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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2574 · P5148

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Bomby Bomy.swf

This is the info page for
Flash #23858

(Click the ID number above for more basic data on this flash file.)


Text
...Bounce the bombs to bomb the creatures... Stay away from
UXBs (unexploded bombs)... Watch out for the Hippo he "eats
bombs" but he don't like the taste!!
hit q to toggle quality...Now Go Away And Play!!!!

...Bounce the bombs to bomb the creatures... Stay away from
UXBs (unexploded bombs)... Watch out for the Hippo he "eats
bombs" but he don't like the taste!!
hit q to toggle quality...Now Go Away And Play!!!!

0123498

0123498

ActionScript [AS1/AS2]

Frame 1
stop(); _quality = "BEST";
Frame 16
play();
Frame 20
stop();
Frame 26
startDrag ("/trail0", true, 130, 380, 500, 380); tellTarget ("/trail0") { gotoAndPlay (2); }; tellTarget ("/trail1") { gotoAndPlay (1); }; tellTarget ("/cannon") { gotoAndPlay (1); }; tellTarget ("/bombpile") { gotoAndStop (7); }; score = 0; endofgame = 0; bombsLeft = 6; tellTarget ("/bombpile") { gotoAndStop(Number(../:bombsLeft) + 1); }; num = 1; while (Number(num) <= 3) { duplicateMovieClip ("/bomb", "bomb" add num, num); Set("bombActive" add num, 0); Set("bombOnScreen" add num, 0); num = Number(num) + 1; } play();
Frame 29
if ((Number(endofgame) == 1) or ((((Number(bombActive1) == 0) and (Number(bombActive2) == 0)) and (Number(bombActive3) == 0)) and (Number(bombsLeft) <= 0))) { gotoAndStop ("gameover"); } else { play(); }
Frame 30
if (Number(score) < 4800) { gamerate = int(40 - (score / 160)); } else { gamerate = 10; } if ((Number(catOn) == 0) and (Number(random(gamerate)) == 0)) { catOn = 1; tellTarget ("/cat") { gotoAndPlay ("setup"); }; } else if ((Number(carrotOn) == 0) and (Number(random(gamerate)) == 0)) { carrotOn = 1; tellTarget ("/carrot") { gotoAndPlay ("setup"); }; } else if ((Number(cupofteaOn) == 0) and (Number(random(gamerate)) == 0)) { cupofteaOn = 1; tellTarget ("/cupoftea") { gotoAndPlay ("setup"); }; } else if ((Number(hippoOn) == 0) and (Number(random(gamerate)) == 0)) { hippoOn = 1; tellTarget ("/hippo") { gotoAndPlay ("setup"); }; } prevFrame();
Frame 35
num = 1; while (Number(num) <= 3) { removeMovieClip("bomb" add num); num = Number(num) + 1; } stop();
Symbol 13 MovieClip Frame 20
stop(); _parent.play();
Symbol 14 MovieClip Frame 1
stop(); this.onEnterFrame = function () { perc = Math.round(100 * (_root.getBytesLoaded() / _root.getBytesTotal())); gotoAndStop(perc); };
Symbol 14 MovieClip Frame 100
stop(); delete this.onEnterFrame;
Symbol 14 MovieClip Frame 106
_parent.nextFrame();
Symbol 27 MovieClip Frame 1
play();
Symbol 27 MovieClip Frame 86
stop(); _parent.play();
Symbol 36 Button
on (release) { getURL ("http://www.funflashgames.com", "_blank"); }
Symbol 39 Button
on (release) { getURL ("http://www.funflashgames.com/pages/FreeContent.htm", "_blank"); }
Symbol 43 Button
on (release) { gotoAndStop (26); }
Symbol 55 MovieClip Frame 1
stop();
Symbol 55 MovieClip Frame 2
play();
Symbol 55 MovieClip Frame 17
angleTemp = int(Number(../:rotPos) + 20) * -0.75; Set(../:bombShoot add ":angle", angleTemp); Set(../:bombShoot add ":xPos", 120 - angleTemp); Set(../:bombShoot add ":yPos", 270 - angleTemp); tellTarget (../:bombShoot) { gotoAndPlay (2); }; if (Number(../../:bombsLeft) > 0) { Set("../../:bombsLeft", ../../:bombsLeft - 1); } tellTarget ("../../bombpile") { gotoAndStop(Number(../:bombsLeft) + 1); };
Symbol 55 MovieClip Frame 23
tellTarget ("../") { gotoAndPlay (1); }; gotoAndStop (1);
Symbol 60 MovieClip Frame 1
count = 0; play();
Symbol 60 MovieClip Frame 2
if (Number(../:bombsLeft) <= 0) { count = ../:gamerate - 2; } if (Number(../:endofgame) == 0) { play(); } else { stop(); }
Symbol 60 MovieClip Frame 3
if (Number(count) < Number(../:gamerate)) { rotPos = getProperty("shoot", _rotation); if (Number(rotPos) < Number(-60)) { cannonRot = 1; } else if (Number(rotPos) > Number(-40)) { cannonRot = -1; } setProperty("shoot", _rotation , Number(rotPos) + Number(cannonRot)); setProperty("shoot", _xscale , 100); setProperty("shoot", _yscale , 100); count = Number(count) + 1; prevFrame(); } else { rotPos = getProperty("shoot", _rotation); bombShoot = ""; num = 3; while (num >= 1) { if ((eval ("_parent.bombOnScreen" + num) == 0) and (_parent.bombsLeft > 0)) { Set("_parent.bombOnScreen" + num, 1); bombShoot = "_parent._parent.bomb" + num; num = 0; } num--; } if (bombShoot ne "") { shoot.gotoAndPlay(2); nextFrame(); } else { count = _parent.gamerate / 2; prevFrame(); } }
Symbol 60 MovieClip Frame 4
stop();
Symbol 62 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 1
Set("../:power", 0); power = 0; stop();
Symbol 71 MovieClip Frame 2
play();
Symbol 71 MovieClip Frame 6
gotoAndStop (1);
Symbol 71 MovieClip Frame 10
stopDrag(); play();
Symbol 71 MovieClip Frame 21
Set("../:endofgame", 1); stop();
Symbol 72 MovieClip Frame 1
stop();
Symbol 72 MovieClip Frame 2
i = 1; a = 4; b = 1.5; k = 0; while (Number(i) >= 0) { Set(("/trail" add i) add ":x_value", getProperty("/trail" add i, _x)); Set(("/trail" add i) add ":vx", 0); i = i - 1; } play();
Symbol 72 MovieClip Frame 3
Set("/trail1:vx", (Number(/trail1:vx) + Number((((Number(/trail0:x_value) + Number(k)) - /trail1:x_value) * 1) / a)) / b); Set("/trail1:x_value", Number(/trail1:x_value) + Number(/trail1:vx)); Set("/trail0:x_value", getProperty("/trail0", _x)); if (Number(/trail1:x_value) > 130) { setProperty("/trail1", _x , /trail1:x_value); } play();
Symbol 72 MovieClip Frame 4
prevFrame();
Symbol 77 MovieClip Frame 1
play();
Symbol 77 MovieClip Frame 5
gotoAndPlay (1);
Symbol 88 MovieClip Frame 1
play();
Symbol 88 MovieClip Frame 70
gotoAndPlay(random(65));
Symbol 89 MovieClip Frame 1
_x = 600; _y = (Number(random(120)) + 100); moves = 1; Set("../:catOn", 0); stop();
Symbol 89 MovieClip Frame 2
if (Number(moves) == 3) { direction = 2; } else { direction = -2; } if ((Number(moves) == 2) or (Number(moves) == 4)) { speed = 0; distance = Number(random(../:gamerate)) + 10; } else if (Number(moves) < 5) { speed = direction / (Number(moves) + 1); distance = 35 + Number(random(11)); } else { speed = -1; distance = 50; } frame = 1; moves = Number(moves) + 1; play();
Symbol 89 MovieClip Frame 3
play();
Symbol 89 MovieClip Frame 4
if (Number(frame) < Number(distance)) { if (Number(frame) < Number(distance / 2)) { xMove = speed * frame; } else { xMove = speed * (distance - frame); } xPos = Number(_x) + Number(xMove); if ((Number(xPos) > Number(-50)) and (Number(xPos) < 600)) { _x = xPos; frame = Number(frame) + 1; prevFrame(); } else { gotoAndStop (1); } } else { gotoAndPlay ("setup"); }
Symbol 94 MovieClip Frame 1
play();
Symbol 94 MovieClip Frame 70
gotoAndPlay(random(65));
Symbol 97 MovieClip Frame 1
_x = -50; _y = (Number(random(100)) + 100); moves = 1; Set("../:carrotOn", 0); divebomb = 0; stop();
Symbol 97 MovieClip Frame 2
if (Number(moves) == 3) { direction = -2; } else { direction = 2; } if ((Number(moves) == 2) or (Number(moves) == 4)) { speed = 0; distance = Number(random(../:gamerate)) + 10; } else if (Number(moves) < 5) { speed = direction / (Number(moves) + 1); distance = 35 + Number(random(11)); } else { speed = 1; distance = 50; } frame = 1; moves = Number(moves) + 1; play();
Symbol 97 MovieClip Frame 3
if (Number(divebomb) == 0) { play(); } else { gotoAndPlay ("divebomb"); }
Symbol 97 MovieClip Frame 4
if (Number(frame) < Number(distance)) { if (Number(frame) < Number(distance / 2)) { xMove = speed * frame; } else { xMove = speed * (distance - frame); } xPos = Number(_x) + Number(xMove); if ((Number(xPos) > Number(-50)) and (Number(xPos) < 600)) { _x = xPos; frame = Number(frame) + 1; prevFrame(); } else { gotoAndStop (1); } } else { gotoAndPlay ("setup"); }
Symbol 97 MovieClip Frame 5
play();
Symbol 97 MovieClip Frame 6
if (Number(_y) < 390) { _y = (Number(_y) + 30); Set("../:score", Number(../:score) + 30); prevFrame(); } else { nextFrame(); }
Symbol 97 MovieClip Frame 7
dX = _x - getProperty("../trail1", _x); if ((Number(dX) > Number(-50)) and (Number(dX) < 50)) { tellTarget ("../trail1") { gotoAndPlay ("dead"); }; } play();
Symbol 97 MovieClip Frame 18
gotoAndStop (1);
Symbol 101 MovieClip Frame 1
play();
Symbol 101 MovieClip Frame 70
gotoAndPlay(random(65));
Symbol 104 MovieClip Frame 76
Set("../:explode", 1); stop();
Symbol 109 MovieClip Frame 5
stop();
Symbol 111 MovieClip Frame 1
_x = -50; _y = (Number(random(50)) + 150); moves = 1; Set("../:cupofteaOn", 0); dunk = 0; explode = 0; stop();
Symbol 111 MovieClip Frame 2
if (Number(moves) == 3) { direction = -2; } else { direction = 2; } if ((Number(moves) == 2) or (Number(moves) == 4)) { speed = 0; distance = Number(random(../:gamerate)) + 7; } else if (Number(moves) < 5) { speed = direction / (Number(moves) + 1); distance = 35 + Number(random(11)); } else { speed = 1; distance = 50; } frame = 1; moves = Number(moves) + 1; play();
Symbol 111 MovieClip Frame 3
if (Number(dunk) == 0) { play(); } else { gotoAndPlay ("dunk"); }
Symbol 111 MovieClip Frame 4
if (Number(frame) < Number(distance)) { if (Number(frame) < Number(distance / 2)) { xMove = speed * frame; } else { xMove = speed * (distance - frame); } xPos = Number(_x) + Number(xMove); if ((Number(xPos) > Number(-50)) and (Number(xPos) < 600)) { _x = xPos; frame = Number(frame) + 1; prevFrame(); } else { gotoAndStop (1); } } else { gotoAndPlay ("setup"); }
Symbol 111 MovieClip Frame 5
tellTarget ("bomb") { gotoAndPlay(../../:cupofteabombframe); }; play();
Symbol 111 MovieClip Frame 6
play();
Symbol 111 MovieClip Frame 7
if (Number(explode) == 0) { Set("../:score", Number(../:score) + 40); prevFrame(); } else { nextFrame(); }
Symbol 111 MovieClip Frame 8
play();
Symbol 111 MovieClip Frame 19
gotoAndStop (1);
Symbol 116 MovieClip Frame 1
play();
Symbol 116 MovieClip Frame 25
gotoAndPlay(Number(random(20)) + 1);
Symbol 118 MovieClip Frame 1
stop();
Symbol 121 MovieClip Frame 1
_x = 600; _y = (Number(random(200)) + 100); moves = 1; Set("../:hippoOn", 0); caught = 0; explode = 0; tellTarget ("anim") { gotoAndStop (1); }; closetime = ../:gamerate; opentime = 100 - closetime; Set("../:hippoOpen", 0); stateCount = 0; stop();
Symbol 121 MovieClip Frame 2
if (Number(moves) == 3) { direction = 2; } else { direction = -2; } if ((Number(moves) == 2) or (Number(moves) == 4)) { speed = 0; distance = Number(random(../:gamerate)) + 10; } else if (Number(moves) < 5) { speed = direction / (Number(moves) + 1); distance = 35 + Number(random(11)); } else { speed = -1; distance = 50; } frame = 1; moves = Number(moves) + 1; play();
Symbol 121 MovieClip Frame 3
if (Number(caught) == 0) { play(); } else { gotoAndPlay ("caught"); }
Symbol 121 MovieClip Frame 4
stateCount = Number(stateCount) + 1; if ((Number(../:hippoOpen) == 0) and (Number(stateCount) == Number(closetime))) { stateCount = 0; Set("../:hippoOpen", 1); tellTarget ("anim") { gotoAndStop (2); }; } else if ((Number(../:hippoOpen) == 1) and (Number(stateCount) == Number(opentime))) { stateCount = 0; Set("../:hippoOpen", 0); tellTarget ("anim") { gotoAndStop (1); }; } if (Number(frame) < Number(distance)) { if (Number(frame) < Number(distance / 2)) { xMove = speed * frame; } else { xMove = speed * (distance - frame); } xPos = Number(_x) + Number(xMove); if ((Number(xPos) > Number(-50)) and (Number(xPos) < 600)) { _x = xPos; frame = Number(frame) + 1; prevFrame(); } else { gotoAndStop (1); } } else { gotoAndPlay ("setup"); }
Symbol 121 MovieClip Frame 10
tellTarget ("bomb") { gotoAndPlay(../../:hippobombframe); }; tellTarget ("anim") { gotoAndStop (1); }; caughtCount = 1; play();
Symbol 121 MovieClip Frame 11
if (Number(explode) == 0) { play(); } else { gotoAndPlay ("boom"); }
Symbol 121 MovieClip Frame 12
xTarget = getProperty("../trail1", _x); xMove = (xTarget - _x) / 3; _x = (Number(_x) + Number(xMove)); if (((Number(xMove) < 10) and (Number(xMove) > Number(-10))) or (Number(caughtCount) > 3)) { bombY = (380 - _y) / 5; tellTarget ("anim") { gotoAndStop (2); }; count = 0; nextFrame(); } else { caughtCount = Number(caughtCount) + 1; prevFrame(); }
Symbol 121 MovieClip Frame 13
if (Number(explode) == 0) { play(); } else { gotoAndPlay ("bombboom"); }
Symbol 121 MovieClip Frame 14
if (Number(count) < 5) { setProperty("bomb", _y , Number(getProperty("bomb", _y)) + Number(bombY)); count = Number(count) + 1; prevFrame(); } else { dX = _x - getProperty("../trail1", _x); if ((Number(dX) > Number(-40)) and (Number(dX) < 40)) { tellTarget ("../trail1") { gotoAndPlay ("dead"); }; } gotoAndPlay ("bombboom"); }
Symbol 121 MovieClip Frame 16
setProperty("kaboom", _y , bombY * 5); play();
Symbol 121 MovieClip Frame 27
gotoAndStop (1);
Symbol 121 MovieClip Frame 28
Set("../:score", Number(../:score) + 1000); play();
Symbol 121 MovieClip Frame 39
gotoAndStop (1);
Symbol 124 MovieClip Frame 1
stop();
Symbol 126 MovieClip Frame 1
tellTarget ("insnow") { gotoAndStop (1); }; stop();
Symbol 126 MovieClip Frame 10
Set("../../:bombActive" add ../:bombNum, 1); play();
Symbol 126 MovieClip Frame 75
dX = ../:xPos - getProperty("../../trail1", _x); if (((Number(getProperty("../", _y)) > 360) and (Number(dX) > Number(-40))) and (Number(dX) < 40)) { tellTarget ("../../trail1") { gotoAndPlay ("dead"); }; } tellTarget ("../") { gotoAndStop ("still"); };
Symbol 126 MovieClip Frame 86
Set("../../:bombActive" add ../:bombNum, 0); Set("../../:bombOnScreen" add ../:bombNum, 0); tellTarget ("../") { gotoAndStop ("inactive"); };
Symbol 127 MovieClip Frame 1
stop();
Symbol 127 MovieClip Frame 5
Set("../:collision", 0); dX = getProperty("../", _x) - getProperty("../../cat", _x); dY = getProperty("../", _y) - getProperty("../../cat", _y); if (((((Number(dX) > Number(-30)) and (Number(dX) < 30)) and (Number(dY) > Number(-30))) and (Number(dY) < 30)) and (Number(../../:catOn) == 1)) { Set("../:collision", 1); tellTarget ("../../cat") { gotoAndStop (1); }; Set("../../:score", Number(../../:score) + 100); } dX = getProperty("../", _x) - getProperty("../../carrot", _x); dY = getProperty("../", _y) - getProperty("../../carrot", _y); if ((((((Number(dX) > Number(-25)) and (Number(dX) < 25)) and (Number(dY) > Number(-25))) and (Number(dY) < 25)) and (Number(../../:carrotOn) == 1)) and (Number(../:yMove) < 0)) { Set("../:collision", 1); tellTarget ("../../carrot") { gotoAndStop (1); }; Set("../../:score", Number(../../:score) + 150); } else if ((((((Number(dX) > Number(-25)) and (Number(dX) < 25)) and (Number(dY) > Number(-25))) and (Number(dY) < 0)) and (Number(../../:carrotOn) == 1)) and (Number(../:yMove) > 0)) { tellTarget ("../../carrot") { divebomb = 1; }; Set("../:collision", 2); } dX = getProperty("../", _x) - getProperty("../../cupoftea", _x); dY = getProperty("../", _y) - getProperty("../../cupoftea", _y); if ((((((Number(dX) > Number(-25)) and (Number(dX) < 25)) and (Number(dY) > Number(-25))) and (Number(dY) < 0)) and (Number(../../:cupofteaOn) == 1)) and (Number(../:yMove) > 0)) { Set("../:collision", 2); tellTarget ("../anim") { Set("../../:cupofteabombframe", _currentframe); }; tellTarget ("../../cupoftea") { dunk = 1; }; } dX = getProperty("../", _x) - getProperty("../../hippo", _x); dY = getProperty("../", _y) - getProperty("../../hippo", _y); if (((((Number(dX) > Number(-30)) and (Number(dX) < 30)) and (Number(dY) > Number(-30))) and (Number(dY) < 30)) and (Number(../../:hippoOn) == 1)) { if (Number(../../:hippoOpen) == 0) { Set("../:collision", 1); tellTarget ("../../hippo") { gotoAndStop (1); }; Set("../../:score", Number(../../:score) + 500); } else { Set("../:collision", 2); tellTarget ("../anim") { Set("../../:hippobombframe", _currentframe); }; tellTarget ("../../hippo") { caught = 1; }; } } stop();
Symbol 128 MovieClip Frame 1
bombNum = substring(_name, 5, 1); play();
Symbol 128 MovieClip Frame 2
stop();
Symbol 128 MovieClip Frame 3
_x = xPos; _y = yPos; dropFrame = 6 + Number(random(4)); yRatio = 0.2 + Number(angle / 66); xRatio = 1 - yRatio; speed = 10 + Number(random(20)); xSpeed = speed * xRatio; ySpeed = (speed * yRatio) / (dropFrame - 1); frame = 1; nextFrame();
Symbol 128 MovieClip Frame 4
play();
Symbol 128 MovieClip Frame 5
xPos = Number(_x) + Number(xSpeed); if (Number(Number(yPos) + Number(yMove)) < 385) { if (Number(frame) <= Number(dropFrame)) { yMove = (dropFrame - frame) * (-1 * ySpeed); } else { yMove = (frame - dropFrame) * ySpeed; } if (Number(yMove) > 20) { yMove = 20; } yPos = Number(_y) + Number(yMove); _x = xPos; _y = yPos; frame = Number(frame) + 1; dX = xPos - getProperty("../trail1", _x); if ((((Number(yPos) > 345) and (Number(yPos) < 365)) and (Number(dX) > Number(-40))) and (Number(dx) < 40)) { xSpeed = dX / 2; ySpeed = 4; dropFrame = 13; frame = 1; tellTarget ("anim") { gotoAndPlay ("active"); }; tellTarget ("../trail1") { gotoAndPlay ("bounce"); }; gotoAndPlay ("active"); } else { prevFrame(); } } else { _y = 390; _x = xPos; tellTarget ("anim") { gotoAndPlay ("active"); }; tellTarget ("anim/insnow") { gotoAndStop (2); }; gotoAndStop ("still"); }
Symbol 128 MovieClip Frame 9
play();
Symbol 128 MovieClip Frame 10
xPos = Number(_x) + Number(xSpeed); if (Number(xPos) < 5) { xSpeed = xSpeed * -1; xPos = 6; } else if (Number(xPos) > 545) { xSpeed = xSpeed * -1; xPos = 544; } if (Number(Number(yPos) + Number(yMove)) < 385) { if (Number(frame) <= Number(dropFrame)) { yMove = (dropFrame - frame) * (-1 * ySpeed); } else { yMove = (frame - dropFrame) * ySpeed; } if (Number(yMove) > 20) { yMove = 20; } yPos = Number(_y) + Number(yMove); _x = xPos; _y = yPos; frame = Number(frame) + 1; dX = xPos - getProperty("../trail1", _x); if ((((Number(yPos) > 345) and (Number(yPos) < 365)) and (Number(dX) > Number(-40))) and (Number(dx) < 40)) { xSpeed = dX / 3; ySpeed = 4; dropFrame = 13; frame = 1; } call("collision:check"); if (Number(collision) == 0) { prevFrame(); } else if (Number(collision) == 1) { if (Number(../:bombsLeft) < 5) { Set("../:bombsLeft", Number(../:bombsLeft) + 2); } else { Set("../:bombsLeft", 6); } tellTarget ("../bombpile") { gotoAndStop(Number(../:bombsLeft) + 1); }; tellTarget ("anim") { gotoAndPlay ("explode"); }; gotoAndStop ("still"); } else if (Number(collision) == 2) { Set("../:bombsLeft", 6); tellTarget ("../bombpile") { gotoAndStop(Number(../:bombsLeft) + 1); }; tellTarget ("anim") { gotoAndPlay ("dead"); }; gotoAndStop ("still"); } } else { _y = 390; _x = xPos; tellTarget ("anim/insnow") { gotoAndStop (2); }; gotoAndStop ("still"); }
Symbol 128 MovieClip Frame 13
stop();
Symbol 134 Button
on (release) { stopAllSounds(); gotoAndPlay (26); }

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Symbol 123 SoundUsed by:124
Symbol 124 MovieClipUses:122 123Used by:126
Symbol 125 SoundUsed by:126
Symbol 126 MovieClipUses:61 124 103 95 125 69 70 96Used by:128
Symbol 127 MovieClipUsed by:128
Symbol 128 MovieClipUses:126 127Used by:Timeline
Symbol 129 FontUsed by:130 131
Symbol 130 EditableTextUses:129Used by:Timeline
Symbol 131 EditableTextUses:129Used by:Timeline
Symbol 132 SoundUsed by:Timeline
Symbol 133 GraphicUsed by:Timeline
Symbol 134 ButtonUses:41 42Used by:Timeline

Instance Names

"cannon"Frame 26Symbol 60 MovieClip
"bombpile"Frame 26Symbol 62 MovieClip
"trail1"Frame 26Symbol 71 MovieClip
"trail0"Frame 26Symbol 72 MovieClip
"cat"Frame 26Symbol 89 MovieClip
"carrot"Frame 26Symbol 97 MovieClip
"cupoftea"Frame 26Symbol 111 MovieClip
"hippo"Frame 26Symbol 121 MovieClip
"bomb"Frame 26Symbol 128 MovieClip
"shoot"Symbol 60 MovieClip Frame 1Symbol 55 MovieClip
"LED"Symbol 71 MovieClip Frame 1Symbol 68 MovieClip
"bomb"Symbol 111 MovieClip Frame 5Symbol 104 MovieClip
"wings1"Symbol 121 MovieClip Frame 1Symbol 77 MovieClip
"wings2"Symbol 121 MovieClip Frame 1Symbol 77 MovieClip
"anim"Symbol 121 MovieClip Frame 1Symbol 118 MovieClip
"bomb"Symbol 121 MovieClip Frame 10Symbol 104 MovieClip
"bomb"Symbol 121 MovieClip Frame 13Symbol 104 MovieClip
"kaboom"Symbol 121 MovieClip Frame 16Symbol 120 MovieClip
"insnow"Symbol 126 MovieClip Frame 1Symbol 124 MovieClip
"anim"Symbol 128 MovieClip Frame 3Symbol 126 MovieClip
"collision"Symbol 128 MovieClip Frame 3Symbol 127 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"readytoplay"Frame 20
"gameover"Frame 35
"bounce"Symbol 71 MovieClip Frame 2
"dead"Symbol 71 MovieClip Frame 10
"setup"Symbol 89 MovieClip Frame 2
"setup"Symbol 97 MovieClip Frame 2
"divebomb"Symbol 97 MovieClip Frame 5
"setup"Symbol 111 MovieClip Frame 2
"dunk"Symbol 111 MovieClip Frame 5
"setup"Symbol 121 MovieClip Frame 2
"caught"Symbol 121 MovieClip Frame 10
"bombboom"Symbol 121 MovieClip Frame 16
"boom"Symbol 121 MovieClip Frame 28
"active"Symbol 126 MovieClip Frame 10
"explode"Symbol 126 MovieClip Frame 75
"dead"Symbol 126 MovieClip Frame 86
"check"Symbol 127 MovieClip Frame 5
"inactive"Symbol 128 MovieClip Frame 2
"active"Symbol 128 MovieClip Frame 10
"still"Symbol 128 MovieClip Frame 13

Dynamic Text Variables

scoreSymbol 130 EditableText"0123498"
scoreSymbol 131 EditableText"0123498"




http://swfchan.com/5/23858/info.shtml
Created: 25/5 -2019 20:47:45 Last modified: 25/5 -2019 20:47:45 Server time: 05/11 -2024 08:41:15