STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229456 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #23869 |
attached objects |
attached sounds |
Captain the easyCruiseOne on it's Caribbean voyage to Barbados, St. Vincent, Martinique, the Grenadines, Grenada and St. Lucia. |
More about cruises? Click here! |
Play Game |
Instructions |
A S |
DOCK HERE |
Each level is a little more difficult as the ports get a little busier and the wind speed increases. Use the A and S keys to help nudge the bow of the boat with the 'bow thrusters'. |
Steer easyCruiseOne around the Caribbean ports by using the cursor keys. Sail her carefully into the dock to complete the level. |
If you bump the ship 5 times or run out of time, the level is over and you must try again. You have 3 lives to try and complete the game. |
N |
S |
E |
W |
hull: |
00 |
: |
01 |
00 |
Barbados |
St. Vincent |
Martinique |
Grenadines |
Grenada |
St Lucia |
Do you want to be on TV? Click here! |
Your ranking is |
Landlubber xxxx |
<center><a href="http:\\dock.easycruise.com" target="_blank"><img src="http:\\dock.easycruise.com\landlubber.jpg"><br>I'm a Landlubber! Click here to test your sailing skill at the wheel of a caribbean cruise liner.</a></center> |
Copy and paste this code into your blog! |
Congratulations!! |
You've successfully docked in Barbados! The holidaymakers are having a great time on the island in glorious sunshine. It's time to set sail now for the next island on the cruise, St.Vincent! |
You've successfully docked in St. Vincent! The holidaymakers are all talking about your excellent sailing skills. But don't let your ego grow too big, as it's time to head off to Martinique! |
You've successfully docked in Martinique! Everyone seem to be enjoying the local rum and sandy beaches. Unfortunately for you, it's time to pick up your beach towel and head over to the Grenadines. |
You've successfully docked at the Grenadines! Why not take a break in the on-board hot tub whilst you overlook the amazing island scenery. But not for too long, as it's a short trip over to Grenada next! |
You've successfully docked in Grenada! You're almost at the end of this particular cruise, so take a well earned break in a hammock for a while. Next stop, St. Lucia! |
You have successfully captained the ship around it's Caribbean destinations! Why not take a well-deserved break in the sun this winter and book a cruise of your own from only £9 per night? |
Next Port |
Play Again |
Out of lives! |
The holidaymakers don't trust you at the wheel of the ship and have requested a new Captain. Maybe you should practice a little more? Click below to start your voyage from the beginning. |
Too many collisions! |
Oops! You've bounced off too many things and the hull is in need of repairs. The holidaymakers are a bit unsure about their Captain! Click below to retry this level. |
Try Again |
Out of time! |
Your took too long docking in the harbour! The holidaymakers only memories of the island will be the distant view from the sea. Click below to try again. |
ActionScript [AS1/AS2]
Frame 1stop(); loadMovieNum ("http://watches.whodidit.co.uk/watch46.swf", 10);Frame 11Sounds.setSounds();Symbol 21 MovieClip [boat] Frame 1#initclip 14 Object.registerClass("boat", Boat); #endinitclipSymbol 40 MovieClip [loader] Frame 1#initclip 13 Object.registerClass("loader", Loader); #endinitclipSymbol 40 MovieClip [loader] Frame 116onFinishAnim();Symbol 358 MovieClip [__Packages.Loader] Frame 0class Loader extends MovieClip { var nTotal, onEnterFrame, nLoaded, gotoAndPlay, nPercent, gotoAndStop; function Loader () { super(); nTotal = _root.getBytesTotal(); onEnterFrame = tracking; } function tracking(Void) { nLoaded = _root.getBytesLoaded(); if ((nLoaded == nTotal) && (nTotal > 0)) { delete onEnterFrame; (gotoAndPlay("out"));// not popped } else { nPercent = Math.round((nLoaded / nTotal) * 100); (gotoAndStop(nPercent));// not popped } } function onFinishAnim(Void) { _root.gotoAndStop("front"); } }Symbol 359 MovieClip [__Packages.Boat] Frame 0class Boat extends MovieClip { var maxFrwdSpeed, maxRearSpeed, maxFrwdAcc, maxRearAcc, waterDrag, trailStep, oWind, mcGame, position, _x, _y, aHitPoints, aObstacles, aBeaches, aDocks, aBoats, linSpeed, speedX, speedY, acceleration, rotSpeed, maxRotSpeed, rotAcceleration, rudder, rotation, _rotation, onBeach, onDock, isWorking, mcShadow, mcHull, mcTmp, onEnterFrame, mcHitPoints, hitTest, stack; function Boat () { super(); maxFrwdSpeed = 5; maxRearSpeed = -2; maxFrwdAcc = 0.2; maxRearAcc = -0.15; waterDrag = 0.99; trailStep = 0; } function init(oWind, mcGame) { trace("init boat"); this.oWind = oWind; this.mcGame = mcGame; position = new Object(); position.x = _x; position.y = _y; aHitPoints = new Array(); aObstacles = new Array(); aBeaches = new Array(); aDocks = new Array(); aBoats = new Array(); linSpeed = 0; speedX = 0; speedY = 0; acceleration = 0; rotSpeed = 0; maxRotSpeed = 1; rotAcceleration = 0; rudder = 0; rotation = _rotation; onBeach = false; onDock = false; isWorking = false; mcShadow.mcColor.gotoAndStop(1); mcHull.mcTrailRight._alpha = 0; mcHull.mcTrailLeft._alpha = 0; mcHull.mcBackTrail._alpha = 0; mcTmp = _root.createEmptyMovieClip("mcTmp", 1); setHitPointsArray(); setObstaclesArray(); setBeachesArray(); setDocksArray(); setBoatsArray(); } function startEngine(Void) { isWorking = true; onEnterFrame = flow; Sounds.playSound("engine", 99999); Sounds.setVolume("engine", 10); } function stopEngine(Void) { delete onEnterFrame; Sounds.stopSound("engine"); } function setHitPointsArray(Void) { for (var _local2 in mcHitPoints) { aHitPoints.push(mcHitPoints[_local2]); } } function setObstaclesArray(Void) { for (var _local2 in mcGame.mcObstacles) { aObstacles.push(mcGame.mcObstacles[_local2]); } } function setBeachesArray(Void) { for (var _local2 in mcGame.mcBeach) { aBeaches.push(mcGame.mcBeach[_local2]); } } function setDocksArray(Void) { aDocks.push(mcGame.mcDock); } function setBoatsArray(Void) { for (var _local2 in mcGame.mcBoats) { trace(_local2); aBoats.push(mcGame.mcBoats[_local2]); } } function flow(Void) { saveCurrentPos(); checkKeys(); moveBoat(); makeTrails(); setShadowPos(); var _local6 = 10 + (60 * Math.abs(linSpeed / 15)); var _local4 = ((mcHull.mcTrailLeft._alpha > mcHull.mcTrailRight._alpha) ? (mcHull.mcTrailLeft._alpha) : (mcHull.mcTrailRight._alpha)); _local4 = _local4 / 2; _local6 = _local6 + _local4; Sounds.setVolume("engine", _local6); var _local2 = checkCollision(aObstacles); if (_local2.bHit) { mcGame.getDamage(); var _local3 = Math.sqrt((speedX * speedX) + (speedY * speedY)); setPrevPos(); reactOnObstacle(_local2.mcHP, _local2.bFrontSide); _local6 = 20 + ((80 * ((_local3 > 3) ? 3 : (_local3))) / 3); Sounds.playSound("crash"); Sounds.setVolume("crash", _local6); } _local2 = checkCollision(aBoats); if (_local2.bHit) { mcGame.getDamage(); var _local3 = Math.sqrt((speedX * speedX) + (speedY * speedY)); var _local5 = new Object({x:_local2.mcHP._x, y:_local2.mcHP._y}); mcHitPoints.localToGlobal(_local5); mcGame.sinkBoat(_local2.mcObject, _local5, _local3); removeFromArray(aBoats, _local2.mcObject); slowDown(); slowDown(); slowDown(); _local6 = 20 + ((80 * ((_local3 > 3) ? 3 : (_local3))) / 3); Sounds.playSound("crash"); Sounds.setVolume("crash", _local6); } _local2 = checkCollision(aBeaches); if (_local2.bHit) { onBeach = true; reactOnBeach(_local2.mcHP, _local2.bFrontSide); } else { onBeach = false; } _local2 = checkCollision(aDocks); if (_local2.bHit && (!onDock)) { onDock = true; mcGame.mcDockingPlace = _local2.mcObject; mcGame.mcInfoBar.gotoAndPlay("stopOn"); } else if ((!_local2.bHit) && (onDock)) { onDock = false; mcGame.mcDockingPlace = null; mcGame.mcInfoBar.gotoAndPlay("stopOff"); } checkBorders(); } function checkKeys(Void) { acceleration = 0; rotAcceleration = 0; var _local2 = 50; if (Key.isDown(38)) { acceleration = maxFrwdAcc; if (mcHull.mcBackTrail._alpha < _local2) { mcHull.mcBackTrail._alpha = mcHull.mcBackTrail._alpha + 4; } } if (Key.isDown(40)) { acceleration = maxRearAcc; if (mcHull.mcBackTrail._alpha > 0) { mcHull.mcBackTrail._alpha = mcHull.mcBackTrail._alpha - 4; } } if (Key.isDown(37)) { if (rudder < 15) { rudder = rudder + 0.5; } } if (Key.isDown(39)) { if (rudder > -15) { rudder = rudder - 0.5; } } if (Key.isDown(65) && (!onBeach)) { rotAcceleration = rotAcceleration + 0.01; if (mcHull.mcTrailLeft._alpha < _local2) { mcHull.mcTrailLeft._alpha = mcHull.mcTrailLeft._alpha + 4; } } if (Key.isDown(83) && (!onBeach)) { rotAcceleration = rotAcceleration - 0.01; if (mcHull.mcTrailRight._alpha < _local2) { mcHull.mcTrailRight._alpha = mcHull.mcTrailRight._alpha + 4; } } } function moveBoat(bWithoutWind) { mcHull.mcRudder._rotation = rudder * 4; mcHull.mcBackTrail._rotation = rudder; linSpeed = linSpeed + acceleration; linSpeed = linSpeed * waterDrag; rotSpeed = rotSpeed + rotAcceleration; rotSpeed = rotSpeed * waterDrag; if (rotSpeed > maxRotSpeed) { rotSpeed = maxRotSpeed; } else if (rotSpeed < (-maxRotSpeed)) { rotSpeed = -maxRotSpeed; } rotation = rotation + (rotSpeed - (linSpeed * (rudder * 0.005))); if (mcHull.mcBackTrail._alpha > 0) { mcHull.mcBackTrail._alpha = mcHull.mcBackTrail._alpha - 2; } if (mcHull.mcTrailLeft._alpha > 0) { mcHull.mcTrailLeft._alpha = mcHull.mcTrailLeft._alpha - 2; } if (mcHull.mcTrailRight._alpha > 0) { mcHull.mcTrailRight._alpha = mcHull.mcTrailRight._alpha - 2; } var _local6 = 0.012; if (acceleration != 0) { speedX = speedX + (_local6 * (Math.sin(rotation * (Math.PI/180)) * (linSpeed / 4))); speedY = speedY + (_local6 * (Math.cos(rotation * (Math.PI/180)) * (linSpeed / 4))); } var _local4 = new Object(); _local4.x = Math.cos(rotation * (Math.PI/180)); _local4.y = -Math.sin(rotation * (Math.PI/180)); var _local3 = new Object(); var _local5 = Math.sqrt((speedX * speedX) + (speedY * speedY)); if (_local5 == 0) { _local3.x = 0; _local3.y = 0; } else { _local3.x = speedX / _local5; _local3.y = speedY / _local5; } var _local8 = Math.abs((_local4.x * _local3.x) + (_local4.y * _local3.y)); var _local7 = 0.05; speedX = speedX * (waterDrag - (_local8 * _local7)); speedY = speedY * (waterDrag - (_local8 * _local7)); mcTmp._rotation = oWind.direction; var _local2 = new Object(); _local2.x = speedX * 1000; _local2.y = speedY * 1000; mcTmp.localToGlobal(_local2); _local2.x = _local2.x / 1000; _local2.y = _local2.y / 1000; if ((_local2.y < (oWind.strength * 0.03)) && (!onBeach)) { if (!bWithoutWind) { speedX = speedX + ((0.001 * oWind.strength) * Math.sin(oWind.direction * (Math.PI/180))); speedY = speedY + ((0.001 * oWind.strength) * Math.cos(oWind.direction * (Math.PI/180))); } else { speedX = speedX - ((0.002 * oWind.strength) * Math.sin(oWind.direction * (Math.PI/180))); speedY = speedY - ((0.002 * oWind.strength) * Math.cos(oWind.direction * (Math.PI/180))); } } position.x = position.x + speedX; position.y = position.y - speedY; _x = position.x; _y = position.y; _rotation = rotation; } function reactOnObstacle(mcHP, bFrontSide) { var _local7 = 159; var _local8 = 37; var _local3 = mcHP._x / _local8; var _local2 = (-mcHP._y) / _local7; var _local10 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); var _local4 = _local2 / _local10; speedX = speedX * ((-_local3) * 0.3); speedY = speedY * ((-Math.abs(_local2)) * 0.3); var _local9 = 0.1 + (10 * Math.sqrt((speedX * speedX) + (speedY * speedY))); if (Math.abs(_local2) > 0) { var _local12 = (((_local3 * _local2) > 0) ? -1 : 1); if ((_local3 * _local2) != 0) { rotSpeed = (_local9 * (1 - Math.abs(_local2))) * _local12; if (rotSpeed > 0.5) { rotSpeed = 0.5; } else if (rotSpeed < -0.5) { rotSpeed = -0.5; } } else { rotSpeed = 0; } } var _local5; var _local6; if (Math.abs(_local3) > 0.7) { _local5 = (0.4 * ((_local3 > 0) ? -1 : 1)) * Math.cos(rotation * (Math.PI/180)); _local6 = (0.4 * ((_local3 > 0) ? 1 : -1)) * Math.sin(rotation * (Math.PI/180)); } else { _local5 = (-0.1 * _local4) * Math.sin(rotation * (Math.PI/180)); _local6 = (-0.1 * _local4) * Math.cos(rotation * (Math.PI/180)); } speedX = speedX + _local5; speedY = speedY + _local6; linSpeed = 0; acceleration = 0; rotAcceleration = 0; var _local11 = true; moveBoat(_local11); } function reactOnBeach(mcHP, bFrontSide) { var _local3 = 158; var _local4 = 36; if ((bFrontSide && (linSpeed > 0)) || ((!bFrontSide) && (linSpeed < 0))) { var _local2 = 0.1; speedX = speedX - (speedX * _local2); speedY = speedY - (speedY * _local2); linSpeed = linSpeed - (linSpeed * _local2); if (Math.abs(linSpeed) < 0.1) { linSpeed = 0; } } } function checkBorders(Void) { if (position.x < -275) { position.x = -274; slowDown(); } else if (position.x > 275) { position.x = 274; slowDown(); } if (position.y < -200) { position.y = -199.5; slowDown(); } else if (position.y > 200) { position.y = 199.5; slowDown(); } _x = position.x; _y = position.y; } function checkCollision(aObjects, bHasHitArea) { var _local5; var _local4; var _local13 = aObjects.length; var _local6 = 0; while (_local6 < _local13) { _local5 = aObjects[_local6]; if (bHasHitArea) { _local4 = _local5.mcHitArea; } else { _local4 = _local5; } if (hitTest(_local4)) { var _local8; var _local3; var _local9 = aHitPoints.length; var _local2 = 0; while (_local2 < _local9) { _local8 = aHitPoints[_local2]; _local3 = {x:_local8._x, y:_local8._y}; mcHitPoints.localToGlobal(_local3); if (_local4.hitTest(_local3.x, _local3.y, true)) { var _local12; if (_local8._y < 0) { _local12 = true; } else { _local12 = false; } return(new Object({bHit:true, mcObject:_local5, mcHP:_local8, bFrontSide:_local12})); } _local2++; } } _local6++; } return(new Object({bHit:false})); } function saveCurrentPos(Void) { stack = new Object(); stack.posX = position.x; stack.posY = position.y; stack.linSpeed = linSpeed; stack.speedX = speedX; stack.speedY = speedY; stack.rotation = rotation; stack.rotSpeed = rotSpeed; stack.rudder = rudder; } function setPrevPos(Void) { position.x = stack.posX; position.y = stack.posY; linSpeed = stack.linSpeed; speedX = stack.speedX; speedY = stack.speedY; rotation = stack.rotation; rotSpeed = stack.rotSpeed; _x = position.x; _y = position.y; } function slowDown(Void) { var _local2 = 0.4; speedX = speedX - (speedX * _local2); speedY = speedY - (speedY * _local2); linSpeed = linSpeed - (linSpeed * _local2); } function getDockingAccuracy(mcDockingPlace) { var _local8 = 0; var _local4; var _local7 = aHitPoints.length; var _local2 = 0; while (_local2 < _local7) { _local4 = aHitPoints[_local2]; var _local3 = new Object({x:_local4._x, y:_local4._y}); mcHitPoints.localToGlobal(_local3); if (mcDockingPlace.hitTest(_local3.x, _local3.y, true)) { _local8++; } _local2++; } var _local10 = Math.round((100 * _local8) / _local7); return(_local10); } function makeTrails(Void) { var _local21 = 1 + Math.round(10 * (1 - (Math.abs(linSpeed) / 20))); if ((trailStep++) < _local21) { return(undefined); } trailStep = 0; var _local20; var _local8; var _local9; var _local3; var _local6; var _local7; var _local10; var _local5; var _local19 = new Array(mcHitPoints.mcLF, mcHitPoints.mcLB, mcHitPoints.mcRF, mcHitPoints.mcRB); var _local2 = 0; while (_local2 < 4) { _local6 = _local19[_local2]; _local8 = mcGame.mcTrails.getNextHighestDepth(); _local9 = "foam " + _local8; _local3 = new Object({x:_local6._x, y:_local6._y}); mcHitPoints.localToGlobal(_local3); mcGame.mcTrails.globalToLocal(_local3); var _local4 = ((linSpeed < 0) ? -4 : 4); if (_local2 < 2) { _local7 = (rotation + 180) - (_local4 * (20 - Math.abs(linSpeed))); } else { _local7 = rotation + (_local4 * (20 - Math.abs(linSpeed))); } _local10 = (100 * Math.abs(linSpeed)) / 20; _local5 = 80 + (20 * Math.random()); _local20 = mcGame.mcTrails.attachMovie("foam", _local9, _local8, {_x:_local3.x, _y:_local3.y, _rotation:_local7, _alpha:_local10, _xscale:_local5, _yscale:_local5}); _local2++; } } function isOnDock(mcDock) { if ((Math.abs((speedX * speedX) + (speedY * speedY)) < 0.25) && (Math.abs(rotSpeed) < 0.2)) { mcGame.stopGame(); if (Main.level < Main.lastLevel) { mcGame.showPopUp("next level"); } else { mcGame.showPopUp("win game"); } mcDock.stopDetection(); } } function removeFromArray(array, item) { var _local1 = 0; while (_local1 < array.length) { if (array[_local1] == item) { array.splice(_local1, 1); break; } _local1++; } } function setShadowPos(Void) { var _local3 = (-rotation) - 45; var _local2 = (Math.PI * _local3) / 180; mcShadow._x = 10 * Math.sin(_local2); mcShadow._y = -10 * Math.cos(_local2); } }Symbol 360 MovieClip [__Packages.Game] Frame 0class Game extends MovieClip { var aWinds, gotoAndStop, onEnterFrame, crashesNumber, mcClouds, mcBoat, mcTimer, mcPopUp, mcIslandName, mcDock, mcWindMeter, mcDamage, mcLives, mcBoats; function Game () { super(); aWinds = new Array(); aWinds[0] = new Object({direction:35, strength:1}); aWinds[1] = new Object({direction:130, strength:2}); aWinds[2] = new Object({direction:170, strength:3}); aWinds[3] = new Object({direction:270, strength:4}); aWinds[4] = new Object({direction:315, strength:5}); aWinds[5] = new Object({direction:150, strength:6}); (gotoAndStop("level" + Main.level));// not popped onEnterFrame = init; } function init(Void) { delete onEnterFrame; crashesNumber = 0; setDamageMeter(); setWindMeter(aWinds[Main.level]); mcClouds.__proto__ = new Clouds(); mcClouds.init(aWinds[Main.level]); var _local2 = true; mcClouds.generateCloud(_local2); mcClouds.generateCloud(_local2); mcBoat.init(aWinds[Main.level], this); mcTimer.init(this, Main.times[Main.level]); mcPopUp.init(this); setLivesMeter(); mcIslandName.gotoAndStop(1 + Main.level); Sounds.stopAllSounds(); Sounds.playSound("water", 99999); Sounds.setVolume("water", 18); Sounds.startAmbience(true); startGame(); } function startGame(Void) { mcDock.init(mcBoat); mcDock.showWithDelay(5000); mcBoat.startEngine(); mcTimer.startTimer(); mcClouds.startClouds(); } function stopGame(Void) { mcTimer.stopTimer(); mcBoat.stopEngine(); mcClouds.stopClouds(); mcDock.stopDetection(); } function setWindMeter(oWind) { mcWindMeter.mcArrow._rotation = oWind.direction; mcWindMeter.mcStrength.gotoAndStop(1 + oWind.strength); } function setNextLevel() { Main.level++; (gotoAndStop("empty"));// not popped (gotoAndStop("level" + Main.level));// not popped mcClouds.removeAllClouds(); onEnterFrame = init; } function tryAgain() { (gotoAndStop("empty"));// not popped (gotoAndStop("level" + Main.level));// not popped mcClouds.removeAllClouds(); onEnterFrame = init; } function getDamage(Void) { crashesNumber++; setDamageMeter(); if (crashesNumber < 5) { } else { stopGame(); loseLife("damage"); } } function setDamageMeter(Void) { mcDamage.gotoAndStop(6 - crashesNumber); } function showPopUp(label) { mcPopUp.strResult = label; mcPopUp.gotoAndPlay("show"); Sounds.stopAllSounds(); Sounds.stopAmbience(); Sounds.playSound("music", 99999); } function loseLife(reason) { Main.lives--; setLivesMeter(); if (Main.lives <= 0) { showPopUp("bad luck"); } else { showPopUp(reason); } } function setLivesMeter(Void) { mcLives.tfLives.text = Main.lives; } function sinkBoat(mcBoatRef, point, speed) { var me = this; var alpha = 100; var rot = mcBoatRef._rotation; var scale = mcBoatRef._xscale; mcBoats.globalToLocal(point); point.x = mcBoatRef._x - point.x; point.y = mcBoatRef._y - point.y; var angleRad = Math.atan2(point.x, -point.y); mcBoatRef.onEnterFrame = function () { if (speed > 0.1) { speed = speed - (speed * 0.1); this._x = this._x + (speed * Math.sin(angleRad)); this._y = this._y - (speed * Math.cos(angleRad)); } else { if ((alpha == 90) || (alpha == 50)) { Sounds.playSound("sink"); } if (alpha > 0) { alpha = alpha - 1; rot = rot - 1; scale = scale - 0.2; if ((alpha % 3) == 0) { me.putBubble(me.mcBoats, this._x, this._y); } } else { delete this.onEnterFrame; } this._alpha = alpha; this._rotation = rot; this._xscale = (this._yscale = scale); } }; } function putBubble(mcTarget, x, y) { var _local2 = mcTarget.getNextHighestDepth(); var _local3 = 360 * Math.random(); var _local1 = 50 + (70 * Math.random()); x = x + (16 * (0.5 - Math.random())); y = y + (16 * (0.5 - Math.random())); mcTarget.attachMovie("bubble", "bubble" + _local2, _local2, {_x:x, _y:y, _rotation:_local3, _xscale:_local1, _yscale:_local1}); } }Symbol 361 MovieClip [__Packages.Timer] Frame 0class Timer extends MovieClip { var mcGame, nTotalTime, nTime, nFTime, onEnterFrame, tfMinutes, tfSeconds; function Timer () { super(); } function init(mcGame, nTotalTime) { this.mcGame = mcGame; this.nTotalTime = nTotalTime; nTime = nTotalTime; nFTime = nTime * Main.FPS; displayTime(); } function startTimer() { onEnterFrame = go; } function stopTimer() { delete onEnterFrame; } function go() { if (nFTime > 0) { nFTime--; } else { mcGame.stopGame(); mcGame.loseLife("time out"); stopTimer(); } displayTime(); } function displayTime() { nTime = Math.ceil(nFTime / Main.FPS); var _local2 = Math.floor(nTime / 60); var _local3 = nTime % 60; var _local5 = ((_local2 < 10) ? ("0" + _local2) : ("" + _local2)); var _local4 = ((_local3 < 10) ? ("0" + _local3) : ("" + _local3)); tfMinutes.text = _local5; tfSeconds.text = _local4; } }Symbol 362 MovieClip [__Packages.Main] Frame 0class Main { function Main () { } static function reset(Void) { level = 0; lives = 3; } static function showBuiltFront(Void) { _root.gotoAndStop("front"); _root.mcFront.gotoAndPlay("built"); } static var FPS = 31; static var level = 0; static var lastLevel = 5; static var lives = 3; static var times = new Array(120, 120, 120, 120, 120, 120); }Symbol 363 MovieClip [__Packages.PopUp] Frame 0class PopUp extends MovieClip { var mcGame, lstNext, strResult, mcPic, mcHeader, gotoAndStop; function PopUp () { super(); } function init(mcGame) { this.mcGame = mcGame; lstNext = new Object(); } function setPic(Void) { var _local2 = 1 + Main.level; if ((strResult == "win game") || (strResult == "next level")) { Sounds.playSound("cheer"); } else { Sounds.playSound("boo"); _local2 = _local2 + 6; } mcPic.gotoAndStop(_local2); } function setHeader(Void) { var _local3 = ["Landlubber", "Unable Seaman", "Tugger", "Seadog", "Boatswain", "First Mate", "Captain"]; var _local2 = ["<center><a href=\"http://dock.easycruise.com\" target=\"_blank\"><img src=\"http://dock.easycruise.com/landlubber.jpg\"><br>I'm a Landlubber!<br>Click here to test your skills at the wheel of a carribean cruise liner.</a></center>", "<center><a href=\"http://dock.easycruise.com\" target=\"_blank\"><img src=\"http://dock.easycruise.com/unableseaman.jpg\"><br>I'm an Unable Seaman!<br>Click here to test your skills at the wheel of a carribean cruise liner.</a></center>", "<center><a href=\"http://dock.easycruise.com\" target=\"_blank\"><img src=\"http://dock.easycruise.com/tugger.jpg\"><br>I'm a Tugger!<br>Click here to test your skills at the wheel of a carribean cruise liner.</a></center>", "<center><a href=\"http://dock.easycruise.com\" target=\"_blank\"><img src=\"http://dock.easycruise.com/seadog.jpg\"><br>I'm a Seadog!<br>Click here to test your skills at the wheel of a carribean cruise liner.</a></center>", "<center><a href=\"http://dock.easycruise.com\" target=\"_blank\"><img src=\"http://dock.easycruise.com/boatswain.jpg\"><br>I'm a Boatswain!<br>Click here to test your skills at the wheel of a carribean cruise liner.</a></center>", "<center><a href=\"http://dock.easycruise.com\" target=\"_blank\"><img src=\"http://dock.easycruise.com/firstmate.jpg\"><br>I'm a First Mate!<br>Click here to test your skills at the wheel of a carribean cruise liner.</a></center>", "<center><a href=\"http://dock.easycruise.com\" target=\"_blank\"><img src=\"http://dock.easycruise.com/captain.jpg\"><br>I'm a Captain!<br>Click here to test your skills at the wheel of a carribean cruise liner.</a></center>"]; mcHeader.gotoAndStop(strResult); var me = this; if (strResult == "next level") { mcHeader.btnNextLevel.onRelease = Delegate.create(this, nextLevel); lstNext.onKeyDown = function () { if (Key.isDown(32) || (Key.isDown(13))) { me.nextLevel(); } }; } else if ((strResult == "damage") || (strResult == "time out")) { mcHeader.btnTryAgain.onRelease = Delegate.create(this, tryAgain); lstNext.onKeyDown = function () { if (Key.isDown(32) || (Key.isDown(13))) { me.tryAgain(); } }; } else { mcHeader.btnPlayAgain.onRelease = Delegate.create(this, playAgain); mcPic.animClip.gotoAndPlay(2); if (strResult == "win game") { mcPic.animClip.rankFrame = 7; mcPic.animClip.rankName = _local3[6]; mcPic.animClip.htmlCode = _local2[6]; } else { mcPic.animClip.rankFrame = Main.level + 1; mcPic.animClip.rankName = _local3[Main.level]; mcPic.animClip.htmlCode = _local2[Main.level]; } lstNext.onKeyDown = function () { if (Key.isDown(32) || (Key.isDown(13))) { me.playAgain(); } }; } Key.addListener(lstNext); mcHeader.mcText.gotoAndStop(1 + Main.level); } function nextLevel(Void) { Key.removeListener(lstNext); mcGame.setNextLevel(); (gotoAndStop("off"));// not popped } function tryAgain(Void) { Key.removeListener(lstNext); mcGame.tryAgain(); (gotoAndStop("off"));// not popped } function playAgain(Void) { Key.removeListener(lstNext); _root.gotoAndStop("front"); } }Symbol 364 MovieClip [__Packages.Sounds] Frame 0class Sounds { static var mainSounds, mcSoundsHolder, soundsList, randomSoundNamesList, ambienceInterval; function Sounds () { } static function setSounds(Void) { if (mainSounds == undefined) { mainSounds = new Sound(_root); mcSoundsHolder = _root.createEmptyMovieClip("mcSoundsHolder", _root.getNextHighestDepth()); init(); mainSoundUp(); playSound("music", 99999); } } static function mainSoundUp(Void) { _root.mcSoundBtn.gotoAndStop("up"); _root.mcSoundBtn.btnSound.onRelease = mainSoundDown; mainSounds.setVolume(100); } static function mainSoundDown(Void) { _root.mcSoundBtn.gotoAndStop("down"); _root.mcSoundBtn.btnSound.onRelease = mainSoundUp; mainSounds.setVolume(0); } static function init(Void) { var _local6 = new Array("crash", "music", "sink", "engine", "water", "cheer", "boo"); soundsList = new Object(); var _local5 = _local6.length; var _local2 = 0; while (_local2 < _local5) { var _local1 = _local6[_local2]; var _local4 = mcSoundsHolder.createEmptyMovieClip("holder" + _local2, _local2); soundsList[_local1] = new Sound(_local4); soundsList[_local1].attachSound(_local1); _local2++; } randomSoundNamesList = new Array("seagull1", "seagull2"); _local5 = randomSoundNamesList.length; _local2 = 0; while (_local2 < _local5) { var _local1 = randomSoundNamesList[_local2]; var _local3 = mcSoundsHolder.getNextHighestDepth(); var _local4 = mcSoundsHolder.createEmptyMovieClip("holder" + _local3, _local3); soundsList[_local1] = new Sound(_local4); soundsList[_local1].attachSound(_local1); _local2++; } } static function playSound(name, loops) { if (loops == undefined) { loops = 0; } soundsList[name].start(0, loops); } static function stopSound(name) { soundsList[name].stop(); } static function stopAllSounds(Void) { for (var _local1 in soundsList) { stopSound(_local1); } } static function setVolume(name, volume) { soundsList[name].setVolume(volume); } static function getVolume(name) { return(soundsList[name].getVolume()); } static function playAmbience(Void) { var _local2 = randomSoundNamesList.length; var _local3 = Math.floor(_local2 * Math.random()); var _local1 = randomSoundNamesList[_local3]; var _local4 = 20 + Math.floor(30 * Math.random()); setVolume(_local1, _local4); playSound(_local1, 0); stopAmbience(); startAmbience(); } static function startAmbience(bFirst) { var _local1; if (bFirst) { _local1 = 2000 + Math.round(3000 * Math.random()); } else { _local1 = 10000 + Math.round(10000 * Math.random()); } ambienceInterval = setInterval(playAmbience, _local1); } static function stopAmbience() { clearInterval(ambienceInterval); } }Symbol 365 MovieClip [__Packages.Delegate] Frame 0class Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }Symbol 366 MovieClip [__Packages.Clouds] Frame 0class Clouds extends MovieClip { var wind, cloudsTab, radius, delay, onEnterFrame, getNextHighestDepth, attachMovie; function Clouds () { super(); } function init(wind) { trace("init clouds"); this.wind = wind; cloudsTab = new Array(); radius = 400; delay = 0; } function startClouds(Void) { onEnterFrame = work; } function stopClouds(Void) { delete onEnterFrame; } function work(Void) { if (delay > 0) { delay--; } else { delay = (7 - wind.strength) * (100 + (50 * Math.random())); delay = Math.round(delay); generateCloud(); } moveClouds(); checkClouds(); } function generateCloud(onCenter) { var _local10 = Math.floor(5 * Math.random()); var _local9 = getNextHighestDepth(); var _local11 = "cloud " + _local9; var _local2 = attachMovie("cloud " + _local10, _local11, _local9); var _local5 = 0; var _local6 = 10; do { _local5++; if (!onCenter) { var _local4 = (wind.direction + 180) + (60 * (0.5 - Math.random())); var _local8 = (Math.PI * _local4) / 180; _local2._x = radius * Math.sin(_local8); _local2._y = (-radius) * Math.cos(_local8); } else { var _local4 = 360 * Math.random(); var _local8 = (Math.PI * _local4) / 180; var _local3 = 250 * Math.random(); _local2._x = _local3 * Math.sin(_local8); _local2._y = (-_local3) * Math.cos(_local8); } } while ((!canPlace(_local2)) && (_local5 < _local6)); if (_local5 == _local6) { _local2.removeMovieClip(); } else { var _local8 = (Math.PI * wind.direction) / 180; _local2.speedX = ((1 + wind.strength) * Math.sin(_local8)) / 6; _local2.speedY = ((1 + wind.strength) * Math.cos(_local8)) / 6; _local2.a = Math.tan(_local8 + (Math.PI/2)); _local2._alpha = 30; cloudsTab.push(_local2); } } function canPlace(mcCloud) { var _local5; var _local3 = cloudsTab.length; var _local2 = 0; while (_local2 < _local3) { if (mcCloud.hitTest(cloudsTab[_local2])) { return(false); } _local2++; } return(true); } function checkClouds(Void) { var _local3; var _local2 = 0; while (_local2 < cloudsTab.length) { _local3 = cloudsTab[_local2]; var _local4 = (_local3._x * _local3._x) + (_local3._y * _local3._y); if (_local4 > (radius * radius)) { cloudsTab.splice(_local2, 1); _local3.removeMovieClip(); _local2--; } _local2++; } } function moveClouds(Void) { var _local2; var _local4 = cloudsTab.length; var _local3 = 0; while (_local3 < _local4) { _local2 = cloudsTab[_local3]; _local2._x = _local2._x + _local2.speedX; _local2._y = _local2._y - _local2.speedY; _local3++; } } function removeAllClouds(Void) { var _local3 = cloudsTab.length; var _local2 = 0; while (_local2 < _local3) { cloudsTab[_local2].removeMovieClip(); _local2++; } cloudsTab = new Array(); } }Symbol 367 MovieClip [__Packages.Front] Frame 0class Front extends MovieClip { var btnPlay, btnInstructions, strTarget, gotoAndPlay; function Front () { super(); Main.reset(); } function setButtons(Void) { btnPlay.onRelease = Delegate.create(this, onReleasePlay); btnInstructions.onRelease = Delegate.create(this, onReleaseInstructions); } function onReleasePlay(Void) { strTarget = "game"; (gotoAndPlay("out"));// not popped } function onReleaseInstructions(Void) { strTarget = "instructions"; onFinishAnim(); } function onFinishAnim(Void) { _root.gotoAndStop(strTarget); } }Symbol 368 MovieClip [__Packages.Instructions] Frame 0class Instructions extends MovieClip { var btnPlay, btnNext, btnBack, gotoAndPlay, gotoAndStop; function Instructions () { super(); btnPlay.onRelease = Delegate.create(this, onReleasePlay); } function setPage1Buttons(Void) { btnNext.onRelease = Delegate.create(this, onReleaseNext); } function setPage2Buttons(Void) { btnBack.onRelease = Delegate.create(this, onReleaseBack); btnNext.onRelease = Delegate.create(this, onReleaseNext2); } function onReleasePlay(Void) { (gotoAndPlay("out"));// not popped } function onReleaseNext(Void) { (gotoAndStop("page2"));// not popped } function onReleaseNext2(Void) { (gotoAndPlay("out2"));// not popped } function onReleaseBack(Void) { (gotoAndStop("page1"));// not popped } function onFinishAnim(Void) { _root.gotoAndStop("game"); } }Symbol 369 MovieClip [__Packages.Dock] Frame 0class Dock extends MovieClip { var mcBoat, nValue, _name, nAlpha, mcControl, createEmptyMovieClip, onEnterFrame; function Dock () { super(); } function init(mcBoat) { this.mcBoat = mcBoat; nValue = parseInt(_name.charAt(_name.length - 1), 10); nAlpha = 100; mcControl = createEmptyMovieClip("control", 0); } function fadeIn(Void) { var me = this; mcControl.onEnterFrame = function () { me.nAlpha = me.nAlpha + ((100 - me.nAlpha) * 0.2); if (me.nAlpha > 99) { me.nAlpha = 100; delete this.onEnterFrame; } me._alpha = me.nAlpha; }; } function fadeOut(Void) { var me = this; mcControl.onEnterFrame = function () { me.nAlpha = me.nAlpha + ((-me.nAlpha) * 0.2); if (me.nAlpha < 1) { me.nAlpha = 0; delete this.onEnterFrame; } me._alpha = me.nAlpha; }; } function startDetection(Void) { var _local5 = new Object(); var _local4 = new Object(); onEnterFrame = function () { var _local2 = this.hitTest(this.mcBoat); if (_local2 && (this.nAlpha < 100)) { this.fadeIn(); } else if ((!_local2) && (this.nAlpha > 0)) { this.fadeOut(); } if (_local2) { var _local3 = this.mcBoat.getDockingAccuracy(this); if (_local3 == 100) { trace("over"); this.mcBoat.isOnDock(this); } } }; } function stopDetection(Void) { delete onEnterFrame; } function showWithDelay(delay) { delay = Math.round(delay / Main.FPS); onEnterFrame = function () { if ((delay--) <= 0) { delete this.onEnterFrame; this.startDetection(); } }; } }Symbol 56 MovieClip [foam] Frame 60this.removeMovieClip();Symbol 59 MovieClip [bubble] Frame 35this.removeMovieClip();Symbol 60 MovieClip Frame 1stop();Symbol 71 MovieClip Frame 1stop();Symbol 94 MovieClip Frame 129stop();Symbol 100 Buttonon (release) { getURL ("http://www.easycruise.com/splash.asp?ReferURL=070", "_blank"); }Symbol 103 MovieClip Frame 16stop();Symbol 104 Buttonon (release) { getURL ("http://www.easycruise.com/campaigns/070.asp", "_blank"); }Symbol 114 MovieClip [front] Frame 1#initclip 15 Object.registerClass("front", Front); #endinitclipSymbol 114 MovieClip [front] Frame 33setButtons();Symbol 114 MovieClip [front] Frame 132stop(); setButtons();Symbol 114 MovieClip [front] Frame 158onFinishAnim();Symbol 119 MovieClip Frame 1stop();Symbol 134 MovieClip [dock] Frame 1#initclip 17 Object.registerClass("dock", Dock); #endinitclipSymbol 151 MovieClip [instructions] Frame 1#initclip 16 Object.registerClass("instructions", Instructions); #endinitclipSymbol 151 MovieClip [instructions] Frame 48stop(); setPage1Buttons();Symbol 151 MovieClip [instructions] Frame 54setPage2Buttons();Symbol 151 MovieClip [instructions] Frame 82onFinishAnim();Symbol 151 MovieClip [instructions] Frame 125Main.showBuiltFront();Symbol 200 MovieClip [timer] Frame 1#initclip 20 Object.registerClass("timer", Timer); #endinitclipSymbol 238 MovieClip Frame 1stop();Symbol 243 MovieClip Frame 18stop(); rankingClip.gotoAndStop(this._parent.rankFrame);Symbol 244 MovieClip Frame 1stop();Symbol 244 MovieClip Frame 50stop();Symbol 248 Buttonon (release) { getURL ("http://mis.easyGroup.co.uk/easyCruise/TVpromo.html", "_blank"); }Symbol 249 MovieClip Frame 1stop();Symbol 249 MovieClip Frame 50stop();Symbol 252 MovieClip Frame 1stop();Symbol 252 MovieClip Frame 50stop();Symbol 255 MovieClip Frame 1stop();Symbol 255 MovieClip Frame 50stop();Symbol 257 MovieClip Frame 1stop();Symbol 257 MovieClip Frame 50stop();Symbol 258 MovieClip Frame 1stop();Symbol 258 MovieClip Frame 50stop();Symbol 259 MovieClip Frame 1stop();Symbol 259 MovieClip Frame 50stop();Symbol 260 MovieClip Frame 1stop();Symbol 289 MovieClip [main popup] Frame 1#initclip 18 Object.registerClass("main popup", PopUp); #endinitclip stop();Symbol 289 MovieClip [main popup] Frame 27setPic();Symbol 289 MovieClip [main popup] Frame 54stop(); setHeader();Symbol 290 MovieClip Frame 18stop();Symbol 357 MovieClip [game] Frame 1#initclip 19 Object.registerClass("game", Game); #endinitclipInstance of Symbol 36 MovieClip in Symbol 357 MovieClip [game] Frame 1on (release) { getURL ("http://www.easycruise.com/campaigns/070.asp", "_blank"); }
Library Items
Symbol 1 Graphic | Used by:7 | |
Symbol 2 Graphic | Used by:7 | |
Symbol 3 Graphic | Used by:7 | |
Symbol 4 Graphic | Used by:7 | |
Symbol 5 Graphic | Used by:7 | |
Symbol 6 Graphic | Used by:7 | |
Symbol 7 MovieClip | Uses:1 2 3 4 5 6 | Used by:8 |
Symbol 8 MovieClip | Uses:7 | Used by:21 |
Symbol 9 Graphic | Used by:10 | |
Symbol 10 MovieClip | Uses:9 | Used by:13 |
Symbol 11 Graphic | Used by:12 | |
Symbol 12 MovieClip | Uses:11 | Used by:13 |
Symbol 13 MovieClip | Uses:10 12 | Used by:17 |
Symbol 14 Graphic | Used by:15 | |
Symbol 15 MovieClip | Uses:14 | Used by:17 |
Symbol 16 Graphic | Used by:17 | |
Symbol 17 MovieClip | Uses:13 15 16 | Used by:21 |
Symbol 18 MovieClip | Used by:19 357 | |
Symbol 19 MovieClip | Uses:18 | Used by:21 |
Symbol 20 Graphic | Used by:21 137 144 165 299 302 314 318 343 346 | |
Symbol 21 MovieClip [boat] | Uses:8 17 19 20 | Used by:129 357 |
Symbol 22 Graphic | Used by:40 | |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip | Uses:23 | Used by:40 |
Symbol 25 Graphic | Used by:32 | |
Symbol 26 Graphic | Used by:27 | |
Symbol 27 MovieClip | Uses:26 | Used by:32 |
Symbol 28 Graphic | Used by:32 | |
Symbol 29 Graphic | Used by:32 | |
Symbol 30 Graphic | Used by:32 | |
Symbol 31 Graphic | Used by:32 | |
Symbol 32 MovieClip | Uses:25 27 28 29 30 31 | Used by:40 |
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip | Uses:33 | Used by:40 114 151 289 290 357 |
Symbol 35 Graphic | Used by:36 104 | |
Symbol 36 MovieClip | Uses:35 | Used by:40 114 151 289 290 357 |
Symbol 37 Graphic | Used by:40 114 151 | |
Symbol 38 Graphic | Used by:39 225 248 | |
Symbol 39 MovieClip | Uses:38 | Used by:40 114 151 289 290 |
Symbol 40 MovieClip [loader] | Uses:22 24 32 34 36 37 39 | Used by:Timeline |
Symbol 358 MovieClip [__Packages.Loader] | ||
Symbol 359 MovieClip [__Packages.Boat] | ||
Symbol 360 MovieClip [__Packages.Game] | ||
Symbol 361 MovieClip [__Packages.Timer] | ||
Symbol 362 MovieClip [__Packages.Main] | ||
Symbol 363 MovieClip [__Packages.PopUp] | ||
Symbol 364 MovieClip [__Packages.Sounds] | ||
Symbol 365 MovieClip [__Packages.Delegate] | ||
Symbol 366 MovieClip [__Packages.Clouds] | ||
Symbol 367 MovieClip [__Packages.Front] | ||
Symbol 368 MovieClip [__Packages.Instructions] | ||
Symbol 369 MovieClip [__Packages.Dock] | ||
Symbol 41 Graphic | Used by:60 71 | |
Symbol 42 Font | Used by:43 61 | |
Symbol 43 Text | Uses:42 | Used by:60 |
Symbol 44 Graphic | Used by:45 | |
Symbol 45 MovieClip [cloud 0] | Uses:44 | Used by:60 |
Symbol 46 Graphic | Used by:47 | |
Symbol 47 MovieClip [cloud 1] | Uses:46 | Used by:60 |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip [cloud 2] | Uses:48 | Used by:60 |
Symbol 50 Graphic | Used by:51 | |
Symbol 51 MovieClip [cloud 3] | Uses:50 | Used by:60 |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 MovieClip [cloud 4] | Uses:52 | Used by:60 |
Symbol 54 ShapeTweening | Used by:56 | |
Symbol 55 Graphic | Used by:56 | |
Symbol 56 MovieClip [foam] | Uses:54 55 | Used by:60 |
Symbol 57 Graphic | Used by:58 | |
Symbol 58 MovieClip | Uses:57 | Used by:59 |
Symbol 59 MovieClip [bubble] | Uses:58 | Used by:60 |
Symbol 60 MovieClip | Uses:41 43 45 47 49 51 53 56 59 | Used by:Timeline |
Symbol 61 Text | Uses:42 | Used by:71 |
Symbol 62 Sound [music] | Used by:71 | |
Symbol 63 Sound [water] | Used by:71 | |
Symbol 64 Sound [sink] | Used by:71 | |
Symbol 65 Sound [crash] | Used by:71 | |
Symbol 66 Sound [engine] | Used by:71 | |
Symbol 67 Sound [seagull1] | Used by:71 | |
Symbol 68 Sound [seagull2] | Used by:71 | |
Symbol 69 Sound [boo] | Used by:71 | |
Symbol 70 Sound [cheer] | Used by:71 | |
Symbol 71 MovieClip | Uses:41 61 62 63 64 65 66 67 68 69 70 | Used by:Timeline |
Symbol 72 Graphic | Used by:94 114 151 | |
Symbol 73 Graphic | Used by:74 | |
Symbol 74 MovieClip | Uses:73 | Used by:94 114 151 |
Symbol 75 Graphic | Used by:94 114 151 | |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 MovieClip | Uses:76 | Used by:93 151 |
Symbol 78 Graphic | Used by:93 151 | |
Symbol 79 Graphic | Used by:80 | |
Symbol 80 MovieClip | Uses:79 | Used by:93 151 |
Symbol 81 Graphic | Used by:93 151 | |
Symbol 82 Graphic | Used by:93 151 | |
Symbol 83 Graphic | Used by:93 151 | |
Symbol 84 Graphic | Used by:93 151 | |
Symbol 85 ShapeTweening | Used by:93 151 | |
Symbol 86 ShapeTweening | Used by:93 151 | |
Symbol 87 Graphic | Used by:93 | |
Symbol 88 Graphic | Used by:93 | |
Symbol 89 Graphic | Used by:93 | |
Symbol 90 ShapeTweening | Used by:93 | |
Symbol 91 ShapeTweening | Used by:93 | |
Symbol 92 Graphic | Used by:93 | |
Symbol 93 MovieClip | Uses:77 78 80 81 82 83 84 85 86 87 88 89 90 91 92 | Used by:94 114 151 |
Symbol 94 MovieClip | Uses:72 74 75 93 | Used by:114 151 |
Symbol 95 Font | Used by:97 102 133 169 170 171 172 226 | |
Symbol 96 Font | Used by:97 148 | |
Symbol 97 Text | Uses:95 96 | Used by:114 |
Symbol 98 Graphic | Used by:99 100 | |
Symbol 99 MovieClip | Uses:98 | Used by:100 103 |
Symbol 100 Button | Uses:99 98 | Used by:103 |
Symbol 101 Font | Used by:102 105 109 185 194 197 198 199 226 261 269 275 279 281 283 286 | |
Symbol 102 Text | Uses:95 101 | Used by:103 |
Symbol 103 MovieClip | Uses:99 100 102 | Used by:114 249 252 255 257 258 259 260 |
Symbol 104 Button | Uses:35 | Used by:114 151 289 |
Symbol 105 Text | Uses:101 | Used by:106 |
Symbol 106 MovieClip | Uses:105 | Used by:108 |
Symbol 107 Graphic | Used by:108 274 | |
Symbol 108 Button | Uses:106 107 | Used by:114 151 |
Symbol 109 Text | Uses:101 | Used by:110 |
Symbol 110 MovieClip | Uses:109 | Used by:112 151 |
Symbol 111 Graphic | Used by:112 | |
Symbol 112 Button | Uses:110 111 | Used by:114 |
Symbol 113 Graphic | Used by:114 151 | |
Symbol 114 MovieClip [front] | Uses:72 39 37 34 36 94 74 75 93 97 103 104 108 112 113 | Used by:Timeline |
Symbol 115 Graphic | Used by:117 118 | |
Symbol 116 Graphic | Used by:117 118 | |
Symbol 117 Button | Uses:115 116 | Used by:119 |
Symbol 118 Button | Uses:116 115 | Used by:119 |
Symbol 119 MovieClip | Uses:117 118 | Used by:Timeline |
Symbol 120 Graphic | Used by:151 | |
Symbol 121 Graphic | Used by:129 | |
Symbol 122 Graphic | Used by:123 | |
Symbol 123 MovieClip | Uses:122 | Used by:124 |
Symbol 124 MovieClip | Uses:123 | Used by:129 |
Symbol 125 Graphic | Used by:129 | |
Symbol 126 Font | Used by:127 | |
Symbol 127 Text | Uses:126 | Used by:129 |
Symbol 128 Graphic | Used by:129 | |
Symbol 129 MovieClip | Uses:121 124 125 127 128 21 | Used by:151 |
Symbol 130 Graphic | Used by:145 | |
Symbol 131 Graphic | Used by:145 296 311 332 340 354 | |
Symbol 132 Graphic | Used by:134 | |
Symbol 133 Text | Uses:95 | Used by:134 |
Symbol 134 MovieClip [dock] | Uses:132 133 | Used by:145 357 |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 MovieClip | Uses:135 | Used by:137 |
Symbol 137 MovieClip | Uses:136 20 | Used by:145 319 355 |
Symbol 138 Graphic | Used by:141 | |
Symbol 139 Graphic | Used by:141 | |
Symbol 140 Graphic | Used by:141 | |
Symbol 141 MovieClip | Uses:138 139 140 | Used by:145 303 319 333 347 355 |
Symbol 142 Graphic | Used by:143 | |
Symbol 143 MovieClip | Uses:142 | Used by:144 |
Symbol 144 MovieClip | Uses:143 20 | Used by:145 319 333 347 355 |
Symbol 145 MovieClip | Uses:130 131 134 137 141 144 | Used by:151 |
Symbol 146 Font | Used by:147 148 149 239 241 242 262 263 264 265 266 267 280 282 287 | |
Symbol 147 Text | Uses:146 | Used by:150 |
Symbol 148 Text | Uses:146 96 | Used by:150 |
Symbol 149 Text | Uses:146 | Used by:150 |
Symbol 150 MovieClip | Uses:147 148 149 | Used by:151 |
Symbol 151 MovieClip [instructions] | Uses:94 74 75 93 113 39 34 104 108 110 37 120 129 145 150 36 72 77 78 80 81 82 83 84 85 86 | Used by:Timeline |
Symbol 152 Graphic | Used by:153 | |
Symbol 153 MovieClip | Uses:152 | Used by:156 157 291 292 305 306 321 322 335 336 349 350 |
Symbol 154 Graphic | Used by:155 | |
Symbol 155 MovieClip | Uses:154 | Used by:156 292 305 335 349 350 |
Symbol 156 MovieClip | Uses:153 155 | Used by:357 |
Symbol 157 MovieClip | Uses:153 | Used by:357 |
Symbol 158 Graphic | Used by:357 | |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:161 |
Symbol 161 MovieClip | Uses:160 | Used by:357 |
Symbol 162 Graphic | Used by:163 | |
Symbol 163 MovieClip | Uses:162 | Used by:165 |
Symbol 164 Graphic | Used by:165 | |
Symbol 165 MovieClip | Uses:163 164 20 | Used by:166 333 347 |
Symbol 166 MovieClip | Uses:165 | Used by:357 |
Symbol 167 Graphic | Used by:357 | |
Symbol 168 Graphic | Used by:183 | |
Symbol 169 Text | Uses:95 | Used by:173 |
Symbol 170 Text | Uses:95 | Used by:173 |
Symbol 171 Text | Uses:95 | Used by:173 |
Symbol 172 Text | Uses:95 | Used by:173 |
Symbol 173 MovieClip | Uses:169 170 171 172 | Used by:183 |
Symbol 174 Graphic | Used by:180 | |
Symbol 175 Graphic | Used by:180 | |
Symbol 176 Graphic | Used by:180 | |
Symbol 177 Graphic | Used by:180 | |
Symbol 178 Graphic | Used by:180 | |
Symbol 179 Graphic | Used by:180 | |
Symbol 180 MovieClip | Uses:174 175 176 177 178 179 | Used by:183 |
Symbol 181 Graphic | Used by:182 | |
Symbol 182 MovieClip | Uses:181 | Used by:183 |
Symbol 183 MovieClip | Uses:168 173 180 182 | Used by:357 |
Symbol 184 Graphic | Used by:192 | |
Symbol 185 Text | Uses:101 | Used by:192 |
Symbol 186 Graphic | Used by:192 | |
Symbol 187 Graphic | Used by:192 | |
Symbol 188 Graphic | Used by:192 | |
Symbol 189 Graphic | Used by:192 | |
Symbol 190 Graphic | Used by:192 | |
Symbol 191 Graphic | Used by:192 | |
Symbol 192 MovieClip | Uses:184 185 186 187 188 189 190 191 | Used by:357 |
Symbol 193 Graphic | Used by:196 200 | |
Symbol 194 EditableText | Uses:101 | Used by:196 |
Symbol 195 Graphic | Used by:196 | |
Symbol 196 MovieClip | Uses:193 194 195 | Used by:357 |
Symbol 197 Text | Uses:101 | Used by:200 |
Symbol 198 EditableText | Uses:101 | Used by:200 |
Symbol 199 EditableText | Uses:101 | Used by:200 |
Symbol 200 MovieClip [timer] | Uses:193 197 198 199 | Used by:357 |
Symbol 201 Graphic | Used by:209 | |
Symbol 202 Font | Used by:203 204 205 206 207 208 240 | |
Symbol 203 Text | Uses:202 | Used by:209 |
Symbol 204 Text | Uses:202 | Used by:209 |
Symbol 205 Text | Uses:202 | Used by:209 |
Symbol 206 Text | Uses:202 | Used by:209 |
Symbol 207 Text | Uses:202 | Used by:209 |
Symbol 208 Text | Uses:202 | Used by:209 |
Symbol 209 MovieClip | Uses:201 203 204 205 206 207 208 | Used by:357 |
Symbol 210 Graphic | Used by:260 | |
Symbol 211 Graphic | Used by:212 | |
Symbol 212 MovieClip | Uses:211 | Used by:260 |
Symbol 213 Graphic | Used by:260 | |
Symbol 214 Graphic | Used by:260 | |
Symbol 215 Graphic | Used by:244 260 | |
Symbol 216 Graphic | Used by:217 | |
Symbol 217 MovieClip | Uses:216 | Used by:218 |
Symbol 218 MovieClip | Uses:217 | Used by:260 |
Symbol 219 Graphic | Used by:260 | |
Symbol 220 Graphic | Used by:244 260 | |
Symbol 221 Graphic | Used by:260 | |
Symbol 222 Graphic | Used by:260 | |
Symbol 223 Graphic | Used by:260 | |
Symbol 224 Graphic | Used by:260 | |
Symbol 225 Button | Uses:38 | Used by:244 |
Symbol 226 Text | Uses:95 101 | Used by:244 249 252 255 257 258 259 |
Symbol 227 Graphic | Used by:228 | |
Symbol 228 MovieClip | Uses:227 | Used by:243 |
Symbol 229 Graphic | Used by:243 | |
Symbol 230 Graphic | Used by:238 | |
Symbol 231 Graphic | Used by:238 | |
Symbol 232 Graphic | Used by:238 | |
Symbol 233 Graphic | Used by:238 | |
Symbol 234 Graphic | Used by:238 | |
Symbol 235 Graphic | Used by:238 | |
Symbol 236 Graphic | Used by:238 | |
Symbol 237 Graphic | Used by:238 | |
Symbol 238 MovieClip | Uses:230 231 232 233 234 235 236 237 | Used by:243 |
Symbol 239 Text | Uses:146 | Used by:243 |
Symbol 240 EditableText | Uses:202 | Used by:243 |
Symbol 241 EditableText | Uses:146 | Used by:243 |
Symbol 242 Text | Uses:146 | Used by:243 |
Symbol 243 MovieClip | Uses:228 229 238 239 240 241 242 | Used by:244 249 252 255 257 258 259 |
Symbol 244 MovieClip | Uses:220 215 225 226 243 | Used by:260 |
Symbol 245 Graphic | Used by:260 | |
Symbol 246 Graphic | Used by:249 | |
Symbol 247 Graphic | Used by:249 258 | |
Symbol 248 Button | Uses:38 | Used by:249 252 255 257 258 259 |
Symbol 249 MovieClip | Uses:246 247 103 248 226 243 | Used by:260 |
Symbol 250 Graphic | Used by:252 258 | |
Symbol 251 Graphic | Used by:252 259 | |
Symbol 252 MovieClip | Uses:250 251 103 248 226 243 | Used by:260 |
Symbol 253 Graphic | Used by:255 | |
Symbol 254 Graphic | Used by:255 257 259 | |
Symbol 255 MovieClip | Uses:253 254 103 248 226 243 | Used by:260 |
Symbol 256 Graphic | Used by:257 | |
Symbol 257 MovieClip | Uses:256 254 103 248 226 243 | Used by:260 |
Symbol 258 MovieClip | Uses:247 250 103 248 226 243 | Used by:260 |
Symbol 259 MovieClip | Uses:251 254 103 248 226 243 | Used by:260 |
Symbol 260 MovieClip | Uses:210 212 213 214 215 103 218 219 220 221 222 223 224 244 245 249 252 255 257 258 259 | Used by:289 |
Symbol 261 Text | Uses:101 | Used by:288 |
Symbol 262 Text | Uses:146 | Used by:268 |
Symbol 263 Text | Uses:146 | Used by:268 |
Symbol 264 Text | Uses:146 | Used by:268 |
Symbol 265 Text | Uses:146 | Used by:268 |
Symbol 266 Text | Uses:146 | Used by:268 |
Symbol 267 Text | Uses:146 | Used by:268 |
Symbol 268 MovieClip | Uses:262 263 264 265 266 267 | Used by:288 |
Symbol 269 Text | Uses:101 | Used by:270 |
Symbol 270 MovieClip | Uses:269 | Used by:274 |
Symbol 271 Graphic | Used by:273 274 278 285 | |
Symbol 272 Graphic | Used by:273 | |
Symbol 273 MovieClip | Uses:271 272 | Used by:274 278 285 |
Symbol 274 Button | Uses:270 273 107 271 | Used by:288 |
Symbol 275 Text | Uses:101 | Used by:276 |
Symbol 276 MovieClip | Uses:275 | Used by:278 |
Symbol 277 Graphic | Used by:278 285 | |
Symbol 278 Button | Uses:276 273 277 271 | Used by:288 |
Symbol 279 Text | Uses:101 | Used by:288 |
Symbol 280 Text | Uses:146 | Used by:288 |
Symbol 281 Text | Uses:101 | Used by:288 |
Symbol 282 Text | Uses:146 | Used by:288 |
Symbol 283 Text | Uses:101 | Used by:284 |
Symbol 284 MovieClip | Uses:283 | Used by:285 |
Symbol 285 Button | Uses:284 273 277 271 | Used by:288 |
Symbol 286 Text | Uses:101 | Used by:288 |
Symbol 287 Text | Uses:146 | Used by:288 |
Symbol 288 MovieClip | Uses:261 268 274 278 279 280 281 282 285 286 287 | Used by:289 |
Symbol 289 MovieClip [main popup] | Uses:39 260 34 36 104 288 | Used by:357 |
Symbol 290 MovieClip | Uses:39 34 36 | Used by:357 |
Symbol 291 MovieClip | Uses:153 | Used by:357 |
Symbol 292 MovieClip | Uses:153 155 | Used by:357 |
Symbol 293 Graphic | Used by:357 | |
Symbol 294 Bitmap | Used by:295 | |
Symbol 295 Graphic | Uses:294 | Used by:296 |
Symbol 296 MovieClip | Uses:295 131 | Used by:357 |
Symbol 297 Graphic | Used by:298 | |
Symbol 298 MovieClip | Uses:297 | Used by:299 |
Symbol 299 MovieClip | Uses:298 20 | Used by:303 333 347 355 |
Symbol 300 Graphic | Used by:301 | |
Symbol 301 MovieClip | Uses:300 | Used by:302 |
Symbol 302 MovieClip | Uses:301 20 | Used by:303 333 347 355 |
Symbol 303 MovieClip | Uses:141 299 302 | Used by:357 |
Symbol 304 Graphic | Used by:357 | |
Symbol 305 MovieClip | Uses:153 155 | Used by:357 |
Symbol 306 MovieClip | Uses:153 | Used by:357 |
Symbol 307 Graphic | Used by:357 | |
Symbol 308 Graphic | Used by:357 | |
Symbol 309 Bitmap | Used by:310 | |
Symbol 310 Graphic | Uses:309 | Used by:311 |
Symbol 311 MovieClip | Uses:310 131 | Used by:357 |
Symbol 312 Graphic | Used by:313 | |
Symbol 313 MovieClip | Uses:312 | Used by:314 |
Symbol 314 MovieClip | Uses:313 20 | Used by:319 |
Symbol 315 Graphic | Used by:316 | |
Symbol 316 MovieClip | Uses:315 | Used by:318 |
Symbol 317 Graphic | Used by:318 346 | |
Symbol 318 MovieClip | Uses:316 317 20 | Used by:319 333 355 |
Symbol 319 MovieClip | Uses:141 137 314 144 318 | Used by:357 |
Symbol 320 Graphic | Used by:357 | |
Symbol 321 MovieClip | Uses:153 | Used by:357 |
Symbol 322 MovieClip | Uses:153 | Used by:357 |
Symbol 323 Graphic | Used by:357 | |
Symbol 324 Bitmap | Used by:325 | |
Symbol 325 Graphic | Uses:324 | Used by:332 |
Symbol 326 Graphic | Used by:332 | |
Symbol 327 Graphic | Used by:332 | |
Symbol 328 Graphic | Used by:332 | |
Symbol 329 ShapeTweening | Used by:332 | |
Symbol 330 ShapeTweening | Used by:332 | |
Symbol 331 ShapeTweening | Used by:332 | |
Symbol 332 MovieClip | Uses:325 131 326 327 328 329 330 331 | Used by:357 |
Symbol 333 MovieClip | Uses:144 318 165 299 302 141 | Used by:357 |
Symbol 334 Graphic | Used by:357 | |
Symbol 335 MovieClip | Uses:153 155 | Used by:357 |
Symbol 336 MovieClip | Uses:153 | Used by:357 |
Symbol 337 Graphic | Used by:357 | |
Symbol 338 Bitmap | Used by:339 | |
Symbol 339 Graphic | Uses:338 | Used by:340 |
Symbol 340 MovieClip | Uses:339 131 | Used by:357 |
Symbol 341 Graphic | Used by:342 | |
Symbol 342 MovieClip | Uses:341 | Used by:343 |
Symbol 343 MovieClip | Uses:342 20 | Used by:347 355 |
Symbol 344 Graphic | Used by:345 | |
Symbol 345 MovieClip | Uses:344 | Used by:346 |
Symbol 346 MovieClip | Uses:345 317 20 | Used by:347 |
Symbol 347 MovieClip | Uses:141 299 302 343 346 144 165 | Used by:357 |
Symbol 348 Graphic | Used by:357 | |
Symbol 349 MovieClip | Uses:153 155 | Used by:357 |
Symbol 350 MovieClip | Uses:153 155 | Used by:357 |
Symbol 351 Graphic | Used by:357 | |
Symbol 352 Bitmap | Used by:353 | |
Symbol 353 Graphic | Uses:352 | Used by:354 |
Symbol 354 MovieClip | Uses:353 131 | Used by:357 |
Symbol 355 MovieClip | Uses:141 299 302 343 137 318 144 | Used by:357 |
Symbol 356 Graphic | Used by:357 | |
Symbol 357 MovieClip [game] | Uses:156 157 158 18 161 134 166 167 21 183 34 36 192 196 200 209 289 290 291 292 293 296 303 304 305 306 307 308 311 319 320 321 322 323 332 333 334 335 336 337 340 347 348 349 350 351 354 355 356 | Used by:Timeline |
Instance Names
"LOADER" | Frame 1 | Symbol 40 MovieClip [loader] |
"mcFront" | Frame 11 | Symbol 114 MovieClip [front] |
"mcSoundBtn" | Frame 11 | Symbol 119 MovieClip |
"GAME" | Frame 31 | Symbol 357 MovieClip [game] |
"mcColor" | Symbol 8 MovieClip Frame 1 | Symbol 7 MovieClip |
"mcTrailLeft" | Symbol 17 MovieClip Frame 1 | Symbol 13 MovieClip |
"mcTrailRight" | Symbol 17 MovieClip Frame 1 | Symbol 13 MovieClip |
"mcBackTrail" | Symbol 17 MovieClip Frame 1 | Symbol 13 MovieClip |
"mcRudder" | Symbol 17 MovieClip Frame 1 | Symbol 15 MovieClip |
"mcLF" | Symbol 19 MovieClip Frame 1 | Symbol 18 MovieClip |
"mcLB" | Symbol 19 MovieClip Frame 1 | Symbol 18 MovieClip |
"mcRF" | Symbol 19 MovieClip Frame 1 | Symbol 18 MovieClip |
"mcRB" | Symbol 19 MovieClip Frame 1 | Symbol 18 MovieClip |
"mcShadow" | Symbol 21 MovieClip [boat] Frame 1 | Symbol 8 MovieClip |
"mcHull" | Symbol 21 MovieClip [boat] Frame 1 | Symbol 17 MovieClip |
"mcHitPoints" | Symbol 21 MovieClip [boat] Frame 1 | Symbol 19 MovieClip |
"btnPlay" | Symbol 114 MovieClip [front] Frame 33 | Symbol 108 Button |
"btnInstructions" | Symbol 114 MovieClip [front] Frame 33 | Symbol 112 Button |
"btnSound" | Symbol 119 MovieClip Frame 1 | Symbol 117 Button |
"btnSound" | Symbol 119 MovieClip Frame 6 | Symbol 118 Button |
"mcBoat" | Symbol 129 MovieClip Frame 1 | Symbol 21 MovieClip [boat] |
"mcDock" | Symbol 145 MovieClip Frame 1 | Symbol 134 MovieClip [dock] |
"btnPlay" | Symbol 151 MovieClip [instructions] Frame 1 | Symbol 108 Button |
"mcStrength" | Symbol 183 MovieClip Frame 1 | Symbol 180 MovieClip |
"mcArrow" | Symbol 183 MovieClip Frame 1 | Symbol 182 MovieClip |
"tfLives" | Symbol 196 MovieClip Frame 1 | Symbol 194 EditableText |
"tfMinutes" | Symbol 200 MovieClip [timer] Frame 1 | Symbol 198 EditableText |
"tfSeconds" | Symbol 200 MovieClip [timer] Frame 1 | Symbol 199 EditableText |
"rankingClip" | Symbol 243 MovieClip Frame 18 | Symbol 238 MovieClip |
"animClip" | Symbol 260 MovieClip Frame 6 | Symbol 244 MovieClip |
"animClip" | Symbol 260 MovieClip Frame 7 | Symbol 249 MovieClip |
"animClip" | Symbol 260 MovieClip Frame 8 | Symbol 252 MovieClip |
"animClip" | Symbol 260 MovieClip Frame 9 | Symbol 255 MovieClip |
"animClip" | Symbol 260 MovieClip Frame 10 | Symbol 257 MovieClip |
"animClip" | Symbol 260 MovieClip Frame 11 | Symbol 258 MovieClip |
"animClip" | Symbol 260 MovieClip Frame 12 | Symbol 259 MovieClip |
"mcText" | Symbol 288 MovieClip Frame 1 | Symbol 268 MovieClip |
"btnNextLevel" | Symbol 288 MovieClip Frame 1 | Symbol 274 Button |
"btnPlayAgain" | Symbol 288 MovieClip Frame 11 | Symbol 278 Button |
"btnTryAgain" | Symbol 288 MovieClip Frame 31 | Symbol 285 Button |
"mcPic" | Symbol 289 MovieClip [main popup] Frame 27 | Symbol 260 MovieClip |
"mcHeader" | Symbol 289 MovieClip [main popup] Frame 54 | Symbol 288 MovieClip |
"mcObstacles" | Symbol 357 MovieClip [game] Frame 1 | Symbol 156 MovieClip |
"mcBeach" | Symbol 357 MovieClip [game] Frame 1 | Symbol 157 MovieClip |
"mcTrails" | Symbol 357 MovieClip [game] Frame 1 | Symbol 18 MovieClip |
"mcDock" | Symbol 357 MovieClip [game] Frame 1 | Symbol 134 MovieClip [dock] |
"mcBoats" | Symbol 357 MovieClip [game] Frame 1 | Symbol 166 MovieClip |
"mcBoat" | Symbol 357 MovieClip [game] Frame 1 | Symbol 21 MovieClip [boat] |
"mcClouds" | Symbol 357 MovieClip [game] Frame 1 | Symbol 18 MovieClip |
"mcWindMeter" | Symbol 357 MovieClip [game] Frame 1 | Symbol 183 MovieClip |
"mcDamage" | Symbol 357 MovieClip [game] Frame 1 | Symbol 192 MovieClip |
"mcLives" | Symbol 357 MovieClip [game] Frame 1 | Symbol 196 MovieClip |
"mcTimer" | Symbol 357 MovieClip [game] Frame 1 | Symbol 200 MovieClip [timer] |
"mcIslandName" | Symbol 357 MovieClip [game] Frame 1 | Symbol 209 MovieClip |
"mcPopUp" | Symbol 357 MovieClip [game] Frame 1 | Symbol 289 MovieClip [main popup] |
"mcBeach" | Symbol 357 MovieClip [game] Frame 11 | Symbol 291 MovieClip |
"mcObstacles" | Symbol 357 MovieClip [game] Frame 11 | Symbol 292 MovieClip |
"mcTrails" | Symbol 357 MovieClip [game] Frame 11 | Symbol 18 MovieClip |
"mcDock" | Symbol 357 MovieClip [game] Frame 11 | Symbol 134 MovieClip [dock] |
"mcBoats" | Symbol 357 MovieClip [game] Frame 11 | Symbol 303 MovieClip |
"mcBoat" | Symbol 357 MovieClip [game] Frame 11 | Symbol 21 MovieClip [boat] |
"mcObstacles" | Symbol 357 MovieClip [game] Frame 21 | Symbol 305 MovieClip |
"mcBeach" | Symbol 357 MovieClip [game] Frame 21 | Symbol 306 MovieClip |
"mcTrails" | Symbol 357 MovieClip [game] Frame 21 | Symbol 18 MovieClip |
"mcDock" | Symbol 357 MovieClip [game] Frame 21 | Symbol 134 MovieClip [dock] |
"mcBoats" | Symbol 357 MovieClip [game] Frame 21 | Symbol 319 MovieClip |
"mcBoat" | Symbol 357 MovieClip [game] Frame 21 | Symbol 21 MovieClip [boat] |
"mcObstacles" | Symbol 357 MovieClip [game] Frame 31 | Symbol 321 MovieClip |
"mcBeach" | Symbol 357 MovieClip [game] Frame 31 | Symbol 322 MovieClip |
"mcTrails" | Symbol 357 MovieClip [game] Frame 31 | Symbol 18 MovieClip |
"mcDock" | Symbol 357 MovieClip [game] Frame 31 | Symbol 134 MovieClip [dock] |
"mcBoats" | Symbol 357 MovieClip [game] Frame 31 | Symbol 333 MovieClip |
"mcBoat" | Symbol 357 MovieClip [game] Frame 31 | Symbol 21 MovieClip [boat] |
"mcObstacles" | Symbol 357 MovieClip [game] Frame 41 | Symbol 335 MovieClip |
"mcBeach" | Symbol 357 MovieClip [game] Frame 41 | Symbol 336 MovieClip |
"mcTrails" | Symbol 357 MovieClip [game] Frame 41 | Symbol 18 MovieClip |
"mcDock" | Symbol 357 MovieClip [game] Frame 41 | Symbol 134 MovieClip [dock] |
"mcBoats" | Symbol 357 MovieClip [game] Frame 41 | Symbol 347 MovieClip |
"mcBoat" | Symbol 357 MovieClip [game] Frame 41 | Symbol 21 MovieClip [boat] |
"mcObstacles" | Symbol 357 MovieClip [game] Frame 51 | Symbol 349 MovieClip |
"mcBeach" | Symbol 357 MovieClip [game] Frame 51 | Symbol 350 MovieClip |
"mcTrails" | Symbol 357 MovieClip [game] Frame 51 | Symbol 18 MovieClip |
"mcDock" | Symbol 357 MovieClip [game] Frame 51 | Symbol 134 MovieClip [dock] |
"mcBoats" | Symbol 357 MovieClip [game] Frame 51 | Symbol 355 MovieClip |
"mcBoat" | Symbol 357 MovieClip [game] Frame 51 | Symbol 21 MovieClip [boat] |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "loader" |
ExportAssets (56) | Timeline Frame 1 | Symbol 358 as "__Packages.Loader" |
ExportAssets (56) | Timeline Frame 1 | Symbol 359 as "__Packages.Boat" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "__Packages.Game" |
ExportAssets (56) | Timeline Frame 1 | Symbol 361 as "__Packages.Timer" |
ExportAssets (56) | Timeline Frame 1 | Symbol 362 as "__Packages.Main" |
ExportAssets (56) | Timeline Frame 1 | Symbol 363 as "__Packages.PopUp" |
ExportAssets (56) | Timeline Frame 1 | Symbol 364 as "__Packages.Sounds" |
ExportAssets (56) | Timeline Frame 1 | Symbol 365 as "__Packages.Delegate" |
ExportAssets (56) | Timeline Frame 1 | Symbol 366 as "__Packages.Clouds" |
ExportAssets (56) | Timeline Frame 1 | Symbol 367 as "__Packages.Front" |
ExportAssets (56) | Timeline Frame 1 | Symbol 368 as "__Packages.Instructions" |
ExportAssets (56) | Timeline Frame 1 | Symbol 369 as "__Packages.Dock" |
ExportAssets (56) | Timeline Frame 2 | Symbol 40 as "loader" |
ExportAssets (56) | Timeline Frame 2 | Symbol 45 as "cloud 0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 47 as "cloud 1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 49 as "cloud 2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 51 as "cloud 3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 53 as "cloud 4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 56 as "foam" |
ExportAssets (56) | Timeline Frame 2 | Symbol 59 as "bubble" |
ExportAssets (56) | Timeline Frame 2 | Symbol 62 as "music" |
ExportAssets (56) | Timeline Frame 2 | Symbol 63 as "water" |
ExportAssets (56) | Timeline Frame 2 | Symbol 64 as "sink" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "crash" |
ExportAssets (56) | Timeline Frame 2 | Symbol 66 as "engine" |
ExportAssets (56) | Timeline Frame 2 | Symbol 67 as "seagull1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 68 as "seagull2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 69 as "boo" |
ExportAssets (56) | Timeline Frame 2 | Symbol 70 as "cheer" |
ExportAssets (56) | Timeline Frame 3 | Symbol 40 as "loader" |
ExportAssets (56) | Timeline Frame 4 | Symbol 40 as "loader" |
ExportAssets (56) | Timeline Frame 5 | Symbol 40 as "loader" |
ExportAssets (56) | Timeline Frame 6 | Symbol 40 as "loader" |
ExportAssets (56) | Timeline Frame 7 | Symbol 40 as "loader" |
ExportAssets (56) | Timeline Frame 8 | Symbol 40 as "loader" |
ExportAssets (56) | Timeline Frame 9 | Symbol 40 as "loader" |
ExportAssets (56) | Timeline Frame 10 | Symbol 40 as "loader" |
ExportAssets (56) | Timeline Frame 11 | Symbol 114 as "front" |
ExportAssets (56) | Timeline Frame 12 | Symbol 114 as "front" |
ExportAssets (56) | Timeline Frame 13 | Symbol 114 as "front" |
ExportAssets (56) | Timeline Frame 14 | Symbol 114 as "front" |
ExportAssets (56) | Timeline Frame 15 | Symbol 114 as "front" |
ExportAssets (56) | Timeline Frame 16 | Symbol 114 as "front" |
ExportAssets (56) | Timeline Frame 17 | Symbol 114 as "front" |
ExportAssets (56) | Timeline Frame 18 | Symbol 114 as "front" |
ExportAssets (56) | Timeline Frame 19 | Symbol 114 as "front" |
ExportAssets (56) | Timeline Frame 20 | Symbol 114 as "front" |
ExportAssets (56) | Timeline Frame 21 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 21 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 21 | Symbol 151 as "instructions" |
ExportAssets (56) | Timeline Frame 22 | Symbol 151 as "instructions" |
ExportAssets (56) | Timeline Frame 23 | Symbol 151 as "instructions" |
ExportAssets (56) | Timeline Frame 24 | Symbol 151 as "instructions" |
ExportAssets (56) | Timeline Frame 25 | Symbol 151 as "instructions" |
ExportAssets (56) | Timeline Frame 26 | Symbol 151 as "instructions" |
ExportAssets (56) | Timeline Frame 27 | Symbol 151 as "instructions" |
ExportAssets (56) | Timeline Frame 28 | Symbol 151 as "instructions" |
ExportAssets (56) | Timeline Frame 29 | Symbol 151 as "instructions" |
ExportAssets (56) | Timeline Frame 30 | Symbol 151 as "instructions" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 134 as "dock" |
ExportAssets (56) | Timeline Frame 31 | Symbol 21 as "boat" |
ExportAssets (56) | Timeline Frame 31 | Symbol 200 as "timer" |
ExportAssets (56) | Timeline Frame 31 | Symbol 289 as "main popup" |
ExportAssets (56) | Timeline Frame 31 | Symbol 357 as "game" |
ExportAssets (56) | Timeline Frame 32 | Symbol 357 as "game" |
ExportAssets (56) | Timeline Frame 33 | Symbol 357 as "game" |
ExportAssets (56) | Timeline Frame 34 | Symbol 357 as "game" |
ExportAssets (56) | Timeline Frame 35 | Symbol 357 as "game" |
ExportAssets (56) | Timeline Frame 36 | Symbol 357 as "game" |
ExportAssets (56) | Timeline Frame 37 | Symbol 357 as "game" |
ExportAssets (56) | Timeline Frame 38 | Symbol 357 as "game" |
ExportAssets (56) | Timeline Frame 39 | Symbol 357 as "game" |
ExportAssets (56) | Timeline Frame 40 | Symbol 357 as "game" |
Labels
"loader" | Frame 1 |
"front" | Frame 11 |
"instructions" | Frame 21 |
"game" | Frame 31 |
"out" | Symbol 40 MovieClip [loader] Frame 101 |
"built" | Symbol 114 MovieClip [front] Frame 131 |
"out" | Symbol 114 MovieClip [front] Frame 136 |
"up" | Symbol 119 MovieClip Frame 1 |
"down" | Symbol 119 MovieClip Frame 6 |
"page1" | Symbol 151 MovieClip [instructions] Frame 48 |
"page2" | Symbol 151 MovieClip [instructions] Frame 54 |
"out" | Symbol 151 MovieClip [instructions] Frame 60 |
"out2" | Symbol 151 MovieClip [instructions] Frame 84 |
"win" | Symbol 260 MovieClip Frame 1 |
"loose" | Symbol 260 MovieClip Frame 7 |
"next level" | Symbol 288 MovieClip Frame 1 |
"win game" | Symbol 288 MovieClip Frame 11 |
"bad luck" | Symbol 288 MovieClip Frame 21 |
"damage" | Symbol 288 MovieClip Frame 31 |
"time out" | Symbol 288 MovieClip Frame 41 |
"off" | Symbol 289 MovieClip [main popup] Frame 1 |
"show" | Symbol 289 MovieClip [main popup] Frame 11 |
"level0" | Symbol 357 MovieClip [game] Frame 1 |
"level1" | Symbol 357 MovieClip [game] Frame 11 |
"level2" | Symbol 357 MovieClip [game] Frame 21 |
"level3" | Symbol 357 MovieClip [game] Frame 31 |
"level4" | Symbol 357 MovieClip [game] Frame 41 |
"level5" | Symbol 357 MovieClip [game] Frame 51 |
"empty" | Symbol 357 MovieClip [game] Frame 61 |
Dynamic Text Variables
_parent.rankName | Symbol 240 EditableText | "Landlubber xxxx" |
_parent.htmlCode | Symbol 241 EditableText | "<center><a href="http:\\dock.easycruise.com" target="_blank"><img src="http:\\dock.easycruise.com\landlubber.jpg"><br>I'm a Landlubber! Click here to test your sailing skill at the wheel of a caribbean cruise liner.</a></center> " |
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