STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229456 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #23924 |
H |
WWW.DARK-MAN.COM |
DARKMAN INTERACTIVE COPYRIGHT 2001 |
PROJECT |
DARKNESS |
START GAME |
CONTINUE |
HELP |
Entrez le code de la mission que vous desirez reprendre |
OK |
SUITE |
D.M. Corporation Network |
QUITTER |
PRECEDENT |
Bienvenue commandant Vous faites désormais partie de la D.M. Corporation, Nous sommes une organisation secrète créée dans le but de faire régner la paix mais sans alerter la population. Nous soupconnons la Russie de preparer un sale coup. Nous avons entendu dire qu'elle prepare un projet nommé DARKNESS. Nous ignorons encore le but de ce projet mais nous savons qu'il ne présage rien de bien. Notre objectif absolu etant d'empecher la réalisation de ce projet, je compte sur vous pour nous preter main forte. |
MISSION 1 Nos satellites ont détécté au nord de la turquie une installation suspecte qui n'a pas fais l'objet d'une déclaration a l'ONU. NOus pensons que cette installation a un rapport avec le projet DARKNESS. Votre mission sera de détruire cette installation. |
Pour mener a bien votre mission vous aurez à votre disposition quelques unes des unites de nos services: |
Voici le tank requin il est lent mais sa puissance suffira pour mener à bien cette mission. Vous disposerez de 15 de ces tanks, pas un de plus. Faites en bon usage ! |
Voici l'hélicoptère de type typhoon il n'est pas armé mais il vous permettra le transport d'hommes sur des longues distances. |
Plateforme de réparation: Ammenez vos unités ici pour les faire réparer. placez les sur la plateforme pour leur faire recupere leur energie. Vous en aurez besoin. |
Du coté ennemi: Nous avons détécté la présence de plusieurs tours de garde. Elles protègent la mystérieuse installation. Elles sont puissantes. un tank requin seul ne resistera pas a sa puissance de feu. |
Bonne chance Commandant... |
M |
MI |
MIS |
MISS |
MISSI |
MISSIO |
MISSION |
CLEARED |
COMING SOON... |
Coming soon new missions featuring brand new units like the Warship or the Rafale... Gold collection, units creation... And much more difficulty !!! |
- Scroll map with arrow keys. - Use mouse to select units and make them move. - To fire on a building select a unit and click on the building you want to attack. - To zoom in or zoom out , use "-" and "+" keys. |
Controls |
ActionScript [AS1/AS2]
Frame 2gotoAndPlay (5);Frame 3function calculAngle(x1, y1, x2, y2) { if (x2 < x1) { angle = ((Math.atan((y1 - y2) / (x2 - x1)) * 180) / Math.PI) + 180; } else { angle = (Math.atan((y1 - y2) / (x2 - x1)) * 180) / Math.PI; } return(angle); } function dist(x1, y1, x2, y2) { return(Math.sqrt((Math.abs(x2 - x1) * Math.abs(x2 - x1)) + (Math.abs(y2 - y1) * Math.abs(y2 - y1)))); } stop(); Mouse.hide(); bool = 0; nbUnit = 22; nbBat = 25; bat = new Array(); i = 1; while (i < _root.nbBat) { bat[i] = eval ("bat" + i); bat[i].tour.energie = 100; i++; } bat22.tour.energie = 300; nbArbre = 31; char = new Array(); i = 1; while (i < _root.nbUnit) { char[i] = eval ("char" + i); char[i].energie = 50; char[i]["selectionné"] = false; char[i].maxenergie = 50; i++; }Instance of Symbol 108 MovieClip "curseur" in Frame 3onClipEvent (mouseMove) { setProperty(_root.curseur, _x , _root._xmouse); setProperty(_root.curseur, _y , _root._ymouse); i = 1; while (i < _root.nbBat) { if (_root.curseur.hitTest(_root.bat[i].tour)) { _root.curseur.gotoAndPlay(2); break; } _root.curseur.gotoAndStop(1); i++; } }Frame 4gotoAndPlay (155);Frame 98stop(); stop();Frame 107stop();Frame 154gotoAndStop (3);Frame 178stop();Frame 180stop();Symbol 36 MovieClip Frame 39i = 1; while (i < _root.nbUnit) { if (this.hitTest(_root.char[i])) { if (_root.char[i].energie < _root.char[i].maxenergie) { _root.char[i].energie = _root.char[i].energie + 4; } break; } i++; }Symbol 41 MovieClip Frame 1stop();Symbol 45 MovieClip Frame 1_parent.char.barchar._xscale = (_parent.energie / 50) * 100;Symbol 45 MovieClip Frame 2_parent.char.barchar._xscale = (_parent.energie / 50) * 100;Symbol 46 MovieClip Frame 1if (0 >= _parent.energie) { _parent.gotoAndPlay(7); }Symbol 46 MovieClip Frame 2if (0 >= _parent.energie) { _parent.gotoAndPlay(7); }Symbol 46 MovieClip Frame 3if (0 >= _parent.energie) { _parent.gotoAndPlay(7); }Symbol 51 MovieClip Frame 10_parent.target.energie = _parent.target.energie - 5;Symbol 51 MovieClip Frame 24if (0 >= _parent.target.energie) { _parent.gotoAndStop(1); }Symbol 59 MovieClip Frame 1stop();Symbol 59 MovieClip Frame 4setProperty(this, _x , getProperty(this, _x) + (Math.cos((this.angl * Math.PI) / 180) * 5)); setProperty(this, _y , getProperty(this, _y) - (Math.sin((this.angl * Math.PI) / 180) * 5)); if (0 < this.nb) { this.gotoAndPlay(2); this.nb--; } else { this.gotoAndStop(1); }Symbol 59 MovieClip Frame 6trace(target); stop();Symbol 59 MovieClip Frame 15this._x = 3000; stop();Symbol 62 MovieClip Frame 1stop();Symbol 62 MovieClip Frame 4setProperty(this, _x , getProperty(this, _x) + (Math.cos((this.angl * Math.PI) / 180) * 5)); setProperty(this, _y , getProperty(this, _y) - (Math.sin((this.angl * Math.PI) / 180) * 5)); if (0 < this.nb) { this.gotoAndPlay(2); this.nb--; } else { this.gotoAndStop(1); }Symbol 66 MovieClip Frame 1i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 66 MovieClip Frame 2i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 67 MovieClip Frame 1if (0 >= _parent.tour.energie) { _parent.gotoAndPlay(31); }Symbol 67 MovieClip Frame 2if (0 >= _parent.tour.energie) { _parent.gotoAndPlay(31); }Symbol 67 MovieClip Frame 3if (0 >= _parent.tour.energie) { _parent.gotoAndPlay(31); }Symbol 75 MovieClip Frame 1stop();Symbol 76 MovieClip Frame 1_parent.bartour._xscale = _parent.tour.energie;Symbol 76 MovieClip Frame 2_parent.bartour._xscale = _parent.tour.energie;Symbol 76 MovieClip Frame 3_parent.bartour._xscale = _parent.tour.energie;Symbol 79 MovieClip Frame 1i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); this.gotoAndPlay(5); break; } i++; }Symbol 79 MovieClip Frame 2i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 3gotoAndPlay (1);Symbol 79 MovieClip Frame 5i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; } this.tour.gotoAndPlay(2);Symbol 79 MovieClip Frame 6i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 7i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 8i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 9i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 10i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 11i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 12i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 13i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 14i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 15i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { _root.char[i].energie = _root.char[i].energie - 5; this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 16i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 17i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 18i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 19i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 20i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 21i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 22i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 23i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 24i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 25i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 26i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 27i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 28i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 29i = 1; while (i < _root.nbUnit) { if (this.range.hitTest(_root.char[i])) { this.tour._rotation = -_root.calculAngle(this._x, this._y, _root.char[i]._x, _root.char[i]._y); break; } i++; }Symbol 79 MovieClip Frame 30this.gotoAndPlay(1);Symbol 79 MovieClip Frame 35this._x = 3000; stop();Symbol 80 MovieClip Frame 1_parent.bartour._xscale = (_parent.tour.energie / 500) * 100;Symbol 80 MovieClip Frame 2_parent.bartour._xscale = (_parent.tour.energie / 500) * 100;Symbol 89 MovieClip Frame 30gotoAndPlay (1);Symbol 89 MovieClip Frame 70_parent.gotoAndPlay(3); Mouse.show(); stop();Symbol 96 MovieClip Frame 11gotoAndPlay (1);Symbol 96 MovieClip Frame 15gotoAndPlay (12);Symbol 98 MovieClip Frame 1stop(); stopAllSounds();Symbol 98 MovieClip Frame 4setProperty(this, _x , getProperty(this, _x) + (Math.cos((this.angl * Math.PI) / 180) * 5)); setProperty(this, _y , getProperty(this, _y) - (Math.sin((this.angl * Math.PI) / 180) * 5)); if (0 < this.nb) { this.gotoAndPlay(2); this.nb--; } else { setProperty(this, _xscale , this._xscale - 10); setProperty(this, _yscale , this._yscale - 10); this.heli.helice.gotoAndPlay(1); this.gotoAndStop(1); }Symbol 100 Buttonon (press) { pastouch = 0; i = 1; while (i < nbUnit) { if (curseur.hitTest(eval ("char" + i))) { selected = "char" + i; eval (selected)["selectionné"] = true; eval (selected).char.surbrille._alpha = 50; trace(("le char " + i) + " est séléctionné!"); break; } i++; } i = 1; while (i < nbUnit) { if (!curseur.hitTest(eval ("char" + i))) { eval ("char" + i)["selectionné"] = false; } i++; } i = 1; while (i < nbUnit) { if (("char" + i) ne selected) { eval ("char" + i).char.surbrille._alpha = 0; } i++; } if (curseur.hitTest(helico1)) { selected = "helico1"; } else { i = 1; while (i < nbUnit) { if (!curseur.hitTest(eval ("char" + i))) { pastouch = pastouch + 1; } i++; } if ((pastouch == nbUnit) && (bool != 1)) { selected = "null"; } pastouch = 0; } if (curseur.hitTest(camion)) { selected = "camion"; trace("le collecteur est séléctionné!"); } else { i = 1; while (i < nbUnit) { if (!curseur.hitTest(eval ("char" + i))) { pastouch = pastouch + 1; } i++; } if ((pastouch == nbUnit) && (bool != 1)) { selected = "null"; } } trace(pastouch); if ((selected ne "null") && (bool == 1)) { if ((getProperty(selected, _currentframe) == 1) || (getProperty(selected, _currentframe) == 6)) { setProperty(selected, _rotation , -calculAngle(getProperty(selected, _x), getProperty(selected, _y), _xmouse, _ymouse)); eval (selected).angl = calculAngle(getProperty(selected, _x), getProperty(selected, _y), _xmouse, _ymouse); xm = _root._xmouse; ym = _root._ymouse; if (selected eq "helico1") { helico1.heli.helice.gotoAndPlay(12); helico1._xscale = helico1._xscale + 10; helico1._yscale = helico1._yscale + 10; } eval (selected).nb = int(dist(xm, ym, getProperty(selected, _x), getProperty(selected, _y)) / 5); i = 1; while (i < nbBat) { if (curseur.hitTest(bat[i].tour) != 1) { if (((selected eq "char14") || (selected eq "char15")) || (selected eq "char16")) { if (curseur.hitTest(lac)) { eval (selected).gotoAndPlay(2); } } else if ((int(selected.substring(4, 5)) < 14) || (16 < int(selected.substring(4, 5)))) { if ((!curseur.hitTest(lac)) && (!curseur.hitTest(menu))) { eval (selected).gotoAndPlay(2); } } else { eval (selected).gotoAndPlay(2); } } else { if (eval (selected).hitTest(bat[i].range)) { trace("entré2"); eval (selected).gotoAndPlay(6); eval (selected).target = _root.bat[i].tour; break; } eval (selected).gotoAndStop(1); break; } i++; } } } if (selected ne "null") { bool = 1; } else { bool = 0; } }Symbol 102 Buttonon (keyPress "<Left>") { i = 1; while (i < nbBat) { eval ("bat" + i)._x = eval ("bat" + i)._x + 50; i++; } i = 1; while (i < nbUnit) { eval ("char" + i)._x = eval ("char" + i)._x + 50; i++; } i = 1; while (i < nbArbre) { eval ("co" + i)._x = eval ("co" + i)._x + 50; i++; } bat._x = bat._x + 50; camion._x = camion._x + 50; carte._x = carte._x + 50; fore._x = fore._x + 50; lac._x = lac._x + 50; pont._x = pont._x + 50; helico1._x = helico1._x + 50; } on (keyPress "<Right>") { i = 1; while (i < nbBat) { eval ("bat" + i)._x = eval ("bat" + i)._x - 50; i++; } i = 1; while (i < nbUnit) { eval ("char" + i)._x = eval ("char" + i)._x - 50; i++; } i = 1; while (i < nbArbre) { eval ("co" + i)._x = eval ("co" + i)._x - 50; i++; } bat._x = bat._x - 50; camion._x = camion._x - 50; carte._x = carte._x - 50; fore._x = fore._x - 50; lac._x = lac._x - 50; pont._x = pont._x - 50; helico1._x = helico1._x - 50; } on (keyPress "<Up>") { i = 1; while (i < nbBat) { eval ("bat" + i)._y = eval ("bat" + i)._y + 50; i++; } i = 1; while (i < nbUnit) { eval ("char" + i)._y = eval ("char" + i)._y + 50; i++; } i = 1; while (i < nbArbre) { eval ("co" + i)._y = eval ("co" + i)._y + 50; i++; } bat._y = bat._y + 50; camion._y = camion._y + 50; carte._y = carte._y + 50; fore._y = fore._y + 50; lac._y = lac._y + 50; pont._y = pont._y + 50; helico1._y = helico1._y + 50; } on (keyPress "<Down>") { i = 1; while (i < nbBat) { eval ("bat" + i)._y = eval ("bat" + i)._y - 50; i++; } i = 1; while (i < nbUnit) { eval ("char" + i)._y = eval ("char" + i)._y - 50; i++; } i = 1; while (i < nbArbre) { eval ("co" + i)._y = eval ("co" + i)._y - 50; i++; } bat._y = bat._y - 50; camion._y = camion._y - 50; carte._y = carte._y - 50; fore._y = fore._y - 50; lac._y = lac._y - 50; pont._y = pont._y - 50; helico1._y = helico1._y - 50; } on (keyPress "+") { this._xscale = this._xscale + 10; this._yscale = this._yscale + 10; } on (keyPress "-") { this._xscale = this._xscale - 10; this._yscale = this._yscale - 10; } on (keyPress "m") { if (0 >= menu._x) { menu._x = menu._x + 100; } else { menu._x = menu._x - 100; } }Symbol 108 MovieClip Frame 1stop();Symbol 108 MovieClip Frame 4gotoAndPlay (2);Symbol 135 Buttonon (release) { getURL ("www.dark-man.com", "_blank"); }Symbol 154 Buttonon (release) { gotoAndStop (100); }Symbol 155 Buttonon (release) { nextFrame(); }Symbol 157 Buttonon (release) { nextFrame(); }Symbol 159 Buttonon (release) { gotoAndPlay (180); }Symbol 160 Buttonon (release) { gotoAndStop (99); }Symbol 176 Buttonon (release) { _parent.prevFrame(); }Symbol 184 Buttonon (release) { nextFrame(); }Symbol 188 Buttonon (release) { gotoAndStop (98); }Symbol 190 Buttonon (release) { prevFrame(); }Symbol 194 MovieClip Frame 10stop();Symbol 223 Buttonon (release) { play(); }Symbol 239 Buttonon (release) { gotoAndStop (179); }Symbol 247 Buttonon (release) { gotoAndStop (98); }Symbol 251 Buttonon (release) { gotoAndPlay (98); }
Library Items
Symbol 1 Graphic | Used by:Timeline | ||
Symbol 2 Graphic | Used by:3 | ||
Symbol 3 MovieClip | Uses:2 | Used by:Timeline | |
Symbol 4 Graphic | Used by:5 | ||
Symbol 5 MovieClip | Uses:4 | Used by:Timeline | |
Symbol 6 Graphic | Used by:7 | ||
Symbol 7 MovieClip | Uses:6 | Used by:Timeline | |
Symbol 8 Graphic | Used by:11 | ||
Symbol 9 Graphic | Used by:10 | ||
Symbol 10 MovieClip | Uses:9 | Used by:11 97 | |
Symbol 11 MovieClip | Uses:8 10 | Used by:Timeline | |
Symbol 12 Graphic | Used by:13 | ||
Symbol 13 MovieClip | Uses:12 | Used by:Timeline | |
Symbol 14 Bitmap | Used by:15 60 | ||
Symbol 15 Graphic | Uses:14 | Used by:24 | |
Symbol 16 Graphic | Used by:17 | ||
Symbol 17 MovieClip | Uses:16 | Used by:24 246 | |
Symbol 18 Graphic | Used by:19 | ||
Symbol 19 MovieClip | Uses:18 | Used by:24 28 97 | |
Symbol 20 Graphic | Used by:23 | ||
Symbol 21 Graphic | Used by:23 | ||
Symbol 22 Graphic | Used by:23 | ||
Symbol 23 MovieClip | Uses:20 21 22 | Used by:24 82 88 | |
Symbol 24 MovieClip | Uses:15 17 19 23 | Used by:Timeline | |
Symbol 25 Graphic | Used by:28 | ||
Symbol 26 Font | Used by:27 169 | ||
Symbol 27 Text | Uses:26 | Used by:28 | |
Symbol 28 MovieClip | Uses:25 27 19 | Used by:Timeline | |
Symbol 29 Graphic | Used by:30 | ||
Symbol 30 MovieClip | Uses:29 | Used by:Timeline | |
Symbol 31 Graphic | Used by:36 | ||
Symbol 32 Graphic | Used by:33 | ||
Symbol 33 MovieClip | Uses:32 | Used by:34 | |
Symbol 34 MovieClip | Uses:33 | Used by:36 Timeline | |
Symbol 35 Graphic | Used by:36 | ||
Symbol 36 MovieClip | Uses:31 34 35 | Used by:Timeline | |
Symbol 37 Graphic | Used by:38 | ||
Symbol 38 MovieClip | Uses:37 | Used by:44 | |
Symbol 39 Graphic | Used by:44 | ||
Symbol 40 Graphic | Used by:41 | ||
Symbol 41 MovieClip | Uses:40 | Used by:44 66 211 246 | |
Symbol 42 Graphic | Used by:43 | ||
Symbol 43 MovieClip | Uses:42 | Used by:44 | |
Symbol 44 MovieClip | Uses:38 39 41 43 | Used by:59 | |
Symbol 45 MovieClip | Used by:59 | ||
Symbol 46 MovieClip | Used by:59 | ||
Symbol 47 Graphic | Used by:51 | ||
Symbol 48 Sound | Used by:51 75 | ||
Symbol 49 Graphic | Used by:51 | ||
Symbol 50 Graphic | Used by:51 | ||
Symbol 51 MovieClip | Uses:47 48 49 50 | Used by:59 | |
Symbol 52 Graphic | Used by:53 77 | ||
Symbol 53 MovieClip | Uses:52 | Used by:59 | |
Symbol 54 Graphic | Used by:59 79 | ||
Symbol 55 Sound | Used by:59 89 Timeline | ||
Symbol 56 Graphic | Used by:59 79 | ||
Symbol 57 Graphic | Used by:59 79 | ||
Symbol 58 Graphic | Used by:59 79 | ||
Symbol 59 MovieClip | Uses:44 45 46 51 53 54 55 56 57 58 | Used by:Timeline | |
Symbol 60 Graphic | Uses:14 | Used by:61 | |
Symbol 61 MovieClip | Uses:60 | Used by:62 | |
Symbol 62 MovieClip | Uses:61 | Used by:Timeline | |
Symbol 63 Graphic | Used by:64 | ||
Symbol 64 MovieClip | Uses:63 | Used by:66 79 89 | |
Symbol 65 Graphic | Used by:66 | ||
Symbol 66 MovieClip | Uses:64 65 41 | Used by:Timeline | |
Symbol 67 MovieClip | Used by:79 89 | ||
Symbol 68 Graphic | Used by:69 | ||
Symbol 69 MovieClip | Uses:68 | Used by:79 89 | |
Symbol 70 Graphic | Used by:79 | ||
Symbol 71 Graphic | Used by:75 | ||
Symbol 72 Graphic | Used by:75 | ||
Symbol 73 Graphic | Used by:75 | ||
Symbol 74 Graphic | Used by:75 | ||
Symbol 75 MovieClip | Uses:71 72 48 73 74 | Used by:79 | |
Symbol 76 MovieClip | Used by:79 89 | ||
Symbol 77 MovieClip | Uses:52 | Used by:79 89 | |
Symbol 78 Sound | Used by:79 | ||
Symbol 79 MovieClip | Uses:67 69 64 70 75 76 54 77 78 56 57 58 | Used by:Timeline | |
Symbol 80 MovieClip | Used by:89 | ||
Symbol 81 Graphic | Used by:82 | ||
Symbol 82 MovieClip | Uses:81 23 | Used by:89 | |
Symbol 83 Graphic | Used by:88 | ||
Symbol 84 Graphic | Used by:85 | ||
Symbol 85 MovieClip | Uses:84 | Used by:88 | |
Symbol 86 Graphic | Used by:87 | ||
Symbol 87 MovieClip | Uses:86 | Used by:88 | |
Symbol 88 MovieClip | Uses:83 85 23 87 | Used by:89 Timeline | |
Symbol 89 MovieClip | Uses:64 76 80 67 82 88 69 77 55 | Used by:Timeline | |
Symbol 90 Graphic | Used by:91 | ||
Symbol 91 MovieClip | Uses:90 | Used by:Timeline | |
Symbol 92 Graphic | Used by:97 | ||
Symbol 93 Graphic | Used by:96 | ||
Symbol 94 Graphic | Used by:95 | ||
Symbol 95 MovieClip | Uses:94 | Used by:96 | |
Symbol 96 MovieClip | Uses:93 95 | Used by:97 | |
Symbol 97 MovieClip | Uses:92 96 19 10 | Used by:98 216 | |
Symbol 98 MovieClip | Uses:97 | Used by:Timeline | |
Symbol 99 Graphic | Used by:100 | ||
Symbol 100 Button | Uses:99 | Used by:Timeline | |
Symbol 101 Graphic | Used by:102 | ||
Symbol 102 Button | Uses:101 | Used by:Timeline | |
Symbol 103 Graphic | Used by:104 | ||
Symbol 104 MovieClip | Uses:103 | Used by:Timeline | |
Symbol 105 Graphic | Used by:108 | ||
Symbol 106 Graphic | Used by:108 | ||
Symbol 107 Graphic | Used by:108 | ||
Symbol 108 MovieClip | Uses:105 106 107 | Used by:Timeline | |
Symbol 109 Graphic | Used by:Timeline | ||
Symbol 110 Graphic | Used by:Timeline | ||
Symbol 111 Graphic | Used by:130 244 | ||
Symbol 112 Graphic | Used by:130 244 | ||
Symbol 113 Graphic | Used by:130 244 | ||
Symbol 114 Graphic | Used by:130 244 | ||
Symbol 115 Graphic | Used by:130 244 | ||
Symbol 116 Graphic | Used by:130 244 | ||
Symbol 117 Graphic | Used by:130 244 | ||
Symbol 118 Graphic | Used by:130 244 | ||
Symbol 119 Graphic | Used by:130 244 | ||
Symbol 120 Graphic | Used by:130 244 | ||
Symbol 121 Graphic | Used by:130 244 | ||
Symbol 122 Graphic | Used by:130 244 | ||
Symbol 123 Graphic | Used by:130 244 | ||
Symbol 124 Graphic | Used by:130 244 | ||
Symbol 125 Graphic | Used by:130 244 | ||
Symbol 126 Graphic | Used by:130 244 | ||
Symbol 127 Graphic | Used by:130 244 | ||
Symbol 128 Graphic | Used by:130 244 | ||
Symbol 129 Graphic | Used by:130 244 | ||
Symbol 130 MovieClip | Uses:111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 | Used by:Timeline | |
Symbol 131 Graphic | Used by:135 | ||
Symbol 132 Font | Used by:133 136 | ||
Symbol 133 Text | Uses:132 | Used by:135 | |
Symbol 134 Graphic | Used by:135 | ||
Symbol 135 Button | Uses:131 133 134 | Used by:Timeline | |
Symbol 136 Text | Uses:132 | Used by:Timeline | |
Symbol 137 Graphic | Used by:138 | ||
Symbol 138 MovieClip | Uses:137 | Used by:Timeline | |
Symbol 139 Graphic | Used by:140 | ||
Symbol 140 MovieClip | Uses:139 | Used by:Timeline | |
Symbol 141 Sound | Used by:Timeline | ||
Symbol 142 Font | Used by:143 144 | ||
Symbol 143 Text | Uses:142 | Used by:Timeline | |
Symbol 144 Text | Uses:142 | Used by:Timeline | |
Symbol 145 Graphic | Used by:Timeline | ||
Symbol 146 Graphic | Used by:147 | ||
Symbol 147 MovieClip | Uses:146 | Used by:Timeline | |
Symbol 148 Graphic | Used by:154 157 159 161 162 163 239 247 251 | ||
Symbol 149 Font | Used by:150 156 158 168 | ||
Symbol 150 Text | Uses:149 | Used by:154 161 | |
Symbol 151 Graphic | Used by:154 157 159 161 162 163 239 247 251 | ||
Symbol 152 Graphic | Used by:154 157 159 161 162 163 239 247 251 | ||
Symbol 153 Graphic | Used by:154 161 | ||
Symbol 154 Button | Uses:148 150 151 152 153 | Used by:Timeline | |
Symbol 155 Button | Used by:Timeline | ||
Symbol 156 Text | Uses:149 | Used by:157 162 239 247 251 | |
Symbol 157 Button | Uses:148 156 151 152 | Used by:Timeline | |
Symbol 158 Text | Uses:149 | Used by:159 163 | |
Symbol 159 Button | Uses:148 158 151 152 | Used by:Timeline | |
Symbol 160 Button | Used by:Timeline | ||
Symbol 161 Button | Uses:148 150 151 152 153 | Used by:Timeline | |
Symbol 162 Button | Uses:148 156 151 152 | Used by:Timeline | |
Symbol 163 Button | Uses:148 158 151 152 | Used by:Timeline | |
Symbol 164 Graphic | Used by:177 | ||
Symbol 165 Graphic | Used by:166 | ||
Symbol 166 MovieClip | Uses:165 | Used by:177 | |
Symbol 167 Graphic | Used by:177 | ||
Symbol 168 Text | Uses:149 | Used by:177 | |
Symbol 169 EditableText | Uses:26 | Used by:177 | |
Symbol 170 Graphic | Used by:176 | ||
Symbol 171 Font | Used by:172 | ||
Symbol 172 Text | Uses:171 | Used by:176 | |
Symbol 173 Graphic | Used by:176 | ||
Symbol 174 Graphic | Used by:176 | ||
Symbol 175 Graphic | Used by:176 | ||
Symbol 176 Button | Uses:170 172 173 174 175 | Used by:177 | |
Symbol 177 MovieClip | Uses:164 166 167 168 169 176 | Used by:Timeline | |
Symbol 178 Graphic | Used by:Timeline | ||
Symbol 179 Graphic | Used by:184 188 190 223 | ||
Symbol 180 Font | Used by:181 187 189 | ||
Symbol 181 Text | Uses:180 | Used by:184 223 | |
Symbol 182 Graphic | Used by:184 188 190 223 | ||
Symbol 183 Graphic | Used by:184 188 190 223 | ||
Symbol 184 Button | Uses:179 181 182 183 | Used by:Timeline | |
Symbol 185 Font | Used by:186 208 214 | ||
Symbol 186 Text | Uses:185 | Used by:Timeline | |
Symbol 187 Text | Uses:180 | Used by:188 | |
Symbol 188 Button | Uses:179 187 182 183 | Used by:Timeline | |
Symbol 189 Text | Uses:180 | Used by:190 | |
Symbol 190 Button | Uses:179 189 182 183 | Used by:Timeline | |
Symbol 191 Graphic | Used by:Timeline | ||
Symbol 192 ShapeTweening | Used by:194 | ||
Symbol 193 Graphic | Used by:194 | ||
Symbol 194 MovieClip | Uses:192 193 | Used by:Timeline | |
Symbol 195 Font | Used by:196 203 206 208 214 218 220 225 | ||
Symbol 196 Text | Uses:195 | Used by:Timeline | |
Symbol 197 Bitmap | Used by:198 | ||
Symbol 198 Graphic | Uses:197 | Used by:199 | |
Symbol 199 MovieClip | Uses:198 | Used by:Timeline | |
Symbol 200 Graphic | Used by:Timeline | ||
Symbol 201 Graphic | Used by:Timeline | ||
Symbol 202 Graphic | Used by:Timeline | ||
Symbol 203 Text | Uses:195 | Used by:Timeline | |
Symbol 204 Graphic | Used by:Timeline | ||
Symbol 205 Graphic | Used by:Timeline | ||
Symbol 206 Text | Uses:195 | Used by:Timeline | |
Symbol 207 Graphic | Used by:Timeline | ||
Symbol 208 Text | Uses:195 185 | Used by:Timeline | |
Symbol 209 Graphic | Used by:Timeline | ||
Symbol 210 Graphic | Used by:211 | ||
Symbol 211 MovieClip | Uses:210 41 | Used by:Timeline | |
Symbol 212 Graphic | Used by:Timeline | ||
Symbol 213 Graphic | Used by:Timeline | ||
Symbol 214 Text | Uses:195 185 | Used by:Timeline | |
Symbol 215 Graphic | Used by:Timeline | ||
Symbol 216 MovieClip | Uses:97 | Used by:Timeline | |
Symbol 217 Graphic | Used by:Timeline | ||
Symbol 218 Text | Uses:195 | Used by:Timeline | |
Symbol 219 Graphic | Used by:Timeline | ||
Symbol 220 Text | Uses:195 | Used by:Timeline | |
Symbol 221 Graphic | Used by:Timeline | ||
Symbol 222 Graphic | Used by:Timeline | ||
Symbol 223 Button | Uses:179 181 182 183 | Used by:Timeline | |
Symbol 224 Graphic | Used by:Timeline | ||
Symbol 225 Text | Uses:195 | Used by:Timeline | |
Symbol 226 Sound | Used by:Timeline | ||
Symbol 227 Graphic | Used by:Timeline | ||
Symbol 228 Font | Used by:229 231 232 233 234 235 236 249 | ||
Symbol 229 Text | Uses:228 | Used by:Timeline | |
Symbol 230 Sound | Used by:Timeline | ||
Symbol 231 Text | Uses:228 | Used by:Timeline | |
Symbol 232 Text | Uses:228 | Used by:Timeline | |
Symbol 233 Text | Uses:228 | Used by:Timeline | |
Symbol 234 Text | Uses:228 | Used by:Timeline | |
Symbol 235 Text | Uses:228 | Used by:Timeline | |
Symbol 236 Text | Uses:228 | Used by:Timeline | |
Symbol 237 Font | Used by:238 | ||
Symbol 238 Text | Uses:237 | Used by:Timeline | |
Symbol 239 Button | Uses:148 156 151 152 | Used by:Timeline | |
Symbol 240 Graphic | Used by:Timeline | ||
Symbol 241 Font | Used by:242 243 250 | ||
Symbol 242 Text | Uses:241 | Used by:Timeline | |
Symbol 243 Text | Uses:241 | Used by:Timeline | |
Symbol 244 MovieClip | Uses:111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 | Used by:Timeline | |
Symbol 245 Graphic | Used by:246 | ||
Symbol 246 MovieClip | Uses:245 41 17 | Used by:Timeline | |
Symbol 247 Button | Uses:148 156 151 152 | Used by:Timeline | |
Symbol 248 Graphic | Used by:Timeline | ||
Symbol 249 Text | Uses:228 | Used by:Timeline | |
Symbol 250 Text | Uses:241 | Used by:Timeline | |
Symbol 251 Button | Uses:148 156 151 152 | Used by:Timeline |
Instance Names
"carte" | Frame 3 | Symbol 3 MovieClip |
"lac" | Frame 3 | Symbol 5 MovieClip |
"bat12" | Frame 3 | Symbol 7 MovieClip |
"bat10" | Frame 3 | Symbol 11 MovieClip |
"bat24" | Frame 3 | Symbol 13 MovieClip |
"bat1" | Frame 3 | Symbol 24 MovieClip |
"bat9" | Frame 3 | Symbol 28 MovieClip |
"bat11" | Frame 3 | Symbol 30 MovieClip |
"bat21" | Frame 3 | Symbol 36 MovieClip |
"char1" | Frame 3 | Symbol 59 MovieClip |
"char2" | Frame 3 | Symbol 59 MovieClip |
"char3" | Frame 3 | Symbol 59 MovieClip |
"camion" | Frame 3 | Symbol 62 MovieClip |
"bat8" | Frame 3 | Symbol 66 MovieClip |
"bat6" | Frame 3 | Symbol 66 MovieClip |
"bat5" | Frame 3 | Symbol 66 MovieClip |
"bat7" | Frame 3 | Symbol 66 MovieClip |
"char4" | Frame 3 | Symbol 59 MovieClip |
"bat13" | Frame 3 | Symbol 79 MovieClip |
"bat15" | Frame 3 | Symbol 79 MovieClip |
"bat14" | Frame 3 | Symbol 79 MovieClip |
"bat17" | Frame 3 | Symbol 79 MovieClip |
"bat16" | Frame 3 | Symbol 79 MovieClip |
"bat18" | Frame 3 | Symbol 79 MovieClip |
"bat20" | Frame 3 | Symbol 79 MovieClip |
"bat19" | Frame 3 | Symbol 79 MovieClip |
"char5" | Frame 3 | Symbol 59 MovieClip |
"char6" | Frame 3 | Symbol 59 MovieClip |
"char7" | Frame 3 | Symbol 59 MovieClip |
"char8" | Frame 3 | Symbol 59 MovieClip |
"char10" | Frame 3 | Symbol 59 MovieClip |
"char9" | Frame 3 | Symbol 59 MovieClip |
"bat22" | Frame 3 | Symbol 89 MovieClip |
"char17" | Frame 3 | Symbol 59 MovieClip |
"char18" | Frame 3 | Symbol 59 MovieClip |
"char19" | Frame 3 | Symbol 59 MovieClip |
"char20" | Frame 3 | Symbol 59 MovieClip |
"char21" | Frame 3 | Symbol 59 MovieClip |
"co1" | Frame 3 | Symbol 91 MovieClip |
"co2" | Frame 3 | Symbol 91 MovieClip |
"co3" | Frame 3 | Symbol 91 MovieClip |
"co4" | Frame 3 | Symbol 91 MovieClip |
"co5" | Frame 3 | Symbol 91 MovieClip |
"co8" | Frame 3 | Symbol 91 MovieClip |
"co6" | Frame 3 | Symbol 91 MovieClip |
"co9" | Frame 3 | Symbol 91 MovieClip |
"co11" | Frame 3 | Symbol 91 MovieClip |
"co13" | Frame 3 | Symbol 91 MovieClip |
"co12" | Frame 3 | Symbol 91 MovieClip |
"co10" | Frame 3 | Symbol 91 MovieClip |
"co14" | Frame 3 | Symbol 91 MovieClip |
"co7" | Frame 3 | Symbol 91 MovieClip |
"co15" | Frame 3 | Symbol 91 MovieClip |
"co16" | Frame 3 | Symbol 91 MovieClip |
"co16" | Frame 3 | Symbol 91 MovieClip |
"co17" | Frame 3 | Symbol 91 MovieClip |
"co18" | Frame 3 | Symbol 91 MovieClip |
"co19" | Frame 3 | Symbol 91 MovieClip |
"co20" | Frame 3 | Symbol 91 MovieClip |
"co21" | Frame 3 | Symbol 91 MovieClip |
"co22" | Frame 3 | Symbol 91 MovieClip |
"co23" | Frame 3 | Symbol 91 MovieClip |
"co24" | Frame 3 | Symbol 91 MovieClip |
"co25" | Frame 3 | Symbol 91 MovieClip |
"co26" | Frame 3 | Symbol 91 MovieClip |
"co27" | Frame 3 | Symbol 91 MovieClip |
"co28" | Frame 3 | Symbol 91 MovieClip |
"co29" | Frame 3 | Symbol 91 MovieClip |
"co30" | Frame 3 | Symbol 91 MovieClip |
"helico1" | Frame 3 | Symbol 98 MovieClip |
"menu" | Frame 3 | Symbol 104 MovieClip |
"curseur" | Frame 3 | Symbol 108 MovieClip |
"surbrille" | Symbol 44 MovieClip Frame 1 | Symbol 38 MovieClip |
"barchar" | Symbol 44 MovieClip Frame 1 | Symbol 43 MovieClip |
"char" | Symbol 59 MovieClip Frame 1 | Symbol 44 MovieClip |
"range" | Symbol 66 MovieClip Frame 1 | Symbol 64 MovieClip |
"tour" | Symbol 66 MovieClip Frame 1 | Symbol 41 MovieClip |
"bartour" | Symbol 79 MovieClip Frame 1 | Symbol 69 MovieClip |
"range" | Symbol 79 MovieClip Frame 1 | Symbol 64 MovieClip |
"tour" | Symbol 79 MovieClip Frame 1 | Symbol 75 MovieClip |
"range" | Symbol 89 MovieClip Frame 1 | Symbol 64 MovieClip |
"tour" | Symbol 89 MovieClip Frame 1 | Symbol 82 MovieClip |
"bartour" | Symbol 89 MovieClip Frame 1 | Symbol 69 MovieClip |
"helice" | Symbol 97 MovieClip Frame 1 | Symbol 96 MovieClip |
"heli" | Symbol 98 MovieClip Frame 1 | Symbol 97 MovieClip |
Dynamic Text Variables
codeMission | Symbol 169 EditableText | "" |
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