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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/10709969?noj=FRM10709969-5DC" width="1" height="1"></div>

Easy Cruise.swf

This is the info page for
Flash #23869

(Click the ID number above for more basic data on this flash file.)


Text
attached objects

attached sounds

Captain the easyCruiseOne on it's
Caribbean voyage to Barbados,
St. Vincent, Martinique, the Grenadines,
Grenada and St. Lucia.

More about
cruises?
Click here!

Play Game

Instructions

A   S

DOCK HERE

Each level is a little more difficult as the ports get
a little busier and the wind speed increases. Use
the A and S keys to help nudge the bow of the
boat with the 'bow thrusters'.

Steer easyCruiseOne around the Caribbean
ports by using the cursor keys. Sail her carefully
into the dock to complete the level.

If you bump the ship 5 times or run out of time,
the level is over and you must try again. You have
3 lives to try and complete the game.

N

S

E

W

hull:

00

:

01

00

Barbados

St. Vincent

Martinique

Grenadines

Grenada

St Lucia

Do you want to be on TV? Click here!

Your ranking is

Landlubber xxxx

<center><a href="http:\\dock.easycruise.com" target="_blank"><img src="http:\\dock.easycruise.com\landlubber.jpg"><br>I'm a Landlubber! Click here to test your sailing skill at the wheel of a caribbean cruise liner.</a></center>

Copy and paste this code into your blog!

Congratulations!!

You've successfully docked in Barbados! The
holidaymakers are having a great time on the island in
glorious sunshine. It's time to set sail now for the next
island on the cruise, St.Vincent!

You've successfully docked in St. Vincent! The
holidaymakers are all talking about your excellent
sailing skills. But don't let your ego grow too big, as it's
time to head off to Martinique!

You've successfully docked in Martinique! Everyone
seem to be enjoying the local rum and sandy beaches.
Unfortunately for you, it's time to pick up your beach
towel and head over to the Grenadines.

You've successfully docked at the Grenadines! Why not
take a break in the on-board hot tub whilst you
overlook the amazing island scenery. But not for too
long, as it's a short trip over to Grenada next!

You've successfully docked in Grenada! You're almost
at the end of this particular cruise, so take a well
earned break in a hammock for a while. Next stop, St.
Lucia!

You have successfully captained the ship around it's
Caribbean destinations! Why not take a well-deserved
break in the sun this winter and book a cruise of your
own from only £9 per night?

Next Port

Play Again

Out of lives!

The holidaymakers don't trust you at the wheel of the
ship and have requested a new Captain. Maybe you
should practice a little more? Click below to start your
voyage from the beginning.

Too many collisions!

Oops! You've bounced off too many things and the
hull is in need of repairs. The holidaymakers are a bit
unsure about their Captain! Click below to retry this
level.

Try Again

Out of time!

Your took too long docking in the harbour! The
holidaymakers only memories of the island will be the
distant view from the sea. Click below to try again.

ActionScript [AS1/AS2]

Frame 1
stop(); loadMovieNum ("http://watches.whodidit.co.uk/watch46.swf", 10);
Frame 11
Sounds.setSounds();
Symbol 21 MovieClip [boat] Frame 1
#initclip 14 Object.registerClass("boat", Boat); #endinitclip
Symbol 40 MovieClip [loader] Frame 1
#initclip 13 Object.registerClass("loader", Loader); #endinitclip
Symbol 40 MovieClip [loader] Frame 116
onFinishAnim();
Symbol 358 MovieClip [__Packages.Loader] Frame 0
class Loader extends MovieClip { var nTotal, onEnterFrame, nLoaded, gotoAndPlay, nPercent, gotoAndStop; function Loader () { super(); nTotal = _root.getBytesTotal(); onEnterFrame = tracking; } function tracking(Void) { nLoaded = _root.getBytesLoaded(); if ((nLoaded == nTotal) && (nTotal > 0)) { delete onEnterFrame; (gotoAndPlay("out"));// not popped } else { nPercent = Math.round((nLoaded / nTotal) * 100); (gotoAndStop(nPercent));// not popped } } function onFinishAnim(Void) { _root.gotoAndStop("front"); } }
Symbol 359 MovieClip [__Packages.Boat] Frame 0
class Boat extends MovieClip { var maxFrwdSpeed, maxRearSpeed, maxFrwdAcc, maxRearAcc, waterDrag, trailStep, oWind, mcGame, position, _x, _y, aHitPoints, aObstacles, aBeaches, aDocks, aBoats, linSpeed, speedX, speedY, acceleration, rotSpeed, maxRotSpeed, rotAcceleration, rudder, rotation, _rotation, onBeach, onDock, isWorking, mcShadow, mcHull, mcTmp, onEnterFrame, mcHitPoints, hitTest, stack; function Boat () { super(); maxFrwdSpeed = 5; maxRearSpeed = -2; maxFrwdAcc = 0.2; maxRearAcc = -0.15; waterDrag = 0.99; trailStep = 0; } function init(oWind, mcGame) { trace("init boat"); this.oWind = oWind; this.mcGame = mcGame; position = new Object(); position.x = _x; position.y = _y; aHitPoints = new Array(); aObstacles = new Array(); aBeaches = new Array(); aDocks = new Array(); aBoats = new Array(); linSpeed = 0; speedX = 0; speedY = 0; acceleration = 0; rotSpeed = 0; maxRotSpeed = 1; rotAcceleration = 0; rudder = 0; rotation = _rotation; onBeach = false; onDock = false; isWorking = false; mcShadow.mcColor.gotoAndStop(1); mcHull.mcTrailRight._alpha = 0; mcHull.mcTrailLeft._alpha = 0; mcHull.mcBackTrail._alpha = 0; mcTmp = _root.createEmptyMovieClip("mcTmp", 1); setHitPointsArray(); setObstaclesArray(); setBeachesArray(); setDocksArray(); setBoatsArray(); } function startEngine(Void) { isWorking = true; onEnterFrame = flow; Sounds.playSound("engine", 99999); Sounds.setVolume("engine", 10); } function stopEngine(Void) { delete onEnterFrame; Sounds.stopSound("engine"); } function setHitPointsArray(Void) { for (var _local2 in mcHitPoints) { aHitPoints.push(mcHitPoints[_local2]); } } function setObstaclesArray(Void) { for (var _local2 in mcGame.mcObstacles) { aObstacles.push(mcGame.mcObstacles[_local2]); } } function setBeachesArray(Void) { for (var _local2 in mcGame.mcBeach) { aBeaches.push(mcGame.mcBeach[_local2]); } } function setDocksArray(Void) { aDocks.push(mcGame.mcDock); } function setBoatsArray(Void) { for (var _local2 in mcGame.mcBoats) { trace(_local2); aBoats.push(mcGame.mcBoats[_local2]); } } function flow(Void) { saveCurrentPos(); checkKeys(); moveBoat(); makeTrails(); setShadowPos(); var _local6 = 10 + (60 * Math.abs(linSpeed / 15)); var _local4 = ((mcHull.mcTrailLeft._alpha > mcHull.mcTrailRight._alpha) ? (mcHull.mcTrailLeft._alpha) : (mcHull.mcTrailRight._alpha)); _local4 = _local4 / 2; _local6 = _local6 + _local4; Sounds.setVolume("engine", _local6); var _local2 = checkCollision(aObstacles); if (_local2.bHit) { mcGame.getDamage(); var _local3 = Math.sqrt((speedX * speedX) + (speedY * speedY)); setPrevPos(); reactOnObstacle(_local2.mcHP, _local2.bFrontSide); _local6 = 20 + ((80 * ((_local3 > 3) ? 3 : (_local3))) / 3); Sounds.playSound("crash"); Sounds.setVolume("crash", _local6); } _local2 = checkCollision(aBoats); if (_local2.bHit) { mcGame.getDamage(); var _local3 = Math.sqrt((speedX * speedX) + (speedY * speedY)); var _local5 = new Object({x:_local2.mcHP._x, y:_local2.mcHP._y}); mcHitPoints.localToGlobal(_local5); mcGame.sinkBoat(_local2.mcObject, _local5, _local3); removeFromArray(aBoats, _local2.mcObject); slowDown(); slowDown(); slowDown(); _local6 = 20 + ((80 * ((_local3 > 3) ? 3 : (_local3))) / 3); Sounds.playSound("crash"); Sounds.setVolume("crash", _local6); } _local2 = checkCollision(aBeaches); if (_local2.bHit) { onBeach = true; reactOnBeach(_local2.mcHP, _local2.bFrontSide); } else { onBeach = false; } _local2 = checkCollision(aDocks); if (_local2.bHit && (!onDock)) { onDock = true; mcGame.mcDockingPlace = _local2.mcObject; mcGame.mcInfoBar.gotoAndPlay("stopOn"); } else if ((!_local2.bHit) && (onDock)) { onDock = false; mcGame.mcDockingPlace = null; mcGame.mcInfoBar.gotoAndPlay("stopOff"); } checkBorders(); } function checkKeys(Void) { acceleration = 0; rotAcceleration = 0; var _local2 = 50; if (Key.isDown(38)) { acceleration = maxFrwdAcc; if (mcHull.mcBackTrail._alpha < _local2) { mcHull.mcBackTrail._alpha = mcHull.mcBackTrail._alpha + 4; } } if (Key.isDown(40)) { acceleration = maxRearAcc; if (mcHull.mcBackTrail._alpha > 0) { mcHull.mcBackTrail._alpha = mcHull.mcBackTrail._alpha - 4; } } if (Key.isDown(37)) { if (rudder < 15) { rudder = rudder + 0.5; } } if (Key.isDown(39)) { if (rudder > -15) { rudder = rudder - 0.5; } } if (Key.isDown(65) && (!onBeach)) { rotAcceleration = rotAcceleration + 0.01; if (mcHull.mcTrailLeft._alpha < _local2) { mcHull.mcTrailLeft._alpha = mcHull.mcTrailLeft._alpha + 4; } } if (Key.isDown(83) && (!onBeach)) { rotAcceleration = rotAcceleration - 0.01; if (mcHull.mcTrailRight._alpha < _local2) { mcHull.mcTrailRight._alpha = mcHull.mcTrailRight._alpha + 4; } } } function moveBoat(bWithoutWind) { mcHull.mcRudder._rotation = rudder * 4; mcHull.mcBackTrail._rotation = rudder; linSpeed = linSpeed + acceleration; linSpeed = linSpeed * waterDrag; rotSpeed = rotSpeed + rotAcceleration; rotSpeed = rotSpeed * waterDrag; if (rotSpeed > maxRotSpeed) { rotSpeed = maxRotSpeed; } else if (rotSpeed < (-maxRotSpeed)) { rotSpeed = -maxRotSpeed; } rotation = rotation + (rotSpeed - (linSpeed * (rudder * 0.005))); if (mcHull.mcBackTrail._alpha > 0) { mcHull.mcBackTrail._alpha = mcHull.mcBackTrail._alpha - 2; } if (mcHull.mcTrailLeft._alpha > 0) { mcHull.mcTrailLeft._alpha = mcHull.mcTrailLeft._alpha - 2; } if (mcHull.mcTrailRight._alpha > 0) { mcHull.mcTrailRight._alpha = mcHull.mcTrailRight._alpha - 2; } var _local6 = 0.012; if (acceleration != 0) { speedX = speedX + (_local6 * (Math.sin(rotation * (Math.PI/180)) * (linSpeed / 4))); speedY = speedY + (_local6 * (Math.cos(rotation * (Math.PI/180)) * (linSpeed / 4))); } var _local4 = new Object(); _local4.x = Math.cos(rotation * (Math.PI/180)); _local4.y = -Math.sin(rotation * (Math.PI/180)); var _local3 = new Object(); var _local5 = Math.sqrt((speedX * speedX) + (speedY * speedY)); if (_local5 == 0) { _local3.x = 0; _local3.y = 0; } else { _local3.x = speedX / _local5; _local3.y = speedY / _local5; } var _local8 = Math.abs((_local4.x * _local3.x) + (_local4.y * _local3.y)); var _local7 = 0.05; speedX = speedX * (waterDrag - (_local8 * _local7)); speedY = speedY * (waterDrag - (_local8 * _local7)); mcTmp._rotation = oWind.direction; var _local2 = new Object(); _local2.x = speedX * 1000; _local2.y = speedY * 1000; mcTmp.localToGlobal(_local2); _local2.x = _local2.x / 1000; _local2.y = _local2.y / 1000; if ((_local2.y < (oWind.strength * 0.03)) && (!onBeach)) { if (!bWithoutWind) { speedX = speedX + ((0.001 * oWind.strength) * Math.sin(oWind.direction * (Math.PI/180))); speedY = speedY + ((0.001 * oWind.strength) * Math.cos(oWind.direction * (Math.PI/180))); } else { speedX = speedX - ((0.002 * oWind.strength) * Math.sin(oWind.direction * (Math.PI/180))); speedY = speedY - ((0.002 * oWind.strength) * Math.cos(oWind.direction * (Math.PI/180))); } } position.x = position.x + speedX; position.y = position.y - speedY; _x = position.x; _y = position.y; _rotation = rotation; } function reactOnObstacle(mcHP, bFrontSide) { var _local7 = 159; var _local8 = 37; var _local3 = mcHP._x / _local8; var _local2 = (-mcHP._y) / _local7; var _local10 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); var _local4 = _local2 / _local10; speedX = speedX * ((-_local3) * 0.3); speedY = speedY * ((-Math.abs(_local2)) * 0.3); var _local9 = 0.1 + (10 * Math.sqrt((speedX * speedX) + (speedY * speedY))); if (Math.abs(_local2) > 0) { var _local12 = (((_local3 * _local2) > 0) ? -1 : 1); if ((_local3 * _local2) != 0) { rotSpeed = (_local9 * (1 - Math.abs(_local2))) * _local12; if (rotSpeed > 0.5) { rotSpeed = 0.5; } else if (rotSpeed < -0.5) { rotSpeed = -0.5; } } else { rotSpeed = 0; } } var _local5; var _local6; if (Math.abs(_local3) > 0.7) { _local5 = (0.4 * ((_local3 > 0) ? -1 : 1)) * Math.cos(rotation * (Math.PI/180)); _local6 = (0.4 * ((_local3 > 0) ? 1 : -1)) * Math.sin(rotation * (Math.PI/180)); } else { _local5 = (-0.1 * _local4) * Math.sin(rotation * (Math.PI/180)); _local6 = (-0.1 * _local4) * Math.cos(rotation * (Math.PI/180)); } speedX = speedX + _local5; speedY = speedY + _local6; linSpeed = 0; acceleration = 0; rotAcceleration = 0; var _local11 = true; moveBoat(_local11); } function reactOnBeach(mcHP, bFrontSide) { var _local3 = 158; var _local4 = 36; if ((bFrontSide && (linSpeed > 0)) || ((!bFrontSide) && (linSpeed < 0))) { var _local2 = 0.1; speedX = speedX - (speedX * _local2); speedY = speedY - (speedY * _local2); linSpeed = linSpeed - (linSpeed * _local2); if (Math.abs(linSpeed) < 0.1) { linSpeed = 0; } } } function checkBorders(Void) { if (position.x < -275) { position.x = -274; slowDown(); } else if (position.x > 275) { position.x = 274; slowDown(); } if (position.y < -200) { position.y = -199.5; slowDown(); } else if (position.y > 200) { position.y = 199.5; slowDown(); } _x = position.x; _y = position.y; } function checkCollision(aObjects, bHasHitArea) { var _local5; var _local4; var _local13 = aObjects.length; var _local6 = 0; while (_local6 < _local13) { _local5 = aObjects[_local6]; if (bHasHitArea) { _local4 = _local5.mcHitArea; } else { _local4 = _local5; } if (hitTest(_local4)) { var _local8; var _local3; var _local9 = aHitPoints.length; var _local2 = 0; while (_local2 < _local9) { _local8 = aHitPoints[_local2]; _local3 = {x:_local8._x, y:_local8._y}; mcHitPoints.localToGlobal(_local3); if (_local4.hitTest(_local3.x, _local3.y, true)) { var _local12; if (_local8._y < 0) { _local12 = true; } else { _local12 = false; } return(new Object({bHit:true, mcObject:_local5, mcHP:_local8, bFrontSide:_local12})); } _local2++; } } _local6++; } return(new Object({bHit:false})); } function saveCurrentPos(Void) { stack = new Object(); stack.posX = position.x; stack.posY = position.y; stack.linSpeed = linSpeed; stack.speedX = speedX; stack.speedY = speedY; stack.rotation = rotation; stack.rotSpeed = rotSpeed; stack.rudder = rudder; } function setPrevPos(Void) { position.x = stack.posX; position.y = stack.posY; linSpeed = stack.linSpeed; speedX = stack.speedX; speedY = stack.speedY; rotation = stack.rotation; rotSpeed = stack.rotSpeed; _x = position.x; _y = position.y; } function slowDown(Void) { var _local2 = 0.4; speedX = speedX - (speedX * _local2); speedY = speedY - (speedY * _local2); linSpeed = linSpeed - (linSpeed * _local2); } function getDockingAccuracy(mcDockingPlace) { var _local8 = 0; var _local4; var _local7 = aHitPoints.length; var _local2 = 0; while (_local2 < _local7) { _local4 = aHitPoints[_local2]; var _local3 = new Object({x:_local4._x, y:_local4._y}); mcHitPoints.localToGlobal(_local3); if (mcDockingPlace.hitTest(_local3.x, _local3.y, true)) { _local8++; } _local2++; } var _local10 = Math.round((100 * _local8) / _local7); return(_local10); } function makeTrails(Void) { var _local21 = 1 + Math.round(10 * (1 - (Math.abs(linSpeed) / 20))); if ((trailStep++) < _local21) { return(undefined); } trailStep = 0; var _local20; var _local8; var _local9; var _local3; var _local6; var _local7; var _local10; var _local5; var _local19 = new Array(mcHitPoints.mcLF, mcHitPoints.mcLB, mcHitPoints.mcRF, mcHitPoints.mcRB); var _local2 = 0; while (_local2 < 4) { _local6 = _local19[_local2]; _local8 = mcGame.mcTrails.getNextHighestDepth(); _local9 = "foam " + _local8; _local3 = new Object({x:_local6._x, y:_local6._y}); mcHitPoints.localToGlobal(_local3); mcGame.mcTrails.globalToLocal(_local3); var _local4 = ((linSpeed < 0) ? -4 : 4); if (_local2 < 2) { _local7 = (rotation + 180) - (_local4 * (20 - Math.abs(linSpeed))); } else { _local7 = rotation + (_local4 * (20 - Math.abs(linSpeed))); } _local10 = (100 * Math.abs(linSpeed)) / 20; _local5 = 80 + (20 * Math.random()); _local20 = mcGame.mcTrails.attachMovie("foam", _local9, _local8, {_x:_local3.x, _y:_local3.y, _rotation:_local7, _alpha:_local10, _xscale:_local5, _yscale:_local5}); _local2++; } } function isOnDock(mcDock) { if ((Math.abs((speedX * speedX) + (speedY * speedY)) < 0.25) && (Math.abs(rotSpeed) < 0.2)) { mcGame.stopGame(); if (Main.level < Main.lastLevel) { mcGame.showPopUp("next level"); } else { mcGame.showPopUp("win game"); } mcDock.stopDetection(); } } function removeFromArray(array, item) { var _local1 = 0; while (_local1 < array.length) { if (array[_local1] == item) { array.splice(_local1, 1); break; } _local1++; } } function setShadowPos(Void) { var _local3 = (-rotation) - 45; var _local2 = (Math.PI * _local3) / 180; mcShadow._x = 10 * Math.sin(_local2); mcShadow._y = -10 * Math.cos(_local2); } }
Symbol 360 MovieClip [__Packages.Game] Frame 0
class Game extends MovieClip { var aWinds, gotoAndStop, onEnterFrame, crashesNumber, mcClouds, mcBoat, mcTimer, mcPopUp, mcIslandName, mcDock, mcWindMeter, mcDamage, mcLives, mcBoats; function Game () { super(); aWinds = new Array(); aWinds[0] = new Object({direction:35, strength:1}); aWinds[1] = new Object({direction:130, strength:2}); aWinds[2] = new Object({direction:170, strength:3}); aWinds[3] = new Object({direction:270, strength:4}); aWinds[4] = new Object({direction:315, strength:5}); aWinds[5] = new Object({direction:150, strength:6}); (gotoAndStop("level" + Main.level));// not popped onEnterFrame = init; } function init(Void) { delete onEnterFrame; crashesNumber = 0; setDamageMeter(); setWindMeter(aWinds[Main.level]); mcClouds.__proto__ = new Clouds(); mcClouds.init(aWinds[Main.level]); var _local2 = true; mcClouds.generateCloud(_local2); mcClouds.generateCloud(_local2); mcBoat.init(aWinds[Main.level], this); mcTimer.init(this, Main.times[Main.level]); mcPopUp.init(this); setLivesMeter(); mcIslandName.gotoAndStop(1 + Main.level); Sounds.stopAllSounds(); Sounds.playSound("water", 99999); Sounds.setVolume("water", 18); Sounds.startAmbience(true); startGame(); } function startGame(Void) { mcDock.init(mcBoat); mcDock.showWithDelay(5000); mcBoat.startEngine(); mcTimer.startTimer(); mcClouds.startClouds(); } function stopGame(Void) { mcTimer.stopTimer(); mcBoat.stopEngine(); mcClouds.stopClouds(); mcDock.stopDetection(); } function setWindMeter(oWind) { mcWindMeter.mcArrow._rotation = oWind.direction; mcWindMeter.mcStrength.gotoAndStop(1 + oWind.strength); } function setNextLevel() { Main.level++; (gotoAndStop("empty"));// not popped (gotoAndStop("level" + Main.level));// not popped mcClouds.removeAllClouds(); onEnterFrame = init; } function tryAgain() { (gotoAndStop("empty"));// not popped (gotoAndStop("level" + Main.level));// not popped mcClouds.removeAllClouds(); onEnterFrame = init; } function getDamage(Void) { crashesNumber++; setDamageMeter(); if (crashesNumber < 5) { } else { stopGame(); loseLife("damage"); } } function setDamageMeter(Void) { mcDamage.gotoAndStop(6 - crashesNumber); } function showPopUp(label) { mcPopUp.strResult = label; mcPopUp.gotoAndPlay("show"); Sounds.stopAllSounds(); Sounds.stopAmbience(); Sounds.playSound("music", 99999); } function loseLife(reason) { Main.lives--; setLivesMeter(); if (Main.lives <= 0) { showPopUp("bad luck"); } else { showPopUp(reason); } } function setLivesMeter(Void) { mcLives.tfLives.text = Main.lives; } function sinkBoat(mcBoatRef, point, speed) { var me = this; var alpha = 100; var rot = mcBoatRef._rotation; var scale = mcBoatRef._xscale; mcBoats.globalToLocal(point); point.x = mcBoatRef._x - point.x; point.y = mcBoatRef._y - point.y; var angleRad = Math.atan2(point.x, -point.y); mcBoatRef.onEnterFrame = function () { if (speed > 0.1) { speed = speed - (speed * 0.1); this._x = this._x + (speed * Math.sin(angleRad)); this._y = this._y - (speed * Math.cos(angleRad)); } else { if ((alpha == 90) || (alpha == 50)) { Sounds.playSound("sink"); } if (alpha > 0) { alpha = alpha - 1; rot = rot - 1; scale = scale - 0.2; if ((alpha % 3) == 0) { me.putBubble(me.mcBoats, this._x, this._y); } } else { delete this.onEnterFrame; } this._alpha = alpha; this._rotation = rot; this._xscale = (this._yscale = scale); } }; } function putBubble(mcTarget, x, y) { var _local2 = mcTarget.getNextHighestDepth(); var _local3 = 360 * Math.random(); var _local1 = 50 + (70 * Math.random()); x = x + (16 * (0.5 - Math.random())); y = y + (16 * (0.5 - Math.random())); mcTarget.attachMovie("bubble", "bubble" + _local2, _local2, {_x:x, _y:y, _rotation:_local3, _xscale:_local1, _yscale:_local1}); } }
Symbol 361 MovieClip [__Packages.Timer] Frame 0
class Timer extends MovieClip { var mcGame, nTotalTime, nTime, nFTime, onEnterFrame, tfMinutes, tfSeconds; function Timer () { super(); } function init(mcGame, nTotalTime) { this.mcGame = mcGame; this.nTotalTime = nTotalTime; nTime = nTotalTime; nFTime = nTime * Main.FPS; displayTime(); } function startTimer() { onEnterFrame = go; } function stopTimer() { delete onEnterFrame; } function go() { if (nFTime > 0) { nFTime--; } else { mcGame.stopGame(); mcGame.loseLife("time out"); stopTimer(); } displayTime(); } function displayTime() { nTime = Math.ceil(nFTime / Main.FPS); var _local2 = Math.floor(nTime / 60); var _local3 = nTime % 60; var _local5 = ((_local2 < 10) ? ("0" + _local2) : ("" + _local2)); var _local4 = ((_local3 < 10) ? ("0" + _local3) : ("" + _local3)); tfMinutes.text = _local5; tfSeconds.text = _local4; } }
Symbol 362 MovieClip [__Packages.Main] Frame 0
class Main { function Main () { } static function reset(Void) { level = 0; lives = 3; } static function showBuiltFront(Void) { _root.gotoAndStop("front"); _root.mcFront.gotoAndPlay("built"); } static var FPS = 31; static var level = 0; static var lastLevel = 5; static var lives = 3; static var times = new Array(120, 120, 120, 120, 120, 120); }
Symbol 363 MovieClip [__Packages.PopUp] Frame 0
class PopUp extends MovieClip { var mcGame, lstNext, strResult, mcPic, mcHeader, gotoAndStop; function PopUp () { super(); } function init(mcGame) { this.mcGame = mcGame; lstNext = new Object(); } function setPic(Void) { var _local2 = 1 + Main.level; if ((strResult == "win game") || (strResult == "next level")) { Sounds.playSound("cheer"); } else { Sounds.playSound("boo"); _local2 = _local2 + 6; } mcPic.gotoAndStop(_local2); } function setHeader(Void) { var _local3 = ["Landlubber", "Unable Seaman", "Tugger", "Seadog", "Boatswain", "First Mate", "Captain"]; var _local2 = ["<center><a href=\"http://dock.easycruise.com\" target=\"_blank\"><img src=\"http://dock.easycruise.com/landlubber.jpg\"><br>I'm a Landlubber!<br>Click here to test your skills at the wheel of a carribean cruise liner.</a></center>", "<center><a href=\"http://dock.easycruise.com\" target=\"_blank\"><img src=\"http://dock.easycruise.com/unableseaman.jpg\"><br>I'm an Unable Seaman!<br>Click here to test your skills at the wheel of a carribean cruise liner.</a></center>", "<center><a href=\"http://dock.easycruise.com\" target=\"_blank\"><img src=\"http://dock.easycruise.com/tugger.jpg\"><br>I'm a Tugger!<br>Click here to test your skills at the wheel of a carribean cruise liner.</a></center>", "<center><a href=\"http://dock.easycruise.com\" target=\"_blank\"><img src=\"http://dock.easycruise.com/seadog.jpg\"><br>I'm a Seadog!<br>Click here to test your skills at the wheel of a carribean cruise liner.</a></center>", "<center><a href=\"http://dock.easycruise.com\" target=\"_blank\"><img src=\"http://dock.easycruise.com/boatswain.jpg\"><br>I'm a Boatswain!<br>Click here to test your skills at the wheel of a carribean cruise liner.</a></center>", "<center><a href=\"http://dock.easycruise.com\" target=\"_blank\"><img src=\"http://dock.easycruise.com/firstmate.jpg\"><br>I'm a First Mate!<br>Click here to test your skills at the wheel of a carribean cruise liner.</a></center>", "<center><a href=\"http://dock.easycruise.com\" target=\"_blank\"><img src=\"http://dock.easycruise.com/captain.jpg\"><br>I'm a Captain!<br>Click here to test your skills at the wheel of a carribean cruise liner.</a></center>"]; mcHeader.gotoAndStop(strResult); var me = this; if (strResult == "next level") { mcHeader.btnNextLevel.onRelease = Delegate.create(this, nextLevel); lstNext.onKeyDown = function () { if (Key.isDown(32) || (Key.isDown(13))) { me.nextLevel(); } }; } else if ((strResult == "damage") || (strResult == "time out")) { mcHeader.btnTryAgain.onRelease = Delegate.create(this, tryAgain); lstNext.onKeyDown = function () { if (Key.isDown(32) || (Key.isDown(13))) { me.tryAgain(); } }; } else { mcHeader.btnPlayAgain.onRelease = Delegate.create(this, playAgain); mcPic.animClip.gotoAndPlay(2); if (strResult == "win game") { mcPic.animClip.rankFrame = 7; mcPic.animClip.rankName = _local3[6]; mcPic.animClip.htmlCode = _local2[6]; } else { mcPic.animClip.rankFrame = Main.level + 1; mcPic.animClip.rankName = _local3[Main.level]; mcPic.animClip.htmlCode = _local2[Main.level]; } lstNext.onKeyDown = function () { if (Key.isDown(32) || (Key.isDown(13))) { me.playAgain(); } }; } Key.addListener(lstNext); mcHeader.mcText.gotoAndStop(1 + Main.level); } function nextLevel(Void) { Key.removeListener(lstNext); mcGame.setNextLevel(); (gotoAndStop("off"));// not popped } function tryAgain(Void) { Key.removeListener(lstNext); mcGame.tryAgain(); (gotoAndStop("off"));// not popped } function playAgain(Void) { Key.removeListener(lstNext); _root.gotoAndStop("front"); } }
Symbol 364 MovieClip [__Packages.Sounds] Frame 0
class Sounds { static var mainSounds, mcSoundsHolder, soundsList, randomSoundNamesList, ambienceInterval; function Sounds () { } static function setSounds(Void) { if (mainSounds == undefined) { mainSounds = new Sound(_root); mcSoundsHolder = _root.createEmptyMovieClip("mcSoundsHolder", _root.getNextHighestDepth()); init(); mainSoundUp(); playSound("music", 99999); } } static function mainSoundUp(Void) { _root.mcSoundBtn.gotoAndStop("up"); _root.mcSoundBtn.btnSound.onRelease = mainSoundDown; mainSounds.setVolume(100); } static function mainSoundDown(Void) { _root.mcSoundBtn.gotoAndStop("down"); _root.mcSoundBtn.btnSound.onRelease = mainSoundUp; mainSounds.setVolume(0); } static function init(Void) { var _local6 = new Array("crash", "music", "sink", "engine", "water", "cheer", "boo"); soundsList = new Object(); var _local5 = _local6.length; var _local2 = 0; while (_local2 < _local5) { var _local1 = _local6[_local2]; var _local4 = mcSoundsHolder.createEmptyMovieClip("holder" + _local2, _local2); soundsList[_local1] = new Sound(_local4); soundsList[_local1].attachSound(_local1); _local2++; } randomSoundNamesList = new Array("seagull1", "seagull2"); _local5 = randomSoundNamesList.length; _local2 = 0; while (_local2 < _local5) { var _local1 = randomSoundNamesList[_local2]; var _local3 = mcSoundsHolder.getNextHighestDepth(); var _local4 = mcSoundsHolder.createEmptyMovieClip("holder" + _local3, _local3); soundsList[_local1] = new Sound(_local4); soundsList[_local1].attachSound(_local1); _local2++; } } static function playSound(name, loops) { if (loops == undefined) { loops = 0; } soundsList[name].start(0, loops); } static function stopSound(name) { soundsList[name].stop(); } static function stopAllSounds(Void) { for (var _local1 in soundsList) { stopSound(_local1); } } static function setVolume(name, volume) { soundsList[name].setVolume(volume); } static function getVolume(name) { return(soundsList[name].getVolume()); } static function playAmbience(Void) { var _local2 = randomSoundNamesList.length; var _local3 = Math.floor(_local2 * Math.random()); var _local1 = randomSoundNamesList[_local3]; var _local4 = 20 + Math.floor(30 * Math.random()); setVolume(_local1, _local4); playSound(_local1, 0); stopAmbience(); startAmbience(); } static function startAmbience(bFirst) { var _local1; if (bFirst) { _local1 = 2000 + Math.round(3000 * Math.random()); } else { _local1 = 10000 + Math.round(10000 * Math.random()); } ambienceInterval = setInterval(playAmbience, _local1); } static function stopAmbience() { clearInterval(ambienceInterval); } }
Symbol 365 MovieClip [__Packages.Delegate] Frame 0
class Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 366 MovieClip [__Packages.Clouds] Frame 0
class Clouds extends MovieClip { var wind, cloudsTab, radius, delay, onEnterFrame, getNextHighestDepth, attachMovie; function Clouds () { super(); } function init(wind) { trace("init clouds"); this.wind = wind; cloudsTab = new Array(); radius = 400; delay = 0; } function startClouds(Void) { onEnterFrame = work; } function stopClouds(Void) { delete onEnterFrame; } function work(Void) { if (delay > 0) { delay--; } else { delay = (7 - wind.strength) * (100 + (50 * Math.random())); delay = Math.round(delay); generateCloud(); } moveClouds(); checkClouds(); } function generateCloud(onCenter) { var _local10 = Math.floor(5 * Math.random()); var _local9 = getNextHighestDepth(); var _local11 = "cloud " + _local9; var _local2 = attachMovie("cloud " + _local10, _local11, _local9); var _local5 = 0; var _local6 = 10; do { _local5++; if (!onCenter) { var _local4 = (wind.direction + 180) + (60 * (0.5 - Math.random())); var _local8 = (Math.PI * _local4) / 180; _local2._x = radius * Math.sin(_local8); _local2._y = (-radius) * Math.cos(_local8); } else { var _local4 = 360 * Math.random(); var _local8 = (Math.PI * _local4) / 180; var _local3 = 250 * Math.random(); _local2._x = _local3 * Math.sin(_local8); _local2._y = (-_local3) * Math.cos(_local8); } } while ((!canPlace(_local2)) && (_local5 < _local6)); if (_local5 == _local6) { _local2.removeMovieClip(); } else { var _local8 = (Math.PI * wind.direction) / 180; _local2.speedX = ((1 + wind.strength) * Math.sin(_local8)) / 6; _local2.speedY = ((1 + wind.strength) * Math.cos(_local8)) / 6; _local2.a = Math.tan(_local8 + (Math.PI/2)); _local2._alpha = 30; cloudsTab.push(_local2); } } function canPlace(mcCloud) { var _local5; var _local3 = cloudsTab.length; var _local2 = 0; while (_local2 < _local3) { if (mcCloud.hitTest(cloudsTab[_local2])) { return(false); } _local2++; } return(true); } function checkClouds(Void) { var _local3; var _local2 = 0; while (_local2 < cloudsTab.length) { _local3 = cloudsTab[_local2]; var _local4 = (_local3._x * _local3._x) + (_local3._y * _local3._y); if (_local4 > (radius * radius)) { cloudsTab.splice(_local2, 1); _local3.removeMovieClip(); _local2--; } _local2++; } } function moveClouds(Void) { var _local2; var _local4 = cloudsTab.length; var _local3 = 0; while (_local3 < _local4) { _local2 = cloudsTab[_local3]; _local2._x = _local2._x + _local2.speedX; _local2._y = _local2._y - _local2.speedY; _local3++; } } function removeAllClouds(Void) { var _local3 = cloudsTab.length; var _local2 = 0; while (_local2 < _local3) { cloudsTab[_local2].removeMovieClip(); _local2++; } cloudsTab = new Array(); } }
Symbol 367 MovieClip [__Packages.Front] Frame 0
class Front extends MovieClip { var btnPlay, btnInstructions, strTarget, gotoAndPlay; function Front () { super(); Main.reset(); } function setButtons(Void) { btnPlay.onRelease = Delegate.create(this, onReleasePlay); btnInstructions.onRelease = Delegate.create(this, onReleaseInstructions); } function onReleasePlay(Void) { strTarget = "game"; (gotoAndPlay("out"));// not popped } function onReleaseInstructions(Void) { strTarget = "instructions"; onFinishAnim(); } function onFinishAnim(Void) { _root.gotoAndStop(strTarget); } }
Symbol 368 MovieClip [__Packages.Instructions] Frame 0
class Instructions extends MovieClip { var btnPlay, btnNext, btnBack, gotoAndPlay, gotoAndStop; function Instructions () { super(); btnPlay.onRelease = Delegate.create(this, onReleasePlay); } function setPage1Buttons(Void) { btnNext.onRelease = Delegate.create(this, onReleaseNext); } function setPage2Buttons(Void) { btnBack.onRelease = Delegate.create(this, onReleaseBack); btnNext.onRelease = Delegate.create(this, onReleaseNext2); } function onReleasePlay(Void) { (gotoAndPlay("out"));// not popped } function onReleaseNext(Void) { (gotoAndStop("page2"));// not popped } function onReleaseNext2(Void) { (gotoAndPlay("out2"));// not popped } function onReleaseBack(Void) { (gotoAndStop("page1"));// not popped } function onFinishAnim(Void) { _root.gotoAndStop("game"); } }
Symbol 369 MovieClip [__Packages.Dock] Frame 0
class Dock extends MovieClip { var mcBoat, nValue, _name, nAlpha, mcControl, createEmptyMovieClip, onEnterFrame; function Dock () { super(); } function init(mcBoat) { this.mcBoat = mcBoat; nValue = parseInt(_name.charAt(_name.length - 1), 10); nAlpha = 100; mcControl = createEmptyMovieClip("control", 0); } function fadeIn(Void) { var me = this; mcControl.onEnterFrame = function () { me.nAlpha = me.nAlpha + ((100 - me.nAlpha) * 0.2); if (me.nAlpha > 99) { me.nAlpha = 100; delete this.onEnterFrame; } me._alpha = me.nAlpha; }; } function fadeOut(Void) { var me = this; mcControl.onEnterFrame = function () { me.nAlpha = me.nAlpha + ((-me.nAlpha) * 0.2); if (me.nAlpha < 1) { me.nAlpha = 0; delete this.onEnterFrame; } me._alpha = me.nAlpha; }; } function startDetection(Void) { var _local5 = new Object(); var _local4 = new Object(); onEnterFrame = function () { var _local2 = this.hitTest(this.mcBoat); if (_local2 && (this.nAlpha < 100)) { this.fadeIn(); } else if ((!_local2) && (this.nAlpha > 0)) { this.fadeOut(); } if (_local2) { var _local3 = this.mcBoat.getDockingAccuracy(this); if (_local3 == 100) { trace("over"); this.mcBoat.isOnDock(this); } } }; } function stopDetection(Void) { delete onEnterFrame; } function showWithDelay(delay) { delay = Math.round(delay / Main.FPS); onEnterFrame = function () { if ((delay--) <= 0) { delete this.onEnterFrame; this.startDetection(); } }; } }
Symbol 56 MovieClip [foam] Frame 60
this.removeMovieClip();
Symbol 59 MovieClip [bubble] Frame 35
this.removeMovieClip();
Symbol 60 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 1
stop();
Symbol 94 MovieClip Frame 129
stop();
Symbol 100 Button
on (release) { getURL ("http://www.easycruise.com/splash.asp?ReferURL=070", "_blank"); }
Symbol 103 MovieClip Frame 16
stop();
Symbol 104 Button
on (release) { getURL ("http://www.easycruise.com/campaigns/070.asp", "_blank"); }
Symbol 114 MovieClip [front] Frame 1
#initclip 15 Object.registerClass("front", Front); #endinitclip
Symbol 114 MovieClip [front] Frame 33
setButtons();
Symbol 114 MovieClip [front] Frame 132
stop(); setButtons();
Symbol 114 MovieClip [front] Frame 158
onFinishAnim();
Symbol 119 MovieClip Frame 1
stop();
Symbol 134 MovieClip [dock] Frame 1
#initclip 17 Object.registerClass("dock", Dock); #endinitclip
Symbol 151 MovieClip [instructions] Frame 1
#initclip 16 Object.registerClass("instructions", Instructions); #endinitclip
Symbol 151 MovieClip [instructions] Frame 48
stop(); setPage1Buttons();
Symbol 151 MovieClip [instructions] Frame 54
setPage2Buttons();
Symbol 151 MovieClip [instructions] Frame 82
onFinishAnim();
Symbol 151 MovieClip [instructions] Frame 125
Main.showBuiltFront();
Symbol 200 MovieClip [timer] Frame 1
#initclip 20 Object.registerClass("timer", Timer); #endinitclip
Symbol 238 MovieClip Frame 1
stop();
Symbol 243 MovieClip Frame 18
stop(); rankingClip.gotoAndStop(this._parent.rankFrame);
Symbol 244 MovieClip Frame 1
stop();
Symbol 244 MovieClip Frame 50
stop();
Symbol 248 Button
on (release) { getURL ("http://mis.easyGroup.co.uk/easyCruise/TVpromo.html", "_blank"); }
Symbol 249 MovieClip Frame 1
stop();
Symbol 249 MovieClip Frame 50
stop();
Symbol 252 MovieClip Frame 1
stop();
Symbol 252 MovieClip Frame 50
stop();
Symbol 255 MovieClip Frame 1
stop();
Symbol 255 MovieClip Frame 50
stop();
Symbol 257 MovieClip Frame 1
stop();
Symbol 257 MovieClip Frame 50
stop();
Symbol 258 MovieClip Frame 1
stop();
Symbol 258 MovieClip Frame 50
stop();
Symbol 259 MovieClip Frame 1
stop();
Symbol 259 MovieClip Frame 50
stop();
Symbol 260 MovieClip Frame 1
stop();
Symbol 289 MovieClip [main popup] Frame 1
#initclip 18 Object.registerClass("main popup", PopUp); #endinitclip stop();
Symbol 289 MovieClip [main popup] Frame 27
setPic();
Symbol 289 MovieClip [main popup] Frame 54
stop(); setHeader();
Symbol 290 MovieClip Frame 18
stop();
Symbol 357 MovieClip [game] Frame 1
#initclip 19 Object.registerClass("game", Game); #endinitclip
Instance of Symbol 36 MovieClip in Symbol 357 MovieClip [game] Frame 1
on (release) { getURL ("http://www.easycruise.com/campaigns/070.asp", "_blank"); }

Library Items

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Symbol 2 GraphicUsed by:7
Symbol 3 GraphicUsed by:7
Symbol 4 GraphicUsed by:7
Symbol 5 GraphicUsed by:7
Symbol 6 GraphicUsed by:7
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Symbol 23 GraphicUsed by:24
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Symbol 358 MovieClip [__Packages.Loader]
Symbol 359 MovieClip [__Packages.Boat]
Symbol 360 MovieClip [__Packages.Game]
Symbol 361 MovieClip [__Packages.Timer]
Symbol 362 MovieClip [__Packages.Main]
Symbol 363 MovieClip [__Packages.PopUp]
Symbol 364 MovieClip [__Packages.Sounds]
Symbol 365 MovieClip [__Packages.Delegate]
Symbol 366 MovieClip [__Packages.Clouds]
Symbol 367 MovieClip [__Packages.Front]
Symbol 368 MovieClip [__Packages.Instructions]
Symbol 369 MovieClip [__Packages.Dock]
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Symbol 63 Sound [water]Used by:71
Symbol 64 Sound [sink]Used by:71
Symbol 65 Sound [crash]Used by:71
Symbol 66 Sound [engine]Used by:71
Symbol 67 Sound [seagull1]Used by:71
Symbol 68 Sound [seagull2]Used by:71
Symbol 69 Sound [boo]Used by:71
Symbol 70 Sound [cheer]Used by:71
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Symbol 232 GraphicUsed by:238
Symbol 233 GraphicUsed by:238
Symbol 234 GraphicUsed by:238
Symbol 235 GraphicUsed by:238
Symbol 236 GraphicUsed by:238
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClipUses:230 231 232 233 234 235 236 237Used by:243
Symbol 239 TextUses:146Used by:243
Symbol 240 EditableTextUses:202Used by:243
Symbol 241 EditableTextUses:146Used by:243
Symbol 242 TextUses:146Used by:243
Symbol 243 MovieClipUses:228 229 238 239 240 241 242Used by:244 249 252 255 257 258 259
Symbol 244 MovieClipUses:220 215 225 226 243Used by:260
Symbol 245 GraphicUsed by:260
Symbol 246 GraphicUsed by:249
Symbol 247 GraphicUsed by:249 258
Symbol 248 ButtonUses:38Used by:249 252 255 257 258 259
Symbol 249 MovieClipUses:246 247 103 248 226 243Used by:260
Symbol 250 GraphicUsed by:252 258
Symbol 251 GraphicUsed by:252 259
Symbol 252 MovieClipUses:250 251 103 248 226 243Used by:260
Symbol 253 GraphicUsed by:255
Symbol 254 GraphicUsed by:255 257 259
Symbol 255 MovieClipUses:253 254 103 248 226 243Used by:260
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256 254 103 248 226 243Used by:260
Symbol 258 MovieClipUses:247 250 103 248 226 243Used by:260
Symbol 259 MovieClipUses:251 254 103 248 226 243Used by:260
Symbol 260 MovieClipUses:210 212 213 214 215 103 218 219 220 221 222 223 224 244 245 249 252 255 257 258 259Used by:289
Symbol 261 TextUses:101Used by:288
Symbol 262 TextUses:146Used by:268
Symbol 263 TextUses:146Used by:268
Symbol 264 TextUses:146Used by:268
Symbol 265 TextUses:146Used by:268
Symbol 266 TextUses:146Used by:268
Symbol 267 TextUses:146Used by:268
Symbol 268 MovieClipUses:262 263 264 265 266 267Used by:288
Symbol 269 TextUses:101Used by:270
Symbol 270 MovieClipUses:269Used by:274
Symbol 271 GraphicUsed by:273 274 278 285
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClipUses:271 272Used by:274 278 285
Symbol 274 ButtonUses:270 273 107 271Used by:288
Symbol 275 TextUses:101Used by:276
Symbol 276 MovieClipUses:275Used by:278
Symbol 277 GraphicUsed by:278 285
Symbol 278 ButtonUses:276 273 277 271Used by:288
Symbol 279 TextUses:101Used by:288
Symbol 280 TextUses:146Used by:288
Symbol 281 TextUses:101Used by:288
Symbol 282 TextUses:146Used by:288
Symbol 283 TextUses:101Used by:284
Symbol 284 MovieClipUses:283Used by:285
Symbol 285 ButtonUses:284 273 277 271Used by:288
Symbol 286 TextUses:101Used by:288
Symbol 287 TextUses:146Used by:288
Symbol 288 MovieClipUses:261 268 274 278 279 280 281 282 285 286 287Used by:289
Symbol 289 MovieClip [main popup]Uses:39 260 34 36 104 288Used by:357
Symbol 290 MovieClipUses:39 34 36Used by:357
Symbol 291 MovieClipUses:153Used by:357
Symbol 292 MovieClipUses:153 155Used by:357
Symbol 293 GraphicUsed by:357
Symbol 294 BitmapUsed by:295
Symbol 295 GraphicUses:294Used by:296
Symbol 296 MovieClipUses:295 131Used by:357
Symbol 297 GraphicUsed by:298
Symbol 298 MovieClipUses:297Used by:299
Symbol 299 MovieClipUses:298 20Used by:303 333 347 355
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClipUses:300Used by:302
Symbol 302 MovieClipUses:301 20Used by:303 333 347 355
Symbol 303 MovieClipUses:141 299 302Used by:357
Symbol 304 GraphicUsed by:357
Symbol 305 MovieClipUses:153 155Used by:357
Symbol 306 MovieClipUses:153Used by:357
Symbol 307 GraphicUsed by:357
Symbol 308 GraphicUsed by:357
Symbol 309 BitmapUsed by:310
Symbol 310 GraphicUses:309Used by:311
Symbol 311 MovieClipUses:310 131Used by:357
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:312Used by:314
Symbol 314 MovieClipUses:313 20Used by:319
Symbol 315 GraphicUsed by:316
Symbol 316 MovieClipUses:315Used by:318
Symbol 317 GraphicUsed by:318 346
Symbol 318 MovieClipUses:316 317 20Used by:319 333 355
Symbol 319 MovieClipUses:141 137 314 144 318Used by:357
Symbol 320 GraphicUsed by:357
Symbol 321 MovieClipUses:153Used by:357
Symbol 322 MovieClipUses:153Used by:357
Symbol 323 GraphicUsed by:357
Symbol 324 BitmapUsed by:325
Symbol 325 GraphicUses:324Used by:332
Symbol 326 GraphicUsed by:332
Symbol 327 GraphicUsed by:332
Symbol 328 GraphicUsed by:332
Symbol 329 ShapeTweeningUsed by:332
Symbol 330 ShapeTweeningUsed by:332
Symbol 331 ShapeTweeningUsed by:332
Symbol 332 MovieClipUses:325 131 326 327 328 329 330 331Used by:357
Symbol 333 MovieClipUses:144 318 165 299 302 141Used by:357
Symbol 334 GraphicUsed by:357
Symbol 335 MovieClipUses:153 155Used by:357
Symbol 336 MovieClipUses:153Used by:357
Symbol 337 GraphicUsed by:357
Symbol 338 BitmapUsed by:339
Symbol 339 GraphicUses:338Used by:340
Symbol 340 MovieClipUses:339 131Used by:357
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClipUses:341Used by:343
Symbol 343 MovieClipUses:342 20Used by:347 355
Symbol 344 GraphicUsed by:345
Symbol 345 MovieClipUses:344Used by:346
Symbol 346 MovieClipUses:345 317 20Used by:347
Symbol 347 MovieClipUses:141 299 302 343 346 144 165Used by:357
Symbol 348 GraphicUsed by:357
Symbol 349 MovieClipUses:153 155Used by:357
Symbol 350 MovieClipUses:153 155Used by:357
Symbol 351 GraphicUsed by:357
Symbol 352 BitmapUsed by:353
Symbol 353 GraphicUses:352Used by:354
Symbol 354 MovieClipUses:353 131Used by:357
Symbol 355 MovieClipUses:141 299 302 343 137 318 144Used by:357
Symbol 356 GraphicUsed by:357
Symbol 357 MovieClip [game]Uses:156 157 158 18 161 134 166 167 21 183 34 36 192 196 200 209 289 290 291 292 293 296 303 304 305 306 307 308 311 319 320 321 322 323 332 333 334 335 336 337 340 347 348 349 350 351 354 355 356Used by:Timeline

Instance Names

"LOADER"Frame 1Symbol 40 MovieClip [loader]
"mcFront"Frame 11Symbol 114 MovieClip [front]
"mcSoundBtn"Frame 11Symbol 119 MovieClip
"GAME"Frame 31Symbol 357 MovieClip [game]
"mcColor"Symbol 8 MovieClip Frame 1Symbol 7 MovieClip
"mcTrailLeft"Symbol 17 MovieClip Frame 1Symbol 13 MovieClip
"mcTrailRight"Symbol 17 MovieClip Frame 1Symbol 13 MovieClip
"mcBackTrail"Symbol 17 MovieClip Frame 1Symbol 13 MovieClip
"mcRudder"Symbol 17 MovieClip Frame 1Symbol 15 MovieClip
"mcLF"Symbol 19 MovieClip Frame 1Symbol 18 MovieClip
"mcLB"Symbol 19 MovieClip Frame 1Symbol 18 MovieClip
"mcRF"Symbol 19 MovieClip Frame 1Symbol 18 MovieClip
"mcRB"Symbol 19 MovieClip Frame 1Symbol 18 MovieClip
"mcShadow"Symbol 21 MovieClip [boat] Frame 1Symbol 8 MovieClip
"mcHull"Symbol 21 MovieClip [boat] Frame 1Symbol 17 MovieClip
"mcHitPoints"Symbol 21 MovieClip [boat] Frame 1Symbol 19 MovieClip
"btnPlay"Symbol 114 MovieClip [front] Frame 33Symbol 108 Button
"btnInstructions"Symbol 114 MovieClip [front] Frame 33Symbol 112 Button
"btnSound"Symbol 119 MovieClip Frame 1Symbol 117 Button
"btnSound"Symbol 119 MovieClip Frame 6Symbol 118 Button
"mcBoat"Symbol 129 MovieClip Frame 1Symbol 21 MovieClip [boat]
"mcDock"Symbol 145 MovieClip Frame 1Symbol 134 MovieClip [dock]
"btnPlay"Symbol 151 MovieClip [instructions] Frame 1Symbol 108 Button
"mcStrength"Symbol 183 MovieClip Frame 1Symbol 180 MovieClip
"mcArrow"Symbol 183 MovieClip Frame 1Symbol 182 MovieClip
"tfLives"Symbol 196 MovieClip Frame 1Symbol 194 EditableText
"tfMinutes"Symbol 200 MovieClip [timer] Frame 1Symbol 198 EditableText
"tfSeconds"Symbol 200 MovieClip [timer] Frame 1Symbol 199 EditableText
"rankingClip"Symbol 243 MovieClip Frame 18Symbol 238 MovieClip
"animClip"Symbol 260 MovieClip Frame 6Symbol 244 MovieClip
"animClip"Symbol 260 MovieClip Frame 7Symbol 249 MovieClip
"animClip"Symbol 260 MovieClip Frame 8Symbol 252 MovieClip
"animClip"Symbol 260 MovieClip Frame 9Symbol 255 MovieClip
"animClip"Symbol 260 MovieClip Frame 10Symbol 257 MovieClip
"animClip"Symbol 260 MovieClip Frame 11Symbol 258 MovieClip
"animClip"Symbol 260 MovieClip Frame 12Symbol 259 MovieClip
"mcText"Symbol 288 MovieClip Frame 1Symbol 268 MovieClip
"btnNextLevel"Symbol 288 MovieClip Frame 1Symbol 274 Button
"btnPlayAgain"Symbol 288 MovieClip Frame 11Symbol 278 Button
"btnTryAgain"Symbol 288 MovieClip Frame 31Symbol 285 Button
"mcPic"Symbol 289 MovieClip [main popup] Frame 27Symbol 260 MovieClip
"mcHeader"Symbol 289 MovieClip [main popup] Frame 54Symbol 288 MovieClip
"mcObstacles"Symbol 357 MovieClip [game] Frame 1Symbol 156 MovieClip
"mcBeach"Symbol 357 MovieClip [game] Frame 1Symbol 157 MovieClip
"mcTrails"Symbol 357 MovieClip [game] Frame 1Symbol 18 MovieClip
"mcDock"Symbol 357 MovieClip [game] Frame 1Symbol 134 MovieClip [dock]
"mcBoats"Symbol 357 MovieClip [game] Frame 1Symbol 166 MovieClip
"mcBoat"Symbol 357 MovieClip [game] Frame 1Symbol 21 MovieClip [boat]
"mcClouds"Symbol 357 MovieClip [game] Frame 1Symbol 18 MovieClip
"mcWindMeter"Symbol 357 MovieClip [game] Frame 1Symbol 183 MovieClip
"mcDamage"Symbol 357 MovieClip [game] Frame 1Symbol 192 MovieClip
"mcLives"Symbol 357 MovieClip [game] Frame 1Symbol 196 MovieClip
"mcTimer"Symbol 357 MovieClip [game] Frame 1Symbol 200 MovieClip [timer]
"mcIslandName"Symbol 357 MovieClip [game] Frame 1Symbol 209 MovieClip
"mcPopUp"Symbol 357 MovieClip [game] Frame 1Symbol 289 MovieClip [main popup]
"mcBeach"Symbol 357 MovieClip [game] Frame 11Symbol 291 MovieClip
"mcObstacles"Symbol 357 MovieClip [game] Frame 11Symbol 292 MovieClip
"mcTrails"Symbol 357 MovieClip [game] Frame 11Symbol 18 MovieClip
"mcDock"Symbol 357 MovieClip [game] Frame 11Symbol 134 MovieClip [dock]
"mcBoats"Symbol 357 MovieClip [game] Frame 11Symbol 303 MovieClip
"mcBoat"Symbol 357 MovieClip [game] Frame 11Symbol 21 MovieClip [boat]
"mcObstacles"Symbol 357 MovieClip [game] Frame 21Symbol 305 MovieClip
"mcBeach"Symbol 357 MovieClip [game] Frame 21Symbol 306 MovieClip
"mcTrails"Symbol 357 MovieClip [game] Frame 21Symbol 18 MovieClip
"mcDock"Symbol 357 MovieClip [game] Frame 21Symbol 134 MovieClip [dock]
"mcBoats"Symbol 357 MovieClip [game] Frame 21Symbol 319 MovieClip
"mcBoat"Symbol 357 MovieClip [game] Frame 21Symbol 21 MovieClip [boat]
"mcObstacles"Symbol 357 MovieClip [game] Frame 31Symbol 321 MovieClip
"mcBeach"Symbol 357 MovieClip [game] Frame 31Symbol 322 MovieClip
"mcTrails"Symbol 357 MovieClip [game] Frame 31Symbol 18 MovieClip
"mcDock"Symbol 357 MovieClip [game] Frame 31Symbol 134 MovieClip [dock]
"mcBoats"Symbol 357 MovieClip [game] Frame 31Symbol 333 MovieClip
"mcBoat"Symbol 357 MovieClip [game] Frame 31Symbol 21 MovieClip [boat]
"mcObstacles"Symbol 357 MovieClip [game] Frame 41Symbol 335 MovieClip
"mcBeach"Symbol 357 MovieClip [game] Frame 41Symbol 336 MovieClip
"mcTrails"Symbol 357 MovieClip [game] Frame 41Symbol 18 MovieClip
"mcDock"Symbol 357 MovieClip [game] Frame 41Symbol 134 MovieClip [dock]
"mcBoats"Symbol 357 MovieClip [game] Frame 41Symbol 347 MovieClip
"mcBoat"Symbol 357 MovieClip [game] Frame 41Symbol 21 MovieClip [boat]
"mcObstacles"Symbol 357 MovieClip [game] Frame 51Symbol 349 MovieClip
"mcBeach"Symbol 357 MovieClip [game] Frame 51Symbol 350 MovieClip
"mcTrails"Symbol 357 MovieClip [game] Frame 51Symbol 18 MovieClip
"mcDock"Symbol 357 MovieClip [game] Frame 51Symbol 134 MovieClip [dock]
"mcBoats"Symbol 357 MovieClip [game] Frame 51Symbol 355 MovieClip
"mcBoat"Symbol 357 MovieClip [game] Frame 51Symbol 21 MovieClip [boat]

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 1Symbol 40 as "loader"
ExportAssets (56)Timeline Frame 1Symbol 358 as "__Packages.Loader"
ExportAssets (56)Timeline Frame 1Symbol 359 as "__Packages.Boat"
ExportAssets (56)Timeline Frame 1Symbol 360 as "__Packages.Game"
ExportAssets (56)Timeline Frame 1Symbol 361 as "__Packages.Timer"
ExportAssets (56)Timeline Frame 1Symbol 362 as "__Packages.Main"
ExportAssets (56)Timeline Frame 1Symbol 363 as "__Packages.PopUp"
ExportAssets (56)Timeline Frame 1Symbol 364 as "__Packages.Sounds"
ExportAssets (56)Timeline Frame 1Symbol 365 as "__Packages.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 366 as "__Packages.Clouds"
ExportAssets (56)Timeline Frame 1Symbol 367 as "__Packages.Front"
ExportAssets (56)Timeline Frame 1Symbol 368 as "__Packages.Instructions"
ExportAssets (56)Timeline Frame 1Symbol 369 as "__Packages.Dock"
ExportAssets (56)Timeline Frame 2Symbol 40 as "loader"
ExportAssets (56)Timeline Frame 2Symbol 45 as "cloud 0"
ExportAssets (56)Timeline Frame 2Symbol 47 as "cloud 1"
ExportAssets (56)Timeline Frame 2Symbol 49 as "cloud 2"
ExportAssets (56)Timeline Frame 2Symbol 51 as "cloud 3"
ExportAssets (56)Timeline Frame 2Symbol 53 as "cloud 4"
ExportAssets (56)Timeline Frame 2Symbol 56 as "foam"
ExportAssets (56)Timeline Frame 2Symbol 59 as "bubble"
ExportAssets (56)Timeline Frame 2Symbol 62 as "music"
ExportAssets (56)Timeline Frame 2Symbol 63 as "water"
ExportAssets (56)Timeline Frame 2Symbol 64 as "sink"
ExportAssets (56)Timeline Frame 2Symbol 65 as "crash"
ExportAssets (56)Timeline Frame 2Symbol 66 as "engine"
ExportAssets (56)Timeline Frame 2Symbol 67 as "seagull1"
ExportAssets (56)Timeline Frame 2Symbol 68 as "seagull2"
ExportAssets (56)Timeline Frame 2Symbol 69 as "boo"
ExportAssets (56)Timeline Frame 2Symbol 70 as "cheer"
ExportAssets (56)Timeline Frame 3Symbol 40 as "loader"
ExportAssets (56)Timeline Frame 4Symbol 40 as "loader"
ExportAssets (56)Timeline Frame 5Symbol 40 as "loader"
ExportAssets (56)Timeline Frame 6Symbol 40 as "loader"
ExportAssets (56)Timeline Frame 7Symbol 40 as "loader"
ExportAssets (56)Timeline Frame 8Symbol 40 as "loader"
ExportAssets (56)Timeline Frame 9Symbol 40 as "loader"
ExportAssets (56)Timeline Frame 10Symbol 40 as "loader"
ExportAssets (56)Timeline Frame 11Symbol 114 as "front"
ExportAssets (56)Timeline Frame 12Symbol 114 as "front"
ExportAssets (56)Timeline Frame 13Symbol 114 as "front"
ExportAssets (56)Timeline Frame 14Symbol 114 as "front"
ExportAssets (56)Timeline Frame 15Symbol 114 as "front"
ExportAssets (56)Timeline Frame 16Symbol 114 as "front"
ExportAssets (56)Timeline Frame 17Symbol 114 as "front"
ExportAssets (56)Timeline Frame 18Symbol 114 as "front"
ExportAssets (56)Timeline Frame 19Symbol 114 as "front"
ExportAssets (56)Timeline Frame 20Symbol 114 as "front"
ExportAssets (56)Timeline Frame 21Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 21Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 21Symbol 151 as "instructions"
ExportAssets (56)Timeline Frame 22Symbol 151 as "instructions"
ExportAssets (56)Timeline Frame 23Symbol 151 as "instructions"
ExportAssets (56)Timeline Frame 24Symbol 151 as "instructions"
ExportAssets (56)Timeline Frame 25Symbol 151 as "instructions"
ExportAssets (56)Timeline Frame 26Symbol 151 as "instructions"
ExportAssets (56)Timeline Frame 27Symbol 151 as "instructions"
ExportAssets (56)Timeline Frame 28Symbol 151 as "instructions"
ExportAssets (56)Timeline Frame 29Symbol 151 as "instructions"
ExportAssets (56)Timeline Frame 30Symbol 151 as "instructions"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 134 as "dock"
ExportAssets (56)Timeline Frame 31Symbol 21 as "boat"
ExportAssets (56)Timeline Frame 31Symbol 200 as "timer"
ExportAssets (56)Timeline Frame 31Symbol 289 as "main popup"
ExportAssets (56)Timeline Frame 31Symbol 357 as "game"
ExportAssets (56)Timeline Frame 32Symbol 357 as "game"
ExportAssets (56)Timeline Frame 33Symbol 357 as "game"
ExportAssets (56)Timeline Frame 34Symbol 357 as "game"
ExportAssets (56)Timeline Frame 35Symbol 357 as "game"
ExportAssets (56)Timeline Frame 36Symbol 357 as "game"
ExportAssets (56)Timeline Frame 37Symbol 357 as "game"
ExportAssets (56)Timeline Frame 38Symbol 357 as "game"
ExportAssets (56)Timeline Frame 39Symbol 357 as "game"
ExportAssets (56)Timeline Frame 40Symbol 357 as "game"

Labels

"loader"Frame 1
"front"Frame 11
"instructions"Frame 21
"game"Frame 31
"out"Symbol 40 MovieClip [loader] Frame 101
"built"Symbol 114 MovieClip [front] Frame 131
"out"Symbol 114 MovieClip [front] Frame 136
"up"Symbol 119 MovieClip Frame 1
"down"Symbol 119 MovieClip Frame 6
"page1"Symbol 151 MovieClip [instructions] Frame 48
"page2"Symbol 151 MovieClip [instructions] Frame 54
"out"Symbol 151 MovieClip [instructions] Frame 60
"out2"Symbol 151 MovieClip [instructions] Frame 84
"win"Symbol 260 MovieClip Frame 1
"loose"Symbol 260 MovieClip Frame 7
"next level"Symbol 288 MovieClip Frame 1
"win game"Symbol 288 MovieClip Frame 11
"bad luck"Symbol 288 MovieClip Frame 21
"damage"Symbol 288 MovieClip Frame 31
"time out"Symbol 288 MovieClip Frame 41
"off"Symbol 289 MovieClip [main popup] Frame 1
"show"Symbol 289 MovieClip [main popup] Frame 11
"level0"Symbol 357 MovieClip [game] Frame 1
"level1"Symbol 357 MovieClip [game] Frame 11
"level2"Symbol 357 MovieClip [game] Frame 21
"level3"Symbol 357 MovieClip [game] Frame 31
"level4"Symbol 357 MovieClip [game] Frame 41
"level5"Symbol 357 MovieClip [game] Frame 51
"empty"Symbol 357 MovieClip [game] Frame 61

Dynamic Text Variables

_parent.rankNameSymbol 240 EditableText"Landlubber xxxx"
_parent.htmlCodeSymbol 241 EditableText"<center><a href="http:\\dock.easycruise.com" target="_blank"><img src="http:\\dock.easycruise.com\landlubber.jpg"><br>I'm a Landlubber! Click here to test your sailing skill at the wheel of a caribbean cruise liner.</a></center> "




http://swfchan.com/5/23869/info.shtml
Created: 25/5 -2019 20:22:56 Last modified: 25/5 -2019 20:22:56 Server time: 05/11 -2024 08:23:29