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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/16422302?noj=FRM16422302-5DC" width="1" height="1"></div>

Bingohtrail.swf

This is the info page for
Flash #23929

(Click the ID number above for more basic data on this flash file.)


Text
bingohtrail

JOUER

JOUER

REGLES

REGLES

powered by bingoh.fr

powered by bingoh.fr

powered by bingoh.fr

Cases spéciales

Rouge : aucune action
Vert : saut
Bleu : accélère la boule quelques secondes

Le but du jeu est de terminer le parcours le plus vite
possible sans tomber de l'aire de jeu.

But du jeu

Haut : accélération de la boule
Bas : décélaration de la boule
Droite : virer vers la droite
Gauche : virer vers la gauche
Espace : sauter (saut normal)
Ctrl + Espace : sauter (petit saut)

Commandes

venez jouer et gagner de nombreux cadeaux sur bingoh.fr

venez jouer et gagner de nombreux cadeaux sur bingoh.fr

venez jouer et gagner de nombreux cadeaux sur bingoh.fr

bingohtrail

000

bingohtrail

Distance

Vitesse

ActionScript [AS1/AS2]

Frame 1
loadVariables ("http://www.bingoh.fr/jeux/bt/scores.php", _root); stop();
Frame 2
stop();
Frame 4
stop(); var circuit = "";
Frame 5
function pair(nb) { if ((nb / 2) == Math.floor(nb / 2)) { return(true); } return(false); } function ad(a, b, c) { var _local1 = _root; if (_local1.circuit == _local1.circ) { T[++_local1.nb_lignes] = Array(a, b, c); } } function drawcarre(fx1, fx2, fx3, fx4, fy1, fy2, ft1, ft2) { with (_root.M1) { num = T[ft1][ft2]; if (num > 0) { lineStyle(1, 13421772, 30); beginFill(Tcoul[T[ft1][ft2]], 85); moveTo(fx1, fy1); lineTo(fx2, fy1); lineTo(fx3, fy2); lineTo(fx4, fy2); lineTo(fx1, fy1); endFill(); } } } function saute() { if (_root.Tsaut == true) { return(undefined); } _root.Tsaut = true; LGsaut = LG2; Tinit = 0; if (keyctrl) { LGsaut = LG1; } } function bouge() { var _local1 = _root; Temps++; _local1.Mavance._width = Lavance * (fl / nb_lignes); if (keyup && (Pvitesse < 24)) { Pvitesse++; } if (keydown && (Pvitesse > 0)) { Pvitesse--; } v = Pvitesse + (ACC * Pacc); Pz = Pz + v; ACC = ACC * Pdec; fl = Math.ceil(Pz / Plong); M1.clear(); _local1.Mvitesse._width = Lavance * (v / Vmax); if (keyleft && (PBx > ((-Plarge) * 1.4))) { PBx = PBx - 5; } if (keyright && (PBx < (Plarge * 1.4))) { PBx = PBx + 5; } zinit = Bprof; zinit = zinit * Pratio; Bx = PBx / zinit; if (_local1.Tsaut == true) { Tinit = Tinit + Tpas; By = Phaut - (((LGsaut * Tinit) * Tinit) + (Pb * Tinit)); if (By > Phaut) { By = Phaut; _local1.Tsaut = false; } By = By / zinit; } else { By = Phaut / zinit; } _local1.M1.Mball._x = Bx; _local1.M1.Mball._y = By; Vx = PBx + (Plarge * 1.5); Vx = Math.floor(Vx / Plarge); Vi = Math.floor((Pz + Bprof) / Plong); if (T[Vi][Vx] > 1) { if ((T[Vi][Vx] == 2) && (Tsaut == false)) { saute(); } if ((T[Vi][Vx] == 3) && (Tsaut == false)) { ACC = ACC + 1; } } if ((T[Vi][Vx] == 0) && (Tsaut == false)) { _local1.CT = false; Perdu = true; s = 0; j = "bingohtrail"; play(); } if (fl >= _local1.nb_lignes) { gotoAndPlay (6); } else { i = fl; while (i <= (fl + Pprofondeur)) { zinit = (i * Plong) - Pz; zinit = zinit * Pratio; x00 = (-(Plarge * 1.5)) / zinit; x01 = (-(Plarge * 0.5)) / zinit; x02 = (Plarge * 0.5) / zinit; x03 = (Plarge * 1.5) / zinit; y0 = Phaut / zinit; zinit = ((i + 1) * Plong) - Pz; zinit = zinit * Pratio; x10 = (-(Plarge * 1.5)) / zinit; x11 = (-(Plarge * 0.5)) / zinit; x12 = (Plarge * 0.5) / zinit; x13 = (Plarge * 1.5) / zinit; y1 = Phaut / zinit; drawcarre(x00, x01, x11, x10, y0, y1, i, 0); drawcarre(x01, x02, x12, x11, y0, y1, i, 1); drawcarre(x02, x03, x13, x12, y0, y1, i, 2); i++; } } } stop(); _root.CT = true; Tcoul = new Array(); T = new Array(); Mgagne._visible = false; Perdu = false; Temps = 0; Pvitesse = 0; Pz = 0; Plong = 100; Plarge = 80; Pprofondeur = 8; Pqui = 1; Phaut = 80; Pratio = 0.004; PBx = 0; PBy = 10; Bprof = 120; nb_lignes = 0; Lavance = 320; Vmax = 50; Pb = 250; Lavance = 300; Pacc = 4; Pdec = 0.95; ACC = 0; Tinit = 0; Tpas = 0.05; Tsaut = false; LGsaut = 0; LG1 = -350; LG2 = -240; Tcoul[1] = "0x990000"; Tcoul[2] = "0x00CC00"; Tcoul[3] = "0x003399"; Tcoul[4] = "0xCCCCCC"; _root.circ = 3; ad(3, 3, 3); ad(3, 3, 3); ad(3, 3, 3); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(3, 3, 3); ad(3, 3, 3); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 2, 1); ad(1, 3, 1); ad(1, 3, 1); ad(1, 1, 1); ad(0, 2, 0); ad(0, 0, 0); ad(0, 0, 0); ad(0, 1, 0); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 3); ad(2, 2, 3); ad(0, 0, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 0); ad(2, 1, 1); ad(0, 0, 0); ad(2, 2, 2); ad(2, 2, 2); ad(3, 3, 3); ad(3, 3, 3); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(0, 0, 0); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(0, 0, 0); ad(1, 1, 1); ad(1, 0, 1); ad(1, 0, 1); ad(1, 0, 1); ad(2, 0, 2); ad(1, 0, 1); ad(1, 0, 1); ad(0, 2, 0); ad(0, 3, 0); ad(0, 3, 0); ad(0, 3, 0); ad(1, 3, 1); ad(1, 2, 1); ad(1, 0, 1); ad(0, 0, 0); ad(0, 0, 0); ad(3, 3, 3); ad(3, 3, 3); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(0, 1, 1); ad(0, 2, 1); ad(0, 1, 1); ad(0, 0, 1); ad(0, 0, 3); ad(0, 0, 1); ad(0, 1, 3); ad(0, 1, 1); ad(0, 1, 2); ad(0, 3, 0); ad(0, 1, 0); ad(0, 1, 0); ad(0, 1, 0); ad(1, 1, 0); ad(1, 1, 0); ad(3, 0, 0); ad(1, 0, 0); ad(3, 0, 0); ad(2, 0, 0); ad(0, 0, 0); ad(0, 0, 0); ad(0, 0, 0); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(2, 1, 1); ad(0, 1, 1); ad(3, 1, 1); ad(3, 1, 1); ad(1, 1, 1); ad(1, 0, 0); ad(1, 1, 1); ad(3, 0, 1); ad(3, 0, 1); ad(2, 1, 1); ad(0, 0, 0); ad(0, 1, 1); ad(0, 2, 1); ad(0, 0, 1); ad(1, 1, 1); ad(0, 0, 3); ad(1, 1, 1); ad(2, 1, 1); ad(1, 1, 2); ad(1, 0, 0); ad(1, 1, 1); ad(0, 0, 1); ad(0, 1, 1); ad(1, 1, 0); ad(1, 0, 0); ad(1, 1, 1); ad(0, 1, 1); ad(0, 1, 0); ad(1, 1, 0); ad(1, 1, 0); ad(1, 1, 1); ad(3, 3, 3); ad(1, 2, 1); ad(1, 0, 1); ad(1, 1, 1); ad(1, 0, 1); ad(1, 0, 1); ad(3, 3, 3); ad(1, 1, 2); ad(1, 1, 3); ad(1, 1, 1); ad(0, 1, 1); ad(1, 1, 1); ad(1, 3, 1); ad(1, 1, 1); ad(1, 1, 0); ad(1, 1, 1); ad(1, 1, 1); ad(3, 0, 1); ad(1, 1, 1); ad(1, 1, 1); ad(2, 2, 2); ad(0, 0, 0); ad(0, 2, 0); ad(0, 2, 0); ad(0, 2, 0); ad(0, 0, 0); ad(1, 1, 1); ad(1, 1, 1); ad(0, 3, 0); ad(0, 2, 0); ad(0, 0, 0); ad(1, 1, 0); ad(0, 1, 1); ad(0, 1, 1); ad(1, 1, 0); ad(1, 1, 0); ad(1, 0, 0); ad(1, 1, 0); ad(1, 1, 0); ad(0, 1, 1); ad(3, 3, 3); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(3, 3, 3); ad(2, 2, 2); ad(0, 0, 0); ad(0, 0, 0); ad(1, 1, 1); ad(1, 0, 1); ad(1, 1, 1); ad(1, 0, 1); ad(1, 1, 1); ad(0, 0, 0); ad(0, 1, 0); ad(0, 1, 0); ad(0, 1, 0); ad(0, 1, 0); ad(0, 0, 0); ad(1, 0, 1); ad(1, 0, 1); ad(1, 1, 1); ad(1, 0, 1); ad(0, 0, 0); ad(1, 1, 1); ad(1, 0, 1); ad(1, 0, 0); ad(1, 1, 1); ad(0, 0, 0); ad(1, 1, 1); ad(1, 0, 1); ad(1, 0, 1); ad(1, 1, 1); ad(0, 0, 0); ad(1, 0, 1); ad(1, 0, 1); ad(1, 1, 1); ad(1, 0, 1); ad(0, 0, 0); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(2, 2, 2); ad(3, 3, 3); ad(3, 3, 3); ad(3, 3, 3); ad(3, 3, 3); ad(3, 3, 3); ad(3, 3, 3); ad(3, 3, 3); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(4, 4, 4); ad(4, 4, 4); ad(4, 4, 4); _root.circ = 2; ad(3, 3, 3); ad(3, 3, 3); ad(1, 1, 1); ad(1, 1, 1); ad(0, 1, 1); ad(0, 1, 1); ad(0, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(3, 1, 0); ad(3, 1, 0); ad(2, 2, 0); ad(0, 1, 0); ad(0, 1, 0); ad(1, 2, 1); ad(1, 0, 1); ad(1, 0, 3); ad(1, 0, 3); ad(1, 1, 3); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(0, 0, 0); ad(0, 0, 0); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 0); ad(0, 1, 0); ad(0, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 0); ad(1, 0, 0); ad(1, 1, 1); ad(1, 1, 1); ad(3, 3, 3); ad(3, 2, 3); ad(3, 0, 3); ad(3, 0, 3); ad(3, 0, 3); ad(3, 0, 3); ad(3, 0, 3); ad(3, 0, 3); ad(2, 0, 2); ad(0, 0, 0); ad(0, 0, 0); ad(0, 1, 0); ad(0, 1, 0); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 0, 1); ad(1, 0, 1); ad(1, 0, 1); ad(1, 0, 1); ad(3, 1, 1); ad(3, 1, 1); ad(3, 1, 1); ad(2, 1, 1); ad(0, 0, 1); ad(0, 0, 1); ad(0, 1, 1); ad(0, 1, 1); ad(0, 1, 1); ad(1, 1, 0); ad(1, 1, 0); ad(1, 1, 0); ad(1, 0, 0); ad(1, 0, 0); ad(1, 0, 0); ad(1, 0, 0); ad(1, 1, 0); ad(1, 1, 0); ad(1, 1, 1); ad(1, 1, 1); ad(0, 3, 1); ad(0, 3, 1); ad(0, 2, 1); ad(0, 0, 1); ad(0, 0, 1); ad(1, 0, 1); ad(1, 0, 3); ad(1, 0, 3); ad(1, 0, 2); ad(3, 0, 0); ad(3, 0, 0); ad(3, 0, 0); ad(3, 0, 0); ad(2, 0, 0); ad(0, 0, 0); ad(0, 0, 0); ad(0, 0, 0); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(0, 1, 0); ad(0, 1, 0); ad(0, 1, 0); ad(0, 1, 0); ad(0, 3, 0); ad(0, 3, 0); ad(0, 3, 0); ad(0, 3, 0); ad(0, 3, 0); ad(0, 3, 0); ad(0, 2, 0); ad(0, 0, 0); ad(0, 0, 0); ad(0, 0, 0); ad(0, 0, 0); ad(2, 2, 2); ad(2, 2, 2); ad(2, 2, 2); ad(0, 0, 0); ad(0, 0, 0); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 2, 1); ad(3, 2, 3); ad(1, 0, 1); ad(1, 0, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(3, 3, 3); ad(3, 3, 3); ad(3, 3, 3); ad(0, 0, 0); ad(0, 0, 0); ad(0, 0, 0); ad(1, 1, 1); ad(1, 1, 1); ad(4, 4, 4); ad(4, 4, 4); ad(4, 4, 4); _root.circ = 1; ad(3, 3, 3); ad(3, 3, 3); ad(3, 3, 3); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(2, 2, 2); ad(0, 0, 0); ad(0, 0, 0); ad(1, 1, 1); ad(1, 1, 1); ad(1, 3, 1); ad(1, 3, 1); ad(1, 2, 1); ad(0, 0, 0); ad(0, 0, 0); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(3, 3, 3); ad(3, 3, 3); ad(1, 2, 1); ad(1, 0, 1); ad(1, 0, 1); ad(1, 0, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(0, 1, 3); ad(0, 1, 3); ad(0, 1, 3); ad(0, 1, 1); ad(1, 1, 1); ad(1, 3, 1); ad(1, 3, 1); ad(1, 2, 1); ad(1, 0, 1); ad(1, 0, 1); ad(1, 0, 1); ad(1, 0, 2); ad(1, 0, 0); ad(1, 0, 0); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(3, 3, 3); ad(3, 3, 2); ad(3, 2, 0); ad(2, 0, 0); ad(0, 0, 0); ad(1, 0, 0); ad(1, 1, 0); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 2, 1); ad(2, 0, 2); ad(0, 0, 0); ad(0, 0, 0); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 2, 1); ad(1, 0, 1); ad(1, 0, 1); ad(1, 0, 1); ad(1, 0, 1); ad(2, 0, 2); ad(0, 0, 0); ad(0, 0, 0); ad(1, 0, 1); ad(1, 0, 3); ad(1, 0, 3); ad(1, 1, 3); ad(1, 0, 1); ad(1, 0, 1); ad(3, 1, 1); ad(3, 0, 3); ad(1, 0, 3); ad(1, 0, 3); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(1, 1, 1); ad(2, 1, 2); ad(0, 1, 0); ad(0, 3, 0); ad(0, 3, 0); ad(0, 1, 0); ad(0, 1, 0); ad(0, 1, 0); ad(0, 1, 0); ad(3, 1, 0); ad(2, 1, 0); ad(2, 1, 1); ad(0, 1, 1); ad(0, 1, 1); ad(0, 0, 1); ad(1, 0, 1); ad(1, 0, 1); ad(1, 0, 1); ad(3, 0, 1); ad(3, 0, 1); ad(3, 0, 1); ad(3, 0, 1); ad(2, 0, 1); ad(0, 0, 1); ad(0, 0, 1); ad(0, 0, 1); ad(1, 0, 2); ad(1, 0, 0); ad(1, 0, 0); ad(3, 0, 0); ad(3, 0, 1); ad(3, 0, 1); ad(3, 0, 1); ad(3, 0, 2); ad(2, 0, 0); ad(0, 0, 0); ad(0, 0, 1); ad(0, 0, 1); ad(1, 1, 1); ad(1, 1, 1); ad(3, 1, 1); ad(3, 3, 1); ad(1, 1, 1); ad(1, 1, 1); ad(4, 4, 4); ad(4, 4, 4); ad(4, 4, 4); keyleft = (keyright = (keyup = (keydown = (keysp = false)))); keyListener = new Object(); keyListener.onKeyDown = function () { switch (Key.getCode()) { case 17 : keyctrl = true; return; case 37 : keyleft = true; return; case 39 : keyright = true; return; case 38 : keyup = true; return; case 40 : keydown = true; return; case 32 : keysp = true; saute(); } }; keyListener.onKeyUp = function () { switch (Key.getCode()) { case 17 : keyctrl = false; return; case 37 : keyleft = false; return; case 39 : keyright = false; return; case 38 : keyup = false; return; case 40 : keydown = false; return; case 32 : keysp = false; } }; newGame = function () { Key.addListener(keyListener); clearInterval(newGameTimeout); }; newGameTimeout = setInterval(newGame, 100);
Frame 6
if (Perdu == true) { gotoAndStop (7); } else { gotoAndStop (8); }
Frame 7
stop();
Frame 8
stop();
Symbol 13 Button
on (release) { gotoAndPlay (3); }
Symbol 16 Button
on (release) { play(); }
Symbol 22 Button
on (release) { getURL ("http://www.bingoh.fr"); }
Symbol 30 Button
on (release) { _root.play(); }
Symbol 31 MovieClip Frame 15
stop();
Symbol 43 Button
on (rollOver) { _root.Bdeb._alpha = 60; } on (rollOut) { _root.Bdeb._alpha = 100; } on (release) { circuit = 1; _root.play(); }
Symbol 51 Button
on (rollOver) { _root.Bcon._alpha = 60; } on (rollOut) { _root.Bcon._alpha = 100; } on (release) { circuit = 2; _root.play(); }
Symbol 64 Button
on (rollOver) { _root.Bexp._alpha = 60; } on (rollOut) { _root.Bexp._alpha = 100; } on (release) { circuit = 3; _root.play(); }
Symbol 73 MovieClip Frame 1
if (_root.CT) { _root.bouge(); }
Symbol 73 MovieClip Frame 2
if (_root.CT) { _root.bouge(); } gotoAndPlay (1);
Symbol 73 MovieClip Frame 30
stop();
Symbol 88 Button
on (release) { gotoAndPlay (4); }

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:3
Symbol 3 MovieClipUses:2Used by:Timeline
Symbol 4 FontUsed by:5 68 76
Symbol 5 TextUses:4Used by:6
Symbol 6 MovieClipUses:5Used by:Timeline
Symbol 7 GraphicUsed by:13 16 30 88
Symbol 8 FontUsed by:9 11 14 15 24 25 26 27 28 29 40 46 59 75 91
Symbol 9 TextUses:8Used by:13 30 88
Symbol 10 GraphicUsed by:13 16 30 88
Symbol 11 TextUses:8Used by:13 30 88
Symbol 12 GraphicUsed by:13 16 30 88
Symbol 13 ButtonUses:7 9 10 11 12Used by:Timeline
Symbol 14 TextUses:8Used by:16
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Symbol 16 ButtonUses:7 14 10 15 12Used by:Timeline
Symbol 17 FontUsed by:18 19 21
Symbol 18 EditableTextUses:17Used by:22
Symbol 19 EditableTextUses:17Used by:22
Symbol 20 GraphicUsed by:22
Symbol 21 EditableTextUses:17Used by:22
Symbol 22 ButtonUses:18 19 20 21Used by:Timeline
Symbol 23 GraphicUsed by:31
Symbol 24 TextUses:8Used by:31
Symbol 25 TextUses:8Used by:31
Symbol 26 TextUses:8Used by:31
Symbol 27 TextUses:8Used by:31
Symbol 28 TextUses:8Used by:31
Symbol 29 TextUses:8Used by:31
Symbol 30 ButtonUses:7 9 10 11 12Used by:31
Symbol 31 MovieClipUses:23 24 25 26 27 28 29 30Used by:Timeline
Symbol 32 GraphicUsed by:Timeline
Symbol 33 GraphicUsed by:42 43
Symbol 34 GraphicUsed by:35 43 51 64
Symbol 35 MovieClipUses:34Used by:42 50 63
Symbol 36 GraphicUsed by:37 43
Symbol 37 MovieClipUses:36Used by:42
Symbol 38 FontUsed by:39 41 45 47 52 53 55 58 60
Symbol 39 EditableTextUses:38Used by:42 43
Symbol 40 EditableTextUses:8Used by:42 43
Symbol 41 EditableTextUses:38Used by:42 43
Symbol 42 MovieClipUses:33 35 37 39 40 41Used by:43
Symbol 43 ButtonUses:42 33 34 36 39 40 41Used by:Timeline
Symbol 44 GraphicUsed by:50 51
Symbol 45 EditableTextUses:38Used by:50 51
Symbol 46 EditableTextUses:8Used by:50 51
Symbol 47 EditableTextUses:38Used by:50 51
Symbol 48 GraphicUsed by:49 51
Symbol 49 MovieClipUses:48Used by:50
Symbol 50 MovieClipUses:44 35 45 46 47 49Used by:51
Symbol 51 ButtonUses:50 44 34 45 46 47 48Used by:Timeline
Symbol 52 EditableTextUses:38Used by:56
Symbol 53 EditableTextUses:38Used by:56
Symbol 54 GraphicUsed by:56
Symbol 55 EditableTextUses:38Used by:56
Symbol 56 ButtonUses:52 53 54 55Used by:Timeline
Symbol 57 GraphicUsed by:63 64
Symbol 58 EditableTextUses:38Used by:63 64
Symbol 59 EditableTextUses:8Used by:63 64
Symbol 60 EditableTextUses:38Used by:63 64
Symbol 61 GraphicUsed by:62 64
Symbol 62 MovieClipUses:61Used by:63
Symbol 63 MovieClipUses:57 35 58 59 60 62Used by:64
Symbol 64 ButtonUses:63 57 34 58 59 60 61Used by:Timeline
Symbol 65 MovieClipUsed by:Timeline
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:Timeline
Symbol 68 TextUses:4Used by:69
Symbol 69 MovieClipUses:68Used by:Timeline
Symbol 70 GraphicUsed by:Timeline
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:71 72Used by:74
Symbol 74 MovieClipUses:73Used by:Timeline
Symbol 75 EditableTextUses:8Used by:Timeline
Symbol 76 TextUses:4Used by:77
Symbol 77 MovieClipUses:76Used by:Timeline
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:Timeline
Symbol 80 GraphicUsed by:Timeline
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:Timeline
Symbol 83 GraphicUsed by:Timeline
Symbol 84 GraphicUsed by:Timeline
Symbol 85 FontUsed by:86 87
Symbol 86 EditableTextUses:85Used by:Timeline
Symbol 87 EditableTextUses:85Used by:Timeline
Symbol 88 ButtonUses:7 9 10 11 12Used by:Timeline
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:Timeline
Symbol 91 EditableTextUses:8Used by:Timeline
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:Timeline

Instance Names

"Bdeb"Frame 4Symbol 43 Button
"Bcon"Frame 4Symbol 51 Button
"Bexp"Frame 4Symbol 64 Button
"M1"Frame 5Symbol 74 MovieClip
"Mavance"Frame 5Symbol 79 MovieClip
"Mvitesse"Frame 5Symbol 82 MovieClip
"Mball"Symbol 74 MovieClip Frame 1Symbol 73 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$BO$AJR35XHbkyWXSCrwJR0SB/."

Dynamic Text Variables

_root.score2_1Symbol 39 EditableText""
_root.score1_1Symbol 40 EditableText""
_root.score3_1Symbol 41 EditableText""
_root.score2_2Symbol 45 EditableText""
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http://swfchan.com/5/23929/info.shtml
Created: 25/5 -2019 18:28:00 Last modified: 25/5 -2019 18:28:00 Server time: 05/11 -2024 11:01:49