Frame 1
total = getBytesTotal();
Frame 4
loaded = getBytesLoaded();
percent = 100 * (loaded / total);
this.loaderhold.loader._yscale = percent;
Frame 5
if (percent < 99) {
gotoAndPlay (4);
}
Frame 8
level = 1;
if (effects == 1) {
bring.start(0, 0);
}
pilot.gotoAndStop(ppp);
land1 = 1;
land2 = 1;
scroll = 2;
maxbullets = 3;
bullets = 0;
bulletn = 1000;
bulletdelay = 15;
bullettime = 0;
bulletactive = 0;
enemy = 100;
score = 0;
exploden = 700;
lives = 3;
levelcomplete = 0;
accuracy = 0;
enemies = 0;
shots = 0;
accuracy = 0;
enemiesshot = 0;
hits = 0;
enemybullets = 1050;
phealth = 100;
effects = 1;
gamemusic = 1;
land1a1 = [0, 16, 14, 1, 1, 4, 1, 5, 6, 1, 1, 10, 2, 3, 1, 1, 8, 1, 1, 3, 1, 11, 4, 1, 4, 1, 7, 1, 1, 5, 6, 1, 2, 1, 3, 1, 7, 1, 3, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1];
land2a1 = [0, 17, 15, 1, 4, 1, 3, 1, 2, 1, 7, 1, 2, 1, 6, 5, 1, 1, 10, 1, 2, 1, 1, 12, 1, 10, 1, 1, 3, 1, 1, 1, 1, 1, 1, 11, 1, 6, 5, 1, 12, 1, 1, 13, 1, 1, 1, 1, 1, 1, 1];
baddys11 = [0, 0, 0, 1, 0, 1, 0, 2, 0, 2, 0, 3, 0, 4, 0, 5, 0, 5, 0, 5, 0, 4, 0, 1, 0, 1, 0, 1, 0, 2, 5, 0, 5, 0, 3, 4, 0, 5, 5, 0, 1, 1, 0, 3, 3, 0, 4, 4, 0, 1, 1, 2, 0, 2, 3, 4, 5, 5, 5, 4, 8];
baddys21 = [0, 0, 0, 3, 0, 7, 0, 2, 0, 7, 0, 2, 0, 1, 0, 4, 0, 1, 0, 3, 0, 1, 0, 5, 0, 3, 0, 6, 0, 8, 2, 0, 1, 0, 8, 1, 0, 3, 6, 0, 1, 7, 0, 8, 8, 0, 1, 0, 0, 3, 7, 2, 0, 8, 2, 1, 4, 1, 3, 1, 4];
trace("Level 1 - Land");
trace(land1a1.length);
trace(land2a1.length);
trace("Level 1 - Enemies");
trace(baddys11.length);
trace(baddys21.length);
land1a2 = [1, 1, 5, 6, 1, 4, 1, 8, 1, 1, 4, 1, 10, 1, 3, 1, 12, 1, 2, 1, 1, 13, 1, 7, 1, 4, 1, 9, 1, 1, 5, 6, 1, 3, 1, 1, 4, 1, 3, 1, 7, 1, 1, 13, 1, 4, 1, 8, 1, 1, 0, 0, 0, 8];
land2a2 = [1, 2, 1, 1, 3, 1, 7, 1, 1, 6, 5, 2, 1, 9, 1, 4, 1, 1, 12, 6, 5, 1, 13, 1, 2, 1, 3, 1, 1, 4, 1, 1, 2, 1, 10, 1, 4, 1, 1, 2, 1, 1, 3, 1, 4, 1, 2, 1, 1, 1, 0, 0, 0, 4];
baddys12 = [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 5, 5, 5, 0, 0, 7, 4, 3, 1, 2, 3, 4, 1, 0, 3, 2, 5, 5, 2, 4, 1, 2, 0, 3, 1, 0, 1, 2, 0, 1, 1, 1, 4, 3, 4, 3, 2, 2, 1, 2, 2, 6, 5, 5, 1, 5, 5, 2, 4, 3, 5, 5, 5, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9];
baddys22 = [0, 0, 0, 1, 7, 1, 7, 1, 7, 1, 4, 5, 4, 0, 0, 3, 1, 8, 8, 2, 9, 0, 7, 0, 7, 4, 4, 5, 3, 1, 8, 2, 0, 9, 7, 0, 4, 2, 0, 2, 4, 7, 1, 7, 1, 7, 2, 6, 4, 3, 6, 4, 3, 7, 5, 2, 6, 2, 1, 7, 4, 5, 4, 2, 4, 6, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 4, 3, 5, 6, 7, 2, 1, 8, 0, 4];
land1a3 = [5, 6, 1, 10, 1, 1, 3, 1, 1, 4, 1, 8, 1, 1, 2, 13, 1, 4, 1, 1, 9, 1, 3, 1, 5, 6, 1, 10, 1, 4, 1, 2, 1, 1, 12, 1, 5, 6, 1, 7, 1, 3, 10, 1, 2, 1, 1, 4, 1, 1, 5, 6, 1, 10, 1, 1, 3, 1, 1, 4, 1, 8, 1, 1, 2, 13];
land2a3 = [1, 1, 3, 2, 1, 7, 1, 1, 8, 1, 2, 1, 6, 5, 1, 1, 3, 1, 11, 1, 1, 2, 1, 4, 1, 1, 8, 1, 12, 1, 7, 1, 3, 1, 1, 3, 1, 2, 1, 1, 8, 1, 1, 9, 1, 1, 11, 1, 1, 1, 1, 1, 3, 2, 1, 7, 1, 1, 8, 1, 2, 1, 6, 5, 1, 1, 3];
baddys13 = [0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 2, 2, 2, 4, 3, 2, 2, 2, 2, 2, 4, 4, 3, 3, 0, 0, 5, 5, 1, 4, 3, 5, 5, 1, 3, 4, 0, 1, 1, 1, 1, 1, 0, 6, 1, 1, 1, 1, 4, 3, 0, 5, 5, 5, 1, 1, 1, 7, 0, 7, 0, 7, 1, 1, 1, 2, 2, 0, 5, 5, 4, 3, 1, 4, 3, 1, 2, 2, 4, 3, 2, 4, 3, 4, 3, 2, 4, 3, 7, 6, 6, 2, 2, 2, 2, 2, 2, 5, 5, 5, 1, 1, 1, 1, 1, 5, 5, 5, 1, 2, 1, 1, 2, 1, 7, 4, 3, 1, 1, 1, 4, 3, 1, 1, 1, 6, 1, 1, 1, 4, 3, 10];
baddys23 = [0, 0, 0, 2, 4, 6, 3, 5, 0, 0, 2, 4, 6, 0, 8, 3, 5, 7, 4, 6, 0, 0, 8, 8, 0, 0, 2, 7, 4, 1, 8, 2, 7, 4, 8, 0, 0, 2, 7, 5, 3, 6, 0, 4, 1, 3, 5, 7, 0, 8, 0, 4, 2, 6, 2, 4, 6, 4, 0, 6, 0, 2, 7, 5, 3, 3, 6, 0, 2, 6, 1, 8, 4, 1, 8, 4, 2, 7, 1, 8, 4, 1, 8, 1, 8, 4, 1, 8, 4, 2, 6, 2, 6, 4, 2, 6, 4, 2, 7, 4, 2, 6, 4, 3, 7, 4, 2, 6, 2, 4, 6, 3, 5, 7, 4, 1, 8, 2, 4, 6, 1, 8, 3, 5, 7, 4, 2, 7, 4, 1, 8, 4];
land1a4 = [1, 26, 1, 1, 2, 1, 4, 1, 3, 1, 7, 1, 1, 10, 1, 13, 1, 5, 6, 1, 3, 1, 4, 1, 1, 18, 19, 20, 1, 3, 1, 1, 13, 1, 2, 1, 1, 11, 1, 1, 1, 9, 1, 11, 1, 24, 25, 23, 22, 21];
land2a4 = [27, 1, 1, 25, 24, 1, 1, 21, 22, 23, 1, 2, 1, 1, 25, 24, 27, 1, 1, 2, 1, 7, 1, 1, 9, 1, 1, 2, 1, 1, 6, 5, 1, 4, 1, 20, 19, 18, 1, 27, 1, 1, 1, 1, 26, 1, 1, 1, 1, 1];
baddys14 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 2, 2, 2, 5, 5, 2, 1, 1, 4, 3, 4, 3, 2, 4, 3, 4, 3, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 4, 3, 1, 1, 1, 5, 1, 1, 1, 2, 2, 7, 2, 2, 7, 2, 2, 7, 2, 2, 6, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 4, 1, 3, 2, 2, 2, 4, 3, 5, 4, 3, 5, 4, 1, 3, 5, 5, 5, 2, 2, 2, 4, 2, 3, 5, 2, 2, 2, 7, 6, 7, 1, 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 7, 1, 1, 4, 3, 4, 3, 1, 4, 3, 5, 1, 5, 1, 1, 5, 2, 5, 5, 5, 4, 3, 1, 1, 1, 1, 2, 1, 1, 5, 1, 4, 1, 3, 1, 1, 1, 1, 7, 2, 2, 4, 3, 6, 2, 2, 2, 1, 1, 1, 0, 0, 11];
baddys24 = [2, 4, 6, 1, 3, 5, 3, 5, 7, 4, 3, 6, 3, 6, 4, 2, 7, 4, 2, 7, 0, 8, 0, 8, 4, 0, 8, 0, 9, 4, 3, 5, 4, 5, 4, 5, 3, 5, 4, 0, 8, 2, 7, 2, 4, 7, 3, 6, 3, 6, 4, 2, 7, 7, 3, 6, 5, 2, 7, 4, 2, 4, 7, 2, 4, 6, 4, 2, 4, 6, 0, 4, 8, 3, 5, 7, 0, 8, 4, 0, 8, 4, 0, 4, 8, 1, 4, 7, 5, 7, 3, 0, 5, 8, 4, 2, 5, 7, 2, 4, 6, 1, 3, 5, 3, 6, 1, 3, 5, 7, 3, 5, 2, 4, 6, 1, 3, 5, 7, 3, 5, 2, 4, 6, 1, 3, 5, 7, 4, 3, 5, 0, 8, 0, 8, 4, 1, 8, 2, 4, 6, 2, 7, 3, 5, 7, 2, 6, 0, 8, 4, 3, 5, 2, 4, 6, 2, 4, 6, 0, 4, 8, 1, 3, 5, 7, 4, 3, 5, 0, 8, 4, 2, 5, 7, 4, 3, 5, 0, 0, 4];
explodesound = new Sound();
explodesound.attachSound("explodesound");
firesound = new Sound();
firesound.attachSound("fires");
helisound = new Sound();
helisound.attachSound("heliaif");
soundtrack1 = new Sound();
soundtrack1.attachSound("soundtrack1");
soundtrack2 = new Sound();
soundtrack2.attachSound("soundtrack2");
ppp = math.floor(random(4));
bring = new Sound();
bring.attachSound("winlevel");
Instance of Symbol 269 MovieClip "e" in Frame 8
onClipEvent (load) {
if (_root.effects == 0) {
this.gotoAndStop(2);
}
}
Frame 12
stop();
Frame 13
function givemorelife() {
phealth = phealth + 30;
if (100 < phealth) {
phealth = 100;
}
panel.playerhealth._xscale = phealth;
panel.playerhealth.gotoAndStop(1);
}
function makemorelife(x, y) {
attachMovie("morelife", "pow" + powerupn, powerupn);
with (eval ("pow" + powerupn)) {
_x = x;
_y = y;
}
powerupn++;
if (1999 < powerupn) {
powerupn = 1990;
}
}
function makepowerup(x, y) {
attachMovie("powerup", "pow" + powerupn, powerupn);
with (eval ("pow" + powerupn)) {
_x = x;
_y = y;
}
powerupn++;
if (1999 < powerupn) {
powerupn = 1990;
}
}
function powerup() {
score = score + 100;
maxbullets = maxbullets + 2;
bulletdelay = bulletdelay - 3;
if (16 < bulletdelay) {
bulletdelay = 16;
}
if (maxbullets < 4) {
maxbullets = 4;
}
}
function removeall() {
i = 1000;
while (i < 1051) {
removeMovieClip(eval ("bullet" + i));
i++;
}
removeMovieClip("bosshealth");
removeMovieClip(player);
i = 1050;
while (i < 1100) {
removeMovieClip(eval ("eb" + i));
i++;
}
i = 100;
while (i < 250) {
removeMovieClip(eval ("p" + i));
i++;
}
removeMovieClip(panel);
removeMovieClip(a);
removeMovieClip(b);
removeMovieClip(c);
removeMovieClip(d);
removeMovieClip(e);
removeMovieClip(f);
}
function playerhit() {
phealth = phealth - 10;
if (0 < panel.playerhealth._xscale) {
panel.playerhealth._xscale = panel.playerhealth._xscale - 10;
}
if (phealth < 40) {
panel.playerhealth.gotoAndPlay(2);
}
if (phealth < 1) {
lives--;
panel.livepanel.gotoAndStop(lives + 1);
zz = 1;
}
}
function enemyfire(x, y, firetype) {
attachMovie("ebullet", "eb" + enemybullets, enemybullets);
firex = 0;
firey = 1;
if (firetype == 1) {
firex = 0;
firey = 6;
} else if (firetype == 2) {
firex = 2;
firey = 6;
} else if (firetype == 3) {
firex = -2;
firey = 3;
} else if (firetype == 4) {
firex = 0;
firey = 3;
} else if (firetype == 5) {
firex = 2;
firey = 3;
} else if (firetype == 6) {
firex = -2;
firey = 3;
} else if (firetype == 7) {
firex = -1;
firey = 3;
} else if (firetype == 8) {
firex = 1;
firey = 3;
} else if (firetype == 9) {
firex = -2;
firey = 6;
}
with (eval ("eb" + enemybullets)) {
_x = x;
_y = y;
bullet.fx = firex;
bullet.fy = firey;
}
enemybullets++;
if (1099 < enemybullets) {
enemybullets = 1050;
}
}
function fire() {
if (effects == 1) {
firesound.start(0, 0);
}
shots++;
accuracy = math.floor(100 * (hits / shots));
x = player._x;
y = player._y;
bulletactive = 1;
attachMovie("bullet", "bullet" + bulletn, bulletn);
with (eval ("bullet" + bulletn)) {
_x = x;
_y = y - 10;
}
bulletn++;
bullets++;
if (1049 < bulletn) {
bulletn = 1000;
}
}
function accurate() {
accuracy = math.floor(100 * (hits / shots));
}
function summon(v) {
typep = eval ("baddys1" + level)[v];
x = eval ("baddys2" + level)[v];
if (0 < typep) {
attachMovie("baddy" + typep, "p" + enemy, enemy);
a = "baddy" + typep;
if ((((a == "baddy8") || (a == "baddy9")) || (a == "baddy10")) || (a == "baddy11")) {
_root.attachMovie("bosshealth", "bosshealth", 2001);
_root.bosshealth._x = 374;
_root.bosshealth._y = 245;
}
eval ("p" + enemy)._x = (x * 35) + 17;
enemy++;
enemies++;
last = typep;
}
}
function explode(x, y) {
if (effects == 1) {
explodesound.start(0, 0);
trace("explode sound");
}
attachMovie("explosion", "ex" + exploden, exploden);
eval ("ex" + exploden)._x = x;
eval ("ex" + exploden)._y = y;
exploden++;
}
if (gamemusic == 1) {
if ((level == 1) || (level == 3)) {
soundtrack1.start(0, 30);
soundtrack2.stop;
}
if ((level == 2) || (level == 4)) {
soundtrack2.start(0, 30);
soundtrack1.stop;
}
}
zz = 0;
loc = 0;
timer = 0;
powerupn = 1990;
Frame 14
attachMovie("cloud1", "cloud1", 7);
cloud1.cc.gotoAndStop(random(8));
attachMovie("cloud2", "cloud2", 8);
cloud2.cc.gotoAndStop(random(8));
attachMovie("panel", "panel", 2000);
panel._x = 350;
panel.livepanel.gotoAndStop(lives + 1);
panel.playerhealth._xscale = phealth;
if (phealth < 40) {
panel.playerhealth.gotoAndPlay(2);
}
attachMovie("Land", "landa", 1);
landa._y = 200;
x = eval ("land1a" + level)[land1];
landa.gotoAndStop(x);
land1++;
attachMovie("Land", "b", 2);
b._y = 0;
x = eval ("land1a" + level)[land1];
b.gotoAndStop(x);
land1++;
attachMovie("Land", "c", 3);
c._y = -200;
x = eval ("land1a" + level)[land1];
c.gotoAndStop(x);
land1++;
attachMovie("Land2", "d", 4);
d._y = 200;
d._x = 175;
x = eval ("land2a" + level)[land2];
d.gotoAndStop(x);
land2++;
attachMovie("Land2", "e", 5);
e._y = 0;
e._x = 175;
x = eval ("land2a" + level)[land2];
e.gotoAndStop(x);
land2++;
attachMovie("Land2", "f", 6);
f._y = -200;
f._x = 175;
x = eval ("land2a" + level)[land2];
f.gotoAndStop(x);
land2++;
time = 0;
attachMovie("levelintro", "levelintro", 9);
levelintro._x = 175;
levelintro._y = 200;
Frame 15
attachMovie("player", "player", 10);
player._x = 175;
player._y = 350;
Frame 18
if (levelcomplete == 1) {
gotoAndPlay ("leveldone");
}
if (lives < 1) {
removeall();
gotoAndPlay (32);
}
if (zz == 1) {
player.gotoAndPlay(3);
zz = 2;
}
if (zz == 3) {
gotoAndPlay ("lifegone");
}
timer = timer + 2;
if (50 < timer) {
timer = 0;
loc++;
_root.summon(loc);
}
if (0 < bulletactive) {
bullettime++;
if (bulletdelay < bullettime) {
bulletactive = 0;
bullettime = 0;
}
}
time++;
landa._y = landa._y + scroll;
if (landa._y >= 400) {
landa._y = -200;
x = eval ("land1a" + level)[land1];
landa.gotoAndStop(x);
land1++;
}
b._y = b._y + scroll;
if (b._y >= 400) {
b._y = -200;
x = eval ("land1a" + level)[land1];
b.gotoAndStop(x);
land1++;
}
c._y = c._y + scroll;
if (c._y >= 400) {
c._y = -200;
x = eval ("land1a" + level)[land1];
c.gotoAndStop(x);
land1++;
}
d._y = d._y + scroll;
if (d._y >= 400) {
d._y = -200;
x = eval ("land2a" + level)[land2];
d.gotoAndStop(x);
land2++;
}
e._y = e._y + scroll;
if (e._y >= 400) {
e._y = -200;
x = eval ("land2a" + level)[land2];
e.gotoAndStop(x);
land2++;
}
f._y = f._y + scroll;
if (f._y >= 400) {
f._y = -200;
x = eval ("land2a" + level)[land2];
f.gotoAndStop(x);
land2++;
}
Frame 19
gotoAndPlay ("mainloop");
Frame 22
i = 1050;
while (i < 1100) {
removeMovieClip(eval ("eb" + i));
i++;
}
i = 1000;
while (i < 1051) {
removeMovieClip(eval ("bullet" + i));
i++;
}
removeMovieClip(player);
i = 1000;
while (i < 1051) {
removeMovieClip(eval ("bullet" + i));
i++;
}
attachMovie("leveldone", "leveldone", 100);
leveldone._x = 177;
leveldone._y = 179;
t = 0;
Frame 23
Frame 24
stop();
Frame 25
removeMovieClip(leveldone);
level++;
bulletactive = 0;
enemy = 100;
levelcomplete = 0;
exploden = 700;
bullets = 0;
bulletn = 1000;
land1 = 1;
land2 = 1;
scroll = 1;
enemies = 0;
hits = 0;
shots = 0;
accuracy = 0;
enemiesshot = 0;
last = 0;
gotoAndPlay ("start");
Frame 28
i = 1000;
while (i < 1051) {
removeMovieClip(eval ("bullet" + i));
i++;
}
removeMovieClip("bosshealth");
removeMovieClip(player);
i = 1050;
while (i < 1100) {
removeMovieClip(eval ("eb" + i));
i++;
}
i = 100;
while (i < 250) {
removeMovieClip(eval ("p" + i));
i++;
}
removeMovieClip(landa);
removeMovieClip(b);
removeMovieClip(c);
removeMovieClip(d);
removeMovieClip(e);
removeMovieClip(f);
attachMovie("lifelost", "lifelost", 100);
lifelost._x = 177;
lifelost._y = 179;
t = 0;
Frame 29
t++;
Frame 30
if (t < 100) {
gotoAndPlay ("loop3");
}
Frame 31
removeMovieClip(lifelost);
phealth = 100;
bulletactive = 0;
lastenemy = enemy;
enemy = 100;
levelcomplete = 0;
exploden = 700;
bullets = 0;
bulletn = 1000;
land1 = land1 - 3;
land2 = land2 - 3;
loc = loc - 12;
scroll = 1;
hits = 0;
timer = timer - 4;
zz = 0;
if (7 < last) {
attachMovie("baddy" + last, "p500", 500);
shitter = 1;
enemy = lastenemy;
}
gotoAndPlay ("start2");
Frame 36
stop();
Frame 41
stop();
Instance of Symbol 243 MovieClip in Frame 42
onClipEvent (load) {
this._x = random(300) + 30;
this._y = random(80) + 5;
}
onClipEvent (enterFrame) {
this._x = this._x - 0.5;
if (-101 >= this._x) {
this._y = random(60) + 5;
this._x = 600;
}
}
Instance of Symbol 246 MovieClip in Frame 42
onClipEvent (load) {
this._x = random(300) + 30;
this._y = random(80) + 5;
}
onClipEvent (enterFrame) {
this._x = this._x - 0.5;
if (-75 >= this._x) {
this._y = random(80) + 20;
this._x = 600;
}
}
Instance of Symbol 249 MovieClip in Frame 42
onClipEvent (load) {
this._x = random(300) + 30;
this._y = random(80) + 5;
}
onClipEvent (enterFrame) {
this._x = this._x - 0.5;
if (-75 >= this._x) {
this._y = random(60) + 5;
this._x = 600;
}
}
Instance of Symbol 243 MovieClip in Frame 42
onClipEvent (load) {
this._x = random(300) + 300;
this._y = random(80) + 5;
}
onClipEvent (enterFrame) {
this._x = this._x - 0.5;
if (-75 >= this._x) {
this._y = random(60) + 5;
this._x = 600;
}
}
Instance of Symbol 246 MovieClip in Frame 42
onClipEvent (load) {
this._x = random(300) + 300;
this._y = random(80) + 5;
}
onClipEvent (enterFrame) {
this._x = this._x - 0.5;
if (-75 >= this._x) {
this._y = random(60) + 5;
this._x = 600;
}
}
Instance of Symbol 249 MovieClip in Frame 42
onClipEvent (load) {
this._x = random(300) + 300;
this._y = random(80) + 5;
}
onClipEvent (enterFrame) {
this._x = this._x - 0.5;
if (-75 >= this._x) {
this._y = random(60) + 5;
this._x = 600;
}
}
Frame 43
stop();
Frame 44
num = 1;
Instance of Symbol 332 MovieClip "cred" in Frame 44
onClipEvent (enterFrame) {
if (this._alpha < 100) {
this._alpha = this._alpha + 4;
}
}
Frame 45
cred.gotoAndStop(num);
cred._alpha = 0;
time = 0;
Frame 47
time++;
if (time < 65) {
gotoAndPlay (46);
}
Frame 48
num++;
if (11 < num) {
num = 1;
}
gotoAndPlay (45);
Symbol 5 MovieClip Frame 24
stop();
Symbol 11 MovieClip Frame 13
stop();
Instance of Symbol 20 MovieClip in Symbol 21 MovieClip [bullet] Frame 1
onClipEvent (enterFrame) {
_parent._y = _parent._y - 10;
b = _root.enemy;
a = b - 10;
if (_parent.hitTest("_root.p500.p.hit")) {
_root.p500.p.boom = 1;
x = _parent._x;
y = _parent._y;
_root.explode(x, y);
_root.bullets--;
removeMovieClip(_parent);
} else {
i = a;
while (i < b) {
if (_parent.hitTest(eval (("_root.p" + i) + ".p.hit"))) {
eval ("_root.p" + i).p.boom = 1;
x = _parent._x;
y = _parent._y;
_root.explode(x, y);
_root.bullets--;
removeMovieClip(_parent);
}
i++;
}
}
if (_parent._y < -40) {
_root.bullets--;
removeMovieClip(_parent);
}
}
Symbol 36 MovieClip Frame 1
stop();
Instance of Symbol 36 MovieClip "cc" in Symbol 37 MovieClip [Cloud1] Frame 1
onClipEvent (load) {
_parent._y = -400;
_parent._x = random(225) - 25;
}
onClipEvent (enterFrame) {
_parent._y = _parent._y + 2;
if (400 < _parent._y) {
_parent._y = -400;
_parent._x = random(225) - 25;
this.gotoAndStop(random(8));
}
}
Instance of Symbol 36 MovieClip "cc" in Symbol 38 MovieClip [Cloud2] Frame 1
onClipEvent (load) {
_parent._y = -200;
_parent._x = random(225) + 175;
}
onClipEvent (enterFrame) {
_parent._y = _parent._y + 2;
if (400 < _parent._y) {
_parent._y = -200;
_parent._x = random(150) + 155;
this.gotoAndStop(random(8));
}
}
Instance of Symbol 20 MovieClip "bullet" in Symbol 40 MovieClip [ebullet] Frame 1
onClipEvent (enterFrame) {
if (_parent.hitTest(_root.player.hit)) {
_root.playerhit();
removeMovieClip(_parent);
}
_parent._x = _parent._x + fx;
_parent._y = _parent._y + fy;
if (((405 < _parent._y) || (_parent._x < 3)) || (353 < _parent._x)) {
removeMovieClip(_parent);
}
}
Symbol 49 MovieClip [explosion] Frame 10
removeMovieClip(this);
Instance of Symbol 51 MovieClip in Symbol 52 MovieClip [morelife] Frame 1
onClipEvent (enterFrame) {
_parent._y = _parent._y + 1;
if (_parent.hitTest(_root.player.hit)) {
_root.givemorelife();
removeMovieClip(_parent);
}
}
Symbol 106 MovieClip [land] Frame 1
stop();
Symbol 106 MovieClip [land] Frame 2
stop();
Symbol 106 MovieClip [land] Frame 3
stop();
Symbol 106 MovieClip [land] Frame 4
stop();
Symbol 106 MovieClip [land] Frame 5
stop();
Symbol 106 MovieClip [land] Frame 6
stop();
Symbol 106 MovieClip [land] Frame 7
stop();
Symbol 106 MovieClip [land] Frame 8
stop();
Symbol 106 MovieClip [land] Frame 9
stop();
Symbol 106 MovieClip [land] Frame 10
stop();
Symbol 106 MovieClip [land] Frame 11
stop();
Symbol 106 MovieClip [land] Frame 12
stop();
Symbol 106 MovieClip [land] Frame 13
stop();
Symbol 106 MovieClip [land] Frame 14
stop();
Symbol 106 MovieClip [land] Frame 15
stop();
Symbol 106 MovieClip [land] Frame 16
stop();
Symbol 106 MovieClip [land] Frame 17
stop();
Symbol 106 MovieClip [land] Frame 18
stop();
Symbol 106 MovieClip [land] Frame 19
stop();
Symbol 106 MovieClip [land] Frame 20
stop();
Symbol 106 MovieClip [land] Frame 21
stop();
Symbol 106 MovieClip [land] Frame 22
stop();
Symbol 106 MovieClip [land] Frame 23
stop();
Symbol 106 MovieClip [land] Frame 24
stop();
Symbol 106 MovieClip [land] Frame 25
stop();
Symbol 106 MovieClip [land] Frame 26
stop();
Symbol 106 MovieClip [land] Frame 27
stop();
Symbol 129 MovieClip [land2] Frame 1
stop();
Symbol 129 MovieClip [land2] Frame 2
stop();
Symbol 129 MovieClip [land2] Frame 3
stop();
Symbol 129 MovieClip [land2] Frame 4
stop();
Symbol 129 MovieClip [land2] Frame 5
stop();
Symbol 129 MovieClip [land2] Frame 6
stop();
Symbol 129 MovieClip [land2] Frame 7
stop();
Symbol 129 MovieClip [land2] Frame 8
stop();
Symbol 129 MovieClip [land2] Frame 9
stop();
Symbol 129 MovieClip [land2] Frame 10
stop();
Symbol 129 MovieClip [land2] Frame 11
stop();
Symbol 129 MovieClip [land2] Frame 12
stop();
Symbol 129 MovieClip [land2] Frame 13
stop();
Symbol 129 MovieClip [land2] Frame 14
stop();
Symbol 129 MovieClip [land2] Frame 15
stop();
Symbol 129 MovieClip [land2] Frame 16
stop();
Symbol 129 MovieClip [land2] Frame 17
stop();
Symbol 129 MovieClip [land2] Frame 18
stop();
Symbol 129 MovieClip [land2] Frame 19
stop();
Symbol 129 MovieClip [land2] Frame 20
stop();
Symbol 129 MovieClip [land2] Frame 21
stop();
Symbol 129 MovieClip [land2] Frame 22
stop();
Symbol 129 MovieClip [land2] Frame 23
stop();
Symbol 129 MovieClip [land2] Frame 24
stop();
Symbol 129 MovieClip [land2] Frame 25
stop();
Symbol 129 MovieClip [land2] Frame 26
stop();
Symbol 129 MovieClip [land2] Frame 27
stop();
Symbol 144 Button
on (press) {
_root.play();
}
Symbol 145 MovieClip [leveldone] Frame 1
stop();
Symbol 154 MovieClip Frame 1
stop();
Symbol 155 MovieClip [levelintro] Frame 1
n = 0;
Instance of Symbol 154 MovieClip in Symbol 155 MovieClip [levelintro] Frame 1
onClipEvent (load) {
a = _root.level;
this.gotoAndStop(a);
}
Symbol 155 MovieClip [levelintro] Frame 2
n++;
Symbol 155 MovieClip [levelintro] Frame 3
if (n < 50) {
gotoAndPlay (2);
}
Symbol 155 MovieClip [levelintro] Frame 4
removeMovieClip(this);
Symbol 168 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 15
gotoAndPlay (2);
Symbol 175 MovieClip Frame 1
stop();
Instance of Symbol 175 MovieClip "plane" in Symbol 179 MovieClip [player] Frame 1
onClipEvent (load) {
time = 0;
dir = 0;
}
onClipEvent (enterFrame) {
if (dir == 2) {
this.gotoAndStop(3);
time--;
if (time == 0) {
dir = 0;
this.gotoAndStop(1);
}
_parent._x = _parent._x + 6;
if (330 < _parent._x) {
_parent._x = 330;
dir = 0;
}
}
if (dir == 1) {
this.gotoAndStop(2);
time--;
if (time == 0) {
dir = 0;
this.gotoAndStop(1);
}
_parent._x = _parent._x - 6;
if (_parent._x < 20) {
_parent._x = 20;
dir = 0;
}
}
if (Key.isDown(39)) {
dir = 2;
time = 4;
}
if (Key.isDown(37)) {
dir = 1;
time = 4;
}
if (Key.isDown(40) && (_parent._y < 365)) {
_parent._y = _parent._y + 6;
}
if (Key.isDown(38) && (25 < _parent._y)) {
_parent._y = _parent._y - 6;
}
if (Key.isDown(32)) {
if (_root.bullets < _root.maxbullets) {
if (_root.bulletactive == 0) {
_root.fire();
}
}
}
}
Symbol 179 MovieClip [player] Frame 2
gotoAndPlay (1);
Symbol 179 MovieClip [player] Frame 8
_root.explodesound.start(0, 0);
Symbol 179 MovieClip [player] Frame 13
_root.explodesound.start(0, 0);
Symbol 179 MovieClip [player] Frame 18
_root.explodesound.start(0, 0);
Symbol 179 MovieClip [player] Frame 23
_root.explodesound.start(0, 0);
Symbol 179 MovieClip [player] Frame 34
_root.zz = 3;
removeMovieClip(_parent);
Instance of Symbol 181 MovieClip in Symbol 182 MovieClip [powerup] Frame 1
onClipEvent (enterFrame) {
_parent._y = _parent._y + 1;
if (_parent.hitTest(_root.player.hit)) {
_root.powerup();
removeMovieClip(_parent);
}
}
Symbol 197 MovieClip [baddy10] Frame 1
if (go == 1) {
gotoAndPlay (3);
}
Instance of Symbol 196 MovieClip "p" in Symbol 197 MovieClip [baddy10] Frame 1
onClipEvent (load) {
boom = 0;
test = 0;
_parent._y = -110;
health = 100;
bullettime = 0;
bulletdelay = 20;
time = 0;
move = 6;
}
onClipEvent (enterFrame) {
if (boom == 1) {
boom = 0;
test++;
health = health - 5;
_root.score = _root.score + 10;
_root.hits++;
_root.accurate();
_root.bosshealth.h._xscale = health;
}
if (test == 19) {
_parent.go = 1;
_root.enemiesshot++;
_root.score = _root.score + 1500;
}
if (_parent.hitTest(_root.player.hit)) {
_root.playerhit();
}
bullettime++;
if (bulletdelay < bullettime) {
x = _parent._x;
y = _parent._y;
_root.enemyfire(x, y, 1);
_root.enemyfire(x, y, 7);
_root.enemyfire(x, y, 8);
bullettime = 0;
}
time++;
if (time < 100) {
_parent._x = _parent._x + move;
move = move * 0.96;
}
if (time == 100) {
move = 6;
} else if (100 < time) {
_parent._x = _parent._x - move;
move = move * 0.96;
}
if (199 < time) {
time = 0;
move = 6;
}
if (_parent._y < 100) {
_parent._y = _parent._y + 1;
}
}
Symbol 197 MovieClip [baddy10] Frame 2
gotoAndPlay (1);
Symbol 197 MovieClip [baddy10] Frame 3
removeMovieClip(_root.bosshealth);
Symbol 197 MovieClip [baddy10] Frame 39
_root.levelcomplete = 1;
removeMovieClip(this);
Symbol 201 MovieClip [baddy9] Frame 1
if (go == 1) {
gotoAndPlay (3);
}
Instance of Symbol 200 MovieClip "p" in Symbol 201 MovieClip [baddy9] Frame 1
onClipEvent (load) {
boom = 0;
test = 0;
_parent._y = -110;
health = 100;
bullettime = 0;
bulletdelay = 20;
time = 0;
}
onClipEvent (enterFrame) {
if (boom == 1) {
boom = 0;
test++;
health = health - 5;
_root.score = _root.score + 10;
_root.hits++;
_root.accurate();
_root.bosshealth.h._xscale = health;
}
if (test == 19) {
_parent.go = 1;
_root.enemiesshot++;
_root.score = _root.score + 1250;
}
if (_parent.hitTest(_root.player.hit)) {
_root.playerhit();
}
bullettime++;
if (bulletdelay < bullettime) {
x = _parent._x;
y = _parent._y;
_root.enemyfire(x, y, 1);
_root.enemyfire(x, y, 7);
_root.enemyfire(x, y, 8);
bullettime = 0;
}
time++;
if (time < 100) {
_parent._x = _parent._x + 2;
} else if (99 < time) {
_parent._x = _parent._x - 2;
}
if (199 < time) {
time = 0;
}
if (_parent._y < 100) {
_parent._y = _parent._y + 0.5;
}
}
Symbol 201 MovieClip [baddy9] Frame 2
gotoAndPlay (1);
Symbol 201 MovieClip [baddy9] Frame 3
removeMovieClip(_root.bosshealth);
Symbol 201 MovieClip [baddy9] Frame 39
_root.levelcomplete = 1;
removeMovieClip(this);
Symbol 205 MovieClip [baddy8] Frame 1
if (go == 1) {
gotoAndPlay (3);
}
Instance of Symbol 204 MovieClip "p" in Symbol 205 MovieClip [baddy8] Frame 1
onClipEvent (load) {
boom = 0;
test = 0;
_parent._y = -110;
health = 100;
bullettime = 0;
bulletdelay = 20;
time = 0;
}
onClipEvent (enterFrame) {
if (boom == 1) {
boom = 0;
test++;
health = health - 4;
_root.score = _root.score + 10;
_root.hits++;
_root.accurate();
_root.bosshealth.h._xscale = health;
}
if (test == 24) {
_parent.go = 1;
_root.enemiesshot++;
_root.score = _root.score + 1000;
}
if (_parent.hitTest(_root.player.hit)) {
_root.playerhit();
}
bullettime++;
if (bulletdelay < bullettime) {
x = _parent._x;
y = _parent._y;
_root.enemyfire(x, y, 1);
_root.enemyfire(x, y, 2);
_root.enemyfire(x, y, 3);
bullettime = 0;
}
time++;
if (time < 100) {
_parent._x = _parent._x + 2;
} else if (99 < time) {
_parent._x = _parent._x - 2;
}
if (199 < time) {
time = 0;
}
if (_parent._y < 100) {
_parent._y = _parent._y + 0.5;
}
}
Symbol 205 MovieClip [baddy8] Frame 2
gotoAndPlay (1);
Symbol 205 MovieClip [baddy8] Frame 3
removeMovieClip(_root.bosshealth);
Symbol 205 MovieClip [baddy8] Frame 39
_root.levelcomplete = 1;
removeMovieClip(this);
Symbol 211 MovieClip [baddy11] Frame 1
if (go == 1) {
gotoAndPlay (3);
}
Instance of Symbol 210 MovieClip "p" in Symbol 211 MovieClip [baddy11] Frame 1
onClipEvent (load) {
boom = 0;
test = 0;
_parent._y = -110;
health = 100;
bullettime = 0;
bulletdelay = 30;
time = 0;
if (_root.effects == 1) {
_root.helisound.start(0, 30);
}
}
onClipEvent (enterFrame) {
if (boom == 1) {
boom = 0;
test++;
health = health - 4;
_root.score = _root.score + 10;
_root.hits++;
_root.accurate();
_root.bosshealth.h._xscale = health;
}
if (test == 24) {
_parent.go = 1;
_root.enemiesshot++;
_root.score = _root.score + 2000;
}
if (_parent.hitTest(_root.player.hit)) {
_root.playerhit();
}
bullettime++;
if (bulletdelay < bullettime) {
x = _parent._x;
y = _parent._y;
_root.enemyfire(x, y, 1);
_root.enemyfire(x, y, 2);
_root.enemyfire(x, y, 3);
_root.enemyfire(x, y, 7);
_root.enemyfire(x, y, 8);
bullettime = 0;
}
time++;
if (time < 100) {
_parent._x = _parent._x + 2;
} else if (99 < time) {
_parent._x = _parent._x - 2;
}
if (199 < time) {
time = 0;
}
if (_parent._y < 100) {
_parent._y = _parent._y + 0.5;
}
}
Symbol 211 MovieClip [baddy11] Frame 2
gotoAndPlay (1);
Symbol 211 MovieClip [baddy11] Frame 3
removeMovieClip(_root.bosshealth);
Symbol 211 MovieClip [baddy11] Frame 39
_root.levelcomplete = 1;
removeMovieClip(this);
Symbol 215 MovieClip [baddy7] Frame 1
if (go == 1) {
gotoAndPlay (3);
}
Instance of Symbol 214 MovieClip "p" in Symbol 215 MovieClip [baddy7] Frame 1
onClipEvent (load) {
boom = 0;
test = 0;
_parent._y = -75;
bullettime = 0;
bulletdelay = 35;
}
onClipEvent (enterFrame) {
if (boom == 1) {
boom = 0;
test++;
_root.hits++;
_root.accurate();
}
if (test == 5) {
y = _parent._y;
x = _parent._x;
_root.makemorelife(x, y);
_root.enemiesshot++;
_parent.go = 1;
_root.score = _root.score + 450;
}
if (_parent.hitTest(_root.player.hit)) {
_root.playerhit();
_root.playerhit();
_root.playerhit();
_root.playerhit();
_root.playerhit();
removeMovieClip(_parent);
}
bullettime++;
if (bulletdelay < bullettime) {
x = _parent._x;
y = _parent._y;
_root.enemyfire(x, y, 4);
_root.enemyfire(x, y, 5);
_root.enemyfire(x, y, 6);
bullettime = 0;
}
_parent._y = _parent._y + 1.5;
if (475 < _parent._y) {
removeMovieClip(_parent);
}
}
Symbol 215 MovieClip [baddy7] Frame 2
gotoAndPlay (1);
Instance of Symbol 214 MovieClip in Symbol 215 MovieClip [baddy7] Frame 3
/* no clip actions */
Symbol 215 MovieClip [baddy7] Frame 39
removeMovieClip(this);
Instance of Symbol 218 MovieClip "p" in Symbol 219 MovieClip [baddy6] Frame 1
onClipEvent (load) {
boom = 0;
test = 0;
bullettime = 0;
bulletdelay = 20;
_parent._y = -30;
}
onClipEvent (enterFrame) {
if (boom == 1) {
boom = 0;
test++;
_root.hits++;
_root.accurate();
}
if (test == 3) {
y = _parent._y;
x = _parent._x;
_root.makepowerup(x, y);
_root.score = _root.score + 150;
_root.enemiesshot++;
removeMovieClip(_parent);
}
if (_parent.hitTest(_root.player.hit)) {
_root.playerhit();
_root.playerhit();
_root.playerhit();
x = _parent._x;
y = _parent._y;
_root.explode(x, y);
removeMovieClip(_parent);
}
bullettime++;
if (bulletdelay < bullettime) {
x = _parent._x;
y = _parent._y;
_root.enemyfire(x, y, 9);
_root.enemyfire(x, y, 2);
bullettime = 0;
}
_parent._y = _parent._y + 3;
if (430 < _parent._y) {
removeMovieClip(_parent);
}
}
Instance of Symbol 222 MovieClip "p" in Symbol 223 MovieClip [baddy5] Frame 1
onClipEvent (load) {
time = 0;
boom = 0;
_parent._y = -10;
bullettime = 0;
bulletdelay = 20;
move = 4;
}
onClipEvent (enterFrame) {
if (boom == 1) {
_root.hits++;
_root.accurate();
_root.enemiesshot++;
removeMovieClip(_parent);
_root.score = _root.score + 25;
}
if (_parent.hitTest(_root.player.hit)) {
_root.playerhit();
x = _parent._x;
y = _parent._y;
_root.explode(x, y);
removeMovieClip(_parent);
}
bullettime++;
if (bulletdelay < bullettime) {
x = _parent._x;
y = _parent._y;
_root.enemyfire(x, y, 1);
bullettime = 0;
}
time++;
if (time < 33) {
this._rotation = 40;
_parent._y = _parent._y + (move + 1);
_parent._x = _parent._x - move;
} else if ((32 < time) && (time < 66)) {
this._rotation = -40;
_parent._y = _parent._y + (move + 1);
_parent._x = _parent._x + move;
} else if ((65 < time) && (time < 99)) {
this._rotation = -135;
_parent._y = _parent._y - move;
_parent._x = _parent._x + move;
} else if ((98 < time) && (time < 124)) {
this._rotation = 135;
_parent._y = _parent._y - move;
_parent._x = _parent._x - move;
}
if (124 < time) {
time = 0;
}
if (420 < _parent._y) {
removeMovieClip(_parent);
}
}
Instance of Symbol 226 MovieClip "p" in Symbol 227 MovieClip [baddy3] Frame 1
onClipEvent (load) {
bulletdelay = 20;
bullettime = 0;
boom = 0;
_parent._y = -10;
}
onClipEvent (enterFrame) {
if (boom == 1) {
_root.hits++;
_root.accurate();
_root.enemiesshot++;
removeMovieClip(_parent);
_root.score = _root.score + 40;
}
if (_parent.hitTest(_root.player.hit)) {
_root.playerhit();
x = _parent._x;
y = _parent._y;
_root.explode(x, y);
removeMovieClip(_parent);
}
bullettime++;
if (bulletdelay < bullettime) {
x = _parent._x;
y = _parent._y;
_root.enemyfire(x, y, 1);
bullettime = 0;
}
_parent._y = _parent._y + 5;
_parent._x = _parent._x - 5;
if (_parent._x < -20) {
_root.accurate();
removeMovieClip(_parent);
}
if (420 < _parent._y) {
removeMovieClip(_parent);
}
}
Instance of Symbol 226 MovieClip "p" in Symbol 228 MovieClip [baddy4] Frame 1
onClipEvent (load) {
bullettime = 0;
bulletdelay = 20;
boom = 0;
_parent._y = -10;
}
onClipEvent (enterFrame) {
if (boom == 1) {
_root.hits++;
_root.accurate();
_root.enemiesshot++;
removeMovieClip(_parent);
_root.score = _root.score + 40;
}
if (_parent.hitTest(_root.player.hit)) {
_root.playerhit();
x = _parent._x;
y = _parent._y;
_root.explode(x, y);
removeMovieClip(_parent);
}
bullettime++;
if (bulletdelay < bullettime) {
x = _parent._x;
y = _parent._y;
_root.enemyfire(x, y, 1);
bullettime = 0;
}
_parent._y = _parent._y + 5;
_parent._x = _parent._x + 5;
if (370 < _parent._x) {
removeMovieClip(_parent);
}
if (420 < _parent._y) {
removeMovieClip(_parent);
}
}
Instance of Symbol 226 MovieClip "p" in Symbol 229 MovieClip [baddy1] Frame 1
onClipEvent (load) {
bulletdelay = 25;
bullettime = 0;
boom = 0;
_parent._y = -10;
}
onClipEvent (enterFrame) {
if (boom == 1) {
_root.hits++;
_root.accurate();
_root.score = _root.score + 25;
_root.enemiesshot++;
removeMovieClip(_parent);
}
if (_parent.hitTest(_root.player.hit)) {
_root.playerhit();
x = _parent._x;
y = _parent._y;
_root.explode(x, y);
removeMovieClip(_parent);
}
bullettime++;
if (bulletdelay < bullettime) {
x = _parent._x;
y = _parent._y;
_root.enemyfire(x, y, 1);
bullettime = 0;
}
_parent._y = _parent._y + 3;
if (420 < _parent._y) {
removeMovieClip(_parent);
}
}
onClipEvent (load) {
time = 0;
boom = 0;
_parent._y = -10;
bullettime = 0;
bulletdelay = 20;
move = 4;
}
Instance of Symbol 230 MovieClip "p" in Symbol 231 MovieClip [baddy2] Frame 1
onClipEvent (load) {
boom = 0;
_parent._y = -10;
bullettime = 0;
bulletdelay = 20;
time = 0;
}
onClipEvent (enterFrame) {
if (boom == 1) {
_root.hits++;
_root.accurate();
_root.enemiesshot++;
removeMovieClip(_parent);
_root.score = _root.score + 40;
}
if (_parent.hitTest(_root.player.hit)) {
_root.playerhit();
x = _parent._x;
y = _parent._y;
_root.explode(x, y);
removeMovieClip(_parent);
}
bullettime++;
if (bulletdelay < bullettime) {
x = _parent._x;
y = _parent._y;
_root.enemyfire(x, y, 1);
bullettime = 0;
}
time++;
if (time < 50) {
_parent._x = _parent._x + 2;
} else if (50 < time) {
_parent._x = _parent._x - 2;
}
if (99 < time) {
time = 0;
}
_parent._y = _parent._y + 3;
if (420 < _parent._y) {
removeMovieClip(_parent);
}
}
Symbol 237 MovieClip Frame 1
stop();
Instance of Symbol 243 MovieClip in Symbol 252 MovieClip Frame 1
onClipEvent (load) {
this._x = random(300) + 30;
this._y = random(80) + 5;
}
onClipEvent (enterFrame) {
this._x = this._x - 0.5;
if (-101 >= this._x) {
this._y = random(80) + 5;
this._x = 353;
}
}
Instance of Symbol 246 MovieClip in Symbol 252 MovieClip Frame 1
onClipEvent (load) {
this._x = random(300) + 30;
this._y = random(80) + 5;
}
onClipEvent (enterFrame) {
this._x = this._x - 0.5;
if (-75 >= this._x) {
this._y = random(80) + 40;
this._x = 353;
}
}
Instance of Symbol 249 MovieClip in Symbol 252 MovieClip Frame 1
onClipEvent (load) {
this._x = random(300) + 30;
this._y = random(80) + 5;
}
onClipEvent (enterFrame) {
this._x = this._x - 0.5;
if (-75 >= this._x) {
this._y = random(80) + 5;
this._x = 353;
}
}
Symbol 269 MovieClip Frame 1
stop();
Symbol 269 MovieClip Frame 2
stop();
Symbol 275 MovieClip Frame 1
stop();
Symbol 280 Button
on (release) {
gotoAndPlay (13);
}
Symbol 283 Button
on (release) {
gotoAndPlay (42);
}
Symbol 286 Button
on (release) {
gotoAndPlay (44);
}
Symbol 290 Button
on (release) {
if (_root.effects == 1) {
_root.effects = 0;
_root.e.gotoAndStop(2);
} else if (_root.effects == 0) {
_root.effects = 1;
_root.e.gotoAndStop(1);
}
}
Symbol 298 Button
on (press) {
gotoAndPlay (8);
}
Symbol 338 Button
on (release) {
if (score >= 1) {
score = score;
game_name = "1992";
getURL ("newscore.php", "_self", "POST");
} else {
gotoAndPlay (11);
}
}
Symbol 310 Button
on (release) {
gotoAndPlay (8);
}
Symbol 332 MovieClip Frame 1
stop();