STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228123
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/91578534?noj=FRM91578534-12DC" width="1" height="1"></div>

I'll be Lightning.swf

This is the info page for
Flash #23951

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">music</font></p>

10

bonus
life

<p align="center"><font face="Arial_11pt_st" size="11" color="#84929b" letterSpacing="0.500000" kerning="0">Keep all the stars in the sky.</font></p>

<p align="center"><font face="Lightning Liam" size="15" color="#748295" letterSpacing="2.000000" kerning="0">253505</font></p>

<p align="center"><font face="Lightning Liam" size="15" color="#84734d" letterSpacing="2.000000" kerning="0">2</font></p>

Lives

Score

Level

Restart

Help

How to play

Highscores

Keep the stars in the sky by energising them with your lightning
Let too many stars drop and its game over
Move the mouse left to right to move and line up a good shot
Hold the left mouse button to charge up and aim
Release the mouse button to fire

Be careful not to overcharge or you'll get shocked!
Hitting a comet will add a star to your lives (Max 5 stars)
The longer you charge the faster and further your lightning will go
The more stars you hit in a row  the more each star is worth!
You get more points for energising dying stars

Loading Highscores

23505

Your name

Player name

120450

1

iTunes

Real Groovy

Visit site

ActionScript [AS1/AS2]

Frame 4
nz.co.resn.stats.FlashStat.googleAnalyticsEnabled = false; nz.co.resn.stats.FlashStat.resnStatsEnabled = true; nz.co.resn.stats.FlashStat.statFolderPath = "http://www.resncreative.com/stats/liamfinn/"; if (System.capabilities.playerType == "External") { nz.co.resn.stats.FlashStat.debug = true; } nz.co.resn.stats.FlashStat.hit("/loading"); if (getBytesLoaded() >= getBytesTotal()) { gotoAndPlay ("start"); }
Frame 5
minStartTime = getTimer() + 2000;
Frame 7
if ((getBytesLoaded() < getBytesTotal()) || (getTimer() < minStartTime)) { gotoAndPlay(_currentframe - 1); }
Frame 30
nz.co.resn.stats.FlashStat.hit("/home");
Instance of Symbol 355 MovieClip "game" in Frame 30
/* no clip actions */
Frame 99
stop(); game.screens.gotoScreen("start");
Symbol 4 MovieClip Frame 11
if (_parent.getBytesLoaded() >= _parent.getBytesTotal()) { gotoAndStop (1); }
Symbol 4 MovieClip Frame 32
stop();
Symbol 8 MovieClip Frame 1
if (!inited) { inited = true; this.onEnterFrame = function () { gotoAndStop(Math.ceil(Math.random() * _totalframes)); }; }
Symbol 9 MovieClip Frame 10
stop();
Symbol 10 MovieClip Frame 1
stop();
Symbol 11 MovieClip Frame 14
if (_parent.getBytesLoaded() >= _parent.getBytesTotal()) { gotoAndStop (1); }
Symbol 11 MovieClip Frame 15
this.onEnterFrame = function () { loadProgress = _parent.getBytesLoaded() / _parent.getBytesTotal(); curLoaderFrame = Math.floor(loader._totalframes * loadProgress); if (curLoaderFrame < 1) { curLoaderFrame = 1; } loader.gotoAndStop(curLoaderFrame); };
Symbol 11 MovieClip Frame 30
stop();
Symbol 356 MovieClip [__Packages.nz.co.resn.stats.FlashStat] Frame 0
class nz.co.resn.stats.FlashStat { function FlashStat () { } static function hit(hitPath) { if (debug) { trace("FlashStat.hit: " + hitPath); } if (resnStatsEnabled) { var _local1 = new LoadVars(); _local1.sendAndLoad(statFolderPath + hitPath, _local1, "POST"); } if (googleAnalyticsEnabled) { getURL (("javascript:urchinTracker('" + hitPath) + "');"); } } static var resnStatsEnabled = true; static var googleAnalyticsEnabled = false; static var statFolderPath = "/stats/"; static var debug = false; }
Symbol 357 MovieClip [__Packages.nz.co.resn.game_utils.HighScores] Frame 0
class nz.co.resn.game_utils.HighScores { var highScores, a, b, cb; function HighScores () { highScores = new XML(); highScores.ignoreWhite = true; highScores.onLoad = nz.co.resn.util.Proxy.create(this, onHighScoresLoaded); } function setScore(score) { if ((score << 0) != score) { trace("HighScores.setScore: score must be an integer"); } a = Math.round(Math.random() * 2147483647) + 123456789; b = score ^ a; } function getScore() { return(b ^ a); } function getHighScores(gameID, limit, options, callBack) { cb = callBack; var _local3 = new LoadVars(); _local3.game = gameID; _local3.limit = limit; if (options != null) { for (var _local4 in options) { _local3[("options[" + _local4) + "]"] = options[_local4]; } } _local3.sendAndLoad(highScorePath, highScores, "POST"); } function saveHighScore(gameID, name, email, other, callBack) { var _local2 = new LoadVars(); _local2.game = gameID; _local2.x = (getScore() * 4) ^ 2147483647; _local2.z = getScore(); _local2.name = name; _local2.email = email; _local2.other = other; _local2.onLoad = callBack; _local2.sendAndLoad(highScorePath, _local2, "POST"); } function isLoading() { return(!highScores.loaded); } function onHighScoresLoaded(success) { if (cb != null) { cb(highScores); } } static var highScorePath = "highscores.php"; }
Symbol 358 MovieClip [__Packages.nz.co.resn.util.Proxy] Frame 0
class nz.co.resn.util.Proxy { function Proxy () { } static function create(oTarget, fFunction) { var aParameters = new Array(); var _local2 = 2; while (_local2 < arguments.length) { aParameters[_local2 - 2] = arguments[_local2]; _local2++; } var _local4 = function () { var _local2 = arguments.concat(aParameters); fFunction.apply(oTarget, _local2); }; return(_local4); } }
Symbol 16 MovieClip Frame 4
if (_parent.getBytesLoaded() >= _parent.getBytesTotal()) { gotoAndStop (1); }
Symbol 16 MovieClip Frame 54
stop();
Symbol 24 Button
on (rollOver, dragOver) { over = true; } on (rollOut, dragOut) { over = false; } on (release) { if (_parent.isIntro) { nz.co.resn.stats.FlashStat.hit("/loading/resn"); } else { nz.co.resn.stats.FlashStat.hit("/game/over/resn"); } getURL ("http://www.resn.co.nz", "_blank"); }
Symbol 25 MovieClip Frame 1
if (!inited) { inited = true; this.onEnterFrame = function () { if (over) { nextFrame(); } else { prevFrame(); } }; }
Symbol 26 MovieClip Frame 1
isIntro = true;
Symbol 26 MovieClip Frame 5
if (_parent.getBytesLoaded() >= _parent.getBytesTotal()) { gotoAndStop (1); }
Symbol 26 MovieClip Frame 26
stop();
Symbol 33 MovieClip Frame 1
function init() { idleTrackClip = this.createEmptyMovieClip("idleTrackClip", this.getNextHighestDepth()); idleTrack = new Sound(idleTrackClip); idleTrack.attachSound("idleTrack"); idleTrack.setVolume(curIdleVolume); idleTrack.start(0, 9999); tracks = []; ti = 1; while (ti <= numTracks) { curTrack = new Sound(); curTrack.attachSound("track" + ti); curTrack.isLoaded = true; curTrack.trackNum = ti; tracks[ti] = curTrack; ti++; } ti = 1; while (ti <= numTracks) { curTrack = tracks[ti]; if (ti < numTracks) { curTrack.nextTrack = tracks[ti + 1]; } else { curTrack.nextTrack = tracks[1]; } ti++; } gameIsPaused = true; startIdleLoop(); this.onEnterFrame = step; } function step() { if ((((((curTrack.finished && (!leveledUp)) && (curTrack.nextTrack != undefined)) && (curTrack.nextTrack.isLoaded)) && (_parent.game != undefined)) && (!_parent.game.gameIsOver)) && (!_parent.game.gameIsPaused)) { if (_parent.game.gameStarted) { leveledUp = true; if (_parent.game.curLevelNum < _parent.game.numLevels) { _parent.game.levelUp(); } else { startTrack(curTrack.nextTrack.trackNum); } } else { startTrack(curTrack.trackNum); } } curIdleVolume = curIdleVolume + ((targetIdleVolume - curIdleVolume) * 0.1); idleTrack.setVolume(curIdleVolume); } function startTrack(newTrackNum) { trace("startTrack " + newTrackNum); curTrackNum = newTrackNum; curTrack = tracks[curTrackNum]; curTrackName = trackNames[curTrackNum]; nz.co.resn.stats.FlashStat.hit("/game/tracks/" + curTrackName); prevTrack.stop(); curTrack.start(); curTrack.finished = false; curTrack.onSoundComplete = trackFinished; curTrack.pause(); prevTrack = curTrack; } function startIdleLoop() { trace("startIdleLoop"); idleLooping = true; targetIdleVolume = 100; idleTrack.stop(); idleTrack.start(0, 9999); } function endIdleLoop() { trace("endIdleLoop"); idleLooping = false; targetIdleVolume = 0; } function pauseTrack() { trace("pauseTrack " + trackPaused); if (!trackPaused) { trackPaused = true; pauseTime = curTrack.position; curTrack.stop(); } } function resumeTrack() { trace("resumeTrack " + trackPaused); if (trackPaused) { trackPaused = false; if (_parent.game.gameStarted) { trace("pauseTime: " + pauseTime); curTrack.start(pauseTime / 1000); } } } function gamePaused() { trace("gamePaused isPaused? " + gameIsPaused); if (!gameIsPaused) { gameIsPaused = true; trace("gamePaused"); pauseTrack(); startIdleLoop(); } } function gameResumed() { trace("gameResumed isPaused? " + gameIsPaused); if (gameIsPaused) { gameIsPaused = false; trace("gameResumed"); resumeTrack(); endIdleLoop(); } } function deactivateGame() { trace("deactivateGame"); gameIsPaused = true; trace("gameIsPaused: " + gameIsPaused); pauseTrack(); } function loadTrack(targetTrack, nextTrackNum) { trace((("loadTrack " + targetTrack) + ",") + nextTrackNum); if (nextTrackNum <= numTracks) { nextTrack = tracks[nextTrackNum]; targetTrack.nextTrack = nextTrack; if (!nextTrack.isLoaded) { if (nextTrackNum == numTracks) { nextTrack.nextTrack = tracks[1]; } newTrackUrl = (trackUrlPrefix + nextTrackNum) + trackUrlAffix; trace("load track " + newTrackUrl); nextTrack.loadSound(newTrackUrl, false); nextTrack.onLoad = nextTrackLoaded; } } } function trackFinished() { curTrack.finished = true; leveledUp = false; } function nextTrackLoaded() { this.isLoaded = true; loadTrack(this, this.trackNum + 1); } stop(); numTracks = 3; trackUrlPrefix = "http://www.resncreative.com/games/liamfinn/audio/track"; trackUrlAffix = ".mp3"; curIdleVolume = (targetIdleVolume = 0); trackNames = []; trackNames[1] = "gather-to-the-chapel"; trackNames[2] = "second-chance"; trackNames[3] = "better-to-be"; init();
Symbol 48 MovieClip Frame 1
stop();
Symbol 48 MovieClip Frame 10
play();
Symbol 48 MovieClip Frame 40
gotoAndStop ("hidden");
Symbol 51 MovieClip Frame 1
stop();
Symbol 51 MovieClip Frame 21
stop();
Symbol 56 MovieClip Frame 1
stop();
Symbol 56 MovieClip Frame 10
play();
Symbol 56 MovieClip Frame 71
stop(); _parent._parent.hideComet();
Symbol 57 MovieClip Frame 1
stop();
Symbol 108 MovieClip Frame 1
startX = head._x;
Symbol 154 MovieClip Frame 1
stop();
Symbol 158 MovieClip Frame 1
function reset() { ready = true; if (!inited) { arm.hand.charge._alpha = 0; arm.upperArm.charge._alpha = 0; arm.hand.chargeGlow._alpha = 0; inited = true; } idle(); } function walk(walkDirection) { if ((ready && (inited)) && (!moving)) { moving = true; direction = walkDirection; gotoAndPlay(direction); _parent.updatePlayer(); } } function electrocute() { if ((ready && (inited)) && (!_parent.electrocuting)) { moving = true; walking = false; _parent.electrocuting = true; gotoAndPlay ("electrocute"); _parent.updatePlayer(); } } function idleLoop() { if (ready) { ready = false; gotoAndPlay ("playGuitar"); } } function idle() { if (ready && (inited)) { moving = false; walking = false; _parent.electrocuting = false; gotoAndStop ("norm"); _parent.updatePlayer(); if (_parent.gameIsPaused || (_parent.gameIsOver)) { idleLoop(); } } }
Symbol 158 MovieClip Frame 118
if (_parent.gameStarted) { gotoAndPlay ("skipToNorm"); }
Symbol 158 MovieClip Frame 140
play();
Symbol 158 MovieClip Frame 167
if (((!_parent.gameStarted) || (_parent.gameIsPaused)) || (_parent.gameIsOver)) { gotoAndPlay ("playGuitarLoop"); }
Symbol 158 MovieClip Frame 179
stop(); reset();
Symbol 158 MovieClip Frame 184
play();
Symbol 158 MovieClip Frame 194
gotoAndPlay ("playGuitarLoop");
Symbol 158 MovieClip Frame 206
stop(); reset();
Symbol 158 MovieClip Frame 209
stop();
Symbol 158 MovieClip Frame 215
play();
Symbol 158 MovieClip Frame 216
walking = true;
Symbol 158 MovieClip Frame 242
walking = false;
Symbol 158 MovieClip Frame 245
idle();
Symbol 158 MovieClip Frame 250
play();
Symbol 158 MovieClip Frame 251
walking = true;
Symbol 158 MovieClip Frame 277
walking = false;
Symbol 158 MovieClip Frame 280
idle();
Symbol 158 MovieClip Frame 285
play();
Symbol 158 MovieClip Frame 304
_parent.electrocuting = false;
Symbol 158 MovieClip Frame 309
idle();
Symbol 165 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 1
textHint.text = _parent.curHintText;
Symbol 173 MovieClip Frame 1
function updateHint() { if (curHint == undefined) { curHint = startHint; game.hint_restartHints = false; } else { if (resumeHint != undefined) { curHint = resumeHint; resumeHint = undefined; } if (game.hint_electrocuted) { game.hint_testElectrocuted = false; game.hint_electrocuted = false; game.hint_shownElectrocuted = true; resumeHint = curHint; curHint = "hint_electrocute"; } else { switch (curHint) { case "hint_intro" : curHint = "hint_idea"; break; case "hint_idea" : curHint = "hint_aim"; break; case "hint_aim" : curHint = "hint_charge"; break; case "hint_charge" : curHint = "hint_fire"; break; case "hint_fire" : if (!game.hint_shownElectrocuted) { curHint = "hint_electrocute"; } else { curHint = "hint_bounce"; game.hint_testElectrocuted = false; game.hint_electrocuted = false; } break; case "hint_electrocute" : curHint = "hint_bounce"; break; case "hint_bounce" : curHint = "hint_shortest"; break; case "hint_shortest" : curHint = "hint_score"; break; case "hint_score" : curHint = "hint_higherscore"; break; case "hint_higherscore" : curHint = undefined; break; case "hint_gameover" : curHint = undefined; } } } afterHintDelay = 0; switch (curHint) { case "hint_intro" : curHintDelay = 6000; break; case "hint_idea" : curHintDelay = 5000; break; case "hint_aim" : curHintDelay = 4000; game.hint_testMouseMoved = true; game.hint_mouseMoved = false; game.hint_mouseMoveSensitivity = 200; break; case "hint_charge" : curHintDelay = 3000; game.hint_testMousePress = true; game.hint_mousePressed = false; game.hint_testMouseRelease = true; game.hint_mouseReleased = false; game.hint_testElectrocuted = true; game.hint_electrocuted = false; break; case "hint_fire" : curHintDelay = 1000; break; case "hint_electrocute" : curHintDelay = 6000; afterHintDelay = 1000; break; case "hint_bounce" : curHintDelay = 6000; afterHintDelay = 1500; break; case "hint_shortest" : curHintDelay = 6500; afterHintDelay = 2000; break; case "hint_score" : curHintDelay = 7000; afterHintDelay = 2500; break; case "hint_higherscore" : curHintDelay = 7500; afterHintDelay = 3000; break; case "hint_gameover" : curHintDelay = 8000; afterHintDelay = 3500; break; default : gotoAndStop ("none"); } curHintText = hints[curHint]; if (curHintText == undefined) { gotoAndStop ("none"); } else { gotoAndPlay ("show"); } } game = _parent; game.hint_testElectrocuted = true; startHint = "hint_intro"; hints = []; hints.hint_intro = "Keep the stars in the sky by energising them with your lightning"; hints.hint_idea = "Let too many stars drop and its game over"; hints.hint_aim = "Move the mouse left to right to move and line up a good shot"; hints.hint_charge = "Hold the left mouse button to charge up and aim"; hints.hint_fire = "Release the mouse button to fire"; hints.hint_electrocute = "Be careful not to overcharge or you'll get shocked!"; hints.hint_bounce = "Hitting a comet will add a star to your lives (Max 5 stars)"; hints.hint_shortest = "The longer you charge the faster and further your lightning will go"; hints.hint_score = "The more stars you hit in a row the more each star is worth!"; hints.hint_higherscore = "You get more points for energising dying stars";
Symbol 173 MovieClip Frame 3
if (!_parent.gameStarted) { gotoAndPlay(_currentframe - 1); }
Symbol 173 MovieClip Frame 4
waitDelay = 1000; waitTime = getTimer() + waitDelay;
Symbol 173 MovieClip Frame 6
if (getTimer() < waitTime) { gotoAndPlay(_currentframe - 1); }
Symbol 173 MovieClip Frame 7
updateHint();
Symbol 173 MovieClip Frame 12
play();
Symbol 173 MovieClip Frame 42
curHintTime = getTimer() + curHintDelay;
Symbol 173 MovieClip Frame 44
if (game.gameIsOver) { game.hint_restartHints = true; } else if (!game.hint_electrocuted) { switch (curHint) { case "hint_intro" : case "hint_idea" : if (getTimer() < curHintTime) { gotoAndPlay(_currentframe - 1); } break; case "hint_aim" : if (!game.hint_mouseMoved) { gotoAndPlay(_currentframe - 1); curHintDelay = 1000; curHintTime = getTimer() + curHintDelay; } else if (getTimer() < curHintTime) { gotoAndPlay(_currentframe - 1); } break; case "hint_charge" : if (!game.hint_mousePressed) { gotoAndPlay(_currentframe - 1); } break; case "hint_fire" : if (!game.hint_mouseReleased) { gotoAndPlay(_currentframe - 1); } else if (getTimer() < curHintTime) { gotoAndPlay(_currentframe - 1); } break; case "hint_electrocute" : game.hint_testElectrocuted = false; game.hint_electrocuted = false; default : if (getTimer() >= curHintTime) { break; } gotoAndPlay(_currentframe - 1); } }
Symbol 173 MovieClip Frame 65
afterHintTime = getTimer() + afterHintDelay;
Symbol 173 MovieClip Frame 67
if (game.gameIsPaused || (game.gameIsOver)) { gotoAndPlay ("gameOver"); } else if (getTimer() < afterHintTime) { gotoAndPlay(_currentframe - 1); }
Symbol 173 MovieClip Frame 68
updateHint();
Symbol 173 MovieClip Frame 70
stop();
Symbol 173 MovieClip Frame 78
play();
Symbol 173 MovieClip Frame 79
if (game.gameIsPaused || (game.gameIsOver)) { gotoAndPlay(_currentframe - 1); }
Symbol 173 MovieClip Frame 80
waitDelay = 5000; waitTime = getTimer() + waitDelay;
Symbol 173 MovieClip Frame 82
if (getTimer() < waitTime) { gotoAndPlay(_currentframe - 1); }
Symbol 173 MovieClip Frame 83
updateHint();
Symbol 177 MovieClip Frame 1
stop(); minStarGlow = 20; starFlickerMultiplier = 0; freq = 0.001 + (Math.random() * 0.008); phase = (Math.random() * Math.PI) * 2; startAlphaVel = 0; star.star._alpha = 0; star.starCentre._alpha = 0; star.glow._alpha = 0; this.onEnterFrame = function () { if (!avaliable) { star.star._alpha = 0; star.starCentre._alpha = 0; star.glow._alpha = 0; } else if (dead) { starTargetGlow = minStarGlow; starFlickerMultiplier = starFlickerMultiplier * 0.98; starGlowOffset = (Math.random() - 0.5) * starFlickerMultiplier; star.star._alpha = star.star._alpha + (((starTargetGlow - star.star._alpha) * 0.1) + starGlowOffset); targetGlow = 0; star.glow._alpha = star.glow._alpha + ((targetGlow - star.glow._alpha) * 0.05); star.starCentre._alpha = star.glow._alpha; } else { starTargetGlow = 100; starGlowOffset = 0; star.star._alpha = star.star._alpha + (((starTargetGlow - star.star._alpha) * 0.3) + starGlowOffset); starFlickerMultiplier = 1; targetGlow = 70 + (Math.sin((getTimer() * freq) + phase) * 30); star.glow._alpha = star.glow._alpha + ((targetGlow - star.glow._alpha) * 0.7); star.starCentre._alpha = star.glow._alpha; } };
Symbol 180 Button
on (rollOver, dragOver) { over = true; } on (rollOut, dragOut) { over = false; }
Symbol 183 MovieClip Frame 1
if (!inited) { inited = true; hs.useHandCursor = false; this.onEnterFrame = function () { if (over) { nextFrame(); } else { prevFrame(); } }; }
Symbol 186 MovieClip Frame 1
if (!inited) { inited = true; hs.useHandCursor = false; this.onEnterFrame = function () { if (over) { nextFrame(); } else { prevFrame(); } }; }
Symbol 189 MovieClip Frame 1
if (!inited) { inited = true; hs.useHandCursor = false; this.onEnterFrame = function () { if (over) { nextFrame(); } else { prevFrame(); } }; }
Symbol 193 Button
on (rollOver, dragOver) { over = true; } on (rollOut, dragOut) { over = false; } on (release) { nz.co.resn.stats.FlashStat.hit("/game/dash/get-music"); _parent._parent.getMusic(); }
Symbol 194 MovieClip Frame 1
if (!inited) { inited = true; this.onEnterFrame = function () { if (over) { nextFrame(); } else { prevFrame(); } }; }
Symbol 198 Button
on (rollOver, dragOver) { over = true; } on (rollOut, dragOut) { over = false; } on (release) { nz.co.resn.stats.FlashStat.hit("/game/dash/visit-liams-site"); _parent._parent.visitLiamsSite(); }
Symbol 199 MovieClip Frame 1
if (!inited) { inited = true; this.onEnterFrame = function () { if (over) { nextFrame(); } else { prevFrame(); } }; }
Symbol 203 Button
on (rollOver, dragOver) { over = true; } on (rollOut, dragOut) { over = false; } on (release) { nz.co.resn.stats.FlashStat.hit("/game/dash/restart"); _parent._parent.replayGame(); }
Symbol 206 MovieClip Frame 1
if (!inited) { inited = true; this.onEnterFrame = function () { if (over) { nextFrame(); } else { prevFrame(); } }; }
Symbol 210 Button
on (rollOver, dragOver) { over = true; } on (rollOut, dragOut) { over = false; } on (release) { nz.co.resn.stats.FlashStat.hit("/game/dash/instructions"); _parent._parent.showInstructions(); }
Symbol 213 MovieClip Frame 1
if (!inited) { inited = true; this.onEnterFrame = function () { if (over) { nextFrame(); } else { prevFrame(); } }; }
Symbol 214 MovieClip Frame 1
stop(); livesHs.useHandCursor = false; scoreHs.useHandCursor = false; levelHs.useHandCursor = false;
Symbol 217 MovieClip [sparkle] Frame 1
stop();
Symbol 218 MovieClip Frame 1
stop();
Symbol 222 Button
on (rollOver, dragOver) { over = true; } on (rollOut, dragOut) { over = false; } on (release) { _parent._parent.playGame("easy"); }
Symbol 223 MovieClip Frame 1
if (!inited) { inited = true; this.onEnterFrame = function () { if (over) { nextFrame(); } else { prevFrame(); } }; }
Symbol 229 Button
on (rollOver, dragOver) { over = true; } on (rollOut, dragOut) { over = false; } on (release) { _parent._parent.playGame("hard"); }
Symbol 230 MovieClip Frame 1
if (!inited) { inited = true; this.onEnterFrame = function () { if (over) { nextFrame(); } else { prevFrame(); } }; }
Symbol 234 Button
on (rollOver, dragOver) { over = true; } on (rollOut, dragOut) { over = false; } on (release) { nz.co.resn.stats.FlashStat.hit("/home/instructions"); _parent._parent.gotoScreen("instructions"); }
Symbol 235 MovieClip Frame 1
if (!inited) { inited = true; this.onEnterFrame = function () { if (over) { nextFrame(); } else { prevFrame(); } }; }
Symbol 238 Button
on (rollOver, dragOver) { over = true; } on (rollOut, dragOut) { over = false; } on (release) { trace("/home/highscores"); nz.co.resn.stats.FlashStat.hit("/home/highscores"); _parent._parent._parent.showHighscores(); }
Symbol 239 MovieClip Frame 1
if (!inited) { inited = true; this.onEnterFrame = function () { if (over) { nextFrame(); } else { prevFrame(); } }; }
Symbol 240 MovieClip Frame 1
_parent.started = true;
Symbol 240 MovieClip Frame 30
stop();
Symbol 240 MovieClip Frame 32
play();
Symbol 240 MovieClip Frame 57
stop(); _parent.updateScreen();
Symbol 252 Button
on (release) { playGame(); }
Symbol 259 Button
on (rollOver, dragOver) { over = true; } on (rollOut, dragOut) { over = false; } on (release) { _parent.returnToGame(); }
Symbol 260 MovieClip Frame 1
if (!inited) { inited = true; this.onEnterFrame = function () { if (over) { nextFrame(); } else { prevFrame(); } }; }
Symbol 264 Button
on (rollOver, dragOver) { over = true; } on (rollOut, dragOut) { over = false; } on (release) { _parent._parent._parent.returnToMenu(); }
Symbol 265 MovieClip Frame 1
if (!inited) { inited = true; this.onEnterFrame = function () { if (over) { nextFrame(); } else { prevFrame(); } }; }
Symbol 266 MovieClip Frame 1
function returnToGame() { _parent.returnToGame(); } stop(); if ((!_parent._parent._parent.gameStarted) || (_parent._parent._parent.gameIsOver)) { gotoAndStop (2); }
Symbol 267 Button
on (release) { playGame(); }
Instance of Symbol 245 MovieClip in Symbol 268 MovieClip Frame 1
on (release) { playGame(); }
Instance of Symbol 251 MovieClip in Symbol 268 MovieClip Frame 9
on (release) { playGame(); }
Symbol 268 MovieClip Frame 25
function returnToGame() { if ((!_parent._parent.gameStarted) || (_parent._parent.gameIsOver)) { _parent.returnToMenu(); } else { _parent.returnToGame(); } } stop();
Symbol 268 MovieClip Frame 29
play();
Instance of Symbol 245 MovieClip in Symbol 268 MovieClip Frame 39
on (release) { playGame(); }
Instance of Symbol 251 MovieClip in Symbol 268 MovieClip Frame 47
on (release) { playGame(); }
Symbol 268 MovieClip Frame 57
stop(); _parent.updateScreen();
Symbol 275 MovieClip Frame 1
if (!inited) { intited = true; gotoAndStop(_parent._parent._parent.curLevelNum); }
Symbol 276 MovieClip Frame 13
waitDelay = 2000; waitTime = getTimer() + waitDelay;
Symbol 276 MovieClip Frame 15
if (getTimer() < waitTime) { gotoAndPlay(_currentframe - 1); }
Symbol 276 MovieClip Frame 16
_parent.nextLevel();
Symbol 276 MovieClip Frame 17
play();
Symbol 276 MovieClip Frame 30
_parent.curAction = "nextLevel"; _parent.updateScreen();
Symbol 282 MovieClip Frame 16
stop();
Symbol 283 MovieClip Frame 20
score = _parent._parent.score; score.loadHighscores();
Symbol 283 MovieClip Frame 21
waitDelay = 2000; waitTime = getTimer() + waitDelay;
Symbol 283 MovieClip Frame 23
if (getTimer() < waitTime) { gotoAndPlay(_currentframe - 1); }
Symbol 283 MovieClip Frame 25
if (score.loadingHighscores) { gotoAndPlay(_currentframe - 1); }
Symbol 283 MovieClip Frame 26
_parent.checkHighscore();
Symbol 283 MovieClip Frame 27
play();
Symbol 283 MovieClip Frame 41
_parent.updateScreen();
Symbol 289 MovieClip Frame 1
curScore = _parent._parent._parent.score.getScore(); textScore.text = curScore;
Symbol 295 Button
on (rollOver, dragOver) { over = true; } on (rollOut, dragOut) { over = false; } on (release) { _parent.submit(); }
Symbol 296 MovieClip Frame 1
if (!inited) { inited = true; this.onEnterFrame = function () { if (over) { nextFrame(); } else { prevFrame(); } }; }
Symbol 298 MovieClip Frame 1
function onKeyDown() { if (Key.getCode() == 13) { _parent.submit(); } } _parent.defaultPlayerName = textPlayerName.text; textPlayerName.onSetFocus = function () { if (textPlayerName.text == _parent.defaultPlayerName) { textPlayerName.text = ""; } }; Key.addListener(this);
Symbol 299 MovieClip Frame 20
function submit() { if (!submitted) { playerName = playerNameClip.textPlayerName.text; if ((playerName.length > 0) && (playerNameClip.textPlayerName.text != defaultPlayerName)) { submitted = true; score = _parent._parent.score; scoreStats = _parent._parent.scoreStats; statsString = ""; for (statsParamName in scoreStats) { statsParamValue = scoreStats[statsParamName]; trace((("stat " + statsParamName) + " = ") + statsParamValue); if (statsString != "") { statsString = statsString + "&"; } statsString = statsString + ((statsParamName + "=") + statsParamValue); } trace("score object: " + score); trace("stats: " + scoreStats); trace("statsString: " + statsString); score.loadingHighscores = true; score.saveHighScore(1, playerName, "", statsString, score.loadHighscores); nz.co.resn.stats.FlashStat.hit("/game/over/highscore/submit"); _parent.gotoScreen("highscores"); } } } stop();
Symbol 299 MovieClip Frame 23
play();
Symbol 299 MovieClip Frame 40
stop(); _parent.updateScreen();
Symbol 307 MovieClip [highscoreItem] Frame 2
if ((count++) < delay) { gotoAndPlay(_currentframe - 1); }
Symbol 307 MovieClip [highscoreItem] Frame 10
stop();
Symbol 308 MovieClip Frame 1
score = _parent._parent._parent.score;
Symbol 308 MovieClip Frame 2
if (score.loadingHighscores) { gotoAndPlay(_currentframe - 1); }
Symbol 308 MovieClip Frame 3
stop(); maxNumHighscores = 20; itemSpacingY = 20; itemSpacingX = 200; curX = 0; curY = 0; appearSpeed = 2; highscores = score.highscores; trace("highscores.length: " + highscores.length); if ((highscores == undefined) || (highscores.length <= 0)) { trace("no highscores! try again"); _parent._parent._parent.loadHighscores(); gotoAndPlay (1); } curPos = 0; while ((curPos < highscores.length) && (curPos < maxNumHighscores)) { curHighscore = highscores[curPos]; if (curPos == (maxNumHighscores / 2)) { curX = itemSpacingX; curY = 0; } curY = curY + itemSpacingY; curDepth = this.getNextHighestDepth(); curHighscoreClip = this.attachMovie("highscoreItem", "highscoreItem" + curDepth, curDepth); curHighscoreClip.highscore.textPosition.text = curPos + 1; curHighscoreClip.highscore.textPlayerName.text = curHighscore.name; curHighscoreClip.highscore.textScore.text = curHighscore.score; curHighscoreClip._x = curX; curHighscoreClip._y = curY; curHighscoreClip.count = 0; curHighscoreClip.delay = curPos * appearSpeed; curPos++; }
Symbol 312 Button
on (rollOver, dragOver) { over = true; } on (rollOut, dragOut) { over = false; } on (release) { nz.co.resn.stats.FlashStat.hit("/game/over/restart"); _parent._parent._parent.replayGame(); }
Symbol 313 MovieClip Frame 1
if (!inited) { inited = true; this.onEnterFrame = function () { if (over) { nextFrame(); } else { prevFrame(); } }; }
Symbol 314 MovieClip Frame 1
stop(); if (!_parent._parent._parent.gameIsOver) { gotoAndStop (2); }
Symbol 318 Button
on (rollOver, dragOver) { over = true; } on (rollOut, dragOut) { over = false; } on (release) { nz.co.resn.stats.FlashStat.hit("/game/over/get-music"); _parent._parent._parent._parent.getMusic(); }
Symbol 319 MovieClip Frame 1
if (!inited) { inited = true; this.onEnterFrame = function () { if (over) { nextFrame(); } else { prevFrame(); } }; }
Symbol 320 MovieClip Frame 1
stop(); if (_parent._parent._parent.gameIsOver) { gotoAndStop (2); }
Symbol 322 MovieClip Frame 1
stop(); if (!_parent._parent._parent.gameIsOver) { gotoAndStop (2); }
Symbol 323 MovieClip Frame 1
play();
Symbol 323 MovieClip Frame 39
stop();
Symbol 323 MovieClip Frame 41
play();
Symbol 323 MovieClip Frame 63
stop(); _parent.updateScreen();
Symbol 329 Button
on (rollOver, dragOver) { over = true; } on (rollOut, dragOut) { over = false; } on (release) { _parent.getMusic("itunes"); }
Symbol 330 MovieClip Frame 1
if (!inited) { inited = true; this.onEnterFrame = function () { if (over) { nextFrame(); } else { prevFrame(); } }; }
Symbol 333 Button
on (rollOver, dragOver) { over = true; } on (rollOut, dragOut) { over = false; } on (release) { _parent.getMusic("real-groovy"); }
Symbol 334 MovieClip Frame 1
if (!inited) { inited = true; this.onEnterFrame = function () { if (over) { nextFrame(); } else { prevFrame(); } }; }
Symbol 335 MovieClip Frame 1
function getMusic(link) { nz.co.resn.stats.FlashStat.hit("/game/get-music/" + link); _parent._parent.deactivateGame(); curLink = links[link]; getURL (curLink, "_blank"); } links = []; links.itunes = "http://ax.phobos.apple.com.edgesuite.net/WebObjects/MZStore.woa/wa/browserRedirect?url=itms%253A%252F%252Fax.phobos.apple.com.edgesuite.net%252FWebObjects%252FMZStore.woa%252Fwa%252FviewAlbum%253Fi%253D260119550%2526id%253D260119508%2526s%253D143461"; links["real-groovy"] = "http://www.realgroovy.co.nz/support.aspx?searchtype=rgcid&contributor=848476";
Symbol 335 MovieClip Frame 47
function returnToGame() { if ((!_parent._parent.gameStarted) || (_parent._parent.gameIsOver)) { _parent.returnToMenu(); } else { _parent.returnToGame(); } } stop();
Symbol 335 MovieClip Frame 51
play();
Symbol 335 MovieClip Frame 73
stop(); _parent.updateScreen();
Symbol 339 Button
on (rollOver, dragOver) { over = true; } on (rollOut, dragOut) { over = false; } on (release) { _parent.resumeGame(); }
Symbol 340 MovieClip Frame 1
if (!inited) { inited = true; this.onEnterFrame = function () { if (over) { nextFrame(); } else { prevFrame(); } }; }
Symbol 344 MovieClip Frame 20
function resumeGame() { _parent.returnToGame(); } stop();
Symbol 344 MovieClip Frame 23
play();
Symbol 344 MovieClip Frame 37
stop(); _parent.updateScreen();
Symbol 345 MovieClip Frame 1
function gotoScreen(screenName, action, argument) { if (screenName != curScreen) { curScreen = screenName; curAction = action; curArgument = argument; if (screen != undefined) { screen.gotoAndPlay("out"); } else { updateScreen(); } } } function updateScreen(playOut) { if (curScreen != undefined) { gotoAndStop(curScreen); } else { gotoAndStop ("none"); } if (curAction != undefined) { switch (curAction) { case "playGame" : _parent.playGame(curArgument); break; case "returnToGame" : trace("returnToGame"); _parent.returnToGame(); break; case "nextLevel" : _parent.nextLevel(); } } if (((curAction == "nextLevel") && (curScreen != "none")) && (!_parent.gameIsPaused)) { _parent.pauseGame(); } curAction = undefined; curArgument = undefined; } function exitScreen(action, argument) { gotoScreen(undefined, action, argument); } function playGame(difficulty) { gotoScreen("none", "playGame", difficulty); } function returnToMenu() { gotoScreen("start"); } function returnToGame() { gotoScreen("none", "returnToGame"); } function nextLevel() { gotoScreen("none", "nextLevel"); } function replayGame() { gotoScreen("start"); } function checkHighscore() { score = _parent.score; curScore = score.getScore(); highscores = score.highscores; if (curScore >= highscores[highscores.length - 1].score) { nz.co.resn.stats.FlashStat.hit("/game/over/highscore/"); _parent.scoreStats.numHighscores++; gotoScreen("highscore"); } else { gotoScreen("highscores"); } } stop();
Symbol 347 Button
on (rollOver, dragOver) { over = true; } on (rollOut, dragOut) { over = false; } on (release) { nz.co.resn.stats.FlashStat.hit("/game/logo/visit-site"); getURL ("http://www.liamfinn.tv", "_blank"); }
Symbol 351 MovieClip Frame 1
if (!inited) { inited = true; this.onEnterFrame = function () { if (over) { nextFrame(); } else { prevFrame(); } }; }
Symbol 355 MovieClip Frame 1
function init() { initAll(); initScore(); } function initScore() { nz.co.resn.game_utils.HighScores.highScorePath = "http://www.liamfinn.co.nz/highscores.php"; highscoresAreLoaded = false; score = new nz.co.resn.game_utils.HighScores(); score.loadHighscores = loadHighscores; score.highscoresLoaded = highscoresLoaded; numHighscores = 20; dummyNames = ["jeff", "salami", "Bully", "I AM GREAT!", "L.J.", "never never land", "hopeful", "Nice One", "TC", "watch it", "1up", "I LIKES IT!", "Eric C.", "noddy", "sweet as", "stargazer", "Sally", "angela", "sparkle motion", "twinkle toes"]; } function initAll() { music = _parent.music; autoQuality = true; nextQualityChangeTime = 0; nextQualityChangeDelay = 5000; lowFps = 18; medFps = 24; hideMouse = true; cursorOn = true; if (hideMouse) { Mouse.hide(); } cursorAlpha = 100; cursorFadeStartY = 150; cursorFadeDist = 100; cursorFadeY = 350; cursorFloatY = 350; minMouseMoveSensitivityY = 1; mouseMoveSensitivityY = 15; cursorFadeTime = 0; cursorFadeDelay = 200; cursorFadeAmount = 5; minCursorAlpha = 20; lastXMouse = (xMouse = _xmouse); lastYMouse = (yMouse = _ymouse); cursorTargetVelY = 0; cursorTargetX = xMouse; cursorTargetY = yMouse; trajectoryOpacity = 1; trajectoryOpacityDec = 0.05; trajectoryShown = true; numTrajectoryPoints = 12; difficulty = ""; electrocution = liam.electrocution; electrocutionFront = liam.electrocutionFront; viewWidth = 450; viewHeight = 550; viewMidX = viewWidth / 2; liamVel = 0; liamPosVel = 0.02; liamAccel = 0.2; liamDecel = 0.3; liamStartX = liam._x; liamStartY = liam._y; gravity = 3; maxLiamPos = 150; marginLeft = 0; marginRight = viewWidth; marginTop = 0; marginBottom = viewHeight; liamPosMargin = 20; minLiamPos = marginLeft + liamPosMargin; maxLiamPos = marginRight - liamPosMargin; targetLiamPos = 0; lightningMarginHoriz = 50; lightningMarginVert = 100; maxLightningX = marginRight + lightningMarginHoriz; minLightningX = -lightningMarginHoriz; minLightningY = -lightningMarginVert; maxLightningY = marginBottom + lightningMarginHoriz; cometStartTop = 100; cometStartHeight = 80; cometEndMargin = 200; cometStartMargin = 20; cometRegionMargin = 20; cometMarginLeft = marginLeft - cometEndMargin; cometMarginRight = marginRight + cometEndMargin; cometStartLeft = marginLeft - cometStartMargin; cometStartRight = marginRight + cometStartMargin; cometRegionLeft = marginLeft + cometRegionMargin; cometRegionRight = marginRight - cometRegionMargin; cometVelX = 3; cometVelY = -1.5; cometGravity = 0.02; curCometDirection = 1; nextCometDelayBase = 1000; nextCometDelayVariation = 3000; nextCometDelayExtraBase = 30000; nextCometDelayExtraVariation = 40000; starMarginHoriz = 30; starMarginVert = 20; starMarginLeft = starMarginHoriz; starMarginRight = viewWidth - starMarginHoriz; starMarginTop = starMarginVert; starMarginBottom = 495; starMarginBottomVariation = 25; reflectedStarMarginBottom = marginBottom + 20; minStarDist = 1000; numLightningBoltPoints = 40; minLightningSpeed = 25; lightningSpeed = 0.25; lightningLife = 4000; lightningMomentum = 0.2; lightningAccuracyVariation = 1.5; numLightningSubPoints = 6; armShootVelX = 0; armShootVelY = 0; liamWalkDist = 60; liamWalkMaxDist = 62; liamWalkFrames = 26; liamWalkSpeed = liamWalkDist / liamWalkFrames; chargeMultiplier = 3; curChargeVel = 0; curChargeDecay = 0.9; minCharge = 1; minFireCharge = 50; maxFireCharge = 200; maxFireChargeThreshold = 20; minTrajectoryCharge = 30; electrocutionDelay = 1500; chargeBounceReduction = 100; chargeBounceReductionReduction = 0.3; fireDelay = 1000; fireFadeDelay = 500; liamPos = 0; liamArmRotation = -90; liamArmRotationVel = 4; liamArmRotationMouseDist = 150; liamArmMoveMouseDist = 80; maxArmAngle = 90; starDropDelayMultiplier = (starDropDelayMultiplierBase = 1); starDropDelayDecay = 0.995; starDropStartDelay = 1000; starDropDelayBase = 6000; starDropDelayVariation = 4000; starDropSpeedMultiplier = (starDropSpeedMultiplierBase = 1E-6); starDropSpeedMultiplierVariation = 2E-6; starDropSpeedMultiplierInc = 5E-9; starDropSpeedMultiplierIncVariation = 4E-8; starDropSpeedMultiplierIncInc = (starDropSpeedMultiplierIncIncBase = 2E-6); starDecay = (starDecayBase = 0.25); starDecayVariation = 2; starDecayDecay = 0.97; starDecayDecayVariation = 0; starDecayDecayNormalise = 0.01; starFallThreshold = 75; starRevitaliseTime = 6000; maxRevitaliseAmount = 1000; starAttractionTime = 2000; maxScoreValue = 400; starScoreValueInc = 0.05; starScoreValueDyingInc = 0.15; levelUpScore = 1000; followScoreMultiplier = 0.4; scoreAchievements = [500, 1000, 2000, 3000, 5000, 7500, 10000, 15000, 20000, 25000, 30000, 35000, 40000, 45000, 50000, 55000, 60000, 65000, 70000, 75000, 80000, 85000, 90000, 95000, 100000]; starSparkleVel = 0.2; starTrailSparkleDist = 4; maxDeadStars = 3; deadStarAlpha = 20; rechargeTime = 0; rechargeDelay = 400; restartDelay = 2000; decay = 0.98; baseStarLife = 2000; starLifeVariation = 50000; normalHealth = 100; superHealth = 200; maxLives = 5; defaultLives = 3; numLives = defaultLives; reflectionX = 0; reflectionWidth = viewWidth; reflectionY = 450; reflectionHeight = viewHeight - reflectionY; starClips = []; starReflectionClips = []; curLevelNum = 1; numLevels = 3; chargeMultiplierEasy = 3; chargeMultiplierHard = 5; stars.comet.isComet = true; starReflections.comet.isComet = true; ln = 1; while (ln <= numLevels) { stars.gotoAndStop(ln); for (curStarName in stars) { curStar = stars[curStarName]; if (!curStar.isComet) { if (ln == 1) { starClips.push(curStar); curStar.starPositions = []; } curStar.starPositions[ln] = {x:curStar._x, y:curStar._y}; } } ln++; } stars.gotoAndStop(1); for (curStarName in stars) { curStar = stars[curStarName]; if (!curStar.isComet) { curStar.accelX = 0; curStar.accelY = 0; curStar.startX = (curStar.targetX = curStar._x); curStar.startY = (curStar.targetY = curStar._y); curStar.velX = 0; curStar.velY = 0; curStar.targetVelX = 0; curStar.targetVelY = 0; targetStar.nextAttractionTime = 0; curStar.phase = (Math.random() * Math.PI) * 2; curStar.scaleMutliplier = 0.75 + (Math.random() * 0.5); curStar.star._xscale = (curStar.star._yscale = curStar.scaleMutliplier * 100); curStar.starMarginBottom = starMarginBottom + (((curStar.star._xscale / 100) - 1) * starMarginBottomVariation); curStar.health = 100; } } for (curStarName in starReflections) { reflectedStar = starReflections[curStarName]; if (!reflectedStar.isComet) { starReflectionClips.push(reflectedStar); } } si = 0; while (si < starClips.length) { curStar = starClips[si]; reflectedStar = starReflectionClips[si]; curStar.reflectedStar = reflectedStar; reflectedStar.star._xscale = (reflectedStar.star._yscale = curStar.star._xscale); si++; } levels = []; curLevel = new Object(); curLevel.duration = 120000 /* 0x01D4C0 */; curLevel.difficulty = 1; levels[1] = curLevel; curLevel = new Object(); curLevel.duration = 120000 /* 0x01D4C0 */; curLevel.difficulty = 2; levels[2] = curLevel; curLevel = new Object(); curLevel.duration = undefined; curLevel.difficulty = 4; levels[3] = curLevel; comet = stars.comet; comet.active = false; comet.scoreValue = 100; comet._visible = false; starReflections.comet._visible = false; ticks = 0; curFps = (fps = 32); targetTimeMultiplier = 1000 / fps; lastGameTime = (gameStartTime = getTimer()); curFollowScore = (curScore = 0); score.setScore(0); totalStartTime = getTimer(); scoreStats = new Object(); resetStats(true); resetGraphics(); this.onEnterFrame = step; this.onMouseDown = OnMouseDown; this.onMouseUp = OnMouseUp; } function resetStats(fullReset) { if (fullReset) { scoreStats.userId = Math.round(Math.random() * 10000000); scoreStats.restarts = 0; scoreStats.viewInstructions = 0; scoreStats.numGameStarts = 0; scoreStats.numCompleteGames = 0; scoreStats.numHighscores = 0; scoreStats.totalElectrocutions = 0; scoreStats.totalGameTime = 0; } scoreStats.gameTime = 0; scoreStats.maxStarValue = 0; scoreStats.lifesLost = 0; scoreStats.lifesRegained = 0; scoreStats.maxLifes = defaultLives; scoreStats.electrocutions = 0; scoreStats.difficulty = ""; scoreStats.levelsAchieved = 1; scoreStats.totalShots = 0; scoreStats.starsHit = 0; scoreStats.cometsHit = 0; scoreStats.aveShotBounces = 0; scoreStats.maxShotBounces = 0; trace("scoreStats: " + scoreStats); } function resetGame() { curLevelNum = 1; curFollowScore = (curScore = 0); score.setScore(0); curScoreAchievement = 0; nextScoreAchievementIndex = 0; nextScoreAchievement = scoreAchievements[nextScoreAchievementIndex]; numLives = defaultLives; resetStats(); roundStartTime = getTimer(); nextLevel(); } function resetGraphics() { lives = numLives; electrocuting = false; liveI = 1; while (liveI <= maxLives) { curLiveGraphic = stats.lives["life" + liveI]; curLiveGraphic.dead = false; if (liveI <= lives) { curLiveGraphic.avaliable = true; } else { curLiveGraphic.avaliable = false; } liveI++; } updateScore(); } function resetLevel() { curLevel = levels[curLevelNum]; nz.co.resn.stats.FlashStat.hit("/game/level/" + curLevelNum); curLevelDifficulty = curLevel.difficulty; invLevelDifficulty = 1 / curLevelDifficulty; scoreStats.difficulty = difficulty; gameIsOver = false; starsDead = 0; music.startTrack(curLevelNum); startMusic = true; nextCometTime = undefined; starDropDelayMultiplier = starDropDelayMultiplierBase; starDropSpeedMultiplier = starDropSpeedMultiplierBase; starDropSpeedMultiplierIncInc = starDropSpeedMultiplierIncIncBase; starDecay = starDecayBase; starDropDelayMultiplier = starDropDelayMultiplierBase * invLevelDifficulty; starDropSpeedMultiplier = starDropSpeedMultiplierBase * invLevelDifficulty; starDropSpeedMultiplierIncInc = starDropSpeedMultiplierIncIncBase * curLevelDifficulty; electrocuting = false; firing = false; fired = false; curCharge = 0; curChargeVel = 0; for (curStarName in stars) { curStar = stars[curStarName]; if (!curStar.isComet) { curStar._visible = true; curStar.ticks = 0; curStar.targetX = (curStar.startX = curStar.starPositions[curLevelNum].x); curStar.targetY = (curStar.startY = curStar.starPositions[curLevelNum].y); curStar.seekingTarget = true; curStar.accelX = 0; curStar.accelY = 0; curStar.velX = 0; curStar.velY = 0; curStar.targetVelX = 0; curStar.targetVelY = 0; curStar.revitaliseAmount = maxRevitaliseAmount; curStar.dead = false; curStar.dying = false; curStar.dyingStartTime = undefined; curStar.score.gotoAndStop("hidden"); curStar.nextDropTime = 0; curStar.nextAttractionTime = 0; curStar.scoreValue = 0; curStar.phase = (Math.random() * Math.PI) * 2; curStar.health = normalHealth; reflectedStar = curStar.reflectedStar; reflectedStar.star._xscale = (reflectedStar.star._yscale = curStar.star._xscale); } } liam.idle(); nextStarDropTime = getTimer() + starDropStartDelay; resetGraphics(); step(); } function step() { ticks++; gameTime = getTimer() - gameStartTime; timeMultiplier = (gameTime - lastGameTime) / targetTimeMultiplier; lastGameTime = gameTime; curFps = curFps + (((fps / timeMultiplier) - curFps) * 0.01); textOutput.text = Math.round(curFps); if (autoQuality && (getTimer() > nextQualityChangeTime)) { if (curFps < lowFps) { _root._quality = "LOW"; } else { _root._quality = "MEDIUM"; } nextQualityChangeTime = getTimer() + nextQualityChangeDelay; } updateMouse(); if (gameStarted) { if (((!gameIsPaused) && (!gameIsOver)) && (getTimer() > nextStarDropTime)) { dropStar(); } updatePlayer(); updateLightning(); updateStars(); updateComet(); updateSparkles(); updateScore(); } else { updateStars(); updateSparkles(); } updateReflections(); } function updateMouse() { xMouse = _xmouse; yMouse = _ymouse; if ((ticks % 20) == 0) { Mouse.hide(); } cursor._x = cursor._x + ((xMouse - cursor._x) * 0.6); cursor._y = cursor._y + ((yMouse - cursor._y) * 0.6); mouseDeltaX = xMouse - lastXMouse; mouseDeltaY = yMouse - lastYMouse; mouseDelta = (mouseDeltaX * mouseDeltaX) + (mouseDeltaY * mouseDeltaY); if (((!gameStarted) || (gameIsPaused)) || (gameIsOver)) { targetCursorAlpha = 100; } else { targetCursorAlpha = minCursorAlpha + (((_ymouse - cursorFadeStartY) / cursorFadeDist) * (100 - minCursorAlpha)); targetCursorAlpha = targetCursorAlpha + (mouseDelta * 10); if (targetCursorAlpha < minCursorAlpha) { targetCursorAlpha = minCursorAlpha; } else if (targetCursorAlpha > 100) { targetCursorAlpha = 100; } } cursorAlpha = cursorAlpha + ((targetCursorAlpha - cursorAlpha) * 0.1); cursor._alpha = cursorAlpha; if (hint_testMouseMoved) { if (mouseDelta > hint_mouseMoveSensitivity) { hint_mouseMoved = true; hint_testMouseMoved = false; } } lastXMouse = xMouse; lastYMouse = yMouse; } function updatePlayer() { liamArm = liam.arm; liamHand = liamArm.hand; liamHand2 = liamArm.hand2; liamForeArm = liamArm.foreArm; liamHandCharge = liamHand.charge; liamHandChargeGlow = liamHand.chargeGlow; liamHand2Charge = liamHand2.charge; liamForeArmCharge = liamForeArm.charge; liamHead = liam.head; firePoint = liamArm.shootPoint; if (((!electrocuting) && (!gameIsPaused)) && (!gameIsOver)) { targetliamArmRotation = (liam._xmouse / liamArmRotationMouseDist) * 90; liamHeadTargetRotation = (-Math.sin(liamHead._xmouse * 0.011)) * 15; liamHead.head._rotation = liamHead.head._rotation + ((liamHeadTargetRotation - liamHead.head._rotation) * 0.2); liamHead.head._x = liamHead.head._x + (((liamHead.startX + (liamHeadTargetRotation * 0.11)) - liamHead.head._x) * 0.2); } targetLiamPos = _xmouse; if (targetLiamPos < minLiamPos) { targetLiamPos = minLiamPos; } else if (targetLiamPos > maxLiamPos) { targetLiamPos = maxLiamPos; } if (liam.moving) { if (((!electrocuting) && (!gameIsPaused)) && (!gameIsOver)) { if (liam.walking) { if (liam.direction == "right") { liam._x = liam._x + liamWalkSpeed; } else { liam._x = liam._x - liamWalkSpeed; } } } } else if ((liam._xmouse > liamArmMoveMouseDist) || (liam._xmouse < (-liamArmMoveMouseDist))) { if ((!gameIsPaused) && (!gameIsOver)) { if ((liam._x + liamWalkMaxDist) < targetLiamPos) { liam.walk("right"); } else if ((liam._x - liamWalkMaxDist) > targetLiamPos) { liam.walk("left"); } } } if (targetliamArmRotation > maxArmAngle) { targetliamArmRotation = maxArmAngle; } else if (targetliamArmRotation < (-maxArmAngle)) { targetliamArmRotation = -maxArmAngle; } if (liam.inited) { if (firing) { liamArmRotationVel = liamArmRotationVel + ((targetliamArmRotation - liamArmRotation) * 0.9); liamArmRotation = liamArmRotation + liamArmRotationVel; liamArmRotationVel = liamArmRotationVel * 0.3; } else { liamArmRotationVel = liamArmRotationVel + ((targetliamArmRotation - liamArmRotation) * 0.1); liamArmRotation = liamArmRotation + liamArmRotationVel; liamArmRotationVel = liamArmRotationVel * 0.6; } } liamArmFrame = (Math.round(liamArmRotation) * 2) + 180; liamArmFrame = Math.min(360, Math.max(1, liamArmFrame)); liamArm.gotoAndStop(liamArmFrame); if (electrocuting) { liam.unelectrocuted = false; updateElectrocution((Math.random() * Math.random()) * 100); } else if (!liam.unelectrocuted) { liam.unelectrocuted = true; updateElectrocution(0); } if (((((!electrocuting) && (!gameIsPaused)) && (!gameIsOver)) && (firing)) && (!fired)) { curCharge = curCharge + (chargeMultiplier * timeMultiplier); if (curCharge > maxFireCharge) { curCharge = maxFireCharge; if (hint_testElectrocuted) { hint_electrocuted = true; } scoreStats.electrocutions++; scoreStats.totalElectrocutions++; liam.electrocute(); firing = false; electrocuting = true; electrocutionTime = getTimer() + electrocutionDelay; } } else if ((!electrocuting) && (firePoint != undefined)) { if ((!fired) && (curCharge >= minFireCharge)) { fire(); } curCharge = curCharge * 0.8; } else { curCharge = curCharge * 0.3; } if (getTimer() > rechargeTime) { fired = false; } maxCurCharge = Math.min(100, curCharge); armChargeAlpha = maxCurCharge; if (curCharge > minCharge) { chargeFlickerMultiplier = (maxCurCharge * maxCurCharge) * 0.0001; if (firing) { armChargeAlpha = armChargeAlpha + 10; } armChargeAlpha = armChargeAlpha + (((Math.random() - 0.5) * 50) * chargeFlickerMultiplier); liamArm.hand.chargeGlow._alpha = armChargeAlpha * 0.8; liamArm.hand2.chargeGlow._alpha = armChargeAlpha * 0.8; } else { liamArm.hand.chargeGlow._alpha = 0; liamArm.hand2.chargeGlow._alpha = 0; } if (armChargeAlpha > 60) { liamForeArmCharge._alpha = armChargeAlpha - 60; } else { liamForeArmCharge._alpha = 0; } liamArm.hand.charge._alpha = armChargeAlpha; liamArm.hand2.charge._alpha = armChargeAlpha; if (trajectoryShown) { if (curCharge > minTrajectoryCharge) { if (firing) { simulateTrajectory(); } else { trajectoryClip._visible = false; } } else { trajectoryClip._visible = false; } } liamArm.hand.chargeGlow._xscale = (liamArm.hand.chargeGlow._yscale = 50 + (curCharge * 0.25)); liamArm.hand2.chargeGlow._xscale = (liamArm.hand2.chargeGlow._yscale = 50 + (curCharge * 0.25)); } function updateLightning() { for (curLightningClipName in lightning) { curLightningClip = lightning[curLightningClipName]; if (curLightningClip.velX != undefined) { curLightningClipBlast = curLightningClip.blast; if (!curLightningClip.absorbed) { curLightningClipBlast._x = curLightningClipBlast._x + curLightningClip.velX; curLightningClipBlast._y = curLightningClipBlast._y + curLightningClip.velY; curLightningBoltX = (startLightningBoltX = curLightningClipBlast._x); curLightningBoltY = (startLightningBoltY = curLightningClipBlast._y); curLightningClip.velY = curLightningClip.velY + gravity; lightningBlastGlobal = {x:curLightningClipBlast._x, y:curLightningClipBlast._y}; curLightningClip.localToGlobal(lightningBlastGlobal); hitStar = undefined; if ((((lightningBlastGlobal.y > maxLightningY) || (lightningBlastGlobal.y < minLightningY)) || (lightningBlastGlobal.x > maxLightningX)) || (lightningBlastGlobal.x < minLightningX)) { curLightningClip.nowAbsorbed = true; } else { closestStar = undefined; for (targetStarName in stars) { targetStar = stars[targetStarName]; if ((((!targetStar.dead) && ((!targetStar.isComet) || (targetStar.active))) && (targetStar != curLightningClip.lastStarHit)) && (targetStar.hs.hitTest(lightningBlastGlobal.x, lightningBlastGlobal.y))) { targetStarDeltaX = targetStar._x - curLightningClip.x; targetStarDeltaY = targetStar._y - curLightningClip.y; targetStarDist = (targetStarDeltaX * targetStarDeltaX) + (targetStarDeltaY * targetStarDeltaY); targetStar.targetDist = targetStarDist; if ((closestStar.targetDist == undefined) || (targetStar.targetDist < closestStar.targetDist)) { closestStar = targetStar; } } } if ((closestStar != undefined) && (!gameIsOver)) { shootStar(closestStar); } } } else { curLightningClipBlast._visible = false; } if (getTimer() > curLightningClip.life) { if (curLightningClip.numHits > scoreStats.maxShotBounces) { scoreStats.maxShotBounces = curLightningClip.numHits; if (scoreStats.aveShotBounces == 0) { scoreStats.aveShotBounces = scoreStats.maxShotBounces; } else { scoreStats.aveShotBounces = (scoreStats.aveShotBounces + scoreStats.maxShotBounces) / 2; } } curLightningClip.removeMovieClip(); } else { curLightningBolt = curLightningClip.bolt; curLightningPoints = curLightningClip.lightningPoints; if (!curLightningClip.absorbed) { curLightningPoint = new Object(); if (hitStar == undefined) { curLightningPointVelX = (Math.random() - 0.5) * 10; curLightningPointVelY = (Math.random() - 0.5) * 10; curLightningPointX = curLightningBoltX; curLightningPointY = curLightningBoltY; curLightningPointStatic = false; } else { curLightningPointVelX = 0; curLightningPointVelY = 0; hitStarPoint = {x:hitStar._x, y:hitStar._y}; stars.localToGlobal(hitStarPoint); curLightningClip.globalToLocal(hitStarPoint); curLightningPointX = hitStarPoint.x; curLightningPointY = hitStarPoint.y; curLightningPointStatic = true; curLightningPoint.fixedObject = hitStar; } curLightningPoint.x = curLightningPointX; curLightningPoint.y = curLightningPointY; curLightningPoint.velX = curLightningPointVelX; curLightningPoint.velY = curLightningPointVelY; curLightningPoint.staticPoint = curLightningPointStatic; curLightningPoints.unshift(curLightningPoint); } else { curLightningPoints.pop(); } curPointIndex = 0; curLightningBolt.clear(); curLightningBolt.lineStyle(2, 16777215, 100); if (curLightningPoints.length > 5) { curLightningPoints.pop(); } lpi = 0; while (lpi < curLightningPoints.length) { curLightningPoint = curLightningPoints[lpi]; if (curLightningPoint.fixedObject != undefined) { curFixedObject = curLightningPoint.fixedObject; fixedPoint = {x:curFixedObject._x, y:curFixedObject._y}; curFixedObject._parent.localToGlobal(fixedPoint); curLightningClip.globalToLocal(fixedPoint); curLightningPoint.x = fixedPoint.x; curLightningPoint.y = fixedPoint.y; } lpi++; } curLightningClipBlast._x = curLightningPoints[0].x; curLightningClipBlast._y = curLightningPoints[0].y; curLightningPointIndex = 0; totalLightningPoints = numLightningSubPoints * (curLightningPoints.length - 1); lpi = 0; while (lpi < (curLightningPoints.length - 1)) { curLightningPoint = curLightningPoints[lpi]; nextLightningPoint = curLightningPoints[lpi + 1]; curLightningBoltX = curLightningPoint.x; curLightningBoltY = curLightningPoint.y; if (lpi == 0) { curLightningBolt.moveTo(curLightningBoltX, curLightningBoltY); } nextLightningBoltX = nextLightningPoint.x; nextLightningBoltY = nextLightningPoint.y; subLightningBoltX = curLightningBoltX; subLightningBoltY = curLightningBoltY; if (lpi == (curLightningPoints.length - 2)) { curLightningBolt.lineStyle(1, 16777215, 50); } spi = 0; while (spi < numLightningSubPoints) { subPointMultiplier = spi / (numLightningSubPoints - 1); targetSubLightningBoltX = curLightningBoltX + ((nextLightningBoltX - curLightningBoltX) * subPointMultiplier); targetSubLightningBoltY = curLightningBoltY + ((nextLightningBoltY - curLightningBoltY) * subPointMultiplier); offsetSubPointMultiplier = (spi + 1) / numLightningSubPoints; returnSubPointMultiplier = Math.sin(offsetSubPointMultiplier * Math.PI); subLightningBoltX = targetSubLightningBoltX + (((Math.random() - 0.5) * 10) * returnSubPointMultiplier); subLightningBoltY = targetSubLightningBoltY + (((Math.random() - 0.5) * 10) * returnSubPointMultiplier); curLightningBolt.lineTo(subLightningBoltX, subLightningBoltY); curLightningPointIndex++; spi++; } lpi++; } lpi = 0; while (lpi < curLightningPoints.length) { curLightningPoint = curLightningPoints[lpi]; if (!curLightningPoint.staticPoint) { curLightningPoint.velX = curLightningPoint.velX + ((Math.random() - 0.5) * 10); curLightningPoint.velY = curLightningPoint.velY + ((Math.random() - 0.5) * 10); curLightningPoint.velX = curLightningPoint.velX * 0.9; curLightningPoint.velY = curLightningPoint.velY * 0.9; curLightningPoint.x = curLightningPoint.x + curLightningPoint.velX; curLightningPoint.y = curLightningPoint.y + curLightningPoint.velY; } lpi++; } curLightningClip.absorbed = curLightningClip.nowAbsorbed; } } } } function updateStars() { curStar.ticks++; for (curStarName in stars) { curStar = stars[curStarName]; if (!curStar.isComet) { if (!curStar.dead) { if (gameIsPaused) { curStar.velY = 0; curStar.velX = 0; } else { if (curStar.dying) { curStar.scoreValue = curStar.scoreValue + starScoreValueDyingInc; curStar.health = curStar.health - curStar.decay; curStar.decay = curStar.decay * curStar.decayDecay; curStar.decayDecay = curStar.decayDecay + ((1 - curStar.decayDecay) * starDecayDecayNormalise); if (curStar.health < starFallThreshold) { if (curStar.health < 0) { curStar.health = 0; } curStar.accelY = curStar.accelY + (((100 - curStar.health) * starDropSpeedMultiplier) * timeMultiplier); curStar.dropSpeedMultiplier = curStar.dropSpeedMultiplier + curStar.dropSpeedMultiplierInc; curStar.accelY = curStar.accelY + (((100 - curStar.health) * curStar.dropSpeedMultiplier) * timeMultiplier); curStar.velY = curStar.velY + curStar.accelY; curStar.velX = curStar.velX + ((Math.sin((getTimer() * 0.001) + curStar.dyingStartTime) * (50 - curStar.health)) * 0.002); } } else { curStar.scoreValue = curStar.scoreValue + starScoreValueInc; curStarTargetDeltaX = curStar.targetX - curStar._x; curStarTargetDeltaY = curStar.targetY - curStar._y; curStarTargetDelta = (curStarTargetDeltaX * curStarTargetDeltaX) + (curStarTargetDeltaY * curStarTargetDeltaY); curStarTargetVelX = curStarTargetDeltaX * 0.01; curStarTargetVelY = curStarTargetDeltaY * 0.01; if (curStarTargetDelta < 100) { curStar.seekingTarget = false; } if ((curStar.revitaliseAmount < maxRevitaliseAmount) && (Math.abs(curStar.velY) > starSparkleVel)) { createStarTrail(curStar, curStar.revitaliseAmount); curStar.revitaliseAmount = curStar.revitaliseAmount + curStar.restoreAmount; } curStar.velX = curStar.velX + curStarTargetVelX; curStar.velY = curStar.velY + curStarTargetVelY; } if (curStar.scoreValue > maxScoreValue) { curStar.scoreValue = maxScoreValue; } } if (!curStar.dying) { if (curStar.health > normalHealth) { curStar.health = curStar.health + ((normalHealth - curStar.health) * 0.2); } else { curStar.health = normalHealth; } } curStar.velX = curStar.velX * 0.7; curStar.velY = curStar.velY * 0.6; curStar._x = curStar._x + curStar.targetVelX; curStar._y = curStar._y + curStar.targetVelY; if (curStar._x < starMarginLeft) { curStar.velX = curStar.velX + ((starMarginLeft - curStar._x) * 0.01); } else if (curStar._x > starMarginRight) { curStar.velX = curStar.velX - ((curStar._x - starMarginRight) * 0.01); } if (curStar._y < starMarginTop) { curStar.velY = curStar.velY + ((starMarginTop - curStar._y) * 0.01); } curStar._x = curStar._x + curStar.velX; curStar._y = curStar._y + curStar.velY; if (curStar._y >= curStar.starMarginBottom) { killStar(curStar); curStar._y = curStar.starMarginBottom; } if (curStar.dying && (curStar.velY > starSparkleVel)) { createStarTrail(curStar); } curStar.star.glow._alpha = 80 + (Math.sin((getTimer() * 0.01) + curStar.phase) * 20); curStar.star.star._alpha = 30 + (curStar.health * 0.7); if (curStar.health < normalHealth) { curStar.star.glow._alpha = curStar.star.glow._alpha * (curStar.health * 0.01); starFlickerMultiplier = (normalHealth - curStar.health) * 0.2; curStar.star.star._alpha = curStar.star.star._alpha + (10 + ((Math.random() - 0.5) * starFlickerMultiplier)); } } else { curStar.star.star._alpha = curStar.star.star._alpha + ((deadStarAlpha - curStar.star.star._alpha) * 0.2); curStar.star.glow._alpha = curStar.star.glow._alpha + ((deadStarAlpha - curStar.star.glow._alpha) * 0.2); curStar._x = curStar.deadX + (Math.sin((getTimer() - curStar.deadTime) * 0.0004) * curStar.deadWobble); } if (curStar.health <= normalHealth) { starScaleMultiplier = 1; } else { starScaleMultiplier = 1 + ((curStar.health - normalHealth) / (superHealth - normalHealth)); } curStar.star._xscale = (curStar.star._yscale = (curStar.scaleMutliplier * starScaleMultiplier) * 100); reflectedStar = curStar.reflectedStar; reflectedStar._y = curStar.starMarginBottom + (curStar.starMarginBottom - curStar._y); if (reflectedStar._y < reflectedStarMarginBottom) { reflectedStar._visible = true; reflectedStar.star.star._alpha = curStar.star.star._alpha; reflectedStar.star.glow._alpha = curStar.star.glow._alpha; reflectedStar._x = curStar._x; } else { reflectedStar._visible = false; } } } } function updateComet() { if (!comet.isVisible) { if ((!gameIsPaused) && (!gameIsOver)) { if (nextCometTime == undefined) { if ((lives < numLives) || (numLives < maxLives)) { getNextCometTime(); } } else if (getTimer() > nextCometTime) { sendComet(); } } } else { if (!comet.dead) { comet._x = comet._x + comet.velX; comet._y = comet._y + comet.velY; comet.velY = comet.velY + cometGravity; comet.head._alpha = 50 + ((Math.random() * Math.random()) * 50); } if ((comet._x > cometRegionLeft) && (comet._x < cometRegionRight)) { comet.active = true; } else { comet.active = false; } if (!comet.dead) { createCometTrail(); } if ((comet._x < cometStartLeft) || (comet._x > cometStartRight)) { hideComet(); } } } function updateSparkles() { for (curSparkleName in sparkles) { curSparkle = sparkles[curSparkleName]; if (!curSparkle.dead) { curSparkle.life = curSparkle.life - curSparkle.lifeDecay; if (curSparkle.life > 0) { curSparkle.velX = curSparkle.velX + curSparkle.accelX; curSparkle.velY = curSparkle.velY + curSparkle.accelY; curSparkle.velX = curSparkle.velX * curSparkle.decayX; curSparkle.velY = curSparkle.velY * curSparkle.decayY; curSparkle._x = curSparkle._x + curSparkle.velX; curSparkle._y = curSparkle._y + curSparkle.velY; if (curSparkle.life < curSparkle.minLife) { curSparkle._alpha = (curSparkle.life * 2) * curSparkle.alphaMultiplier; } else if (curSparkle.alphaMultiplier != undefined) { curSparkle._alpha = 100 * curSparkle.alphaMultiplier; } } else { curSparkle.removeMovieClip(); } } } } function updateScore() { textFormat = new TextFormat(); textFormat.kerning = true; textFormat.letterSpacing = 2; stats.textScore.setNewTextFormat(textFormat); curScore = score.getScore(); if (curFollowScore < curScore) { curFollowScore = curFollowScore + Math.ceil((curScore - curFollowScore) * followScoreMultiplier); } if (curFollowScore > curScore) { curFollowScore = curScore; } stats.textScore.text = curFollowScore; stats.textLevel.text = curLevelNum; } function updateReflections() { for (curClipName in reflections) { reflections[curClipName].removeMovieClip(); } curReflectionDepth = 0; curReflectionImage = new flash.display.BitmapData(reflectionWidth, reflectionHeight, true, 0); curReflectionMatrix = new flash.geom.Matrix(); curReflectionMatrix.scale(1, -1); curReflectionMatrix.translate(liam._x, 0); curReflectionImage.draw(liam, curReflectionMatrix); curReflectionClip = reflections.createEmptyMovieClip("reflection" + curReflectionDepth, curReflectionDepth++); curReflectionClip._y = reflectionY; curReflectionClip.attachBitmap(curReflectionImage, 0); } function simulateTrajectory() { trajectoryClip._visible = true; for (curClipName in trajectoryClip) { trajectoryClip[curClipName].removeMovieClip(); } firePointGlobal = {x:firePoint._x, y:firePoint._y}; liamArm.localToGlobal(firePointGlobal); curTrajectoryX = firePointGlobal.x; curTrajectoryY = firePointGlobal.y; curLightningSpeed = minLightningSpeed + (lightningSpeed * (curCharge - minFireCharge)); curTrajectoryVelX = (Math.sin((firePoint._rotation / 180) * Math.PI) * curLightningSpeed) * (1 + (((maxFireCharge - curCharge) / (maxFireCharge - minFireCharge)) * 0.5)); curTrajectoryVelY = (-Math.cos((firePoint._rotation / 180) * Math.PI)) * curLightningSpeed; pi = 0; while (pi < numTrajectoryPoints) { if (pi > ((curCharge - minTrajectoryCharge) * 0.3)) { break; } curTrajectoryX = curTrajectoryX + curTrajectoryVelX; curTrajectoryY = curTrajectoryY + curTrajectoryVelY; if ((((curTrajectoryX > marginRight) || (curTrajectoryX < marginLeft)) || (curTrajectoryY > marginBottom)) || (curTrajectoryY < marginTop)) { break; } curTrajectoryMarker = trajectoryClip.attachMovie("trajectoryMarker", "trajectoryMarker" + pi, pi); curTrajectoryVelY = curTrajectoryVelY + gravity; curTrajectoryMarker._x = curTrajectoryX; curTrajectoryMarker._y = curTrajectoryY; trajectoryAlphaMultiplier = ((((curCharge - minTrajectoryCharge) * 0.3) - pi) * 0.04) + 0.2; if (trajectoryAlphaMultiplier < 1) { curTrajectoryMarker._alpha = curTrajectoryMarker._alpha * trajectoryAlphaMultiplier; } pi++; } } function OnMouseDown() { if (stats.hitTest(_root._xmouse, _root._ymouse)) { return(undefined); } if (hint_testMousePress) { hint_mousePressed = true; } firing = true; } function OnMouseUp() { if (stats.hitTest(_root._xmouse, _root._ymouse)) { return(undefined); } if (hint_testMouseRelease) { hint_mouseReleased = true; } firing = false; } function fire() { if (firePoint != undefined) { fired = true; getRechargeTime(); scoreStats.totalShots++; trajectoryOpacity = trajectoryOpacity - trajectoryOpacityDec; curLightingDepthIndex = lightning.getNextHighestDepth(); curLightningClip = lightning.attachMovie("lightning", "lightning" + curLightingDepthIndex, curLightingDepthIndex); firePointGlobal = {x:firePoint._x, y:firePoint._y}; liamArm.localToGlobal(firePointGlobal); curLightningClip._x = firePointGlobal.x; curLightningClip._y = firePointGlobal.y; curLightningSpeed = minLightningSpeed + (lightningSpeed * (curCharge - minFireCharge)); curLightningClip.velX = (Math.sin((firePoint._rotation / 180) * Math.PI) * curLightningSpeed) * (1 + (((maxFireCharge - curCharge) / (maxFireCharge - minFireCharge)) * 0.8)); curLightningClip.velY = (-Math.cos((firePoint._rotation / 180) * Math.PI)) * curLightningSpeed; curLightningClip.numHits = 0; curLightningClip.charge = Math.ceil(((curCharge - minFireCharge) * 0.05) + 0.001); curLightningClip.chargeBounceReduction = chargeBounceReduction; curLightningClip.life = getTimer() + lightningLife; curLightningClip.lightningPoints = []; curLightningPoint = new Object(); curLightningPoint.x = 0; curLightningPoint.y = 0; curLightningPoint.velX = (Math.random() - 0.5) * 10; curLightningPoint.velY = (Math.random() - 0.5) * 10; curLightningPoint.staticPoint = true; curLightningPoint.fixedObject = firePoint; curLightningClip.lightningPoints.push(curLightningPoint); } } function bounceLightning(bounceDirection) { curLightningBoltSpeed = Math.sqrt((curLightningClip.velX * curLightningClip.velX) + (curLightningClip.velY * curLightningClip.velY)); hitStar.lastLightningStrike = curLightningClip; curLightningClip.lastStarHit = hitStar; hitStarOffsetX = hitStar._x; hitStarOffsetY = hitStar._y; closestStar = undefined; for (curStarName in stars) { targetStar = stars[curStarName]; if (targetStar.lastLightningStrike != curLightningClip) { targetStarDeltaX = targetStar._x - hitStarOffsetX; targetStarDeltaY = targetStar._y - hitStarOffsetY; targetStarDist = (targetStarDeltaX * targetStarDeltaX) + (targetStarDeltaY * targetStarDeltaY); targetStar.targetDist = targetStarDist; if ((closestStar.targetDist == undefined) || (targetStar.targetDist < closestStar.targetDist)) { closestStar = targetStar; } } } if (closestStar != undefined) { closestStarDeltaX = closestStar._x - hitStar._x; closestStarDeltaY = closestStar._y - hitStar._y; targetLightningRotation = Math.atan2(closestStarDeltaX, closestStarDeltaY); } else { targetLightningRotation = ((Math.random() - 0.5) * Math.PI) * 1.3; } curLightningClip.velX = Math.sin(targetLightningRotation) * curLightningBoltSpeed; curLightningClip.velY = Math.cos(targetLightningRotation) * curLightningBoltSpeed; } function shootStar(curStar) { curLightningClip.numHits++; curStarScore = Math.ceil((curStar.scoreValue * 0.1) + 0.001); curScoreInc = (curStarScore * curLightningClip.numHits) * 10; if (curScoreInc > scoreStats.maxStarValue) { scoreStats.maxStarValue = curScoreInc; } curStar.score.score.textScore.text = curScoreInc; curStar.score.gotoAndPlay("show"); score.setScore(score.getScore() + curScoreInc); curScore = score.getScore(); if ((nextScoreAchievement != undefined) && (curScore >= nextScoreAchievement)) { curScoreAchievement = nextScoreAchievement; nz.co.resn.stats.FlashStat.hit("/game/score/" + curScoreAchievement); nextScoreAchievementIndex++; nextScoreAchievement = scoreAchievements[nextScoreAchievementIndex]; } if (!curStar.isComet) { curStar.scoreValue = 0; scoreStats.starsHit++; curStar.targetX = (curStar.startX + ((Math.random() - 0.5) * 10)) + (curLightningClip.velX * 0.4); curStar.targetY = (curStar.startY + ((Math.random() - 0.5) * 10)) + (curLightningClip.velY * 0.4); curStar.seekingTarget = true; curStar.velX = curStar.velX + (curLightningClip.velX * 0.2); curStar.velY = curStar.velY + (curLightningClip.velY * 0.2); curStar.accelY = 0; if (curStar.dying) { curStar.revitaliseAmount = curStar.health; curStar.restoreAmount = 10; } curStar.nextDropTime = getTimer() + starRevitaliseTime; curStar.nextAttractionTime = getTimer() + starAttractionTime; curSparkleBurstSize = 25 - (curStar.health * 0.15); curSparkleBurstSize = curSparkleBurstSize + (curLightningClip.numHits * 3); curSparkleBurstSize = curSparkleBurstSize * curStar.scaleMutliplier; createSparkleBurst(curStar, 20 - (curStar.health * 0.15), curSparkleBurstSize); curStar.health = superHealth; curStar.dying = false; curStar.dyingStartTime = undefined; } else { curStar.dead = true; comet.gotoAndPlay("die"); scoreStats.cometsHit++; createSparkleBurst(comet, 10, 10); if (lives < numLives) { lives++; scoreStats.lifesRegained++; curLiveGraphic = stats.lives["life" + lives]; curLiveGraphic.dead = false; createLifeSparkleBurst(curLiveGraphic); trialIndex = 0; targetStar = undefined; do { targetStar = starClips[Math.floor(Math.random() * starClips.length)]; } while ((!targetStar.dead) && ((trialIndex++) < 200)); if (targetStar.dead) { targetStar.dead = false; targetStar.dying = false; targetStar.dyingStartTime = undefined; targetStar.revitaliseAmount = 0; targetStar.restoreAmount = 25; targetStar.nextDropTime = 0; targetStar.nextAttractionTime = 0; targetStar.targetX = targetStar.startX; targetStar.targetY = targetStar.startY; targetStar.seekingTarget = true; targetStar.accelX = 0; targetStar.accelY = 0; targetStar.velX = 0; targetStar.velY = 0; targetStar.targetVelX = 0; targetStar.targetVelY = 0; targetStar.scoreValue = 0; targetStar.phase = (Math.random() * Math.PI) * 2; targetStar.health = 100; } } else if (numLives < maxLives) { lives++; numLives++; if (numLives > scoreStats.maxLifes) { scoreStats.maxLifes = numLives; } curLiveGraphic = stats.lives["life" + lives]; curLiveGraphic.avaliable = true; curLiveGraphic.dead = false; createLifeSparkleBurst(curLiveGraphic); } } curLightningClip.charge--; if (curLightningClip.charge <= 0) { curLightningClip.nowAbsorbed = true; } hitStar = curStar; bounceLightning(); } function createLifeSparkleBurst(curLiveGraphic) { curLivePoint = {x:curLiveGraphic._x, y:curLiveGraphic._y, point:true}; curLiveGraphic._parent.localToGlobal(curLivePoint); createSparkleBurst(curLivePoint, 20, 5); } function getNextStarDropTime() { nextStarDropTime = (getTimer() + (starDropDelayBase * starDropDelayMultiplier)) + ((Math.random() * starDropDelayVariation) * starDropDelayMultiplier); starDropDelayMultiplier = starDropDelayMultiplier * starDropDelayDecay; } function getRechargeTime() { rechargeTime = getTimer() + rechargeDelay; } function dropStar() { targetStar == undefined; trialIndex = 0; do { targetStar = starClips[Math.floor(Math.random() * starClips.length)]; } while (((targetStar.seekingTarget || (getTimer() < targetStar.nextDropTime)) || (targetStar.dying)) && ((trialIndex++) < 100)); if (trialIndex >= 100) { trace("no stars avaliable to drop!"); return(undefined); } if (targetStar != undefined) { targetStar.dyingStartTime = getTimer(); targetStar.dying = true; targetStar.nextSparkleTime = getTimer(); targetStar.decay = starDecay + (Math.random() * starDecayVariation); targetStar.decayDecay = starDecayDecay; starDropSpeedMultiplier = starDropSpeedMultiplier + starDropSpeedMultiplierIncInc; targetStar.dropSpeedMultiplier = starDropSpeedMultiplier + (Math.random() * starDropSpeedMultiplierVariation); targetStar.dropSpeedMultiplierInc = starDropSpeedMultiplierInc + (Math.random() * starDropSpeedMultiplierIncVariation); getNextStarDropTime(); } } function gameOver() { if (!gameIsOver) { nz.co.resn.stats.FlashStat.hit("/game/over"); scoreStats.numCompleteGames++; scoreStats.gameTime = Math.round((getTimer() - roundStartTime) / 1000); scoreStats.totalGameTime = Math.round((getTimer() - totalStartTime) / 1000); music.gamePaused(); liam.idle(); gameIsOver = true; liam.idle(); gameRestartTime = getTimer() + restartDelay; screens.gotoScreen("gameOver"); } } function killStar(curStar) { curStar.dead = true; stats.lives["life" + lives].dead = true; curStar.deadX = curStar._x; curStar.deadTime = getTimer(); curStar.deadWobble = 10 + (Math.random() * 10); if (curStar.velX < 0) { curStar.deadWobble = curStar.deadWobble * -1; } lives--; scoreStats.lifesLost++; getNextCometTime(); if (lives <= 0) { gameOver(); } } function nextLevel() { trace("game.nextLevel"); gameIsPaused = false; resetLevel(); getNextLevelTime(); } function getNextLevelTime() { levelStartTime = getTimer(); if (curLevel.duration == undefined) { nextLevelTime = undefined; } else { nextLevelTime = levelStartTime + curLevel.duration; } } function levelUp() { trace("game.levelUp"); gameIsPaused = true; liam.idle(); curLevelNum++; scoreStats.levelsAchieved++; score.setScore(score.getScore() + levelUpScore); screens.gotoScreen("levelUp"); } function getNextCometTime() { if (lives < numLives) { nextCometTime = (getTimer() + nextCometDelayBase) + (Math.random() * nextCometDelayVariation); } else { nextCometTime = (getTimer() + nextCometDelayExtraBase) + (Math.random() * nextCometDelayExtraVariation); } } function sendComet() { curCometDirection = -curCometDirection; comet.active = true; comet.isVisible = true; comet._visible = true; nextCometTime = undefined; comet.dead = false; comet.gotoAndStop("show"); comet._alpha = 100; if (curCometDirection > 0) { comet._x = cometStartLeft; comet.velX = cometVelX; } else { comet._x = cometStartRight; comet.velX = -cometVelX; } comet._y = cometStartTop + (Math.random() * cometStartHeight); comet.velY = cometVelY; } function hideComet() { comet._visible = false; comet.active = false; comet.isVisible = false; } function createSparkleBurst(targetObject, numStars, size) { cp = 0; while (cp < numStars) { curSparkle = createSparkle(); velMultiplier = 0; speedMultiplier = 1; if (targetObject.point) { curSparkle._x = targetObject.x; curSparkle._y = targetObject.y; curSparkle._xscale = (curSparkle._yscale = 100 + (Math.random() * 50)); curSparkle.lifeDecay = 2 + (Math.random() * 2); curSparkle.velY = -2; curSparkle.accelY = 0.08; curSparkle.decayX = 0.99; curSparkle.decayY = 0.99; } else { curSparkle._x = targetObject._x; curSparkle._y = targetObject._y; if (targetObject == comet) { curSparkle._xscale = (curSparkle._yscale = 100 + (Math.random() * 50)); velMultiplier = 0.5; speedMultiplier = 1; curSparkle.gotoAndStop(2); curSparkle.lifeDecay = 2 + (Math.random() * 2); curSparkle.accelY = 0.08; curSparkle.decayX = 0.99; curSparkle.decayY = 0.99; } else { curSparkle._xscale = (curSparkle._yscale = 50 + (Math.random() * 50)); velMultiplier = 0.2; speedMultiplier = 0.5; curSparkle.lifeDecay = 3 + (Math.random() * 3); curSparkle.accelY = 0.05; curSparkle.decayX = 0.995; curSparkle.decayY = 0.995; } curSparkle.velX = targetObject.velX * velMultiplier; curSparkle.velY = targetObject.velY * velMultiplier; } curSparkle.velX = curSparkle.velX + ((((Math.random() - 0.5) * size) * 0.3) * speedMultiplier); curSparkle.velY = curSparkle.velY + ((((Math.random() - 0.5) * size) * 0.3) * speedMultiplier); cp++; } } function createStarTrail(curStar, revitaliseAmount) { if (getTimer() > curStar.nextSparkleTime) { if (revitaliseAmount != undefined) { curStar.nextSparkleTime = getTimer() + revitaliseAmount; } else { curStar.nextSparkleTime = (getTimer() + 50) + ((Math.random() * 800) / (Math.abs(curStar.velY) + 1)); } curSparkle = createSparkle(); curSparkle._x = curStar._x; curSparkle._y = curStar._y; if (revitaliseAmount != undefined) { curSparkle.velX = ((-curStar.velX) * 0.1) + ((Math.random() - 0.5) * curStar.velY); } else { curSparkle.velX = ((-curStar.velX) * 0.1) + ((Math.random() - 0.5) * 0.4); } curSparkle.velY = (((-curStar.velY) * 0.15) - 0.3) + ((Math.random() - 0.5) * 0.3); curSparkle._xscale = (curSparkle._yscale = 50 + (Math.random() * 50)); curSparkle.lifeDecay = 2 + (Math.random() * 2); curSparkle.alphaMultiplier = (curStar._alpha * 0.01) * 0.5; curSparkle.curStar = curStar; curSparkle.accelY = 0; curSparkle.decayX = 0.95; curSparkle.decayY = 0.95; } } function createCometTrail() { curSparkle = createSparkle(); curSparkle._x = comet._x; curSparkle._y = comet._y; curSparkle.velX = ((-comet.velX) * 0.3) + ((Math.random() - 0.5) * 2); curSparkle.velY = ((-comet.velY) * 0.3) + ((Math.random() - 0.5) * 2); curSparkle._xscale = (curSparkle._yscale = 50 + (Math.random() * 50)); curSparkle.gotoAndStop(2); curSparkle.lifeDecay = 2 + (Math.random() * 4); curSparkle.accelY = 0.05; curSparkle.decayX = 0.95; curSparkle.decayY = 0.95; } function createSparkle() { newSparkleDepth = sparkles.getNextHighestDepth(); curSparkle = sparkles.attachMovie("sparkle", "sparkle" + newSparkleDepth, newSparkleDepth); curSparkle.alphaMultiplier = 1; curSparkle.minLife = 50; curSparkle.velX = 0; curSparkle.velY = 0; curSparkle.accelX = 0; curSparkle.accelY = 0.1; curSparkle.decayX = 0.99; curSparkle.decayY = 0.99; curSparkle.life = 100; curSparkle.lifeDecay = 4; return(curSparkle); } function showInstructions() { scoreStats.viewInstructions++; pauseGame(); screens.gotoScreen("instructions"); } function playGame(newDifficulty) { difficulty = newDifficulty; scoreStats.numGameStarts++; if (difficulty == "easy") { nz.co.resn.stats.FlashStat.hit("/home/play/beginner"); trajectoryShown = true; chargeMultiplier = chargeMultiplierEasy; } else { nz.co.resn.stats.FlashStat.hit("/home/play/advanced"); trajectoryShown = false; chargeMultiplier = chargeMultiplierHard; } resumeGame(); gameStarted = true; stats.gotoAndPlay("start"); resetGame(); } function replayGame() { scoreStats.restarts++; pauseGame(); liam.idle(); gameStarted = false; screens.gotoScreen("start"); } function returnToGame() { resumeGame(); } function getMusic() { pauseGame(); screens.gotoScreen("getMusic"); } function updateElectrocution(curAlpha) { liamBody = liam; liamArm = liamBody.arm; liamArm.hand.shock._alpha = curAlpha; liamArm.hand2.shock._alpha = curAlpha; liamArm.foreArm.shock._alpha = curAlpha; liamArm.upperArm.shock._alpha = curAlpha; if (curAlpha > 0) { liamArm.hand2.shock._alpha = (liamArm.hand.shock._alpha = 30 + (curAlpha * 0.7)); liamArm.foreArm.shock._alpha = 20 + (curAlpha * 0.8); liamArm.upperArm.shock._alpha = 10 + (curAlpha * 0.9); } liamBody.bodyShock.shock._alpha = curAlpha; liamBody.head.head.shock._alpha = curAlpha; liamBody.legUpperLeft.shock._alpha = curAlpha; liamBody.legLowerLeft.shock._alpha = curAlpha; liamBody.legFootLeft.shock._alpha = curAlpha; liamBody.legUpperRight.shock._alpha = curAlpha; liamBody.legLowerRight.shock._alpha = curAlpha; liamBody.legFootRight.shock._alpha = curAlpha; liamBody.armUpperRight.shock._alpha = curAlpha; liamBody.armLowerRight.shock._alpha = curAlpha; } function pauseGame() { if (!gameIsOver) { gameIsPaused = true; music.gamePaused(); liam.idle(); } } function resumeGame() { gameIsPaused = false; music.gameResumed(); } function showHighscores() { trace("showHighscores"); score.loadHighscores(); screens.gotoScreen("highscores"); } function loadHighscores() { trace("loadHighscores"); score.loadingHighscores = true; newStartDate = (new Date().getTime() / 1000) - 86400; trace("newStartDate: " + Math.round(newStartDate)); score.getHighScores(1, 20, {order:"desc", startDate:Math.round(newStartDate)}, highscoresLoaded); } function highscoresLoaded(xmlData) { trace("highscoresLoaded"); highscoresAreLoaded = true; this.loadingHighscores = false; highscores = (this.highscores = []); curHighscore = undefined; pi = 0; while ((pi < xmlData.firstChild.childNodes.length) && (pi < numHighscores)) { xmlNode = xmlData.firstChild.childNodes[pi]; curHighscorePosition = pi + 1; curHighscoreName = xmlNode.firstChild.firstChild.nodeValue; curHighscoreScore = xmlNode.attributes.score; curHighscore = new Object(); curHighscore.position = curHighscorePosition; curHighscore.name = curHighscoreName; curHighscore.score = curHighscoreScore; trace((((curHighscore.position + ", ") + curHighscore.name) + ", ") + curHighscore.score); highscores.push(curHighscore); pi++; } if (curHighscore != undefined) { curDummyScore = curHighscore.score; } else { curDummyScore = 3060 + (Math.ceil(Math.random() * 8) * 20); } si = highscores.length; while (si < numHighscores) { curDummyScore = curDummyScore - (Math.ceil((curDummyScore * (0.1 + (Math.random() * 0.1))) / 10) * 10); if (curDummyScore < 10) { curDummyScore = 10; } xmlNode = xmlData.firstChild.childNodes[pi]; curHighscorePosition = pi + 1; curHighscoreName = dummyNames[si]; curHighscoreScore = curDummyScore; curHighscore = new Object(); curHighscore.position = curHighscorePosition; curHighscore.name = curHighscoreName; curHighscore.score = curHighscoreScore; trace((((curHighscore.position + ", ") + curHighscore.name) + ", ") + curHighscore.score); highscores.push(curHighscore); pi++; si++; } trace(highscores.length); } function deactivateGame() { if ((gameStarted && (!gameIsPaused)) && (!gameIsOver)) { gameIsPaused = true; music.deactivateGame(); liam.idle(); screens.gotoScreen("paused"); } else { music.endIdleLoop(); } } function visitLiamsSite() { deactivateGame(); getURL ("http://www.liamfinn.tv/", "_blank"); } init();
Instance of Symbol 158 MovieClip "liam" in Symbol 355 MovieClip Frame 1
/* no clip actions */

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:3
Symbol 3 MovieClipUses:2Used by:4
Symbol 4 MovieClipUses:3Used by:Timeline
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:5Used by:7 42
Symbol 7 MovieClipUses:6Used by:8 9 10
Symbol 8 MovieClipUses:7Used by:10
Symbol 9 MovieClipUses:7Used by:10
Symbol 10 MovieClipUses:8 7 9Used by:11
Symbol 11 MovieClipUses:10Used by:Timeline
Symbol 356 MovieClip [__Packages.nz.co.resn.stats.FlashStat]
Symbol 357 MovieClip [__Packages.nz.co.resn.game_utils.HighScores]
Symbol 358 MovieClip [__Packages.nz.co.resn.util.Proxy]
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:14
Symbol 14 MovieClipUses:13Used by:15 351
Symbol 15 MovieClipUses:14Used by:16
Symbol 16 MovieClipUses:15Used by:Timeline
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:19
Symbol 19 MovieClipUses:18Used by:25
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:22
Symbol 22 MovieClipUses:21Used by:25
Symbol 23 GraphicUsed by:24 193 198 222 229 234 238 259 264 295 312 318 329 333 339
Symbol 24 ButtonUses:23Used by:25
Symbol 25 MovieClipUses:19 22 24Used by:26 322
Symbol 26 MovieClipUses:25Used by:Timeline
Symbol 27 FontUsed by:28
Symbol 28 EditableTextUses:27Used by:33
Symbol 29 Sound [track1]Used by:33
Symbol 30 Sound [idleTrack]Used by:33
Symbol 31 Sound [track2]Used by:33
Symbol 32 Sound [track3]Used by:33
Symbol 33 MovieClipUses:28 29 30 31 32Used by:Timeline
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:355
Symbol 36 MovieClipUsed by:355
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:39
Symbol 39 MovieClipUses:38Used by:44
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:44
Symbol 42 MovieClipUses:6Used by:43
Symbol 43 MovieClipUses:42Used by:44 53
Symbol 44 MovieClipUses:39 41 43Used by:51 177
Symbol 45 FontUsed by:46 54 175 176
Symbol 46 EditableTextUses:45Used by:47
Symbol 47 MovieClipUses:46Used by:48
Symbol 48 MovieClipUses:47Used by:51
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:51 56
Symbol 51 MovieClipUses:44 48 50Used by:57
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:43 52Used by:56
Symbol 54 TextUses:45Used by:55
Symbol 55 MovieClipUses:54Used by:56
Symbol 56 MovieClipUses:53 50 55Used by:57
Symbol 57 MovieClipUses:51 56Used by:355
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:355
Symbol 60 BitmapUsed by:61 68 85
Symbol 61 GraphicUses:60Used by:67
Symbol 62 BitmapUsed by:63 69 74 78 86 91 95 99 105 136 146 149 155
Symbol 63 GraphicUses:62Used by:66
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:66 70 75 79 87 92 96 100 106 138 147 150 156
Symbol 66 MovieClipUses:63 65Used by:67
Symbol 67 MovieClipUses:61 66Used by:158
Symbol 68 GraphicUses:60Used by:71
Symbol 69 GraphicUses:62Used by:70
Symbol 70 MovieClipUses:69 65Used by:71
Symbol 71 MovieClipUses:68 70Used by:158
Symbol 72 BitmapUsed by:73 77
Symbol 73 GraphicUses:72Used by:76
Symbol 74 GraphicUses:62Used by:75
Symbol 75 MovieClipUses:74 65Used by:76
Symbol 76 MovieClipUses:73 75Used by:158
Symbol 77 GraphicUses:72Used by:80
Symbol 78 GraphicUses:62Used by:79
Symbol 79 MovieClipUses:78 65Used by:80
Symbol 80 MovieClipUses:77 79Used by:158
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:83
Symbol 83 MovieClipUses:82Used by:84
Symbol 84 MovieClipUses:83Used by:158
Symbol 85 GraphicUses:60Used by:88
Symbol 86 GraphicUses:62Used by:87
Symbol 87 MovieClipUses:86 65Used by:88
Symbol 88 MovieClipUses:85 87Used by:158
Symbol 89 BitmapUsed by:90 94 98
Symbol 90 GraphicUses:89Used by:93
Symbol 91 GraphicUses:62Used by:92
Symbol 92 MovieClipUses:91 65Used by:93
Symbol 93 MovieClipUses:90 92Used by:158
Symbol 94 GraphicUses:89Used by:97
Symbol 95 GraphicUses:62Used by:96
Symbol 96 MovieClipUses:95 65Used by:97
Symbol 97 MovieClipUses:94 96Used by:158
Symbol 98 GraphicUses:89Used by:101
Symbol 99 GraphicUses:62Used by:100
Symbol 100 MovieClipUses:99 65Used by:101
Symbol 101 MovieClipUses:98 100Used by:158
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:104
Symbol 104 MovieClipUses:103Used by:107
Symbol 105 GraphicUses:62Used by:106
Symbol 106 MovieClipUses:105 65Used by:107
Symbol 107 MovieClipUses:104 106Used by:108
Symbol 108 MovieClipUses:107Used by:158
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:111
Symbol 111 MovieClipUses:110Used by:158
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:114 124
Symbol 114 MovieClipUses:113Used by:158
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:117 151
Symbol 117 MovieClipUses:116Used by:158
Symbol 118 BitmapUsed by:119 140
Symbol 119 GraphicUses:118Used by:120
Symbol 120 MovieClipUses:119Used by:158
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:123
Symbol 123 MovieClipUses:122Used by:158
Symbol 124 MovieClipUses:113Used by:158
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:154
Symbol 127 BitmapUsed by:128 152
Symbol 128 GraphicUses:127Used by:139
Symbol 129 GraphicUsed by:133
Symbol 130 GraphicUsed by:133
Symbol 131 GraphicUsed by:133
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:129 130 131 132Used by:139 153
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:139 153
Symbol 136 GraphicUses:62Used by:138
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:136 65 137Used by:139 153
Symbol 139 MovieClipUses:128 133 135 138Used by:154
Symbol 140 GraphicUses:118Used by:148
Symbol 141 GraphicUsed by:145
Symbol 142 GraphicUsed by:145
Symbol 143 GraphicUsed by:145
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:141 142 143 144Used by:148
Symbol 146 GraphicUses:62Used by:147
Symbol 147 MovieClipUses:146 65Used by:148
Symbol 148 MovieClipUses:140 145 147Used by:154
Symbol 149 GraphicUses:62Used by:150
Symbol 150 MovieClipUses:149 65Used by:151
Symbol 151 MovieClipUses:116 150Used by:154
Symbol 152 GraphicUses:127Used by:153
Symbol 153 MovieClipUses:152 133 135 138Used by:154
Symbol 154 MovieClipUses:126 139 148 151 153Used by:158
Symbol 155 GraphicUses:62Used by:156
Symbol 156 MovieClipUses:155 65Used by:157
Symbol 157 MovieClipUses:156Used by:158
Symbol 158 MovieClipUses:67 71 76 80 84 88 93 97 101 108 111 114 117 120 123 124 154 157Used by:355
Symbol 159 MovieClipUsed by:162
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:162
Symbol 162 MovieClip [lightning]Uses:159 161Used by:165
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClip [guidePoint]Uses:163Used by:165
Symbol 165 MovieClipUses:162 164Used by:355
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:168
Symbol 168 MovieClip [trajectoryMarker]Uses:167Used by:169
Symbol 169 MovieClipUses:168Used by:355
Symbol 170 FontUsed by:171 181 184 187 204 211 246 253 280 297 303 304 305
Symbol 171 EditableTextUses:170 231Used by:172
Symbol 172 MovieClipUses:171Used by:173
Symbol 173 MovieClipUses:172Used by:355
Symbol 174 FontUsed by:175 176
Symbol 175 EditableTextUses:45 174Used by:214
Symbol 176 EditableTextUses:45 174Used by:214
Symbol 177 MovieClipUses:44Used by:178
Symbol 178 MovieClipUses:177Used by:214
Symbol 179 GraphicUsed by:180 203 210
Symbol 180 ButtonUses:179Used by:183 186 189
Symbol 181 TextUses:170Used by:182
Symbol 182 MovieClipUses:181Used by:183
Symbol 183 MovieClipUses:180 182Used by:214
Symbol 184 TextUses:170Used by:185
Symbol 185 MovieClipUses:184Used by:186
Symbol 186 MovieClipUses:180 185Used by:214
Symbol 187 TextUses:170Used by:188
Symbol 188 MovieClipUses:187Used by:189
Symbol 189 MovieClipUses:180 188Used by:214
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:192
Symbol 192 MovieClipUses:191Used by:194
Symbol 193 ButtonUses:23Used by:194
Symbol 194 MovieClipUses:192 193Used by:214
Symbol 195 BitmapUsed by:196
Symbol 196 GraphicUses:195Used by:197
Symbol 197 MovieClipUses:196Used by:199
Symbol 198 ButtonUses:23Used by:199
Symbol 199 MovieClipUses:197 198Used by:214
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:202
Symbol 202 MovieClipUses:201Used by:206
Symbol 203 ButtonUses:179Used by:206
Symbol 204 TextUses:170Used by:205
Symbol 205 MovieClipUses:204Used by:206
Symbol 206 MovieClipUses:202 203 205Used by:214
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:209
Symbol 209 MovieClipUses:208Used by:213
Symbol 210 ButtonUses:179Used by:213
Symbol 211 TextUses:170Used by:212
Symbol 212 MovieClipUses:211Used by:213
Symbol 213 MovieClipUses:209 210 212Used by:214
Symbol 214 MovieClipUses:175 176 178 183 186 189 194 199 206 213Used by:355
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:215Used by:217
Symbol 217 MovieClip [sparkle]Uses:216Used by:218
Symbol 218 MovieClipUses:217Used by:355
Symbol 219 BitmapUsed by:220
Symbol 220 GraphicUses:219Used by:221
Symbol 221 MovieClipUses:220Used by:223
Symbol 222 ButtonUses:23Used by:223
Symbol 223 MovieClipUses:221 222Used by:240
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224Used by:240 283
Symbol 226 BitmapUsed by:227
Symbol 227 GraphicUses:226Used by:228
Symbol 228 MovieClipUses:227Used by:230
Symbol 229 ButtonUses:23Used by:230
Symbol 230 MovieClipUses:228 229Used by:240
Symbol 231 FontUsed by:171 232 236 327 331
Symbol 232 TextUses:231Used by:233
Symbol 233 MovieClipUses:232Used by:235
Symbol 234 ButtonUses:23Used by:235
Symbol 235 MovieClipUses:233 234Used by:240
Symbol 236 TextUses:231Used by:237
Symbol 237 MovieClipUses:236Used by:239
Symbol 238 ButtonUses:23Used by:239
Symbol 239 MovieClipUses:237 238Used by:240
Symbol 240 MovieClipUses:223 225 230 235 239Used by:345
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:241Used by:268 323
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:245 252
Symbol 245 MovieClipUses:244Used by:268
Symbol 246 TextUses:170Used by:247
Symbol 247 MovieClipUses:246Used by:248
Symbol 248 MovieClipUses:247Used by:268
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:251 267
Symbol 251 MovieClipUses:250Used by:268
Symbol 252 ButtonUses:244Used by:268
Symbol 253 TextUses:170Used by:254
Symbol 254 MovieClipUses:253Used by:255
Symbol 255 MovieClipUses:254Used by:268
Symbol 256 BitmapUsed by:257
Symbol 257 GraphicUses:256Used by:258
Symbol 258 MovieClipUses:257Used by:260
Symbol 259 ButtonUses:23Used by:260
Symbol 260 MovieClipUses:258 259Used by:266 335
Symbol 261 BitmapUsed by:262
Symbol 262 GraphicUses:261Used by:263
Symbol 263 MovieClipUses:262Used by:265
Symbol 264 ButtonUses:23Used by:265
Symbol 265 MovieClipUses:263 264Used by:266 314
Symbol 266 MovieClipUses:260 265Used by:268
Symbol 267 ButtonUses:250Used by:268
Symbol 268 MovieClipUses:242 245 248 251 252 255 266 267Used by:345
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:269Used by:276 299 335 344
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:275
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:275
Symbol 275 MovieClipUses:272 274Used by:276
Symbol 276 MovieClipUses:270 275Used by:345
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:279
Symbol 279 MovieClipUses:278Used by:283
Symbol 280 TextUses:170Used by:281
Symbol 281 MovieClipUses:280Used by:282
Symbol 282 MovieClipUses:281Used by:283 308
Symbol 283 MovieClipUses:225 279 282Used by:345
Symbol 284 BitmapUsed by:285
Symbol 285 GraphicUses:284Used by:286
Symbol 286 MovieClipUses:285Used by:299
Symbol 287 FontUsed by:288
Symbol 288 EditableTextUses:287Used by:289
Symbol 289 MovieClipUses:288Used by:299
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:290Used by:299
Symbol 292 BitmapUsed by:293
Symbol 293 GraphicUses:292Used by:294
Symbol 294 MovieClipUses:293Used by:296
Symbol 295 ButtonUses:23Used by:296
Symbol 296 MovieClipUses:294 295Used by:299
Symbol 297 EditableTextUses:170Used by:298
Symbol 298 MovieClipUses:297Used by:299
Symbol 299 MovieClipUses:286 270 289 291 296 298Used by:345
Symbol 300 BitmapUsed by:301
Symbol 301 GraphicUses:300Used by:302
Symbol 302 MovieClipUses:301Used by:323
Symbol 303 EditableTextUses:170Used by:306
Symbol 304 EditableTextUses:170Used by:306
Symbol 305 EditableTextUses:170Used by:306
Symbol 306 MovieClipUses:303 304 305Used by:307
Symbol 307 MovieClip [highscoreItem]Uses:306Used by:308
Symbol 308 MovieClipUses:282 307Used by:323
Symbol 309 BitmapUsed by:310
Symbol 310 GraphicUses:309Used by:311
Symbol 311 MovieClipUses:310Used by:313
Symbol 312 ButtonUses:23Used by:313
Symbol 313 MovieClipUses:311 312Used by:314
Symbol 314 MovieClipUses:313 265Used by:323
Symbol 315 BitmapUsed by:316
Symbol 316 GraphicUses:315Used by:317
Symbol 317 MovieClipUses:316Used by:319
Symbol 318 ButtonUses:23Used by:319
Symbol 319 MovieClipUses:317 318Used by:320
Symbol 320 MovieClipUses:319Used by:323
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClipUses:321 25Used by:323
Symbol 323 MovieClipUses:302 242 308 314 320 322Used by:345
Symbol 324 BitmapUsed by:325
Symbol 325 GraphicUses:324Used by:326
Symbol 326 MovieClipUses:325Used by:335
Symbol 327 TextUses:231Used by:328
Symbol 328 MovieClipUses:327Used by:330
Symbol 329 ButtonUses:23Used by:330
Symbol 330 MovieClipUses:328 329Used by:335
Symbol 331 TextUses:231Used by:332
Symbol 332 MovieClipUses:331Used by:334
Symbol 333 ButtonUses:23Used by:334
Symbol 334 MovieClipUses:332 333Used by:335
Symbol 335 MovieClipUses:270 326 330 334 260Used by:345
Symbol 336 BitmapUsed by:337
Symbol 337 GraphicUses:336Used by:338
Symbol 338 MovieClipUses:337Used by:340
Symbol 339 ButtonUses:23Used by:340
Symbol 340 MovieClipUses:338 339Used by:344
Symbol 341 BitmapUsed by:342
Symbol 342 GraphicUses:341Used by:343
Symbol 343 MovieClipUses:342Used by:344
Symbol 344 MovieClipUses:270 340 343Used by:345
Symbol 345 MovieClipUses:240 268 276 283 299 323 335 344Used by:355
Symbol 346 GraphicUsed by:347
Symbol 347 ButtonUses:346Used by:351
Symbol 348 FontUsed by:349
Symbol 349 TextUses:348Used by:350
Symbol 350 MovieClipUses:349Used by:351
Symbol 351 MovieClipUses:14 347 350Used by:355
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClipUses:352Used by:354
Symbol 354 MovieClipUses:353Used by:355
Symbol 355 MovieClipUses:35 36 57 59 158 165 169 173 214 218 345 351 354Used by:Timeline

Instance Names

"loader"Frame 2Symbol 11 MovieClip
"music"Frame 5Symbol 33 MovieClip
"game"Frame 30Symbol 355 MovieClip
"loader"Symbol 11 MovieClip Frame 1Symbol 10 MovieClip
"glow"Symbol 44 MovieClip Frame 1Symbol 39 MovieClip
"starCentre"Symbol 44 MovieClip Frame 1Symbol 41 MovieClip
"star"Symbol 44 MovieClip Frame 1Symbol 43 MovieClip
"textScore"Symbol 47 MovieClip Frame 1Symbol 46 EditableText
"score"Symbol 48 MovieClip Frame 1Symbol 47 MovieClip
"star"Symbol 51 MovieClip Frame 1Symbol 44 MovieClip
"score"Symbol 51 MovieClip Frame 1Symbol 48 MovieClip
"hs"Symbol 51 MovieClip Frame 1Symbol 50 MovieClip
"star"Symbol 53 MovieClip Frame 1Symbol 43 MovieClip
"head"Symbol 56 MovieClip Frame 1Symbol 53 MovieClip
"hs"Symbol 56 MovieClip Frame 1Symbol 50 MovieClip
"comet"Symbol 57 MovieClip Frame 1Symbol 56 MovieClip
"shock"Symbol 67 MovieClip Frame 1Symbol 66 MovieClip
"shock"Symbol 71 MovieClip Frame 1Symbol 70 MovieClip
"shock"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"shock"Symbol 80 MovieClip Frame 1Symbol 79 MovieClip
"body"Symbol 84 MovieClip Frame 1Symbol 83 MovieClip
"shock"Symbol 88 MovieClip Frame 1Symbol 87 MovieClip
"shock"Symbol 93 MovieClip Frame 1Symbol 92 MovieClip
"shock"Symbol 97 MovieClip Frame 1Symbol 96 MovieClip
"shock"Symbol 101 MovieClip Frame 1Symbol 100 MovieClip
"shock"Symbol 107 MovieClip Frame 1Symbol 106 MovieClip
"head"Symbol 108 MovieClip Frame 1Symbol 107 MovieClip
"charge"Symbol 139 MovieClip Frame 1Symbol 133 MovieClip
"chargeGlow"Symbol 139 MovieClip Frame 1Symbol 135 MovieClip
"shock"Symbol 139 MovieClip Frame 1Symbol 138 MovieClip
"charge"Symbol 148 MovieClip Frame 1Symbol 145 MovieClip
"shock"Symbol 148 MovieClip Frame 1Symbol 147 MovieClip
"shock"Symbol 151 MovieClip Frame 1Symbol 150 MovieClip
"charge"Symbol 153 MovieClip Frame 1Symbol 133 MovieClip
"chargeGlow"Symbol 153 MovieClip Frame 1Symbol 135 MovieClip
"shock"Symbol 153 MovieClip Frame 1Symbol 138 MovieClip
"shootPoint"Symbol 154 MovieClip Frame 1Symbol 126 MovieClip
"hand"Symbol 154 MovieClip Frame 1Symbol 139 MovieClip
"foreArm"Symbol 154 MovieClip Frame 1Symbol 148 MovieClip
"upperArm"Symbol 154 MovieClip Frame 1Symbol 151 MovieClip
"hand2"Symbol 154 MovieClip Frame 276Symbol 153 MovieClip
"shock"Symbol 157 MovieClip Frame 1Symbol 156 MovieClip
"legLowerRight"Symbol 158 MovieClip Frame 1Symbol 67 MovieClip
"legFootRight"Symbol 158 MovieClip Frame 1Symbol 71 MovieClip
"armUpperRight"Symbol 158 MovieClip Frame 1Symbol 76 MovieClip
"armLowerRight"Symbol 158 MovieClip Frame 1Symbol 80 MovieClip
"legUpperRight"Symbol 158 MovieClip Frame 1Symbol 88 MovieClip
"legLowerLeft"Symbol 158 MovieClip Frame 1Symbol 93 MovieClip
"legFootLeft"Symbol 158 MovieClip Frame 1Symbol 97 MovieClip
"legUpperLeft"Symbol 158 MovieClip Frame 1Symbol 101 MovieClip
"head"Symbol 158 MovieClip Frame 1Symbol 108 MovieClip
"hand"Symbol 158 MovieClip Frame 1Symbol 114 MovieClip
"upperArm"Symbol 158 MovieClip Frame 1Symbol 117 MovieClip
"foreArm"Symbol 158 MovieClip Frame 1Symbol 120 MovieClip
"arm"Symbol 158 MovieClip Frame 209Symbol 154 MovieClip
"bodyShock"Symbol 158 MovieClip Frame 285Symbol 157 MovieClip
"bolt"Symbol 162 MovieClip [lightning] Frame 1Symbol 159 MovieClip
"blast"Symbol 162 MovieClip [lightning] Frame 1Symbol 161 MovieClip
"point"Symbol 168 MovieClip [trajectoryMarker] Frame 1Symbol 167 MovieClip
"textHint"Symbol 172 MovieClip Frame 1Symbol 171 EditableText
"hintText"Symbol 173 MovieClip Frame 12Symbol 172 MovieClip
"star"Symbol 177 MovieClip Frame 1Symbol 44 MovieClip
"life1"Symbol 178 MovieClip Frame 1Symbol 177 MovieClip
"life2"Symbol 178 MovieClip Frame 1Symbol 177 MovieClip
"life3"Symbol 178 MovieClip Frame 1Symbol 177 MovieClip
"life4"Symbol 178 MovieClip Frame 1Symbol 177 MovieClip
"life5"Symbol 178 MovieClip Frame 1Symbol 177 MovieClip
"hs"Symbol 183 MovieClip Frame 1Symbol 180 Button
"hs"Symbol 186 MovieClip Frame 1Symbol 180 Button
"hs"Symbol 189 MovieClip Frame 1Symbol 180 Button
"hs"Symbol 206 MovieClip Frame 1Symbol 203 Button
"hs"Symbol 213 MovieClip Frame 1Symbol 210 Button
"textScore"Symbol 214 MovieClip Frame 1Symbol 175 EditableText
"textLevel"Symbol 214 MovieClip Frame 1Symbol 176 EditableText
"lives"Symbol 214 MovieClip Frame 1Symbol 178 MovieClip
"textScore"Symbol 289 MovieClip Frame 1Symbol 288 EditableText
"textPlayerName"Symbol 298 MovieClip Frame 1Symbol 297 EditableText
"scoreClip"Symbol 299 MovieClip Frame 3Symbol 289 MovieClip
"playerNameClip"Symbol 299 MovieClip Frame 9Symbol 298 MovieClip
"textPlayerName"Symbol 306 MovieClip Frame 1Symbol 303 EditableText
"textScore"Symbol 306 MovieClip Frame 1Symbol 304 EditableText
"textPosition"Symbol 306 MovieClip Frame 1Symbol 305 EditableText
"highscore"Symbol 307 MovieClip [highscoreItem] Frame 1Symbol 306 MovieClip
"highscores"Symbol 323 MovieClip Frame 7Symbol 308 MovieClip
"screen"Symbol 345 MovieClip Frame 10Symbol 240 MovieClip
"screen"Symbol 345 MovieClip Frame 20Symbol 268 MovieClip
"screen"Symbol 345 MovieClip Frame 30Symbol 276 MovieClip
"screen"Symbol 345 MovieClip Frame 40Symbol 283 MovieClip
"screen"Symbol 345 MovieClip Frame 50Symbol 299 MovieClip
"screen"Symbol 345 MovieClip Frame 60Symbol 323 MovieClip
"screen"Symbol 345 MovieClip Frame 70Symbol 335 MovieClip
"screen"Symbol 345 MovieClip Frame 80Symbol 344 MovieClip
"cursor"Symbol 354 MovieClip Frame 1Symbol 353 MovieClip
"reflections"Symbol 355 MovieClip Frame 1Symbol 36 MovieClip
"starReflections"Symbol 355 MovieClip Frame 1Symbol 57 MovieClip
"liam"Symbol 355 MovieClip Frame 1Symbol 158 MovieClip
"lightning"Symbol 355 MovieClip Frame 1Symbol 165 MovieClip
"stars"Symbol 355 MovieClip Frame 1Symbol 57 MovieClip
"trajectoryClip"Symbol 355 MovieClip Frame 1Symbol 169 MovieClip
"hints"Symbol 355 MovieClip Frame 1Symbol 173 MovieClip
"stats"Symbol 355 MovieClip Frame 1Symbol 214 MovieClip
"sparkles"Symbol 355 MovieClip Frame 1Symbol 218 MovieClip
"screens"Symbol 355 MovieClip Frame 1Symbol 345 MovieClip
"cursor"Symbol 355 MovieClip Frame 1Symbol 354 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 2Symbol 356 as "__Packages.nz.co.resn.stats.FlashStat"
ExportAssets (56)Timeline Frame 2Symbol 357 as "__Packages.nz.co.resn.game_utils.HighScores"
ExportAssets (56)Timeline Frame 2Symbol 358 as "__Packages.nz.co.resn.util.Proxy"
ExportAssets (56)Timeline Frame 5Symbol 29 as "track1"
ExportAssets (56)Timeline Frame 5Symbol 30 as "idleTrack"
ExportAssets (56)Timeline Frame 5Symbol 31 as "track2"
ExportAssets (56)Timeline Frame 5Symbol 32 as "track3"
ExportAssets (56)Timeline Frame 30Symbol 162 as "lightning"
ExportAssets (56)Timeline Frame 30Symbol 164 as "guidePoint"
ExportAssets (56)Timeline Frame 30Symbol 168 as "trajectoryMarker"
ExportAssets (56)Timeline Frame 30Symbol 217 as "sparkle"
ExportAssets (56)Timeline Frame 30Symbol 307 as "highscoreItem"

Labels

"start"Frame 30
"game"Frame 99
"hidden"Symbol 48 MovieClip Frame 1
"show"Symbol 48 MovieClip Frame 10
"die"Symbol 51 MovieClip Frame 2
"show"Symbol 56 MovieClip Frame 1
"die"Symbol 56 MovieClip Frame 10
"init"Symbol 158 MovieClip Frame 1
"playGuitarLoop"Symbol 158 MovieClip Frame 140
"playGuitar"Symbol 158 MovieClip Frame 184
"skipToNorm"Symbol 158 MovieClip Frame 198
"norm"Symbol 158 MovieClip Frame 209
"left"Symbol 158 MovieClip Frame 215
"right"Symbol 158 MovieClip Frame 250
"electrocute"Symbol 158 MovieClip Frame 285
"init"Symbol 173 MovieClip Frame 1
"show"Symbol 173 MovieClip Frame 12
"none"Symbol 173 MovieClip Frame 70
"gameOver"Symbol 173 MovieClip Frame 78
"out"Symbol 240 MovieClip Frame 32
"out"Symbol 268 MovieClip Frame 29
"out"Symbol 276 MovieClip Frame 17
"out"Symbol 283 MovieClip Frame 27
"out"Symbol 299 MovieClip Frame 23
"out"Symbol 323 MovieClip Frame 42
"out"Symbol 335 MovieClip Frame 51
"out"Symbol 344 MovieClip Frame 23
"init"Symbol 345 MovieClip Frame 1
"none"Symbol 345 MovieClip Frame 5
"start"Symbol 345 MovieClip Frame 10
"instructions"Symbol 345 MovieClip Frame 20
"levelUp"Symbol 345 MovieClip Frame 30
"gameOver"Symbol 345 MovieClip Frame 40
"highscore"Symbol 345 MovieClip Frame 50
"highscores"Symbol 345 MovieClip Frame 60
"getMusic"Symbol 345 MovieClip Frame 70
"paused"Symbol 345 MovieClip Frame 80




http://swfchan.com/5/23951/info.shtml
Created: 25/5 -2019 17:53:51 Last modified: 25/5 -2019 17:53:51 Server time: 12/05 -2024 01:38:21