STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229456 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #23966 |
<p align="center"></p> |
BONUS ROUND |
Shoot the basket that is lite up in yellow before time runes out. Time is reduced slightly every time you make a basket. The bonus round is over when you miss a basket or run out of time. |
Make at least ten baskets before time runs out. Any baskets over ten each level earns you extra points. |
ActionScript [AS1/AS2]
Instance of Symbol 126 MovieClip in Frame 1//component parameters onClipEvent (initialize) { xin_motion_val = "Toward"; xin_alphatype_val = "No"; xout_motion_val = "None"; xout_alphatype_val = "No"; perc_req_val = 100; show_perc_val = "Yes"; slow_factor_val = 0.2; init_action_val = "_root.stop();"; play_action_val = "_root.play();"; }Frame 3this.stop();Frame 4this.stop();Instance of Symbol 111 MovieClip [BasketballGameSymbol] in Frame 4//component parameters onClipEvent (initialize) { num_goals_next_level = 10; num_goals_next_level_increase = 1; level_time = 45000; basket_speed = 3; basket_speed_increase = 0.5; basket_left = 100; basket_right = 525; score_area_size = 60; score_area_size_decrease = 2; reg_basket_score = 2; reg_basket_score_increase = 1; bonus_basket_score = 3; bonus_basket_score_increase = 1; }Frame 5this.stop();Symbol 34 MovieClip Frame 1this.stop();Instance of Symbol 22 MovieClip "highlight" in Symbol 34 MovieClip Frame 1onClipEvent (load) { this._visible = false; }Symbol 45 MovieClip Frame 15this.stop(); this._parent.check_made_basket();Symbol 49 MovieClip Frame 1this.stop();Symbol 49 MovieClip Frame 8this._parent._parent.shoot_bball();Symbol 53 MovieClip Frame 1this.stop();Symbol 53 MovieClip Frame 7this._parent._parent.shoot_bball();Symbol 57 MovieClip Frame 1this.stop();Symbol 57 MovieClip Frame 6this._parent._parent.shoot_bball();Symbol 58 MovieClip Frame 1this.stop();Symbol 71 MovieClip Frame 63this.stop();Symbol 82 MovieClip Frame 1this._parent._parent.play_random_dribble();Symbol 82 MovieClip Frame 9this._parent._parent.play_random_dribble();Symbol 93 Buttonon (press) { this._parent.level_prompt_play_pressed(); }Symbol 98 MovieClip Frame 1this.stop();Instance of Symbol 82 MovieClip "player" in Symbol 98 MovieClip Frame 1onClipEvent (enterFrame) { if (this._parent._visible) { this.play(); } else { this.stop(); } }Symbol 100 MovieClip Frame 1this.stop();Symbol 103 Buttonon (press) { this._parent.play_bonus_round(); this._visible = false; }Symbol 108 Buttonon (press) { this._parent.mode = "regular"; this._parent.initialize_level(); this._visible = false; }Symbol 111 MovieClip [BasketballGameSymbol] Frame 1#initclip 1 Math.randi = function (a, b) { return(Math.floor(Math.random() * (b - a)) + Math.floor(a)); }; Array.prototype.swap = function (a, b) { var _local1 = this; var _local2 = _local1[a]; _local1[a] = _local1[b]; _local1[b] = _local2; }; Array.prototype.shuffle = function () { var _local2 = this; var _local1 = 0; while (_local1 < _local2.length) { _local2.swap(_local1, Math.randi(0, _local2.length)); _local1++; } }; BasketballGame = function () { this.initialize(); }; BasketballGame.prototype = new MovieClip(); Object.registerClass("BasketballGameSymbol", BasketballGame); BasketballGame.prototype.initialize = function () { this.initialize_variables(); this.initialize_level(); }; BasketballGame.prototype.initialize_variables = function () { var _local1 = this; _local1.starting_bonus_time = 5000; _local1.mode = "regular"; _local1.paused = true; _local1.basket_dir = 1; _local1.level = 0; _local1.score = 0; _local1.depth = 0; }; BasketballGame.prototype.initialize_level = function () { var _local1 = this; _local1.num_made_baskets = 0; _local1.num_missed_baskets = 0; _local1.num_baskets_needed = _local1.num_goals_next_level + (_local1.level * _local1.num_goals_next_level_increase); _local1.player.gotoAndStop((_local1.level % 3) + 1); for (var _local2 in _local1.level_prompt) { _local1.level_prompt[_local2].gotoAndPlay(1); } _local1.level_prompt.level_txt.text = "Level " + (_local1.level + 1); _local1.level_prompt._visible = true; _local1.level_prompt.gotoAndStop((_local1.level % 3) + 1); _local1.level_prompt.instructions.htmlText = ((((("Make at least <font color='#FF0000'><b>" + _local1.num_baskets_needed) + "</b></font> baskets before time runs out to go to the next level. You will receive <font color='#FF0000'><b>") + (_local1.reg_basket_score + (_local1.level * _local1.reg_basket_score_increase))) + "</b></font> point for each basket and <font color='#FF0000'><b>") + (_local1.bonus_basket_score + (_local1.level * _local1.bonus_basket_score_increase))) + "</b></font> points for each additional basket."; _local1.level_start_time = getTimer(); _local1.pause_game(); _local1.update_displays(); _local1.player._x = -500; _local1.passed_10secs = false; _local1.next_positive = Math.randi(1, 4); _local1.next_negative = Math.randi(3, 6); _local1.num_positive_played = 0; _local1.num_negative_played = 0; _local1.positive = ["positive_comment_1", "positive_comment_2", "positive_comment_3", "positive_comment_4", "positive_comment_5", "positive_comment_6"]; _local1.negative = ["negative_comment_1", "negative_comment_2", "negative_comment_3"]; _local1.positive.shuffle(); _local1.negative.shuffle(); _local1.playing_sound = false; _local1.sound_playing = false; _local1.min_sound_diff_time = 6000; _local1.last_sound_finish_time = getTimer(); }; BasketballGame.prototype.onMouseDown = function () { var _local1 = this; if (_local1.before_bonus_prompt._visible || (_local1.after_bonus_prompt._visible)) { } else if (_local1.paused) { } else if (_local1.player._mc._currentframe == 1) { _local1.player._mc.play(); } }; BasketballGame.prototype.shoot_bball = function () { var _local1 = this; _local1.bball._x = _local1.player._x; _local1.bball._y = _local1.player._y; _local1.bball.play(); }; BasketballGame.prototype.onEnterFrame = function () { var _local1 = this; _local1.score_txt.text = _local1.score; _root.score = _local1.score; if (_local1.paused) { _local1.player._x = -500; } else { if (_local1.mode == "regular") { _local1.update_displays(); _local1.move_basket(); _local1.move_player(); _local1.check_passed_10secs(); } else { var bonus_shot_time = (getTimer() - _local1.bonus_shot_start); var _local3 = (_local1.starting_bonus_time - (_local1.num_bonus_shots_made * 300)) - bonus_shot_time; var _local2 = Math.floor(_local3 / 1000) % 60; var mins = Math.floor(_local3 / 60000); if (String(_local2).length == 1) { _local2 = "0" + _local2; } _local1.time_txt.text = (mins + ":") + _local2; _local1.move_player(); if (bonus_shot_time >= (_local1.starting_bonus_time - (_local1.num_bonus_shots_made * 300))) { _local1.mode = "regular"; _local1.bonus_prompt._visible = false; _local1.basket._visible = true; _local1.mode = "nothing"; _local1.after_bonus_prompt._visible = true; _local1.after_bonus_prompt.score.text = _local1.bonus_score; } } if (_local1.mode == "nothing") { _local1.time_txt.text = ""; } if (_local1.after_bonus_prompt._visible || (_local1.before_bonus_prompt._visible)) { _local1.time_txt.text = ""; } } }; BasketballGame.prototype.check_passed_10secs = function () { var _local1 = this; var _local2 = _local1.level_time - (getTimer() - _local1.level_start_time); if ((_local1.passed_10secs == false) && (_local2 <= 10000)) { _local1.passed_10secs = true; _local1.play_sound("out_of_time"); _local1.three_point_prompt.play(); } }; BasketballGame.prototype.move_player = function () { this.player._x = _root._xmouse; }; BasketballGame.prototype.pause_game = function () { this.paused = true; this.pause_time = getTimer(); }; BasketballGame.prototype.unpause_game = function () { var _local1 = this; _local1.paused = false; _local1.level_start_time = _local1.level_start_time + (getTimer() - _local1.pause_time); }; BasketballGame.prototype.update_displays = function () { var _local1 = this; _local1.made_baskets_txt.text = _local1.num_made_baskets; var _local3 = _local1.level_time - (getTimer() - _local1.level_start_time); var _local2 = Math.floor(_local3 / 1000) % 60; var mins = Math.floor(_local3 / 60000); if (String(_local2).length == 1) { _local2 = "0" + _local2; } _local1.time_txt.text = (mins + ":") + _local2; if (_local3 <= 0) { _local1.time_ran_out(); } }; BasketballGame.prototype.time_ran_out = function () { var _local1 = this; if (_local1.num_made_baskets >= _local1.num_baskets_needed) { _local1.level++; _local1.num_bonus_shots_made = -1; _local1.initialize_bonus_level(); stopAllSounds(); } else { _local1.pause_game(); _root.gotoAndStop("Game Over"); } }; BasketballGame.prototype.move_basket = function () { var _local1 = this; _local1.basket._x = _local1.basket._x + (_local1.basket_dir * (_local1.basket_speed + (_local1.basket_speed_increase * _local1.level))); if (_local1.basket._x >= _local1.basket_right) { _local1.basket._x = _local1.basket_right; _local1.basket_dir = _local1.basket_dir * -1; } else if (_local1.basket._x <= _local1.basket_left) { _local1.basket._x = _local1.basket_left; _local1.basket_dir = _local1.basket_dir * -1; } _local1.basket.hit_area._width = _local1.score_area_size - (_local1.level * _local1.score_area_size_decrease); }; BasketballGame.prototype.check_made_basket = function () { var _local1 = this; if (_local1.mode == "regular") { var _local2 = _local1.basket; } else { if (_local1.bonus_prompt.b1.highlight._visible) { var _local2 = _local1.bonus_prompt.b1; } if (_local1.bonus_prompt.b2.highlight._visible) { var _local2 = _local1.bonus_prompt.b2; } if (_local1.bonus_prompt.b3.highlight._visible) { var _local2 = _local1.bonus_prompt.b3; } } var end_x = (_local1.bball._x + _local1.bball.end_point._x); var _local3 = _local1.bball._y + _local1.bball.end_point._Y; if (_local2.hit_area.hitTest(end_x, _local3, true)) { _local2.play(); if (_local1.mode == "regular") { if (_local1.num_made_baskets < _local1.num_baskets_needed) { _local1.score = _local1.score + (_local1.reg_basket_score + (_local1.level * _local1.ref_basket_score_increase)); } else { _local1.score = _local1.score + (_local1.bonus_basket_score + (_local1.level * _local1.bonus_basket_score_increase)); } } else { if (_local2._name == "b1") { _local1.score = _local1.score + 30; } if (_local2._name == "b2") { _local1.score = _local1.score + 50; } if (_local2._name == "b3") { _local1.score = _local1.score + 10; } if (_local2._name == "b1") { _local1.bonus_score = _local1.bonus_score + 30; } if (_local2._name == "b2") { _local1.bonus_score = _local1.bonus_score + 50; } if (_local2._name == "b3") { _local1.bonus_score = _local1.bonus_score + 10; } } if (_local1.passed_10secs) { _local1.score = _local1.score + 1; } _local1.play_sound("make_a_basket"); _local1.make_basket_sound_callback(); _local1.try_play_positive_comment(); if (_local1.mode == "bonus") { _local1.play_bonus_round(); } } else { if (_local2.hitTest(end_x, _local3, true)) { _local1.play_sound("hit_rim" + Math.randi(1, 3)); } _local1.try_play_negative_comment(); if (_local1.mode == "bonus") { _local1.bonus_prompt._visible = false; _local1.basket._visible = true; _local1.mode = "nothing"; _local1.after_bonus_prompt._visible = true; _local1.after_bonus_prompt.score.text = _local1.bonus_score; } } }; BasketballGame.prototype.try_play_negative_comment = function () { var _local1 = this; _local1.num_missed_baskets++; if (((_local1.num_missed_baskets >= _local1.next_negative) && (!_local1.playing_sound)) && ((getTimer() - _local1.last_sound_finish_time) >= _local1.min_sound_diff_time)) { _local1.next_negative = _local1.next_negative + Math.randi(3, 6); var _local2 = new Sound(); _local2.attachSound(_local1.negative[_local1.num_negative_played % _local1.negative.length]); _local2.start(0, 1); _local2.ref = _local1; _local1.playing_sound = true; _local2.onSoundComplete = function () { this.ref.last_sound_finish_time = getTimer(); this.ref.playing_sound = false; }; _local1.num_negative_played++; } }; BasketballGame.prototype.try_play_positive_comment = function () { var _local1 = this; _local1.num_made_baskets++; if (((_local1.num_made_baskets >= _local1.next_positive) && (!_local1.playing_sound)) && ((getTimer() - _local1.last_sound_finish_time) >= _local1.min_sound_diff_time)) { _local1.next_positive = _local1.next_positive + Math.randi(3, 6); var _local2 = new Sound(); _local2.attachSound(_local1.positive[_local1.num_positive_played % _local1.positive.length]); _local2.start(0, 1); _local2.ref = _local1; _local1.playing_sound = true; _local2.onSoundComplete = function () { this.ref.last_sound_finish_time = getTimer(); this.ref.playing_sound = false; }; _local1.num_positive_played++; } }; BasketballGame.prototype.make_basket_sound_callback = function () { if (((this.num_made_baskets - 1) % 3) == 0) { this.play_sound("applause" + Math.randi(1, 4)); } }; BasketballGame.prototype.play_sound = function (linkage, callback) { var _local3 = this; var _local2 = _local3.createEmptyMovieClip("sound" + _local3.depth, _local3.depth++); var _local1 = new Sound(_local2); _local1.attachSound(linkage); _local1.start(0, 1); if (linkage.indexOf("applause") != -1) { _local1.setVolume(70); } }; BasketballGame.prototype.level_prompt_play_pressed = function () { this.level_prompt._visible = false; this.unpause_game(); }; BasketballGame.prototype.play_random_dribble = function () { this.play_sound("basketball_bounce" + Math.randi(1, 3)); }; BasketballGame.prototype.initialize_bonus_level = function () { var _local1 = this; _local1.level_start_time = Number.MAX_VALUE; _local1.before_bonus_prompt._visible = true; _local1.basket._visible = false; _local1.bonus_prompt._visible = true; _local1.bonus_score = 0; }; BasketballGame.prototype.play_bonus_round = function () { var _local1 = this; _local1.num_bonus_shots_made++; _local1.bonus_prompt.b1.highlight._visible = false; _local1.bonus_prompt.b2.highlight._visible = false; _local1.bonus_prompt.b3.highlight._visible = false; _local1.bonus_prompt["b" + Math.randi(1, 4)].highlight._visible = true; _local1.mode = "bonus"; _local1.bonus_shot_start = getTimer(); }; #endinitclipInstance of Symbol 39 MovieClip "bonus_prompt" in Symbol 111 MovieClip [BasketballGameSymbol] Frame 1onClipEvent (load) { this._visible = false; }Instance of Symbol 45 MovieClip "bball" in Symbol 111 MovieClip [BasketballGameSymbol] Frame 1onClipEvent (load) { this.gotoAndStop(1); }Instance of Symbol 105 MovieClip "before_bonus_prompt" in Symbol 111 MovieClip [BasketballGameSymbol] Frame 1onClipEvent (load) { this._visible = false; }Instance of Symbol 110 MovieClip "after_bonus_prompt" in Symbol 111 MovieClip [BasketballGameSymbol] Frame 1onClipEvent (load) { this._visible = false; }Symbol 126 MovieClip Frame 1stop();Instance of Symbol 125 MovieClip "swfloader" in Symbol 126 MovieClip Frame 1onClipEvent (load) { function strip_spaces(str) { var _local2 = str; var _local3 = new String(""); var _local1 = 0; while (_local1 < _local2.length) { if ((_local2.charAt(_local1) != " ") && (_local2.charAt(_local1) != ";")) { _local3 = _local3 + _local2.charAt(_local1); } _local1++; } return(_local3); } function simple_script(action, timeline) { action = strip_spaces(action); if ((action.length > 0) && ((action.indexOf(")") != -1) && (action.indexOf("(") != -1))) { var _local3 = action.split("."); var timeline_action = _local3.pop(); var first_paren = timeline_action.indexOf("("); var second_paren = timeline_action.indexOf(")"); var timeline_function = timeline_action.substr(0, first_paren); var function_parameter = timeline_action.substr(first_paren + 1, second_paren - (first_paren + 1)); var _local2 = timeline; var _local1 = 0; while (_local1 < _local3.length) { _local2 = _local2[_local3[_local1]]; _local1++; } if (function_parameter.indexOf("\"") != -1) { function_parameter = function_parameter.substr(1, function_parameter.length - 2); } _local2[timeline_function](function_parameter); } } function execute_action() { var _local1 = _parent; unloaded = true; _local1._visible = false; simple_script(_local1.play_action_val, _local1); } _parent.anim.gotoAndStop(1); simple_script(_parent.init_action_val, _parent); var done = false; var unloaded = false; var orig_x = _parent._x; var orig_y = _parent._y; var dist_x = (_parent._x + ((_parent._width * 2) / 3)); var dist_y = (_parent._y + ((_parent._height * 2) / 3)); var orig_a = _parent._alpha; var accel_jump = 0.75; var slow_factor = _parent.slow_factor_val; var speed_factor = (1 + (slow_factor / (1 - slow_factor))); var ready = false; var perc_fadeout = 0; _parent.perc._x = _parent.anim._x - (_parent.perc._width / 2); _parent.perc._y = _parent.anim._y - (_parent.perc._height / 2); if (slow_factor < 1) { switch (_parent.xin_motion_val) { case "Up" : _parent._y = orig_y + (dist_y * 2); break; case "Down" : _parent._y = orig_y - (dist_y * 2); break; case "Left" : _parent._x = orig_x + (dist_x * 2); break; case "Right" : _parent._x = orig_x - (dist_x * 2); break; case "Toward" : _parent._xscale = (_parent._yscale = 1); break; case "None" : _parent._alpha = 0; } } else { ready = true; } } onClipEvent (enterFrame) { if (unloaded) { return(undefined); } if (!ready) { switch (_parent.xin_motion_val) { case "Toward" : _parent._xscale = _parent._xscale + ((100 - _parent._xscale) * slow_factor); _parent._yscale = _parent._xscale; if (_parent.xin_alphatype_val == "Yes") { _parent._alpha = Math.round((orig_a / 100) * Math.max(0, Math.min(_parent._xscale, 100))); } if (Math.abs(100 - _parent._xscale) < 0.5) { _parent._xscale = (_parent._yscale = 100); _parent._alpha = orig_a; ready = true; } break; default : _parent._x = _parent._x + ((orig_x - _parent._x) * slow_factor); _parent._y = _parent._y + ((orig_y - _parent._y) * slow_factor); if (_parent.xin_alphatype_val == "Yes") { if (_parent.xin_motion_val == "None") { _parent._alpha = _parent._alpha + ((orig_a - _parent._alpha) * slow_factor); } else if (Math.abs(orig_x - _parent._x) > Math.abs(orig_y - _parent._y)) { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x)) * 100); } else { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y)) * 100); } } if (!(((_parent.xin_motion_val == "None") && (Math.abs(_parent._alpha - orig_a) <= 1)) || (((_parent.xin_motion_val != "None") && (Math.abs(_parent._y - orig_y) < 0.5)) && (Math.abs(_parent._x - orig_x) < 0.5)))) { break; } _parent._x = orig_x; _parent._y = orig_y; _parent._alpha = orig_a; ready = true; } } else if (!done) { var rl = _root.getBytesLoaded(); var rt = (_root.getBytesTotal() * (_parent.perc_req_val / 100)); if ((rl > 10) && (rt > 10)) { rl = Math.min(rl, rt); var new_frame = (_parent.anim._currentframe + Math.ceil(((_parent.anim._totalframes * (rl / rt)) - _parent.anim._currentframe) / 4)); new_frame = Math.max(1, new_frame); if (_parent.show_perc_val == "Yes") { _parent.perc.text = Math.round(((new_frame - 1) / (_parent.anim._totalframes - 1)) * 100) + " %"; } if (new_frame != _parent.anim._currentframe) { _parent.anim.gotoAndStop(new_frame); } if ((_parent.anim._totalframes == _parent.anim._currentframe) && (rl >= rt)) { done = true; } } } else if (slow_factor < 1) { switch (_parent.xout_motion_val) { case "Down" : if (_parent._y <= orig_y) { _parent._y = orig_y + accel_jump; } _parent._y = orig_y + (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y > (orig_y + (dist_y * 2))) { execute_action(); } break; case "Up" : if (_parent._y >= orig_y) { _parent._y = orig_y - accel_jump; } _parent._y = orig_y - (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y < (orig_y - (dist_y * 2))) { execute_action(); } break; case "Right" : if (_parent._x <= orig_x) { _parent._x = orig_x + accel_jump; } _parent._x = orig_x + (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x > (orig_x + (dist_x * 2))) { execute_action(); } break; case "Left" : if (_parent._x >= orig_x) { _parent._x = orig_x - accel_jump; } _parent._x = orig_x - (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x < (orig_x - (dist_x * 2))) { execute_action(); } break; case "Away" : if ((_parent._xscale >= 100) || (_parent._yscale >= 100)) { _parent._xscale = (_parent._yscale = 100 - accel_jump); } _parent._xscale = (_parent._yscale = Math.max(0.5, 100 - ((100 - _parent._yscale) * speed_factor))); perc_fadeout = 100 - Math.round(Math.max(0, Math.min(_parent._xscale, 100))); if (_parent._xscale < 1) { execute_action(); } break; default : perc_fadeout = perc_fadeout + ((100 - perc_fadeout) * slow_factor); if (Math.abs(perc_fadeout - 100) > 1) { break; } execute_action(); } if (!(_parent.xout_alphatype_val === "Yes")) { } else { _parent._alpha = (orig_a / 100) * (100 - perc_fadeout); } } else { execute_action(); } }Symbol 134 MovieClip Frame 1_root.stop();Symbol 134 MovieClip Frame 65stop(); _root.play();Symbol 135 Buttonon (release) { getURL ("http://www.urgames.com"); }Symbol 142 Buttonon (release) { getURL ("http://www.urgames.com"); }Symbol 143 Buttonon (press) { stopAllSounds(); this.play(); }Symbol 152 Buttonon (release) { play(); }Symbol 158 Buttonon (release) { getURL ("http://www.gamesforyourwebsite.com"); }Symbol 161 Buttonon (release) { getURL ("http://www.urgames.com"); }Symbol 163 Buttonon (release) { getURL ("http://www.urgames.com/cheats"); }Symbol 164 MovieClip Frame 1stop();Symbol 165 MovieClip Frame 1stop();Symbol 165 MovieClip Frame 10stop();Symbol 177 Buttonon (press) { this.gotoAndStop("Starting Screen"); }
Library Items
Symbol 1 Sound [positive_comment_6] | ||
Symbol 2 Sound [positive_comment_5] | ||
Symbol 3 Sound [positive_comment_4] | ||
Symbol 4 Sound [positive_comment_3] | ||
Symbol 5 Sound [positive_comment_2] | ||
Symbol 6 Sound [positive_comment_1] | ||
Symbol 7 Sound [out_of_time] | ||
Symbol 8 Sound [negative_comment_3] | ||
Symbol 9 Sound [negative_comment_2] | ||
Symbol 10 Sound [negative_comment_1] | ||
Symbol 11 Sound [make_a_basket] | ||
Symbol 12 Sound [hit_rim2] | ||
Symbol 13 Sound [hit_rim1] | ||
Symbol 14 Sound [basketball_bounce2] | ||
Symbol 15 Sound [basketball_bounce1] | ||
Symbol 16 Sound [applause3] | ||
Symbol 17 Sound [applause2] | ||
Symbol 18 Sound [applause1] | ||
Symbol 19 Graphic | Used by:111 Timeline | |
Symbol 20 Graphic | Used by:34 | |
Symbol 21 Graphic | Used by:22 | |
Symbol 22 MovieClip | Uses:21 | Used by:34 |
Symbol 23 Graphic | Used by:34 | |
Symbol 24 Graphic | Used by:34 | |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 MovieClip | Uses:25 | Used by:34 |
Symbol 27 Graphic | Used by:34 | |
Symbol 28 Graphic | Used by:34 | |
Symbol 29 Graphic | Used by:34 | |
Symbol 30 Graphic | Used by:34 | |
Symbol 31 Graphic | Used by:34 | |
Symbol 32 Graphic | Used by:34 | |
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip | Uses:20 22 23 24 26 27 28 29 30 31 32 33 | Used by:39 111 Timeline |
Symbol 35 Graphic | Used by:39 | |
Symbol 36 Graphic | Used by:39 | |
Symbol 37 Graphic | Used by:39 | |
Symbol 38 Graphic | Used by:39 | |
Symbol 39 MovieClip | Uses:34 35 36 37 38 | Used by:111 |
Symbol 40 Graphic | Used by:43 82 138 | |
Symbol 41 Graphic | Used by:43 82 138 | |
Symbol 42 Graphic | Used by:43 82 138 | |
Symbol 43 MovieClip | Uses:40 41 42 | Used by:45 |
Symbol 44 MovieClip | Used by:45 | |
Symbol 45 MovieClip | Uses:43 44 | Used by:111 |
Symbol 46 Graphic | Used by:49 | |
Symbol 47 Graphic | Used by:49 | |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip | Uses:46 47 48 | Used by:58 |
Symbol 50 Graphic | Used by:53 | |
Symbol 51 Graphic | Used by:53 | |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 MovieClip | Uses:50 51 52 | Used by:58 |
Symbol 54 Graphic | Used by:57 | |
Symbol 55 Graphic | Used by:57 | |
Symbol 56 Graphic | Used by:57 | |
Symbol 57 MovieClip | Uses:54 55 56 | Used by:58 |
Symbol 58 MovieClip | Uses:49 53 57 | Used by:111 |
Symbol 59 Graphic | Used by:111 | |
Symbol 60 Graphic | Used by:111 | |
Symbol 61 Font | Used by:62 63 64 102 | |
Symbol 62 EditableText | Uses:61 | Used by:111 |
Symbol 63 EditableText | Uses:61 | Used by:111 |
Symbol 64 EditableText | Uses:61 | Used by:111 |
Symbol 65 Graphic | Used by:71 | |
Symbol 66 Graphic | Used by:71 | |
Symbol 67 Graphic | Used by:71 | |
Symbol 68 Graphic | Used by:71 | |
Symbol 69 Graphic | Used by:71 | |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:65 66 67 68 69 70 SS1 | Used by:98 |
Symbol 72 Graphic | Used by:82 | |
Symbol 73 Graphic | Used by:82 | |
Symbol 74 Graphic | Used by:82 | |
Symbol 75 Graphic | Used by:82 | |
Symbol 76 Graphic | Used by:82 | |
Symbol 77 Graphic | Used by:82 | |
Symbol 78 Graphic | Used by:82 | |
Symbol 79 Graphic | Used by:82 | |
Symbol 80 Graphic | Used by:82 | |
Symbol 81 Graphic | Used by:82 | |
Symbol 82 MovieClip | Uses:72 73 40 74 41 75 42 76 77 78 79 80 81 | Used by:98 |
Symbol 83 Font | Used by:84 | |
Symbol 84 EditableText | Uses:83 | Used by:98 |
Symbol 85 Font | Used by:86 99 107 123 136 178 | |
Symbol 86 EditableText | Uses:85 | Used by:98 |
Symbol 87 Graphic | Used by:98 | |
Symbol 88 Graphic | Used by:93 103 108 143 177 | |
Symbol 89 Graphic | Used by:93 103 108 143 | |
Symbol 90 Graphic | Used by:93 103 108 143 | |
Symbol 91 Graphic | Used by:93 103 108 143 | |
Symbol 92 Graphic | Used by:93 103 108 143 | |
Symbol 93 Button | Uses:88 89 90 91 92 | Used by:98 |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 MovieClip | Uses:94 | Used by:98 |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:96 | Used by:98 |
Symbol 98 MovieClip | Uses:71 82 84 86 87 93 95 97 | Used by:111 |
Symbol 99 Text | Uses:85 | Used by:100 |
Symbol 100 MovieClip | Uses:99 | Used by:111 |
Symbol 101 Graphic | Used by:105 | |
Symbol 102 Text | Uses:61 | Used by:105 |
Symbol 103 Button | Uses:88 89 90 91 92 | Used by:105 |
Symbol 104 Graphic | Used by:105 | |
Symbol 105 MovieClip | Uses:101 102 103 104 | Used by:111 |
Symbol 106 Graphic | Used by:110 | |
Symbol 107 EditableText | Uses:85 | Used by:110 |
Symbol 108 Button | Uses:88 89 90 91 92 | Used by:110 |
Symbol 109 Graphic | Used by:110 | |
Symbol 110 MovieClip | Uses:106 107 108 109 | Used by:111 |
Symbol 111 MovieClip [BasketballGameSymbol] | Uses:19 34 39 45 58 59 60 62 63 64 98 100 105 110 | Used by:Timeline |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 MovieClip | Uses:112 | Used by:122 |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip | Uses:114 | Used by:122 |
Symbol 116 Graphic | Used by:122 | |
Symbol 117 ShapeTweening | Used by:122 | |
Symbol 118 Graphic | Used by:122 | |
Symbol 119 Graphic | Used by:120 | |
Symbol 120 MovieClip | Uses:119 | Used by:122 |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 MovieClip | Uses:113 115 116 117 118 120 121 | Used by:126 |
Symbol 123 EditableText | Uses:85 | Used by:124 |
Symbol 124 MovieClip | Uses:123 | Used by:126 |
Symbol 125 MovieClip | Used by:126 | |
Symbol 126 MovieClip | Uses:122 124 125 | Used by:Timeline |
Symbol 127 Graphic | Used by:Timeline | |
Symbol 128 Graphic | Used by:135 | |
Symbol 129 Graphic | Used by:134 135 | |
Symbol 130 Bitmap | Used by:131 | |
Symbol 131 Graphic | Uses:130 | Used by:134 135 |
Symbol 132 Sound | Used by:134 | |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 MovieClip | Uses:129 131 132 133 | Used by:135 |
Symbol 135 Button | Uses:128 134 129 131 | Used by:Timeline |
Symbol 136 Text | Uses:85 | Used by:Timeline |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip | Uses:137 40 41 42 | Used by:Timeline |
Symbol 139 Graphic | Used by:Timeline | |
Symbol 140 Bitmap | Used by:141 | |
Symbol 141 Graphic | Uses:140 | Used by:142 |
Symbol 142 Button | Uses:141 | Used by:Timeline |
Symbol 143 Button | Uses:88 89 90 91 92 | Used by:Timeline |
Symbol 144 Graphic | Used by:145 | |
Symbol 145 MovieClip | Uses:144 | Used by:165 |
Symbol 146 Graphic | Used by:152 | |
Symbol 147 Graphic | Used by:152 | |
Symbol 148 Graphic | Used by:152 | |
Symbol 149 Graphic | Used by:152 | |
Symbol 150 Graphic | Used by:152 | |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 Button | Uses:146 147 148 149 150 151 | Used by:165 |
Symbol 153 Graphic | Used by:158 163 | |
Symbol 154 Graphic | Used by:158 161 163 | |
Symbol 155 Graphic | Used by:158 | |
Symbol 156 Graphic | Used by:158 161 163 | |
Symbol 157 Graphic | Used by:158 161 163 | |
Symbol 158 Button | Uses:153 154 155 156 157 | Used by:164 |
Symbol 159 Graphic | Used by:161 | |
Symbol 160 Graphic | Used by:161 | |
Symbol 161 Button | Uses:159 154 160 156 157 | Used by:164 |
Symbol 162 Graphic | Used by:163 | |
Symbol 163 Button | Uses:153 154 162 156 157 | Used by:164 |
Symbol 164 MovieClip | Uses:158 161 163 | Used by:165 |
Symbol 165 MovieClip | Uses:145 152 164 | Used by:Timeline |
Symbol 166 Sound | Used by:Timeline | |
Symbol 167 Graphic | Used by:Timeline | |
Symbol 168 Graphic | Used by:Timeline | |
Symbol 169 Graphic | Used by:Timeline | |
Symbol 170 Graphic | Used by:Timeline | |
Symbol 171 Graphic | Used by:Timeline | |
Symbol 172 Graphic | Used by:Timeline | |
Symbol 173 Graphic | Used by:177 | |
Symbol 174 Graphic | Used by:177 | |
Symbol 175 Graphic | Used by:177 | |
Symbol 176 Graphic | Used by:177 | |
Symbol 177 Button | Uses:88 173 174 175 176 | Used by:Timeline |
Symbol 178 EditableText | Uses:85 | Used by:Timeline |
Symbol 179 Graphic | Used by:Timeline | |
Symbol 180 Graphic | Used by:Timeline | |
Streaming Sound 1 | Used by:Symbol 71 MovieClip |
Instance Names
"basket" | Frame 3 | Symbol 34 MovieClip |
"basket" | Frame 5 | Symbol 34 MovieClip |
"highlight" | Symbol 34 MovieClip Frame 1 | Symbol 22 MovieClip |
"hit_area" | Symbol 34 MovieClip Frame 1 | Symbol 26 MovieClip |
"b2" | Symbol 39 MovieClip Frame 1 | Symbol 34 MovieClip |
"b3" | Symbol 39 MovieClip Frame 1 | Symbol 34 MovieClip |
"b1" | Symbol 39 MovieClip Frame 1 | Symbol 34 MovieClip |
"_mc" | Symbol 45 MovieClip Frame 1 | Symbol 43 MovieClip |
"end_point" | Symbol 45 MovieClip Frame 15 | Symbol 44 MovieClip |
"_mc" | Symbol 58 MovieClip Frame 1 | Symbol 49 MovieClip |
"_mc" | Symbol 58 MovieClip Frame 2 | Symbol 53 MovieClip |
"_mc" | Symbol 58 MovieClip Frame 3 | Symbol 57 MovieClip |
"player" | Symbol 98 MovieClip Frame 1 | Symbol 82 MovieClip |
"level_txt" | Symbol 98 MovieClip Frame 1 | Symbol 84 EditableText |
"instructions" | Symbol 98 MovieClip Frame 1 | Symbol 86 EditableText |
"score" | Symbol 110 MovieClip Frame 1 | Symbol 107 EditableText |
"basket" | Symbol 111 MovieClip [BasketballGameSymbol] Frame 1 | Symbol 34 MovieClip |
"bonus_prompt" | Symbol 111 MovieClip [BasketballGameSymbol] Frame 1 | Symbol 39 MovieClip |
"bball" | Symbol 111 MovieClip [BasketballGameSymbol] Frame 1 | Symbol 45 MovieClip |
"player" | Symbol 111 MovieClip [BasketballGameSymbol] Frame 1 | Symbol 58 MovieClip |
"score_txt" | Symbol 111 MovieClip [BasketballGameSymbol] Frame 1 | Symbol 62 EditableText |
"time_txt" | Symbol 111 MovieClip [BasketballGameSymbol] Frame 1 | Symbol 63 EditableText |
"made_baskets_txt" | Symbol 111 MovieClip [BasketballGameSymbol] Frame 1 | Symbol 64 EditableText |
"level_prompt" | Symbol 111 MovieClip [BasketballGameSymbol] Frame 1 | Symbol 98 MovieClip |
"three_point_prompt" | Symbol 111 MovieClip [BasketballGameSymbol] Frame 1 | Symbol 100 MovieClip |
"before_bonus_prompt" | Symbol 111 MovieClip [BasketballGameSymbol] Frame 1 | Symbol 105 MovieClip |
"after_bonus_prompt" | Symbol 111 MovieClip [BasketballGameSymbol] Frame 1 | Symbol 110 MovieClip |
"anim" | Symbol 126 MovieClip Frame 1 | Symbol 122 MovieClip |
"perc" | Symbol 126 MovieClip Frame 1 | Symbol 124 MovieClip |
"swfloader" | Symbol 126 MovieClip Frame 1 | Symbol 125 MovieClip |
"but3" | Symbol 164 MovieClip Frame 1 | Symbol 158 Button |
"but6" | Symbol 164 MovieClip Frame 1 | Symbol 161 Button |
"but5" | Symbol 164 MovieClip Frame 1 | Symbol 163 Button |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "positive_comment_6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "positive_comment_5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "positive_comment_4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "positive_comment_3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "positive_comment_2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "positive_comment_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "out_of_time" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "negative_comment_3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "negative_comment_2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "negative_comment_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "make_a_basket" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "hit_rim2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "hit_rim1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "basketball_bounce2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "basketball_bounce1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "applause3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "applause2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "applause1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 111 as "BasketballGameSymbol" |
ExportAssets (56) | Timeline Frame 4 | Symbol 111 as "BasketballGameSymbol" |
Labels
"Starting Screen" | Frame 3 |
"Game Over" | Frame 5 |
Dynamic Text Variables
text | Symbol 123 EditableText | "" |
score | Symbol 178 EditableText | "" |
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