STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229456 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #23894 |
COPYRIGHT © 2003 |
A GAME BY |
SPECIAL THANKS TO |
ALEXANDER BALANOFF |
SAJJAD AMJAD |
please click on one of the following options... |
"OF THE CAPTURED EXPLORER" |
please note: this game depicts bloody scenes demonstrated against explorers |
Player 2 |
Player 1 |
enter name here |
vs |
play |
back to menu |
score |
stage 1 |
get ready |
start |
stage 2 |
stage 3 |
final |
YOU FAILED TO PROTECT THE EXPLORER... |
quit game |
YOU HAVE SAVED THE EXPLORER FROM HIS DEATH... |
please visit for more games! |
an explorer has been captured during his research in the jungles of the amazon. your job is to protect him from the tribes throwing rocks at him. if you let the explorer get hit 7 times by the rocks it's judgement day |
use the arrow keys to move up and down |
single player mode |
vs player mode |
Player 1 keys - A (up), - z (down) |
Player 2 keys - arrow keys |
during gameplay press "q" to go to main menu |
is the winner |
ActionScript [AS1/AS2]
Frame 1fscommand ("allowscale", false); fscommand ("showmenu", false); stop();Frame 2stopAllSounds(); gotoAndPlay (1);Frame 3stop(); _root.player1 = "Player 1"; _root.player2 = "Player 2";Frame 4stopAllSounds(); gotoAndPlay (3);Frame 5stop(); _root.currentStg = 1; _root.score = 0; _root.hits1 = 1; _root.life = 1; _root.stage1.gotoAndPlay(2); _root.bob.body.face1.gotoAndPlay(1); _root.hearts.gotoAndStop(1);Instance of Symbol 91 MovieClip "wall_right" in Frame 5onClipEvent (enterFrame) { if (this.hitTest(_root.ball._x, _root.ball._y, true) == true) { this.gotoAndPlay(2); _root.ball.hitleft = false; _root.ball.hitright = true; } if (this.hitTest(_root.ball1._x - 5, _root.ball1._y, true) == true) { this.gotoAndPlay(2); _root.ball1.hitleft = false; _root.ball1.hitright = true; } if (this.hitTest(_root.ball2._x - 5, _root.ball2._y, true) == true) { this.gotoAndPlay(2); _root.ball2.hitleft = false; _root.ball2.hitright = true; } if (this.hitTest(_root.ball3._x - 5, _root.ball3._y, true) == true) { this.gotoAndPlay(2); _root.ball3.hitleft = false; _root.ball3.hitright = true; } if (this.hitTest(_root.ball4._x - 5, _root.ball4._y, true) == true) { this.gotoAndPlay(2); _root.ball4.hitleft = false; _root.ball4.hitright = true; } }Instance of Symbol 95 MovieClip "bob" in Frame 5onClipEvent (load) { _root.hits1 = 1; _root.life = 1; } onClipEvent (enterFrame) { if (this.hitTest(_root.ball._x + 20, _root.ball._y, true) == true) { _root.ball._x = 600; _root.ball._y = -10; _root.hits1++; _root.bob.body.face1.faceblood.gotoAndStop(_root.hits1); _root.bob.body.face1.gotoAndPlay(155); _root.life++; _root.hearts.gotoAndStop(_root.life); } if (this.hitTest(_root.ball1._x + 20, _root.ball1._y, true) == true) { _root.ball1._x = 600; _root.ball1._y = 300; _root.hits1++; _root.bob.body.face1.faceblood.gotoAndStop(_root.hits1); _root.bob.body.face1.gotoAndPlay(155); _root.life++; _root.hearts.gotoAndStop(_root.life); } if (this.hitTest(_root.ball2._x + 20, _root.ball2._y, true) == true) { _root.ball2._x = 600; _root.ball2._y = -10; _root.hits1++; _root.bob.body.face1.faceblood.gotoAndStop(_root.hits1); _root.bob.body.face1.gotoAndPlay(155); _root.life++; _root.hearts.gotoAndStop(_root.life); } if (this.hitTest(_root.ball3._x + 20, _root.ball3._y, true) == true) { _root.ball3._x = 600; _root.ball3._y = 300; _root.hits1++; _root.bob.body.face1.faceblood.gotoAndStop(_root.hits1); _root.bob.body.face1.gotoAndPlay(155); _root.life++; _root.hearts.gotoAndStop(_root.life); } }Instance of Symbol 112 MovieClip "shield1" in Frame 5onClipEvent (load) { thrust = 0.2; decay = 0.95; maxspeed = 20; initx = this._x; } onClipEvent (enterFrame) { if (Key.isDown(38)) { yspeed = yspeed + (maxspeed * thrust); } else { yspeed = yspeed * decay; } if (Key.isDown(40)) { yspeed = yspeed - (maxspeed * thrust); } else { yspeed = yspeed * decay; } speed = yspeed * thrust; if (speed > maxspeed) { yspeed = yspeed * (maxspeed / speed); } _y = (_y - yspeed); if (_y < 45) { _y = 45; } if (_y > 248) { _y = 248; } if (this.hitTest(_root.ball._x - 10, _root.ball._y, true) == true) { this.gotoAndPlay(2); _root.ball.hitleft = true; _root.ball.hitright = false; _root.score++; } if (this.hitTest(_root.ball1._x - 10, _root.ball1._y, true) == true) { this.gotoAndPlay(2); _root.ball1.hitleft = true; _root.ball1.hitright = false; _root.score++; } if (this.hitTest(_root.ball2._x - 10, _root.ball2._y, true) == true) { this.gotoAndPlay(2); _root.ball2.hitleft = true; _root.ball2.hitright = false; _root.score++; } if (this.hitTest(_root.ball3._x - 10, _root.ball3._y, true) == true) { this.gotoAndPlay(2); _root.ball3.hitleft = true; _root.ball3.hitright = false; _root.score++; } }Instance of Symbol 114 MovieClip "ball" in Frame 5onClipEvent (load) { this._x = 200; this._y = 150; speed = 8; this.hitleft = true; this.hittop = true; randomx = 1; randomy = 1; } onClipEvent (enterFrame) { if (_root.lose == true) { stop(); } else { speed = 8; randomx = random(1); randomy = random(1); if (this.hitleft == true) { this._x = this._x + (speed + randomx); } if (this.hitright == true) { this._x = this._x - (speed + randomx); } if (this.hittop == true) { this._y = this._y + (speed + randomy); _root.topwall.gotoAndPlay(2); } if (this.hitbottom == true) { this._y = this._y - (speed + randomy); } if (this._y < 30) { this.hittop = true; this.hitbottom = false; } if (this._y > 260) { this.hitbottom = true; this.hittop = false; } if (this._y < -10) { this._y = -10; this._x = 600; } } }Instance of Symbol 122 MovieClip in Frame 5onClipEvent (enterFrame) { if ((_root.score >= 5) && (_root.currentStg == 1)) { _root.gotoAndStop("stg2"); _root.currentStg = 1; } if ((_root.score >= 12) && (_root.currentStg == 2)) { _root.gotoAndStop("stg3"); _root.currentStg = 2; _root.ball._visible = 0; } if ((_root.score >= 26) && (_root.currentStg == 3)) { _root.gotoAndStop("stg4"); _root.currentStg = 3; } if ((_root.score >= 42) && (_root.currentStg == 4)) { stopAllSounds(); _root.gotoAndStop("win"); _root.currentStg = 4; } if (Key.isDown(81)) { stopAllSounds(); _root.gotoAndPlay(1); } }Frame 6stopAllSounds(); gotoAndPlay (5);Frame 7stop(); _root.currentStg = 2; _root.stage2.gotoAndPlay(2);Instance of Symbol 114 MovieClip "ball1" in Frame 7onClipEvent (load) { this._x = 120; this._y = -9; speed = 10; this.hitleft = true; this.hittop = true; randomx = 3; randomy = 3; } onClipEvent (enterFrame) { if (_root.lose == true) { stop(); } else { speed = 10; randomx = random(3); randomy = random(3); if (this.hitleft == true) { this._x = this._x + (speed + randomx); } if (this.hitright == true) { this._x = this._x - (speed + randomx); } if (this.hittop == true) { this._y = this._y + (speed + randomy); } if (this.hitbottom == true) { this._y = this._y - (speed + randomy); } if (this._y < 25) { this.hittop = true; this.hitbottom = false; } if (this._y > 260) { this.hitbottom = true; this.hittop = false; } if (this._y < -10) { this._y = 300; this._x = 600; } } }Frame 11stopAllSounds(); gotoAndPlay (7);Frame 12stop(); _root.currentStg = 3; _root.stage3.gotoAndPlay(2);Instance of Symbol 114 MovieClip "ball2" in Frame 12onClipEvent (load) { this._x = 120; this._y = 295; speed = 11; this.hitleft = true; this.hittop = true; randomx = 3; randomy = 3; } onClipEvent (enterFrame) { if (_root.lose == true) { stop(); } else { speed = 11; randomx = random(3); randomy = random(3); if (this.hitleft == true) { this._x = this._x + (speed + randomx); } if (this.hitright == true) { this._x = this._x - (speed + randomx); } if (this.hittop == true) { this._y = this._y + (speed + randomy); } if (this.hitbottom == true) { this._y = this._y - (speed + randomy); } if (this._y < 25) { this.hittop = true; this.hitbottom = false; } if (this._y > 260) { this.hitbottom = true; this.hittop = false; } if (this._y < -10) { this._y = -10; this._x = 600; } } }Frame 15stopAllSounds(); gotoAndPlay (12);Frame 16stop(); _root.currentStg = 4; _root.stage4.gotoAndPlay(2);Instance of Symbol 114 MovieClip "ball3" in Frame 16onClipEvent (load) { this._x = 120; this._y = -9; speed = 13; this.hitleft = true; this.hittop = true; randomx = 3; randomy = 3; } onClipEvent (enterFrame) { if (_root.lose == true) { stop(); } else { speed = 13; randomx = random(3); randomy = random(3); if (this.hitleft == true) { this._x = this._x + (speed + randomx); } if (this.hitright == true) { this._x = this._x - (speed + randomx); } if (this.hittop == true) { this._y = this._y + (speed + randomy); } if (this.hitbottom == true) { this._y = this._y - (speed + randomy); } if (this._y < 20) { this.hittop = true; this.hitbottom = false; } if (this._y > 260) { this.hitbottom = true; this.hittop = false; } if (this._y < -10) { this._y = 300; this._x = 600; } } }Frame 20stopAllSounds(); gotoAndPlay (16);Frame 21stop(); _root.bob.body.face1.gotoAndStop(220); stopAllSounds(); _root.bob.body.face1.faceblood.gotoAndPlay(8);Frame 25stopAllSounds(); gotoAndPlay (21);Frame 26stop(); _root.bob.body.face1.gotoAndPlay(169);Frame 29stopAllSounds(); gotoAndPlay (26);Frame 31stop();Frame 35stopAllSounds(); gotoAndPlay (31);Instance of Symbol 112 MovieClip "shield2" in Frame 35onClipEvent (load) { thrust = 0.2; decay = 0.95; maxspeed = 20; initx = this._x; } onClipEvent (enterFrame) { if (Key.isDown(65)) { yspeed = yspeed + (maxspeed * thrust); } else { yspeed = yspeed * decay; } if (Key.isDown(90)) { yspeed = yspeed - (maxspeed * thrust); } else { yspeed = yspeed * decay; } speed = yspeed * thrust; if (speed > maxspeed) { yspeed = yspeed * (maxspeed / speed); } _y = (_y - yspeed); if (_y < 45) { _y = 45; } if (_y > 248) { _y = 248; } if (this.hitTest(_root.ball._x - 10, _root.ball._y, true) == true) { this.gotoAndPlay(2); _root.ball.hitleft = true; _root.ball.hitright = false; _root.p2++; } if (this.hitTest(_root.ball1._x - 10, _root.ball1._y, true) == true) { this.gotoAndPlay(2); _root.ball1.hitleft = true; _root.ball1.hitright = false; _root.p2++; } if (this.hitTest(_root.ball2._x - 10, _root.ball2._y, true) == true) { this.gotoAndPlay(2); _root.ball2.hitleft = true; _root.ball2.hitright = false; _root.p2++; } }Instance of Symbol 112 MovieClip "shield1" in Frame 35onClipEvent (load) { thrust = 0.2; decay = 0.95; maxspeed = 20; initx = this._x; } onClipEvent (enterFrame) { if (Key.isDown(38)) { yspeed = yspeed + (maxspeed * thrust); } else { yspeed = yspeed * decay; } if (Key.isDown(40)) { yspeed = yspeed - (maxspeed * thrust); } else { yspeed = yspeed * decay; } speed = yspeed * thrust; if (speed > maxspeed) { yspeed = yspeed * (maxspeed / speed); } _y = (_y - yspeed); if (_y < 45) { _y = 45; } if (_y > 248) { _y = 248; } if (this.hitTest(_root.ball._x + 10, _root.ball._y, true) == true) { this.gotoAndPlay(2); _root.ball.hitleft = false; _root.ball.hitright = true; _root.p1++; } if (this.hitTest(_root.ball1._x + 10, _root.ball1._y, true) == true) { this.gotoAndPlay(2); _root.ball1.hitleft = false; _root.ball1.hitright = true; _root.p1++; } if (this.hitTest(_root.ball2._x + 10, _root.ball2._y, true) == true) { this.gotoAndPlay(2); _root.ball2.hitleft = false; _root.ball2.hitright = true; _root.p1++; } }Frame 36stop(); _root.currentLev = 1; _root.level1.gotoAndPlay(2); _root.p1 = 0; _root.p2 = 0; _root.play1 = _root.player1; _root.play2 = _root.player2;Instance of Symbol 91 MovieClip "wall_right" in Frame 36onClipEvent (enterFrame) { if (this.hitTest(_root.ball._x, _root.ball._y, true) == true) { this.gotoAndPlay(2); _root.ball.left1 = false; _root.ball.right1 = true; _root.ball._x = 30; _root.ball._y = -25; _root.p1--; } if (this.hitTest(_root.ball1._x, _root.ball1._y, true) == true) { this.gotoAndPlay(2); _root.ball1.hitleft1 = false; _root.ball1.hitright1 = true; _root.ball1._x = 30; _root.ball1._y = -25; _root.p1--; } if (this.hitTest(_root.ball2._x, _root.ball2._y, true) == true) { this.gotoAndPlay(2); _root.ball2.hitleft1 = false; _root.ball2.hitright1 = true; _root.ball2._x = 30; _root.ball2._y = -25; _root.p1--; } }Instance of Symbol 91 MovieClip "wall_left" in Frame 36onClipEvent (enterFrame) { if (this.hitTest(_root.ball._x, _root.ball._y, true) == true) { this.gotoAndPlay(2); _root.ball.left1 = true; _root.ball.right1 = false; _root.ball._x = 600; _root.ball._y = -25; _root.p2--; } if (this.hitTest(_root.ball1._x, _root.ball1._y, true) == true) { this.gotoAndPlay(2); _root.ball1.hitleft1 = true; _root.ball1.hitright1 = false; _root.ball1._x = 600; _root.ball1._y = -25; _root.p2--; } if (this.hitTest(_root.ball2._x, _root.ball2._y, true) == true) { this.gotoAndPlay(2); _root.ball2.hitleft1 = true; _root.ball2.hitright1 = false; _root.ball2._x = 600; _root.ball2._y = -25; _root.p2--; } }Instance of Symbol 114 MovieClip "ball" in Frame 36onClipEvent (load) { this._x = 200; this._y = 150; speed = 8; this.hitleft = true; this.hittop = true; randomx = 1; randomy = 1; } onClipEvent (enterFrame) { if (_root.lose == true) { stop(); } else { speed = 8; randomx = random(1); randomy = random(1); if (this.hitleft == true) { this._x = this._x + (speed + randomx); } if (this.hitright == true) { this._x = this._x - (speed + randomx); } if (this.hittop == true) { this._y = this._y + (speed + randomy); _root.topwall.gotoAndPlay(2); } if (this.hitbottom == true) { this._y = this._y - (speed + randomy); } if (this._y < 30) { this.hittop = true; this.hitbottom = false; } if (this._y > 260) { this.hitbottom = true; this.hittop = false; } } }Instance of Symbol 169 MovieClip in Frame 36onClipEvent (enterFrame) { if (_root.p1 >= 32) { _root.winner = _root.play2; } else if (_root.p2 >= 32) { _root.winner = _root.play1; } }Instance of Symbol 122 MovieClip in Frame 36onClipEvent (enterFrame) { if ((_root.p1 >= 5) && (_root.currentLev == 1)) { _root.gotoAndStop("lev2"); _root.currentLev = 1; } else if ((_root.p2 >= 5) && (_root.currentLev == 1)) { _root.gotoAndStop("lev2"); _root.currentLev = 1; } if ((_root.p1 >= 16) && (_root.currentLev == 2)) { _root.gotoAndStop("lev3"); _root.currentLev = 2; } else if ((_root.p2 >= 16) && (_root.currentLev == 2)) { _root.gotoAndStop("lev3"); _root.currentLev = 2; } if ((_root.p1 >= 32) && (_root.currentLev == 3)) { stopAllSounds(); _root.gotoAndStop("over"); _root.currentLev = 3; } else if ((_root.p2 >= 32) && (_root.currentLev == 3)) { stopAllSounds(); _root.gotoAndStop("over"); _root.currentLev = 3; } if (Key.isDown(81)) { stopAllSounds(); _root.gotoAndPlay(1); } }Frame 37stop(); _root.currentLev = 2; _root.level2.gotoAndPlay(2);Instance of Symbol 114 MovieClip "ball1" in Frame 37onClipEvent (load) { this._x = 120; this._y = -40; speed = 9; this.hitleft = true; this.hittop = true; randomx = 3; randomy = 3; } onClipEvent (enterFrame) { if (_root.lose == true) { stop(); } else { speed = 9; randomx = random(3); randomy = random(3); if (this.hitleft == true) { this._x = this._x + (speed + randomx); } if (this.hitright == true) { this._x = this._x - (speed + randomx); } if (this.hittop == true) { this._y = this._y + (speed + randomy); } if (this.hitbottom == true) { this._y = this._y - (speed + randomy); } if (this._y < 25) { this.hittop = true; this.hitbottom = false; } if (this._y > 260) { this.hitbottom = true; this.hittop = false; } } }Frame 38stop(); _root.level3.gotoAndPlay(2); _root.currentLev = 3;Instance of Symbol 114 MovieClip "ball2" in Frame 38onClipEvent (load) { this._x = 120; this._y = 295; speed = 11; this.hitleft = true; this.hittop = true; randomx = 3; randomy = 3; } onClipEvent (enterFrame) { if (_root.lose == true) { stop(); } else { speed = 11; randomx = random(3); randomy = random(3); if (this.hitleft == true) { this._x = this._x + (speed + randomx); } if (this.hitright == true) { this._x = this._x - (speed + randomx); } if (this.hittop == true) { this._y = this._y + (speed + randomy); } if (this.hitbottom == true) { this._y = this._y - (speed + randomy); } if (this._y < 25) { this.hittop = true; this.hitbottom = false; } if (this._y > 260) { this.hitbottom = true; this.hittop = false; } } }Frame 40stopAllSounds(); gotoAndPlay (38);Frame 41stop();Instance of Symbol 148 MovieClip in Frame 41onClipEvent (enterFrame) { if (Key.isDown(81)) { _root.gotoAndPlay(1); } }Frame 42stopAllSounds(); gotoAndPlay (41);Symbol 13 MovieClip [faceblood] Frame 1stop();Symbol 13 MovieClip [faceblood] Frame 2stop();Symbol 13 MovieClip [faceblood] Frame 3stop();Symbol 13 MovieClip [faceblood] Frame 4stop();Symbol 13 MovieClip [faceblood] Frame 5stop();Symbol 13 MovieClip [faceblood] Frame 6stop();Symbol 13 MovieClip [faceblood] Frame 7stop(); _root.gotoAndStop("lose");Symbol 13 MovieClip [faceblood] Frame 8stop();Symbol 35 MovieClip [face] Frame 145gotoAndPlay (1);Symbol 35 MovieClip [face] Frame 166gotoAndPlay (44);Symbol 35 MovieClip [face] Frame 169play();Symbol 35 MovieClip [face] Frame 215gotoAndPlay (174);Symbol 35 MovieClip [face] Frame 220stop();Symbol 37 Buttonon (release) { gotoAndStop (3); } on (rollOver) { _root.b3.gotoAndStop(2); } on (rollOut) { _root.b3.gotoAndStop(1); }Symbol 38 Buttonon (release) { stopAllSounds(); gotoAndStop (5); } on (rollOver) { _root.b2.gotoAndStop(2); } on (rollOut) { _root.b2.gotoAndStop(1); }Symbol 39 Buttonon (release) { gotoAndStop (31); } on (rollOver) { _root.b1.gotoAndStop(2); } on (rollOut) { _root.b1.gotoAndStop(1); }Symbol 43 MovieClip Frame 1stop();Symbol 43 MovieClip Frame 2stop();Symbol 46 MovieClip Frame 1stop();Symbol 46 MovieClip Frame 2stop();Symbol 47 Buttonon (release) { getURL ("http://www.abdesigns.net", "_blank"); } on (rollOver) { _root.l1.gotoAndStop(2); } on (rollOut) { _root.l1.gotoAndStop(1); }Symbol 50 MovieClip Frame 1stop();Symbol 50 MovieClip Frame 2stop();Symbol 55 MovieClip Frame 1stop();Symbol 55 MovieClip Frame 2stop();Symbol 77 Buttonon (release) { stopAllSounds(); gotoAndStop (36); } on (rollOver) { _root.p2.gotoAndStop(2); } on (rollOut) { _root.p2.gotoAndStop(1); }Symbol 80 MovieClip Frame 1stop();Symbol 80 MovieClip Frame 2stop();Symbol 81 Buttonon (release) { stopAllSounds(); gotoAndStop (1); } on (rollOver) { _root.b4.gotoAndStop(2); } on (rollOut) { _root.b4.gotoAndStop(1); }Symbol 84 MovieClip Frame 1stop();Symbol 84 MovieClip Frame 2stop();Symbol 91 MovieClip Frame 1stop();Symbol 91 MovieClip Frame 2play();Symbol 91 MovieClip Frame 9gotoAndStop (1);Symbol 95 MovieClip Frame 120this.gotoAndPlay("swing");Symbol 102 MovieClip Frame 1stop();Symbol 102 MovieClip Frame 2stop();Symbol 102 MovieClip Frame 3stop();Symbol 102 MovieClip Frame 4stop();Symbol 102 MovieClip Frame 5stop();Symbol 102 MovieClip Frame 6stop();Symbol 102 MovieClip Frame 7stop();Symbol 112 MovieClip Frame 1stop();Symbol 112 MovieClip Frame 2play();Symbol 122 MovieClip Frame 614gotoAndPlay (1);Symbol 126 MovieClip Frame 74stop(); this.removeMovieClip();Symbol 130 MovieClip Frame 1stop();Symbol 130 MovieClip Frame 2play();Symbol 130 MovieClip Frame 39stop(); this.removeMovieClip();Symbol 132 MovieClip Frame 1stop();Symbol 132 MovieClip Frame 2play();Symbol 132 MovieClip Frame 39stop(); this.removeMovieClip();Symbol 134 MovieClip Frame 1stop();Symbol 134 MovieClip Frame 2play();Symbol 134 MovieClip Frame 39stop(); this.removeMovieClip();Symbol 138 Buttonon (release) { stopAllSounds(); _root.gotoAndStop("stg1"); _root.bob.body.face1.faceblood.gotoAndStop(1); } on (rollOver) { _root.again.gotoAndStop(2); } on (rollOut) { _root.again.gotoAndStop(1); }Symbol 141 MovieClip Frame 1stop();Symbol 141 MovieClip Frame 2stop();Symbol 142 Buttonon (release) { fscommand ("quit", "true"); } on (rollOver) { _root.quit.gotoAndStop(2); } on (rollOut) { _root.quit.gotoAndStop(1); }Symbol 145 MovieClip Frame 1stop();Symbol 145 MovieClip Frame 2stop();Symbol 149 Buttonon (release) { stopAllSounds(); gotoAndStop (5); _root.bob.body.face1.faceblood.gotoAndStop(1); } on (rollOver) { _root.again.gotoAndStop(2); } on (rollOut) { _root.again.gotoAndStop(1); }Symbol 153 MovieClip Frame 1stop();Symbol 153 MovieClip Frame 2stop();Symbol 154 Buttonon (release) { getURL ("http://www.alexanderbalanoff.com", "_blank"); } on (rollOver) { _root.l2.gotoAndStop(2); } on (rollOut) { _root.l2.gotoAndStop(1); }Symbol 171 Buttonon (release) { stopAllSounds(); gotoAndStop (36); } on (rollOver) { _root.again.gotoAndStop(2); } on (rollOut) { _root.again.gotoAndStop(1); }Symbol 173 Buttonon (release) { getURL ("http://www.abdesigns.net", "_blank"); } on (rollOver) { _root.l2.gotoAndStop(2); } on (rollOut) { _root.l2.gotoAndStop(1); }
Library Items
Symbol 1 Graphic | Used by:13 | |
Symbol 2 Graphic | Used by:13 | |
Symbol 3 Sound | Used by:13 | |
Symbol 4 Graphic | Used by:13 | |
Symbol 5 Sound | Used by:13 | |
Symbol 6 Graphic | Used by:13 | |
Symbol 7 Graphic | Used by:13 | |
Symbol 8 Graphic | Used by:13 | |
Symbol 9 Graphic | Used by:13 | |
Symbol 10 Sound | Used by:13 | |
Symbol 11 Graphic | Used by:13 | |
Symbol 12 Sound | Used by:13 Timeline | |
Symbol 13 MovieClip [faceblood] | Uses:1 2 3 4 5 6 7 8 9 10 11 12 | Used by:35 |
Symbol 14 Graphic | Used by:35 | |
Symbol 15 Graphic | Used by:35 | |
Symbol 16 Graphic | Used by:35 | |
Symbol 17 Graphic | Used by:35 | |
Symbol 18 Graphic | Used by:35 | |
Symbol 19 Graphic | Used by:35 | |
Symbol 20 Graphic | Used by:35 | |
Symbol 21 Sound | Used by:35 91 | |
Symbol 22 Graphic | Used by:35 | |
Symbol 23 Graphic | Used by:35 | |
Symbol 24 Graphic | Used by:35 | |
Symbol 25 Graphic | Used by:35 | |
Symbol 26 Graphic | Used by:35 | |
Symbol 27 Graphic | Used by:35 | |
Symbol 28 Graphic | Used by:35 | |
Symbol 29 Graphic | Used by:35 | |
Symbol 30 Graphic | Used by:35 | |
Symbol 31 Graphic | Used by:35 | |
Symbol 32 Graphic | Used by:35 | |
Symbol 33 Graphic | Used by:35 | |
Symbol 34 Graphic | Used by:35 | |
Symbol 35 MovieClip [face] | Uses:13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 | Used by:94 |
Symbol 36 Graphic | Used by:37 38 39 47 77 81 138 142 149 154 171 173 | |
Symbol 37 Button | Uses:36 | Used by:Timeline |
Symbol 38 Button | Uses:36 | Used by:Timeline |
Symbol 39 Button | Uses:36 | Used by:Timeline |
Symbol 40 Graphic | Used by:43 | |
Symbol 41 Graphic | Used by:43 | |
Symbol 42 Sound | Used by:43 46 50 55 80 84 141 145 | |
Symbol 43 MovieClip | Uses:40 41 42 | Used by:Timeline |
Symbol 44 Graphic | Used by:46 | |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:44 45 42 | Used by:Timeline |
Symbol 47 Button | Uses:36 | Used by:Timeline |
Symbol 48 Graphic | Used by:50 | |
Symbol 49 Graphic | Used by:50 | |
Symbol 50 MovieClip | Uses:48 49 42 | Used by:Timeline |
Symbol 51 Font | Used by:52 72 74 116 165 166 167 168 174 | |
Symbol 52 Text | Uses:51 | Used by:Timeline |
Symbol 53 Graphic | Used by:55 | |
Symbol 54 Graphic | Used by:55 | |
Symbol 55 MovieClip | Uses:53 54 42 | Used by:Timeline |
Symbol 56 Font | Used by:57 58 75 78 82 117 135 143 146 157 158 161 162 164 | |
Symbol 57 Text | Uses:56 | Used by:Timeline |
Symbol 58 Text | Uses:56 | Used by:Timeline |
Symbol 59 Font | Used by:60 61 71 73 76 123 124 125 128 131 133 159 160 172 | |
Symbol 60 Text | Uses:59 | Used by:Timeline |
Symbol 61 Text | Uses:59 | Used by:Timeline |
Symbol 62 Font | Used by:63 150 | |
Symbol 63 Text | Uses:62 | Used by:Timeline |
Symbol 64 Font | Used by:65 | |
Symbol 65 Text | Uses:64 | Used by:Timeline |
Symbol 66 Graphic | Used by:Timeline | |
Symbol 67 Font | Used by:68 | |
Symbol 68 Text | Uses:67 | Used by:Timeline |
Symbol 69 Sound | Used by:Timeline | |
Symbol 70 Graphic | Used by:Timeline | |
Symbol 71 Text | Uses:59 | Used by:Timeline |
Symbol 72 EditableText | Uses:51 | Used by:Timeline |
Symbol 73 Text | Uses:59 | Used by:Timeline |
Symbol 74 EditableText | Uses:51 | Used by:Timeline |
Symbol 75 Text | Uses:56 | Used by:Timeline |
Symbol 76 Text | Uses:59 | Used by:Timeline |
Symbol 77 Button | Uses:36 | Used by:Timeline |
Symbol 78 Text | Uses:56 | Used by:80 |
Symbol 79 Graphic | Used by:80 | |
Symbol 80 MovieClip | Uses:78 79 42 | Used by:Timeline |
Symbol 81 Button | Uses:36 | Used by:Timeline |
Symbol 82 Text | Uses:56 | Used by:84 |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip | Uses:82 83 42 | Used by:Timeline |
Symbol 85 Graphic | Used by:Timeline | |
Symbol 86 Graphic | Used by:Timeline | |
Symbol 87 Bitmap | Used by:88 155 | |
Symbol 88 Graphic | Uses:87 | Used by:Timeline |
Symbol 89 Graphic | Used by:91 | |
Symbol 90 Graphic | Used by:91 | |
Symbol 91 MovieClip | Uses:89 90 21 | Used by:Timeline |
Symbol 92 Graphic | Used by:156 Timeline | |
Symbol 93 Graphic | Used by:94 | |
Symbol 94 MovieClip | Uses:93 35 | Used by:95 |
Symbol 95 MovieClip | Uses:94 | Used by:Timeline |
Symbol 96 Graphic | Used by:102 | |
Symbol 97 Graphic | Used by:102 | |
Symbol 98 Graphic | Used by:102 | |
Symbol 99 Graphic | Used by:102 | |
Symbol 100 Graphic | Used by:102 | |
Symbol 101 Graphic | Used by:102 | |
Symbol 102 MovieClip | Uses:96 97 98 99 100 101 | Used by:Timeline |
Symbol 103 Graphic | Used by:112 | |
Symbol 104 Graphic | Used by:112 | |
Symbol 105 Graphic | Used by:112 | |
Symbol 106 Graphic | Used by:112 | |
Symbol 107 Graphic | Used by:112 | |
Symbol 108 Graphic | Used by:112 | |
Symbol 109 Graphic | Used by:112 | |
Symbol 110 Graphic | Used by:112 | |
Symbol 111 Sound | Used by:112 | |
Symbol 112 MovieClip | Uses:103 104 105 106 107 108 109 110 111 | Used by:Timeline |
Symbol 113 Graphic | Used by:114 | |
Symbol 114 MovieClip | Uses:113 | Used by:Timeline |
Symbol 115 Graphic | Used by:Timeline | |
Symbol 116 EditableText | Uses:51 | Used by:Timeline |
Symbol 117 Text | Uses:56 | Used by:169 Timeline |
Symbol 118 Graphic | Used by:122 | |
Symbol 119 Sound | Used by:122 | |
Symbol 120 Sound | Used by:122 | |
Symbol 121 Sound | Used by:122 | |
Symbol 122 MovieClip | Uses:118 119 120 121 | Used by:Timeline |
Symbol 123 Text | Uses:59 | Used by:126 |
Symbol 124 Text | Uses:59 | Used by:126 |
Symbol 125 Text | Uses:59 | Used by:126 |
Symbol 126 MovieClip | Uses:123 124 125 | Used by:Timeline |
Symbol 127 Sound | Used by:Timeline | |
Symbol 128 Text | Uses:59 | Used by:130 |
Symbol 129 Sound | Used by:130 132 134 | |
Symbol 130 MovieClip | Uses:128 129 | Used by:Timeline |
Symbol 131 Text | Uses:59 | Used by:132 |
Symbol 132 MovieClip | Uses:131 129 | Used by:Timeline |
Symbol 133 Text | Uses:59 | Used by:134 |
Symbol 134 MovieClip | Uses:133 129 | Used by:Timeline |
Symbol 135 Text | Uses:56 | Used by:Timeline |
Symbol 136 Graphic | Used by:137 | |
Symbol 137 MovieClip | Uses:136 | Used by:Timeline |
Symbol 138 Button | Uses:36 | Used by:Timeline |
Symbol 139 Graphic | Used by:141 | |
Symbol 140 Graphic | Used by:141 | |
Symbol 141 MovieClip | Uses:139 140 42 | Used by:Timeline |
Symbol 142 Button | Uses:36 | Used by:Timeline |
Symbol 143 Text | Uses:56 | Used by:145 |
Symbol 144 Graphic | Used by:145 | |
Symbol 145 MovieClip | Uses:143 144 42 | Used by:Timeline |
Symbol 146 Text | Uses:56 | Used by:Timeline |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip | Uses:147 | Used by:Timeline |
Symbol 149 Button | Uses:36 | Used by:Timeline |
Symbol 150 Text | Uses:62 | Used by:Timeline |
Symbol 151 Graphic | Used by:153 | |
Symbol 152 Graphic | Used by:153 | |
Symbol 153 MovieClip | Uses:151 152 | Used by:Timeline |
Symbol 154 Button | Uses:36 | Used by:Timeline |
Symbol 155 Graphic | Uses:87 | Used by:Timeline |
Symbol 156 MovieClip | Uses:92 | Used by:Timeline |
Symbol 157 Text | Uses:56 | Used by:Timeline |
Symbol 158 Text | Uses:56 | Used by:Timeline |
Symbol 159 Text | Uses:59 | Used by:Timeline |
Symbol 160 Text | Uses:59 | Used by:Timeline |
Symbol 161 Text | Uses:56 | Used by:Timeline |
Symbol 162 Text | Uses:56 | Used by:Timeline |
Symbol 163 Graphic | Used by:Timeline | |
Symbol 164 Text | Uses:56 | Used by:Timeline |
Symbol 165 EditableText | Uses:51 | Used by:Timeline |
Symbol 166 EditableText | Uses:51 | Used by:Timeline |
Symbol 167 EditableText | Uses:51 | Used by:Timeline |
Symbol 168 EditableText | Uses:51 | Used by:Timeline |
Symbol 169 MovieClip | Uses:117 | Used by:Timeline |
Symbol 170 Sound | Used by:Timeline | |
Symbol 171 Button | Uses:36 | Used by:Timeline |
Symbol 172 Text | Uses:59 | Used by:Timeline |
Symbol 173 Button | Uses:36 | Used by:Timeline |
Symbol 174 EditableText | Uses:51 | Used by:Timeline |
Instance Names
"02" | Frame 1 | Symbol 37 Button |
"02" | Frame 1 | Symbol 38 Button |
"02" | Frame 1 | Symbol 39 Button |
"b3" | Frame 1 | Symbol 43 MovieClip |
"b2" | Frame 1 | Symbol 46 MovieClip |
"02" | Frame 1 | Symbol 47 Button |
"b1" | Frame 1 | Symbol 50 MovieClip |
"l1" | Frame 1 | Symbol 55 MovieClip |
"02" | Frame 3 | Symbol 77 Button |
"p2" | Frame 3 | Symbol 80 MovieClip |
"02" | Frame 3 | Symbol 81 Button |
"b4" | Frame 3 | Symbol 84 MovieClip |
"02" | Frame 3 | Symbol 47 Button |
"l1" | Frame 3 | Symbol 55 MovieClip |
"wall_right" | Frame 5 | Symbol 91 MovieClip |
"bob" | Frame 5 | Symbol 95 MovieClip |
"hearts" | Frame 5 | Symbol 102 MovieClip |
"shield1" | Frame 5 | Symbol 112 MovieClip |
"ball" | Frame 5 | Symbol 114 MovieClip |
"stage1" | Frame 5 | Symbol 126 MovieClip |
"ball1" | Frame 7 | Symbol 114 MovieClip |
"stage2" | Frame 7 | Symbol 130 MovieClip |
"ball2" | Frame 12 | Symbol 114 MovieClip |
"stage3" | Frame 12 | Symbol 132 MovieClip |
"ball3" | Frame 16 | Symbol 114 MovieClip |
"stage4" | Frame 16 | Symbol 134 MovieClip |
"g1" | Frame 21 | Symbol 137 MovieClip |
"02" | Frame 21 | Symbol 138 Button |
"again" | Frame 21 | Symbol 141 MovieClip |
"02" | Frame 21 | Symbol 142 Button |
"quit" | Frame 21 | Symbol 145 MovieClip |
"02" | Frame 26 | Symbol 149 Button |
"again" | Frame 26 | Symbol 141 MovieClip |
"02" | Frame 26 | Symbol 142 Button |
"quit" | Frame 26 | Symbol 145 MovieClip |
"l2" | Frame 26 | Symbol 153 MovieClip |
"02" | Frame 26 | Symbol 154 Button |
"02" | Frame 31 | Symbol 81 Button |
"b4" | Frame 31 | Symbol 84 MovieClip |
"shield2" | Frame 35 | Symbol 112 MovieClip |
"shield1" | Frame 35 | Symbol 112 MovieClip |
"wall_right" | Frame 36 | Symbol 91 MovieClip |
"wall_left" | Frame 36 | Symbol 91 MovieClip |
"ball" | Frame 36 | Symbol 114 MovieClip |
"level1" | Frame 36 | Symbol 126 MovieClip |
"ball1" | Frame 37 | Symbol 114 MovieClip |
"level2" | Frame 37 | Symbol 130 MovieClip |
"ball2" | Frame 38 | Symbol 114 MovieClip |
"level3" | Frame 38 | Symbol 132 MovieClip |
"again" | Frame 41 | Symbol 141 MovieClip |
"02" | Frame 41 | Symbol 142 Button |
"quit" | Frame 41 | Symbol 145 MovieClip |
"l2" | Frame 41 | Symbol 153 MovieClip |
"02" | Frame 41 | Symbol 173 Button |
"faceblood" | Symbol 35 MovieClip [face] Frame 1 | Symbol 13 MovieClip [faceblood] |
"faceblood" | Symbol 35 MovieClip [face] Frame 220 | Symbol 13 MovieClip [faceblood] |
"face1" | Symbol 94 MovieClip Frame 1 | Symbol 35 MovieClip [face] |
"body" | Symbol 95 MovieClip Frame 1 | Symbol 94 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "faceblood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 35 as "face" |
ExportAssets (56) | Timeline Frame 5 | Symbol 35 as "face" |
Labels
"title" | Frame 1 |
"names" | Frame 3 |
"stg1" | Frame 5 |
"stg2" | Frame 7 |
"stg3" | Frame 12 |
"stg4" | Frame 16 |
"lose" | Frame 21 |
"win" | Frame 26 |
"instructions" | Frame 31 |
"lev1" | Frame 36 |
"lev2" | Frame 37 |
"lev3" | Frame 38 |
"over" | Frame 41 |
"express" | Symbol 35 MovieClip [face] Frame 44 |
"swing" | Symbol 95 MovieClip Frame 1 |
Dynamic Text Variables
player2 | Symbol 72 EditableText | "" |
player1 | Symbol 74 EditableText | "" |
score | Symbol 116 EditableText | "" |
p1 | Symbol 165 EditableText | "" |
p2 | Symbol 166 EditableText | "" |
play2 | Symbol 167 EditableText | "" |
play1 | Symbol 168 EditableText | "" |
winner | Symbol 174 EditableText | "" |
|