT

RUN RIGHT

CROUCH

SPACE

Developed by:

Free fun for everyone

Play more games

Play more games

You need to be logged if you want to post your highscore

sound fx

22

1234

1234

121

22

2

2

POINT:

POINT:

BONUS:

BONUS:

10

Level

10

Level

Getting Level...

loaded...

Level Complete

Level Complete

Score:

POINT

Timebonus

Tidsbonus

POINT

Tidsbonus

Total:

22876

next level

next level

LEVEL

GAME OVER

GAME OVER

Play again

Play again

SCORE

22876

1

Level:

Send score

Send score

Your name

Your name

POINT

Tidsbonus

POINT

Tidsbonus

YOU WON!!!

YOU WON!!!

Start

Start

ActionScript [AS1/AS2]

Frame 1
function __com_mochibot__(swfid, mc, lv) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = ((((((((((("http://" + mbc) + "/my/core.swf?mv=5&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("f59c2695", this, 10301); function tweenManager() { var _local1 = this; _local1.playing = false; _local1.autoStop = false; _local1.broadcastEvents = false; _local1.autoOverwrite = true; _local1.tweenList = new Array(); _local1.ints = new Array(); _local1.lockedTweens = new Object(); _local1.now = 0; _local1.isPaused = false; _local1.pausedTime = 0; } Math.linearTween = function (t, b, c, d) { return(((c * t) / d) + b); }; Math.easeInQuad = function (t, b, c, d) { return(((c * ((t = t / d))) * t) + b); }; Math.easeOutQuad = function (t, b, c, d) { return((((-c) * ((t = t / d))) * (t - 2)) + b); }; Math.easeInOutQuad = function (t, b, c, d) { var _local1 = t; _local1 = _local1 / (d / 2); if (_local1 < 1) { return((((c / 2) * _local1) * _local1) + b); } _local1--; return((((-c) / 2) * ((_local1 * (_local1 - 2)) - 1)) + b); }; Math.easeOutInQuad = function (t, b, c, d) { var _local1 = t; _local1 = _local1 / (d / 2); if (_local1 < 1) { _local1--; return((((-c) / 2) * ((_local1 * _local1) - 1)) + b); } _local1--; return(((c / 2) * ((_local1 * _local1) + 1)) + b); }; Math.easeInCubic = function (t, b, c, d) { var _local1 = t; _local1 = _local1 / d; return((((c * _local1) * _local1) * _local1) + b); }; Math.easeOutCubic = function (t, b, c, d) { var _local1 = t; _local1 = (_local1 / d) - 1; return((c * (((_local1 * _local1) * _local1) + 1)) + b); }; Math.easeInOutCubic = function (t, b, c, d) { var _local1 = t; _local1 = _local1 / (d / 2); if (_local1 < 1) { return(((((c / 2) * _local1) * _local1) * _local1) + b); } _local1 = _local1 - 2; return(((c / 2) * (((_local1 * _local1) * _local1) + 2)) + b); }; Math.easeOutInCubic = function (t, b, c, d) { var _local1 = t; _local1 = _local1 / (d / 2); _local1--; return(((c / 2) * (((_local1 * _local1) * _local1) + 1)) + b); }; Math.easeInQuart = function (t, b, c, d) { var _local1 = t; _local1 = _local1 / d; return(((((c * _local1) * _local1) * _local1) * _local1) + b); }; Math.easeOutQuart = function (t, b, c, d) { var _local1 = t; _local1 = (_local1 / d) - 1; return(((-c) * ((((_local1 * _local1) * _local1) * _local1) - 1)) + b); }; Math.easeInOutQuart = function (t, b, c, d) { var _local1 = t; _local1 = _local1 / (d / 2); if (_local1 < 1) { return((((((c / 2) * _local1) * _local1) * _local1) * _local1) + b); } _local1 = _local1 - 2; return((((-c) / 2) * ((((_local1 * _local1) * _local1) * _local1) - 2)) + b); }; Math.easeOutInQuart = function (t, b, c, d) { var _local1 = t; _local1 = _local1 / (d / 2); if (_local1 < 1) { _local1--; return((((-c) / 2) * ((((_local1 * _local1) * _local1) * _local1) - 1)) + b); } _local1--; return(((c / 2) * ((((_local1 * _local1) * _local1) * _local1) + 1)) + b); }; Math.easeInQuint = function (t, b, c, d) { var _local1 = t; _local1 = _local1 / d; return((((((c * _local1) * _local1) * _local1) * _local1) * _local1) + b); }; Math.easeOutQuint = function (t, b, c, d) { var _local1 = t; _local1 = (_local1 / d) - 1; return((c * (((((_local1 * _local1) * _local1) * _local1) * _local1) + 1)) + b); }; Math.easeInOutQuint = function (t, b, c, d) { var _local1 = t; _local1 = _local1 / (d / 2); if (_local1 < 1) { return(((((((c / 2) * _local1) * _local1) * _local1) * _local1) * _local1) + b); } _local1 = _local1 - 2; return(((c / 2) * (((((_local1 * _local1) * _local1) * _local1) * _local1) + 2)) + b); }; Math.easeOutInQuint = function (t, b, c, d) { var _local1 = t; _local1 = _local1 / (d / 2); _local1--; return(((c / 2) * (((((_local1 * _local1) * _local1) * _local1) * _local1) + 1)) + b); }; Math.easeInSine = function (t, b, c, d) { return((((-c) * Math.cos((t / d) * (Math.PI/2))) + c) + b); }; Math.easeOutSine = function (t, b, c, d) { return((c * Math.sin((t / d) * (Math.PI/2))) + b); }; Math.easeInOutSine = function (t, b, c, d) { return((((-c) / 2) * (Math.cos((Math.PI * t) / d) - 1)) + b); }; Math.easeOutInSine = function (t, b, c, d) { var _local1 = t; _local1 = _local1 / (d / 2); if (_local1 < 1) { return(((c / 2) * Math.sin((Math.PI * _local1) / 2)) + b); } _local1--; return((((-c) / 2) * (Math.cos((Math.PI * _local1) / 2) - 2)) + b); }; Math.easeInExpo = function (t, b, c, d) { return(((t == 0) ? (b) : ((c * Math.pow(2, 10 * ((t / d) - 1))) + b))); }; Math.easeOutExpo = function (t, b, c, d) { return(((t == d) ? (b + c) : ((c * ((-Math.pow(2, (-10 * t) / d)) + 1)) + b))); }; Math.easeInOutExpo = function (t, b, c, d) { var _local1 = t; var _local2 = b; var _local3 = c; if (_local1 == 0) { return(_local2); } if (_local1 == d) { return(_local2 + _local3); } _local1 = _local1 / (d / 2); if (_local1 < 1) { return(((_local3 / 2) * Math.pow(2, 10 * (_local1 - 1))) + _local2); } _local1--; return(((_local3 / 2) * ((-Math.pow(2, -10 * _local1)) + 2)) + _local2); }; Math.easeOutInExpo = function (t, b, c, d) { var _local1 = t; var _local2 = b; var _local3 = c; if (_local1 == 0) { return(_local2); } if (_local1 == d) { return(_local2 + _local3); } _local1 = _local1 / (d / 2); if (_local1 < 1) { return(((_local3 / 2) * ((-Math.pow(2, -10 * _local1)) + 1)) + _local2); } return(((_local3 / 2) * (Math.pow(2, 10 * (_local1 - 2)) + 1)) + _local2); }; Math.easeInCirc = function (t, b, c, d) { return(((-c) * (Math.sqrt(1 - (((t = t / d)) * t)) - 1)) + b); }; Math.easeOutCirc = function (t, b, c, d) { var _local1 = t; _local1 = (_local1 / d) - 1; return((c * Math.sqrt(1 - (_local1 * _local1))) + b); }; Math.easeInOutCirc = function (t, b, c, d) { var _local1 = t; _local1 = _local1 / (d / 2); if (_local1 < 1) { return((((-c) / 2) * (Math.sqrt(1 - (_local1 * _local1)) - 1)) + b); } _local1 = _local1 - 2; return(((c / 2) * (Math.sqrt(1 - (_local1 * _local1)) + 1)) + b); }; Math.easeOutInCirc = function (t, b, c, d) { var _local1 = t; _local1 = _local1 / (d / 2); if (_local1 < 1) { _local1--; return(((c / 2) * Math.sqrt(1 - (_local1 * _local1))) + b); } _local1--; return(((c / 2) * (2 - Math.sqrt(1 - (_local1 * _local1)))) + b); }; Math.easeInElastic = function (t, b, c, d, a, p) { var _local1 = p; var _local2 = t; var _local3 = c; if (_local2 == 0) { return(b); } _local2 = _local2 / d; if (_local2 == 1) { return(b + _local3); } if (!_local1) { _local1 = d * 0.3; } if (a < Math.abs(_local3)) { a = _local3; var s = (_local1 / 4); } else { var s = ((_local1 / (Math.PI*2)) * Math.asin(_local3 / a)); } _local2 = _local2 - 1; return((-((a * Math.pow(2, 10 * _local2)) * Math.sin((((_local2 * d) - s) * (Math.PI*2)) / _local1))) + b); }; Math.easeOutElastic = function (t, b, c, d, a, p) { var _local1 = c; var _local2 = p; var _local3 = t; if (_local3 == 0) { return(b); } _local3 = _local3 / d; if (_local3 == 1) { return(b + _local1); } if (!_local2) { _local2 = d * 0.3; } if (a < Math.abs(_local1)) { a = _local1; var s = (_local2 / 4); } else { var s = ((_local2 / (Math.PI*2)) * Math.asin(_local1 / a)); } return((((a * Math.pow(2, -10 * _local3)) * Math.sin((((_local3 * d) - s) * (Math.PI*2)) / _local2)) + _local1) + b); }; Math.easeInOutElastic = function (t, b, c, d, a, p) { var _local1 = t; var _local2 = p; var _local3 = c; if (_local1 == 0) { return(b); } _local1 = _local1 / (d / 2); if (_local1 == 2) { return(b + _local3); } if (!_local2) { _local2 = d * 0.45; } if (a < Math.abs(_local3)) { a = _local3; var s = (_local2 / 4); } else { var s = ((_local2 / (Math.PI*2)) * Math.asin(_local3 / a)); } if (_local1 < 1) { _local1--; return((-0.5 * ((a * Math.pow(2, 10 * _local1)) * Math.sin((((_local1 * d) - s) * (Math.PI*2)) / _local2))) + b); } _local1--; return(((((a * Math.pow(2, -10 * _local1)) * Math.sin((((_local1 * d) - s) * (Math.PI*2)) / _local2)) * 0.5) + _local3) + b); }; Math.easeOutInElastic = function (t, b, c, d, a, p) { var _local1 = t; var _local2 = c; var _local3 = p; if (_local1 == 0) { return(b); } _local1 = _local1 / (d / 2); if (_local1 == 2) { return(b + _local2); } if (!_local3) { _local3 = d * 0.45; } if (a < Math.abs(_local2)) { a = _local2; var s = (_local3 / 4); } else { var s = ((_local3 / (Math.PI*2)) * Math.asin(_local2 / a)); } if (_local1 < 1) { return(((0.5 * ((a * Math.pow(2, -10 * _local1)) * Math.sin((((_local1 * d) - s) * (Math.PI*2)) / _local3))) + (_local2 / 2)) + b); } return(((_local2 / 2) + (0.5 * ((a * Math.pow(2, 10 * (_local1 - 2))) * Math.sin((((_local1 * d) - s) * (Math.PI*2)) / _local3)))) + b); }; Math.easeInBack = function (t, b, c, d, s) { var _local1 = s; var _local2 = t; if (_local1 == undefined) { _local1 = 1.70158; } _local2 = _local2 / d; return((((c * _local2) * _local2) * (((_local1 + 1) * _local2) - _local1)) + b); }; Math.easeOutBack = function (t, b, c, d, s) { var _local1 = t; var _local2 = s; if (_local2 == undefined) { _local2 = 1.70158; } _local1 = (_local1 / d) - 1; return((c * (((_local1 * _local1) * (((_local2 + 1) * _local1) + _local2)) + 1)) + b); }; Math.easeInOutBack = function (t, b, c, d, s) { var _local1 = t; var _local2 = s; if (_local2 == undefined) { _local2 = 1.70158; } _local1 = _local1 / (d / 2); if (_local1 < 1) { _local2 = _local2 * 1.525; return(((c / 2) * ((_local1 * _local1) * (((_local2 + 1) * _local1) - _local2))) + b); } _local1 = _local1 - 2; _local2 = _local2 * 1.525; return(((c / 2) * (((_local1 * _local1) * (((_local2 + 1) * _local1) + _local2)) + 2)) + b); }; Math.easeOutInBack = function (t, b, c, d, s) { var _local1 = t; var _local2 = s; if (_local2 == undefined) { _local2 = 1.70158; } _local1 = _local1 / (d / 2); if (_local1 < 1) { _local1--; _local2 = _local2 * 1.525; return(((c / 2) * (((_local1 * _local1) * (((_local2 + 1) * _local1) + _local2)) + 1)) + b); } _local1--; _local2 = _local2 * 1.525; return(((c / 2) * (((_local1 * _local1) * (((_local2 + 1) * _local1) - _local2)) + 1)) + b); }; Math.easeInBounce = function (t, b, c, d) { return((c - Math.easeOutBounce(d - t, 0, c, d)) + b); }; Math.easeOutBounce = function (t, b, c, d) { var _local1 = t; var _local2 = c; var _local3 = b; _local1 = _local1 / d; if (_local1 < 0.363636363636364) { return((_local2 * ((7.5625 * _local1) * _local1)) + _local3); } if (_local1 < 0.727272727272727) { _local1 = _local1 - 0.545454545454545; return((_local2 * (((7.5625 * _local1) * _local1) + 0.75)) + _local3); } if (_local1 < 0.909090909090909) { _local1 = _local1 - 0.818181818181818; return((_local2 * (((7.5625 * _local1) * _local1) + 0.9375)) + _local3); } _local1 = _local1 - 0.954545454545455; return((_local2 * (((7.5625 * _local1) * _local1) + 0.984375)) + _local3); }; Math.easeInOutBounce = function (t, b, c, d) { var _local1 = d; var _local2 = t; var _local3 = c; if (_local2 < (_local1 / 2)) { return((Math.easeInBounce(_local2 * 2, 0, _local3, _local1) * 0.5) + b); } return(((Math.easeOutBounce((_local2 * 2) - _local1, 0, _local3, _local1) * 0.5) + (_local3 * 0.5)) + b); }; Math.easeOutInBounce = function (t, b, c, d) { var _local1 = d; var _local2 = t; var _local3 = c; if (_local2 < (_local1 / 2)) { return((Math.easeOutBounce(_local2 * 2, 0, _local3, _local1) * 0.5) + b); } return(((Math.easeInBounce((_local2 * 2) - _local1, 0, _local3, _local1) * 0.5) + (_local3 * 0.5)) + b); }; var Mp = MovieClip.prototype; Mp.addListener = function () { var _local1 = this; if (!_local1._listeners) { AsBroadcaster.initialize(_local1); } _local1.addListener.apply(_local1, arguments); }; ASSetPropFlags(Mp, "addListener", 1, 0); var tp = tweenManager.prototype; tp.setupdateInterval = function (time) { var _local1 = this; if (_local1.playing) { _local1.deinit(); _local1.updateTime = time; _local1.init(); } else { _local1.updateTime = time; } }; tp.getupdateInterval = function () { return(this.updateTime); }; tp.addProperty("updateInterval", tp.getupdateInterval, tp.setupdateInterval); tp.init = function () { var tm = this; if (tm.updateTime > 0) { tm.updateIntId = setInterval(tm, "update", tm.updateTime); } else { if (tm.tweenHolder._name == undefined) { tm.tweenHolder = _root.createEmptyMovieClip("_th_", -6789); } tm.tweenHolder.onEnterFrame = function () { tm.update.call(tm); }; } tm.playing = true; tm.now = getTimer(); }; tp.deinit = function () { var _local1 = this; _local1.playing = false; clearInterval(_local1.updateIntId); delete _local1.tweenHolder.onEnterFrame; }; tp.update = function () { var i; var _local1; var _local2; var _local3; i = this.tweenList.length; if (this.broadcastEvents) { var ut = {}; var et = {}; } while (i--) { _local1 = this.tweenList[i]; if ((_local1.ts + _local1.d) > this.now) { if (_local1.ctm == undefined) { _local1.mc[_local1.pp] = _local1.ef(this.now - _local1.ts, _local1.ps, _local1.ch, _local1.d, _local1.e1, _local1.e2); } else { _local3 = {}; for (_local2 in _local1.ctm) { _local3[_local2] = _local1.ef(this.now - _local1.ts, _local1.stm[_local2], _local1.ctm[_local2], _local1.d, _local1.e1, _local1.e2); } _local1.c.setTransform(_local3); } if (this.broadcastEvents && (ut[targetPath(_local1.mc)] == undefined)) { ut[targetPath(_local1.mc)] = _local1.mc; } if (_local1.cb.updfunc != undefined) { _local1.cb.updfunc.apply(_local1.cb.updscope, _local1.cb.updargs); } } else { if (_local1.ctm == undefined) { _local1.mc[_local1.pp] = _local1.ps + _local1.ch; } else { _local3 = {}; for (_local2 in _local1.ctm) { _local3[_local2] = _local1.stm[_local2] + _local1.ctm[_local2]; } _local1.c.setTransform(_local3); } if (this.broadcastEvents) { if (ut[targetPath(_local1.mc)] == undefined) { ut[targetPath(_local1.mc)] = _local1.mc; } if (et[targetPath(_local1.mc)] == undefined) { et[targetPath(_local1.mc)] = _local1.mc; } } if (_local1.cb.updfunc != undefined) { _local1.cb.updfunc.apply(_local1.cb.updscope, _local1.cb.updargs); } if (endt == undefined) { var endt = new Array(); } endt.push(i); } } for (_local2 in ut) { ut[_local2].broadcastMessage("onTweenUpdate"); } if (endt != undefined) { this.endTweens(endt); } for (_local2 in et) { et[_local2].broadcastMessage("onTweenEnd"); } this.now = getTimer(); if (this.updateTime > 0) { updateAfterEvent(); } }; tp.endTweens = function (tid_arr) { var cb_arr; var tl; var i; var cb; var j; cb_arr = []; tl = tid_arr.length; with (this) { i = 0; while (i < tl) { cb = tweenList[tid_arr[i]].cb; if (cb != undefined) { var exec = true; for (j in cb_arr) { if (cb_arr[j] == cb) { exec = false; break; } } if (exec) { cb_arr.push(cb); } } tweenList.splice(tid_arr[i], 1); i++; } i = 0; while (i < cb_arr.length) { cb_arr[i].func.apply(cb_arr[i].scope, cb_arr[i].args); i++; } if (tweenList.length == 0) { deinit(); } } }; tp.addTween = function (mc, props, pEnd, sec, eqFunc, callback, extra1, extra2) { var i; var pp; var addnew; var j; var t; with (this) { if (!playing) { init(); } for (i in props) { pp = props[i]; addnew = true; if (pp.substr(0, 4) != "_ct_") { if (autoOverwrite) { for (j in tweenList) { t = tweenList[j]; if ((t.mc == mc) && (t.pp == pp)) { t.ps = mc[pp]; t.ch = pEnd[i] - mc[pp]; t.ts = now; t.d = sec * 1000; t.ef = eqFunc; t.cb = callback; t.e1 = extra1; t.e2 = extra2; addnew = false; break; } } } if (addnew) { tweenList.unshift({mc:mc, pp:pp, ps:mc[pp], ch:pEnd[i] - mc[pp], ts:now, d:sec * 1000, ef:eqFunc, cb:callback, e1:extra1, e2:extra2}); } } else { var c = new Color(mc); var stm = c.getTransform(); var ctm = {}; for (j in pEnd[i]) { if ((pEnd[i][j] != stm[j]) && (pEnd[i][j] != undefined)) { ctm[j] = pEnd[i][j] - stm[j]; } } if (autoOverwrite) { for (j in tweenList) { t = tweenList[j]; if ((t.mc == mc) && (t.ctm != undefined)) { t.c = c; t.stm = stm; (t.ctm = ctm); (t.ts = now); t.d = sec * 1000; t.ef = eqFunc; t.cb = callback; t.e1 = extra1; t.e2 = extra2; addnew = false; break; } } } if (addnew) { tweenList.unshift({mc:mc, c:c, stm:stm, ctm:ctm, ts:now, d:sec * 1000, ef:eqFunc, cb:callback, e1:extra1, e2:extra2}); } } } if (broadcastEvents) { mc.broadcastMessage("onTweenStart"); } if (callback.startfunc != undefined) { callback.startfunc.apply(callback.startscope, callback.startargs); } } }; tp.addTweenWithDelay = function (delay, mc, props, pEnd, sec, eqFunc, callback, extra1, extra2) { with (this) { var il; var intid; il = ints.length; intid = setInterval(function (obj) { var _local1 = obj; var _local3; var _local2; _local1.addTween(mc, props, pEnd, sec, eqFunc, callback, extra1, extra2); clearInterval(_local1.ints[il].intid); _local1.ints[il] = undefined; _local3 = true; for (_local2 in _local1.ints) { if (_local1.ints[_local2] != undefined) { _local3 = false; break; } } if (_local3) { _local1.ints = []; } }, delay * 1000, this); ints[il] = {mc:mc, props:props, pend:pEnd, intid:intid, st:this.now, delay:delay * 1000, args:arguments.slice(1)}; } }; tp.removeTween = function (mc, props) { with (this) { var all; var i; var j; all = false; if (props == undefined) { all = true; } i = tweenList.length; while (i--) { if (tweenList[i].mc == mc) { if (all) { tweenList.splice(i, 1); } else { for (j in props) { if (tweenList[i].pp == props[j]) { tweenList.splice(i, 1); } else if ((props[j] == "_ct_") && (tweenList[i].ctm != undefined)) { tweenList.splice(i, 1); } } } } } i = ints.length; while (i--) { if (ints[i].mc == mc) { if (all) { clearInterval(ints[i].intid); ints[i] = undefined; } else { for (j in props) { for (var k in ints[i].props) { if (ints[i].props[k] == props[j]) { ints[i].props.splice(k, 1); ints[i].pend.splice(k, 1); } } if (ints[i].props.length == 0) { clearInterval(ints[i].intid); ints[i] = undefined; } } } } } if (tweenList.length == 0) { deinit(); } } }; tp.isTweening = function (mc) { with (this) { for (var i in tweenList) { if (tweenList[i].mc == mc) { return(true); } } return(false); } }; tp.getTweens = function (mc) { with (this) { var count = 0; for (var i in tweenList) { if (tweenList[i].mc == mc) { count++; } } return(count); } }; tp.lockTween = function (mc, bool) { this.lockedTweens[targetPath(mc)] = bool; }; tp.isTweenLocked = function (mc) { if (this.lockedTweens[targetPath(mc)] == undefined) { return(false); } return(this.lockedTweens[targetPath(mc)]); }; tp.pauseAll = function () { var _local1 = this; if (_local1.isPaused) { } else { _local1.isPaused = true; _local1.pausedTime = _local1.now; for (var _local2 in _local1.ints) { clearInterval(_local1.ints[_local2].intid); } _local1.deinit(); } }; tp.unpauseAll = function () { var _local1 = this; if (!_local1.isPaused) { } else { var _local2; var t; _local1.isPaused = false; _local1.now = getTimer(); for (_local2 in _local1.tweenList) { t = _local1.tweenList[_local2]; t.ts = _local1.now - (_local1.pausedTime - t.ts); } _local1.init(); for (_local2 in _local1.ints) { if (_local1.ints[_local2] == undefined) { continue; } var _local3 = _local1.ints[_local2].delay - (_local1.pausedTime - _local1.ints[_local2].st); var intid = setInterval(function (obj, id) { var _local1 = obj; var _local2 = id; _local1.addTween.apply(_local1, _local1.ints[_local2].args); clearInterval(_local1.ints[_local2].intid); _local1.ints[_local2] = undefined; }, _local3, _local1, _local2); _local1.ints[_local2].intid = intid; _local1.ints[_local2].st = _local1.now; _local1.ints[_local2].delay = _local3; } } }; tp.toString = function () { return("[AS1 tweenManager 1.1.8]"); }; delete tp; if (_global.$tweenManager == undefined) { _global.$tweenManager = new tweenManager(); } else { _global.$tweenManager.playing = false; } Mp.tween = function (props, pEnd, seconds, animType, delay, callback, extra1, extra2) { if (_global.$tweenManager.isTweenLocked(this)) { trace("error: this movieclip is locked"); return(undefined); } if (arguments.length < 2) { trace("error: props & pEnd must be defined"); return(undefined); } if (typeof(props) == "string") { props = [props]; } if (pEnd.length == undefined) { pEnd = [pEnd]; } if (seconds == undefined) { seconds = 2; } else if (seconds < 0.01) { seconds = 0; } if ((delay < 0.01) || (delay == undefined)) { delay = 0; } switch (typeof(animType)) { case "string" : if (animType.toLowerCase() == "linear") { var eqf = Math.linearTween; } else { var eqf = Math[animType]; } break; case "function" : var eqf = animType; break; case "object" : if (!((animType.pts != undefined) && (animType.ease != undefined))) { break; } var eqf = animType.ease; var extra1 = animType.pts; } if (eqf == undefined) { var eqf = Math.easeOutExpo; } switch (typeof(callback)) { case "function" : callback = {func:callback, scope:this._parent}; break; case "string" : var ilp = callback.indexOf("("); var funcp = callback.slice(0, ilp); var scope = eval (funcp.slice(0, funcp.lastIndexOf("."))); var func = eval (funcp); var args = callback.slice(ilp + 1, callback.lastIndexOf(")")).split(","); var i = 0; while (i < args.length) { var a = eval (args[i]); if (a != undefined) { args[i] = a; } i++; } callback = {func:func, scope:scope, args:args}; } if (_global.$tweenManager.autoStop) { _global.$tweenManager.removeTween(this, props); } if (delay > 0) { _global.$tweenManager.addTweenWithDelay(delay, this, props, pEnd, seconds, eqf, callback, extra1, extra2); } else { _global.$tweenManager.addTween(this, props, pEnd, seconds, eqf, callback, extra1, extra2); } }; ASSetPropFlags(Mp, "tween", 1, 0); Mp.stopTween = function (props) { var _local1 = props; if (typeof(_local1) == "string") { _local1 = [_local1]; } _global.$tweenManager.removeTween(this, _local1); }; ASSetPropFlags(Mp, "stopTween", 1, 0); Mp.isTweening = function () { return(_global.$tweenManager.isTweening(this)); }; ASSetPropFlags(Mp, "isTweening", 1, 0); Mp.getTweens = function () { return(_global.$tweenManager.getTweens(this)); }; ASSetPropFlags(Mp, "getTweens", 1, 0); Mp.lockTween = function () { _global.$tweenManager.lockTween(this, true); }; ASSetPropFlags(Mp, "lockTween", 1, 0); Mp.unlockTween = function () { _global.$tweenManager.lockTween(this, false); }; ASSetPropFlags(Mp, "unlockTween", 1, 0); Mp.isTweenLocked = function () { return(_global.$tweenManager.isTweenLocked(this)); }; ASSetPropFlags(Mp, "isTweenLocked", 1, 0); Mp.alphaTo = function (destAlpha, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_alpha"], [destAlpha], seconds, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(Mp, "alphaTo", 1, 0); Mp.brightnessTo = function (bright, seconds, animType, delay, callback, extra1, extra2) { var _local3 = bright; var _local2 = 100 - Math.abs(_local3); var _local1 = 0; if (_local3 > 0) { _local1 = 256 * (_local3 / 100); } var destCt = {ra:_local2, rb:_local1, ga:_local2, gb:_local1, ba:_local2, bb:_local1}; this.tween(["_ct_"], [destCt], seconds, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(Mp, "brightnessTo", 1, 0); Mp.colorTo = function (destColor, seconds, animType, delay, callback, extra1, extra2) { var _local1 = destColor; var _local2; if ((_local1 == undefined) || (_local1 == null)) { _local2 = {rb:0, ra:100, gb:0, ga:100, bb:0, ba:100}; } else { _local2 = {rb:_local1 >> 16, ra:0, gb:(_local1 & 65280) >> 8, ga:0, bb:_local1 & 255, ba:0}; } this.tween(["_ct_"], [_local2], seconds, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(Mp, "colorTo", 1, 0); Mp.colorTransformTo = function (ra, rb, ga, gb, ba, bb, aa, ab, seconds, animType, delay, callback, extra1, extra2) { var _local1 = {ra:ra, rb:rb, ga:ga, gb:gb, ba:ba, bb:bb, aa:aa, ab:ab}; this.tween(["_ct_"], [_local1], seconds, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(Mp, "colorTransformTo", 1, 0); Mp.scaleTo = function (destScale, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_xscale", "_yscale"], [destScale, destScale], seconds, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(Mp, "scaleTo", 1, 0); Mp.slideTo = function (destX, destY, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_x", "_y"], [destX, destY], seconds, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(Mp, "slideTo", 1, 0); Mp.rotateTo = function (destRotation, seconds, animType, delay, callback, extra1, extra2) { this.tween(["_rotation"], [destRotation], seconds, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(Mp, "rotateTo", 1, 0); Mp.getFrame = function () { return(this._currentframe); }; ASSetPropFlags(Mp, "getFrame", 1, 0); Mp.setFrame = function (fr) { this.gotoAndStop(Math.round(fr)); }; ASSetPropFlags(Mp, "setFrame", 1, 0); Mp.addProperty("_frame", Mp.getFrame, Mp.setFrame); ASSetPropFlags(Mp, "_frame", 1, 0); Mp.frameTo = function (endframe, duration, animType, delay, callback, extra1, extra2) { var _local1 = endframe; if (_local1 == undefined) { _local1 = this._totalframes; } this.tween("_frame", _local1, duration, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(Mp, "frameTo", 1, 0); Mp.brightOffsetTo = function (percent, seconds, animType, delay, callback, extra1, extra2) { var _local1 = 256 * (percent / 100); var _local2 = {ra:100, rb:_local1, ga:100, gb:_local1, ba:100, bb:_local1}; this.tween(["_ct_"], [_local2], seconds, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(Mp, "brightOffsetTo", 1, 0); Mp.contrastTo = function (percent, seconds, animType, delay, callback, extra1, extra2) { var _local1 = {}; _local1.ra = (_local1.ga = (_local1.ba = percent)); _local1.rb = (_local1.gb = (_local1.bb = 128 - (1.28 * percent))); this.tween(["_ct_"], [_local1], seconds, animType, delay, callback, extra1, extra2); }; ASSetPropFlags(Mp, "contrastTo", 1, 0); delete Mp; sti = "http://www.it-kids.net/games/chica-chase/"; sbut._visible = false;
Frame 2
stop();
Instance of Symbol 37 MovieClip in Frame 3
on (release) { loadVariables (_parent.sti + "adco.php?updater=hits_branding", "_root", "POST"); }
Frame 9
help._visible = false; bruger.text = _root.userid; gid.text = _root.gameid; if ((_root.userid == undefined) || (_root.userid == "")) { logged_in.logintext_txt.text = "You need to be logged in if you want to post your highscore"; } else { logged_in.logintext_txt.text = "\nYou're logged in as: " + _root.userid; }
Frame 25
stop();
Symbol 18 MovieClip Frame 1
stop(); createEmptyMovieClip("mask", 1); with (mask) { beginFill(3407616, 100); moveTo(0, 0); lineTo(billede._width, 0); lineTo(billede._width, billede._height); lineTo(0, billede._height); endFill(0, 0); _x = billede._x; _y = billede._y; } billede.setMask(mask); total = _parent.getBytesTotal(); mask._xscale = 0; onEnterFrame = function () { hentet = _parent.getBytesLoaded(); procentHentet = int((hentet / total) * 100); mask._xscale = procentHentet; if (total == hentet) { mask.removeMovieClip(); _parent.gotoAndStop("Splash"); delete this.onEnterFrame; } };
Symbol 24 Button
on (release) { createEmptyMovieClip("highscore", 100); highscore._y = 600; highscore.loadMovie("http://www.it-kids.net/game/games/highscores/chica-hi.swf"); highscore.slideTo(150, 0, 1, easeOutElastic, 0); }
Symbol 28 Button
on (release) { if (!_parent.zugryf.soundOn) { _parent.zugryf.soundOn = true; _parent.zugryf.playSound("music"); sIco.gotoAndStop(1); } else { stopAllSounds(); _parent.zugryf.soundOn = false; sIco.gotoAndStop(2); } }
Symbol 33 MovieClip Frame 1
stop();
Symbol 41 MovieClip Frame 1
stop();
Symbol 61 MovieClip [ice cube] Frame 1
stop();
Symbol 61 MovieClip [ice cube] Frame 22
stop();
Symbol 73 MovieClip [platform] Frame 1
stop();
Symbol 91 MovieClip Frame 8
this.gotoAndPlay(1);
Symbol 91 MovieClip Frame 21
_parent.removeMovieClip();
Symbol 92 MovieClip [baddy] Frame 1
hitArea._visible = false;
Symbol 103 MovieClip [flag] Frame 1
stop();
Symbol 103 MovieClip [flag] Frame 20
where.levelComplete(); stop();
Symbol 105 Button
on (release) { getURL ("http://www.haiku.dk/inc/klik/click.php?id=9"); }
Symbol 109 Button
on (release) { help._visible = true; help.gotoAndStop("credit"); }
Symbol 112 Button
on (release) { help._visible = true; help.gotoAndStop("help"); }
Symbol 115 Button
on (release) { loadVariables (sti + "adco.php?updater=spil_igangsat", "_root", "POST"); sbut._visible = true; this.gotoAndStop("Game"); }
Symbol 150 MovieClip Frame 1
stop();
Symbol 150 MovieClip Frame 9
this.gotoAndPlay(2);
Symbol 152 MovieClip Frame 130
this.gotoAndStop(1); this._parent._parent.gotoAndPlay("walk");
Symbol 153 MovieClip Frame 1
stop();
Symbol 153 MovieClip Frame 9
this.gotoAndPlay(2);
Symbol 158 MovieClip Frame 1
stop();
Instance of Symbol 153 MovieClip "bernhard" in Symbol 158 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndPlay("Jump Frame"); }
Instance of Symbol 153 MovieClip "bernhard" in Symbol 158 MovieClip Frame 43
onClipEvent (enterFrame) { this.gotoAndPlay("Crouch"); }
Instance of Symbol 153 MovieClip "bernhard" in Symbol 158 MovieClip Frame 64
onClipEvent (enterFrame) { this.gotoAndPlay("Jump Frame"); }
Instance of Symbol 153 MovieClip "bernhard" in Symbol 158 MovieClip Frame 74
onClipEvent (enterFrame) { this.gotoAndPlay("Crouch"); }
Instance of Symbol 153 MovieClip "bernhard" in Symbol 158 MovieClip Frame 96
onClipEvent (enterFrame) { this.gotoAndPlay("Jump Frame"); }
Instance of Symbol 153 MovieClip "bernhard" in Symbol 158 MovieClip Frame 107
onClipEvent (enterFrame) { this.gotoAndPlay("Crouch"); }
Instance of Symbol 153 MovieClip "bernhard" in Symbol 158 MovieClip Frame 143
onClipEvent (enterFrame) { this.gotoAndPlay("Jump Frame"); }
Symbol 159 MovieClip Frame 95
stop();
Symbol 160 Button
on (release) { this._visible = false; }
Symbol 163 Button
on (release) { this._visible = false; }
Symbol 193 MovieClip Frame 1
infobtn.useHandCursor = false;
Symbol 193 MovieClip Frame 3
stop();
Symbol 193 MovieClip Frame 12
stop();
Symbol 203 MovieClip Frame 1
stop();
Symbol 203 MovieClip Frame 5
this.gotoAndStop(1);
Symbol 203 MovieClip Frame 25
this.gotoAndStop(1);
Symbol 203 MovieClip Frame 40
this.gotoAndStop(1);
Symbol 203 MovieClip Frame 58
this.gotoAndStop(1);
Symbol 203 MovieClip Frame 66
this.gotoAndStop(1);
Symbol 203 MovieClip Frame 79
this.gotoAndStop(1);
Symbol 203 MovieClip Frame 95
this.gotoAndStop(1);
Instance of Symbol 167 MovieClip in Symbol 220 MovieClip Frame 1
/* no clip actions */
Symbol 221 MovieClip Frame 1
stop();
Symbol 224 MovieClip Frame 1
stop();
Symbol 225 Button
on (release) { playClicked(); }
Symbol 237 Button
on (release) { _parent._parent._parent.playSound("intro"); _parent._parent._parent.loadNext(); }
Symbol 241 MovieClip Frame 1
_parent._parent.playSound("jump"); bonustekst = _parent.bonusPoint + " * 2 =";
Symbol 241 MovieClip Frame 10
_parent._parent.playSound("collect");
Symbol 241 MovieClip Frame 20
_parent._parent.playSound("jump");
Symbol 241 MovieClip Frame 30
_parent._parent.playSound("collect");
Symbol 241 MovieClip Frame 40
_parent._parent.playSound("jump");
Symbol 241 MovieClip Frame 50
_parent._parent.playSound("collect");
Symbol 241 MovieClip Frame 60
_parent.hk.slideTo(6, 154, 1, "easeInQuad", 0); _parent.hk.rotateTo(360, 1, "easeInQuad"); videreSpil.slideTo(600, 50, 1, "easeInQuad", 0); videreSpil.scaleto(150, 1.5); videreSpil.rotateTo(360, 1, "easeoutback"); stop();
Symbol 246 Button
on (release) { getURL ("http://www.it-kids.net/game/games/Chica-Chase"); }
Symbol 255 Button
on (release) { if (!knud) { _parent.send_score.slideTo(30, 52, 1, "easeInBack", 0); this.slideTo(250, 90, 1, "easeInBack", 0); this.scaleTo(100, 1, "easeInBack", 0); win.slideTo(150, 230, 1, "easeInBack", 0); knud = true; _parent._parent.playSound("jump"); } else { _parent.SendScore(); _root.createEmptyMovieClip("highscore", 100); _root.highscore._y = 600; _root.highscore.loadMovie("platform_hi_vis.swf"); this.slideTo(250, 420, 2, "easeOutElastic", 0); _parent.send_score.slideTo(700, 20, 2, "easeInElastic", 0); _parent.pointstatistik.slideTo(700, 20, 2, "easeInElasticc", 0); _parent.win.slideTo(350, 200, 1); _parent.hk.slideTo(100, 200, 1); _root.highscore.slideTo(150, 0, 2, "easeOutElastic", 2); _parent._parent.playSound("intro"); } }
Symbol 263 MovieClip Frame 1
_parent.fornavn = _root.gameid.text;
Symbol 268 MovieClip Frame 1
_parent._parent.playSound("jump"); bonustekst = _parent.bonusPoint + " *2 =";
Symbol 268 MovieClip Frame 11
_parent._parent.playSound("collect");
Symbol 268 MovieClip Frame 20
_parent._parent.playSound("jump");
Symbol 268 MovieClip Frame 30
_parent._parent.playSound("collect");
Symbol 268 MovieClip Frame 40
_parent._parent.playSound("jump");
Symbol 268 MovieClip Frame 50
_parent._parent.playSound("collect");
Symbol 268 MovieClip Frame 60
_parent.hk.rotateTo(360, 1, "easeInQuad"); stop();
Symbol 272 MovieClip Frame 1
function playClicked() { if (_parent.game.loaded) { _parent.startLevel(); } } function startedLoading() { this.gotoAndStop(1); status.gotoAndStop("Loading"); playButton._alpha = 50; } function finishedLoading() { status.gotoAndStop("Loaded"); playButton._alpha = 100; _parent.startLevel(); } function gameOver() { hk.tintTo(random(16777215), 1); this._visible = true; _parent.gameClip._visible = false; this.gotoAndStop("Lose"); } function showStats() { var _local1 = _parent; var _local2 = this; _local2._visible = true; clearInterval(_local1.intervalID); bonusPoint = _local1.display.minTaelNed.text; bonus = bonusPoint * 2; Superbonus = bonus + _local1.totalAntalPoint; _local1.totalAntalPoint = Superbonus; _local1.gameClip._visible = false; if (_local1.game.level == _local1.game.numLevels) { _local2.gotoAndStop("Win"); } else { _local2.gotoAndStop("Stats"); _local2.fadeIn.gotoAndPlay(1); } } function SendScore() { var _local1 = _parent; var _local2 = _root; punkte = _local1.totalAntalPoint; kontroltal = Math.round(((1000 * ((punkte * 17) + 13)) / punkte) - punkte); myLV = new LoadVars(); myLV.load((((((((((((("http://www.it-kids.net/game/includes/highscores.php?t1=" + punkte) + "&t2=") + kontroltal) + "&t3=") + new Date().getTime()) + "&gameid=") + _local2.gameid) + "&fornavn=") + _local2.userid) + "&punkte=") + punkte) + "&icon=") + _local1.game.level); trace((((_local2.userid + ", ") + _local1.game.level) + ", ") + punkte); myLV.onLoad = function (success) { if (success) { trace(this.tekst); } }; } stop();
Symbol 272 MovieClip Frame 5
trace(_parent.game.level); sortdude.alphaTo(0, 5); hk.slideTo(114, 3, 1, easeOutElastic, 0);
Symbol 272 MovieClip Frame 12
niveau = _parent.game.level; trace(_parent.game.level); clearInterval(_parent.intervalID); sortdude.alphaTo(0, 5); go.rotateTo(360, 2, "easeoutback", 0); igen.rotateTo(360, 2, "easeoutback", 2); igen.slideTo(300, 250, 1, "easeOutCirc", 2); igen.scaleTo(150, 1, "easeOutCirc", 2); if ((_root.userid == undefined) || (_root.userid == "")) { } else { start_score.rotateTo(360, 2, "easeInBack", 3); start_score.slideTo(300, 300, 1, "easeInBack", 3); start_score.scaleTo(150, 1, "easeInBack", 3); }
Symbol 272 MovieClip Frame 21
win.rotateTo(360, 2, "easeoutback", 1); win.slideTo(150, 180, 1, "easeInQuad", 0); igen.rotateTo(360, 2, "easeOutCirc", 3); igen.slideTo(300, 250, 1, "easeOutCirc", 3); igen.scaleTo(150, 1, "easeOutCirc", 3); if ((_root.userid == undefined) || (_root.userid == "")) { logged_in.logintext_txt.text = "blab"; } else { start_score.rotateTo(360, 2, "easeInBack", 3); start_score.slideTo(300, 300, 1, "easeInBack", 3); start_score.scaleTo(150, 1, "easeInBack", 3); }
Symbol 274 MovieClip Frame 2
function beregnTid() { if (display.minTaelNed.text != "0") { display.minTaelNed.text = display.minTaelNed.text - 1; tiden1 = display.minTaelNed.text; } else { clearInterval(intervalID); trace("tid g\u00E5et"); } } function startLevel() { intervalID = setInterval(beregnTid, 1000); hero.x = hero.startx; hero.y = hero.starty; hero.xmov = 0; hero.ymov = 0; hero.clip._x = hero.x; hero.clip._y = hero.y; game.inPlay = true; game.flagCaptured = false; waitingScreen._visible = false; gameClip._visible = true; } function loadNext() { display.minTaelNed.text = 160; var _local1 = ++game.level; loadLevel(_local1); } function startOver() { totalAntalPoint = 0; hero.lives = game.numLives - 1; display.num = hero.lives; game.level = 0; loadNext(); } function levelLoaded() { display.level = game.level; display.num2 = 0; display.num = hero.lives; display.num2 = 0; waitingScreen.finishedLoading(); game.loaded = true; game.platforms = {}; game.platforms.column = []; var info = levelXML.firstChild; game.flag = {}; game.flag.x = Number(info.attributes.flagx); game.flag.y = Number(info.attributes.flagy); placeFlag(); var tempBlocks = info.firstChild.childNodes; var i = 0; while (i < tempBlocks.length) { var _local2 = tempBlocks[i].attributes; var ob = new Object(); for (j in _local2) { var nan = isNaN(Number(_local2[j])); if (nan) { ob[j] = _local2[j]; if (ob[j].toLowerCase() == "true") { ob[j] = true; } else if (ob[j].toLowerCase() == "false") { ob[j] = false; } } else { ob[j] = Number(_local2[j]); } } var depth = (++game.depth); var name = ("platform" + depth); var clip = gameClip.overlay.attachMovie("platform", name, depth); ob.clip = clip; ob.clip._x = ob.x; ob.clip._y = ob.y; if (ob.graphic == null) { ob.clip.gotoAndStop("cube"); } else { ob.clip.gotoAndStop(ob.graphic); } ob.width = ob.clip.vertical._x; ob.clip.vertical._visible = false; ob.height = ob.clip.horizontal._y; ob.clip.horizontal._visible = false; ob.clip.me = ob; if (ob.mover == "yes") { makeMover(ob.clip); } game.platforms.column.push(ob); i++; } var temp = info.firstChild.nextSibling.childNodes; var groundWidth = 233; game.grounds = []; var i = 0; while (i < temp.length) { var atts = temp[i].attributes; var xstart = Number(atts.xstart); var _local1 = Number(atts.xend); var ob = {x1:xstart, x2:_local1}; game.grounds.push(ob); var _local3 = Math.ceil((_local1 - xstart) / groundWidth); var nowx = xstart; var j = 0; while (j < _local3) { var depth = (++game.depth); var name = ("ground" + depth); var clip = gameClip.overlay.attachMovie("ground", name, depth); clip._y = game.floor; clip._x = nowx; if (_local3 == 1) { clip._width = _local1 - xstart; } if (j == (_local3 - 1)) { var cornerx = endx; var depth = (++game.depth); var name = ("corner" + depth); var clip = gameClip.overlay.attachMovie("corner", name, depth); clip._x = (_local1 - clip._width) + 15; clip._y = game.floor; } if (j == 0) { var cornerx = (xstart + 26); var depth = (++game.depth); var name = ("corner" + depth); var clip = gameClip.overlay.attachMovie("corner", name, depth); clip._x = cornerx; clip._y = game.floor; clip._xscale = -100; } if (j != (_local3 - 2)) { var nowx = (nowx + groundWidth); } else { var nowx = (_local1 - groundWidth); } j++; } i++; } var temp = info.firstChild.nextSibling.nextSibling.childNodes; game.baddies = []; var i = 0; while (i < temp.length) { var atts = temp[i].attributes; var x = Number(atts.x); var y = Number(atts.y); var speed = Number(atts.speed); var breadth = Number(atts.breadth); if (atts.start_direction == "left") { var dir = -1; } else { var dir = 1; } var depth = (++game.depth); var name = ("baddy" + depth); var clip = gameClip.overlay.attachMovie("baddy", name, depth); var ob = {homex:x, homey:y, speed:speed, breadth:breadth, dir:dir, clip:clip}; clip.me = ob; game.baddies.push(ob); clip._x = x; clip._y = y; addBaddyFXN(ob); i++; } var temp = info.firstChild.nextSibling.nextSibling.nextSibling.childNodes; game.collectables = []; var i = 0; while (i < temp.length) { var atts = temp[i].attributes; var x = Number(atts.x); var y = Number(atts.y); var type = atts.type; var depth = (++game.depth); var name = ("collectable" + depth); var clip = gameClip.overlay.attachMovie(type, name, depth); clip._x = x; clip._y = y; if (type == "ice cube") { clip._xscale = (clip._yscale = 50); } clip.gotoAndStop("Display"); var ob = {x:x, y:y, type:type, clip:clip}; game.collectables.push(ob); i++; } } function levelComplete() { game.inPlay = false; if (hero.lives >= 0) { waitingScreen.showStats(); } else { waitingScreen.gameOver(); } for (i in gameClip.overlay) { var _local1 = typeof(gameClip.overlay[i]); if (_local1 == "movieclip") { if (gameClip.overlay[i]._name != "man") { gameClip.overlay[i].removeMovieClip(); } } } } function placeFlag() { var _local2 = ++game.depth; var _local3 = "flag" + _local2; var _local1 = gameClip.overlay.attachMovie("flag", _local3, _local2); _local1._x = game.flag.x; _local1._y = game.flag.y; _local1.where = this; _local1.flag.num.text = game.level; game.flag.clip = _local1; } function playSound(name) { if (soundOn) { soundFX.gotoAndPlay(name); } } function moveBaddy(ob) { var _local1 = ob; var _local2 = _local1.x + (_local1.dir * _local1.speed); if ((_local1.dir < 0) && (_local2 < _local1.minx)) { _local1.dir = _local1.dir * -1; _local2 = _local1.x; _local1.clip._xscale = (-_local1.dir) * 100; } else if ((_local1.dir > 0) && (_local2 > _local1.maxx)) { _local1.dir = _local1.dir * -1; _local2 = _local1.x; _local1.clip._xscale = (-_local1.dir) * 100; } _local1.x = _local2; _local1.clip._x = _local1.x; } function addBaddyFXN(ob) { var _local1 = ob; _local1.minx = _local1.homex - (_local1.breadth / 2); _local1.maxx = _local1.homex + (_local1.breadth / 2); _local1.x = _local1.homex; _local1.clip._xscale = (-_local1.dir) * 100; _local1.clip.onEnterFrame = function () { moveBaddy(this.me); }; } function loadLevel(num) { waitingScreen.startedLoading(); game.loaded = false; var _local1 = ("http://www.it-kids.net/game/games/highscores/chica/level" + num) + ".xml"; levelXML = new XML(); levelXML.onLoad = levelLoaded; levelXML.ignoreWhite = true; levelXML.load(_local1); } function makeMover(who) { var _local1 = who; _local1.me.homex = _local1._x; _local1.me.homey = _local1._y; _local1.onEnterFrame = moverFXN; } function listenForKeys() { hero.wasCrouching = hero.isCrouching; if (hero.inAir) { hero.walkIncrement = hero.airWalkIncrement; } else { hero.walkIncrement = hero.groundWalkIncrement; } if (Key.isDown(39) && ((!hero.isCrouching) || (hero.isCrouching && (hero.inAir)))) { hero.xmov = hero.xmov + hero.walkIncrement; hero.walkRight(); } else if (Key.isDown(37) && ((!hero.isCrouching) || (hero.isCrouching && (hero.inAir)))) { hero.xmov = hero.xmov - hero.walkIncrement; hero.walkLeft(); } if ((Key.isDown(32) || (Key.isDown(38))) && (okToJump)) { okToJump = false; if ((!hero.isJumping) && (!hero.inAir)) { hero.inAir = true; hero.ymov = hero.ymov - hero.jumpSpeed; hero.jump(); } } else if ((!Key.isDown(32)) && (!Key.isDown(38))) { okToJump = true; } if (Key.isDown(40)) { hero.crouch(); } else { hero.unCrouch(); } } function addFrictionAndGravity() { hero.ymov = hero.ymov + game.gravity; if (!hero.inAir) { hero.xmov = hero.xmov * game.runDecay; } else { hero.xmov = hero.xmov * game.windResistance; } if (Math.abs(hero.xmov) < hero.minXmov) { if (hero.isWalking) { hero.stopWalking(); } hero.xmov = 0; } else if (Math.abs(hero.xmov) > hero.maxXmov) { hero.xmov = (Math.abs(hero.xmov) / hero.xmov) * hero.maxXmov; } } function createTempPosition() { hero.tempx = hero.x + hero.xmov; hero.tempy = hero.y + hero.ymov; var _local1 = Math.abs(hero.ymov); if (_local1 > 10) { if (_local1 > 22) { hero.ymov = 22 * (hero.ymov / _local1); } game.totalIterations = 2; } else { game.totalIterations = 1; } } function nextLife() { playSound("intro"); hero.lives--; display.num = hero.lives; hero.dead = false; hero.fallingToDeath = false; hero.x = hero.startx; hero.y = hero.starty; hero.xmov = 0; hero.ymov = 0; hero.walkRight(); if (hero.lives < 0) { levelComplete(); } } function renderScreen() { hero.lastX = hero.x; hero.lastY = hero.y; hero.x = hero.tempx; hero.y = hero.tempy; clip._x = hero.x; clip._y = hero.y; if (hero.dead && ((hero.y - game.floor) > 250)) { nextLife(); } var _local2 = (-hero.x) * game.xScrollFactor; var _local1 = ((-((hero.y - game.floor) - 20)) * game.yScrollFactor) - (game.bg.height - game.viewableHeight); game.bg.position(_local2, _local1); _local2 = (-hero.x) + (game.viewableWidth / 2); _local1 = (-hero.y) + (game.viewableHeight / 2); game.overlay.position(_local2, _local1); } function checkFloor() { var heroOnFloor = (hero.tempY > game.floor); if (heroOnFloor) { var heroMin = hero.x; var heroMax = (hero.x + hero.width); var _local3 = false; var _local1 = 0; while (_local1 < game.grounds.length) { var _local2 = game.grounds[_local1]; if ((heroMax > _local2.x1) && (heroMin < _local2.x2)) { _local3 = true; break; } _local1++; } if (!_local3) { hero.dead = true; } } if (((heroOnFloor && (_local3)) && (!hero.onPlatform)) && (!hero.fallingToDeath)) { hero.ymov = 0; hero.tempy = game.floor; hero.stopJumping(); hero.inAir = false; } } function bounceOffOfPlatform(newx) { hero.x = newx; hero.xmov = 0; hero.tempx = hero.x + hero.xmov; } function bounceOffOfBottom(newy) { hero.y = newy; hero.ymov = 0; hero.tempy = hero.y + hero.ymov; } function landOnPlatform(platformTop) { hero.ymov = 0; hero.y = platformTop; hero.tempy = hero.y + hero.ymov; hero.inAir = false; hero.stopJumping(); } function platformDetect() { var oldOnPlatform = hero.onPlatform; var onPlatform = false; var i = 0; while (i < game.platforms.column.length) { var _local2 = game.platforms.column[i]; var _local1 = _local2.x; var _local3 = _local2.y; var pw = _local2.width; var ph = _local2.height; var type = _local2.type; var iteration = 1; while (iteration <= game.totalIterations) { hero.tempx = hero.x + ((hero.xmov / game.totalIterations) * iteration); hero.tempy = hero.y + ((hero.ymov / game.totalIterations) * iteration); if (((((hero.tempx + hero.width) > _local1) && (hero.tempx < (_local1 + pw))) && ((hero.tempy - hero.height) < (_local3 + ph))) && (hero.tempy > _local3)) { if ((((hero.tempy > _local3) && (hero.y <= (_local3 + 0.01))) && (hero.tempy < (_local3 + ph))) && (hero.ymov > 0)) { var onPlatform = true; var platformTop = _local3; landOnPlatform(platformTop); if (_local2.mover == "yes") { var xinc = (_local2.xspeed + (hero.xmov * 0.5)); hero.x = hero.x + xinc; hero.y = hero.y + (_local2.yspeed + (hero.ymov * 0.5)); hero.tempx = hero.x; hero.tempy = hero.y; } } else if ((((((type != "cloud") && ((hero.tempy - hero.height) > _local3)) && ((hero.tempy - hero.height) < (_local3 + ph))) && ((hero.tempx + (hero.width / 2)) > _local1)) && (hero.tempx < ((_local1 + pw) - (hero.width / 2)))) && (hero.ymov < 0)) { var newy = ((_local3 + ph) + hero.height); bounceOffOfBottom(newy); if (_local2.container) { _local2.clip.item.gotoAndPlay("Display"); display.num2 = Number(display.num2) + 1; HoldLigeStyrPaaPoint(skjultTerningpoint); playSound("collect"); if ((--_local2.containerCounter) <= 0) { _local2.container = false; } } } else if (((type != "cloud") && ((hero.tempx + hero.width) > _local1)) && ((hero.tempx + hero.width) < (_local1 + pw))) { if (!hero.wasCrouching) { var newx = (_local1 - hero.width); bounceOffOfPlatform(newx); } else { hero.crouch(); var crouchMove = true; var left = true; } } else if (((type != "cloud") && (hero.tempx > _local1)) && (hero.tempx < (_local1 + pw))) { if (!hero.wasCrouching) { var newx = (_local1 + pw); bounceOffOfPlatform(newx); } else { hero.crouch(); var crouchMove = true; var left = false; } } } iteration++; } i++; } hero.onPlatform = onPlatform; if (crouchMove) { if (left) { hero.tempx = hero.tempx - hero.pushSpeed; } else { hero.tempx = hero.tempx + hero.pushSpeed; } } if ((!hero.onPlatform) && (oldOnPlatform)) { hero.inAir = true; } } function killBaddy(who, index) { HoldLigeStyrPaaPoint(skurkepoint); playSound("kill"); who.clip.animation.gotoAndPlay("dead"); game.baddies.splice(index, 1); } function baddyDetection() { var _local1 = 0; while (_local1 < game.baddies.length) { var _local2 = game.baddies[_local1]; if (hero.clip.hitTest(_local2.clip.hitArea)) { if (hero.ymov > game.gravity) { hero.tempy = hero.y; hero.ymov = -10; killBaddy(_local2, _local1); } else { hero.ymov = -20; hero.xmov = 15; hero.die(); } } _local1++; } } function collectableDetect() { var _local2 = 0; while (_local2 < game.collectables.length) { var _local1 = game.collectables[_local2]; if (hero.clip.hitTest(_local1.clip) && (!_local1.captured)) { display.num2 = Number(display.num2) + 1; HoldLigeStyrPaaPoint(terningpoint); playSound("collect"); _local1.captured = true; _local1.clip.gotoAndPlay("Capture"); } _local2++; } } function detectFlag() { if (hero.clip.hitTest(game.flag.clip) && (!game.flagCaptured)) { game.flagCaptured = true; game.flag.clip.play(); } } function HoldLigeStyrPaaPoint(point) { totalAntalPoint = totalAntalPoint + point; Superbonus = bonusPoint + totalAntalPoint; } starttid = 60; display.minTaelNed.text = starttid; var terningpoint = 10; var skurkepoint = 15; skjultTerningpoint = 25; stop(); soundOn = true; game = {}; game.level = 1; game.numLevels = 10; game.hero = {}; game.hero.clip = gameClip.overlay.man; game.bg = {}; game.bg.clip = gameClip.bg; game.bg.x = 0; game.bg.y = 0; game.bg.height = game.bg.clip._height; game.bg.width = game.bg.clip._width; game.overlay = {}; game.overlay.clip = gameClip.overlay; game.overlay.x = 0; game.overlay.y = 0; game.gravity = 2; game.windResistance = 0.92; game.numLives = 3; hero = game.hero; hero.lives = game.numLives - 1; clip = game.hero.clip; hero.xmov = 0; hero.startx = 50; hero.starty = 320; hero.standingHeight = 50; hero.crouchingHeight = 30; hero.width = 23; hero.height = hero.standingHeight; hero.ymov = 0; hero.minXmov = 0.75; hero.maxXmov = 12; hero.groundWalkIncrement = 1.7; hero.airWalkIncrement = 0.85; hero.pushSpeed = 4; hero.walkIncrement = hero.groundWalkIncrement; hero.jumpSpeed = 23; hero.clip.swapDepths(1000000); game.runDecay = 0.85; game.depth = 10000; game.floor = 330; game.viewableHeight = 350; game.viewableWidth = 680; game.walkAbleWidth = 4800; game.walkAbleHeight = 4000; game.xScrollFactor = (game.bg.width - game.viewableWidth) / game.walkAbleWidth; game.yScrollFactor = game.bg.height / game.walkAbleHeight; moverFXN = function () { var _local1 = this; _local1.me.tempx = _local1._x + _local1.me.xspeed; _local1.me.tempy = _local1._y + _local1.me.yspeed; if (_local1.me.xspeed > 0) { if (_local1.me.tempx < (_local1.me.homex + _local1.me.maxxmov)) { _local1._x = _local1.me.tempx; } else { _local1.me.xspeed = -Math.abs(_local1.me.xspeed); } } if (_local1.me.xspeed < 0) { if (_local1.me.tempx > (_local1.me.homex - _local1.me.maxxmov)) { _local1._x = _local1.me.tempx; } else { _local1.me.xspeed = Math.abs(_local1.me.xspeed); } } if (_local1.me.yspeed > 0) { if (_local1.me.tempy < (_local1.me.homey + _local1.me.maxymov)) { _local1._y = _local1.me.tempy; } else { _local1.me.yspeed = -Math.abs(_local1.me.yspeed); } } if (_local1.me.yspeed < 0) { if (_local1.me.tempy > (_local1.me.homey - _local1.me.maxymov)) { _local1._y = _local1.me.tempy; } else { _local1.me.yspeed = Math.abs(_local1.me.yspeed); } } _local1.me.x = _local1._x; _local1.me.y = _local1._y; }; hero.stopWalking = function () { var _local1 = this; _local1.isWalking = false; if (!_local1.isCrouching) { _local1.clip.animation.gotoAndStop(1); } }; hero.walkRight = function () { var _local1 = this; _local1.isWalking = true; _local1.clip.animation._xscale = 100; if (!_local1.inAir) { _local1.clip.animation.play(); } }; hero.walkLeft = function () { var _local1 = this; _local1.isWalking = true; _local1.clip.animation._xscale = -100; if (!_local1.inAir) { _local1.clip.animation.play(); } }; hero.jump = function () { playSound("jump"); this.isJumping = true; this.clip.animation.gotoAndStop("Jump Frame"); }; hero.die = function () { playSound("die"); this.dead = true; this.clip.animation.gotoAndStop("Dead"); }; hero.crouch = function () { var _local1 = this; _local1.isCrouching = true; _local1.height = _local1.crouchingHeight; _local1.clip.animation.gotoAndStop("Crouch"); if (Key.isDown(39)) { _local1.clip.animation._xscale = 100; } else if (Key.isDown(37)) { _local1.clip.animation._xscale = -100; } }; hero.unCrouch = function () { var _local1 = this; if (_local1.isCrouching) { _local1.isCrouching = false; _local1.height = _local1.standingHeight; if (!_local1.inAir) { if (_local1.isWalking) { _local1.clip.animation.gotoAndPlay("Walk"); } else { _local1.clip.animation.gotoAndStop(1); } } else if (_local1.inAir) { if (_local1.isJumping) { _local1.clip.animation.gotoAndStop("Jump Frame"); } } } }; hero.stopJumping = function () { var _local1 = this; if (_local1.isJumping) { _local1.isJumping = false; if (!_local1.isWalking) { if (!_local1.isCrouching) { _local1.clip.animation.gotoAndStop(1); } else { _local1.clip.animation.gotoAndStop("Crouch"); } } else if (_local1.isCrouching) { _local1.clip.animation.gotoAndStop("Crouch"); } else { _local1.clip.animation.gotoAndPlay("Walk"); } } }; hero.stopWalking(); game.bg.position = function (x, y) { var _local1 = y; var _local2 = x; if (_local2 > 0) { _local2 = 0; } if ((_local1 + game.bg.height) < (game.floor + 30)) { _local1 = (game.floor + 30) - game.bg.height; } if ((_local2 + game.bg.width) < game.viewableWidth) { _local2 = game.viewAbleWidth - game.bg.width; } game.bg.clip.x = _local2; game.bg.clip.y = _local1; game.bg.clip._x = _local2; game.bg.clip._y = _local1; }; game.overlay.position = function (x, y) { var _local1 = y; var _local2 = x; if (_local2 > 0) { _local2 = 0; } else if (_local2 < ((-game.walkableWidth) + game.viewableWidth)) { _local2 = (-game.walkableWidth) + game.viewableWidth; } if (_local1 < 0) { _local1 = 0; } game.overlay.clip.x = _local2; game.overlay.clip.y = _local1; game.overlay.clip._x = _local2; game.overlay.clip._y = _local1; }; game.bg.position(0, 0); loadLevel(1); playSound("music"); this.onEnterFrame = function () { if (game.inPlay) { if (!hero.dead) { listenForKeys(); } addFrictionAndGravity(); createTempPosition(); if (!hero.dead) { baddyDetection(); platformDetect(); collectableDetect(); detectFlag(); checkFloor(); } renderScreen(); } }; totalAntalPoint = 0;
Symbol 275 Button
on (release) { _root.gotoAndStop("Splash"); }

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Symbol 106 MovieClipUses:44Used by:109 112 115 163 225 241 263 268 272
Symbol 107 TextUses:25Used by:109
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Symbol 109 ButtonUses:106 107 108 43Used by:Timeline
Symbol 110 TextUses:25Used by:112
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Symbol 122 GraphicUsed by:Timeline
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:140 150 153 171 187 220
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:140 150 153 171 187 220
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:140 150 153 171 187 220
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Symbol 130 MovieClipUses:129Used by:140
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:140 150 153 171 187 220
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:140
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:140 150 153 171 187 220
Symbol 137 GraphicUsed by:139
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:137 138Used by:140
Symbol 140 MovieClipUses:124 126 128 130 132 134 136 139Used by:158 159 272
Symbol 141 SoundUsed by:158 159 203
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:150 153 171 187 220
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:150 153 171 187 220
Symbol 146 GraphicUsed by:148 149 151
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:146 147Used by:150 153 171 187 220
Symbol 149 ButtonUses:146Used by:150 153 171 187
Symbol 150 MovieClipUses:124 126 128 143 132 145 136 148 149Used by:159 174
Symbol 151 MovieClipUses:146Used by:152
Symbol 152 MovieClipUses:151Used by:153
Symbol 153 MovieClipUses:124 126 128 143 132 145 136 152 148 149Used by:158
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:156
Symbol 156 MovieClipUses:155Used by:158
Symbol 157 SoundUsed by:158 203
Symbol 158 MovieClipUses:153 140 141 156 157Used by:159
Symbol 159 MovieClipUses:140 141 2 150 158Used by:Timeline
Symbol 160 ButtonUses:6Used by:193
Symbol 161 TextUses:25Used by:163
Symbol 162 TextUses:25Used by:163
Symbol 163 ButtonUses:106 161 162 43Used by:193
Symbol 164 EditableTextUses:25Used by:193
Symbol 165 TextUses:25Used by:193
Symbol 166 TextUses:25Used by:193
Symbol 167 MovieClipUses:51Used by:169 193 220
Symbol 168 TextUses:25Used by:193
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Symbol 170 TextUses:25Used by:193
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Symbol 173 TextUses:25Used by:193
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Symbol 181 MovieClipUses:180Used by:187
Symbol 182 GraphicUsed by:187
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Symbol 184 GraphicUsed by:187
Symbol 185 GraphicUsed by:187
Symbol 186 EditableTextUses:15Used by:187
Symbol 187 MovieClipUses:174 175 176 177 178 179 126 124 132 128 143 145 136 148 149 181 182 183 184 185 186Used by:193
Symbol 188 MovieClipUses:44Used by:193
Symbol 189 TextUses:25Used by:193
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Symbol 193 MovieClipUses:160 163 164 165 166 167 168 169 170 172 173 187 70 188 189 190 191 192 36Used by:Timeline
Symbol 194 EditableTextUses:15Used by:195
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Symbol 196 MovieClipUses:40Used by:198
Symbol 197 MovieClipUses:174Used by:198
Symbol 198 MovieClipUses:38 196 197Used by:274
Symbol 199 EditableTextUses:15Used by:203
Symbol 200 SoundUsed by:203
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Symbol 204 MovieClipUses:104Used by:220 245 271 272
Symbol 205 EditableTextUses:25Used by:220
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Symbol 209 EditableTextUses:25Used by:220
Symbol 210 EditableTextUses:25Used by:220
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Symbol 212 TextUses:25Used by:220
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Symbol 216 EditableTextUses:25Used by:220
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Symbol 220 MovieClipUses:204 205 124 126 128 143 132 145 136 148 167 206 207 208 209 210 211 212 213 214 215 216 217 218 219Used by:274
Symbol 221 MovieClipUses:38 40Used by:272
Symbol 222 TextUses:25Used by:224
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Symbol 224 MovieClipUses:222 223Used by:272
Symbol 225 ButtonUses:106 113 114 43Used by:272
Symbol 226 TextUses:25Used by:272
Symbol 227 TextUses:25Used by:272
Symbol 228 TextUses:25Used by:241 268
Symbol 229 EditableTextUses:25Used by:241
Symbol 230 TextUses:25Used by:241 268
Symbol 231 EditableTextUses:25Used by:241
Symbol 232 EditableTextUses:25Used by:241
Symbol 233 EditableTextUses:25Used by:241
Symbol 234 TextUses:25Used by:241 268
Symbol 235 EditableTextUses:25Used by:236
Symbol 236 MovieClipUses:235Used by:241 268
Symbol 237 ButtonUses:22 23Used by:240
Symbol 238 TextUses:25Used by:240
Symbol 239 TextUses:25Used by:240
Symbol 240 MovieClipUses:237 238 239Used by:241
Symbol 241 MovieClipUses:228 106 229 230 231 232 233 234 64 236 240Used by:272
Symbol 242 TextUses:25Used by:272
Symbol 243 TextUses:25Used by:245
Symbol 244 TextUses:25Used by:245
Symbol 245 MovieClipUses:204 243 244Used by:272
Symbol 246 ButtonUses:22 23Used by:249
Symbol 247 TextUses:25Used by:249
Symbol 248 TextUses:25Used by:249
Symbol 249 MovieClipUses:246 247 248Used by:272
Symbol 250 TextUses:25Used by:272
Symbol 251 EditableTextUses:25Used by:272
Symbol 252 EditableTextUses:25Used by:272
Symbol 253 TextUses:25Used by:272
Symbol 254 EditableTextUses:15Used by:272
Symbol 255 ButtonUses:22 23Used by:258
Symbol 256 TextUses:25Used by:258
Symbol 257 TextUses:25Used by:258
Symbol 258 MovieClipUses:255 256 257Used by:272
Symbol 259 GraphicUsed by:263
Symbol 260 TextUses:25Used by:263
Symbol 261 TextUses:25Used by:263
Symbol 262 EditableTextUses:15Used by:263
Symbol 263 MovieClipUses:106 259 260 261 262Used by:272
Symbol 264 EditableTextUses:25Used by:268
Symbol 265 EditableTextUses:25Used by:268
Symbol 266 EditableTextUses:25Used by:268
Symbol 267 EditableTextUses:25Used by:268
Symbol 268 MovieClipUses:228 106 264 230 265 266 267 234 64 236Used by:272
Symbol 269 TextUses:25Used by:271
Symbol 270 TextUses:25Used by:271
Symbol 271 MovieClipUses:204 269 270Used by:272
Symbol 272 MovieClipUses:221 224 225 204 226 227 44 241 64 140 7 106 242 245 249 250 251 252 253 254 258 263 268 271Used by:274
Symbol 273 GraphicUsed by:274
Symbol 274 MovieClipUses:198 203 220 272 273Used by:Timeline
Symbol 275 ButtonUses:22 23Used by:Timeline
Symbol 276 TextUses:25Used by:Timeline
Symbol 277 TextUses:25Used by:Timeline

Instance Names

"bruger"Frame 1Symbol 4 EditableText
"gid"Frame 1Symbol 5 EditableText
"sbut"Frame 3Symbol 34 MovieClip
"help"Frame 9Symbol 193 MovieClip
"logged_in"Frame 9Symbol 195 MovieClip
"zugryf"Frame 25Symbol 274 MovieClip
"billede"Symbol 18 MovieClip Frame 1Symbol 13 MovieClip
"sIco"Symbol 34 MovieClip Frame 1Symbol 33 MovieClip
"horizontal"Symbol 73 MovieClip [platform] Frame 1Symbol 46 MovieClip
"vertical"Symbol 73 MovieClip [platform] Frame 1Symbol 48 MovieClip
"item"Symbol 73 MovieClip [platform] Frame 1Symbol 61 MovieClip [ice cube]
"hitarea"Symbol 92 MovieClip [baddy] Frame 1Symbol 7 MovieClip
"animation"Symbol 92 MovieClip [baddy] Frame 1Symbol 91 MovieClip
"flag"Symbol 103 MovieClip [flag] Frame 1Symbol 101 MovieClip
"bernhard"Symbol 158 MovieClip Frame 2Symbol 153 MovieClip
"bernhard"Symbol 158 MovieClip Frame 12Symbol 153 MovieClip
"bernhard"Symbol 158 MovieClip Frame 43Symbol 153 MovieClip
"bernhard"Symbol 158 MovieClip Frame 64Symbol 153 MovieClip
"bernhard"Symbol 158 MovieClip Frame 74Symbol 153 MovieClip
"bernhard"Symbol 158 MovieClip Frame 96Symbol 153 MovieClip
"bernhard"Symbol 158 MovieClip Frame 107Symbol 153 MovieClip
"bernhard"Symbol 158 MovieClip Frame 130Symbol 153 MovieClip
"bernhard"Symbol 158 MovieClip Frame 143Symbol 153 MovieClip
"animation"Symbol 174 MovieClip Frame 1Symbol 150 MovieClip
"infobtn"Symbol 193 MovieClip Frame 1Symbol 160 Button
"logintext_txt"Symbol 195 MovieClip Frame 1Symbol 194 EditableText
"man"Symbol 197 MovieClip Frame 1Symbol 174 MovieClip
"bg"Symbol 198 MovieClip Frame 1Symbol 196 MovieClip
"overlay"Symbol 198 MovieClip Frame 1Symbol 197 MovieClip
"minTaelNed"Symbol 220 MovieClip Frame 1Symbol 208 EditableText
"videreSpil"Symbol 241 MovieClip Frame 60Symbol 240 MovieClip
"status"Symbol 272 MovieClip Frame 1Symbol 224 MovieClip
"playButton"Symbol 272 MovieClip Frame 1Symbol 225 Button
"pointstatistik"Symbol 272 MovieClip Frame 5Symbol 241 MovieClip
"hk"Symbol 272 MovieClip Frame 5Symbol 140 MovieClip
"sortdude"Symbol 272 MovieClip Frame 5Symbol 7 MovieClip
"go"Symbol 272 MovieClip Frame 12Symbol 245 MovieClip
"igen"Symbol 272 MovieClip Frame 12Symbol 249 MovieClip
"hk"Symbol 272 MovieClip Frame 12Symbol 140 MovieClip
"start_score"Symbol 272 MovieClip Frame 12Symbol 258 MovieClip
"send_score"Symbol 272 MovieClip Frame 12Symbol 263 MovieClip
"pointstatistik"Symbol 272 MovieClip Frame 21Symbol 268 MovieClip
"win"Symbol 272 MovieClip Frame 21Symbol 271 MovieClip
"hk"Symbol 272 MovieClip Frame 21Symbol 140 MovieClip
"igen"Symbol 272 MovieClip Frame 21Symbol 249 MovieClip
"send_score"Symbol 272 MovieClip Frame 21Symbol 263 MovieClip
"gameClip"Symbol 274 MovieClip Frame 1Symbol 198 MovieClip
"soundfx"Symbol 274 MovieClip Frame 1Symbol 203 MovieClip
"display"Symbol 274 MovieClip Frame 1Symbol 220 MovieClip
"waitingScreen"Symbol 274 MovieClip Frame 1Symbol 272 MovieClip

Special Tags

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ExportAssets (56)Timeline Frame 23Symbol 70 as "tree platform"
ExportAssets (56)Timeline Frame 23Symbol 70 as "tree platform"
ExportAssets (56)Timeline Frame 24Symbol 73 as "platform"
ExportAssets (56)Timeline Frame 24Symbol 77 as "ground"
ExportAssets (56)Timeline Frame 24Symbol 81 as "corner"
ExportAssets (56)Timeline Frame 24Symbol 92 as "baddy"
ExportAssets (56)Timeline Frame 24Symbol 103 as "flag"
ExportAssets (56)Timeline Frame 24Symbol 70 as "tree platform"
ExportAssets (56)Timeline Frame 24Symbol 70 as "tree platform"
ExportAssets (56)Timeline Frame 24Symbol 70 as "tree platform"
ExportAssets (56)Timeline Frame 25Symbol 1 as "landing"
ExportAssets (56)Timeline Frame 25Symbol 2 as "kast"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"
ExportAssets (56)Timeline Frame 25Symbol 44 as "icecube"

Labels

"videre"Frame 3
"Splash"Frame 9
"Game"Frame 25
"display"Symbol 61 MovieClip [ice cube] Frame 2
"capture"Symbol 61 MovieClip [ice cube] Frame 7
"cube"Symbol 73 MovieClip [platform] Frame 1
"cloud"Symbol 73 MovieClip [platform] Frame 8
"ice platform"Symbol 73 MovieClip [platform] Frame 18
"tree"Symbol 73 MovieClip [platform] Frame 27
"knud"Symbol 73 MovieClip [platform] Frame 35
"walking"Symbol 91 MovieClip Frame 1
"dead"Symbol 91 MovieClip Frame 9
"Walk"Symbol 150 MovieClip Frame 2
"Crouch"Symbol 150 MovieClip Frame 10
"Jump Frame"Symbol 150 MovieClip Frame 16
"Dead"Symbol 150 MovieClip Frame 24
"Walki"Symbol 153 MovieClip Frame 2
"Crouch"Symbol 153 MovieClip Frame 10
"Jump Frame"Symbol 153 MovieClip Frame 16
"Dead"Symbol 153 MovieClip Frame 24
"walk"Symbol 158 MovieClip Frame 2
"help"Symbol 193 MovieClip Frame 3
"credit"Symbol 193 MovieClip Frame 12
"collect"Symbol 203 MovieClip Frame 5
"intro"Symbol 203 MovieClip Frame 25
"jump"Symbol 203 MovieClip Frame 40
"kill"Symbol 203 MovieClip Frame 54
"music"Symbol 203 MovieClip Frame 66
"die"Symbol 203 MovieClip Frame 79
"bip"Symbol 203 MovieClip Frame 95
"Loading"Symbol 224 MovieClip Frame 1
"Loaded"Symbol 224 MovieClip Frame 8
"Stats"Symbol 272 MovieClip Frame 5
"Lose"Symbol 272 MovieClip Frame 12
"Win"Symbol 272 MovieClip Frame 21

Dynamic Text Variables

procentHentetSymbol 16 EditableText"55"
num2Symbol 205 EditableText"22"
_parent.totalAntalPointSymbol 206 EditableText"1234"
_parent.totalAntalPointSymbol 207 EditableText"1234"
num2Symbol 209 EditableText"22"
numSymbol 210 EditableText"2"
numSymbol 211 EditableText"2"
levelSymbol 216 EditableText"10"
levelSymbol 218 EditableText"10"
_parent._parent.SuperbonusSymbol 229 EditableText"POINT"
bonustekstSymbol 231 EditableText"Tidsbonus"
_parent.bonusSymbol 232 EditableText"POINT"
bonustekstSymbol 233 EditableText"Tidsbonus"
_parent._parent._parent.totalAntalPointSymbol 235 EditableText"22876"
_parent.totalAntalPointSymbol 251 EditableText"22876"
niveauSymbol 252 EditableText"1"
_parent.niveauSymbol 254 EditableText""
_root.useridSymbol 262 EditableText""
_parent._parent.SuperbonusSymbol 264 EditableText"POINT"
bonustekstSymbol 265 EditableText"Tidsbonus"
_parent.bonusSymbol 266 EditableText"POINT"
bonustekstSymbol 267 EditableText"Tidsbonus"




http://swfchan.com/5/23814/info.shtml
Created: 25/5 -2019 22:03:14 Last modified: 25/5 -2019 22:03:14 Server time: 05/11 -2024 06:37:50