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Xunmato Alpha.swf

This is the info page for
Flash #23984

(Click the ID number above for more basic data on this flash file.)


Text
QUALITY

QUALITY

QUALITY

Music: Ashley Carr
www.djredlight.com

Action Scripter:
Casper Smith

Xunmato Alpha © Patrick Majewski
www.godlimations.com

VOLUME

SKIP

Psalms 37:4

Luke 3:12

The warriors will rise for justice...

MUSIC

Godlimations

PLAY MORE GAMES

Story

Story

Game Info

Arcade

BACK

BACK

BACK

Player 1 buttons:
Jump= w
Down= s
Left= a
Right= d
Run= Forward twice
Attack button1= r
Attack button2= t
Block= y

Player 2 buttons:
Jump= up arrow
down= down arrow
Left= left arrow
Right= right arrow
Run= Forward twice
Attack button1= i
Attack button2= o
Block= p

Violet 180HP Block Life: 60
Button:                             Name of Skill:
Attack button1               Fireball
Attack button2               Ice Golem
Crouch Attack button1 Flameline
Crouch Attack button2 Nova
Block Button                 Block

Barbus 220HP Block Life: 100
Button:                                           Name of Skill:
Attack button1                             Combo x4
Attack button1 (While Running) Charge
Attack button2                             Big Hit
Block Button
(Standing/Walking/Running):     Big Block

Sora 200HP
Button:                               Name of Skill:
Attack button1                  Arrow hit
Attack button2                  Multi-shot
Crouch Attack button1    Exploding Arrow
Crouch Attack button2    Multi-shot

Amano 200HP Block Life: 100
Button:                               Name of Skill:
Attack button1                              Frenzy
Attack button1 (While Running) Charge
Attack button2                             Whirlwind
Crouch Attack button1                Crouch Frenzy hit
Crouch Attack button2                Crouch Whirlwind
Block Button                                 Block

Music at www.djredlight.com:
Godlimations logo - "Raindrops"
Phantasmagoric logo - "Logic"
Introduction - "Inhibition"
Menu - When "Angels Fall"
Dark Forest - "Hotwire"
Light forest/Storymode - "For you I will" & "rhyme and reason"
Lag Free Level - "Computer People"
Voices:
Amano yaku - Edwyn Tiong
Barbus - Patrick Majewski
Violet Skye & Sora Oreloff - Jowita Majewski

Button & Character Information:

TIP
Energy:
The amount of energy the
character have. Each characters
energy regenerates 2 points per
second. Energy is lost while
blocking, also when special
attacks are used

TIP
Violet:
Violets Nova attack is also a
self heal skill

TIP
Barbus:
Barbus loses less energy
while blocking than any
other character

TIP
Sora:
Sora is the fastest character
in the game

TIP
Amano:
Amano is a very balanced
character and is adept at
physical combat

Special: Amazing Magical Powers

Bad: Reduced Life

Name: Violet Skye

Class: Sorceress

Life: 180

Energy: 100

Special: Versatile & Cunning

Name: Amano Yaku

Class: Warrior

Life: 200

Energy: 60


Special: Cannot be knocked back/impacted + Increased life

Bad: Cannot jump, slow, and cannot crouch

Name: Barbus

Class: Barbarian

Life: 220

Energy: 70

Special: Speed and agility

Bad: Cannot Block

Name: Sora Oreloff

Class: Rogue

Amano Yaku

Violet Skye

Barbus

Sora Oreloff

PLAYER ONE SELECT:

NEXT

NEXT

NEXT

VS Computer

VS Computer

VS Computer

PLAYER TWO SELECT:

DARK FOREST

LIGHT FOREST

LAG FREE LEVEL

LAG FREE ENVIRONMENT

"COMPUTER PEOPLE"
DJREDLIGHT.COM

BECAUSE WE LOVE

"COMPUTER PEOPLE"
DJREDLIGHT.COM

STAGE SELECT:

START GAME!

START GAME!

START GAME!

GET READY

Amano: Violet!

Barbus: She has failed to tell me the location of the Xunmato

Amano: Barbus! Let her go, she doesn't know where it is...

Barbus Yes... That is why I am sending you...

Amano: What? What are you talking about?

Barbus: Hear my demands Amano! If you do not bring me the Xunmato

Barbus: Your friend Violet will be torn apart by my hands

Barbus: And when the massacre is over, I shall give her flesh

Barbus: To the birds of the air... and the beasts of the field

Barbus: ehahaha....

Amano: Violet...

Amano: What have you gotten yourself into this time...

Story and characters:

Patrick Majewski

Action Scripter:

Casper Smith

Amano: The last time we met was back at Olwren Valley

Amano: Where our journeys together ended

Music Composer:

Ashley Carr

Amano: Our quest to return the Xunmato to Garudi, guardian of the weapon

Voices:

Edwyn Tiong     Amano Yaku
Patrick Majewski     Barbus/Garudi
Jowita Majewski     Violet/Sora

as

Amano: that evil itself covets greedily... had been fulfilled

Amano: After that... Violet and I went our separate ways...

Amano: Hoping that some day we'd meet again

Amano: and now we have, but under most unfortunate circumstances

MUSIC

Barbus: Bring me the Xunmato, and no one
will get hurt

Patrick:
If you need any healing, come visit me, and I'll pray for you brother

MUSIC

enemies on field:
-zombies
-bees

enemies on field:
-bees
-Spiders

enemies on field:
N/A

MUSIC

MUSIC

MUSIC

enemies on field:
N/A

enemies on field:
-Zomboids
-Skeletons

enemies on field:
N/A

enemies on field:
N/A

MUSIC

enemies on field:
-Blogs

enemies on field:
-Ninjas

enemies on field:
-Ninjas
-Blogs

enemies on field:
-Shrums
-Blogs

enemies on field:
- Garudi (boss)

Garudi here

Continue

Menu

BARBUS

200

60

SORA ORELOFF

200

60

AMANO YAKU

1000

60

VIOLET SKYE

200

60

SPOOK

200

GARUDI

200

1200

What do you request?
hh
(Use your mouse to select)

- HEAL ME
- SAVE / LOAD
- HELP ME
- NOTHING

Ok then what would you like to know?

- HOW DO I FIGHT?
- HOW DO I LEVEL UP?
- CHEATS!
- NOTHING

To increase levels you must battle
enemies then once you level up push
space to access the level up menu.

BACK TO MENU                                                     NEXT

<p align="right"><font face="_sans" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">9999</font></p>

<p align="left"><font face="_sans" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">7999</font></p>

<p align="center"><font face="_sans" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">100</font></p>

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Each time you level up you will recieve
attribute points which you must use
wisely to upgrade your character! If you
die you'll lose half your attribute points!

BACK                                                                      NEXT

<p align="right"><font face="_sans" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">9999</font></p>

<p align="left"><font face="_sans" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">7999</font></p>

<p align="center"><font face="_sans" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">100</font></p>

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To upgrade an attribute click it and it will
increase to the next level, also the cost
of it will increase by 1 attribute point.

<p align="right"><font face="_sans" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">9999</font></p>

<p align="left"><font face="_sans" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">7999</font></p>

<p align="center"><font face="_sans" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">100</font></p>

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You may also learn skills which are
much more expensive and to be able to
purchase these ablilities you may have
to save up stat points for several levels!

BACK                                                                      END

<p align="right"><font face="_sans" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">9999</font></p>

<p align="left"><font face="_sans" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">7999</font></p>

<p align="center"><font face="_sans" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">100</font></p>

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When you walk beyond here you will
enter battle territory where you will
encounter several monsters which will
not hesitate to kill you.

You must battle these monsters by using
the 'r' , 't' and 'y' keys. 'r' is your basic
attack key, 't' is your special attack key
and 'y' is your block key.

Q

W

E

R

T

Y

U

I

A

S

D

F

G

H

J

K

Z

X

C

V

B

N

M

<

,

If you crouch 's' or jump 'w', while
attacking you can also do other abilities,
aswell as dodge your enemies attacks!
Also 'a' and 'd' are your move keys.

"

r

d

n

a

h

c

u

o

C

-

s

p

m

J

e

v

i

y

k

S

t

w

l

W

The abilities you can learn are:

WHIRLWIND              SKYDIVE               CHAOS
BACK                                                                      NEXT

Heal         - Crouch and "t"
Charge    - Run  and 'r'
You can run by double tapping 'd' or 'a'!
If you bash 'r' you can perform combos!

Only one savefile is allowed so keep in
mind that all previous data will be
overwritten if you choose to save again!
What would you like to do?

K

A

B

D

A

O

L

E

V

S

Ok input your cheat code below then
click next, but keep in mind that this may
ruin your gaming experiance!
(Some cheats CANNOT be undone)

T

X

E

N

Click back to input another cheat, click
I'm done to go back to the main menu.

I'M DONE

<p align="left"></p>

<p align="center"><font face="_sans" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">You have unused stat points push &quot;SPACE&quot;</font></p>

<p align="right"><font face="_sans" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">9999</font></p>

<p align="left"><font face="_sans" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">7999</font></p>

<p align="center"><font face="_sans" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">100</font></p>

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000

000

000

000

999

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999

20

000

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99

<p align="right"><font face="_sans" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">9999</font></p>

<p align="left"><font face="_sans" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">7999</font></p>

<p align="center"><font face="_sans" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">100</font></p>

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Garudi: Your heart... it is not consumed by greed...

Garudi: But for the sake of ones salvation, you are willing to sacrifice

Garudi: life itself, how do you answer this question young travellor?

Amano: Her salvation is worth dying for

Garudi: Then you have sentenced life to death...

Garudi: For the Xunmato cannot be contained by the hands of evil

Amano: You leave me no choice

Barbus: Well done, now hand over the weapon

Amano: Here! Catch

Amano: Are you ok?...

Violet: Amano...

THE END
Thanks for playing...

"A friend is someone
willing to die for you."

Edward Majewski

YEARS LATER...

Xunmato ep1

"COMPUTER PEOPLE"
DJREDLIGHT.COM

MUSIC

ActionScript [AS1/AS2]

Frame 1
function myOpenURL() { getURL ("http://www.godlimations.com"); } _root.savefile = SharedObject.getLocal("XUNMATO"); var myContextMenu = new ContextMenu(); myContextMenu.hideBuiltInItems(); var OpenURL = new ContextMenuItem("www.godlimations.com", myOpenURL); myContextMenu.customItems.push(OpenURL); _root.menu = myContextMenu; _root.poo = new Sound(); _root.poo.attachSound("poo"); _root.poo.start(0, 0); _root.set_volume = 195;
Instance of Symbol 63 MovieClip "vol_bar" in Frame 1
onClipEvent (load) { this.bar._x = _root.set_volume; } onClipEvent (enterFrame) { _root.set_volume = this.bar._x; _root.poo.setVolume((this.bar._x - 4.9) / 1.5); }
Frame 2
stop();
Frame 3
stop();
Frame 4
stop();
Frame 5
stop();
Frame 6
function myOpenURL() { getURL ("http://www.godlimations.com"); } var myContextMenu = new ContextMenu(); myContextMenu.hideBuiltInItems(); var OpenURL = new ContextMenuItem("www.godlimations.com", myOpenURL); myContextMenu.customItems.push(OpenURL); Mouse.show(); _root.menu = myContextMenu; stop(); _root.p1_selected = 4; _root.p2_selected = 3; _root.lvl_selected = 1; _root.p1_dead = 0; _root.p2_dead = 0; _root.player_type = 2;
Instance of Symbol 63 MovieClip "vol_bar" in Frame 6
onClipEvent (load) { this.bar._x = _root.set_volume; } onClipEvent (enterFrame) { _root.set_volume = this.bar._x; _root.poo.setVolume((this.bar._x - 4.9) / 1.5); }
Frame 7
stop();
Frame 8
stop(); _root.char1_select.gotoAndStop(1);
Frame 9
_root.char1_select.gotoAndStop(2);
Frame 10
if ((_root.p1_selected == 1) && (_root.p2_selected == 1)) { _root.p2_selected = 4; } if ((_root.p1_selected == 2) && (_root.p2_selected == 2)) { _root.p2_selected = 3; } if ((_root.p1_selected == 3) && (_root.p2_selected == 3)) { _root.p2_selected = 4; } if ((_root.p1_selected == 4) && (_root.p2_selected == 4)) { _root.p2_selected = 1; }
Frame 13
_root.lvl_at = 1; _root.spook_dead = 0; _root.story = 1; _root.kills = 0; _root.viewed = 0; _root.garudi_dead = 0; _root.portal_movie = 0; _root.load_x = 200; _root.load_y = 300; _root.patrick_said = 0; _root.sorceress_said = 0; _root.spook_said = 0; _root.barb_said = 0; _root.garudi_movie = 0; _root.barb_movie = 0; _root.killrate = 5; _root.sdive_ability = 0; _root.wwind_ability = 0; _root.chaos_ability = 0; _root.heal_ability = 0; _root.kills_required = 5; _root.points = 100; _root.level = 1; _root.strength = 8; _root.armor = 8; _root.vitality = 8; _root.energy = 8; _root.agility = 8; _root.aman_hp = _root.vitality * 20; _root.aman_en = _root.energy * 6; _root.god = 0; _root.p1_selected = 3; _root.wwind_cost = 300; _root.sdive_cost = 200; _root.chaos_cost = 500; _root.heal_cost = 300; _root.barb_hp = 1200; _root.garudi_hp = 800; _root.spook_hp = 400;
Frame 14
stop(); _root.amano_made = 0;
Instance of Symbol 1319 MovieClip "lvl" in Frame 14
onClipEvent (load) { stand = 1; walk = 10; attack = 20; hit = 30; impact = 40; dead = 100; _root.load_x = -999; _root.load_y = -999; _root.b_type = 2; count = 0; _root.blood_cnt = 2000; _root.en_cnt = 400; } onClipEvent (enterFrame) { if (_root.god == 1) { _root.aman_hp = _root.vitality * 20; _root.aman_en = _root.energy * 6; } if (Key.isDown(82)) { _root.a_cnt++; } else { _root.a_cnt = 0; } if (_root.strength > 50) { _root.strength = 50; } if (_root.armor > 50) { _root.armor = 50; } if (_root.vitality > 50) { _root.vitality = 50; } if (_root.energy > 50) { _root.energy = 50; } if (_root.agility > 50) { _root.agility = 50; } _root.exper = _root.kills * 10; _root.strength_cost = _root.strength; _root.armor_cost = _root.armor; _root.vitality_cost = _root.vitality; _root.energy_cost = _root.energy; _root.agility_cost = _root.agility; _root.aman_en = Math.round(_root.aman_en); _root.aman_hp = Math.round(_root.aman_hp); load_val = random(2) + 1; if (load_val == 2) { _root.load_x = 800; } else { _root.load_x = -50; } if (this._currentframe < 20) { this.gotoAndStop(_root.lvl_at + 1); _root.nogo.gotoAndStop(_root.lvl_at); } count++; if (count >= (15 - (_root.energy / 10))) { if (_root.aman_en < (_root.energy * 6)) { _root.aman_en = _root.aman_en + 1; } count = 0; } if (_root.en_cnt > 404) { _root.en_cnt = 400; } if (_root.blood_cnt > 2050) { _root.blood_cnt = 2000; } if ((_root.kills >= _root.kills_required) && (this._currentframe < 20)) { _root.lvl_up.play(); } a = 400; while (a < 405) { _root.lvl["en" + a].onEnterFrame = function () { if (_root.lvl._currentframe != this.loaded_frame) { this.removeMovieClip(); } if (_root.fade._currentframe == 30) { if (this.real_x > 700) { this._x = 700 - _root.lvl._x; } if (this.real_x < 0) { this._x = -_root.lvl._x; } if (this.hp <= 0) { if (this._currentframe < 100) { _root.kills = _root.kills + this.food; _root.en_choice = random(4) + 1; this.gotoAndStop(dead); } } if (this._currentframe <= walk) { if (this._x < _root.lvl.amano._x) { this.dir = 0; this._xscale = this.scayle; } else { this.dir = 1; this._xscale = -this.scayle; } } if (this._x < (_root.lvl.amano._x - (this.attack_dist - 20))) { if (this._currentframe <= walk) { this.gotoAndStop(walk); } this.key_t = false; this.key_d = true; } else { this.key_d = false; } if (this._x > (_root.lvl.amano._x + (this.attack_dist - 20))) { if (this._currentframe <= walk) { this.gotoAndStop(walk); } this.key_t = false; this.key_a = true; } else { this.key_a = false; } if (this.ai_attack_delay > 0) { this.ai_attack_delay--; } if (((this.ai_attack_delay == 0) && (this._currentframe <= walk)) && (this.hitTest(_root.lvl.amano))) { this.ai_attack_delay = 50; this.key_t = true; } else { this.key_t = false; } this.real_x = this._x + _root.lvl._x; this.real_y = this._y + _root.lvl._y; if (((this._x < (_root.lvl.amano._x + 90)) && (this._x > (_root.lvl.amano._x - 90))) && (this._currentframe <= attack)) { if ((((this._alpha == 100) && (_root.lvl.amano.frenz._currentframe < 70)) && ((_root.lvl.amano._currentframe == _root.lvl.amano.attack1) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1))) && ((((this._x < (_root.lvl.amano._x + 150)) && (this._x > _root.lvl.amano._x)) && (_root.lvl.amano.dir == 0)) || (((this._x > (_root.lvl.amano._x - 150)) && (this._x < _root.lvl.amano._x)) && (_root.lvl.amano.dir == 1)))) { this.gotoAndStop(hit); } if (((((_root.lvl.amano.air_att._currentframe > 12) || (_root.lvl.amano.frenz._currentframe > 70)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) { this.gotoAndStop(impact); } if (((_root.lvl.amano._alpha == 100) && (this.attack_anim._currentframe > 2)) && (this.attack_anim._currentframe < 8)) { if (((_root.lvl.amano._currentframe <= _root.lvl.amano.run) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack1)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) { _root.aman_hp = _root.aman_hp - ((random(10) + this.strength) / (_root.armor / 10)); _root.lvl.amano.gotoAndStop(_root.lvl.amano.hit); } if (((_root.lvl.amano._currentframe == _root.lvl.amano.crouch) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) { _root.aman_hp = _root.aman_hp - ((random(10) + this.strength) / (_root.armor / 10)); _root.lvl.amano.gotoAndStop(_root.lvl.amano.crouchhit); } if (((_root.lvl.amano._currentframe == _root.lvl.amano.block) || (_root.lvl.amano._currentframe == _root.lvl.amano.blockwalk)) || (_root.lvl.amano._currentframe == _root.lvl.amano.blockwalkback)) { if (_root.aman_en > 5) { _root.aman_en = _root.aman_en - 5; } else { _root.aman_hp = _root.aman_hp - ((random(10) + this.strength) / (_root.armor / 10)); } _root.lvl.amano.gotoAndStop(_root.lvl.amano.blockhit); } if (_root.lvl.amano._currentframe == _root.lvl.amano.crouchblock) { if (_root.aman_en > 5) { _root.aman_en = _root.aman_en - 5; } else { _root.aman_hp = _root.aman_hp - ((random(10) + this.strength) / (_root.armor / 10)); } _root.lvl.amano.gotoAndStop(_root.lvl.amano.crouchblockhit); } } } if (this._currentframe == hit) { this.alpha_cnt = 30; } if (this.alpha_cnt > 0) { this._alpha = 50; this.alpha_cnt = this.alpha_cnt - 4; } else { this._alpha = 100; } if ((this._currentframe == knockback) || (this._currentframe == impact)) { this.alpha_cnt = 40; if (this.dir == 1) { this._x = this._x + 12; } else { this._x = this._x - 12; } } if (this._currentframe <= walk) { if (this.key_a) { this.dir = 1; this._xscale = -scale; this.gotoAndStop(walk); this._x = this._x - (this.spd * 0.8); } if (this.key_d) { this.dir = 0; this._xscale = scale; this.gotoAndStop(walk); this._x = this._x + (this.spd * 0.8); } } if (this._currentframe == walk) { if ((!this.key_d) && (!this.key_a)) { this.gotoAndStop(stand); } } if (_root.chaos._currentframe > 15) { if (this._currentframe < 100) { this.gotoAndStop(impact); this.hp = this.hp - 15; } } if (this.key_t) { if (this._currentframe <= walk) { this.gotoAndStop(attack); } } this._y = this._y - this.y_spd; i = 1; while (i < 10) { if (_root.nogo.hitTest(this.real_x, this.real_y - i, true)) { this._y--; } i++; } if (_root.nogo.hitTest(this.real_x + (this._width / 2), this.real_y - 80, true)) { this._x = this._x - (this.spd * 0.8); } if (_root.nogo.hitTest(this.real_x - (this._width / 2), this.real_y - 80, true)) { this._x = this._x + (this.spd * 0.8); } if (_root.nogo.hitTest(this.real_x, this.real_y, true)) { if (this.y_spd < 0) { this._y = this._y + this.y_spd; this.jumping = 0; this.y_spd = 0; } } else { this.jumping = 1; this.y_spd = this.y_spd - 2; } } }; a++; } }
Instance of Symbol 1367 MovieClip in Frame 14
onClipEvent (enterFrame) { if (_root.lvl._currentframe < 20) { this._visible = true; } else { this._visible = false; } this.dis.gotoAndStop(3); if (_root.aman_hp < 0) { _root.aman_hp = 0; } if (_root.aman_en < 0) { _root.aman_en = 0; } this.hp._width = _root.aman_hp / ((_root.vitality * 20) / 160); this.en._width = _root.aman_en / ((_root.energy * 6) / 160); }
Instance of Symbol 63 MovieClip "vol_bar" in Frame 14
onClipEvent (load) { this.bar._x = _root.set_volume; } onClipEvent (enterFrame) { _root.set_volume = this.bar._x; _root.poo.setVolume((this.bar._x - 4.9) / 1.5); }
Instance of Symbol 1367 MovieClip in Frame 14
onClipEvent (enterFrame) { _root.spook_hp = Math.round(_root.spook_hp); _root.barb_hp = Math.round(_root.barb_hp); _root.garudi_hp = Math.round(_root.garudi_hp); this.en._width = 160; if ((_root.lvl._currentframe == 8) && (_root.spook_hp > 0)) { this._visible = true; this.dis.gotoAndStop(5); this.hp._width = _root.spook_hp / 2.5; } else if ((_root.lvl._currentframe == 18) && (_root.garudi_hp > 0)) { this._visible = true; this.dis.gotoAndStop(6); this.hp._width = _root.garudi_hp / 5; } else if ((_root.lvl._currentframe == 19) && (_root.barb_hp > 0)) { this._visible = true; this.dis.gotoAndStop(7); this.hp._width = _root.barb_hp / 7.5; } else { this._visible = false; } }
Instance of Symbol 1614 MovieClip "t_box" in Frame 14
onClipEvent (enterFrame) { if (((!_root.lvl._currentframe) == 3) && ((!_root.lvl._currentframe) == 12)) { this.gotoAndStop(1); } if (this._currentframe > 1) { _root.lvl.amano._x = 0; } }
Instance of Symbol 1676 MovieClip "men" in Frame 14
onClipEvent (enterFrame) { if (_root.lvl._currentframe < 20) { this._visible = true; } else { this._visible = false; } }
Frame 15
_root.lvl_at = 17;
Frame 16
_root.lvl_at = 18; if (_root.barb_movie == 0) { _root.barb_movie = 1; } else { stop(); _root.gotoAndStop(14); }
Frame 19
_root.lvl_at = 7; _root.load_x = 200; _root.load_y = 200;
Frame 20
_root.lvl_at = 12;
Frame 21
function myOpenURL() { getURL ("http://www.godlimations.com"); } var myContextMenu = new ContextMenu(); myContextMenu.hideBuiltInItems(); var OpenURL = new ContextMenuItem("www.godlimations.com", myOpenURL); myContextMenu.customItems.push(OpenURL); Mouse.show(); _root.menu = myContextMenu; _root.barb_hp = 220; _root.barb_en = 70; _root.sora_hp = 200; _root.sora_en = 70; _root.aman_hp = 200; _root.aman_en = 60; _root.viol_hp = 180; _root.viol_en = 100; stop(); _root.story = 0; _root.arrow_cnt = 201; _root.fireball_cnt = 221; _root.firewall_cnt = 231; _root.golemmade = 0; _root.armor = 5;
Instance of Symbol 2071 MovieClip "lvl" in Frame 21
onClipEvent (load) { _root.blood_cnt = 2000; count = 0; } onClipEvent (enterFrame) { this.gotoAndStop(_root.lvl_selected); _root.nogo.gotoAndStop(_root.lvl_selected); if (this._currentframe == 1) { if (this._x > 170) { this._x = 170; } if (this._x < -300) { this._x = -300; } } if (this._currentframe == 2) { if (this._x > 600) { this._x = 600; } if (this._x < -500) { this._x = -500; } } if (this._currentframe == 3) { if (this._x > 150) { this._x = 150; } if (this._x < -600) { this._x = -600; } } if (_root.blood_cnt > 2050) { _root.blood_cnt = 2000; } count++; if (count >= 26) { if (_root.viol_en < 100) { _root.viol_en = _root.viol_en + 2; } if (_root.barb_en < 70) { _root.barb_en = _root.barb_en + 2; } if (_root.aman_en < 60) { _root.aman_en = _root.aman_en + 2; } if (_root.sora_en < 70) { _root.sora_en = _root.sora_en + 2; } count = 0; } if (_root.arrow_cnt > 219) { _root.arrow_cnt = 201; } if (_root.fireball_cnt > 239) { _root.fireball_cnt = 221; } if (_root.firewall_cnt > 259) { _root.firewall_cnt = 231; } }
Instance of Symbol 1367 MovieClip in Frame 21
onClipEvent (enterFrame) { this.dis.gotoAndStop(_root.p2_selected); if (_root.p2_selected == 1) { this.hp._width = _root.barb_hp / 1.375; this.en._width = _root.barb_en / 0.4375; } if (_root.p2_selected == 2) { this.hp._width = _root.sora_hp / 1.25; this.en._width = _root.sora_en / 0.4375; } if (_root.p2_selected == 3) { this.hp._width = _root.aman_hp / 1.25; this.en._width = _root.aman_en / 0.375; } if (_root.p2_selected == 4) { this.hp._width = _root.viol_hp / 1.125; this.en._width = _root.viol_en / 0.625; } }
Instance of Symbol 1367 MovieClip in Frame 21
onClipEvent (enterFrame) { if (_root.barb_hp < 0) { _root.barb_hp = 0; } if (_root.aman_hp < 0) { _root.aman_hp = 0; } if (_root.sora_hp < 0) { _root.sora_hp = 0; } if (_root.viol_hp > 180) { _root.viol_hp = 180; } if (_root.viol_hp < 0) { _root.viol_hp = 0; } if (_root.barb_en < 0) { _root.barb_en = 0; } if (_root.aman_en < 0) { _root.aman_en = 0; } if (_root.sora_en < 0) { _root.sora_en = 0; } if (_root.viol_en < 0) { _root.viol_en = 0; } this.dis.gotoAndStop(_root.p1_selected); if (_root.p1_selected == 1) { this.hp._width = _root.barb_hp / 1.375; this.en._width = _root.barb_en / 0.4375; } if (_root.p1_selected == 2) { this.hp._width = _root.sora_hp / 1.25; this.en._width = _root.sora_en / 0.4375; } if (_root.p1_selected == 3) { this.hp._width = _root.aman_hp / 1.25; this.en._width = _root.aman_en / 0.375; } if (_root.p1_selected == 4) { this.hp._width = _root.viol_hp / 1.125; this.en._width = _root.viol_en / 0.625; } }
Instance of Symbol 63 MovieClip "vol_bar" in Frame 21
onClipEvent (load) { this.bar._x = _root.set_volume; } onClipEvent (enterFrame) { _root.set_volume = this.bar._x; _root.poo.setVolume((this.bar._x - 4.9) / 1.5); }
Frame 22
if (_root.p2_dead == 1) { if (_root.p1_selected == 1) { _root.victor = 3; } if (_root.p1_selected == 2) { _root.victor = 4; } if (_root.p1_selected == 3) { _root.victor = 1; } if (_root.p1_selected == 4) { _root.victor = 2; } } else if (_root.p1_dead == 1) { if (_root.p2_selected == 1) { _root.victor = 3; } if (_root.p2_selected == 2) { _root.victor = 4; } if (_root.p2_selected == 3) { _root.victor = 1; } if (_root.p2_selected == 4) { _root.victor = 2; } }
Symbol 16 MovieClip Frame 11
_parent.gotoAndStop(1);
Symbol 18 MovieClip Frame 3
_parent.gotoAndStop(1);
Symbol 27 MovieClip Frame 11
_parent.gotoAndStop(1);
Symbol 28 MovieClip Frame 55
stop(); _root.enemies--;
Symbol 29 MovieClip Frame 51
stop(); _root.enemies--;
Symbol 30 MovieClip [Zomboid] Frame 1
stop();
Symbol 30 MovieClip [Zomboid] Frame 30
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); this.hp = this.hp - (random(10) + (_root.strength / 2)); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 30 MovieClip [Zomboid] Frame 40
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); this.hp = this.hp - (random(10) + (_root.strength / 2)); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 30 MovieClip [Zomboid] Frame 100
if ((_root.en_choice == 1) || (_root.en_choice == 2)) { gotoAndStop (110); }
Symbol 35 Button
on (press) { getURL ("http://www.armorgames.com"); }
Symbol 43 Button
on (release) { _root.play(); }
Symbol 44 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }
Symbol 44 MovieClip Frame 2
gotoAndPlay (1);
Symbol 50 Button
on (press, keyPress "q") { if (_quality == "HIGH") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "LOW"; } else if (_quality == "LOW") { _quality = "HIGH"; } }
Instance of Symbol 61 MovieClip "bar" in Symbol 63 MovieClip Frame 1
onClipEvent (enterFrame) { this.onPress = function () { this.startDrag(true, 5, 5, 195, 5); updateAfterEvent(); }; this.onRelease = function () { this.stopDrag(); }; if (!_parent.hitTest(_root._xmouse, _root._ymouse, true)) { this.stopDrag(); } } onClipEvent (mouseUp) { this.stopDrag(); }
Symbol 70 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 77 MovieClip Frame 1
stopAllSounds();
Symbol 77 MovieClip Frame 81
_root.nextFrame();
Symbol 81 Button
on (release) { play(); }
Symbol 182 Button
on (press) { getURL ("http://www.godlimations.com"); }
Symbol 183 MovieClip Frame 1
stopAllSounds();
Symbol 183 MovieClip Frame 212
_root.nextFrame();
Symbol 204 MovieClip Frame 1
stopAllSounds();
Symbol 204 MovieClip Frame 132
_root.dupe = 1;
Symbol 204 MovieClip Frame 316
stop(); _root.nextFrame();
Symbol 205 MovieClip Frame 1
_root.star_cnt = 1; _root.dupe = 1; _root._play = 0;
Instance of Symbol 185 MovieClip "star" in Symbol 205 MovieClip Frame 1
onClipEvent (load) { this._alpha = 100; this._x = random(100) + 300; this._y = random(100) + 150; } onClipEvent (enterFrame) { x_calc = this._x - 350; y_calc = this._y - 200; scale = Math.sqrt(Math.pow(this._y - 200, 2)) + 1; this._width = scale / 30; this._height = scale / 30; this._y = this._y + (y_calc / 10); this._x = this._x + (x_calc / 10); if ((this._name == "star") && (_root.dupe == 1)) { this._x = 350; this._y = 200; _root.star_cnt++; duplicateMovieClip (this, _root.star + _root.star_cnt, _root.star_cnt); _root.star_cnt++; duplicateMovieClip (this, _root.star + _root.star_cnt, _root.star_cnt); _root.star_cnt++; duplicateMovieClip (this, _root.star + _root.star_cnt, _root.star_cnt); _root.star_cnt++; duplicateMovieClip (this, _root.star + _root.star_cnt, _root.star_cnt); _root.star_cnt++; duplicateMovieClip (this, _root.star + _root.star_cnt, _root.star_cnt); _root.star_cnt++; duplicateMovieClip (this, _root.star + _root.star_cnt, _root.star_cnt); if (star_cnt > 100) { _root.star_cnt = 1; } } else if ((((this._x > 700) || (this._x < 0)) || (this._y > 400)) || (this._y < 0)) { this.removeMovieClip(); } }
Symbol 314 MovieClip Frame 1
stopAllSounds();
Symbol 314 MovieClip Frame 938
_root.play();
Symbol 325 MovieClip Frame 14
stop();
Symbol 332 MovieClip Frame 14
stop();
Symbol 333 Button
on (release) { getURL ("http://www.armorgames.com"); }
Symbol 337 MovieClip Frame 14
stop();
Symbol 339 MovieClip Frame 14
stop();
Symbol 340 Button
on (release) { gotoAndStop (12); }
Symbol 343 MovieClip Frame 14
stop();
Symbol 350 MovieClip Frame 14
stop();
Symbol 351 Button
on (release) { play(); }
Symbol 354 MovieClip Frame 14
stop();
Symbol 356 MovieClip Frame 14
stop();
Symbol 357 Button
on (release) { gotoAndStop (8); }
Symbol 358 Button
on (press, keyPress "q") { if (_quality == "HIGH") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "LOW"; } else if (_quality == "LOW") { _quality = "HIGH"; } }
Symbol 366 Button
on (release) { gotoAndPlay (6); }
Symbol 374 Button
on (press) { this.startDrag(false, 390.5, 18, 390.5, 185); } on (release) { this.stopDrag(); }
Instance of Symbol 370 MovieClip in Symbol 385 MovieClip Frame 1
onClipEvent (mouseDown) { md = true; } onClipEvent (mouseUp) { md = false; } onClipEvent (enterFrame) { if (md) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((_parent.Dragger._y - 2) > 18) { _parent.Dragger._y = _parent.Dragger._y - 2; } else { _parent.Dragger._y = 18; } } } }
Instance of Symbol 372 MovieClip in Symbol 385 MovieClip Frame 1
onClipEvent (mouseDown) { md = true; } onClipEvent (mouseUp) { md = false; } onClipEvent (enterFrame) { if (md) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((_parent.Dragger._y + 2) < 185) { _parent.Dragger._y = _parent.Dragger._y + 2; } else { _parent.Dragger._y = 185; } } } }
Instance of Symbol 375 MovieClip "Dragger" in Symbol 385 MovieClip Frame 1
onClipEvent (load) { Text = _parent.Text; TextH = (_parent.Text._height - 233) + 20; DragYTot = 167; _y = 18; } onClipEvent (enterFrame) { DragY = _y - 18; DragYPerc = DragY / DragYTot; Text._y = (-DragYPerc) * TextH; }
Symbol 394 MovieClip Frame 1
stop();
Symbol 394 MovieClip Frame 2
stop();
Symbol 394 MovieClip Frame 3
stop();
Symbol 394 MovieClip Frame 4
stop();
Symbol 394 MovieClip Frame 5
stop();
Symbol 398 Button
on (press) { _root.tip.nextFrame(); }
Symbol 399 Button
on (press) { _root.tip.prevFrame(); }
Symbol 414 MovieClip Frame 72
stop();
Symbol 424 Button
on (press) { if (_root.p2_selected == 4) { _root.p2_selected = 3; } _root.p1_selected = 4; _root.char1_select._x = 400; _root.char1_select._y = 44; }
Symbol 435 MovieClip Frame 79
stop();
Symbol 441 Button
on (press) { if (_root.p2_selected == 3) { _root.p2_selected = 4; } _root.p1_selected = 3; _root.char1_select._x = 537; _root.char1_select._y = 44; }
Symbol 443 MovieClip Frame 27
gotoAndPlay (19);
Symbol 453 MovieClip Frame 162
stop();
Symbol 461 Button
on (press) { _root.p1_selected = 1; _root.char1_select._x = 398.6; _root.char1_select._y = 189.1; }
Symbol 490 MovieClip Frame 47
stop();
Symbol 495 Button
on (press) { _root.p1_selected = 2; _root.char1_select._x = 537; _root.char1_select._y = 189.1; }
Symbol 503 MovieClip Frame 1
stop();
Symbol 505 Button
on (release) { gotoAndPlay (6); }
Symbol 506 Button
on (release) { gotoAndStop (6); }
Symbol 510 Button
on (release) { nextFrame(); }
Symbol 511 Button
on (press) { _root.player_type = 2; _root.p2_selected = 4; _root.char2_select._x = 400; _root.char2_select._y = 44; }
Symbol 512 Button
on (press) { _root.player_type = 2; _root.p2_selected = 3; _root.char2_select._x = 537; _root.char2_select._y = 44; }
Symbol 513 Button
on (press) { _root.player_type = 2; _root.p2_selected = 1; _root.char2_select._x = 398.6; _root.char2_select._y = 189.1; }
Symbol 517 Button
on (press) { _root.p2_selected = random(4) + 1; _root.player_type = 3; nextFrame(); }
Symbol 518 Button
on (press) { _root.player_type = 2; _root.p2_selected = 2; _root.char2_select._x = 537; _root.char2_select._y = 189.1; }
Symbol 520 Button
on (release) { prevFrame(); }
Symbol 531 MovieClip Frame 12
stop();
Symbol 532 Button
on (press) { _root.lvl_selected = 3; _root.lvl_select._x = 337.8; _root.lvl_select._y = 204.4; }
Symbol 536 MovieClip Frame 15
stop();
Symbol 537 Button
on (press) { _root.lvl_selected = 2; _root.lvl_select._x = 172.3; _root.lvl_select._y = 204.4; }
Symbol 541 MovieClip Frame 13
stop();
Symbol 542 Button
on (press) { _root.lvl_selected = 1; _root.lvl_select._x = 5.5; _root.lvl_select._y = 204.4; }
Symbol 548 Button
on (press) { nextFrame(); }
Symbol 549 Button
on (release) { gotoAndStop (8); }
Symbol 553 MovieClip Frame 57
_root.gotoAndStop(21);
Symbol 651 MovieClip Frame 1162
_root.nextFrame();
Symbol 652 Button
on (release) { nextFrame(); }
Symbol 756 MovieClip Frame 769
_root.nextFrame();
Symbol 761 MovieClip Frame 1
stop();
Symbol 761 MovieClip Frame 2
_root.aman_hp = _root.vitality * 20; if (_root.heal_type == 1) { _root.heal_type = 0; _root.aman_en = _root.energy * 6; }
Symbol 761 MovieClip Frame 36
Symbol 764 MovieClip Frame 17
_parent.gotoAndStop(16);
Symbol 781 MovieClip Frame 12
_root.lvl.amano.y_spd = -40;
Symbol 781 MovieClip Frame 17
_root.lvl.amano.y_spd = -20;
Symbol 781 MovieClip Frame 26
_parent.gotoAndStop(1);
Symbol 795 MovieClip Frame 14
_parent.gotoAndStop(1);
Symbol 799 Button
on (keyPress "r") { if ((_root.story == 1) && (_root.a_cnt < 11)) { gotoAndPlay (13); } }
Symbol 800 Button
on (keyPress "r") { if (_root.a_cnt < 11) { gotoAndPlay (26); } }
Symbol 801 Button
on (keyPress "r") { if (_root.a_cnt < 11) { gotoAndPlay (40); } }
Symbol 802 Button
on (keyPress "r") { if (_root.a_cnt < 11) { gotoAndPlay (56); } }
Symbol 809 MovieClip Frame 12
_parent.gotoAndStop(1);
Symbol 809 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 809 MovieClip Frame 39
_parent.gotoAndStop(1);
Symbol 809 MovieClip Frame 55
_parent.gotoAndStop(1);
Symbol 809 MovieClip Frame 80
_parent.gotoAndStop(1);
Symbol 827 MovieClip Frame 11
_parent.gotoAndStop(105);
Symbol 829 MovieClip Frame 4
_parent.gotoAndStop(105);
Symbol 831 MovieClip Frame 4
_parent.gotoAndStop(1);
Symbol 832 MovieClip Frame 17
_parent.gotoAndStop(105);
Symbol 833 MovieClip Frame 4
_parent.gotoAndStop(145);
Symbol 834 MovieClip Frame 5
_parent.gotoAndStop(1);
Symbol 836 MovieClip Frame 6
_parent.gotoAndStop(145);
Symbol 839 MovieClip Frame 4
_parent.gotoAndStop(232);
Symbol 840 MovieClip Frame 5
_parent.gotoAndStop(105);
Symbol 841 MovieClip Frame 4
_parent.gotoAndStop(232);
Symbol 843 MovieClip Frame 5
_parent.gotoAndStop(232);
Symbol 844 MovieClip Frame 4
_parent.gotoAndStop(145);
Symbol 846 MovieClip Frame 3
_parent.gotoAndStop(105);
Symbol 847 MovieClip Frame 6
_parent.gotoAndStop(232);
Symbol 849 MovieClip Frame 3
_parent.gotoAndStop(1);
Symbol 850 MovieClip Frame 6
_parent.gotoAndStop(1);
Symbol 853 MovieClip Frame 34
_parent.gotoAndStop(1);
Symbol 854 MovieClip Frame 58
stop(); if (_root.story == 1) { _root.fade.play(); }
Symbol 856 MovieClip Frame 53
stop(); if (_root.story == 1) { _root.fade.play(); }
Symbol 859 MovieClip Frame 75
gotoAndPlay (3); _root.fade.play();
Symbol 859 MovieClip Frame 76
gotoAndPlay (3); _root.fade.play();
Symbol 860 MovieClip Frame 1
stop();
Symbol 860 MovieClip Frame 30
_root.aman_en = _root.aman_en - 10;
Symbol 860 MovieClip Frame 41
_root.aman_en = _root.aman_en - 10;
Symbol 860 MovieClip Frame 54
_root.aman_en = _root.aman_en - 20;
Symbol 860 MovieClip Frame 76
_root.aman_en = _root.aman_en - 20;
Symbol 860 MovieClip Frame 155
if (_root.aman_en > 5) { _root.aman_en = _root.aman_en - 5; } else { _root.aman_hp = _root.aman_hp - (random(10) + 5); }
Symbol 860 MovieClip Frame 246
if (_root.aman_en > 5) { _root.aman_en = _root.aman_en - 5; } else { _root.aman_hp = _root.aman_hp - (random(10) + 5); }
Symbol 860 MovieClip Frame 284
_root.b_type = _root.lvl.amano.b_type; _root.blood_x = _root.lvl.amano._x; _root.blood_y = _root.lvl.amano._y - 70; _root.sfx.gotoAndStop(4);
Symbol 860 MovieClip Frame 294
_root.b_type = _root.lvl.amano.b_type; _root.blood_x = _root.lvl.amano._x; _root.blood_y = _root.lvl.amano._y - 70; _root.sfx.gotoAndStop(4);
Symbol 860 MovieClip Frame 309
_root.b_type = _root.lvl.amano.b_type; _root.blood_x = _root.lvl.amano._x; _root.blood_y = _root.lvl.amano._y - 70; _root.sfx.gotoAndStop(4); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 860 MovieClip Frame 313
_root.b_type = _root.lvl.amano.b_type; _root.blood_x = _root.lvl.amano._x; _root.blood_y = _root.lvl.amano._y - 70; _root.sfx.gotoAndStop(4); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 860 MovieClip Frame 322
_root.b_type = _root.lvl.amano.b_type; _root.blood_x = _root.lvl.amano._x; _root.blood_y = _root.lvl.amano._y - 70; _root.sfx.gotoAndStop(4); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 860 MovieClip Frame 329
if (_root.choice == 2) { gotoAndStop (335); }
Symbol 878 MovieClip Frame 17
_parent.gotoAndStop(1);
Symbol 879 MovieClip Frame 8
_parent.gotoAndStop(1);
Symbol 889 MovieClip Frame 91
stop(); _root.enemies--;
Symbol 891 MovieClip Frame 82
stop(); _root.enemies--;
Symbol 905 MovieClip Frame 91
stop(); _root.enemies--;
Symbol 907 MovieClip Frame 82
stop(); _root.enemies--;
Symbol 908 MovieClip Frame 1
stop();
Symbol 908 MovieClip Frame 30
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); this.hp = this.hp - (random(10) + (_root.strength / 2)); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 908 MovieClip Frame 40
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); this.hp = this.hp - (random(10) + (_root.strength / 2)); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 908 MovieClip Frame 50
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); this.hp = this.hp - (random(10) + (_root.strength / 2));
Symbol 908 MovieClip Frame 100
if (_root.en_choice == 2) { gotoAndStop (110); } if (_root.en_choice == 3) { gotoAndStop (120); } if (_root.en_choice == 4) { gotoAndStop (130); }
Symbol 915 MovieClip Frame 8
_parent.gotoAndStop(1);
Symbol 921 MovieClip Frame 28
stop(); _root.enemies--;
Symbol 922 MovieClip Frame 8
_parent.gotoAndStop(1);
Symbol 923 MovieClip Frame 1
stop();
Symbol 923 MovieClip Frame 30
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); this.hp = this.hp - (random(10) + (_root.strength / 2)); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 923 MovieClip Frame 40
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); this.hp = this.hp - (random(10) + (_root.strength / 2)); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 941 MovieClip Frame 14
_parent.gotoAndStop(1);
Symbol 942 MovieClip Frame 3
_parent.gotoAndStop(1);
Symbol 943 MovieClip Frame 6
_parent.gotoAndStop(1);
Symbol 944 MovieClip Frame 42
stop(); _root.enemies--;
Symbol 945 MovieClip Frame 1
stop();
Symbol 945 MovieClip Frame 30
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); this.hp = this.hp - (random(10) + (_root.strength / 2)); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 945 MovieClip Frame 40
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); this.hp = this.hp - (random(10) + (_root.strength / 2)); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 945 MovieClip Frame 50
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); this.hp = this.hp - (random(10) + (_root.strength / 2));
Symbol 949 MovieClip Frame 20
_parent.gotoAndStop(1);
Symbol 950 MovieClip Frame 3
_parent.gotoAndStop(1);
Symbol 951 MovieClip Frame 7
_parent.gotoAndStop(1);
Symbol 953 MovieClip Frame 20
stop(); _root.enemies--;
Symbol 954 MovieClip Frame 1
stop();
Symbol 954 MovieClip Frame 30
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); this.hp = this.hp - (random(10) + (_root.strength / 2)); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 954 MovieClip Frame 40
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); this.hp = this.hp - (random(10) + (_root.strength / 2)); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 954 MovieClip Frame 50
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); this.hp = this.hp - (random(10) + (_root.strength / 2));
Symbol 969 MovieClip Frame 12
_parent.gotoAndStop(1);
Symbol 970 MovieClip Frame 7
_parent.gotoAndStop(1);
Symbol 971 MovieClip Frame 36
stop(); _root.enemies--;
Symbol 972 MovieClip Frame 1
stop();
Symbol 972 MovieClip Frame 30
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); this.hp = this.hp - (random(10) + (_root.strength / 2)); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 972 MovieClip Frame 40
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); this.hp = this.hp - (random(10) + (_root.strength / 2)); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 989 MovieClip Frame 15
_parent.gotoAndStop(1);
Symbol 990 MovieClip Frame 3
_parent.gotoAndStop(1);
Symbol 991 MovieClip Frame 8
_parent.gotoAndStop(1);
Symbol 993 MovieClip Frame 43
stop(); _root.enemies--;
Symbol 994 MovieClip Frame 1
stop();
Symbol 994 MovieClip Frame 30
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); this.hp = this.hp - (random(10) + (_root.strength / 2)); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 994 MovieClip Frame 40
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); this.hp = this.hp - (random(10) + (_root.strength / 2)); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 1002 MovieClip Frame 15
_parent.gotoAndStop(1);
Symbol 1003 MovieClip Frame 3
_parent.gotoAndStop(1);
Symbol 1005 MovieClip Frame 17
_parent.gotoAndStop(1);
Symbol 1009 MovieClip Frame 47
stop(); _root.enemies--;
Symbol 1010 MovieClip Frame 1
stop();
Symbol 1010 MovieClip Frame 30
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); this.hp = this.hp - (random(10) + (_root.strength / 2)); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 1010 MovieClip Frame 40
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); this.hp = this.hp - (random(10) + (_root.strength / 2)); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 1031 MovieClip Frame 1
stop();
Symbol 1104 MovieClip Frame 55
_parent.gotoAndStop(1);
Symbol 1105 MovieClip Frame 3
_parent.gotoAndStop(1);
Symbol 1107 MovieClip Frame 12
_parent.gotoAndStop(1);
Symbol 1108 MovieClip Frame 43
stop(); _root.spook_dead = 1; _root.kills = _root.kills + 100;
Symbol 1109 MovieClip Frame 1
stop();
Symbol 1109 MovieClip Frame 30
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); this.hp = this.hp - (random(10) + (_root.strength / 2));
Symbol 1109 MovieClip Frame 40
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); this.hp = this.hp - (random(10) + (_root.strength / 2));
Symbol 1113 MovieClip Frame 920
gotoAndPlay (30);
Symbol 1139 MovieClip Frame 1
stop();
Symbol 1198 MovieClip Frame 5
_parent.gotoAndStop(1);
Symbol 1250 MovieClip Frame 58
stop(); _parent.gotoAndStop(1);
Symbol 1251 MovieClip Frame 16
stop(); _parent.gotoAndStop(1);
Symbol 1252 MovieClip Frame 11
stop(); _parent.gotoAndStop(1);
Symbol 1253 MovieClip Frame 68
stop(); _parent.gotoAndStop(1);
Symbol 1254 MovieClip Frame 3
_parent.gotoAndStop(1);
Symbol 1255 MovieClip Frame 7
_parent.gotoAndStop(1);
Symbol 1256 MovieClip Frame 50
Symbol 1256 MovieClip Frame 150
stop(); _root.garudi_dead = 1; _root.kills = _root.kills + 1000;
Symbol 1257 MovieClip Frame 1
stop();
Symbol 1257 MovieClip Frame 80
_root.b_type = 2; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); _root.garudi_hp = _root.garudi_hp - (random(10) + (_root.strength / 4)); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 1257 MovieClip Frame 90
_root.b_type = 2; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); _root.garudi_hp = _root.garudi_hp - (random(20) + (_root.strength / 4)); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 1268 MovieClip Frame 1
_root.no_walk = 0;
Symbol 1269 MovieClip Frame 18
_parent._parent.no_walk = 1;
Symbol 1269 MovieClip Frame 23
_parent._parent.no_walk = 0;
Symbol 1269 MovieClip Frame 42
_parent._parent.no_walk = 1;
Symbol 1269 MovieClip Frame 47
_parent._parent.no_walk = 0;
Symbol 1272 MovieClip Frame 16
stop(); _parent.gotoAndStop(1);
Symbol 1279 MovieClip Frame 90
stop(); _parent.gotoAndStop(1);
Symbol 1282 MovieClip Frame 48
stop(); _parent.gotoAndStop(1);
Symbol 1284 MovieClip Frame 7
_parent.gotoAndStop(59);
Symbol 1286 MovieClip Frame 5
_parent.gotoAndStop(59);
Symbol 1287 MovieClip Frame 3
_parent.gotoAndStop(1);
Symbol 1298 MovieClip Frame 47
stop(); if (_root.story == 1) { _root.lvl.amano.gotoAndStop(341); }
Symbol 1300 MovieClip Frame 80
stop(); _root.fade.play();
Symbol 1301 MovieClip Frame 1
stop();
Symbol 1301 MovieClip Frame 25
_root.barb_en = _root.barb_en - 15;
Symbol 1301 MovieClip Frame 43
_root.barb_en = _root.barb_en - 15;
Symbol 1301 MovieClip Frame 71
if (_root.barb_en > 5) { _root.barb_en = _root.barb_en - 5; } else { _root.b_type = 2; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); _root.barb_hp = _root.barb_hp - (random(10) + 5); }
Symbol 1301 MovieClip Frame 79
_root.barb_hp = _root.barb_hp - (random(10) + 6); _root.barb_en = _root.barb_en - 0; _root.b_type = 2; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 1304 MovieClip Frame 10
stop();
Symbol 1307 MovieClip Frame 14
stop();
Symbol 1309 MovieClip Frame 14
stop();
Symbol 1310 Button
on (release) { _root.fade.gotoAndPlay(1); _root.lvl.amano._x = 400 - _root.lvl._x; _root.lvl.amano._y = 200 - _root.lvl._y; _root.lvl.amano.gotoAndStop(1); _root.lvl.amano.y_spd = 0; _root.lvl.amano.spd = 0; gotoAndStop (1); stopAllSounds(); }
Symbol 1313 MovieClip Frame 14
stop();
Symbol 1315 MovieClip Frame 14
stop();
Symbol 1316 Button
on (release) { stopAllSounds(); _root.gotoAndStop(6); }
Symbol 1318 MovieClip Frame 39
stop();
Instance of Symbol 860 MovieClip "amano" in Symbol 1319 MovieClip Frame 1
onClipEvent (load) { if (_root.amano_made == 1) { this.swapDepths(140); this.removeMovieClip(); } this.b_type = 2; alpha_cnt = 0; y_spd = 0; player_type = 1; dir = 0; right_tap_time = 0; left_tap_time = 0; this.no_walk = 0; scale = this._xscale; this.swapDepths(999); } onClipEvent (enterFrame) { if ((_root.fade._currentframe > 15) && (_root.fade._currentframe < 31)) { if (_root.aman_hp <= 30) { if (warning == 0) { _root.sfx.gotoAndStop(5); } warning = 1; } else { warning = 0; } spd = (_root.agility / 8) + 5; _root.amano_made = 1; if (real_x > 700) { if (_root.lvl._currentframe == 8) { if (_root.spook_dead == 1) { this._x = 100 - _root.lvl._x; _root.lvl_at++; } } else { this._x = 100 - _root.lvl._x; _root.lvl_at++; } } if (real_x < 0) { this._x = 600 - _root.lvl._x; _root.lvl_at--; } if ((real_x > 650) and (_root.can_right == 0)) { this._x = 650 - _root.lvl._x; } if ((real_x < 50) and (_root.can_left == 0)) { this._x = 50 - _root.lvl._x; } if ((_root.aman_hp <= 0) && (this._currentframe <= run)) { _root.choice = random(2) + 1; this.gotoAndStop(dead1); } key_w = Key.isDown(87); key_a = Key.isDown(65); key_s = Key.isDown(83); key_d = Key.isDown(68); key_r = Key.isDown(82); key_y = Key.isDown(89); if (_root.wwind_ability == 1) { key_t = Key.isDown(84); } else { key_t = false; } stand = 1; walk = 9; run = 16; jump = 23; attackair = 30; run_attack = 41; attack1 = 48; attack2 = 54; crouchattack1 = 64; crouchattack2 = 76; crouching = 91; crouch = 105; rising = 115; rolling = 124; blocking = 132; block = 145; unblocking = 140; blockhit = 155; blockwalk = 163; blockwalkback = 173; crouchblocking = 188; uncrouchblocking = 200; crouchblock = 232; crouchblockhit = 246; crouchhit = 284; crouchknockback = 284; blocktocrouchblock = 207; crouchblocktoblock = 260; hit = 309; knockback = 313; impact = 322; dead1 = 329; dead2 = 335; victory = 341; real_x = this._x + _root.lvl._x; real_y = this._y + _root.lvl._y; if ((((this._currentframe == hit) || (this._currentframe == blockhit)) || (this._currentframe == crouchhit)) || (this._currentframe == crouchblockhit)) { alpha_cnt = 30; } if (alpha_cnt > 0) { this._alpha = 50; alpha_cnt = alpha_cnt - 2; } else { this._alpha = 100; } if (((this.imp._currentframe < 15) || (this._currentframe == knockback)) || (this._currentframe == crouchknockback)) { alpha_cnt = 80; if (dir == 1) { this._x = this._x + 12; } else { this._x = this._x - 12; } } if (key_a && (key_d)) { right_tap_time = 0; left_tap_time = 0; if ((this._currentframe == blockwalk) || (this._currentframe == blockwalkback)) { this.gotoAndStop(block); } if (this._currentframe <= run) { this.gotoAndStop(stand); } } if (this._currentframe == run) { if (key_a && ((!dir) == 1)) { this.gotoAndStop(stand); } if (key_d && (dir == 1)) { this.gotoAndStop(stand); } } if (_root.scrollable == 1) { if (real_x > 600) { _root.nogo._x = _root.nogo._x - (spd * 2); _root.lvl._x = _root.lvl._x - (spd * 2); } if (real_x < 100) { _root.nogo._x = _root.nogo._x + (spd * 2); _root.lvl._x = _root.lvl._x + (spd * 2); } if (real_x > 650) { if (this._currentframe == walk) { this._x = this._x - (spd * 0.8); } else { this._x = this._x - (spd * 1.6); } } if (real_x < 50) { if (this._currentframe == walk) { this._x = this._x + (spd * 0.8); } else { this._x = this._x + (spd * 1.6); } } } if (right_tap_time > 0) { right_tap_time--; } if (left_tap_time > 0) { left_tap_time--; } if (this._currentframe <= run) { if ((right_tap_time < 5) && (right_tap_time > 0)) { if ((!key_a) && (key_d)) { right_tap_time = 4; this.gotoAndStop(run); this._x = this._x + (spd * 1.6); } } if ((left_tap_time > 0) && (left_tap_time < 5)) { if ((!key_d) && (key_a)) { left_tap_time = 4; this.gotoAndStop(run); this._x = this._x - (spd * 1.6); } } } if ((!key_a) && (!key_d)) { if ((this._currentframe == walk) || (this._currentframe == run)) { this.gotoAndStop(stand); } } if (((!key_d) && (key_a)) && (this._currentframe <= jump)) { dir = 1; this._xscale = -scale; if (this._currentframe <= walk) { left_tap_time = 6; this._x = this._x - (spd * 0.8); this.gotoAndStop(walk); } } if (((!key_a) && (key_d)) && (this._currentframe <= jump)) { dir = 0; this._xscale = scale; if (this._currentframe <= walk) { right_tap_time = 6; this.gotoAndStop(walk); this._x = this._x + (spd * 0.8); } } if (this._currentframe == jump) { left_tap_time = 5; right_tap_time = 5; } if (((this._currentframe == attack2) || (this._currentframe == crouchattack2)) || (this._currentframe == jump)) { if (key_a) { this._x = this._x - (spd * 1.6); } if (key_d) { this._x = this._x + (spd * 1.6); } } if (((this._currentframe == block) || (this._currentframe == blockwalk)) || (this._currentframe == blockwalkback)) { if ((key_y && (key_d)) && (!key_a)) { if (dir == 0) { this.gotoAndStop(blockwalk); } else { this.gotoAndStop(blockwalkback); } this._x = this._x + (spd / 2); } if (((!key_d) && (!key_a)) || (!key_y)) { if ((this._currentframe == blockwalk) || (this._currentframe == blockwalkback)) { this.gotoAndStop(block); } } if ((key_y && (key_a)) && (!key_d)) { if (dir == 1) { this.gotoAndStop(blockwalk); } else { this.gotoAndStop(blockwalkback); } this._x = this._x - (spd / 2); } } if (this._currentframe == rolling) { if (dir == 1) { this._x = this._x - (spd * 1.6); } else { this._x = this._x + (spd * 1.6); } } if (wind_time > 0) { wind_time--; } else if (this._currentframe == attack2) { this.gotoAndStop(stand); } if (((this._currentframe == jump) && (key_r)) && (_root.sdive_ability == 1)) { if (_root.aman_en > 10) { this.gotoAndStop(attackair); } } if ((this.run_attack_anim._currentframe > 4) && (this.run_attack_anim._currentframe < 13)) { if (dir == 1) { this._x = this._x - (spd + 24); } else { this._x = this._x + (spd + 24); } } if (key_t) { if ((this._currentframe <= run) && (_root.aman_en > 20)) { if (_root.aman_en > 20) { wind_time = 50; _root.sfx.gotoAndStop(2); this.gotoAndStop(attack2); } } if ((((_root.heal_ability == 1) && (this._currentframe == crouch)) && (_root.aman_hp < (_root.vitality * 20))) && (_root.aman_en > 40)) { _root.aman_en = _root.aman_en - 40; this.heal.play(); } } if (key_r) { if (this._currentframe == run) { if (_root.aman_en > 10) { right_tap_time = 0; left_tap_time = 0; this.gotoAndStop(run_attack); } } if (this._currentframe < run) { this.gotoAndStop(attack1); } if (((_root.chaos_ability == 1) && (this._currentframe == crouch)) and (_root.chaos._currentframe == 1)) { if (_root.aman_en >= 60) { this.gotoAndStop(crouchattack1); _root.aman_en = _root.aman_en - 60; _root.chaos.play(); } } } if (key_s) { if (this._currentframe == block) { this.gotoAndStop(blocktocrouchblock); } if (this._currentframe <= walk) { this.gotoAndStop(crouching); } if (((key_d && ((!dir) == 1)) || ((key_a && (dir == 1)) && (this._currentframe == crouch))) || (this._currentframe == run)) { this.gotoAndStop(rolling); } } else if (this._currentframe == crouch) { this.gotoAndStop(rising); } if (key_y) { if (this._currentframe == crouch) { this.gotoAndStop(crouchblocking); } if (this._currentframe <= walk) { this.gotoAndStop(blocking); } } else { if (this._currentframe == crouchblock) { this.gotoAndStop(uncrouchblocking); } if (this._currentframe == block) { this.gotoAndStop(unblocking); } } if (key_w) { if (this._currentframe == crouchblock) { this.gotoAndStop(crouchblocktoblock); } if ((this._currentframe <= run) && (jumping == 0)) { jumping = 1; y_spd = 25; this.gotoAndStop(jump); } } this._y = this._y - this.y_spd; i = 1; while (i < 10) { if (_root.nogo.hitTest((this.real_x - 40) + i, this.real_y - 80, true)) { this._x++; } if (_root.nogo.hitTest((this.real_x + 40) - i, this.real_y - 80, true)) { this._x--; } if (_root.nogo.hitTest(this.real_x, this.real_y - i, true)) { this._y--; } i++; } if (_root.nogo.hitTest(this.real_x + (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x - (this.spd * 0.8); } else if (this._currentframe == run) { this._x = this._x - (this.spd * 1.6); } } if (_root.nogo.hitTest(this.real_x - (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x + (this.spd * 0.8); } else if (this._currentframe == run) { this._x = this._x + (this.spd * 1.6); } } if (_root.nogo.hitTest(this.real_x, this.real_y, true)) { if (this.y_spd < 0) { this._y = this._y + this.y_spd; this.jumping = 0; this.y_spd = 0; } } else { if (this._currentframe == crouching) { this.gotoAndStop(stand); } this.jumping = 1; this.y_spd = this.y_spd - 2; } if (_root.nogo.hitTest(this.real_x, this.real_y - (this._height / 2), true)) { this.y_spd = -10; } } }
Instance of Symbol 908 MovieClip "zombie" in Symbol 1319 MovieClip Frame 1
onClipEvent (load) { if (this._name == "en405") { this.removeMovieClip(); } this.b_type = 3; this.food = 2; this.loaded_frame = _root.lvl._currentframe; this._x = _root.load_x - _root.lvl._x; this._y = 300 - _root.lvl._y; this.ai_attack_delay = 10; this.attack_dist = 100; this.key_a = false; this.key_d = false; this.key_t = false; this.scayle = this._xscale; this.dir = 1; this.hp = 30 + _root.lvl_at; this.spd = 4; this.y_spd = 0; this.strength = 5 + _root.lvl_at; }
Instance of Symbol 923 MovieClip "spider" in Symbol 1319 MovieClip Frame 1
onClipEvent (load) { if (this._name == "en405") { this.removeMovieClip(); } this.food = 4; _root.lvl.spider._y = -999; _root.lvl.spider._x = -999; this.b_type = 2; this.loaded_frame = _root.lvl._currentframe; this._x = _root.load_x - _root.lvl._x; this._y = 300 - _root.lvl._y; this.ai_attack_delay = 10; this.attack_dist = 100; this.key_a = false; this.key_d = false; this.key_t = false; this.scayle = this._xscale; this.dir = 1; this.hp = 60 + _root.lvl_at; this.spd = 10; this.y_spd = 0; this.strength = 10 + _root.lvl_at; }
Instance of Symbol 945 MovieClip "skeleton" in Symbol 1319 MovieClip Frame 1
onClipEvent (load) { if (this._name == "en405") { this.removeMovieClip(); } this.food = 6; _root.lvl.skeleton._y = -999; _root.lvl.skeleton._x = -999; this.b_type = 1; this.loaded_frame = _root.lvl._currentframe; this._x = _root.load_x - _root.lvl._x; this._y = 300 - _root.lvl._y; this.ai_attack_delay = 10; this.attack_dist = 100; this.key_a = false; this.key_d = false; this.key_t = false; this.scayle = this._xscale; this.dir = 1; this.hp = 80 + _root.lvl_at; this.spd = 6; this.y_spd = 0; this.strength = 15 + _root.lvl_at; }
Instance of Symbol 954 MovieClip "wasp" in Symbol 1319 MovieClip Frame 1
onClipEvent (load) { if (this._name == "en405") { this.removeMovieClip(); } this.food = 1; _root.lvl.wasp._y = -999; _root.lvl.wasp._x = -999; this.b_type = 4; this.loaded_frame = _root.lvl._currentframe; this._x = _root.load_x - _root.lvl._x; this._y = 300 - _root.lvl._y; this.ai_attack_delay = 10; this.attack_dist = 100; this.key_a = false; this.key_d = false; this.key_t = false; this.scayle = this._xscale; this.dir = 1; this.hp = 20 + _root.lvl_at; this.spd = 7; this.y_spd = 0; this.strength = 5 + _root.lvl_at; }
Instance of Symbol 959 MovieClip "blood" in Symbol 1319 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.b_type); this._y = _root.blood_y; this._x = _root.blood_x; this._width = random(5) + 1; y_spd = random(20) - 10; x_spd = random(20) - 10; } onClipEvent (enterFrame) { this._height = this._width; if (_name == "blood") { this._x = -500; this._y = -500; } else { this.real_x = this._x + _root.lvl._x; this.real_y = this._y + _root.lvl._y; if (_root.nogo.hitTest(this.real_x, this.real_y, true)) { this.removeMovieClip(); } else { this._x = this._x + x_spd; this._y = this._y - y_spd; y_spd--; x_spd = x_spd * 0.96; } } }
Instance of Symbol 30 MovieClip [Zomboid] "zombiod" in Symbol 1319 MovieClip Frame 1
onClipEvent (load) { if (this._name == "en405") { this.removeMovieClip(); } this.food = 10; _root.lvl.zombiod._y = -999; _root.lvl.zombiod._x = -999; this.b_type = 2; this.loaded_frame = _root.lvl._currentframe; this._x = _root.load_x - _root.lvl._x; this._y = 300 - _root.lvl._y; this.ai_attack_delay = 10; this.attack_dist = 100; this.key_a = false; this.key_d = false; this.key_t = false; this.scayle = this._xscale; this.dir = 1; this.hp = 100 + _root.lvl_at; this.spd = 7; this.y_spd = 0; this.strength = 20 + _root.lvl_at; }
Instance of Symbol 972 MovieClip "ninja" in Symbol 1319 MovieClip Frame 1
onClipEvent (load) { if (this._name == "en405") { this.removeMovieClip(); } this.food = 8; _root.lvl.ninja._y = -999; _root.lvl.ninja._x = -999; this.b_type = 2; this.loaded_frame = _root.lvl._currentframe; this._x = _root.load_x - _root.lvl._x; this._y = 300 - _root.lvl._y; this.ai_attack_delay = 10; this.attack_dist = 100; this.key_a = false; this.key_d = false; this.key_t = false; this.scayle = this._xscale; this.dir = 1; this.hp = 70 + _root.lvl_at; this.spd = 12; this.y_spd = 0; this.strength = 10 + _root.lvl_at; }
Instance of Symbol 994 MovieClip "blog" in Symbol 1319 MovieClip Frame 1
onClipEvent (load) { if (this._name == "en405") { this.removeMovieClip(); } this.food = 20; _root.lvl.blog._y = -999; _root.lvl.blog._x = -999; this.b_type = 2; this.loaded_frame = _root.lvl._currentframe; this._x = _root.load_x - _root.lvl._x; this._y = 300 - _root.lvl._y; this.ai_attack_delay = 10; this.attack_dist = 100; this.key_a = false; this.key_d = false; this.key_t = false; this.scayle = this._xscale; this.dir = 1; this.hp = 120 + _root.lvl_at; this.spd = 5; this.y_spd = 0; this.strength = 30 + _root.lvl_at; }
Instance of Symbol 1010 MovieClip "shrum" in Symbol 1319 MovieClip Frame 1
onClipEvent (load) { if (this._name == "en405") { this.removeMovieClip(); } this.food = 2; _root.lvl.shrum._y = -999; _root.lvl.shrum._x = -999; this.b_type = 4; this.loaded_frame = _root.lvl._currentframe; this._x = _root.load_x - _root.lvl._x; this._y = 300 - _root.lvl._y; this.ai_attack_delay = 10; this.attack_dist = 100; this.key_a = false; this.key_d = false; this.key_t = false; this.scayle = this._xscale; this.dir = 1; this.hp = 50 + _root.lvl_at; this.spd = 15; this.y_spd = 0; this.strength = 10 + _root.lvl_at; }
Symbol 1319 MovieClip Frame 2
_root.scrollable = 0; onEnterFrame = function () { _root.can_right = 1; _root.can_left = 0; }; if (_root.barb_said == 0) { _root.barb_said = 1; _root.sfx.gotoAndStop(8); } if (_root.garudi_dead == 1) { _root.fade.play(); }
Instance of Symbol 1016 MovieClip in Symbol 1319 MovieClip Frame 2
onClipEvent (enterFrame) { if ((_root.lvl._currentframe < 2) || (_root.lvl._currentframe > 3)) { this.removeMovieClip(); } }
Symbol 1319 MovieClip Frame 3
_quality = "HIGH"; onEnterFrame = function () { _root.can_right = 1; _root.can_left = 1; }; _root.en_cnt = 400; _root.enemies = 0; if (_root.patrick_said == 0) { _root.patrick_said = 1; _root.sfx.gotoAndStop(3); }
Instance of Symbol 1027 MovieClip "patty" in Symbol 1319 MovieClip Frame 3
onClipEvent (load) { scale = this._xscale; } onClipEvent (enterFrame) { if ((this.hitTest(_root.lvl.amano) && (Key.isDown(69))) && (_root.t_box._currentframe == 1)) { _root.t_box.gotoAndStop(2); } if (_root.lvl.amano._x > this._x) { this._xscale = scale; } else { this._xscale = -scale; } }
Instance of Symbol 1029 MovieClip in Symbol 1319 MovieClip Frame 3
onClipEvent (enterFrame) { this._alpha--; }
Instance of Symbol 1031 MovieClip "healing" in Symbol 1319 MovieClip Frame 3
onClipEvent (enterFrame) { this.swapDepths(9999); if (_root.lvl._currentframe != 3) { this.removeMovieClip(); } }
Instance of Symbol 1033 MovieClip in Symbol 1319 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.lvl._currentframe != 3) { this.removeMovieClip(); } this.swapDepths(1000); }
Instance of Symbol 1038 MovieClip in Symbol 1319 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.garudi_dead == 1) { this._alpha = 100; } else { this._alpha = 0; } }
Symbol 1319 MovieClip Frame 4
_quality = "HIGH"; _quality = _root.set_quality; _root.enemies = 0; _root.en_cnt = 400; _root.t_box.gotoAndStop(1);
Instance of Symbol 1048 MovieClip in Symbol 1319 MovieClip Frame 4
onClipEvent (enterFrame) { _root.can_left = 1; if (_root.kills < 20) { _root.can_right = 0; this._visible = false; } else { if (_root.garudi_dead == 0) { this._visible = true; } else { this._visible = false; } _root.can_right = 1; } }
Symbol 1319 MovieClip Frame 5
_root.enemies = 0; _root.en_cnt = 400;
Instance of Symbol 1048 MovieClip in Symbol 1319 MovieClip Frame 5
onClipEvent (enterFrame) { _root.can_left = 1; if (_root.kills < 40) { _root.can_right = 0; this._visible = false; } else { _root.can_right = 1; if (_root.garudi_dead == 0) { this._visible = true; } else { this._visible = false; } } }
Symbol 1319 MovieClip Frame 6
_root.enemies = 0; _root.en_cnt = 400;
Instance of Symbol 1048 MovieClip in Symbol 1319 MovieClip Frame 6
onClipEvent (enterFrame) { _root.can_left = 1; if (_root.kills < 70) { _root.can_right = 0; this._visible = false; } else { _root.can_right = 1; if (_root.garudi_dead == 0) { this._visible = true; } else { this._visible = false; } } }
Symbol 1319 MovieClip Frame 7
_root.enemies = 0; _root.en_cnt = 400;
Instance of Symbol 1048 MovieClip in Symbol 1319 MovieClip Frame 7
onClipEvent (enterFrame) { this.danger._alpha = 100; _root.can_left = 1; if (_root.kills < 120) { _root.can_right = 0; this._visible = false; } else { _root.can_right = 1; if (_root.garudi_dead == 0) { this._visible = true; } else { this._visible = false; } } }
Symbol 1319 MovieClip Frame 8
if ((_root.spook_hp > 0) && (_root.spook_dead == 0)) { _root.spook_hp = 400; } else { _root.spook_hp = 0; } _root.enemies = 0; _root.en_cnt = 400; if (_root.spook_said == 0) { _root.fade.play(); _root.spook_said = 1; } else { if (_root.spook_said == 1) { _root.spook_said = 2; _root.sfx.gotoAndStop(7); } _root.fade.gotoAndPlay(1); }
Instance of Symbol 1109 MovieClip "en400" in Symbol 1319 MovieClip Frame 8
onClipEvent (load) { this.swapDepths(400); this.food = 1; this.b_type = 2; this.loaded_frame = _root.lvl._currentframe; this.ai_attack_delay = 10; this.attack_dist = 100; this.key_a = false; this.key_d = false; this.key_t = false; this.scayle = this._xscale; this.dir = 1; this.hp = _root.spook_hp; this.spd = 10; this.y_spd = 0; this.strength = 20; if (_root.spook_dead == 1) { this.removeMovieClip(); } } onClipEvent (enterFrame) { this.swapDepths(400); _root.spook_hp = this.hp; }
Instance of Symbol 1048 MovieClip in Symbol 1319 MovieClip Frame 8
onClipEvent (enterFrame) { if (_root.spook_hp > 0) { _root.can_right = 0; _root.can_left = 0; this._visible = false; } else { _root.poo.removeMovieClip(); _root.can_left = 1; _root.can_right = 1; if (_root.garudi_dead == 0) { this._visible = true; } else { this._visible = false; } } }
Symbol 1319 MovieClip Frame 9
_root.enemies = 0; _root.en_cnt = 400;
Instance of Symbol 1048 MovieClip in Symbol 1319 MovieClip Frame 9
onClipEvent (enterFrame) { _root.can_left = 1; if (_root.kills < 350) { _root.can_right = 0; this._visible = false; } else { _root.can_right = 1; if (_root.garudi_dead == 0) { this._visible = true; } else { this._visible = false; } } }
Symbol 1319 MovieClip Frame 10
_root.enemies = 0; _root.en_cnt = 400;
Instance of Symbol 1120 MovieClip in Symbol 1319 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.lvl._currentframe != 10) { this.removeMovieClip(); } this.swapDepths(1001); }
Instance of Symbol 1048 MovieClip in Symbol 1319 MovieClip Frame 10
onClipEvent (enterFrame) { _root.can_left = 1; if (_root.kills < 420) { _root.can_right = 0; this._visible = false; } else { _root.can_right = 1; if (_root.garudi_dead == 0) { this._visible = true; } else { this._visible = false; } } }
Symbol 1319 MovieClip Frame 11
_root.enemies = 0; _root.en_cnt = 400;
Instance of Symbol 1048 MovieClip in Symbol 1319 MovieClip Frame 11
onClipEvent (enterFrame) { _root.can_left = 1; if (_root.kills < 500) { _root.can_right = 0; this._visible = false; } else { _root.can_right = 1; if (_root.garudi_dead == 0) { this._visible = true; } else { this._visible = false; } } }
Symbol 1319 MovieClip Frame 12
_root.enemies = 0; _root.en_cnt = 400; if (_root.sorceress_said == 0) { _root.sorceress_said = 1; _root.sfx.gotoAndStop(6); }
Instance of Symbol 1139 MovieClip in Symbol 1319 MovieClip Frame 12
onClipEvent (load) { scale = this._xscale; } onClipEvent (enterFrame) { if (_root.fade._currentframe == 30) { if ((((_root.lvl.amano._x < 50) && (this.hitTest(_root.lvl.amano))) && (Key.isDown(69))) && (_root.t_box._currentframe == 1)) { _root.t_box.gotoAndStop(2); } if (_root.lvl.amano._x > this._x) { this._xscale = scale; } else { this._xscale = -scale; } } }
Instance of Symbol 1141 MovieClip in Symbol 1319 MovieClip Frame 12
onClipEvent (enterFrame) { this._alpha--; }
Instance of Symbol 1029 MovieClip in Symbol 1319 MovieClip Frame 12
onClipEvent (enterFrame) { this._alpha--; }
Instance of Symbol 1016 MovieClip in Symbol 1319 MovieClip Frame 12
onClipEvent (enterFrame) { if ((_root.lvl._currentframe < 2) || (_root.lvl._currentframe > 3)) { this.removeMovieClip(); } }
Instance of Symbol 1147 MovieClip in Symbol 1319 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.fade._currentframe == 30) { _root.can_right = 0; _root.can_left = 1; if (_root.lvl.amano._x > 100) { if (Key.isDown(69)) { if (_root.portal_movie == 0) { _root.portal_movie = 1; _root.fade.play(); } else { _root.fade.gotoAndPlay(14); _root.lvl.amano._x = _root.lvl.amano._x - 350; _root.lvl.amano._y = _root.lvl.amano._y - 80; _root.lvl_at++; } } } } }
Symbol 1319 MovieClip Frame 13
_root.enemies = 0; _root.en_cnt = 400; _root.can_left = 0; _root.t_box.gotoAndStop(1);
Instance of Symbol 1154 MovieClip in Symbol 1319 MovieClip Frame 13
onClipEvent (enterFrame) { if (_root.lvl._currentframe != 13) { this.removeMovieClip(); } this.swapDepths(1000); }
Instance of Symbol 1048 MovieClip in Symbol 1319 MovieClip Frame 13
onClipEvent (enterFrame) { if (_root.kills < 700) { _root.can_right = 0; this._visible = false; } else { _root.can_right = 1; if (_root.garudi_dead == 0) { this._visible = true; } else { this._visible = false; } } }
Instance of Symbol 1147 MovieClip in Symbol 1319 MovieClip Frame 13
onClipEvent (enterFrame) { if (_root.fade._currentframe == 30) { _root.can_left = 0; if (_root.lvl.amano._x < -200) { if (Key.isDown(69)) { _root.fade.gotoAndPlay(14); _root.lvl.amano._x = _root.lvl.amano._x + 350; _root.lvl.amano._y = _root.lvl.amano._y + 100; _root.lvl_at--; } } } }
Symbol 1319 MovieClip Frame 14
_root.enemies = 0; _root.en_cnt = 400; onEnterFrame = function () { _root.can_right = 1; _root.can_left = 1; };
Instance of Symbol 1048 MovieClip in Symbol 1319 MovieClip Frame 14
onClipEvent (enterFrame) { if (_root.kills < 900) { _root.can_right = 0; this._visible = false; } else { _root.can_right = 1; if (_root.garudi_dead == 0) { this._visible = true; } else { this._visible = false; } } }
Symbol 1319 MovieClip Frame 15
_root.enemies = 0; _root.en_cnt = 400;
Instance of Symbol 1048 MovieClip in Symbol 1319 MovieClip Frame 15
onClipEvent (enterFrame) { if (_root.kills < 1100) { _root.can_right = 0; this._visible = false; } else { _root.can_right = 1; if (_root.garudi_dead == 0) { this._visible = true; } else { this._visible = false; } } }
Symbol 1319 MovieClip Frame 16
_root.enemies = 0; _root.en_cnt = 400;
Instance of Symbol 1048 MovieClip in Symbol 1319 MovieClip Frame 16
onClipEvent (enterFrame) { if (_root.kills < 1300) { _root.can_right = 0; this._visible = false; } else { _root.can_right = 1; if (_root.garudi_dead == 0) { this._visible = true; } else { this._visible = false; } } }
Symbol 1319 MovieClip Frame 17
_root.enemies = 0; _root.en_cnt = 400;
Instance of Symbol 1048 MovieClip in Symbol 1319 MovieClip Frame 17
onClipEvent (enterFrame) { this.danger._alpha = 100; if (_root.kills < 2000) { _root.can_right = 0; this._visible = false; } else { _root.can_right = 1; if (_root.garudi_dead == 0) { this._visible = true; } else { this._visible = false; } } }
Symbol 1319 MovieClip Frame 18
_root.enemies = 0; _root.en_cnt = 400; if (_root.garudi_movie == 0) { _root.fade.play(); _root.garudi_movie = 1; } onEnterFrame = function () { if (_root.garudi_dead == 0) { _root.can_left = 0; } else { _root.can_left = 1; } _root.can_right = 0; }; if ((_root.garudi_hp > 0) && (_root.garudi_dead == 0)) { _root.garudi_hp = 800; } else { _root.garudi_hp = 0; }
Instance of Symbol 1257 MovieClip "garudi" in Symbol 1319 MovieClip Frame 18
onClipEvent (load) { this.strength = 30; ai_attack_time = 10; ai_attack_delay = 10; attack_dist = 90; key_w = false; key_a = false; key_s = false; key_d = false; key_r = false; key_t = false; key_y = false; alpha_cnt = 0; y_spd = 0; dir = 1; right_tap_time = 0; left_tap_time = 0; spd = 7; this.no_walk = 0; scale = this._xscale; if (_root.garudi_dead == 1) { this.removeMovieClip(); } } onClipEvent (enterFrame) { if (_root.fade._currentframe == 30) { if (_root.garudi_dead == 1) { this.removeMovieClip(); } if ((_root.garudi_hp <= 0) && (this._currentframe <= run)) { this.gotoAndStop(dead); } this.swapDepths(141); if (this._currentframe <= run) { if (this._x < _root.lvl.amano._x) { dir = 0; this._xscale = scale; } else { dir = 1; this._xscale = -scale; } } if (this._x < (_root.lvl.amano._x - attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_d = true; } else { key_d = false; } if (this._x > (_root.lvl.amano._x + attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_a = true; } else { key_a = false; } if (ai_attack_time > 0) { ai_attack_time--; } else { key_r = false; key_t = false; key_y = false; key_s = false; ai_attack = 0; } if (ai_attack_delay > 0) { ai_attack_delay--; } if (((ai_attack_delay == 0) && (this._currentframe <= run)) && (this.hitTest(_root.lvl.amano))) { ai_attack = random(3) + 1; } if (_root.aman_en < 15) { ai_attack = 0; ai_attack_time = 10; key_r = true; } if (ai_attack == 1) { if (ai_attack_delay == 0) { ai_attack_delay = 100; ai_attack_time = 10; } key_w = false; key_r = true; key_t = false; } else { key_r = false; } if (ai_attack == 2) { if (ai_attack_delay == 0) { ai_attack_delay = 100; ai_attack_time = 10; } key_r = false; key_w = false; key_t = true; } else { key_t = false; } if (ai_attack == 3) { if (ai_attack_delay == 0) { ai_attack_delay = 100; ai_attack_time = 10; } key_r = false; key_t = false; key_w = true; } else { key_w = false; } right_tap_time = 4; left_tap_time = 4; stand = 1; walk = 10; run = 20; jump = 30; attack1 = 40; run_attack = 50; attackair = 60; attack2 = 70; hit = 80; knockback = 90; dead = 100; real_x = this._x + _root.lvl._x; real_y = this._y + _root.lvl._y; if ((this._x < (_root.lvl.amano._x + 100)) && (this._x > (_root.lvl.amano._x - 100))) { if (this._currentframe <= attack1) { if ((((this._alpha == 100) && (_root.lvl.amano.frenz._currentframe < 70)) && (_root.lvl.amano._currentframe == _root.lvl.amano.attack1)) && ((((this._x < (_root.lvl.amano._x + 150)) && (this._x > _root.lvl.amano._x)) && (_root.lvl.amano.dir == 0)) || (((this._x > (_root.lvl.amano._x - 150)) && (this._x < _root.lvl.amano._x)) && (_root.lvl.amano.dir == 1)))) { this.gotoAndStop(hit); } if (((((_root.lvl.amano.air_att._currentframe > 12) || (_root.lvl.amano.frenz._currentframe > 70)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) { this.gotoAndStop(knockback); } } if (((_root.lvl.amano._alpha == 100) && (this._currentframe >= jump)) && (this._currentframe <= attack2)) { if (((_root.lvl.amano._currentframe == _root.lvl.amano.block) || (_root.lvl.amano._currentframe == _root.lvl.amano.blockwalk)) || (_root.lvl.amano._currentframe == _root.lvl.amano.blockwalkback)) { if (_root.aman_en > 5) { _root.aman_en = _root.aman_en - 5; } else { _root.lvl.amano.gotoAndStop(_root.lvl.amano.knockback); _root.aman_hp = _root.aman_hp - ((random(20) + this.strength) / (_root.armor / 10)); } _root.lvl.amano.gotoAndStop(_root.lvl.amano.blockhit); } else { _root.aman_hp = _root.aman_hp - ((random(20) + this.strength) / (_root.armor / 10)); _root.lvl.amano.gotoAndStop(_root.lvl.amano.impact); } if (_root.lvl.amano._currentframe == _root.lvl.amano.crouchblock) { if (_root.aman_en > 5) { _root.aman_en = _root.aman_en - 5; } else { _root.lvl.amano.gotoAndStop(_root.lvl.amano.knockback); _root.aman_hp = _root.aman_hp - ((random(20) + this.strength) / (_root.armor / 10)); } _root.lvl.amano.gotoAndStop(_root.lvl.amano.crouchblockhit); } } } if (this._currentframe == hit) { this.alpha_cnt = 30; } if (this.alpha_cnt > 0) { this._alpha = 50; this.alpha_cnt = this.alpha_cnt - 4; } else { this._alpha = 100; } if (this._currentframe == knockback) { this.alpha_cnt = 40; if (this.dir == 1) { this._x = this._x + 12; } else { this._x = this._x - 12; } } if (this._currentframe == walk) { if ((!this.key_d) && (!this.key_a)) { this.gotoAndStop(stand); } } if (_root.chaos._currentframe > 15) { if (this._currentframe < 100) { this.gotoAndStop(knockback); this.hp = this.hp - 15; } } if (key_a && (key_d)) { right_tap_time = 0; left_tap_time = 0; if (this._currentframe <= run) { this.gotoAndStop(stand); } } if (this._currentframe == run) { if (key_a && ((!dir) == 1)) { this.gotoAndStop(stand); } if (key_d && (dir == 1)) { this.gotoAndStop(stand); } } if (real_x > 650) { if (this._currentframe == walk) { this._x = this._x - (spd * 0.8); } else { this._x = this._x - (spd * 1.6); } } if (real_x < 50) { if (this._currentframe == walk) { this._x = this._x + (spd * 0.8); } else { this._x = this._x + (spd * 1.6); } } if (right_tap_time > 0) { right_tap_time--; } if (left_tap_time > 0) { left_tap_time--; } if (this._currentframe <= run) { if ((right_tap_time < 5) && (right_tap_time > 0)) { if (((!key_a) && (key_d)) && (this.no_walk == 0)) { dir = 0; right_tap_time = 4; this._xscale = scale; this.gotoAndStop(run); this._x = this._x + (spd * 1.6); } } if ((left_tap_time > 0) && (left_tap_time < 5)) { if (((!key_d) && (key_a)) && (this.no_walk == 0)) { dir = 1; left_tap_time = 4; this._xscale = -scale; this.gotoAndStop(run); this._x = this._x - (spd * 1.6); } } } if ((!key_a) && (!key_d)) { if ((this._currentframe == walk) || (this._currentframe == run)) { this.gotoAndStop(stand); } } if (this._currentframe < (jump + 1)) { if (key_a) { dir = 1; } if (key_d) { dir = 0; } } if (this._currentframe < (walk + 1)) { if (((!key_d) && (key_a)) && (this.no_walk == 0)) { left_tap_time = 6; this._xscale = -scale; if (this._currentframe < walk) { this.gotoAndStop(walk); } this._x = this._x - (spd * 0.8); } if (((!key_a) && (key_d)) && (this.no_walk == 0)) { right_tap_time = 6; this._xscale = scale; if (this._currentframe < walk) { this.gotoAndStop(walk); } this._x = this._x + (spd * 0.8); } } if (this._currentframe == jump) { left_tap_time = 5; right_tap_time = 5; } if (this._currentframe == jump) { if (key_a) { this._x = this._x - (spd * 1.6); } if (key_d) { this._x = this._x + (spd * 1.6); } } if ((this._currentframe == jump) && (key_r)) { this.gotoAndStop(attackair); } if ((this.run_attack_anim._currentframe > 4) && (this.run_attack_anim._currentframe < 13)) { if (dir == 1) { this._x = this._x - (spd * 5); } else { this._x = this._x + (spd * 5); } } if (key_t) { if (this._currentframe <= run) { this.gotoAndStop(attack2); } } if (key_r) { if (this._currentframe == run) { right_tap_time = 0; left_tap_time = 0; this.gotoAndStop(run_attack); } if (this._currentframe < run) { this.gotoAndStop(attack1); } } if (key_w) { if ((this._currentframe <= run) && (jumping == 0)) { jumping = 1; y_spd = 25; this.gotoAndStop(jump); } } this._y = this._y - this.y_spd; i = 1; while (i < 10) { if (_root.nogo.hitTest((this.real_x - 40) + i, this.real_y - 80, true)) { this._x++; } if (_root.nogo.hitTest((this.real_x + 40) - i, this.real_y - 80, true)) { this._x--; } if (_root.nogo.hitTest(this.real_x, this.real_y - i, true)) { this._y--; } i++; } if (_root.nogo.hitTest(this.real_x + (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x - (this.spd * 0.81); } else { this._x = this._x - (this.spd * 1.61); } } if (_root.nogo.hitTest(this.real_x - (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x + (this.spd * 0.81); } else { this._x = this._x + (this.spd * 1.61); } } if (_root.nogo.hitTest(this.real_x, this.real_y, true)) { if (this.y_spd < 0) { this._y = this._y + this.y_spd; this.jumping = 0; this.y_spd = 0; } } else { if (this._currentframe == crouching) { this.gotoAndStop(stand); } this.jumping = 1; this.y_spd = this.y_spd - 2; } if (_root.nogo.hitTest(this.real_x, this.real_y - (this._height / 2), true)) { this.y_spd = -10; } } }
Symbol 1319 MovieClip Frame 19
onEnterFrame = function () { _root.can_left = 0; _root.can_right = 0; }; if (_root.barb_hp > 0) { _root.barb_hp = 1200; } else { _root.barb_hp = 0; } _root.fade.gotoAndPlay(1); _root.lvl.amano._x = _root.lvl.amano._x + 400;
Instance of Symbol 1301 MovieClip "barbus" in Symbol 1319 MovieClip Frame 19
onClipEvent (load) { this.strength = 50; ai_attack_time = 10; ai_attack_delay = 10; key_w = false; key_a = false; key_s = false; key_d = false; key_r = false; key_t = false; key_y = false; alpha_cnt = 0; dir = 1; right_tap_time = 0; left_tap_time = 0; spd = 7; this.no_walk = 0; scale = this._xscale; y_spd = 0; } onClipEvent (enterFrame) { if (_root.lvl._currentframe != 19) { this.removeMovieClip(); } if ((_root.fade._currentframe == 30) && (this._currentframe < 83)) { if (_root.barb_hp <= 0) { this.gotoAndStop(dying); } this.swapDepths(111); if (this._currentframe <= run) { if (this._x < _root.lvl.amano._x) { dir = 0; this._xscale = scale; } else { dir = 1; this._xscale = -scale; } } if (this._x < (_root.lvl.amano._x - 100)) { if (this._currentframe <= run) { this.gotoAndStop(run); } key_d = true; } else { key_d = false; } if (this._x > (_root.lvl.amano._x + 100)) { if (this._currentframe <= run) { this.gotoAndStop(run); } key_a = true; } else { key_a = false; } if (ai_attack_time > 0) { ai_attack_time--; } else { key_r = false; key_t = false; key_y = false; ai_attack = 0; } if (ai_attack_delay > 0) { ai_attack_delay--; } if (((ai_attack_delay == 0) && ((this._currentframe <= run) || (this._currentframe == block))) && ((this.hitTest(_root.lvl.amano) || (this.hitTest(_root.lvl.sora))) || (this.hitTest(_root.lvl.violet)))) { ai_attack = random(3) + 1; } if (ai_attack == 1) { if (ai_attack_delay == 0) { ai_attack_delay = 60; ai_attack_time = 50; } key_r = true; } else { key_r = false; } if (ai_attack == 2) { if (ai_attack_delay == 0) { ai_attack_delay = 70; ai_attack_time = 10; } key_t = true; } else { key_t = false; } if (ai_attack == 3) { if (ai_attack_delay == 0) { ai_attack_delay = 60; ai_attack_time = 50; } key_y = true; } else { key_y = false; } right_tap_time = 4; left_tap_time = 4; stand = 1; walk = 9; run = 17; run_attack = 25; attack1 = 34; attack2 = 43; blocking = 49; block = 59; blockhit = 71; hit = 79; dying = 83; victory = 90; real_x = this._x + _root.lvl._x; real_y = this._y + _root.lvl._y; if (this._alpha == 100) { if (this.hitTest(_root.lvl.amano)) { if (this._currentframe <= run) { if ((((_root.lvl.amano._currentframe == _root.lvl.amano.attackair) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack1)) { this.gotoAndStop(hit); } } if (this._currentframe == block) { if ((((_root.lvl.amano._currentframe == _root.lvl.amano.attackair) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack1)) { this.gotoAndStop(blockhit); } } } } if (((this._x < (_root.lvl.amano._x + 120)) && (this._x > (_root.lvl.amano._x - 120))) && (this._y < (_root.lvl.amano._y + 150))) { if (((_root.lvl.amano._alpha == 100) && (this._currentframe >= 25)) && (this._currentframe <= 49)) { if (((_root.lvl.amano._currentframe == _root.lvl.amano.block) || (_root.lvl.amano._currentframe == _root.lvl.amano.blockwalk)) || (_root.lvl.amano._currentframe == _root.lvl.amano.blockwalkback)) { if (_root.aman_en > 5) { _root.aman_en = _root.aman_en - 5; } else { _root.lvl.amano.gotoAndStop(_root.lvl.amano.knockback); _root.aman_hp = _root.aman_hp - ((random(20) + this.strength) / (_root.armor / 10)); } _root.lvl.amano.gotoAndStop(_root.lvl.amano.blockhit); } if ((_root.lvl.amano._currentframe < 132) || (_root.lvl.amano._currentframe > 284)) { _root.aman_hp = _root.aman_hp - ((random(20) + this.strength) / (_root.armor / 10)); _root.lvl.amano.gotoAndStop(_root.lvl.amano.impact); } if (_root.lvl.amano._currentframe == _root.lvl.amano.crouchblock) { if (_root.aman_en > 5) { _root.aman_en = _root.aman_en - 5; } else { _root.lvl.amano.gotoAndStop(_root.lvl.amano.knockback); _root.aman_hp = _root.aman_hp - ((random(20) + this.strength) / (_root.armor / 10)); } _root.lvl.amano.gotoAndStop(_root.lvl.amano.crouchblockhit); } } } if ((((this._currentframe == hit) || (this._currentframe == blockhit)) || (this._currentframe == crouchhit)) || (this._currentframe == crouchblockhit)) { alpha_cnt = 30; } if (alpha_cnt > 0) { this._alpha = 50; alpha_cnt = alpha_cnt - 2; } else { this._alpha = 100; } if (_root.chaos._currentframe > 15) { if (this._currentframe < 100) { this.gotoAndStop(hit); this.hp = this.hp - 15; } } if (key_a && (key_d)) { right_tap_time = 0; left_tap_time = 0; this.gotoAndStop(stand); } if (this._currentframe == run) { if (key_a && ((!dir) == 1)) { this.gotoAndStop(stand); } if (key_d && (dir == 1)) { this.gotoAndStop(stand); } } if (real_x > 650) { if (this._currentframe == walk) { this._x = this._x - (spd * 0.6); } else { this._x = this._x - (spd * 1.2); } } if (real_x < 50) { if (this._currentframe == walk) { this._x = this._x + (spd * 0.6); } else { this._x = this._x + (spd * 1.2); } } if (right_tap_time > 0) { right_tap_time--; } if (left_tap_time > 0) { left_tap_time--; } if (this._currentframe < run_attack) { if ((right_tap_time < 5) && (right_tap_time > 0)) { if (key_d && (this.no_walk == 0)) { dir = 0; right_tap_time = 4; this._xscale = scale; this.gotoAndStop(run); this._x = this._x + (spd * 1.2); } } if ((left_tap_time > 0) && (left_tap_time < 5)) { if (key_a && (this.no_walk == 0)) { dir = 1; left_tap_time = 4; this._xscale = -scale; this.gotoAndStop(run); this._x = this._x - (spd * 1.2); } } } if (key_a && (key_d)) { this.gotoAndStop(stand); } if ((!key_a) && (!key_d)) { if ((this._currentframe == walk) || (this._currentframe == run)) { this.gotoAndStop(stand); } } if (key_a) { dir = 1; } if (key_d) { dir = 0; } if (this._currentframe <= walk) { if (((!key_d) && (key_a)) && (this.no_walk == 0)) { left_tap_time = 6; this._xscale = -scale; this.gotoAndStop(walk); this._x = this._x - (spd * 0.6); } if (((!key_a) && (key_d)) && (this.no_walk == 0)) { right_tap_time = 6; this._xscale = scale; this.gotoAndStop(walk); this._x = this._x + (spd * 0.6); } } if ((this.run_attack_anim._currentframe > 5) && (this.run_attack_anim._currentframe < 13)) { if (dir == 1) { this._x = this._x - (spd * 5); } else { this._x = this._x + (spd * 5); } } if (key_t) { if (this._currentframe < run) { this.gotoAndStop(attack2); } } if (key_r) { if (this._currentframe == run) { right_tap_time = 0; left_tap_time = 0; this.gotoAndStop(run_attack); } if (this._currentframe < run) { this.gotoAndStop(attack1); } } if (key_y) { if (this._currentframe <= run) { this.gotoAndStop(blocking); } } else if (this._currentframe == block) { this.gotoAndStop(stand); } if (((this.attack1_anim._currentframe == 20) || (this.attack1_anim._currentframe == 27)) || (this.attack1_anim._currentframe == 47)) { if (!key_r) { this.gotoAndStop(1); } } this._y = this._y - this.y_spd; i = 1; while (i < 10) { if (_root.nogo.hitTest((this.real_x - 40) + i, this.real_y - 80, true)) { this._x++; } if (_root.nogo.hitTest((this.real_x + 40) - i, this.real_y - 80, true)) { this._x--; } if (_root.nogo.hitTest(this.real_x, this.real_y - i, true)) { this._y--; } i++; } if (_root.nogo.hitTest(this.real_x + (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x - (this.spd * 0.61); } else { this._x = this._x - (this.spd * 1.21); } } if (_root.nogo.hitTest(this.real_x - (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x + (this.spd * 0.61); } else { this._x = this._x + (this.spd * 1.21); } } if (_root.nogo.hitTest(this.real_x, this.real_y, true)) { if (this.y_spd < 0) { this._y = this._y + this.y_spd; this.jumping = 0; this.y_spd = 0; } } else { if (this._currentframe == crouching) { this.gotoAndStop(stand); } this.jumping = 1; this.y_spd = this.y_spd - 2; } if (_root.nogo.hitTest(this.real_x, this.real_y - (this._height / 2), true)) { this.y_spd = -10; } } }
Symbol 1319 MovieClip Frame 20
if (_root.lvl_at < 11) { _root.lvl_at = 1; } else { _root.lvl_at = 10; } _root.aman_hp = _root.vitality * 20; _root.aman_en = _root.energy * 6; _root.points = _root.points / 2; _root.points = Math.round(_root.points); _root.fade.gotoAndPlay(15);
Instance of Symbol 1318 MovieClip "star" in Symbol 1319 MovieClip Frame 20
onClipEvent (load) { if (this._name == "star") { _root.star_cnt = 3000; } this._width = random(5) + 5; this._x = random(700) - _root.lvl._x; this._y = random(400) - _root.lvl._y; } onClipEvent (enterFrame) { this._height = this._width; if (_root.star_cnt > 3100) { _root.star_cnt = 3000; } if (this._name == "star") { this._x = -_root.lvl._x; this._y = -_root.lvl._y; duplicateMovieClip (this, _root.star + _root.star_cnt, _root.star_cnt); _root.star_cnt++; duplicateMovieClip (this, _root.star + _root.star_cnt, _root.star_cnt); _root.star_cnt++; } else { this._rotation = this._rotation + 10; if (this._currentframe > 38) { this.removeMovieClip(); } } }
Symbol 1336 MovieClip Frame 1
stop();
Symbol 1336 MovieClip Frame 2
gotoAndStop (1);
Symbol 1336 MovieClip Frame 3
gotoAndStop (1);
Symbol 1336 MovieClip Frame 4
if (_quality == "HIGH") { duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; duplicateMovieClip (_root.lvl.blood, "blood" + _root.blood_cnt, _root.blood_cnt); _root.blood_cnt++; } gotoAndStop (1);
Symbol 1336 MovieClip Frame 5
gotoAndStop (1);
Symbol 1336 MovieClip Frame 6
gotoAndStop (1);
Symbol 1336 MovieClip Frame 7
gotoAndStop (1);
Symbol 1336 MovieClip Frame 8
gotoAndStop (1);
Symbol 1337 MovieClip Frame 1
if ((_root.enemies < 4) && (((_root.lvl._currentframe == 19) || (_root.lvl._currentframe == 4)) || (_root.lvl._currentframe == 5))) { _root.enemies++; duplicateMovieClip (_root.lvl.zombie, "en" + _root.en_cnt, _root.en_cnt); _root.en_cnt++; }
Symbol 1337 MovieClip Frame 10
if ((_root.enemies < 4) && (((((_root.lvl._currentframe == 19) || (_root.lvl._currentframe == 11)) || (_root.lvl._currentframe == 10)) || (_root.lvl._currentframe == 6)) || (_root.lvl._currentframe == 7))) { _root.enemies++; duplicateMovieClip (_root.lvl.spider, "en" + _root.en_cnt, _root.en_cnt); _root.en_cnt++; }
Symbol 1337 MovieClip Frame 20
if ((_root.enemies < 4) && ((((_root.lvl._currentframe == 19) || (_root.lvl._currentframe == 4)) || (_root.lvl._currentframe == 5)) || (_root.lvl._currentframe == 6))) { _root.enemies++; duplicateMovieClip (_root.lvl.wasp, "en" + _root.en_cnt, _root.en_cnt); _root.en_cnt++; }
Symbol 1337 MovieClip Frame 30
if ((_root.enemies < 4) && ((((_root.lvl._currentframe == 19) || (_root.lvl._currentframe == 11)) || (_root.lvl._currentframe == 7)) || (_root.lvl._currentframe == 9))) { _root.enemies++; duplicateMovieClip (_root.lvl.skeleton, "en" + _root.en_cnt, _root.en_cnt); _root.en_cnt++; }
Symbol 1337 MovieClip Frame 40
if ((_root.enemies < 4) && ((((_root.lvl._currentframe == 19) || (_root.lvl._currentframe == 10)) || (_root.lvl._currentframe == 11)) || (_root.lvl._currentframe == 9))) { _root.enemies++; duplicateMovieClip (_root.lvl.zombiod, "en" + _root.en_cnt, _root.en_cnt); _root.en_cnt++; }
Symbol 1337 MovieClip Frame 50
if ((_root.enemies < 4) && ((((_root.lvl._currentframe == 19) || (_root.lvl._currentframe == 17)) || (_root.lvl._currentframe == 15)) || (_root.lvl._currentframe == 14))) { _root.enemies++; duplicateMovieClip (_root.lvl.ninja, "en" + _root.en_cnt, _root.en_cnt); _root.en_cnt++; }
Symbol 1337 MovieClip Frame 60
if ((_root.enemies < 4) && (((((_root.lvl._currentframe == 19) || (_root.lvl._currentframe == 17)) || (_root.lvl._currentframe == 16)) || (_root.lvl._currentframe == 15)) || (_root.lvl._currentframe == 13))) { _root.enemies++; duplicateMovieClip (_root.lvl.blog, "en" + _root.en_cnt, _root.en_cnt); _root.en_cnt++; }
Symbol 1337 MovieClip Frame 70
if ((_root.enemies < 4) && (((_root.lvl._currentframe == 19) || (_root.lvl._currentframe == 17)) || (_root.lvl._currentframe == 16))) { _root.enemies++; duplicateMovieClip (_root.lvl.shrum, "en" + _root.en_cnt, _root.en_cnt); _root.en_cnt++; }
Symbol 1342 MovieClip Frame 1
stop();
Symbol 1342 MovieClip Frame 2
gotoAndStop (1);
Symbol 1342 MovieClip Frame 3
gotoAndStop (1);
Symbol 1342 MovieClip Frame 4
gotoAndStop (1);
Symbol 1342 MovieClip Frame 5
gotoAndStop (1);
Symbol 1342 MovieClip Frame 6
gotoAndStop (1);
Symbol 1342 MovieClip Frame 7
gotoAndStop (1);
Symbol 1367 MovieClip Frame 1
stop();
Symbol 1368 Button
on (press, keyPress "q") { if (_quality == "HIGH") { _root.set_quality = "MEDIUM"; _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "LOW"; _root.set_quality = "LOW"; } else if (_quality == "LOW") { _root.set_quality = "HIGH"; _quality = "HIGH"; } }
Symbol 1370 MovieClip Frame 1
stop();
Symbol 1373 MovieClip Frame 1
stop();
Symbol 1373 MovieClip Frame 2
_root.kills_required = _root.kills_required + _root.killrate; _root.killrate = _root.killrate + 5; _root.level++; _root.lvl_up.play(); _root.points = _root.points + (50 + (_root.level * 2)); _root.viewed = 0; _root.exper_req = Math.round(_root.kills_required * 10);
Symbol 1381 MovieClip Frame 1
stop();
Symbol 1385 Button
on (press) { gotoAndStop (13); }
Symbol 1386 Button
on (press) { gotoAndStop (3); }
Symbol 1387 Button
on (press) { gotoAndStop (1); }
Symbol 1388 Button
on (press) { if ((_root.aman_hp < (_root.vitality * 20)) || (_root.aman_en < (_root.energy * 6))) { _root.heal_type = 1; _root.lvl.amano.heal.play(); } }
Symbol 1391 Button
on (press) { gotoAndStop (4); }
Symbol 1392 Button
on (press) { gotoAndStop (2); }
Symbol 1393 Button
on (press) { gotoAndStop (8); }
Symbol 1394 Button
on (press) { gotoAndStop (14); }
Symbol 1434 Button
on (press) { prevFrame(); }
Symbol 1435 Button
on (press) { nextFrame(); }
Symbol 1602 Button
on (press) { _root.savefile.data.lvl_at = _root.lvl_at; _root.savefile.data.barb_said = _root.barb_said; _root.savefile.data.garudi_dead = _root.garudi_dead; _root.savefile.data.garudi_movie = _root.garudi_movie; _root.savefile.data.barb_movie = _root.barb_movie; _root.savefile.data.spook_dead = _root.spook_dead; _root.savefile.data.kills = _root.kills; _root.savefile.data.patrick_said = _root.patrick_said; _root.savefile.data.sorceress_said = _root.sorceress_said; _root.savefile.data.spook_said = _root.spook_said; _root.savefile.data.killrate = _root.killrate; _root.savefile.data.sdive_ability = _root.sdive_ability; _root.savefile.data.wwind_ability = _root.wwind_ability; _root.savefile.data.chaos_ability = _root.chaos_ability; _root.savefile.data.heal_ability = _root.heal_ability; _root.savefile.data.kills_required = _root.kills_required; _root.savefile.data.points = _root.points; _root.savefile.data.level = _root.level; _root.savefile.data.strength = _root.strength; _root.savefile.data.armor = _root.armor; _root.savefile.data.vitality = _root.vitality; _root.savefile.data.energy = _root.energy; _root.savefile.data.agility = _root.agility; _root.savefile.data.aman_hp = _root.aman_hp; _root.savefile.data.aman_en = _root.aman_en; _root.savefile.data.spook_hp = _root.spook_hp; _root.savefile.data.kills_required = _root.kills_required; _root.savefile.data.killrate = _root.killrate; _root.savefile.data.level = _root.level; _root.savefile.data.spook_hp = _root.spook_hp; _root.savefile.flush(); gotoAndStop (2); }
Symbol 1603 Button
on (press) { if (_root.savefile.data.lvl_at == undefined) { } else { _root.barb_said = _root.savefile.data.barb_said; _root.garudi_dead = _root.savefile.data.garudi_dead; _root.garudi_movie = _root.savefile.data.garudi_movie; _root.barb_movie = _root.savefile.data.barb_movie; _root.lvl_at = _root.savefile.data.lvl_at; _root.spook_dead = _root.savefile.data.spook_dead; _root.kills = _root.savefile.data.kills; _root.viewed = _root.savefile.data.viewed; _root.patrick_said = _root.savefile.data.patrick_said; _root.sorceress_said = _root.savefile.data.sorceress_said; _root.spook_said = _root.savefile.data.spook_said; _root.killrate = _root.savefile.data.killrate; _root.sdive_ability = _root.savefile.data.sdive_ability; _root.wwind_ability = _root.savefile.data.wwind_ability; _root.chaos_ability = _root.savefile.data.chaos_ability; _root.heal_ability = _root.savefile.data.heal_ability; _root.kills_required = _root.savefile.data.kills_required; _root.points = _root.savefile.data.points; _root.level = _root.savefile.data.level; _root.strength = _root.savefile.data.strength; _root.armor = _root.savefile.data.armor; _root.vitality = _root.savefile.data.vitality; _root.energy = _root.savefile.data.energy; _root.agility = _root.savefile.data.agility; _root.aman_hp = _root.savefile.data.aman_hp; _root.aman_en = _root.savefile.data.aman_en; _root.spook_hp = _root.savefile.data.spook_hp; _root.kills_required = _root.savefile.data.kills_required; _root.killrate = _root.savefile.data.killrate; _root.level = _root.savefile.data.level; _root.fade.gotoAndPlay(15); gotoAndStop (1); } }
Symbol 1614 MovieClip Frame 1
stop();
Instance of Symbol 1381 MovieClip in Symbol 1614 MovieClip Frame 2
onClipEvent (load) { if (_root.lvl._currentframe == 3) { this.gotoAndStop(2); } }
Symbol 1614 MovieClip Frame 14
_root.cheat = "";
Symbol 1614 MovieClip Frame 15
_root.sho = "Cheat failed!"; if (_root.cheat == "vindiesel") { if (_root.god == 0) { _root.god = 1; _root.sho = "God mode activated!"; } else { _root.sho = "God mode de-activated!"; _root.god = 0; } } if (_root.cheat == "arnold") { _root.strength = _root.strength + 5; _root.sho = "Strength +5!"; } if (_root.cheat == "theflash") { _root.agility = _root.agility + 5; _root.sho = "Agility +5!"; } if (_root.cheat == "coffee") { _root.energy = _root.energy + 5; _root.sho = "Energy +5!"; } if (_root.cheat == "Doctordoctor") { _root.vitality = _root.vitality + 5; _root.sho = "Vitality +5!"; } if (_root.cheat == "ironman") { _root.armor = _root.armor + 5; _root.sho = "Armor +5!"; } if (_root.cheat == "sensai") { _root.sdive_ability = 1; _root.wwind_ability = 1; _root.chaos_ability = 1; _root.heal_ability = 1; _root.sho = "All skills have been learnt!"; } if (_root.cheat == "steroids") { _root.strength = _root.strength + 5; _root.agility = _root.agility + 5; _root.energy = _root.energy + 5; _root.armor = _root.armor + 5; _root.vitality = _root.vitality + 5; _root.sho = "All attributes +5!"; } if (_root.cheat == "chucknorris") { _root.sdive_ability = 1; _root.wwind_ability = 1; _root.chaos_ability = 1; _root.heal_ability = 1; _root.strength = 50; _root.agility = 50; _root.energy = 50; _root.armor = 50; _root.vitality = 50; if (_root.god == 0) { _root.god = 1; _root.sho = "God mode activated, Everything mastered!"; } else { _root.sho = "God mode de-activated, Everything mastered!"; _root.god = 0; } } if (_root.cheat == "upupandaway") { _root.kills = _root.kills_required; _root.sho = "Level up!"; }
Symbol 1615 Button
on (keyPress "<Space>") { play(); }
Symbol 1621 Button
on (press) { if ((_root.points >= _root.strength_cost) && (_root.strength < 50)) { _root.points = _root.points - _root.strength_cost; _root.strength++; } }
Symbol 1622 Button
on (press) { if ((_root.points >= _root.agility_cost) && (_root.agility < 50)) { _root.points = _root.points - _root.agility_cost; _root.agility++; } }
Symbol 1623 Button
on (press) { if ((_root.points >= _root.energy_cost) && (_root.energy < 50)) { _root.points = _root.points - _root.energy_cost; _root.energy++; } }
Symbol 1624 Button
on (press) { if ((_root.points >= _root.vitality_cost) && (_root.vitality < 50)) { _root.points = _root.points - _root.vitality_cost; _root.vitality++; } }
Symbol 1625 Button
on (press) { if ((_root.points >= _root.armor_cost) && (_root.armor < 50)) { _root.points = _root.points - _root.armor_cost; _root.armor++; } }
Symbol 1626 Button
on (press) { if ((_root.points >= _root.wwind_cost) && (_root.wwind_ability == 0)) { _root.points = _root.points - _root.wwind_cost; _root.wwind_cost = 0; _root.wwind_ability = 1; } }
Symbol 1627 Button
on (press) { if ((_root.points >= _root.sdive_cost) && (_root.sdive_ability == 0)) { _root.points = _root.points - _root.sdive_cost; _root.sdive_cost = 0; _root.sdive_ability = 1; } }
Symbol 1628 Button
on (press) { if ((_root.points >= _root.chaos_cost) && (_root.chaos_ability == 0)) { _root.points = _root.points - _root.chaos_cost; _root.chaos_cost = 0; _root.chaos_ability = 1; } }
Symbol 1629 Button
on (press) { if ((_root.points >= _root.heal_cost) && (_root.heal_ability == 0)) { _root.points = _root.points - _root.heal_cost; _root.heal_cost = 0; _root.heal_ability = 1; } }
Symbol 1676 MovieClip Frame 1
stop();
Instance of Symbol 1617 MovieClip "info" in Symbol 1676 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.viewed == 0) { if (_root.points > 0) { this.prompt = ("You have " + _root.points) + " unused stat points, push 'SPACE'"; } } else { this.prompt = ""; } }
Symbol 1676 MovieClip Frame 2
_root.viewed = 1;
Symbol 1676 MovieClip Frame 15
stop();
Symbol 1681 MovieClip Frame 30
stop();
Symbol 1681 MovieClip Frame 44
stop(); if (_root._currentframe == 21) { _root.gotoAndStop(22); } if (_root._currentframe == 14) { if (_root.aman_hp <= 0) { _root.lvl.amano._x = _root.lvl.amano._x + 5000; _root.lvl.gotoAndStop(20); } else { if (_root.lvl._currentframe == 19) { _root.gotoAndStop(17); } if (_root.lvl._currentframe == 12) { _root.gotoAndStop(20); } if (_root.lvl._currentframe == 2) { _root.gotoAndStop(16); } if (_root.lvl._currentframe == 18) { _root.gotoAndStop(15); } if (_root.lvl._currentframe == 8) { _root.gotoAndStop(19); } } }
Symbol 1702 MovieClip Frame 613
_root.gotoAndStop(14);
Symbol 1703 Button
on (release) { _root.gotoAndStop(14); }
Symbol 1728 MovieClip Frame 372
stop(); _root.gotoAndStop(14);
Symbol 1751 MovieClip Frame 546
_root.nextFrame();
Symbol 1766 MovieClip Frame 368
_root.gotoAndStop(6);
Symbol 1810 MovieClip Frame 350
stop(); _root.gotoAndStop(14);
Symbol 1877 MovieClip Frame 80
stop(); _root.gotoAndStop(14);
Symbol 1884 MovieClip Frame 4
_parent.gotoAndStop(38);
Symbol 1887 MovieClip Frame 7
_root.set_y = _parent._y - 50; if (_root.power_shot == 1) { _root.sora_en = _root.sora_en - 10; _root.arrow_type = 3; duplicateMovieClip (_root.lvl.arro, _root.lvl.arro + _root.arrow_cnt, _root.arrow_cnt); _root.arrow_cnt++; duplicateMovieClip (_root.lvl.arro, _root.lvl.arro + _root.arrow_cnt, _root.arrow_cnt); _root.arrow_cnt++; duplicateMovieClip (_root.lvl.arro, _root.lvl.arro + _root.arrow_cnt, _root.arrow_cnt); _root.arrow_cnt++; duplicateMovieClip (_root.lvl.arro, _root.lvl.arro + _root.arrow_cnt, _root.arrow_cnt); _root.arrow_cnt++; duplicateMovieClip (_root.lvl.arro, _root.lvl.arro + _root.arrow_cnt, _root.arrow_cnt); _root.arrow_cnt++; duplicateMovieClip (_root.lvl.arro, _root.lvl.arro + _root.arrow_cnt, _root.arrow_cnt); _root.arrow_cnt++; duplicateMovieClip (_root.lvl.arro, _root.lvl.arro + _root.arrow_cnt, _root.arrow_cnt); _root.arrow_cnt++; duplicateMovieClip (_root.lvl.arro, _root.lvl.arro + _root.arrow_cnt, _root.arrow_cnt); _root.arrow_cnt++; } else { _root.sora_en = _root.sora_en - 2; _root.arrow_type = 2; } duplicateMovieClip (_root.lvl.arro, _root.lvl.arro + _root.arrow_cnt, _root.arrow_cnt); _root.arrow_cnt++;
Symbol 1887 MovieClip Frame 9
_root.power_shot = 0; _parent.gotoAndStop(38);
Symbol 1888 MovieClip Frame 4
_parent.gotoAndStop(1);
Symbol 1889 MovieClip Frame 9
_parent.gotoAndStop(17);
Symbol 1890 MovieClip Frame 7
_root.set_y = _parent._y - 75; _root.arrow_type = 1; duplicateMovieClip (_root.lvl.arro, _root.lvl.arro + _root.arrow_cnt, _root.arrow_cnt); _root.arrow_cnt++;
Symbol 1890 MovieClip Frame 9
_parent.gotoAndStop(1);
Symbol 1893 MovieClip Frame 3
_parent.gotoAndStop(1);
Symbol 1897 MovieClip Frame 49
_parent.gotoAndStop(1);
Symbol 1898 MovieClip Frame 40
stop();
Symbol 1899 MovieClip Frame 50
stop();
Symbol 1902 MovieClip Frame 80
stop(); _root.fade.play();
Symbol 1903 MovieClip Frame 7
_root.set_y = _parent._y - 75; if (_root.power_shot == 1) { _root.sora_en = _root.sora_en - 10; _root.arrow_type = 3; duplicateMovieClip (_root.lvl.arro, _root.lvl.arro + _root.arrow_cnt, _root.arrow_cnt); _root.arrow_cnt++; duplicateMovieClip (_root.lvl.arro, _root.lvl.arro + _root.arrow_cnt, _root.arrow_cnt); _root.arrow_cnt++; duplicateMovieClip (_root.lvl.arro, _root.lvl.arro + _root.arrow_cnt, _root.arrow_cnt); _root.arrow_cnt++; duplicateMovieClip (_root.lvl.arro, _root.lvl.arro + _root.arrow_cnt, _root.arrow_cnt); _root.arrow_cnt++; duplicateMovieClip (_root.lvl.arro, _root.lvl.arro + _root.arrow_cnt, _root.arrow_cnt); _root.arrow_cnt++; duplicateMovieClip (_root.lvl.arro, _root.lvl.arro + _root.arrow_cnt, _root.arrow_cnt); _root.arrow_cnt++; duplicateMovieClip (_root.lvl.arro, _root.lvl.arro + _root.arrow_cnt, _root.arrow_cnt); _root.arrow_cnt++; duplicateMovieClip (_root.lvl.arro, _root.lvl.arro + _root.arrow_cnt, _root.arrow_cnt); _root.arrow_cnt++; } else { _root.arrow_type = 1; duplicateMovieClip (_root.lvl.arro, _root.lvl.arro + _root.arrow_cnt, _root.arrow_cnt); _root.arrow_cnt++; }
Symbol 1903 MovieClip Frame 9
_root.power_shot = 0; _parent.gotoAndStop(1);
Symbol 1904 MovieClip Frame 97
_root.sora_hp = _root.sora_hp - (random(10) + 5); _root.sora_en = _root.sora_en - 0; _root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4);
Symbol 1904 MovieClip Frame 107
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); _root.sora_hp = _root.sora_hp - (random(10) + 5);
Symbol 1904 MovieClip Frame 122
_root.sora_hp = _root.sora_hp - (random(10) + 5); _root.sora_en = _root.sora_en - 0; _root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 1904 MovieClip Frame 126
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); _root.sora_hp = _root.sora_hp - (random(10) + 5); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 1904 MovieClip Frame 135
_root.sora_hp = _root.sora_hp - (random(20) + 10); _root.aman_en = _root.aman_en - 0; _root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 1904 MovieClip Frame 143
if (_root.choice == 2) { gotoAndStop (152); }
Symbol 1905 MovieClip Frame 12
_parent.gotoAndStop(1);
Symbol 1906 MovieClip Frame 12
_parent.gotoAndStop(105);
Symbol 1907 MovieClip Frame 1
stop();
Symbol 1907 MovieClip Frame 41
_root.aman_en = _root.aman_en - 10;
Symbol 1907 MovieClip Frame 54
_root.aman_en = _root.aman_en - 20;
Symbol 1907 MovieClip Frame 76
_root.aman_en = _root.aman_en - 20;
Symbol 1907 MovieClip Frame 155
if (_root.aman_en > 5) { _root.aman_en = _root.aman_en - 5; } else { _root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); _root.aman_hp = _root.aman_hp - (random(10) + 5); }
Symbol 1907 MovieClip Frame 246
if (_root.aman_en > 5) { _root.aman_en = _root.aman_en - 5; } else { _root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); _root.aman_hp = _root.aman_hp - (random(10) + 5); }
Symbol 1907 MovieClip Frame 284
_root.aman_hp = _root.aman_hp - (random(10) + 5); _root.aman_en = _root.aman_en - 0; _root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4);
Symbol 1907 MovieClip Frame 294
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); _root.aman_hp = _root.aman_hp - (random(10) + 5);
Symbol 1907 MovieClip Frame 309
_root.aman_hp = _root.aman_hp - (random(10) + 5); _root.aman_en = _root.aman_en - 0; _root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 1907 MovieClip Frame 313
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); _root.aman_hp = _root.aman_hp - (random(10) + 5); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 1907 MovieClip Frame 322
_root.aman_hp = _root.aman_hp - (random(20) + 10); _root.aman_en = _root.aman_en - 0; _root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 1907 MovieClip Frame 329
if (_root.choice == 2) { gotoAndStop (335); }
Symbol 1916 MovieClip Frame 15
_parent.gotoAndStop(1);
Symbol 1917 MovieClip Frame 6
_root.set_y = _parent._y - 75; _root.set_yspd = 7; duplicateMovieClip (_root.lvl.fireball, _root.lvl.fireball + _root.fireball_cnt, _root.fireball_cnt); _root.fireball_cnt++;
Symbol 1917 MovieClip Frame 9
_parent.gotoAndStop(1);
Symbol 1919 MovieClip Frame 6
_root.set_y = _parent._y - 75; _root.set_yspd = 0; _root.set_rotation = 0; duplicateMovieClip (_root.lvl.fireball, _root.lvl.fireball + _root.fireball_cnt, _root.fireball_cnt); _root.fireball_cnt++;
Symbol 1919 MovieClip Frame 12
_parent.gotoAndStop(1);
Symbol 1920 MovieClip Frame 7
_root.golem_hp = 50; _root.golem_spd = 7; _root.golem_y_spd = 0; _root.lvl.golem._y = _parent._y - 40; _root.lvl.golem._x = _parent._x; _root.lvl.golem.gotoAndStop(1); _root.lvl.golem.summon.play();
Symbol 1920 MovieClip Frame 12
_parent._alpha = 20; _parent.gotoAndStop(1);
Symbol 1921 MovieClip Frame 6
_root.wall_set_y = _parent._y; duplicateMovieClip (_root.lvl.firewall, _root.lvl.firewall + _root.firewall_cnt, _root.firewall_cnt); _root.firewall_cnt++;
Symbol 1921 MovieClip Frame 12
_parent.gotoAndStop(101);
Symbol 1927 MovieClip Frame 8
_parent.gotoAndStop(101);
Symbol 1928 MovieClip Frame 4
_parent.gotoAndStop(101);
Symbol 1930 MovieClip Frame 4
_parent.gotoAndStop(1);
Symbol 1931 MovieClip Frame 14
_parent.gotoAndStop(101);
Symbol 1932 MovieClip Frame 4
_parent.gotoAndStop(140);
Symbol 1933 MovieClip Frame 5
_parent.gotoAndStop(1);
Symbol 1935 MovieClip Frame 5
_parent.gotoAndStop(140);
Symbol 1938 MovieClip Frame 4
_parent.gotoAndStop(227);
Symbol 1939 MovieClip Frame 4
_parent.gotoAndStop(227);
Symbol 1940 MovieClip Frame 5
_parent.gotoAndStop(101);
Symbol 1942 MovieClip Frame 4
_parent.gotoAndStop(227);
Symbol 1943 MovieClip Frame 4
_parent.gotoAndStop(140);
Symbol 1944 MovieClip Frame 3
_parent.gotoAndStop(101);
Symbol 1945 MovieClip Frame 6
_parent.gotoAndStop(227);
Symbol 1946 MovieClip Frame 3
_parent.gotoAndStop(1);
Symbol 1948 MovieClip Frame 8
_parent.gotoAndStop(1);
Symbol 1949 MovieClip Frame 45
_parent.gotoAndStop(1);
Symbol 1950 MovieClip Frame 86
stop();
Symbol 1951 MovieClip Frame 94
stop();
Symbol 1952 MovieClip Frame 97
stop();
Symbol 1954 MovieClip Frame 80
stop(); _root.fade.play();
Symbol 1955 MovieClip Frame 1
stop();
Symbol 1955 MovieClip Frame 43
_root.viol_en = _root.viol_en - 2;
Symbol 1955 MovieClip Frame 51
_root.viol_en = _root.viol_en - 40;
Symbol 1955 MovieClip Frame 59
_root.viol_en = _root.viol_en - 15;
Symbol 1955 MovieClip Frame 73
_root.viol_en = _root.viol_en - 25; if (_root.viol_hp < 180) { _root.viol_hp = _root.viol_hp + 18; }
Symbol 1955 MovieClip Frame 150
if (_root.viol_en > 5) { _root.viol_en = _root.viol_en - 5; } else { _root.viol_hp = _root.viol_hp - (random(10) + 5); }
Symbol 1955 MovieClip Frame 239
if (_root.viol_en > 5) { _root.viol_en = _root.viol_en - 5; } else { _root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); _root.viol_hp = _root.viol_hp - (random(10) + 5); }
Symbol 1955 MovieClip Frame 278
_root.viol_hp = _root.viol_hp - (random(10) + 5); _root.viol_en = _root.viol_en - 0; _root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4);
Symbol 1955 MovieClip Frame 288
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); _root.viol_hp = _root.viol_hp - (random(10) + 5);
Symbol 1955 MovieClip Frame 303
_root.viol_hp = _root.viol_hp - (random(10) + 5); _root.viol_en = _root.viol_en - 0; _root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 1955 MovieClip Frame 307
_root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); _root.viol_hp = _root.viol_hp - (random(10) + 5); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 1955 MovieClip Frame 317
_root.viol_hp = _root.viol_hp - (random(20) + 10); _root.viol_en = _root.viol_en - 0; _root.b_type = this.b_type; _root.blood_x = this._x; _root.blood_y = this._y - 70; _root.sfx.gotoAndStop(4); _root.hit_sfx.gotoAndStop(random(5) + 2);
Symbol 1955 MovieClip Frame 324
if (_root.choice == 2) { gotoAndStop (330); } if (_root.choice == 3) { gotoAndStop (330); }
Symbol 1964 MovieClip Frame 1
stop();
Symbol 1980 MovieClip Frame 11
stop();
Symbol 1981 MovieClip Frame 1
stop();
Symbol 1990 MovieClip Frame 1
stop();
Symbol 1990 MovieClip Frame 9
_parent.gotoAndStop(10);
Symbol 2010 MovieClip Frame 54
_parent.gotoAndStop(10);
Symbol 2016 MovieClip Frame 3
_parent.gotoAndStop(10);
Symbol 2017 MovieClip Frame 6
_parent.gotoAndStop(10);
Symbol 2018 MovieClip Frame 16
_parent.gotoAndStop(10);
Symbol 2026 MovieClip Frame 26
_root.golemmade = 0; _root.lvl.violet._alpha = 100;
Symbol 2026 MovieClip Frame 27
_root.golemmade = 0; _root.lvl.violet._alpha = 100;
Symbol 2026 MovieClip Frame 28
stop(); _parent._x = -5000; _parent.gotoAndStop(1);
Symbol 2027 MovieClip Frame 1
stop();
Symbol 2027 MovieClip Frame 34
_root.golem_hp = _root.golem_hp - (random(10) + 5);
Symbol 2027 MovieClip Frame 38
_root.golem_hp = _root.golem_hp - (random(20) + 10);
Symbol 2032 MovieClip Frame 74
stop();
Symbol 2071 MovieClip Frame 1
stop();
Instance of Symbol 1301 MovieClip "barbus" in Symbol 2071 MovieClip Frame 1
onClipEvent (load) { alpha_cnt = 0; player_type = 1; dir = 0; right_tap_time = 0; left_tap_time = 0; spd = 7; this.no_walk = 0; scale = this._xscale; y_spd = 0; if (_root.p2_selected == 1) { this._name = "dead"; this.removeMovieClip(); } if (_root.p1_selected != 1) { this.gotoAndStop(500); } this.swapDepths(110); } onClipEvent (enterFrame) { if ((this._currentframe < 500) && (_root.fade._currentframe == 30)) { if (_root.p2_dead == 1) { this.gotoAndStop(victory); } if (_root.barb_hp <= 0) { _root.p1_dead = 1; this.gotoAndStop(dying); } if (player_type > 0) { if (player_type == 1) { key_w = Key.isDown(87); key_a = Key.isDown(65); key_s = Key.isDown(83); key_d = Key.isDown(68); key_r = Key.isDown(82); key_t = Key.isDown(84); key_y = Key.isDown(89); } if (player_type == 2) { key_w = Key.isDown(38); key_a = Key.isDown(37); key_s = Key.isDown(40); key_d = Key.isDown(39); key_r = Key.isDown(73); key_t = Key.isDown(79); key_y = Key.isDown(80); } stand = 1; walk = 9; run = 17; run_attack = 25; attack1 = 34; attack2 = 43; blocking = 49; block = 59; blockhit = 71; hit = 79; dying = 83; victory = 90; real_x = this._x + _root.lvl._x; real_y = this._y + _root.lvl._y; if (this._alpha == 100) { if ((this.hitTest(_root.lvl.golem) || (this.hitTest(_root.lvl.amano))) || (this.hitTest(_root.lvl.violet))) { if (this._currentframe <= run) { if (((((((((_root.lvl.amano._currentframe == _root.lvl.amano.attackair) || (_root.lvl.golem._currentframe == _root.lvl.golem.attack)) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.violet._currentframe == _root.lvl.violet.crouchattack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack1)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) { this.gotoAndStop(hit); } } if (this._currentframe == block) { if (((((((((_root.lvl.amano._currentframe == _root.lvl.amano.attackair) || (_root.lvl.golem._currentframe == _root.lvl.golem.attack)) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.violet._currentframe == _root.lvl.violet.crouchattack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack1)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) { this.gotoAndStop(blockhit); } } } } if ((((this._currentframe == hit) || (this._currentframe == blockhit)) || (this._currentframe == crouchhit)) || (this._currentframe == crouchblockhit)) { alpha_cnt = 30; } if (alpha_cnt > 0) { this._alpha = 50; alpha_cnt = alpha_cnt - 2; } else { this._alpha = 100; } if (key_a && (key_d)) { right_tap_time = 0; left_tap_time = 0; this.gotoAndStop(stand); } if (this._currentframe == run) { if (key_a && ((!dir) == 1)) { this.gotoAndStop(stand); } if (key_d && (dir == 1)) { this.gotoAndStop(stand); } } if (real_x > 600) { _root.nogo._x = _root.nogo._x - (spd * 2); _root.lvl._x = _root.lvl._x - (spd * 2); } if (real_x < 100) { _root.nogo._x = _root.nogo._x + (spd * 2); _root.lvl._x = _root.lvl._x + (spd * 2); } if (real_x > 650) { if (this._currentframe == walk) { this._x = this._x - (spd * 0.6); } else { this._x = this._x - (spd * 1.2); } } if (real_x < 50) { if (this._currentframe == walk) { this._x = this._x + (spd * 0.6); } else { this._x = this._x + (spd * 1.2); } } if (right_tap_time > 0) { right_tap_time--; } if (left_tap_time > 0) { left_tap_time--; } if (this._currentframe < run_attack) { if ((right_tap_time < 5) && (right_tap_time > 0)) { if (((!key_a) && (key_d)) && (this.no_walk == 0)) { right_tap_time = 4; this._xscale = scale; this.gotoAndStop(run); this._x = this._x + (spd * 1.2); } } if ((left_tap_time > 0) && (left_tap_time < 5)) { if (((!key_d) && (key_a)) && (this.no_walk == 0)) { left_tap_time = 4; this._xscale = -scale; this.gotoAndStop(run); this._x = this._x - (spd * 1.2); } } } if (key_a && (key_d)) { this.gotoAndStop(stand); } if ((!key_a) && (!key_d)) { if ((this._currentframe == walk) || (this._currentframe == run)) { this.gotoAndStop(stand); } } if (key_a) { dir = 1; } if (key_d) { dir = 0; } if (this._currentframe <= walk) { if (((!key_d) && (key_a)) && (this.no_walk == 0)) { left_tap_time = 6; this._xscale = -scale; this.gotoAndStop(walk); this._x = this._x - (spd * 0.6); } if (((!key_a) && (key_d)) && (this.no_walk == 0)) { dir = 0; right_tap_time = 6; this._xscale = scale; this.gotoAndStop(walk); this._x = this._x + (spd * 0.6); } } if ((this.run_attack_anim._currentframe > 5) && (this.run_attack_anim._currentframe < 13)) { if (dir == 1) { this._x = this._x - (spd * 2); } else { this._x = this._x + (spd * 2); } } if (key_t) { if ((this._currentframe < run) && (_root.barb_en > 15)) { this.gotoAndStop(attack2); } } if (key_r) { if ((this._currentframe == run) && (_root.barb_en > 15)) { right_tap_time = 0; left_tap_time = 0; this.gotoAndStop(run_attack); } if ((this._currentframe < run) && (_root.barb_en > 15)) { this.gotoAndStop(attack1); } } if (key_y) { if (this._currentframe <= run) { this.gotoAndStop(blocking); } } else if (this._currentframe == block) { this.gotoAndStop(stand); } if (((this.attack1_anim._currentframe == 20) || (this.attack1_anim._currentframe == 27)) || (this.attack1_anim._currentframe == 47)) { if (key_r) { _root.barb_en = _root.barb_en - 5; } else { this.gotoAndStop(1); } } this._y = this._y - this.y_spd; i = 1; while (i < 10) { if (_root.nogo.hitTest((this.real_x - 40) + i, this.real_y - 80, true)) { this._x++; } if (_root.nogo.hitTest((this.real_x + 40) - i, this.real_y - 80, true)) { this._x--; } if (_root.nogo.hitTest(this.real_x, this.real_y - i, true)) { this._y--; } i++; } if (_root.nogo.hitTest(this.real_x + (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x - (this.spd * 0.61); } else { this._x = this._x - (this.spd * 1.21); } } if (_root.nogo.hitTest(this.real_x - (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x + (this.spd * 0.61); } else { this._x = this._x + (this.spd * 1.21); } } if (_root.nogo.hitTest(this.real_x, this.real_y, true)) { if (this.y_spd < 0) { this._y = this._y + this.y_spd; this.jumping = 0; this.y_spd = 0; } } else { if (this._currentframe == crouching) { this.gotoAndStop(stand); } this.jumping = 1; this.y_spd = this.y_spd - 2; } if (_root.nogo.hitTest(this.real_x, this.real_y - (this._height / 2), true)) { this.y_spd = -10; } } } }
Instance of Symbol 1301 MovieClip "barbus" in Symbol 2071 MovieClip Frame 1
onClipEvent (load) { ai_attack_time = 10; ai_attack_delay = 10; key_w = false; key_a = false; key_s = false; key_d = false; key_r = false; key_t = false; key_y = false; alpha_cnt = 0; player_type = _root.player_type; dir = 1; right_tap_time = 0; left_tap_time = 0; spd = 7; this.no_walk = 0; scale = -this._xscale; y_spd = 0; if (_root.p1_selected == 1) { this._name = "dead"; this.removeMovieClip(); } this.swapDepths(111); if (_root.p2_selected != 1) { this.removeMovieClip(); } } onClipEvent (enterFrame) { if (_root.p1_selected == 1) { this._name = "dead"; this.removeMovieClip(); } this.swapDepths(111); if (_root.p2_selected != 1) { this.removeMovieClip(); } if (_root.fade._currentframe == 30) { if (_root.p1_dead == 1) { this.gotoAndStop(victory); } if (_root.barb_hp <= 0) { _root.p2_dead = 1; this.gotoAndStop(dying); } if (player_type == 2) { key_w = Key.isDown(38); key_a = Key.isDown(37); key_s = Key.isDown(40); key_d = Key.isDown(39); key_r = Key.isDown(73); key_t = Key.isDown(79); key_y = Key.isDown(80); } if ((player_type == 3) && (_root.fade._currentframe == 30)) { if (_root.p1_selected == 2) { if (this._currentframe <= run) { if (this._x < _root.lvl.sora._x) { dir = 0; this._xscale = scale; } else { dir = 1; this._xscale = -scale; } } if (this._x < (_root.lvl.sora._x - 100)) { if (this._currentframe <= run) { this.gotoAndStop(run); } key_d = true; } else { key_d = false; } if (this._x > (_root.lvl.sora._x + 100)) { if (this._currentframe <= run) { this.gotoAndStop(run); } key_a = true; } else { key_a = false; } } if (_root.p1_selected == 3) { if (this._currentframe <= run) { if (this._x < _root.lvl.amano._x) { dir = 0; this._xscale = scale; } else { dir = 1; this._xscale = -scale; } } if (this._x < (_root.lvl.amano._x - 100)) { if (this._currentframe <= run) { this.gotoAndStop(run); } key_d = true; } else { key_d = false; } if (this._x > (_root.lvl.amano._x + 100)) { if (this._currentframe <= run) { this.gotoAndStop(run); } key_a = true; } else { key_a = false; } } if (_root.p1_selected == 4) { if (_root.lvl.golem._currentframe >= 10) { if (this._currentframe <= run) { if (this._x < _root.lvl.golem._x) { dir = 0; this._xscale = scale; } else { dir = 1; this._xscale = -scale; } } if (this._x < (_root.lvl.golem._x - 100)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_time = 40; key_d = true; } else { key_d = false; } if (this._x > (_root.lvl.golem._x + 100)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_time = 40; key_a = true; } else { key_a = false; } } else { if (this._currentframe <= run) { if (this._x < _root.lvl.violet._x) { dir = 0; this._xscale = scale; } else { dir = 1; this._xscale = -scale; } } if (this._x < (_root.lvl.violet._x - 100)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_time = 40; key_d = true; } else { key_d = false; } if (this._x > (_root.lvl.violet._x + 100)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_time = 40; key_a = true; } else { key_a = false; } } } if (ai_attack_time > 0) { ai_attack_time--; } else { key_r = false; key_t = false; key_y = false; ai_attack = 0; } if (ai_attack_delay > 0) { ai_attack_delay--; } if (((ai_attack_delay == 0) && ((this._currentframe <= run) || (this._currentframe == block))) && ((this.hitTest(_root.lvl.amano) || (this.hitTest(_root.lvl.sora))) || (this.hitTest(_root.lvl.violet)))) { ai_attack = random(3) + 1; } if (ai_attack == 1) { if (ai_attack_delay == 0) { ai_attack_delay = 60; ai_attack_time = 50; } key_r = true; } else { key_r = false; } if (ai_attack == 2) { if (ai_attack_delay == 0) { ai_attack_delay = 70; ai_attack_time = 10; } key_t = true; } else { key_t = false; } if (ai_attack == 3) { if (ai_attack_delay == 0) { ai_attack_delay = 60; ai_attack_time = 50; } key_y = true; } else { key_y = false; } right_tap_time = 4; left_tap_time = 4; } stand = 1; walk = 9; run = 17; run_attack = 25; attack1 = 34; attack2 = 43; blocking = 49; block = 59; blockhit = 71; hit = 79; dying = 83; victory = 90; real_x = this._x + _root.lvl._x; real_y = this._y + _root.lvl._y; if (this._alpha == 100) { if ((this.hitTest(_root.lvl.golem) || (this.hitTest(_root.lvl.amano))) || (this.hitTest(_root.lvl.violet))) { if (this._currentframe <= run) { if (((((((((_root.lvl.amano._currentframe == _root.lvl.amano.attackair) || (_root.lvl.golem._currentframe == _root.lvl.golem.attack)) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.violet._currentframe == _root.lvl.violet.crouchattack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack1)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) { this.gotoAndStop(hit); } } if (this._currentframe == block) { if (((((((((_root.lvl.amano._currentframe == _root.lvl.amano.attackair) || (_root.lvl.golem._currentframe == _root.lvl.golem.attack)) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.violet._currentframe == _root.lvl.violet.crouchattack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack1)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) { this.gotoAndStop(blockhit); } } } } if ((((this._currentframe == hit) || (this._currentframe == blockhit)) || (this._currentframe == crouchhit)) || (this._currentframe == crouchblockhit)) { alpha_cnt = 30; } if (alpha_cnt > 0) { this._alpha = 50; alpha_cnt = alpha_cnt - 2; } else { this._alpha = 100; } if (key_a && (key_d)) { right_tap_time = 0; left_tap_time = 0; this.gotoAndStop(stand); } if (this._currentframe == run) { if (key_a && ((!dir) == 1)) { this.gotoAndStop(stand); } if (key_d && (dir == 1)) { this.gotoAndStop(stand); } } if (real_x > 600) { _root.nogo._x = _root.nogo._x - (spd * 2); _root.lvl._x = _root.lvl._x - (spd * 2); } if (real_x < 100) { _root.nogo._x = _root.nogo._x + (spd * 2); _root.lvl._x = _root.lvl._x + (spd * 2); } if (real_x > 650) { if (this._currentframe == walk) { this._x = this._x - (spd * 0.6); } else { this._x = this._x - (spd * 1.2); } } if (real_x < 50) { if (this._currentframe == walk) { this._x = this._x + (spd * 0.6); } else { this._x = this._x + (spd * 1.2); } } if (right_tap_time > 0) { right_tap_time--; } if (left_tap_time > 0) { left_tap_time--; } if (this._currentframe < run_attack) { if ((right_tap_time < 5) && (right_tap_time > 0)) { if (key_d && (this.no_walk == 0)) { dir = 0; right_tap_time = 4; this._xscale = scale; this.gotoAndStop(run); this._x = this._x + (spd * 1.2); } } if ((left_tap_time > 0) && (left_tap_time < 5)) { if (key_a && (this.no_walk == 0)) { dir = 1; left_tap_time = 4; this._xscale = -scale; this.gotoAndStop(run); this._x = this._x - (spd * 1.2); } } } if (key_a && (key_d)) { this.gotoAndStop(stand); } if ((!key_a) && (!key_d)) { if ((this._currentframe == walk) || (this._currentframe == run)) { this.gotoAndStop(stand); } } if (key_a) { dir = 1; } if (key_d) { dir = 0; } if (this._currentframe <= walk) { if (((!key_d) && (key_a)) && (this.no_walk == 0)) { left_tap_time = 6; this._xscale = -scale; this.gotoAndStop(walk); this._x = this._x - (spd * 0.6); } if (((!key_a) && (key_d)) && (this.no_walk == 0)) { right_tap_time = 6; this._xscale = scale; this.gotoAndStop(walk); this._x = this._x + (spd * 0.6); } } if ((this.run_attack_anim._currentframe > 5) && (this.run_attack_anim._currentframe < 13)) { if (dir == 1) { this._x = this._x - (spd * 2); } else { this._x = this._x + (spd * 2); } } if (key_t) { if ((this._currentframe < run) && (_root.barb_en > 15)) { this.gotoAndStop(attack2); } } if (key_r) { if ((this._currentframe == run) && (_root.barb_en > 15)) { right_tap_time = 0; left_tap_time = 0; this.gotoAndStop(run_attack); } if ((this._currentframe < run) && (_root.barb_en > 15)) { this.gotoAndStop(attack1); } } if (key_y) { if (this._currentframe <= run) { this.gotoAndStop(blocking); } } else if (this._currentframe == block) { this.gotoAndStop(stand); } if (((this.attack1_anim._currentframe == 20) || (this.attack1_anim._currentframe == 27)) || (this.attack1_anim._currentframe == 47)) { if (key_r) { _root.barb_en = _root.barb_en - 5; } else { this.gotoAndStop(1); } } this._y = this._y - this.y_spd; i = 1; while (i < 10) { if (_root.nogo.hitTest((this.real_x - 40) + i, this.real_y - 80, true)) { this._x++; } if (_root.nogo.hitTest((this.real_x + 40) - i, this.real_y - 80, true)) { this._x--; } if (_root.nogo.hitTest(this.real_x, this.real_y - i, true)) { this._y--; } i++; } if (_root.nogo.hitTest(this.real_x + (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x - (this.spd * 0.61); } else { this._x = this._x - (this.spd * 1.21); } } if (_root.nogo.hitTest(this.real_x - (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x + (this.spd * 0.61); } else { this._x = this._x + (this.spd * 1.21); } } if (_root.nogo.hitTest(this.real_x, this.real_y, true)) { if (this.y_spd < 0) { this._y = this._y + this.y_spd; this.jumping = 0; this.y_spd = 0; } } else { if (this._currentframe == crouching) { this.gotoAndStop(stand); } this.jumping = 1; this.y_spd = this.y_spd - 2; } if (_root.nogo.hitTest(this.real_x, this.real_y - (this._height / 2), true)) { this.y_spd = -10; } } }
Instance of Symbol 1904 MovieClip "sora" in Symbol 2071 MovieClip Frame 1
onClipEvent (load) { alpha_cnt = 0; y_spd = 0; player_type = 1; dir = 0; right_tap_time = 0; left_tap_time = 0; spd = 7; this.no_walk = 0; scale = this._xscale; if (_root.p2_selected == 2) { this._name = "dead"; this.removeMovieClip(); } this.swapDepths(130); if (_root.p1_selected != 2) { this.gotoAndStop(500); } } onClipEvent (enterFrame) { if ((this._currentframe < 500) && (_root.fade._currentframe == 30)) { if (_root.p2_dead == 1) { this.gotoAndStop(victory); } if ((_root.sora_hp <= 0) and (this._currentframe <= run)) { _root.choice = random(2) + 1; _root.p1_dead = 1; this.gotoAndStop(dead1); } if (player_type > 0) { if (player_type == 1) { key_w = Key.isDown(87); key_a = Key.isDown(65); key_s = Key.isDown(83); key_d = Key.isDown(68); key_r = Key.isDown(82); key_t = Key.isDown(84); key_y = Key.isDown(89); } if (player_type == 2) { key_w = Key.isDown(38); key_a = Key.isDown(37); key_s = Key.isDown(40); key_d = Key.isDown(39); key_r = Key.isDown(73); key_t = Key.isDown(79); key_y = Key.isDown(80); } stand = 1; walk = 9; run = 17; jump = 72; attackair = 85; attack1 = 168; crouchattack1 = 47; crouching = 24; crouch = 38; rising = 62; rolling = 78; crouchhit = 97; crouchknockback = 107; hit = 122; knockback = 136; impact = 135; dead1 = 143; dead2 = 152; victory = 158; real_x = this._x + _root.lvl._x; real_y = this._y + _root.lvl._y; if (this._alpha == 100) { if (((this.hitTest(_root.lvl.golem) || (this.hitTest(_root.lvl.amano))) || (this.hitTest(_root.lvl.barbus.area))) || (this.hitTest(_root.lvl.violet))) { if (this._currentframe == crouchblock) { if ((((_root.lvl.golem._currentframe == _root.lvl.golem.attack) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack1)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) { this.gotoAndStop(crouchblockhit); } if ((((((((_root.lvl.amano._currentframe == _root.lvl.amano.attackair) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) || (_root.lvl.violet._currentframe == _root.lvl.violet.crouchattack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) || ((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30))) { this.gotoAndStop(crouchknockback); } } if (this._currentframe == crouch) { if (((((_root.lvl.golem._currentframe == _root.lvl.golem.attack) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack1)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) { this.gotoAndStop(hit); } if ((((((((_root.lvl.amano._currentframe == _root.lvl.amano.attackair) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) || (_root.lvl.violet._currentframe == _root.lvl.violet.crouchattack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) || ((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30))) { this.gotoAndStop(impact); } } if (this._currentframe <= run) { if (((((_root.lvl.golem._currentframe == _root.lvl.golem.attack) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack1)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) { this.gotoAndStop(hit); } if ((((((((_root.lvl.amano._currentframe == _root.lvl.amano.attackair) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) || (_root.lvl.violet._currentframe == _root.lvl.violet.crouchattack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) || ((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30))) { this.gotoAndStop(impact); } } if (((this._currentframe == block) || (this._currentframe == blockwalk)) || (this._currentframe == blockwalkback)) { if (((((_root.lvl.golem._currentframe == _root.lvl.golem.attack) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack1)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) { this.gotoAndStop(blockhit); } if ((((((((_root.lvl.amano._currentframe == _root.lvl.amano.attackair) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) || (_root.lvl.violet._currentframe == _root.lvl.violet.crouchattack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) || ((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30))) { this.gotoAndStop(knockback); } } } } if ((((this._currentframe == hit) || (this._currentframe == blockhit)) || (this._currentframe == crouchhit)) || (this._currentframe == crouchblockhit)) { alpha_cnt = 30; } if (alpha_cnt > 0) { this._alpha = 50; alpha_cnt = alpha_cnt - 2; } else { this._alpha = 100; } if (((this.imp._currentframe < 15) || (this._currentframe == knockback)) || (this._currentframe == crouchknockback)) { alpha_cnt = 80; if (dir == 1) { this._x = this._x + 12; } else { this._x = this._x - 12; } } if (key_a && (key_d)) { right_tap_time = 0; left_tap_time = 0; this.gotoAndStop(stand); } if (this._currentframe == run) { if (key_a && ((!dir) == 1)) { this.gotoAndStop(stand); } if (key_d && (dir == 1)) { this.gotoAndStop(stand); } } if (real_x > 600) { _root.nogo._x = _root.nogo._x - (spd * 2); _root.lvl._x = _root.lvl._x - (spd * 2); } if (real_x < 100) { _root.nogo._x = _root.nogo._x + (spd * 2); _root.lvl._x = _root.lvl._x + (spd * 2); } if (real_x > 650) { if (this._currentframe == walk) { this._x = this._x - spd; } else { this._x = this._x - (spd * 2); } } if (real_x < 50) { if (this._currentframe == walk) { this._x = this._x + spd; } else { this._x = this._x + (spd * 2); } } if (right_tap_time > 0) { right_tap_time--; } if (left_tap_time > 0) { left_tap_time--; } if (this._currentframe < (run + 1)) { if ((right_tap_time < 5) && (right_tap_time > 0)) { if (((!key_a) && (key_d)) && (this.no_walk == 0)) { right_tap_time = 4; this._xscale = scale; this.gotoAndStop(run); this._x = this._x + (spd * 2); } } if ((left_tap_time > 0) && (left_tap_time < 5)) { if (((!key_d) && (key_a)) && (this.no_walk == 0)) { left_tap_time = 4; this._xscale = -scale; this.gotoAndStop(run); this._x = this._x - (spd * 2); } } } if ((!key_a) && (!key_d)) { if ((this._currentframe == walk) || (this._currentframe == run)) { this.gotoAndStop(stand); } } if (this._currentframe < (jump + 1)) { if (key_a) { dir = 1; } if (key_d) { dir = 0; } } if (this._currentframe < (walk + 1)) { if (((!key_d) && (key_a)) && (this.no_walk == 0)) { left_tap_time = 6; this._xscale = -scale; this.gotoAndStop(walk); this._x = this._x - spd; } if (((!key_a) && (key_d)) && (this.no_walk == 0)) { right_tap_time = 6; this._xscale = scale; this.gotoAndStop(walk); this._x = this._x + spd; } } if (this._currentframe == jump) { left_tap_time = 5; right_tap_time = 5; } if (this.shoot._currentframe == 6) { if (dir == 1) { _root.set_x = this._x - 50; } else { _root.set_x = this._x + 75; } _root.arrow_dir = dir; } if (this._currentframe == jump) { if (key_a) { this._x = this._x - (spd * 2); } if (key_d) { this._x = this._x + (spd * 2); } } if (((this._currentframe == block) || (this._currentframe == blockwalk)) || (this._currentframe == blockwalkback)) { if (key_d) { if (dir == 0) { this.gotoAndStop(blockwalk); } else { this.gotoAndStop(blockwalkback); } this._x = this._x + (spd / 2); } if (((!key_d) && (!key_a)) || (!key_y)) { if ((this._currentframe == blockwalk) || (this._currentframe == blockwalkback)) { this.gotoAndStop(block); } } if (key_a) { if (dir == 1) { this.gotoAndStop(blockwalk); } else { this.gotoAndStop(blockwalkback); } this._x = this._x - (spd / 2); } } if (this._currentframe == rolling) { if (dir == 1) { this._x = this._x - (spd * 2); } else { this._x = this._x + (spd * 2); } } if (wind_time > 0) { wind_time--; } else { if (this._currentframe == attack2) { this.gotoAndStop(stand); } if (this._currentframe == crouchattack2) { this.gotoAndStop(crouch); } } if ((this._currentframe == jump) && (key_r)) { this.gotoAndStop(attackair); } if ((key_t && (this._alpha > 45)) && (_root.sora_en > 10)) { if (this._currentframe <= walk) { _root.power_shot = 1; this.gotoAndStop(attack1); } if (this._currentframe == crouch) { _root.power_shot = 1; this.gotoAndStop(crouchattack1); } } if (key_r && (this._alpha > 45)) { if (this._currentframe == run) { right_tap_time = 0; left_tap_time = 0; this.gotoAndStop(run_attack); } if (this._currentframe <= walk) { this.gotoAndStop(attack1); } if ((this._currentframe == crouch) && (_root.sora_en > 3)) { this.gotoAndStop(crouchattack1); } } if (key_s) { if (this._currentframe <= walk) { this.gotoAndStop(crouching); } if (this._currentframe == run) { this.gotoAndStop(rolling); } if (key_a && (dir == 1)) { if (this._currentframe == crouch) { this.gotoAndStop(rolling); } } if (key_d && ((!dir) == 1)) { if (this._currentframe == crouch) { this.gotoAndStop(rolling); } } } else if (this._currentframe == crouch) { this.gotoAndStop(rising); } if (key_y) { if ((alpha_cnt == 0) && (_root.sora_en > 1)) { _root.sora_en = _root.sora_en - 0.5; this._alpha = 40; } if (this._currentframe == crouch) { this.gotoAndStop(crouchblocking); } if (this._currentframe <= walk) { this.gotoAndStop(blocking); } } else { if (alpha_cnt == 0) { this._alpha = 100; } if (this._currentframe == crouchblock) { this.gotoAndStop(uncrouchblocking); } if (this._currentframe == block) { this.gotoAndStop(unblocking); } } if (((this.combo_anim._currentframe == 20) || (this.combo_anim._currentframe == 27)) || (this.combo_anim._currentframe == 47)) { if (key_r) { } else { this.gotoAndStop(1); } } if (key_w) { if ((this._currentframe <= run) && (jumping == 0)) { jumping = 1; y_spd = 25; this.gotoAndStop(jump); } } this._y = this._y - this.y_spd; i = 1; while (i < 10) { if (_root.nogo.hitTest((this.real_x - 40) + i, this.real_y - 80, true)) { this._x++; } if (_root.nogo.hitTest((this.real_x + 40) - i, this.real_y - 80, true)) { this._x--; } if (_root.nogo.hitTest(this.real_x, this.real_y - i, true)) { this._y--; } i++; } if (_root.nogo.hitTest(this.real_x + (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x - (this.spd * 1.1); } else { this._x = this._x - (this.spd * 2.1); } } if (_root.nogo.hitTest(this.real_x - (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x + (this.spd * 1.1); } else { this._x = this._x + (this.spd * 2.1); } } if (_root.nogo.hitTest(this.real_x, this.real_y, true)) { if (this.y_spd < 0) { this._y = this._y + this.y_spd; this.jumping = 0; this.y_spd = 0; } } else { if (this._currentframe == crouching) { this.gotoAndStop(stand); } this.jumping = 1; this.y_spd = this.y_spd - 2; } if (_root.nogo.hitTest(this.real_x, this.real_y - (this._height / 2), true)) { this.y_spd = -10; } } } }
Instance of Symbol 1904 MovieClip "sora" in Symbol 2071 MovieClip Frame 1
onClipEvent (load) { ai_attack_time = 10; ai_attack_delay = 10; attack_dist = 300; key_w = false; key_a = false; key_s = false; key_d = false; key_r = false; key_t = false; key_y = false; alpha_cnt = 0; y_spd = 0; player_type = _root.player_type; dir = 1; right_tap_time = 0; left_tap_time = 0; spd = 7; this.no_walk = 0; scale = -this._xscale; if (_root.p1_selected == 2) { this._name = "dead"; this.removeMovieClip(); } this.swapDepths(130); if (_root.p2_selected != 2) { this.removeMovieClip(); } } onClipEvent (enterFrame) { if (_root.p1_selected == 2) { this._name = "dead"; this.removeMovieClip(); } this.swapDepths(130); if (_root.p2_selected != 2) { this.removeMovieClip(); } if (_root.fade._currentframe == 30) { if (_root.p1_dead == 1) { this.gotoAndStop(victory); } if ((_root.sora_hp <= 0) and (this._currentframe <= run)) { _root.choice = random(2) + 1; _root.p2_dead = 1; this.gotoAndStop(dead1); } if (player_type > 0) { if (player_type == 2) { key_w = Key.isDown(38); key_a = Key.isDown(37); key_s = Key.isDown(40); key_d = Key.isDown(39); key_r = Key.isDown(73); key_t = Key.isDown(79); key_y = Key.isDown(80); } if ((player_type == 3) && (_root.fade._currentframe == 30)) { if (_root.p1_selected == 1) { if (this._currentframe <= run) { if (this._x < _root.lvl.barbus._x) { dir = 0; this._xscale = scale; } else { dir = 1; this._xscale = -scale; } } if (this._x < (_root.lvl.barbus._x - attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_d = true; } else { key_d = false; } if (this._x > (_root.lvl.barbus._x + attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_a = true; } else { key_a = false; } } if (_root.p1_selected == 3) { if (this._currentframe <= run) { if (this._x < _root.lvl.amano._x) { dir = 0; this._xscale = scale; } else { dir = 1; this._xscale = -scale; } } if (this._x < (_root.lvl.amano._x - attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_d = true; } else { key_d = false; } if (this._x > (_root.lvl.amano._x + attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_a = true; } else { key_a = false; } } if (_root.p1_selected == 4) { if (_root.lvl.golem._currentframe >= 10) { if (this._currentframe <= run) { if (this._x < _root.lvl.golem._x) { dir = 0; this._xscale = scale; } else { dir = 1; this._xscale = -scale; } } if (this._x < (_root.lvl.golem._x - attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_d = true; } else { key_d = false; } if (this._x > (_root.lvl.golem._x + attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_a = true; } else { key_a = false; } } else { if (this._currentframe <= run) { if (this._x < _root.lvl.violet._x) { dir = 0; this._xscale = scale; } else { dir = 1; this._xscale = -scale; } } if (this._x < (_root.lvl.violet._x - attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_d = true; } else { key_d = false; } if (this._x > (_root.lvl.violet._x + attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_a = true; } else { key_a = false; } } } if (ai_attack_time > 0) { ai_attack_time--; } else { key_r = false; key_t = false; key_y = false; key_s = false; ai_attack = 1; } if (ai_attack_delay > 0) { ai_attack_delay--; } if ((ai_attack_delay == 0) && ((this._currentframe <= run) || (this._currentframe == crouch))) { ai_attack = random(5) + 1; } if (_root.sora_en < 15) { ai_attack_time = 10; key_r = true; } if (ai_attack == 1) { if (ai_attack_delay == 0) { ai_attack_delay = 30; ai_attack_time = 40; } key_s = false; key_r = true; } else { key_r = false; } if (ai_attack == 2) { if (ai_attack_delay == 0) { ai_attack_delay = 30; ai_attack_time = 40; } key_s = false; key_t = true; } else { key_t = false; } if (ai_attack == 3) { if (ai_attack_delay == 0) { ai_attack_delay = 30; ai_attack_time = 40; } key_s = false; key_y = true; } else { key_y = false; } if (ai_attack == 4) { if ((ai_attack_delay == 0) && (key_s == false)) { ai_attack_delay = 30; ai_attack_time = 40; } key_s = true; key_r = true; } else { key_s = false; key_r = false; } if (ai_attack == 5) { if ((ai_attack_delay == 0) && (key_s == false)) { ai_attack_delay = 30; ai_attack_time = 40; } key_s = true; key_t = true; } else { key_s = false; key_t = false; } right_tap_time = 4; left_tap_time = 4; } stand = 1; walk = 9; run = 17; jump = 72; attackair = 85; attack1 = 168; crouchattack1 = 47; crouching = 24; crouch = 38; rising = 62; rolling = 78; crouchhit = 97; crouchknockback = 107; hit = 122; knockback = 136; impact = 135; dead1 = 143; dead2 = 152; victory = 158; real_x = this._x + _root.lvl._x; real_y = this._y + _root.lvl._y; if (this._alpha == 100) { if (((this.hitTest(_root.lvl.golem) || (this.hitTest(_root.lvl.amano))) || (this.hitTest(_root.lvl.barbus.area))) || (this.hitTest(_root.lvl.violet))) { if (this._currentframe == crouchblock) { if ((((_root.lvl.golem._currentframe == _root.lvl.golem.attack) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack1)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) { this.gotoAndStop(crouchblockhit); } if ((((((((_root.lvl.amano._currentframe == _root.lvl.amano.attackair) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) || (_root.lvl.violet._currentframe == _root.lvl.violet.crouchattack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) || ((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30))) { this.gotoAndStop(crouchknockback); } } if (this._currentframe == crouch) { if (((((_root.lvl.golem._currentframe == _root.lvl.golem.attack) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack1)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) { this.gotoAndStop(hit); } if ((((((((_root.lvl.amano._currentframe == _root.lvl.amano.attackair) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) || (_root.lvl.violet._currentframe == _root.lvl.violet.crouchattack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) || ((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30))) { this.gotoAndStop(impact); } } if (this._currentframe <= run) { if (((((_root.lvl.golem._currentframe == _root.lvl.golem.attack) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack1)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) { this.gotoAndStop(hit); } if ((((((((_root.lvl.amano._currentframe == _root.lvl.amano.attackair) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) || (_root.lvl.violet._currentframe == _root.lvl.violet.crouchattack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) || ((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30))) { this.gotoAndStop(impact); } } if (((this._currentframe == block) || (this._currentframe == blockwalk)) || (this._currentframe == blockwalkback)) { if (((((_root.lvl.golem._currentframe == _root.lvl.golem.attack) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack1)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) { this.gotoAndStop(blockhit); } if ((((((((_root.lvl.amano._currentframe == _root.lvl.amano.attackair) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) || (_root.lvl.violet._currentframe == _root.lvl.violet.crouchattack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) || ((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30))) { this.gotoAndStop(knockback); } } } } if ((((this._currentframe == hit) || (this._currentframe == blockhit)) || (this._currentframe == crouchhit)) || (this._currentframe == crouchblockhit)) { alpha_cnt = 30; } if (alpha_cnt > 0) { this._alpha = 50; alpha_cnt = alpha_cnt - 2; } else { this._alpha = 100; } if (((this.imp._currentframe < 15) || (this._currentframe == knockback)) || (this._currentframe == crouchknockback)) { alpha_cnt = 80; if (dir == 1) { this._x = this._x + 12; } else { this._x = this._x - 12; } } if (key_a && (key_d)) { right_tap_time = 0; left_tap_time = 0; this.gotoAndStop(stand); } if (this._currentframe == run) { if (key_a && ((!dir) == 1)) { this.gotoAndStop(stand); } if (key_d && (dir == 1)) { this.gotoAndStop(stand); } } if (real_x > 600) { _root.nogo._x = _root.nogo._x - (spd * 2); _root.lvl._x = _root.lvl._x - (spd * 2); } if (real_x < 100) { _root.nogo._x = _root.nogo._x + (spd * 2); _root.lvl._x = _root.lvl._x + (spd * 2); } if (real_x > 650) { if (this._currentframe == walk) { this._x = this._x - spd; } else { this._x = this._x - (spd * 2); } } if (real_x < 50) { if (this._currentframe == walk) { this._x = this._x + spd; } else { this._x = this._x + (spd * 2); } } if (right_tap_time > 0) { right_tap_time--; } if (left_tap_time > 0) { left_tap_time--; } if (this._currentframe <= run) { if ((right_tap_time < 5) && (right_tap_time > 0)) { if (key_d && (this.no_walk == 0)) { dir = 0; right_tap_time = 4; this._xscale = scale; this.gotoAndStop(run); this._x = this._x + (spd * 2); } } if ((left_tap_time > 0) && (left_tap_time < 5)) { if (key_a && (this.no_walk == 0)) { dir = 1; left_tap_time = 4; this._xscale = -scale; this.gotoAndStop(run); this._x = this._x - (spd * 2); } } } if ((!key_a) && (!key_d)) { if ((this._currentframe == walk) || (this._currentframe == run)) { this.gotoAndStop(stand); } } if (this._currentframe < (jump + 1)) { if (key_a) { dir = 1; } if (key_d) { dir = 0; } } if (this._currentframe < (walk + 1)) { if (((!key_d) && (key_a)) && (this.no_walk == 0)) { left_tap_time = 6; this._xscale = -scale; if (this._currentframe < walk) { this.gotoAndStop(walk); } this._x = this._x - spd; } if (((!key_a) && (key_d)) && (this.no_walk == 0)) { right_tap_time = 6; this._xscale = scale; if (this._currentframe < walk) { this.gotoAndStop(walk); } this._x = this._x + spd; } } if (this._currentframe == jump) { left_tap_time = 5; right_tap_time = 5; } if (this.shoot._currentframe == 6) { if (dir == 1) { _root.set_x = this._x - 50; } else { _root.set_x = this._x + 75; } _root.arrow_dir = dir; } if (this._currentframe == jump) { if (key_a) { this._x = this._x - (spd * 2); } if (key_d) { this._x = this._x + (spd * 2); } } if (((this._currentframe == block) || (this._currentframe == blockwalk)) || (this._currentframe == blockwalkback)) { if (key_d) { if (dir == 0) { this.gotoAndStop(blockwalk); } else { this.gotoAndStop(blockwalkback); } this._x = this._x + (spd / 2); } if (((!key_d) && (!key_a)) || (!key_y)) { if ((this._currentframe == blockwalk) || (this._currentframe == blockwalkback)) { this.gotoAndStop(block); } } if (key_a) { if (dir == 1) { this.gotoAndStop(blockwalk); } else { this.gotoAndStop(blockwalkback); } this._x = this._x - (spd / 2); } } if (this._currentframe == rolling) { if (dir == 1) { this._x = this._x - (spd * 2); } else { this._x = this._x + (spd * 2); } } if (wind_time > 0) { wind_time--; } else { if (this._currentframe == attack2) { this.gotoAndStop(stand); } if (this._currentframe == crouchattack2) { this.gotoAndStop(crouch); } } if ((this._currentframe == jump) && (key_r)) { this.gotoAndStop(attackair); } if (key_t && (this._alpha > 45)) { if ((this._currentframe <= walk) && (_root.sora_en > 10)) { _root.power_shot = 1; this.gotoAndStop(attack1); } if ((this._currentframe == crouch) && (_root.sora_en > 3)) { _root.power_shot = 1; this.gotoAndStop(crouchattack1); } } if (key_r && (this._alpha > 45)) { if (this._currentframe <= walk) { this.gotoAndStop(attack1); } if ((this._currentframe == crouch) && (_root.sora_en > 3)) { this.gotoAndStop(crouchattack1); } } if (key_s) { if (this._currentframe <= walk) { this.gotoAndStop(crouching); } if (this._currentframe == run) { this.gotoAndStop(rolling); } if (key_a && (dir == 1)) { if (this._currentframe == crouch) { this.gotoAndStop(rolling); } } if (key_d && ((!dir) == 1)) { if (this._currentframe == crouch) { this.gotoAndStop(rolling); } } } else if (this._currentframe == crouch) { this.gotoAndStop(rising); } if (key_y) { if ((alpha_cnt == 0) && (_root.sora_en > 1)) { _root.sora_en = _root.sora_en - 0.5; this._alpha = 40; } } else if (alpha_cnt == 0) { this._alpha = 100; } if (key_w) { if ((this._currentframe <= run) && (jumping == 0)) { jumping = 1; y_spd = 25; this.gotoAndStop(jump); } } this._y = this._y - this.y_spd; i = 1; while (i < 10) { if (_root.nogo.hitTest((this.real_x - 40) + i, this.real_y - 80, true)) { this._x++; } if (_root.nogo.hitTest((this.real_x + 40) - i, this.real_y - 80, true)) { this._x--; } if (_root.nogo.hitTest(this.real_x, this.real_y - i, true)) { this._y--; } i++; } if (_root.nogo.hitTest(this.real_x + (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x - (this.spd * 1.1); } else { this._x = this._x - (this.spd * 2.1); } } if (_root.nogo.hitTest(this.real_x - (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x + (this.spd * 1.1); } else { this._x = this._x + (this.spd * 2.1); } } if (_root.nogo.hitTest(this.real_x, this.real_y, true)) { if (this.y_spd < 0) { this._y = this._y + this.y_spd; this.jumping = 0; this.y_spd = 0; } } else { if (this._currentframe == crouching) { this.gotoAndStop(stand); } this.jumping = 1; this.y_spd = this.y_spd - 2; } if (_root.nogo.hitTest(this.real_x, this.real_y - (this._height / 2), true)) { this.y_spd = -10; } } } }
Instance of Symbol 959 MovieClip "blood" in Symbol 2071 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(2); this._y = _root.blood_y; this._x = _root.blood_x; this._width = random(5) + 1; y_spd = random(20) - 10; x_spd = random(20) - 10; } onClipEvent (enterFrame) { this._height = this._width; if (_name == "blood") { this._x = -500; this._y = -500; } else { this.real_x = this._x + _root.lvl._x; this.real_y = this._y + _root.lvl._y; if (_root.nogo.hitTest(this.real_x, this.real_y, true)) { this.removeMovieClip(); } else { this._x = this._x + x_spd; this._y = this._y - y_spd; y_spd--; x_spd = x_spd * 0.96; } } }
Instance of Symbol 1907 MovieClip "amano" in Symbol 2071 MovieClip Frame 1
onClipEvent (load) { alpha_cnt = 0; y_spd = 0; player_type = 1; dir = 0; right_tap_time = 0; left_tap_time = 0; spd = 7; this.no_walk = 0; scale = this._xscale; if (_root.p2_selected == 3) { this._name = "dead"; this.removeMovieClip(); } this.swapDepths(140); if (_root.p1_selected != 3) { this.gotoAndStop(500); } } onClipEvent (enterFrame) { if ((this._currentframe < 500) && (_root.fade._currentframe == 30)) { if (_root.p2_dead == 1) { this.gotoAndStop(victory); } if ((_root.aman_hp <= 0) and (this._currentframe <= run)) { _root.choice = random(2) + 1; _root.p1_dead = 1; this.gotoAndStop(dead1); } if (player_type > 0) { if (player_type == 1) { key_w = Key.isDown(87); key_a = Key.isDown(65); key_s = Key.isDown(83); key_d = Key.isDown(68); key_r = Key.isDown(82); key_t = Key.isDown(84); key_y = Key.isDown(89); } if (player_type == 2) { key_w = Key.isDown(38); key_a = Key.isDown(37); key_s = Key.isDown(40); key_d = Key.isDown(39); key_r = Key.isDown(73); key_t = Key.isDown(79); key_y = Key.isDown(80); } stand = 1; walk = 9; run = 16; jump = 23; attackair = 30; run_attack = 41; attack1 = 48; attack2 = 54; crouchattack1 = 64; crouchattack2 = 76; crouching = 91; crouch = 105; rising = 115; rolling = 124; blocking = 132; block = 145; unblocking = 140; blockhit = 155; blockwalk = 163; blockwalkback = 173; crouchblocking = 188; uncrouchblocking = 200; crouchblock = 232; crouchblockhit = 246; crouchhit = 284; crouchknockback = 284; blocktocrouchblock = 207; crouchblocktoblock = 260; hit = 309; knockback = 313; impact = 322; dead1 = 329; dead2 = 335; victory = 341; real_x = this._x + _root.lvl._x; real_y = this._y + _root.lvl._y; if (this._alpha == 100) { if ((this.hitTest(_root.lvl.golem) || (this.hitTest(_root.lvl.violet))) || (this.hitTest(_root.lvl.barbus.area))) { if (this._currentframe == crouchblock) { if ((_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking) || (_root.lvl.golem._currentframe == _root.lvl.golem.attack)) { this.gotoAndStop(crouchblockhit); } if ((((((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30)) || (_root.lvl.violet._currentframe == _root.lvl.violet.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) { this.gotoAndStop(crouchknockback); } } if (this._currentframe == crouch) { if ((_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking) || (_root.lvl.golem._currentframe == _root.lvl.golem.attack)) { this.gotoAndStop(crouchhit); } if ((((((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30)) || (_root.lvl.violet._currentframe == _root.lvl.violet.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) { this.gotoAndStop(impact); } } if (((((this._currentframe <= run) || (this._currentframe == attack1)) || (this._currentframe == attack2)) || (this._currentframe == crouchattack1)) || (this._currentframe == crouchattack2)) { if ((_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking) || (_root.lvl.golem._currentframe == _root.lvl.golem.attack)) { this.gotoAndStop(hit); } if (((((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30)) || (_root.lvl.violet._currentframe == _root.lvl.violet.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) { this.gotoAndStop(impact); } } if (((this._currentframe == block) || (this._currentframe == blockwalk)) || (this._currentframe == blockwalkback)) { if ((_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking) || (_root.lvl.golem._currentframe == _root.lvl.golem.attack)) { this.gotoAndStop(blockhit); } if (((((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30)) || (_root.lvl.violet._currentframe == _root.lvl.violet.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) { this.gotoAndStop(knockback); } } } } if ((((this._currentframe == hit) || (this._currentframe == blockhit)) || (this._currentframe == crouchhit)) || (this._currentframe == crouchblockhit)) { alpha_cnt = 30; } if (alpha_cnt > 0) { this._alpha = 50; alpha_cnt = alpha_cnt - 2; } else { this._alpha = 100; } if (((this.imp._currentframe < 15) || (this._currentframe == knockback)) || (this._currentframe == crouchknockback)) { alpha_cnt = 80; if (dir == 1) { this._x = this._x + 12; } else { this._x = this._x - 12; } } if (key_a && (key_d)) { right_tap_time = 0; left_tap_time = 0; if ((this._currentframe == blockwalk) || (this._currentframe == blockwalkback)) { this.gotoAndStop(block); } if (this._currentframe <= run) { this.gotoAndStop(stand); } } if (this._currentframe == run) { if (key_a && ((!dir) == 1)) { this.gotoAndStop(stand); } if (key_d && (dir == 1)) { this.gotoAndStop(stand); } } if (real_x > 600) { _root.nogo._x = _root.nogo._x - (spd * 2); _root.lvl._x = _root.lvl._x - (spd * 2); } if (real_x < 100) { _root.nogo._x = _root.nogo._x + (spd * 2); _root.lvl._x = _root.lvl._x + (spd * 2); } if (real_x > 650) { if (this._currentframe == walk) { this._x = this._x - (spd * 0.8); } else { this._x = this._x - (spd * 1.6); } } if (real_x < 50) { if (this._currentframe == walk) { this._x = this._x + (spd * 0.8); } else { this._x = this._x + (spd * 1.6); } } if (right_tap_time > 0) { right_tap_time--; } if (left_tap_time > 0) { left_tap_time--; } if (this._currentframe <= run) { if ((right_tap_time < 5) && (right_tap_time > 0)) { if (((!key_a) && (key_d)) && (this.no_walk == 0)) { right_tap_time = 4; this._xscale = scale; this.gotoAndStop(run); this._x = this._x + (spd * 1.6); } } if ((left_tap_time > 0) && (left_tap_time < 5)) { if (((!key_d) && (key_a)) && (this.no_walk == 0)) { left_tap_time = 4; this._xscale = -scale; this.gotoAndStop(run); this._x = this._x - (spd * 1.6); } } } if ((!key_a) && (!key_d)) { if ((this._currentframe == walk) || (this._currentframe == run)) { this.gotoAndStop(stand); } } if (this._currentframe < (jump + 1)) { if (key_a) { dir = 1; } if (key_d) { dir = 0; } } if (this._currentframe < (walk + 1)) { if (((!key_d) && (key_a)) && (this.no_walk == 0)) { left_tap_time = 6; this._xscale = -scale; if (this._currentframe < walk) { this.gotoAndStop(walk); } this._x = this._x - (spd * 0.8); } if (((!key_a) && (key_d)) && (this.no_walk == 0)) { right_tap_time = 6; this._xscale = scale; if (this._currentframe < walk) { this.gotoAndStop(walk); } this._x = this._x + (spd * 0.8); } } if (this._currentframe == jump) { left_tap_time = 5; right_tap_time = 5; } if (((this._currentframe == attack2) || (this._currentframe == crouchattack2)) || (this._currentframe == jump)) { if (key_a) { this._x = this._x - (spd * 1.6); } if (key_d) { this._x = this._x + (spd * 1.6); } } if (((this._currentframe == block) || (this._currentframe == blockwalk)) || (this._currentframe == blockwalkback)) { if ((key_y && (key_d)) && (!key_a)) { if (dir == 0) { this.gotoAndStop(blockwalk); } else { this.gotoAndStop(blockwalkback); } this._x = this._x + (spd / 2); } if (((!key_d) && (!key_a)) || (!key_y)) { if ((this._currentframe == blockwalk) || (this._currentframe == blockwalkback)) { this.gotoAndStop(block); } } if ((key_y && (key_a)) && (!key_d)) { if (dir == 1) { this.gotoAndStop(blockwalk); } else { this.gotoAndStop(blockwalkback); } this._x = this._x - (spd / 2); } } if (this._currentframe == rolling) { if (dir == 1) { this._x = this._x - (spd * 1.6); } else { this._x = this._x + (spd * 1.6); } } if (wind_time > 0) { wind_time--; } else { if (this._currentframe == attack2) { this.gotoAndStop(stand); } if (this._currentframe == crouchattack2) { this.gotoAndStop(crouch); } } if ((this._currentframe == jump) && (key_r)) { this.gotoAndStop(attackair); } if ((this.run_attack_anim._currentframe > 4) && (this.run_attack_anim._currentframe < 13)) { if (dir == 1) { this._x = this._x - (spd * 2); } else { this._x = this._x + (spd * 2); } } if (key_t) { if ((this._currentframe <= run) && (_root.aman_en > 20)) { wind_time = 50; _root.sfx.gotoAndStop(2); this.gotoAndStop(attack2); } if ((this._currentframe == crouch) && (_root.aman_en > 20)) { _root.sfx.gotoAndStop(2); wind_time = 50; this.gotoAndStop(crouchattack2); } } if (key_r) { if ((this._currentframe == run) && (_root.aman_en > 10)) { right_tap_time = 0; left_tap_time = 0; this.gotoAndStop(run_attack); } if (this._currentframe < run) { this.gotoAndStop(attack1); } if (this._currentframe == crouch) { this.gotoAndStop(crouchattack1); } } if (key_s) { if (this._currentframe == block) { this.gotoAndStop(blocktocrouchblock); } if (this._currentframe <= walk) { this.gotoAndStop(crouching); } if (this._currentframe == run) { this.gotoAndStop(rolling); } if (key_a && (dir == 1)) { if (this._currentframe == crouch) { this.gotoAndStop(rolling); } } if (key_d && ((!dir) == 1)) { if (this._currentframe == crouch) { this.gotoAndStop(rolling); } } } else if (this._currentframe == crouch) { this.gotoAndStop(rising); } if (key_y) { if (this._currentframe == crouch) { this.gotoAndStop(crouchblocking); } if (this._currentframe <= walk) { this.gotoAndStop(blocking); } } else { if (this._currentframe == crouchblock) { this.gotoAndStop(uncrouchblocking); } if (this._currentframe == block) { this.gotoAndStop(unblocking); } } if (((this.combo_anim._currentframe == 20) || (this.combo_anim._currentframe == 27)) || (this.combo_anim._currentframe == 47)) { if (key_r) { } else { this.gotoAndStop(1); } } if (key_w) { if (this._currentframe == crouchblock) { this.gotoAndStop(crouchblocktoblock); } if ((this._currentframe <= run) && (jumping == 0)) { jumping = 1; y_spd = 25; this.gotoAndStop(jump); } } this._y = this._y - this.y_spd; i = 1; while (i < 10) { if (_root.nogo.hitTest((this.real_x - 40) + i, this.real_y - 80, true)) { this._x++; } if (_root.nogo.hitTest((this.real_x + 40) - i, this.real_y - 80, true)) { this._x--; } if (_root.nogo.hitTest(this.real_x, this.real_y - i, true)) { this._y--; } i++; } if (_root.nogo.hitTest(this.real_x + (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x - (this.spd * 0.81); } else { this._x = this._x - (this.spd * 1.61); } } if (_root.nogo.hitTest(this.real_x - (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x + (this.spd * 0.81); } else { this._x = this._x + (this.spd * 1.61); } } if (_root.nogo.hitTest(this.real_x, this.real_y, true)) { if (this.y_spd < 0) { this._y = this._y + this.y_spd; this.jumping = 0; this.y_spd = 0; } } else { if (this._currentframe == crouching) { this.gotoAndStop(stand); } this.jumping = 1; this.y_spd = this.y_spd - 2; } if (_root.nogo.hitTest(this.real_x, this.real_y - (this._height / 2), true)) { this.y_spd = -10; } } } }
Instance of Symbol 1907 MovieClip "amano" in Symbol 2071 MovieClip Frame 1
onClipEvent (load) { ai_attack_time = 10; ai_attack_delay = 10; attack_dist = 150; key_w = false; key_a = false; key_s = false; key_d = false; key_r = false; key_t = false; key_y = false; alpha_cnt = 0; y_spd = 0; player_type = _root.player_type; dir = 1; right_tap_time = 0; left_tap_time = 0; spd = 7; this.no_walk = 0; scale = -this._xscale; if (_root.p1_selected == 3) { this._name = "dead"; this.removeMovieClip(); } this.swapDepths(141); if (_root.p2_selected != 3) { this.removeMovieClip(); } } onClipEvent (enterFrame) { if (_root.p1_selected == 3) { this._name = "dead"; this.removeMovieClip(); } this.swapDepths(141); if (_root.p2_selected != 3) { this.removeMovieClip(); } if (_root.fade._currentframe == 30) { if (_root.p1_dead == 1) { this.gotoAndStop(victory); } if ((_root.aman_hp <= 0) and (this._currentframe <= run)) { _root.choice = random(2) + 1; _root.p2_dead = 1; this.gotoAndStop(dead1); } if (player_type > 0) { if (player_type == 2) { key_w = Key.isDown(38); key_a = Key.isDown(37); key_s = Key.isDown(40); key_d = Key.isDown(39); key_r = Key.isDown(73); key_t = Key.isDown(79); key_y = Key.isDown(80); } if ((player_type == 3) && (_root.fade._currentframe == 30)) { if (_root.p1_selected == 1) { if (this._currentframe <= run) { if (this._x < _root.lvl.barbus._x) { dir = 0; this._xscale = scale; } else { dir = 1; this._xscale = -scale; } } if (this._x < (_root.lvl.barbus._x - attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_d = true; } else { key_d = false; } if (this._x > (_root.lvl.barbus._x + attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_a = true; } else { key_a = false; } } if (_root.p1_selected == 2) { if (this._currentframe <= run) { if (this._x < _root.lvl.sora._x) { dir = 0; this._xscale = scale; } else { dir = 1; this._xscale = -scale; } } if (this._x < (_root.lvl.sora._x - attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_d = true; } else { key_d = false; } if (this._x > (_root.lvl.sora._x + attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_a = true; } else { key_a = false; } } if (_root.p1_selected == 4) { if (_root.lvl.golem._currentframe >= 10) { if (this._currentframe <= run) { if (this._x < _root.lvl.golem._x) { dir = 0; this._xscale = scale; } else { dir = 1; this._xscale = -scale; } } if (this._x < (_root.lvl.golem._x - attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_d = true; } else { key_d = false; } if (this._x > (_root.lvl.golem._x + attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_a = true; } else { key_a = false; } } else { if (this._currentframe <= run) { if (this._x < _root.lvl.violet._x) { dir = 0; this._xscale = scale; } else { dir = 1; this._xscale = -scale; } } if (this._x < (_root.lvl.violet._x - attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_d = true; } else { key_d = false; } if (this._x > (_root.lvl.violet._x + attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_a = true; } else { key_a = false; } } } if (ai_attack_time > 0) { ai_attack_time--; } else { key_r = false; key_t = false; key_y = false; key_s = false; ai_attack = 1; } if (ai_attack_delay > 0) { ai_attack_delay--; } if (((ai_attack_delay == 0) && (((this._currentframe <= run) || (this._currentframe == crouch)) || (this._currentframe == block))) && ((this.hitTest(_root.lvl.barbus) || (this.hitTest(_root.lvl.sora))) || (this.hitTest(_root.lvl.violet)))) { ai_attack = random(5) + 1; } if (_root.aman_en < 15) { ai_attack = 0; ai_attack_time = 10; key_r = true; } if (ai_attack == 1) { if (ai_attack_delay == 0) { ai_attack_delay = 30; ai_attack_time = 40; } key_s = false; key_r = true; } else { key_r = false; } if (ai_attack == 2) { if (ai_attack_delay == 0) { ai_attack_delay = 30; ai_attack_time = 40; } key_s = false; key_t = true; } else { key_t = false; } if (ai_attack == 3) { if (ai_attack_delay == 0) { ai_attack_delay = 30; ai_attack_time = 40; } key_s = false; key_y = true; } else { key_y = false; } if (ai_attack == 4) { if ((ai_attack_delay == 0) && (key_s == false)) { ai_attack_delay = 30; ai_attack_time = 40; } key_s = true; key_r = true; } else { key_s = false; key_r = false; } if (ai_attack == 5) { if ((ai_attack_delay == 0) && (key_s == false)) { ai_attack_delay = 30; ai_attack_time = 40; } key_s = true; key_t = true; } else { key_s = false; key_t = false; } right_tap_time = 4; left_tap_time = 4; } stand = 1; walk = 9; run = 16; jump = 23; attackair = 30; run_attack = 41; attack1 = 48; attack2 = 54; crouchattack1 = 64; crouchattack2 = 76; crouching = 91; crouch = 105; rising = 115; rolling = 124; blocking = 132; block = 145; unblocking = 140; blockhit = 155; blockwalk = 163; blockwalkback = 173; crouchblocking = 188; uncrouchblocking = 200; crouchblock = 232; crouchblockhit = 246; crouchhit = 284; crouchknockback = 284; blocktocrouchblock = 207; crouchblocktoblock = 260; hit = 309; knockback = 313; impact = 322; dead1 = 329; dead2 = 335; victory = 341; real_x = this._x + _root.lvl._x; real_y = this._y + _root.lvl._y; if (this._alpha == 100) { if ((this.hitTest(_root.lvl.golem) || (this.hitTest(_root.lvl.violet))) || (this.hitTest(_root.lvl.barbus.area))) { if (this._currentframe == crouchblock) { if ((_root.lvl.golem._currentframe == _root.lvl.golem.attack) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) { this.gotoAndStop(crouchblockhit); } if ((((((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30)) || (_root.lvl.violet._currentframe == _root.lvl.violet.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) { this.gotoAndStop(crouchknockback); } } if (this._currentframe == crouch) { if ((_root.lvl.golem._currentframe == _root.lvl.golem.attack) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) { this.gotoAndStop(crouchhit); } if ((((((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30)) || (_root.lvl.violet._currentframe == _root.lvl.violet.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) { this.gotoAndStop(impact); } } if (((((this._currentframe <= run) || (this._currentframe == attack1)) || (this._currentframe == attack2)) || (this._currentframe == crouchattack1)) || (this._currentframe == crouchattack2)) { if ((_root.lvl.golem._currentframe == _root.lvl.golem.attack) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) { this.gotoAndStop(hit); } if (((((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30)) || (_root.lvl.violet._currentframe == _root.lvl.violet.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) { this.gotoAndStop(impact); } } if (((this._currentframe == block) || (this._currentframe == blockwalk)) || (this._currentframe == blockwalkback)) { if ((_root.lvl.golem._currentframe == _root.lvl.golem.attack) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) { this.gotoAndStop(blockhit); } if (((((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30)) || (_root.lvl.violet._currentframe == _root.lvl.violet.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) { this.gotoAndStop(knockback); } } } } if ((((this._currentframe == hit) || (this._currentframe == blockhit)) || (this._currentframe == crouchhit)) || (this._currentframe == crouchblockhit)) { alpha_cnt = 30; } if (alpha_cnt > 0) { this._alpha = 50; alpha_cnt = alpha_cnt - 2; } else { this._alpha = 100; } if (((this.imp._currentframe < 15) || (this._currentframe == knockback)) || (this._currentframe == crouchknockback)) { alpha_cnt = 80; if (dir == 1) { this._x = this._x + 12; } else { this._x = this._x - 12; } } if (key_a && (key_d)) { right_tap_time = 0; left_tap_time = 0; if ((this._currentframe == blockwalk) || (this._currentframe == blockwalkback)) { this.gotoAndStop(block); } if (this._currentframe <= run) { this.gotoAndStop(stand); } } if (this._currentframe == run) { if (key_a && ((!dir) == 1)) { this.gotoAndStop(stand); } if (key_d && (dir == 1)) { this.gotoAndStop(stand); } } if (real_x > 600) { _root.nogo._x = _root.nogo._x - (spd * 2); _root.lvl._x = _root.lvl._x - (spd * 2); } if (real_x < 100) { _root.nogo._x = _root.nogo._x + (spd * 2); _root.lvl._x = _root.lvl._x + (spd * 2); } if (real_x > 650) { if (this._currentframe == walk) { this._x = this._x - (spd * 0.8); } else { this._x = this._x - (spd * 1.6); } } if (real_x < 50) { if (this._currentframe == walk) { this._x = this._x + (spd * 0.8); } else { this._x = this._x + (spd * 1.6); } } if (right_tap_time > 0) { right_tap_time--; } if (left_tap_time > 0) { left_tap_time--; } if (this._currentframe <= run) { if ((right_tap_time < 5) && (right_tap_time > 0)) { if (((!key_a) && (key_d)) && (this.no_walk == 0)) { dir = 0; right_tap_time = 4; this._xscale = scale; this.gotoAndStop(run); this._x = this._x + (spd * 1.6); } } if ((left_tap_time > 0) && (left_tap_time < 5)) { if (((!key_d) && (key_a)) && (this.no_walk == 0)) { dir = 1; left_tap_time = 4; this._xscale = -scale; this.gotoAndStop(run); this._x = this._x - (spd * 1.6); } } } if ((!key_a) && (!key_d)) { if ((this._currentframe == walk) || (this._currentframe == run)) { this.gotoAndStop(stand); } } if (this._currentframe < (jump + 1)) { if (key_a) { dir = 1; } if (key_d) { dir = 0; } } if (this._currentframe < (walk + 1)) { if (((!key_d) && (key_a)) && (this.no_walk == 0)) { left_tap_time = 6; this._xscale = -scale; if (this._currentframe < walk) { this.gotoAndStop(walk); } this._x = this._x - (spd * 0.8); } if (((!key_a) && (key_d)) && (this.no_walk == 0)) { right_tap_time = 6; this._xscale = scale; if (this._currentframe < walk) { this.gotoAndStop(walk); } this._x = this._x + (spd * 0.8); } } if (this._currentframe == jump) { left_tap_time = 5; right_tap_time = 5; } if (((this._currentframe == attack2) || (this._currentframe == crouchattack2)) || (this._currentframe == jump)) { if (key_a) { this._x = this._x - (spd * 1.6); } if (key_d) { this._x = this._x + (spd * 1.6); } } if (((this._currentframe == block) || (this._currentframe == blockwalk)) || (this._currentframe == blockwalkback)) { if ((key_y && (key_d)) && (!key_a)) { if (dir == 0) { this.gotoAndStop(blockwalk); } else { this.gotoAndStop(blockwalkback); } this._x = this._x + (spd / 2); } if (((!key_d) && (!key_a)) || (!key_y)) { if ((this._currentframe == blockwalk) || (this._currentframe == blockwalkback)) { this.gotoAndStop(block); } } if ((key_y && (key_a)) && (!key_d)) { if (dir == 1) { this.gotoAndStop(blockwalk); } else { this.gotoAndStop(blockwalkback); } this._x = this._x - (spd / 2); } } if (this._currentframe == rolling) { if (dir == 1) { this._x = this._x - (spd * 1.6); } else { this._x = this._x + (spd * 1.6); } } if (wind_time > 0) { wind_time--; } else { if (this._currentframe == attack2) { this.gotoAndStop(stand); } if (this._currentframe == crouchattack2) { this.gotoAndStop(crouch); } } if ((this._currentframe == jump) && (key_r)) { this.gotoAndStop(attackair); } if ((this.run_attack_anim._currentframe > 4) && (this.run_attack_anim._currentframe < 13)) { if (dir == 1) { this._x = this._x - (spd * 2); } else { this._x = this._x + (spd * 2); } } if (key_t) { if ((this._currentframe <= run) && (_root.aman_en > 20)) { wind_time = 50; _root.sfx.gotoAndStop(2); this.gotoAndStop(attack2); } if ((this._currentframe == crouch) && (_root.aman_en > 20)) { _root.sfx.gotoAndStop(2); wind_time = 50; this.gotoAndStop(crouchattack2); } } if (key_r) { if ((this._currentframe == run) && (_root.aman_en > 10)) { right_tap_time = 0; left_tap_time = 0; this.gotoAndStop(run_attack); } if (this._currentframe < run) { this.gotoAndStop(attack1); } if (this._currentframe == crouch) { this.gotoAndStop(crouchattack1); } } if (key_s) { if (this._currentframe == block) { this.gotoAndStop(blocktocrouchblock); } if (this._currentframe <= walk) { this.gotoAndStop(crouching); } if (this._currentframe == run) { this.gotoAndStop(rolling); } if (key_a && (dir == 1)) { if (this._currentframe == crouch) { this.gotoAndStop(rolling); } } if (key_d && ((!dir) == 1)) { if (this._currentframe == crouch) { this.gotoAndStop(rolling); } } } else if (this._currentframe == crouch) { this.gotoAndStop(rising); } if (key_y) { if (this._currentframe == crouch) { this.gotoAndStop(crouchblocking); } if (this._currentframe <= walk) { this.gotoAndStop(blocking); } } else { if (this._currentframe == crouchblock) { this.gotoAndStop(uncrouchblocking); } if (this._currentframe == block) { this.gotoAndStop(unblocking); } } if (((this.combo_anim._currentframe == 20) || (this.combo_anim._currentframe == 27)) || (this.combo_anim._currentframe == 47)) { if (key_r) { } else { this.gotoAndStop(1); } } if (key_w) { if (this._currentframe == crouchblock) { this.gotoAndStop(crouchblocktoblock); } if ((this._currentframe <= run) && (jumping == 0)) { jumping = 1; y_spd = 25; this.gotoAndStop(jump); } } this._y = this._y - this.y_spd; i = 1; while (i < 10) { if (_root.nogo.hitTest((this.real_x - 40) + i, this.real_y - 80, true)) { this._x++; } if (_root.nogo.hitTest((this.real_x + 40) - i, this.real_y - 80, true)) { this._x--; } if (_root.nogo.hitTest(this.real_x, this.real_y - i, true)) { this._y--; } i++; } if (_root.nogo.hitTest(this.real_x + (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x - (this.spd * 0.81); } else { this._x = this._x - (this.spd * 1.61); } } if (_root.nogo.hitTest(this.real_x - (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x + (this.spd * 0.81); } else { this._x = this._x + (this.spd * 1.61); } } if (_root.nogo.hitTest(this.real_x, this.real_y, true)) { if (this.y_spd < 0) { this._y = this._y + this.y_spd; this.jumping = 0; this.y_spd = 0; } } else { if (this._currentframe == crouching) { this.gotoAndStop(stand); } this.jumping = 1; this.y_spd = this.y_spd - 2; } if (_root.nogo.hitTest(this.real_x, this.real_y - (this._height / 2), true)) { this.y_spd = -10; } } } }
Instance of Symbol 1955 MovieClip "violet" in Symbol 2071 MovieClip Frame 1
onClipEvent (load) { if (_root.p1_selected == 4) { } alpha_cnt = 0; line_shoot = 0; y_spd = 0; player_type = 1; dir = 0; right_tap_time = 0; left_tap_time = 0; spd = 7; this.no_walk = 0; scale = this._xscale; if (_root.p2_selected == 4) { this._name = "dead"; this.removeMovieClip(); } this.swapDepths(150); if (_root.p1_selected != 4) { this.gotoAndStop(500); } } onClipEvent (enterFrame) { if ((this._currentframe < 500) && (_root.fade._currentframe == 30)) { _root.golem_player_type = 1; if (_root.p2_dead == 1) { this.gotoAndStop(victory); } if ((_root.viol_hp <= 0) and (this._currentframe <= run)) { _root.p1_dead = 1; _root.choice = random(3) + 1; this.gotoAndStop(dead1); } if (this._alpha > 40) { if (player_type > 0) { if (player_type == 1) { key_w = Key.isDown(87); key_a = Key.isDown(65); key_s = Key.isDown(83); key_d = Key.isDown(68); key_r = Key.isDown(82); key_t = Key.isDown(84); key_y = Key.isDown(89); } stand = 1; walk = 9; run = 17; jump = 25; attackair = 32; run_attack = 41; attack1 = 43; attack2 = 51; crouchattack1 = 59; crouchattack2 = 73; crouching = 87; crouch = 101; rising = 111; rolling = 120; blocking = 127; block = 140; unblocking = 135; blockhit = 150; blockwalk = 160; blockwalkback = 170; crouchblocking = 209; uncrouchblocking = 220; crouchblock = 227; crouchblockhit = 246; crouchhit = 278; crouchknockback = 288; blocktocrouchblock = 185; crouchblocktoblock = 253; hit = 303; knockback = 307; impact = 317; dead1 = 324; dead2 = 330; dead3 = 336; victory = 341; real_x = this._x + _root.lvl._x; real_y = this._y + _root.lvl._y; if (this._alpha == 100) { if (this.hitTest(_root.lvl.amano) || (this.hitTest(_root.lvl.barbus.area))) { if (this._currentframe == crouchblock) { if (((_root.lvl.amano._currentframe == _root.lvl.amano.attack1) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) { this.gotoAndStop(crouchblockhit); } if (((((((_root.lvl.amano._currentframe == _root.lvl.amano.attackair) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) || ((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30))) { this.gotoAndStop(crouchknockback); } } if (this._currentframe == crouch) { if ((((_root.lvl.amano._currentframe == _root.lvl.amano.attack1) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) { this.gotoAndStop(crouchhit); } if (((((((_root.lvl.amano._currentframe == _root.lvl.amano.attackair) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) || ((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30))) { this.gotoAndStop(impact); } } if (this._currentframe <= run) { if ((((_root.lvl.amano._currentframe == _root.lvl.amano.attack1) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) { this.gotoAndStop(hit); } if (((((((_root.lvl.amano._currentframe == _root.lvl.amano.attackair) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) || ((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30))) { this.gotoAndStop(impact); } } if (((this._currentframe == block) || (this._currentframe == blockwalk)) || (this._currentframe == blockwalkback)) { if (((_root.lvl.amano._currentframe == _root.lvl.amano.attack1) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) { this.gotoAndStop(blockhit); } if ((((((((_root.lvl.amano._currentframe == _root.lvl.amano.attackair) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) || ((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30))) { this.gotoAndStop(knockback); } } } } if ((((this._currentframe == hit) || (this._currentframe == blockhit)) || (this._currentframe == crouchhit)) || (this._currentframe == crouchblockhit)) { alpha_cnt = 30; } if (alpha_cnt > 0) { this._alpha = 50; alpha_cnt = alpha_cnt - 2; } else { this._alpha = 100; } if (((this.imp._currentframe < 15) || (this._currentframe == knockback)) || (this._currentframe == crouchknockback)) { alpha_cnt = 80; if (dir == 1) { this._x = this._x + 12; } else { this._x = this._x - 12; } } if (real_x > 600) { _root.nogo._x = _root.nogo._x - (spd * 2); _root.lvl._x = _root.lvl._x - (spd * 2); } if (real_x < 100) { _root.nogo._x = _root.nogo._x + (spd * 2); _root.lvl._x = _root.lvl._x + (spd * 2); } if (real_x > 650) { if (this._currentframe == walk) { this._x = this._x - (spd * 0.8); } else { this._x = this._x - (spd * 1.6); } } if (real_x < 50) { if (this._currentframe == walk) { this._x = this._x + (spd * 0.8); } else { this._x = this._x + (spd * 1.6); } } if (key_a && (key_d)) { right_tap_time = 0; left_tap_time = 0; if ((this._currentframe == blockwalk) || (this._currentframe == blockwalkback)) { this.gotoAndStop(block); } if (this._currentframe <= run) { this.gotoAndStop(stand); } } if (this._currentframe == run) { if (key_a && ((!dir) == 1)) { this.gotoAndStop(stand); } if (key_d && (dir == 1)) { this.gotoAndStop(stand); } } if (right_tap_time > 0) { right_tap_time--; } if (left_tap_time > 0) { left_tap_time--; } if (this._currentframe <= run) { if ((right_tap_time < 5) && (right_tap_time > 0)) { if (((!key_a) && (key_d)) && (this.no_walk == 0)) { right_tap_time = 4; this._xscale = scale; this.gotoAndStop(run); this._x = this._x + (spd * 1.6); } } if ((left_tap_time > 0) && (left_tap_time < 5)) { if (((!key_d) && (key_a)) && (this.no_walk == 0)) { left_tap_time = 4; this._xscale = -scale; this.gotoAndStop(run); this._x = this._x - (spd * 1.6); } } } if ((!key_a) && (!key_d)) { if ((this._currentframe == walk) || (this._currentframe == run)) { this.gotoAndStop(stand); } } if (this._currentframe < (jump + 1)) { if (key_a) { dir = 1; } if (key_d) { dir = 0; } } if (this._currentframe < (walk + 1)) { if (((!key_d) && (key_a)) && (this.no_walk == 0)) { left_tap_time = 6; this._xscale = -scale; if (this._currentframe < walk) { this.gotoAndStop(walk); } this._x = this._x - (spd * 0.8); } if (((!key_a) && (key_d)) && (this.no_walk == 0)) { right_tap_time = 6; this._xscale = scale; if (this._currentframe < walk) { this.gotoAndStop(walk); } this._x = this._x + (spd * 0.8); } } if (this._currentframe == jump) { left_tap_time = 5; right_tap_time = 5; } if (this.shoot._currentframe == 5) { if (dir == 1) { _root.set_x = this._x - 50; } else { _root.set_x = this._x + 75; } _root.fireball_dir = dir; } if (this.shoot2._currentframe == 5) { if (dir == 1) { _root.wall_set_x = this._x - 50; } else { _root.wall_set_x = this._x + 75; } _root.firewall_dir = dir; } if (this.shoot3._currentframe == 5) { if (dir == 1) { _root.set_x = this._x - 50; _root.set_rotation = 145; } else { _root.set_rotation = 45; _root.set_x = this._x + 75; } _root.fireball_dir = dir; } if (this._currentframe == jump) { if (key_a) { this._x = this._x - (spd * 1.6); } if (key_d) { this._x = this._x + (spd * 1.6); } } if (((this._currentframe == block) || (this._currentframe == blockwalk)) || (this._currentframe == blockwalkback)) { if ((key_y && (key_d)) && (!key_a)) { if (dir == 0) { this.gotoAndStop(blockwalk); } else { this.gotoAndStop(blockwalkback); } this._x = this._x + (spd / 2); } if (((!key_d) && (!key_a)) || (!key_y)) { if ((this._currentframe == blockwalk) || (this._currentframe == blockwalkback)) { this.gotoAndStop(block); } } if ((key_y && (key_a)) && (!key_d)) { if (dir == 1) { this.gotoAndStop(blockwalk); } else { this.gotoAndStop(blockwalkback); } this._x = this._x - (spd / 2); } } if (this._currentframe == rolling) { if (dir == 1) { this._x = this._x - (spd * 1.6); } else { this._x = this._x + (spd * 1.6); } } if (wind_time > 0) { wind_time--; } else { if (this._currentframe == attack2) { this.gotoAndStop(stand); } if (this._currentframe == crouchattack2) { this.gotoAndStop(crouch); } } if ((this._currentframe == jump) && (key_r)) { this.gotoAndStop(attackair); } if ((this.run_attack_anim._currentframe > 4) && (this.run_attack_anim._currentframe < 13)) { if (dir == 1) { this._x = this._x - (spd * 5); } else { this._x = this._x + (spd * 5); } } if (key_t) { if ((this._currentframe < walk) && (_root.viol_en > 40)) { wind_time = 50; _root.sfx.gotoAndStop(2); this.gotoAndStop(attack2); } if ((this._currentframe == crouch) && (_root.viol_en > 25)) { _root.sfx.gotoAndStop(2); wind_time = 50; this.gotoAndStop(crouchattack2); } } if (line_shoot > 0) { line_shoot--; } if (key_r) { if ((this._currentframe < run) && (_root.viol_en > 2)) { this.gotoAndStop(attack1); } if (((this._currentframe == crouch) && (line_shoot == 0)) && (_root.viol_en > 15)) { this.gotoAndStop(crouchattack1); line_shoot = 100; } } if (key_s) { if (this._currentframe == block) { this.gotoAndStop(blocktocrouchblock); } if (this._currentframe <= walk) { this.gotoAndStop(crouching); } if (this._currentframe == run) { this.gotoAndStop(rolling); } if (key_a && (dir == 1)) { if (this._currentframe == crouch) { this.gotoAndStop(rolling); } } if (key_d && ((!dir) == 1)) { if (this._currentframe == crouch) { this.gotoAndStop(rolling); } } } else if (this._currentframe == crouch) { this.gotoAndStop(rising); } if (key_y) { if (this._currentframe == crouch) { this.gotoAndStop(crouchblocking); } if (this._currentframe <= walk) { this.gotoAndStop(blocking); } } else { if (this._currentframe == crouchblock) { this.gotoAndStop(uncrouchblocking); } if (this._currentframe == block) { this.gotoAndStop(unblocking); } } if (((this.combo_anim._currentframe == 20) || (this.combo_anim._currentframe == 27)) || (this.combo_anim._currentframe == 47)) { if (key_r) { } else { this.gotoAndStop(1); } } if (key_w) { if (this._currentframe == crouchblock) { this.gotoAndStop(crouchblocktoblock); } if ((this._currentframe <= run) && (jumping == 0)) { jumping = 1; y_spd = 25; this.gotoAndStop(jump); } } this._y = this._y - this.y_spd; i = 1; while (i < 10) { if (_root.nogo.hitTest((this.real_x - 40) + i, this.real_y - 80, true)) { this._x++; } if (_root.nogo.hitTest((this.real_x + 40) - i, this.real_y - 80, true)) { this._x--; } if (_root.nogo.hitTest(this.real_x, this.real_y - i, true)) { this._y--; } i++; } if (_root.nogo.hitTest(this.real_x + (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x - (this.spd * 0.81); } else { this._x = this._x - (this.spd * 1.61); } } if (_root.nogo.hitTest(this.real_x - (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x + (this.spd * 0.81); } else { this._x = this._x + (this.spd * 1.61); } } if (_root.nogo.hitTest(this.real_x, this.real_y, true)) { if (this.y_spd < 0) { this._y = this._y + this.y_spd; this.jumping = 0; this.y_spd = 0; } } else { if (this._currentframe == crouching) { this.gotoAndStop(stand); } this.jumping = 1; this.y_spd = this.y_spd - 2; } if (_root.nogo.hitTest(this.real_x, this.real_y - (this._height / 2), true)) { this.y_spd = -10; } } } } }
Instance of Symbol 1955 MovieClip "violet" in Symbol 2071 MovieClip Frame 1
onClipEvent (load) { ai_attack_time = 10; ai_attack_delay = 10; attack_dist = 330; key_w = false; key_a = false; key_s = false; key_d = false; key_r = false; key_t = false; key_y = false; alpha_cnt = 0; line_shoot = 0; y_spd = 0; player_type = _root.player_type; dir = 1; right_tap_time = 0; left_tap_time = 0; spd = 7; this.no_walk = 0; scale = -this._xscale; if ((_root.p1_selected == 4) || (_root.p2_selected != 4)) { this._name = "dead"; this.removeMovieClip(); } this.swapDepths(151); } onClipEvent (enterFrame) { if ((_root.p1_selected == 4) || (_root.p2_selected != 4)) { this._name = "dead"; this.removeMovieClip(); } this.swapDepths(151); if (_root.fade._currentframe == 30) { if (_root.p1_dead == 1) { this.gotoAndStop(victory); } if ((_root.viol_hp <= 0) and (this._currentframe <= run)) { _root.p2_dead = 1; _root.choice = random(3) + 1; this.gotoAndStop(dead1); } if (this._alpha > 40) { if (player_type > 0) { if (player_type == 2) { _root.golem_player_type = 2; key_w = Key.isDown(38); key_a = Key.isDown(37); key_s = Key.isDown(40); key_d = Key.isDown(39); key_r = Key.isDown(73); key_t = Key.isDown(79); key_y = Key.isDown(80); } if ((player_type == 3) && (_root.fade._currentframe == 30)) { _root.golem_player_type = 3; if (_root.p1_selected == 1) { if (this._currentframe <= run) { if (this._x < _root.lvl.barbus._x) { dir = 0; this._xscale = scale; } else { dir = 1; this._xscale = -scale; } } if (this._x < (_root.lvl.barbus._x - attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_d = true; } else { key_d = false; } if (this._x > (_root.lvl.barbus._x + attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_a = true; } else { key_a = false; } } if (_root.p1_selected == 2) { if (this._currentframe <= run) { if (this._x < _root.lvl.sora._x) { dir = 0; this._xscale = scale; } else { dir = 1; this._xscale = -scale; } } if (this._x < (_root.lvl.sora._x - attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_d = true; } else { key_d = false; } if (this._x > (_root.lvl.sora._x + attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_a = true; } else { key_a = false; } } if (_root.p1_selected == 3) { if (this._currentframe <= run) { if (this._x < _root.lvl.amano._x) { dir = 0; this._xscale = scale; } else { dir = 1; this._xscale = -scale; } } if (this._x < (_root.lvl.amano._x - attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_d = true; } else { key_d = false; } if (this._x > (_root.lvl.amano._x + attack_dist)) { if (this._currentframe <= run) { this.gotoAndStop(run); } ai_attack_delay = 1; key_a = true; } else { key_a = false; } } if (ai_attack_time > 0) { ai_attack_time--; } else { key_r = false; key_t = false; key_y = false; key_s = false; ai_attack = 0; } if (ai_attack_delay > 0) { ai_attack_delay--; } if ((ai_attack_delay == 0) && (((this._currentframe <= run) || (this._currentframe == crouch)) || (this._currentframe == block))) { ai_attack = random(5) + 1; } if (_root.viol_en < 20) { ai_attack = 1; } if (ai_attack == 1) { if (ai_attack_delay == 0) { ai_attack_delay = 45; ai_attack_time = 40; } key_s = false; key_r = true; } else { key_r = false; } if (ai_attack == 2) { if (ai_attack_delay == 0) { ai_attack_delay = 45; ai_attack_time = 40; } key_s = false; key_t = true; } else { key_t = false; } if (ai_attack == 3) { if (ai_attack_delay == 0) { ai_attack_delay = 45; ai_attack_time = 40; } key_s = false; key_y = true; } else { key_y = false; } if (ai_attack == 4) { if ((ai_attack_delay == 0) && (key_s == false)) { ai_attack_delay = 45; ai_attack_time = 40; } key_s = true; key_r = true; } else { key_s = false; key_r = false; } if (ai_attack == 5) { if ((ai_attack_delay == 0) && (key_s == false)) { ai_attack_delay = 10; ai_attack_time = 5; } key_s = true; key_t = true; } else { key_s = false; key_t = false; } right_tap_time = 4; left_tap_time = 4; } stand = 1; walk = 9; run = 17; jump = 25; attackair = 32; run_attack = 41; attack1 = 43; attack2 = 51; crouchattack1 = 59; crouchattack2 = 73; crouching = 87; crouch = 101; rising = 111; rolling = 120; blocking = 127; block = 140; unblocking = 135; blockhit = 150; blockwalk = 160; blockwalkback = 170; crouchblocking = 209; uncrouchblocking = 220; crouchblock = 227; crouchblockhit = 246; crouchhit = 278; crouchknockback = 288; blocktocrouchblock = 185; crouchblocktoblock = 253; hit = 303; knockback = 307; impact = 317; dead1 = 324; dead2 = 330; dead3 = 336; victory = 341; real_x = this._x + _root.lvl._x; real_y = this._y + _root.lvl._y; if (this._alpha == 100) { if (this.hitTest(_root.lvl.amano) || (this.hitTest(_root.lvl.barbus.area))) { if (this._currentframe == crouchblock) { if (((_root.lvl.amano._currentframe == _root.lvl.amano.attack1) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) { this.gotoAndStop(crouchblockhit); } if (((((((_root.lvl.amano._currentframe == _root.lvl.amano.attackair) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) || ((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30))) { this.gotoAndStop(crouchknockback); } } if (this._currentframe == crouch) { if ((((_root.lvl.amano._currentframe == _root.lvl.amano.attack1) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) { this.gotoAndStop(crouchhit); } if (((((((_root.lvl.amano._currentframe == _root.lvl.amano.attackair) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) || ((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30))) { this.gotoAndStop(impact); } } if (this._currentframe <= run) { if ((((_root.lvl.amano._currentframe == _root.lvl.amano.attack1) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) { this.gotoAndStop(hit); } if (((((((_root.lvl.amano._currentframe == _root.lvl.amano.attackair) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) || ((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30))) { this.gotoAndStop(impact); } } if (((this._currentframe == block) || (this._currentframe == blockwalk)) || (this._currentframe == blockwalkback)) { if (((_root.lvl.amano._currentframe == _root.lvl.amano.attack1) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) { this.gotoAndStop(blockhit); } if ((((((((_root.lvl.amano._currentframe == _root.lvl.amano.attackair) || (_root.lvl.amano._currentframe == _root.lvl.amano.run_attack)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.run_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) || ((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30))) { this.gotoAndStop(knockback); } } } } if ((((this._currentframe == hit) || (this._currentframe == blockhit)) || (this._currentframe == crouchhit)) || (this._currentframe == crouchblockhit)) { alpha_cnt = 30; } if (alpha_cnt > 0) { this._alpha = 50; alpha_cnt = alpha_cnt - 2; } else { this._alpha = 100; } if (((this.imp._currentframe < 15) || (this._currentframe == knockback)) || (this._currentframe == crouchknockback)) { alpha_cnt = 80; if (dir == 1) { this._x = this._x + 12; } else { this._x = this._x - 12; } } if (real_x > 600) { _root.nogo._x = _root.nogo._x - (spd * 2); _root.lvl._x = _root.lvl._x - (spd * 2); } if (real_x < 100) { _root.nogo._x = _root.nogo._x + (spd * 2); _root.lvl._x = _root.lvl._x + (spd * 2); } if (real_x > 650) { if (this._currentframe == walk) { this._x = this._x - (spd * 0.8); } else { this._x = this._x - (spd * 1.6); } } if (real_x < 50) { if (this._currentframe == walk) { this._x = this._x + (spd * 0.8); } else { this._x = this._x + (spd * 1.6); } } if (key_a && (key_d)) { right_tap_time = 0; left_tap_time = 0; if ((this._currentframe == blockwalk) || (this._currentframe == blockwalkback)) { this.gotoAndStop(block); } if (this._currentframe <= run) { this.gotoAndStop(stand); } } if (this._currentframe == run) { if (key_a && ((!dir) == 1)) { this.gotoAndStop(stand); } if (key_d && (dir == 1)) { this.gotoAndStop(stand); } } if (right_tap_time > 0) { right_tap_time--; } if (left_tap_time > 0) { left_tap_time--; } if (this._currentframe <= run) { if ((right_tap_time < 5) && (right_tap_time > 0)) { if (((!key_a) && (key_d)) && (this.no_walk == 0)) { dir = 0; right_tap_time = 4; this._xscale = scale; this.gotoAndStop(run); this._x = this._x + (spd * 1.6); } } if ((left_tap_time > 0) && (left_tap_time < 5)) { if (((!key_d) && (key_a)) && (this.no_walk == 0)) { dir = 1; left_tap_time = 4; this._xscale = -scale; this.gotoAndStop(run); this._x = this._x - (spd * 1.6); } } } if ((!key_a) && (!key_d)) { if ((this._currentframe == walk) || (this._currentframe == run)) { this.gotoAndStop(stand); } } if (this._currentframe < (jump + 1)) { if (key_a) { dir = 1; } if (key_d) { dir = 0; } } if (this._currentframe < (walk + 1)) { if (((!key_d) && (key_a)) && (this.no_walk == 0)) { left_tap_time = 6; this._xscale = -scale; if (this._currentframe < walk) { this.gotoAndStop(walk); } this._x = this._x - (spd * 0.8); } if (((!key_a) && (key_d)) && (this.no_walk == 0)) { right_tap_time = 6; this._xscale = scale; if (this._currentframe < walk) { this.gotoAndStop(walk); } this._x = this._x + (spd * 0.8); } } if (this._currentframe == jump) { left_tap_time = 5; right_tap_time = 5; } if (this.shoot._currentframe == 5) { if (dir == 1) { _root.set_x = this._x - 50; } else { _root.set_x = this._x + 75; } _root.fireball_dir = dir; } if (this.shoot2._currentframe == 5) { if (dir == 1) { _root.wall_set_x = this._x - 50; } else { _root.wall_set_x = this._x + 75; } _root.firewall_dir = dir; } if (this.shoot3._currentframe == 5) { if (dir == 1) { _root.set_x = this._x - 50; _root.set_rotation = 145; } else { _root.set_rotation = 45; _root.set_x = this._x + 75; } _root.fireball_dir = dir; } if (this._currentframe == jump) { if (key_a) { this._x = this._x - (spd * 1.6); } if (key_d) { this._x = this._x + (spd * 1.6); } } if (((this._currentframe == block) || (this._currentframe == blockwalk)) || (this._currentframe == blockwalkback)) { if ((key_y && (key_d)) && (!key_a)) { if (dir == 0) { this.gotoAndStop(blockwalk); } else { this.gotoAndStop(blockwalkback); } this._x = this._x + (spd / 2); } if (((!key_d) && (!key_a)) || (!key_y)) { if ((this._currentframe == blockwalk) || (this._currentframe == blockwalkback)) { this.gotoAndStop(block); } } if ((key_y && (key_a)) && (!key_d)) { if (dir == 1) { this.gotoAndStop(blockwalk); } else { this.gotoAndStop(blockwalkback); } this._x = this._x - (spd / 2); } } if (this._currentframe == rolling) { if (dir == 1) { this._x = this._x - (spd * 1.6); } else { this._x = this._x + (spd * 1.6); } } if (wind_time > 0) { wind_time--; } else { if (this._currentframe == attack2) { this.gotoAndStop(stand); } if (this._currentframe == crouchattack2) { this.gotoAndStop(crouch); } } if ((this._currentframe == jump) && (key_r)) { this.gotoAndStop(attackair); } if ((this.run_attack_anim._currentframe > 4) && (this.run_attack_anim._currentframe < 13)) { if (dir == 1) { this._x = this._x - (spd * 5); } else { this._x = this._x + (spd * 5); } } if (key_t) { if ((this._currentframe < walk) && (_root.viol_en > 40)) { wind_time = 50; _root.sfx.gotoAndStop(2); this.gotoAndStop(attack2); } if ((this._currentframe == crouch) && (_root.viol_en > 25)) { _root.sfx.gotoAndStop(2); wind_time = 50; this.gotoAndStop(crouchattack2); } } if (line_shoot > 0) { line_shoot--; } if (key_r) { if ((this._currentframe < run) && (_root.viol_en > 2)) { this.gotoAndStop(attack1); } if (((this._currentframe == crouch) && (line_shoot == 0)) && (_root.viol_en > 15)) { this.gotoAndStop(crouchattack1); line_shoot = 100; } } if (key_s) { if (this._currentframe == block) { this.gotoAndStop(blocktocrouchblock); } if (this._currentframe <= walk) { this.gotoAndStop(crouching); } if (this._currentframe == run) { this.gotoAndStop(rolling); } if (key_a && (dir == 1)) { if (this._currentframe == crouch) { this.gotoAndStop(rolling); } } if (key_d && ((!dir) == 1)) { if (this._currentframe == crouch) { this.gotoAndStop(rolling); } } } else if (this._currentframe == crouch) { this.gotoAndStop(rising); } if (key_y) { if (this._currentframe == crouch) { this.gotoAndStop(crouchblocking); } if (this._currentframe <= walk) { this.gotoAndStop(blocking); } } else { if (this._currentframe == crouchblock) { this.gotoAndStop(uncrouchblocking); } if (this._currentframe == block) { this.gotoAndStop(unblocking); } } if (((this.combo_anim._currentframe == 20) || (this.combo_anim._currentframe == 27)) || (this.combo_anim._currentframe == 47)) { if (key_r) { } else { this.gotoAndStop(1); } } if (key_w) { if (this._currentframe == crouchblock) { this.gotoAndStop(crouchblocktoblock); } if ((this._currentframe <= run) && (jumping == 0)) { jumping = 1; y_spd = 25; this.gotoAndStop(jump); } } this._y = this._y - this.y_spd; i = 1; while (i < 10) { if (_root.nogo.hitTest((this.real_x - 40) + i, this.real_y - 80, true)) { this._x++; } if (_root.nogo.hitTest((this.real_x + 40) - i, this.real_y - 80, true)) { this._x--; } if (_root.nogo.hitTest(this.real_x, this.real_y - i, true)) { this._y--; } i++; } if (_root.nogo.hitTest(this.real_x + (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x - (this.spd * 0.81); } else { this._x = this._x - (this.spd * 1.61); } } if (_root.nogo.hitTest(this.real_x - (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x + (this.spd * 0.81); } else { this._x = this._x + (this.spd * 1.61); } } if (_root.nogo.hitTest(this.real_x, this.real_y, true)) { if (this.y_spd < 0) { this._y = this._y + this.y_spd; this.jumping = 0; this.y_spd = 0; } } else { if (this._currentframe == crouching) { this.gotoAndStop(stand); } this.jumping = 1; this.y_spd = this.y_spd - 2; } if (_root.nogo.hitTest(this.real_x, this.real_y - (this._height / 2), true)) { this.y_spd = -10; } } } } }
Instance of Symbol 1964 MovieClip "arro" in Symbol 2071 MovieClip Frame 1
onClipEvent (load) { arrow_type = _root.arrow_type; this._x = _root.set_x; this._y = _root.set_y; if (_root.arrow_dir == 1) { if (_root.arrow_type == 3) { this._rotation = (random(140) - 70) + 180; } else { this._rotation = 180; } dir = 1; } else { if (_root.arrow_type == 3) { this._rotation = random(140) - 70; } else { this._rotation = 0; } dir = 2; } spd = 30; } onClipEvent (enterFrame) { _root.lvl.arro.y_spd = 0; _root.lvl.arro.x_spd = 0; _root.lvl.arro._x = -200; _root.lvl.arro._y = -200; real_x = this._x + _root.lvl._x; real_y = this._y + _root.lvl._y; if (this._currentframe == 1) { if (((_root.lvl.golem._alpha == 100) && (_root.lvl.golem.hitTest(real_x, real_y, true))) && (_root.lvl.golem._currentframe <= _root.lvl.golem.attack)) { _root.lvl.golem.gotoAndStop(_root.lvl.golem.hit); } if ((_root.lvl.amano.hitTest(real_x, real_y, true) || (_root.lvl.barbus.hitTest(real_x, real_y, true))) || (_root.lvl.violet.hitTest(real_x, real_y, true))) { if (((_root.lvl.amano._alpha == 100) && (_root.lvl.barbus._alpha == 100)) && (_root.lvl.violet._alpha == 100)) { if ((arrow_type == 1) || (arrow_type == 2)) { if (((((_root.lvl.amano._currentframe <= _root.lvl.amano.run) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack1)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) { _root.lvl.amano.gotoAndStop(_root.lvl.amano.hit); } if (((_root.lvl.amano._currentframe == _root.lvl.amano.block) || (_root.lvl.amano._currentframe == _root.lvl.amano.blockwalk)) || (_root.lvl.amano._currentframe == _root.lvl.amano.blockwalkback)) { _root.lvl.amano.gotoAndStop(_root.lvl.amano.blockhit); } if (_root.lvl.amano._currentframe == _root.lvl.amano.crouch) { _root.lvl.amano.gotoAndStop(_root.lvl.amano.crouchhit); } else if (_root.lvl.amano._currentframe == _root.lvl.amano.crouchblock) { _root.lvl.amano.gotoAndStop(_root.lvl.amano.crouchblockhit); } if (_root.lvl.violet._currentframe <= _root.lvl.violet.run) { _root.lvl.violet.gotoAndStop(_root.lvl.violet.hit); } if (((_root.lvl.violet._currentframe == _root.lvl.violet.block) || (_root.lvl.violet._currentframe == _root.lvl.violet.blockwalk)) || (_root.lvl.violet._currentframe == _root.lvl.violet.blockwalkback)) { _root.lvl.violet.gotoAndStop(_root.lvl.violet.blockhit); } if (_root.lvl.violet._currentframe == _root.lvl.violet.crouch) { _root.lvl.violet.gotoAndStop(_root.lvl.violet.crouchhit); } else if (_root.lvl.violet._currentframe == _root.lvl.violet.crouchblock) { _root.lvl.violet.gotoAndStop(_root.lvl.violet.crouchblockhit); } if (_root.lvl.barbus._currentframe <= _root.lvl.barbus.run) { _root.lvl.barbus.gotoAndStop(_root.lvl.barbus.hit); } else if (_root.lvl.barbus._currentframe == _root.lvl.barbus.block) { _root.lvl.barbus.gotoAndStop(_root.lvl.barbus.blockhit); } } if (arrow_type == 3) { if (_root.lvl.golem._currentframe <= _root.lvl.golem.attack) { _root.lvl.golem.gotoAndStop(_root.lvl.golem.knockback); } if (((_root.lvl.amano._alpha == 100) && (_root.lvl.barbus._alpha == 100)) && (_root.lvl.violet._alpha == 100)) { if (((((_root.lvl.amano._currentframe <= _root.lvl.amano.run) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack1)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) { _root.lvl.amano.gotoAndStop(_root.lvl.amano.impact); } if (((_root.lvl.amano._currentframe == _root.lvl.amano.block) || (_root.lvl.amano._currentframe == _root.lvl.amano.blockwalk)) || (_root.lvl.amano._currentframe == _root.lvl.amano.blockwalkback)) { _root.lvl.amano.gotoAndStop(_root.lvl.amano.knockback); } if (_root.lvl.amano._currentframe == _root.lvl.amano.crouch) { _root.lvl.amano.gotoAndStop(_root.lvl.amano.impact); } else if (_root.lvl.amano._currentframe == _root.lvl.amano.crouchblock) { _root.lvl.amano.gotoAndStop(_root.lvl.amano.crouchknockback); } if (_root.lvl.violet._currentframe <= _root.lvl.violet.run) { _root.lvl.violet.gotoAndStop(_root.lvl.violet.impact); } if (((_root.lvl.violet._currentframe == _root.lvl.violet.block) || (_root.lvl.violet._currentframe == _root.lvl.violet.blockwalk)) || (_root.lvl.violet._currentframe == _root.lvl.violet.blockwalkback)) { _root.lvl.violet.gotoAndStop(_root.lvl.violet.knockback); } if (_root.lvl.violet._currentframe == _root.lvl.violet.crouch) { _root.lvl.violet.gotoAndStop(_root.lvl.violet.impactk); } else if (_root.lvl.violet._currentframe == _root.lvl.violet.crouchblock) { _root.lvl.violet.gotoAndStop(_root.lvl.violet.crouchknockback); } if (_root.lvl.barbus._currentframe <= _root.lvl.barbus.run) { _root.lvl.barbus.gotoAndStop(_root.lvl.barbus.hit); } else if (_root.lvl.barbus._currentframe == _root.lvl.barbus.block) { _root.lvl.barbus.gotoAndStop(_root.lvl.barbus.blockhit); } } } } } } if ((((_root.nogo.hitTest(real_x, real_y, true) || (_root.lvl.amano.hitTest(real_x, real_y, true))) || (_root.lvl.golem.hitTest(real_x, real_y, true))) || (_root.lvl.barbus.hitTest(real_x, real_y, true))) || (_root.lvl.violet.hitTest(real_x, real_y, true))) { if (arrow_type == 1) { this._alpha = this._alpha - 4; } else { this.play(); } } if (((((!_root.nogo.hitTest(real_x, real_y, true)) && (!_root.lvl.amano.hitTest(real_x, real_y, true))) && (!_root.lvl.golem.hitTest(real_x, real_y, true))) && (!_root.lvl.barbus.hitTest(real_x, real_y, true))) && (!_root.lvl.violet.hitTest(real_x, real_y, true))) { if (dir == 2) { this._rotation++; } else { this._rotation--; } if (_rotation > 180) { _y = (_y + (spd * Math.cos((Math.PI/180) * (_rotation + 90)))); _x = (_x - (spd * Math.sin((Math.PI/180) * (_rotation + 90)))); } else { _y = (_y - (spd * Math.cos((Math.PI/180) * (_rotation + 90)))); _x = (_x + (spd * Math.sin((Math.PI/180) * (_rotation + 90)))); } } if (((this._alpha < 5) || (this._currentframe == 11)) || (this.multi._currentframe == 12)) { this.removeMovieClip(); } }
Instance of Symbol 1981 MovieClip "fireball" in Symbol 2071 MovieClip Frame 1
onClipEvent (load) { fireball_type = _root.fireball_type; this._x = _root.set_x; this._y = _root.set_y; this._rotation = _root.set_rotation; y_spd = _root.set_yspd * 4; if (_root.fireball_dir == 1) { dir = 1; scale = this._xscale; x_spd = -30; } else { dir = 2; scale = -this._xscale; x_spd = 30; } } onClipEvent (enterFrame) { if ((_root.fireball_dir == 1) && (_name == fireball)) { this._xscale = scale; } else { this._xscale = -scale; } if (fireball_type == 3) { this.gotoAndStop(12); } _root.lvl.fireball.y_spd = 0; _root.lvl.fireball.x_spd = 0; _root.lvl.fireball._x = -200; _root.lvl.fireball._y = -200; real_x = this._x + _root.lvl._x; real_y = this._y + _root.lvl._y; if (this._currentframe == 1) { if ((_root.lvl.amano.hitTest(real_x, real_y, true) || (_root.lvl.barbus.hitTest(real_x, real_y, true))) || (_root.lvl.sora.hitTest(real_x, real_y, true))) { this.gotoAndStop(2); if (((_root.lvl.amano._alpha == 100) && (_root.lvl.barbus._alpha == 100)) && (_root.lvl.sora._alpha == 100)) { if (((((_root.lvl.amano._currentframe <= _root.lvl.amano.run) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack1)) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) { _root.lvl.amano.gotoAndStop(_root.lvl.amano.hit); } else if (((_root.lvl.amano._currentframe == _root.lvl.amano.block) || (_root.lvl.amano._currentframe == _root.lvl.amano.blockwalk)) || (_root.lvl.amano._currentframe == _root.lvl.amano.blockwalkback)) { _root.lvl.amano.gotoAndStop(_root.lvl.amano.blockhit); } if (_root.lvl.amano._currentframe == _root.lvl.amano.crouch) { _root.lvl.amano.gotoAndStop(_root.lvl.amano.crouchhit); } if (_root.lvl.amano._currentframe == _root.lvl.amano.crouchblock) { _root.lvl.amano.gotoAndStop(_root.lvl.amano.crouchblockhit); } if (_root.lvl.sora._currentframe <= _root.lvl.sora.run) { _root.lvl.sora.gotoAndStop(_root.lvl.sora.hit); } else if (_root.lvl.sora._currentframe == _root.lvl.sora.crouch) { _root.lvl.amano.gotoAndStop(_root.lvl.amano.crouchhit); } if (_root.lvl.barbus._currentframe <= _root.lvl.barbus.run) { _root.lvl.barbus.gotoAndStop(_root.lvl.barbus.hit); } else if (_root.lvl.barbus._currentframe == _root.lvl.barbus.block) { _root.lvl.barbus.gotoAndStop(_root.lvl.barbus.blockhit); } } } } if (_root.nogo.hitTest(real_x, real_y, true)) { this.gotoAndStop(2); } if ((((!_root.nogo.hitTest(real_x, real_y, true)) && (!_root.lvl.amano.hitTest(real_x, real_y, true))) && (!_root.lvl.barbus.hitTest(real_x, real_y, true))) && (!_root.lvl.sora.hitTest(real_x, real_y, true))) { this._x = this._x + x_spd; this._y = this._y + y_spd; } if (this.boom._currentframe == 11) { this.removeMovieClip(); } }
Instance of Symbol 2027 MovieClip "golem" in Symbol 2071 MovieClip Frame 1
onClipEvent (load) { ai_attack_delay = 10; attack_dist = 100; scale = this._xscale; _root.golem_hp = 50; _root.golem_spd = 7; _root.golem_y_spd = 0; _root.lvl.golem.summon.stop(); } onClipEvent (enterFrame) { this.swapDepths(190); if ((this._currentframe > 1) and (this._currentframe < 54)) { if (_root.golem_hp <= 0) { this.gotoAndStop(dead); } if (this.death._currentframe == 28) { this._x = -500; this._y = -500; } if (_root.golem_player_type < 3) { if (_root.golem_player_type == 1) { key_w = Key.isDown(87); key_a = Key.isDown(65); key_s = Key.isDown(83); key_d = Key.isDown(68); key_r = Key.isDown(82); key_t = Key.isDown(84); key_y = Key.isDown(89); } if (_root.golem_player_type == 2) { key_w = Key.isDown(38); key_a = Key.isDown(37); key_s = Key.isDown(40); key_d = Key.isDown(39); key_r = Key.isDown(73); key_t = Key.isDown(79); key_y = Key.isDown(80); } } else { if (_root.p1_selected == 1) { if (this._currentframe <= walk) { if (this._x < _root.lvl.barbus._x) { dir = 0; this._xscale = scale; } else { dir = 1; this._xscale = -scale; } } if (this._x < (_root.lvl.barbus._x - attack_dist)) { if (this._currentframe <= walk) { this.gotoAndStop(walk); } key_t = false; key_d = true; } else { key_d = false; } if (this._x > (_root.lvl.barbus._x + attack_dist)) { if (this._currentframe <= walk) { this.gotoAndStop(walk); } key_t = false; key_a = true; } else { key_a = false; } } if (_root.p1_selected == 2) { if (this._currentframe <= walk) { if (this._x < _root.lvl.sora._x) { dir = 0; this._xscale = scale; } else { dir = 1; this._xscale = -scale; } } if (this._x < (_root.lvl.sora._x - attack_dist)) { if (this._currentframe <= walk) { this.gotoAndStop(walk); } key_t = false; key_d = true; } else { key_d = false; } if (this._x > (_root.lvl.sora._x + attack_dist)) { if (this._currentframe <= walk) { this.gotoAndStop(walk); } key_t = false; key_a = true; } else { key_a = false; } } if (_root.p1_selected == 3) { if (this._currentframe <= walk) { if (this._x < _root.lvl.amano._x) { dir = 0; this._xscale = scale; } else { dir = 1; this._xscale = -scale; } } if (this._x < (_root.lvl.amano._x - attack_dist)) { if (this._currentframe <= walk) { this.gotoAndStop(walk); } key_t = false; key_d = true; } else { key_d = false; } if (this._x > (_root.lvl.amano._x + attack_dist)) { if (this._currentframe <= walk) { this.gotoAndStop(walk); } key_t = false; key_a = true; } else { key_a = false; } } if (ai_attack_delay > 0) { ai_attack_delay--; } if (((ai_attack_delay == 0) && (this._currentframe <= walk)) && ((this.hitTest(_root.lvl.barbus) || (this.hitTest(_root.lvl.sora))) || (this.hitTest(_root.lvl.amano)))) { ai_attack_delay = 30; key_t = true; } else { key_t = false; } } stand = 10; walk = 18; attack = 25; hit = 34; knockback = 38; impact = 47; dead = 54; this.real_x = this._x + _root.lvl._x; this.real_y = this._y + _root.lvl._y; if (this._alpha == 100) { if ((_root.lvl.amano.hitTest(this.real_x, this.real_y, true) || (_root.lvl.barbus.hitTest(this.real_x, this.real_y, true))) || (_root.lvl.sora.hitTest(this.real_x, this.real_y, true))) { if (this._currentframe <= attack) { if ((((_root.lvl.barbus._currentframe == _root.lvl.barbus.blocking) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack1)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack1)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) { this.gotoAndStop(hit); } if ((((((_root.lvl.amano._currentframe == _root.lvl.amano.walk_attack) || (_root.lvl.amano._currentframe == _root.lvl.amano.attack2)) || (_root.lvl.amano._currentframe == _root.lvl.amano.crouchattack2)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.walk_attack)) || (_root.lvl.barbus._currentframe == _root.lvl.barbus.attack1)) || ((_root.lvl.barbus.big._currentframe > 20) && (_root.lvl.barbus.big._currentframe < 30))) { this.gotoAndStop(knockback); } } } } if (this._currentframe == hit) { this.alpha_cnt = 30; } if (this.alpha_cnt > 0) { this._alpha = 50; this.alpha_cnt = this.alpha_cnt - 4; } else { this._alpha = 100; } if (this._currentframe == knockback) { this.alpha_cnt = 40; if (this.dir == 1) { this._x = this._x + 12; } else { this._x = this._x - 12; } } if (this.real_x > 600) { _root.nogo._x = _root.nogo._x - (_root.golem_spd * 2); _root.lvl._x = _root.lvl._x - (_root.golem_spd * 2); } if (this.real_x < 100) { _root.nogo._x = _root.nogo._x + (_root.golem_spd * 2); _root.lvl._x = _root.lvl._x + (_root.golem_spd * 2); } if (this.real_x > 650) { this._x = this._x - (_root.golem_spd * 0.8); } if (this.real_x < 50) { this._x = this._x + (_root.golem_spd * 0.8); } if (this._currentframe <= walk) { if (key_a) { this.dir = 1; this._xscale = -scale; this.gotoAndStop(walk); this._x = this._x - (_root.golem_spd * 0.8); } if (key_d) { this.dir = 0; this._xscale = scale; this.gotoAndStop(walk); this._x = this._x + (_root.golem_spd * 0.8); } } if (this._currentframe == walk) { if ((!key_d) and (!key_a)) { this.gotoAndStop(stand); } if (key_a and key_d) { this.gotoAndStop(stand); } } if (key_t) { if (this._currentframe <= walk) { this.gotoAndStop(attack); } } this._y = this._y - _root.golem_y_spd; i = 1; while (i < 40) { if (_root.nogo.hitTest((this.real_x - 40) + i, this.real_y - 80, true)) { this._x++; } if (_root.nogo.hitTest((this.real_x + 40) - i, this.real_y - 80, true)) { this._x--; } if (_root.nogo.hitTest(this.real_x, (this.real_y - 10) - i, true)) { this._y = this._y - 1; } if (_root.nogo.hitTest(this.real_x, (this.real_y - 8) - i, true)) { this._y = this._y - 1; } if (_root.nogo.hitTest(this.real_x, (this.real_y - 6) - i, true)) { this._y = this._y - 1; } if (_root.nogo.hitTest(this.real_x, (this.real_y - 4) - i, true)) { this._y = this._y - 1; } i++; } if (_root.nogo.hitTest(this.real_x + (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x - (_root.golem_spd * 0.8); } else if (this._currentframe == walk) { this._x = this._x - (_root.golem_spd * 1.6); } } if (_root.nogo.hitTest(this.real_x - (this._width / 2), this.real_y - 80, true)) { if (this._currentframe == walk) { this._x = this._x + (_root.golem_spd * 0.8); } else if (this._currentframe == walk) { this._x = this._x + (_root.golem_spd * 1.6); } } if (_root.nogo.hitTest(this.real_x, this.real_y + 30, true)) { this.jumping = 0; if (_root.golem_y_spd < 0) { this._y = this._y - 1; _root.golem_y_spd = 0; } } else { if (this._currentframe == crouching) { this.gotoAndStop(stand); } this.jumping = 1; _root.golem_y_spd = _root.golem_y_spd - 2; } if (_root.nogo.hitTest(this.real_x, this.real_y - (this._height / 2), true)) { _root.golem_y_spd = -10; } } }
Instance of Symbol 2032 MovieClip "firewall" in Symbol 2071 MovieClip Frame 1
onClipEvent (load) { this._x = _root.wall_set_x; this._y = _root.wall_set_y; dir = _root.firewall_dir; if ((!_name) == firewall) { this._xscale = _root.wall_scale; } } onClipEvent (enterFrame) { _root.lvl.firewall.gotoAndStop(1); _root.lvl.firewall._y = -100; real_x = this._x + _root.lvl._x; real_y = this._y + _root.lvl._y; if ((_root.lvl.amano.hitTest(real_x, real_y - 50, true) || (_root.lvl.barbus.hitTest(real_x, real_y - 50, true))) || (_root.lvl.sora.hitTest(real_x, real_y - 50, true))) { if (((_root.lvl.amano._alpha == 100) && (_root.lvl.barbus._alpha == 100)) && (_root.lvl.sora._alpha == 100)) { if (_root.lvl.amano._currentframe <= _root.lvl.amano.run) { _root.lvl.amano.gotoAndStop(_root.lvl.amano.hit); } if (((_root.lvl.amano._currentframe == _root.lvl.amano.block) || (_root.lvl.amano._currentframe == _root.lvl.amano.blockwalk)) || (_root.lvl.amano._currentframe == _root.lvl.amano.blockwalkback)) { _root.lvl.amano.gotoAndStop(_root.lvl.amano.blockhit); } if (_root.lvl.amano._currentframe == _root.lvl.amano.crouch) { _root.lvl.amano.gotoAndStop(_root.lvl.amano.crouchhit); } else if (_root.lvl.amano._currentframe == _root.lvl.amano.crouchblock) { _root.lvl.amano.gotoAndStop(_root.lvl.amano.crouchblockhit); } if (_root.lvl.sora._currentframe <= _root.lvl.sora.run) { _root.lvl.sora.gotoAndStop(_root.lvl.sora.hit); } else if (_root.lvl.sora._currentframe == _root.lvl.sora.crouch) { _root.lvl.amano.gotoAndStop(_root.lvl.amano.crouchhit); } if (_root.lvl.barbus._currentframe <= _root.lvl.barbus.run) { _root.lvl.barbus.gotoAndStop(_root.lvl.barbus.hit); } else if (_root.lvl.barbus._currentframe == _root.lvl.barbus.block) { _root.lvl.barbus.gotoAndStop(_root.lvl.barbus.blockhit); } } } if (!_root.nogo.hitTest(real_x, real_y, true)) { this._y = this._y + 5; } if (_root.nogo.hitTest(real_x, real_y - 6, true)) { this._y = this._y - 5; } if (((this._currentframe == 74) or _root.nogo.hitTest(real_x - 10, real_y - 50, true)) or _root.nogo.hitTest(real_x + 10, real_y - 50, true)) { this.removeMovieClip(); } if (this._currentframe == 5) { _root.wall_set_y = this._y; if (dir == 1) { _root.wall_set_x = this._x - 40; } else { _root.wall_set_x = this._x + 40; } _root.firewall_dir = dir; duplicateMovieClip (_root.lvl.firewall, _root.lvl.firewall + _root.firewall_cnt, _root.firewall_cnt); _root.firewall_cnt++; } }
Instance of Symbol 959 MovieClip "blood" in Symbol 2071 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.b_type); this._y = _root.blood_y; this._x = _root.blood_x; this._width = random(5) + 1; y_spd = random(20) - 10; x_spd = random(20) - 10; } onClipEvent (enterFrame) { this._height = this._width; if (_name == "blood") { this._x = -500; this._y = -500; } else { this.real_x = this._x + _root.lvl._x; this.real_y = this._y + _root.lvl._y; if (_root.nogo.hitTest(this.real_x, this.real_y, true)) { this.removeMovieClip(); } else { this._x = this._x + x_spd; this._y = this._y - y_spd; y_spd--; x_spd = x_spd * 0.96; } } }
Instance of Symbol 2066 MovieClip in Symbol 2071 MovieClip Frame 2
onClipEvent (enterFrame) { this.swapDepths(1000); }
Instance of Symbol 2123 MovieClip in Symbol 2124 MovieClip Frame 47
onClipEvent (enterFrame) { this.gotoAndStop(_root.victor); }
Symbol 2124 MovieClip Frame 106
stop(); _root.gotoAndStop(6);

Library Items

Symbol 1 Sound [poo]
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Symbol 3 GraphicUsed by:10 11 16 18 27 28 29
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Symbol 5 GraphicUsed by:10 11 16 18 27 28 29
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Symbol 263 GraphicUsed by:264
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Instance Names

"vol_bar"Frame 1Symbol 63 MovieClip
"vol_bar"Frame 6Symbol 63 MovieClip
"tip"Frame 7Symbol 394 MovieClip
"char1_select"Frame 8Symbol 503 MovieClip
"char2_select"Frame 9Symbol 503 MovieClip
"lvl_select"Frame 10Symbol 503 MovieClip
"lvl"Frame 14Symbol 1319 MovieClip
"nogo"Frame 14Symbol 1328 MovieClip
"sfx"Frame 14Symbol 1336 MovieClip
"sfx"Frame 14Symbol 1336 MovieClip
"hit_sfx"Frame 14Symbol 1342 MovieClip
"vol_bar"Frame 14Symbol 63 MovieClip
"chaos"Frame 14Symbol 1370 MovieClip
"lvl_up"Frame 14Symbol 1373 MovieClip
"t_box"Frame 14Symbol 1614 MovieClip
"men"Frame 14Symbol 1676 MovieClip
"fade"Frame 14Symbol 1681 MovieClip
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "poo"
ExportAssets (56)Timeline Frame 1Symbol 30 as "Zomboid"

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http://swfchan.com/5/23984/info.shtml
Created: 25/5 -2019 17:00:30 Last modified: 25/5 -2019 17:00:30 Server time: 05/11 -2024 12:29:34