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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76810645?noj=FRM76810645-22DC" width="1" height="1"></div>

Bom Beat Battle.swf

This is the info page for
Flash #23832

(Click the ID number above for more basic data on this flash file.)


Text
PILE DRIVER (T)

C

BOM BEAT BATTLE - LOADING - PUNCH - KICK - BLOCK - FIGHT - SURVIVE - ULTIMATE MOVE - WIN - PARRY - DODGE - SWEEP - POWER - MUSIC - RHYTHM - DRUMS -

NEWGROUNDS

NEWGROUNDS

ARMOR GAMES

ARMOR GAMES

BOMTOONS

BT

BOMTOONS

BOMTOONS

CORIANTUMR

CAPTAIN MORONI

CAPTAIN MORONI

888888

8888

8888

8888

TOTAL:

STYLE

TECHNIQUE

HEALTH

[ MAIN ]

[ MAIN ]

888888

8888

8888

8888

[ REMATCH ]

[ REMATCH ]

[ CHAR. SELECT ]

[ CHAR. SELECT ]

<p align="center"><font face="04b21_8pt_st" size="8" color="#999999" letterSpacing="0.000000" kerning="0">PILE DRIVER (T)</font></p>

HP:

HP:

BOM BEAT BATTLE - LOADING - PUNCH - KICK - BLOCK - FIGHT - SURVIVE - ULTIMATE MOVE - WIN - PARRY - DODGE - SWEEP - POWER - MUSIC - RHYTHM - DRUMS -

PILE DRIVER (T)

Z

C

X

Choose your fighter’s moves by playing the indicated
musical phrases.

As the playhead passes each note, press the corresponding
key. The closer you play to the beat, the more damage your
fighter will do!

Remember that to defend high attacks (H) you have to use a
high defense, for low attacks (L) a low defense, and for throws
(T) use a counter-throw.

NOW!

1 PLAYER

2 PLAYER

CAPTAIN MORONI

CAPTAIN MORONI

USE THE LISTED
KEYS TO CHOOSE
YOUR CHARACTER

Z

C

CHOOSE (X)

i

P

CHOOSE (O)

CHOOSE AN ARENA

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
stop();
Frame 3
stop();
Frame 4
stop(); _root.rn = new Array(); _root.rn[0] = new Array(); _root.rn[1] = new Array(); _root.rn[2] = new Array(); _root.rn[3] = new Array(); var a = 0; while (a < 3) { var b = 0; while (b < 3) { var t = new Array(); t.push({b:a, t:0}); t.push({b:b, t:1000}); _root.rn[0].push(t); b++; } var t = new Array(); t.push({b:a, t:0}); _root.rn[0].push(t); var t = new Array(); t.push({b:a, t:1000}); _root.rn[0].push(t); a++; } var a = 0; while (a < 3) { var b = 0; while (b < 3) { var c = 0; while (c < 3) { var d = 0; while (d < 3) { var t = new Array(); t.push({b:a, t:0}); t.push({b:b, t:500}); t.push({b:c, t:1000}); t.push({b:d, t:1500}); _root.rn[1].push(t); d++; } var t = new Array(); t.push({b:a, t:0}); t.push({b:b, t:500}); t.push({b:c, t:1000}); _root.rn[1].push(t); var t = new Array(); t.push({b:a, t:0}); t.push({b:b, t:500}); t.push({b:c, t:1500}); _root.rn[1].push(t); var t = new Array(); t.push({b:a, t:0}); t.push({b:b, t:1000}); t.push({b:c, t:1500}); _root.rn[1].push(t); var t = new Array(); t.push({b:a, t:500}); t.push({b:b, t:1000}); t.push({b:c, t:1500}); _root.rn[1].push(t); c++; } var t = new Array(); t.push({b:a, t:0}); t.push({b:b, t:750}); _root.rn[1].push(t); var t = new Array(); t.push({b:a, t:250}); t.push({b:b, t:750}); _root.rn[1].push(t); var t = new Array(); t.push({b:a, t:250}); t.push({b:b, t:1000}); _root.rn[1].push(t); b++; } a++; } var a = 0; while (a < 4) { var b = 0; while (b < 4) { var c = 0; while (c < 4) { var d = 0; while (d < 4) { var t = new Array(); if (a != 3) { t.push({b:a, t:0}); } if (b != 3) { t.push({b:b, t:250}); } if (c != 3) { t.push({b:c, t:500}); } if (d != 3) { t.push({b:d, t:750}); } if (a != 3) { t.push({b:a, t:1000}); } if (b != 3) { t.push({b:b, t:1250}); } if (c != 3) { t.push({b:c, t:1500}); } if (d != 3) { t.push({b:d, t:1750}); } _root.rn[2].push(t); d++; } c++; } b++; } a++; }
Frame 5
stop();
Frame 6
stop();
Frame 7
Frame 9
function Wiperoni(a) { zsazsa.Terminate(); if (a == "ownman") { this.zsazsa.StopIt(); attachMovie("zsazsa", "zsazsa", 20000); _root.win[0] = 0; _root.win[1] = 0; _root.scores = new Array(); _root.scores[0] = new Array(0, 0, 0); _root.scores[1] = new Array(0, 0, 0); _root.NewRound(0); } else { bg.removeMovieClip(); gu.removeMovieClip(); zsazsa.StopIt(); zsazsa.removeMovieClip(); fg.removeMovieClip(); c[0].removeMovieClip(); c[1].removeMovieClip(); gotoAndStop(a); } } function NewRound(i) { _root.curround = i; this.attachMovie("roundoverlay0", "over", 99, {rounder:_root.curround}); if (i == 0) { this.mod = -2; } else { this.mod = -1; } this.ct = 0; this.nt = 1; this.p = new Array(); this.p[0] = new Wan(this.pix[0]); this.p[1] = new Wan(this.pix[1]); _root.gu.Init(); } function TriggerPoof(x, y, t) { if (_root.makeswitch) { var _local2 = _root.nt; } else { var _local2 = _root.ct; } if (_local2 == 0) { var _local6 = x + _root.c[_local2]._x; var _local4 = -100; } else { var _local6 = _root.c[_local2]._x - x; var _local4 = 100; } var _local5 = y + _root.c[_local2]._y; var _local3 = ""; if (_root.branch == "hit") { _local3 = "medium"; } else { _local3 = "block"; } attachMovie("poof_" + _local3, "trigger", 10000, {_x:_local6, _y:_local5, _xscale:_local4}); } function WF() { wf._visible = true; wf.onEnterFrame = function () { this._visible = false; delete this.onEnterFrame; }; } function DoFrame() { if (_root.bgoff != _root.oldbgoff) { _root.off = _root.bgoff - _root.oldbgoff; _root.oldbgoff = _root.bgoff; var _local2 = _root.bgoff - 350; bg.bg3._x = _local2; bg.bg2._x = _local2 * 0.75; bg.bg1._x = (_local2 * 0.75) * 0.75; bg.bg0._x = ((_local2 * 0.75) * 0.75) * 0.75; fg.fg0._x = _local2 * 1.5; bg.bg4._x = _local2 * 1.5; c[0]._x = c[0]._x + _root.off; c[1]._x = c[1]._x + _root.off; } } function UpdateDefLife() { if (_root.makeswitch) { UpdateLife(_root.ct); } else { UpdateLife(_root.nt); } } function NixSwitch(a) { _root.gu.NixSwitch(a); } function PressUp(a) { _root.gu.UpdateMoves(a, true); } function UpdateAttLife() { if (_root.makeswitch) { UpdateLife(_root.nt); } else { UpdateLife(_root.ct); } } function ApplyDam(a, s, k) { _root.p[a].chp = _root.p[a].chp - Math.round((s * k) / 100); } function GetGoodness(perc) { var _local1 = 0; if (perc == 100) { _local1 = 3; } else if (perc > 95) { _local1 = 2; } else if (perc > 85) { _local1 = 1; } return(_local1); } function UpdateLife(i) { if (_root.p[i].chp <= 0) { delete _root.emerclip.onEnterFrame; _root.bgoff = 0; _root.DoFrame(); _root.p[i].chp = 0; if (i == 1) { _root.win[0]++; _root.scores[0][0] = _root.scores[0][0] + (_root.p[0].chp * 10); if (_root.p[0].chp == _root.p[0].mhp) { _root.scores[0][0] = _root.scores[0][0] + (_root.p[0].chp * 10); } _root.gu.UpdateVictory(0); _root.c[0].Stop(); _root.c[1].Anim("die"); } else { _root.win[1]++; _root.scores[1][0] = _root.scores[1][0] + (_root.p[1].chp * 10); if (_root.p[1].chp == _root.p[1].mhp) { _root.scores[1][0] = _root.scores[1][0] + (_root.p[1].chp * 10); } _root.gu.UpdateVictory(1); _root.c[1].Stop(); _root.c[0].Anim("die"); } _root.zsazsa.StopIt(); _root.mod = 3; } _root.gu.UpdateLife(i); } function ShowSwitch() { _root.gu.ShowMoves(0); _root.gu.ShowMoves(1); } function Switch() { _root.ct = (_root.ct ? 0 : 1); _root.nt = (_root.ct ? 0 : 1); } function RunDef(a) { if (_root.makeswitch) { c[_root.ct].Anim(a); } else { c[_root.nt].Anim(a); } } function CP_NextMove() { var _local3 = 1; if (_root.ct == _local3) { var _local6 = Math.floor(Math.random() * 5); var _local4 = _root.p[_local3].apl[_local6]; var _local2 = (_local4.l.tes[0].t * 120) / 135; if (_local2 == 0) { _local2 = 1; } _root.cpu = setInterval(CP_Play, _local2, _local4, 0); } else { var _local5 = Math.floor(Math.random() * 5); var _local4 = _root.p[_local3].dpl[_local5]; var _local2 = (_local4.l.tes[0].t * 120) / 135; if (_local2 == 0) { _local2 = 1; } _root.cpu = setInterval(CP_Play, _local2, _local4, 0); } } function CP_Bongo(b) { switch (b) { case 2 : _root.zsazsa.Bongos(105, true); break; case 1 : _root.zsazsa.Bongos(111, true); break; case 0 : _root.zsazsa.Bongos(112, true); } } function CP_Play(act, step) { _root.CP_Bongo(act.l.tes[step].b); clearInterval(_root.cpu); if (act.l.tes.length > (step + 1)) { var _local4 = ((act.l.tes[step + 1].t - act.l.tes[step].t) * 120) / 135; _root.cpu = setInterval(CP_Play, _local4, act, step + 1); } } function RunAtt(att) { var _local2 = _root; var _local3 = _local2.ct; if (_root.makeswitch) { _local3 = _local2.nt; } _local2.c[_local3].Anim(_local2.p[_local3].ach[_local2.p[_local3].apl[att].i].m); } _root.win = new Array(); _root.win[0] = 0; _root.win[1] = 0; _root.scores = new Array(); _root.scores[0] = new Array(0, 0, 0); _root.scores[1] = new Array(0, 0, 0); var wf = this.createEmptyMovieClip("wf", 1000001); wf.moveTo(0, 0); wf.beginFill(16777215, 100); wf.lineTo(700, 0); wf.lineTo(700, 500); wf.lineTo(0, 500); wf.lineTo(0, 0); wf.endFill(); wf.cacheAsBitmap = true; wf._visible = false; _root.bgoff = 0; _root.oldbgoff = -1; var bg = this.createEmptyMovieClip("bg", 0); bg.attachMovie(("bg" + _root.bgsel) + "_0", "bg0", 100, {_x:0, _y:0}); bg.attachMovie(("bg" + _root.bgsel) + "_1", "bg1", 101, {_x:0, _y:0}); bg.attachMovie(("bg" + _root.bgsel) + "_2", "bg2", 102, {_x:0, _y:0}); bg.attachMovie(("bg" + _root.bgsel) + "_3", "bg3", 103, {_x:0, _y:0}); bg.attachMovie(("bg" + _root.bgsel) + "_4", "bg4", 104, {_x:0, _y:0}); var fg = this.createEmptyMovieClip("fg", 100); fg.attachMovie(("fg" + _root.bgsel) + "_0", "fg0", 0); this.onEnterFrame = function () { if (Key.isDown(39)) { _root.bgoff = _root.bgoff + 4; } else if (Key.isDown(37)) { _root.bgoff = _root.bgoff - 4; } DoFrame(); }; if (this.pix === undefined) { this.pix = new Array(); this.pix[0] = 0; this.pix[1] = 0; } this.lag = 100; attachMovie("gu", "gu", 1000000); this.c = new Array(); c[0] = this.attachMovie("cb", "char0", 10, {_x:225, _y:400, _xscale:70, _yscale:70, i:this.pix[0]}); c[1] = this.attachMovie("cb", "char1", 11, {_x:475, _y:400, _xscale:-70, _yscale:70, i:this.pix[1]}); NewRound(0); attachMovie("zsazsa", "zsazsa", 20000);
Symbol 25 MovieClip [tod] Frame 1
this.attachMovie("todbg_" + b, "bg", 0); var txt = ""; if (p == 0) { switch (b) { case 0 : txt = "C"; break; case 1 : txt = "X"; break; case 2 : txt = "Z"; } } else if (p == 1) { switch (b) { case 0 : txt = "P"; break; case 1 : txt = "O"; break; case 2 : txt = "I"; } } this.attachMovie("tod_let", "let", 1, {txt:txt}); this.cacheAsBitmap = true;
Symbol 27 MovieClip [playhead_yellow] Frame 1
this.cacheAsBitmap = true;
Symbol 43 MovieClip Frame 1
this.onEnterFrame = function () { this._x = this._x + (this.dir * 5); if (this.dir == -1) { if (this._x <= (-this._width)) { this._x = this.partner._x + this._width; } } else if (this._x > 700) { this._x = this.partner._x - this._width; } };
Symbol 47 MovieClip Frame 1
stop(); this.onEnterFrame = function () { bl = _root.getBytesLoaded(); bt = _root.getBytesTotal(); perc = (bl / bt) * 100; dabar._xscale = perc; if (perc >= 100) { delete this.onEnterFrame; this._parent.gotoAndStop("trans"); } };
Instance of Symbol 43 MovieClip "top1" in Symbol 47 MovieClip Frame 1
onClipEvent (load) { this.dir = -1; this.partner = this._parent.top2; }
Instance of Symbol 43 MovieClip "bot2" in Symbol 47 MovieClip Frame 1
onClipEvent (load) { this.dir = 1; this.partner = this._parent.bot1; }
Instance of Symbol 43 MovieClip "top2" in Symbol 47 MovieClip Frame 1
onClipEvent (load) { this.dir = -1; this.partner = this._parent.top1; }
Instance of Symbol 43 MovieClip "bot1" in Symbol 47 MovieClip Frame 1
onClipEvent (load) { this.dir = 1; this.partner = this._parent.bot2; }
Symbol 49 MovieClip Frame 1
this.onRelease = function () { getURL ("http://www.armorgames.com", "_blank"); };
Symbol 53 MovieClip Frame 1
this.onRelease = function () { getURL ("http://www.armorgames.com", "_blank"); };
Symbol 58 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 61 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 68 Button
on (release) { getURL ("http://www.bomtoons.com", "_blank"); }
Symbol 1047 MovieClip [__Packages.Wan] Frame 0
class Wan { var apl, dpl, ch, ach, dch, n, mhp, chp; function Wan (a) { App(a); Huan(); } function Kanpat(f, i) { if (f.length > i.tes.length) { return(0); } var _local8 = 500; var _local9 = 0; var _local10 = 0; var _local7 = -1000000; var _local6 = 1000000 /* 0x0F4240 */; var _local2 = 0; while (_local2 < i.tes.length) { if (_local2 >= f.length) { if (((_root.curtim - ((_root.mod == 1) ? 3555.55555555556 : 0)) - ((i.tes[_local2].t * 120) / 135)) > ((_local8 * 120) / 135)) { return(0); } return(-1); } if (f[_local2].b != i.tes[_local2].b) { return(0); } if (Math.abs(f[_local2].t - ((i.tes[_local2].t * 120) / 135)) < ((_local8 * 120) / 135)) { _local9 = _local9 + Math.abs(f[_local2].t - ((i.tes[_local2].t * 120) / 135)); var _local3 = f[_local2].t - ((i.tes[_local2].t * 120) / 135); _local10 = _local10 + _local3; if (_local3 > _local7) { _local7 = _local3; } if (_local3 < _local6) { _local6 = _local3; } } else { return(0); } _local2++; } var _local11 = _local9 / f.length; var _local12 = _local11 - (Math.abs(_local10) / f.length); if (Math.abs(_local7 - _local6) < 222.222222222222) { _local11 = _local12; } var _local13 = Math.round((1 - (_local11 / 888.888888888889)) * 100); return(_local13); } function Kanpats(f, of) { var _local5 = 0; var _local3 = new Array(); if (of) { var _local2 = 0; while (_local2 < apl.length) { _local3.push(Kanpat(f, apl[_local2].l)); _local2++; } } else { var _local2 = 0; while (_local2 < dpl.length) { _local3.push(Kanpat(f, dpl[_local2].l)); _local2++; } } return(_local3); } function App(x) { ch = x; ach = new Array(); dch = new Array(); switch (x) { case 0 : ach.push({s:15, n:"HIGH SLASH", a:0, d:0, t:0, m:"highslash"}); ach.push({s:20, n:"LOW SLASH", a:1, d:0, t:0, m:"lowslash"}); ach.push({s:30, n:"SHIELD THROW", a:0, d:1, t:0, m:"shieldthrow"}); ach.push({s:25, n:"LEG SWEEP", a:1, d:1, t:0, m:"legsweep"}); ach.push({s:40, n:"HIP THROW", a:2, d:2, t:0, m:"hipthrow"}); dch.push({n:"HIGH BLOCK", a:0, d:0, t:0, m:"blockhigh"}); dch.push({n:"LOW BLOCK", a:1, d:0, t:0, m:"blocklow"}); dch.push({n:"PARRY HIGH", a:0, d:1, t:2, m:"parryhigh"}); dch.push({n:"PARRY LOW", a:1, d:1, t:2, m:"parrylow"}); dch.push({n:"COUNTER-THROW", a:2, d:0, t:0, s:40, m:"counter_hipthrow"}); n = "CAPTAIN MORONI"; mhp = 100; chp = 100; break; case 1 : n = "GADIANTON"; mhp = 100; chp = 100; ach.push({s:15, n:"ROUNDHOUSE", a:0, d:1, t:0, m:"roundhouse"}); ach.push({s:20, n:"LEG SWEEP", a:1, d:1, t:0, m:"legsweep"}); ach.push({s:25, n:"FIREBALL", a:0, d:1, t:0, m:"fireball"}); ach.push({s:25, n:"GROUND SPIKES", a:1, d:1, t:0, m:"groundspikes"}); ach.push({s:30, n:"BODY SLAM", a:2, d:2, t:0, m:"bodyslam"}); dch.push({n:"PARRY HIGH", a:0, d:1, t:2, m:"parryhigh"}); dch.push({n:"PARRY LOW", a:1, d:1, t:2, m:"parrylow"}); dch.push({n:"COUNTER-THROW", a:2, d:1, t:0, s:30, m:"counter_toss"}); dch.push({n:"JUMP", a:1, d:1, t:1, m:"jump"}); dch.push({n:"DUCK", a:0, d:1, t:1, m:"duck"}); } } function Huan() { dpl = new Array(); var _local4 = 0; while (_local4 < dch.length) { var _local5 = new Laza(); var _local3 = Math.floor(Math.random() * 5); var _local2 = 0; while (_local2 < _local4) { if (dpl[_local2].i == _local3) { _local3 = Math.floor(Math.random() * 5); break; } _local2++; } _local5.TestSetup(dch[_local3].d, dpl, false); dpl.push({i:_local3, l:_local5}); _local4++; } apl = new Array(); _local4 = 0; while (_local4 < ach.length) { var _local5 = new Laza(); var _local3 = Math.floor(Math.random() * 5); var _local2 = 0; while (_local2 < _local4) { if (apl[_local2].i == _local3) { _local3 = Math.floor(Math.random() * 5); break; } _local2++; } _local5.TestSetup(ach[_local3].d, apl, true); apl.push({i:_local3, l:_local5}); _local4++; } } function HuanOne(att, ix) { if (att) { var _local4 = new Laza(); var _local3 = Math.floor(Math.random() * 5); var _local2 = 0; while (_local2 < 5) { if (apl[_local2].i == _local3) { _local3 = Math.floor(Math.random() * 5); break; } _local2++; } _local4.TestSetup(ach[_local3].d, apl, true); apl[ix] = {i:_local3, l:_local4}; } else { var _local4 = new Laza(); var _local3 = Math.floor(Math.random() * 5); var _local2 = 0; while (_local2 < 5) { if (dpl[_local2].i == _local3) { _local3 = Math.floor(Math.random() * 5); break; } _local2++; } _local4.TestSetup(dch[_local3].d, dpl, false); dpl[ix] = {i:_local3, l:_local4}; } } }
Symbol 1048 MovieClip [__Packages.Laza] Frame 0
class Laza { var tes, di, b0, b1; function Laza () { tes = new Array(); } function Jia(b, t) { tes.push({b:Number(b), t:Number(t)}); } function TestSetup(dif, pl, tf) { var _local3 = _root.rn; di = dif; var _local9 = false; while (!_local9) { if (tf) { var _local6 = Math.floor(Math.random() * _local3[dif].length); } else { var _local6 = -1; } var _local5 = Math.floor(Math.random() * _local3[dif].length); _local9 = true; for (var _local12 in pl) { if ((pl[_local12].l.b0 == _local6) && (pl[_local12].l.b1 == _local5)) { _local9 = false; break; } } } b0 = _local6; b1 = _local5; var _local8 = 0; while (_local8 < _local3[dif][_local6].length) { tes.push({b:_local3[dif][_local6][_local8].b, t:_local3[dif][_local6][_local8].t}); _local8++; } _local8 = 0; while (_local8 < _local3[dif][_local5].length) { tes.push({b:_local3[dif][_local5][_local8].b, t:_local3[dif][_local5][_local8].t + 2000}); _local8++; } } function toString() { var _local3 = ""; var _local2 = 0; while (_local2 < tes.length) { if (_local2 == 0) { _local3 = _local3 + ((tes[_local2].b + ",") + tes[_local2].t); } else { _local3 = _local3 + (((";" + tes[_local2].b) + ",") + tes[_local2].t); } _local2++; } return(_local3); } }
Symbol 86 MovieClip [pb] Frame 1
function UpdateLife(w) { this.chp = w.chp; this.mhp = w.mhp; this.onEnterFrame = function () { var _local2 = 100 - ((this.chp / this.mhp) * 100); if (_local2 > db._xscale) { if ((_local2 - db._xscale) < 2) { db._xscale = _local2; delete this.onEnterFrame; } else { db._xscale = db._xscale + 2; } } }; } function UpdateVictory(a) { var _local1 = 0; while (_local1 < a) { cac["win" + _local1]._visible = true; _local1++; } _local1 = a; while (_local1 < 2) { cac["win" + _local1]._visible = false; _local1++; } } cac.cacheAsBitmap = true; db._xscale = 0; cac.nam = this.n; if (this.cix == 0) { holder.f0._visible = true; holder.f1._visible = false; } else { holder.f1._visible = true; holder.f0._visible = false; } UpdateVictory(this.winna);
Symbol 93 MovieClip [poof_block] Frame 13
this.unloadMovie(); this.removeMovieClip();
Symbol 111 MovieClip [poof_ground] Frame 17
this.unloadMovie(); this.removeMovieClip();
Symbol 128 MovieClip [poof_hard] Frame 17
this.unloadMovie(); this.removeMovieClip();
Symbol 136 MovieClip [poof_light] Frame 16
this.unloadMovie(); this.removeMovieClip();
Symbol 146 MovieClip [poof_medium] Frame 19
this.unloadMovie(); this.removeMovieClip();
Symbol 154 MovieClip [zala] Frame 1
function Ln(c) { ln._x = (((c / cf) * w) / 5) + (w / 5); } function Hua() { var _local2 = 0; while (_local2 < laz.tes.length) { var _local4 = (((laz.tes[_local2].t / 1000) * w) / 5) + (w / 5); var _local3 = (((laz.tes[_local2].b * h) / 4) + (h / 4)) + 18.5; this.attachMovie("tod", "tod" + _local2, _local2 + 1000, {_y:_local3, _x:_local4, p:this.i, b:laz.tes[_local2].b}); _local2++; } } function Ding() { var _local3 = this.attachMovie("playhead_red", "lna", this.getNextHighestDepth(), {_x:ln._x, _y:12.5}); } function Init() { if (this.t) { this.attachMovie("movebar_def_bg0", "bg", 1); } else { this.attachMovie("movebar_off_bg0", "bg", 1); } var _local4 = this.attachMovie("playhead_yellow", "ln", 100000, {_y:12.5}); var _local5 = this.attachMovie("movehead", "movehead", 0, {n:this.n}); Hua(); } this.cf = 888.888888888889; Init();
Symbol 158 MovieClip [bg0_0] Frame 1
this.cacheAsBitmap = true;
Symbol 161 MovieClip [bg0_1] Frame 1
this.cacheAsBitmap = true;
Symbol 164 MovieClip [bg0_2] Frame 1
this.cacheAsBitmap = true;
Symbol 170 MovieClip [fg0_0] Frame 1
this.cacheAsBitmap = true;
Symbol 173 MovieClip [bg1_0] Frame 1
this.cacheAsBitmap = true;
Symbol 176 MovieClip [bg1_1] Frame 1
this.cacheAsBitmap = true;
Symbol 179 MovieClip [bg1_2] Frame 1
this.cacheAsBitmap = true;
Symbol 182 MovieClip [bg1_3] Frame 1
this.cacheAsBitmap = true;
Symbol 185 MovieClip [bg1_4] Frame 1
this.cacheAsBitmap = true;
Symbol 194 MovieClip Frame 1
function freshMe(num) { i = 0; while (i < 3) { this["r" + i]._visible = false; i++; } this["r" + num]._visible = true; } freshMe(this._parent.rounder);
Symbol 201 MovieClip [roundoverlay0] Frame 14
this.ro1 = new Sound(this); ro1.attachSound("round1.wav"); this.ro2 = new Sound(this); ro2.attachSound("round2.wav"); this.ro3 = new Sound(this); ro3.attachSound("finalround.wav"); if (rounder == 0) { ro1.start(); } if (rounder == 1) { ro2.start(); } if (rounder == 2) { ro3.start(); }
Symbol 201 MovieClip [roundoverlay0] Frame 153
this.unloadMovie(); this.removeMovieClip();
Symbol 223 MovieClip Frame 10
stop();
Symbol 236 MovieClip [roundoverlay1] Frame 1
this.b = new Sound(); b.attachSound("booleep"); var cv = 0; this.vals = new Array(250, 120, 450); dabox.loser._visible = false; this.onEnterFrame = function () { cv++; if ((cv < 110) && (this.goahead)) { b.start(); dabox.hlth = random(8888); dabox.tech = random(8888); dabox.style = random(8888); dabox.tot = random(888888); } else if (this.goahead) { delete this.onEnterFrame; dabox.hlth = vals[0]; dabox.tech = vals[1]; dabox.style = vals[2]; dabox.tot = (dabox.hlth + dabox.tech) + dabox.style; } };
Symbol 236 MovieClip [roundoverlay1] Frame 83
this.goahead = true;
Symbol 236 MovieClip [roundoverlay1] Frame 140
stop();
Symbol 257 Button
on (press) { _root.Wiperoni("trans"); }
Symbol 258 Button
on (press) { _root.Wiperoni("ownman"); }
Symbol 259 Button
on (press) { _root.Wiperoni("charselect"); }
Symbol 260 MovieClip [roundoverlay2] Frame 1
if (vals1 === undefined) { vals1 = new Array(_root.scores[0][0], _root.scores[0][1], _root.scores[0][2]); vals2 = new Array(_root.scores[1][0], _root.scores[1][1], _root.scores[1][2]); var winna = ((_root.p[0].chp == 0) ? 1 : 0); } this.b = new Sound(); b.attachSound("booleep"); if (winna == 0) { p1.loser._visible = false; p2.winner._visible = false; } else { p2.loser._visible = false; p1.winner._visible = false; } cv = 0; this.onEnterFrame = function () { cv++; if (cv < 40) { b.start(); p1.hlth = random(8888); p1.tech = random(8888); p1.style = random(8888); p1.tot = random(888888); p2.hlth = random(8888); p2.tech = random(8888); p2.style = random(8888); p2.tot = random(888888); } else { delete this.onEnterFrame; p1.hlth = vals1[0]; p1.tech = vals1[1]; p1.style = vals1[2]; p1.tot = (p1.hlth + p1.tech) + p1.style; p2.hlth = vals2[0]; p2.tech = vals2[1]; p2.style = vals2[2]; p2.tot = (p2.hlth + p2.tech) + p2.style; } };
Symbol 260 MovieClip [roundoverlay2] Frame 20
stop();
Symbol 268 MovieClip [roundoverlay3] Frame 116
stop();
Symbol 281 MovieClip Frame 1
this._visible = false;
Symbol 416 MovieClip Frame 24
stop();
Symbol 470 MovieClip Frame 12
stop();
Symbol 501 MovieClip Frame 1
this.blocksword = new Sound(this); blocksword.attachSound("block_sword.wav"); this.blockpunch = new Sound(this); blockpunch.attachSound("blockpunch.wav"); this.lightpunch = new Sound(this); lightpunch.attachSound("lightpunch5.wav"); this.miss = new Sound(this); miss.attachSound("miss.wav"); this.parry = new Sound(this); parry.attachSound("parry1.wav"); this.punch0 = new Sound(this); punch0.attachSound("punch.wav"); this.punch1 = new Sound(this); punch1.attachSound("punch2.wav"); this.punch2 = new Sound(this); punch2.attachSound("punch3.wav"); this.punch3 = new Sound(this); punch3.attachSound("punch4.wav"); this.swordconnect = new Sound(this); swordconnect.attachSound("sword_connect.wav"); this.swordclank = new Sound(this); swordclank.attachSound("swordclank.wav");
Symbol 501 MovieClip Frame 12
stop();
Symbol 501 MovieClip Frame 18
if (_root.branch == "block") { _root.RunDef(_root.branch2); _root.TriggerPoof(-(ph._x + 25), ph._y + 85, t); _root.ShowSwitch(); blockpunch.start(); } else if (_root.branch == "dodge") { _root.RunDef(_root.branch2); _root.ShowSwitch(); } else if (_root.branch == "hit") { _root.RunDef("hithigh"); _root.ShowSwitch(); _root.TriggerPoof(-(ph._x + 25), ph._y + 85, t); _root.WF(); var which = random(4); var thing = eval ("punch" + which); thing.start(); _root.UpdateDefLife(); } else if (_root.branch == "parry") { gotoAndPlay ("dizzy"); _root.RunDef(_root.branch2); _root.ShowSwitch(); parry.start(); }
Symbol 501 MovieClip Frame 24
gotoAndPlay ("idle");
Symbol 501 MovieClip Frame 36
if (_root.branch == "block") { _root.RunDef(_root.branch2); _root.ShowSwitch(); _root.TriggerPoof(-(ph._x + 25), ph._y + 70, t); blockpunch.start(); } else if (_root.branch == "dodge") { _root.RunDef(_root.branch2); _root.ShowSwitch(); } else if (_root.branch == "hit") { if (_root.branch2 == "duck") { _root.RunDef("duckhit"); } else { _root.RunDef("hitlow"); } _root.ShowSwitch(); _root.TriggerPoof(-(ph._x + 25), ph._y + 70, t); _root.WF(); var which = random(4); var thing = eval ("punch" + which); thing.start(); _root.UpdateDefLife(); } else if (_root.branch == "parry") { gotoAndPlay ("dizzy"); _root.RunDef(_root.branch2); _root.ShowSwitch(); parry.start(); }
Symbol 501 MovieClip Frame 45
gotoAndPlay ("idle");
Symbol 501 MovieClip Frame 62
if (_root.branch == "block") { _root.RunDef(_root.branch2); _root.TriggerPoof(-(ph._x + 25), ph._y + 70, t); _root.ShowSwitch(); blockpunch.start(); } else if (_root.branch == "dodge") { _root.RunDef(_root.branch2); _root.ShowSwitch(); } else if (_root.branch == "hit") { _root.RunDef("hithigh"); _root.ShowSwitch(); _root.TriggerPoof(-(ph._x + 25), ph._y + 70, t); _root.WF(); swordconnect.start(); } else if (_root.branch == "parry") { gotoAndPlay ("dizzy"); _root.RunDef(_root.branch2); _root.ShowSwitch(); parry.start(); }
Symbol 501 MovieClip Frame 65
if (_root.branch == "hit") { _root.UpdateDefLife(); }
Symbol 501 MovieClip Frame 69
gotoAndPlay ("idle");
Symbol 501 MovieClip Frame 93
if (_root.branch == "block") { _root.RunDef(_root.branch2); _root.ShowSwitch(); _root.TriggerPoof(-(ph._x + 25), ph._y + 70, t); blockpunch.start(); } else if (_root.branch == "dodge") { _root.RunDef(_root.branch2); _root.ShowSwitch(); } else if (_root.branch == "hit") { if (_root.branch2 == "duck") { _root.RunDef("duckhit"); } else { _root.RunDef("hitlow"); } _root.ShowSwitch(); _root.TriggerPoof(-(ph._x + 25), ph._y + 70, t); _root.WF(); swordconnect.start(); _root.UpdateDefLife(); } else if (_root.branch == "parry") { gotoAndPlay ("dizzy"); _root.RunDef(_root.branch2); _root.ShowSwitch(); parry.start(); }
Symbol 501 MovieClip Frame 106
gotoAndPlay ("idle");
Symbol 501 MovieClip Frame 132
gotoAndPlay ("idle");
Symbol 501 MovieClip Frame 143
gotoAndPlay ("idle");
Symbol 501 MovieClip Frame 167
gotoAndPlay ("idle");
Symbol 501 MovieClip Frame 195
gotoAndPlay ("idle");
Symbol 501 MovieClip Frame 214
_root.WF();
Symbol 501 MovieClip Frame 246
gotoAndPlay ("idle");
Symbol 501 MovieClip Frame 263
_root.UpdateAttLife();
Symbol 501 MovieClip Frame 272
gotoAndPlay ("idle");
Symbol 501 MovieClip Frame 291
if (_root.branch == "counter") { _root.RunDef("att_" + _root.branch2); this.gotoAndPlay("def_" + _root.branch2); _root.ShowSwitch(); } else if (_root.branch == "dodge") { _root.RunDef(_root.branch2); } else if (_root.branch == "hit") { _root.RunDef("def_bodyslam"); _root.UpdateDefLife(); }
Symbol 501 MovieClip Frame 328
_root.ShowSwitch(); gotoAndPlay ("idle");
Symbol 501 MovieClip Frame 355
stop();
Symbol 501 MovieClip Frame 393
gotoAndPlay ("idle");
Symbol 501 MovieClip Frame 408
gotoAndPlay ("idle");
Symbol 501 MovieClip Frame 417
gotoAndPlay ("idle");
Symbol 501 MovieClip Frame 440
gotoAndPlay ("idle");
Symbol 501 MovieClip Frame 452
_root.WF();
Symbol 501 MovieClip Frame 498
gotoAndPlay ("idle");
Symbol 501 MovieClip Frame 531
_root.WF();
Symbol 501 MovieClip Frame 548
gotoAndPlay ("idle");
Symbol 501 MovieClip Frame 577
var sss = new Sound(this); sss.attachSound("tweet"); sss.start();
Symbol 501 MovieClip Frame 582
stop();
Symbol 501 MovieClip Frame 659
gotoAndPlay ("idle");
Symbol 501 MovieClip Frame 683
gotoAndPlay ("idle");
Symbol 501 MovieClip Frame 698
_root.WF();
Symbol 501 MovieClip Frame 739
gotoAndPlay ("idle");
Symbol 501 MovieClip Frame 752
gotoAndPlay ("idle");
Symbol 501 MovieClip Frame 768
gotoAndPlay ("idle");
Symbol 501 MovieClip Frame 821
_root.WF();
Symbol 501 MovieClip Frame 839
stop();
Symbol 502 MovieClip [char1] Frame 1
guts._xscale = -100;
Symbol 504 MovieClip [movebar_def_bg0] Frame 1
this.cacheAsBitmap = true;
Symbol 506 MovieClip [movebar_def_bg1] Frame 1
this.cacheAsBitmap = true;
Symbol 508 MovieClip [movebar_off_bg0] Frame 1
this.cacheAsBitmap = true;
Symbol 510 MovieClip [movebar_off_bg1] Frame 1
this.cacheAsBitmap = true;
Symbol 513 MovieClip [movehead] Frame 1
txt_nam.htmlText = n;
Symbol 519 MovieClip Frame 9
stop();
Symbol 528 MovieClip [goodness] Frame 1
function freshMe(num) { i = 0; while (i < 4) { this.holder["g" + i]._visible = false; i++; } this.holder["g" + num]._visible = true; var _local2 = new Sound(this); _local2.attachSound("goody" + num); _local2.setPan((this.sid ? 100 : -100)); _local2.start(); } freshMe(this.ix);
Symbol 528 MovieClip [goodness] Frame 27
this.removeMovieClip(); stop();
Symbol 536 MovieClip [gu] Frame 1
function UpdateVictory(a) { this["hd" + a].UpdateVictory(_root.win[a]); } function Init() { this.attachMovie("pb", "hd0", 1000, {cix:_root.pix[0], winna:_root.win[0], n:_root.p[0].n, chp:_root.p[0].chp}); this.attachMovie("pb", "hd1", 1001, {cix:_root.pix[1], winna:_root.win[1], _xscale:-100, _x:700, n:_root.p[1].n, chp:_root.p[1].chp}); this.hd1.cac.txt_nam._xscale = -100; this.hd1.cac.txt_nam._x = this.hd1.cac.txt_nam._x + 85; ShowMoves(0); ShowMoves(1); } function MarkPerc(a, ix, perc) { var _local3 = _root.GetGoodness(perc); if (a == 0) { this.attachMovie("goodness", "goodness" + _local3, 200 + a, {sid:0, _x:10, _y:58, ix:_local3}); } else { this.attachMovie("goodness", "goodness" + _local3, 200 + a, {sid:1, _x:550, _y:58, ix:_local3}); } } function NixSwitch(a) { var _local2 = 0; while (_local2 < 5) { if (!this["mv" + a]["mv" + _local2].gone) { this["mv" + a]["mv" + _local2].gone = true; this["mv" + a]["mv" + _local2].count = 5; this["mv" + a]["mv" + _local2].a = a; this["mv" + a]["mv" + _local2].onEnterFrame = function () { if (this.a == 0) { this._x = this._x - 25; } else { this._x = this._x + 25; } count--; if (count == 0) { delete this.onEnterFrame; } }; } _local2++; } } function UpdateLife(i) { this["hd" + i].UpdateLife(_root.p[i]); } function Ln(a, v) { var _local5 = _root.p[a]; if (_root.ct == a) { var _local3 = 0; while (_local3 < _local5.apl.length) { if (!this["mv" + a]["mv" + _local3].gone) { this["mv" + a]["mv" + _local3].Ln(v); } _local3++; } } else { var _local3 = 0; while (_local3 < _local5.dpl.length) { if (!this["mv" + a]["mv" + _local3].gone) { this["mv" + a]["mv" + _local3].Ln(v); } _local3++; } } } function UpdateMoves(a, dn) { var _local5 = _root.p[a]; var _local4 = ((_root.ct == a) ? (_local5.apl) : (_local5.dpl)); var _local3 = 0; while (_local3 < _local4.length) { if ((!this["mv" + a]["mv" + _local3].gone) && (_local5.Kanpat(_root.zsazsa.bf[a], _local4[_local3].l) == 0)) { this["mv" + a]["mv" + _local3].gone = true; this["mv" + a]["mv" + _local3].count = 5; this["mv" + a]["mv" + _local3].a = a; this["mv" + a]["mv" + _local3].onEnterFrame = function () { if (this.a == 0) { this._x = this._x - 25; } else { this._x = this._x + 25; } count--; if (count == 0) { delete this.onEnterFrame; } }; } else if (!this["mv" + a]["mv" + _local3].gone) { if (dn) { this["mv" + a]["mv" + _local3].Ding(); } } _local3++; } } function ShowMoves(a) { var _local15 = 0; var _local3 = _root.p[a]; var _local14 = this.createEmptyMovieClip("mv" + a, a); _local14._y = 100; if (a == 0) { _local14._x = -190; _local14.onEnterFrame = function () { this._x = this._x + 50; if (this._x == 10) { delete this.onEnterFrame; } }; } else { mv1._x = 760; _local14.onEnterFrame = function () { this._x = this._x - 50; if (this._x == 560) { delete this.onEnterFrame; } }; } if (!_local3.dizzy) { if (_root.ct == a) { this["a" + _root.ct]._visible = true; this["d" + _root.ct]._visible = false; var _local4 = 0; while (_local4 < _local3.apl.length) { var _local6; switch (_local3.ach[_local3.apl[_local4].i].a) { case 0 : _local6 = " (<font color=\"#ff0000\">H</font>)"; break; case 1 : _local6 = " (<font color=\"#0000ff\">L</font>)"; break; case 2 : _local6 = " (<font color=\"#008800\">T</font>)"; } this["mv" + a].attachMovie("zala", "mv" + _local4, _local4, {n:_local3.ach[_local3.apl[_local4].i].n + _local6, t:0, i:a, laz:_local3.apl[_local4].l, _x:0, _y:_local4 * 80, w:130, h:49.5}); _local4++; } } else { this["d" + _root.nt]._visible = true; this["a" + _root.nt]._visible = false; var _local4 = 0; while (_local4 < _local3.dpl.length) { switch (_local3.dch[_local3.dpl[_local4].i].a) { case 0 : var _local6 = " (<font color=\"#ff0000\">H</font>)"; break; case 1 : _local6 = " (<font color=\"#0000ff\">L</font>)"; break; case 2 : _local6 = " (<font color=\"#008800\">T</font>)"; } this["mv" + a].attachMovie("zala", "mv" + _local4, _local4, {n:_local3.dch[_local3.dpl[_local4].i].n + _local6, t:1, i:a, laz:_local3.dpl[_local4].l, _x:0, _y:_local4 * 80, w:130, h:49.5}); _local4++; } } } else { this["a" + a]._visible = false; this["d" + a]._visible = false; } } h0._visible = false; h1._visible = false; Init();
Symbol 537 MovieClip [zsazsa] Frame 1
function StopIt() { this.s.stop(); } function Huayue(x) { this.s.stop(); this.s = new Sound(this); this.s.attachSound(("mus" + (trig ? 1 : 0)) + ".wav"); this.s.start(0); this.trig = !this.trig; } function Huanyue() { if ((_root.mod != 3) && (_root.mod < 5)) { Huayue(1); } switch (_root.mod) { case 6 : break; case 5 : this.ro.removeMovieClip(); this.attachMovie("roundoverlay2", "ro", 99); _root.mod = 6; break; case 4 : this.ro.removeMovieClip(); _root.NewRound(_root.curround + 1); _root.WF(); _root.c[0].Anim("idle"); _root.c[1].Anim("idle"); break; case 3 : _root.NixSwitch(0); _root.NixSwitch(1); var _local14 = ((_root.p[1].chp == 0) ? 0 : 1); var _local17 = new Sound(_root); _local17.attachSound("winner" + _root.pix[_local14]); _local17.start(); _root.c[_local14].Anim("win"); this.attachMovie("winnerstuff", "ro", 99, {_y:160, danam:_root.p[_local14].n}); if (_root.win[_local14] == 2) { _root.mod = 5; } else { _root.mod = 4; } break; case -3 : case -2 : _root.c[0].Anim("intro"); _root.c[1].Anim("intro"); _root.mod++; break; case -1 : _root.mod = 1; break; case 1 : _root.mod = 0; if (_root.numplayers == 1) { _root.CP_NextMove(); } break; case 0 : _root.gu.a0._visible = false; _root.gu.a1._visible = false; _root.gu.d0._visible = false; _root.gu.d1._visible = false; var _local10 = (_root.ct ? 0 : 1); var _local4 = _root.p[_root.ct].Kanpats(bf[_root.ct], true); var _local5 = -1; var _local8 = 0; var _local11 = 0; var _local3 = 0; while (_local3 < _local4.length) { if (_local4[_local3] > 0) { _local5 = _local3; _local8 = _local4[_local3]; _root.gu["txt_hp" + _root.ct] = _local4[_local3]; var _local9 = _root.GetGoodness(_local8) * 25; _root.scores[_root.ct][1] = _root.scores[_root.ct][1] + _local9; _root.scores[_root.ct][2] = _root.scores[_root.ct][2] + ((_root.p[_root.ct].dch[_root.p[_root.ct].apl[_local5].i].d + 1) * 25); _root.gu.MarkPerc(_root.ct, 0, _local4[_local3]); break; } _local3++; } var _local13 = _root.p[_root.ct].apl[_local5].i; var _local7 = -1; _local4 = _root.p[_local10].Kanpats(bf[_local10], false); _local3 = 0; while (_local3 < _local4.length) { if (_local4[_local3] > 0) { _local7 = _local3; _local11 = _local4[_local3]; _root.gu["txt_hp" + _root.nt] = _local4[_local3]; var _local9 = _root.GetGoodness(_local11) * 25; _root.scores[_root.nt][1] = _root.scores[_root.nt][1] + _local9; _root.scores[_root.nt][2] = _root.scores[_root.nt][2] + ((_root.p[_root.nt].dch[_root.p[_root.nt].dpl[_local7].i].d + 1) * 25); _root.gu.MarkPerc(_root.nt, 0, _local4[_local3]); break; } _local3++; } var _local15 = _root.p[_root.nt].dpl[_local7].i; if (_root.p[_root.nt].dizzy) { _root.p[_root.nt].dizzy = 0; _root.ShowSwitch(); } _root.makeswitch = false; var _local16 = false; if ((_local5 == -1) && (_local7 == -1)) { _root.c[_root.ct].Anim("noaction"); _root.RunDef("noaction"); _root.makeswitch = true; _root.Switch(); _local16 = true; _root.mod = 1; } else if (_local5 == -1) { _root.mod = 1; _root.c[_local10].Anim(_root.p[_local10].dch[_local15].m); _root.c[_root.ct].Anim("noaction"); if (_root.p[_local10].dch[_local15].t != 2) { _root.makeswitch = true; _root.Switch(); } _local16 = true; } else if (_local7 == -1) { _root.branch = "hit"; _root.RunAtt(_local5); _root.ApplyDam(_local10, _root.p[_root.ct].ach[_local13].s, _local8); _root.mod = 1; } else { var _local12 = _root.p[_root.ct].ach[_local13]; var _local6 = _root.p[_local10].dch[_local15]; _root.branch2 = _local6.m; if ((((_local12.a == 0) && (_local6.a == 0)) && (_local6.t == 1)) || (((_local12.a == 1) && (_local6.a == 1)) && (_local6.t == 1))) { _root.branch = "dodge"; _root.Switch(); _root.makeswitch = true; _root.RunAtt(_local5); } else if (((_local12.a != 2) && (_local12.a == _local6.a)) && (_local6.t == 0)) { _root.Switch(); _root.makeswitch = true; _root.branch = "block"; _root.RunAtt(_local5); } else if ((_local12.a == 2) && (_local6.a == 2)) { _root.ApplyDam(_root.ct, _root.p[_local10].dch[_local15].s, _local11); _root.branch = "counter"; _root.makeswitch = true; _root.Switch(); _root.RunAtt(_local5); } else if (_local6.a == 2) { _root.ApplyDam(_local10, _root.p[_root.ct].ach[_local13].s, _local8); _root.branch = "hit"; _root.RunAtt(_local5); _root.RunDef(_local6.m); } else if ((_local12.a == 2) && (_local6.t == 1)) { _root.RunAtt(_local5); _root.branch = "dodge"; _root.makeswitch = true; _root.Switch(); } else if ((_local12.a == 2) && ((_local6.t == 0) || (_local6.t == 2))) { _root.ApplyDam(_local10, _root.p[_root.ct].ach[_local13].s, _local8); _root.RunAtt(_local5); _root.branch = "hit"; _root.makeswitch = true; _root.Switch(); } else if ((_local12.a != _local6.a) && ((_local6.t == 1) || (_local6.t == 2))) { _root.ApplyDam(_local10, _root.p[_root.ct].ach[_local13].s, _local8); _root.branch = "hit"; _root.RunAtt(_local5); _root.RunDef(_local6.m); } else if ((_local12.a != _local6.a) && (_local6.t == 0)) { _root.ApplyDam(_local10, _root.p[_root.ct].ach[_local13].s, _local8); _root.branch = "hit"; _root.RunAtt(_local5); _root.RunDef(_local6.m); _root.makeswitch = true; _root.Switch(); } else if (((_local12.a != 2) && (_local12.a == _local6.a)) && (_local6.t == 2)) { _root.p[_root.ct].dizzy = 2; _root.Switch(); _root.makeswitch = true; _root.branch = "parry"; _root.RunAtt(_local5); _root.RunDef(_local6.m); } else { _root._visible = false; _root.c[_root.ct].Anim("highattack0"); _root.c[_local10].Anim("blockhigh"); } _root.mod = 1; } if (_local5 != -1) { _root.p[_root.ct].HuanOne(true, _local5); } if (_local7 != -1) { _root.p[_root.nt].HuanOne(false, _local7); } if (!_local16) { _root.NixSwitch(0); _root.NixSwitch(1); } else { _root.ShowSwitch(); } bf[0] = new Array(); bf[1] = new Array(); } this.ref = getTimer(); } function Bongos(ky, over) { this.fm = this; var _local4 = (getTimer() - this.fm.ref) - _root.lag; if ((_root.mod == 0) || ((_root.mod == 1) && (_local4 > 2666.66666666667))) { switch (ky) { case 122 : if (!_root.p[0].dizzy) { this.fm.bf[0].push({b:2, t:(getTimer() - this.fm.ref) - ((_root.mod == 1) ? 3555.55555555556 : 0)}); if (_root.ct == 0) { this.fm.t0_0.start(); } else { this.fm.t0_3.start(); } _root.PressUp(0); } break; case 120 : if (!_root.p[0].dizzy) { this.fm.bf[0].push({b:1, t:(getTimer() - this.fm.ref) - ((_root.mod == 1) ? 3555.55555555556 : 0)}); if (_root.ct == 0) { this.fm.t0_1.start(); } else { this.fm.t0_4.start(); } _root.PressUp(0); } break; case 99 : if (!_root.p[0].dizzy) { this.fm.bf[0].push({b:0, t:(getTimer() - this.fm.ref) - ((_root.mod == 1) ? 3555.55555555556 : 0)}); if (_root.ct == 0) { this.fm.t0_2.start(); } else { this.fm.t0_5.start(); } _root.PressUp(0); } break; case 105 : if ((!_root.p[1].dizzy) && ((_root.numplayers == 2) || (over))) { this.fm.bf[1].push({b:2, t:(getTimer() - this.fm.ref) - ((_root.mod == 1) ? 3555.55555555556 : 0)}); if (_root.ct == 1) { this.fm.t1_0.start(); } else { this.fm.t1_3.start(); } _root.PressUp(1); } break; case 111 : if ((!_root.p[1].dizzy) && ((_root.numplayers == 2) || (over))) { this.fm.bf[1].push({b:1, t:(getTimer() - this.fm.ref) - ((_root.mod == 1) ? 3555.55555555556 : 0)}); if (_root.ct == 1) { this.fm.t1_1.start(); } else { this.fm.t1_4.start(); } _root.PressUp(1); } break; case 112 : if (!((!_root.p[1].dizzy) && ((_root.numplayers == 2) || (over)))) { break; } this.fm.bf[1].push({b:0, t:(getTimer() - this.fm.ref) - ((_root.mod == 1) ? 3555.55555555556 : 0)}); if (_root.ct == 1) { this.fm.t1_2.start(); } else { this.fm.t1_5.start(); } _root.PressUp(1); } } } function Terminate() { Key.removeListener(dz); StopIt(); clearInterval(i); } var tr = new Array(); var pre = new Array("mus0.wav", "mus1.wav", "tom0_0.wav", "tom0_1.wav", "tom0_2.wav"); var cv = 0; while (cv < pre.length) { var s = new Sound(this); s.attachSound(pre[cv]); s.start(); s.stop(); tr.push(s); cv++; } var cv = 0; while (cv < tr.length) { cv++; } var bf = new Array(); bf[0] = new Array(); bf[1] = new Array(); var cv = 0; while (cv < 6) { this["t0_" + cv] = new Sound(_root); this["t0_" + cv].attachSound(("tom0_" + cv) + ".wav"); this["t1_" + cv] = new Sound(_root); this["t1_" + cv].attachSound(("tom0_" + cv) + ".wav"); cv++; } var x = 1; this.s = new Sound(this); this.s.attachSound("mus0.wav"); this.trig = false; this.first = true; if (this.first) { this.first = false; Huayue(1); this.ref = getTimer(); } Huanyue(); this.i = setInterval(this, "Huanyue", 3555.55555555556); var dz = new Object(); dz.fm = this; dz.onKeyDown = function () { this.fm.Bongos(Key.getAscii()); }; this.onEnterFrame = function () { if (_root.mod == 0) { var _local3 = (getTimer() - this.ref) - _root.lag; _root.curtim = _local3; _root.gu.Ln(0, _local3); _root.gu.Ln(1, _local3); _root.gu.UpdateMoves(0, false); _root.gu.UpdateMoves(1, false); } else if (_root.mod == 1) { var _local3 = (getTimer() - this.ref) - _root.lag; _root.curtim = _local3; if (_local3 > 2666.66666666667) { _root.gu.Ln(0, _local3 - 3555.55555555556); _root.gu.Ln(1, _local3 - 3555.55555555556); } } }; Key.addListener(dz); this.dz = dz;
Symbol 563 MovieClip Frame 4
stop();
Symbol 563 MovieClip Frame 9
stop();
Symbol 563 MovieClip Frame 14
stop();
Symbol 563 MovieClip Frame 29
gotoAndPlay ("idle");
Symbol 563 MovieClip Frame 45
gotoAndPlay ("idle");
Symbol 563 MovieClip Frame 49
if (_root.branch == "dodge") { _root.RunDef("duck"); } else if (_root.branch == "hit") { _root.RunDef("hithigh"); _root.UpdateDefLife(); } else if (_root.branch == "block") { _root.RunDef("blockhigh"); } else if (_root.branch == "parry") { _root.ShowSwitch(); _root.RunDef("parryhigh"); gotoAndPlay ("dizzy"); }
Symbol 563 MovieClip Frame 60
_root.RunDef("idle");
Symbol 563 MovieClip Frame 61
gotoAndPlay ("idle");
Symbol 563 MovieClip Frame 64
if (_root.branch == "hit") { _root.RunDef("hitlow"); _root.UpdateDefLife(); } else if (_root.branch == "dodge") { _root.RunDef("jump"); } else if (_root.branch == "block") { _root.RunDef("blocklow"); } else if (_root.branch == "parry") { _root.RunDef("parrylow"); _root.ShowSwitch(); gotoAndPlay ("dizzy"); } _root.ShowSwitch();
Symbol 563 MovieClip Frame 75
_root.RunDef("idle");
Symbol 563 MovieClip Frame 77
gotoAndPlay ("idle");
Symbol 563 MovieClip Frame 81
if (_root.branch == "dodge") { _root.RunDef("duck"); } else if (_root.branch == "hit") { _root.RunDef("hithigh"); _root.UpdateDefLife(); } else if (_root.branch == "block") { _root.RunDef("blockhigh"); } else if (_root.branch == "parry") { _root.RunDef("parryhigh"); _root.ShowSwitch(); gotoAndPlay ("dizzy"); } _root.ShowSwitch();
Symbol 563 MovieClip Frame 92
_root.RunDef("idle");
Symbol 563 MovieClip Frame 93
gotoAndPlay ("idle");
Symbol 563 MovieClip Frame 96
if (_root.branch == "hit") { _root.RunDef("hitlow"); _root.UpdateDefLife(); } else if (_root.branch == "dodge") { _root.RunDef("jump"); } else if (_root.branch == "block") { _root.RunDef("blocklow"); } else if (_root.branch == "parry") { _root.ShowSwitch(); _root.RunDef("parrylow"); gotoAndPlay ("dizzy"); } _root.ShowSwitch();
Symbol 563 MovieClip Frame 107
_root.RunDef("idle");
Symbol 563 MovieClip Frame 109
gotoAndPlay ("idle");
Symbol 563 MovieClip Frame 110
if (_root.branch == "hit") { _root.RunDef("def_gorillathrow"); }
Symbol 563 MovieClip Frame 121
if (_root.branch == "counter") { _root.RunDef("att_" + _root.branch2); this.gotoAndPlay("def_" + _root.branch2); _root.ShowSwitch(); } else if (_root.branch == "dodge") { _root.RunDef(_root.branch2); }
Symbol 563 MovieClip Frame 135
if (_root.branch == "dodge") { this.gotoAndPlay("idle"); } _root.ShowSwitch();
Symbol 563 MovieClip Frame 157
_root.UpdateDefLife();
Symbol 563 MovieClip Frame 166
gotoAndPlay ("idle");
Symbol 563 MovieClip Frame 243
stop();
Symbol 563 MovieClip Frame 261
this.gotoAndPlay("idle");
Symbol 563 MovieClip Frame 266
stop();
Symbol 563 MovieClip Frame 271
stop();
Symbol 563 MovieClip Frame 275
gotoAndPlay ("idle"); stop();
Symbol 563 MovieClip Frame 295
gotoAndPlay ("idle");
Symbol 563 MovieClip Frame 305
_root.UpdateAttLife(); gotoAndPlay ("idle");
Symbol 563 MovieClip Frame 310
stop();
Symbol 563 MovieClip Frame 315
stop();
Symbol 563 MovieClip Frame 320
stop();
Symbol 564 MovieClip [char2] Frame 1
guts._xscale = (guts._yscale = 140);
Symbol 565 MovieClip [cb] Frame 1
function Init() { this.attachMovie("char" + i, "guts", 0); } function salad(san, s, i) { clearInterval(san.ival); san.Anim(s[i].a); i++; if (!(s[i] === undefined)) { san.ival = setInterval(salad, s[i].d, san, s, i); } } Init(); this.Anim = function (a) { this.guts.guts.gotoAndPlay(a); this.guts.guts.flag = true; }; this.Stop = function () { this.guts.guts.stop(); }; this.San = function (s) { if (s[0].d == 0) { this.Anim(s[0].a); if (!(s[1] === undefined)) { this.ival = setInterval(salad, s[1].d, this, s, 1); } } else { this.ival = setInterval(salad, s[0].d, this, s, 0); } };
Symbol 601 MovieClip Frame 1
this._visible = false;
Symbol 688 MovieClip Frame 12
stop();
Symbol 886 MovieClip Frame 1
this.blocksword = new Sound(this); blocksword.attachSound("block_sword.wav"); this.blockpunch = new Sound(this); blockpunch.attachSound("blockpunch.wav"); this.lightpunch = new Sound(this); lightpunch.attachSound("lightpunch5.wav"); this.miss = new Sound(this); miss.attachSound("miss.wav"); this.parry = new Sound(this); parry.attachSound("parry1.wav"); this.punch0 = new Sound(this); punch0.attachSound("punch.wav"); this.punch1 = new Sound(this); punch1.attachSound("punch2.wav"); this.punch2 = new Sound(this); punch2.attachSound("punch3.wav"); this.punch3 = new Sound(this); punch3.attachSound("punch4.wav"); this.swordconnect = new Sound(this); swordconnect.attachSound("sword_connect.wav"); this.swordclank = new Sound(this); swordclank.attachSound("swordclank.wav");
Symbol 886 MovieClip Frame 2
stop();
Symbol 886 MovieClip Frame 25
if (_root.branch == "block") { _root.RunDef(_root.branch2); _root.TriggerPoof(170, -200, t); _root.ShowSwitch(); blocksword.start(); } else if (_root.branch == "dodge") { _root.RunDef(_root.branch2); _root.ShowSwitch(); } else if (_root.branch == "hit") { _root.RunDef("hithigh"); _root.ShowSwitch(); _root.TriggerPoof(170, -200, t); _root.WF(); swordconnect.start(); } else if (_root.branch == "parry") { _root.RunDef(_root.branch2 + "release"); _root.ShowSwitch(); gotoAndPlay ("gotparriedhigh"); parry.start(); }
Symbol 886 MovieClip Frame 27
if (_root.branch == "hit") { _root.UpdateDefLife(); }
Symbol 886 MovieClip Frame 30
gotoAndPlay ("idle");
Symbol 886 MovieClip Frame 40
gotoAndPlay ("idle");
Symbol 886 MovieClip Frame 59
gotoAndPlay ("idle");
Symbol 886 MovieClip Frame 67
if (_root.branch == "block") { _root.RunDef(_root.branch2); _root.TriggerPoof(ph._x - 80, ph._y + 40, t); _root.ShowSwitch(); blocksword.start(); } else if (_root.branch == "dodge") { _root.RunDef(_root.branch2); _root.ShowSwitch(); } else if (_root.branch == "hit") { if (_root.branch2 == "duck") { _root.RunDef("duckhit"); } else { _root.RunDef("hitlow"); } _root.ShowSwitch(); _root.TriggerPoof(ph._x - 80, ph._y + 40, t); _root.WF(); swordconnect.start(); _root.UpdateDefLife(); } else if (_root.branch == "parry") { gotoAndPlay ("dizzy"); _root.RunDef(_root.branch2); _root.ShowSwitch(); parry.start(); }
Symbol 886 MovieClip Frame 72
gotoAndPlay ("idle");
Symbol 886 MovieClip Frame 83
gotoAndPlay ("idle");
Symbol 886 MovieClip Frame 99
gotoAndPlay ("idle");
Symbol 886 MovieClip Frame 120
gotoAndPlay ("idle");
Symbol 886 MovieClip Frame 145
gotoAndPlay ("idle");
Symbol 886 MovieClip Frame 165
gotoAndPlay ("idle");
Symbol 886 MovieClip Frame 181
_root.WF();
Symbol 886 MovieClip Frame 240
gotoAndPlay ("idle");
Symbol 886 MovieClip Frame 263
gotoAndPlay ("dizzy");
Symbol 886 MovieClip Frame 288
gotoAndPlay ("dizzy");
Symbol 886 MovieClip Frame 304
Symbol 886 MovieClip Frame 318
gotoAndPlay ("idle");
Symbol 886 MovieClip Frame 356
gotoAndPlay ("idle");
Symbol 886 MovieClip Frame 357
var sss = new Sound(this); sss.attachSound("tweet"); sss.start();
Symbol 886 MovieClip Frame 358
stop();
Symbol 886 MovieClip Frame 424
gotoAndPlay ("idle");
Symbol 886 MovieClip Frame 445
if (_root.branch == "block") { _root.RunDef(_root.branch2); _root.TriggerPoof(ph._x - 80, ph._y + 40, t); _root.ShowSwitch(); blockpunch.start(); } else if (_root.branch == "dodge") { _root.RunDef(_root.branch2); _root.ShowSwitch(); } else if (_root.branch == "hit") { if (_root.branch2 == "duck") { _root.RunDef("duckhit"); } else { _root.RunDef("hitlow"); } _root.ShowSwitch(); _root.TriggerPoof(ph._x - 80, ph._y + 40, t); _root.WF(); var which = random(4); thing = eval ("punch" + which); thing.start(); root.UpdateDefLife(); } if (_root.branch == "block") { _root.RunDef(_root.branch2); _root.ShowSwitch(); } else if (_root.branch == "dodge") { _root.RunDef(_root.branch2); _root.ShowSwitch(); } else if (_root.branch == "hit") { if (_root.branch2 == "duck") { _root.RunDef("duckhit"); } else { _root.RunDef("hitlow"); } _root.ShowSwitch(); _root.UpdateDefLife(); } else if (_root.branch == "parry") { gotoAndPlay ("dizzy"); _root.RunDef(_root.branch2); _root.ShowSwitch(); parry.start(); }
Symbol 886 MovieClip Frame 459
gotoAndPlay ("idle");
Symbol 886 MovieClip Frame 471
if (_root.branch == "block") { _root.RunDef(_root.branch2); _root.ShowSwitch(); gotoAndPlay ("idle"); _root.TriggerPoof(ph._x - 80, ph._y + 40, t); blocksword.start(); } else if (_root.branch == "dodge") { _root.RunDef(_root.branch2); _root.ShowSwitch(); } else if (_root.branch == "hit") { if (_root.branch2 == "duck") { _root.RunDef("duckhit"); } else { _root.RunDef("hitlow"); } _root.ShowSwitch(); _root.TriggerPoof(ph._x - 80, ph._y + 40, t); _root.WF(); swordconnect.start(); _root.UpdateDefLife(); } else if (_root.branch == "parry") { gotoAndPlay ("dizzy"); _root.RunDef(_root.branch2); _root.ShowSwitch(); parry.start(); }
Symbol 886 MovieClip Frame 491
gotoAndPlay ("idle");
Symbol 886 MovieClip Frame 509
if (_root.branch == "counter") { _root.RunDef("att_" + _root.branch2); this.gotoAndPlay("def_" + _root.branch2); _root.ShowSwitch(); } else if (_root.branch == "dodge") { _root.RunDef(_root.branch2); } else if (_root.branch == "hit") { _root.RunDef("def_hipthrow"); }
Symbol 886 MovieClip Frame 515
if (_root.branch == "hit") { _root.UpdateDefLife(); }
Symbol 886 MovieClip Frame 545
_root.ShowSwitch();
Symbol 886 MovieClip Frame 562
gotoAndPlay ("idle");
Symbol 886 MovieClip Frame 602
_root.WF();
Symbol 886 MovieClip Frame 642
gotoAndPlay ("idle");
Symbol 886 MovieClip Frame 644
_root.emerclip = this; this.onEnterFrame = function () { _root.bgoff = _root.bgoff - ((((_root.ct == 1) ? 1 : -1) * 350) / 31); _root.DoFrame(); }; _root.UpdateAttLife();
Symbol 886 MovieClip Frame 675
_root.emerclip = this; this.onEnterFrame = function () { _root.bgoff = _root.bgoff + ((((_root.ct == 1) ? 1 : -1) * 350) / 8); _root.DoFrame(); };
Symbol 886 MovieClip Frame 683
delete this.onEnterFrame; _root.bgoff = 0; _root.DoFrame(); gotoAndPlay ("idle");
Symbol 886 MovieClip Frame 701
_root.WF();
Symbol 886 MovieClip Frame 739
gotoAndPlay ("idle");
Symbol 886 MovieClip Frame 767
gotoAndPlay ("idle");
Symbol 886 MovieClip Frame 836
gotoAndPlay ("idle");
Symbol 886 MovieClip Frame 873
stop();
Symbol 886 MovieClip Frame 885
_root.WF();
Symbol 886 MovieClip Frame 924
gotoAndStop ("idle");
Symbol 886 MovieClip Frame 925
_root.emerclip = this; this.onEnterFrame = function () { _root.bgoff = _root.bgoff - ((((_root.ct == 1) ? 1 : -1) * 350) / 31); _root.DoFrame(); }; _root.UpdateAttLife();
Symbol 886 MovieClip Frame 956
_root.emerclip = this; this.onEnterFrame = function () { _root.bgoff = _root.bgoff + ((((_root.ct == 1) ? 1 : -1) * 350) / 8); _root.DoFrame(); };
Symbol 886 MovieClip Frame 964
delete this.onEnterFrame; _root.bgoff = 0; _root.DoFrame(); gotoAndPlay ("idle");
Symbol 886 MovieClip Frame 981
_root.WF();
Symbol 886 MovieClip Frame 1001
gotoAndPlay ("idle");
Symbol 886 MovieClip Frame 1051
_root.WF();
Symbol 886 MovieClip Frame 1064
stop();
Symbol 906 MovieClip Frame 1
stop();
Symbol 928 MovieClip Frame 1
this.cacheAsBitMap = true;
Symbol 936 MovieClip Frame 11
stop();
Symbol 942 MovieClip Frame 10
stop();
Symbol 945 Button
on (release) { this._parent.gotoAndStop("numplayers"); }
Symbol 947 MovieClip Frame 1
this.onPress = function () { };
Symbol 977 MovieClip Frame 8
stop();
Symbol 978 MovieClip Frame 1
ex.onPress = function () { this._parent._parent._visible = false; };
Instance of Symbol 43 MovieClip "top1" in Symbol 980 MovieClip Frame 1
onClipEvent (load) { this.dir = -1; this.partner = this._parent.top2; }
Instance of Symbol 43 MovieClip "bot2" in Symbol 980 MovieClip Frame 1
onClipEvent (load) { this.dir = 1; this.partner = this._parent.bot1; }
Instance of Symbol 43 MovieClip "top2" in Symbol 980 MovieClip Frame 1
onClipEvent (load) { this.dir = -1; this.partner = this._parent.top1; }
Instance of Symbol 43 MovieClip "bot1" in Symbol 980 MovieClip Frame 1
onClipEvent (load) { this.dir = 1; this.partner = this._parent.bot2; }
Symbol 980 MovieClip Frame 45
stop(); inst._visible = false; ins.onPress = function () { this._parent.inst._visible = true; };
Symbol 985 MovieClip Frame 10
stop();
Symbol 986 Button
on (release) { this._parent.numplayers = 1; this._parent.gotoAndStop("charselect"); }
Symbol 989 MovieClip Frame 10
stop();
Symbol 990 Button
on (release) { this._parent.numplayers = 2; this._parent.gotoAndStop("charselect"); }
Symbol 991 Button
on (release) { this._parent.gotoAndStop("trans"); }
Symbol 993 MovieClip Frame 1
this._parent.numplayers = 1;
Symbol 993 MovieClip Frame 19
stop();
Symbol 1011 MovieClip Frame 1
stop();
Symbol 1012 MovieClip Frame 1
function getPlayers() { return(this._parent._parent.numplayers); } function runFlash() { bleep.start(); this.flasher.gotoAndPlay(2); if (this._parent._parent.numplayers == 2) { if (p0selected && (p1selected)) { waiter = 0; this.onEnterFrame = function () { waiter = waiter + 1; if (waiter >= 55) { delete this.onEnterFrame; _root.pix = new Array(); _root.pix[0] = Number(line0); _root.pix[1] = Number(line1); this._parent._parent.gotoAndStop("levelsel"); } }; } } else { var _local3 = new Sound(this); _local3.attachSound("name_" + line0); _local3.start(); this.dacount = 0; this.offset = 0; this.onEnterFrame = function () { if (this.dacount < 40) { offset = offset + 1; this.dacount = this.dacount + 1; if (offset == 1) { tink.start(); offset = 0; if (whichdude == 0) { whichdude = 1; } else { whichdude = 0; } line1 = whichdude; drawLines(); } } else { delete this.onEnterFrame; this.flasher.gotoAndPlay(2); bleep.start(); this.waiter = 0; line1 = random(availableplayers); var _local3 = new Sound(this); _local3.attachSound("name_" + line1); _local3.start(); drawLines(); this.onEnterFrame = function () { waiter = waiter + 1; if (waiter >= 55) { delete this.onEnterFrame; _root.pix = new Array(); _root.pix[0] = Number(line0); _root.pix[1] = Number(line1); this._parent._parent.gotoAndStop("levelsel"); } }; } }; } } function updateSel0(dir) { if (!p0selected) { booleep.start(); if (dir == "r") { line0 = line0 + 1; if (line0 > 1) { line0 = 0; } } else { line0 = line0 - 1; if (line0 < 0) { line0 = 1; } } drawLines(); } } function updateSel1(dir) { if (!p1selected) { booleep.start(); if (dir == "r") { line1 = line1 + 1; if (line1 > 1) { line1 = 0; } } else { line1 = line1 - 1; if (line1 < 0) { line1 = 1; } } drawLines(); } } function drawLines() { var thing0 = eval ("this.b" + line0); sel0._x = thing0._x; sel0._y = thing0._y; var thing1 = eval ("this.b" + line1); sel1._x = thing1._x; sel1._y = thing1._y; i = 0; while (i < availableplayers) { var thing = eval ("preview0.f" + i); thing._visible = false; var thing = eval ("preview1.f" + i); thing._visible = false; i++; } var show0 = eval ("preview0.f" + line0); show0._visible = true; var show1 = eval ("preview1.f" + line1); show1._visible = true; nam0 = danames[line0]; nam1 = danames[line1]; } this.booleep = new Sound(this); booleep.attachSound("booleep"); this.bleep = new Sound(this); bleep.attachSound("bleep"); this.tink = new Sound(this); tink.attachSound("tink"); var availableplayers = 2; var danames = new Array("Captain Moroni", "Gadianton"); if (this._parent._parent.numplayers != 2) { this.sel1._visible = false; } i = 0; while (i < 6) { p = 0; while (p < availableplayers) { var hid = eval ((("b" + i) + ".prev.f") + p); hid._visible = false; p++; } var sho = eval ((("b" + i) + ".prev.f") + i); sho._visible = true; i++; } var keyListener = new Object(); keyListener.onKeyDown = function () { var _local2 = Key.getCode(); if ((_local2 == 88) && (!p0selected)) { p0selected = true; runFlash(); var _local3 = new Sound(_root); _local3.attachSound("name_" + line0); _local3.start(); } if (_local2 == 67) { updateSel0("r"); } if (_local2 == 90) { updateSel0("l"); } var _local4 = getPlayers(); if (_local4 == 2) { if ((_local2 == 79) && (!p1selected)) { p1selected = true; runFlash(); var _local3 = new Sound(_root); _local3.attachSound("name_" + line1); _local3.start(); } if (_local2 == 80) { updateSel1("r"); } if (_local2 == 73) { updateSel1("l"); } } }; var line0 = 0; var line1 = 1; drawLines(); Key.addListener(keyListener);
Symbol 1014 Button
on (release) { this._parent.gotoAndStop("numplayers"); }
Symbol 1031 MovieClip Frame 49
stop();
Symbol 1033 Button
on (release) { this._parent.gotoAndStop("charselect"); }
Symbol 1041 MovieClip Frame 1
function flashit() { this._parent.flasher.gotoAndPlay(2); beendone = true; bleep.start(); cv = 0; this.onEnterFrame = function () { cv++; if (cv > 35) { _root.bgsel = num; this._parent._parent.gotoAndStop("game"); delete this.onEnterFrame; } }; blah = new Sound(this); blah.attachSound("levname" + num); blah.start(); } function getLoc() { return(this._parent._parent); } function updateSel0(dir) { booleep.start(); if (!beendone) { if (dir == "r") { num = num + 1; if (num > (totalbgs - 1)) { num = 0; } } if (dir == "l") { num = num - 1; if (num < 0) { num = totalbgs - 1; } } doit(); } } function doit() { i = 0; while (i < totalbgs) { var thing = eval ("bg" + i); thing._visible = false; i++; } var sho = eval ("bg" + num); sho._visible = true; } this.booleep = new Sound(this); booleep.attachSound("booleep"); this.bleep = new Sound(this); bleep.attachSound("bleep"); var keyListener = new Object(); keyListener.onKeyDown = function () { var _local1 = Key.getCode(); if (!beendone) { if (_local1 == 67) { updateSel0("r"); } if (_local1 == 90) { updateSel0("l"); } if (_local1 == 88) { flashit(); } } }; totalbgs = 2; var num = 0; doit(); Key.addListener(keyListener);

Library Items

Symbol 1 Sound [tweet]
Symbol 2 Sound [tom0_5.wav]
Symbol 3 Sound [tom0_4.wav]
Symbol 4 Sound [tom0_3.wav]
Symbol 5 Sound [tom0_2.wav]
Symbol 6 Sound [tom0_1.wav]
Symbol 7 Sound [tom0_0.wav]
Symbol 8 Sound [swordclank.wav]
Symbol 9 Sound [sword_connect.wav]
Symbol 10 Sound [punch4.wav]
Symbol 11 Sound [punch3.wav]
Symbol 12 Sound [punch2.wav]
Symbol 13 Sound [punch.wav]
Symbol 14 Sound [parry1.wav]
Symbol 15 Sound [miss.wav]
Symbol 16 Sound [lightpunch5.wav]
Symbol 17 Sound [blockpunch.wav]
Symbol 18 Sound [block_sword.wav]
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Symbol 21 GraphicUsed by:22
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Symbol 23 GraphicUsed by:24
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Symbol 25 MovieClip [tod]
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClip [playhead_yellow]Uses:26
Symbol 28 GraphicUsed by:35
Symbol 29 FontUsed by:30 36 67 72 512
Symbol 30 EditableTextUses:29Used by:35
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Symbol 32 GraphicUsed by:33
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Symbol 34 MovieClipUses:33Used by:35
Symbol 35 MovieClip [movebar]Uses:28 30 31 34
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Symbol 40 GraphicUses:38 39Used by:47
Symbol 41 FontUsed by:42
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Symbol 51 GraphicUsed by:53
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Symbol 66 GraphicUsed by:68
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Symbol 68 ButtonUses:62 64 65 66 67Used by:Timeline
Symbol 1047 MovieClip [__Packages.Wan]
Symbol 1048 MovieClip [__Packages.Laza]
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Symbol 71 GraphicUsed by:76
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Symbol 73 GraphicUsed by:76
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Symbol 85 GraphicUsed by:86
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Symbol 88 GraphicUsed by:93
Symbol 89 GraphicUsed by:93
Symbol 90 GraphicUsed by:93
Symbol 91 GraphicUsed by:93
Symbol 92 GraphicUsed by:93
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Symbol 94 GraphicUsed by:111
Symbol 95 GraphicUsed by:111
Symbol 96 GraphicUsed by:111
Symbol 97 GraphicUsed by:111
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Symbol 110 GraphicUsed by:111
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Symbol 112 GraphicUsed by:128
Symbol 113 GraphicUsed by:128
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Symbol 115 GraphicUsed by:128
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Symbol 131 GraphicUsed by:136
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Symbol 135 GraphicUsed by:136
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Symbol 139 GraphicUsed by:146
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Instance Names

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"bot1"Symbol 47 MovieClip Frame 1Symbol 43 MovieClip
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"win1"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
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"f1"Symbol 84 MovieClip Frame 1Symbol 83 MovieClip
"cac"Symbol 86 MovieClip [pb] Frame 1Symbol 76 MovieClip
"db"Symbol 86 MovieClip [pb] Frame 1Symbol 78 MovieClip
"holder"Symbol 86 MovieClip [pb] Frame 1Symbol 84 MovieClip
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"r1"Symbol 194 MovieClip Frame 1Symbol 191 MovieClip
"r2"Symbol 194 MovieClip Frame 1Symbol 193 MovieClip
"roundy"Symbol 201 MovieClip [roundoverlay0] Frame 1Symbol 194 MovieClip
"loser"Symbol 218 MovieClip Frame 1Symbol 215 MovieClip
"winner"Symbol 218 MovieClip Frame 1Symbol 217 MovieClip
"dabox"Symbol 236 MovieClip [roundoverlay1] Frame 1Symbol 218 MovieClip
"loser"Symbol 243 MovieClip Frame 1Symbol 215 MovieClip
"winner"Symbol 243 MovieClip Frame 1Symbol 217 MovieClip
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"p2"Symbol 260 MovieClip [roundoverlay2] Frame 1Symbol 243 MovieClip
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"ph"Symbol 501 MovieClip Frame 93Symbol 281 MovieClip
"guts"Symbol 502 MovieClip [char1] Frame 1Symbol 501 MovieClip
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"g2"Symbol 526 MovieClip Frame 1Symbol 521 MovieClip
"g1"Symbol 526 MovieClip Frame 1Symbol 523 MovieClip
"g0"Symbol 526 MovieClip Frame 1Symbol 525 MovieClip
"holder"Symbol 528 MovieClip [goodness] Frame 1Symbol 526 MovieClip
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"ph"Symbol 886 MovieClip Frame 67Symbol 601 MovieClip
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Special Tags

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Labels

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Dynamic Text Variables

namSymbol 30 EditableText"PILE DRIVER (T)"
txtSymbol 36 EditableText"C"
namSymbol 72 EditableText"CORIANTUMR"
danamSymbol 148 EditableText"CAPTAIN MORONI"
danamSymbol 149 EditableText"CAPTAIN MORONI"
totSymbol 205 EditableText"888888"
styleSymbol 206 EditableText"8888"
techSymbol 207 EditableText"8888"
hlthSymbol 208 EditableText"8888"
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styleSymbol 239 EditableText"8888"
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hlthSymbol 241 EditableText"8888"
namSymbol 512 EditableText"<p align="center"><font face="04b21_8pt_st" size="8" color="#999999" letterSpacing="0.000000" kerning="0">PILE DRIVER (T)</font></p>"
txt_hp0Symbol 530 EditableText"HP: "
txt_hp1Symbol 531 EditableText"HP: "
nam0Symbol 1005 EditableText"CAPTAIN MORONI"
nam1Symbol 1006 EditableText"CAPTAIN MORONI"




http://swfchan.com/5/23832/info.shtml
Created: 25/5 -2019 21:37:36 Last modified: 25/5 -2019 21:37:36 Server time: 22/12 -2024 12:31:28